diff options
166 files changed, 8999 insertions, 8856 deletions
diff --git a/.github/workflows/qatest.yaml b/.github/workflows/qatest.yaml new file mode 100644 index 0000000000..7f3a5242e9 --- /dev/null +++ b/.github/workflows/qatest.yaml @@ -0,0 +1,168 @@ +name: Run QA Test # Runs automated tests on a self-hosted QA machine
+
+on:
+ workflow_run:
+ workflows: ["Build"]
+ types:
+ - completed
+
+concurrency:
+ group: qa-test-run
+ cancel-in-progress: true # Cancels any queued job when a new one starts
+
+jobs:
+ debug-workflow:
+ runs-on: ubuntu-latest
+ steps:
+ - name: Debug Workflow Variables
+ run: |
+ echo "Workflow Conclusion: ${{ github.event.workflow_run.conclusion }}"
+ echo "Workflow Head Branch: ${{ github.event.workflow_run.head_branch }}"
+ echo "Workflow Run ID: ${{ github.event.workflow_run.id }}"
+ echo "Head Commit Message: ${{ github.event.workflow_run.head_commit.message }}"
+ echo "GitHub Ref: ${{ github.ref }}"
+ echo "GitHub Ref Name: ${{ github.ref_name }}"
+ echo "GitHub Event Name: ${{ github.event_name }}"
+ echo "GitHub Workflow Name: ${{ github.workflow }}"
+
+ install-viewer-and-run-tests:
+ runs-on: [self-hosted, qa-machine]
+ # Run test only on successful builds of Second_Life_X branches
+ if: >
+ github.event.workflow_run.conclusion == 'success' &&
+ (
+ startsWith(github.event.workflow_run.head_branch, 'Second_Life')
+ )
+
+ steps:
+ - name: Temporarily Allow PowerShell Scripts (Process Scope)
+ run: |
+ Set-ExecutionPolicy RemoteSigned -Scope Process -Force
+
+ - name: Verify viewer-sikulix-main Exists
+ run: |
+ if (-Not (Test-Path -Path 'C:\viewer-sikulix-main')) {
+ Write-Host '⌠Error: viewer-sikulix not found on runner!'
+ exit 1
+ }
+ Write-Host '✅ viewer-sikulix is already available.'
+
+ - name: Fetch & Download Windows Installer Artifact
+ shell: pwsh
+ run: |
+ $BUILD_ID = "${{ github.event.workflow_run.id }}"
+ $ARTIFACTS_URL = "https://api.github.com/repos/secondlife/viewer/actions/runs/$BUILD_ID/artifacts"
+
+ # Fetch the correct artifact URL
+ $response = Invoke-RestMethod -Headers @{Authorization="token ${{ secrets.GITHUB_TOKEN }}" } -Uri $ARTIFACTS_URL
+ $ARTIFACT_NAME = ($response.artifacts | Where-Object { $_.name -eq "Windows-installer" }).archive_download_url
+
+ if (-Not $ARTIFACT_NAME) {
+ Write-Host "⌠Error: Windows-installer artifact not found!"
+ exit 1
+ }
+
+ Write-Host "✅ Artifact found: $ARTIFACT_NAME"
+
+ # Secure download path
+ $DownloadPath = "$env:TEMP\secondlife-build-$BUILD_ID"
+ New-Item -ItemType Directory -Path $DownloadPath -Force | Out-Null
+ $InstallerPath = "$DownloadPath\installer.zip"
+
+ # Download the ZIP
+ Invoke-WebRequest -Uri $ARTIFACT_NAME -Headers @{Authorization="token ${{ secrets.GITHUB_TOKEN }}"} -OutFile $InstallerPath
+
+ # Ensure download succeeded
+ if (-Not (Test-Path $InstallerPath)) {
+ Write-Host "⌠Error: Failed to download Windows-installer.zip"
+ exit 1
+ }
+
+ - name: Extract Installer & Locate Executable
+ shell: pwsh
+ run: |
+ # Explicitly set BUILD_ID again (since it does not appear to persist across steps)
+ $BUILD_ID = "${{ github.event.workflow_run.id }}"
+ $ExtractPath = "$env:TEMP\secondlife-build-$BUILD_ID"
+ $InstallerZip = "$ExtractPath\installer.zip"
+
+ # Print paths for debugging
+ Write-Host "Extract Path: $ExtractPath"
+ Write-Host "Installer ZIP Path: $InstallerZip"
+
+ # Verify ZIP exists before extracting
+ if (-Not (Test-Path $InstallerZip)) {
+ Write-Host "⌠Error: ZIP file not found at $InstallerZip!"
+ exit 1
+ }
+
+ Write-Host "✅ ZIP file exists and is valid. Extracting..."
+
+ Expand-Archive -Path $InstallerZip -DestinationPath $ExtractPath -Force
+
+ # Find installer executable
+ $INSTALLER_PATH = (Get-ChildItem -Path $ExtractPath -Filter '*.exe' -Recurse | Select-Object -First 1).FullName
+
+ if (-Not $INSTALLER_PATH -or $INSTALLER_PATH -eq "") {
+ Write-Host "⌠Error: No installer executable found in the extracted files!"
+ Write-Host "📂 Extracted Files:"
+ Get-ChildItem -Path $ExtractPath -Recurse | Format-Table -AutoSize
+ exit 1
+ }
+
+ Write-Host "✅ Installer found: $INSTALLER_PATH"
+ echo "INSTALLER_PATH=$INSTALLER_PATH" | Out-File -FilePath $env:GITHUB_ENV -Append
+
+ - name: Install Second Life Using Task Scheduler (Bypass UAC)
+ shell: pwsh
+ run: |
+ $action = New-ScheduledTaskAction -Execute "${{ env.INSTALLER_PATH }}" -Argument "/S"
+ $principal = New-ScheduledTaskPrincipal -UserId "SYSTEM" -LogonType ServiceAccount -RunLevel Highest
+ $task = New-ScheduledTask -Action $action -Principal $principal
+ Register-ScheduledTask -TaskName "SilentSLInstaller" -InputObject $task -Force
+ Start-ScheduledTask -TaskName "SilentSLInstaller"
+
+ - name: Wait for Installation to Complete
+ shell: pwsh
+ run: |
+ Write-Host "Waiting for the Second Life installer to finish..."
+ do {
+ Start-Sleep -Seconds 5
+ $installerProcess = Get-Process | Where-Object { $_.Path -eq "${{ env.INSTALLER_PATH }}" }
+ } while ($installerProcess)
+
+ Write-Host "✅ Installation completed!"
+
+ - name: Cleanup Task Scheduler Entry
+ shell: pwsh
+ run: |
+ Unregister-ScheduledTask -TaskName "SilentSLInstaller" -Confirm:$false
+ Write-Host "✅ Task Scheduler entry removed."
+
+ - name: Delete Installer ZIP
+ shell: pwsh
+ run: |
+ # Explicitly set BUILD_ID again
+ $BUILD_ID = "${{ github.event.workflow_run.id }}"
+ $DeletePath = "$env:TEMP\secondlife-build-$BUILD_ID\installer.zip"
+
+ Write-Host "Checking if installer ZIP exists: $DeletePath"
+
+ # Ensure the ZIP file exists before trying to delete it
+ if (Test-Path $DeletePath) {
+ Remove-Item -Path $DeletePath -Force
+ Write-Host "✅ Successfully deleted: $DeletePath"
+ } else {
+ Write-Host "âš ï¸ Warning: ZIP file does not exist, skipping deletion."
+ }
+
+ - name: Run QA Test Script
+ run: |
+ Write-Host "Running QA Test script..."
+ python C:\viewer-sikulix-main\runTests.py
+
+ # - name: Upload Test Results
+ # uses: actions/upload-artifact@v3
+ # with:
+ # name: test-results
+ # path: C:\viewer-sikulix-main\regressionTest\test_results.html
diff --git a/indra/doxygen/CMakeLists.txt b/indra/doxygen/CMakeLists.txt index 616b5cd09c..354ae7b636 100644 --- a/indra/doxygen/CMakeLists.txt +++ b/indra/doxygen/CMakeLists.txt @@ -1,11 +1,5 @@ # -*- cmake -*- -# cmake_minimum_required should appear before any -# other commands to guarantee full compatibility -# with the version specified -## prior to 2.8, the add_custom_target commands used in setting the version did not work correctly -cmake_minimum_required(VERSION 3.8.0 FATAL_ERROR) - set(ROOT_PROJECT_NAME "SecondLife" CACHE STRING "The root project/makefile/solution name. Defaults to SecondLife.") project(${ROOT_PROJECT_NAME}) diff --git a/indra/llappearance/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp index 8df8a9726f..5ee6649164 100644 --- a/indra/llappearance/llpolymorph.cpp +++ b/indra/llappearance/llpolymorph.cpp @@ -550,12 +550,12 @@ void LLPolyMorphTarget::apply( ESex avatar_sex ) mLastSex = avatar_sex; - // Check for NaN condition (NaN is detected if a variable doesn't equal itself. - if (mCurWeight != mCurWeight) + // Check for NaN condition + if (llisnan(mCurWeight)) { - mCurWeight = 0.0; + mCurWeight = 0.f; } - if (mLastWeight != mLastWeight) + if (llisnan(mLastWeight)) { mLastWeight = mCurWeight+.001f; } diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h index d2de88ff0a..a0394da281 100644 --- a/indra/llcommon/indra_constants.h +++ b/indra/llcommon/indra_constants.h @@ -31,15 +31,15 @@ class LLUUID; -static const F32 REGION_WIDTH_METERS = 256.f; -static const S32 REGION_WIDTH_UNITS = 256; -static const U32 REGION_WIDTH_U32 = 256; +static constexpr F32 REGION_WIDTH_METERS = 256.f; +static constexpr S32 REGION_WIDTH_UNITS = 256; +static constexpr U32 REGION_WIDTH_U32 = 256; -const F32 REGION_HEIGHT_METERS = 4096.f; +constexpr F32 REGION_HEIGHT_METERS = 4096.f; -const F32 DEFAULT_AGENT_DEPTH = 0.45f; -const F32 DEFAULT_AGENT_WIDTH = 0.60f; -const F32 DEFAULT_AGENT_HEIGHT = 1.9f; +constexpr F32 DEFAULT_AGENT_DEPTH = 0.45f; +constexpr F32 DEFAULT_AGENT_WIDTH = 0.60f; +constexpr F32 DEFAULT_AGENT_HEIGHT = 1.9f; enum ETerrainBrushType { @@ -67,112 +67,112 @@ enum EMouseClickType{ // keys // Bit masks for various keyboard modifier keys. -const MASK MASK_NONE = 0x0000; -const MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs -const MASK MASK_ALT = 0x0002; -const MASK MASK_SHIFT = 0x0004; -const MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys -const MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows -const MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL; +constexpr MASK MASK_NONE = 0x0000; +constexpr MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs +constexpr MASK MASK_ALT = 0x0002; +constexpr MASK MASK_SHIFT = 0x0004; +constexpr MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys +constexpr MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows +constexpr MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL; // Special keys go into >128 -const KEY KEY_SPECIAL = 0x80; // special keys start here -const KEY KEY_RETURN = 0x81; -const KEY KEY_LEFT = 0x82; -const KEY KEY_RIGHT = 0x83; -const KEY KEY_UP = 0x84; -const KEY KEY_DOWN = 0x85; -const KEY KEY_ESCAPE = 0x86; -const KEY KEY_BACKSPACE =0x87; -const KEY KEY_DELETE = 0x88; -const KEY KEY_SHIFT = 0x89; -const KEY KEY_CONTROL = 0x8A; -const KEY KEY_ALT = 0x8B; -const KEY KEY_HOME = 0x8C; -const KEY KEY_END = 0x8D; -const KEY KEY_PAGE_UP = 0x8E; -const KEY KEY_PAGE_DOWN = 0x8F; -const KEY KEY_HYPHEN = 0x90; -const KEY KEY_EQUALS = 0x91; -const KEY KEY_INSERT = 0x92; -const KEY KEY_CAPSLOCK = 0x93; -const KEY KEY_TAB = 0x94; -const KEY KEY_ADD = 0x95; -const KEY KEY_SUBTRACT =0x96; -const KEY KEY_MULTIPLY =0x97; -const KEY KEY_DIVIDE = 0x98; -const KEY KEY_F1 = 0xA1; -const KEY KEY_F2 = 0xA2; -const KEY KEY_F3 = 0xA3; -const KEY KEY_F4 = 0xA4; -const KEY KEY_F5 = 0xA5; -const KEY KEY_F6 = 0xA6; -const KEY KEY_F7 = 0xA7; -const KEY KEY_F8 = 0xA8; -const KEY KEY_F9 = 0xA9; -const KEY KEY_F10 = 0xAA; -const KEY KEY_F11 = 0xAB; -const KEY KEY_F12 = 0xAC; - -const KEY KEY_PAD_UP = 0xC0; -const KEY KEY_PAD_DOWN = 0xC1; -const KEY KEY_PAD_LEFT = 0xC2; -const KEY KEY_PAD_RIGHT = 0xC3; -const KEY KEY_PAD_HOME = 0xC4; -const KEY KEY_PAD_END = 0xC5; -const KEY KEY_PAD_PGUP = 0xC6; -const KEY KEY_PAD_PGDN = 0xC7; -const KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle -const KEY KEY_PAD_INS = 0xC9; -const KEY KEY_PAD_DEL = 0xCA; -const KEY KEY_PAD_RETURN = 0xCB; -const KEY KEY_PAD_ADD = 0xCC; // not used -const KEY KEY_PAD_SUBTRACT = 0xCD; // not used -const KEY KEY_PAD_MULTIPLY = 0xCE; // not used -const KEY KEY_PAD_DIVIDE = 0xCF; // not used - -const KEY KEY_BUTTON0 = 0xD0; -const KEY KEY_BUTTON1 = 0xD1; -const KEY KEY_BUTTON2 = 0xD2; -const KEY KEY_BUTTON3 = 0xD3; -const KEY KEY_BUTTON4 = 0xD4; -const KEY KEY_BUTTON5 = 0xD5; -const KEY KEY_BUTTON6 = 0xD6; -const KEY KEY_BUTTON7 = 0xD7; -const KEY KEY_BUTTON8 = 0xD8; -const KEY KEY_BUTTON9 = 0xD9; -const KEY KEY_BUTTON10 = 0xDA; -const KEY KEY_BUTTON11 = 0xDB; -const KEY KEY_BUTTON12 = 0xDC; -const KEY KEY_BUTTON13 = 0xDD; -const KEY KEY_BUTTON14 = 0xDE; -const KEY KEY_BUTTON15 = 0xDF; - -const KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only. - -const S32 KEY_COUNT = 256; - - -const F32 DEFAULT_WATER_HEIGHT = 20.0f; +constexpr KEY KEY_SPECIAL = 0x80; // special keys start here +constexpr KEY KEY_RETURN = 0x81; +constexpr KEY KEY_LEFT = 0x82; +constexpr KEY KEY_RIGHT = 0x83; +constexpr KEY KEY_UP = 0x84; +constexpr KEY KEY_DOWN = 0x85; +constexpr KEY KEY_ESCAPE = 0x86; +constexpr KEY KEY_BACKSPACE =0x87; +constexpr KEY KEY_DELETE = 0x88; +constexpr KEY KEY_SHIFT = 0x89; +constexpr KEY KEY_CONTROL = 0x8A; +constexpr KEY KEY_ALT = 0x8B; +constexpr KEY KEY_HOME = 0x8C; +constexpr KEY KEY_END = 0x8D; +constexpr KEY KEY_PAGE_UP = 0x8E; +constexpr KEY KEY_PAGE_DOWN = 0x8F; +constexpr KEY KEY_HYPHEN = 0x90; +constexpr KEY KEY_EQUALS = 0x91; +constexpr KEY KEY_INSERT = 0x92; +constexpr KEY KEY_CAPSLOCK = 0x93; +constexpr KEY KEY_TAB = 0x94; +constexpr KEY KEY_ADD = 0x95; +constexpr KEY KEY_SUBTRACT =0x96; +constexpr KEY KEY_MULTIPLY =0x97; +constexpr KEY KEY_DIVIDE = 0x98; +constexpr KEY KEY_F1 = 0xA1; +constexpr KEY KEY_F2 = 0xA2; +constexpr KEY KEY_F3 = 0xA3; +constexpr KEY KEY_F4 = 0xA4; +constexpr KEY KEY_F5 = 0xA5; +constexpr KEY KEY_F6 = 0xA6; +constexpr KEY KEY_F7 = 0xA7; +constexpr KEY KEY_F8 = 0xA8; +constexpr KEY KEY_F9 = 0xA9; +constexpr KEY KEY_F10 = 0xAA; +constexpr KEY KEY_F11 = 0xAB; +constexpr KEY KEY_F12 = 0xAC; + +constexpr KEY KEY_PAD_UP = 0xC0; +constexpr KEY KEY_PAD_DOWN = 0xC1; +constexpr KEY KEY_PAD_LEFT = 0xC2; +constexpr KEY KEY_PAD_RIGHT = 0xC3; +constexpr KEY KEY_PAD_HOME = 0xC4; +constexpr KEY KEY_PAD_END = 0xC5; +constexpr KEY KEY_PAD_PGUP = 0xC6; +constexpr KEY KEY_PAD_PGDN = 0xC7; +constexpr KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle +constexpr KEY KEY_PAD_INS = 0xC9; +constexpr KEY KEY_PAD_DEL = 0xCA; +constexpr KEY KEY_PAD_RETURN = 0xCB; +constexpr KEY KEY_PAD_ADD = 0xCC; // not used +constexpr KEY KEY_PAD_SUBTRACT = 0xCD; // not used +constexpr KEY KEY_PAD_MULTIPLY = 0xCE; // not used +constexpr KEY KEY_PAD_DIVIDE = 0xCF; // not used + +constexpr KEY KEY_BUTTON0 = 0xD0; +constexpr KEY KEY_BUTTON1 = 0xD1; +constexpr KEY KEY_BUTTON2 = 0xD2; +constexpr KEY KEY_BUTTON3 = 0xD3; +constexpr KEY KEY_BUTTON4 = 0xD4; +constexpr KEY KEY_BUTTON5 = 0xD5; +constexpr KEY KEY_BUTTON6 = 0xD6; +constexpr KEY KEY_BUTTON7 = 0xD7; +constexpr KEY KEY_BUTTON8 = 0xD8; +constexpr KEY KEY_BUTTON9 = 0xD9; +constexpr KEY KEY_BUTTON10 = 0xDA; +constexpr KEY KEY_BUTTON11 = 0xDB; +constexpr KEY KEY_BUTTON12 = 0xDC; +constexpr KEY KEY_BUTTON13 = 0xDD; +constexpr KEY KEY_BUTTON14 = 0xDE; +constexpr KEY KEY_BUTTON15 = 0xDF; + +constexpr KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only. + +constexpr S32 KEY_COUNT = 256; + + +constexpr F32 DEFAULT_WATER_HEIGHT = 20.0f; // Maturity ratings for simulators -const U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG -const U8 SIM_ACCESS_PG = 13; -const U8 SIM_ACCESS_MATURE = 21; -const U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only -const U8 SIM_ACCESS_DOWN = 254; -const U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT; +constexpr U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG +constexpr U8 SIM_ACCESS_PG = 13; +constexpr U8 SIM_ACCESS_MATURE = 21; +constexpr U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only +constexpr U8 SIM_ACCESS_DOWN = 254; +constexpr U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT; // attachment constants -const U8 ATTACHMENT_ADD = 0x80; +constexpr U8 ATTACHMENT_ADD = 0x80; // god levels -const U8 GOD_MAINTENANCE = 250; -const U8 GOD_FULL = 200; -const U8 GOD_LIAISON = 150; -const U8 GOD_CUSTOMER_SERVICE = 100; -const U8 GOD_LIKE = 1; -const U8 GOD_NOT = 0; +constexpr U8 GOD_MAINTENANCE = 250; +constexpr U8 GOD_FULL = 200; +constexpr U8 GOD_LIAISON = 150; +constexpr U8 GOD_CUSTOMER_SERVICE = 100; +constexpr U8 GOD_LIKE = 1; +constexpr U8 GOD_NOT = 0; // "agent id" for things that should be done to ALL agents LL_COMMON_API extern const LLUUID LL_UUID_ALL_AGENTS; @@ -239,121 +239,123 @@ LL_COMMON_API extern const LLUUID BLANK_OBJECT_NORMAL; LL_COMMON_API extern const LLUUID BLANK_MATERIAL_ASSET_ID; // radius within which a chat message is fully audible -const F32 CHAT_NORMAL_RADIUS = 20.f; +constexpr F32 CHAT_NORMAL_RADIUS = 20.f; // media commands -const U32 PARCEL_MEDIA_COMMAND_STOP = 0; -const U32 PARCEL_MEDIA_COMMAND_PAUSE = 1; -const U32 PARCEL_MEDIA_COMMAND_PLAY = 2; -const U32 PARCEL_MEDIA_COMMAND_LOOP = 3; -const U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4; -const U32 PARCEL_MEDIA_COMMAND_URL = 5; -const U32 PARCEL_MEDIA_COMMAND_TIME = 6; -const U32 PARCEL_MEDIA_COMMAND_AGENT = 7; -const U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8; -const U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; -const U32 PARCEL_MEDIA_COMMAND_TYPE = 10; -const U32 PARCEL_MEDIA_COMMAND_SIZE = 11; -const U32 PARCEL_MEDIA_COMMAND_DESC = 12; -const U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13; +constexpr U32 PARCEL_MEDIA_COMMAND_STOP = 0; +constexpr U32 PARCEL_MEDIA_COMMAND_PAUSE = 1; +constexpr U32 PARCEL_MEDIA_COMMAND_PLAY = 2; +constexpr U32 PARCEL_MEDIA_COMMAND_LOOP = 3; +constexpr U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4; +constexpr U32 PARCEL_MEDIA_COMMAND_URL = 5; +constexpr U32 PARCEL_MEDIA_COMMAND_TIME = 6; +constexpr U32 PARCEL_MEDIA_COMMAND_AGENT = 7; +constexpr U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8; +constexpr U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; +constexpr U32 PARCEL_MEDIA_COMMAND_TYPE = 10; +constexpr U32 PARCEL_MEDIA_COMMAND_SIZE = 11; +constexpr U32 PARCEL_MEDIA_COMMAND_DESC = 12; +constexpr U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13; const S32 CHAT_CHANNEL_DEBUG = S32_MAX; // agent constants -const U32 CONTROL_AT_POS_INDEX = 0; -const U32 CONTROL_AT_NEG_INDEX = 1; -const U32 CONTROL_LEFT_POS_INDEX = 2; -const U32 CONTROL_LEFT_NEG_INDEX = 3; -const U32 CONTROL_UP_POS_INDEX = 4; -const U32 CONTROL_UP_NEG_INDEX = 5; -const U32 CONTROL_PITCH_POS_INDEX = 6; -const U32 CONTROL_PITCH_NEG_INDEX = 7; -const U32 CONTROL_YAW_POS_INDEX = 8; -const U32 CONTROL_YAW_NEG_INDEX = 9; -const U32 CONTROL_FAST_AT_INDEX = 10; -const U32 CONTROL_FAST_LEFT_INDEX = 11; -const U32 CONTROL_FAST_UP_INDEX = 12; -const U32 CONTROL_FLY_INDEX = 13; -const U32 CONTROL_STOP_INDEX = 14; -const U32 CONTROL_FINISH_ANIM_INDEX = 15; -const U32 CONTROL_STAND_UP_INDEX = 16; -const U32 CONTROL_SIT_ON_GROUND_INDEX = 17; -const U32 CONTROL_MOUSELOOK_INDEX = 18; -const U32 CONTROL_NUDGE_AT_POS_INDEX = 19; -const U32 CONTROL_NUDGE_AT_NEG_INDEX = 20; -const U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21; -const U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22; -const U32 CONTROL_NUDGE_UP_POS_INDEX = 23; -const U32 CONTROL_NUDGE_UP_NEG_INDEX = 24; -const U32 CONTROL_TURN_LEFT_INDEX = 25; -const U32 CONTROL_TURN_RIGHT_INDEX = 26; -const U32 CONTROL_AWAY_INDEX = 27; -const U32 CONTROL_LBUTTON_DOWN_INDEX = 28; -const U32 CONTROL_LBUTTON_UP_INDEX = 29; -const U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30; -const U32 CONTROL_ML_LBUTTON_UP_INDEX = 31; -const U32 TOTAL_CONTROLS = 32; - -const U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001 -const U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002 -const U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004 -const U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008 -const U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010 -const U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020 -const U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040 -const U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080 -const U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100 -const U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200 - -const U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400 -const U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800 -const U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000 - -const U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000 -const U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000 -const U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000 -const U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000 -const U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000 -const U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000 - -const U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000 -const U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000 -const U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000 -const U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000 -const U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000 -const U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000 -const U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000 -const U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000 - -const U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000 - -const U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000 -const U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000 -const U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000 -const U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000 +constexpr U32 CONTROL_AT_POS_INDEX = 0; +constexpr U32 CONTROL_AT_NEG_INDEX = 1; +constexpr U32 CONTROL_LEFT_POS_INDEX = 2; +constexpr U32 CONTROL_LEFT_NEG_INDEX = 3; +constexpr U32 CONTROL_UP_POS_INDEX = 4; +constexpr U32 CONTROL_UP_NEG_INDEX = 5; +constexpr U32 CONTROL_PITCH_POS_INDEX = 6; +constexpr U32 CONTROL_PITCH_NEG_INDEX = 7; +constexpr U32 CONTROL_YAW_POS_INDEX = 8; +constexpr U32 CONTROL_YAW_NEG_INDEX = 9; +constexpr U32 CONTROL_FAST_AT_INDEX = 10; +constexpr U32 CONTROL_FAST_LEFT_INDEX = 11; +constexpr U32 CONTROL_FAST_UP_INDEX = 12; +constexpr U32 CONTROL_FLY_INDEX = 13; +constexpr U32 CONTROL_STOP_INDEX = 14; +constexpr U32 CONTROL_FINISH_ANIM_INDEX = 15; +constexpr U32 CONTROL_STAND_UP_INDEX = 16; +constexpr U32 CONTROL_SIT_ON_GROUND_INDEX = 17; +constexpr U32 CONTROL_MOUSELOOK_INDEX = 18; +constexpr U32 CONTROL_NUDGE_AT_POS_INDEX = 19; +constexpr U32 CONTROL_NUDGE_AT_NEG_INDEX = 20; +constexpr U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21; +constexpr U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22; +constexpr U32 CONTROL_NUDGE_UP_POS_INDEX = 23; +constexpr U32 CONTROL_NUDGE_UP_NEG_INDEX = 24; +constexpr U32 CONTROL_TURN_LEFT_INDEX = 25; +constexpr U32 CONTROL_TURN_RIGHT_INDEX = 26; +constexpr U32 CONTROL_AWAY_INDEX = 27; +constexpr U32 CONTROL_LBUTTON_DOWN_INDEX = 28; +constexpr U32 CONTROL_LBUTTON_UP_INDEX = 29; +constexpr U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30; +constexpr U32 CONTROL_ML_LBUTTON_UP_INDEX = 31; +constexpr U32 TOTAL_CONTROLS = 32; + +constexpr U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001 +constexpr U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002 +constexpr U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004 +constexpr U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008 +constexpr U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010 +constexpr U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020 +constexpr U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040 +constexpr U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080 +constexpr U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100 +constexpr U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200 + +constexpr U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400 +constexpr U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800 +constexpr U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000 + +constexpr U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000 +constexpr U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000 +constexpr U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000 +constexpr U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000 +constexpr U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000 +constexpr U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000 + +constexpr U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000 +constexpr U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000 +constexpr U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000 +constexpr U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000 +constexpr U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000 +constexpr U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000 +constexpr U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000 +constexpr U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000 + +constexpr U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000 + +constexpr U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000 +constexpr U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000 +constexpr U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000 +constexpr U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000 // move these up so that we can hide them in "State" for object updates // (for now) -const U32 AGENT_ATTACH_OFFSET = 4; -const U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET; +constexpr U32 AGENT_ATTACH_OFFSET = 4; +constexpr U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET; // RN: this method swaps the upper and lower nibbles to maintain backward // compatibility with old objects that only used the upper nibble #define ATTACHMENT_ID_FROM_STATE(state) ((S32)((((U8)state & AGENT_ATTACH_MASK) >> 4) | (((U8)state & ~AGENT_ATTACH_MASK) << 4))) // DO NOT CHANGE THE SEQUENCE OF THIS LIST!! -const U8 CLICK_ACTION_NONE = 0; -const U8 CLICK_ACTION_TOUCH = 0; -const U8 CLICK_ACTION_SIT = 1; -const U8 CLICK_ACTION_BUY = 2; -const U8 CLICK_ACTION_PAY = 3; -const U8 CLICK_ACTION_OPEN = 4; -const U8 CLICK_ACTION_PLAY = 5; -const U8 CLICK_ACTION_OPEN_MEDIA = 6; -const U8 CLICK_ACTION_ZOOM = 7; -const U8 CLICK_ACTION_DISABLED = 8; -const U8 CLICK_ACTION_IGNORE = 9; +constexpr U8 CLICK_ACTION_NONE = 0; +constexpr U8 CLICK_ACTION_TOUCH = 0; +constexpr U8 CLICK_ACTION_SIT = 1; +constexpr U8 CLICK_ACTION_BUY = 2; +constexpr U8 CLICK_ACTION_PAY = 3; +constexpr U8 CLICK_ACTION_OPEN = 4; +constexpr U8 CLICK_ACTION_PLAY = 5; +constexpr U8 CLICK_ACTION_OPEN_MEDIA = 6; +constexpr U8 CLICK_ACTION_ZOOM = 7; +constexpr U8 CLICK_ACTION_DISABLED = 8; +constexpr U8 CLICK_ACTION_IGNORE = 9; // DO NOT CHANGE THE SEQUENCE OF THIS LIST!! +constexpr U32 BEACON_SHOW_MAP = 0x0001; +constexpr U32 BEACON_FOCUS_MAP = 0x0002; #endif diff --git a/indra/llcommon/lldefs.h b/indra/llcommon/lldefs.h index 2fbb26dc1a..232987da14 100644 --- a/indra/llcommon/lldefs.h +++ b/indra/llcommon/lldefs.h @@ -171,13 +171,13 @@ constexpr U32 MAXADDRSTR = 17; // 123.567.901.345 = 15 chars + \0 + // recursion tail template <typename T> -inline auto llmax(T data) +constexpr auto llmax(T data) { return data; } template <typename T0, typename T1, typename... Ts> -inline auto llmax(T0 d0, T1 d1, Ts... rest) +constexpr auto llmax(T0 d0, T1 d1, Ts... rest) { auto maxrest = llmax(d1, rest...); return (d0 > maxrest)? d0 : maxrest; @@ -185,20 +185,20 @@ inline auto llmax(T0 d0, T1 d1, Ts... rest) // recursion tail template <typename T> -inline auto llmin(T data) +constexpr auto llmin(T data) { return data; } template <typename T0, typename T1, typename... Ts> -inline auto llmin(T0 d0, T1 d1, Ts... rest) +constexpr auto llmin(T0 d0, T1 d1, Ts... rest) { auto minrest = llmin(d1, rest...); return (d0 < minrest) ? d0 : minrest; } template <typename A, typename MIN, typename MAX> -inline A llclamp(A a, MIN minval, MAX maxval) +constexpr A llclamp(A a, MIN minval, MAX maxval) { A aminval{ static_cast<A>(minval) }, amaxval{ static_cast<A>(maxval) }; if ( a < aminval ) @@ -213,13 +213,13 @@ inline A llclamp(A a, MIN minval, MAX maxval) } template <class LLDATATYPE> -inline LLDATATYPE llclampf(LLDATATYPE a) +constexpr LLDATATYPE llclampf(LLDATATYPE a) { return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(1)); } template <class LLDATATYPE> -inline LLDATATYPE llclampb(LLDATATYPE a) +constexpr LLDATATYPE llclampb(LLDATATYPE a) { return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(255)); } diff --git a/indra/llcommon/stdtypes.h b/indra/llcommon/stdtypes.h index 28e50b3d21..f1e4c2bc78 100644 --- a/indra/llcommon/stdtypes.h +++ b/indra/llcommon/stdtypes.h @@ -164,14 +164,14 @@ private: FROM mValue; public: - narrow(FROM value): mValue(value) {} + constexpr narrow(FROM value): mValue(value) {} /*---------------------- Narrowing unsigned to signed ----------------------*/ template <typename TO, typename std::enable_if<std::is_unsigned<FROM>::value && std::is_signed<TO>::value, bool>::type = true> - inline + constexpr operator TO() const { // The reason we skip the @@ -189,7 +189,7 @@ public: typename std::enable_if<! (std::is_unsigned<FROM>::value && std::is_signed<TO>::value), bool>::type = true> - inline + constexpr operator TO() const { // two different assert()s so we can tell which condition failed diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h index 67d713db1f..759638b956 100644 --- a/indra/llinventory/llparcel.h +++ b/indra/llinventory/llparcel.h @@ -262,6 +262,8 @@ public: void setMediaURLResetTimer(F32 time); virtual void setLocalID(S32 local_id); + void setRegionID(const LLUUID& id) { mRegionID = id; } + const LLUUID& getRegionID() const { return mRegionID; } // blow away all the extra stuff lurking in parcels, including urls, access lists, etc void clearParcel(); @@ -651,6 +653,7 @@ public: S32 mLocalID; LLUUID mBanListTransactionID; LLUUID mAccessListTransactionID; + LLUUID mRegionID; std::map<LLUUID,LLAccessEntry> mAccessList; std::map<LLUUID,LLAccessEntry> mBanList; std::map<LLUUID,LLAccessEntry> mTempBanList; diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h index b6e0e4a2be..6201761c46 100644 --- a/indra/llmath/llcamera.h +++ b/indra/llmath/llcamera.h @@ -33,23 +33,23 @@ #include "llplane.h" #include "llvector4a.h" -const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; -const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f; -const F32 DEFAULT_NEAR_PLANE = 0.25f; -const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions +constexpr F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; +constexpr F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f; +constexpr F32 DEFAULT_NEAR_PLANE = 0.25f; +constexpr F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions -const F32 MAX_ASPECT_RATIO = 50.0f; -const F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends -const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though. -const F32 MAX_FAR_CLIP = 512.0f; +constexpr F32 MAX_ASPECT_RATIO = 50.0f; +constexpr F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends +constexpr F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though. +constexpr F32 MAX_FAR_CLIP = 512.0f; -const F32 MIN_ASPECT_RATIO = 0.02f; -const F32 MIN_NEAR_PLANE = 0.1f; -const F32 MIN_FAR_PLANE = 0.2f; +constexpr F32 MIN_ASPECT_RATIO = 0.02f; +constexpr F32 MIN_NEAR_PLANE = 0.1f; +constexpr F32 MIN_FAR_PLANE = 0.2f; // Min/Max FOV values for square views. Call getMin/MaxView to get extremes based on current aspect ratio. -static const F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD; -static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD; +constexpr F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD; +constexpr F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD; // An LLCamera is an LLCoorFrame with a view frustum. // This means that it has several methods for moving it around diff --git a/indra/llmath/llcoordframe.cpp b/indra/llmath/llcoordframe.cpp index e0f4b2ff6b..b42541c7c0 100644 --- a/indra/llmath/llcoordframe.cpp +++ b/indra/llmath/llcoordframe.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "m3math.h" #include "v4math.h" diff --git a/indra/llmath/llcoordframe.h b/indra/llmath/llcoordframe.h index aaa701f792..458f6132c9 100644 --- a/indra/llmath/llcoordframe.h +++ b/indra/llmath/llcoordframe.h @@ -61,7 +61,7 @@ public: //LLCoordFrame(const F32 *origin, const F32 *rotation); // Assumes "origin" is 1x3 and "rotation" is 1x9 array //LLCoordFrame(const F32 *origin_and_rotation); // Assumes "origin_and_rotation" is 1x12 array - bool isFinite() { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); } + bool isFinite() const { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); } void reset(); void resetAxes(); diff --git a/indra/llmath/llline.h b/indra/llmath/llline.h index 33c1eb61a4..e98e173d1f 100644 --- a/indra/llmath/llline.h +++ b/indra/llmath/llline.h @@ -33,7 +33,7 @@ #include "stdtypes.h" #include "v3math.h" -const F32 DEFAULT_INTERSECTION_ERROR = 0.000001f; +constexpr F32 DEFAULT_INTERSECTION_ERROR = 0.000001f; class LLLine { diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h index f5e9cdc7e4..891f0ffc4c 100644 --- a/indra/llmath/llmath.h +++ b/indra/llmath/llmath.h @@ -39,18 +39,8 @@ // llcommon depend on llmath. #include "is_approx_equal_fraction.h" -// work around for Windows & older gcc non-standard function names. -#if LL_WINDOWS -#include <float.h> -#define llisnan(val) _isnan(val) -#define llfinite(val) _finite(val) -#elif (LL_LINUX && __GNUC__ <= 2) -#define llisnan(val) isnan(val) -#define llfinite(val) isfinite(val) -#else -#define llisnan(val) std::isnan(val) -#define llfinite(val) std::isfinite(val) -#endif +#define llisnan(val) std::isnan(val) +#define llfinite(val) std::isfinite(val) // Single Precision Floating Point Routines // (There used to be more defined here, but they appeared to be redundant and @@ -89,7 +79,7 @@ constexpr F32 GIMBAL_THRESHOLD = 0.000436f; // sets the gimballock threshold 0 constexpr F32 FP_MAG_THRESHOLD = 0.0000001f; // TODO: Replace with logic like is_approx_equal -inline bool is_approx_zero( F32 f ) { return (-F_APPROXIMATELY_ZERO < f) && (f < F_APPROXIMATELY_ZERO); } +constexpr bool is_approx_zero(F32 f) { return (-F_APPROXIMATELY_ZERO < f) && (f < F_APPROXIMATELY_ZERO); } // These functions work by interpreting sign+exp+mantissa as an unsigned // integer. @@ -148,33 +138,17 @@ inline F64 llabs(const F64 a) return F64(std::fabs(a)); } -inline S32 lltrunc( F32 f ) +constexpr S32 lltrunc(F32 f) { -#if LL_WINDOWS && !defined( __INTEL_COMPILER ) && (ADDRESS_SIZE == 32) - // Avoids changing the floating point control word. - // Add or subtract 0.5 - epsilon and then round - const static U32 zpfp[] = { 0xBEFFFFFF, 0x3EFFFFFF }; - S32 result; - __asm { - fld f - mov eax, f - shr eax, 29 - and eax, 4 - fadd dword ptr [zpfp + eax] - fistp result - } - return result; -#else - return (S32)f; -#endif + return narrow(f); } -inline S32 lltrunc( F64 f ) +constexpr S32 lltrunc(F64 f) { - return (S32)f; + return narrow(f); } -inline S32 llfloor( F32 f ) +inline S32 llfloor(F32 f) { #if LL_WINDOWS && !defined( __INTEL_COMPILER ) && (ADDRESS_SIZE == 32) // Avoids changing the floating point control word. @@ -284,7 +258,7 @@ constexpr F32 FAST_MAG_BETA = 0.397824734759f; //constexpr F32 FAST_MAG_ALPHA = 0.948059448969f; //constexpr F32 FAST_MAG_BETA = 0.392699081699f; -inline F32 fastMagnitude(F32 a, F32 b) +constexpr F32 fastMagnitude(F32 a, F32 b) { a = (a > 0) ? a : -a; b = (b > 0) ? b : -b; @@ -342,7 +316,7 @@ inline F32 llfastpow(const F32 x, const F32 y) } -inline F32 snap_to_sig_figs(F32 foo, S32 sig_figs) +constexpr F32 snap_to_sig_figs(F32 foo, S32 sig_figs) { // compute the power of ten F32 bar = 1.f; @@ -358,12 +332,9 @@ inline F32 snap_to_sig_figs(F32 foo, S32 sig_figs) return new_foo; } -inline F32 lerp(F32 a, F32 b, F32 u) -{ - return a + ((b - a) * u); -} +using std::lerp; -inline F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v) +constexpr F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v) { F32 a = x00 + (x01-x00)*u; F32 b = x10 + (x11-x10)*u; @@ -371,17 +342,17 @@ inline F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v) return r; } -inline F32 ramp(F32 x, F32 a, F32 b) +constexpr F32 ramp(F32 x, F32 a, F32 b) { return (a == b) ? 0.0f : ((a - x) / (a - b)); } -inline F32 rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) +constexpr F32 rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) { return lerp(y1, y2, ramp(x, x1, x2)); } -inline F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) +constexpr F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) { if (y1 < y2) { @@ -394,7 +365,7 @@ inline F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) } -inline F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) +constexpr F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) { if (x <= x0) return s0; @@ -407,14 +378,14 @@ inline F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) return s0 + (s1 - s0) * (f * f) * (3.0f - 2.0f * f); } -inline F32 cubic_step( F32 x ) +constexpr F32 cubic_step( F32 x ) { x = llclampf(x); return (x * x) * (3.0f - 2.0f * x); } -inline F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) +constexpr F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) { if (x <= x0) return s0; @@ -428,7 +399,7 @@ inline F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) return (s0 * (1.f - f_squared)) + ((s1 - s0) * f_squared); } -inline F32 llsimple_angle(F32 angle) +constexpr F32 llsimple_angle(F32 angle) { while(angle <= -F_PI) angle += F_TWO_PI; @@ -438,7 +409,7 @@ inline F32 llsimple_angle(F32 angle) } //SDK - Renamed this to get_lower_power_two, since this is what this actually does. -inline U32 get_lower_power_two(U32 val, U32 max_power_two) +constexpr U32 get_lower_power_two(U32 val, U32 max_power_two) { if(!max_power_two) { @@ -460,7 +431,7 @@ inline U32 get_lower_power_two(U32 val, U32 max_power_two) // number of digits, then add one. We subtract 1 initially to handle // the case where the number passed in is actually a power of two. // WARNING: this only works with 32 bit ints. -inline U32 get_next_power_two(U32 val, U32 max_power_two) +constexpr U32 get_next_power_two(U32 val, U32 max_power_two) { if(!max_power_two) { @@ -486,7 +457,7 @@ inline U32 get_next_power_two(U32 val, U32 max_power_two) //get the gaussian value given the linear distance from axis x and guassian value o inline F32 llgaussian(F32 x, F32 o) { - return 1.f/(F_SQRT_TWO_PI*o)*powf(F_E, -(x*x)/(2*o*o)); + return 1.f/(F_SQRT_TWO_PI*o)*powf(F_E, -(x*x)/(2.f*o*o)); } //helper function for removing outliers @@ -539,7 +510,8 @@ inline void ll_remove_outliers(std::vector<VEC_TYPE>& data, F32 k) // Note: in our code, values labeled as sRGB are ALWAYS gamma corrected linear values, NOT linear values with monitor gamma applied // Note: stored color values should always be gamma corrected linear (i.e. the values returned from an on-screen color swatch) // Note: DO NOT cache the conversion. This leads to error prone synchronization and is actually slower in the typical case due to cache misses -inline float linearTosRGB(const float val) { +inline float linearTosRGB(const float val) +{ if (val < 0.0031308f) { return val * 12.92f; } @@ -554,7 +526,8 @@ inline float linearTosRGB(const float val) { // Note: Stored color values should generally be gamma corrected sRGB. // If you're serializing the return value of this function, you're probably doing it wrong. // Note: DO NOT cache the conversion. This leads to error prone synchronization and is actually slower in the typical case due to cache misses. -inline float sRGBtoLinear(const float val) { +inline float sRGBtoLinear(const float val) +{ if (val < 0.04045f) { return val / 12.92f; } diff --git a/indra/llmath/llquaternion.cpp b/indra/llmath/llquaternion.cpp index eb9eb0d427..3a6748bdb3 100644 --- a/indra/llmath/llquaternion.cpp +++ b/indra/llmath/llquaternion.cpp @@ -30,7 +30,6 @@ #include "llquaternion.h" -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 76e5e3aae9..1e7dfd18f2 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -1294,10 +1294,11 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en c = cos(ang)*lerp(radius_start, radius_end, t); - pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s) + lerp(-skew ,skew, t) * 0.5f, - c + lerp(0,params.getShear().mV[1],s), + c + lerp(0.f, params.getShear().mV[VY], s), s); + pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), hole_y * lerp(taper_y_begin, taper_y_end, t), 0,1); @@ -1327,9 +1328,9 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en c = cos(ang)*lerp(radius_start, radius_end, t); s = sin(ang)*lerp(radius_start, radius_end, t); - pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s) + lerp(-skew ,skew, t) * 0.5f, - c + lerp(0,params.getShear().mV[1],s), + c + lerp(0.f, params.getShear().mV[VY], s), s); pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), @@ -1354,9 +1355,9 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en c = cos(ang)*lerp(radius_start, radius_end, t); s = sin(ang)*lerp(radius_start, radius_end, t); - pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s) + lerp(-skew ,skew, t) * 0.5f, - c + lerp(0,params.getShear().mV[1],s), + c + lerp(0.f, params.getShear().mV[VY], s), s); pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), hole_y * lerp(taper_y_begin, taper_y_end, t), @@ -1494,8 +1495,8 @@ bool LLPath::generate(const LLPathParams& params, F32 detail, S32 split, for (S32 i=0;i<np;i++) { F32 t = lerp(params.getBegin(),params.getEnd(),(F32)i * mStep); - mPath[i].mPos.set(lerp(0,params.getShear().mV[0],t), - lerp(0,params.getShear().mV[1],t), + mPath[i].mPos.set(lerp(0.f, params.getShear().mV[VX], t), + lerp(0.f ,params.getShear().mV[VY], t), t - 0.5f); LLQuaternion quat; quat.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1); @@ -1559,10 +1560,10 @@ bool LLPath::generate(const LLPathParams& params, F32 detail, S32 split, { F32 t = (F32)i * mStep; mPath[i].mPos.set(0, - lerp(0, -sin(F_PI*params.getTwist()*t)*0.5f,t), - lerp(-0.5f, cos(F_PI*params.getTwist()*t)*0.5f,t)); - mPath[i].mScale.set(lerp(1,params.getScale().mV[0],t), - lerp(1,params.getScale().mV[1],t), 0,1); + lerp(0.f, -sin(F_PI*params.getTwist() * t) * 0.5f, t), + lerp(-0.5f, cos(F_PI*params.getTwist() * t) * 0.5f, t)); + mPath[i].mScale.set(lerp(1.f, params.getScale().mV[VX], t), + lerp(1.f, params.getScale().mV[VY], t), 0.f, 1.f); mPath[i].mTexT = t; LLQuaternion quat; quat.setQuat(F_PI * params.getTwist() * t,1,0,0); diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 27c5fc5a49..3496928f7b 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -45,7 +45,6 @@ class LLVolumeOctree; #include "lluuid.h" #include "v4color.h" -//#include "vmath.h" #include "v2math.h" #include "v3math.h" #include "v3dmath.h" diff --git a/indra/llmath/m3math.cpp b/indra/llmath/m3math.cpp index 472d340af5..3c2097f947 100644 --- a/indra/llmath/m3math.cpp +++ b/indra/llmath/m3math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp index c46ee587cb..a9853fe7e9 100644 --- a/indra/llmath/m4math.cpp +++ b/indra/llmath/m4math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "m4math.h" diff --git a/indra/llmath/v2math.cpp b/indra/llmath/v2math.cpp index 63745b881c..175f08df88 100644 --- a/indra/llmath/v2math.cpp +++ b/indra/llmath/v2math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v2math.h" #include "v3math.h" #include "v4math.h" @@ -47,8 +46,8 @@ bool LLVector2::abs() { bool ret{ false }; - if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; } - if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; } + if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; } + if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; } return ret; } @@ -74,14 +73,14 @@ F32 signed_angle_between(const LLVector2& a, const LLVector2& b) return rhombus_square < 0 ? -angle : angle; } -bool are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon) +bool are_parallel(const LLVector2& a, const LLVector2& b, F32 epsilon) { LLVector2 an = a; LLVector2 bn = b; an.normVec(); bn.normVec(); F32 dot = an * bn; - if ( (1.0f - fabs(dot)) < epsilon) + if ((1.0f - fabs(dot)) < epsilon) { return true; } @@ -89,28 +88,28 @@ bool are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon) } -F32 dist_vec(const LLVector2 &a, const LLVector2 &b) +F32 dist_vec(const LLVector2& a, const LLVector2& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return (F32) sqrt( x*x + y*y ); } -F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b) +F32 dist_vec_squared(const LLVector2& a, const LLVector2& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return x*x + y*y; } -F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b) +F32 dist_vec_squared2D(const LLVector2& a, const LLVector2& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return x*x + y*y; } -LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u) +LLVector2 lerp(const LLVector2& a, const LLVector2& b, F32 u) { return LLVector2( a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, @@ -120,14 +119,14 @@ LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u) LLSD LLVector2::getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; + ret[VX] = mV[VX]; + ret[VY] = mV[VY]; return ret; } void LLVector2::setValue(const LLSD& sd) { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); + mV[VX] = (F32) sd[0].asReal(); + mV[VY] = (F32) sd[1].asReal(); } diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h index 8e366485e7..d9fb70e191 100644 --- a/indra/llmath/v2math.h +++ b/indra/llmath/v2math.h @@ -36,7 +36,7 @@ class LLQuaternion; // Llvector2 = |x y z w| -static const U32 LENGTHOFVECTOR2 = 2; +static constexpr U32 LENGTHOFVECTOR2 = 2; class LLVector2 { @@ -82,7 +82,7 @@ class LLVector2 const LLVector2& scaleVec(const LLVector2& vec); // scales per component by vec - bool isNull(); // Returns true if vector has a _very_small_ length + bool isNull() const; // Returns true if vector has a _very_small_ length bool isExactlyZero() const { return !mV[VX] && !mV[VY]; } F32 operator[](int idx) const { return mV[idx]; } @@ -113,17 +113,17 @@ class LLVector2 // Non-member functions -F32 angle_between(const LLVector2 &a, const LLVector2 &b); // Returns angle (radians) between a and b +F32 angle_between(const LLVector2& a, const LLVector2& b); // Returns angle (radians) between a and b F32 signed_angle_between(const LLVector2& a, const LLVector2& b); // Returns signed angle (radians) between a and b -bool are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon=F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel -F32 dist_vec(const LLVector2 &a, const LLVector2 &b); // Returns distance between a and b -F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b -F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b ignoring Z component -LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u); // Returns a vector that is a linear interpolation between a and b +bool are_parallel(const LLVector2& a, const LLVector2& b, F32 epsilon = F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel +F32 dist_vec(const LLVector2& a, const LLVector2& b); // Returns distance between a and b +F32 dist_vec_squared(const LLVector2& a, const LLVector2& b);// Returns distance squared between a and b +F32 dist_vec_squared2D(const LLVector2& a, const LLVector2& b);// Returns distance squared between a and b ignoring Z component +LLVector2 lerp(const LLVector2& a, const LLVector2& b, F32 u); // Returns a vector that is a linear interpolation between a and b // Constructors -inline LLVector2::LLVector2(void) +inline LLVector2::LLVector2() { clear(); } @@ -150,24 +150,24 @@ inline LLVector2::LLVector2(const LLSD &sd) // Clear and Assignment Functions -inline void LLVector2::clear(void) +inline void LLVector2::clear() { mV[VX] = mV[VY] = 0.f; } -inline void LLVector2::setZero(void) +inline void LLVector2::setZero() { clear(); } // deprecated -inline void LLVector2::clearVec(void) +inline void LLVector2::clearVec() { clear(); } // deprecated -inline void LLVector2::zeroVec(void) +inline void LLVector2::zeroVec() { clear(); } @@ -210,17 +210,17 @@ inline void LLVector2::setVec(const F32 *vec) // LLVector2 Magnitude and Normalization Functions -inline F32 LLVector2::length(void) const +inline F32 LLVector2::length() const { return sqrt(lengthSquared()); } -inline F32 LLVector2::lengthSquared(void) const +inline F32 LLVector2::lengthSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1]; + return mV[VX]*mV[VX] + mV[VY]*mV[VY]; } -inline F32 LLVector2::normalize(void) +inline F32 LLVector2::normalize() { F32 mag = length(); @@ -268,7 +268,7 @@ inline const LLVector2& LLVector2::scaleVec(const LLVector2& vec) return *this; } -inline bool LLVector2::isNull() +inline bool LLVector2::isNull() const { return F_APPROXIMATELY_ZERO > mV[VX]*mV[VX] + mV[VY]*mV[VY]; } @@ -277,9 +277,9 @@ inline bool LLVector2::isNull() // LLVector2 Operators // For sorting. By convention, x is "more significant" than y. -inline bool operator<(const LLVector2 &a, const LLVector2 &b) +inline bool operator<(const LLVector2& a, const LLVector2& b) { - if( a.mV[VX] == b.mV[VX] ) + if (a.mV[VX] == b.mV[VX]) { return a.mV[VY] < b.mV[VY]; } @@ -290,92 +290,92 @@ inline bool operator<(const LLVector2 &a, const LLVector2 &b) } -inline LLVector2 operator+(const LLVector2 &a, const LLVector2 &b) +inline LLVector2 operator+(const LLVector2& a, const LLVector2& b) { LLVector2 c(a); return c += b; } -inline LLVector2 operator-(const LLVector2 &a, const LLVector2 &b) +inline LLVector2 operator-(const LLVector2& a, const LLVector2& b) { LLVector2 c(a); return c -= b; } -inline F32 operator*(const LLVector2 &a, const LLVector2 &b) +inline F32 operator*(const LLVector2& a, const LLVector2& b) { - return a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1]; + return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY]); } -inline LLVector2 operator%(const LLVector2 &a, const LLVector2 &b) +inline LLVector2 operator%(const LLVector2& a, const LLVector2& b) { - return LLVector2(a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1], a.mV[1]*b.mV[0] - b.mV[1]*a.mV[0]); + return LLVector2(a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY], a.mV[VY]*b.mV[VX] - b.mV[VY]*a.mV[VX]); } -inline LLVector2 operator/(const LLVector2 &a, F32 k) +inline LLVector2 operator/(const LLVector2& a, F32 k) { F32 t = 1.f / k; - return LLVector2( a.mV[0] * t, a.mV[1] * t ); + return LLVector2( a.mV[VX] * t, a.mV[VY] * t ); } -inline LLVector2 operator*(const LLVector2 &a, F32 k) +inline LLVector2 operator*(const LLVector2& a, F32 k) { - return LLVector2( a.mV[0] * k, a.mV[1] * k ); + return LLVector2( a.mV[VX] * k, a.mV[VY] * k ); } -inline LLVector2 operator*(F32 k, const LLVector2 &a) +inline LLVector2 operator*(F32 k, const LLVector2& a) { - return LLVector2( a.mV[0] * k, a.mV[1] * k ); + return LLVector2( a.mV[VX] * k, a.mV[VY] * k ); } -inline bool operator==(const LLVector2 &a, const LLVector2 &b) +inline bool operator==(const LLVector2& a, const LLVector2& b) { - return ( (a.mV[0] == b.mV[0]) - &&(a.mV[1] == b.mV[1])); + return ( (a.mV[VX] == b.mV[VX]) + &&(a.mV[VY] == b.mV[VY])); } -inline bool operator!=(const LLVector2 &a, const LLVector2 &b) +inline bool operator!=(const LLVector2& a, const LLVector2& b) { - return ( (a.mV[0] != b.mV[0]) - ||(a.mV[1] != b.mV[1])); + return ( (a.mV[VX] != b.mV[VX]) + ||(a.mV[VY] != b.mV[VY])); } -inline const LLVector2& operator+=(LLVector2 &a, const LLVector2 &b) +inline const LLVector2& operator+=(LLVector2& a, const LLVector2& b) { - a.mV[0] += b.mV[0]; - a.mV[1] += b.mV[1]; + a.mV[VX] += b.mV[VX]; + a.mV[VY] += b.mV[VY]; return a; } -inline const LLVector2& operator-=(LLVector2 &a, const LLVector2 &b) +inline const LLVector2& operator-=(LLVector2& a, const LLVector2& b) { - a.mV[0] -= b.mV[0]; - a.mV[1] -= b.mV[1]; + a.mV[VX] -= b.mV[VX]; + a.mV[VY] -= b.mV[VY]; return a; } -inline const LLVector2& operator%=(LLVector2 &a, const LLVector2 &b) +inline const LLVector2& operator%=(LLVector2& a, const LLVector2& b) { - LLVector2 ret(a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1], a.mV[1]*b.mV[0] - b.mV[1]*a.mV[0]); + LLVector2 ret(a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY], a.mV[VY]*b.mV[VX] - b.mV[VY]*a.mV[VX]); a = ret; return a; } -inline const LLVector2& operator*=(LLVector2 &a, F32 k) +inline const LLVector2& operator*=(LLVector2& a, F32 k) { - a.mV[0] *= k; - a.mV[1] *= k; + a.mV[VX] *= k; + a.mV[VY] *= k; return a; } -inline const LLVector2& operator/=(LLVector2 &a, F32 k) +inline const LLVector2& operator/=(LLVector2& a, F32 k) { return a *= 1.f / k; } -inline LLVector2 operator-(const LLVector2 &a) +inline LLVector2 operator-(const LLVector2& a) { - return LLVector2( -a.mV[0], -a.mV[1] ); + return LLVector2( -a.mV[VX], -a.mV[VY] ); } inline void update_min_max(LLVector2& min, LLVector2& max, const LLVector2& pos) @@ -393,7 +393,7 @@ inline void update_min_max(LLVector2& min, LLVector2& max, const LLVector2& pos) } } -inline std::ostream& operator<<(std::ostream& s, const LLVector2 &a) +inline std::ostream& operator<<(std::ostream& s, const LLVector2& a) { s << "{ " << a.mV[VX] << ", " << a.mV[VY] << " }"; return s; diff --git a/indra/llmath/v3color.cpp b/indra/llmath/v3color.cpp index 4367b993f8..08b3795020 100644 --- a/indra/llmath/v3color.cpp +++ b/indra/llmath/v3color.cpp @@ -32,74 +32,79 @@ LLColor3 LLColor3::white(1.0f, 1.0f, 1.0f); LLColor3 LLColor3::black(0.0f, 0.0f, 0.0f); -LLColor3 LLColor3::grey (0.5f, 0.5f, 0.5f); +LLColor3 LLColor3::grey(0.5f, 0.5f, 0.5f); -LLColor3::LLColor3(const LLColor4 &a) +LLColor3::LLColor3(const LLColor4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; } -LLColor3::LLColor3(const LLVector4 &a) +LLColor3::LLColor3(const LLVector4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; } -LLColor3::LLColor3(const LLSD &sd) +LLColor3::LLColor3(const LLSD& sd) { setValue(sd); } -const LLColor3& LLColor3::operator=(const LLColor4 &a) +const LLColor3& LLColor3::operator=(const LLColor4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; return (*this); } -std::ostream& operator<<(std::ostream& s, const LLColor3 &a) +std::ostream& operator<<(std::ostream& s, const LLColor3& a) { s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << " }"; return s; } -static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn) { - if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; - if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; - if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); - if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); - if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); - return ( val1In ); + if (valHUeIn < 0.0f) + valHUeIn += 1.0f; + if (valHUeIn > 1.0f) + valHUeIn -= 1.0f; + if ((6.0f * valHUeIn) < 1.0f) + return (val1In + (val2In - val1In) * 6.0f * valHUeIn); + if ((2.0f * valHUeIn) < 1.0f) + return (val2In); + if ((3.0f * valHUeIn) < 2.0f) + return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f); + return (val1In); } -void LLColor3::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +void LLColor3::setHSL(F32 hValIn, F32 sValIn, F32 lValIn) { - if ( sValIn < 0.00001f ) + if (sValIn < 0.00001f) { - mV[VRED] = lValIn; + mV[VRED] = lValIn; mV[VGREEN] = lValIn; - mV[VBLUE] = lValIn; + mV[VBLUE] = lValIn; } else { F32 interVal1; F32 interVal2; - if ( lValIn < 0.5f ) - interVal2 = lValIn * ( 1.0f + sValIn ); + if (lValIn < 0.5f) + interVal2 = lValIn * (1.0f + sValIn); else - interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + interVal2 = (lValIn + sValIn) - (sValIn * lValIn); interVal1 = 2.0f * lValIn - interVal2; - mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); - mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); - mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f)); + mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn); + mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f)); } } @@ -109,45 +114,48 @@ void LLColor3::calcHSL(F32* hue, F32* saturation, F32* luminance) const F32 var_G = mV[VGREEN]; F32 var_B = mV[VBLUE]; - F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) ); - F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) ); + F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B)); + F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B)); F32 del_Max = var_Max - var_Min; - F32 L = ( var_Max + var_Min ) / 2.0f; + F32 L = (var_Max + var_Min) / 2.0f; F32 H = 0.0f; F32 S = 0.0f; - if ( del_Max == 0.0f ) + if (del_Max == 0.0f) { - H = 0.0f; - S = 0.0f; + H = 0.0f; + S = 0.0f; } else { - if ( L < 0.5 ) - S = del_Max / ( var_Max + var_Min ); + if (L < 0.5) + S = del_Max / (var_Max + var_Min); else - S = del_Max / ( 2.0f - var_Max - var_Min ); + S = del_Max / (2.0f - var_Max - var_Min); - F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; + F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max; - if ( var_R >= var_Max ) + if (var_R >= var_Max) H = del_B - del_G; - else - if ( var_G >= var_Max ) - H = ( 1.0f / 3.0f ) + del_R - del_B; - else - if ( var_B >= var_Max ) - H = ( 2.0f / 3.0f ) + del_G - del_R; - - if ( H < 0.0f ) H += 1.0f; - if ( H > 1.0f ) H -= 1.0f; + else if (var_G >= var_Max) + H = (1.0f / 3.0f) + del_R - del_B; + else if (var_B >= var_Max) + H = (2.0f / 3.0f) + del_G - del_R; + + if (H < 0.0f) + H += 1.0f; + if (H > 1.0f) + H -= 1.0f; } - if (hue) *hue = H; - if (saturation) *saturation = S; - if (luminance) *luminance = L; + if (hue) + *hue = H; + if (saturation) + *saturation = S; + if (luminance) + *luminance = L; } diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h index f7af469e66..48b36e7c8a 100644 --- a/indra/llmath/v3color.h +++ b/indra/llmath/v3color.h @@ -33,12 +33,12 @@ class LLVector4; #include "llerror.h" #include "llmath.h" #include "llsd.h" -#include "v3math.h" // needed for linearColor3v implemtation below +#include "v3math.h" // needed for linearColor3v implemtation below #include <string.h> // LLColor3 = |r g b| -static const U32 LENGTHOFCOLOR3 = 3; +static constexpr U32 LENGTHOFCOLOR3 = 3; class LLColor3 { @@ -50,44 +50,43 @@ public: static LLColor3 grey; public: - LLColor3(); // Initializes LLColor3 to (0, 0, 0) - LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b) - LLColor3(const F32 *vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2]) - LLColor3(const char *color_string); // html format color ie "#FFDDEE" - explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion - explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion + LLColor3(); // Initializes LLColor3 to (0, 0, 0) + LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b) + LLColor3(const F32* vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2]) + LLColor3(const char* color_string); // html format color ie "#FFDDEE" + explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion + explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion LLColor3(const LLSD& sd); - LLSD getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; + ret[VRED] = mV[VRED]; + ret[VGREEN] = mV[VGREEN]; + ret[VBLUE] = mV[VBLUE]; return ret; } void setValue(const LLSD& sd) { - mV[0] = (F32) sd[0].asReal();; - mV[1] = (F32) sd[1].asReal();; - mV[2] = (F32) sd[2].asReal();; + mV[VRED] = (F32)sd[VRED].asReal(); + mV[VGREEN] = (F32)sd[VGREEN].asReal(); + mV[VBLUE] = (F32)sd[VBLUE].asReal(); } void setHSL(F32 hue, F32 saturation, F32 luminance); void calcHSL(F32* hue, F32* saturation, F32* luminance) const; - const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0) - const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0) + const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0) + const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0) - const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated - const LLColor3& setVec(const LLColor3 &vec); // deprecated - const LLColor3& setVec(const F32 *vec); // deprecated + const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated + const LLColor3& setVec(const LLColor3& vec); // deprecated + const LLColor3& setVec(const F32* vec); // deprecated - const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z) - const LLColor3& set(const LLColor3 &vec); // Sets LLColor3 to vec - const LLColor3& set(const F32 *vec); // Sets LLColor3 to vec + const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z) + const LLColor3& set(const LLColor3& vec); // Sets LLColor3 to vec + const LLColor3& set(const F32* vec); // Sets LLColor3 to vec // set from a vector of unknown type and size // may leave some data unmodified @@ -99,414 +98,390 @@ public: template<typename T> void write(std::vector<T>& v) const; - F32 magVec() const; // deprecated - F32 magVecSquared() const; // deprecated - F32 normVec(); // deprecated + F32 magVec() const; // deprecated + F32 magVecSquared() const; // deprecated + F32 normVec(); // deprecated - F32 length() const; // Returns magnitude of LLColor3 - F32 lengthSquared() const; // Returns magnitude squared of LLColor3 - F32 normalize(); // Normalizes and returns the magnitude of LLColor3 + F32 length() const; // Returns magnitude of LLColor3 + F32 lengthSquared() const; // Returns magnitude squared of LLColor3 + F32 normalize(); // Normalizes and returns the magnitude of LLColor3 - F32 brightness() const; // Returns brightness of LLColor3 + F32 brightness() const; // Returns brightness of LLColor3 - const LLColor3& operator=(const LLColor4 &a); + const LLColor3& operator=(const LLColor4& a); - LL_FORCE_INLINE LLColor3 divide(const LLColor3 &col2) + LL_FORCE_INLINE LLColor3 divide(const LLColor3& col2) const { - return LLColor3( - mV[0] / col2.mV[0], - mV[1] / col2.mV[1], - mV[2] / col2.mV[2] ); + return LLColor3(mV[VRED] / col2.mV[VRED], mV[VGREEN] / col2.mV[VGREEN], mV[VBLUE] / col2.mV[VBLUE]); } - LL_FORCE_INLINE LLColor3 color_norm() + LL_FORCE_INLINE LLColor3 color_norm() const { F32 l = length(); - return LLColor3( - mV[0] / l, - mV[1] / l, - mV[2] / l ); + return LLColor3(mV[VRED] / l, mV[VGREEN] / l, mV[VBLUE] / l); } - friend std::ostream& operator<<(std::ostream& s, const LLColor3 &a); // Print a - friend LLColor3 operator+(const LLColor3 &a, const LLColor3 &b); // Return vector a + b - friend LLColor3 operator-(const LLColor3 &a, const LLColor3 &b); // Return vector a minus b + friend std::ostream& operator<<(std::ostream& s, const LLColor3& a); // Print a + friend LLColor3 operator+(const LLColor3& a, const LLColor3& b); // Return vector a + b + friend LLColor3 operator-(const LLColor3& a, const LLColor3& b); // Return vector a minus b - friend const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b); // Return vector a + b - friend const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b); // Return vector a minus b - friend const LLColor3& operator*=(LLColor3 &a, const LLColor3 &b); + friend const LLColor3& operator+=(LLColor3& a, const LLColor3& b); // Return vector a + b + friend const LLColor3& operator-=(LLColor3& a, const LLColor3& b); // Return vector a minus b + friend const LLColor3& operator*=(LLColor3& a, const LLColor3& b); - friend LLColor3 operator*(const LLColor3 &a, const LLColor3 &b); // Return component wise a * b - friend LLColor3 operator*(const LLColor3 &a, F32 k); // Return a times scaler k - friend LLColor3 operator*(F32 k, const LLColor3 &a); // Return a times scaler k + friend LLColor3 operator*(const LLColor3& a, const LLColor3& b); // Return component wise a * b + friend LLColor3 operator*(const LLColor3& a, F32 k); // Return a times scaler k + friend LLColor3 operator*(F32 k, const LLColor3& a); // Return a times scaler k - friend bool operator==(const LLColor3 &a, const LLColor3 &b); // Return a == b - friend bool operator!=(const LLColor3 &a, const LLColor3 &b); // Return a != b + friend bool operator==(const LLColor3& a, const LLColor3& b); // Return a == b + friend bool operator!=(const LLColor3& a, const LLColor3& b); // Return a != b - friend const LLColor3& operator*=(LLColor3 &a, F32 k); // Return a times scaler k + friend const LLColor3& operator*=(LLColor3& a, F32 k); // Return a times scaler k - friend LLColor3 operator-(const LLColor3 &a); // Return vector 1-rgb (inverse) + friend LLColor3 operator-(const LLColor3& a); // Return vector 1-rgb (inverse) inline void clamp(); - inline void exp(); // Do an exponential on the color + inline void exp(); // Do an exponential on the color }; -LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u); - +LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u); void LLColor3::clamp() { // Clamp the color... - if (mV[0] < 0.f) + if (mV[VRED] < 0.f) { - mV[0] = 0.f; + mV[VRED] = 0.f; } - else if (mV[0] > 1.f) + else if (mV[VRED] > 1.f) { - mV[0] = 1.f; + mV[VRED] = 1.f; } - if (mV[1] < 0.f) + if (mV[VGREEN] < 0.f) { - mV[1] = 0.f; + mV[VGREEN] = 0.f; } - else if (mV[1] > 1.f) + else if (mV[VGREEN] > 1.f) { - mV[1] = 1.f; + mV[VGREEN] = 1.f; } - if (mV[2] < 0.f) + if (mV[VBLUE] < 0.f) { - mV[2] = 0.f; + mV[VBLUE] = 0.f; } - else if (mV[2] > 1.f) + else if (mV[VBLUE] > 1.f) { - mV[2] = 1.f; + mV[VBLUE] = 1.f; } } // Non-member functions -F32 distVec(const LLColor3 &a, const LLColor3 &b); // Returns distance between a and b -F32 distVec_squared(const LLColor3 &a, const LLColor3 &b);// Returns distance squared between a and b +F32 distVec(const LLColor3& a, const LLColor3& b); // Returns distance between a and b +F32 distVec_squared(const LLColor3& a, const LLColor3& b); // Returns distance squared between a and b -inline LLColor3::LLColor3(void) +inline LLColor3::LLColor3() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; } inline LLColor3::LLColor3(F32 r, F32 g, F32 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; } - -inline LLColor3::LLColor3(const F32 *vec) +inline LLColor3::LLColor3(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; } inline LLColor3::LLColor3(const char* color_string) // takes a string of format "RRGGBB" where RR is hex 00..FF { - if (strlen(color_string) < 6) /* Flawfinder: ignore */ + if (strlen(color_string) < 6) /* Flawfinder: ignore */ { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; return; } char tempstr[7]; - strncpy(tempstr,color_string,6); /* Flawfinder: ignore */ + strncpy(tempstr, color_string, 6); /* Flawfinder: ignore */ tempstr[6] = '\0'; - mV[VBLUE] = (F32)strtol(&tempstr[4],NULL,16)/255.f; + mV[VBLUE] = (F32)strtol(&tempstr[4], nullptr, 16) / 255.f; tempstr[4] = '\0'; - mV[VGREEN] = (F32)strtol(&tempstr[2],NULL,16)/255.f; + mV[VGREEN] = (F32)strtol(&tempstr[2], nullptr, 16) / 255.f; tempstr[2] = '\0'; - mV[VRED] = (F32)strtol(&tempstr[0],NULL,16)/255.f; + mV[VRED] = (F32)strtol(&tempstr[0], nullptr, 16) / 255.f; } -inline const LLColor3& LLColor3::setToBlack(void) +inline const LLColor3& LLColor3::setToBlack() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; return (*this); } -inline const LLColor3& LLColor3::setToWhite(void) +inline const LLColor3& LLColor3::setToWhite() { - mV[0] = 1.f; - mV[1] = 1.f; - mV[2] = 1.f; + mV[VRED] = 1.f; + mV[VGREEN] = 1.f; + mV[VBLUE] = 1.f; return (*this); } -inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b) +inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b) { - mV[0] = r; - mV[1] = g; - mV[2] = b; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; return (*this); } -inline const LLColor3& LLColor3::set(const LLColor3 &vec) +inline const LLColor3& LLColor3::set(const LLColor3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VRED] = vec.mV[VRED]; + mV[VGREEN] = vec.mV[VGREEN]; + mV[VBLUE] = vec.mV[VBLUE]; return (*this); } -inline const LLColor3& LLColor3::set(const F32 *vec) +inline const LLColor3& LLColor3::set(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VRED] = vec[VRED]; + mV[VGREEN] = vec[VGREEN]; + mV[VBLUE] = vec[VBLUE]; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b) +inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b) { - mV[0] = r; - mV[1] = g; - mV[2] = b; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(const LLColor3 &vec) +inline const LLColor3& LLColor3::setVec(const LLColor3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VRED] = vec.mV[VRED]; + mV[VGREEN] = vec.mV[VGREEN]; + mV[VBLUE] = vec.mV[VBLUE]; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(const F32 *vec) +inline const LLColor3& LLColor3::setVec(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VRED] = vec[VRED]; + mV[VGREEN] = vec[VGREEN]; + mV[VBLUE] = vec[VBLUE]; return (*this); } -inline F32 LLColor3::brightness(void) const +inline F32 LLColor3::brightness() const { - return (mV[0] + mV[1] + mV[2]) / 3.0f; + return (mV[VRED] + mV[VGREEN] + mV[VBLUE]) / 3.0f; } -inline F32 LLColor3::length(void) const +inline F32 LLColor3::length() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } -inline F32 LLColor3::lengthSquared(void) const +inline F32 LLColor3::lengthSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } -inline F32 LLColor3::normalize(void) +inline F32 LLColor3::normalize() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + oomag = 1.f / mag; + mV[VRED] *= oomag; + mV[VGREEN] *= oomag; + mV[VBLUE] *= oomag; } - return (mag); + return mag; } // deprecated -inline F32 LLColor3::magVec(void) const +inline F32 LLColor3::magVec() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } // deprecated -inline F32 LLColor3::magVecSquared(void) const +inline F32 LLColor3::magVecSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } // deprecated -inline F32 LLColor3::normVec(void) +inline F32 LLColor3::normVec() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + oomag = 1.f / mag; + mV[VRED] *= oomag; + mV[VGREEN] *= oomag; + mV[VBLUE] *= oomag; } - return (mag); + return mag; } inline void LLColor3::exp() { #if 0 - mV[0] = ::exp(mV[0]); - mV[1] = ::exp(mV[1]); - mV[2] = ::exp(mV[2]); + mV[VRED] = ::exp(mV[VRED]); + mV[VGREEN] = ::exp(mV[VGREEN]); + mV[VBLUE] = ::exp(mV[VBLUE]); #else - mV[0] = (F32)LL_FAST_EXP(mV[0]); - mV[1] = (F32)LL_FAST_EXP(mV[1]); - mV[2] = (F32)LL_FAST_EXP(mV[2]); + mV[VRED] = (F32)LL_FAST_EXP(mV[VRED]); + mV[VGREEN] = (F32)LL_FAST_EXP(mV[VGREEN]); + mV[VBLUE] = (F32)LL_FAST_EXP(mV[VBLUE]); #endif } - -inline LLColor3 operator+(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator+(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] + b.mV[0], - a.mV[1] + b.mV[1], - a.mV[2] + b.mV[2]); + return LLColor3(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE]); } -inline LLColor3 operator-(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator-(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] - b.mV[0], - a.mV[1] - b.mV[1], - a.mV[2] - b.mV[2]); + return LLColor3(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE]); } -inline LLColor3 operator*(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator*(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] * b.mV[0], - a.mV[1] * b.mV[1], - a.mV[2] * b.mV[2]); + return LLColor3(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE]); } -inline LLColor3 operator*(const LLColor3 &a, F32 k) +inline LLColor3 operator*(const LLColor3& a, F32 k) { - return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k); } -inline LLColor3 operator*(F32 k, const LLColor3 &a) +inline LLColor3 operator*(F32 k, const LLColor3& a) { - return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k); } -inline bool operator==(const LLColor3 &a, const LLColor3 &b) +inline bool operator==(const LLColor3& a, const LLColor3& b) { - return ( (a.mV[0] == b.mV[0]) - &&(a.mV[1] == b.mV[1]) - &&(a.mV[2] == b.mV[2])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE])); } -inline bool operator!