diff options
25 files changed, 181 insertions, 299 deletions
diff --git a/autobuild.xml b/autobuild.xml index 522d9e6df4..531b3586d6 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1501,11 +1501,11 @@ <key>creds</key> <string>github</string> <key>hash</key> - <string>48bca5d0233d1e724a59f649a2c6c7ac5f40ec3c</string> + <string>b037cc0b29ea70ee834cfae6dda5b7a25cd57174</string> <key>hash_algorithm</key> <string>sha1</string> <key>url</key> - <string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/117009335</string> + <string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/144851460</string> </map> <key>name</key> <string>darwin64</string> @@ -1517,11 +1517,11 @@ <key>creds</key> <string>github</string> <key>hash</key> - <string>39f52d0350e130f41c5c758f7cb94e87b962c223</string> + <string>bdea1fd5c4da9da5afde088d16188b45d0853e04</string> <key>hash_algorithm</key> <string>sha1</string> <key>url</key> - <string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/117009336</string> + <string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/144851461</string> </map> <key>name</key> <string>linux64</string> @@ -1533,11 +1533,11 @@ <key>creds</key> <string>github</string> <key>hash</key> - <string>7b5e645fb7eb399abbea63bd21e8063bbb32a911</string> + <string>f652ce0d6aef864689f0ed44255da4d9cd65a43f</string> <key>hash_algorithm</key> <string>sha1</string> <key>url</key> - <string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/117009339</string> + <string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/144851463</string> </map> <key>name</key> <string>windows64</string> @@ -1550,7 +1550,7 @@ <key>copyright</key> <string>Copyright (c) 2010, Linden Research, Inc.</string> <key>version</key> - <string>1.0.565768</string> + <string>1.0.479d20a</string> <key>name</key> <string>llphysicsextensions_source</string> </map> diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h index 51ef514cf7..fba8301c4d 100644 --- a/indra/llcommon/llsingleton.h +++ b/indra/llcommon/llsingleton.h @@ -455,7 +455,7 @@ public: static DERIVED_TYPE* getInstance() { - LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD; + //LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD; // TODO -- reenable this when we have a fix for using Tracy with coroutines // We know the viewer has LLSingleton dependency circularities. If you // feel strongly motivated to eliminate them, cheers and good luck. // (At that point we could consider a much simpler locking mechanism.) diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp index d610a44bc6..eea3077632 100644 --- a/indra/llrender/llrendernavprim.cpp +++ b/indra/llrender/llrendernavprim.cpp @@ -40,20 +40,20 @@ LLRenderNavPrim gRenderNav; //============================================================================= void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const { - LLColor4 cV(color); - gGL.color4fv( cV.mV ); - gGL.begin(LLRender::TRIANGLES); + gGL.color4ubv(color.mV); + + gGL.begin(LLRender::TRIANGLES); { gGL.vertex3fv( a.mV ); gGL.vertex3fv( b.mV ); gGL.vertex3fv( c.mV ); } - gGL.end(); + gGL.end(); } //============================================================================= void LLRenderNavPrim::renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt ) { pVBO->setBuffer(); - pVBO->drawArrays( mode, 0, vertCnt ); + pVBO->drawArrays( mode, 0, vertCnt ); } //============================================================================= diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index a8a1887568..1996c50447 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -7.1.2 +7.1.3 diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 00b59f9a4d..77ca52a7f7 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10676,7 +10676,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>2.0</real> + <real>1.0</real> </map> <key>RendeSkyAutoAdjustBlueHorizonScale</key> <map> @@ -10720,7 +10720,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>0.001</real> + <real>0.01</real> </map> <key>RenderSkySunlightScale</key> <map> diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp index ffaca846dd..60c2682078 100644 --- a/indra/newview/llenvironment.cpp +++ b/indra/newview/llenvironment.cpp @@ -895,6 +895,14 @@ void LLEnvironment::initSingleton() gGenericDispatcher.addHandler(MESSAGE_PUSHENVIRONMENT, &environment_push_dispatch_handler); } + gSavedSettings.getControl("RenderSkyAutoAdjustProbeAmbiance")->getSignal()->connect( + [](LLControlVariable*, const LLSD& new_val, const