diff options
-rw-r--r-- | indra/cmake/00-Common.cmake | 2 | ||||
-rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 9 |
2 files changed, 8 insertions, 3 deletions
diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake index 802db82091..25cc05332b 100644 --- a/indra/cmake/00-Common.cmake +++ b/indra/cmake/00-Common.cmake @@ -169,7 +169,7 @@ if (LINUX) add_definitions(-fvisibility=hidden) # don't catch SIGCHLD in our base application class for the viewer - some of our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh! The viewer doesn't need to catch SIGCHLD anyway. add_definitions(-DLL_IGNORE_SIGCHLD) - add_definitions(-march=pentium3 -mfpmath=sse) + add_definitions(-march=pentium4 -mfpmath=sse) #add_definitions(-ftree-vectorize) # THIS CRASHES GCC 3.1-3.2 if (NOT STANDALONE) # this stops us requiring a really recent glibc at runtime diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 711034a972..fb58b6affa 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -100,7 +100,10 @@ void LLStandardBumpmap::restoreGL() // static void LLStandardBumpmap::addstandard() { - llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 ); + // can't assert; we destroyGL and restoreGL a lot during *first* startup, which populates this list already, THEN we explicitly init the list as part of *normal* startup. Sigh. So clear the list every time before we (re-)add the standard bumpmaps. + //llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 ); + clear(); + llinfos << "Adding standard bumpmaps." << llendl; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("None"); // BE_NO_BUMP gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("Brightness"); // BE_BRIGHTNESS gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("Darkness"); // BE_DARKNESS @@ -164,6 +167,7 @@ void LLStandardBumpmap::addstandard() // static void LLStandardBumpmap::clear() { + llinfos << "Clearing standard bumpmaps." << llendl; for( U32 i = 0; i < LLStandardBumpmap::sStandardBumpmapCount; i++ ) { gStandardBumpmapList[i].mLabel.assign(""); @@ -858,7 +862,7 @@ void LLDrawPoolBump::renderPostDeferred(S32 pass) } //////////////////////////////////////////////////////////////// -// List of one-component bump-maps created from other texures. +// List of bump-maps created from other textures. //const LLUUID TEST_BUMP_ID("3d33eaf2-459c-6f97-fd76-5fce3fc29447"); @@ -873,6 +877,7 @@ void LLBumpImageList::init() void LLBumpImageList::clear() { + llinfos << "Clearing dynamic bumpmaps." << llendl; // these will be re-populated on-demand mBrightnessEntries.clear(); mDarknessEntries.clear(); |