=(const LLColor3 &a, const LLColor3 &b) +inline bool operator!=(const LLColor3& a, const LLColor3& b) { - return ( (a.mV[0] != b.mV[0]) - ||(a.mV[1] != b.mV[1]) - ||(a.mV[2] != b.mV[2])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE])); } -inline const LLColor3 &operator*=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator*=(LLColor3& a, const LLColor3& b) { - a.mV[0] *= b.mV[0]; - a.mV[1] *= b.mV[1]; - a.mV[2] *= b.mV[2]; + a.mV[VRED] *= b.mV[VRED]; + a.mV[VGREEN] *= b.mV[VGREEN]; + a.mV[VBLUE] *= b.mV[VBLUE]; return a; } -inline const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator+=(LLColor3& a, const LLColor3& b) { - a.mV[0] += b.mV[0]; - a.mV[1] += b.mV[1]; - a.mV[2] += b.mV[2]; + a.mV[VRED] += b.mV[VRED]; + a.mV[VGREEN] += b.mV[VGREEN]; + a.mV[VBLUE] += b.mV[VBLUE]; return a; } -inline const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator-=(LLColor3& a, const LLColor3& b) { - a.mV[0] -= b.mV[0]; - a.mV[1] -= b.mV[1]; - a.mV[2] -= b.mV[2]; + a.mV[VRED] -= b.mV[VRED]; + a.mV[VGREEN] -= b.mV[VGREEN]; + a.mV[VBLUE] -= b.mV[VBLUE]; return a; } -inline const LLColor3& operator*=(LLColor3 &a, F32 k) +inline const LLColor3& operator*=(LLColor3& a, F32 k) { - a.mV[0] *= k; - a.mV[1] *= k; - a.mV[2] *= k; + a.mV[VRED] *= k; + a.mV[VGREEN] *= k; + a.mV[VBLUE] *= k; return a; } -inline LLColor3 operator-(const LLColor3 &a) +inline LLColor3 operator-(const LLColor3& a) { - return LLColor3( - 1.f - a.mV[0], - 1.f - a.mV[1], - 1.f - a.mV[2] ); + return LLColor3(1.f - a.mV[VRED], 1.f - a.mV[VGREEN], 1.f - a.mV[VBLUE]); } // Non-member functions -inline F32 distVec(const LLColor3 &a, const LLColor3 &b) +inline F32 distVec(const LLColor3& a, const LLColor3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return (F32) sqrt( x*x + y*y + z*z ); + F32 x = a.mV[VRED] - b.mV[VRED]; + F32 y = a.mV[VGREEN] - b.mV[VGREEN]; + F32 z = a.mV[VBLUE] - b.mV[VBLUE]; + return sqrt(x * x + y * y + z * z); } -inline F32 distVec_squared(const LLColor3 &a, const LLColor3 &b) +inline F32 distVec_squared(const LLColor3& a, const LLColor3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return x*x + y*y + z*z; + F32 x = a.mV[VRED] - b.mV[VRED]; + F32 y = a.mV[VGREEN] - b.mV[VGREEN]; + F32 z = a.mV[VBLUE] - b.mV[VBLUE]; + return x * x + y * y + z * z; } -inline LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u) +inline LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u) { - return LLColor3( - a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, - a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, - a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u); + return LLColor3(a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u); } -inline const LLColor3 srgbColor3(const LLColor3 &a) { +inline const LLColor3 srgbColor3(const LLColor3& a) +{ LLColor3 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); + srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]); + srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]); + srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]); return srgbColor; } -inline const LLColor3 linearColor3p(const F32* v) { +inline const LLColor3 linearColor3p(const F32* v) +{ LLColor3 linearColor; - linearColor.mV[0] = sRGBtoLinear(v[0]); - linearColor.mV[1] = sRGBtoLinear(v[1]); - linearColor.mV[2] = sRGBtoLinear(v[2]); + linearColor.mV[VRED] = sRGBtoLinear(v[VRED]); + linearColor.mV[VGREEN] = sRGBtoLinear(v[VGREEN]); + linearColor.mV[VBLUE] = sRGBtoLinear(v[VBLUE]); return linearColor; } template<class T> -inline const LLColor3 linearColor3(const T& a) { +inline const LLColor3 linearColor3(const T& a) +{ return linearColor3p(a.mV); } template<class T> -inline const LLVector3 linearColor3v(const T& a) { +inline const LLVector3 linearColor3v(const T& a) +{ return LLVector3(linearColor3p(a.mV).mV); } diff --git a/indra/llmath/v3colorutil.h b/indra/llmath/v3colorutil.h index af8799e42a..4dc3100443 100644 --- a/indra/llmath/v3colorutil.h +++ b/indra/llmath/v3colorutil.h @@ -30,59 +30,46 @@ #include "v3color.h" #include "v4color.h" -inline LLColor3 componentDiv(LLColor3 const &left, LLColor3 const & right) +inline LLColor3 componentDiv(const LLColor3& left, const LLColor3& right) { - return LLColor3(left.mV[0] / right.mV[0], - left.mV[1] / right.mV[1], - left.mV[2] / right.mV[2]); + return LLColor3(left.mV[VRED] / right.mV[VRED], left.mV[VGREEN] / right.mV[VGREEN], left.mV[VBLUE] / right.mV[VBLUE]); } - -inline LLColor3 componentMult(LLColor3 const &left, LLColor3 const & right) +inline LLColor3 componentMult(const LLColor3& left, const LLColor3& right) { - return LLColor3(left.mV[0] * right.mV[0], - left.mV[1] * right.mV[1], - left.mV[2] * right.mV[2]); + return LLColor3(left.mV[VRED] * right.mV[VRED], left.mV[VGREEN] * right.mV[VGREEN], left.mV[VBLUE] * right.mV[VBLUE]); } - -inline LLColor3 componentExp(LLColor3 const &v) +inline LLColor3 componentExp(const LLColor3& v) { - return LLColor3(exp(v.mV[0]), - exp(v.mV[1]), - exp(v.mV[2])); + return LLColor3(exp(v.mV[VRED]), exp(v.mV[VGREEN]), exp(v.mV[VBLUE])); } -inline LLColor3 componentPow(LLColor3 const &v, F32 exponent) +inline LLColor3 componentPow(const LLColor3& v, F32 exponent) { - return LLColor3(pow(v.mV[0], exponent), - pow(v.mV[1], exponent), - pow(v.mV[2], exponent)); + return LLColor3(pow(v.mV[VRED], exponent), pow(v.mV[VGREEN], exponent), pow(v.mV[VBLUE], exponent)); } -inline LLColor3 componentSaturate(LLColor3 const &v) +inline LLColor3 componentSaturate(const LLColor3& v) { - return LLColor3(std::max(std::min(v.mV[0], 1.f), 0.f), - std::max(std::min(v.mV[1], 1.f), 0.f), - std::max(std::min(v.mV[2], 1.f), 0.f)); + return LLColor3(std::max(std::min(v.mV[VRED], 1.f), 0.f), + std::max(std::min(v.mV[VGREEN], 1.f), 0.f), + std::max(std::min(v.mV[VBLUE], 1.f), 0.f)); } - -inline LLColor3 componentSqrt(LLColor3 const &v) +inline LLColor3 componentSqrt(const LLColor3& v) { - return LLColor3(sqrt(v.mV[0]), - sqrt(v.mV[1]), - sqrt(v.mV[2])); + return LLColor3(sqrt(v.mV[VRED]), sqrt(v.mV[VGREEN]), sqrt(v.mV[VBLUE])); } -inline void componentMultBy(LLColor3 & left, LLColor3 const & right) +inline void componentMultBy(LLColor3& left, const LLColor3& right) { - left.mV[0] *= right.mV[0]; - left.mV[1] *= right.mV[1]; - left.mV[2] *= right.mV[2]; + left.mV[VRED] *= right.mV[VRED]; + left.mV[VGREEN] *= right.mV[VGREEN]; + left.mV[VBLUE] *= right.mV[VBLUE]; } -inline LLColor3 colorMix(LLColor3 const & left, LLColor3 const & right, F32 amount) +inline LLColor3 colorMix(const LLColor3& left, const LLColor3& right, F32 amount) { return (left + ((right - left) * amount)); } @@ -92,25 +79,24 @@ inline LLColor3 smear(F32 val) return LLColor3(val, val, val); } -inline F32 color_intens(const LLColor3 &col) +inline F32 color_intens(const LLColor3& col) { - return col.mV[0] + col.mV[1] + col.mV[2]; + return col.mV[VRED] + col.mV[VGREEN] + col.mV[VBLUE]; } -inline F32 color_max(const LLColor3 &col) +inline F32 color_max(const LLColor3& col) { - return llmax(col.mV[0], col.mV[1], col.mV[2]); + return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } -inline F32 color_max(const LLColor4 &col) +inline F32 color_max(const LLColor4& col) { - return llmax(col.mV[0], col.mV[1], col.mV[2]); + return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } - -inline F32 color_min(const LLColor3 &col) +inline F32 color_min(const LLColor3& col) { - return llmin(col.mV[0], col.mV[1], col.mV[2]); + return llmin(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } #endif diff --git a/indra/llmath/v3dmath.cpp b/indra/llmath/v3dmath.cpp index bb55c812b5..b051303686 100644 --- a/indra/llmath/v3dmath.cpp +++ b/indra/llmath/v3dmath.cpp @@ -30,7 +30,6 @@ #include "v3dmath.h" -//#include "vmath.h" #include "v4math.h" #include "m4math.h" #include "m3math.h" @@ -57,13 +56,13 @@ bool LLVector3d::clamp(F64 min, F64 max) { bool ret{ false }; - if (mdV[0] < min) { mdV[0] = min; ret = true; } - if (mdV[1] < min) { mdV[1] = min; ret = true; } - if (mdV[2] < min) { mdV[2] = min; ret = true; } + if (mdV[VX] < min) { mdV[VX] = min; ret = true; } + if (mdV[VY] < min) { mdV[VY] = min; ret = true; } + if (mdV[VZ] < min) { mdV[VZ] = min; ret = true; } - if (mdV[0] > max) { mdV[0] = max; ret = true; } - if (mdV[1] > max) { mdV[1] = max; ret = true; } - if (mdV[2] > max) { mdV[2] = max; ret = true; } + if (mdV[VX] > max) { mdV[VX] = max; ret = true; } + if (mdV[VY] > max) { mdV[VY] = max; ret = true; } + if (mdV[VZ] > max) { mdV[VZ] = max; ret = true; } return ret; } @@ -74,9 +73,9 @@ bool LLVector3d::abs() { bool ret{ false }; - if (mdV[0] < 0.0) { mdV[0] = -mdV[0]; ret = true; } - if (mdV[1] < 0.0) { mdV[1] = -mdV[1]; ret = true; } - if (mdV[2] < 0.0) { mdV[2] = -mdV[2]; ret = true; } + if (mdV[VX] < 0.0) { mdV[VX] = -mdV[VX]; ret = true; } + if (mdV[VY] < 0.0) { mdV[VY] = -mdV[VY]; ret = true; } + if (mdV[VZ] < 0.0) { mdV[VZ] = -mdV[VZ]; ret = true; } return ret; } @@ -89,37 +88,37 @@ std::ostream& operator<<(std::ostream& s, const LLVector3d &a) const LLVector3d& LLVector3d::operator=(const LLVector4 &a) { - mdV[0] = a.mV[0]; - mdV[1] = a.mV[1]; - mdV[2] = a.mV[2]; + mdV[VX] = a.mV[VX]; + mdV[VY] = a.mV[VY]; + mdV[VZ] = a.mV[VZ]; return *this; } -const LLVector3d& LLVector3d::rotVec(const LLMatrix3 &mat) +const LLVector3d& LLVector3d::rotVec(const LLMatrix3& mat) { *this = *this * mat; return *this; } -const LLVector3d& LLVector3d::rotVec(const LLQuaternion &q) +const LLVector3d& LLVector3d::rotVec(const LLQuaternion& q) { *this = *this * q; return *this; } -const LLVector3d& LLVector3d::rotVec(F64 angle, const LLVector3d &vec) +const LLVector3d& LLVector3d::rotVec(F64 angle, const LLVector3d& vec) { - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLMatrix3((F32)angle, vec); } return *this; } -const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z) +const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z) { LLVector3d vec(x, y, z); - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLMatrix3((F32)angle, vec); } @@ -129,16 +128,16 @@ const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z) bool LLVector3d::parseVector3d(const std::string& buf, LLVector3d* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } LLVector3d v; - S32 count = sscanf( buf.c_str(), "%lf %lf %lf", v.mdV + 0, v.mdV + 1, v.mdV + 2 ); - if( 3 == count ) + S32 count = sscanf(buf.c_str(), "%lf %lf %lf", v.mdV + VX, v.mdV + VY, v.mdV + VZ); + if (3 == count) { - value->setVec( v ); + value->setVec(v); return true; } diff --git a/indra/llmath/v3dmath.h b/indra/llmath/v3dmath.h index ece8c54ea4..fcce2c30eb 100644 --- a/indra/llmath/v3dmath.h +++ b/indra/llmath/v3dmath.h @@ -32,128 +32,127 @@ class LLVector3d { - public: - F64 mdV[3]; - - const static LLVector3d zero; - const static LLVector3d x_axis; - const static LLVector3d y_axis; - const static LLVector3d z_axis; - const static LLVector3d x_axis_neg; - const static LLVector3d y_axis_neg; - const static LLVector3d z_axis_neg; - - inline LLVector3d(); // Initializes LLVector3d to (0, 0, 0) - inline LLVector3d(const F64 x, const F64 y, const F64 z); // Initializes LLVector3d to (x. y, z) - inline explicit LLVector3d(const F64 *vec); // Initializes LLVector3d to (vec[0]. vec[1], vec[2]) - inline explicit LLVector3d(const LLVector3 &vec); - explicit LLVector3d(const LLSD& sd) - { - setValue(sd); - } - - void setValue(const LLSD& sd) - { - mdV[0] = sd[0].asReal(); - mdV[1] = sd[1].asReal(); - mdV[2] = sd[2].asReal(); - } - - LLSD getValue() const - { - LLSD ret; - ret[0] = mdV[0]; - ret[1] = mdV[1]; - ret[2] = mdV[2]; - return ret; - } - - inline bool isFinite() const; // checks to see if all values of LLVector3d are finite - bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns true if data changed - bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed - - inline const LLVector3d& clear(); // Clears LLVector3d to (0, 0, 0, 1) - inline const LLVector3d& clearVec(); // deprecated - inline const LLVector3d& setZero(); // Zero LLVector3d to (0, 0, 0, 0) - inline const LLVector3d& zeroVec(); // deprecated - inline const LLVector3d& set(const F64 x, const F64 y, const F64 z); // Sets LLVector3d to (x, y, z, 1) - inline const LLVector3d& set(const LLVector3d &vec); // Sets LLVector3d to vec - inline const LLVector3d& set(const F64 *vec); // Sets LLVector3d to vec - inline const LLVector3d& set(const LLVector3 &vec); - inline const LLVector3d& setVec(const F64 x, const F64 y, const F64 z); // deprecated - inline const LLVector3d& setVec(const LLVector3d &vec); // deprecated - inline const LLVector3d& setVec(const F64 *vec); // deprecated - inline const LLVector3d& setVec(const LLVector3 &vec); // deprecated - - F64 magVec() const; // deprecated - F64 magVecSquared() const; // deprecated - inline F64 normVec(); // deprecated - - F64 length() const; // Returns magnitude of LLVector3d - F64 lengthSquared() const; // Returns magnitude squared of LLVector3d - inline F64 normalize(); // Normalizes and returns the magnitude of LLVector3d - - const LLVector3d& rotVec(const F64 angle, const LLVector3d &vec); // Rotates about vec by angle radians - const LLVector3d& rotVec(const F64 angle, const F64 x, const F64 y, const F64 z); // Rotates about x,y,z by angle radians - const LLVector3d& rotVec(const LLMatrix3 &mat); // Rotates by LLMatrix4 mat - const LLVector3d& rotVec(const LLQuaternion &q); // Rotates by LLQuaternion q - - bool isNull() const; // Returns true if vector has a _very_small_ length - bool isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; } - - const LLVector3d& operator=(const LLVector4 &a); - - F64 operator[](int idx) const { return mdV[idx]; } - F64 &operator[](int idx) { return mdV[idx]; } - - friend LLVector3d operator+(const LLVector3d& a, const LLVector3d& b); // Return vector a + b - friend LLVector3d operator-(const LLVector3d& a, const LLVector3d& b); // Return vector a minus b - friend F64 operator*(const LLVector3d& a, const LLVector3d& b); // Return a dot b - friend LLVector3d operator%(const LLVector3d& a, const LLVector3d& b); // Return a cross b - friend LLVector3d operator*(const LLVector3d& a, const F64 k); // Return a times scaler k - friend LLVector3d operator/(const LLVector3d& a, const F64 k); // Return a divided by scaler k - friend LLVector3d operator*(const F64 k, const LLVector3d& a); // Return a times scaler k - friend bool operator==(const LLVector3d& a, const LLVector3d& b); // Return a == b - friend bool operator!=(const LLVector3d& a, const LLVector3d& b); // Return a != b - - friend const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b); // Return vector a + b - friend const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b); // Return vector a minus b - friend const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b); // Return a cross b - friend const LLVector3d& operator*=(LLVector3d& a, const F64 k); // Return a times scaler k - friend const LLVector3d& operator/=(LLVector3d& a, const F64 k); // Return a divided by scaler k - - friend LLVector3d operator-(const LLVector3d& a); // Return vector -a - - friend std::ostream& operator<<(std::ostream& s, const LLVector3d& a); // Stream a - - static bool parseVector3d(const std::string& buf, LLVector3d* value); +public: + F64 mdV[3]; + + const static LLVector3d zero; + const static LLVector3d x_axis; + const static LLVector3d y_axis; + const static LLVector3d z_axis; + const static LLVector3d x_axis_neg; + const static LLVector3d y_axis_neg; + const static LLVector3d z_axis_neg; + + inline LLVector3d(); // Initializes LLVector3d to (0, 0, 0) + inline LLVector3d(const F64 x, const F64 y, const F64 z); // Initializes LLVector3d to (x. y, z) + inline explicit LLVector3d(const F64 *vec); // Initializes LLVector3d to (vec[0]. vec[1], vec[2]) + inline explicit LLVector3d(const LLVector3 &vec); + explicit LLVector3d(const LLSD& sd) + { + setValue(sd); + } + + void setValue(const LLSD& sd) + { + mdV[VX] = sd[0].asReal(); + mdV[VY] = sd[1].asReal(); + mdV[VZ] = sd[2].asReal(); + } + LLSD getValue() const + { + LLSD ret; + ret[0] = mdV[VX]; + ret[1] = mdV[VY]; + ret[2] = mdV[VZ]; + return ret; + } + + inline bool isFinite() const; // checks to see if all values of LLVector3d are finite + bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns true if data changed + bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed + + inline const LLVector3d& clear(); // Clears LLVector3d to (0, 0, 0, 1) + inline const LLVector3d& clearVec(); // deprecated + inline const LLVector3d& setZero(); // Zero LLVector3d to (0, 0, 0, 0) + inline const LLVector3d& zeroVec(); // deprecated + inline const LLVector3d& set(const F64 x, const F64 y, const F64 z); // Sets LLVector3d to (x, y, z, 1) + inline const LLVector3d& set(const LLVector3d &vec); // Sets LLVector3d to vec + inline const LLVector3d& set(const F64 *vec); // Sets LLVector3d to vec + inline const LLVector3d& set(const LLVector3 &vec); + inline const LLVector3d& setVec(const F64 x, const F64 y, const F64 z); // deprecated + inline const LLVector3d& setVec(const LLVector3d &vec); // deprecated + inline const LLVector3d& setVec(const F64 *vec); // deprecated + inline const LLVector3d& setVec(const LLVector3 &vec); // deprecated + + F64 magVec() const; // deprecated + F64 magVecSquared() const; // deprecated + inline F64 normVec(); // deprecated + + F64 length() const; // Returns magnitude of LLVector3d + F64 lengthSquared() const; // Returns magnitude squared of LLVector3d + inline F64 normalize(); // Normalizes and returns the magnitude of LLVector3d + + const LLVector3d& rotVec(const F64 angle, const LLVector3d &vec); // Rotates about vec by angle radians + const LLVector3d& rotVec(const F64 angle, const F64 x, const F64 y, const F64 z); // Rotates about x,y,z by angle radians + const LLVector3d& rotVec(const LLMatrix3 &mat); // Rotates by LLMatrix4 mat + const LLVector3d& rotVec(const LLQuaternion &q); // Rotates by LLQuaternion q + + bool isNull() const; // Returns true if vector has a _very_small_ length + bool isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; } + + const LLVector3d& operator=(const LLVector4 &a); + + F64 operator[](int idx) const { return mdV[idx]; } + F64 &operator[](int idx) { return mdV[idx]; } + + friend LLVector3d operator+(const LLVector3d& a, const LLVector3d& b); // Return vector a + b + friend LLVector3d operator-(const LLVector3d& a, const LLVector3d& b); // Return vector a minus b + friend F64 operator*(const LLVector3d& a, const LLVector3d& b); // Return a dot b + friend LLVector3d operator%(const LLVector3d& a, const LLVector3d& b); // Return a cross b + friend LLVector3d operator*(const LLVector3d& a, const F64 k); // Return a times scaler k + friend LLVector3d operator/(const LLVector3d& a, const F64 k); // Return a divided by scaler k + friend LLVector3d operator*(const F64 k, const LLVector3d& a); // Return a times scaler k + friend bool operator==(const LLVector3d& a, const LLVector3d& b); // Return a == b + friend bool operator!=(const LLVector3d& a, const LLVector3d& b); // Return a != b + + friend const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b); // Return vector a + b + friend const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b); // Return vector a minus b + friend const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b); // Return a cross b + friend const LLVector3d& operator*=(LLVector3d& a, const F64 k); // Return a times scaler k + friend const LLVector3d& operator/=(LLVector3d& a, const F64 k); // Return a divided by scaler k + + friend LLVector3d operator-(const LLVector3d& a); // Return vector -a + + friend std::ostream& operator<<(std::ostream& s, const LLVector3d& a); // Stream a + + static bool parseVector3d(const std::string& buf, LLVector3d* value); }; typedef LLVector3d LLGlobalVec; inline const LLVector3d &LLVector3d::set(const LLVector3 &vec) { - mdV[0] = vec.mV[0]; - mdV[1] = vec.mV[1]; - mdV[2] = vec.mV[2]; + mdV[VX] = vec.mV[VX]; + mdV[VY] = vec.mV[VY]; + mdV[VZ] = vec.mV[VZ]; return *this; } inline const LLVector3d &LLVector3d::setVec(const LLVector3 &vec) { - mdV[0] = vec.mV[0]; - mdV[1] = vec.mV[1]; - mdV[2] = vec.mV[2]; + mdV[VX] = vec.mV[VX]; + mdV[VY] = vec.mV[VY]; + mdV[VZ] = vec.mV[VZ]; return *this; } inline LLVector3d::LLVector3d(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; } inline LLVector3d::LLVector3d(const F64 x, const F64 y, const F64 z) @@ -199,33 +198,33 @@ inline bool LLVector3d::isFinite() const inline const LLVector3d& LLVector3d::clear(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2]= 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } inline const LLVector3d& LLVector3d::clearVec(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2]= 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } inline const LLVector3d& LLVector3d::setZero(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } inline const LLVector3d& LLVector3d::zeroVec(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } @@ -239,17 +238,17 @@ inline const LLVector3d& LLVector3d::set(const F64 x, const F64 y, const F64 inline const LLVector3d& LLVector3d::set(const LLVector3d &vec) { - mdV[0] = vec.mdV[0]; - mdV[1] = vec.mdV[1]; - mdV[2] = vec.mdV[2]; + mdV[VX] = vec.mdV[VX]; + mdV[VY] = vec.mdV[VY]; + mdV[VZ] = vec.mdV[VZ]; return (*this); } inline const LLVector3d& LLVector3d::set(const F64 *vec) { - mdV[0] = vec[0]; - mdV[1] = vec[1]; - mdV[2] = vec[2]; + mdV[VX] = vec[0]; + mdV[VY] = vec[1]; + mdV[VZ] = vec[2]; return (*this); } @@ -261,61 +260,62 @@ inline const LLVector3d& LLVector3d::setVec(const F64 x, const F64 y, const F return (*this); } -inline const LLVector3d& LLVector3d::setVec(const LLVector3d &vec) +inline const LLVector3d& LLVector3d::setVec(const LLVector3d& vec) { - mdV[0] = vec.mdV[0]; - mdV[1] = vec.mdV[1]; - mdV[2] = vec.mdV[2]; + mdV[VX] = vec.mdV[VX]; + mdV[VY] = vec.mdV[VY]; + mdV[VZ] = vec.mdV[VZ]; return (*this); } -inline const LLVector3d& LLVector3d::setVec(const F64 *vec) +inline const LLVector3d& LLVector3d::setVec(const F64* vec) { - mdV[0] = vec[0]; - mdV[1] = vec[1]; - mdV[2] = vec[2]; + mdV[VX] = vec[VX]; + mdV[VY] = vec[VY]; + mdV[VZ] = vec[VZ]; return (*this); } -inline F64 LLVector3d::normVec(void) +inline F64 LLVector3d::normVec() { - F64 mag = (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + F64 mag = (F32)sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); // This explicit cast to F32 limits the precision for numerical stability. + // Without it, Unit test "v3dmath_h" fails at "1:angle_between" on macos. F64 oomag; if (mag > FP_MAG_THRESHOLD) { - oomag = 1.f/mag; - mdV[0] *= oomag; - mdV[1] *= oomag; - mdV[2] *= oomag; + oomag = 1.0/mag; + mdV[VX] *= oomag; + mdV[VY] *= oomag; + mdV[VZ] *= oomag; } else { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.0; + mdV[VY] = 0.0; + mdV[VZ] = 0.0; mag = 0; } return (mag); } -inline F64 LLVector3d::normalize(void) +inline F64 LLVector3d::normalize() { - F64 mag = (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + F64 mag = (F32)sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); // Same as in normVec() above. F64 oomag; if (mag > FP_MAG_THRESHOLD) { - oomag = 1.f/mag; - mdV[0] *= oomag; - mdV[1] *= oomag; - mdV[2] *= oomag; + oomag = 1.0/mag; + mdV[VX] *= oomag; + mdV[VY] *= oomag; + mdV[VZ] *= oomag; } else { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.0; + mdV[VY] = 0.0; + mdV[VZ] = 0.0; mag = 0; } return (mag); @@ -323,24 +323,24 @@ inline F64 LLVector3d::normalize(void) // LLVector3d Magnitude and Normalization Functions -inline F64 LLVector3d::magVec(void) const +inline F64 LLVector3d::magVec() const { - return (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + return sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); } -inline F64 LLVector3d::magVecSquared(void) const +inline F64 LLVector3d::magVecSquared() const { - return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]; + return mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]; } -inline F64 LLVector3d::length(void) const +inline F64 LLVector3d::length() const { - return (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + return sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); } -inline F64 LLVector3d::lengthSquared(void) const +inline F64 LLVector3d::lengthSquared() const { - return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]; + return mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]; } inline LLVector3d operator+(const LLVector3d& a, const LLVector3d& b) @@ -357,109 +357,109 @@ inline LLVector3d operator-(const LLVector3d& a, const LLVector3d& b) inline F64 operator*(const LLVector3d& a, const LLVector3d& b) { - return (a.mdV[0]*b.mdV[0] + a.mdV[1]*b.mdV[1] + a.mdV[2]*b.mdV[2]); + return (a.mdV[VX]*b.mdV[VX] + a.mdV[VY]*b.mdV[VY] + a.mdV[VZ]*b.mdV[VZ]); } inline LLVector3d operator%(const LLVector3d& a, const LLVector3d& b) { - return LLVector3d( a.mdV[1]*b.mdV[2] - b.mdV[1]*a.mdV[2], a.mdV[2]*b.mdV[0] - b.mdV[2]*a.mdV[0], a.mdV[0]*b.mdV[1] - b.mdV[0]*a.mdV[1] ); + return LLVector3d( a.mdV[VY]*b.mdV[VZ] - b.mdV[VY]*a.mdV[VZ], a.mdV[VZ]*b.mdV[VX] - b.mdV[VZ]*a.mdV[VX], a.mdV[VX]*b.mdV[VY] - b.mdV[VX]*a.mdV[VY] ); } inline LLVector3d operator/(const LLVector3d& a, const F64 k) { F64 t = 1.f / k; - return LLVector3d( a.mdV[0] * t, a.mdV[1] * t, a.mdV[2] * t ); + return LLVector3d( a.mdV[VX] * t, a.mdV[VY] * t, a.mdV[VZ] * t ); } inline LLVector3d operator*(const LLVector3d& a, const F64 k) { - return LLVector3d( a.mdV[0] * k, a.mdV[1] * k, a.mdV[2] * k ); + return LLVector3d( a.mdV[VX] * k, a.mdV[VY] * k, a.mdV[VZ] * k ); } inline LLVector3d operator*(F64 k, const LLVector3d& a) { - return LLVector3d( a.mdV[0] * k, a.mdV[1] * k, a.mdV[2] * k ); + return LLVector3d( a.mdV[VX] * k, a.mdV[VY] * k, a.mdV[VZ] * k ); } inline bool operator==(const LLVector3d& a, const LLVector3d& b) { - return ( (a.mdV[0] == b.mdV[0]) - &&(a.mdV[1] == b.mdV[1]) - &&(a.mdV[2] == b.mdV[2])); + return ( (a.mdV[VX] == b.mdV[VX]) + &&(a.mdV[VY] == b.mdV[VY]) + &&(a.mdV[VZ] == b.mdV[VZ])); } inline bool operator!=(const LLVector3d& a, const LLVector3d& b) { - return ( (a.mdV[0] != b.mdV[0]) - ||(a.mdV[1] != b.mdV[1]) - ||(a.mdV[2] != b.mdV[2])); + return ( (a.mdV[VX] != b.mdV[VX]) + ||(a.mdV[VY] != b.mdV[VY]) + ||(a.mdV[VZ] != b.mdV[VZ])); } inline const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b) { - a.mdV[0] += b.mdV[0]; - a.mdV[1] += b.mdV[1]; - a.mdV[2] += b.mdV[2]; + a.mdV[VX] += b.mdV[VX]; + a.mdV[VY] += b.mdV[VY]; + a.mdV[VZ] += b.mdV[VZ]; return a; } inline const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b) { - a.mdV[0] -= b.mdV[0]; - a.mdV[1] -= b.mdV[1]; - a.mdV[2] -= b.mdV[2]; + a.mdV[VX] -= b.mdV[VX]; + a.mdV[VY] -= b.mdV[VY]; + a.mdV[VZ] -= b.mdV[VZ]; return a; } inline const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b) { - LLVector3d ret( a.mdV[1]*b.mdV[2] - b.mdV[1]*a.mdV[2], a.mdV[2]*b.mdV[0] - b.mdV[2]*a.mdV[0], a.mdV[0]*b.mdV[1] - b.mdV[0]*a.mdV[1]); + LLVector3d ret( a.mdV[VY]*b.mdV[VZ] - b.mdV[VY]*a.mdV[VZ], a.mdV[VZ]*b.mdV[VX] - b.mdV[VZ]*a.mdV[VX], a.mdV[VX]*b.mdV[VY] - b.mdV[VX]*a.mdV[VY]); a = ret; return a; } inline const LLVector3d& operator*=(LLVector3d& a, const F64 k) { - a.mdV[0] *= k; - a.mdV[1] *= k; - a.mdV[2] *= k; + a.mdV[VX] *= k; + a.mdV[VY] *= k; + a.mdV[VZ] *= k; return a; } inline const LLVector3d& operator/=(LLVector3d& a, const F64 k) { F64 t = 1.f / k; - a.mdV[0] *= t; - a.mdV[1] *= t; - a.mdV[2] *= t; + a.mdV[VX] *= t; + a.mdV[VY] *= t; + a.mdV[VZ] *= t; return a; } inline LLVector3d operator-(const LLVector3d& a) { - return LLVector3d( -a.mdV[0], -a.mdV[1], -a.mdV[2] ); + return LLVector3d( -a.mdV[VX], -a.mdV[VY], -a.mdV[VZ] ); } inline F64 dist_vec(const LLVector3d& a, const LLVector3d& b) { - F64 x = a.mdV[0] - b.mdV[0]; - F64 y = a.mdV[1] - b.mdV[1]; - F64 z = a.mdV[2] - b.mdV[2]; + F64 x = a.mdV[VX] - b.mdV[VX]; + F64 y = a.mdV[VY] - b.mdV[VY]; + F64 z = a.mdV[VZ] - b.mdV[VZ]; return (F32) sqrt( x*x + y*y + z*z ); } inline F64 dist_vec_squared(const LLVector3d& a, const LLVector3d& b) { - F64 x = a.mdV[0] - b.mdV[0]; - F64 y = a.mdV[1] - b.mdV[1]; - F64 z = a.mdV[2] - b.mdV[2]; + F64 x = a.mdV[VX] - b.mdV[VX]; + F64 y = a.mdV[VY] - b.mdV[VY]; + F64 z = a.mdV[VZ] - b.mdV[VZ]; return x*x + y*y + z*z; } inline F64 dist_vec_squared2D(const LLVector3d& a, const LLVector3d& b) { - F64 x = a.mdV[0] - b.mdV[0]; - F64 y = a.mdV[1] - b.mdV[1]; + F64 x = a.mdV[VX] - b.mdV[VX]; + F64 y = a.mdV[VY] - b.mdV[VY]; return x*x + y*y; } diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp index 73ad2a4ed6..eac95ed023 100644 --- a/indra/llmath/v3math.cpp +++ b/indra/llmath/v3math.cpp @@ -28,7 +28,6 @@ #include "v3math.h" -//#include "vmath.h" #include "v2math.h" #include "v4math.h" #include "m4math.h" @@ -58,13 +57,13 @@ bool LLVector3::clamp(F32 min, F32 max) { bool ret{ false }; - if (mV[0] < min) { mV[0] = min; ret = true; } - if (mV[1] < min) { mV[1] = min; ret = true; } - if (mV[2] < min) { mV[2] = min; ret = true; } + if (mV[VX] < min) { mV[VX] = min; ret = true; } + if (mV[VY] < min) { mV[VY] = min; ret = true; } + if (mV[VZ] < min) { mV[VZ] = min; ret = true; } - if (mV[0] > max) { mV[0] = max; ret = true; } - if (mV[1] > max) { mV[1] = max; ret = true; } - if (mV[2] > max) { mV[2] = max; ret = true; } + if (mV[VX] > max) { mV[VX] = max; ret = true; } + if (mV[VY] > max) { mV[VY] = max; ret = true; } + if (mV[VZ] > max) { mV[VZ] = max; ret = true; } return ret; } @@ -85,9 +84,9 @@ bool LLVector3::clampLength( F32 length_limit ) { length_limit = 0.f; } - mV[0] *= length_limit; - mV[1] *= length_limit; - mV[2] *= length_limit; + mV[VX] *= length_limit; + mV[VY] *= length_limit; + mV[VZ] *= length_limit; changed = true; } } @@ -116,35 +115,35 @@ bool LLVector3::clampLength( F32 length_limit ) { // yes it can be salvaged --> // bring the components down before we normalize - mV[0] /= max_abs_component; - mV[1] /= max_abs_component; - mV[2] /= max_abs_component; + mV[VX] /= max_abs_component; + mV[VY] /= max_abs_component; + mV[VZ] /= max_abs_component; normalize(); if (length_limit < 0.f) { length_limit = 0.f; } - mV[0] *= length_limit; - mV[1] *= length_limit; - mV[2] *= length_limit; + mV[VX] *= length_limit; + mV[VY] *= length_limit; + mV[VZ] *= length_limit; } } return changed; } -bool LLVector3::clamp(const LLVector3 &min_vec, const LLVector3 &max_vec) +bool LLVector3::clamp(const LLVector3& min_vec, const LLVector3& max_vec) { bool ret{ false }; - if (mV[0] < min_vec[0]) { mV[0] = min_vec[0]; ret = true; } - if (mV[1] < min_vec[1]) { mV[1] = min_vec[1]; ret = true; } - if (mV[2] < min_vec[2]) { mV[2] = min_vec[2]; ret = true; } + if (mV[VX] < min_vec[0]) { mV[VX] = min_vec[0]; ret = true; } + if (mV[VY] < min_vec[1]) { mV[VY] = min_vec[1]; ret = true; } + if (mV[VZ] < min_vec[2]) { mV[VZ] = min_vec[2]; ret = true; } - if (mV[0] > max_vec[0]) { mV[0] = max_vec[0]; ret = true; } - if (mV[1] > max_vec[1]) { mV[1] = max_vec[1]; ret = true; } - if (mV[2] > max_vec[2]) { mV[2] = max_vec[2]; ret = true; } + if (mV[VX] > max_vec[0]) { mV[VX] = max_vec[0]; ret = true; } + if (mV[VY] > max_vec[1]) { mV[VY] = max_vec[1]; ret = true; } + if (mV[VZ] > max_vec[2]) { mV[VZ] = max_vec[2]; ret = true; } return ret; } @@ -156,15 +155,15 @@ bool LLVector3::abs() { bool ret{ false }; - if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; } - if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; } - if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = true; } + if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; } + if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; } + if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; } return ret; } // Quatizations -void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) +void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) { F32 x = mV[VX]; F32 y = mV[VY]; @@ -179,7 +178,7 @@ void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) mV[VZ] = z; } -void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) +void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) { mV[VX] = U8_to_F32(F32_to_U8(mV[VX], lowerxy, upperxy), lowerxy, upperxy);; mV[VY] = U8_to_F32(F32_to_U8(mV[VY], lowerxy, upperxy), lowerxy, upperxy); @@ -187,20 +186,20 @@ void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) } -void LLVector3::snap(S32 sig_digits) +void LLVector3::snap(S32 sig_digits) { mV[VX] = snap_to_sig_figs(mV[VX], sig_digits); mV[VY] = snap_to_sig_figs(mV[VY], sig_digits); mV[VZ] = snap_to_sig_figs(mV[VZ], sig_digits); } -const LLVector3& LLVector3::rotVec(const LLMatrix3 &mat) +const LLVector3& LLVector3::rotVec(const LLMatrix3& mat) { *this = *this * mat; return *this; } -const LLVector3& LLVector3::rotVec(const LLQuaternion &q) +const LLVector3& LLVector3::rotVec(const LLQuaternion& q) { *this = *this * q; return *this; @@ -228,26 +227,26 @@ const LLVector3& LLVector3::transVec(const LLMatrix4& mat) } -const LLVector3& LLVector3::rotVec(F32 angle, const LLVector3 &vec) +const LLVector3& LLVector3::rotVec(F32 angle, const LLVector3& vec) { - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLQuaternion(angle, vec); } return *this; } -const LLVector3& LLVector3::rotVec(F32 angle, F32 x, F32 y, F32 z) +const LLVector3& LLVector3::rotVec(F32 angle, F32 x, F32 y, F32 z) { LLVector3 vec(x, y, z); - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLQuaternion(angle, vec); } return *this; } -const LLVector3& LLVector3::scaleVec(const LLVector3& vec) +const LLVector3& LLVector3::scaleVec(const LLVector3& vec) { mV[VX] *= vec.mV[VX]; mV[VY] *= vec.mV[VY]; @@ -256,42 +255,42 @@ const LLVector3& LLVector3::scaleVec(const LLVector3& vec) return *this; } -LLVector3 LLVector3::scaledVec(const LLVector3& vec) const +LLVector3 LLVector3::scaledVec(const LLVector3& vec) const { LLVector3 ret = LLVector3(*this); ret.scaleVec(vec); return ret; } -const LLVector3& LLVector3::set(const LLVector3d &vec) +const LLVector3& LLVector3::set(const LLVector3d& vec) { - mV[0] = (F32)vec.mdV[0]; - mV[1] = (F32)vec.mdV[1]; - mV[2] = (F32)vec.mdV[2]; + mV[VX] = (F32)vec.mdV[VX]; + mV[VY] = (F32)vec.mdV[VY]; + mV[VZ] = (F32)vec.mdV[VZ]; return (*this); } -const LLVector3& LLVector3::set(const LLVector4 &vec) +const LLVector3& LLVector3::set(const LLVector4& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; return (*this); } -const LLVector3& LLVector3::setVec(const LLVector3d &vec) +const LLVector3& LLVector3::setVec(const LLVector3d& vec) { - mV[0] = (F32)vec.mdV[0]; - mV[1] = (F32)vec.mdV[1]; - mV[2] = (F32)vec.mdV[2]; + mV[VX] = (F32)vec.mdV[0]; + mV[VY] = (F32)vec.mdV[1]; + mV[VZ] = (F32)vec.mdV[2]; return (*this); } -const LLVector3& LLVector3::setVec(const LLVector4 &vec) +const LLVector3& LLVector3::setVec(const LLVector4& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; return (*this); } @@ -299,17 +298,17 @@ LLVector3::LLVector3(const LLVector2 &vec) { mV[VX] = (F32)vec.mV[VX]; mV[VY] = (F32)vec.mV[VY]; - mV[VZ] = 0; + mV[VZ] = 0.f; } -LLVector3::LLVector3(const LLVector3d &vec) +LLVector3::LLVector3(const LLVector3d& vec) { mV[VX] = (F32)vec.mdV[VX]; mV[VY] = (F32)vec.mdV[VY]; mV[VZ] = (F32)vec.mdV[VZ]; } -LLVector3::LLVector3(const LLVector4 &vec) +LLVector3::LLVector3(const LLVector4& vec) { mV[VX] = (F32)vec.mV[VX]; mV[VY] = (F32)vec.mV[VY]; @@ -319,7 +318,6 @@ LLVector3::LLVector3(const LLVector4 &vec) LLVector3::LLVector3(const LLVector4a& vec) : LLVector3(vec.getF32ptr()) { - } LLVector3::LLVector3(const LLSD& sd) @@ -330,20 +328,20 @@ LLVector3::LLVector3(const LLSD& sd) LLSD LLVector3::getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; + ret[VX] = mV[VX]; + ret[VY] = mV[VY]; + ret[VZ] = mV[VZ]; return ret; } void LLVector3::setValue(const LLSD& sd) { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); + mV[VX] = (F32) sd[VX].asReal(); + mV[VY] = (F32) sd[VY].asReal(); + mV[VZ] = (F32) sd[VZ].asReal(); } -const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot) +const LLVector3& operator*=(LLVector3& a, const LLQuaternion& rot) { const F32 rw = - rot.mQ[VX] * a.mV[VX] - rot.mQ[VY] * a.mV[VY] - rot.mQ[VZ] * a.mV[VZ]; const F32 rx = rot.mQ[VW] * a.mV[VX] + rot.mQ[VY] * a.mV[VZ] - rot.mQ[VZ] * a.mV[VY]; @@ -360,16 +358,16 @@ const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot) // static bool LLVector3::parseVector3(const std::string& buf, LLVector3* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } LLVector3 v; - S32 count = sscanf( buf.c_str(), "%f %f %f", v.mV + 0, v.mV + 1, v.mV + 2 ); - if( 3 == count ) + S32 count = sscanf(buf.c_str(), "%f %f %f", v.mV + VX, v.mV + VY, v.mV + VZ); + if (3 == count) { - value->setVec( v ); + value->setVec(v); return true; } @@ -381,7 +379,7 @@ bool LLVector3::parseVector3(const std::string& buf, LLVector3* value) LLVector3 point_to_box_offset(LLVector3& pos, const LLVector3* box) { LLVector3 offset; - for (S32 k=0; k<3; k++) + for (S32 k = 0; k < 3; k++) { offset[k] = 0; if (pos[k] < box[0][k]) @@ -410,4 +408,3 @@ bool box_valid_and_non_zero(const LLVector3* box) } return false; } - diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h index d6f2a26c54..baf38e4a3a 100644 --- a/indra/llmath/v3math.h +++ b/indra/llmath/v3math.h @@ -46,7 +46,7 @@ class LLQuaternion; // LLvector3 = |x y z w| -static const U32 LENGTHOFVECTOR3 = 3; +static constexpr U32 LENGTHOFVECTOR3 = 3; class LLVector3 { @@ -181,7 +181,7 @@ LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u); // Returns a vect LLVector3 point_to_box_offset(LLVector3& pos, const LLVector3* box); // Displacement from query point to nearest point on bounding box. bool box_valid_and_non_zero(const LLVector3* box); -inline LLVector3::LLVector3(void) +inline LLVector3::LLVector3() { clear(); } @@ -230,22 +230,22 @@ inline bool LLVector3::isFinite() const // Clear and Assignment Functions -inline void LLVector3::clear(void) +inline void LLVector3::clear() { set(0.f, 0.f, 0.f); } -inline void LLVector3::setZero(void) +inline void LLVector3::setZero() { clear(); } -inline void LLVector3::clearVec(void) +inline void LLVector3::clearVec() { clear(); } -inline void LLVector3::zeroVec(void) +inline void LLVector3::zeroVec() { clear(); } @@ -257,12 +257,12 @@ inline void LLVector3::set(F32 x, F32 y, F32 z) mV[VZ] = z; } -inline void LLVector3::set(const LLVector3 &vec) +inline void LLVector3::set(const LLVector3& vec) { - set(vec.mV[0], vec.mV[1], vec.mV[2]); + set(vec.mV[VX], vec.mV[VY], vec.mV[VZ]); } -inline void LLVector3::set(const F32 *vec) +inline void LLVector3::set(const F32* vec) { set(vec[0], vec[1], vec[2]); } @@ -288,20 +288,20 @@ inline void LLVector3::setVec(F32 x, F32 y, F32 z) } // deprecated -inline void LLVector3::setVec(const LLVector3 &vec) +inline void LLVector3::setVec(const LLVector3& vec) { set(vec); } // deprecated -inline void LLVector3::setVec(const F32 *vec) +inline void LLVector3::setVec(const F32* vec) { set(vec); } -inline F32 LLVector3::normalize(void) +inline F32 LLVector3::normalize() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); if (mag > FP_MAG_THRESHOLD) { @@ -316,149 +316,149 @@ inline F32 LLVector3::normalize(void) } // deprecated -inline F32 LLVector3::normVec(void) +inline F32 LLVector3::normVec() { return normalize(); } // LLVector3 Magnitude and Normalization Functions -inline F32 LLVector3::length(void) const +inline F32 LLVector3::length() const { return sqrt(lengthSquared()); } inline F32 LLVector3::lengthSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } -inline F32 LLVector3::magVec(void) const +inline F32 LLVector3::magVec() const { return length(); } -inline F32 LLVector3::magVecSquared(void) const +inline F32 LLVector3::magVecSquared() const { return lengthSquared(); } inline bool LLVector3::inRange( F32 min, F32 max ) const { - return mV[0] >= min && mV[0] <= max && - mV[1] >= min && mV[1] <= max && - mV[2] >= min && mV[2] <= max; + return mV[VX] >= min && mV[VX] <= max && + mV[VY] >= min && mV[VY] <= max && + mV[VZ] >= min && mV[VZ] <= max; } -inline LLVector3 operator+(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 operator+(const LLVector3& a, const LLVector3& b) { LLVector3 c(a); return c += b; } -inline LLVector3 operator-(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 operator-(const LLVector3& a, const LLVector3& b) { LLVector3 c(a); return c -= b; } -inline F32 operator*(const LLVector3 &a, const LLVector3 &b) +inline F32 operator*(const LLVector3& a, const LLVector3& b) { - return a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2]; + return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY] + a.mV[VZ]*b.mV[VZ]); } -inline LLVector3 operator%(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 operator%(const LLVector3& a, const LLVector3& b) { - return LLVector3( a.mV[1]*b.mV[2] - b.mV[1]*a.mV[2], a.mV[2]*b.mV[0] - b.mV[2]*a.mV[0], a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1] ); + return LLVector3( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY] ); } -inline LLVector3 operator/(const LLVector3 &a, F32 k) +inline LLVector3 operator/(const LLVector3& a, F32 k) { F32 t = 1.f / k; - return LLVector3( a.mV[0] * t, a.mV[1] * t, a.mV[2] * t ); + return LLVector3( a.mV[VX] * t, a.mV[VY] * t, a.mV[VZ] * t ); } -inline LLVector3 operator*(const LLVector3 &a, F32 k) +inline LLVector3 operator*(const LLVector3& a, F32 k) { - return LLVector3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLVector3( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline LLVector3 operator*(F32 k, const LLVector3 &a) +inline LLVector3 operator*(F32 k, const LLVector3& a) { - return LLVector3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLVector3( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline bool operator==(const LLVector3 &a, const LLVector3 &b) +inline bool operator==(const LLVector3& a, const LLVector3& b) { - return ( (a.mV[0] == b.mV[0]) - &&(a.mV[1] == b.mV[1]) - &&(a.mV[2] == b.mV[2])); + return ( (a.mV[VX] == b.mV[VX]) + &&(a.mV[VY] == b.mV[VY]) + &&(a.mV[VZ] == b.mV[VZ])); } -inline bool operator!=(const LLVector3 &a, const LLVector3 &b) +inline bool operator!=(const LLVector3& a, const LLVector3& b) { - return ( (a.mV[0] != b.mV[0]) - ||(a.mV[1] != b.mV[1]) - ||(a.mV[2] != b.mV[2])); + return ( (a.mV[VX] != b.mV[VX]) + ||(a.mV[VY] != b.mV[VY]) + ||(a.mV[VZ] != b.mV[VZ])); } -inline bool operator<(const LLVector3 &a, const LLVector3 &b) +inline bool operator<(const LLVector3& a, const LLVector3& b) { - return (a.mV[0] < b.mV[0] - || (a.mV[0] == b.mV[0] - && (a.mV[1] < b.mV[1] - || ((a.mV[1] == b.mV[1]) - && a.mV[2] < b.mV[2])))); + return (a.mV[VX] < b.mV[VX] + || (a.mV[VX] == b.mV[VX] + && (a.mV[VY] < b.mV[VY] + || ((a.mV[VY] == b.mV[VY]) + && a.mV[VZ] < b.mV[VZ])))); } -inline const LLVector3& operator+=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator+=(LLVector3& a, const LLVector3& b) { - a.mV[0] += b.mV[0]; - a.mV[1] += b.mV[1]; - a.mV[2] += b.mV[2]; + a.mV[VX] += b.mV[VX]; + a.mV[VY] += b.mV[VY]; + a.mV[VZ] += b.mV[VZ]; return a; } -inline const LLVector3& operator-=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator-=(LLVector3& a, const LLVector3& b) { - a.mV[0] -= b.mV[0]; - a.mV[1] -= b.mV[1]; - a.mV[2] -= b.mV[2]; + a.mV[VX] -= b.mV[VX]; + a.mV[VY] -= b.mV[VY]; + a.mV[VZ] -= b.mV[VZ]; return a; } -inline const LLVector3& operator%=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator%=(LLVector3& a, const LLVector3& b) { - LLVector3 ret( a.mV[1]*b.mV[2] - b.mV[1]*a.mV[2], a.mV[2]*b.mV[0] - b.mV[2]*a.mV[0], a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1]); + LLVector3 ret( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); a = ret; return a; } -inline const LLVector3& operator*=(LLVector3 &a, F32 k) +inline const LLVector3& operator*=(LLVector3& a, F32 k) { - a.mV[0] *= k; - a.mV[1] *= k; - a.mV[2] *= k; + a.mV[VX] *= k; + a.mV[VY] *= k; + a.mV[VZ] *= k; return a; } -inline const LLVector3& operator*=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator*=(LLVector3& a, const LLVector3& b) { - a.mV[0] *= b.mV[0]; - a.mV[1] *= b.mV[1]; - a.mV[2] *= b.mV[2]; + a.mV[VX] *= b.mV[VX]; + a.mV[VY] *= b.mV[VY]; + a.mV[VZ] *= b.mV[VZ]; return a; } -inline const LLVector3& operator/=(LLVector3 &a, F32 k) +inline const LLVector3& operator/=(LLVector3& a, F32 k) { a *= 1.f / k; return a; } -inline LLVector3 operator-(const LLVector3 &a) +inline LLVector3 operator-(const LLVector3& a) { - return LLVector3( -a.mV[0], -a.mV[1], -a.mV[2] ); + return LLVector3(-a.mV[VX], -a.mV[VY], -a.mV[VZ]); } inline LLVector3::operator glm::vec3() const @@ -472,30 +472,30 @@ inline LLVector3::operator glm::vec4() const return glm::vec4(mV[VX], mV[VY], mV[VZ], 1.f); } -inline F32 dist_vec(const LLVector3 &a, const LLVector3 &b) +inline F32 dist_vec(const LLVector3& a, const LLVector3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return (F32) sqrt( x*x + y*y + z*z ); + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; + F32 z = a.mV[VZ] - b.mV[VZ]; + return sqrt( x*x + y*y + z*z ); } -inline F32 dist_vec_squared(const LLVector3 &a, const LLVector3 &b) +inline F32 dist_vec_squared(const LLVector3& a, const LLVector3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; + F32 z = a.mV[VZ] - b.mV[VZ]; return x*x + y*y + z*z; } -inline F32 dist_vec_squared2D(const LLVector3 &a, const LLVector3 &b) +inline F32 dist_vec_squared2D(const LLVector3& a, const LLVector3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return x*x + y*y; } -inline LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 projected_vec(const LLVector3& a, const LLVector3& b) { F32 bb = b * b; if (bb > FP_MAG_THRESHOLD * FP_MAG_THRESHOLD) @@ -517,18 +517,18 @@ inline LLVector3 inverse_projected_vec(const LLVector3& a, const LLVector3& b) return normalized_a * (b_length / dot_product); } -inline LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 parallel_component(const LLVector3& a, const LLVector3& b) { return projected_vec(a, b); } -inline LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 orthogonal_component(const LLVector3& a, const LLVector3& b) { return a - projected_vec(a, b); } -inline LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u) +inline LLVector3 lerp(const LLVector3& a, const LLVector3& b, F32 u) { return LLVector3( a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, @@ -583,7 +583,7 @@ inline F32 angle_between(const LLVector3& a, const LLVector3& b) return atan2f(c.length(), ab); // return the angle } -inline bool are_parallel(const LLVector3 &a, const LLVector3 &b, F32 epsilon) +inline bool are_parallel(const LLVector3& a, const LLVector3& b, F32 epsilon) { LLVector3 an = a; LLVector3 bn = b; diff --git a/indra/llmath/v4color.cpp b/indra/llmath/v4color.cpp index ad13656bbd..1b687642ca 100644 --- a/indra/llmath/v4color.cpp +++ b/indra/llmath/v4color.cpp @@ -124,65 +124,64 @@ LLColor4 LLColor4::cyan6(0.2f, 0.6f, 0.6f, 1.0f); // conversion LLColor4::operator LLColor4U() const { - return LLColor4U( - (U8)llclampb(ll_round(mV[VRED]*255.f)), - (U8)llclampb(ll_round(mV[VGREEN]*255.f)), - (U8)llclampb(ll_round(mV[VBLUE]*255.f)), - (U8)llclampb(ll_round(mV[VALPHA]*255.f))); + return LLColor4U((U8)llclampb(ll_round(mV[VRED] * 255.f)), + (U8)llclampb(ll_round(mV[VGREEN] * 255.f)), + (U8)llclampb(ll_round(mV[VBLUE] * 255.f)), + (U8)llclampb(ll_round(mV[VALPHA] * 255.f))); } -LLColor4::LLColor4(const LLColor3 &vec, F32 a) +LLColor4::LLColor4(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; } LLColor4::LLColor4(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; } LLColor4::LLColor4(const LLVector4& vector4) { - mV[VRED] = vector4.mV[VRED]; + mV[VRED] = vector4.mV[VRED]; mV[VGREEN] = vector4.mV[VGREEN]; - mV[VBLUE] = vector4.mV[VBLUE]; + mV[VBLUE] = vector4.mV[VBLUE]; mV[VALPHA] = vector4.mV[VALPHA]; } const LLColor4& LLColor4::set(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; return (*this); } -const LLColor4& LLColor4::set(const LLColor3 &vec) +const LLColor4& LLColor4::set(const LLColor3& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } -const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a) +const LLColor4& LLColor4::set(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; return (*this); } @@ -190,33 +189,33 @@ const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a) // deprecated -- use set() const LLColor4& LLColor4::setVec(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; return (*this); } // deprecated -- use set() -const LLColor4& LLColor4::setVec(const LLColor3 &vec) +const LLColor4& LLColor4::setVec(const LLColor3& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } // deprecated -- use set() -const LLColor4& LLColor4::setVec(const LLColor3 &vec, F32 a) +const LLColor4& LLColor4::setVec(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; return (*this); } @@ -228,110 +227,110 @@ void LLColor4::setValue(const LLSD& sd) F32 val; bool out_of_range = false; val = sd[0].asReal(); - mV[0] = llclamp(val, 0.f, 1.f); - out_of_range = mV[0] != val; + mV[VRED] = llclamp(val, 0.f, 1.f); + out_of_range = mV[VRED] != val; val = sd[1].asReal(); - mV[1] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[1] != val; + mV[VGREEN] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VGREEN] != val; val = sd[2].asReal(); - mV[2] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[2] != val; + mV[VBLUE] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VBLUE] != val; val = sd[3].asReal(); - mV[3] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[3] != val; + mV[VALPHA] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VALPHA] != val; if (out_of_range) { LL_WARNS() << "LLSD color value out of range!" << LL_ENDL; } #else - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - mV[3] = (F32) sd[3].asReal(); + mV[VRED] = (F32)sd[VRED].asReal(); + mV[VGREEN] = (F32)sd[VGREEN].asReal(); + mV[VBLUE] = (F32)sd[VBLUE].asReal(); + mV[VALPHA] = (F32)sd[VALPHA].asReal(); #endif } -const LLColor4& LLColor4::operator=(const LLColor3 &a) +const LLColor4& LLColor4::operator=(const LLColor3& a) { - mV[VRED] = a.mV[VRED]; + mV[VRED] = a.mV[VRED]; mV[VGREEN] = a.mV[VGREEN]; - mV[VBLUE] = a.mV[VBLUE]; + mV[VBLUE] = a.mV[VBLUE]; -// converting from an rgb sets a=1 (opaque) + // converting from an rgb sets a=1 (opaque) mV[VALPHA] = 1.f; return (*this); } - -std::ostream& operator<<(std::ostream& s, const LLColor4 &a) +std::ostream& operator<<(std::ostream& s, const LLColor4& a) { s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << ", " << a.mV[VALPHA] << " }"; return s; } -bool operator==(const LLColor4 &a, const LLColor3 &b) +bool operator==(const LLColor4& a, const LLColor3& b) { - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE])); } -bool operator!=(const LLColor4 &a, const LLColor3 &b) +bool operator!=(const LLColor4& a, const LLColor3& b) { - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE])); } -LLColor3 vec4to3(const LLColor4 &vec) +LLColor3 vec4to3(const LLColor4& vec) { - LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); + LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); return temp; } -LLColor4 vec3to4(const LLColor3 &vec) +LLColor4 vec3to4(const LLColor3& vec) { - LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); + LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); return temp; } -static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn) { - if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; - if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; - if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); - if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); - if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); - return ( val1In ); + if (valHUeIn < 0.0f) + valHUeIn += 1.0f; + if (valHUeIn > 1.0f) + valHUeIn -= 1.0f; + if ((6.0f * valHUeIn) < 1.0f) + return (val1In + (val2In - val1In) * 6.0f * valHUeIn); + if ((2.0f * valHUeIn) < 1.0f) + return (val2In); + if ((3.0f * valHUeIn) < 2.0f) + return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f); + return (val1In); } -void LLColor4::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +void LLColor4::setHSL(F32 hValIn, F32 sValIn, F32 lValIn) { - if ( sValIn < 0.00001f ) + if (sValIn < 0.00001f) { - mV[VRED] = lValIn; + mV[VRED] = lValIn; mV[VGREEN] = lValIn; - mV[VBLUE] = lValIn; + mV[VBLUE] = lValIn; } else { F32 interVal1; F32 interVal2; - if ( lValIn < 0.5f ) - interVal2 = lValIn * ( 1.0f + sValIn ); + if (lValIn < 0.5f) + interVal2 = lValIn * (1.0f + sValIn); else - interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + interVal2 = (lValIn + sValIn) - (sValIn * lValIn); interVal1 = 2.0f * lValIn - interVal2; - mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); - mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); - mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f)); + mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn); + mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f)); } } @@ -341,58 +340,61 @@ void LLColor4::calcHSL(F32* hue, F32* saturation, F32* luminance) const F32 var_G = mV[VGREEN]; F32 var_B = mV[VBLUE]; - F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) ); - F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) ); + F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B)); + F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B)); F32 del_Max = var_Max - var_Min; - F32 L = ( var_Max + var_Min ) / 2.0f; + F32 L = (var_Max + var_Min) / 2.0f; F32 H = 0.0f; F32 S = 0.0f; - if ( del_Max == 0.0f ) + if (del_Max == 0.0f) { - H = 0.0f; - S = 0.0f; + H = 0.0f; + S = 0.0f; } else { - if ( L < 0.5 ) - S = del_Max / ( var_Max + var_Min ); + if (L < 0.5f) + S = del_Max / (var_Max + var_Min); else - S = del_Max / ( 2.0f - var_Max - var_Min ); + S = del_Max / (2.0f - var_Max - var_Min); - F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; + F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max; - if ( var_R >= var_Max ) + if (var_R >= var_Max) H = del_B - del_G; - else - if ( var_G >= var_Max ) - H = ( 1.0f / 3.0f ) + del_R - del_B; - else - if ( var_B >= var_Max ) - H = ( 2.0f / 3.0f ) + del_G - del_R; - - if ( H < 0.0f ) H += 1.0f; - if ( H > 1.0f ) H -= 1.0f; + else if (var_G >= var_Max) + H = (1.0f / 3.0f) + del_R - del_B; + else if (var_B >= var_Max) + H = (2.0f / 3.0f) + del_G - del_R; + + if (H < 0.0f) + H += 1.0f; + if (H > 1.0f) + H -= 1.0f; } - if (hue) *hue = H; - if (saturation) *saturation = S; - if (luminance) *luminance = L; + if (hue) + *hue = H; + if (saturation) + *saturation = S; + if (luminance) + *luminance = L; } // static bool LLColor4::parseColor(const std::string& buf, LLColor4* color) { - if( buf.empty() || color == nullptr) + if (buf.empty() || color == nullptr) { return false; } - boost_tokenizer tokens(buf, boost::char_separator<char>(", ")); + boost_tokenizer tokens(buf, boost::char_separator<char>(", ")); boost_tokenizer::iterator token_iter = tokens.begin(); if (token_iter == tokens.end()) { @@ -401,16 +403,16 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) // Grab the first token into a string, since we don't know // if this is a float or a color name. - std::string color_name( (*token_iter) ); + std::string color_name((*token_iter)); ++token_iter; if (token_iter != tokens.end()) { // There are more tokens to read. This must be a vector. LLColor4 v; - LLStringUtil::convertToF32( color_name, v.mV[VRED] ); - LLStringUtil::convertToF32( *token_iter, v.mV[VGREEN] ); - v.mV[VBLUE] = 0.0f; + LLStringUtil::convertToF32(color_name, v.mV[VRED]); + LLStringUtil::convertToF32(*token_iter, v.mV[VGREEN]); + v.mV[VBLUE] = 0.0f; v.mV[VALPHA] = 1.0f; ++token_iter; @@ -422,283 +424,284 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) else { // There is a z-component. - LLStringUtil::convertToF32( *token_iter, v.mV[VBLUE] ); + LLStringUtil::convertToF32(*token_iter, v.mV[VBLUE]); ++token_iter; if (token_iter != tokens.end()) { // There is an alpha component. - LLStringUtil::convertToF32( *token_iter, v.mV[VALPHA] ); + LLStringUtil::convertToF32(*token_iter, v.mV[VALPHA]); } } // Make sure all values are between 0 and 1. if (v.mV[VRED] > 1.f || v.mV[VGREEN] > 1.f || v.mV[VBLUE] > 1.f || v.mV[VALPHA] > 1.f) { - v = v * (1.f / 255.f); + constexpr F32 SCALE{ 1.f / 255.f }; + v *= SCALE; } - color->set( v ); + color->set(v); } else // Single value. Read as a named color. { // We have a color name - if ( "red" == color_name ) + if ("red" == color_name) { color->set(LLColor4::red); } - else if ( "red1" == color_name ) + else if ("red1" == color_name) { color->set(LLColor4::red1); } - else if ( "red2" == color_name ) + else if ("red2" == color_name) { color->set(LLColor4::red2); } - else if ( "red3" == color_name ) + else if ("red3" == color_name) { color->set(LLColor4::red3); } - else if ( "red4" == color_name ) + else if ("red4" == color_name) { color->set(LLColor4::red4); } - else if ( "red5" == color_name ) + else if ("red5" == color_name) { color->set(LLColor4::red5); } - else if( "green" == color_name ) + else if ("green" == color_name) { color->set(LLColor4::green); } - else if( "green1" == color_name ) + else if ("green1" == color_name) { color->set(LLColor4::green1); } - else if( "green2" == color_name ) + else if ("green2" == color_name) { color->set(LLColor4::green2); } - else if( "green3" == color_name ) + else if ("green3" == color_name) { color->set(LLColor4::green3); } - else if( "green4" == color_name ) + else if ("green4" == color_name) { color->set(LLColor4::green4); } - else if( "green5" == color_name ) + else if ("green5" == color_name) { color->set(LLColor4::green5); } - else if( "green6" == color_name ) + else if ("green6" == color_name) { color->set(LLColor4::green6); } - else if( "blue" == color_name ) + else if ("blue" == color_name) { color->set(LLColor4::blue); } - else if( "blue1" == color_name ) + else if ("blue1" == color_name) { color->set(LLColor4::blue1); } - else if( "blue2" == color_name ) + else if ("blue2" == color_name) { color->set(LLColor4::blue2); } - else if( "blue3" == color_name ) + else if ("blue3" == color_name) { color->set(LLColor4::blue3); } - else if( "blue4" == color_name ) + else if ("blue4" == color_name) { color->set(LLColor4::blue4); } - else if( "blue5" == color_name ) + else if ("blue5" == color_name) { color->set(LLColor4::blue5); } - else if( "blue6" == color_name ) + else if ("blue6" == color_name) { color->set(LLColor4::blue6); } - else if( "black" == color_name ) + else if ("black" == color_name) { color->set(LLColor4::black); } - else if( "white" == color_name ) + else if ("white" == color_name) { color->set(LLColor4::white); } - else if( "yellow" == color_name ) + else if ("yellow" == color_name) { color->set(LLColor4::yellow); } - else if( "yellow1" == color_name ) + else if ("yellow1" == color_name) { color->set(LLColor4::yellow1); } - else if( "yellow2" == color_name ) + else if ("yellow2" == color_name) { color->set(LLColor4::yellow2); } - else if( "yellow3" == color_name ) + else if ("yellow3" == color_name) { color->set(LLColor4::yellow3); } - else if( "yellow4" == color_name ) + else if ("yellow4" == color_name) { color->set(LLColor4::yellow4); } - else if( "yellow5" == color_name ) + else if ("yellow5" == color_name) { color->set(LLColor4::yellow5); } - else if( "yellow6" == color_name ) + else if ("yellow6" == color_name) { color->set(LLColor4::yellow6); } - else if( "magenta" == color_name ) + else if ("magenta" == color_name) { color->set(LLColor4::magenta); } - else if( "magenta1" == color_name ) + else if ("magenta1" == color_name) { color->set(LLColor4::magenta1); } - else if( "magenta2" == color_name ) + else if ("magenta2" == color_name) { color->set(LLColor4::magenta2); } - else if( "magenta3" == color_name ) + else if ("magenta3" == color_name) { color->set(LLColor4::magenta3); } - else if( "magenta4" == color_name ) + else if ("magenta4" == color_name) { color->set(LLColor4::magenta4); } - else if( "purple" == color_name ) + else if ("purple" == color_name) { color->set(LLColor4::purple); } - else if( "purple1" == color_name ) + else if ("purple1" == color_name) { color->set(LLColor4::purple1); } - else if( "purple2" == color_name ) + else if ("purple2" == color_name) { color->set(LLColor4::purple2); } - else if( "purple3" == color_name ) + else if ("purple3" == color_name) { color->set(LLColor4::purple3); } - else if( "purple4" == color_name ) + else if ("purple4" == color_name) { color->set(LLColor4::purple4); } - else if( "purple5" == color_name ) + else if ("purple5" == color_name) { color->set(LLColor4::purple5); } - else if( "purple6" == color_name ) + else if ("purple6" == color_name) { color->set(LLColor4::purple6); } - else if( "pink" == color_name ) + else if ("pink" == color_name) { color->set(LLColor4::pink); } - else if( "pink1" == color_name ) + else if ("pink1" == color_name) { color->set(LLColor4::pink1); } - else if( "pink2" == color_name ) + else if ("pink2" == color_name) { color->set(LLColor4::pink2); } - else if( "cyan" == color_name ) + else if ("cyan" == color_name) { color->set(LLColor4::cyan); } - else if( "cyan1" == color_name ) + else if ("cyan1" == color_name) { color->set(LLColor4::cyan1); } - else if( "cyan2" == color_name ) + else if ("cyan2" == color_name) { color->set(LLColor4::cyan2); } - else if( "cyan3" == color_name ) + else if ("cyan3" == color_name) { color->set(LLColor4::cyan3); } - else if( "cyan4" == color_name ) + else if ("cyan4" == color_name) { color->set(LLColor4::cyan4); } - else if( "cyan5" == color_name ) + else if ("cyan5" == color_name) { color->set(LLColor4::cyan5); } - else if( "cyan6" == color_name ) + else if ("cyan6" == color_name) { color->set(LLColor4::cyan6); } - else if( "smoke" == color_name ) + else if ("smoke" == color_name) { color->set(LLColor4::smoke); } - else if( "grey" == color_name ) + else if ("grey" == color_name) { color->set(LLColor4::grey); } - else if( "grey1" == color_name ) + else if ("grey1" == color_name) { color->set(LLColor4::grey1); } - else if( "grey2" == color_name ) + else if ("grey2" == color_name) { color->set(LLColor4::grey2); } - else if( "grey3" == color_name ) + else if ("grey3" == color_name) { color->set(LLColor4::grey3); } - else if( "grey4" == color_name ) + else if ("grey4" == color_name) { color->set(LLColor4::grey4); } - else if( "orange" == color_name ) + else if ("orange" == color_name) { color->set(LLColor4::orange); } - else if( "orange1" == color_name ) + else if ("orange1" == color_name) { color->set(LLColor4::orange1); } - else if( "orange2" == color_name ) + else if ("orange2" == color_name) { color->set(LLColor4::orange2); } - else if( "orange3" == color_name ) + else if ("orange3" == color_name) { color->set(LLColor4::orange3); } - else if( "orange4" == color_name ) + else if ("orange4" == color_name) { color->set(LLColor4::orange4); } - else if( "orange5" == color_name ) + else if ("orange5" == color_name) { color->set(LLColor4::orange5); } - else if( "orange6" == color_name ) + else if ("orange6" == color_name) { color->set(LLColor4::orange6); } - else if ( "clear" == color_name ) + else if ("clear" == color_name) { color->set(0.f, 0.f, 0.f, 0.f); } @@ -714,21 +717,21 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) // static bool LLColor4::parseColor4(const std::string& buf, LLColor4* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } LLColor4 v; - S32 count = sscanf( buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 ); - if (1 == count ) + S32 count = sscanf(buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3); + if (1 == count) { // try this format - count = sscanf( buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 ); + count = sscanf(buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3); } - if( 4 == count ) + if (4 == count) { - value->setVec( v ); + value->setVec(v); return true; } diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h index cafdbd9d7c..2f1cb21113 100644 --- a/indra/llmath/v4color.h +++ b/indra/llmath/v4color.h @@ -28,7 +28,6 @@ #define LL_V4COLOR_H #include "llerror.h" -//#include "vmath.h" #include "llmath.h" #include "llsd.h" @@ -38,213 +37,212 @@ class LLVector4; // LLColor4 = |x y z w| -static const U32 LENGTHOFCOLOR4 = 4; +static constexpr U32 LENGTHOFCOLOR4 = 4; -static const U32 MAX_LENGTH_OF_COLOR_NAME = 15; //Give plenty of room for additional colors... +static constexpr U32 MAX_LENGTH_OF_COLOR_NAME = 15; // Give plenty of room for additional colors... class LLColor4 { - public: - F32 mV[LENGTHOFCOLOR4]; - LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1) - LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1) - LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a) - LLColor4(const LLColor3 &vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) - explicit LLColor4(const LLSD& sd); - explicit LLColor4(const F32 *vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) - explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) - explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion - explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion - - LLSD getValue() const - { - LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; - return ret; - } - - void setValue(const LLSD& sd); - - void setHSL(F32 hue, F32 saturation, F32 luminance); - void calcHSL(F32* hue, F32* saturation, F32* luminance) const; - - const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) - const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1) - - const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set() - const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set() - const LLColor4& setVec(const LLColor4 &vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor3 &vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor3 &vec, F32 a); // deprecated -- use set() - const LLColor4& setVec(const F32 *vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set() - - const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a) - const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a) - const LLColor4& set(const LLColor4 &vec); // Sets LLColor4 to vec - const LLColor4& set(const LLColor3 &vec); // Sets LLColor4 to LLColor3 vec (no change in alpha) - const LLColor4& set(const LLColor3 &vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified - const LLColor4& set(const F32 *vec); // Sets LLColor4 to vec - const LLColor4& set(const F64 *vec); // Sets LLColor4 to (double)vec - const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled. - - // set from a vector of unknown type and size - // may leave some data unmodified - template<typename T> - const LLColor4& set(const std::vector<T>& v); - - // write to a vector of unknown type and size - // maye leave some data unmodified - template<typename T> - void write(std::vector<T>& v) const; - - const LLColor4& setAlpha(F32 a); - - F32 magVec() const; // deprecated -- use length() - F32 magVecSquared() const; // deprecated -- use lengthSquared() - F32 normVec(); // deprecated -- use normalize() - - F32 length() const; // Returns magnitude of LLColor4 - F32 lengthSquared() const; // Returns magnitude squared of LLColor4 - F32 normalize(); // deprecated -- use normalize() - - bool isOpaque() { return mV[VALPHA] == 1.f; } - - F32 operator[](int idx) const { return mV[idx]; } - F32 &operator[](int idx) { return mV[idx]; } - - const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4 - - bool operator<(const LLColor4& rhs) const; - friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a - friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b - friend LLColor4 operator-(const LLColor4 &a, const LLColor4 &b); // Return vector a minus b - friend LLColor4 operator*(const LLColor4 &a, const LLColor4 &b); // Return component wise a * b - friend LLColor4 operator*(const LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change) - friend LLColor4 operator/(const LLColor4 &a, F32 k); // Return rgb divided by scalar k (no alpha change) - friend LLColor4 operator*(F32 k, const LLColor4 &a); // Return rgb times scaler k (no alpha change) - friend LLColor4 operator%(const LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change) - friend LLColor4 operator%(F32 k, const LLColor4 &a); // Return alpha times scaler k (no rgb change) - - friend bool operator==(const LLColor4 &a, const LLColor4 &b); // Return a == b - friend bool operator!