diff options
-rw-r--r-- | indra/llrender/llglheaders.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 1a8b2f1a64..3596223a93 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -575,6 +575,7 @@ extern PFNGLGETDEBUGMESSAGELOGARBPROC glGetDebugMessageLogARB; #include "GL/glh_extensions.h" +/* // These symbols don't exist on 10.3.9, so they have to be declared weak. Redeclaring them here fixes the problem. // Note that they also must not be called on 10.3.9. This should be taken care of by a runtime check for the existence of the GL extension. #include <AvailabilityMacros.h> @@ -692,7 +693,7 @@ extern "C" { #ifndef GL_ARB_vertex_buffer_object -/* GL types for handling large vertex buffer objects */ +// GL types for handling large vertex buffer objects typedef intptr_t GLintptrARB; typedef intptr_t GLsizeiptrARB; #endif @@ -708,7 +709,7 @@ typedef GLboolean (* glIsBufferARBProcPtr) (GLuint buffer); typedef void (* glBufferDataARBProcPtr) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); typedef void (* glBufferSubDataARBProcPtr) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); typedef void (* glGetBufferSubDataARBProcPtr) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); -typedef GLvoid* (* glMapBufferARBProcPtr) (GLenum target, GLenum access); /* Flawfinder: ignore */ +typedef GLvoid* (* glMapBufferARBProcPtr) (GLenum target, GLenum access); // Flawfinder: ignore typedef GLboolean (* glUnmapBufferARBProcPtr) (GLenum target); typedef void (* glGetBufferParameterivARBProcPtr) (GLenum target, GLenum pname, GLint *params); typedef void (* glGetBufferPointervARBProcPtr) (GLenum target, GLenum pname, GLvoid* *params); @@ -724,7 +725,7 @@ extern GLvoid* glMapBufferARB (GLenum, GLenum); extern GLboolean glUnmapBufferARB (GLenum); extern void glGetBufferParameterivARB (GLenum, GLenum, GLint *); extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); -#endif /* GL_GLEXT_FUNCTION_POINTERS */ +#endif // GL_GLEXT_FUNCTION_POINTERS #endif #ifndef GL_ARB_texture_rg @@ -771,7 +772,7 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); // extern void glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); // extern void glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); // extern void glGetCompressedTexImage (GLenum, GLint, GLvoid*); -// #endif /* GL_GLEXT_FUNCTION_POINTERS */ +// #endif // GL_GLEXT_FUNCTION_POINTERS // #endif #ifdef __cplusplus @@ -779,6 +780,7 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif #include <OpenGL/gl.h> +*/ #endif // LL_MESA / LL_WINDOWS / LL_DARWIN |