LLSD& old_val) + { + LLSettingsSky::sAutoAdjustProbeAmbiance = new_val.asReal(); + } + ); + LLSettingsSky::sAutoAdjustProbeAmbiance = gSavedSettings.getF32("RenderSkyAutoAdjustProbeAmbiance"); + LLEventPumps::instance().obtain(PUMP_EXPERIENCE).stopListening(LISTENER_NAME); LLEventPumps::instance().obtain(PUMP_EXPERIENCE).listen(LISTENER_NAME, [this](LLSD message) { listenExperiencePump(message); return false; }); } diff --git a/indra/newview/llfloaterchangeitemthumbnail.cpp b/indra/newview/llfloaterchangeitemthumbnail.cpp index 0301627c15..776f8dc785 100644 --- a/indra/newview/llfloaterchangeitemthumbnail.cpp +++ b/indra/newview/llfloaterchangeitemthumbnail.cpp @@ -751,7 +751,8 @@ void LLFloaterChangeItemThumbnail::showTexturePicker(const LLUUID &thumbnail_id) PERM_NONE, PERM_NONE, FALSE, - NULL); + NULL, + PICK_TEXTURE); mPickerHandle = floaterp->getHandle(); diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp index bb47feaa95..4e764674e5 100644 --- a/indra/newview/llfloatereditextdaycycle.cpp +++ b/indra/newview/llfloatereditextdaycycle.cpp @@ -1724,7 +1724,9 @@ void LLFloaterEditExtDayCycle::showHDRNotification(const LLSettingsDay::ptr_t &p while (iter != end) { LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(iter->second); - if (sky && sky->canAutoAdjust()) + if (sky + && sky->canAutoAdjust() + && sky->getReflectionProbeAmbiance(true) != 0.f) { LLNotificationsUtil::add("AutoAdjustHDRSky"); return; diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp index 8e28fd6234..3e8bad3ef5 100644 --- a/indra/newview/llfloaterfixedenvironment.cpp +++ b/indra/newview/llfloaterfixedenvironment.cpp @@ -186,7 +186,8 @@ void LLFloaterFixedEnvironment::setEditSettingsAndUpdate(const LLSettingsBase::p // teach user about HDR settings if (mSettings && mSettings->getSettingsType() == "sky" - && ((LLSettingsSky*)mSettings.get())->canAutoAdjust()) + && ((LLSettingsSky*)mSettings.get())->canAutoAdjust() + && ((LLSettingsSky*)mSettings.get())->getReflectionProbeAmbiance(true) != 0.f) { LLNotificationsUtil::add("AutoAdjustHDRSky"); } diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp index 8919229c78..92c58a2dbc 100644 --- a/indra/newview/llgltfmateriallist.cpp +++ b/indra/newview/llgltfmateriallist.cpp @@ -139,69 +139,18 @@ static bool is_valid_update(const LLSD& data) } #endif -class LLGLTFMaterialOverrideDispatchHandler : public LLDispatchHandler +class LLGLTFMaterialOverrideDispatchHandler { LOG_CLASS(LLGLTFMaterialOverrideDispatchHandler); public: LLGLTFMaterialOverrideDispatchHandler() = default; - ~LLGLTFMaterialOverrideDispatchHandler() override = default; + ~LLGLTFMaterialOverrideDispatchHandler() = default; void addCallback(void(*callback)(const LLUUID& object_id, S32 side)) { mSelectionCallbacks.push_back(callback); } - bool operator()(const LLDispatcher* dispatcher, const std::string& key, const LLUUID& invoice, const sparam_t& strings) override - { - LL_PROFILE_ZONE_SCOPED; - // receive override data from simulator via LargeGenericMessage - // message should have: - // object_id - UUID of LLViewerObject - // sides - array of S32 indices of texture entries - // gltf_json - array of corresponding Strings of GLTF json for override data - - LLSD message; - bool success = true; -#if 0 //deprecated - for(const std::string& llsdRaw : strings) - { - std::istringstream llsdData(llsdRaw); - if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length())) - { - LL_WARNS() << "LLGLTFMaterialOverrideDispatchHandler: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL; - success = false; - continue; - } - - LLGLTFOverrideCacheEntry object_override; - if (!object_override.fromLLSD(message)) - { - // malformed message, nothing we can do to handle it - LL_DEBUGS("GLTF") << "Message without id:" << message << LL_ENDL; - success = false; - continue; - } - - // Cache the data - { - LLViewerRegion * region = LLWorld::instance().getRegionFromHandle(object_override.mRegionHandle); - - if (region) - { - region->cacheFullUpdateGLTFOverride(object_override); - } - else - { - LL_WARNS("GLTF") << "could not access region for material overrides message cache, region_handle: " << LL_ENDL; - } - } - applyData(object_override); - } - -#endif - return success; - } - void doSelectionCallbacks(const LLUUID& object_id, S32 side) { for (auto& callback : mSelectionCallbacks) @@ -210,112 +159,6 @@ public: } } - void applyData(const LLGLTFOverrideCacheEntry &object_override) - { - // Parse the data - -#if 0 // DEPRECATED - LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop"); - LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General"); - - struct ReturnData - { - public: - LLGLTFMaterial mMaterial; - S32 mSide; - bool mSuccess; - }; - - if (!object_override.mSides.empty()) - { - // fromJson() is performance heavy offload to a thread. - main_queue->postTo( - general_queue, - [sides=object_override.mSides]() // Work done on general queue - { - std::vector<ReturnData> results; - - results.reserve(sides.size()); - // parse json - std::unordered_map<S32, LLSD>::const_iterator iter = sides.begin(); - std::unordered_map<S32, LLSD>::const_iterator end = sides.end(); - while (iter != end) - { - ReturnData result; - - result.mMaterial.applyOverrideLLSD(iter->second); - - result.mSuccess = true; - result.mSide = iter->first; - - results.push_back(result); - iter++; - } - return results; - }, - [object_id=object_override.mObjectId, this](std::vector<ReturnData> results) // Callback to main thread - { - LLViewerObject * obj = gObjectList.findObject(object_id); - - if (results.size() > 0 ) - { - std::unordered_set<S32> side_set; - - for (auto const & result : results) - { - S32 side = result.mSide; - if (result.mSuccess) - { - // copy to heap here because LLTextureEntry is going to take ownership with an LLPointer - LLGLTFMaterial * material = new LLGLTFMaterial(result.mMaterial); - - // flag this side to not be nulled out later - side_set.insert(side); - - if (obj) - { - obj->setTEGLTFMaterialOverride(side, material); - } - } - - // unblock material editor - if (obj && obj->getTE(side) && obj->getTE(side)->isSelected()) - { - doSelectionCallbacks(object_id, side); - } - } - - if (obj && side_set.size() != obj->getNumTEs()) - { // object exists and at least one texture entry needs to have its override data nulled out - for (int i = 0; i < obj->getNumTEs(); ++i) - { - if (side_set.find(i) == side_set.end()) - { - obj->setTEGLTFMaterialOverride(i, nullptr); - if (obj->getTE(i) && obj->getTE(i)->isSelected()) - { - doSelectionCallbacks(object_id, i); - } - } - } - } - } - else if (obj) - { // override list was empty or an error occurred, null out all overrides for this object - for (int i = 0; i < obj->getNumTEs(); ++i) - { - obj->setTEGLTFMaterialOverride(i, nullptr); - if (obj->getTE(i) && obj->getTE(i)->isSelected()) - { - doSelectionCallbacks(obj->getID(), i); - } - } - } - }); - } -#endif - } - private: std::vector<void(*)(const LLUUID& object_id, S32 side)> mSelectionCallbacks; @@ -822,12 +665,6 @@ void LLGLTFMaterialList::flushMaterials() } // static -void LLGLTFMaterialList::registerCallbacks() -{ - gGenericDispatcher.addHandler("GLTFMaterialOverride", &handle_gltf_override_message); -} - -// static void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides, void(*done_callback)(bool) ) { LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); @@ -864,7 +701,3 @@ void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides, } } -void LLGLTFMaterialList::loadCacheOverrides(const LLGLTFOverrideCacheEntry& override) -{ - handle_gltf_override_message.applyData(override); -} diff --git a/indra/newview/llgltfmateriallist.h b/indra/newview/llgltfmateriallist.h index 7317214019..f1c4ce20f9 100644 --- a/indra/newview/llgltfmateriallist.h +++ b/indra/newview/llgltfmateriallist.h @@ -52,8 +52,6 @@ public: void flushMaterials(); - static void registerCallbacks(); - // Queue an modification of a material that we want to send to the simulator. Call "flushUpdates" to flush pending updates. // id - ID of object to modify // side - TexureEntry index to modify, or -1 for all sides @@ -99,8 +97,6 @@ public: // any override data that arrived before the object was ready to receive it void applyQueuedOverrides(LLViewerObject* obj); - static void loadCacheOverrides(const LLGLTFOverrideCacheEntry& override); - // Apply an override update with the given data void applyOverrideMessage(LLMessageSystem* msg, const std::string& data); diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index 4aeacae6ed..207dd692a8 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -2554,6 +2554,12 @@ bool LLIsOfAssetType::operator()(LLInventoryCategory* cat, LLInventoryItem* item return FALSE; } +bool LLAssetIDAndTypeMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + if (!item) return false; + return (item->getActualType() == mType && item->getAssetUUID() == mAssetID); +} + bool LLIsValidItemLink::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item); diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index 