=(const LLColor4 &a, const LLColor4 &b); // Return a != b - - friend bool operator==(const LLColor4 &a, const LLColor3 &b); // Return a == b - friend bool operator!=(const LLColor4 &a, const LLColor3 &b); // Return a != b - - friend const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b); // Return vector a + b - friend const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b); // Return vector a minus b - friend const LLColor4& operator*=(LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change) - friend const LLColor4& operator%=(LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change) - - friend const LLColor4& operator*=(LLColor4 &a, const LLColor4 &b); // Doesn't multiply alpha! (for lighting) - - // conversion - operator LLColor4U() const; - - // Basic color values. - static LLColor4 red; - static LLColor4 green; - static LLColor4 blue; - static LLColor4 black; - static LLColor4 white; - static LLColor4 yellow; - static LLColor4 magenta; - static LLColor4 cyan; - static LLColor4 smoke; - static LLColor4 grey; - static LLColor4 orange; - static LLColor4 purple; - static LLColor4 pink; - static LLColor4 transparent; - - // Extra color values. - static LLColor4 grey1; - static LLColor4 grey2; - static LLColor4 grey3; - static LLColor4 grey4; - - static LLColor4 red1; - static LLColor4 red2; - static LLColor4 red3; - static LLColor4 red4; - static LLColor4 red5; - - static LLColor4 green1; - static LLColor4 green2; - static LLColor4 green3; - static LLColor4 green4; - static LLColor4 green5; - static LLColor4 green6; - - static LLColor4 blue1; - static LLColor4 blue2; - static LLColor4 blue3; - static LLColor4 blue4; - static LLColor4 blue5; - static LLColor4 blue6; - - static LLColor4 yellow1; - static LLColor4 yellow2; - static LLColor4 yellow3; - static LLColor4 yellow4; - static LLColor4 yellow5; - static LLColor4 yellow6; - static LLColor4 yellow7; - static LLColor4 yellow8; - static LLColor4 yellow9; - - static LLColor4 orange1; - static LLColor4 orange2; - static LLColor4 orange3; - static LLColor4 orange4; - static LLColor4 orange5; - static LLColor4 orange6; - - static LLColor4 magenta1; - static LLColor4 magenta2; - static LLColor4 magenta3; - static LLColor4 magenta4; - - static LLColor4 purple1; - static LLColor4 purple2; - static LLColor4 purple3; - static LLColor4 purple4; - static LLColor4 purple5; - static LLColor4 purple6; - - static LLColor4 pink1; - static LLColor4 pink2; - - static LLColor4 cyan1; - static LLColor4 cyan2; - static LLColor4 cyan3; - static LLColor4 cyan4; - static LLColor4 cyan5; - static LLColor4 cyan6; - - static bool parseColor(const std::string& buf, LLColor4* color); - static bool parseColor4(const std::string& buf, LLColor4* color); - - inline void clamp(); -}; +public: + F32 mV[LENGTHOFCOLOR4]; + LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1) + LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1) + LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a) + LLColor4(const LLColor3& vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) + explicit LLColor4(const LLSD& sd); + explicit LLColor4(const F32* vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) + explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) + explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion + explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion + + LLSD getValue() const + { + LLSD ret; + ret[VRED] = mV[VRED]; + ret[VGREEN] = mV[VGREEN]; + ret[VBLUE] = mV[VBLUE]; + ret[VALPHA] = mV[VALPHA]; + return ret; + } + void setValue(const LLSD& sd); + + void setHSL(F32 hue, F32 saturation, F32 luminance); + void calcHSL(F32* hue, F32* saturation, F32* luminance) const; + + const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) + const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1) + + const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set() + const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set() + const LLColor4& setVec(const LLColor4& vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor3& vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor3& vec, F32 a); // deprecated -- use set() + const LLColor4& setVec(const F32* vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set() + + const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a) + const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a) + const LLColor4& set(const LLColor4& vec); // Sets LLColor4 to vec + const LLColor4& set(const LLColor3& vec); // Sets LLColor4 to LLColor3 vec (no change in alpha) + const LLColor4& set(const LLColor3& vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified + const LLColor4& set(const F32* vec); // Sets LLColor4 to vec + const LLColor4& set(const F64* vec); // Sets LLColor4 to (double)vec + const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled. + + // set from a vector of unknown type and size + // may leave some data unmodified + template<typename T> + const LLColor4& set(const std::vector<T>& v); + + // write to a vector of unknown type and size + // maye leave some data unmodified + template<typename T> + void write(std::vector<T>& v) const; + + const LLColor4& setAlpha(F32 a); + + F32 magVec() const; // deprecated -- use length() + F32 magVecSquared() const; // deprecated -- use lengthSquared() + F32 normVec(); // deprecated -- use normalize() + + F32 length() const; // Returns magnitude of LLColor4 + F32 lengthSquared() const; // Returns magnitude squared of LLColor4 + F32 normalize(); // deprecated -- use normalize() + + bool isOpaque() const { return mV[VALPHA] == 1.f; } + + F32 operator[](int idx) const { return mV[idx]; } + F32& operator[](int idx) { return mV[idx]; } + + const LLColor4& operator=(const LLColor3& a); // Assigns vec3 to vec4 and returns vec4 + + bool operator<(const LLColor4& rhs) const; + friend std::ostream& operator<<(std::ostream& s, const LLColor4& a); // Print a + friend LLColor4 operator+(const LLColor4& a, const LLColor4& b); // Return vector a + b + friend LLColor4 operator-(const LLColor4& a, const LLColor4& b); // Return vector a minus b + friend LLColor4 operator*(const LLColor4& a, const LLColor4& b); // Return component wise a * b + friend LLColor4 operator*(const LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change) + friend LLColor4 operator/(const LLColor4& a, F32 k); // Return rgb divided by scalar k (no alpha change) + friend LLColor4 operator*(F32 k, const LLColor4& a); // Return rgb times scaler k (no alpha change) + friend LLColor4 operator%(const LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change) + friend LLColor4 operator%(F32 k, const LLColor4& a); // Return alpha times scaler k (no rgb change) + + friend bool operator==(const LLColor4& a, const LLColor4& b); // Return a == b + friend bool operator!=(const LLColor4& a, const LLColor4& b); // Return a != b + + friend bool operator==(const LLColor4& a, const LLColor3& b); // Return a == b + friend bool operator!=(const LLColor4& a, const LLColor3& b); // Return a != b + + friend const LLColor4& operator+=(LLColor4& a, const LLColor4& b); // Return vector a + b + friend const LLColor4& operator-=(LLColor4& a, const LLColor4& b); // Return vector a minus b + friend const LLColor4& operator*=(LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change) + friend const LLColor4& operator%=(LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change) + + friend const LLColor4& operator*=(LLColor4& a, const LLColor4& b); // Doesn't multiply alpha! (for lighting) + + // conversion + operator LLColor4U() const; + + // Basic color values. + static LLColor4 red; + static LLColor4 green; + static LLColor4 blue; + static LLColor4 black; + static LLColor4 white; + static LLColor4 yellow; + static LLColor4 magenta; + static LLColor4 cyan; + static LLColor4 smoke; + static LLColor4 grey; + static LLColor4 orange; + static LLColor4 purple; + static LLColor4 pink; + static LLColor4 transparent; + + // Extra color values. + static LLColor4 grey1; + static LLColor4 grey2; + static LLColor4 grey3; + static LLColor4 grey4; + + static LLColor4 red1; + static LLColor4 red2; + static LLColor4 red3; + static LLColor4 red4; + static LLColor4 red5; + + static LLColor4 green1; + static LLColor4 green2; + static LLColor4 green3; + static LLColor4 green4; + static LLColor4 green5; + static LLColor4 green6; + + static LLColor4 blue1; + static LLColor4 blue2; + static LLColor4 blue3; + static LLColor4 blue4; + static LLColor4 blue5; + static LLColor4 blue6; + + static LLColor4 yellow1; + static LLColor4 yellow2; + static LLColor4 yellow3; + static LLColor4 yellow4; + static LLColor4 yellow5; + static LLColor4 yellow6; + static LLColor4 yellow7; + static LLColor4 yellow8; + static LLColor4 yellow9; + + static LLColor4 orange1; + static LLColor4 orange2; + static LLColor4 orange3; + static LLColor4 orange4; + static LLColor4 orange5; + static LLColor4 orange6; + + static LLColor4 magenta1; + static LLColor4 magenta2; + static LLColor4 magenta3; + static LLColor4 magenta4; + + static LLColor4 purple1; + static LLColor4 purple2; + static LLColor4 purple3; + static LLColor4 purple4; + static LLColor4 purple5; + static LLColor4 purple6; + + static LLColor4 pink1; + static LLColor4 pink2; + + static LLColor4 cyan1; + static LLColor4 cyan2; + static LLColor4 cyan3; + static LLColor4 cyan4; + static LLColor4 cyan5; + static LLColor4 cyan6; + + static bool parseColor(const std::string& buf, LLColor4* color); + static bool parseColor4(const std::string& buf, LLColor4* color); + + inline void clamp(); +}; // Non-member functions -F32 distVec(const LLColor4 &a, const LLColor4 &b); // Returns distance between a and b -F32 distVec_squared(const LLColor4 &a, const LLColor4 &b); // Returns distance squared between a and b -LLColor3 vec4to3(const LLColor4 &vec); -LLColor4 vec3to4(const LLColor3 &vec); -LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u); +F32 distVec(const LLColor4& a, const LLColor4& b); // Returns distance between a and b +F32 distVec_squared(const LLColor4& a, const LLColor4& b); // Returns distance squared between a and b +LLColor3 vec4to3(const LLColor4& vec); +LLColor4 vec3to4(const LLColor3& vec); +LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u); -inline LLColor4::LLColor4(void) +inline LLColor4::LLColor4() { - mV[VRED] = 0.f; + mV[VRED] = 0.f; mV[VGREEN] = 0.f; - mV[VBLUE] = 0.f; + mV[VBLUE] = 0.f; mV[VALPHA] = 1.f; } @@ -255,149 +253,146 @@ inline LLColor4::LLColor4(const LLSD& sd) inline LLColor4::LLColor4(F32 r, F32 g, F32 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = 1.f; } inline LLColor4::LLColor4(F32 r, F32 g, F32 b, F32 a) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = a; } inline LLColor4::LLColor4(U32 clr) { - mV[VRED] = (clr&0xff) * (1.0f/255.0f); - mV[VGREEN] = ((clr>>8)&0xff) * (1.0f/255.0f); - mV[VBLUE] = ((clr>>16)&0xff) * (1.0f/255.0f); - mV[VALPHA] = (clr>>24) * (1.0f/255.0f); + mV[VRED] = (clr & 0xff) * (1.0f / 255.0f); + mV[VGREEN] = ((clr >> 8) & 0xff) * (1.0f / 255.0f); + mV[VBLUE] = ((clr >> 16) & 0xff) * (1.0f / 255.0f); + mV[VALPHA] = (clr >> 24) * (1.0f / 255.0f); } - -inline LLColor4::LLColor4(const F32 *vec) +inline LLColor4::LLColor4(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; } -inline const LLColor4& LLColor4::setToBlack(void) +inline const LLColor4& LLColor4::setToBlack(void) { - mV[VRED] = 0.f; + mV[VRED] = 0.f; mV[VGREEN] = 0.f; - mV[VBLUE] = 0.f; + mV[VBLUE] = 0.f; mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::setToWhite(void) +inline const LLColor4& LLColor4::setToWhite(void) { - mV[VRED] = 1.f; + mV[VRED] = 1.f; mV[VGREEN] = 1.f; - mV[VBLUE] = 1.f; + mV[VBLUE] = 1.f; mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z) +inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a) +inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; mV[VALPHA] = a; return (*this); } -inline const LLColor4& LLColor4::set(const LLColor4 &vec) +inline const LLColor4& LLColor4::set(const LLColor4& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } - -inline const LLColor4& LLColor4::set(const F32 *vec) +inline const LLColor4& LLColor4::set(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } -inline const LLColor4& LLColor4::set(const F64 *vec) +inline const LLColor4& LLColor4::set(const F64* vec) { - mV[VRED] = static_cast<F32>(vec[VRED]); + mV[VRED] = static_cast<F32>(vec[VRED]); mV[VGREEN] = static_cast<F32>(vec[VGREEN]); - mV[VBLUE] = static_cast<F32>(vec[VBLUE]); + mV[VBLUE] = static_cast<F32>(vec[VBLUE]); mV[VALPHA] = static_cast<F32>(vec[VALPHA]); return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z) +inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a) +inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; mV[VALPHA] = a; return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(const LLColor4 &vec) +inline const LLColor4& LLColor4::setVec(const LLColor4& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } - // deprecated -inline const LLColor4& LLColor4::setVec(const F32 *vec) +inline const LLColor4& LLColor4::setVec(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } -inline const LLColor4& LLColor4::setAlpha(F32 a) +inline const LLColor4& LLColor4::setAlpha(F32 a) { mV[VALPHA] = a; return (*this); @@ -405,155 +400,116 @@ inline const LLColor4& LLColor4::setAlpha(F32 a) // LLColor4 Magnitude and Normalization Functions -inline F32 LLColor4::length(void) const +inline F32 LLColor4::length() const { - return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } -inline F32 LLColor4::lengthSquared(void) const +inline F32 LLColor4::lengthSquared() const { - return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } -inline F32 LLColor4::normalize(void) +inline F32 LLColor4::normalize() { - F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; + oomag = 1.f / mag; mV[VRED] *= oomag; mV[VGREEN] *= oomag; mV[VBLUE] *= oomag; } - return (mag); + return mag; } // deprecated -inline F32 LLColor4::magVec(void) const +inline F32 LLColor4::magVec() const { - return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } // deprecated -inline F32 LLColor4::magVecSquared(void) const +inline F32 LLColor4::magVecSquared() const { - return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } // deprecated -inline F32 LLColor4::normVec(void) +inline F32 LLColor4::normVec() { - F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; + oomag = 1.f / mag; mV[VRED] *= oomag; mV[VGREEN] *= oomag; mV[VBLUE] *= oomag; } - return (mag); + return mag; } // LLColor4 Operators - -inline LLColor4 operator+(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator+(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] + b.mV[VRED], - a.mV[VGREEN] + b.mV[VGREEN], - a.mV[VBLUE] + b.mV[VBLUE], - a.mV[VALPHA] + b.mV[VALPHA]); + return LLColor4(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]); } -inline LLColor4 operator-(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator-(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] - b.mV[VRED], - a.mV[VGREEN] - b.mV[VGREEN], - a.mV[VBLUE] - b.mV[VBLUE], - a.mV[VALPHA] - b.mV[VALPHA]); + return LLColor4(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]); } -inline LLColor4 operator*(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator*(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] * b.mV[VRED], - a.mV[VGREEN] * b.mV[VGREEN], - a.mV[VBLUE] * b.mV[VBLUE], - a.mV[VALPHA] * b.mV[VALPHA]); + return LLColor4(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]); } -inline LLColor4 operator*(const LLColor4 &a, F32 k) +inline LLColor4 operator*(const LLColor4& a, F32 k) { // only affects rgb (not a!) - return LLColor4( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]); } -inline LLColor4 operator/(const LLColor4 &a, F32 k) +inline LLColor4 operator/(const LLColor4& a, F32 k) { - return LLColor4( - a.mV[VRED] / k, - a.mV[VGREEN] / k, - a.mV[VBLUE] / k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] / k, a.mV[VGREEN] / k, a.mV[VBLUE] / k, a.mV[VALPHA]); } -inline LLColor4 operator*(F32 k, const LLColor4 &a) +inline LLColor4 operator*(F32 k, const LLColor4& a) { // only affects rgb (not a!) - return LLColor4( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]); } -inline LLColor4 operator%(F32 k, const LLColor4 &a) +inline LLColor4 operator%(F32 k, const LLColor4& a) { // only affects alpha (not rgb!) - return LLColor4( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k); + return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k); } -inline LLColor4 operator%(const LLColor4 &a, F32 k) +inline LLColor4 operator%(const LLColor4& a, F32 k) { // only affects alpha (not rgb!) - return LLColor4( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k); + return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k); } -inline bool operator==(const LLColor4 &a, const LLColor4 &b) +inline bool operator==(const LLColor4& a, const LLColor4& b) { - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE]) - &&(a.mV[VALPHA] == b.mV[VALPHA])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA])); } -inline bool operator!=(const LLColor4 &a, const LLColor4 &b) +inline bool operator!=(const LLColor4& a, const LLColor4& b) { - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE]) - ||(a.mV[VALPHA] != b.mV[VALPHA])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA])); } -inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator+=(LLColor4& a, const LLColor4& b) { a.mV[VRED] += b.mV[VRED]; a.mV[VGREEN] += b.mV[VGREEN]; @@ -562,7 +518,7 @@ inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b) return a; } -inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator-=(LLColor4& a, const LLColor4& b) { a.mV[VRED] -= b.mV[VRED]; a.mV[VGREEN] -= b.mV[VGREEN]; @@ -571,7 +527,7 @@ inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b) return a; } -inline const LLColor4& operator*=(LLColor4 &a, F32 k) +inline const LLColor4& operator*=(LLColor4& a, F32 k) { // only affects rgb (not a!) a.mV[VRED] *= k; @@ -580,121 +536,120 @@ inline const LLColor4& operator*=(LLColor4 &a, F32 k) return a; } -inline const LLColor4& operator *=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator*=(LLColor4& a, const LLColor4& b) { a.mV[VRED] *= b.mV[VRED]; a.mV[VGREEN] *= b.mV[VGREEN]; a.mV[VBLUE] *= b.mV[VBLUE]; -// a.mV[VALPHA] *= b.mV[VALPHA]; + // a.mV[VALPHA] *= b.mV[VALPHA]; return a; } -inline const LLColor4& operator%=(LLColor4 &a, F32 k) +inline const LLColor4& operator%=(LLColor4& a, F32 k) { // only affects alpha (not rgb!) a.mV[VALPHA] *= k; return a; } - // Non-member functions -inline F32 distVec(const LLColor4 &a, const LLColor4 &b) +inline F32 distVec(const LLColor4& a, const LLColor4& b) { LLColor4 vec = a - b; - return (vec.length()); + return vec.length(); } -inline F32 distVec_squared(const LLColor4 &a, const LLColor4 &b) +inline F32 distVec_squared(const LLColor4& a, const LLColor4& b) { LLColor4 vec = a - b; - return (vec.lengthSquared()); + return vec.lengthSquared(); } -inline LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u) +inline LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u) { - return LLColor4( - a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u, - a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u, - a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u, - a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u); + return LLColor4(a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u, + a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u, + a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u, + a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u); } inline bool LLColor4::operator<(const LLColor4& rhs) const { - if (mV[0] != rhs.mV[0]) + if (mV[VRED] != rhs.mV[VRED]) { - return mV[0] < rhs.mV[0]; + return mV[VRED] < rhs.mV[VRED]; } - if (mV[1] != rhs.mV[1]) + if (mV[VGREEN] != rhs.mV[VGREEN]) { - return mV[1] < rhs.mV[1]; + return mV[VGREEN] < rhs.mV[VGREEN]; } - if (mV[2] != rhs.mV[2]) + if (mV[VBLUE] != rhs.mV[VBLUE]) { - return mV[2] < rhs.mV[2]; + return mV[VBLUE] < rhs.mV[VBLUE]; } - return mV[3] < rhs.mV[3]; + return mV[VALPHA] < rhs.mV[VALPHA]; } void LLColor4::clamp() { // Clamp the color... - if (mV[0] < 0.f) + if (mV[VRED] < 0.f) { - mV[0] = 0.f; + mV[VRED] = 0.f; } - else if (mV[0] > 1.f) + else if (mV[VRED] > 1.f) { - mV[0] = 1.f; + mV[VRED] = 1.f; } - if (mV[1] < 0.f) + if (mV[VGREEN] < 0.f) { - mV[1] = 0.f; + mV[VGREEN] = 0.f; } - else if (mV[1] > 1.f) + else if (mV[VGREEN] > 1.f) { - mV[1] = 1.f; + mV[VGREEN] = 1.f; } - if (mV[2] < 0.f) + if (mV[VBLUE] < 0.f) { - mV[2] = 0.f; + mV[VBLUE] = 0.f; } - else if (mV[2] > 1.f) + else if (mV[VBLUE] > 1.f) { - mV[2] = 1.f; + mV[VBLUE] = 1.f; } - if (mV[3] < 0.f) + if (mV[VALPHA] < 0.f) { - mV[3] = 0.f; + mV[VALPHA] = 0.f; } - else if (mV[3] > 1.f) + else if (mV[VALPHA] > 1.f) { - mV[3] = 1.f; + mV[VALPHA] = 1.f; } } // Return the given linear space color value in gamma corrected (sRGB) space -inline const LLColor4 srgbColor4(const LLColor4 &a) { +inline const LLColor4 srgbColor4(const LLColor4& a) +{ LLColor4 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); - srgbColor.mV[3] = a.mV[3]; + srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]); + srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]); + srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]); + srgbColor.mV[VALPHA] = a.mV[VALPHA]; return srgbColor; } // Return the given gamma corrected (sRGB) color in linear space -inline const LLColor4 linearColor4(const LLColor4 &a) +inline const LLColor4 linearColor4(const LLColor4& a) { LLColor4 linearColor; - linearColor.mV[0] = sRGBtoLinear(a.mV[0]); - linearColor.mV[1] = sRGBtoLinear(a.mV[1]); - linearColor.mV[2] = sRGBtoLinear(a.mV[2]); - linearColor.mV[3] = a.mV[3]; + linearColor.mV[VRED] = sRGBtoLinear(a.mV[VRED]); + linearColor.mV[VGREEN] = sRGBtoLinear(a.mV[VGREEN]); + linearColor.mV[VBLUE] = sRGBtoLinear(a.mV[VBLUE]); + linearColor.mV[VALPHA] = a.mV[VALPHA]; return linearColor; } @@ -720,4 +675,3 @@ void LLColor4::write(std::vector<T>& v) const } #endif - diff --git a/indra/llmath/v4coloru.cpp b/indra/llmath/v4coloru.cpp index acf349245a..c495ffdb4c 100644 --- a/indra/llmath/v4coloru.cpp +++ b/indra/llmath/v4coloru.cpp @@ -26,10 +26,7 @@ #include "linden_common.h" -//#include "v3coloru.h" #include "v4coloru.h" -#include "v4color.h" -//#include "vmath.h" #include "llmath.h" // LLColor4U @@ -39,49 +36,7 @@ LLColor4U LLColor4U::red (255, 0, 0, 255); LLColor4U LLColor4U::green( 0, 255, 0, 255); LLColor4U LLColor4U::blue ( 0, 0, 255, 255); -// conversion -/* inlined to fix gcc compile link error -LLColor4U::operator LLColor4() -{ - return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f)); -} -*/ - -// Constructors - - -/* -LLColor4U::LLColor4U(const LLColor3 &vec) -{ - mV[VRED] = vec.mV[VRED]; - mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; - mV[VALPHA] = 255; -} -*/ - - -// Clear and Assignment Functions - - - -// LLColor4U Operators - -/* -LLColor4U LLColor4U::operator=(const LLColor3 &a) -{ - mV[VRED] = a.mV[VRED]; - mV[VGREEN] = a.mV[VGREEN]; - mV[VBLUE] = a.mV[VBLUE]; - -// converting from an rgb sets a=1 (opaque) - mV[VALPHA] = 255; - return (*this); -} -*/ - - -std::ostream& operator<<(std::ostream& s, const LLColor4U &a) +std::ostream& operator<<(std::ostream& s, const LLColor4U& a) { s << "{ " << (S32)a.mV[VRED] << ", " << (S32)a.mV[VGREEN] << ", " << (S32)a.mV[VBLUE] << ", " << (S32)a.mV[VALPHA] << " }"; return s; @@ -90,31 +45,31 @@ std::ostream& operator<<(std::ostream& s, const LLColor4U &a) // static bool LLColor4U::parseColor4U(const std::string& buf, LLColor4U* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } - U32 v[4]; - S32 count = sscanf( buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3 ); - if (1 == count ) + U32 v[4]{}; + S32 count = sscanf(buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3); + if (1 == count) { // try this format - count = sscanf( buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3 ); + count = sscanf(buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3); } - if( 4 != count ) + if (4 != count) { return false; } - for( S32 i = 0; i < 4; i++ ) + for (S32 i = 0; i < 4; i++) { - if( v[i] > U8_MAX ) + if (v[i] > U8_MAX) { return false; } } - value->set( U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]) ); + value->set(U8(v[VRED]), U8(v[VGREEN]), U8(v[VBLUE]), U8(v[VALPHA])); return true; } diff --git a/indra/llmath/v4coloru.h b/indra/llmath/v4coloru.h index 29128a08a7..bfa998bc58 100644 --- a/indra/llmath/v4coloru.h +++ b/indra/llmath/v4coloru.h @@ -28,104 +28,93 @@ #define LL_V4COLORU_H #include "llerror.h" -//#include "vmath.h" #include "llmath.h" -//#include "v4color.h" #include "v3color.h" #include "v4color.h" -//class LLColor3U; class LLColor4; // LLColor4U = | red green blue alpha | -static const U32 LENGTHOFCOLOR4U = 4; - +static constexpr U32 LENGTHOFCOLOR4U = 4; class LLColor4U { public: - U8 mV[LENGTHOFCOLOR4U]; - LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1) - LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1) - LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a) - LLColor4U(const U8 *vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1) - explicit LLColor4U(const LLSD& sd) - { - setValue(sd); - } + LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1) + LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1) + LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a) + LLColor4U(const U8* vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1) + explicit LLColor4U(const LLSD& sd) { setValue(sd); } void setValue(const LLSD& sd) { - mV[0] = sd[0].asInteger(); - mV[1] = sd[1].asInteger(); - mV[2] = sd[2].asInteger(); - mV[3] = sd[3].asInteger(); + mV[VRED] = sd[VRED].asInteger(); + mV[VGREEN] = sd[VGREEN].asInteger(); + mV[VBLUE] = sd[VBLUE].asInteger(); + mV[VALPHA] = sd[VALPHA].asInteger(); } LLSD getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; + ret[VRED] = mV[VRED]; + ret[VGREEN] = mV[VGREEN]; + ret[VBLUE] = mV[VBLUE]; + ret[VALPHA] = mV[VALPHA]; return ret; } - const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1) - const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1) + const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1) + const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1) - const LLColor4U& set(U8 r, U8 g, U8 b, U8 a);// Sets LLColor4U to (r, g, b, a) - const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a) - const LLColor4U& set(const LLColor4U &vec); // Sets LLColor4U to vec - const LLColor4U& set(const U8 *vec); // Sets LLColor4U to vec + const LLColor4U& set(U8 r, U8 g, U8 b, U8 a); // Sets LLColor4U to (r, g, b, a) + const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a) + const LLColor4U& set(const LLColor4U& vec); // Sets LLColor4U to vec + const LLColor4U& set(const U8* vec); // Sets LLColor4U to vec - const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set() - const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set() - const LLColor4U& setVec(const LLColor4U &vec); // deprecated -- use set() - const LLColor4U& setVec(const U8 *vec); // deprecated -- use set() + const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set() + const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set() + const LLColor4U& setVec(const LLColor4U& vec); // deprecated -- use set() + const LLColor4U& setVec(const U8* vec); // deprecated -- use set() - const LLColor4U& setAlpha(U8 a); + const LLColor4U& setAlpha(U8 a); - F32 magVec() const; // deprecated -- use length() - F32 magVecSquared() const; // deprecated -- use lengthSquared() + F32 magVec() const; // deprecated -- use length() + F32 magVecSquared() const; // deprecated -- use lengthSquared() - F32 length() const; // Returns magnitude squared of LLColor4U - F32 lengthSquared() const; // Returns magnitude squared of LLColor4U + F32 length() const; // Returns magnitude squared of LLColor4U + F32 lengthSquared() const; // Returns magnitude squared of LLColor4U - friend std::ostream& operator<<(std::ostream& s, const LLColor4U &a); // Print a - friend LLColor4U operator+(const LLColor4U &a, const LLColor4U &b); // Return vector a + b - friend LLColor4U operator-(const LLColor4U &a, const LLColor4U &b); // Return vector a minus b - friend LLColor4U operator*(const LLColor4U &a, const LLColor4U &b); // Return a * b - friend bool operator==(const LLColor4U &a, const LLColor4U &b); // Return a == b - friend bool operator!=(const LLColor4U &a, const LLColor4U &b); // Return a != b + friend std::ostream& operator<<(std::ostream& s, const LLColor4U& a); // Print a + friend LLColor4U operator+(const LLColor4U& a, const LLColor4U& b); // Return vector a + b + friend LLColor4U operator-(const LLColor4U& a, const LLColor4U& b); // Return vector a minus b + friend LLColor4U operator*(const LLColor4U& a, const LLColor4U& b); // Return a * b + friend bool operator==(const LLColor4U& a, const LLColor4U& b); // Return a == b + friend bool operator!=(const LLColor4U& a, const LLColor4U& b); // Return a != b - friend const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b); // Return vector a + b - friend const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b); // Return vector a minus b - friend const LLColor4U& operator*=(LLColor4U &a, U8 k); // Return rgb times scaler k (no alpha change) - friend const LLColor4U& operator%=(LLColor4U &a, U8 k); // Return alpha times scaler k (no rgb change) + friend const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b); // Return vector a + b + friend const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b); // Return vector a minus b + friend const LLColor4U& operator*=(LLColor4U& a, U8 k); // Return rgb times scaler k (no alpha change) + friend const LLColor4U& operator%=(LLColor4U& a, U8 k); // Return alpha times scaler k (no rgb change) - LLColor4U addClampMax(const LLColor4U &color); // Add and clamp the max + LLColor4U addClampMax(const LLColor4U& color); // Add and clamp the max - LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k + LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k - inline void setVecScaleClamp(const LLColor3 &color); - inline void setVecScaleClamp(const LLColor4 &color); + inline void setVecScaleClamp(const LLColor3& color); + inline void setVecScaleClamp(const LLColor4& color); static bool parseColor4U(const std::string& buf, LLColor4U* value); // conversion - operator LLColor4() const - { - return LLColor4(*this); - } + operator LLColor4() const { return LLColor4(*this); } - U32 asRGBA() const; - void fromRGBA( U32 aVal ); + U32 asRGBA() const; + void fromRGBA(U32 aVal); static LLColor4U white; static LLColor4U black; @@ -134,104 +123,95 @@ public: static LLColor4U blue; }; - // Non-member functions -F32 distVec(const LLColor4U &a, const LLColor4U &b); // Returns distance between a and b -F32 distVec_squared(const LLColor4U &a, const LLColor4U &b); // Returns distance squared between a and b - +F32 distVec(const LLColor4U& a, const LLColor4U& b); // Returns distance between a and b +F32 distVec_squared(const LLColor4U& a, const LLColor4U& b); // Returns distance squared between a and b inline LLColor4U::LLColor4U() { - mV[VRED] = 0; + mV[VRED] = 0; mV[VGREEN] = 0; - mV[VBLUE] = 0; + mV[VBLUE] = 0; mV[VALPHA] = 255; } inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = 255; } inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b, U8 a) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = a; } -inline LLColor4U::LLColor4U(const U8 *vec) +inline LLColor4U::LLColor4U(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; } -/* -inline LLColor4U::operator LLColor4() -{ - return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f)); -} -*/ - inline const LLColor4U& LLColor4U::setToBlack(void) { - mV[VRED] = 0; + mV[VRED] = 0; mV[VGREEN] = 0; - mV[VBLUE] = 0; + mV[VBLUE] = 0; mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::setToWhite(void) { - mV[VRED] = 255; + mV[VRED] = 255; mV[VGREEN] = 255; - mV[VBLUE] = 255; + mV[VBLUE] = 255; mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::set(const U8 x, const U8 y, const U8 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 255; + // no change to alpha! + // mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::set(const U8 r, const U8 g, const U8 b, U8 a) { - mV[0] = r; - mV[1] = g; - mV[2] = b; - mV[3] = a; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; + mV[VALPHA] = a; return (*this); } -inline const LLColor4U& LLColor4U::set(const LLColor4U &vec) +inline const LLColor4U& LLColor4U::set(const LLColor4U& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } -inline const LLColor4U& LLColor4U::set(const U8 *vec) +inline const LLColor4U& LLColor4U::set(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } @@ -239,12 +219,12 @@ inline const LLColor4U& LLColor4U::set(const U8 *vec) // deprecated inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 255; + // no change to alpha! + // mV[VALPHA] = 255; return (*this); } @@ -252,29 +232,29 @@ inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z) // deprecated inline const LLColor4U& LLColor4U::setVec(const U8 r, const U8 g, const U8 b, U8 a) { - mV[0] = r; - mV[1] = g; - mV[2] = b; - mV[3] = a; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; + mV[VALPHA] = a; return (*this); } // deprecated -inline const LLColor4U& LLColor4U::setVec(const LLColor4U &vec) +inline const LLColor4U& LLColor4U::setVec(const LLColor4U& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } // deprecated -inline const LLColor4U& LLColor4U::setVec(const U8 *vec) +inline const LLColor4U& LLColor4U::setVec(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } @@ -287,131 +267,68 @@ inline const LLColor4U& LLColor4U::setAlpha(U8 a) // LLColor4U Magnitude and Normalization Functions -inline F32 LLColor4U::length(void) const +inline F32 LLColor4U::length() const { - return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] ); + return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]); } -inline F32 LLColor4U::lengthSquared(void) const +inline F32 LLColor4U::lengthSquared() const { return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]; } // deprecated -inline F32 LLColor4U::magVec(void) const +inline F32 LLColor4U::magVec() const { - return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] ); + return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]); } // deprecated -inline F32 LLColor4U::magVecSquared(void) const +inline F32 LLColor4U::magVecSquared() const { return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]; } -inline LLColor4U operator+(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator+(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] + b.mV[VRED], - a.mV[VGREEN] + b.mV[VGREEN], - a.mV[VBLUE] + b.mV[VBLUE], - a.mV[VALPHA] + b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]); } -inline LLColor4U operator-(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator-(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] - b.mV[VRED], - a.mV[VGREEN] - b.mV[VGREEN], - a.mV[VBLUE] - b.mV[VBLUE], - a.mV[VALPHA] - b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]); } -inline LLColor4U operator*(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator*(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] * b.mV[VRED], - a.mV[VGREEN] * b.mV[VGREEN], - a.mV[VBLUE] * b.mV[VBLUE], - a.mV[VALPHA] * b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]); } -inline LLColor4U LLColor4U::addClampMax(const LLColor4U &color) +inline LLColor4U LLColor4U::addClampMax(const LLColor4U& color) { return LLColor4U(llmin((S32)mV[VRED] + color.mV[VRED], 255), - llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255), - llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255), - llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255)); + llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255), + llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255), + llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255)); } inline LLColor4U LLColor4U::multAll(const F32 k) { // Round to nearest - return LLColor4U( - (U8)ll_round(mV[VRED] * k), - (U8)ll_round(mV[VGREEN] * k), - (U8)ll_round(mV[VBLUE] * k), - (U8)ll_round(mV[VALPHA] * k)); -} -/* -inline LLColor4U operator*(const LLColor4U &a, U8 k) -{ - // only affects rgb (not a!) - return LLColor4U( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4U((U8)ll_round(mV[VRED] * k), (U8)ll_round(mV[VGREEN] * k), (U8)ll_round(mV[VBLUE] * k), (U8)ll_round(mV[VALPHA] * k)); } -inline LLColor4U operator*(U8 k, const LLColor4U &a) +inline bool operator==(const LLColor4U& a, const LLColor4U& b) { - // only affects rgb (not a!) - return LLColor4U( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA])); } -inline LLColor4U operator%(U8 k, const LLColor4U &a) +inline bool operator!=(const LLColor4U& a, const LLColor4U& b) { - // only affects alpha (not rgb!) - return LLColor4U( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k ); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA])); } -inline LLColor4U operator%(const LLColor4U &a, U8 k) -{ - // only affects alpha (not rgb!) - return LLColor4U( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k ); -} -*/ - -inline bool operator==(const LLColor4U &a, const LLColor4U &b) -{ - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE]) - &&(a.mV[VALPHA] == b.mV[VALPHA])); -} - -inline bool operator!=(const LLColor4U &a, const LLColor4U &b) -{ - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE]) - ||(a.mV[VALPHA] != b.mV[VALPHA])); -} - -inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b) +inline const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b) { a.mV[VRED] += b.mV[VRED]; a.mV[VGREEN] += b.mV[VGREEN]; @@ -420,7 +337,7 @@ inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b) return a; } -inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b) +inline const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b) { a.mV[VRED] -= b.mV[VRED]; a.mV[VGREEN] -= b.mV[VGREEN]; @@ -429,7 +346,7 @@ inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b) return a; } -inline const LLColor4U& operator*=(LLColor4U &a, U8 k) +inline const LLColor4U& operator*=(LLColor4U& a, U8 k) { // only affects rgb (not a!) a.mV[VRED] *= k; @@ -438,20 +355,20 @@ inline const LLColor4U& operator*=(LLColor4U &a, U8 k) return a; } -inline const LLColor4U& operator%=(LLColor4U &a, U8 k) +inline const LLColor4U& operator%=(LLColor4U& a, U8 k) { // only affects alpha (not rgb!) a.mV[VALPHA] *= k; return a; } -inline F32 distVec(const LLColor4U &a, const LLColor4U &b) +inline F32 distVec(const LLColor4U& a, const LLColor4U& b) { LLColor4U vec = a - b; return (vec.length()); } -inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b) +inline F32 distVec_squared(const LLColor4U& a, const LLColor4U& b) { LLColor4U vec = a - b; return (vec.lengthSquared()); @@ -460,13 +377,13 @@ inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b) void LLColor4U::setVecScaleClamp(const LLColor4& color) { F32 color_scale_factor = 255.f; - F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]); + F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); if (max_color > 1.f) { color_scale_factor /= max_color; } - const S32 MAX_COLOR = 255; - S32 r = ll_round(color.mV[0] * color_scale_factor); + constexpr S32 MAX_COLOR = 255; + S32 r = ll_round(color.mV[VRED] * color_scale_factor); if (r > MAX_COLOR) { r = MAX_COLOR; @@ -475,9 +392,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { r = 0; } - mV[0] = r; + mV[VRED] = r; - S32 g = ll_round(color.mV[1] * color_scale_factor); + S32 g = ll_round(color.mV[VGREEN] * color_scale_factor); if (g > MAX_COLOR) { g = MAX_COLOR; @@ -486,9 +403,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { g = 0; } - mV[1] = g; + mV[VGREEN] = g; - S32 b = ll_round(color.mV[2] * color_scale_factor); + S32 b = ll_round(color.mV[VBLUE] * color_scale_factor); if (b > MAX_COLOR) { b = MAX_COLOR; @@ -497,10 +414,10 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { b = 0; } - mV[2] = b; + mV[VBLUE] = b; // Alpha shouldn't be scaled, just clamped... - S32 a = ll_round(color.mV[3] * MAX_COLOR); + S32 a = ll_round(color.mV[VALPHA] * MAX_COLOR); if (a > MAX_COLOR) { a = MAX_COLOR; @@ -509,44 +426,42 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { a = 0; } - mV[3] = a; + mV[VALPHA] = a; } void LLColor4U::setVecScaleClamp(const LLColor3& color) { F32 color_scale_factor = 255.f; - F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]); + F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); if (max_color > 1.f) { color_scale_factor /= max_color; } const S32 MAX_COLOR = 255; - S32 r = ll_round(color.mV[0] * color_scale_factor); + S32 r = ll_round(color.mV[VRED] * color_scale_factor); if (r > MAX_COLOR) { r = MAX_COLOR; } - else - if (r < 0) + else if (r < 0) { r = 0; } - mV[0] = r; + mV[VRED] = r; - S32 g = ll_round(color.mV[1] * color_scale_factor); + S32 g = ll_round(color.mV[VGREEN] * color_scale_factor); if (g > MAX_COLOR) { g = MAX_COLOR; } - else - if (g < 0) + else if (g < 0) { g = 0; } - mV[1] = g; + mV[VGREEN] = g; - S32 b = ll_round(color.mV[2] * color_scale_factor); + S32 b = ll_round(color.mV[VBLUE] * color_scale_factor); if (b > MAX_COLOR) { b = MAX_COLOR; @@ -555,31 +470,29 @@ void LLColor4U::setVecScaleClamp(const LLColor3& color) { b = 0; } - mV[2] = b; + mV[VBLUE] = b; - mV[3] = 255; + mV[VALPHA] = 255; } inline U32 LLColor4U::asRGBA() const { // Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here - return (mV[3] << 24) | (mV[2] << 16) | (mV[1] << 8) | mV[0]; + return (mV[VALPHA] << 24) | (mV[VBLUE] << 16) | (mV[VGREEN] << 8) | mV[VRED]; } -inline void LLColor4U::fromRGBA( U32 aVal ) +inline void LLColor4U::fromRGBA(U32 aVal) { // Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here - mV[ 0 ] = aVal & 0xFF; + mV[VRED] = aVal & 0xFF; aVal >>= 8; - mV[ 1 ] = aVal & 0xFF; + mV[VGREEN] = aVal & 0xFF; aVal >>= 8; - mV[ 2 ] = aVal & 0xFF; + mV[VBLUE] = aVal & 0xFF; aVal >>= 8; - mV[ 3 ] = aVal & 0xFF; + mV[VALPHA] = aVal & 0xFF; } - #endif - diff --git a/indra/llmath/v4math.cpp b/indra/llmath/v4math.cpp index 0aa6eb09c3..cd475380d6 100644 --- a/indra/llmath/v4math.cpp +++ b/indra/llmath/v4math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "m4math.h" @@ -36,13 +35,13 @@ // LLVector4 // Axis-Angle rotations -const LLVector4& LLVector4::rotVec(const LLMatrix4 &mat) +const LLVector4& LLVector4::rotVec(const LLMatrix4& mat) { *this = *this * mat; return *this; } -const LLVector4& LLVector4::rotVec(const LLQuaternion &q) +const LLVector4& LLVector4::rotVec(const LLQuaternion& q) { *this = *this * q; return *this; @@ -64,16 +63,16 @@ bool LLVector4::abs() { bool ret{ false }; - if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; } - if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; } - if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = true; } - if (mV[3] < 0.f) { mV[3] = -mV[3]; ret = true; } + if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; } + if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; } + if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; } + if (mV[VW] < 0.f) { mV[VW] = -mV[VW]; ret = true; } return ret; } -std::ostream& operator<<(std::ostream& s, const LLVector4 &a) +std::ostream& operator<<(std::ostream& s, const LLVector4& a) { s << "{ " << a.mV[VX] << ", " << a.mV[VY] << ", " << a.mV[VZ] << ", " << a.mV[VW] << " }"; return s; @@ -108,12 +107,12 @@ bool are_parallel(const LLVector4 &a, const LLVector4 &b, F32 epsilon) } -LLVector3 vec4to3(const LLVector4 &vec) +LLVector3 vec4to3(const LLVector4& vec) { return LLVector3( vec.mV[VX], vec.mV[VY], vec.mV[VZ] ); } -LLVector4 vec3to4(const LLVector3 &vec) +LLVector4 vec3to4(const LLVector3& vec) { return LLVector4(vec.mV[VX], vec.mV[VY], vec.mV[VZ]); } diff --git a/indra/llmath/v4math.h b/indra/llmath/v4math.h index e72d5cfa6b..d49639bd35 100644 --- a/indra/llmath/v4math.h +++ b/indra/llmath/v4math.h @@ -42,110 +42,110 @@ class LLQuaternion; // LLVector4 = |x y z w| -static const U32 LENGTHOFVECTOR4 = 4; +static constexpr U32 LENGTHOFVECTOR4 = 4; class LLVector4 { - public: - F32 mV[LENGTHOFVECTOR4]; - LLVector4(); // Initializes LLVector4 to (0, 0, 0, 1) - explicit LLVector4(const F32 *vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2], vec[3]) - explicit LLVector4(const F64 *vec); // Initialized LLVector4 to ((F32) vec[0], (F32) vec[1], (F32) vec[3], (F32) vec[4]); - explicit LLVector4(const LLVector2 &vec); - explicit LLVector4(const LLVector2 &vec, F32 z, F32 w); - explicit LLVector4(const LLVector3 &vec); // Initializes LLVector4 to (vec, 1) - explicit LLVector4(const LLVector3 &vec, F32 w); // Initializes LLVector4 to (vec, w) - explicit LLVector4(const LLSD &sd); - LLVector4(F32 x, F32 y, F32 z); // Initializes LLVector4 to (x. y, z, 1) - LLVector4(F32 x, F32 y, F32 z, F32 w); - - LLSD getValue() const - { - LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; - return ret; - } - - void setValue(const LLSD& sd) - { - mV[0] = (F32)sd[0].asReal(); - mV[1] = (F32)sd[1].asReal(); - mV[2] = (F32)sd[2].asReal(); - mV[3] = (F32)sd[3].asReal(); - } - - // GLM interop - explicit LLVector4(const glm::vec3& vec); // Initializes LLVector4 to (vec, 1) - explicit LLVector4(const glm::vec4& vec); // Initializes LLVector4 to vec - explicit operator glm::vec3() const; // Initializes glm::vec3 to (vec[0]. vec[1], vec[2]) - explicit operator glm::vec4() const; // Initializes glm::vec4 to (vec[0]. vec[1], vec[2], vec[3]) - - inline bool isFinite() const; // checks to see if all values of LLVector3 are finite - - inline void clear(); // Clears LLVector4 to (0, 0, 0, 1) - inline void clearVec(); // deprecated - inline void zeroVec(); // deprecated - - inline void set(F32 x, F32 y, F32 z); // Sets LLVector4 to (x, y, z, 1) - inline void set(F32 x, F32 y, F32 z, F32 w); // Sets LLVector4 to (x, y, z, w) - inline void set(const LLVector4 &vec); // Sets LLVector4 to vec - inline void set(const LLVector3 &vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec - inline void set(const F32 *vec); // Sets LLVector4 to vec - inline void set(const glm::vec4& vec); // Sets LLVector4 to vec - inline void set(const glm::vec3& vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec with w defaulted to 1 - - inline void setVec(F32 x, F32 y, F32 z); // deprecated - inline void setVec(F32 x, F32 y, F32 z, F32 w); // deprecated - inline void setVec(const LLVector4 &vec); // deprecated - inline void setVec(const LLVector3 &vec, F32 w = 1.f); // deprecated - inline void setVec(const F32 *vec); // deprecated - - F32 length() const; // Returns magnitude of LLVector4 - F32 lengthSquared() const; // Returns magnitude squared of LLVector4 - F32 normalize(); // Normalizes and returns the magnitude of LLVector4 - - F32 magVec() const; // deprecated - F32 magVecSquared() const; // deprecated - F32 normVec(); // deprecated - - // Sets all values to absolute value of their original values - // Returns true if data changed - bool abs(); - - bool isExactlyClear() const { return (mV[VW] == 1.0f) && !mV[VX] && !mV[VY] && !mV[VZ]; } - bool isExactlyZero() const { return !mV[VW] && !mV[VX] && !mV[VY] && !mV[VZ]; } - - const LLVector4& rotVec(F32 angle, const LLVector4 &vec); // Rotates about vec by angle radians - const LLVector4& rotVec(F32 angle, F32 x, F32 y, F32 z); // Rotates about x,y,z by angle radians - const LLVector4& rotVec(const LLMatrix4 &mat); // Rotates by MAT4 mat - const LLVector4& rotVec(const LLQuaternion &q); // Rotates by QUAT q - - const LLVector4& scaleVec(const LLVector4& vec); // Scales component-wise by vec - - F32 operator[](int idx) const { return mV[idx]; } - F32 &operator[](int idx) { return mV[idx]; } - - friend std::ostream& operator<<(std::ostream& s, const LLVector4 &a); // Print a - friend LLVector4 operator+(const LLVector4 &a, const LLVector4 &b); // Return vector a + b - friend LLVector4 operator-(const LLVector4 &a, const LLVector4 &b); // Return vector a minus b - friend F32 operator*(const LLVector4 &a, const LLVector4 &b); // Return a dot b - friend LLVector4 operator%(const LLVector4 &a, const LLVector4 &b); // Return a cross b - friend LLVector4 operator/(const LLVector4 &a, F32 k); // Return a divided by scaler k - friend LLVector4 operator*(const LLVector4 &a, F32 k); // Return a times scaler k - friend LLVector4 operator*(F32 k, const LLVector4 &a); // Return a times scaler k - friend bool operator==(const LLVector4 &a, const LLVector4 &b); // Return a == b - friend bool operator!=(const LLVector4 &a, const LLVector4 &b); // Return a != b - - friend const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b); // Return vector a + b - friend const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b); // Return vector a minus b - friend const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b); // Return a cross b - friend const LLVector4& operator*=(LLVector4 &a, F32 k); // Return a times scaler k - friend const LLVector4& operator/=(LLVector4 &a, F32 k); // Return a divided by scaler k - - friend LLVector4 operator-(const LLVector4 &a); // Return vector -a +public: + F32 mV[LENGTHOFVECTOR4]; + LLVector4(); // Initializes LLVector4 to (0, 0, 0, 1) + explicit LLVector4(const F32 *vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2], vec[3]) + explicit LLVector4(const F64 *vec); // Initialized LLVector4 to ((F32) vec[0], (F32) vec[1], (F32) vec[3], (F32) vec[4]); + explicit LLVector4(const LLVector2 &vec); + explicit LLVector4(const LLVector2 &vec, F32 z, F32 w); + explicit LLVector4(const LLVector3 &vec); // Initializes LLVector4 to (vec, 1) + explicit LLVector4(const LLVector3 &vec, F32 w); // Initializes LLVector4 to (vec, w) + explicit LLVector4(const LLSD &sd); + LLVector4(F32 x, F32 y, F32 z); // Initializes LLVector4 to (x. y, z, 1) + LLVector4(F32 x, F32 y, F32 z, F32 w); + + LLSD getValue() const + { + LLSD ret; + ret[VX] = mV[VX]; + ret[VY] = mV[VY]; + ret[VZ] = mV[VZ]; + ret[VW] = mV[VW]; + return ret; + } + + void setValue(const LLSD& sd) + { + mV[VX] = (F32)sd[VX].asReal(); + mV[VY] = (F32)sd[VY].asReal(); + mV[VZ] = (F32)sd[VZ].asReal(); + mV[VW] = (F32)sd[VW].asReal(); + } + + // GLM interop + explicit LLVector4(const glm::vec3& vec); // Initializes LLVector4 to (vec, 1) + explicit LLVector4(const glm::vec4& vec); // Initializes LLVector4 to vec + explicit operator glm::vec3() const; // Initializes glm::vec3 to (vec[0]. vec[1], vec[2]) + explicit operator glm::vec4() const; // Initializes glm::vec4 to (vec[0]. vec[1], vec[2], vec[3]) + + inline bool isFinite() const; // checks to see if all values of LLVector3 are finite + + inline void clear(); // Clears LLVector4 to (0, 0, 0, 1) + inline void clearVec(); // deprecated + inline void zeroVec(); // deprecated + + inline void set(F32 x, F32 y, F32 z); // Sets LLVector4 to (x, y, z, 1) + inline void set(F32 x, F32 y, F32 z, F32 w); // Sets LLVector4 to (x, y, z, w) + inline void set(const LLVector4 &vec); // Sets LLVector4 to vec + inline void set(const LLVector3 &vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec + inline void set(const F32 *vec); // Sets LLVector4 to vec + inline void set(const glm::vec4& vec); // Sets LLVector4 to vec + inline void set(const glm::vec3& vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec with w defaulted to 1 + + inline void setVec(F32 x, F32 y, F32 z); // deprecated + inline void setVec(F32 x, F32 y, F32 z, F32 w); // deprecated + inline void setVec(const LLVector4 &vec); // deprecated + inline void setVec(const LLVector3 &vec, F32 w = 1.f); // deprecated + inline void setVec(const F32 *vec); // deprecated + + F32 length() const; // Returns magnitude of LLVector4 + F32 lengthSquared() const; // Returns magnitude squared of LLVector4 + F32 normalize(); // Normalizes and returns the magnitude of LLVector4 + + F32 magVec() const; // deprecated + F32 magVecSquared() const; // deprecated + F32 normVec(); // deprecated + + // Sets all values to absolute value of their original values + // Returns true if data changed + bool abs(); + + bool isExactlyClear() const { return (mV[VW] == 1.0f) && !mV[VX] && !mV[VY] && !mV[VZ]; } + bool isExactlyZero() const { return !mV[VW] && !mV[VX] && !mV[VY] && !mV[VZ]; } + + const LLVector4& rotVec(F32 angle, const LLVector4 &vec); // Rotates about vec by angle radians + const LLVector4& rotVec(F32 angle, F32 x, F32 y, F32 z); // Rotates about x,y,z by angle radians + const LLVector4& rotVec(const LLMatrix4 &mat); // Rotates by MAT4 mat + const LLVector4& rotVec(const LLQuaternion &q); // Rotates by QUAT q + + const LLVector4& scaleVec(const LLVector4& vec); // Scales component-wise by vec + + F32 operator[](int idx) const { return mV[idx]; } + F32 &operator[](int idx) { return mV[idx]; } + + friend std::ostream& operator<<(std::ostream& s, const LLVector4 &a); // Print a + friend LLVector4 operator+(const LLVector4 &a, const LLVector4 &b); // Return vector a + b + friend LLVector4 operator-(const LLVector4 &a, const LLVector4 &b); // Return vector a minus b + friend F32 operator*(const LLVector4 &a, const LLVector4 &b); // Return a dot b + friend LLVector4 operator%(const LLVector4 &a, const LLVector4 &b); // Return a cross b + friend LLVector4 operator/(const LLVector4 &a, F32 k); // Return a divided by scaler k + friend LLVector4 operator*(const LLVector4 &a, F32 k); // Return a times scaler k + friend LLVector4 operator*(F32 k, const LLVector4 &a); // Return a times scaler k + friend bool operator==(const LLVector4 &a, const LLVector4 &b); // Return a == b + friend bool operator!=(const LLVector4 &a, const LLVector4 &b); // Return a != b + + friend const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b); // Return vector a + b + friend const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b); // Return vector a minus b + friend const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b); // Return a cross b + friend const LLVector4& operator*=(LLVector4 &a, F32 k); // Return a times scaler k + friend const LLVector4& operator/=(LLVector4 &a, F32 k); // Return a divided by scaler k + + friend LLVector4 operator-(const LLVector4 &a); // Return vector -a }; // Non-member functions @@ -241,19 +241,19 @@ inline bool LLVector4::isFinite() const // Clear and Assignment Functions -inline void LLVector4::clear(void) +inline void LLVector4::clear() { set(0.f, 0.f, 0.f, 1.f); } // deprecated -inline void LLVector4::clearVec(void) +inline void LLVector4::clearVec() { clear(); } // deprecated -inline void LLVector4::zeroVec(void) +inline void LLVector4::zeroVec() { set(0.f, 0.f, 0.f, 0.f); } @@ -271,12 +271,12 @@ inline void LLVector4::set(F32 x, F32 y, F32 z, F32 w) mV[VW] = w; } -inline void LLVector4::set(const LLVector4 &vec) +inline void LLVector4::set(const LLVector4& vec) { set(vec.mV); } -inline void LLVector4::set(const LLVector3 &vec, F32 w) +inline void LLVector4::set(const LLVector3& vec, F32 w) { mV[VX] = vec.mV[VX]; mV[VY] = vec.mV[VY]; @@ -284,7 +284,7 @@ inline void LLVector4::set(const LLVector3 &vec, F32 w) mV[VW] = w; } -inline void LLVector4::set(const F32 *vec) +inline void LLVector4::set(const F32* vec) { mV[VX] = vec[VX]; mV[VY] = vec[VY]; @@ -320,94 +320,94 @@ inline void LLVector4::setVec(F32 x, F32 y, F32 z, F32 w) } // deprecated -inline void LLVector4::setVec(const LLVector4 &vec) +inline void LLVector4::setVec(const LLVector4& vec) { set(vec); } // deprecated -inline void LLVector4::setVec(const LLVector3 &vec, F32 w) +inline void LLVector4::setVec(const LLVector3& vec, F32 w) { set(vec, w); } // deprecated -inline void LLVector4::setVec(const F32 *vec) +inline void LLVector4::setVec(const F32* vec) { set(vec); } // LLVector4 Magnitude and Normalization Functions -inline F32 LLVector4::length(void) const +inline F32 LLVector4::length() const { return sqrt(lengthSquared()); } -inline F32 LLVector4::lengthSquared(void) const +inline F32 LLVector4::lengthSquared() const { return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } -inline F32 LLVector4::magVec(void) const +inline F32 LLVector4::magVec() const { return length(); } -inline F32 LLVector4::magVecSquared(void) const +inline F32 LLVector4::magVecSquared() const { return lengthSquared(); } // LLVector4 Operators -inline LLVector4 operator+(const LLVector4 &a, const LLVector4 &b) +inline LLVector4 operator+(const LLVector4& a, const LLVector4& b) { LLVector4 c(a); return c += b; } -inline LLVector4 operator-(const LLVector4 &a, const LLVector4 &b) +inline LLVector4 operator-(const LLVector4& a, const LLVector4& b) { LLVector4 c(a); return c -= b; } -inline F32 operator*(const LLVector4 &a, const LLVector4 &b) +inline F32 operator*(const LLVector4& a, const LLVector4& b) { return a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY] + a.mV[VZ]*b.mV[VZ]; } -inline LLVector4 operator%(const LLVector4 &a, const LLVector4 &b) +inline LLVector4 operator%(const LLVector4& a, const LLVector4& b) { return LLVector4(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); } -inline LLVector4 operator/(const LLVector4 &a, F32 k) +inline LLVector4 operator/(const LLVector4& a, F32 k) { F32 t = 1.f / k; return LLVector4( a.mV[VX] * t, a.mV[VY] * t, a.mV[VZ] * t ); } -inline LLVector4 operator*(const LLVector4 &a, F32 k) +inline LLVector4 operator*(const LLVector4& a, F32 k) { return LLVector4( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline LLVector4 operator*(F32 k, const LLVector4 &a) +inline LLVector4 operator*(F32 k, const LLVector4& a) { return LLVector4( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline bool operator==(const LLVector4 &a, const LLVector4 &b) +inline bool operator==(const LLVector4& a, const LLVector4& b) { return ( (a.mV[VX] == b.mV[VX]) &&(a.mV[VY] == b.mV[VY]) &&(a.mV[VZ] == b.mV[VZ])); } -inline bool operator!=(const LLVector4 &a, const LLVector4 &b) +inline bool operator!=(const LLVector4& a, const LLVector4& b) { return ( (a.mV[VX] != b.mV[VX]) ||(a.mV[VY] != b.mV[VY]) @@ -415,7 +415,7 @@ inline bool operator!=(const LLVector4 &a, const LLVector4 &b) ||(a.mV[VW] != b.mV[VW]) ); } -inline const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b) +inline const LLVector4& operator+=(LLVector4& a, const LLVector4& b) { a.mV[VX] += b.mV[VX]; a.mV[VY] += b.mV[VY]; @@ -423,7 +423,7 @@ inline const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b) return a; } -inline const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b) +inline const LLVector4& operator-=(LLVector4& a, const LLVector4& b) { a.mV[VX] -= b.mV[VX]; a.mV[VY] -= b.mV[VY]; @@ -431,14 +431,14 @@ inline const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b) return a; } -inline const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b) +inline const LLVector4& operator%=(LLVector4& a, const LLVector4& b) { LLVector4 ret(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); a = ret; return a; } -inline const LLVector4& operator*=(LLVector4 &a, F32 k) +inline const LLVector4& operator*=(LLVector4& a, F32 k) { a.mV[VX] *= k; a.mV[VY] *= k; @@ -446,12 +446,12 @@ inline const LLVector4& operator*=(LLVector4 &a, F32 k) return a; } -inline const LLVector4& operator/=(LLVector4 &a, F32 k) +inline const LLVector4& operator/=(LLVector4& a, F32 k) { return a *= 1.f / k; } -inline LLVector4 operator-(const LLVector4 &a) +inline LLVector4 operator-(const LLVector4& a) { return LLVector4( -a.mV[VX], -a.mV[VY], -a.mV[VZ] ); } @@ -466,19 +466,19 @@ inline LLVector4::operator glm::vec4() const return glm::make_vec4(mV); } -inline F32 dist_vec(const LLVector4 &a, const LLVector4 &b) +inline F32 dist_vec(const LLVector4& a, const LLVector4& b) { LLVector4 vec = a - b; return vec.length(); } -inline F32 dist_vec_squared(const LLVector4 &a, const LLVector4 &b) +inline F32 dist_vec_squared(const LLVector4& a, const LLVector4& b) { LLVector4 vec = a - b; return vec.lengthSquared(); } -inline LLVector4 lerp(const LLVector4 &a, const LLVector4 &b, F32 u) +inline LLVector4 lerp(const LLVector4& a, const LLVector4& b, F32 u) { return LLVector4( a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, @@ -487,7 +487,7 @@ inline LLVector4 lerp(const LLVector4 &a, const LLVector4 &b, F32 u) a.mV[VW] + (b.mV[VW] - a.mV[VW]) * u); } -inline F32 LLVector4::normalize(void) +inline F32 LLVector4::normalize() { F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); @@ -497,29 +497,29 @@ inline F32 LLVector4::normalize(void) } else { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; - mag = 0; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; + mag = 0.f; } return mag; } // deprecated -inline F32 LLVector4::normVec(void) +inline F32 LLVector4::normVec() { return normalize(); } // Because apparently some parts of the viewer use this for color info. -inline const LLVector4 srgbVector4(const LLVector4 &a) +inline const LLVector4 srgbVector4(const LLVector4& a) { LLVector4 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); - srgbColor.mV[3] = a.mV[3]; + srgbColor.mV[VX] = linearTosRGB(a.mV[VX]); + srgbColor.mV[VY] = linearTosRGB(a.mV[VY]); + srgbColor.mV[VZ] = linearTosRGB(a.mV[VZ]); + srgbColor.mV[VW] = a.mV[VW]; return srgbColor; } diff --git a/indra/llmath/xform.h b/indra/llmath/xform.h index 7434301670..fa45fffeae 100644 --- a/indra/llmath/xform.h +++ b/indra/llmath/xform.h @@ -115,7 +115,7 @@ public: void clearChanged(U32 bits) { mChanged &= ~bits; } void setScaleChildOffset(bool scale) { mScaleChildOffset = scale; } - bool getScaleChildOffset() { return mScaleChildOffset; } + bool getScaleChildOffset() const { return mScaleChildOffset; } LLXform* getParent() const { return mParent; } LLXform* getRoot() const; diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp index c264a9f086..21dbf35783 100644 --- a/indra/llmessage/message_prehash.cpp +++ b/indra/llmessage/message_prehash.cpp @@ -1402,3 +1402,4 @@ char const* const _PREHASH_HoverHeight = LLMessageStringTable::getInstance()->ge char const* const _PREHASH_Experience = LLMessageStringTable::getInstance()->getString("Experience"); char const* const _PREHASH_ExperienceID = LLMessageStringTable::getInstance()->getString("ExperienceID"); char const* const _PREHASH_LargeGenericMessage = LLMessageStringTable::getInstance()->getString("LargeGenericMessage"); +char const* const _PREHASH_MetaData = LLMessageStringTable::getInstance()->getString("MetaData"); diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h index 1d30b69b67..8a2ad1587c 100644 --- a/indra/llmessage/message_prehash.h +++ b/indra/llmessage/message_prehash.h @@ -1403,5 +1403,6 @@ extern char const* const _PREHASH_HoverHeight; extern char const* const _PREHASH_Experience; extern char const* const _PREHASH_ExperienceID; extern char const* const _PREHASH_LargeGenericMessage; +extern char const* const _PREHASH_MetaData; #endif diff --git a/indra/llprimitive/object_flags.h b/indra/llprimitive/object_flags.h index e2cdba072a..06e216ba49 100644 --- a/indra/llprimitive/object_flags.h +++ b/indra/llprimitive/object_flags.h @@ -57,16 +57,16 @@ const U32 FLAGS_CAMERA_SOURCE = (1U << 22); //const U32 FLAGS_UNUSED_001 = (1U << 23); // was FLAGS_CAST_SHADOWS -//const U32 FLAGS_UNUSED_002 = (1U << 24); -//const U32 FLAGS_UNUSED_003 = (1U << 25); -//const U32 FLAGS_UNUSED_004 = (1U << 26); -//const U32 FLAGS_UNUSED_005 = (1U << 27); +const U32 FLAGS_SERVER_AUTOPILOT = (1U << 24); // Update was for an agent AND that agent is being autopiloted from the server +//const U32 FLAGS_UNUSED_002 = (1U << 25); +//const U32 FLAGS_UNUSED_003 = (1U << 26); +//const U32 FLAGS_UNUSED_004 = (1U << 27); const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28); const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29); -//const U32 FLAGS_UNUSED_006 = (1U << 30); // was FLAGS_TEMPORARY -//const U32 FLAGS_UNUSED_007 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED +//const U32 FLAGS_UNUSED_005 = (1U << 30); // was FLAGS_TEMPORARY +//const U32 FLAGS_UNUSED_006 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE; const U32 FLAGS_WORLD = FLAGS_USE_PHYSICS | FLAGS_PHANTOM | FLAGS_TEMPORARY_ON_REZ; diff --git a/indra/llui/llaccordionctrltab.h b/indra/llui/llaccordionctrltab.h index 987233f090..bb0b8ce04f 100644 --- a/indra/llui/llaccordionctrltab.h +++ b/indra/llui/llaccordionctrltab.h @@ -126,7 +126,7 @@ public: void setSelected(bool is_selected); - bool getCollapsible() { return mCollapsible; }; + bool getCollapsible() const { return mCollapsible; }; void setCollapsible(bool collapsible) { mCollapsible = collapsible; }; void changeOpenClose(bool is_open); @@ -181,7 +181,7 @@ public: void setHeaderVisible(bool value); - bool getHeaderVisible() { return mHeaderVisible;} + bool getHeaderVisible() const { return mHeaderVisible;} S32 mExpandedHeight; // Height of expanded ctrl. // Used to restore height after expand. diff --git a/indra/llui/llchatentry.cpp b/indra/llui/llchatentry.cpp index da5afd0386..e8d942b8af 100644 --- a/indra/llui/llchatentry.cpp +++ b/indra/llui/llchatentry.cpp @@ -45,7 +45,8 @@ LLChatEntry::LLChatEntry(const Params& p) mExpandLinesCount(p.expand_lines_count), mPrevLinesCount(0), mSingleLineMode(false), - mPrevExpandedLineCount(S32_MAX) + mPrevExpandedLineCount(S32_MAX), + mCurrentInput("") { // Initialize current history line iterator mCurrentHistoryLine = mLineHistory.begin(); @@ -189,6 +190,7 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask) { needsReflow(); } + mCurrentInput = ""; break; case KEY_UP: @@ -196,6 +198,11 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask) { if (!mLineHistory.empty() && mCurrentHistoryLine > mLineHistory.begin()) { + if (mCurrentHistoryLine == mLineHistory.end()) + { + mCurrentInput = getText(); + } + setText(*(--mCurrentHistoryLine)); endOfDoc(); } @@ -210,16 +217,15 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask) case KEY_DOWN: if (mHasHistory && MASK_CONTROL == mask) { - if (!mLineHistory.empty() && mCurrentHistoryLine < (mLineHistory.end() - 1) ) + if (!mLineHistory.empty() && mCurrentHistoryLine < (mLineHistory.end() - 1)) { setText(*(++mCurrentHistoryLine)); endOfDoc(); } - else if (!mLineHistory.empty() && mCurrentHistoryLine == (mLineHistory.end() - 1) ) + else if (!mLineHistory.empty() && mCurrentHistoryLine == (mLineHistory.end() - 1)) { mCurrentHistoryLine++; - std::string empty(""); - setText(empty); + setText(mCurrentInput); needsReflow(); endOfDoc(); } diff --git a/indra/llui/llchatentry.h b/indra/llui/llchatentry.h index 5621ede1e7..9a0e8ee91e 100644 --- a/indra/llui/llchatentry.h +++ b/indra/llui/llchatentry.h @@ -101,6 +101,8 @@ private: S32 mExpandLinesCount; S32 mPrevLinesCount; S32 mPrevExpandedLineCount; + + std::string mCurrentInput; }; #endif /* LLCHATENTRY_H_ */ diff --git a/indra/llui/llcheckboxctrl.h b/indra/llui/llcheckboxctrl.h index 135f128692..4068741978 100644 --- a/indra/llui/llcheckboxctrl.h +++ b/indra/llui/llcheckboxctrl.h @@ -36,8 +36,8 @@ // Constants // -const bool RADIO_STYLE = true; -const bool CHECK_STYLE = false; +constexpr bool RADIO_STYLE = true; +constexpr bool CHECK_STYLE = false; // // Classes @@ -94,7 +94,7 @@ public: // LLUICtrl interface virtual void setValue(const LLSD& value ); virtual LLSD getValue() const; - bool get() { return (bool)getValue().asBoolean(); } + bool get() const { return (bool)getValue().asBoolean(); } void set(bool value) { setValue(value); } virtual void setTentative(bool b); @@ -106,7 +106,7 @@ public: virtual void onCommit(); // LLCheckBoxCtrl interface - virtual bool toggle() { return mButton->toggleState(); } // returns new state + virtual bool toggle() { return mButton->toggleState(); } // returns new state void setBtnFocus() { mButton->setFocus(true); } diff --git a/indra/llui/llcontainerview.h b/indra/llui/llcontainerview.h index c6dd401e85..2675d21c22 100644 --- a/indra/llui/llcontainerview.h +++ b/indra/llui/llcontainerview.h @@ -65,21 +65,21 @@ protected: public: ~LLContainerView(); - /*virtual*/ bool postBuild(); - /*virtual*/ bool addChild(LLView* view, S32 tab_group = 0); + bool postBuild() override; + bool addChild(LLView* view, S32 tab_group = 0) override; - /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask); + bool handleDoubleClick(S32 x, S32 y, MASK mask) override; + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleMouseUp(S32 x, S32 y, MASK mask) override; - /*virtual*/ void draw(); - /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true); - /*virtual*/ LLRect getRequiredRect(); // Return the height of this object, given the set options. + void draw() override; + void reshape(S32 width, S32 height, bool called_from_parent = true) override; + LLRect getRequiredRect() override; // Return the height of this object, given the set options. void setLabel(const std::string& label); void showLabel(bool show) { mShowLabel = show; } void setDisplayChildren(bool displayChildren); - bool getDisplayChildren() { return mDisplayChildren; } + bool getDisplayChildren() const { return mDisplayChildren; } void setScrollContainer(LLScrollContainer* scroll) {mScrollContainer = scroll;} private: diff --git a/indra/llui/lldockablefloater.h b/indra/llui/lldockablefloater.h index 3effc977db..9c516e23a4 100644 --- a/indra/llui/lldockablefloater.h +++ b/indra/llui/lldockablefloater.h @@ -112,8 +112,8 @@ public: virtual bool overlapsScreenChannel() { return mOverlapsScreenChannel && getVisible() && isDocked(); } virtual void setOverlapsScreenChannel(bool overlaps) { mOverlapsScreenChannel = overlaps; } - bool getUniqueDocking() { return mUniqueDocking; } - bool getUseTongue() { return mUseTongue; } + bool getUniqueDocking() const { return mUniqueDocking; } + bool getUseTongue() const { return mUseTongue; } void setUseTongue(bool use_tongue) { mUseTongue = use_tongue;} private: diff --git a/indra/llui/lldockcontrol.cpp b/indra/llui/lldockcontrol.cpp index 11dbad8c09..1a00c03856 100644 --- a/indra/llui/lldockcontrol.cpp +++ b/indra/llui/lldockcontrol.cpp @@ -156,7 +156,7 @@ void LLDockControl::repositionDockable() } } -bool LLDockControl::isDockVisible() +bool LLDockControl::isDockVisible() const { bool res = true; diff --git a/indra/llui/lldockcontrol.h b/indra/llui/lldockcontrol.h index 7e31330713..b6ac9c19dd 100644 --- a/indra/llui/lldockcontrol.h +++ b/indra/llui/lldockcontrol.h @@ -61,19 +61,19 @@ public: void off(); void forceRecalculatePosition(); void setDock(LLView* dockWidget); - LLView* getDock() + LLView* getDock() const { return mDockWidgetHandle.get(); } void repositionDockable(); void drawToungue(); - bool isDockVisible(); + bool isDockVisible() const; // gets a rect that bounds possible positions for a dockable control (EXT-1111) void getAllowedRect(LLRect& rect); - S32 getTongueWidth() { return mDockTongue->getWidth(); } - S32 getTongueHeight() { return mDockTongue->getHeight(); } + S32 getTongueWidth() const { return mDockTongue->getWidth(); } + S32 getTongueHeight() const { return mDockTongue->getHeight(); } private: virtual void moveDockable(); diff --git a/indra/llui/lldraghandle.h b/indra/llui/lldraghandle.h index a522e63243..73211d5292 100644 --- a/indra/llui/lldraghandle.h +++ b/indra/llui/lldraghandle.h @@ -66,7 +66,7 @@ public: void setMaxTitleWidth(S32 max_width) {mMaxTitleWidth = llmin(max_width, mMaxTitleWidth); } S32 getMaxTitleWidth() const { return mMaxTitleWidth; } void setButtonsRect(const LLRect& rect){ mButtonsRect = rect; } - LLRect getButtonsRect() { return mButtonsRect; } + LLRect getButtonsRect() const { return mButtonsRect; } void setTitleVisible(bool visible); virtual void setTitle( const std::string& title ) = 0; diff --git a/indra/llui/llfiltereditor.h b/indra/llui/llfiltereditor.h index 686827d94c..685219c9f6 100644 --- a/indra/llui/llfiltereditor.h +++ b/indra/llui/llfiltereditor.h @@ -49,7 +49,7 @@ protected: LLFilterEditor(const Params&); friend class LLUICtrlFactory; - /*virtual*/ void handleKeystroke(); + void handleKeystroke() override; }; #endif // LL_FILTEREDITOR_H diff --git a/indra/llui/llflashtimer.cpp b/indra/llui/llflashtimer.cpp index c3db24c987..54f54653e2 100644 --- a/indra/llui/llflashtimer.cpp +++ b/indra/llui/llflashtimer.cpp @@ -85,12 +85,12 @@ void LLFlashTimer::stopFlashing() mCurrentTickCount = 0; } -bool LLFlashTimer::isFlashingInProgress() +bool LLFlashTimer::isFlashingInProgress() const { return mIsFlashingInProgress; } -bool LLFlashTimer::isCurrentlyHighlighted() +bool LLFlashTimer::isCurrentlyHighlighted() const { return mIsCurrentlyHighlighted; } diff --git a/indra/llui/llflashtimer.h b/indra/llui/llflashtimer.h index b55ce53fc0..4ef70faf2d 100644 --- a/indra/llui/llflashtimer.h +++ b/indra/llui/llflashtimer.h @@ -51,8 +51,8 @@ public: void startFlashing(); void stopFlashing(); - bool isFlashingInProgress(); - bool isCurrentlyHighlighted(); + bool isFlashingInProgress() const; + bool isCurrentlyHighlighted() const; /* * Use this instead of deleting this object. * The next call to tick() will return true and that will destroy this object. diff --git a/indra/llui/llflatlistview.cpp b/indra/llui/llflatlistview.cpp index 25d4435ae6..8a69bd010e 100644 --- a/indra/llui/llflatlistview.cpp +++ b/indra/llui/llflatlistview.cpp @@ -1337,7 +1337,7 @@ void LLFlatListViewEx::updateNoItemsMessage(const std::string& filter_string) } } -bool LLFlatListViewEx::getForceShowingUnmatchedItems() +bool LLFlatListViewEx::getForceShowingUnmatchedItems() const { return mForceShowingUnmatchedItems; } diff --git a/indra/llui/llflatlistview.h b/indra/llui/llflatlistview.h index 3a50201a43..5c5621019d 100644 --- a/indra/llui/llflatlistview.h +++ b/indra/llui/llflatlistview.h @@ -113,7 +113,7 @@ public: }; // disable traversal when finding widget to hand focus off to - /*virtual*/ bool canFocusChildren() const { return false; } + /*virtual*/ bool canFocusChildren() const override { return false; } /** * Connects callback to signal called when Return key is pressed. @@ -121,15 +121,15 @@ public: boost::signals2::connection setReturnCallback( const commit_signal_t::slot_type& cb ) { return mOnReturnSignal.connect(cb); } /** Overridden LLPanel's reshape, height is ignored, the list sets its height to accommodate all items */ - virtual void reshape(S32 width, S32 height, bool called_from_parent = true); + virtual void reshape(S32 width, S32 height, bool called_from_parent = true) override; /** Returns full rect of child panel */ const LLRect& getItemsRect() const; - LLRect getRequiredRect() { return getItemsRect(); } + LLRect getRequiredRect() override { return getItemsRect(); } /** Returns distance between items */ - const S32 getItemsPad() { return mItemPad; } + const S32 getItemsPad() const { return mItemPad; } /** * Adds and item and LLSD value associated with it to the list at specified position @@ -264,13 +264,13 @@ public: void setCommitOnSelectionChange(bool b) { mCommitOnSelectionChange = b; } /** Get number of selected items in the list */ - U32 numSelected() const {return static_cast<U32>(mSelectedItemPairs.size()); } + U32 numSelected() const { return static_cast<U32>(mSelectedItemPairs.size()); } /** Get number of (visible) items in the list */ U32 size(const bool only_visible_items = true) const; /** Removes all items from the list */ - virtual void clear(); + virtual void clear() override; /** * Removes all items that can be detached from the list but doesn't destroy @@ -294,10 +294,10 @@ public: void scrollToShowFirstSelectedItem(); - void selectFirstItem (); - void selectLastItem (); + void selectFirstItem(); + void selectLastItem(); - virtual S32 notify(const LLSD& info) ; + virtual S32 notify(const LLSD& info) override; virtual ~LLFlatListView(); @@ -346,8 +346,8 @@ protected: virtual bool selectNextItemPair(bool is_up_direction, bool reset_selection); - virtual bool canSelectAll() const; - virtual void selectAll(); + virtual bool canSelectAll() const override; + virtual void selectAll() override; virtual bool isSelected(item_pair_t* item_pair) const; @@ -364,15 +364,15 @@ protected: */ void notifyParentItemsRectChanged(); - virtual bool handleKeyHere(KEY key, MASK mask); + virtual bool handleKeyHere(KEY key, MASK mask) override; - virtual bool postBuild(); + virtual bool postBuild() override; - virtual void onFocusReceived(); + virtual void onFocusReceived() override; - virtual void onFocusLost(); + virtual void onFocusLost() override; - virtual void draw(); + virtual void draw() override; LLRect getLastSelectedItemRect(); @@ -478,7 +478,7 @@ public: void setNoItemsMsg(const std::string& msg) { mNoItemsMsg = msg; } void setNoFilteredItemsMsg(const std::string& msg) { mNoFilteredItemsMsg = msg; } - bool getForceShowingUnmatchedItems(); + bool getForceShowingUnmatchedItems() const; /** * Sets filtered out items to stay visible. Can result in rect changes, @@ -490,7 +490,7 @@ public: * Sets up new filter string and filters the list. */ void setFilterSubString(const std::string& filter_str, bool notify_parent); - std::string getFilterSubString() { return mFilterSubString; } + std::string getFilterSubString() const { return mFilterSubString; } /** * Filters the list, rearranges and notifies parent about shape changes. diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 4b904f09e0..fd07b2ec5d 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -2165,7 +2165,7 @@ void LLFloater::setCanDrag(bool can_drag) } } -bool LLFloater::getCanDrag() +bool LLFloater::getCanDrag() const { return mDragHandle->getEnabled(); } diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 9be2240f6f..9e1594bdd2 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -46,24 +46,24 @@ class LLMultiFloater; class LLFloater; -const bool RESIZE_YES = true; -const bool RESIZE_NO = false; +constexpr bool RESIZE_YES = true; +constexpr bool RESIZE_NO = false; -const bool DRAG_ON_TOP = false; -const bool DRAG_ON_LEFT = true; +constexpr bool DRAG_ON_TOP = false; +constexpr bool DRAG_ON_LEFT = true; -const bool MINIMIZE_YES = true; -const bool MINIMIZE_NO = false; +constexpr bool MINIMIZE_YES = true; +constexpr bool MINIMIZE_NO = false; -const bool CLOSE_YES = true; -const bool CLOSE_NO = false; +constexpr bool CLOSE_YES = true; +constexpr bool CLOSE_NO = false; -const bool ADJUST_VERTICAL_YES = true; -const bool ADJUST_VERTICAL_NO = false; +constexpr bool ADJUST_VERTICAL_YES = true; +constexpr bool ADJUST_VERTICAL_NO = false; -const F32 CONTEXT_CONE_IN_ALPHA = 0.f; -const F32 CONTEXT_CONE_OUT_ALPHA = 1.f; -const F32 CONTEXT_CONE_FADE_TIME = .08f; +constexpr F32 CONTEXT_CONE_IN_ALPHA = 0.f; +constexpr F32 CONTEXT_CONE_OUT_ALPHA = 1.f; +constexpr F32 CONTEXT_CONE_FADE_TIME = .08f; namespace LLFloaterEnums { @@ -228,7 +228,7 @@ public: /*virtual*/ void setIsChrome(bool is_chrome); /*virtual*/ void setRect(const LLRect &rect); void setIsSingleInstance(bool is_single_instance); - bool getIsSingleInstance() { return mSingleInstance; } + bool getIsSingleInstance() const { return mSingleInstance; } void initFloater(const Params& p); @@ -274,17 +274,17 @@ public: static bool isShown(const LLFloater* floater); static bool isVisible(const LLFloater* floater); static bool isMinimized(const LLFloater* floater); - bool isFirstLook() { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts + bool isFirstLook() const { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts virtual bool isFrontmost(); - bool isDependent() { return !mDependeeHandle.isDead(); } + bool isDependent() const { return !mDependeeHandle.isDead(); } void setCanMinimize(bool can_minimize); void setCanClose(bool can_close); void setCanTearOff(bool can_tear_off); virtual void setCanResize(bool can_resize); void setCanDrag(bool can_drag); - bool getCanDrag(); + bool getCanDrag() const; void setHost(LLMultiFloater* host); - bool isResizable() const { return mResizable; } + bool isResizable() const { return mResizable; } void setResizeLimits( S32 min_width, S32 min_height ); void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; } @@ -347,7 +347,7 @@ public: virtual void setDocked(bool docked, bool pop_on_undock = true); virtual void setTornOff(bool torn_off) { mTornOff = torn_off; } - bool isTornOff() {return mTornOff;} + bool isTornOff() const { return mTornOff; } void setOpenPositioning(LLFloaterEnums::EOpenPositioning pos) {mPositioning = pos;} @@ -377,6 +377,10 @@ public: void enableResizeCtrls(bool enable, bool width = true, bool height = true); bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); } + + void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened + bool getAutoFocus() const { return mAutoFocus; } + protected: void applyControlsAndPosition(LLFloater* other); @@ -401,8 +405,6 @@ protected: void setExpandedRect(const LLRect& rect) { mExpandedRect = rect; } // size when not minimized const LLRect& getExpandedRect() const { return mExpandedRect; } - void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened - bool getAutoFocus() const { return mAutoFocus; } LLDragHandle* getDragHandle() const { return mDragHandle; } void destroy(); // Don't call this directly. You probably want to call closeFloater() @@ -423,7 +425,6 @@ protected: private: void setForeground(bool b); // called only by floaterview void cleanupHandles(); // remove handles to dead floaters - void createMinimizeButton(); void buildButtons(const Params& p); // Images and tooltips are named in the XML, but we want to look them diff --git a/indra/llui/llfloaterreglistener.h b/indra/llui/llfloaterreglistener.h index a36072892c..28f6e7c66b 100644 --- a/indra/llui/llfloaterreglistener.h +++ b/indra/llui/llfloaterreglistener.h @@ -30,7 +30,6 @@ #define LL_LLFLOATERREGLISTENER_H #include "lleventapi.h" -#include <string> class LLSD; diff --git a/indra/llui/llflyoutbutton.h b/indra/llui/llflyoutbutton.h index 7a49501318..73190fc984 100644 --- a/indra/llui/llflyoutbutton.h +++ b/indra/llui/llflyoutbutton.h @@ -54,7 +54,7 @@ protected: LLFlyoutButton(const Params&); friend class LLUICtrlFactory; public: - virtual void draw(); + void draw() override; void setToggleState(bool state); diff --git a/indra/llui/llfocusmgr.h b/indra/llui/llfocusmgr.h index 1fa0ac137e..89fee5c9f1 100644 --- a/indra/llui/llfocusmgr.h +++ b/indra/llui/llfocusmgr.h @@ -97,7 +97,7 @@ public: LLFocusableElement* getLastKeyboardFocus() const { return mLastKeyboardFocus; } bool childHasKeyboardFocus( const LLView* parent ) const; void removeKeyboardFocusWithoutCallback( const LLFocusableElement* focus ); - bool getKeystrokesOnly() { return mKeystrokesOnly; } + bool getKeystrokesOnly() const { return mKeystrokesOnly; } void setKeystrokesOnly(bool keystrokes_only) { mKeystrokesOnly = keystrokes_only; } F32 getFocusFlashAmt() const; diff --git a/indra/llui/llfolderview.h b/indra/llui/llfolderview.h index bcdbdf8c07..368a86ea84 100644 --- a/indra/llui/llfolderview.h +++ b/indra/llui/llfolderview.h @@ -124,11 +124,11 @@ public: void setSelectCallback(const signal_t::slot_type& cb) { mSelectSignal.connect(cb); } void setReshapeCallback(const signal_t::slot_type& cb) { mReshapeSignal.connect(cb); } - bool getAllowMultiSelect() { return mAllowMultiSelect; } - bool getAllowDrag() { return mAllowDrag; } + bool getAllowMultiSelect() const { return mAllowMultiSelect; } + bool getAllowDrag() const { return mAllowDrag; } void setSingleFolderMode(bool is_single_mode) { mSingleFolderMode = is_single_mode; } - bool isSingleFolderMode() { return mSingleFolderMode; } + bool isSingleFolderMode() const { return mSingleFolderMode; } // Close all folders in the view void closeAllFolders(); @@ -142,7 +142,7 @@ public: virtual S32 getItemHeight() const; void arrangeAll() { mArrangeGeneration++; } - S32 getArrangeGeneration() { return mArrangeGeneration; } + S32 getArrangeGeneration() const { return mArrangeGeneration; } // applies filters to control visibility of items virtual void filter( LLFolderViewFilter& filter); @@ -228,27 +228,27 @@ public: void setShowSelectionContext(bool show) { mShowSelectionContext = show; } bool getShowSelectionContext(); void setShowSingleSelection(bool show); - bool getShowSingleSelection() { return mShowSingleSelection; } - F32 getSelectionFadeElapsedTime() { return mMultiSelectionFadeTimer.getElapsedTimeF32(); } - bool getUseEllipses() { return mUseEllipses; } - S32 getSelectedCount() { return (S32)mSelectedItems.size(); } + bool getShowSingleSelection() const { return mShowSingleSelection; } + F32 getSelectionFadeElapsedTime() const { return mMultiSelectionFadeTimer.getElapsedTimeF32(); } + bool getUseEllipses() const { return mUseEllipses; } + S32 getSelectedCount() const { return (S32)mSelectedItems.size(); } - void update(); // needs to be called periodically (e.g. once per frame) + void update(); // needs to be called periodically (e.g. once per frame) - bool needsAutoSelect() { return mNeedsAutoSelect && !mAutoSelectOverride; } - bool needsAutoRename() { return mNeedsAutoRename; } + bool needsAutoSelect() const { return mNeedsAutoSelect && !mAutoSelectOverride; } + bool needsAutoRename() const { return mNeedsAutoRename; } void setNeedsAutoRename(bool val) { mNeedsAutoRename = val; } void setPinningSelectedItem(bool val) { mPinningSelectedItem = val; } void setAutoSelectOverride(bool val) { mAutoSelectOverride = val; } - bool showItemLinkOverlays() { return mShowItemLinkOverlays; } + bool showItemLinkOverlays() const { return mShowItemLinkOverlays; } void setCallbackRegistrar(LLUICtrl::CommitCallbackRegistry::ScopedRegistrar* registrar) { mCallbackRegistrar = registrar; } void setEnableRegistrar(LLUICtrl::EnableCallbackRegistry::ScopedRegistrar* registrar) { mEnableRegistrar = registrar; } void setForceArrange(bool force) { mForceArrange = force; } - LLPanel* getParentPanel() { return mParentPanel.get(); } + LLPanel* getParentPanel() const { return mParentPanel.get(); } // DEBUG only void dumpSelectionInformation(); @@ -256,7 +256,7 @@ public: void setShowEmptyMessage(bool show_msg) { mShowEmptyMessage = show_msg; } - bool useLabelSuffix() { return mUseLabelSuffix; } + bool useLabelSuffix() const { return mUseLabelSuffix; } virtual void updateMenu(); void finishRenamingItem( void ); @@ -392,7 +392,7 @@ public: virtual ~LLSelectFirstFilteredItem() {} virtual void doFolder(LLFolderViewFolder* folder); virtual void doItem(LLFolderViewItem* item); - bool wasItemSelected() { return mItemSelected || mFolderSelected; } + bool wasItemSelected() const { return mItemSelected || mFolderSelected; } protected: bool mItemSelected; bool mFolderSelected; diff --git a/indra/llui/llfolderviewitem.h b/indra/llui/llfolderviewitem.h index ffc2efd3a7..b0a4aec49e 100644 --- a/indra/llui/llfolderviewitem.h +++ b/indra/llui/llfolderviewitem.h @@ -291,7 +291,7 @@ public: // Does not need filter update virtual void refreshSuffix(); - bool isSingleFolderMode() { return mSingleFolderMode; } + bool isSingleFolderMode() const { return mSingleFolderMode; } // LLView functionality virtual bool handleRightMouseDown( S32 x, S32 y, MASK mask ); @@ -439,9 +439,6 @@ public: // doesn't delete it. virtual void extractItem( LLFolderViewItem* item, bool deparent_model = true); - // This function is called by a child that needs to be resorted. - void resort(LLFolderViewItem* item); - void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; } // folders can be opened. This will usually be called by internal diff --git a/indra/llui/llkeywords.cpp b/indra/llui/llkeywords.cpp index 7bf43c22c1..2bea8fb4ed 100644 --- a/indra/llui/llkeywords.cpp +++ b/indra/llui/llkeywords.cpp @@ -170,7 +170,7 @@ std::string LLKeywords::getAttribute(std::string_view key) return (it != mAttributes.end()) ? it->second : ""; } -LLUIColor LLKeywords::getColorGroup(std::string_view key_in) +LLUIColor LLKeywords::getColorGroup(std::string_view key_in) const { std::string color_group = "ScriptText"; if (key_in == "functions") diff --git a/indra/llui/llkeywords.h b/indra/llui/llkeywords.h index 328561c92a..5892238593 100644 --- a/indra/llui/llkeywords.h +++ b/indra/llui/llkeywords.h @@ -111,8 +111,8 @@ public: ~LLKeywords(); void clearLoaded() { mLoaded = false; } - LLUIColor getColorGroup(std::string_view key_in); - bool isLoaded() const { return mLoaded; } + LLUIColor getColorGroup(std::string_view key_in) const; + bool isLoaded() const { return mLoaded; } void findSegments(std::vector<LLTextSegmentPtr> *seg_list, const LLWString& text, diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index 1c59938f90..fe0591ce4b 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -36,8 +36,8 @@ #include "lliconctrl.h" #include "boost/foreach.hpp" -static const F32 MIN_FRACTIONAL_SIZE = 0.00001f; -static const F32 MAX_FRACTIONAL_SIZE = 1.f; +static constexpr F32 MIN_FRACTIONAL_SIZE = 0.00001f; +static constexpr F32 MAX_FRACTIONAL_SIZE = 1.f; static LLDefaultChildRegistry::Register<LLLayoutStack> register_layout_stack("layout_stack"); static LLLayoutStack::LayoutStackRegistry::Register<LLLayoutPanel> register_layout_panel("layout_panel"); diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h index 8459921c60..9e3536aaff 100644 --- a/indra/llui/lllayoutstack.h +++ b/indra/llui/lllayoutstack.h @@ -75,9 +75,6 @@ public: /*virtual*/ bool addChild(LLView* child, S32 tab_group = 0); /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true); - - static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node = NULL); - typedef enum e_animate { NO_ANIMATE, @@ -86,7 +83,7 @@ public: void addPanel(LLLayoutPanel* panel, EAnimate animate = NO_ANIMATE); void collapsePanel(LLPanel* panel, bool collapsed = true); - S32 getNumPanels() { return static_cast<S32>(mPanels.size()); } + S32 getNumPanels() const { return static_cast<S32>(mPanels.size()); } void updateLayout(); @@ -190,7 +187,6 @@ public: bool isCollapsed() const { return mCollapsed;} void setOrientation(LLView::EOrientation orientation); - void storeOriginalDim(); void setIgnoreReshape(bool ignore) { mIgnoreReshape = ignore; } diff --git a/indra/llui/lllineeditor.h b/indra/llui/lllineeditor.h index 12fe800acb..7533f76f1d 100644 --- a/indra/llui/lllineeditor.h +++ b/indra/llui/lllineeditor.h @@ -306,8 +306,6 @@ public: S32 calcCursorPos(S32 mouse_x); bool handleSpecialKey(KEY key, MASK mask); bool handleSelectionKey(KEY key, MASK mask); - bool handleControlKey(KEY key, MASK mask); - S32 handleCommitKey(KEY key, MASK mask); void updateTextPadding(); // Draw the background image depending on enabled/focused state. @@ -444,7 +442,7 @@ private: mText = ed->getText(); } - void doRollback( LLLineEditor* ed ) + void doRollback(LLLineEditor* ed) const { ed->mCursorPos = mCursorPos; ed->mScrollHPos = mScrollHPos; @@ -455,7 +453,7 @@ private: ed->mPrevText = mText; } - std::string getText() { return mText; } + std::string getText() const { return mText; } private: std::string mText; diff --git a/indra/llui/llmenubutton.h b/indra/llui/llmenubutton.h index a77ae7dae7..3f96b28246 100644 --- a/indra/llui/llmenubutton.h +++ b/indra/llui/llmenubutton.h @@ -65,8 +65,8 @@ public: boost::signals2::connection setMouseDownCallback( const mouse_signal_t::slot_type& cb ); - /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleKeyHere(KEY key, MASK mask ); + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleKeyHere(KEY key, MASK mask) override; void hideMenu(); diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h index 66f84393fe..ff9456acc6 100644 --- a/indra/llui/llmenugl.h +++ b/indra/llui/llmenugl.h @@ -439,8 +439,6 @@ protected: public: virtual ~LLMenuGL( void ); - void parseChildXML(LLXMLNodePtr child, LLView* parent); - // LLView Functionality /*virtual*/ bool handleUnicodeCharHere( llwchar uni_char ); /*virtual*/ bool handleHover( S32 x, S32 y, MASK mask ); diff --git a/indra/llui/llmultifloater.cpp b/indra/llui/llmultifloater.cpp index a7f9b8b2d9..f53e22c349 100644 --- a/indra/llui/llmultifloater.cpp +++ b/indra/llui/llmultifloater.cpp @@ -390,7 +390,7 @@ LLFloater* LLMultiFloater::getActiveFloater() return (LLFloater*)mTabContainer->getCurrentPanel(); } -S32 LLMultiFloater::getFloaterCount() +S32 LLMultiFloater::getFloaterCount() const { return mTabContainer->getTabCount(); } diff --git a/indra/llui/llmultifloater.h b/indra/llui/llmultifloater.h index eb0f917695..e0cd58aa3f 100644 --- a/indra/llui/llmultifloater.h +++ b/indra/llui/llmultifloater.h @@ -66,7 +66,7 @@ public: virtual LLFloater* getActiveFloater(); virtual bool isFloaterFlashing(LLFloater* floaterp); - virtual S32 getFloaterCount(); + virtual S32 getFloaterCount() const; virtual void setFloaterFlashing(LLFloater* floaterp, bool flashing); virtual bool closeAllFloaters(); //Returns false if the floater could not be closed due to pending confirmation dialogs diff --git a/indra/llui/llmultislider.h b/indra/llui/llmultislider.h index b2bfc8bc84..af255bcc8f 100644 --- a/indra/llui/llmultislider.h +++ b/indra/llui/llmultislider.h @@ -117,10 +117,10 @@ public: /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask) override; /*virtual*/ void draw() override; - S32 getMaxNumSliders() { return mMaxNumSliders; } - S32 getCurNumSliders() { return static_cast<S32>(mValue.size()); } - F32 getOverlapThreshold() { return mOverlapThreshold; } - bool canAddSliders() { return mValue.size() < mMaxNumSliders; } + S32 getMaxNumSliders() const { return mMaxNumSliders; } + S32 getCurNumSliders() const { return static_cast<S32>(mValue.size()); } + F32 getOverlapThreshold() const { return mOverlapThreshold; } + bool canAddSliders() const { return mValue.size() < mMaxNumSliders; } protected: diff --git a/indra/llui/llmultisliderctrl.h b/indra/llui/llmultisliderctrl.h index dec6cb48b9..2c2bc5e4d9 100644 --- a/indra/llui/llmultisliderctrl.h +++ b/indra/llui/llmultisliderctrl.h @@ -124,10 +124,10 @@ public: F32 getMinValue() const { return mMultiSlider->getMinValue(); } F32 getMaxValue() const { return mMultiSlider->getMaxValue(); } - S32 getMaxNumSliders() { return mMultiSlider->getMaxNumSliders(); } - S32 getCurNumSliders() { return mMultiSlider->getCurNumSliders(); } - F32 getOverlapThreshold() { return mMultiSlider->getOverlapThreshold(); } - bool canAddSliders() { return mMultiSlider->canAddSliders(); } + S32 getMaxNumSliders() const { return mMultiSlider->getMaxNumSliders(); } + S32 getCurNumSliders() const { return mMultiSlider->getCurNumSliders(); } + F32 getOverlapThreshold() const { return mMultiSlider->getOverlapThreshold(); } + bool canAddSliders() const { return mMultiSlider->canAddSliders(); } void setLabel(const std::string& label) { if (mLabelBox) mLabelBox->setText(label); } void setLabelColor(const LLUIColor& c) { mTextEnabledColor = c; } @@ -147,7 +147,6 @@ public: static void onEditorCommit(LLUICtrl* ctrl, const LLSD& userdata); static void onEditorGainFocus(LLFocusableElement* caller, void *userdata); - static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata); private: void updateText(); diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h index 138f1969d5..3c8e1e85fa 100644 --- a/indra/llui/llnotifications.h +++ b/indra/llui/llnotifications.h @@ -247,7 +247,6 @@ public: LLNotificationForm(const LLSD& sd); LLNotificationForm(const std::string& name, const Params& p); - void fromLLSD(const LLSD& sd); LLSD asLLSD() const; S32 getNumElements() { return static_cast<S32>(mFormData.size()); } @@ -266,8 +265,8 @@ public: bool getIgnored(); void setIgnored(bool ignored); - EIgnoreType getIgnoreType() { return mIgnore; } - std::string getIgnoreMessage() { return mIgnoreMsg; } + EIgnoreType getIgnoreType()const { return mIgnore; } + std::string getIgnoreMessage() const { return mIgnoreMsg; } private: LLSD mFormData; @@ -971,8 +970,6 @@ private: /*virtual*/ void initSingleton() override; /*virtual*/ void cleanupSingleton() override; - void loadPersistentNotifications(); - bool expirationFilter(LLNotificationPtr pNotification); bool expirationHandler(const LLSD& payload); bool uniqueFilter(LLNotificationPtr pNotification); diff --git a/indra/llui/llprogressbar.h b/indra/llui/llprogressbar.h index 0d5d32cf21..7245bbf1cf 100644 --- a/indra/llui/llprogressbar.h +++ b/indra/llui/llprogressbar.h @@ -48,9 +48,9 @@ public: LLProgressBar(const Params&); virtual ~LLProgressBar(); - void setValue(const LLSD& value); + void setValue(const LLSD& value) override; - /*virtual*/ void draw(); + void draw() override; private: F32 mPercentDone; diff --git a/indra/llui/llresizebar.h b/indra/llui/llresizebar.h index 4b0f435834..68bf0fd95e 100644 --- a/indra/llui/llresizebar.h +++ b/indra/llui/llresizebar.h @@ -61,7 +61,7 @@ public: void setResizeLimits( S32 min_size, S32 max_size ) { mMinSize = min_size; mMaxSize = max_size; } void setEnableSnapping(bool enable) { mSnappingEnabled = enable; } void setAllowDoubleClickSnapping(bool allow) { mAllowDoubleClickSnapping = allow; } - bool canResize() { return getEnabled() && mMaxSize > mMinSize; } + bool canResize() const { return getEnabled() && mMaxSize > mMinSize; } void setResizeListener(boost::function<void(void*)> listener) {mResizeListener = listener;} void setImagePanel(LLPanel * panelp); LLPanel * getImagePanel() const; diff --git a/indra/llui/llresizehandle.h b/indra/llui/llresizehandle.h index 9cc4123544..caec33405c 100644 --- a/indra/llui/llresizehandle.h +++ b/indra/llui/llresizehandle.h @@ -50,10 +50,10 @@ protected: LLResizeHandle(const LLResizeHandle::Params&); friend class LLUICtrlFactory; public: - virtual void draw(); - virtual bool handleHover(S32 x, S32 y, MASK mask); - virtual bool handleMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleMouseUp(S32 x, S32 y, MASK mask); + void draw() override; + bool handleHover(S32 x, S32 y, MASK mask) override; + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleMouseUp(S32 x, S32 y, MASK mask) override; void setResizeLimits( S32 min_width, S32 min_height ) { mMinWidth = min_width; mMinHeight = min_height; } @@ -71,8 +71,8 @@ private: const ECorner mCorner; }; -const S32 RESIZE_HANDLE_HEIGHT = 11; -const S32 RESIZE_HANDLE_WIDTH = 11; +constexpr S32 RESIZE_HANDLE_HEIGHT = 11; +constexpr S32 RESIZE_HANDLE_WIDTH = 11; #endif // LL_RESIZEHANDLE_H diff --git a/indra/llui/llrngwriter.h b/indra/llui/llrngwriter.h index 33ec049a1a..2c39472607 100644 --- a/indra/llui/llrngwriter.h +++ b/indra/llui/llrngwriter.h @@ -37,7 +37,7 @@ public: void writeRNG(const std::string& name, LLXMLNodePtr node, const LLInitParam::BaseBlock& block, const std::string& xml_namespace); void addDefinition(const std::string& type_name, const LLInitParam::BaseBlock& block); - /*virtual*/ std::string getCurrentElementName() { return LLStringUtil::null; } + std::string getCurrentElementName() override { return LLStringUtil::null; } LLRNGWriter(); diff --git a/indra/llui/llscrolllistcell.h b/indra/llui/llscrolllistcell.h index e7ff5c8424..7dded3c0b7 100644 --- a/indra/llui/llscrolllistcell.h +++ b/indra/llui/llscrolllistcell.h @@ -105,7 +105,7 @@ public: virtual const LLSD getAltValue() const; virtual void setValue(const LLSD& value) { } virtual void setAltValue(const LLSD& value) { } - virtual const std::string &getToolTip() const { return mToolTip; } + virtual const std::string& getToolTip() const { return mToolTip; } virtual void setToolTip(const std::string &str) { mToolTip = str; } virtual bool getVisible() const { return true; } virtual void setWidth(S32 width) { mWidth = width; } diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h index c24784338a..1f04100306 100644 --- a/indra/llui/llscrolllistctrl.h +++ b/indra/llui/llscrolllistctrl.h @@ -165,7 +165,6 @@ public: void deleteAllItems() { clearRows(); } // Sets an array of column descriptors - void setColumnHeadings(const LLSD& headings); void sortByColumnIndex(U32 column, bool ascending); // LLCtrlListInterface functions @@ -318,7 +317,7 @@ public: void setAllowKeyboardMovement(bool b) { mAllowKeyboardMovement = b; } void setMaxSelectable(U32 max_selected) { mMaxSelectable = max_selected; } - S32 getMaxSelectable() { return mMaxSelectable; } + S32 getMaxSelectable() const { return mMaxSelectable; } virtual S32 getScrollPos() const; @@ -334,7 +333,7 @@ public: // support right-click context menus for avatar/group lists enum ContextMenuType { MENU_NONE, MENU_AVATAR, MENU_GROUP }; void setContextMenu(const ContextMenuType &menu) { mContextMenuType = menu; } - ContextMenuType getContextMenuType() { return mContextMenuType; } + ContextMenuType getContextMenuType() const { return mContextMenuType; } // Overridden from LLView /*virtual*/ void draw(); @@ -362,7 +361,6 @@ public: virtual void fitContents(S32 max_width, S32 max_height); virtual LLRect getRequiredRect(); - static bool rowPreceeds(LLScrollListItem *new_row, LLScrollListItem *test_row); LLRect getItemListRect() { return mItemListRect; } @@ -384,7 +382,6 @@ public: * then display all items. */ void setPageLines(S32 page_lines ); - void setCollapseEmptyColumns(bool collapse); LLScrollListItem* hitItem(S32 x,S32 y); virtual void scrollToShowSelected(); @@ -401,7 +398,7 @@ public: void setNumDynamicColumns(S32 num) { mNumDynamicWidthColumns = num; } void updateStaticColumnWidth(LLScrollListColumn* col, S32 new_width); - S32 getTotalStaticColumnWidth() { return mTotalStaticColumnWidth; } + S32 getTotalStaticColumnWidth() const { return mTotalStaticColumnWidth; } std::string getSortColumnName(); bool getSortAscending() { return mSortColumns.empty() ? true : mSortColumns.back().second; } diff --git a/indra/llui/llsliderctrl.h b/indra/llui/llsliderctrl.h index 311377a61f..23ce8fd955 100644 --- a/indra/llui/llsliderctrl.h +++ b/indra/llui/llsliderctrl.h @@ -132,7 +132,6 @@ public: static void onEditorCommit(LLUICtrl* ctrl, const LLSD& userdata); static void onEditorGainFocus(LLFocusableElement* caller, void *userdata); - static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata); protected: virtual std::string _getSearchText() const diff --git a/indra/llui/llspinctrl.h b/indra/llui/llspinctrl.h index 58b38dc630..4ba8c97c63 100644 --- a/indra/llui/llspinctrl.h +++ b/indra/llui/llspinctrl.h @@ -94,7 +94,6 @@ public: void onEditorCommit(const LLSD& data); static void onEditorGainFocus(LLFocusableElement* caller, void *userdata); static void onEditorLostFocus(LLFocusableElement* caller, void *userdata); - static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata); void onUpBtn(const LLSD& data); void onDownBtn(const LLSD& data); diff --git a/indra/llui/llstatbar.h b/indra/llui/llstatbar.h index c36a138566..bbbf0b3a19 100644 --- a/indra/llui/llstatbar.h +++ b/indra/llui/llstatbar.h @@ -67,7 +67,7 @@ public: void setStat(const std::string& stat_name); void setRange(F32 bar_min, F32 bar_max); - void getRange(F32& bar_min, F32& bar_max) { bar_min = mTargetMinBar; bar_max = mTargetMaxBar; } + void getRange(F32& bar_min, F32& bar_max) const { bar_min = mTargetMinBar; bar_max = mTargetMaxBar; } /*virtual*/ LLRect getRequiredRect(); // Return the height of this object, given the set options. diff --git a/indra/llui/llstatgraph.cpp b/indra/llui/llstatgraph.cpp index d97051247e..0af717d447 100644 --- a/indra/llui/llstatgraph.cpp +++ b/indra/llui/llstatgraph.cpp @@ -36,7 +36,6 @@ #include "llglheaders.h" #include "lltracerecording.h" #include "lltracethreadrecorder.h" -//#include "llviewercontrol.h" /////////////////////////////////////////////////////////////////////////////////// diff --git a/indra/llui/llstatgraph.h b/indra/llui/llstatgraph.h index c254821870..6d9e3d1064 100644 --- a/indra/llui/llstatgraph.h +++ b/indra/llui/llstatgraph.h @@ -99,9 +99,7 @@ public: void setMin(const F32 min); void setMax(const F32 max); - virtual void draw(); - - /*virtual*/ void setValue(const LLSD& value); + void draw() override; private: LLTrace::StatType<LLTrace::CountAccumulator>* mNewStatFloatp; @@ -133,9 +131,6 @@ private: }; typedef std::vector<Threshold> threshold_vec_t; threshold_vec_t mThresholds; - //S32 mNumThresholds; - //F32 mThresholds[4]; - //LLColor4 mThresholdColors[4]; }; #endif // LL_LLSTATGRAPH_H diff --git a/indra/llui/llstatview.h b/indra/llui/llstatview.h index b5187f886d..a396773057 100644 --- a/indra/llui/llstatview.h +++ b/indra/llui/llstatview.h @@ -29,7 +29,6 @@ #include "llstatbar.h" #include "llcontainerview.h" -#include <vector> class LLStatBar; diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp index 595ab0bd2b..5e0985c79c 100644 --- a/indra/llui/lltabcontainer.cpp +++ b/indra/llui/lltabcontainer.cpp @@ -1370,17 +1370,17 @@ LLPanel* LLTabContainer::getCurrentPanel() return NULL; } -S32 LLTabContainer::getCurrentPanelIndex() +S32 LLTabContainer::getCurrentPanelIndex() const { return mCurrentTabIdx; } -S32 LLTabContainer::getTabCount() +S32 LLTabContainer::getTabCount() const { return static_cast<S32>(mTabList.size()); } -LLPanel* LLTabContainer::getPanelByIndex(S32 index) +LLPanel* LLTabContainer::getPanelByIndex(S32 index) const { if (index >= 0 && index < (S32)mTabList.size()) { @@ -1389,7 +1389,7 @@ LLPanel* LLTabContainer::getPanelByIndex(S32 index) return NULL; } -S32 LLTabContainer::getIndexForPanel(LLPanel* panel) +S32 LLTabContainer::getIndexForPanel(LLPanel* panel) const { for (S32 index = 0; index < (S32)mTabList.size(); index++) { @@ -1401,7 +1401,7 @@ S32 LLTabContainer::getIndexForPanel(LLPanel* panel) return -1; } -S32 LLTabContainer::getPanelIndexByTitle(std::string_view title) +S32 LLTabContainer::getPanelIndexByTitle(std::string_view title) const { for (S32 index = 0 ; index < (S32)mTabList.size(); index++) { diff --git a/indra/llui/lltabcontainer.h b/indra/llui/lltabcontainer.h index 40f272ffa8..4ac7e73d25 100644 --- a/indra/llui/lltabcontainer.h +++ b/indra/llui/lltabcontainer.h @@ -182,15 +182,15 @@ public: void removeTabPanel( LLPanel* child ); void lockTabs(S32 num_tabs = 0); void unlockTabs(); - S32 getNumLockedTabs() { return mLockedTabCount; } + S32 getNumLockedTabs() const { return mLockedTabCount; } void enableTabButton(S32 which, bool enable); void deleteAllTabs(); LLPanel* getCurrentPanel(); - S32 getCurrentPanelIndex(); - S32 getTabCount(); - LLPanel* getPanelByIndex(S32 index); - S32 getIndexForPanel(LLPanel* panel); - S32 getPanelIndexByTitle(std::string_view title); + S32 getCurrentPanelIndex() const; + S32 getTabCount() const; + LLPanel* getPanelByIndex(S32 index) const; + S32 getIndexForPanel(LLPanel* panel) const; + S32 getPanelIndexByTitle(std::string_view title) const; LLPanel* getPanelByName(std::string_view name); S32 getTotalTabWidth() const; void setCurrentTabName(const std::string& name); diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h index 76d4e160af..e62b56963d 100644 --- a/indra/llui/lltextbase.h +++ b/indra/llui/lltextbase.h @@ -145,7 +145,6 @@ public: /*virtual*/ void setStyle(LLStyleConstSP style) { mStyle = style; } /*virtual*/ void setToken( LLKeywordToken* token ) { mToken = token; } /*virtual*/ LLKeywordToken* getToken() const { return mToken; } - /*virtual*/ bool getToolTip( std::string& msg ) const; /*virtual*/ void setToolTip(const std::string& tooltip); /*virtual*/ void dump() const; @@ -450,7 +449,7 @@ public: virtual void setText(const LLStringExplicit &utf8str , const LLStyle::Params& input_params = LLStyle::Params()); // uses default style /*virtual*/ const std::string& getText() const override; void setMaxTextLength(S32 length) { mMaxTextByteLength = length; } - S32 getMaxTextLength() { return mMaxTextByteLength; } + S32 getMaxTextLength() const { return mMaxTextByteLength; } // wide-char versions void setWText(const LLWString& text); @@ -489,10 +488,10 @@ public: LLRect getTextBoundingRect(); LLRect getVisibleDocumentRect() const; - S32 getVPad() { return mVPad; } - S32 getHPad() { return mHPad; } - F32 getLineSpacingMult() { return mLineSpacingMult; } - S32 getLineSpacingPixels() { return mLineSpacingPixels; } // only for multiline + S32 getVPad() const { return mVPad; } + S32 getHPad() const { return mHPad; } + F32 getLineSpacingMult() const { return mLineSpacingMult; } + S32 getLineSpacingPixels() const { return mLineSpacingPixels; } // only for multiline S32 getDocIndexFromLocalCoord( S32 local_x, S32 local_y, bool round, bool hit_past_end_of_line = true) const; LLRect getLocalRectFromDocIndex(S32 pos) const; @@ -502,7 +501,7 @@ public: bool getReadOnly() const { return mReadOnly; } void setSkipLinkUnderline(bool skip_link_underline) { mSkipLinkUnderline = skip_link_underline; } - bool getSkipLinkUnderline() { return mSkipLinkUnderline; } + bool getSkipLinkUnderline() const { return mSkipLinkUnderline; } void setParseURLs(bool parse_urls) { mParseHTML = parse_urls; } @@ -516,8 +515,8 @@ public: void endOfLine(); void startOfDoc(); void endOfDoc(); - void changePage( S32 delta ); - void changeLine( S32 delta ); + void changePage(S32 delta); + void changeLine(S32 delta); bool scrolledToStart(); bool scrolledToEnd(); @@ -675,7 +674,6 @@ protected: void appendTextImpl(const std::string &new_text, const LLStyle::Params& input_params = LLStyle::Params()); void appendAndHighlightTextImpl(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params, bool underline_on_hover_only = false); - S32 normalizeUri(std::string& uri); protected: // virtual diff --git a/indra/llui/lltextbox.h b/indra/llui/lltextbox.h index 500dc8669f..507d8f3ee6 100644 --- a/indra/llui/lltextbox.h +++ b/indra/llui/lltextbox.h @@ -46,39 +46,39 @@ protected: friend class LLUICtrlFactory; public: - virtual ~LLTextBox(); + ~LLTextBox() override; - /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask); + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleMouseUp(S32 x, S32 y, MASK mask) override; + bool handleHover(S32 x, S32 y, MASK mask) override; - /*virtual*/ void setEnabled(bool enabled); + void setEnabled(bool enabled) override; - /*virtual*/ void setText( const LLStringExplicit& text, const LLStyle::Params& input_params = LLStyle::Params() ); + void setText(const LLStringExplicit& text, const LLStyle::Params& input_params = LLStyle::Params()) override; - void setRightAlign() { mHAlign = LLFontGL::RIGHT; } - void setHAlign( LLFontGL::HAlign align ) { mHAlign = align; } - void setClickedCallback( boost::function<void (void*)> cb, void* userdata = NULL ); + void setRightAlign() { mHAlign = LLFontGL::RIGHT; } + void setHAlign(LLFontGL::HAlign align) { mHAlign = align; } + void setClickedCallback(boost::function<void(void*)> cb, void* userdata = NULL); - void reshapeToFitText(bool called_from_parent = false); + void reshapeToFitText(bool called_from_parent = false); - S32 getTextPixelWidth(); - S32 getTextPixelHeight(); + S32 getTextPixelWidth(); + S32 getTextPixelHeight(); - /*virtual*/ LLSD getValue() const; - /*virtual*/ bool setTextArg( const std::string& key, const LLStringExplicit& text ); + LLSD getValue() const override; + bool setTextArg(const std::string& key, const LLStringExplicit& text) override; - void setShowCursorHand(bool show_cursor) { mShowCursorHand = show_cursor; } + void setShowCursorHand(bool show_cursor) { mShowCursorHand = show_cursor; } protected: - void onUrlLabelUpdated(const std::string &url, const std::string &label); + void onUrlLabelUpdated(const std::string& url, const std::string& label); LLUIString mText; callback_t mClickedCallback; bool mShowCursorHand; protected: - virtual std::string _getSearchText() const + virtual std::string _getSearchText() const override { return LLTextBase::_getSearchText() + mText.getString(); } diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h index 5eb7b76259..95ffb41380 100644 --- a/indra/llui/lltexteditor.h +++ b/indra/llui/lltexteditor.h @@ -202,7 +202,6 @@ public: const LLUUID& getSourceID() const { return mSourceID; } const LLTextSegmentPtr getPreviousSegment() const; - const LLTextSegmentPtr getLastSegment() const; void getSelectedSegments(segment_vec_t& segments) const; void setShowContextMenu(bool show) { mShowContextMenu = show; } @@ -218,8 +217,6 @@ protected: void showContextMenu(S32 x, S32 y); void drawPreeditMarker(); - void assignEmbedded(const std::string &s); - void removeCharOrTab(); void indentSelectedLines( S32 spaces ); @@ -239,7 +236,6 @@ protected: void autoIndent(); - void findEmbeddedItemSegments(S32 start, S32 end); void getSegmentsInRange(segment_vec_t& segments, S32 start, S32 end, bool include_partial) const; virtual llwchar pasteEmbeddedItem(llwchar ext_char) { return ext_char; } @@ -306,7 +302,7 @@ private: // Methods // void pasteHelper(bool is_primary); - void cleanStringForPaste(LLWString & clean_string); + void cleanStringForPaste(LLWString& clean_string); void pasteTextWithLinebreaks(LLWString & clean_string); void onKeyStroke(); diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index c57c979525..5556406fbd 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -68,7 +68,7 @@ public: void reshape(S32 width, S32 height, bool called_from_parent = true); void setEnabled(bool enabled); void setCommandId(const LLCommandId& id) { mId = id; } - LLCommandId getCommandId() { return mId; } + LLCommandId getCommandId() const { return mId; } void setStartDragCallback(tool_startdrag_callback_t cb) { mStartDragItemCallback = cb; } void setHandleDragCallback(tool_handledrag_callback_t cb) { mHandleDragItemCallback = cb; } @@ -256,7 +256,7 @@ public: // Methods used in loading and saving toolbar settings void setButtonType(LLToolBarEnums::ButtonType button_type); - LLToolBarEnums::ButtonType getButtonType() { return mButtonType; } + LLToolBarEnums::ButtonType getButtonType() const { return mButtonType; } command_id_list_t& getCommandsList() { return mButtonCommands; } void clearCommandsList(); diff --git a/indra/llui/lltooltip.cpp b/indra/llui/lltooltip.cpp index 86525c2f7e..74f03618cf 100644 --- a/indra/llui/lltooltip.cpp +++ b/indra/llui/lltooltip.cpp @@ -390,22 +390,22 @@ void LLToolTip::draw() } } -bool LLToolTip::isFading() +bool LLToolTip::isFading() const { return mFadeTimer.getStarted(); } -F32 LLToolTip::getVisibleTime() +F32 LLToolTip::getVisibleTime() const { return mVisibleTimer.getStarted() ? mVisibleTimer.getElapsedTimeF32() : 0.f; } -bool LLToolTip::hasClickCallback() +bool LLToolTip::hasClickCallback() const { return mHasClickCallback; } -void LLToolTip::getToolTipMessage(std::string & message) +void LLToolTip::getToolTipMessage(std::string& message) const { if (mTextBox) { diff --git a/indra/llui/lltooltip.h b/indra/llui/lltooltip.h index 8515504e3b..760acddd6f 100644 --- a/indra/llui/lltooltip.h +++ b/indra/llui/lltooltip.h @@ -44,15 +44,15 @@ public: Params(); }; LLToolTipView(const LLToolTipView::Params&); - /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleMiddleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleScrollWheel( S32 x, S32 y, S32 clicks ); + bool handleHover(S32 x, S32 y, MASK mask) override; + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleMiddleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleRightMouseDown(S32 x, S32 y, MASK mask) override; + bool handleScrollWheel( S32 x, S32 y, S32 clicks ) override; void drawStickyRect(); - /*virtual*/ void draw(); + void draw() override; }; class LLToolTip : public LLPanel @@ -98,20 +98,20 @@ public: Params(); }; - /*virtual*/ void draw(); - /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask); - /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask); - /*virtual*/ void setVisible(bool visible); + void draw() override; + bool handleHover(S32 x, S32 y, MASK mask) override; + void onMouseLeave(S32 x, S32 y, MASK mask) override; + void setVisible(bool visible) override; - bool isFading(); - F32 getVisibleTime(); - bool hasClickCallback(); + bool isFading() const; + F32 getVisibleTime() const; + bool hasClickCallback() const; LLToolTip(const Params& p); virtual void initFromParams(const LLToolTip::Params& params); - void getToolTipMessage(std::string & message); - bool isTooltipPastable() { return mIsTooltipPastable; } + void getToolTipMessage(std::string & message) const; + bool isTooltipPastable() const { return mIsTooltipPastable; } protected: void updateTextBox(); diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 9890d3f7ef..b2dcb6dc88 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -154,7 +154,7 @@ public: sanitizeRange(); } - S32 clamp(S32 input) + S32 clamp(S32 input) const { if (input < mMin) return mMin; if (input > mMax) return mMax; @@ -168,8 +168,8 @@ public: sanitizeRange(); } - S32 getMin() { return mMin; } - S32 getMax() { return mMax; } + S32 getMin() const { return mMin; } + S32 getMax() const { return mMax; } bool operator==(const RangeS32& other) const { @@ -223,7 +223,7 @@ public: mValue = clamp(value); } - S32 get() + S32 get() const { return mValue; } @@ -253,7 +253,7 @@ public: static std::string getLanguage(); // static for lldateutil_test compatibility //helper functions (should probably move free standing rendering helper functions here) - LLView* getRootView() { return mRootView; } + LLView* getRootView() const { return mRootView; } void setRootView(LLView* view) { mRootView = view; } /** * Walk the LLView tree to resolve a path @@ -296,7 +296,7 @@ public: LLControlGroup& getControlControlGroup (std::string_view controlname); F32 getMouseIdleTime() { return mMouseIdleTimer.getElapsedTimeF32(); } void resetMouseIdleTimer() { mMouseIdleTimer.reset(); } - LLWindow* getWindow() { return mWindow; } + LLWindow* getWindow() const { return mWindow; } void addPopup(LLView*); void removePopup(LLView*); diff --git a/indra/llui/lluiconstants.h b/indra/llui/lluiconstants.h index 5fdfd37c6e..a317c66008 100644 --- a/indra/llui/lluiconstants.h +++ b/indra/llui/lluiconstants.h @@ -28,23 +28,23 @@ #define LL_LLUICONSTANTS_H // spacing for small font lines of text, like LLTextBoxes -const S32 LINE = 16; +constexpr S32 LINE = 16; // spacing for larger lines of text -const S32 LINE_BIG = 24; +constexpr S32 LINE_BIG = 24; // default vertical padding -const S32 VPAD = 4; +constexpr S32 VPAD = 4; // default horizontal padding -const S32 HPAD = 4; +constexpr S32 HPAD = 4; // Account History, how far to look into past -const S32 SUMMARY_INTERVAL = 7; // one week -const S32 SUMMARY_MAX = 8; // -const S32 DETAILS_INTERVAL = 1; // one day -const S32 DETAILS_MAX = 30; // one month -const S32 TRANSACTIONS_INTERVAL = 1;// one day -const S32 TRANSACTIONS_MAX = 30; // one month +constexpr S32 SUMMARY_INTERVAL = 7; // one week +constexpr S32 SUMMARY_MAX = 8; // +constexpr S32 DETAILS_INTERVAL = 1; // one day +constexpr S32 DETAILS_MAX = 30; // one month +constexpr S32 TRANSACTIONS_INTERVAL = 1;// one day +constexpr S32 TRANSACTIONS_MAX = 30; // one month #endif diff --git a/indra/llui/lluictrl.h b/indra/llui/lluictrl.h index 8cd9950917..bcaf479b0f 100644 --- a/indra/llui/lluictrl.h +++ b/indra/llui/lluictrl.h @@ -39,9 +39,9 @@ #include "llviewmodel.h" // *TODO move dependency to .cpp file #include "llsearchablecontrol.h" -const bool TAKE_FOCUS_YES = true; -const bool TAKE_FOCUS_NO = false; -const S32 DROP_SHADOW_FLOATER = 5; +constexpr bool TAKE_FOCUS_YES = true; +constexpr bool TAKE_FOCUS_NO = false; +constexpr S32 DROP_SHADOW_FLOATER = 5; class LLUICtrl : public LLView, public boost::signals2::trackable diff --git a/indra/llui/lluictrlfactory.h b/indra/llui/lluictrlfactory.h index 75e7e396bc..91221dc7f3 100644 --- a/indra/llui/lluictrlfactory.h +++ b/indra/llui/lluictrlfactory.h @@ -184,7 +184,7 @@ fail: template<class T> static T* getDefaultWidget(std::string_view name) { - typename T::Params widget_params; + typename T::Params widget_params{}; widget_params.name = std::string(name); return create<T>(widget_params); } diff --git a/indra/llui/llundo.h b/indra/llui/llundo.h index dc40702be0..990745e530 100644 --- a/indra/llui/llundo.h +++ b/indra/llui/llundo.h @@ -42,7 +42,7 @@ public: LLUndoAction(): mClusterID(0) {}; virtual ~LLUndoAction(){}; private: - S32 mClusterID; + S32 mClusterID; }; LLUndoBuffer( LLUndoAction (*create_func()), S32 initial_count ); @@ -51,8 +51,8 @@ public: LLUndoAction *getNextAction(bool setClusterBegin = true); bool undoAction(); bool redoAction(); - bool canUndo() { return (mNextAction != mFirstAction); } - bool canRedo() { return (mNextAction != mLastAction); } + bool canUndo() const { return (mNextAction != mFirstAction); } + bool canRedo() const { return (mNextAction != mLastAction); } void flushActions(); diff --git a/indra/llui/llurlaction.h b/indra/llui/llurlaction.h index 0f54b66299..ac9741a7ad 100644 --- a/indra/llui/llurlaction.h +++ b/indra/llui/llurlaction.h @@ -45,8 +45,6 @@ class LLUrlAction { public: - LLUrlAction(); - /// load a Url in the user's preferred web browser static void openURL(std::string url); diff --git a/indra/llui/llurlmatch.h b/indra/llui/llurlmatch.h index ba822fbda6..887796bb37 100644 --- a/indra/llui/llurlmatch.h +++ b/indra/llui/llurlmatch.h @@ -31,7 +31,6 @@ //#include "linden_common.h" #include <string> -#include <vector> #include "llstyle.h" /// diff --git a/indra/llui/llurlregistry.h b/indra/llui/llurlregistry.h index 64cfec3960..c22af0dbc4 100644 --- a/indra/llui/llurlregistry.h +++ b/indra/llui/llurlregistry.h @@ -34,7 +34,6 @@ #include "llstring.h" #include <string> -#include <vector> class LLKeyBindingToStringHandler; diff --git a/indra/llui/llview.h b/indra/llui/llview.h index 710ec3d05e..97212a9d2d 100644 --- a/indra/llui/llview.h +++ b/indra/llui/llview.h @@ -54,17 +54,17 @@ class LLSD; -const U32 FOLLOWS_NONE = 0x00; -const U32 FOLLOWS_LEFT = 0x01; -const U32 FOLLOWS_RIGHT = 0x02; -const U32 FOLLOWS_TOP = 0x10; -const U32 FOLLOWS_BOTTOM = 0x20; -const U32 FOLLOWS_ALL = 0x33; +constexpr U32 FOLLOWS_NONE = 0x00; +constexpr U32 FOLLOWS_LEFT = 0x01; +constexpr U32 FOLLOWS_RIGHT = 0x02; +constexpr U32 FOLLOWS_TOP = 0x10; +constexpr U32 FOLLOWS_BOTTOM = 0x20; +constexpr U32 FOLLOWS_ALL = 0x33; -const bool MOUSE_OPAQUE = true; -const bool NOT_MOUSE_OPAQUE = false; +constexpr bool MOUSE_OPAQUE = true; +constexpr bool NOT_MOUSE_OPAQUE = false; -const U32 GL_NAME_UI_RESERVED = 2; +constexpr U32 GL_NAME_UI_RESERVED = 2; // maintains render state during traversal of UI tree @@ -241,7 +241,7 @@ public: void setUseBoundingRect( bool use_bounding_rect ); bool getUseBoundingRect() const; - ECursorType getHoverCursor() { return mHoverCursor; } + ECursorType getHoverCursor() const { return mHoverCursor; } static F32 getTooltipTimeout(); virtual const std::string getToolTip() const; @@ -265,7 +265,7 @@ public: void setDefaultTabGroup(S32 d) { mDefaultTabGroup = d; } S32 getDefaultTabGroup() const { return mDefaultTabGroup; } - S32 getLastTabGroup() { return mLastTabGroup; } + S32 getLastTabGroup() const { return mLastTabGroup; } bool isInVisibleChain() const; bool isInEnabledChain() const; diff --git a/indra/llui/llviewborder.h b/indra/llui/llviewborder.h index 1f118a0d20..a4bb748b77 100644 --- a/indra/llui/llviewborder.h +++ b/indra/llui/llviewborder.h @@ -92,7 +92,6 @@ public: private: void drawOnePixelLines(); void drawTwoPixelLines(); - void drawTextures(); EBevel mBevel; EStyle mStyle; diff --git a/indra/llui/llviewereventrecorder.h b/indra/llui/llviewereventrecorder.h index 9e752e8090..5636c068d8 100644 --- a/indra/llui/llviewereventrecorder.h +++ b/indra/llui/llviewereventrecorder.h @@ -61,7 +61,7 @@ public: std::string get_xui(); void update_xui(std::string xui); - bool getLoggingStatus(){return logEvents;}; + bool getLoggingStatus() const { return logEvents; } void setEventLoggingOn(); void setEventLoggingOff(); diff --git a/indra/llui/llvirtualtrackball.h b/indra/llui/llvirtualtrackball.h index 61a78b2398..fbfda04585 100644 --- a/indra/llui/llvirtualtrackball.h +++ b/indra/llui/llvirtualtrackball.h @@ -78,20 +78,20 @@ public: }; - virtual ~LLVirtualTrackball(); - /*virtual*/ bool postBuild(); + ~LLVirtualTrackball() override; + bool postBuild() override; - virtual bool handleHover(S32 x, S32 y, MASK mask); - virtual bool handleMouseUp(S32 x, S32 y, MASK mask); - virtual bool handleMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleKeyHere(KEY key, MASK mask); + bool handleHover(S32 x, S32 y, MASK mask) override; + bool handleMouseUp(S32 x, S32 y, MASK mask) override; + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleRightMouseDown(S32 x, S32 y, MASK mask) override; + bool handleKeyHere(KEY key, MASK mask) override; - virtual void draw(); + void draw() override; - virtual void setValue(const LLSD& value); - void setValue(F32 x, F32 y, F32 z, F32 w); - virtual LLSD getValue() const; + void setValue(const LLSD& value) override; + void setValue(F32 x, F32 y, F32 z, F32 w); + LLSD getValue() const override; void setRotation(const LLQuaternion &value); LLQuaternion getRotation() const; @@ -102,7 +102,6 @@ public: protected: friend class LLUICtrlFactory; LLVirtualTrackball(const Params&); - void onEditChange(); protected: LLTextBox* mNLabel; diff --git a/indra/llui/llwindowshade.h b/indra/llui/llwindowshade.h index da29188943..ee230cd2f6 100644 --- a/indra/llui/llwindowshade.h +++ b/indra/llui/llwindowshade.h @@ -49,7 +49,7 @@ public: }; void show(LLNotificationPtr); - /*virtual*/ void draw(); + void draw() override; void hide(); bool isShown() const; diff --git a/indra/llui/llxyvector.h b/indra/llui/llxyvector.h index bc41213c13..646771f387 100644 --- a/indra/llui/llxyvector.h +++ b/indra/llui/llxyvector.h @@ -65,18 +65,18 @@ public: }; - virtual ~LLXYVector(); - /*virtual*/ bool postBuild(); + ~LLXYVector() override; + bool postBuild() override; - virtual bool handleHover(S32 x, S32 y, MASK mask); - virtual bool handleMouseUp(S32 x, S32 y, MASK mask); - virtual bool handleMouseDown(S32 x, S32 y, MASK mask); + bool handleHover(S32 x, S32 y, MASK mask) override; + bool handleMouseUp(S32 x, S32 y, MASK mask) override; + bool handleMouseDown(S32 x, S32 y, MASK mask) override; - virtual void draw(); + void draw() override; - virtual void setValue(const LLSD& value); - void setValue(F32 x, F32 y); - virtual LLSD getValue() const; + void setValue(const LLSD& value) override; + void setValue(F32 x, F32 y); + LLSD getValue() const override; protected: friend class LLUICtrlFactory; diff --git a/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl b/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl index a63b8d7c2b..774ccb6baf 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl @@ -117,27 +117,34 @@ uniform float exposure; uniform float tonemap_mix; uniform int tonemap_type; + vec3 toneMap(vec3 color) { #ifndef NO_POST - float exp_scale = texture(exposureMap, vec2(0.5,0.5)).r; - - color *= exposure * exp_scale; + vec3 linear_input_color = color; - vec3 clamped_color = clamp(color.rgb, vec3(0.0), vec3(1.0)); + float exp_scale = texture(exposureMap, vec2(0.5,0.5)).r; + float final_exposure = exposure * exp_scale; + vec3 exposed_color = color * final_exposure; + vec3 tonemapped_color = exposed_color; switch(tonemap_type) { case 0: - color = PBRNeutralToneMapping(color); + tonemapped_color = PBRNeutralToneMapping(exposed_color); break; case 1: - color = toneMapACES_Hill(color); + tonemapped_color = toneMapACES_Hill(exposed_color); break; } - // mix tonemapped and linear here to provide adjustment - color = mix(clamped_color, color, tonemap_mix); + vec3 exposed_linear_input = linear_input_color * final_exposure; + color = mix(exposed_linear_input, tonemapped_color, tonemap_mix); + + color = clamp(color, 0.0, 1.0); +#else + color *= exposure * texture(exposureMap, vec2(0.5,0.5)).r; + color = clamp(color, 0.0, 1.0); #endif return color; @@ -147,20 +154,24 @@ vec3 toneMap(vec3 color) vec3 toneMapNoExposure(vec3 color) { #ifndef NO_POST - vec3 clamped_color = clamp(color.rgb, vec3(0.0), vec3(1.0)); + vec3 linear_input_color = color; + vec3 tonemapped_color = color; switch(tonemap_type) { case 0: - color = PBRNeutralToneMapping(color); + tonemapped_color = PBRNeutralToneMapping(color); break; case 1: - color = toneMapACES_Hill(color); + tonemapped_color = toneMapACES_Hill(color); break; } - // mix tonemapped and linear here to provide adjustment - color = mix(clamped_color, color, tonemap_mix); + color = mix(linear_input_color, tonemapped_color, tonemap_mix); + + color = clamp(color, 0.0, 1.0); +#else + color = clamp(color, 0.0, 1.0); #endif return color; diff --git a/indra/newview/llfloaterenvironmentadjust.cpp b/indra/newview/llfloaterenvironmentadjust.cpp index 35f8340997..58616995d3 100644 --- a/indra/newview/llfloaterenvironmentadjust.cpp +++ b/indra/newview/llfloaterenvironmentadjust.cpp @@ -455,9 +455,29 @@ void LLFloaterEnvironmentAdjust::onMoonAzimElevChanged() void LLFloaterEnvironmentAdjust::onCloudMapChanged() { if (!mLiveSky) + { return; - mLiveSky->setCloudNoiseTextureId(getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->getValue().asUUID()); - mLiveSky->update(); + } + + LLTextureCtrl* picker_ctrl = getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP); + + LLUUID new_texture_id = picker_ctrl->getValue().asUUID(); + + LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); + + LLSettingsSky::ptr_t sky_to_set = mLiveSky->buildClone(); + if (!sky_to_set) + { + return; + } + + sky_to_set->setCloudNoiseTextureId(new_texture_id); + + LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, sky_to_set); + + LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT, true); + + picker_ctrl->setValue(new_texture_id); } void LLFloaterEnvironmentAdjust::onWaterMapChanged() diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index 30ed723db6..a798ba31ee 100755 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -486,8 +486,11 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) const LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK); LLInventoryModelBackgroundFetch::instance().start(landmark_folder_id); - mLocationEditor->setFocus( true); - gFocusMgr.triggerFocusFlash(); + if (hasFocus()) + { + mLocationEditor->setFocus( true); + gFocusMgr.triggerFocusFlash(); + } buildAvatarIDList(); buildLandmarkIDLists(); diff --git a/indra/newview/llimprocessing.cpp b/indra/newview/llimprocessing.cpp index 4e8bcc4f7a..4c02511268 100644 --- a/indra/newview/llimprocessing.cpp +++ b/indra/newview/llimprocessing.cpp @@ -422,6 +422,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, U8 *binary_bucket, S32 binary_bucket_size, LLHost &sender, + LLSD metadata, LLUUID aux_id) { LLChat chat; @@ -451,6 +452,28 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, bool is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT && LLMuteList::isLinden(name); + /*** + * The simulator may have flagged this sender as a bot, if the viewer would like to display + * the chat text in a different color or font, the below code is how the viewer can + * tell if the sender is a bot. + *----------------------------------------------------- + bool is_bot = false; + if (metadata.has("sender")) + { // The server has identified this sender as a bot. + is_bot = metadata["sender"]["bot"].asBoolean(); + } + *----------------------------------------------------- + */ + + std::string notice_name; + LLSD notice_args; + if (metadata.has("notice")) + { // The server has injected a notice into the IM conversation. + // These will be things like bot notifications, etc. + notice_name = metadata["notice"]["id"].asString(); + notice_args = metadata["notice"]["data"]; + } + chat.mMuted = is_muted; chat.mFromID = from_id; chat.mFromName = name; @@ -544,7 +567,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, } else { - // standard message, not from system + // standard message, server may have injected a notice into the conversation. std::string saved; if (offline == IM_OFFLINE) { @@ -579,8 +602,17 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, region_message = true; } } - gIMMgr->addMessage( - session_id, + + std::string real_name; + + if (!notice_name.empty()) + { // The simulator has injected some sort of notice into the conversation. + // findString will only replace the contents of buffer if the notice_id is found. + LLTrans::findString(buffer, notice_name, notice_args); + real_name = SYSTEM_FROM; + } + + gIMMgr->addMessage(session_id, from_id, name, buffer, @@ -591,7 +623,9 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, region_id, position, region_message, - timestamp); + timestamp, + LLUUID::null, + real_name); } else { @@ -1619,6 +1653,12 @@ void LLIMProcessing::requestOfflineMessagesCoro(std::string url) from_group = message_data["from_group"].asString() == "Y"; } + LLSD metadata; + if (message_data.has("metadata")) + { + metadata = message_data["metadata"]; + } + EInstantMessage dialog = static_cast<EInstantMessage>(message_data["dialog"].asInteger()); LLUUID session_id = message_data["transaction-id"].asUUID(); if (session_id.isNull() && dialog == IM_FROM_TASK) @@ -1646,6 +1686,7 @@ void LLIMProcessing::requestOfflineMessagesCoro(std::string url) local_bin_bucket.data(), S32(local_bin_bucket.size()), local_sender, + metadata, message_data["asset_id"].asUUID()); }); diff --git a/indra/newview/llimprocessing.h b/indra/newview/llimprocessing.h index 030d28b198..66ffc59ae0 100644 --- a/indra/newview/llimprocessing.h +++ b/indra/newview/llimprocessing.h @@ -48,6 +48,7 @@ public: U8 *binary_bucket, S32 binary_bucket_size, LLHost &sender, + LLSD metadata, LLUUID aux_id = LLUUID::null); // Either receives list of offline messages from 'ReadOfflineMsgs' capability diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 11b348fdc1..2d34d69fe0 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -3144,9 +3144,16 @@ void LLIMMgr::addMessage( const LLUUID& region_id, const LLVector3& position, bool is_region_msg, - U32 timestamp) // May be zero + U32 timestamp, // May be zero + LLUUID display_id, + std::string_view display_name) { LLUUID other_participant_id = target_id; + std::string message_display_name = (display_name.empty()) ? from : std::string(display_name); + if (display_id.isNull() && (display_name.empty())) + { + display_id = other_participant_id; + } LLUUID new_session_id = session_id; if (new_session_id.isNull()) @@ -3242,7 +3249,7 @@ void LLIMMgr::addMessage( } //Play sound for new conversations - if (!skip_message & !gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundNewConversation"))) + if (!skip_message && !gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundNewConversation"))) { make_ui_sound("UISndNewIncomingIMSession"); } @@ -3256,7 +3263,7 @@ void LLIMMgr::addMessage( if (!LLMuteList::getInstance()->isMuted(other_participant_id, LLMute::flagTextChat) && !skip_message) { - LLIMModel::instance().addMessage(new_session_id, from, other_participant_id, msg, true, is_region_msg, timestamp); + LLIMModel::instance().addMessage(new_session_id, message_display_name, display_id, msg, true, is_region_msg, timestamp); } // Open conversation floater if offline messages are present diff --git a/indra/newview/llimview.h b/indra/newview/llimview.h index 61776860e3..23f90ca795 100644 --- a/indra/newview/llimview.h +++ b/indra/newview/llimview.h @@ -368,7 +368,9 @@ public: const LLUUID& region_id = LLUUID::null, const LLVector3& position = LLVector3::zero, bool is_region_msg = false, - U32 timestamp = 0); + U32 timestamp = 0, + LLUUID display_id = LLUUID::null, + std::string_view display_name = ""); void addSystemMessage(const LLUUID& session_id, const std::string& message_name, const LLSD& args); diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 650350a452..643387a7d2 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -3640,7 +3640,7 @@ void LLPanelFace::onCommitRepeatsPerMeter() bool identical_scale_t = false; LLSelectedTE::getObjectScaleS(obj_scale_s, identical_scale_s); - LLSelectedTE::getObjectScaleS(obj_scale_t, identical_scale_t); + LLSelectedTE::getObjectScaleT(obj_scale_t, identical_scale_t); if (gSavedSettings.getBOOL("SyncMaterialSettings")) { @@ -5147,6 +5147,7 @@ void LLPanelFace::LLSelectedTEMaterial::getMaxSpecularRepeats(F32& repeats, bool LLMaterial* mat = object->getTE(face)->getMaterialParams().get(); U32 s_axis = VX; U32 t_axis = VY; + LLPrimitive::getTESTAxes(face, &s_axis, &t_axis); F32 repeats_s = 1.0f; F32 repeats_t = 1.0f; if (mat) @@ -5171,6 +5172,7 @@ void LLPanelFace::LLSelectedTEMaterial::getMaxNormalRepeats(F32& repeats, bool& LLMaterial* mat = object->getTE(face)->getMaterialParams().get(); U32 s_axis = VX; U32 t_axis = VY; + LLPrimitive::getTESTAxes(face, &s_axis, &t_axis); F32 repeats_s = 1.0f; F32 repeats_t = 1.0f; if (mat) diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp index b00b9d1ad1..b1c8b5f36a 100644 --- a/indra/newview/llpanelprimmediacontrols.cpp +++ b/indra/newview/llpanelprimmediacontrols.cpp @@ -777,7 +777,7 @@ void LLPanelPrimMediaControls::draw() else if(mFadeTimer.getStarted()) { F32 time = mFadeTimer.getElapsedTimeF32(); - alpha *= llmax(lerp(1.0, 0.0, time / mControlFadeTime), 0.0f); + alpha *= llmax(lerp(1.f, 0.f, time / mControlFadeTime), 0.0f); if(time >= mControlFadeTime) { diff --git a/indra/newview/llpanelprofileclassifieds.h b/indra/newview/llpanelprofileclassifieds.h index 9f0b27139a..1c58fa6cfa 100644 --- a/indra/newview/llpanelprofileclassifieds.h +++ b/indra/newview/llpanelprofileclassifieds.h @@ -157,17 +157,17 @@ public: void setParcelId(const LLUUID& id) { mParcelId = id; } - LLUUID getParcelId() { return mParcelId; } + LLUUID getParcelId() const { return mParcelId; } void setSimName(const std::string& sim_name) { mSimName = sim_name; } - std::string getSimName() { return mSimName; } + std::string getSimName() const { return mSimName; } void setFromSearch(bool val) { mFromSearch = val; } - bool fromSearch() { return mFromSearch; } + bool fromSearch() const { return mFromSearch; } - bool getInfoLoaded() { return mInfoLoaded; } + bool getInfoLoaded() const { return mInfoLoaded; } void setInfoLoaded(bool loaded) { mInfoLoaded = loaded; } @@ -175,9 +175,9 @@ public: void resetDirty() override; - bool isNew() { return mIsNew; } + bool isNew() const { return mIsNew; } - bool isNewWithErrors() { return mIsNewWithErrors; } + bool isNewWithErrors() const { return mIsNewWithErrors; } bool canClose(); @@ -191,10 +191,10 @@ public: bool getAutoRenew(); - S32 getPriceForListing() { return mPriceForListing; } + S32 getPriceForListing() const { return mPriceForListing; } void setEditMode(bool edit_mode); - bool getEditMode() {return mEditMode;} + bool getEditMode() const { return mEditMode; } static void setClickThrough( const LLUUID& classified_id, diff --git a/indra/newview/llpanelsnapshot.cpp b/indra/newview/llpanelsnapshot.cpp index 32c9f6f402..56c0294dbe 100644 --- a/indra/newview/llpanelsnapshot.cpp +++ b/indra/newview/llpanelsnapshot.cpp @@ -37,6 +37,7 @@ // newview #include "llsidetraypanelcontainer.h" +#include "llsnapshotlivepreview.h" #include "llviewercontrol.h" // gSavedSettings #include "llagentbenefits.h" @@ -99,6 +100,17 @@ void LLPanelSnapshot::onOpen(const LLSD& key) { getParentByType<LLFloater>()->notify(LLSD().with("image-format-change", true)); } + + // If resolution is set to "Current Window", force a snapshot update + // each time a snapshot panel is opened to determine the correct + // image size (and upload fee) depending on the snapshot type. + if (mSnapshotFloater && getChild<LLUICtrl>(getImageSizeComboName())->getValue().asString() == "[i0,i0]") + { + if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView()) + { + preview->mForceUpdateSnapshot = true; + } + } } LLSnapshotModel::ESnapshotFormat LLPanelSnapshot::getImageFormat() const diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp index 96b17acc40..b81b891685 100644 --- a/indra/newview/llpanelsnapshotinventory.cpp +++ b/indra/newview/llpanelsnapshotinventory.cpp @@ -42,77 +42,35 @@ /** * The panel provides UI for saving snapshot as an inventory texture. */ -class LLPanelSnapshotInventoryBase - : public LLPanelSnapshot -{ - LOG_CLASS(LLPanelSnapshotInventoryBase); - -public: - LLPanelSnapshotInventoryBase(); - - /*virtual*/ bool postBuild(); -protected: - void onSend(); - /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType(); -}; - class LLPanelSnapshotInventory - : public LLPanelSnapshotInventoryBase + : public LLPanelSnapshot { LOG_CLASS(LLPanelSnapshotInventory); public: LLPanelSnapshotInventory(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; void onResolutionCommit(LLUICtrl* ctrl); private: - /*virtual*/ std::string getWidthSpinnerName() const { return "inventory_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; } - /*virtual*/ void updateControls(const LLSD& info); - -}; - -class LLPanelOutfitSnapshotInventory - : public LLPanelSnapshotInventoryBase -{ - LOG_CLASS(LLPanelOutfitSnapshotInventory); - -public: - LLPanelOutfitSnapshotInventory(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + std::string getWidthSpinnerName() const override { return "inventory_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "inventory_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "inventory_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "texture_size_combo"; } + std::string getImageSizePanelName() const override { return LLStringUtil::null; } + LLSnapshotModel::ESnapshotType getSnapshotType() override; + void updateControls(const LLSD& info) override; -private: - /*virtual*/ std::string getWidthSpinnerName() const { return ""; } - /*virtual*/ std::string getHeightSpinnerName() const { return ""; } - /*virtual*/ std::string getAspectRatioCBName() const { return ""; } - /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; } - /*virtual*/ void updateControls(const LLSD& info); - - /*virtual*/ void cancel(); + void onSend(); + void updateUploadCost(); + S32 calculateUploadCost(); }; static LLPanelInjector<LLPanelSnapshotInventory> panel_class1("llpanelsnapshotinventory"); -static LLPanelInjector<LLPanelOutfitSnapshotInventory> panel_class2("llpaneloutfitsnapshotinventory"); - -LLPanelSnapshotInventoryBase::LLPanelSnapshotInventoryBase() -{ -} - -bool LLPanelSnapshotInventoryBase::postBuild() -{ - return LLPanelSnapshot::postBuild(); -} - -LLSnapshotModel::ESnapshotType LLPanelSnapshotInventoryBase::getSnapshotType() +LLSnapshotModel::ESnapshotType LLPanelSnapshotInventory::getSnapshotType() { return LLSnapshotModel::SNAPSHOT_TEXTURE; } @@ -130,12 +88,14 @@ bool LLPanelSnapshotInventory::postBuild() getChild<LLSpinCtrl>(getHeightSpinnerName())->setAllowEdit(false); getChild<LLUICtrl>(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onResolutionCommit, this, _1)); - return LLPanelSnapshotInventoryBase::postBuild(); + return LLPanelSnapshot::postBuild(); } // virtual void LLPanelSnapshotInventory::onOpen(const LLSD& key) { + updateUploadCost(); + LLPanelSnapshot::onOpen(key); } @@ -144,6 +104,8 @@ void LLPanelSnapshotInventory::updateControls(const LLSD& info) { const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot); + + updateUploadCost(); } void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl) @@ -153,21 +115,9 @@ void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl) getChild<LLSpinCtrl>(getHeightSpinnerName())->setVisible(!current_window_selected); } -void LLPanelSnapshotInventoryBase::onSend() +void LLPanelSnapshotInventory::onSend() { - S32 w = 0; - S32 h = 0; - - if( mSnapshotFloater ) - { - LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView(); - if( preview ) - { - preview->getSize(w, h); - } - } - - S32 expected_upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h); + S32 expected_upload_cost = calculateUploadCost(); if (can_afford_transaction(expected_upload_cost)) { if (mSnapshotFloater) @@ -188,36 +138,24 @@ void LLPanelSnapshotInventoryBase::onSend() } } -LLPanelOutfitSnapshotInventory::LLPanelOutfitSnapshotInventory() +void LLPanelSnapshotInventory::updateUploadCost() { - mCommitCallbackRegistrar.add("Inventory.SaveOutfitPhoto", boost::bind(&LLPanelOutfitSnapshotInventory::onSend, this)); - mCommitCallbackRegistrar.add("Inventory.SaveOutfitCancel", boost::bind(&LLPanelOutfitSnapshotInventory::cancel, this)); + getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", calculateUploadCost())); } -// virtual -bool LLPanelOutfitSnapshotInventory::postBuild() +S32 LLPanelSnapshotInventory::calculateUploadCost() { - return LLPanelSnapshotInventoryBase::postBuild(); -} - -// virtual -void LLPanelOutfitSnapshotInventory::onOpen(const LLSD& key) -{ - getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", LLAgentBenefitsMgr::current().getTextureUploadCost())); - LLPanelSnapshot::onOpen(key); -} - -// virtual -void LLPanelOutfitSnapshotInventory::updateControls(const LLSD& info) -{ - const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; - getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot); -} + S32 w = 0; + S32 h = 0; -void LLPanelOutfitSnapshotInventory::cancel() -{ if (mSnapshotFloater) { - mSnapshotFloater->closeFloater(); + if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView()) + { + w = preview->getEncodedImageWidth(); + h = preview->getEncodedImageHeight(); + } } + + return LLAgentBenefitsMgr::current().getTextureUploadCost(w, h); } diff --git a/indra/newview/llpanelsnapshotlocal.cpp b/indra/newview/llpanelsnapshotlocal.cpp index 366030c0fa..57759fbcaa 100644 --- a/indra/newview/llpanelsnapshotlocal.cpp +++ b/indra/newview/llpanelsnapshotlocal.cpp @@ -47,18 +47,18 @@ class LLPanelSnapshotLocal public: LLPanelSnapshotLocal(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; private: - /*virtual*/ std::string getWidthSpinnerName() const { return "local_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "local_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "local_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "local_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return "local_image_size_lp"; } - /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const; - /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType(); - /*virtual*/ void updateControls(const LLSD& info); + std::string getWidthSpinnerName() const override { return "local_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "local_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "local_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "local_size_combo"; } + std::string getImageSizePanelName() const override { return "local_image_size_lp"; } + LLSnapshotModel::ESnapshotFormat getImageFormat() const override; + LLSnapshotModel::ESnapshotType getSnapshotType() override; + void updateControls(const LLSD& info) override; S32 mLocalFormat; diff --git a/indra/newview/llpanelsnapshotoptions.cpp b/indra/newview/llpanelsnapshotoptions.cpp index 962d3bba16..05cd9e7b3a 100644 --- a/indra/newview/llpanelsnapshotoptions.cpp +++ b/indra/newview/llpanelsnapshotoptions.cpp @@ -30,12 +30,8 @@ #include "llsidetraypanelcontainer.h" #include "llfloatersnapshot.h" // FIXME: create a snapshot model -#include "llsnapshotlivepreview.h" #include "llfloaterreg.h" -#include "llagentbenefits.h" - - /** * Provides several ways to save a snapshot. */ @@ -46,12 +42,9 @@ class LLPanelSnapshotOptions public: LLPanelSnapshotOptions(); - ~LLPanelSnapshotOptions(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; private: - void updateUploadCost(); void openPanel(const std::string& panel_name); void onSaveToProfile(); void onSaveToEmail(); @@ -71,10 +64,6 @@ LLPanelSnapshotOptions::LLPanelSnapshotOptions() mCommitCallbackRegistrar.add("Snapshot.SaveToComputer", boost::bind(&LLPanelSnapshotOptions::onSaveToComputer, this)); } -LLPanelSnapshotOptions::~LLPanelSnapshotOptions() -{ -} - // virtual bool LLPanelSnapshotOptions::postBuild() { @@ -82,30 +71,6 @@ bool LLPanelSnapshotOptions::postBuild() return LLPanel::postBuild(); } -// virtual -void LLPanelSnapshotOptions::onOpen(const LLSD& key) -{ - updateUploadCost(); -} - -void LLPanelSnapshotOptions::updateUploadCost() -{ - S32 w = 0; - S32 h = 0; - - if( mSnapshotFloater ) - { - LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView(); - if( preview ) - { - preview->getSize(w, h); - } - } - - S32 upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h); - getChild<LLUICtrl>("save_to_inventory_btn")->setLabelArg("[AMOUNT]", llformat("%d", upload_cost)); -} - void LLPanelSnapshotOptions::openPanel(const std::string& panel_name) { LLSideTrayPanelContainer* parent = dynamic_cast<LLSideTrayPanelContainer*>(getParent()); diff --git a/indra/newview/llpanelsnapshotpostcard.cpp b/indra/newview/llpanelsnapshotpostcard.cpp index 23e8789e3f..f3dfdc9250 100644 --- a/indra/newview/llpanelsnapshotpostcard.cpp +++ b/indra/newview/llpanelsnapshotpostcard.cpp @@ -56,18 +56,18 @@ class LLPanelSnapshotPostcard public: LLPanelSnapshotPostcard(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; private: - /*virtual*/ std::string getWidthSpinnerName() const { return "postcard_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "postcard_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "postcard_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "postcard_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return "postcard_image_size_lp"; } - /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const { return LLSnapshotModel::SNAPSHOT_FORMAT_JPEG; } - /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType(); - /*virtual*/ void updateControls(const LLSD& info); + std::string getWidthSpinnerName() const override { return "postcard_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "postcard_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "postcard_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "postcard_size_combo"; } + std::string getImageSizePanelName() const override { return "postcard_image_size_lp"; } + LLSnapshotModel::ESnapshotFormat getImageFormat() const override { return LLSnapshotModel::SNAPSHOT_FORMAT_JPEG; } + LLSnapshotModel::ESnapshotType getSnapshotType() override; + void updateControls(const LLSD& info) override; bool missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response); static void sendPostcardFinished(LLSD result); diff --git a/indra/newview/llpanelsnapshotprofile.cpp b/indra/newview/llpanelsnapshotprofile.cpp index aa257dea9e..b533d7bbbc 100644 --- a/indra/newview/llpanelsnapshotprofile.cpp +++ b/indra/newview/llpanelsnapshotprofile.cpp @@ -49,17 +49,17 @@ class LLPanelSnapshotProfile public: LLPanelSnapshotProfile(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; private: - /*virtual*/ std::string getWidthSpinnerName() const { return "profile_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "profile_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "profile_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "profile_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return "profile_image_size_lp"; } - /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; } - /*virtual*/ void updateControls(const LLSD& info); + std::string getWidthSpinnerName() const override { return "profile_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "profile_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "profile_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "profile_size_combo"; } + std::string getImageSizePanelName() const override { return "profile_image_size_lp"; } + LLSnapshotModel::ESnapshotFormat getImageFormat() const override { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; } + void updateControls(const LLSD& info) override; void onSend(); }; diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 86291708b0..e5c84728fe 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -646,18 +646,17 @@ bool LLPhysicsMotion::onUpdate(F32 time) velocity_new_local = 0; } - // Check for NaN values. A NaN value is detected if the variables doesn't equal itself. - // If NaN, then reset everything. - if ((mPosition_local != mPosition_local) || - (mVelocity_local != mVelocity_local) || - (position_new_local != position_new_local)) + // Check for NaN values. If NaN, then reset everything. + if (llisnan(mPosition_local) || + llisnan(mVelocity_local) || + llisnan(position_new_local)) { - position_new_local = 0; - mVelocity_local = 0; - mVelocityJoint_local = 0; - mAccelerationJoint_local = 0; - mPosition_local = 0; - mPosition_world = LLVector3(0,0,0); + position_new_local = 0.f; + mVelocity_local = 0.f; + mVelocityJoint_local = 0.f; + mAccelerationJoint_local = 0.f; + mPosition_local = 0.f; + mPosition_world = LLVector3(0.f,0.f,0.f); } const F32 position_new_local_clamped = llclamp(position_new_local, diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp index 02a4c7fb26..c2aa4925bd 100644 --- a/indra/newview/llpreviewscript.cpp +++ b/indra/newview/llpreviewscript.cpp @@ -703,9 +703,10 @@ void LLScriptEdCore::sync() } } -bool LLScriptEdCore::hasChanged() +bool LLScriptEdCore::hasChanged() const { - if (!mEditor) return false; + if (!mEditor) + return false; return ((!mEditor->isPristine() || mEnableSave) && mHasScriptData); } diff --git a/indra/newview/llpreviewscript.h b/indra/newview/llpreviewscript.h index 70ee1a4274..0bbe540207 100644 --- a/indra/newview/llpreviewscript.h +++ b/indra/newview/llpreviewscript.h @@ -143,7 +143,7 @@ public: void setItemRemoved(bool script_removed){mScriptRemoved = script_removed;}; void setAssetID( const LLUUID& asset_id){ mAssetID = asset_id; }; - LLUUID getAssetID() { return mAssetID; } + LLUUID getAssetID() const { return mAssetID; } bool isFontSizeChecked(const LLSD &userdata); void onChangeFontSize(const LLSD &size_name); @@ -155,7 +155,7 @@ public: void onBtnDynamicHelp(); void onBtnUndoChanges(); - bool hasChanged(); + bool hasChanged() const; void selectFirstError(); @@ -211,7 +211,6 @@ class LLScriptEdContainer : public LLPreview public: LLScriptEdContainer(const LLSD& key); - LLScriptEdContainer(const LLSD& key, const bool live); bool handleKeyHere(KEY key, MASK mask); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 5fd820f91d..3b16708091 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -2137,6 +2137,21 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) EInstantMessage dialog = (EInstantMessage)d; LLHost sender = msg->getSender(); + LLSD metadata; + if (msg->getNumberOfBlocksFast(_PREHASH_MetaData) > 0) + { + S32 metadata_size = msg->getSizeFast(_PREHASH_MetaData, 0, _PREHASH_Data); + std::string metadata_buffer; + metadata_buffer.resize(metadata_size, 0); + + msg->getBinaryDataFast(_PREHASH_MetaData, _PREHASH_Data, &metadata_buffer[0], metadata_size, 0, metadata_size ); + std::stringstream metadata_stream(metadata_buffer); + if (LLSDSerialize::fromBinary(metadata, metadata_stream, metadata_size) == LLSDParser::PARSE_FAILURE) + { + metadata.clear(); + } + } + LLIMProcessing::processNewMessage(from_id, from_group, to_id, @@ -2151,7 +2166,8 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) position, binary_bucket, binary_bucket_size, - sender); + sender, + metadata); } void send_do_not_disturb_message (LLMessageSystem* msg, const LLUUID& from_id, const LLUUID& session_id) @@ -6641,7 +6657,6 @@ void process_initiate_download(LLMessageSystem* msg, void**) (void**)new std::string(viewer_filename)); } - void process_script_teleport_request(LLMessageSystem* msg, void**) { if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return; @@ -6655,6 +6670,11 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) msg->getString("Data", "SimName", sim_name); msg->getVector3("Data", "SimPosition", pos); msg->getVector3("Data", "LookAt", look_at); + U32 flags = (BEACON_SHOW_MAP | BEACON_FOCUS_MAP); + if (msg->has("Options")) + { + msg->getU32("Options", "Flags", flags); + } LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); if(instance) @@ -6665,7 +6685,13 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) << LL_ENDL; instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); - LLFloaterReg::showInstance("world_map", "center"); + if (flags & BEACON_SHOW_MAP) + { + bool old_auto_focus = instance->getAutoFocus(); + instance->setAutoFocus(flags & BEACON_FOCUS_MAP); + instance->openFloater("center"); + instance->setAutoFocus(old_auto_focus); + } } // remove above two lines and replace with below line diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index c5e81dd179..8d90187e91 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2325,6 +2325,12 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // Set the rotation of the object followed by adjusting for the accumulated angular velocity (llSetTargetOmega) setRotation(new_rot * mAngularVelocityRot); + if ((mFlags & FLAGS_SERVER_AUTOPILOT) && asAvatar() && asAvatar()->isSelf()) + { + gAgent.resetAxes(); + gAgent.rotate(new_rot); + gAgentCamera.resetView(); + } setChanged(ROTATED | SILHOUETTE); } diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index 8e6657b4b9..1a5c40064a 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -1327,12 +1327,12 @@ const S32 LLViewerParcelMgr::getAgentParcelId() const return INVALID_PARCEL_ID; } -void LLViewerParcelMgr::sendParcelPropertiesUpdate(LLParcel* parcel, bool use_agent_region) +void LLViewerParcelMgr::sendParcelPropertiesUpdate(LLParcel* parcel) { if(!parcel) return; - LLViewerRegion *region = use_agent_region ? gAgent.getRegion() : LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); + LLViewerRegion *region = LLWorld::getInstance()->getRegionFromID(parcel->getRegionID()); if (!region) return; @@ -1676,10 +1676,16 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use // Actually extract the data. if (parcel) { + // store region_id in the parcel so we can find it again later + LLViewerRegion* parcel_region = LLWorld::getInstance()->getRegion(msg->getSender()); + if (parcel_region) + { + parcel->setRegionID(parcel_region->getRegionID()); + } + if (local_id == parcel_mgr.mAgentParcel->getLocalID()) { // Parcels in different regions can have same ids. - LLViewerRegion* parcel_region = LLWorld::getInstance()->getRegion(msg->getSender()); LLViewerRegion* agent_region = gAgent.getRegion(); if (parcel_region && agent_region && parcel_region->getRegionID() == agent_region->getRegionID()) { diff --git a/indra/newview/llviewerparcelmgr.h b/indra/newview/llviewerparcelmgr.h index 974ea39359..086bca4878 100644 --- a/indra/newview/llviewerparcelmgr.h +++ b/indra/newview/llviewerparcelmgr.h @@ -219,7 +219,7 @@ public: // containing the southwest corner of the selection. // If want_reply_to_update, simulator will send back a ParcelProperties // message. - void sendParcelPropertiesUpdate(LLParcel* parcel, bool use_agent_region = false); + void sendParcelPropertiesUpdate(LLParcel* parcel); // Takes an Access List flag, like AL_ACCESS or AL_BAN void sendParcelAccessListUpdate(U32 which); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6c5fd855fd..493fcd5d45 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -121,7 +121,7 @@ #include "SMAAAreaTex.h" #include "SMAASearchTex.h" - +#include "llerror.h" #ifndef LL_WINDOWS #define A_GCC 1 #pragma GCC diagnostic ignored "-Wunused-function" @@ -599,7 +599,6 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderMirrors"); connectRefreshCachedSettingsSafe("RenderHeroProbeUpdateRate"); connectRefreshCachedSettingsSafe("RenderHeroProbeConservativeUpdateMultiplier"); - connectRefreshCachedSettingsSafe("RenderAutoHideSurfaceAreaLimit"); LLPointer<LLControlVariable> cntrl_ptr = gSavedSettings.getControl("CollectFontVertexBuffers"); if (cntrl_ptr.notNull()) @@ -1286,8 +1285,11 @@ void LLPipeline::createGLBuffers() } allocateScreenBuffer(resX, resY); - mRT->width = 0; - mRT->height = 0; + // Do not zero out mRT dimensions here. allocateScreenBuffer() above + // already sets the correct dimensions. Zeroing them caused resizeShadowTexture() + // to fail if called immediately after createGLBuffers (e.g., post graphics change). + // mRT->width = 0; + // mRT->height = 0; if (!mNoiseMap) diff --git a/indra/newview/skins/default/xui/da/strings.xml b/indra/newview/skins/default/xui/da/strings.xml index e4f99d14e9..c4275d43f7 100644 --- a/indra/newview/skins/default/xui/da/strings.xml +++ b/indra/newview/skins/default/xui/da/strings.xml @@ -3723,6 +3723,10 @@ Hvis du bliver ved med at modtage denne besked, kontakt venligst [SUPPORT_SITE]. <string name="conference-title-incoming"> Konference med [AGENT_NAME] </string> + <string name="bot_warning"> +Du chatter med en bot, [NAME]. Del ikke personlige oplysninger. +Læs mere pÃ¥ https://second.life/scripted-agents. + </string> <string name="no_session_message"> (IM session eksisterer ikke) </string> diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml index 602424821f..09447cbbaf 100644 --- a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ <combo_box.item label="Klein (128x128)" name="Small(128x128)"/> <combo_box.item label="Mittel (256x256)" name="Medium(256x256)"/> <combo_box.item label="Groß (512x512)" name="Large(512x512)"/> - <combo_box.item label="Aktuelles Fenster (512x512)" name="CurrentWindow"/> + <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/> <combo_box.item label="Benutzerdefiniert" name="Custom"/> </combo_box> <spinner label="Breite x Höhe" name="inventory_snapshot_width"/> diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_options.xml b/indra/newview/skins/default/xui/de/panel_snapshot_options.xml index dab20d63eb..2a51f10894 100644 --- a/indra/newview/skins/default/xui/de/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/de/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Auf Datenträger speichern" name="save_to_computer_btn"/> - <button label="In Inventar speichern ([AMOUNT] L$)" name="save_to_inventory_btn"/> + <button label="In Inventar speichern" name="save_to_inventory_btn"/> <button label="Im Profil-Feed teilen" name="save_to_profile_btn"/> <button label="Auf Facebook teilen" name="send_to_facebook_btn"/> <button label="Auf Twitter teilen" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml index 486d604e9f..1a3f00a29e 100644 --- a/indra/newview/skins/default/xui/de/strings.xml +++ b/indra/newview/skins/default/xui/de/strings.xml @@ -1613,6 +1613,10 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_ <string name="conference-title-incoming">Konferenz mit [AGENT_NAME]</string> <string name="inventory_item_offered-im">Inventarobjekt „[ITEM_NAME]“ angeboten</string> <string name="inventory_folder_offered-im">Inventarordner „[ITEM_NAME]“ angeboten</string> + <string name="bot_warning"> + Sie chatten mit einem Bot, [NAME]. Geben Sie keine persönlichen Informationen weiter. +Erfahren Sie mehr unter https://second.life/scripted-agents. + </string> <string name="share_alert">Objekte aus dem Inventar hier her ziehen</string> <string name="facebook_post_success">Sie haben auf Facebook gepostet.</string> <string name="flickr_post_success">Sie haben auf Flickr gepostet.</string> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 7f9772adf3..1220187364 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -10362,6 +10362,14 @@ You are now the owner of object [OBJECT_NAME] <notification icon="alertmodal.tga" + name="NowOwnObjectInv" + type="notify"> + <tag>fail</tag> +You are now the owner of object [OBJECT_NAME] and it has been placed in your inventory. + </notification> + + <notification + icon="alertmodal.tga" name="CantRezOnLand" type="notify"> <tag>fail</tag> diff --git a/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml b/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml index 7687f7cd96..23bbf45e88 100644 --- a/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml +++ b/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml @@ -139,7 +139,7 @@ max_val_x="30" min_val_y="-30" max_val_y="30" - logarithmic="1"/> + logarithmic="true"/> <text name="cloud_image_label" diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml index f8040b9a65..0cac1b410f 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml @@ -60,7 +60,7 @@ name="Large(512x512)" value="[i512,i512]" /> <combo_box.item - label="Current Window(512x512)" + label="Current Window" name="CurrentWindow" value="[i0,i0]" /> <combo_box.item @@ -119,6 +119,8 @@ type="string" word_wrap="true"> To save your image as a texture select one of the square formats. + +Upload cost: L$[UPLOAD_COST] </text> <button follows="right|bottom" diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml index 3a7731d235..2fb02af61c 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml @@ -31,7 +31,7 @@ image_overlay_alignment="left" image_top_pad="-1" imgoverlay_label_space="10" - label="Save to Inventory (L$[AMOUNT])" + label="Save to Inventory" layout="topleft" left_delta="0" name="save_to_inventory_btn" diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 7e827c5139..a995d8df6b 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -3718,6 +3718,10 @@ Please reinstall viewer from https://secondlife.com/support/downloads/ and cont <string name="inventory_folder_offered-im"> Inventory folder '[ITEM_NAME]' offered </string> + <string name="bot_warning"> + You are chatting with a bot, [NAME]. Do not share any personal information. +Learn more at https://second.life/scripted-agents. + </string> <string name="share_alert"> Drag items from inventory here </string> diff --git a/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml b/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml index cdeff6ab05..f246ff764a 100644 --- a/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml +++ b/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml @@ -3,7 +3,6 @@ name="virtualtrackball" width="150" height="150" - user_resize="false" increment_angle_mouse="1.5f" increment_angle_btn="1.0f" image_sphere="VirtualTrackball_Sphere" diff --git a/indra/newview/skins/default/xui/en/widgets/xy_vector.xml b/indra/newview/skins/default/xui/en/widgets/xy_vector.xml index 23cde55f30..923895be5e 100644 --- a/indra/newview/skins/default/xui/en/widgets/xy_vector.xml +++ b/indra/newview/skins/default/xui/en/widgets/xy_vector.xml @@ -3,11 +3,9 @@ name="xyvector" width="120" height="140" - decimal_digits="1" label_width="16" padding="4" - edit_bar_height="18" - user_resize="false"> + edit_bar_height="18"> <xy_vector.border visible="true"/> diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml index b5cf57ade7..c9eea9a58e 100644 --- a/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Guardar una imagen en el inventario cuesta [UPLOAD_COST] L$. Para guardar una imagen como una textura, selecciona uno de los formatos cuadrados. </text> <combo_box label="Resolución" name="texture_size_combo"> - <combo_box.item label="Ventana actual (512 × 512)" name="CurrentWindow"/> + <combo_box.item label="Ventana actual" name="CurrentWindow"/> <combo_box.item label="Pequeña (128x128)" name="Small(128x128)"/> <combo_box.item label="Mediana (256x256)" name="Medium(256x256)"/> <combo_box.item label="Grande (512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_options.xml b/indra/newview/skins/default/xui/es/panel_snapshot_options.xml index 4eb9ecf28f..f3119c739e 100644 --- a/indra/newview/skins/default/xui/es/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/es/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Guardar en disco" name="save_to_computer_btn"/> - <button label="Guardar en inventario (L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="Guardar en inventario" name="save_to_inventory_btn"/> <button label="Compartir en los comentarios de Mi perfil" name="save_to_profile_btn"/> <button label="Compartir en Facebook" name="send_to_facebook_btn"/> <button label="Compartir en Twitter" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml index 9fcfc2daa5..97e86e994c 100644 --- a/indra/newview/skins/default/xui/es/strings.xml +++ b/indra/newview/skins/default/xui/es/strings.xml @@ -1584,6 +1584,10 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE].</string> <string name="conference-title-incoming">Conferencia con [AGENT_NAME]</string> <string name="inventory_item_offered-im">Ãtem del inventario '[ITEM_NAME]' ofrecido</string> <string name="inventory_folder_offered-im">Carpeta del inventario '[ITEM_NAME]' ofrecida</string> + <string name="bot_warning"> +Estás conversando con un bot, [NAME]. No compartas información personal. +Más información en https://second.life/scripted-agents. + </string> <string name="share_alert">Arrastra los Ãtems desde el invenbtario hasta aquÃ</string> <string name="facebook_post_success">Has publicado en Facebook.</string> <string name="flickr_post_success">Has publicado en Flickr.</string> diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml index 3cf64583d2..a560ff8d5e 100644 --- a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ L'enregistrement d'une image dans l'inventaire coûte [UPLOAD_COST] L$. Pour enregistrer votre image sous forme de texture, sélectionnez un format carré. </text> <combo_box label="Résolution" name="texture_size_combo"> - <combo_box.item label="Fenêtre actuelle (512x512)" name="CurrentWindow"/> + <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/> <combo_box.item label="Petite (128 x 128)" name="Small(128x128)"/> <combo_box.item label="Moyenne (256 x 256)" name="Medium(256x256)"/> <combo_box.item label="Grande (512 x 512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml index bdedb9162f..52fa318f8e 100644 --- a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Enreg. sur le disque" name="save_to_computer_btn"/> - <button label="Enreg. dans l'inventaire ([AMOUNT] L$)" name="save_to_inventory_btn"/> + <button label="Enreg. dans l'inventaire" name="save_to_inventory_btn"/> <button label="Partager sur le flux de profil" name="save_to_profile_btn"/> <button label="Partager sur Facebook" name="send_to_facebook_btn"/> <button label="Partager sur Twitter" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml index 55f6209fe1..60916ef92b 100644 --- a/indra/newview/skins/default/xui/fr/strings.xml +++ b/indra/newview/skins/default/xui/fr/strings.xml @@ -1614,6 +1614,10 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE].</string> <string name="conference-title-incoming">Conférence avec [AGENT_NAME]</string> <string name="inventory_item_offered-im">Objet de l’inventaire [ITEM_NAME] offert</string> <string name="inventory_folder_offered-im">Dossier de l’inventaire [ITEM_NAME] offert</string> + <string name="bot_warning"> +Vous discutez avec un bot, [NAME]. Ne partagez pas d’informations personnelles. +En savoir plus sur https://second.life/scripted-agents. + </string> <string name="share_alert">Faire glisser les objets de l'inventaire ici</string> <string name="facebook_post_success">Vous avez publié sur Facebook.</string> <string name="flickr_post_success">Vous avez publié sur Flickr.</string> diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml index 75b5d64660..21b65e8e69 100644 --- a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Salvare un'immagine nell'inventario costa L$[UPLOAD_COST]. Per salvare l'immagine come texture, selezionare uno dei formati quadrati. </text> <combo_box label="Risoluzione" name="texture_size_combo"> - <combo_box.item label="Finestra corrente (512x512)" name="CurrentWindow"/> + <combo_box.item label="Finestra corrente" name="CurrentWindow"/> <combo_box.item label="Piccola (128x128)" name="Small(128x128)"/> <combo_box.item label="Media (256x256)" name="Medium(256x256)"/> <combo_box.item label="Grande (512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_options.xml b/indra/newview/skins/default/xui/it/panel_snapshot_options.xml index 50fb3d39fa..7fce171326 100644 --- a/indra/newview/skins/default/xui/it/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/it/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Salva sul disco" name="save_to_computer_btn"/> - <button label="Salva nell'inventario (L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="Salva nell'inventario" name="save_to_inventory_btn"/> <button label="Condividi sul feed del profilo" name="save_to_profile_btn"/> <button label="Condividi su Facebook" name="send_to_facebook_btn"/> <button label="Condividi su Twitter" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml index f77ab1062a..88708a2b4d 100644 --- a/indra/newview/skins/default/xui/it/strings.xml +++ b/indra/newview/skins/default/xui/it/strings.xml @@ -1586,6 +1586,10 @@ Se il messaggio persiste, contatta [SUPPORT_SITE].</string> <string name="conference-title-incoming">Chiamata in conferenza con [AGENT_NAME]</string> <string name="inventory_item_offered-im">Offerto oggetto di inventario "[ITEM_NAME]"</string> <string name="inventory_folder_offered-im">Offerta cartella di inventario "[ITEM_NAME]"</string> + <string name="bot_warning"> +Stai parlando con un bot, [NAME]. Non condividere informazioni personali. +Scopri di più su https://second.life/scripted-agents. + </string> <string name="facebook_post_success">Hai pubblicato su Facebook.</string> <string name="flickr_post_success">Hai pubblicato su Flickr.</string> <string name="twitter_post_success">Hai pubblicato su Twitter.</string> diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml index c55c11e928..04ecba4264 100644 --- a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml @@ -6,7 +6,7 @@ </text> <view_border name="hr"/> <combo_box label="è§£åƒåº¦" name="texture_size_combo"> - <combo_box.item label="ç¾åœ¨ã®ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦ (512✕512)" name="CurrentWindow"/> + <combo_box.item label="ç¾åœ¨ã®ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦" name="CurrentWindow"/> <combo_box.item label="å°ï¼ˆ128✕128)" name="Small(128x128)"/> <combo_box.item label="ä¸ï¼ˆ256✕256)" name="Medium(256x256)"/> <combo_box.item label="大(512✕512)" name="Large(512x512)"/> @@ -16,7 +16,7 @@ <spinner label="" name="inventory_snapshot_height"/> <check_box label="縦横比ã®å›ºå®š" name="inventory_keep_aspect_check"/> <text name="hint_lbl"> - ç”»åƒã‚’テクスãƒãƒ£ã¨ã—ã¦ä¿å˜ã™ã‚‹å ´åˆã¯ã€ã„ãšã‚Œã‹ã®æ£æ–¹å½¢ã‚’é¸æŠžã—ã¦ãã ã•ã„。 + ç”»åƒã‚’インベントリã«ä¿å˜ã™ã‚‹ã«ã¯ L$[UPLOAD_COST] ã®è²»ç”¨ãŒã‹ã‹ã‚Šã¾ã™ã€‚ç”»åƒã‚’テクスãƒãƒ£ã¨ã—ã¦ä¿å˜ã™ã‚‹ã«ã¯å¹³æ–¹å½¢å¼ã® 1 ã¤ã‚’é¸æŠžã—ã¦ãã ã•ã„。 </text> <button label="ã‚ャンセル" name="cancel_btn"/> <button label="ä¿å˜" name="save_btn"/> diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml index 7a1aa280ec..a979e31c9a 100644 --- a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="ディスクã«ä¿å˜" name="save_to_computer_btn"/> - <button label="インベントリã«ä¿å˜ï¼ˆL$ [AMOUNT])" name="save_to_inventory_btn"/> + <button label="インベントリã«ä¿å˜" name="save_to_inventory_btn"/> <button label="プãƒãƒ•ィールフィードã§å…±æœ‰ã™ã‚‹" name="save_to_profile_btn"/> <button label="メールã§é€ä¿¡" name="save_to_email_btn"/> <text name="fee_hint_lbl"> diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml index 71f7c1a034..abc5932943 100644 --- a/indra/newview/skins/default/xui/ja/strings.xml +++ b/indra/newview/skins/default/xui/ja/strings.xml @@ -6149,6 +6149,10 @@ www.secondlife.com ã‹ã‚‰æœ€æ–°ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚’ダウンãƒãƒ¼ãƒ‰ã—ã¦ãã ã <string name="inventory_folder_offered-im"> フォルダ「[ITEM_NAME]ã€ãŒã‚¤ãƒ³ãƒ™ãƒ³ãƒˆãƒªã«é€ã‚‰ã‚Œã¦ãã¾ã—ãŸã€‚ </string> + <string name="bot_warning"> +[NAME]ã¨ãƒãƒ£ãƒƒãƒˆã—ã¦ã„ã¾ã™ã€‚å€‹äººæƒ…å ±ã‚’å…±æœ‰ã—ãªã„ã§ãã ã•ã„。 +詳細㯠https://second.life/scripted-agents ã‚’ã”覧ãã ã•ã„。 + </string> <string name="share_alert"> インベントリã‹ã‚‰ã“ã“ã«ã‚¢ã‚¤ãƒ†ãƒ をドラッグã—ã¾ã™ã€‚ </string> diff --git a/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml b/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml index 016b9ca197..04c01940e1 100644 --- a/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes" ?> <panel name="panel_snapshot_options"> <button label="Zapisz na dysku twardym" name="save_to_computer_btn" /> - <button label="Zapisz do Szafy ([AMOUNT]L$)" name="save_to_inventory_btn" /> + <button label="Zapisz do Szafy" name="save_to_inventory_btn" /> <button label="WyÅ›lij na mój KanaÅ‚" name="save_to_profile_btn" /> <button label="ZaÅ‚aduj na Facebook" name="send_to_facebook_btn" /> <button label="ZaÅ‚aduj na Twitter" name="send_to_twitter_btn" /> diff --git a/indra/newview/skins/default/xui/pl/strings.xml b/indra/newview/skins/default/xui/pl/strings.xml index 8032443020..65b487e1b3 100644 --- a/indra/newview/skins/default/xui/pl/strings.xml +++ b/indra/newview/skins/default/xui/pl/strings.xml @@ -4412,6 +4412,10 @@ Jeżeli nadal otrzymujesz ten komunikat, skontaktuj siÄ™ z [SUPPORT_SITE]. <string name="inventory_folder_offered-im"> Zaoferowano folder: '[ITEM_NAME]' </string> + <string name="bot_warning"> +Rozmawiasz z botem [NAME]. Nie udostÄ™pniaj żadnych danych osobowych. +Dowiedz siÄ™ wiÄ™cej na https://second.life/scripted-agents. + </string> <string name="share_alert"> PrzeciÄ…gaj tutaj rzeczy z Szafy </string> diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml index f3357026d5..28a5142baa 100644 --- a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Salvar uma imagem em seu inventário custa L$[UPLOAD_COST]. Para salvar sua imagem como uma textura, selecione um dos formatos quadrados. </text> <combo_box label="Resolução" name="texture_size_combo"> - <combo_box.item label="Janela ativa (512x512)" name="CurrentWindow"/> + <combo_box.item label="Janela ativa" name="CurrentWindow"/> <combo_box.item label="Pequeno (128x128)" name="Small(128x128)"/> <combo_box.item label="Médio (256x256)" name="Medium(256x256)"/> <combo_box.item label="Grande (512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml index 067e5dbd76..f71bc7cd12 100644 --- a/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Salvar no disco" name="save_to_computer_btn"/> - <button label="Salvar em inventário (L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="Salvar em inventário" name="save_to_inventory_btn"/> <button label="Compartilhar no feed do perfil" name="save_to_profile_btn"/> <button label="Compartilhar no Facebook" name="send_to_facebook_btn"/> <button label="Compartilhar no Twitter" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml index 4ce1e6d2ec..9e66777b5a 100644 --- a/indra/newview/skins/default/xui/pt/strings.xml +++ b/indra/newview/skins/default/xui/pt/strings.xml @@ -1549,6 +1549,10 @@ If you continue to receive this message, contact the [SUPPORT_SITE].</string> <string name="conference-title-incoming">Conversa com [AGENT_NAME]</string> <string name="inventory_item_offered-im">Item do inventário '[ITEM_NAME]' oferecido</string> <string name="inventory_folder_offered-im">Pasta do inventário '[ITEM_NAME]' oferecida</string> + <string name="bot_warning"> +Você está conversando com um bot, [NAME]. Não compartilhe informações pessoais. +Saiba mais em https://second.life/scripted-agents. + </string> <string name="facebook_post_success">Você publicou no Facebook.</string> <string name="flickr_post_success">Você publicou no Flickr.</string> <string name="twitter_post_success">Você publicou no Twitter.</string> diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml index f07e12e0ed..adc612dfd8 100644 --- a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Сохранение Ð¸Ð·Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ Ð² инвентаре Ñтоит L$[UPLOAD_COST]. Чтобы Ñохранить его как текÑтуру, выберите один из квадратных форматов. </text> <combo_box label="Размер" name="texture_size_combo"> - <combo_box.item label="Текущее окно (512x512)" name="CurrentWindow"/> + <combo_box.item label="Текущее окно" name="CurrentWindow"/> <combo_box.item label="Маленький (128x128)" name="Small(128x128)"/> <combo_box.item label="Средний (256x256)" name="Medium(256x256)"/> <combo_box.item label="Большой (512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml index 7ba03ee0c9..f7fda0b1dc 100644 --- a/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Сохранить на диÑке" name="save_to_computer_btn"/> - <button label="Сохранить в инвентаре (L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="Сохранить в инвентаре" name="save_to_inventory_btn"/> <button label="ПоделитьÑÑ Ð² профиле" name="save_to_profile_btn"/> <button label="ПоделитьÑÑ Ð² Facebook" name="send_to_facebook_btn"/> <button label="ПоделитьÑÑ Ð² Twitter" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml index 0079309ba2..174999ea36 100644 --- a/indra/newview/skins/default/xui/ru/strings.xml +++ b/indra/newview/skins/default/xui/ru/strings.xml @@ -4576,6 +4576,10 @@ support@secondlife.com. <string name="inventory_folder_offered-im"> Предложена папка Ð¸Ð½Ð²ÐµÐ½Ñ‚Ð°Ñ€Ñ Â«[ITEM_NAME]» </string> + <string name="bot_warning"> +Ð’Ñ‹ общаетеÑÑŒ Ñ Ð±Ð¾Ñ‚Ð¾Ð¼ [NAME]. Ðе передавайте личные данные. +Подробнее на https://second.life/scripted-agents. + </string> <string name="share_alert"> ПеретаÑкивайте вещи из Ð¸Ð½Ð²ÐµÐ½Ñ‚Ð°Ñ€Ñ Ñюда </string> diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml index be5940c4b9..160cba8700 100644 --- a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Bir görüntüyü envanterinize kaydetmenin maliyeti L$[UPLOAD_COST] olur. Görüntünüzü bir doku olarak kaydetmek için kare formatlardan birini seçin. </text> <combo_box label="Çözünürlük" name="texture_size_combo"> - <combo_box.item label="Mevcut Pencere(512x512)" name="CurrentWindow"/> + <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/> <combo_box.item label="Küçük (128x128)" name="Small(128x128)"/> <combo_box.item label="Orta (256x256)" name="Medium(256x256)"/> <combo_box.item label="Büyük (512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml index 1b48bbeec2..a028710b98 100644 --- a/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Diske Kaydet" name="save_to_computer_btn"/> - <button label="Envantere Kaydet (L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="Envantere Kaydet" name="save_to_inventory_btn"/> <button label="Profil Akışında PaylaÅŸ" name="save_to_profile_btn"/> <button label="Facebook'ta PaylaÅŸ" name="send_to_facebook_btn"/> <button label="Twitter'da PaylaÅŸ" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml index fa2fd3a802..6c1f6506a2 100644 --- a/indra/newview/skins/default/xui/tr/strings.xml +++ b/indra/newview/skins/default/xui/tr/strings.xml @@ -4579,6 +4579,10 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne baÅŸvurun. <string name="inventory_folder_offered-im"> "[ITEM_NAME]" envanter klasörü sunuldu </string> + <string name="bot_warning"> +Bir bot ile sohbet ediyorsunuz, [NAME]. KiÅŸisel bilgilerinizi paylaÅŸmayın. +Daha fazla bilgi için: https://second.life/scripted-agents. + </string> <string name="share_alert"> Envanterinizden buraya öğeler sürükleyin </string> diff --git a/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml index 094bf019b4..9c45c54a5e 100644 --- a/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ 將圖åƒå„²å˜åˆ°æ”¶ç´å€çš„費用為 L$[UPLOAD_COST]。 è‹¥è¦å°‡åœ–åƒå˜ç‚ºæè³ªï¼Œè«‹é¸æ“‡ä¸€å€‹æ£æ–¹æ ¼å¼ã€‚ </text> <combo_box label="è§£æžåº¦" name="texture_size_combo"> - <combo_box.item label="ç›®å‰è¦–窗(512x512)" name="CurrentWindow"/> + <combo_box.item label="ç›®å‰è¦–窗" name="CurrentWindow"/> <combo_box.item label="å°ï¼ˆ128x128)" name="Small(128x128)"/> <combo_box.item label="ä¸ï¼ˆ256x256)" name="Medium(256x256)"/> <combo_box.item label="大(512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml b/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml index d7c65bb25e..d9536882ac 100644 --- a/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="儲å˜åˆ°ç¡¬ç¢Ÿ" name="save_to_computer_btn"/> - <button label="儲å˜åˆ°æ”¶ç´å€ï¼ˆL$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="儲å˜åˆ°æ”¶ç´å€" name="save_to_inventory_btn"/> <button label="分享至檔案訊æ¯ç™¼ä½ˆ" name="save_to_profile_btn"/> <button label="分享到臉書" name="send_to_facebook_btn"/> <button label="分享到推特" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/zh/strings.xml b/indra/newview/skins/default/xui/zh/strings.xml index d053d2b30d..59ba2a7e19 100644 --- a/indra/newview/skins/default/xui/zh/strings.xml +++ b/indra/newview/skins/default/xui/zh/strings.xml @@ -4572,6 +4572,10 @@ http://secondlife.com/support 求助解決å•題。 <string name="inventory_folder_offered-im"> æ”¶ç´å€è³‡æ–™å¤¾'[ITEM_NAME]'å·²å‘人æä¾› </string> + <string name="bot_warning"> +您æ£åœ¨ä¸Žäººå·¥æ™ºèƒ½æœºå™¨äºº [NAME] èŠå¤©ã€‚请勿分享任何个人信æ¯ã€‚ +了解更多:https://second.life/scripted-agents。 + </string> <string name="share_alert"> 將收ç´å€ç‰©å“拖曳到這裡 </string> diff --git a/scripts/messages/message_template.msg b/scripts/messages/message_template.msg index 1450c111c2..40ba2cc6b6 100755 --- a/scripts/messages/message_template.msg +++ b/scripts/messages/message_template.msg @@ -4,9 +4,9 @@ version 2.0 // The Version 2.0 template requires preservation of message // numbers. Each message must be numbered relative to the -// other messages of that type. The current highest number +// other messages of that type. The current highest number // for each type is listed below: -// Low: 430 +// Low: 431 // Medium: 18 // High: 30 // PLEASE UPDATE THIS WHEN YOU ADD A NEW MESSAGE! @@ -19,17 +19,17 @@ version 2.0 // Test Message { - TestMessage Low 1 NotTrusted Zerocoded - { - TestBlock1 Single - { Test1 U32 } - } - { - NeighborBlock Multiple 4 - { Test0 U32 } - { Test1 U32 } - { Test2 U32 } - } + TestMessage Low 1 NotTrusted Zerocoded + { + TestBlock1 Single + { Test1 U32 } + } + { + NeighborBlock Multiple 4 + { Test0 U32 } + { Test1 U32 } + { Test2 U32 } + } } // ************************************************************************* @@ -43,28 +43,28 @@ version 2.0 // Packet Ack - Ack a list of packets sent reliable { - PacketAck Fixed 0xFFFFFFFB NotTrusted Unencoded - { - Packets Variable - { ID U32 } - } + PacketAck Fixed 0xFFFFFFFB NotTrusted Unencoded + { + Packets Variable + { ID U32 } + } } // OpenCircuit - Tells the recipient's messaging system to open the descibed circuit { - OpenCircuit Fixed 0xFFFFFFFC NotTrusted Unencoded UDPBlackListed - { - CircuitInfo Single - { IP IPADDR } - { Port IPPORT } - } + OpenCircuit Fixed 0xFFFFFFFC NotTrusted Unencoded UDPBlackListed + { + CircuitInfo Single + { IP IPADDR } + { Port IPPORT } + } } // CloseCircuit - Tells the recipient's messaging system to close the descibed circuit { - CloseCircuit Fixed 0xFFFFFFFD NotTrusted Unencoded + CloseCircuit Fixed 0xFFFFFFFD NotTrusted Unencoded } @@ -76,22 +76,22 @@ version 2.0 // PingID is used to determine how backlogged the ping was that was // returned (or how hosed the other side is) { - StartPingCheck High 1 NotTrusted Unencoded - { - PingID Single - { PingID U8 } - { OldestUnacked U32 } // Current oldest "unacked" packet on the sender side - } + StartPingCheck High 1 NotTrusted Unencoded + { + PingID Single + { PingID U8 } + { OldestUnacked U32 } // Current oldest "unacked" packet on the sender side + } } // CompletePingCheck - used to measure circuit ping times { - CompletePingCheck High 2 NotTrusted Unencoded - { - PingID Single - { PingID U8 } - } + CompletePingCheck High 2 NotTrusted Unencoded + { + PingID Single + { PingID U8 } + } } // space->sim @@ -99,13 +99,13 @@ version 2.0 // AddCircuitCode - Tells the recipient's messaging system that this code // is for a legal circuit { - AddCircuitCode Low 2 Trusted Unencoded - { - CircuitCode Single - { Code U32 } - { SessionID LLUUID } - { AgentID LLUUID } // WARNING - may be null in valid message - } + AddCircuitCode Low 2 Trusted Unencoded + { + CircuitCode Single + { Code U32 } + { SessionID LLUUID } + { AgentID LLUUID } // WARNING - may be null in valid message + } } // viewer->sim @@ -115,13 +115,13 @@ version 2.0 // id of the process, which every server will generate on startup and // the viewer will be handed after login. { - UseCircuitCode Low 3 NotTrusted Unencoded - { - CircuitCode Single - { Code U32 } - { SessionID LLUUID } - { ID LLUUID } // agent id - } + UseCircuitCode Low 3 NotTrusted Unencoded + { + CircuitCode Single + { Code U32 } + { SessionID LLUUID } + { ID LLUUID } // agent id + } } @@ -131,17 +131,17 @@ version 2.0 // Neighbor List - Passed anytime neighbors change { - NeighborList High 3 Trusted Unencoded - { - NeighborBlock Multiple 4 - { IP IPADDR } - { Port IPPORT } - { PublicIP IPADDR } - { PublicPort IPPORT } - { RegionID LLUUID } - { Name Variable 1 } // string - { SimAccess U8 } - } + NeighborList High 3 Trusted Unencoded + { + NeighborBlock Multiple 4 + { IP IPADDR } + { Port IPPORT } + { PublicIP IPADDR } + { PublicPort IPPORT } + { RegionID LLUUID } + { Name Variable 1 } // string + { SimAccess U8 } + } } @@ -149,22 +149,22 @@ version 2.0 // simulator -> dataserver // reliable { - AvatarTextureUpdate Low 4 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { TexturesChanged BOOL } - } - { - WearableData Variable - { CacheID LLUUID } - { TextureIndex U8 } - { HostName Variable 1 } - } - { - TextureData Variable - { TextureID LLUUID } - } + AvatarTextureUpdate Low 4 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { TexturesChanged BOOL } + } + { + WearableData Variable + { CacheID LLUUID } + { TextureIndex U8 } + { HostName Variable 1 } + } + { + TextureData Variable + { TextureID LLUUID } + } } @@ -172,11 +172,11 @@ version 2.0 // simulator -> dataserver // reliable { - SimulatorMapUpdate Low 5 Trusted Unencoded - { - MapData Single - { Flags U32 } - } + SimulatorMapUpdate Low 5 Trusted Unencoded + { + MapData Single + { Flags U32 } + } } // SimulatorSetMap @@ -184,27 +184,27 @@ version 2.0 // reliable // Used to upload a map image into the database (currently used only for Land For Sale) { - SimulatorSetMap Low 6 Trusted Unencoded - { - MapData Single - { RegionHandle U64 } - { Type S32 } - { MapImage LLUUID } - } + SimulatorSetMap Low 6 Trusted Unencoded + { + MapData Single + { RegionHandle U64 } + { Type S32 } + { MapImage LLUUID } + } } // SubscribeLoad // spaceserver -> simulator // reliable { - SubscribeLoad Low 7 Trusted Unencoded + SubscribeLoad Low 7 Trusted Unencoded } // UnsubscribeLoad // spaceserver -> simulator // reliable { - UnsubscribeLoad Low 8 Trusted Unencoded + UnsubscribeLoad Low 8 Trusted Unencoded } @@ -215,95 +215,95 @@ version 2.0 // SimulatorReady - indicates the sim has finished loading its state // and is ready to receive updates from others { - SimulatorReady Low 9 Trusted Zerocoded - { - SimulatorBlock Single - { SimName Variable 1 } - { SimAccess U8 } - { RegionFlags U32 } - { RegionID LLUUID } - { EstateID U32 } - { ParentEstateID U32 } - } - { - TelehubBlock Single - { HasTelehub BOOL } - { TelehubPos LLVector3 } - } + SimulatorReady Low 9 Trusted Zerocoded + { + SimulatorBlock Single + { SimName Variable 1 } + { SimAccess U8 } + { RegionFlags U32 } + { RegionID LLUUID } + { EstateID U32 } + { ParentEstateID U32 } + } + { + TelehubBlock Single + { HasTelehub BOOL } + { TelehubPos LLVector3 } + } } // TelehubInfo - fill in the UI for telehub creation floater. // sim -> viewer // reliable { - TelehubInfo Low 10 Trusted Unencoded - { - TelehubBlock Single - { ObjectID LLUUID } // null if no telehub - { ObjectName Variable 1 } // string - { TelehubPos LLVector3 } // fallback if viewer can't find object - { TelehubRot LLQuaternion } - } - { - SpawnPointBlock Variable - { SpawnPointPos LLVector3 } // relative to telehub position - } + TelehubInfo Low 10 Trusted Unencoded + { + TelehubBlock Single + { ObjectID LLUUID } // null if no telehub + { ObjectName Variable 1 } // string + { TelehubPos LLVector3 } // fallback if viewer can't find object + { TelehubRot LLQuaternion } + } + { + SpawnPointBlock Variable + { SpawnPointPos LLVector3 } // relative to telehub position + } } // SimulatorPresentAtLocation - indicates that the sim is present at a grid // location and passes what it believes its neighbors are { - SimulatorPresentAtLocation Low 11 Trusted Unencoded - { - SimulatorPublicHostBlock Single - { Port IPPORT } - { SimulatorIP IPADDR } - { GridX U32 } - { GridY U32 } - } - { - NeighborBlock Multiple 4 - { IP IPADDR } - { Port IPPORT } - } - { - SimulatorBlock Single - { SimName Variable 1 } - { SimAccess U8 } - { RegionFlags U32 } - { RegionID LLUUID } - { EstateID U32 } - { ParentEstateID U32 } - } - { - TelehubBlock Variable - { HasTelehub BOOL } - { TelehubPos LLVector3 } - } + SimulatorPresentAtLocation Low 11 Trusted Unencoded + { + SimulatorPublicHostBlock Single + { Port IPPORT } + { SimulatorIP IPADDR } + { GridX U32 } + { GridY U32 } + } + { + NeighborBlock Multiple 4 + { IP IPADDR } + { Port IPPORT } + } + { + SimulatorBlock Single + { SimName Variable 1 } + { SimAccess U8 } + { RegionFlags U32 } + { RegionID LLUUID } + { EstateID U32 } + { ParentEstateID U32 } + } + { + TelehubBlock Variable + { HasTelehub BOOL } + { TelehubPos LLVector3 } + } } // SimulatorLoad // simulator -> spaceserver // reliable { - SimulatorLoad Low 12 Trusted Unencoded - { - SimulatorLoad Single - { TimeDilation F32 } - { AgentCount S32 } - { CanAcceptAgents BOOL } - } - { - AgentList Variable - { CircuitCode U32 } - { X U8 } - { Y U8 } - } + SimulatorLoad Low 12 Trusted Unencoded + { + SimulatorLoad Single + { TimeDilation F32 } + { AgentCount S32 } + { CanAcceptAgents BOOL } + } + { + AgentList Variable + { CircuitCode U32 } + { X U8 } + { Y U8 } + } } // Simulator Shutdown Request - Tells spaceserver that a simulator is trying to shutdown { - SimulatorShutdownRequest Low 13 Trusted Unencoded + SimulatorShutdownRequest Low 13 Trusted Unencoded } // **************************************************************************** @@ -312,37 +312,37 @@ version 2.0 // sim -> dataserver { - RegionPresenceRequestByRegionID Low 14 Trusted Unencoded - { - RegionData Variable - { RegionID LLUUID } - } + RegionPresenceRequestByRegionID Low 14 Trusted Unencoded + { + RegionData Variable + { RegionID LLUUID } + } } // sim -> dataserver { - RegionPresenceRequestByHandle Low 15 Trusted Unencoded - { - RegionData Variable - { RegionHandle U64 } - } + RegionPresenceRequestByHandle Low 15 Trusted Unencoded + { + RegionData Variable + { RegionHandle U64 } + } } // dataserver -> sim { - RegionPresenceResponse Low 16 Trusted Zerocoded - { - RegionData Variable - { RegionID LLUUID } - { RegionHandle U64 } - { InternalRegionIP IPADDR } - { ExternalRegionIP IPADDR } - { RegionPort IPPORT } - { ValidUntil F64 } - { Message Variable 1 } - } + RegionPresenceResponse Low 16 Trusted Zerocoded + { + RegionData Variable + { RegionID LLUUID } + { RegionHandle U64 } + { InternalRegionIP IPADDR } + { ExternalRegionIP IPADDR } + { RegionPort IPPORT } + { ValidUntil F64 } + { Message Variable 1 } + } } - + // **************************************************************************** // Simulator to dataserver messages @@ -350,42 +350,42 @@ version 2.0 // Updates SimName, EstateID and SimAccess using RegionID as a key { - UpdateSimulator Low 17 Trusted Unencoded - { - SimulatorInfo Single - { RegionID LLUUID } - { SimName Variable 1 } - { EstateID U32 } - { SimAccess U8 } - } + UpdateSimulator Low 17 Trusted Unencoded + { + SimulatorInfo Single + { RegionID LLUUID } + { SimName Variable 1 } + { EstateID U32 } + { SimAccess U8 } + } } // record dwell time. { - LogDwellTime Low 18 Trusted Unencoded - { - DwellInfo Single - { AgentID LLUUID } - { SessionID LLUUID } - { Duration F32 } - { SimName Variable 1 } - { RegionX U32 } - { RegionY U32 } - { AvgAgentsInView U8 } - { AvgViewerFPS U8 } - } + LogDwellTime Low 18 Trusted Unencoded + { + DwellInfo Single + { AgentID LLUUID } + { SessionID LLUUID } + { Duration F32 } + { SimName Variable 1 } + { RegionX U32 } + { RegionY U32 } + { AvgAgentsInView U8 } + { AvgViewerFPS U8 } + } } // Disabled feature response message { - FeatureDisabled Low 19 Trusted Unencoded - { - FailureInfo Single - { ErrorMessage Variable 1 } - { AgentID LLUUID } - { TransactionID LLUUID } - } + FeatureDisabled Low 19 Trusted Unencoded + { + FailureInfo Single + { ErrorMessage Variable 1 } + { AgentID LLUUID } + { TransactionID LLUUID } + } } @@ -393,47 +393,47 @@ version 2.0 // from either the simulator or the dataserver, depending on how // the transaction failed. { - LogFailedMoneyTransaction Low 20 Trusted Unencoded - { - TransactionData Single - { TransactionID LLUUID } - { TransactionTime U32 } // utc seconds since epoch - { TransactionType S32 } // see lltransactiontypes.h - { SourceID LLUUID } - { DestID LLUUID } // destination of the transfer - { Flags U8 } - { Amount S32 } - { SimulatorIP IPADDR } // U32 encoded IP - { GridX U32 } - { GridY U32 } - { FailureType U8 } - } + LogFailedMoneyTransaction Low 20 Trusted Unencoded + { + TransactionData Single + { TransactionID LLUUID } + { TransactionTime U32 } // utc seconds since epoch + { TransactionType S32 } // see lltransactiontypes.h + { SourceID LLUUID } + { DestID LLUUID } // destination of the transfer + { Flags U8 } + { Amount S32 } + { SimulatorIP IPADDR } // U32 encoded IP + { GridX U32 } + { GridY U32 } + { FailureType U8 } + } } // complaint/bug-report - sim -> dataserver. see UserReport for details. // reliable { - UserReportInternal Low 21 Trusted Zerocoded - { - ReportData Single - { ReportType U8 } - { Category U8 } - { ReporterID LLUUID } - { ViewerPosition LLVector3 } - { AgentPosition LLVector3 } - { ScreenshotID LLUUID } - { ObjectID LLUUID } - { OwnerID LLUUID } - { LastOwnerID LLUUID } - { CreatorID LLUUID } - { RegionID LLUUID } - { AbuserID LLUUID } - { AbuseRegionName Variable 1 } - { AbuseRegionID LLUUID } - { Summary Variable 1 } - { Details Variable 2 } - { VersionString Variable 1 } - } + UserReportInternal Low 21 Trusted Zerocoded + { + ReportData Single + { ReportType U8 } + { Category U8 } + { ReporterID LLUUID } + { ViewerPosition LLVector3 } + { AgentPosition LLVector3 } + { ScreenshotID LLUUID } + { ObjectID LLUUID } + { OwnerID LLUUID } + { LastOwnerID LLUUID } + { CreatorID LLUUID } + { RegionID LLUUID } + { AbuserID LLUUID } + { AbuseRegionName Variable 1 } + { AbuseRegionID LLUUID } + { Summary Variable 1 } + { Details Variable 2 } + { VersionString Variable 1 } + } } // SetSimStatusInDatabase @@ -441,18 +441,18 @@ version 2.0 // sim -> dataserver // reliable { - SetSimStatusInDatabase Low 22 Trusted Unencoded - { - Data Single - { RegionID LLUUID } - { HostName Variable 1 } - { X S32 } - { Y S32 } - { PID S32 } - { AgentCount S32 } - { TimeToLive S32 } // in seconds - { Status Variable 1 } - } + SetSimStatusInDatabase Low 22 Trusted Unencoded + { + Data Single + { RegionID LLUUID } + { HostName Variable 1 } + { X S32 } + { Y S32 } + { PID S32 } + { AgentCount S32 } + { TimeToLive S32 } // in seconds + { Status Variable 1 } + } } // SetSimPresenceInDatabase @@ -460,18 +460,18 @@ version 2.0 // that a given simulator is present and valid for a set amount of // time { - SetSimPresenceInDatabase Low 23 Trusted Unencoded - { - SimData Single - { RegionID LLUUID } - { HostName Variable 1 } - { GridX U32 } - { GridY U32 } - { PID S32 } - { AgentCount S32 } - { TimeToLive S32 } // in seconds - { Status Variable 1 } - } + SetSimPresenceInDatabase Low 23 Trusted Unencoded UDPDeprecated + { + SimData Single + { RegionID LLUUID } + { HostName Variable 1 } + { GridX U32 } + { GridY U32 } + { PID S32 } + { AgentCount S32 } + { TimeToLive S32 } // in seconds + { Status Variable 1 } + } } // *************************************************************************** @@ -480,32 +480,32 @@ version 2.0 // once we use local stats, this will include a region handle { - EconomyDataRequest Low 24 NotTrusted Unencoded + EconomyDataRequest Low 24 NotTrusted Unencoded } // dataserver to sim, response w/ econ data { - EconomyData Low 25 Trusted Zerocoded - { - Info Single - { ObjectCapacity S32 } - { ObjectCount S32 } - { PriceEnergyUnit S32 } - { PriceObjectClaim S32 } - { PricePublicObjectDecay S32 } - { PricePublicObjectDelete S32 } - { PriceParcelClaim S32 } - { PriceParcelClaimFactor F32 } - { PriceUpload S32 } - { PriceRentLight S32 } - { TeleportMinPrice S32 } - { TeleportPriceExponent F32 } - { EnergyEfficiency F32 } - { PriceObjectRent F32 } - { PriceObjectScaleFactor F32 } - { PriceParcelRent S32 } - { PriceGroupCreate S32 } - } + EconomyData Low 25 Trusted Zerocoded + { + Info Single + { ObjectCapacity S32 } + { ObjectCount S32 } + { PriceEnergyUnit S32 } + { PriceObjectClaim S32 } + { PricePublicObjectDecay S32 } + { PricePublicObjectDelete S32 } + { PriceParcelClaim S32 } + { PriceParcelClaimFactor F32 } + { PriceUpload S32 } + { PriceRentLight S32 } + { TeleportMinPrice S32 } + { TeleportPriceExponent F32 } + { EnergyEfficiency F32 } + { PriceObjectRent F32 } + { PriceObjectScaleFactor F32 } + { PriceParcelRent S32 } + { PriceGroupCreate S32 } + } } // *************************************************************************** @@ -517,75 +517,75 @@ version 2.0 // viewer -> sim -> data // reliable { - AvatarPickerRequest Low 26 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { QueryID LLUUID } - } - { - Data Single - { Name Variable 1 } - } + AvatarPickerRequest Low 26 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { QueryID LLUUID } + } + { + Data Single + { Name Variable 1 } + } } // backend implementation which tracks if the user is a god. { - AvatarPickerRequestBackend Low 27 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { QueryID LLUUID } - { GodLevel U8 } - } - { - Data Single - { Name Variable 1 } - } + AvatarPickerRequestBackend Low 27 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { QueryID LLUUID } + { GodLevel U8 } + } + { + Data Single + { Name Variable 1 } + } } // AvatarPickerReply // List of names to select a person // reliable { - AvatarPickerReply Low 28 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { QueryID LLUUID } - } - { - Data Variable - { AvatarID LLUUID } - { FirstName Variable 1 } - { LastName Variable 1 } - } + AvatarPickerReply Low 28 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { QueryID LLUUID } + } + { + Data Variable + { AvatarID LLUUID } + { FirstName Variable 1 } + { LastName Variable 1 } + } } // PlacesQuery // Used for getting a list of places for the group land panel // and the user land holdings panel. NOT for the directory. { - PlacesQuery Low 29 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { QueryID LLUUID } - } - { - TransactionData Single - { TransactionID LLUUID } - } - { - QueryData Single - { QueryText Variable 1 } - { QueryFlags U32 } - { Category S8 } - { SimName Variable 1 } - } + PlacesQuery Low 29 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { QueryID LLUUID } + } + { + TransactionData Single + { TransactionID LLUUID } + } + { + QueryData Single + { QueryText Variable 1 } + { QueryFlags U32 } + { Category S8 } + { SimName Variable 1 } + } } // PlacesReply @@ -594,112 +594,112 @@ version 2.0 // global x,y,z. Otherwise, use center of the AABB. // reliable { - PlacesReply Low 30 Trusted Zerocoded UDPDeprecated - { - AgentData Single - { AgentID LLUUID } - { QueryID LLUUID } - } - { - TransactionData Single - { TransactionID LLUUID } - } - { - QueryData Variable - { OwnerID LLUUID } - { Name Variable 1 } - { Desc Variable 1 } - { ActualArea S32 } - { BillableArea S32 } - { Flags U8 } - { GlobalX F32 } // meters - { GlobalY F32 } // meters - { GlobalZ F32 } // meters - { SimName Variable 1 } - { SnapshotID LLUUID } - { Dwell F32 } - { Price S32 } - //{ ProductSKU Variable 1 } - } + PlacesReply Low 30 Trusted Zerocoded UDPDeprecated + { + AgentData Single + { AgentID LLUUID } + { QueryID LLUUID } + } + { + TransactionData Single + { TransactionID LLUUID } + } + { + QueryData Variable + { OwnerID LLUUID } + { Name Variable 1 } + { Desc Variable 1 } + { ActualArea S32 } + { BillableArea S32 } + { Flags U8 } + { GlobalX F32 } // meters + { GlobalY F32 } // meters + { GlobalZ F32 } // meters + { SimName Variable 1 } + { SnapshotID LLUUID } + { Dwell F32 } + { Price S32 } + //{ ProductSKU Variable 1 } + } } // DirFindQuery viewer->sim -// Message to start asking questions for the directory -{ - DirFindQuery Low 31 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - { QueryText Variable 1 } - { QueryFlags U32 } - { QueryStart S32 } // prev/next page support - } +// Message to start asking questions for the directory +{ + DirFindQuery Low 31 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + { QueryText Variable 1 } + { QueryFlags U32 } + { QueryStart S32 } // prev/next page support + } } // DirFindQueryBackend sim->data // Trusted message generated by receipt of DirFindQuery to sim. { - DirFindQueryBackend Low 32 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - { QueryText Variable 1 } - { QueryFlags U32 } - { QueryStart S32 } // prev/next page support - { EstateID U32 } - { Godlike BOOL } - } + DirFindQueryBackend Low 32 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + { QueryText Variable 1 } + { QueryFlags U32 } + { QueryStart S32 } // prev/next page support + { EstateID U32 } + { Godlike BOOL } + } } // DirPlacesQuery viewer->sim // Used for the Find directory of places { - DirPlacesQuery Low 33 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - { QueryText Variable 1 } - { QueryFlags U32 } - { Category S8 } - { SimName Variable 1 } - { QueryStart S32 } - } + DirPlacesQuery Low 33 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + { QueryText Variable 1 } + { QueryFlags U32 } + { Category S8 } + { SimName Variable 1 } + { QueryStart S32 } + } } // DirPlacesQueryBackend sim->dataserver // Used for the Find directory of places. { - DirPlacesQueryBackend Low 34 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - { QueryText Variable 1 } - { QueryFlags U32 } - { Category S8 } - { SimName Variable 1 } - { EstateID U32 } - { Godlike BOOL } - { QueryStart S32 } - } + DirPlacesQueryBackend Low 34 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + { QueryText Variable 1 } + { QueryFlags U32 } + { Category S8 } + { SimName Variable 1 } + { EstateID U32 } + { Godlike BOOL } + { QueryStart S32 } + } } // DirPlacesReply dataserver->sim->viewer @@ -707,164 +707,164 @@ version 2.0 // global x,y,z. Otherwise, use center of the AABB. // reliable { - DirPlacesReply Low 35 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Variable - { QueryID LLUUID } - } - { - QueryReplies Variable - { ParcelID LLUUID } - { Name Variable 1 } - { ForSale BOOL } - { Auction BOOL } - { Dwell F32 } - } - { - StatusData Variable - { Status U32 } - } + DirPlacesReply Low 35 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Variable + { QueryID LLUUID } + } + { + QueryReplies Variable + { ParcelID LLUUID } + { Name Variable 1 } + { ForSale BOOL } + { Auction BOOL } + { Dwell F32 } + } + { + StatusData Variable + { Status U32 } + } } // DirPeopleReply { - DirPeopleReply Low 36 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - } - { - QueryReplies Variable - { AgentID LLUUID } - { FirstName Variable 1 } - { LastName Variable 1 } - { Group Variable 1 } - { Online BOOL } - { Reputation S32 } - } + DirPeopleReply Low 36 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + } + { + QueryReplies Variable + { AgentID LLUUID } + { FirstName Variable 1 } + { LastName Variable 1 } + { Group Variable 1 } + { Online BOOL } + { Reputation S32 } + } } // DirEventsReply { - DirEventsReply Low 37 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - } - { - QueryReplies Variable - { OwnerID LLUUID } - { Name Variable 1 } - { EventID U32 } - { Date Variable 1 } - { UnixTime U32 } - { EventFlags U32 } - } - { - StatusData Variable - { Status U32 } - } + DirEventsReply Low 37 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + } + { + QueryReplies Variable + { OwnerID LLUUID } + { Name Variable 1 } + { EventID U32 } + { Date Variable 1 } + { UnixTime U32 } + { EventFlags U32 } + } + { + StatusData Variable + { Status U32 } + } } // DirGroupsReply // dataserver -> userserver -> viewer // reliable { - DirGroupsReply Low 38 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - } - { - QueryReplies Variable - { GroupID LLUUID } - { GroupName Variable 1 } // string - { Members S32 } - { SearchOrder F32 } - } + DirGroupsReply Low 38 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + } + { + QueryReplies Variable + { GroupID LLUUID } + { GroupName Variable 1 } // string + { Members S32 } + { SearchOrder F32 } + } } // DirClassifiedQuery viewer->sim // reliable { - DirClassifiedQuery Low 39 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - { QueryText Variable 1 } - { QueryFlags U32 } - { Category U32 } - { QueryStart S32 } - } + DirClassifiedQuery Low 39 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + { QueryText Variable 1 } + { QueryFlags U32 } + { Category U32 } + { QueryStart S32 } + } } // DirClassifiedQueryBackend sim->dataserver // reliable { - DirClassifiedQueryBackend Low 40 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - { QueryText Variable 1 } - { QueryFlags U32 } - { Category U32 } - { EstateID U32 } - { Godlike BOOL } - { QueryStart S32 } - } + DirClassifiedQueryBackend Low 40 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + { QueryText Variable 1 } + { QueryFlags U32 } + { Category U32 } + { EstateID U32 } + { Godlike BOOL } + { QueryStart S32 } + } } // DirClassifiedReply dataserver->sim->viewer // reliable { - DirClassifiedReply Low 41 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - } - { - QueryReplies Variable - { ClassifiedID LLUUID } - { Name Variable 1 } - { ClassifiedFlags U8 } - { CreationDate U32 } - { ExpirationDate U32 } - { PriceForListing S32 } - } - { - StatusData Variable - { Status U32 } - } + DirClassifiedReply Low 41 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + } + { + QueryReplies Variable + { ClassifiedID LLUUID } + { Name Variable 1 } + { ClassifiedFlags U8 } + { CreationDate U32 } + { ExpirationDate U32 } + { PriceForListing S32 } + } + { + StatusData Variable + { Status U32 } + } } @@ -874,17 +874,17 @@ version 2.0 // This fills in the tabs of the Classifieds panel. // reliable { - AvatarClassifiedReply Low 42 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { TargetID LLUUID } - } - { - Data Variable - { ClassifiedID LLUUID } - { Name Variable 1 } - } + AvatarClassifiedReply Low 42 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { TargetID LLUUID } + } + { + Data Variable + { ClassifiedID LLUUID } + { Name Variable 1 } + } } @@ -893,16 +893,16 @@ version 2.0 // simulator -> dataserver // reliable { - ClassifiedInfoRequest Low 43 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { ClassifiedID LLUUID } - } + ClassifiedInfoRequest Low 43 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { ClassifiedID LLUUID } + } } @@ -911,28 +911,28 @@ version 2.0 // simulator -> viewer // reliable { - ClassifiedInfoReply Low 44 Trusted Unencoded + ClassifiedInfoReply Low 44 Trusted Unencoded { - AgentData Single - { AgentID LLUUID } + AgentData Single + { AgentID LLUUID } } { - Data Single - { ClassifiedID LLUUID } - { CreatorID LLUUID } - { CreationDate U32 } - { ExpirationDate U32 } - { Category U32 } - { Name Variable 1 } - { Desc Variable 2 } - { ParcelID LLUUID } - { ParentEstate U32 } - { SnapshotID LLUUID } - { SimName Variable 1 } - { PosGlobal LLVector3d } - { ParcelName Variable 1 } - { ClassifiedFlags U8 } - { PriceForListing S32 } + Data Single + { ClassifiedID LLUUID } + { CreatorID LLUUID } + { CreationDate U32 } + { ExpirationDate U32 } + { Category U32 } + { Name Variable 1 } + { Desc Variable 2 } + { ParcelID LLUUID } + { ParentEstate U32 } + { SnapshotID LLUUID } + { SimName Variable 1 } + { PosGlobal LLVector3d } + { ParcelName Variable 1 } + { ClassifiedFlags U8 } + { PriceForListing S32 } } } @@ -943,25 +943,25 @@ version 2.0 // viewer -> simulator -> dataserver // reliable { - ClassifiedInfoUpdate Low 45 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { ClassifiedID LLUUID } - { Category U32 } - { Name Variable 1 } - { Desc Variable 2 } - { ParcelID LLUUID } - { ParentEstate U32 } - { SnapshotID LLUUID } - { PosGlobal LLVector3d } - { ClassifiedFlags U8 } - { PriceForListing S32 } - } + ClassifiedInfoUpdate Low 45 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { ClassifiedID LLUUID } + { Category U32 } + { Name Variable 1 } + { Desc Variable 2 } + { ParcelID LLUUID } + { ParentEstate U32 } + { SnapshotID LLUUID } + { PosGlobal LLVector3d } + { ClassifiedFlags U8 } + { PriceForListing S32 } + } } @@ -970,36 +970,36 @@ version 2.0 // viewer -> simulator -> dataserver // reliable { - ClassifiedDelete Low 46 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { ClassifiedID LLUUID } - } + ClassifiedDelete Low 46 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { ClassifiedID LLUUID } + } } // ClassifiedGodDelete // Delete a classified from the database. -// QueryID is needed so database can send a repeat list of +// QueryID is needed so database can send a repeat list of // classified. // viewer -> simulator -> dataserver // reliable { - ClassifiedGodDelete Low 47 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { ClassifiedID LLUUID } - { QueryID LLUUID } - } + ClassifiedGodDelete Low 47 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { ClassifiedID LLUUID } + { QueryID LLUUID } + } } @@ -1007,168 +1007,168 @@ version 2.0 // Special query for the land for sale/auction panel. // reliable { - DirLandQuery Low 48 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - { QueryFlags U32 } - { SearchType U32 } - { Price S32 } - { Area S32 } - { QueryStart S32 } - } + DirLandQuery Low 48 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + { QueryFlags U32 } + { SearchType U32 } + { Price S32 } + { Area S32 } + { QueryStart S32 } + } } // DirLandQueryBackend sim->dataserver // Special query for the land for sale/auction panel. { - DirLandQueryBackend Low 49 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - { QueryFlags U32 } - { SearchType U32 } - { Price S32 } - { Area S32 } - { QueryStart S32 } - { EstateID U32 } - { Godlike BOOL } - } + DirLandQueryBackend Low 49 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + { QueryFlags U32 } + { SearchType U32 } + { Price S32 } + { Area S32 } + { QueryStart S32 } + { EstateID U32 } + { Godlike BOOL } + } } // DirLandReply // dataserver -> simulator -> viewer // reliable { - DirLandReply Low 50 Trusted Zerocoded UDPDeprecated - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - } - { - QueryReplies Variable - { ParcelID LLUUID } - { Name Variable 1 } - { Auction BOOL } - { ForSale BOOL } - { SalePrice S32 } - { ActualArea S32 } - //{ ProductSKU Variable 1 } - } + DirLandReply Low 50 Trusted Zerocoded UDPDeprecated + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + } + { + QueryReplies Variable + { ParcelID LLUUID } + { Name Variable 1 } + { Auction BOOL } + { ForSale BOOL } + { SalePrice S32 } + { ActualArea S32 } + //{ ProductSKU Variable 1 } + } } // DEPRECATED: DirPopularQuery viewer->sim // Special query for the land for sale/auction panel. // reliable { - DirPopularQuery Low 51 NotTrusted Zerocoded Deprecated - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - { QueryFlags U32 } - } + DirPopularQuery Low 51 NotTrusted Zerocoded Deprecated + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + { QueryFlags U32 } + } } // DEPRECATED: DirPopularQueryBackend sim->dataserver // Special query for the land for sale/auction panel. // reliable { - DirPopularQueryBackend Low 52 Trusted Zerocoded Deprecated - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - { QueryFlags U32 } - { EstateID U32 } - { Godlike BOOL } - } + DirPopularQueryBackend Low 52 Trusted Zerocoded Deprecated + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + { QueryFlags U32 } + { EstateID U32 } + { Godlike BOOL } + } } // DEPRECATED: DirPopularReply // dataserver -> simulator -> viewer // reliable { - DirPopularReply Low 53 Trusted Zerocoded Deprecated - { - AgentData Single - { AgentID LLUUID } - } - { - QueryData Single - { QueryID LLUUID } - } - { - QueryReplies Variable - { ParcelID LLUUID } - { Name Variable 1 } - { Dwell F32 } - } + DirPopularReply Low 53 Trusted Zerocoded Deprecated + { + AgentData Single + { AgentID LLUUID } + } + { + QueryData Single + { QueryID LLUUID } + } + { + QueryReplies Variable + { ParcelID LLUUID } + { Name Variable 1 } + { Dwell F32 } + } } // ParcelInfoRequest // viewer -> simulator -> dataserver // reliable { - ParcelInfoRequest Low 54 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { ParcelID LLUUID } - } + ParcelInfoRequest Low 54 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { ParcelID LLUUID } + } } // ParcelInfoReply // dataserver -> simulator -> viewer // reliable { - ParcelInfoReply Low 55 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - Data Single - { ParcelID LLUUID } - { OwnerID LLUUID } - { Name Variable 1 } - { Desc Variable 1 } - { ActualArea S32 } - { BillableArea S32 } - { Flags U8 } - { GlobalX F32 } // meters - { GlobalY F32 } // meters - { GlobalZ F32 } // meters - { SimName Variable 1 } - { SnapshotID LLUUID } - { Dwell F32 } - { SalePrice S32 } - { AuctionID S32 } - } + ParcelInfoReply Low 55 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + Data Single + { ParcelID LLUUID } + { OwnerID LLUUID } + { Name Variable 1 } + { Desc Variable 1 } + { ActualArea S32 } + { BillableArea S32 } + { Flags U8 } + { GlobalX F32 } // meters + { GlobalY F32 } // meters + { GlobalZ F32 } // meters + { SimName Variable 1 } + { SnapshotID LLUUID } + { Dwell F32 } + { SalePrice S32 } + { AuctionID S32 } + } } @@ -1176,16 +1176,16 @@ version 2.0 // viewer -> simulator // reliable { - ParcelObjectOwnersRequest Low 56 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { LocalID S32 } - } + ParcelObjectOwnersRequest Low 56 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { LocalID S32 } + } } @@ -1193,51 +1193,51 @@ version 2.0 // simulator -> viewer // reliable { - ParcelObjectOwnersReply Low 57 Trusted Zerocoded UDPDeprecated - { - Data Variable - { OwnerID LLUUID } - { IsGroupOwned BOOL } - { Count S32 } - { OnlineStatus BOOL } - } + ParcelObjectOwnersReply Low 57 Trusted Zerocoded UDPDeprecated + { + Data Variable + { OwnerID LLUUID } + { IsGroupOwned BOOL } + { Count S32 } + { OnlineStatus BOOL } + } } // GroupNoticeListRequest // viewer -> simulator -> dataserver // reliable { - GroupNoticesListRequest Low 58 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { GroupID LLUUID } - } + GroupNoticesListRequest Low 58 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { GroupID LLUUID } + } } // GroupNoticesListReply // dataserver -> simulator -> viewer // reliable { - GroupNoticesListReply Low 59 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { GroupID LLUUID } - } - { - Data Variable - { NoticeID LLUUID } - { Timestamp U32 } - { FromName Variable 2 } - { Subject Variable 2 } - { HasAttachment BOOL } - { AssetType U8 } - } + GroupNoticesListReply Low 59 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { GroupID LLUUID } + } + { + Data Variable + { NoticeID LLUUID } + { Timestamp U32 } + { FromName Variable 2 } + { Subject Variable 2 } + { HasAttachment BOOL } + { AssetType U8 } + } } // GroupNoticeRequest @@ -1245,48 +1245,48 @@ version 2.0 // simulator -> dataserver // reliable { - GroupNoticeRequest Low 60 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { GroupNoticeID LLUUID } - } + GroupNoticeRequest Low 60 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { GroupNoticeID LLUUID } + } } // GroupNoticeAdd -// Add a group notice. +// Add a group notice. // simulator -> dataserver // reliable { - GroupNoticeAdd Low 61 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - MessageBlock Single - { ToGroupID LLUUID } - { ID LLUUID } - { Dialog U8 } - { FromAgentName Variable 1 } - { Message Variable 2 } - { BinaryBucket Variable 2 } - } + GroupNoticeAdd Low 61 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + MessageBlock Single + { ToGroupID LLUUID } + { ID LLUUID } + { Dialog U8 } + { FromAgentName Variable 1 } + { Message Variable 2 } + { BinaryBucket Variable 2 } + } } // **************************************************************************** // Teleport messages // -// The teleport messages are numerous, so I have attempted to give them a +// The teleport messages are numerous, so I have attempted to give them a // consistent naming convention. Since there is a bit of glob pattern // aliasing, the rules are applied in order. // -// Teleport* - viewer->sim or sim->viewer message which announces a +// Teleport* - viewer->sim or sim->viewer message which announces a // teleportation request, progrees, start, or end. // Data* - sim->data or data->sim trusted message. // Space* - sim->space or space->sim trusted messaging @@ -1301,202 +1301,202 @@ version 2.0 // TeleportRequest // viewer -> sim specifying exact teleport destination { - TeleportRequest Low 62 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Info Single - { RegionID LLUUID } - { Position LLVector3 } - { LookAt LLVector3 } - } + TeleportRequest Low 62 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Info Single + { RegionID LLUUID } + { Position LLVector3 } + { LookAt LLVector3 } + } } // TeleportLocationRequest // viewer -> sim specifying exact teleport destination { - TeleportLocationRequest Low 63 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Info Single - { RegionHandle U64 } - { Position LLVector3 } - { LookAt LLVector3 } - } + TeleportLocationRequest Low 63 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Info Single + { RegionHandle U64 } + { Position LLVector3 } + { LookAt LLVector3 } + } } // TeleportLocal // sim -> viewer reply telling the viewer that we've successfully TP'd // to somewhere else within the sim { - TeleportLocal Low 64 Trusted Unencoded - { - Info Single - { AgentID LLUUID } - { LocationID U32 } - { Position LLVector3 } // region - { LookAt LLVector3 } - { TeleportFlags U32 } - } + TeleportLocal Low 64 Trusted Unencoded + { + Info Single + { AgentID LLUUID } + { LocationID U32 } + { Position LLVector3 } // region + { LookAt LLVector3 } + { TeleportFlags U32 } + } } // TeleportLandmarkRequest viewer->sim // teleport to landmark asset ID destination. use LLUUD::null for home. { - TeleportLandmarkRequest Low 65 NotTrusted Zerocoded - { - Info Single - { AgentID LLUUID } - { SessionID LLUUID } - { LandmarkID LLUUID } - } + TeleportLandmarkRequest Low 65 NotTrusted Zerocoded + { + Info Single + { AgentID LLUUID } + { SessionID LLUUID } + { LandmarkID LLUUID } + } } // TeleportProgress sim->viewer // Tell the agent how the teleport is going. { - TeleportProgress Low 66 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - Info Single - { TeleportFlags U32 } - { Message Variable 1 } // string - } + TeleportProgress Low 66 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + Info Single + { TeleportFlags U32 } + { Message Variable 1 } // string + } } // DataHomeLocationRequest sim->data -// Request +// Request { - DataHomeLocationRequest Low 67 Trusted Zerocoded - { - Info Single - { AgentID LLUUID } - { KickedFromEstateID U32 } - } - { - AgentInfo Single - { AgentEffectiveMaturity U32 } - } + DataHomeLocationRequest Low 67 Trusted Zerocoded + { + Info Single + { AgentID LLUUID } + { KickedFromEstateID U32 } + } + { + AgentInfo Single + { AgentEffectiveMaturity U32 } + } } // DataHomeLocationReply data->sim // response is the location of agent home. { - DataHomeLocationReply Low 68 Trusted Unencoded - { - Info Single - { AgentID LLUUID } - { RegionHandle U64 } - { Position LLVector3 } // region coords - { LookAt LLVector3 } - } + DataHomeLocationReply Low 68 Trusted Unencoded + { + Info Single + { AgentID LLUUID } + { RegionHandle U64 } + { Position LLVector3 } // region coords + { LookAt LLVector3 } + } } // TeleportFinish sim->viewer -// called when all of the information has been collected and readied for +// called when all of the information has been collected and readied for // the agent. { - TeleportFinish Low 69 Trusted Unencoded UDPBlackListed - { - Info Single - { AgentID LLUUID } - { LocationID U32 } - { SimIP IPADDR } - { SimPort IPPORT } - { RegionHandle U64 } - { SeedCapability Variable 2 } // URL - { SimAccess U8 } - { TeleportFlags U32 } - } + TeleportFinish Low 69 Trusted Unencoded UDPBlackListed + { + Info Single + { AgentID LLUUID } + { LocationID U32 } + { SimIP IPADDR } + { SimPort IPPORT } + { RegionHandle U64 } + { SeedCapability Variable 2 } // URL + { SimAccess U8 } + { TeleportFlags U32 } + } } // StartLure viewer->sim -// Sent from viewer to the local simulator to lure target id to near -// agent id. This will generate an instant message that will be routed -// through the space server and out to the userserver. When that IM -// goes through the userserver and the TargetID is online, the +// Sent from viewer to the local simulator to lure target id to near +// agent id. This will generate an instant message that will be routed +// through the space server and out to the userserver. When that IM +// goes through the userserver and the TargetID is online, the // userserver will send an InitializeLure to the spaceserver. When that -// packet is acked, the original instant message is finally forwarded to +// packet is acked, the original instant message is finally forwarded to // TargetID. { - StartLure Low 70 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Info Single - { LureType U8 } - { Message Variable 1 } - } - { - TargetData Variable - { TargetID LLUUID } - } + StartLure Low 70 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Info Single + { LureType U8 } + { Message Variable 1 } + } + { + TargetData Variable + { TargetID LLUUID } + } } // TeleportLureRequest viewer->sim -// Message from target of lure to begin the teleport process on the +// Message from target of lure to begin the teleport process on the // local simulator. { - TeleportLureRequest Low 71 NotTrusted Unencoded - { - Info Single - { AgentID LLUUID } - { SessionID LLUUID } - { LureID LLUUID } - { TeleportFlags U32 } - } + TeleportLureRequest Low 71 NotTrusted Unencoded + { + Info Single + { AgentID LLUUID } + { SessionID LLUUID } + { LureID LLUUID } + { TeleportFlags U32 } + } } // TeleportCancel viewer->sim // reliable { - TeleportCancel Low 72 NotTrusted Unencoded - { - Info Single - { AgentID LLUUID } - { SessionID LLUUID } - } + TeleportCancel Low 72 NotTrusted Unencoded + { + Info Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // TeleportStart sim->viewer // announce a successful teleport request to the viewer. { - TeleportStart Low 73 Trusted Unencoded - { - Info Single - { TeleportFlags U32 } - } + TeleportStart Low 73 Trusted Unencoded + { + Info Single + { TeleportFlags U32 } + } } // TeleportFailed somewhere->sim->viewer // announce failure of teleport request { - TeleportFailed Low 74 Trusted Unencoded - { - Info Single - { AgentID LLUUID } - { Reason Variable 1 } // string - } - { - AlertInfo Variable - { Message Variable 1 } // string id - { ExtraParams Variable 1 } // llsd extra parameters - } + TeleportFailed Low 74 Trusted Unencoded + { + Info Single + { AgentID LLUUID } + { Reason Variable 1 } // string + } + { + AlertInfo Variable + { Message Variable 1 } // string id + { ExtraParams Variable 1 } // llsd extra parameters + } } @@ -1506,306 +1506,306 @@ version 2.0 // Undo { - Undo Low 75 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - ObjectData Variable - { ObjectID LLUUID } - } + Undo Low 75 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + ObjectData Variable + { ObjectID LLUUID } + } } // Redo { - Redo Low 76 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - ObjectData Variable - { ObjectID LLUUID } - } + Redo Low 76 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + ObjectData Variable + { ObjectID LLUUID } + } } // UndoLand { - UndoLand Low 77 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + UndoLand Low 77 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // AgentPause - viewer occasionally will block, inform simulator of this fact { - AgentPause Low 78 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { SerialNum U32 } // U32, used by both pause and resume. Non-increasing numbers are ignored. - } + AgentPause Low 78 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { SerialNum U32 } // used by both pause and resume. Non-increasing numbers are ignored. + } } // AgentResume - unblock the agent { - AgentResume Low 79 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { SerialNum U32 } // U32, used by both pause and resume. Non-increasing numbers are ignored. - } + AgentResume Low 79 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { SerialNum U32 } // used by both pause and resume. Non-increasing numbers are ignored. + } } // AgentUpdate - Camera info sent from viewer to simulator // or, more simply, two axes and compute cross product // State data is temporary, indicates current behavior state: -// 0 = walking +// 0 = walking // 1 = mouselook -// 2 = typing -// +// 2 = typing +// // Center is region local (JNC 8.16.2001) // Camera center is region local (JNC 8.29.2001) { - AgentUpdate High 4 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { BodyRotation LLQuaternion } - { HeadRotation LLQuaternion } - { State U8 } - { CameraCenter LLVector3 } - { CameraAtAxis LLVector3 } - { CameraLeftAxis LLVector3 } - { CameraUpAxis LLVector3 } - { Far F32 } - { ControlFlags U32 } - { Flags U8 } - } + AgentUpdate High 4 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { BodyRotation LLQuaternion } + { HeadRotation LLQuaternion } + { State U8 } + { CameraCenter LLVector3 } + { CameraAtAxis LLVector3 } + { CameraLeftAxis LLVector3 } + { CameraUpAxis LLVector3 } + { Far F32 } + { ControlFlags U32 } + { Flags U8 } + } } // ChatFromViewer -// Specifies the text to be said and the "type", +// Specifies the text to be said and the "type", // normal speech, shout, whisper. // with the specified radius { - ChatFromViewer Low 80 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ChatData Single - { Message Variable 2 } - { Type U8 } - { Channel S32 } - } + ChatFromViewer Low 80 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ChatData Single + { Message Variable 2 } + { Type U8 } + { Channel S32 } + } } // AgentThrottle { - AgentThrottle Low 81 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { CircuitCode U32 } - } - { - Throttle Single - { GenCounter U32 } - { Throttles Variable 1 } - } + AgentThrottle Low 81 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { CircuitCode U32 } + } + { + Throttle Single + { GenCounter U32 } + { Throttles Variable 1 } + } } // AgentFOV - Update to agent's field of view, angle is vertical, single F32 float in radians { - AgentFOV Low 82 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { CircuitCode U32 } - } - { - FOVBlock Single - { GenCounter U32 } - { VerticalAngle F32 } - } + AgentFOV Low 82 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { CircuitCode U32 } + } + { + FOVBlock Single + { GenCounter U32 } + { VerticalAngle F32 } + } } // AgentHeightWidth - Update to height and aspect, sent as height/width to save space // Usually sent when window resized or created { - AgentHeightWidth Low 83 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { CircuitCode U32 } - } - { - HeightWidthBlock Single - { GenCounter U32 } - { Height U16 } - { Width U16 } - } + AgentHeightWidth Low 83 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { CircuitCode U32 } + } + { + HeightWidthBlock Single + { GenCounter U32 } + { Height U16 } + { Width U16 } + } } // AgentSetAppearance - Update to agent appearance { - AgentSetAppearance Low 84 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { SerialNum U32 } // U32, Increases every time the appearance changes. A value of 0 resets. - { Size LLVector3 } - } - { - WearableData Variable - { CacheID LLUUID } - { TextureIndex U8 } - } - { - ObjectData Single - { TextureEntry Variable 2 } - } - { - VisualParam Variable - { ParamValue U8 } - } + AgentSetAppearance Low 84 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { SerialNum U32 } // Increases every time the appearance changes. A value of 0 resets. + { Size LLVector3 } + } + { + WearableData Variable + { CacheID LLUUID } + { TextureIndex U8 } + } + { + ObjectData Single + { TextureEntry Variable 2 } + } + { + VisualParam Variable + { ParamValue U8 } + } } // AgentAnimation - Update animation state // viewer --> simulator { - AgentAnimation High 5 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - AnimationList Variable - { AnimID LLUUID } - { StartAnim BOOL } - } - { - PhysicalAvatarEventList Variable - { TypeData Variable 1 } - } + AgentAnimation High 5 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + AnimationList Variable + { AnimID LLUUID } + { StartAnim BOOL } + } + { + PhysicalAvatarEventList Variable + { TypeData Variable 1 } + } } // AgentRequestSit - Try to sit on an object { - AgentRequestSit High 6 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - TargetObject Single - { TargetID LLUUID } - { Offset LLVector3 } - } + AgentRequestSit High 6 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + TargetObject Single + { TargetID LLUUID } + { Offset LLVector3 } + } } // AgentSit - Actually sit on object { - AgentSit High 7 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + AgentSit High 7 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // quit message sent between simulators { - AgentQuitCopy Low 85 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - FuseBlock Single - { ViewerCircuitCode U32 } - } + AgentQuitCopy Low 85 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + FuseBlock Single + { ViewerCircuitCode U32 } + } } // Request Image - Sent by the viewer to request a specified image at a specified resolution { - RequestImage High 8 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - RequestImage Variable - { Image LLUUID } - { DiscardLevel S8 } - { DownloadPriority F32 } - { Packet U32 } - { Type U8 } - } + RequestImage High 8 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + RequestImage Variable + { Image LLUUID } + { DiscardLevel S8 } + { DownloadPriority F32 } + { Packet U32 } + { Type U8 } + } } // ImageNotInDatabase // Simulator informs viewer that a requsted image definitely does not exist in the asset database { - ImageNotInDatabase Low 86 Trusted Unencoded - { - ImageID Single - { ID LLUUID } - } + ImageNotInDatabase Low 86 Trusted Unencoded + { + ImageID Single + { ID LLUUID } + } } // RebakeAvatarTextures // simulator -> viewer request when a temporary baked avatar texture is not found { - RebakeAvatarTextures Low 87 Trusted Unencoded - { - TextureData Single - { TextureID LLUUID } - } + RebakeAvatarTextures Low 87 Trusted Unencoded + { + TextureData Single + { TextureID LLUUID } + } } // SetAlwaysRun // Lets the viewer choose between running and walking { - SetAlwaysRun Low 88 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { AlwaysRun BOOL } - } + SetAlwaysRun Low 88 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { AlwaysRun BOOL } + } } // ObjectAdd - create new object in the world @@ -1818,69 +1818,69 @@ version 2.0 // // If only one ImageID is sent for an object type that has more than // one face, the same image is repeated on each subsequent face. -// +// // Data field is opaque type-specific data for this object { - ObjectAdd Medium 1 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - ObjectData Single - { PCode U8 } - { Material U8 } - { AddFlags U32 } // see object_flags.h - - { PathCurve U8 } - { ProfileCurve U8 } - { PathBegin U16 } // 0 to 1, quanta = 0.01 - { PathEnd U16 } // 0 to 1, quanta = 0.01 - { PathScaleX U8 } // 0 to 1, quanta = 0.01 - { PathScaleY U8 } // 0 to 1, quanta = 0.01 - { PathShearX U8 } // -.5 to .5, quanta = 0.01 - { PathShearY U8 } // -.5 to .5, quanta = 0.01 - { PathTwist S8 } // -1 to 1, quanta = 0.01 - { PathTwistBegin S8 } // -1 to 1, quanta = 0.01 - { PathRadiusOffset S8 } // -1 to 1, quanta = 0.01 - { PathTaperX S8 } // -1 to 1, quanta = 0.01 - { PathTaperY S8 } // -1 to 1, quanta = 0.01 - { PathRevolutions U8 } // 0 to 3, quanta = 0.015 - { PathSkew S8 } // -1 to 1, quanta = 0.01 - { ProfileBegin U16 } // 0 to 1, quanta = 0.01 - { ProfileEnd U16 } // 0 to 1, quanta = 0.01 - { ProfileHollow U16 } // 0 to 1, quanta = 0.01 - - { BypassRaycast U8 } - { RayStart LLVector3 } - { RayEnd LLVector3 } - { RayTargetID LLUUID } - { RayEndIsIntersection U8 } - - { Scale LLVector3 } - { Rotation LLQuaternion } - - { State U8 } - } + ObjectAdd Medium 1 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + ObjectData Single + { PCode U8 } + { Material U8 } + { AddFlags U32 } // see object_flags.h + + { PathCurve U8 } + { ProfileCurve U8 } + { PathBegin U16 } // 0 to 1, quanta = 0.01 + { PathEnd U16 } // 0 to 1, quanta = 0.01 + { PathScaleX U8 } // 0 to 1, quanta = 0.01 + { PathScaleY U8 } // 0 to 1, quanta = 0.01 + { PathShearX U8 } // -.5 to .5, quanta = 0.01 + { PathShearY U8 } // -.5 to .5, quanta = 0.01 + { PathTwist S8 } // -1 to 1, quanta = 0.01 + { PathTwistBegin S8 } // -1 to 1, quanta = 0.01 + { PathRadiusOffset S8 } // -1 to 1, quanta = 0.01 + { PathTaperX S8 } // -1 to 1, quanta = 0.01 + { PathTaperY S8 } // -1 to 1, quanta = 0.01 + { PathRevolutions U8 } // 0 to 3, quanta = 0.015 + { PathSkew S8 } // -1 to 1, quanta = 0.01 + { ProfileBegin U16 } // 0 to 1, quanta = 0.01 + { ProfileEnd U16 } // 0 to 1, quanta = 0.01 + { ProfileHollow U16 } // 0 to 1, quanta = 0.01 + + { BypassRaycast U8 } + { RayStart LLVector3 } + { RayEnd LLVector3 } + { RayTargetID LLUUID } + { RayEndIsIntersection U8 } + + { Scale LLVector3 } + { Rotation LLQuaternion } + + { State U8 } + } } // ObjectDelete // viewer -> simulator { - ObjectDelete Low 89 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { Force BOOL } // BOOL, god trying to force delete - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectDelete Low 89 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { Force BOOL } // god trying to force delete + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } @@ -1888,22 +1888,22 @@ version 2.0 // viewer -> simulator // Makes a copy of a set of objects, offset by a given amount { - ObjectDuplicate Low 90 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - SharedData Single - { Offset LLVector3 } - { DuplicateFlags U32 } // see object_flags.h - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectDuplicate Low 90 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + SharedData Single + { Offset LLVector3 } + { DuplicateFlags U32 } // see object_flags.h + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } @@ -1912,25 +1912,25 @@ version 2.0 // Makes a copy of an object, using the add object raycast // code to abut it to other objects. { - ObjectDuplicateOnRay Low 91 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - { RayStart LLVector3 } // region local - { RayEnd LLVector3 } // region local - { BypassRaycast BOOL } - { RayEndIsIntersection BOOL } - { CopyCenters BOOL } - { CopyRotates BOOL } - { RayTargetID LLUUID } - { DuplicateFlags U32 } // see object_flags.h - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectDuplicateOnRay Low 91 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + { RayStart LLVector3 } // region local + { RayEnd LLVector3 } // region local + { BypassRaycast BOOL } + { RayEndIsIntersection BOOL } + { CopyCenters BOOL } + { CopyRotates BOOL } + { RayTargetID LLUUID } + { DuplicateFlags U32 } // see object_flags.h + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } @@ -1939,18 +1939,18 @@ version 2.0 // updates position, rotation and scale in one message // positions sent as region-local floats { - MultipleObjectUpdate Medium 2 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { Type U8 } - { Data Variable 1 } // custom type - } + MultipleObjectUpdate Medium 2 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { Type U8 } + { Data Variable 1 } // custom type + } } // RequestMultipleObjects @@ -1964,17 +1964,17 @@ version 2.0 // CacheMissType 0 => full object (viewer doesn't have it) // CacheMissType 1 => CRC mismatch only { - RequestMultipleObjects Medium 3 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { CacheMissType U8 } - { ID U32 } - } + RequestMultipleObjects Medium 3 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { CacheMissType U8 } + { ID U32 } + } } @@ -1990,17 +1990,17 @@ version 2.0 // == New Location == // MultipleObjectUpdate can be used instead. { - ObjectPosition Medium 4 NotTrusted Zerocoded Deprecated - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { Position LLVector3 } // region - } + ObjectPosition Medium 4 NotTrusted Zerocoded Deprecated + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { Position LLVector3 } // region + } } @@ -2016,159 +2016,175 @@ version 2.0 // == New Location == // MultipleObjectUpdate can be used instead. { - ObjectScale Low 92 NotTrusted Zerocoded Deprecated - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { Scale LLVector3 } - } + ObjectScale Low 92 NotTrusted Zerocoded Deprecated + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { Scale LLVector3 } + } } // ObjectRotation // viewer -> simulator { - ObjectRotation Low 93 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { Rotation LLQuaternion } - } + ObjectRotation Low 93 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { Rotation LLQuaternion } + } } // ObjectFlagUpdate // viewer -> simulator { - ObjectFlagUpdate Low 94 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { ObjectLocalID U32 } - { UsePhysics BOOL } - { IsTemporary BOOL } - { IsPhantom BOOL } - { CastsShadows BOOL } - } + ObjectFlagUpdate Low 94 NotTrusted Zerocoded { - ExtraPhysics Variable - { PhysicsShapeType U8 } - { Density F32 } - { Friction F32 } - { Restitution F32 } - { GravityMultiplier F32 } - - } + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { ObjectLocalID U32 } + { UsePhysics BOOL } + { IsTemporary BOOL } + { IsPhantom BOOL } + { CastsShadows BOOL } + } + { + ExtraPhysics Variable + { PhysicsShapeType U8 } + { Density F32 } + { Friction F32 } + { Restitution F32 } + { GravityMultiplier F32 } + } } // ObjectClickAction // viewer -> simulator { - ObjectClickAction Low 95 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { ClickAction U8 } - } + ObjectClickAction Low 95 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { ClickAction U8 } + } } // ObjectImage // viewer -> simulator { - ObjectImage Low 96 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { MediaURL Variable 1 } - { TextureEntry Variable 2 } - } -} - - -{ - ObjectMaterial Low 97 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { Material U8 } - } -} - - -{ - ObjectShape Low 98 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { PathCurve U8 } - { ProfileCurve U8 } - { PathBegin U16 } // 0 to 1, quanta = 0.01 - { PathEnd U16 } // 0 to 1, quanta = 0.01 - { PathScaleX U8 } // 0 to 1, quanta = 0.01 - { PathScaleY U8 } // 0 to 1, quanta = 0.01 - { PathShearX U8 } // -.5 to .5, quanta = 0.01 - { PathShearY U8 } // -.5 to .5, quanta = 0.01 - { PathTwist S8 } // -1 to 1, quanta = 0.01 - { PathTwistBegin S8 } // -1 to 1, quanta = 0.01 - { PathRadiusOffset S8 } // -1 to 1, quanta = 0.01 - { PathTaperX S8 } // -1 to 1, quanta = 0.01 - { PathTaperY S8 } // -1 to 1, quanta = 0.01 - { PathRevolutions U8 } // 0 to 3, quanta = 0.015 - { PathSkew S8 } // -1 to 1, quanta = 0.01 - { ProfileBegin U16 } // 0 to 1, quanta = 0.01 - { ProfileEnd U16 } // 0 to 1, quanta = 0.01 - { ProfileHollow U16 } // 0 to 1, quanta = 0.01 - } -} - -{ - ObjectExtraParams Low 99 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { ParamType U16 } - { ParamInUse BOOL } - { ParamSize U32 } - { ParamData Variable 1 } - } + ObjectImage Low 96 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { MediaURL Variable 1 } + { TextureEntry Variable 2 } + } +} + +// ObjectBypassModUpdate +// Viewer -> Simulator +// Allows the owner of an object to bypass mod protections for +// Predefined fields. +{ + ObjectBypassModUpdate Low 431 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { PropertyID U8 } + { Value Variable 2 } + } +} + +{ + ObjectMaterial Low 97 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { Material U8 } + } +} + +{ + ObjectShape Low 98 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { PathCurve U8 } + { ProfileCurve U8 } + { PathBegin U16 } // 0 to 1, quanta = 0.01 + { PathEnd U16 } // 0 to 1, quanta = 0.01 + { PathScaleX U8 } // 0 to 1, quanta = 0.01 + { PathScaleY U8 } // 0 to 1, quanta = 0.01 + { PathShearX U8 } // -.5 to .5, quanta = 0.01 + { PathShearY U8 } // -.5 to .5, quanta = 0.01 + { PathTwist S8 } // -1 to 1, quanta = 0.01 + { PathTwistBegin S8 } // -1 to 1, quanta = 0.01 + { PathRadiusOffset S8 } // -1 to 1, quanta = 0.01 + { PathTaperX S8 } // -1 to 1, quanta = 0.01 + { PathTaperY S8 } // -1 to 1, quanta = 0.01 + { PathRevolutions U8 } // 0 to 3, quanta = 0.015 + { PathSkew S8 } // -1 to 1, quanta = 0.01 + { ProfileBegin U16 } // 0 to 1, quanta = 0.01 + { ProfileEnd U16 } // 0 to 1, quanta = 0.01 + { ProfileHollow U16 } // 0 to 1, quanta = 0.01 + } +} + +{ + ObjectExtraParams Low 99 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { ParamType U16 } + { ParamInUse BOOL } + { ParamSize U32 } + { ParamData Variable 1 } + } } @@ -2177,57 +2193,57 @@ version 2.0 // TODO: Eliminate god-bit. Maybe not. God-bit is ok, because it's // known on the server. { - ObjectOwner Low 100 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - HeaderData Single - { Override BOOL } // BOOL, God-bit. - { OwnerID LLUUID } - { GroupID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectOwner Low 100 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + HeaderData Single + { Override BOOL } // God-bit. + { OwnerID LLUUID } + { GroupID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } // ObjectGroup // To make the object part of no group, set GroupID = LLUUID::null. // This call only works if objectid.ownerid == agentid. { - ObjectGroup Low 101 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectGroup Low 101 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } // Attempt to buy an object. This will only pack root objects. { - ObjectBuy Low 102 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - { CategoryID LLUUID } // folder where it goes (if derezed) - } - { - ObjectData Variable - { ObjectLocalID U32 } - { SaleType U8 } // U8 -> EForSale - { SalePrice S32 } - } + ObjectBuy Low 102 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + { CategoryID LLUUID } // folder where it goes (if derezed) + } + { + ObjectData Variable + { ObjectLocalID U32 } + { SaleType U8 } // U8 -> EForSale + { SalePrice S32 } + } } // viewer -> simulator @@ -2235,29 +2251,29 @@ version 2.0 // buy object inventory. If the transaction succeeds, it will add // inventory to the agent, and potentially remove the original. { - BuyObjectInventory Low 103 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { ObjectID LLUUID } - { ItemID LLUUID } - { FolderID LLUUID } - } + BuyObjectInventory Low 103 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { ObjectID LLUUID } + { ItemID LLUUID } + { FolderID LLUUID } + } } // sim -> viewer // Used to propperly handle buying asset containers { - DerezContainer Low 104 Trusted Zerocoded - { - Data Single - { ObjectID LLUUID } - { Delete BOOL } // BOOL - } + DerezContainer Low 104 Trusted Zerocoded + { + Data Single + { ObjectID LLUUID } + { Delete BOOL } + } } // ObjectPermissions @@ -2266,217 +2282,217 @@ version 2.0 // If set is false, tries to turn off bits in mask. // BUG: This just forces the permissions field. { - ObjectPermissions Low 105 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - HeaderData Single - { Override BOOL } // BOOL, God-bit. - } - { - ObjectData Variable - { ObjectLocalID U32 } - { Field U8 } - { Set U8 } - { Mask U32 } - } + ObjectPermissions Low 105 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + HeaderData Single + { Override BOOL } // God-bit. + } + { + ObjectData Variable + { ObjectLocalID U32 } + { Field U8 } + { Set U8 } + { Mask U32 } + } } // set object sale information { - ObjectSaleInfo Low 106 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { LocalID U32 } - { SaleType U8 } // U8 -> EForSale - { SalePrice S32 } - } + ObjectSaleInfo Low 106 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { LocalID U32 } + { SaleType U8 } // U8 -> EForSale + { SalePrice S32 } + } } // set object names { - ObjectName Low 107 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { LocalID U32 } - { Name Variable 1 } - } + ObjectName Low 107 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { LocalID U32 } + { Name Variable 1 } + } } // set object descriptions { - ObjectDescription Low 108 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { LocalID U32 } - { Description Variable 1 } - } + ObjectDescription Low 108 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { LocalID U32 } + { Description Variable 1 } + } } // set object category { - ObjectCategory Low 109 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { LocalID U32 } - { Category U32 } - } + ObjectCategory Low 109 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { LocalID U32 } + { Category U32 } + } } // ObjectSelect // Variable object data because rectangular selection can // generate a large list very quickly. { - ObjectSelect Low 110 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectSelect Low 110 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } // ObjectDeselect { - ObjectDeselect Low 111 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectDeselect Low 111 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } // ObjectAttach { - ObjectAttach Low 112 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { AttachmentPoint U8 } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { Rotation LLQuaternion } - } + ObjectAttach Low 112 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { AttachmentPoint U8 } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { Rotation LLQuaternion } + } } // ObjectDetach -- derezzes an attachment, marking its item in your inventory as not "(worn)" { - ObjectDetach Low 113 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectDetach Low 113 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } // ObjectDrop -- drops an attachment from your avatar onto the ground { - ObjectDrop Low 114 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectDrop Low 114 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } // ObjectLink { - ObjectLink Low 115 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectLink Low 115 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } // ObjectDelink { - ObjectDelink Low 116 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - } + ObjectDelink Low 116 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + } } // ObjectGrab { - ObjectGrab Low 117 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Single - { LocalID U32 } - { GrabOffset LLVector3 } - } - { - SurfaceInfo Variable - { UVCoord LLVector3 } - { STCoord LLVector3 } - { FaceIndex S32 } - { Position LLVector3 } - { Normal LLVector3 } - { Binormal LLVector3 } - } + ObjectGrab Low 117 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Single + { LocalID U32 } + { GrabOffset LLVector3 } + } + { + SurfaceInfo Variable + { UVCoord LLVector3 } + { STCoord LLVector3 } + { FaceIndex S32 } + { Position LLVector3 } + { Normal LLVector3 } + { Binormal LLVector3 } + } } @@ -2485,146 +2501,146 @@ version 2.0 // TimeSinceLast could go to 1 byte, since capped // at 100 on sim. { - ObjectGrabUpdate Low 118 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Single - { ObjectID LLUUID } - { GrabOffsetInitial LLVector3 } // LLVector3 - { GrabPosition LLVector3 } // LLVector3, region local - { TimeSinceLast U32 } - } - { - SurfaceInfo Variable - { UVCoord LLVector3 } - { STCoord LLVector3 } - { FaceIndex S32 } - { Position LLVector3 } - { Normal LLVector3 } - { Binormal LLVector3 } - } - -} - - -// ObjectDeGrab -{ - ObjectDeGrab Low 119 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Single - { LocalID U32 } - } - { - SurfaceInfo Variable - { UVCoord LLVector3 } - { STCoord LLVector3 } - { FaceIndex S32 } - { Position LLVector3 } - { Normal LLVector3 } - { Binormal LLVector3 } - } + ObjectGrabUpdate Low 118 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Single + { ObjectID LLUUID } + { GrabOffsetInitial LLVector3 } // LLVector3 + { GrabPosition LLVector3 } // LLVector3, region local + { TimeSinceLast U32 } + } + { + SurfaceInfo Variable + { UVCoord LLVector3 } + { STCoord LLVector3 } + { FaceIndex S32 } + { Position LLVector3 } + { Normal LLVector3 } + { Binormal LLVector3 } + } + +} + + +// ObjectDeGrab +{ + ObjectDeGrab Low 119 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Single + { LocalID U32 } + } + { + SurfaceInfo Variable + { UVCoord LLVector3 } + { STCoord LLVector3 } + { FaceIndex S32 } + { Position LLVector3 } + { Normal LLVector3 } + { Binormal LLVector3 } + } } // ObjectSpinStart { - ObjectSpinStart Low 120 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Single - { ObjectID LLUUID } - } + ObjectSpinStart Low 120 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Single + { ObjectID LLUUID } + } } // ObjectSpinUpdate { - ObjectSpinUpdate Low 121 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Single - { ObjectID LLUUID } - { Rotation LLQuaternion } - } + ObjectSpinUpdate Low 121 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Single + { ObjectID LLUUID } + { Rotation LLQuaternion } + } } // ObjectSpinStop { - ObjectSpinStop Low 122 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Single - { ObjectID LLUUID } - } + ObjectSpinStop Low 122 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Single + { ObjectID LLUUID } + } } // Export selected objects // viewer->sim { - ObjectExportSelected Low 123 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { RequestID LLUUID } - { VolumeDetail S16 } - } - { - ObjectData Variable - { ObjectID LLUUID } - } + ObjectExportSelected Low 123 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { RequestID LLUUID } + { VolumeDetail S16 } + } + { + ObjectData Variable + { ObjectID LLUUID } + } } // ModifyLand - sent to modify a piece of land on a simulator. // viewer -> sim { - ModifyLand Low 124 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ModifyBlock Single - { Action U8 } - { BrushSize U8 } - { Seconds F32 } - { Height F32 } - } - { - ParcelData Variable - { LocalID S32 } - { West F32 } - { South F32 } - { East F32 } - { North F32 } - } - { - ModifyBlockExtended Variable - { BrushSize F32 } - } + ModifyLand Low 124 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ModifyBlock Single + { Action U8 } + { BrushSize U8 } + { Seconds F32 } + { Height F32 } + } + { + ParcelData Variable + { LocalID S32 } + { West F32 } + { South F32 } + { East F32 } + { North F32 } + } + { + ModifyBlockExtended Variable + { BrushSize F32 } + } } @@ -2632,12 +2648,12 @@ version 2.0 // viewer->sim // requires administrative access { - VelocityInterpolateOn Low 125 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + VelocityInterpolateOn Low 125 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } @@ -2645,54 +2661,54 @@ version 2.0 // viewer->sim // requires administrative access { - VelocityInterpolateOff Low 126 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + VelocityInterpolateOff Low 126 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // Save State // viewer->sim // requires administrative access { - StateSave Low 127 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - DataBlock Single - { Filename Variable 1 } - } + StateSave Low 127 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + DataBlock Single + { Filename Variable 1 } + } } // ReportAutosaveCrash // sim->launcher { - ReportAutosaveCrash Low 128 NotTrusted Unencoded - { - AutosaveData Single - { PID S32 } - { Status S32 } - } + ReportAutosaveCrash Low 128 NotTrusted Unencoded + { + AutosaveData Single + { PID S32 } + { Status S32 } + } } // SimWideDeletes { - SimWideDeletes Low 129 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - DataBlock Single - { TargetID LLUUID } - { Flags U32 } - } + SimWideDeletes Low 129 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + DataBlock Single + { TargetID LLUUID } + { Flags U32 } + } } // RequestObjectPropertiesFamily @@ -2700,133 +2716,133 @@ version 2.0 // Medium frequency because it is driven by mouse hovering over objects, which // occurs at high rates. { - RequestObjectPropertiesFamily Medium 5 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Single - { RequestFlags U32 } - { ObjectID LLUUID } - } + RequestObjectPropertiesFamily Medium 5 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Single + { RequestFlags U32 } + { ObjectID LLUUID } + } } // Track agent - this information is used when sending out the -// coarse location update so that we know who you are tracking. +// coarse location update so that we know who you are tracking. // To stop tracking - send a null uuid as the prey. { - TrackAgent Low 130 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - TargetData Single - { PreyID LLUUID } - } + TrackAgent Low 130 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + TargetData Single + { PreyID LLUUID } + } } // end viewer to simulator section { - ViewerStats Low 131 NotTrusted Zerocoded UDPDeprecated - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { IP IPADDR } - { StartTime U32 } - { RunTime F32 } // F32 - { SimFPS F32 } // F32 - { FPS F32 } // F32 - { AgentsInView U8 } // - { Ping F32 } // F32 - { MetersTraveled F64 } - { RegionsVisited S32 } - { SysRAM U32 } - { SysOS Variable 1 } // String - { SysCPU Variable 1 } // String - { SysGPU Variable 1 } // String - } - - { - DownloadTotals Single - { World U32 } - { Objects U32 } - { Textures U32 } - } - - { - NetStats Multiple 2 - { Bytes U32 } - { Packets U32 } - { Compressed U32 } - { Savings U32 } - } - - { - FailStats Single - { SendPacket U32 } - { Dropped U32 } - { Resent U32 } - { FailedResends U32 } - { OffCircuit U32 } - { Invalid U32 } - } - - { - MiscStats Variable - { Type U32 } - { Value F64 } - } -} - + ViewerStats Low 131 NotTrusted Zerocoded UDPDeprecated + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { IP IPADDR } + { StartTime U32 } + { RunTime F32 } // F32 + { SimFPS F32 } // F32 + { FPS F32 } // F32 + { AgentsInView U8 } + { Ping F32 } // F32 + { MetersTraveled F64 } + { RegionsVisited S32 } + { SysRAM U32 } + { SysOS Variable 1 } // String + { SysCPU Variable 1 } // String + { SysGPU Variable 1 } // String + } + + { + DownloadTotals Single + { World U32 } + { Objects U32 } + { Textures U32 } + } + + { + NetStats Multiple 2 + { Bytes U32 } + { Packets U32 } + { Compressed U32 } + { Savings U32 } + } + + { + FailStats Single + { SendPacket U32 } + { Dropped U32 } + { Resent U32 } + { FailedResends U32 } + { OffCircuit U32 } + { Invalid U32 } + } + + { + MiscStats Variable + { Type U32 } + { Value F64 } + } +} + // ScriptAnswerYes // reliable { - ScriptAnswerYes Low 132 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { TaskID LLUUID } - { ItemID LLUUID } - { Questions S32 } - } + ScriptAnswerYes Low 132 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { TaskID LLUUID } + { ItemID LLUUID } + { Questions S32 } + } } // complaint/bug-report // reliable { - UserReport Low 133 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ReportData Single - { ReportType U8 } // BUG=1, COMPLAINT=2 - { Category U8 } // see sequence.user_report_category - { Position LLVector3 } // screenshot position, region-local - { CheckFlags U8 } // checkboxflags - { ScreenshotID LLUUID } - { ObjectID LLUUID } - { AbuserID LLUUID } - { AbuseRegionName Variable 1 } - { AbuseRegionID LLUUID } - { Summary Variable 1 } - { Details Variable 2 } - { VersionString Variable 1 } - } + UserReport Low 133 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ReportData Single + { ReportType U8 } // BUG=1, COMPLAINT=2 + { Category U8 } // see sequence.user_report_category + { Position LLVector3 } // screenshot position, region-local + { CheckFlags U8 } // checkboxflags + { ScreenshotID LLUUID } + { ObjectID LLUUID } + { AbuserID LLUUID } + { AbuseRegionName Variable 1 } + { AbuseRegionID LLUUID } + { Summary Variable 1 } + { Details Variable 2 } + { VersionString Variable 1 } + } } @@ -2836,67 +2852,73 @@ version 2.0 // AlertMessage // Specifies the text to be posted in an alert dialog +// Also sent from dataserver to simulator with AgentInfo block +// Simulator doesn't include AgentInfo block to viewer { - AlertMessage Low 134 Trusted Unencoded - { - AlertData Single - { Message Variable 1 } - } - { - AlertInfo Variable - { Message Variable 1 } - { ExtraParams Variable 1 } - } + AlertMessage Low 134 Trusted Unencoded + { + AlertData Single + { Message Variable 1 } + } + { + AlertInfo Variable + { Message Variable 1 } + { ExtraParams Variable 1 } + } + { + AgentInfo Variable + { AgentID LLUUID } + } } // Send an AlertMessage to the named agent. // usually dataserver->simulator { - AgentAlertMessage Low 135 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - AlertData Single - { Modal BOOL } - { Message Variable 1 } - } + AgentAlertMessage Low 135 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + AlertData Single + { Modal BOOL } + { Message Variable 1 } + } } // MeanCollisionAlert // Specifies the text to be posted in an alert dialog { - MeanCollisionAlert Low 136 Trusted Zerocoded - { - MeanCollision Variable - { Victim LLUUID } - { Perp LLUUID } - { Time U32 } - { Mag F32 } - { Type U8 } - } + MeanCollisionAlert Low 136 Trusted Zerocoded + { + MeanCollision Variable + { Victim LLUUID } + { Perp LLUUID } + { Time U32 } + { Mag F32 } + { Type U8 } + } } // ViewerFrozenMessage // Specifies the text to be posted in an alert dialog { - ViewerFrozenMessage Low 137 Trusted Unencoded - { - FrozenData Single - { Data BOOL } - } + ViewerFrozenMessage Low 137 Trusted Unencoded + { + FrozenData Single + { Data BOOL } + } } // Health Message // Tells viewer what agent health is { - HealthMessage Low 138 Trusted Zerocoded - { - HealthData Single - { Health F32 } - } + HealthMessage Low 138 Trusted Zerocoded + { + HealthData Single + { Health F32 } + } } // ChatFromSimulator @@ -2905,55 +2927,55 @@ version 2.0 // Viewer can optionally use position to animate // If audible is CHAT_NOT_AUDIBLE, message will not be valid { - ChatFromSimulator Low 139 Trusted Unencoded - { - ChatData Single - { FromName Variable 1 } - { SourceID LLUUID } // agent id or object id - { OwnerID LLUUID } // object's owner - { SourceType U8 } - { ChatType U8 } - { Audible U8 } - { Position LLVector3 } - { Message Variable 2 } // UTF-8 text - } + ChatFromSimulator Low 139 Trusted Unencoded + { + ChatData Single + { FromName Variable 1 } + { SourceID LLUUID } // agent id or object id + { OwnerID LLUUID } // object's owner + { SourceType U8 } + { ChatType U8 } + { Audible U8 } + { Position LLVector3 } + { Message Variable 2 } // UTF-8 text + } } // Simulator statistics packet (goes out to viewer and dataserver/spaceserver) { - SimStats Low 140 Trusted Unencoded - { - Region Single - { RegionX U32 } - { RegionY U32 } - { RegionFlags U32 } - { ObjectCapacity U32 } - } - { - Stat Variable - { StatID U32 } - { StatValue F32 } - } - { - PidStat Single - { PID S32 } - } - { - RegionInfo Variable - { RegionFlagsExtended U64 } - } + SimStats Low 140 Trusted Unencoded + { + Region Single + { RegionX U32 } + { RegionY U32 } + { RegionFlags U32 } + { ObjectCapacity U32 } + } + { + Stat Variable + { StatID U32 } + { StatValue F32 } + } + { + PidStat Single + { PID S32 } + } + { + RegionInfo Variable + { RegionFlagsExtended U64 } + } } // viewer -> sim // reliable { - RequestRegionInfo Low 141 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + RequestRegionInfo Low 141 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // RegionInfo @@ -2962,53 +2984,63 @@ version 2.0 // sim -> viewer // reliable { - RegionInfo Low 142 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - RegionInfo Single - { SimName Variable 1 } // string - { EstateID U32 } - { ParentEstateID U32 } - { RegionFlags U32 } - { SimAccess U8 } - { MaxAgents U8 } - { BillableFactor F32 } - { ObjectBonusFactor F32 } - { WaterHeight F32 } - { TerrainRaiseLimit F32 } - { TerrainLowerLimit F32 } - { PricePerMeter S32 } - { RedirectGridX S32 } - { RedirectGridY S32 } - { UseEstateSun BOOL } - { SunHour F32 } // last value set by estate or region controls JC - } - { - RegionInfo2 Single - { ProductSKU Variable 1 } // string - { ProductName Variable 1 } // string - { MaxAgents32 U32 } // Identical to RegionInfo.MaxAgents but allows greater range - { HardMaxAgents U32 } - { HardMaxObjects U32 } - } - { - RegionInfo3 Variable - { RegionFlagsExtended U64 } - } - { - RegionInfo5 Variable - { ChatWhisperRange F32 } - { ChatNormalRange F32 } - { ChatShoutRange F32 } - { ChatWhisperOffset F32 } - { ChatNormalOffset F32 } - { ChatShoutOffset F32 } - { ChatFlags U32 } - } + RegionInfo Low 142 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + RegionInfo Single + { SimName Variable 1 } // string + { EstateID U32 } + { ParentEstateID U32 } + { RegionFlags U32 } + { SimAccess U8 } + { MaxAgents U8 } + { BillableFactor F32 } + { ObjectBonusFactor F32 } + { WaterHeight F32 } + { TerrainRaiseLimit F32 } + { TerrainLowerLimit F32 } + { PricePerMeter S32 } + { RedirectGridX S32 } + { RedirectGridY S32 } + { UseEstateSun BOOL } + { SunHour F32 } // last value set by estate or region controls JC + } + { + RegionInfo2 Single + { ProductSKU Variable 1 } // string + { ProductName Variable 1 } // string + { MaxAgents32 U32 } // Identical to RegionInfo.MaxAgents but allows greater range + { HardMaxAgents U32 } + { HardMaxObjects U32 } + } + { + RegionInfo3 Variable + { RegionFlagsExtended U64 } + } + { + RegionInfo5 Variable + { ChatWhisperRange F32 } + { ChatNormalRange F32 } + { ChatShoutRange F32 } + { ChatWhisperOffset F32 } + { ChatNormalOffset F32 } + { ChatShoutOffset F32 } + { ChatFlags U32 } + } + { + CombatSettings Variable + { CombatFlags U32 } + { OnDeath U8 } + { DamageThrottle F32 } + { RegenerationRate F32 } + { InvulnerabilyTime F32 } + { DamageLimit F32 } + } + } // GodUpdateRegionInfo @@ -3017,27 +3049,27 @@ version 2.0 // viewer -> sim // reliable { - GodUpdateRegionInfo Low 143 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - RegionInfo Single - { SimName Variable 1 } // string - { EstateID U32 } - { ParentEstateID U32 } - { RegionFlags U32 } - { BillableFactor F32 } - { PricePerMeter S32 } - { RedirectGridX S32 } - { RedirectGridY S32 } - } - { - RegionInfo2 Variable - { RegionFlagsExtended U64 } - } + GodUpdateRegionInfo Low 143 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + RegionInfo Single + { SimName Variable 1 } // string + { EstateID U32 } + { ParentEstateID U32 } + { RegionFlags U32 } + { BillableFactor F32 } + { PricePerMeter S32 } + { RedirectGridX S32 } + { RedirectGridY S32 } + } + { + RegionInfo2 Variable + { RegionFlagsExtended U64 } + } } //NearestLandingRegionRequest @@ -3046,11 +3078,11 @@ version 2.0 //to request the most up to date region for the requesting //region to redirect teleports to { - NearestLandingRegionRequest Low 144 Trusted Unencoded - { - RequestingRegionData Single - { RegionHandle U64 } - } + NearestLandingRegionRequest Low 144 Trusted Unencoded + { + RequestingRegionData Single + { RegionHandle U64 } + } } //NearestLandingPointReply @@ -3059,11 +3091,11 @@ version 2.0 //to the redirectregion request stating which region //the requesting region should redirect teleports to if necessary { - NearestLandingRegionReply Low 145 Trusted Unencoded - { - LandingRegionData Single - { RegionHandle U64 } - } + NearestLandingRegionReply Low 145 Trusted Unencoded + { + LandingRegionData Single + { RegionHandle U64 } + } } //NearestLandingPointUpdated @@ -3072,11 +3104,11 @@ version 2.0 //to have the dataserver note/clear in the db //that the region has updated it's nearest landing point { - NearestLandingRegionUpdated Low 146 Trusted Unencoded - { - RegionData Single - { RegionHandle U64 } - } + NearestLandingRegionUpdated Low 146 Trusted Unencoded + { + RegionData Single + { RegionHandle U64 } + } } @@ -3085,11 +3117,11 @@ version 2.0 //Sent from the region to the data server //to note that the region's teleportation landing status has changed { - TeleportLandingStatusChanged Low 147 Trusted Unencoded - { - RegionData Single - { RegionHandle U64 } - } + TeleportLandingStatusChanged Low 147 Trusted Unencoded + { + RegionData Single + { RegionHandle U64 } + } } // RegionHandshake @@ -3098,51 +3130,51 @@ version 2.0 // sim -> viewer // reliable { - RegionHandshake Low 148 Trusted Zerocoded - { - RegionInfo Single - { RegionFlags U32 } - { SimAccess U8 } - { SimName Variable 1 } // string - { SimOwner LLUUID } - { IsEstateManager BOOL } // this agent, for this sim - { WaterHeight F32 } - { BillableFactor F32 } - { CacheID LLUUID } - { TerrainBase0 LLUUID } - { TerrainBase1 LLUUID } - { TerrainBase2 LLUUID } - { TerrainBase3 LLUUID } - { TerrainDetail0 LLUUID } - { TerrainDetail1 LLUUID } - { TerrainDetail2 LLUUID } - { TerrainDetail3 LLUUID } - { TerrainStartHeight00 F32 } - { TerrainStartHeight01 F32 } - { TerrainStartHeight10 F32 } - { TerrainStartHeight11 F32 } - { TerrainHeightRange00 F32 } - { TerrainHeightRange01 F32 } - { TerrainHeightRange10 F32 } - { TerrainHeightRange11 F32 } - } - { - RegionInfo2 Single - { RegionID LLUUID } - } - { - RegionInfo3 Single - { CPUClassID S32 } - { CPURatio S32 } - { ColoName Variable 1 } // string - { ProductSKU Variable 1 } // string - { ProductName Variable 1 } // string - } - { - RegionInfo4 Variable - { RegionFlagsExtended U64 } - { RegionProtocols U64 } - } + RegionHandshake Low 148 Trusted Zerocoded + { + RegionInfo Single + { RegionFlags U32 } + { SimAccess U8 } + { SimName Variable 1 } // string + { SimOwner LLUUID } + { IsEstateManager BOOL } // this agent, for this sim + { WaterHeight F32 } + { BillableFactor F32 } + { CacheID LLUUID } + { TerrainBase0 LLUUID } + { TerrainBase1 LLUUID } + { TerrainBase2 LLUUID } + { TerrainBase3 LLUUID } + { TerrainDetail0 LLUUID } + { TerrainDetail1 LLUUID } + { TerrainDetail2 LLUUID } + { TerrainDetail3 LLUUID } + { TerrainStartHeight00 F32 } + { TerrainStartHeight01 F32 } + { TerrainStartHeight10 F32 } + { TerrainStartHeight11 F32 } + { TerrainHeightRange00 F32 } + { TerrainHeightRange01 F32 } + { TerrainHeightRange10 F32 } + { TerrainHeightRange11 F32 } + } + { + RegionInfo2 Single + { RegionID LLUUID } + } + { + RegionInfo3 Single + { CPUClassID S32 } + { CPURatio S32 } + { ColoName Variable 1 } // string + { ProductSKU Variable 1 } // string + { ProductName Variable 1 } // string + } + { + RegionInfo4 Variable + { RegionFlagsExtended U64 } + { RegionProtocols U64 } + } } // RegionHandshakeReply @@ -3154,295 +3186,295 @@ version 2.0 // After the simulator receives this, it will start sending // data about objects. { - RegionHandshakeReply Low 149 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - RegionInfo Single - { Flags U32 } - } + RegionHandshakeReply Low 149 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + RegionInfo Single + { Flags U32 } + } } -// The CoarseLocationUpdate message is sent to notify the viewer of +// The CoarseLocationUpdate message is sent to notify the viewer of // the location of mappable objects in the region. 