925217dda3..2056a7f6a3 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -278,6 +278,28 @@ protected: LLAssetType::EType mType; }; +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLAssetIDAndTypeMatches +// +// Implementation of a LLInventoryCollectFunctor which returns TRUE if +// the item matches both asset type and asset id. +// This is needed in case you are looking for a specific type with default id +// (since null is default for multiple asset types) +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLAssetIDAndTypeMatches: public LLInventoryCollectFunctor +{ +public: + LLAssetIDAndTypeMatches(const LLUUID& asset_id, LLAssetType::EType type): mAssetID(asset_id), mType(type) {} + virtual ~LLAssetIDAndTypeMatches() {} + bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); + +protected: + LLUUID mAssetID; + LLAssetType::EType mType; +}; + class LLIsValidItemLink : public LLInventoryCollectFunctor { public: diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index db9589666c..34f2f77d25 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -43,6 +43,7 @@ #include "llnotificationsutil.h" #include "lltexturectrl.h" #include "lltrans.h" +#include "llviewercontrol.h" #include "llviewermenufile.h" #include "llviewertexture.h" #include "llsdutil.h" @@ -448,6 +449,10 @@ BOOL LLMaterialEditor::postBuild() mEmissiveTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitTexture, this, _1, _2, MATERIAL_EMISIVE_TEX_DIRTY)); mNormalTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitTexture, this, _1, _2, MATERIAL_NORMAL_TEX_DIRTY)); + // should match normal textures from mBumpyTextureCtrl + mNormalTextureCtrl->setDefaultImageAssetID(LLUUID(gSavedSettings.getString("DefaultObjectNormalTexture"))); + mNormalTextureCtrl->setBlankImageAssetID(LLUUID(gSavedSettings.getString("DefaultBlankNormalTexture"))); + if (mIsOverride) { // Live editing needs a recovery mechanism on cancel diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 5f8071d3eb..269ae23eb8 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -330,7 +330,7 @@ BOOL LLPanelFace::postBuild() pbr_ctrl->setImmediateFilterPermMask(PERM_NONE); pbr_ctrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER); pbr_ctrl->setBakeTextureEnabled(false); - pbr_ctrl->setInventoryPickType(LLTextureCtrl::PICK_MATERIAL); + pbr_ctrl->setInventoryPickType(PICK_MATERIAL); } mTextureCtrl = getChild<LLTextureCtrl>("texture control"); @@ -5176,8 +5176,9 @@ void LLPanelFace::onPbrSelectionChanged(LLInventoryItem* itemp) bool can_modify = itemp->getPermissions().allowOperationBy(PERM_MODIFY, gAgentID); // do we have perm to transfer this material? bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply material belong to the agent? bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply material not for sale? + bool from_library = ALEXANDRIA_LINDEN_ID == itemp->getPermissions().getOwner(); - if (can_copy && can_transfer && can_modify) + if ((can_copy && can_transfer && can_modify) || from_library) { pbr_ctrl->setCanApply(true, true); return; diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp index ffbed778c1..8114e05a94 100644 --- a/indra/newview/llpanelprofile.cpp +++ b/indra/newview/llpanelprofile.cpp @@ -1969,7 +1969,8 @@ void LLPanelProfileSecondLife::onShowTexturePicker() PERM_NONE, PERM_NONE, FALSE, - NULL); + NULL, + PICK_TEXTURE); mFloaterTexturePickerHandle = texture_floaterp->getHandle(); @@ -2304,7 +2305,8 @@ void LLPanelProfileFirstLife::onChangePhoto() PERM_NONE, PERM_NONE, FALSE, - NULL); + NULL, + PICK_TEXTURE); mFloaterTexturePickerHandle = texture_floaterp->getHandle(); diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index d172a87b1d..c2e3857af0 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1959,26 +1959,30 @@ bool LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id) { return false; } - if (mItem && objectp->isAttachment()) + LLUUID asset_id = mMatId; + if (mItem) { const LLPermissions& perm = mItem->getPermissions(); - BOOL unrestricted = ((perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) ? TRUE : FALSE; - if (!unrestricted) + bool from_library = perm.getOwner() == ALEXANDRIA_LINDEN_ID; + if (objectp->isAttachment()) { - // Attachments are in world and in inventory simultaneously, - // at the moment server doesn't support such a situation. - return false; + bool unrestricted = (perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED; + + if (!unrestricted && !from_library) + { + // Attachments are in world and in inventory simultaneously, + // at the moment server doesn't support such a situation. + return false; + } } - } - LLUUID asset_id = mMatId; - if (mItem) - { - // If success, the material may be copied into the object's inventory - BOOL success = LLToolDragAndDrop::handleDropMaterialProtections(objectp, mItem, LLToolDragAndDrop::SOURCE_AGENT, LLUUID::null); - if (!success) + + if (!from_library + // Check if item may be copied into the object's inventory + && !LLToolDragAndDrop::handleDropMaterialProtections(objectp, mItem, LLToolDragAndDrop::SOURCE_AGENT, LLUUID::null)) { return false; } + asset_id = mItem->getAssetUUID(); if (asset_id.isNull()) { @@ -1994,11 +1998,13 @@ bool LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id) }; bool success = true; - if (item && - (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()) || + if (item + && (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()) || !item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()) || !item->getPermissions().allowOperationBy(PERM_MODIFY, gAgent.getID()) - )) + ) + && item->getPermissions().getOwner() != ALEXANDRIA_LINDEN_ID + ) { success = success && getSelection()->applyRestrictedPbrMaterialToTEs(item); } diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index 7009fb98ab..c07c939862 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -739,7 +739,6 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) static LLCachedControl<F32> auto_adjust_blue_horizon_scale(gSavedSettings, "RenderSkyAutoAdjustBlueHorizonScale", 1.f); static LLCachedControl<F32> auto_adjust_blue_density_scale(gSavedSettings, "RenderSkyAutoAdjustBlueDensityScale", 1.f); static LLCachedControl<F32> auto_adjust_sun_color_scale(gSavedSettings, "RenderSkyAutoAdjustSunColorScale", 1.f); - static LLCachedControl<F32> auto_adjust_probe_ambiance(gSavedSettings, "RenderSkyAutoAdjustProbeAmbiance", 1.f); static LLCachedControl<F32> sunlight_scale(gSavedSettings, "RenderSkySunlightScale", 1.5f); static LLCachedControl<F32> ambient_scale(gSavedSettings, "RenderSkyAmbientScale", 1.5f); @@ -772,8 +771,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) shader->uniform3fv(LLShaderMgr::BLUE_DENSITY, blue_density.mV); shader->uniform3fv(LLShaderMgr::BLUE_HORIZON, blue_horizon.mV); - LLSettingsSky::sAutoAdjustProbeAmbiance = auto_adjust_probe_ambiance; - probe_ambiance = auto_adjust_probe_ambiance; // NOTE -- must match LLSettingsSky::getReflectionProbeAmbiance value for "auto_adjust" true + probe_ambiance = sAutoAdjustProbeAmbiance; } else { diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index d0b76848f7..8681bf6e2a 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -1511,9 +1511,6 @@ bool idle_startup() gXferManager->registerCallbacks(gMessageSystem); display_startup(); - LLGLTFMaterialList::registerCallbacks(); - display_startup(); - LLStartUp::initNameCache(); display_startup(); diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 28e01c6c21..233b864fba 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -151,7 +151,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( PermissionMask immediate_filter_perm_mask, PermissionMask dnd_filter_perm_mask, BOOL can_apply_immediately, - LLUIImagePtr fallback_image) + LLUIImagePtr fallback_image, + EPickInventoryType pick_type) : LLFloater(LLSD()), mOwner( owner ), mImageAssetID( image_asset_id ), @@ -181,7 +182,7 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mSetImageAssetIDCallback(NULL), mOnUpdateImageStatsCallback(NULL), mBakeTextureEnabled(FALSE), - mInventoryPickType(LLTextureCtrl::PICK_TEXTURE) + mInventoryPickType(pick_type) { mCanApplyImmediately = can_apply_immediately; buildFromFile("floater_texture_ctrl.xml"); @@ -225,7 +226,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti LLInventoryItem* itemp = gInventory.getItem(inv_view->getUUID()); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL + if (mInventoryPickType == PICK_MATERIAL && mImageAssetID == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID && itemp && itemp->getAssetUUID().isNull()) { @@ -266,7 +267,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bool set_selection) { LLUUID asset_id = itemp->getAssetUUID(); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL && asset_id.isNull()) + if (mInventoryPickType == PICK_MATERIAL && asset_id.isNull()) { // If an inventory item has a null asset, consider it a valid blank material(gltf) asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID; @@ -425,11 +426,11 @@ BOOL LLFloaterTexturePicker::handleDragAndDrop( bool is_material = cargo_type == DAD_MATERIAL; bool allow_dnd = false; - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { allow_dnd = is_material; } - else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (mInventoryPickType == PICK_TEXTURE) { allow_dnd = is_texture || is_mesh; } @@ -602,9 +603,7 @@ BOOL LLFloaterTexturePicker::postBuild() // don't put keyboard focus on selected item, because the selection callback // will assume that this was user input - - - if(!mImageAssetID.isNull()) + if(!