1 meter resolution is -// sufficient for this. The index block is used to show where you are, +// sufficient for this. The index block is used to show where you are, // and where someone you are tracking is located. They are -1 if not // applicable. { - CoarseLocationUpdate Medium 6 Trusted Unencoded - { - Location Variable - { X U8 } - { Y U8 } - { Z U8 } // Z in meters / 4 - } - { - Index Single - { You S16 } - { Prey S16 } - } - { - AgentData Variable - { AgentID LLUUID } - } -} - -// ImageData - sent to viewer to transmit information about an image -{ - ImageData High 9 Trusted Unencoded - { - ImageID Single - { ID LLUUID } - { Codec U8 } - { Size U32 } - { Packets U16 } - } - { - ImageData Single - { Data Variable 2 } - } -} - -// ImagePacket - follow on image data for images having > 1 packet of data -{ - ImagePacket High 10 Trusted Unencoded - { - ImageID Single - { ID LLUUID } - { Packet U16 } - } - { - ImageData Single - { Data Variable 2 } - } + CoarseLocationUpdate Medium 6 Trusted Unencoded + { + Location Variable + { X U8 } + { Y U8 } + { Z U8 } // Z in meters / 4 + } + { + Index Single + { You S16 } + { Prey S16 } + } + { + AgentData Variable + { AgentID LLUUID } + } +} + +// ImageData - sent to viewer to transmit information about an image +{ + ImageData High 9 Trusted Unencoded + { + ImageID Single + { ID LLUUID } + { Codec U8 } + { Size U32 } + { Packets U16 } + } + { + ImageData Single + { Data Variable 2 } + } +} + +// ImagePacket - follow on image data for images having > 1 packet of data +{ + ImagePacket High 10 Trusted Unencoded + { + ImageID Single + { ID LLUUID } + { Packet U16 } + } + { + ImageData Single + { Data Variable 2 } + } } // LayerData - Sent to viewer - encodes layer data { - LayerData High 11 Trusted Unencoded - { - LayerID Single - { Type U8 } + LayerData High 11 Trusted Unencoded + { + LayerID Single + { Type U8 } - } - { - LayerData Single - { Data Variable 2 } - } + } + { + LayerData Single + { Data Variable 2 } + } } // ObjectUpdate - Sent by objects from the simulator to the viewer // // If only one ImageID is sent for an object type that has more than // one face, the same image is repeated on each subsequent face. -// +// // NameValue is a list of name-value strings, separated by \n characters, // terminated by \0 // // Data is type-specific opaque data for this object { - ObjectUpdate High 12 Trusted Zerocoded - { - RegionData Single - { RegionHandle U64 } - { TimeDilation U16 } - } - { - ObjectData Variable - { ID U32 } - { State U8 } - - { FullID LLUUID } - { CRC U32 } // TEMPORARY HACK FOR JAMES - { PCode U8 } - { Material U8 } - { ClickAction U8 } - { Scale LLVector3 } - { ObjectData Variable 1 } - - { ParentID U32 } - { UpdateFlags U32 } // U32, see object_flags.h - - { PathCurve U8 } - { ProfileCurve U8 } - { PathBegin U16 } // 0 to 1, quanta = 0.01 - { PathEnd U16 } // 0 to 1, quanta = 0.01 - { PathScaleX U8 } // 0 to 1, quanta = 0.01 - { PathScaleY U8 } // 0 to 1, quanta = 0.01 - { PathShearX U8 } // -.5 to .5, quanta = 0.01 - { PathShearY U8 } // -.5 to .5, quanta = 0.01 - { PathTwist S8 } // -1 to 1, quanta = 0.01 - { PathTwistBegin S8 } // -1 to 1, quanta = 0.01 - { PathRadiusOffset S8 } // -1 to 1, quanta = 0.01 - { PathTaperX S8 } // -1 to 1, quanta = 0.01 - { PathTaperY S8 } // -1 to 1, quanta = 0.01 - { PathRevolutions U8 } // 0 to 3, quanta = 0.015 - { PathSkew S8 } // -1 to 1, quanta = 0.01 - { ProfileBegin U16 } // 0 to 1, quanta = 0.01 - { ProfileEnd U16 } // 0 to 1, quanta = 0.01 - { ProfileHollow U16 } // 0 to 1, quanta = 0.01 - - { TextureEntry Variable 2 } - { TextureAnim Variable 1 } - - { NameValue Variable 2 } - { Data Variable 2 } - { Text Variable 1 } // llSetText() hovering text - { TextColor Fixed 4 } // actually, a LLColor4U - { MediaURL Variable 1 } // URL for web page, movie, etc. - - // Info for particle systems - { PSBlock Variable 1 } - - // Extra parameters - { ExtraParams Variable 1 } - - // info for looped attached sounds + ObjectUpdate High 12 Trusted Zerocoded + { + RegionData Single + { RegionHandle U64 } + { TimeDilation U16 } + } + { + ObjectData Variable + { ID U32 } + { State U8 } + + { FullID LLUUID } + { CRC U32 } // TEMPORARY HACK FOR JAMES + { PCode U8 } + { Material U8 } + { ClickAction U8 } + { Scale LLVector3 } + { ObjectData Variable 1 } + + { ParentID U32 } + { UpdateFlags U32 } // see object_flags.h + + { PathCurve U8 } + { ProfileCurve U8 } + { PathBegin U16 } // 0 to 1, quanta = 0.01 + { PathEnd U16 } // 0 to 1, quanta = 0.01 + { PathScaleX U8 } // 0 to 1, quanta = 0.01 + { PathScaleY U8 } // 0 to 1, quanta = 0.01 + { PathShearX U8 } // -.5 to .5, quanta = 0.01 + { PathShearY U8 } // -.5 to .5, quanta = 0.01 + { PathTwist S8 } // -1 to 1, quanta = 0.01 + { PathTwistBegin S8 } // -1 to 1, quanta = 0.01 + { PathRadiusOffset S8 } // -1 to 1, quanta = 0.01 + { PathTaperX S8 } // -1 to 1, quanta = 0.01 + { PathTaperY S8 } // -1 to 1, quanta = 0.01 + { PathRevolutions U8 } // 0 to 3, quanta = 0.015 + { PathSkew S8 } // -1 to 1, quanta = 0.01 + { ProfileBegin U16 } // 0 to 1, quanta = 0.01 + { ProfileEnd U16 } // 0 to 1, quanta = 0.01 + { ProfileHollow U16 } // 0 to 1, quanta = 0.01 + + { TextureEntry Variable 2 } + { TextureAnim Variable 1 } + + { NameValue Variable 2 } + { Data Variable 2 } + { Text Variable 1 } // llSetText() hovering text + { TextColor Fixed 4 } // actually, a LLColor4U + { MediaURL Variable 1 } // URL for web page, movie, etc. + + // Info for particle systems + { PSBlock Variable 1 } + + // Extra parameters + { ExtraParams Variable 1 } + + // info for looped attached sounds // because these are almost always all zero - // the hit after zero-coding is only 2 bytes - // not the 42 you see here - { Sound LLUUID } - { OwnerID LLUUID } // HACK object's owner id, only set if non-null sound, for muting - { Gain F32 } - { Flags U8 } - { Radius F32 } // cutoff radius - - // joint info -- is sent in the update of each joint-child-root - { JointType U8 } - { JointPivot LLVector3 } - { JointAxisOrAnchor LLVector3 } - } + // the hit after zero-coding is only 2 bytes + // not the 42 you see here + { Sound LLUUID } + { OwnerID LLUUID } // HACK object's owner id, only set if non-null sound, for muting + { Gain F32 } + { Flags U8 } + { Radius F32 } // cutoff radius + + // joint info -- is sent in the update of each joint-child-root + { JointType U8 } + { JointPivot LLVector3 } + { JointAxisOrAnchor LLVector3 } + } } // ObjectUpdateCompressed { - ObjectUpdateCompressed High 13 Trusted Unencoded - { - RegionData Single - { RegionHandle U64 } - { TimeDilation U16 } - } - { - ObjectData Variable - { UpdateFlags U32 } - { Data Variable 2 } - } + ObjectUpdateCompressed High 13 Trusted Unencoded + { + RegionData Single + { RegionHandle U64 } + { TimeDilation U16 } + } + { + ObjectData Variable + { UpdateFlags U32 } + { Data Variable 2 } + } } // ObjectUpdateCached // reliable { - ObjectUpdateCached High 14 Trusted Unencoded - { - RegionData Single - { RegionHandle U64 } - { TimeDilation U16 } - } - { - ObjectData Variable - { ID U32 } - { CRC U32 } - { UpdateFlags U32 } - } + ObjectUpdateCached High 14 Trusted Unencoded + { + RegionData Single + { RegionHandle U64 } + { TimeDilation U16 } + } + { + ObjectData Variable + { ID U32 } + { CRC U32 } + { UpdateFlags U32 } + } } // packed terse object update format { - ImprovedTerseObjectUpdate High 15 Trusted Unencoded - { - RegionData Single - { RegionHandle U64 } - { TimeDilation U16 } - } - { - ObjectData Variable - { Data Variable 1 } - { TextureEntry Variable 2 } - } + ImprovedTerseObjectUpdate High 15 Trusted Unencoded + { + RegionData Single + { RegionHandle U64 } + { TimeDilation U16 } + } + { + ObjectData Variable + { Data Variable 1 } + { TextureEntry Variable 2 } + } } // KillObject - Sent by objects to the viewer to tell them to kill themselves { - KillObject High 16 Trusted Unencoded - { - ObjectData Variable - { ID U32 } - } + KillObject High 16 Trusted Unencoded + { + ObjectData Variable + { ID U32 } + } } -// CrossedRegion - new way to tell a viewer it has gone across a region +// CrossedRegion - new way to tell a viewer it has gone across a region // boundary { - CrossedRegion Medium 7 Trusted Unencoded UDPBlackListed - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - RegionData Single - { SimIP IPADDR } - { SimPort IPPORT } - { RegionHandle U64 } - { SeedCapability Variable 2 } // URL - } - { - Info Single - { Position LLVector3 } - { LookAt LLVector3 } - } + CrossedRegion Medium 7 Trusted Unencoded UDPBlackListed + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + RegionData Single + { SimIP IPADDR } + { SimPort IPPORT } + { RegionHandle U64 } + { SeedCapability Variable 2 } // URL + } + { + Info Single + { Position LLVector3 } + { LookAt LLVector3 } + } } // SimulatorViewerTimeMessage - Allows viewer to resynch to world time { - SimulatorViewerTimeMessage Low 150 Trusted Unencoded - { - TimeInfo Single - { UsecSinceStart U64 } - { SecPerDay U32 } - { SecPerYear U32 } - { SunDirection LLVector3 } - { SunPhase F32 } - { SunAngVelocity LLVector3 } - } + SimulatorViewerTimeMessage Low 150 Trusted Unencoded + { + TimeInfo Single + { UsecSinceStart U64 } + { SecPerDay U32 } + { SecPerYear U32 } + { SunDirection LLVector3 } + { SunPhase F32 } + { SunAngVelocity LLVector3 } + } } // EnableSimulator - Preps a viewer to receive data from a simulator { - EnableSimulator Low 151 Trusted Unencoded UDPBlackListed - { - SimulatorInfo Single - { Handle U64 } - { IP IPADDR } - { Port IPPORT } - } + EnableSimulator Low 151 Trusted Unencoded UDPBlackListed + { + SimulatorInfo Single + { Handle U64 } + { IP IPADDR } + { Port IPPORT } + } } // DisableThisSimulator - Tells a viewer not to expect data from this simulator anymore { - DisableSimulator Low 152 Trusted Unencoded + DisableSimulator Low 152 Trusted Unencoded } // ConfirmEnableSimulator - A confirmation message sent from simulator to neighbors that the simulator // has successfully been enabled by the viewer { - ConfirmEnableSimulator Medium 8 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + ConfirmEnableSimulator Medium 8 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } //----------------------------------------------------------------------------- @@ -3451,52 +3483,52 @@ version 2.0 // Request a new transfer (target->source) { - TransferRequest Low 153 NotTrusted Zerocoded - { - TransferInfo Single - { TransferID LLUUID } - { ChannelType S32 } - { SourceType S32 } - { Priority F32 } - { Params Variable 2 } - } + TransferRequest Low 153 NotTrusted Zerocoded + { + TransferInfo Single + { TransferID LLUUID } + { ChannelType S32 } + { SourceType S32 } + { Priority F32 } + { Params Variable 2 } + } } // Return info about a transfer/initiate transfer (source->target) // Possibly should have a Params field like above { - TransferInfo Low 154 NotTrusted Zerocoded - { - TransferInfo Single - { TransferID LLUUID } - { ChannelType S32 } - { TargetType S32 } - { Status S32 } - { Size S32 } - { Params Variable 2 } - } + TransferInfo Low 154 NotTrusted Zerocoded + { + TransferInfo Single + { TransferID LLUUID } + { ChannelType S32 } + { TargetType S32 } + { Status S32 } + { Size S32 } + { Params Variable 2 } + } } { - TransferPacket High 17 NotTrusted Unencoded - { - TransferData Single - { TransferID LLUUID } - { ChannelType S32 } - { Packet S32 } - { Status S32 } - { Data Variable 2 } - } + TransferPacket High 17 NotTrusted Unencoded + { + TransferData Single + { TransferID LLUUID } + { ChannelType S32 } + { Packet S32 } + { Status S32 } + { Data Variable 2 } + } } // Abort a transfer in progress (either from target->source or source->target) { - TransferAbort Low 155 NotTrusted Zerocoded - { - TransferInfo Single - { TransferID LLUUID } - { ChannelType S32 } - } + TransferAbort Low 155 NotTrusted Zerocoded + { + TransferInfo Single + { TransferID LLUUID } + { ChannelType S32 } + } } @@ -3506,51 +3538,51 @@ version 2.0 // RequestXfer - request an arbitrary xfer { - RequestXfer Low 156 NotTrusted Zerocoded - { - XferID Single - { ID U64 } - { Filename Variable 1 } - { FilePath U8 } // ELLPath - { DeleteOnCompletion BOOL } // BOOL - { UseBigPackets BOOL } // BOOL - { VFileID LLUUID } - { VFileType S16 } - } -} - -// SendXferPacket - send an additional packet of an arbitrary xfer from sim -> viewer -{ - SendXferPacket High 18 NotTrusted Unencoded - { - XferID Single - { ID U64 } - { Packet U32 } - } - { - DataPacket Single - { Data Variable 2 } - } + RequestXfer Low 156 NotTrusted Zerocoded + { + XferID Single + { ID U64 } + { Filename Variable 1 } + { FilePath U8 } // ELLPath + { DeleteOnCompletion BOOL } + { UseBigPackets BOOL } + { VFileID LLUUID } + { VFileType S16 } + } +} + +// SendXferPacket - send an additional packet of an arbitrary xfer from sim -> viewer +{ + SendXferPacket High 18 NotTrusted Unencoded + { + XferID Single + { ID U64 } + { Packet U32 } + } + { + DataPacket Single + { Data Variable 2 } + } } // ConfirmXferPacket { - ConfirmXferPacket High 19 NotTrusted Unencoded - { - XferID Single - { ID U64 } - { Packet U32 } - } + ConfirmXferPacket High 19 NotTrusted Unencoded + { + XferID Single + { ID U64 } + { Packet U32 } + } } // AbortXfer { - AbortXfer Low 157 NotTrusted Unencoded - { - XferID Single - { ID U64 } - { Result S32 } - } + AbortXfer Low 157 NotTrusted Unencoded + { + XferID Single + { ID U64 } + { Result S32 } + } } //----------------------------------------------------------------------------- @@ -3559,198 +3591,198 @@ version 2.0 // AvatarAnimation - Update animation state -// simulator --> viewer -{ - AvatarAnimation High 20 Trusted Unencoded - { - Sender Single - { ID LLUUID } - } - { - AnimationList Variable - { AnimID LLUUID } - { AnimSequenceID S32 } - } - { - AnimationSourceList Variable - { ObjectID LLUUID } - } - { - PhysicalAvatarEventList Variable - { TypeData Variable 1 } - } +// simulator --> viewer +{ + AvatarAnimation High 20 Trusted Unencoded + { + Sender Single + { ID LLUUID } + } + { + AnimationList Variable + { AnimID LLUUID } + { AnimSequenceID S32 } + } + { + AnimationSourceList Variable + { ObjectID LLUUID } + } + { + PhysicalAvatarEventList Variable + { TypeData Variable 1 } + } } + // AvatarAppearance - Update visual params { - AvatarAppearance Low 158 Trusted Zerocoded - { - Sender Single - { ID LLUUID } - { IsTrial BOOL } - } - { - ObjectData Single - { TextureEntry Variable 2 } - } - { - VisualParam Variable - { ParamValue U8 } - } - { - AppearanceData Variable - { AppearanceVersion U8 } - { CofVersion S32 } - { Flags U32 } - } - { - AppearanceHover Variable - { HoverHeight LLVector3 } - } - { - AttachmentBlock Variable - { ID LLUUID } - { AttachmentPoint U8 } - } + AvatarAppearance Low 158 Trusted Zerocoded + { + Sender Single + { ID LLUUID } + { IsTrial BOOL } + } + { + ObjectData Single + { TextureEntry Variable 2 } + } + { + VisualParam Variable + { ParamValue U8 } + } + { + AppearanceData Variable + { AppearanceVersion U8 } + { CofVersion S32 } + { Flags U32 } + } + { + AppearanceHover Variable + { HoverHeight LLVector3 } + } + { + AttachmentBlock Variable + { ID LLUUID } + { AttachmentPoint U8 } + } } // AvatarSitResponse - response to a request to sit on an object { - AvatarSitResponse High 21 Trusted Zerocoded - { - SitObject Single - { ID LLUUID } - } - { - SitTransform Single - { AutoPilot BOOL } - { SitPosition LLVector3 } - { SitRotation LLQuaternion } - { CameraEyeOffset LLVector3 } - { CameraAtOffset LLVector3 } - { ForceMouselook BOOL } - } + AvatarSitResponse High 21 Trusted Zerocoded + { + SitObject Single + { ID LLUUID } + } + { + SitTransform Single + { AutoPilot BOOL } + { SitPosition LLVector3 } + { SitRotation LLQuaternion } + { CameraEyeOffset LLVector3 } + { CameraAtOffset LLVector3 } + { ForceMouselook BOOL } + } } // SetFollowCamProperties -{ - SetFollowCamProperties Low 159 Trusted Unencoded - { - ObjectData Single - { ObjectID LLUUID } - } - { - CameraProperty Variable - { Type S32 } - { Value F32 } - } +{ + SetFollowCamProperties Low 159 Trusted Unencoded + { + ObjectData Single + { ObjectID LLUUID } + } + { + CameraProperty Variable + { Type S32 } + { Value F32 } + } } // ClearFollowCamProperties { - ClearFollowCamProperties Low 160 Trusted Unencoded - { - ObjectData Single - { ObjectID LLUUID } - } + ClearFollowCamProperties Low 160 Trusted Unencoded + { + ObjectData Single + { ObjectID LLUUID } + } } // CameraConstraint - new camera distance limit (based on collision with objects) { - CameraConstraint High 22 Trusted Zerocoded - { - CameraCollidePlane Single - { Plane LLVector4 } - } + CameraConstraint High 22 Trusted Zerocoded + { + CameraCollidePlane Single + { Plane LLVector4 } + } } // ObjectProperties // Extended information such as creator, permissions, etc. // Medium because potentially driven by mouse hover events. { - ObjectProperties Medium 9 Trusted Zerocoded - { - ObjectData Variable - { ObjectID LLUUID } - { CreatorID LLUUID } - { OwnerID LLUUID } - { GroupID LLUUID } - { CreationDate U64 } - { BaseMask U32 } - { OwnerMask U32 } - { GroupMask U32 } - { EveryoneMask U32 } - { NextOwnerMask U32 } - { OwnershipCost S32 } -// { TaxRate F32 } // F32 - { SaleType U8 } // U8 -> EForSale - { SalePrice S32 } - { AggregatePerms U8 } - { AggregatePermTextures U8 } - { AggregatePermTexturesOwner U8 } - { Category U32 } // LLCategory - { InventorySerial S16 } // S16 - { ItemID LLUUID } - { FolderID LLUUID } - { FromTaskID LLUUID } - { LastOwnerID LLUUID } - { Name Variable 1 } - { Description Variable 1 } - { TouchName Variable 1 } - { SitName Variable 1 } - { TextureID Variable 1 } - } + ObjectProperties Medium 9 Trusted Zerocoded + { + ObjectData Variable + { ObjectID LLUUID } + { CreatorID LLUUID } + { OwnerID LLUUID } + { GroupID LLUUID } + { CreationDate U64 } + { BaseMask U32 } + { OwnerMask U32 } + { GroupMask U32 } + { EveryoneMask U32 } + { NextOwnerMask U32 } + { OwnershipCost S32 } +// { TaxRate F32 } // F32 + { SaleType U8 } // U8 -> EForSale + { SalePrice S32 } + { AggregatePerms U8 } + { AggregatePermTextures U8 } + { AggregatePermTexturesOwner U8 } + { Category U32 } // LLCategory + { InventorySerial S16 } // S16 + { ItemID LLUUID } + { FolderID LLUUID } + { FromTaskID LLUUID } + { LastOwnerID LLUUID } + { Name Variable 1 } + { Description Variable 1 } + { TouchName Variable 1 } + { SitName Variable 1 } + { TextureID Variable 1 } + } } // ObjectPropertiesFamily // Medium because potentially driven by mouse hover events. { - ObjectPropertiesFamily Medium 10 Trusted Zerocoded - { - ObjectData Single - { RequestFlags U32 } - { ObjectID LLUUID } - { OwnerID LLUUID } - { GroupID LLUUID } - { BaseMask U32 } - { OwnerMask U32 } - { GroupMask U32 } - { EveryoneMask U32 } - { NextOwnerMask U32 } - { OwnershipCost S32 } - { SaleType U8 } // U8 -> EForSale - { SalePrice S32 } - { Category U32 } // LLCategory - { LastOwnerID LLUUID } - { Name Variable 1 } - { Description Variable 1 } - } + ObjectPropertiesFamily Medium 10 Trusted Zerocoded + { + ObjectData Single + { RequestFlags U32 } + { ObjectID LLUUID } + { OwnerID LLUUID } + { GroupID LLUUID } + { BaseMask U32 } + { OwnerMask U32 } + { GroupMask U32 } + { EveryoneMask U32 } + { NextOwnerMask U32 } + { OwnershipCost S32 } + { SaleType U8 } // U8 -> EForSale + { SalePrice S32 } + { Category U32 } // LLCategory + { LastOwnerID LLUUID } + { Name Variable 1 } + { Description Variable 1 } + } } // RequestPayPrice // viewer -> sim { - RequestPayPrice Low 161 NotTrusted Unencoded - { - ObjectData Single - { ObjectID LLUUID } - } + RequestPayPrice Low 161 NotTrusted Unencoded + { + ObjectData Single + { ObjectID LLUUID } + } } // PayPriceReply // sim -> viewer { - PayPriceReply Low 162 Trusted Unencoded - { - ObjectData Single - { ObjectID LLUUID } - { DefaultPayPrice S32 } - } - { - ButtonData Variable - - { PayButton S32 } - } + PayPriceReply Low 162 Trusted Unencoded + { + ObjectData Single + { ObjectID LLUUID } + { DefaultPayPrice S32 } + } + { + ButtonData Variable + { PayButton S32 } + } } // KickUser @@ -3760,29 +3792,29 @@ version 2.0 // ROUTED dataserver -> userserver -> spaceserver -> simulator -> viewer // reliable, but that may not matter if a system component is quitting { - KickUser Low 163 Trusted Unencoded - { - TargetBlock Single - { TargetIP IPADDR } // U32 encoded IP - { TargetPort IPPORT } - } - { - UserInfo Single - { AgentID LLUUID } - { SessionID LLUUID } - { Reason Variable 2 } // string - } + KickUser Low 163 Trusted Unencoded + { + TargetBlock Single + { TargetIP IPADDR } // U32 encoded IP + { TargetPort IPPORT } + } + { + UserInfo Single + { AgentID LLUUID } + { SessionID LLUUID } + { Reason Variable 2 } // string + } } // ack sent from the simulator up to the main database so that login // can continue. { - KickUserAck Low 164 Trusted Unencoded - { - UserInfo Single - { SessionID LLUUID } - { Flags U32 } - } + KickUserAck Low 164 Trusted Unencoded + { + UserInfo Single + { SessionID LLUUID } + { Flags U32 } + } } // GodKickUser @@ -3790,42 +3822,42 @@ version 2.0 // viewer -> sim // reliable { - GodKickUser Low 165 NotTrusted Unencoded - { - UserInfo Single - { GodID LLUUID } - { GodSessionID LLUUID } - { AgentID LLUUID } - { KickFlags U32 } - { Reason Variable 2 } // string - } + GodKickUser Low 165 NotTrusted Unencoded + { + UserInfo Single + { GodID LLUUID } + { GodSessionID LLUUID } + { AgentID LLUUID } + { KickFlags U32 } + { Reason Variable 2 } // string + } } // SystemKickUser // user->space, reliable { - SystemKickUser Low 166 Trusted Unencoded - { - AgentInfo Variable - { AgentID LLUUID } - } + SystemKickUser Low 166 Trusted Unencoded + { + AgentInfo Variable + { AgentID LLUUID } + } } // EjectUser // viewer -> sim // reliable { - EjectUser Low 167 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { TargetID LLUUID } - { Flags U32 } - } + EjectUser Low 167 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { TargetID LLUUID } + { Flags U32 } + } } // FreezeUser @@ -3833,17 +3865,17 @@ version 2.0 // viewer -> sim // reliable { - FreezeUser Low 168 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { TargetID LLUUID } - { Flags U32 } - } + FreezeUser Low 168 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { TargetID LLUUID } + { Flags U32 } + } } @@ -3851,68 +3883,68 @@ version 2.0 // viewer -> simulator // reliable { - AvatarPropertiesRequest Low 169 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { AvatarID LLUUID } - } + AvatarPropertiesRequest Low 169 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { AvatarID LLUUID } + } } // AvatarPropertiesRequestBackend // simulator -> dataserver // reliable { - AvatarPropertiesRequestBackend Low 170 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { AvatarID LLUUID } - { GodLevel U8 } - { WebProfilesDisabled BOOL } - } + AvatarPropertiesRequestBackend Low 170 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { AvatarID LLUUID } + { GodLevel U8 } + { WebProfilesDisabled BOOL } + } } // AvatarPropertiesReply // dataserver -> simulator // simulator -> viewer // reliable { - AvatarPropertiesReply Low 171 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } // your id - { AvatarID LLUUID } // avatar you're asking about - } - { - PropertiesData Single - { ImageID LLUUID } - { FLImageID LLUUID } - { PartnerID LLUUID } - { AboutText Variable 2 } // string, up to 512 - { FLAboutText Variable 1 } // string - { BornOn Variable 1 } // string - { ProfileURL Variable 1 } // string - { CharterMember Variable 1 } // special - usually U8 - { Flags U32 } - } -} - -{ - AvatarInterestsReply Low 172 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } // your id - { AvatarID LLUUID } // avatar you're asking about - } - { - PropertiesData Single - { WantToMask U32 } - { WantToText Variable 1 } // string - { SkillsMask U32 } - { SkillsText Variable 1 } // string - { LanguagesText Variable 1 } // string - } + AvatarPropertiesReply Low 171 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } // your id + { AvatarID LLUUID } // avatar you're asking about + } + { + PropertiesData Single + { ImageID LLUUID } + { FLImageID LLUUID } + { PartnerID LLUUID } + { AboutText Variable 2 } // string, up to 512 + { FLAboutText Variable 1 } // string + { BornOn Variable 1 } // string + { ProfileURL Variable 1 } // string + { CharterMember Variable 1 } // special - usually U8 + { Flags U32 } + } +} + +{ + AvatarInterestsReply Low 172 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } // your id + { AvatarID LLUUID } // avatar you're asking about + } + { + PropertiesData Single + { WantToMask U32 } + { WantToText Variable 1 } // string + { SkillsMask U32 } + { SkillsText Variable 1 } // string + { LanguagesText Variable 1 } // string + } } // AvatarGroupsReply @@ -3920,25 +3952,25 @@ version 2.0 // simulator -> viewer // reliable { - AvatarGroupsReply Low 173 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } // your id - { AvatarID LLUUID } // avatar you're asking about - } - { - GroupData Variable - { GroupPowers U64 } - { AcceptNotices BOOL } - { GroupTitle Variable 1 } - { GroupID LLUUID } - { GroupName Variable 1 } - { GroupInsigniaID LLUUID } - } - { - NewGroupData Single - { ListInProfile BOOL } // whether group displays in profile - } + AvatarGroupsReply Low 173 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } // your id + { AvatarID LLUUID } // avatar you're asking about + } + { + GroupData Variable + { GroupPowers U64 } + { AcceptNotices BOOL } + { GroupTitle Variable 1 } + { GroupID LLUUID } + { GroupName Variable 1 } + { GroupInsigniaID LLUUID } + } + { + NewGroupData Single + { ListInProfile BOOL } // whether group displays in profile + } } @@ -3946,42 +3978,42 @@ version 2.0 // viewer -> simulator // reliable { - AvatarPropertiesUpdate Low 174 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - PropertiesData Single - { ImageID LLUUID } - { FLImageID LLUUID } - { AboutText Variable 2 } // string, up to 512 - { FLAboutText Variable 1 } - { AllowPublish BOOL } // whether profile is externally visible or not - { MaturePublish BOOL } // profile is "mature" - { ProfileURL Variable 1 } // string - } + AvatarPropertiesUpdate Low 174 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + PropertiesData Single + { ImageID LLUUID } + { FLImageID LLUUID } + { AboutText Variable 2 } // string, up to 512 + { FLAboutText Variable 1 } + { AllowPublish BOOL } // whether profile is externally visible or not + { MaturePublish BOOL } // profile is "mature" + { ProfileURL Variable 1 } // string + } } // AvatarInterestsUpdate // viewer -> simulator // reliable { - AvatarInterestsUpdate Low 175 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - PropertiesData Single - { WantToMask U32 } - { WantToText Variable 1 } // string - { SkillsMask U32 } - { SkillsText Variable 1 } // string - { LanguagesText Variable 1 } // string - } + AvatarInterestsUpdate Low 175 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + PropertiesData Single + { WantToMask U32 } + { WantToText Variable 1 } // string + { SkillsMask U32 } + { SkillsText Variable 1 } // string + { LanguagesText Variable 1 } // string + } } @@ -3991,16 +4023,16 @@ version 2.0 // simulator -> viewer // reliable { - AvatarNotesReply Low 176 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - Data Single - { TargetID LLUUID } - { Notes Variable 2 } // string - } + AvatarNotesReply Low 176 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + Data Single + { TargetID LLUUID } + { Notes Variable 2 } // string + } } @@ -4008,17 +4040,17 @@ version 2.0 // viewer -> simulator -> dataserver // reliable { - AvatarNotesUpdate Low 177 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { TargetID LLUUID } - { Notes Variable 2 } // string - } + AvatarNotesUpdate Low 177 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { TargetID LLUUID } + { Notes Variable 2 } // string + } } @@ -4028,17 +4060,17 @@ version 2.0 // This fills in the tabs of the Picks panel. // reliable { - AvatarPicksReply Low 178 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { TargetID LLUUID } - } - { - Data Variable - { PickID LLUUID } - { PickName Variable 1 } // string - } + AvatarPicksReply Low 178 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { TargetID LLUUID } + } + { + Data Variable + { PickID LLUUID } + { PickName Variable 1 } // string + } } @@ -4047,16 +4079,16 @@ version 2.0 // simulator -> dataserver // reliable { - EventInfoRequest Low 179 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - EventData Single - { EventID U32 } - } + EventInfoRequest Low 179 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + EventData Single + { EventID U32 } + } } @@ -4065,27 +4097,27 @@ version 2.0 // simulator -> viewer // reliable { - EventInfoReply Low 180 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - EventData Single - { EventID U32 } - { Creator Variable 1 } - { Name Variable 1 } - { Category Variable 1 } - { Desc Variable 2 } - { Date Variable 1 } - { DateUTC U32 } - { Duration U32 } - { Cover U32 } - { Amount U32 } - { SimName Variable 1 } - { GlobalPos LLVector3d } - { EventFlags U32 } - } + EventInfoReply Low 180 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + EventData Single + { EventID U32 } + { Creator Variable 1 } + { Name Variable 1 } + { Category Variable 1 } + { Desc Variable 2 } + { Date Variable 1 } + { DateUTC U32 } + { Duration U32 } + { Cover U32 } + { Amount U32 } + { SimName Variable 1 } + { GlobalPos LLVector3d } + { EventFlags U32 } + } } @@ -4094,16 +4126,16 @@ version 2.0 // simulator -> dataserver // reliable { - EventNotificationAddRequest Low 181 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - EventData Single - { EventID U32 } - } + EventNotificationAddRequest Low 181 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + EventData Single + { EventID U32 } + } } @@ -4112,16 +4144,16 @@ version 2.0 // simulator -> dataserver // reliable { - EventNotificationRemoveRequest Low 182 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - EventData Single - { EventID U32 } - } + EventNotificationRemoveRequest Low 182 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + EventData Single + { EventID U32 } + } } // EventGodDelete @@ -4130,23 +4162,23 @@ version 2.0 // QueryData is used to resend a search result after the deletion // reliable { - EventGodDelete Low 183 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - EventData Single - { EventID U32 } - } - { - QueryData Single - { QueryID LLUUID } - { QueryText Variable 1 } - { QueryFlags U32 } - { QueryStart S32 } // prev/next page support - } + EventGodDelete Low 183 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + EventData Single + { EventID U32 } + } + { + QueryData Single + { QueryID LLUUID } + { QueryText Variable 1 } + { QueryFlags U32 } + { QueryStart S32 } // prev/next page support + } } @@ -4155,26 +4187,26 @@ version 2.0 // simulator -> viewer // reliable { - PickInfoReply Low 184 Trusted Unencoded + PickInfoReply Low 184 Trusted Unencoded { - AgentData Single - { AgentID LLUUID } + AgentData Single + { AgentID LLUUID } } { - Data Single - { PickID LLUUID } - { CreatorID LLUUID } - { TopPick BOOL } - { ParcelID LLUUID } - { Name Variable 1 } - { Desc Variable 2 } - { SnapshotID LLUUID } - { User Variable 1 } - { OriginalName Variable 1 } - { SimName Variable 1 } - { PosGlobal LLVector3d } - { SortOrder S32 } - { Enabled BOOL } + Data Single + { PickID LLUUID } + { CreatorID LLUUID } + { TopPick BOOL } + { ParcelID LLUUID } + { Name Variable 1 } + { Desc Variable 2 } + { SnapshotID LLUUID } + { User Variable 1 } + { OriginalName Variable 1 } + { SimName Variable 1 } + { PosGlobal LLVector3d } + { SortOrder S32 } + { Enabled BOOL } } } @@ -4187,25 +4219,25 @@ version 2.0 // viewer -> simulator -> dataserver // reliable { - PickInfoUpdate Low 185 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { PickID LLUUID } - { CreatorID LLUUID } - { TopPick BOOL } - { ParcelID LLUUID } - { Name Variable 1 } - { Desc Variable 2 } - { SnapshotID LLUUID } - { PosGlobal LLVector3d } - { SortOrder S32 } - { Enabled BOOL } - } + PickInfoUpdate Low 185 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { PickID LLUUID } + { CreatorID LLUUID } + { TopPick BOOL } + { ParcelID LLUUID } + { Name Variable 1 } + { Desc Variable 2 } + { SnapshotID LLUUID } + { PosGlobal LLVector3d } + { SortOrder S32 } + { Enabled BOOL } + } } @@ -4214,92 +4246,92 @@ version 2.0 // viewer -> simulator -> dataserver // reliable { - PickDelete Low 186 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { PickID LLUUID } - } + PickDelete Low 186 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { PickID LLUUID } + } } // PickGodDelete // Delete a pick from the database. -// QueryID is needed so database can send a repeat list of +// QueryID is needed so database can send a repeat list of // picks. // viewer -> simulator -> dataserver // reliable { - PickGodDelete Low 187 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { PickID LLUUID } - { QueryID LLUUID } - } + PickGodDelete Low 187 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { PickID LLUUID } + { QueryID LLUUID } + } } // ScriptQuestion // reliable { - ScriptQuestion Low 188 Trusted Unencoded - { - Data Single - { TaskID LLUUID } - { ItemID LLUUID } - { ObjectName Variable 1 } - { ObjectOwner Variable 1 } - { Questions S32 } - } - { - Experience Single - { ExperienceID LLUUID } - } + ScriptQuestion Low 188 Trusted Unencoded + { + Data Single + { TaskID LLUUID } + { ItemID LLUUID } + { ObjectName Variable 1 } + { ObjectOwner Variable 1 } + { Questions S32 } + } + { + Experience Single + { ExperienceID LLUUID } + } } // ScriptControlChange // reliable { - ScriptControlChange Low 189 Trusted Unencoded - { - Data Variable - { TakeControls BOOL } - { Controls U32 } - { PassToAgent BOOL } - } + ScriptControlChange Low 189 Trusted Unencoded + { + Data Variable + { TakeControls BOOL } + { Controls U32 } + { PassToAgent BOOL } + } } // ScriptDialog // sim -> viewer // reliable { - ScriptDialog Low 190 Trusted Zerocoded - { - Data Single - { ObjectID LLUUID } - { FirstName Variable 1 } - { LastName Variable 1 } - { ObjectName Variable 1 } - { Message Variable 2 } - { ChatChannel S32 } - { ImageID LLUUID } - } - { - Buttons Variable - { ButtonLabel Variable 1 } - } - { - OwnerData Variable - { OwnerID LLUUID } - } + ScriptDialog Low 190 Trusted Zerocoded + { + Data Single + { ObjectID LLUUID } + { FirstName Variable 1 } + { LastName Variable 1 } + { ObjectName Variable 1 } + { Message Variable 2 } + { ChatChannel S32 } + { ImageID LLUUID } + } + { + Buttons Variable + { ButtonLabel Variable 1 } + } + { + OwnerData Variable + { OwnerID LLUUID } + } } @@ -4307,47 +4339,47 @@ version 2.0 // viewer -> sim // reliable { - ScriptDialogReply Low 191 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { ObjectID LLUUID } - { ChatChannel S32 } - { ButtonIndex S32 } - { ButtonLabel Variable 1 } - } + ScriptDialogReply Low 191 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { ObjectID LLUUID } + { ChatChannel S32 } + { ButtonIndex S32 } + { ButtonLabel Variable 1 } + } } // ForceScriptControlRelease // reliable { - ForceScriptControlRelease Low 192 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + ForceScriptControlRelease Low 192 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // RevokePermissions // reliable { - RevokePermissions Low 193 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { ObjectID LLUUID } - { ObjectPermissions U32 } - } + RevokePermissions Low 193 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { ObjectID LLUUID } + { ObjectPermissions U32 } + } } // LoadURL @@ -4355,29 +4387,36 @@ version 2.0 // Ask the user if they would like to load a URL // reliable { - LoadURL Low 194 Trusted Unencoded - { - Data Single - { ObjectName Variable 1 } - { ObjectID LLUUID } - { OwnerID LLUUID } - { OwnerIsGroup BOOL } - { Message Variable 1 } - { URL Variable 1 } - } + LoadURL Low 194 Trusted Unencoded + { + Data Single + { ObjectName Variable 1 } + { ObjectID LLUUID } + { OwnerID LLUUID } + { OwnerIsGroup BOOL } + { Message Variable 1 } + { URL Variable 1 } + } } // ScriptTeleportRequest +// Interestingly, this message does not actually "Request a Teleport" +// on the viewer. Instead it opens the world map and places a beacon +// at the indicated location. // reliable { - ScriptTeleportRequest Low 195 Trusted Unencoded - { - Data Single - { ObjectName Variable 1 } - { SimName Variable 1 } - { SimPosition LLVector3 } - { LookAt LLVector3 } - } + ScriptTeleportRequest Low 195 Trusted Unencoded + { + Data Single + { ObjectName Variable 1 } + { SimName Variable 1 } + { SimPosition LLVector3 } + { LookAt LLVector3 } + } + { + Options Variable + { Flags U32 } + } } @@ -4395,12 +4434,12 @@ version 2.0 // sim -> viewer // reliable { - ParcelOverlay Low 196 Trusted Zerocoded - { - ParcelData Single - { SequenceID S32 } // 0...3, which piece of region - { Data Variable 2 } // packed bit-field, (grids*grids)/N - } + ParcelOverlay Low 196 Trusted Zerocoded + { + ParcelData Single + { SequenceID S32 } // 0...3, which piece of region + { Data Variable 2 } // packed bit-field, (grids*grids)/N + } } @@ -4410,38 +4449,38 @@ version 2.0 // viewer -> sim // reliable { - ParcelPropertiesRequest Medium 11 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { SequenceID S32 } - { West F32 } - { South F32 } - { East F32 } - { North F32 } - { SnapSelection BOOL } - } + ParcelPropertiesRequest Medium 11 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { SequenceID S32 } + { West F32 } + { South F32 } + { East F32 } + { North F32 } + { SnapSelection BOOL } + } } // ParcelPropertiesRequestByID // viewer -> sim // reliable { - ParcelPropertiesRequestByID Low 197 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { SequenceID S32 } - { LocalID S32 } - } + ParcelPropertiesRequestByID Low 197 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { SequenceID S32 } + { LocalID S32 } + } } // ParcelProperties @@ -4454,68 +4493,69 @@ version 2.0 // WARNING: This packet is potentially large. With max length name, // description, music URL and media URL, it is 1526 + sizeof ( LLUUID ) bytes. { - ParcelProperties High 23 Trusted Zerocoded - { - ParcelData Single - { RequestResult S32 } - { SequenceID S32 } - { SnapSelection BOOL } - { SelfCount S32 } - { OtherCount S32 } - { PublicCount S32 } - { LocalID S32 } - { OwnerID LLUUID } - { IsGroupOwned BOOL } - { AuctionID U32 } - { ClaimDate S32 } // time_t - { ClaimPrice S32 } - { RentPrice S32 } - { AABBMin LLVector3 } - { AABBMax LLVector3 } - { Bitmap Variable 2 } // packed bit-field - { Area S32 } - { Status U8 } // owned vs. pending - { SimWideMaxPrims S32 } - { SimWideTotalPrims S32 } - { MaxPrims S32 } - { TotalPrims S32 } - { OwnerPrims S32 } - { GroupPrims S32 } - { OtherPrims S32 } - { SelectedPrims S32 } - { ParcelPrimBonus F32 } - - { OtherCleanTime S32 } - - { ParcelFlags U32 } - { SalePrice S32 } - { Name Variable 1 } // string - { Desc Variable 1 } // string - { MusicURL Variable 1 } // string - { MediaURL Variable 1 } // string - { MediaID LLUUID } - { MediaAutoScale U8 } - { GroupID LLUUID } - { PassPrice S32 } - { PassHours F32 } - { Category U8 } - { AuthBuyerID LLUUID } - { SnapshotID LLUUID } - { UserLocation LLVector3 } - { UserLookAt LLVector3 } - { LandingType U8 } - { RegionPushOverride BOOL } - { RegionDenyAnonymous BOOL } - { RegionDenyIdentified BOOL } - { RegionDenyTransacted BOOL } - } - { - AgeVerificationBlock Single - { RegionDenyAgeUnverified BOOL } - } + ParcelProperties High 23 Trusted Zerocoded UDPDeprecated + { + ParcelData Single + { RequestResult S32 } + { SequenceID S32 } + { SnapSelection BOOL } + { SelfCount S32 } + { OtherCount S32 } + { PublicCount S32 } + { LocalID S32 } + { OwnerID LLUUID } + { IsGroupOwned BOOL } + { AuctionID U32 } + { ClaimDate S32 } // time_t + { ClaimPrice S32 } + { RentPrice S32 } + { AABBMin LLVector3 } + { AABBMax LLVector3 } + { Bitmap Variable 2 } // packed bit-field + { Area S32 } + { Status U8 } // owned vs. pending + { SimWideMaxPrims S32 } + { SimWideTotalPrims S32 } + { MaxPrims S32 } + { TotalPrims S32 } + { OwnerPrims S32 } + { GroupPrims S32 } + { OtherPrims S32 } + { SelectedPrims S32 } + { ParcelPrimBonus F32 } + + { OtherCleanTime S32 } + + { ParcelFlags U32 } + { SalePrice S32 } + { Name Variable 1 } // string + { Desc Variable 1 } // string + { MusicURL Variable 1 } // string + { MediaURL Variable 1 } // string + { MediaID LLUUID } + { MediaAutoScale U8 } + { GroupID LLUUID } + { PassPrice S32 } + { PassHours F32 } + { Category U8 } + { AuthBuyerID LLUUID } + { SnapshotID LLUUID } + { UserLocation LLVector3 } + { UserLookAt LLVector3 } + { LandingType U8 } + { RegionPushOverride BOOL } + { RegionDenyAnonymous BOOL } + { RegionDenyIdentified BOOL } + { RegionDenyTransacted BOOL } + // in llsd message, SeeAVs, GroupAVSounds and AnyAVSounds BOOLs are also sent + } + { + AgeVerificationBlock Single + { RegionDenyAgeUnverified BOOL } + } { RegionAllowAccessBlock Single - { RegionAllowAccessOverride BOOL } + { RegionAllowAccessOverride BOOL } } { ParcelEnvironmentBlock Single @@ -4528,77 +4568,77 @@ version 2.0 // viewer -> sim // reliable { - ParcelPropertiesUpdate Low 198 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { LocalID S32 } - { Flags U32 } - - { ParcelFlags U32 } - { SalePrice S32 } - { Name Variable 1 } // string - { Desc Variable 1 } // string - { MusicURL Variable 1 } // string - { MediaURL Variable 1 } // string - { MediaID LLUUID } - { MediaAutoScale U8 } - { GroupID LLUUID } - { PassPrice S32 } - { PassHours F32 } - { Category U8 } - { AuthBuyerID LLUUID } - { SnapshotID LLUUID } - { UserLocation LLVector3 } - { UserLookAt LLVector3 } - { LandingType U8 } - } + ParcelPropertiesUpdate Low 198 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { LocalID S32 } + { Flags U32 } + + { ParcelFlags U32 } + { SalePrice S32 } + { Name Variable 1 } // string + { Desc Variable 1 } // string + { MusicURL Variable 1 } // string + { MediaURL Variable 1 } // string + { MediaID LLUUID } + { MediaAutoScale U8 } + { GroupID LLUUID } + { PassPrice S32 } + { PassHours F32 } + { Category U8 } + { AuthBuyerID LLUUID } + { SnapshotID LLUUID } + { UserLocation LLVector3 } + { UserLookAt LLVector3 } + { LandingType U8 } + } } // ParcelReturnObjects // viewer -> sim // reliable { - ParcelReturnObjects Low 199 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { LocalID S32 } - { ReturnType U32 } - } - { - TaskIDs Variable - { TaskID LLUUID } - } - { - OwnerIDs Variable - { OwnerID LLUUID } - } + ParcelReturnObjects Low 199 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { LocalID S32 } + { ReturnType U32 } + } + { + TaskIDs Variable + { TaskID LLUUID } + } + { + OwnerIDs Variable + { OwnerID LLUUID } + } } // ParcelSetOtherCleanTime // viewer -> sim // reliable { - ParcelSetOtherCleanTime Low 200 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { LocalID S32 } - { OtherCleanTime S32 } - } + ParcelSetOtherCleanTime Low 200 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { LocalID S32 } + { OtherCleanTime S32 } + } } @@ -4607,25 +4647,25 @@ version 2.0 // viewer -> sim // reliable { - ParcelDisableObjects Low 201 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { LocalID S32 } - { ReturnType U32 } - } - { - TaskIDs Variable - { TaskID LLUUID } - } - { - OwnerIDs Variable - { OwnerID LLUUID } - } + ParcelDisableObjects Low 201 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { LocalID S32 } + { ReturnType U32 } + } + { + TaskIDs Variable + { TaskID LLUUID } + } + { + OwnerIDs Variable + { OwnerID LLUUID } + } } @@ -4633,21 +4673,21 @@ version 2.0 // viewer -> sim // reliable { - ParcelSelectObjects Low 202 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { LocalID S32 } - { ReturnType U32 } - } - { - ReturnIDs Variable - { ReturnID LLUUID } - } + ParcelSelectObjects Low 202 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { LocalID S32 } + { ReturnType U32 } + } + { + ReturnIDs Variable + { ReturnID LLUUID } + } } @@ -4656,11 +4696,11 @@ version 2.0 // reliable { EstateCovenantRequest Low 203 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // EstateCovenantReply @@ -4668,12 +4708,12 @@ version 2.0 // reliable { EstateCovenantReply Low 204 Trusted Unencoded - { - Data Single - { CovenantID LLUUID } - { CovenantTimestamp U32 } - { EstateName Variable 1 } // string - { EstateOwnerID LLUUID } + { + Data Single + { CovenantID LLUUID } + { CovenantTimestamp U32 } + { EstateName Variable 1 } // string + { EstateOwnerID LLUUID } } } @@ -4682,15 +4722,15 @@ version 2.0 // sim -> viewer // reliable { - ForceObjectSelect Low 205 Trusted Unencoded - { - Header Single - { ResetList BOOL } - } - { - Data Variable - { LocalID U32 } - } + ForceObjectSelect Low 205 Trusted Unencoded + { + Header Single + { ResetList BOOL } + } + { + Data Variable + { LocalID U32 } + } } @@ -4698,72 +4738,72 @@ version 2.0 // viewer -> sim // reliable { - ParcelBuyPass Low 206 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { LocalID S32 } - } + ParcelBuyPass Low 206 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { LocalID S32 } + } } // ParcelDeedToGroup - deed a patch of land to a group // viewer -> sim // reliable { - ParcelDeedToGroup Low 207 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { GroupID LLUUID } - { LocalID S32 } // parcel id - } + ParcelDeedToGroup Low 207 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { GroupID LLUUID } + { LocalID S32 } // parcel id + } } // reserved for when island owners force re-claim parcel { - ParcelReclaim Low 208 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { LocalID S32 } // parcel id - } + ParcelReclaim Low 208 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { LocalID S32 } // parcel id + } } // ParcelClaim - change the owner of a patch of land // viewer -> sim // reliable { - ParcelClaim Low 209 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { GroupID LLUUID } - { IsGroupOwned BOOL } - { Final BOOL } // true if buyer is in tier - } - { - ParcelData Variable - { West F32 } - { South F32 } - { East F32 } - { North F32 } - } + ParcelClaim Low 209 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { GroupID LLUUID } + { IsGroupOwned BOOL } + { Final BOOL } // true if buyer is in tier + } + { + ParcelData Variable + { West F32 } + { South F32 } + { East F32 } + { North F32 } + } } // ParcelJoin - Take all parcels which are owned by agent and inside @@ -4771,19 +4811,19 @@ version 2.0 // viewer -> sim // reliable { - ParcelJoin Low 210 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { West F32 } - { South F32 } - { East F32 } - { North F32 } - } + ParcelJoin Low 210 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { West F32 } + { South F32 } + { East F32 } + { North F32 } + } } // ParcelDivide @@ -4792,19 +4832,19 @@ version 2.0 // viewer -> sim // reliable { - ParcelDivide Low 211 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { West F32 } - { South F32 } - { East F32 } - { North F32 } - } + ParcelDivide Low 211 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { West F32 } + { South F32 } + { East F32 } + { North F32 } + } } // ParcelRelease @@ -4812,178 +4852,178 @@ version 2.0 // viewer -> sim // reliable { - ParcelRelease Low 212 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { LocalID S32 } // parcel ID - } + ParcelRelease Low 212 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { LocalID S32 } // parcel ID + } } // ParcelBuy - change the owner of a patch of land. // viewer -> sim // reliable { - ParcelBuy Low 213 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { GroupID LLUUID } - { IsGroupOwned BOOL } - { RemoveContribution BOOL } - { LocalID S32 } - { Final BOOL } // true if buyer is in tier - } - { - ParcelData Single - { Price S32 } - { Area S32 } - } + ParcelBuy Low 213 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { GroupID LLUUID } + { IsGroupOwned BOOL } + { RemoveContribution BOOL } + { LocalID S32 } + { Final BOOL } // true if buyer is in tier + } + { + ParcelData Single + { Price S32 } + { Area S32 } + } } // ParcelGodForceOwner Unencoded { - ParcelGodForceOwner Low 214 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { OwnerID LLUUID } - { LocalID S32 } // parcel ID - } + ParcelGodForceOwner Low 214 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { OwnerID LLUUID } + { LocalID S32 } // parcel ID + } } // viewer -> sim // ParcelAccessListRequest { - ParcelAccessListRequest Low 215 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { SequenceID S32 } - { Flags U32 } - { LocalID S32 } - } + ParcelAccessListRequest Low 215 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { SequenceID S32 } + { Flags U32 } + { LocalID S32 } + } } // sim -> viewer // ParcelAccessListReply { - ParcelAccessListReply Low 216 Trusted Zerocoded - { - Data Single - { AgentID LLUUID } - { SequenceID S32 } - { Flags U32 } - { LocalID S32 } - } - { - List Variable - { ID LLUUID } - { Time S32 } // time_t - { Flags U32 } - } + ParcelAccessListReply Low 216 Trusted Zerocoded + { + Data Single + { AgentID LLUUID } + { SequenceID S32 } + { Flags U32 } + { LocalID S32 } + } + { + List Variable + { ID LLUUID } + { Time S32 } // time_t + { Flags U32 } + } } // viewer -> sim // ParcelAccessListUpdate { - ParcelAccessListUpdate Low 217 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { Flags U32 } - { LocalID S32 } - { TransactionID LLUUID } - { SequenceID S32 } - { Sections S32 } - } - { - List Variable - { ID LLUUID } - { Time S32 } // time_t - { Flags U32 } - } + ParcelAccessListUpdate Low 217 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { Flags U32 } + { LocalID S32 } + { TransactionID LLUUID } + { SequenceID S32 } + { Sections S32 } + } + { + List Variable + { ID LLUUID } + { Time S32 } // time_t + { Flags U32 } + } } // viewer -> sim -> dataserver // reliable { - ParcelDwellRequest Low 218 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { LocalID S32 } - { ParcelID LLUUID } // filled in on sim - } + ParcelDwellRequest Low 218 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { LocalID S32 } + { ParcelID LLUUID } // filled in on sim + } } // dataserver -> sim -> viewer // reliable { - ParcelDwellReply Low 219 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - Data Single - { LocalID S32 } - { ParcelID LLUUID } - { Dwell F32 } - } + ParcelDwellReply Low 219 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + Data Single + { LocalID S32 } + { ParcelID LLUUID } + { Dwell F32 } + } } // sim -> dataserver // This message is used to check if a user can buy a parcel. If // successful, the transaction is approved through a money balance reply -// with the same transaction id. -{ - RequestParcelTransfer Low 220 Trusted Zerocoded - { - Data Single - { TransactionID LLUUID } - { TransactionTime U32 } // utc seconds since epoch - { SourceID LLUUID } - { DestID LLUUID } - { OwnerID LLUUID } - { Flags U8 } // see lltransactiontypes.h - { TransactionType S32 } // see lltransactiontypes.h - { Amount S32 } - { BillableArea S32 } - { ActualArea S32 } - { Final BOOL } // true if buyer should be in tier - } - { - RegionData Single // included so region name shows up in transaction logs +// with the same transaction id. +{ + RequestParcelTransfer Low 220 Trusted Zerocoded + { + Data Single + { TransactionID LLUUID } + { TransactionTime U32 } // utc seconds since epoch + { SourceID LLUUID } + { DestID LLUUID } + { OwnerID LLUUID } + { Flags U8 } // see lltransactiontypes.h + { TransactionType S32 } // see lltransactiontypes.h + { Amount S32 } + { BillableArea S32 } + { ActualArea S32 } + { Final BOOL } // true if buyer should be in tier + } + { + RegionData Single // included so region name shows up in transaction logs { RegionID LLUUID } { GridX U32 } { GridY U32 } @@ -4996,114 +5036,114 @@ version 2.0 // If you add something here, you should probably also change the // simulator's database update query on startup. { - UpdateParcel Low 221 Trusted Zerocoded - { - ParcelData Single - { ParcelID LLUUID } - { RegionHandle U64 } - { OwnerID LLUUID } - { GroupOwned BOOL } - { Status U8 } - { Name Variable 1 } - { Description Variable 1 } - { MusicURL Variable 1 } - { RegionX F32 } - { RegionY F32 } - { ActualArea S32 } - { BillableArea S32 } - { ShowDir BOOL } - { IsForSale BOOL } - { Category U8 } - { SnapshotID LLUUID } - { UserLocation LLVector3 } - { SalePrice S32 } - { AuthorizedBuyerID LLUUID } - { AllowPublish BOOL } - { MaturePublish BOOL } - } + UpdateParcel Low 221 Trusted Zerocoded + { + ParcelData Single + { ParcelID LLUUID } + { RegionHandle U64 } + { OwnerID LLUUID } + { GroupOwned BOOL } + { Status U8 } + { Name Variable 1 } + { Description Variable 1 } + { MusicURL Variable 1 } + { RegionX F32 } + { RegionY F32 } + { ActualArea S32 } + { BillableArea S32 } + { ShowDir BOOL } + { IsForSale BOOL } + { Category U8 } + { SnapshotID LLUUID } + { UserLocation LLVector3 } + { SalePrice S32 } + { AuthorizedBuyerID LLUUID } + { AllowPublish BOOL } + { MaturePublish BOOL } + } } // sim -> dataserver or space ->sim // This message is used to tell the dataserver that a parcel has been // removed. { - RemoveParcel Low 222 Trusted Unencoded - { - ParcelData Variable - { ParcelID LLUUID } - } + RemoveParcel Low 222 Trusted Unencoded + { + ParcelData Variable + { ParcelID LLUUID } + } } // sim -> dataserver // Merges some of the database information for parcels (dwell). { - MergeParcel Low 223 Trusted Unencoded - { - MasterParcelData Single - { MasterID LLUUID } - } - { - SlaveParcelData Variable - { SlaveID LLUUID } - } + MergeParcel Low 223 Trusted Unencoded + { + MasterParcelData Single + { MasterID LLUUID } + } + { + SlaveParcelData Variable + { SlaveID LLUUID } + } } // sim -> dataserver { - LogParcelChanges Low 224 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - RegionData Single - { RegionHandle U64 } - } - { - ParcelData Variable - { ParcelID LLUUID } - { OwnerID LLUUID } - { IsOwnerGroup BOOL } - { ActualArea S32 } - { Action S8 } - { TransactionID LLUUID } - } + LogParcelChanges Low 224 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + RegionData Single + { RegionHandle U64 } + } + { + ParcelData Variable + { ParcelID LLUUID } + { OwnerID LLUUID } + { IsOwnerGroup BOOL } + { ActualArea S32 } + { Action S8 } + { TransactionID LLUUID } + } } // sim -> dataserver { - CheckParcelSales Low 225 Trusted Unencoded - { - RegionData Variable - { RegionHandle U64 } - } + CheckParcelSales Low 225 Trusted Unencoded + { + RegionData Variable + { RegionHandle U64 } + } } // dataserver -> simulator // tell a particular simulator to finish parcel sale. { - ParcelSales Low 226 Trusted Unencoded - { - ParcelData Variable - { ParcelID LLUUID } - { BuyerID LLUUID } - } + ParcelSales Low 226 Trusted Unencoded + { + ParcelData Variable + { ParcelID LLUUID } + { BuyerID LLUUID } + } } // viewer -> sim // mark parcel and double secret agent content on parcel as owned by // governor/maint and adjusts permissions approriately. Godlike request. { - ParcelGodMarkAsContent Low 227 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { LocalID S32 } - } + ParcelGodMarkAsContent Low 227 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { LocalID S32 } + } } @@ -5112,82 +5152,82 @@ version 2.0 // validates and fills in the rest of the information to start an auction // on a parcel. Processing currently requires that AgentID is a god. { - ViewerStartAuction Low 228 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ParcelData Single - { LocalID S32 } - { SnapshotID LLUUID } - } + ViewerStartAuction Low 228 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ParcelData Single + { LocalID S32 } + { SnapshotID LLUUID } + } } // sim -> dataserver -// Once all of the data has been gathered, +// Once all of the data has been gathered, { - StartAuction Low 229 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - ParcelData Single - { ParcelID LLUUID } - { SnapshotID LLUUID } - { Name Variable 1 } // string - } + StartAuction Low 229 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + ParcelData Single + { ParcelID LLUUID } + { SnapshotID LLUUID } + { Name Variable 1 } // string + } } // dataserver -> sim { - ConfirmAuctionStart Low 230 Trusted Unencoded - { - AuctionData Single - { ParcelID LLUUID } - { AuctionID U32 } - } + ConfirmAuctionStart Low 230 Trusted Unencoded + { + AuctionData Single + { ParcelID LLUUID } + { AuctionID U32 } + } } // sim -> dataserver // Tell the dataserver that an auction has completed. { - CompleteAuction Low 231 Trusted Unencoded - { - ParcelData Variable - { ParcelID LLUUID } - } + CompleteAuction Low 231 Trusted Unencoded + { + ParcelData Variable + { ParcelID LLUUID } + } } // Tell the dataserver that an auction has been canceled. { - CancelAuction Low 232 Trusted Unencoded - { - ParcelData Variable - { ParcelID LLUUID } - } + CancelAuction Low 232 Trusted Unencoded + { + ParcelData Variable + { ParcelID LLUUID } + } } // sim -> dataserver { - CheckParcelAuctions Low 233 Trusted Unencoded - { - RegionData Variable - { RegionHandle U64 } - } + CheckParcelAuctions Low 233 Trusted Unencoded + { + RegionData Variable + { RegionHandle U64 } + } } // dataserver -> sim // tell a particular simulator to finish parcel sale. { - ParcelAuctions Low 234 Trusted Unencoded - { - ParcelData Variable - { ParcelID LLUUID } - { WinnerID LLUUID } - } + ParcelAuctions Low 234 Trusted Unencoded + { + ParcelData Variable + { ParcelID LLUUID } + { WinnerID LLUUID } + } } // *************************************************************************** @@ -5197,44 +5237,44 @@ version 2.0 // UUIDNameRequest // Translate a UUID into first and last names { - UUIDNameRequest Low 235 NotTrusted Unencoded - { - UUIDNameBlock Variable - { ID LLUUID } - } + UUIDNameRequest Low 235 NotTrusted Unencoded + { + UUIDNameBlock Variable + { ID LLUUID } + } } // UUIDNameReply // Translate a UUID into first and last names { - UUIDNameReply Low 236 Trusted Unencoded - { - UUIDNameBlock Variable - { ID LLUUID } - { FirstName Variable 1 } - { LastName Variable 1 } - } + UUIDNameReply Low 236 Trusted Unencoded + { + UUIDNameBlock Variable + { ID LLUUID } + { FirstName Variable 1 } + { LastName Variable 1 } + } } // UUIDGroupNameRequest // Translate a UUID into a group name { - UUIDGroupNameRequest Low 237 NotTrusted Unencoded - { - UUIDNameBlock Variable - { ID LLUUID } - } + UUIDGroupNameRequest Low 237 NotTrusted Unencoded + { + UUIDNameBlock Variable + { ID LLUUID } + } } // UUIDGroupNameReply // Translate a UUID into a group name { - UUIDGroupNameReply Low 238 Trusted Unencoded - { - UUIDNameBlock Variable - { ID LLUUID } - { GroupName Variable 1 } - } + UUIDGroupNameReply Low 238 Trusted Unencoded + { + UUIDNameBlock Variable + { ID LLUUID } + { GroupName Variable 1 } + } } // end uuid to name lookup @@ -5248,43 +5288,47 @@ version 2.0 // Chat is region local to receiving simulator. // Type is one of CHAT_TYPE_NORMAL, _WHISPER, _SHOUT { - ChatPass Low 239 Trusted Zerocoded - { - ChatData Single - { Channel S32 } - { Position LLVector3 } - { ID LLUUID } - { OwnerID LLUUID } - { Name Variable 1 } - { SourceType U8 } - { Type U8 } - { Radius F32 } - { SimAccess U8 } - { Message Variable 2 } - } + ChatPass Low 239 Trusted Zerocoded + { + ChatData Single + { Channel S32 } + { Position LLVector3 } + { ID LLUUID } + { OwnerID LLUUID } + { Name Variable 1 } + { SourceType U8 } + { Type U8 } + { Radius F32 } + { SimAccess U8 } + { Message Variable 2 } + } } // Edge data - compressed edge data { - EdgeDataPacket High 24 Trusted Zerocoded - { - EdgeData Single - { LayerType U8 } - { Direction U8 } - { LayerData Variable 2 } - } + EdgeDataPacket High 24 Trusted Zerocoded + { + EdgeData Single + { LayerType U8 } + { Direction U8 } + { LayerData Variable 2 } + } } // Sim status, condition of this sim // sent reliably, when dirty { - SimStatus Medium 12 Trusted Unencoded - { - SimStatus Single - { CanAcceptAgents BOOL } - { CanAcceptTasks BOOL } - } + SimStatus Medium 12 Trusted Unencoded + { + SimStatus Single + { CanAcceptAgents BOOL } + { CanAcceptTasks BOOL } + } + { + SimFlags Single + { Flags U64 } + } } // Child Agent Update - agents send child agents to neighboring simulators. @@ -5292,136 +5336,140 @@ version 2.0 // Can't send viewer IP and port between simulators -- the port may get remapped // if the viewer is behind a Network Address Translation (NAT) box. // -// Note: some of the fields of this message really only need to be sent when an +// Note: some of the fields of this message really only need to be sent when an // agent crosses a region boundary and changes from a child to a main agent // (such as Head/BodyRotation, ControlFlags, Animations etc) // simulator -> simulator // reliable { - ChildAgentUpdate High 25 Trusted Zerocoded - { - AgentData Single - - { RegionHandle U64 } - { ViewerCircuitCode U32 } - { AgentID LLUUID } - { SessionID LLUUID } - - { AgentPos LLVector3 } - { AgentVel LLVector3 } - { Center LLVector3 } - { Size LLVector3 } - { AtAxis LLVector3 } - { LeftAxis LLVector3 } - { UpAxis LLVector3 } - { ChangedGrid BOOL } // BOOL - - { Far F32 } - { Aspect F32 } - { Throttles Variable 1 } - { LocomotionState U32 } - { HeadRotation LLQuaternion } - { BodyRotation LLQuaternion } - { ControlFlags U32 } - { EnergyLevel F32 } - { GodLevel U8 } // Changed from BOOL to U8, and renamed GodLevel (from Godlike) - { AlwaysRun BOOL } - { PreyAgent LLUUID } - { AgentAccess U8 } - { AgentTextures Variable 2 } - { ActiveGroupID LLUUID } - } - { - GroupData Variable - { GroupID LLUUID } - { GroupPowers U64 } - { AcceptNotices BOOL } - } - { - AnimationData Variable - { Animation LLUUID } - { ObjectID LLUUID } - } - { - GranterBlock Variable - { GranterID LLUUID } - } - { - NVPairData Variable - { NVPairs Variable 2 } - } - { - VisualParam Variable - { ParamValue U8 } - } - { - AgentAccess Variable - { AgentLegacyAccess U8 } - { AgentMaxAccess U8 } - } - { - AgentInfo Variable - { Flags U32 } - } + ChildAgentUpdate High 25 Trusted Zerocoded + { + AgentData Single + + { RegionHandle U64 } + { ViewerCircuitCode U32 } + { AgentID LLUUID } + { SessionID LLUUID } + + { AgentPos LLVector3 } + { AgentVel LLVector3 } + { Center LLVector3 } + { Size LLVector3 } + { AtAxis LLVector3 } + { LeftAxis LLVector3 } + { UpAxis LLVector3 } + { ChangedGrid BOOL } + + { Far F32 } + { Aspect F32 } + { Throttles Variable 1 } + { LocomotionState U32 } + { HeadRotation LLQuaternion } + { BodyRotation LLQuaternion } + { ControlFlags U32 } + { EnergyLevel F32 } + { GodLevel U8 } // Changed from BOOL to U8, and renamed GodLevel (from Godlike) + { AlwaysRun BOOL } + { PreyAgent LLUUID } + { AgentAccess U8 } + { AgentTextures Variable 2 } + { ActiveGroupID LLUUID } + } + { + GroupData Variable + { GroupID LLUUID } + { GroupPowers U64 } + { AcceptNotices BOOL } + } + { + AnimationData Variable + { Animation LLUUID } + { ObjectID LLUUID } + } + { + GranterBlock Variable + { GranterID LLUUID } + } + { + NVPairData Variable + { NVPairs Variable 2 } + } + { + VisualParam Variable + { ParamValue U8 } + } + { + AgentAccess Variable + { AgentLegacyAccess U8 } + { AgentMaxAccess U8 } + } + { + AgentInfo Variable + { Flags U32 } + } + { + AgentInventoryHost Variable + { InventoryHost Variable 1 } //String + } } // ChildAgentAlive // sent to child agents just to keep them alive { - ChildAgentAlive High 26 Trusted Unencoded - { - AgentData Single - { RegionHandle U64 } - { ViewerCircuitCode U32 } - { AgentID LLUUID } - { SessionID LLUUID } - } + ChildAgentAlive High 26 Trusted Unencoded + { + AgentData Single + { RegionHandle U64 } + { ViewerCircuitCode U32 } + { AgentID LLUUID } + { SessionID LLUUID } + } } // ChildAgentPositionUpdate // sent to child agents just to keep them alive { - ChildAgentPositionUpdate High 27 Trusted Unencoded - { - AgentData Single - - { RegionHandle U64 } - { ViewerCircuitCode U32 } - { AgentID LLUUID } - { SessionID LLUUID } - - { AgentPos LLVector3 } - { AgentVel LLVector3 } - { Center LLVector3 } - { Size