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL) { mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO); } @@ -661,7 +660,7 @@ void LLFloaterTexturePicker::draw() mGLTFMaterial = NULL; if (mImageAssetID.notNull()) { - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { mGLTFMaterial = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mImageAssetID); llassert(mGLTFMaterial == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mImageAssetID)) != nullptr); @@ -786,27 +785,43 @@ void LLFloaterTexturePicker::draw() const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL copyable_only, BOOL ignore_library) { - LLUUID loockup_id = asset_id; - if (loockup_id.isNull()) + if (asset_id.isNull()) { - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) - { - loockup_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID; - } - else - { - return LLUUID::null; - } + // null asset id means, no material or texture assigned + return LLUUID::null; } + LLUUID loockup_id = asset_id; + if (mInventoryPickType == PICK_MATERIAL && loockup_id == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID) + { + // default asset id means we are looking for an inventory item with a default asset UUID (null) + loockup_id = LLUUID::null; + } + LLViewerInventoryCategory::cat_array_t cats; LLViewerInventoryItem::item_array_t items; - LLAssetIDMatches asset_id_matches(loockup_id); - gInventory.collectDescendentsIf(LLUUID::null, - cats, - items, - LLInventoryModel::INCLUDE_TRASH, - asset_id_matches); + + if (loockup_id.isNull()) + { + // looking for a material with a null id, null id is shared by a lot + // of objects as a default value, so have to filter by type as well + LLAssetIDAndTypeMatches matches(loockup_id, LLAssetType::AT_MATERIAL); + gInventory.collectDescendentsIf(LLUUID::null, + cats, + items, + LLInventoryModel::INCLUDE_TRASH, + matches); + } + else + { + LLAssetIDMatches asset_id_matches(loockup_id); + gInventory.collectDescendentsIf(LLUUID::null, + cats, + items, + LLInventoryModel::INCLUDE_TRASH, + asset_id_matches); + } + if (items.size()) { @@ -871,7 +886,7 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op) LLInventoryItem* itemp = gInventory.getItem(inv_view->getUUID()); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL + if (mInventoryPickType == PICK_MATERIAL && mImageAssetID == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID && itemp && itemp->getAssetUUID().isNull()) { @@ -1064,15 +1079,15 @@ void LLFloaterTexturePicker::onBtnAdd(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)userdata; - if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL) + if (self->mInventoryPickType == PICK_TEXTURE_MATERIAL) { LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL_TEXTURE, true); } - else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (self->mInventoryPickType == PICK_TEXTURE) { LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_IMAGE, true); } - else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + else if (self->mInventoryPickType == PICK_MATERIAL) { LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL, true); } @@ -1351,7 +1366,7 @@ void LLFloaterTexturePicker::changeMode() getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(FALSE);// index == 2 ? TRUE : FALSE); bool pipette_visible = (index == PICKER_INVENTORY) - && (mInventoryPickType != LLTextureCtrl::PICK_MATERIAL); + && (mInventoryPickType != PICK_MATERIAL); mPipetteBtn->setVisible(pipette_visible); if (index == PICKER_BAKE) @@ -1414,16 +1429,16 @@ void LLFloaterTexturePicker::refreshLocalList() { mLocalScrollCtrl->clearRows(); - if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL) + if (mInventoryPickType == PICK_TEXTURE_MATERIAL) { LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl); LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl); } - else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (mInventoryPickType == PICK_TEXTURE) { LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl); } - else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + else if (mInventoryPickType == PICK_MATERIAL) { LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl); } @@ -1433,18 +1448,18 @@ void LLFloaterTexturePicker::refreshInventoryFilter() { U32 filter_types = 0x0; - if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL) + if (mInventoryPickType == PICK_TEXTURE_MATERIAL) { filter_types |= 0x1 << LLInventoryType::IT_TEXTURE; filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT; filter_types |= 0x1 << LLInventoryType::IT_MATERIAL; } - else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (mInventoryPickType == PICK_TEXTURE) { filter_types |= 0x1 << LLInventoryType::IT_TEXTURE; filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT; } - else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + else if (mInventoryPickType == PICK_MATERIAL) { filter_types |= 0x1 << LLInventoryType::IT_MATERIAL; } @@ -1479,13 +1494,13 @@ void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled) onModeSelect(0, this); } -void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryType type) +void LLFloaterTexturePicker::setInventoryPickType(EPickInventoryType type) { mInventoryPickType = type; refreshLocalList(); refreshInventoryFilter(); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { getChild<LLButton>("Pipette")->setVisible(false); } @@ -1501,7 +1516,7 @@ void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryT setTitle(pick + mLabel); } - else if(mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + else if(mInventoryPickType == PICK_MATERIAL) { setTitle(getString("pick_material")); } @@ -1509,6 +1524,12 @@ void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryT { setTitle(getString("pick_texture")); } + + // refresh selection + if (!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL) + { + mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO); + } } void LLFloaterTexturePicker::setImmediateFilterPermMask(PermissionMask mask) @@ -1543,16 +1564,16 @@ void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& fi LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)handle.get(); self->mLocalScrollCtrl->clearRows(); - if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL) + if (self->mInventoryPickType == PICK_TEXTURE_MATERIAL) { LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); } - else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (self->mInventoryPickType == PICK_TEXTURE) { LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); } - else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + else if (self->mInventoryPickType == PICK_MATERIAL) { LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); } @@ -1565,7 +1586,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) if (inventory_item_id.notNull()) { LLToolPipette::getInstance()->setResult(TRUE, ""); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { // tes have no data about material ids // Plus gltf materials are layered with overrides, @@ -1807,7 +1828,8 @@ void LLTextureCtrl::showPicker(BOOL take_focus) mImmediateFilterPermMask, mDnDFilterPermMask, mCanApplyImmediately, - mFallbackImage); + mFallbackImage, + mInventoryPickType); mFloaterHandle = floaterp->getHandle(); LLFloaterTexturePicker* texture_floaterp = dynamic_cast<LLFloaterTexturePicker*>(floaterp); @@ -1828,7 +1850,6 @@ void LLTextureCtrl::showPicker(BOOL take_focus) texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1)); texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled); - texture_floaterp->setInventoryPickType(mInventoryPickType); } LLFloater* root_floater = gFloaterView->getParentFloater(this); @@ -1891,7 +1912,7 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask) if (!mOpenTexPreview) { showPicker(FALSE); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { //grab materials first... LLInventoryModelBackgroundFetch::instance().start(gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL)); @@ -2089,11 +2110,11 @@ BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask, bool is_material = cargo_type == DAD_MATERIAL; bool allow_dnd = false; - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { allow_dnd = is_material; } - else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE) + else if (mInventoryPickType == PICK_TEXTURE) { allow_dnd = is_texture || is_mesh; } @@ -2156,7 +2177,7 @@ void LLTextureCtrl::draw() if (texture.isNull()) { - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL) + if (mInventoryPickType == PICK_MATERIAL) { LLPointer<LLFetchedGLTFMaterial> material = gGLTFMaterialList.getMaterial(mImageAssetID); if (material) @@ -2313,7 +2334,7 @@ BOOL LLTextureCtrl::doDrop(LLInventoryItem* item) // no callback installed, so just set the image ids and carry on. LLUUID asset_id = item->getAssetUUID(); - if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL && asset_id.isNull()) + if (mInventoryPickType == PICK_MATERIAL && asset_id.isNull()) { // If an inventory material has a null asset, consider it a valid blank material(gltf) asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID; diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h index 7a96eea60d..cb6ce636e0 100644 --- a/indra/newview/lltexturectrl.h +++ b/indra/newview/lltexturectrl.h @@ -72,6 +72,13 @@ enum LLPickerSource PICKER_UNKNOWN, // on cancel, default ids }; +typedef enum e_pick_inventory_type +{ + PICK_TEXTURE_MATERIAL = 0, + PICK_TEXTURE = 1, + PICK_MATERIAL = 2, +} EPickInventoryType; + ////////////////////////////////////////////////////////////////////////////////////////// // LLTextureCtrl @@ -87,13 +94,6 @@ public: TEXTURE_CANCEL } ETexturePickOp; - typedef enum e_pick_inventory_type - { - PICK_TEXTURE_MATERIAL = 0, - PICK_TEXTURE = 1, - PICK_MATERIAL = 2, - } EPickInventoryType; - public: struct Params : public LLInitParam::Block<Params, LLUICtrl::Params> { @@ -276,7 +276,7 @@ private: S32 mLabelWidth; bool mOpenTexPreview; bool mBakeTextureEnabled; - LLTextureCtrl::EPickInventoryType mInventoryPickType; + EPickInventoryType mInventoryPickType; }; ////////////////////////////////////////////////////////////////////////////////////////// @@ -300,8 +300,8 @@ public: PermissionMask immediate_filter_perm_mask, PermissionMask dnd_filter_perm_mask, BOOL can_apply_immediately, - LLUIImagePtr fallback_image_name - ); + LLUIImagePtr fallback_image_name, + EPickInventoryType pick_type); virtual ~LLFloaterTexturePicker(); @@ -369,7 +369,7 @@ public: void setLocalTextureEnabled(BOOL enabled); void setBakeTextureEnabled(BOOL enabled); - void setInventoryPickType(LLTextureCtrl::EPickInventoryType type); + void setInventoryPickType(EPickInventoryType type); void setImmediateFilterPermMask(PermissionMask mask); static void onPickerCallback(const std::vector<std::string>& filenames, LLHandle<LLFloater> handle); @@ -428,7 +428,7 @@ private: bool mLimitsSet; S32 mMaxDim; S32 mMinDim; - LLTextureCtrl::EPickInventoryType mInventoryPickType; + EPickInventoryType mInventoryPickType; texture_selected_callback mTextureSelectedCallback; diff --git a/indra/newview/lltinygltfhelper.cpp b/indra/newview/lltinygltfhelper.cpp index 999be07dba..5b75db37d0 100644 --- a/indra/newview/lltinygltfhelper.cpp +++ b/indra/newview/lltinygltfhelper.cpp @@ -178,6 +178,7 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny { rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component); rawImage->verticalFlip(); + rawImage->optimizeAwayAlpha(); } return rawImage; diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index d4346ee2d9..a741f57753 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -5041,11 +5041,6 @@ void LLViewerObject::updateTEMaterialTextures(U8 te) LLViewerObject* obj = gObjectList.findObject(id); if (obj) { - LLViewerRegion* region = obj->getRegion(); - if(region) - { - region->loadCacheMiscExtras(obj->getLocalID()); - } obj->markForUpdate(); } }); diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 452dcdd8fd..60862ae5bd 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1879,8 +1879,6 @@ LLViewerObject* LLViewerRegion::addNewObject(LLVOCacheEntry* entry) addActiveCacheEntry(entry); } - loadCacheMiscExtras(entry->getLocalID()); - return obj; } @@ -3655,15 +3653,6 @@ std::string LLViewerRegion::getSimHostName() return std::string("..."); } -void LLViewerRegion::loadCacheMiscExtras(U32 local_id) -{ - auto iter = mImpl->mGLTFOverridesLLSD.find(local_id); - if (iter != mImpl->mGLTFOverridesLLSD.end()) - { - LLGLTFMaterialList::loadCacheOverrides(iter->second); - } -} - void LLViewerRegion::applyCacheMiscExtras(LLViewerObject* obj) { LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index a409d837a4..622490c881 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -435,8 +435,6 @@ private: bool isNonCacheableObjectCreated(U32 local_id); public: - void loadCacheMiscExtras(U32 local_id); - void applyCacheMiscExtras(LLViewerObject* obj); struct CompareDistance |