LLVector3 } - { AtAxis LLVector3 } - { LeftAxis LLVector3 } - { UpAxis LLVector3 } - { ChangedGrid BOOL } - } + ChildAgentPositionUpdate High 27 Trusted Unencoded + { + AgentData Single + + { RegionHandle U64 } + { ViewerCircuitCode U32 } + { AgentID LLUUID } + { SessionID LLUUID } + + { AgentPos LLVector3 } + { AgentVel LLVector3 } + { Center LLVector3 } + { Size LLVector3 } + { AtAxis LLVector3 } + { LeftAxis LLVector3 } + { UpAxis LLVector3 } + { ChangedGrid BOOL } + } } // Obituary for child agents - make sure the parent know the child is dead // This way, children can be reliably restarted { - ChildAgentDying Low 240 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + ChildAgentDying Low 240 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // This is sent if a full child agent hasn't been accepted yet { - ChildAgentUnknown Low 241 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + ChildAgentUnknown Low 241 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } @@ -5429,117 +5477,117 @@ version 2.0 { AtomicPassObject High 28 Trusted Unencoded { - TaskData Single - { TaskID LLUUID } - { AttachmentNeedsSave BOOL } // true iff is attachment and needs asset saved - } + TaskData Single + { TaskID LLUUID } + { AttachmentNeedsSave BOOL } // true iff is attachment and needs asset saved + } } // KillChildAgents - A new agent has connected to the simulator . . . make sure that any old child cameras are blitzed { - KillChildAgents Low 242 Trusted Unencoded - { - IDBlock Single - { AgentID LLUUID } - } + KillChildAgents Low 242 Trusted Unencoded + { + IDBlock Single + { AgentID LLUUID } + } } // GetScriptRunning - asks if a script is running or not. the simulator // responds with ScriptRunningReply { - GetScriptRunning Low 243 NotTrusted Unencoded - { - Script Single - { ObjectID LLUUID } - { ItemID LLUUID } - } + GetScriptRunning Low 243 NotTrusted Unencoded + { + Script Single + { ObjectID LLUUID } + { ItemID LLUUID } + } } // ScriptRunningReply - response from simulator to message above { - ScriptRunningReply Low 244 NotTrusted Unencoded UDPDeprecated - { - Script Single - { ObjectID LLUUID } - { ItemID LLUUID } - { Running BOOL } -// { Mono BOOL } Added to LLSD message - } + ScriptRunningReply Low 244 NotTrusted Unencoded UDPDeprecated + { + Script Single + { ObjectID LLUUID } + { ItemID LLUUID } + { Running BOOL } +// { Mono BOOL } Added to LLSD message + } } // SetScriptRunning - makes a script active or inactive (Enable may be // true or false) { - SetScriptRunning Low 245 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Script Single - { ObjectID LLUUID } - { ItemID LLUUID } - { Running BOOL } - } + SetScriptRunning Low 245 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Script Single + { ObjectID LLUUID } + { ItemID LLUUID } + { Running BOOL } + } } // ScriptReset - causes a script to reset { - ScriptReset Low 246 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Script Single - { ObjectID LLUUID } - { ItemID LLUUID } - } + ScriptReset Low 246 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Script Single + { ObjectID LLUUID } + { ItemID LLUUID } + } } // ScriptSensorRequest - causes the receiving sim to run a script sensor and return the results { - ScriptSensorRequest Low 247 Trusted Zerocoded - { - Requester Single - { SourceID LLUUID } - { RequestID LLUUID } - { SearchID LLUUID } - { SearchPos LLVector3 } - { SearchDir LLQuaternion } - { SearchName Variable 1 } - { Type S32 } - { Range F32 } - { Arc F32 } - { RegionHandle U64 } - { SearchRegions U8 } - } + ScriptSensorRequest Low 247 Trusted Zerocoded + { + Requester Single + { SourceID LLUUID } + { RequestID LLUUID } + { SearchID LLUUID } + { SearchPos LLVector3 } + { SearchDir LLQuaternion } + { SearchName Variable 1 } + { Type S32 } + { Range F32 } + { Arc F32 } + { RegionHandle U64 } + { SearchRegions U8 } + } } // ScriptSensorReply - returns the request script search information back to the requester { - ScriptSensorReply Low 248 Trusted Zerocoded - { - Requester Single - { SourceID LLUUID } - } - { - SensedData Variable - { ObjectID LLUUID } - { OwnerID LLUUID } - { GroupID LLUUID } - { Position LLVector3 } - { Velocity LLVector3 } - { Rotation LLQuaternion } - { Name Variable 1 } - { Type S32 } - { Range F32 } - } + ScriptSensorReply Low 248 Trusted Zerocoded + { + Requester Single + { SourceID LLUUID } + } + { + SensedData Variable + { ObjectID LLUUID } + { OwnerID LLUUID } + { GroupID LLUUID } + { Position LLVector3 } + { Velocity LLVector3 } + { Rotation LLQuaternion } + { Name Variable 1 } + { Type S32 } + { Range F32 } + } } //----------------------------------------------------------------------------- @@ -5550,34 +5598,34 @@ version 2.0 // agent is coming into the region. The region should be expecting the // agent. { - CompleteAgentMovement Low 249 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { CircuitCode U32 } - } + CompleteAgentMovement Low 249 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { CircuitCode U32 } + } } // sim -> viewer { - AgentMovementComplete Low 250 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { Position LLVector3 } - { LookAt LLVector3 } - { RegionHandle U64 } - { Timestamp U32 } - } - { - SimData Single - { ChannelVersion Variable 2 } - } + AgentMovementComplete Low 250 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { Position LLVector3 } + { LookAt LLVector3 } + { RegionHandle U64 } + { Timestamp U32 } + } + { + SimData Single + { ChannelVersion Variable 2 } + } } @@ -5587,26 +5635,26 @@ version 2.0 // userserver -> dataserver { - DataServerLogout Low 251 Trusted Unencoded - { - UserData Single - { AgentID LLUUID } - { ViewerIP IPADDR } - { Disconnect BOOL } - { SessionID LLUUID } - } + DataServerLogout Low 251 Trusted Unencoded + { + UserData Single + { AgentID LLUUID } + { ViewerIP IPADDR } + { Disconnect BOOL } + { SessionID LLUUID } + } } // LogoutRequest // viewer -> sim // reliable { - LogoutRequest Low 252 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + LogoutRequest Low 252 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } @@ -5616,16 +5664,16 @@ version 2.0 // reliable // Includes inventory items to update with new asset ids { - LogoutReply Low 253 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryData Variable - { ItemID LLUUID } // null if list is actually empty (but has one entry 'cause it can't have none) - } + LogoutReply Low 253 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryData Variable + { ItemID LLUUID } // null if list is actually empty (but has one entry 'cause it can't have none) + } } @@ -5638,61 +5686,70 @@ version 2.0 // ParentEstateID: parent estate id of the source estate // RegionID: region id of the source of the IM. // Position: position of the sender in region local coordinates -// Dialog see llinstantmessage.h for values -// ID May be used by dialog. Interpretation depends on context. +// Dialog see llinstantmessage.h for values +// ID May be used by dialog. Interpretation depends on context. // BinaryBucket May be used by some dialog types // reliable { - ImprovedInstantMessage Low 254 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - MessageBlock Single - { FromGroup BOOL } - { ToAgentID LLUUID } - { ParentEstateID U32 } - { RegionID LLUUID } - { Position LLVector3 } - { Offline U8 } - { Dialog U8 } // U8 - IM type - { ID LLUUID } - { Timestamp U32 } - { FromAgentName Variable 1 } - { Message Variable 2 } - { BinaryBucket Variable 2 } - } + ImprovedInstantMessage Low 254 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + MessageBlock Single + { FromGroup BOOL } + { ToAgentID LLUUID } + { ParentEstateID U32 } + { RegionID LLUUID } + { Position LLVector3 } + { Offline U8 } + { Dialog U8 } // U8 - IM type + { ID LLUUID } + { Timestamp U32 } + { FromAgentName Variable 1 } + { Message Variable 2 } + { BinaryBucket Variable 2 } + } + { + EstateBlock Single + { EstateID U32 } + } + { + MetaData Variable + { Data Variable 2 } + } } // RetrieveInstantMessages - used to get instant messages that // were persisted out to the database while the user was offline +// Sent from viewer->simulator. Also see RetrieveIMsExtended (back-end only) { - RetrieveInstantMessages Low 255 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + RetrieveInstantMessages Low 255 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // FindAgent - used to find an agent's global position. I used a // variable sized LocationBlock so that the message can be recycled with // minimum new messages and handlers. { - FindAgent Low 256 NotTrusted Unencoded - { - AgentBlock Single - { Hunter LLUUID } - { Prey LLUUID } - { SpaceIP IPADDR } - } - { - LocationBlock Variable - { GlobalX F64 } - { GlobalY F64 } - } + FindAgent Low 256 NotTrusted Unencoded + { + AgentBlock Single + { Hunter LLUUID } + { Prey LLUUID } + { SpaceIP IPADDR } + } + { + LocationBlock Variable + { GlobalX F64 } + { GlobalY F64 } + } } // Set godlike to 1 if you want to become godlike. @@ -5700,17 +5757,17 @@ version 2.0 // viewer -> simulator -> dataserver // reliable { - RequestGodlikePowers Low 257 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - RequestBlock Single - { Godlike BOOL } - { Token LLUUID } // viewer packs a null, sim packs token - } + RequestGodlikePowers Low 257 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + RequestBlock Single + { Godlike BOOL } + { Token LLUUID } // viewer packs a null, sim packs token + } } // At the simulator, turn the godlike bit on. @@ -5718,81 +5775,81 @@ version 2.0 // dataserver -> simulator -> viewer // reliable { - GrantGodlikePowers Low 258 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GrantData Single - { GodLevel U8 } - { Token LLUUID } // checked on sim, ignored on viewer - } + GrantGodlikePowers Low 258 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GrantData Single + { GodLevel U8 } + { Token LLUUID } // checked on sim, ignored on viewer + } } // GodlikeMessage - generalized construct for Gods to send messages // around the system. Each Request has it's own internal protocol. { GodlikeMessage Low 259 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { TransactionID LLUUID } - } - { - MethodData Single - { Method Variable 1 } - { Invoice LLUUID } - } - { - ParamList Variable - { Parameter Variable 1 } - } + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { TransactionID LLUUID } + } + { + MethodData Single + { Method Variable 1 } + { Invoice LLUUID } + } + { + ParamList Variable + { Parameter Variable 1 } + } } // EstateOwnerMessage // format must be identical to above { - EstateOwnerMessage Low 260 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { TransactionID LLUUID } - } - { - MethodData Single - { Method Variable 1 } - { Invoice LLUUID } - } - { - ParamList Variable - { Parameter Variable 1 } - } + EstateOwnerMessage Low 260 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { TransactionID LLUUID } + } + { + MethodData Single + { Method Variable 1 } + { Invoice LLUUID } + } + { + ParamList Variable + { Parameter Variable 1 } + } } // GenericMessage // format must be identical to above // As above, but don't have to be god or estate owner to send. { - GenericMessage Low 261 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { TransactionID LLUUID } - } - { - MethodData Single - { Method Variable 1 } - { Invoice LLUUID } - } - { - ParamList Variable - { Parameter Variable 1 } - } + GenericMessage Low 261 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { TransactionID LLUUID } + } + { + MethodData Single + { Method Variable 1 } + { Invoice LLUUID } + } + { + ParamList Variable + { Parameter Variable 1 } + } } // GenericStreamingMessage @@ -5810,29 +5867,29 @@ version 2.0 { DataBlock Single - { Data Variable 2 } + { Data Variable 2 } } } // LargeGenericMessage -// Similar to the above messages, but can handle larger payloads and serialized -// LLSD. Uses HTTP transport +// Similar to the above messages, but can handle larger payloads and serialized +// LLSD. Uses HTTP transport { LargeGenericMessage Low 430 NotTrusted Unencoded UDPDeprecated { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { TransactionID LLUUID } + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { TransactionID LLUUID } } { MethodData Single - { Method Variable 1 } - { Invoice LLUUID } + { Method Variable 1 } + { Invoice LLUUID } } { - ParamList Variable - { Parameter Variable 2 } + ParamList Variable + { Parameter Variable 2 } } } @@ -5842,72 +5899,72 @@ version 2.0 // request for mute list { - MuteListRequest Low 262 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - MuteData Single - { MuteCRC U32 } - } + MuteListRequest Low 262 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + MuteData Single + { MuteCRC U32 } + } } // update/add someone in the mute list { - UpdateMuteListEntry Low 263 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - MuteData Single - { MuteID LLUUID } - { MuteName Variable 1 } - { MuteType S32 } - { MuteFlags U32 } - } + UpdateMuteListEntry Low 263 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + MuteData Single + { MuteID LLUUID } + { MuteName Variable 1 } + { MuteType S32 } + { MuteFlags U32 } + } } // Remove a mute list entry. { - RemoveMuteListEntry Low 264 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - MuteData Single - { MuteID LLUUID } - { MuteName Variable 1 } - } + RemoveMuteListEntry Low 264 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + MuteData Single + { MuteID LLUUID } + { MuteName Variable 1 } + } } -// -// Inventory update messages +// +// Inventory update messages // UDP DEPRECATED - Now a viewer capability. { - CopyInventoryFromNotecard Low 265 NotTrusted Zerocoded UDPDeprecated - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - NotecardData Single - { NotecardItemID LLUUID } - { ObjectID LLUUID } - } - { - InventoryData Variable - { ItemID LLUUID } - { FolderID LLUUID } - } + CopyInventoryFromNotecard Low 265 NotTrusted Zerocoded UDPDeprecated + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + NotecardData Single + { NotecardItemID LLUUID } + { ObjectID LLUUID } + } + { + InventoryData Variable + { ItemID LLUUID } + { FolderID LLUUID } + } } // @@ -5915,40 +5972,40 @@ version 2.0 // THIS MESSAGE CAN NOT CREATE NEW INVENTORY ITEMS. // { - UpdateInventoryItem Low 266 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { TransactionID LLUUID } - } - { - InventoryData Variable - { ItemID LLUUID } - { FolderID LLUUID } - { CallbackID U32 } // Async Response - - { CreatorID LLUUID } // permissions - { OwnerID LLUUID } // permissions - { GroupID LLUUID } // permissions - { BaseMask U32 } // permissions - { OwnerMask U32 } // permissions - { GroupMask U32 } // permissions - { EveryoneMask U32 } // permissions - { NextOwnerMask U32 } // permissions - { GroupOwned BOOL } // permissions - - { TransactionID LLUUID } // TransactionID: new assets only - { Type S8 } - { InvType S8 } - { Flags U32 } - { SaleType U8 } - { SalePrice S32 } - { Name Variable 1 } - { Description Variable 1 } - { CreationDate S32 } - { CRC U32 } - } + UpdateInventoryItem Low 266 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { TransactionID LLUUID } + } + { + InventoryData Variable + { ItemID LLUUID } + { FolderID LLUUID } + { CallbackID U32 } // Async Response + + { CreatorID LLUUID } // permissions + { OwnerID LLUUID } // permissions + { GroupID LLUUID } // permissions + { BaseMask U32 } // permissions + { OwnerMask U32 } // permissions + { GroupMask U32 } // permissions + { EveryoneMask U32 } // permissions + { NextOwnerMask U32 } // permissions + { GroupOwned BOOL } // permissions + + { TransactionID LLUUID } // TransactionID: new assets only + { Type S8 } + { InvType S8 } + { Flags U32 } + { SaleType U8 } + { SalePrice S32 } + { Name Variable 1 } + { Description Variable 1 } + { CreationDate S32 } + { CRC U32 } + } } // @@ -5956,106 +6013,106 @@ version 2.0 // DO NOT ALLOW THIS FROM THE VIEWER. // { - UpdateCreateInventoryItem Low 267 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SimApproved BOOL } - { TransactionID LLUUID } - } - { - InventoryData Variable - { ItemID LLUUID } - { FolderID LLUUID } - { CallbackID U32 } // Async Response - - { CreatorID LLUUID } // permissions - { OwnerID LLUUID } // permissions - { GroupID LLUUID } // permissions - { BaseMask U32 } // permissions - { OwnerMask U32 } // permissions - { GroupMask U32 } // permissions - { EveryoneMask U32 } // permissions - { NextOwnerMask U32 } // permissions - { GroupOwned BOOL } // permissions - - { AssetID LLUUID } - { Type S8 } - { InvType S8 } - { Flags U32 } - { SaleType U8 } - { SalePrice S32 } - { Name Variable 1 } - { Description Variable 1 } - { CreationDate S32 } - { CRC U32 } - } -} - -{ - MoveInventoryItem Low 268 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { Stamp BOOL } // should the server re-timestamp? - } - { - InventoryData Variable - { ItemID LLUUID } - { FolderID LLUUID } - { NewName Variable 1 } - } -} - -// copy inventory item by item id to specified destination folder, + UpdateCreateInventoryItem Low 267 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SimApproved BOOL } + { TransactionID LLUUID } + } + { + InventoryData Variable + { ItemID LLUUID } + { FolderID LLUUID } + { CallbackID U32 } // Async Response + + { CreatorID LLUUID } // permissions + { OwnerID LLUUID } // permissions + { GroupID LLUUID } // permissions + { BaseMask U32 } // permissions + { OwnerMask U32 } // permissions + { GroupMask U32 } // permissions + { EveryoneMask U32 } // permissions + { NextOwnerMask U32 } // permissions + { GroupOwned BOOL } // permissions + + { AssetID LLUUID } + { Type S8 } + { InvType S8 } + { Flags U32 } + { SaleType U8 } + { SalePrice S32 } + { Name Variable 1 } + { Description Variable 1 } + { CreationDate S32 } + { CRC U32 } + } +} + +{ + MoveInventoryItem Low 268 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { Stamp BOOL } // should the server re-timestamp? + } + { + InventoryData Variable + { ItemID LLUUID } + { FolderID LLUUID } + { NewName Variable 1 } + } +} + +// copy inventory item by item id to specified destination folder, // send out bulk inventory update when done. // // Inventory items are only unique for {agent, inv_id} pairs; // the OldItemID needs to be paired with the OldAgentID to // produce a unique inventory item. { - CopyInventoryItem Low 269 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryData Variable - { CallbackID U32 } // Async response - { OldAgentID LLUUID } - { OldItemID LLUUID } - { NewFolderID LLUUID } - { NewName Variable 1 } - } -} - -{ - RemoveInventoryItem Low 270 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryData Variable - { ItemID LLUUID } - } -} - -{ - ChangeInventoryItemFlags Low 271 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryData Variable - { ItemID LLUUID } - { Flags U32 } - } + CopyInventoryItem Low 269 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryData Variable + { CallbackID U32 } // Async response + { OldAgentID LLUUID } + { OldItemID LLUUID } + { NewFolderID LLUUID } + { NewName Variable 1 } + } +} + +{ + RemoveInventoryItem Low 270 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryData Variable + { ItemID LLUUID } + } +} + +{ + ChangeInventoryItemFlags Low 271 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryData Variable + { ItemID LLUUID } + { Flags U32 } + } } // @@ -6064,235 +6121,235 @@ version 2.0 // This message is currently only uses objects, so the viewer ignores // the asset id. { - SaveAssetIntoInventory Low 272 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - InventoryData Single - { ItemID LLUUID } - { NewAssetID LLUUID } - } -} - -{ - CreateInventoryFolder Low 273 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - FolderData Single - { FolderID LLUUID } - { ParentID LLUUID } - { Type S8 } - { Name Variable 1 } - } -} - -{ - UpdateInventoryFolder Low 274 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - FolderData Variable - { FolderID LLUUID } - { ParentID LLUUID } - { Type S8 } - { Name Variable 1 } - } -} - -{ - MoveInventoryFolder Low 275 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { Stamp BOOL } // should the server re-timestamp children - } - { - InventoryData Variable - { FolderID LLUUID } - { ParentID LLUUID } - } -} - -{ - RemoveInventoryFolder Low 276 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - FolderData Variable - { FolderID LLUUID } - } + SaveAssetIntoInventory Low 272 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + InventoryData Single + { ItemID LLUUID } + { NewAssetID LLUUID } + } +} + +{ + CreateInventoryFolder Low 273 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + FolderData Single + { FolderID LLUUID } + { ParentID LLUUID } + { Type S8 } + { Name Variable 1 } + } +} + +{ + UpdateInventoryFolder Low 274 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + FolderData Variable + { FolderID LLUUID } + { ParentID LLUUID } + { Type S8 } + { Name Variable 1 } + } +} + +{ + MoveInventoryFolder Low 275 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { Stamp BOOL } // should the server re-timestamp children + } + { + InventoryData Variable + { FolderID LLUUID } + { ParentID LLUUID } + } +} + +{ + RemoveInventoryFolder Low 276 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + FolderData Variable + { FolderID LLUUID } + } } // Get inventory segment. { - FetchInventoryDescendents Low 277 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryData Single - { FolderID LLUUID } - { OwnerID LLUUID } - { SortOrder S32 } // 0 = name, 1 = time - { FetchFolders BOOL } // false will omit folders in query - { FetchItems BOOL } // false will omit items in query - } -} - -// return inventory segment. + FetchInventoryDescendents Low 277 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryData Single + { FolderID LLUUID } + { OwnerID LLUUID } + { SortOrder S32 } // 0 = name, 1 = time + { FetchFolders BOOL } // false will omit folders in query + { FetchItems BOOL } // false will omit items in query + } +} + +// return inventory segment. // *NOTE: This could be compressed more since we already know the // parent_id for folders and the folder_id for items, but this is // reasonable until we heve server side inventory. { - InventoryDescendents Low 278 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { FolderID LLUUID } - { OwnerID LLUUID } // owner of the folders creatd. - { Version S32 } // version of the folder for caching - { Descendents S32 } // count to help with caching - } - { - FolderData Variable - { FolderID LLUUID } - { ParentID LLUUID } - { Type S8 } - { Name Variable 1 } - } - { - ItemData Variable - { ItemID LLUUID } - { FolderID LLUUID } - { CreatorID LLUUID } // permissions - { OwnerID LLUUID } // permissions - { GroupID LLUUID } // permissions - { BaseMask U32 } // permissions - { OwnerMask U32 } // permissions - { GroupMask U32 } // permissions - { EveryoneMask U32 } // permissions - { NextOwnerMask U32 } // permissions - { GroupOwned BOOL } // permissions - { AssetID LLUUID } - { Type S8 } - { InvType S8 } - { Flags U32 } - { SaleType U8 } - { SalePrice S32 } - { Name Variable 1 } - { Description Variable 1 } - { CreationDate S32 } - { CRC U32 } - } + InventoryDescendents Low 278 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { FolderID LLUUID } + { OwnerID LLUUID } // owner of the folders creatd. + { Version S32 } // version of the folder for caching + { Descendents S32 } // count to help with caching + } + { + FolderData Variable + { FolderID LLUUID } + { ParentID LLUUID } + { Type S8 } + { Name Variable 1 } + } + { + ItemData Variable + { ItemID LLUUID } + { FolderID LLUUID } + { CreatorID LLUUID } // permissions + { OwnerID LLUUID } // permissions + { GroupID LLUUID } // permissions + { BaseMask U32 } // permissions + { OwnerMask U32 } // permissions + { GroupMask U32 } // permissions + { EveryoneMask U32 } // permissions + { NextOwnerMask U32 } // permissions + { GroupOwned BOOL } // permissions + { AssetID LLUUID } + { Type S8 } + { InvType S8 } + { Flags U32 } + { SaleType U8 } + { SalePrice S32 } + { Name Variable 1 } + { Description Variable 1 } + { CreationDate S32 } + { CRC U32 } + } } // Get inventory item(s) - response comes through FetchInventoryReply { - FetchInventory Low 279 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryData Variable - { OwnerID LLUUID } - { ItemID LLUUID } - } + FetchInventory Low 279 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryData Variable + { OwnerID LLUUID } + { ItemID LLUUID } + } } // response to fetch inventory { - FetchInventoryReply Low 280 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - InventoryData Variable - { ItemID LLUUID } - { FolderID LLUUID } - - { CreatorID LLUUID } // permissions - { OwnerID LLUUID } // permissions - { GroupID LLUUID } // permissions - { BaseMask U32 } // permissions - { OwnerMask U32 } // permissions - { GroupMask U32 } // permissions - { EveryoneMask U32 } // permissions - { NextOwnerMask U32 } // permissions - { GroupOwned BOOL } // permissions - - { AssetID LLUUID } - { Type S8 } - { InvType S8 } - { Flags U32 } - { SaleType U8 } - { SalePrice S32 } - { Name Variable 1 } - { Description Variable 1 } - { CreationDate S32 } - { CRC U32 } - } + FetchInventoryReply Low 280 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + InventoryData Variable + { ItemID LLUUID } + { FolderID LLUUID } + + { CreatorID LLUUID } // permissions + { OwnerID LLUUID } // permissions + { GroupID LLUUID } // permissions + { BaseMask U32 } // permissions + { OwnerMask U32 } // permissions + { GroupMask U32 } // permissions + { EveryoneMask U32 } // permissions + { NextOwnerMask U32 } // permissions + { GroupOwned BOOL } // permissions + + { AssetID LLUUID } + { Type S8 } + { InvType S8 } + { Flags U32 } + { SaleType U8 } + { SalePrice S32 } + { Name Variable 1 } + { Description Variable 1 } + { CreationDate S32 } + { CRC U32 } + } } // Can only fit around 7 items per packet - that's the way it goes. At // least many bulk updates can be packed. // Only from dataserver->sim->viewer { - BulkUpdateInventory Low 281 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { TransactionID LLUUID } - } - { - FolderData Variable - { FolderID LLUUID } - { ParentID LLUUID } - { Type S8 } - { Name Variable 1 } - } - { - ItemData Variable - { ItemID LLUUID } - { CallbackID U32 } // Async Response - { FolderID LLUUID } - { CreatorID LLUUID } // permissions - { OwnerID LLUUID } // permissions - { GroupID LLUUID } // permissions - { BaseMask U32 } // permissions - { OwnerMask U32 } // permissions - { GroupMask U32 } // permissions - { EveryoneMask U32 } // permissions - { NextOwnerMask U32 } // permissions - { GroupOwned BOOL } // permissions - { AssetID LLUUID } - { Type S8 } - { InvType S8 } - { Flags U32 } - { SaleType U8 } - { SalePrice S32 } - { Name Variable 1 } - { Description Variable 1 } - { CreationDate S32 } - { CRC U32 } - } + BulkUpdateInventory Low 281 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { TransactionID LLUUID } + } + { + FolderData Variable + { FolderID LLUUID } + { ParentID LLUUID } + { Type S8 } + { Name Variable 1 } + } + { + ItemData Variable + { ItemID LLUUID } + { CallbackID U32 } // Async Response + { FolderID LLUUID } + { CreatorID LLUUID } // permissions + { OwnerID LLUUID } // permissions + { GroupID LLUUID } // permissions + { BaseMask U32 } // permissions + { OwnerMask U32 } // permissions + { GroupMask U32 } // permissions + { EveryoneMask U32 } // permissions + { NextOwnerMask U32 } // permissions + { GroupOwned BOOL } // permissions + { AssetID LLUUID } + { Type S8 } + { InvType S8 } + { Flags U32 } + { SaleType U8 } + { SalePrice S32 } + { Name Variable 1 } + { Description Variable 1 } + { CreationDate S32 } + { CRC U32 } + } } @@ -6300,162 +6357,162 @@ version 2.0 // request permissions for agent id to get the asset for owner_id's // item_id. { - RequestInventoryAsset Low 282 Trusted Unencoded - { - QueryData Single - { QueryID LLUUID } - { AgentID LLUUID } - { OwnerID LLUUID } - { ItemID LLUUID } - } + RequestInventoryAsset Low 282 Trusted Unencoded + { + QueryData Single + { QueryID LLUUID } + { AgentID LLUUID } + { OwnerID LLUUID } + { ItemID LLUUID } + } } // response to RequestInventoryAsset // lluuid will be null if agentid in the request above cannot read asset { - InventoryAssetResponse Low 283 Trusted Unencoded - { - QueryData Single - { QueryID LLUUID } - { AssetID LLUUID } - { IsReadable BOOL } - } + InventoryAssetResponse Low 283 Trusted Unencoded + { + QueryData Single + { QueryID LLUUID } + { AssetID LLUUID } + { IsReadable BOOL } + } } // This is the new improved way to remove inventory items. It is // currently only supported in viewer->userserver->dataserver // messages typically initiated by an empty trash method. { - RemoveInventoryObjects Low 284 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - FolderData Variable - { FolderID LLUUID } - } - { - ItemData Variable - { ItemID LLUUID } - } + RemoveInventoryObjects Low 284 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + FolderData Variable + { FolderID LLUUID } + } + { + ItemData Variable + { ItemID LLUUID } + } } // This is how you remove inventory when you're not even sure what it // is - only it's parenting. { - PurgeInventoryDescendents Low 285 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryData Single - { FolderID LLUUID } - } + PurgeInventoryDescendents Low 285 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryData Single + { FolderID LLUUID } + } } // These messages are viewer->simulator requests to update a task's // inventory. // if Key == 0, itemid is the key. if Key == 1, assetid is the key. { - UpdateTaskInventory Low 286 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - UpdateData Single - { LocalID U32 } - { Key U8 } - } - { - InventoryData Single - { ItemID LLUUID } - { FolderID LLUUID } - { CreatorID LLUUID } // permissions - { OwnerID LLUUID } // permissions - { GroupID LLUUID } // permissions - { BaseMask U32 } // permissions - { OwnerMask U32 } // permissions - { GroupMask U32 } // permissions - { EveryoneMask U32 } // permissions - { NextOwnerMask U32 } // permissions - { GroupOwned BOOL } // permissions - { TransactionID LLUUID } - { Type S8 } - { InvType S8 } - { Flags U32 } - { SaleType U8 } - { SalePrice S32 } - { Name Variable 1 } - { Description Variable 1 } - { CreationDate S32 } - { CRC U32 } - } -} - -{ - RemoveTaskInventory Low 287 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryData Single - { LocalID U32 } - { ItemID LLUUID } - } -} - -{ - MoveTaskInventory Low 288 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { FolderID LLUUID } - } - { - InventoryData Single - { LocalID U32 } - { ItemID LLUUID } - } -} - -{ - RequestTaskInventory Low 289 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryData Single - { LocalID U32 } - } -} - -{ - ReplyTaskInventory Low 290 Trusted Zerocoded - { - InventoryData Single - { TaskID LLUUID } - { Serial S16 } // S16 - { Filename Variable 1 } - } + UpdateTaskInventory Low 286 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + UpdateData Single + { LocalID U32 } + { Key U8 } + } + { + InventoryData Single + { ItemID LLUUID } + { FolderID LLUUID } + { CreatorID LLUUID } // permissions + { OwnerID LLUUID } // permissions + { GroupID LLUUID } // permissions + { BaseMask U32 } // permissions + { OwnerMask U32 } // permissions + { GroupMask U32 } // permissions + { EveryoneMask U32 } // permissions + { NextOwnerMask U32 } // permissions + { GroupOwned BOOL } // permissions + { TransactionID LLUUID } + { Type S8 } + { InvType S8 } + { Flags U32 } + { SaleType U8 } + { SalePrice S32 } + { Name Variable 1 } + { Description Variable 1 } + { CreationDate S32 } + { CRC U32 } + } +} + +{ + RemoveTaskInventory Low 287 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryData Single + { LocalID U32 } + { ItemID LLUUID } + } +} + +{ + MoveTaskInventory Low 288 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { FolderID LLUUID } + } + { + InventoryData Single + { LocalID U32 } + { ItemID LLUUID } + } +} + +{ + RequestTaskInventory Low 289 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryData Single + { LocalID U32 } + } +} + +{ + ReplyTaskInventory Low 290 Trusted Zerocoded + { + InventoryData Single + { TaskID LLUUID } + { Serial S16 } // S16 + { Filename Variable 1 } + } } // These messages are viewer->simulator requests regarding objects -// which are currently being simulated. The viewer will get an +// which are currently being simulated. The viewer will get an // UpdateInventoryItem response if a DeRez succeeds, and the object // will appear if a RezObject succeeds. // The Destination field tells where the derez should wind up, and the -// meaning of DestinationID depends on it. For example, if the +// meaning of DestinationID depends on it. For example, if the // destination is a category, then the destination is the category id. If // the destination is a task inventory, then the destination id is the // task id. @@ -6464,194 +6521,199 @@ version 2.0 // just duplicated (it's not that much, and derezzes that span multiple // packets will be rare.) { - DeRezObject Low 291 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - AgentBlock Single - { GroupID LLUUID } - { Destination U8 } - { DestinationID LLUUID } // see above - { TransactionID LLUUID } - { PacketCount U8 } - { PacketNumber U8 } - } - { - ObjectData Variable - { ObjectLocalID U32 } // object id in world - } + DeRezObject Low 291 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + AgentBlock Single + { GroupID LLUUID } + { Destination U8 } + { DestinationID LLUUID } // see above + { TransactionID LLUUID } + { PacketCount U8 } + { PacketNumber U8 } + } + { + ObjectData Variable + { ObjectLocalID U32 } // object id in world + } } // This message is sent when a derez succeeds, but there's no way to // know, since no inventory is created on the viewer. For example, when // saving into task inventory. { - DeRezAck Low 292 Trusted Unencoded - { - TransactionData Single - { TransactionID LLUUID } - { Success BOOL } - } + DeRezAck Low 292 Trusted Unencoded + { + TransactionData Single + { TransactionID LLUUID } + { Success BOOL } + } } // This message is sent from viewer -> simulator when the viewer wants // to rez an object out of inventory. { - RezObject Low 293 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - RezData Single - { FromTaskID LLUUID } - { BypassRaycast U8 } - { RayStart LLVector3 } - { RayEnd LLVector3 } - { RayTargetID LLUUID } - { RayEndIsIntersection BOOL } - { RezSelected BOOL } - { RemoveItem BOOL } - { ItemFlags U32 } - { GroupMask U32 } - { EveryoneMask U32 } - { NextOwnerMask U32 } - } - { - InventoryData Single - { ItemID LLUUID } - { FolderID LLUUID } - { CreatorID LLUUID } // permissions - { OwnerID LLUUID } // permissions - { GroupID LLUUID } // permissions - { BaseMask U32 } // permissions - { OwnerMask U32 } // permissions - { GroupMask U32 } // permissions - { EveryoneMask U32 } // permissions - { NextOwnerMask U32 } // permissions - { GroupOwned BOOL } // permissions - { TransactionID LLUUID } - { Type S8 } - { InvType S8 } - { Flags U32 } - { SaleType U8 } - { SalePrice S32 } - { Name Variable 1 } - { Description Variable 1 } - { CreationDate S32 } - { CRC U32 } - } + RezObject Low 293 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + RezData Single + { FromTaskID LLUUID } + { BypassRaycast U8 } + { RayStart LLVector3 } + { RayEnd LLVector3 } + { RayTargetID LLUUID } + { RayEndIsIntersection BOOL } + { RezSelected BOOL } + { RemoveItem BOOL } + { ItemFlags U32 } + { GroupMask U32 } + { EveryoneMask U32 } + { NextOwnerMask U32 } + } + { + InventoryData Single + { ItemID LLUUID } + { FolderID LLUUID } + { CreatorID LLUUID } // permissions + { OwnerID LLUUID } // permissions + { GroupID LLUUID } // permissions + { BaseMask U32 } // permissions + { OwnerMask U32 } // permissions + { GroupMask U32 } // permissions + { EveryoneMask U32 } // permissions + { NextOwnerMask U32 } // permissions + { GroupOwned BOOL } // permissions + { TransactionID LLUUID } + { Type S8 } + { InvType S8 } + { Flags U32 } + { SaleType U8 } + { SalePrice S32 } + { Name Variable 1 } + { Description Variable 1 } + { CreationDate S32 } + { CRC U32 } + } } // This message is sent from viewer -> simulator when the viewer wants // to rez an object from a notecard. { - RezObjectFromNotecard Low 294 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - RezData Single - { FromTaskID LLUUID } - { BypassRaycast U8 } - { RayStart LLVector3 } - { RayEnd LLVector3 } - { RayTargetID LLUUID } - { RayEndIsIntersection BOOL } - { RezSelected BOOL } - { RemoveItem BOOL } - { ItemFlags U32 } - { GroupMask U32 } - { EveryoneMask U32 } - { NextOwnerMask U32 } - } - { - NotecardData Single - { NotecardItemID LLUUID } - { ObjectID LLUUID } - } - { - InventoryData Variable - { ItemID LLUUID } - } + RezObjectFromNotecard Low 294 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + RezData Single + { FromTaskID LLUUID } + { BypassRaycast U8 } + { RayStart LLVector3 } + { RayEnd LLVector3 } + { RayTargetID LLUUID } + { RayEndIsIntersection BOOL } + { RezSelected BOOL } + { RemoveItem BOOL } + { ItemFlags U32 } + { GroupMask U32 } + { EveryoneMask U32 } + { NextOwnerMask U32 } + } + { + NotecardData Single + { NotecardItemID LLUUID } + { ObjectID LLUUID } + } + { + InventoryData Variable + { ItemID LLUUID } + } } // sim -> dataserver // sent during agent to agent inventory transfers { - TransferInventory Low 295 Trusted Zerocoded - { - InfoBlock Single - { SourceID LLUUID } - { DestID LLUUID } - { TransactionID LLUUID } - } - { - InventoryBlock Variable - { InventoryID LLUUID } - { Type S8 } - } + TransferInventory Low 295 Trusted Zerocoded + { + InfoBlock Single + { SourceID LLUUID } + { DestID LLUUID } + { TransactionID LLUUID } + } + { + InventoryBlock Variable + { InventoryID LLUUID } + { Type S8 } + } + { + ValidationBlock Single + { NeedsValidation BOOL } + { EstateID U32 } + } } // dataserver -> sim // InventoryID is the id of the inventory object that the end user // should discard if they deny the transfer. { - TransferInventoryAck Low 296 Trusted Zerocoded - { - InfoBlock Single - { TransactionID LLUUID } - { InventoryID LLUUID } - } + TransferInventoryAck Low 296 Trusted Zerocoded + { + InfoBlock Single + { TransactionID LLUUID } + { InventoryID LLUUID } + } } { - AcceptFriendship Low 297 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - TransactionBlock Single - { TransactionID LLUUID } - } - { - FolderData Variable - { FolderID LLUUID } // place to put calling card. - } + AcceptFriendship Low 297 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + TransactionBlock Single + { TransactionID LLUUID } + } + { + FolderData Variable + { FolderID LLUUID } // place to put calling card. + } } { - DeclineFriendship Low 298 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - TransactionBlock Single - { TransactionID LLUUID } - } + DeclineFriendship Low 298 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + TransactionBlock Single + { TransactionID LLUUID } + } } { - FormFriendship Low 299 Trusted Unencoded - { - AgentBlock Single - { SourceID LLUUID } - { DestID LLUUID } - } + FormFriendship Low 299 Trusted Unencoded + { + AgentBlock Single + { SourceID LLUUID } + { DestID LLUUID } + } } // Cancels user relationship @@ -6660,281 +6722,281 @@ version 2.0 // viewer -> userserver -> dataserver // reliable { - TerminateFriendship Low 300 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ExBlock Single - { OtherID LLUUID } - } + TerminateFriendship Low 300 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ExBlock Single + { OtherID LLUUID } + } } // used to give someone a calling card. { - OfferCallingCard Low 301 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - AgentBlock Single - { DestID LLUUID } - { TransactionID LLUUID } - } -} - -{ - AcceptCallingCard Low 302 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - TransactionBlock Single - { TransactionID LLUUID } - } - { - FolderData Variable - { FolderID LLUUID } // place to put calling card. - } -} - -{ - DeclineCallingCard Low 303 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - TransactionBlock Single - { TransactionID LLUUID } - } + OfferCallingCard Low 301 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + AgentBlock Single + { DestID LLUUID } + { TransactionID LLUUID } + } +} + +{ + AcceptCallingCard Low 302 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + TransactionBlock Single + { TransactionID LLUUID } + } + { + FolderData Variable + { FolderID LLUUID } // place to put calling card. + } +} + +{ + DeclineCallingCard Low 303 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + TransactionBlock Single + { TransactionID LLUUID } + } } // Rez a script onto an object { - RezScript Low 304 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - UpdateBlock Single - { ObjectLocalID U32 } // object id in world - { Enabled BOOL } // is script rezzed in enabled? - } - { - InventoryBlock Single - { ItemID LLUUID } - { FolderID LLUUID } - { CreatorID LLUUID } // permissions - { OwnerID LLUUID } // permissions - { GroupID LLUUID } // permissions - { BaseMask U32 } // permissions - { OwnerMask U32 } // permissions - { GroupMask U32 } // permissions - { EveryoneMask U32 } // permissions - { NextOwnerMask U32 } // permissions - { GroupOwned BOOL } // permissions - { TransactionID LLUUID } - { Type S8 } - { InvType S8 } - { Flags U32 } - { SaleType U8 } - { SalePrice S32 } - { Name Variable 1 } - { Description Variable 1 } - { CreationDate S32 } - { CRC U32 } - } + RezScript Low 304 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + UpdateBlock Single + { ObjectLocalID U32 } // object id in world + { Enabled BOOL } // is script rezzed in enabled? + } + { + InventoryBlock Single + { ItemID LLUUID } + { FolderID LLUUID } + { CreatorID LLUUID } // permissions + { OwnerID LLUUID } // permissions + { GroupID LLUUID } // permissions + { BaseMask U32 } // permissions + { OwnerMask U32 } // permissions + { GroupMask U32 } // permissions + { EveryoneMask U32 } // permissions + { NextOwnerMask U32 } // permissions + { GroupOwned BOOL } // permissions + { TransactionID LLUUID } + { Type S8 } + { InvType S8 } + { Flags U32 } + { SaleType U8 } + { SalePrice S32 } + { Name Variable 1 } + { Description Variable 1 } + { CreationDate S32 } + { CRC U32 } + } } // Create inventory { - CreateInventoryItem Low 305 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryBlock Single - { CallbackID U32 } // Async Response - { FolderID LLUUID } - { TransactionID LLUUID } // Going to become TransactionID - { NextOwnerMask U32 } - { Type S8 } - { InvType S8 } - { WearableType U8 } - { Name Variable 1 } - { Description Variable 1 } - } + CreateInventoryItem Low 305 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryBlock Single + { CallbackID U32 } // Async Response + { FolderID LLUUID } + { TransactionID LLUUID } // Going to become TransactionID + { NextOwnerMask U32 } + { Type S8 } + { InvType S8 } + { WearableType U8 } + { Name Variable 1 } + { Description Variable 1 } + } } // give agent a landmark for an event. { - CreateLandmarkForEvent Low 306 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - EventData Single - { EventID U32 } - } - { - InventoryBlock Single - { FolderID LLUUID } - { Name Variable 1 } - } -} - -{ - EventLocationRequest Low 307 Trusted Zerocoded - { - QueryData Single - { QueryID LLUUID } - } - { - EventData Single - { EventID U32 } - } -} - -{ - EventLocationReply Low 308 Trusted Zerocoded - { - QueryData Single - { QueryID LLUUID } - } - { - EventData Single - { Success BOOL } - { RegionID LLUUID } - { RegionPos LLVector3 } - } + CreateLandmarkForEvent Low 306 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + EventData Single + { EventID U32 } + } + { + InventoryBlock Single + { FolderID LLUUID } + { Name Variable 1 } + } +} + +{ + EventLocationRequest Low 307 Trusted Zerocoded + { + QueryData Single + { QueryID LLUUID } + } + { + EventData Single + { EventID U32 } + } +} + +{ + EventLocationReply Low 308 Trusted Zerocoded + { + QueryData Single + { QueryID LLUUID } + } + { + EventData Single + { Success BOOL } + { RegionID LLUUID } + { RegionPos LLVector3 } + } } // get information about landmarks. Used by viewers for determining // the location of a landmark, and by simulators for teleport { - RegionHandleRequest Low 309 NotTrusted Unencoded - { - RequestBlock Single - { RegionID LLUUID } - } + RegionHandleRequest Low 309 NotTrusted Unencoded + { + RequestBlock Single + { RegionID LLUUID } + } } { - RegionIDAndHandleReply Low 310 Trusted Unencoded - { - ReplyBlock Single - { RegionID LLUUID } - { RegionHandle U64 } - } + RegionIDAndHandleReply Low 310 Trusted Unencoded + { + ReplyBlock Single + { RegionID LLUUID } + { RegionHandle U64 } + } } // Move money from one agent to another. Validation will happen at the // simulator, the dataserver will actually do the work. Dataserver // generates a MoneyBalance message in reply. The simulator // will generate a MoneyTransferBackend in response to this. -// viewer -> simulator -> dataserver -{ - MoneyTransferRequest Low 311 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - MoneyData Single - { SourceID LLUUID } - { DestID LLUUID } // destination of the transfer - { Flags U8 } - { Amount S32 } - { AggregatePermNextOwner U8 } - { AggregatePermInventory U8 } - { TransactionType S32 } // see lltransactiontypes.h - { Description Variable 1 } // string, name of item for purchases - } +// viewer -> simulator -> dataserver +{ + MoneyTransferRequest Low 311 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + MoneyData Single + { SourceID LLUUID } + { DestID LLUUID } // destination of the transfer + { Flags U8 } + { Amount S32 } + { AggregatePermNextOwner U8 } + { AggregatePermInventory U8 } + { TransactionType S32 } // see lltransactiontypes.h + { Description Variable 1 } // string, name of item for purchases + } } // And, the money transfer // *NOTE: Unused as of 2010-04-06, because all back-end money transactions // are done with web services via L$ API. JC { - MoneyTransferBackend Low 312 Trusted Zerocoded - { - MoneyData Single - { TransactionID LLUUID } - { TransactionTime U32 } // utc seconds since epoch - { SourceID LLUUID } - { DestID LLUUID } // destination of the transfer - { Flags U8 } - { Amount S32 } - { AggregatePermNextOwner U8 } - { AggregatePermInventory U8 } - { TransactionType S32 } // see lltransactiontypes.h - { RegionID LLUUID } // region sending the request, for logging - { GridX U32 } // *HACK: database doesn't have region_id in schema - { GridY U32 } // *HACK: database doesn't have region_id in schema - { Description Variable 1 } // string, name of item for purchases - } + MoneyTransferBackend Low 312 Trusted Zerocoded + { + MoneyData Single + { TransactionID LLUUID } + { TransactionTime U32 } // utc seconds since epoch + { SourceID LLUUID } + { DestID LLUUID } // destination of the transfer + { Flags U8 } + { Amount S32 } + { AggregatePermNextOwner U8 } + { AggregatePermInventory U8 } + { TransactionType S32 } // see lltransactiontypes.h + { RegionID LLUUID } // region sending the request, for logging + { GridX U32 } // *HACK: database doesn't have region_id in schema + { GridY U32 } // *HACK: database doesn't have region_id in schema + { Description Variable 1 } // string, name of item for purchases + } } // viewer -> userserver -> dataserver // Reliable { - MoneyBalanceRequest Low 313 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - MoneyData Single - { TransactionID LLUUID } - } + MoneyBalanceRequest Low 313 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + MoneyData Single + { TransactionID LLUUID } + } } // dataserver -> simulator -> viewer { - MoneyBalanceReply Low 314 Trusted Zerocoded - { - MoneyData Single - { AgentID LLUUID } - { TransactionID LLUUID } - { TransactionSuccess BOOL } // BOOL - { MoneyBalance S32 } - { SquareMetersCredit S32 } - { SquareMetersCommitted S32 } - { Description Variable 1 } // string - } - // For replies that are part of a transaction (buying something) provide - // metadata for localization. If TransactionType is 0, the message is - // purely a balance update. Added for server 1.40 and viewer 2.1. JC - { - TransactionInfo Single - { TransactionType S32 } // lltransactiontype.h - { SourceID LLUUID } - { IsSourceGroup BOOL } - { DestID LLUUID } - { IsDestGroup BOOL } - { Amount S32 } - { ItemDescription Variable 1 } // string - } + MoneyBalanceReply Low 314 Trusted Zerocoded + { + MoneyData Single + { AgentID LLUUID } + { TransactionID LLUUID } + { TransactionSuccess BOOL } + { MoneyBalance S32 } + { SquareMetersCredit S32 } + { SquareMetersCommitted S32 } + { Description Variable 1 } // string + } + // For replies that are part of a transaction (buying something) provide + // metadata for localization. If TransactionType is 0, the message is + // purely a balance update. Added for server 1.40 and viewer 2.1. JC + { + TransactionInfo Single + { TransactionType S32 } // lltransactiontype.h + { SourceID LLUUID } + { IsSourceGroup BOOL } + { DestID LLUUID } + { IsDestGroup BOOL } + { Amount S32 } + { ItemDescription Variable 1 } // string + } } @@ -6945,33 +7007,33 @@ version 2.0 // dataserver -> simulator -> spaceserver -> simulator -> viewer // reliable { - RoutedMoneyBalanceReply Low 315 Trusted Zerocoded - { - TargetBlock Single - { TargetIP IPADDR } // U32 encoded IP - { TargetPort IPPORT } - } - { - MoneyData Single - { AgentID LLUUID } - { TransactionID LLUUID } - { TransactionSuccess BOOL } // BOOL - { MoneyBalance S32 } - { SquareMetersCredit S32 } - { SquareMetersCommitted S32 } - { Description Variable 1 } // string - } - // See MoneyBalanceReply above. - { - TransactionInfo Single - { TransactionType S32 } // lltransactiontype.h - { SourceID LLUUID } - { IsSourceGroup BOOL } - { DestID LLUUID } - { IsDestGroup BOOL } - { Amount S32 } - { ItemDescription Variable 1 } // string - } + RoutedMoneyBalanceReply Low 315 Trusted Zerocoded UDPDeprecated + { + TargetBlock Single + { TargetIP IPADDR } // U32 encoded IP + { TargetPort IPPORT } + } + { + MoneyData Single + { AgentID LLUUID } + { TransactionID LLUUID } + { TransactionSuccess BOOL } + { MoneyBalance S32 } + { SquareMetersCredit S32 } + { SquareMetersCommitted S32 } + { Description Variable 1 } // string + } + // See MoneyBalanceReply above. + { + TransactionInfo Single + { TransactionType S32 } // lltransactiontype.h + { SourceID LLUUID } + { IsSourceGroup BOOL } + { DestID LLUUID } + { IsDestGroup BOOL } + { Amount S32 } + { ItemDescription Variable 1 } // string + } } @@ -6984,36 +7046,36 @@ version 2.0 // Tell the database that some gestures are now active // viewer -> sim -> data { - ActivateGestures Low 316 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { Flags U32 } - } - { - Data Variable - { ItemID LLUUID } - { AssetID LLUUID } - { GestureFlags U32 } - } + ActivateGestures Low 316 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { Flags U32 } + } + { + Data Variable + { ItemID LLUUID } + { AssetID LLUUID } + { GestureFlags U32 } + } } // Tell the database some gestures are no longer active // viewer -> sim -> data { - DeactivateGestures Low 317 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { Flags U32 } - } - { - Data Variable - { ItemID LLUUID } - { GestureFlags U32 } - } + DeactivateGestures Low 317 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { Flags U32 } + } + { + Data Variable + { ItemID LLUUID } + { GestureFlags U32 } + } } //--------------------------------------------------------------------------- @@ -7024,35 +7086,35 @@ version 2.0 // could be sent as a result of spam // as well as in response to InventoryRequest //{ -// InventoryUpdate Low Trusted Unencoded -// { -// AgentData Single -// { AgentID LLUUID } -// } -// { -// InventoryData Single -// { IsComplete U8 } -// { Filename Variable 1 } -// } +// InventoryUpdate Low Trusted Unencoded +// { +// AgentData Single +// { AgentID LLUUID } +// } +// { +// InventoryData Single +// { IsComplete U8 } +// { Filename Variable 1 } +// } //} // dataserver-> userserver -> viewer to move around the mute list { - MuteListUpdate Low 318 Trusted Unencoded - { - MuteData Single - { AgentID LLUUID } - { Filename Variable 1 } - } + MuteListUpdate Low 318 Trusted Unencoded + { + MuteData Single + { AgentID LLUUID } + { Filename Variable 1 } + } } // tell viewer to use the local mute cache { - UseCachedMuteList Low 319 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } + UseCachedMuteList Low 319 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } } // Sent from viewer to simulator to set user rights. This message will be @@ -7062,17 +7124,17 @@ version 2.0 // agent-related and the same PUT will be issued to the sim host if // they are online. { - GrantUserRights Low 320 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Rights Variable - { AgentRelated LLUUID } - { RelatedRights S32 } - } + GrantUserRights Low 320 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Rights Variable + { AgentRelated LLUUID } + { RelatedRights S32 } + } } // This message is sent from the simulator to the viewer to indicate a @@ -7081,69 +7143,69 @@ version 2.0 // right. Adding/removing online status rights will show up as an // online/offline notification. { - ChangeUserRights Low 321 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - Rights Variable - { AgentRelated LLUUID } - { RelatedRights S32 } - } + ChangeUserRights Low 321 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + Rights Variable + { AgentRelated LLUUID } + { RelatedRights S32 } + } } -// notification for login and logout. +// notification for login and logout. // source_sim -> dest_viewer { - OnlineNotification Low 322 Trusted Unencoded - { - AgentBlock Variable - { AgentID LLUUID } - } + OnlineNotification Low 322 Trusted Unencoded + { + AgentBlock Variable + { AgentID LLUUID } + } } { - OfflineNotification Low 323 Trusted Unencoded - { - AgentBlock Variable - { AgentID LLUUID } - } + OfflineNotification Low 323 Trusted Unencoded + { + AgentBlock Variable + { AgentID LLUUID } + } } // SetStartLocationRequest -// viewer -> sim -// failure checked at sim and triggers ImprovedInstantMessage -// success triggers SetStartLocation -{ - SetStartLocationRequest Low 324 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - StartLocationData Single - { SimName Variable 1 } // string - { LocationID U32 } - { LocationPos LLVector3 } // region coords - { LocationLookAt LLVector3 } - } +// viewer -> sim +// failure checked at sim and triggers ImprovedInstantMessage +// success triggers SetStartLocation +{ + SetStartLocationRequest Low 324 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + StartLocationData Single + { SimName Variable 1 } // string + { LocationID U32 } + { LocationPos LLVector3 } // region coords + { LocationLookAt LLVector3 } + } } // SetStartLocation // sim -> dataserver { - SetStartLocation Low 325 Trusted Zerocoded - { - StartLocationData Single - { AgentID LLUUID } - { RegionID LLUUID } - { LocationID U32 } - { RegionHandle U64 } - { LocationPos LLVector3 } // region coords - { LocationLookAt LLVector3 } - } + SetStartLocation Low 325 Trusted Zerocoded + { + StartLocationData Single + { AgentID LLUUID } + { RegionID LLUUID } + { LocationID U32 } + { RegionHandle U64 } + { LocationPos LLVector3 } // region coords + { LocationLookAt LLVector3 } + } } @@ -7155,21 +7217,21 @@ version 2.0 // NetTest - This goes back and forth to the space server because of // problems determining the port { - NetTest Low 326 NotTrusted Unencoded - { - NetBlock Single - { Port IPPORT } - } + NetTest Low 326 NotTrusted Unencoded + { + NetBlock Single + { Port IPPORT } + } } // SetChildCount - Sent to launcher to adjust nominal child count // Simulator sends this increase the sim/cpu ratio on startup { - SetCPURatio Low 327 NotTrusted Unencoded - { - Data Single - { Ratio U8 } - } + SetCPURatio Low 327 NotTrusted Unencoded + { + Data Single + { Ratio U8 } + } } @@ -7177,16 +7239,16 @@ version 2.0 // SimCrashed - Sent to dataserver when the sim goes down. // Maybe we should notify the spaceserver as well? { - SimCrashed Low 328 NotTrusted Unencoded - { - Data Single - { RegionX U32 } - { RegionY U32 } - } - { - Users Variable - { AgentID LLUUID } - } + SimCrashed Low 328 NotTrusted Unencoded + { + Data Single + { RegionX U32 } + { RegionY U32 } + } + { + Users Variable + { AgentID LLUUID } + } } // *************************************************************************** @@ -7195,28 +7257,28 @@ version 2.0 // NameValuePair - if the specific task exists on simulator, add or replace this name value pair { - NameValuePair Low 329 Trusted Unencoded - { - TaskData Single - { ID LLUUID } - } - { - NameValueData Variable - { NVPair Variable 2 } - } + NameValuePair Low 329 Trusted Unencoded + { + TaskData Single + { ID LLUUID } + } + { + NameValueData Variable + { NVPair Variable 2 } + } } // NameValuePair - if the specific task exists on simulator or dataserver, remove the name value pair (value is ignored) { - RemoveNameValuePair Low 330 Trusted Unencoded - { - TaskData Single - { ID LLUUID } - } - { - NameValueData Variable - { NVPair Variable 2 } - } + RemoveNameValuePair Low 330 Trusted Unencoded + { + TaskData Single + { ID LLUUID } + } + { + NameValueData Variable + { NVPair Variable 2 } + } } @@ -7225,66 +7287,66 @@ version 2.0 // *************************************************************************** // -// Simulator informs Dataserver of new attachment or attachment asset update +// Simulator informs Dataserver of new attachment or attachment asset update // DO NOT ALLOW THIS FROM THE VIEWER // { - UpdateAttachment Low 331 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - AttachmentBlock Single - { AttachmentPoint U8 } - } - { - OperationData Single - { AddItem BOOL } - { UseExistingAsset BOOL } - } - { - InventoryData Single // Standard inventory item block - { ItemID LLUUID } - { FolderID LLUUID } - - { CreatorID LLUUID } // permissions - { OwnerID LLUUID } // permissions - { GroupID LLUUID } // permissions - { BaseMask U32 } // permissions - { OwnerMask U32 } // permissions - { GroupMask U32 } // permissions - { EveryoneMask U32 } // permissions - { NextOwnerMask U32 } // permissions - { GroupOwned BOOL } // permissions - - { AssetID LLUUID } - { Type S8 } - { InvType S8 } - { Flags U32 } - { SaleType U8 } - { SalePrice S32 } - { Name Variable 1 } - { Description Variable 1 } - { CreationDate S32 } - { CRC U32 } - } + UpdateAttachment Low 331 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + AttachmentBlock Single + { AttachmentPoint U8 } + } + { + OperationData Single + { AddItem BOOL } + { UseExistingAsset BOOL } + } + { + InventoryData Single // Standard inventory item block + { ItemID LLUUID } + { FolderID LLUUID } + + { CreatorID LLUUID } // permissions + { OwnerID LLUUID } // permissions + { GroupID LLUUID } // permissions + { BaseMask U32 } // permissions + { OwnerMask U32 } // permissions + { GroupMask U32 } // permissions + { EveryoneMask U32 } // permissions + { NextOwnerMask U32 } // permissions + { GroupOwned BOOL } // permissions + + { AssetID LLUUID } + { Type S8 } + { InvType S8 } + { Flags U32 } + { SaleType U8 } + { SalePrice S32 } + { Name Variable 1 } + { Description Variable 1 } + { CreationDate S32 } + { CRC U32 } + } } // Simulator informs Dataserver that attachment has been taken off { - RemoveAttachment Low 332 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - AttachmentBlock Single - { AttachmentPoint U8 } - { ItemID LLUUID } - } + RemoveAttachment Low 332 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + AttachmentBlock Single + { AttachmentPoint U8 } + { ItemID LLUUID } + } } @@ -7294,57 +7356,56 @@ version 2.0 // SoundTrigger - Sent by simulator to viewer to trigger sound outside current region { - SoundTrigger High 29 NotTrusted Unencoded - { - SoundData Single - { SoundID LLUUID } - { OwnerID LLUUID } - { ObjectID LLUUID } - { ParentID LLUUID } // null if this object is the parent - { Handle U64 } // region handle - { Position LLVector3 } // region local - { Gain F32 } - } + SoundTrigger High 29 NotTrusted Unencoded + { + SoundData Single + { SoundID LLUUID } + { OwnerID LLUUID } + { ObjectID LLUUID } + { ParentID LLUUID } // null if this object is the parent + { Handle U64 } // region handle + { Position LLVector3 } // region local + { Gain F32 } + } } // AttachedSound - Sent by simulator to viewer to play sound attached with an object { - AttachedSound Medium 13 Trusted Unencoded - { - DataBlock Single - { SoundID LLUUID } - { ObjectID LLUUID } - { OwnerID LLUUID } - { Gain F32 } - { Flags U8 } - } + AttachedSound Medium 13 Trusted Unencoded + { + DataBlock Single + { SoundID LLUUID } + { ObjectID LLUUID } + { OwnerID LLUUID } + { Gain F32 } + { Flags U8 } + } } // AttachedSoundGainChange - Sent by simulator to viewer to change an attached sounds' volume { - AttachedSoundGainChange Medium 14 Trusted Unencoded - { - DataBlock Single - { ObjectID LLUUID } - { Gain F32 } - } + AttachedSoundGainChange Medium 14 Trusted Unencoded + { + DataBlock Single + { ObjectID LLUUID } + { Gain F32 } + } } // PreloadSound - Sent by simulator to viewer to preload sound for an object { - PreloadSound Medium 15 Trusted Unencoded - { - DataBlock Variable - { ObjectID LLUUID } - { OwnerID LLUUID } - { SoundID LLUUID } - } + PreloadSound Medium 15 Trusted Unencoded + { + DataBlock Variable + { ObjectID LLUUID } + { OwnerID LLUUID } + { SoundID LLUUID } + } } - // ************************************************************************* // Object animation messages // ************************************************************************* @@ -7356,16 +7417,16 @@ version 2.0 // ObjectAnimation - Update animation state // simulator --> viewer { - ObjectAnimation High 30 Trusted Unencoded - { - Sender Single - { ID LLUUID } - } - { - AnimationList Variable - { AnimID LLUUID } - { AnimSequenceID S32 } - } + ObjectAnimation High 30 Trusted Unencoded + { + Sender Single + { ID LLUUID } + } + { + AnimationList Variable + { AnimID LLUUID } + { AnimSequenceID S32 } + } } // ************************************************************************* @@ -7374,87 +7435,87 @@ version 2.0 // current assumes an existing UUID, need to enhance for new assets { - AssetUploadRequest Low 333 NotTrusted Unencoded - { - AssetBlock Single - { TransactionID LLUUID } - { Type S8 } - { Tempfile BOOL } - { StoreLocal BOOL } - { AssetData Variable 2 } // Optional: the actual asset data if the whole thing will fit it this packet - } + AssetUploadRequest Low 333 NotTrusted Unencoded + { + AssetBlock Single + { TransactionID LLUUID } + { Type S8 } + { Tempfile BOOL } + { StoreLocal BOOL } + { AssetData Variable 2 } // Optional: the actual asset data if the whole thing will fit it this packet + } } { - AssetUploadComplete Low 334 NotTrusted Unencoded - { - AssetBlock Single - { UUID LLUUID } - { Type S8 } - { Success BOOL } - } + AssetUploadComplete Low 334 NotTrusted Unencoded + { + AssetBlock Single + { UUID LLUUID } + { Type S8 } + { Success BOOL } + } } // Script on simulator asks dataserver if there are any email messages // waiting. { - EmailMessageRequest Low 335 Trusted Unencoded - { - DataBlock Single - { ObjectID LLUUID } - { FromAddress Variable 1 } - { Subject Variable 1 } - } + EmailMessageRequest Low 335 Trusted Unencoded + { + DataBlock Single + { ObjectID LLUUID } + { FromAddress Variable 1 } + { Subject Variable 1 } + } } // Dataserver gives simulator the oldest email message in the queue, along with // how many messages are left in the queue. And passes back the filter used to request emails. { - EmailMessageReply Low 336 Trusted Unencoded - { - DataBlock Single - { ObjectID LLUUID } - { More U32 } //U32 - { Time U32 } //U32 - { FromAddress Variable 1 } - { Subject Variable 1 } - { Data Variable 2 } - { MailFilter Variable 1 } - } + EmailMessageReply Low 336 Trusted Unencoded + { + DataBlock Single + { ObjectID LLUUID } + { More U32 } + { Time U32 } + { FromAddress Variable 1 } + { Subject Variable 1 } + { Data Variable 2 } + { MailFilter Variable 1 } + } } // Script on simulator sends mail to another script { - InternalScriptMail Medium 16 Trusted Unencoded - { - DataBlock Single - { From Variable 1 } - { To LLUUID } - { Subject Variable 1 } - { Body Variable 2 } - } + InternalScriptMail Medium 16 Trusted Unencoded + { + DataBlock Single + { From Variable 1 } + { To LLUUID } + { Subject Variable 1 } + { Body Variable 2 } + } } -// Script on simulator asks dataserver for information +// Script on simulator asks dataserver for information { - ScriptDataRequest Low 337 Trusted Unencoded - { - DataBlock Variable - { Hash U64 } - { RequestType S8 } - { Request Variable 2 } - } + ScriptDataRequest Low 337 Trusted Unencoded + { + DataBlock Variable + { Hash U64 } + { RequestType S8 } + { Request Variable 2 } + } } // Data server responds with data { - ScriptDataReply Low 338 Trusted Unencoded - { - DataBlock Variable - { Hash U64 } - { Reply Variable 2 } - } + ScriptDataReply Low 338 Trusted Unencoded + { + DataBlock Variable + { Hash U64 } + { Reply Variable 2 } + } } @@ -7464,26 +7525,25 @@ version 2.0 // CreateGroupRequest // viewer -> simulator -// simulator -> dataserver // reliable { - CreateGroupRequest Low 339 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { Name Variable 1 } // string - { Charter Variable 2 } // string - { ShowInList BOOL } - { InsigniaID LLUUID } - { MembershipFee S32 } // S32 - { OpenEnrollment BOOL } // BOOL (U8) - { AllowPublish BOOL } // whether profile is externally visible or not - { MaturePublish BOOL } // profile is "mature" - } + CreateGroupRequest Low 339 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { Name Variable 1 } // string + { Charter Variable 2 } // string + { ShowInList BOOL } + { InsigniaID LLUUID } + { MembershipFee S32 } + { OpenEnrollment BOOL } + { AllowPublish BOOL } // whether profile is externally visible or not + { MaturePublish BOOL } // profile is "mature" + } } // CreateGroupReply @@ -7491,17 +7551,17 @@ version 2.0 // simulator -> viewer // reliable { - CreateGroupReply Low 340 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - ReplyData Single - { GroupID LLUUID } - { Success BOOL } - { Message Variable 1 } // string - } + CreateGroupReply Low 340 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + ReplyData Single + { GroupID LLUUID } + { Success BOOL } + { Message Variable 1 } // string + } } // UpdateGroupInfo @@ -7509,73 +7569,73 @@ version 2.0 // simulator -> dataserver // reliable { - UpdateGroupInfo Low 341 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - { Charter Variable 2 } // string - { ShowInList BOOL } - { InsigniaID LLUUID } - { MembershipFee S32 } - { OpenEnrollment BOOL } - { AllowPublish BOOL } - { MaturePublish BOOL } - } + UpdateGroupInfo Low 341 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + { Charter Variable 2 } // string + { ShowInList BOOL } + { InsigniaID LLUUID } + { MembershipFee S32 } + { OpenEnrollment BOOL } + { AllowPublish BOOL } + { MaturePublish BOOL } + } } // GroupRoleChanges // viewer -> simulator -> dataserver // reliable { - GroupRoleChanges Low 342 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - RoleChange Variable - { RoleID LLUUID } - { MemberID LLUUID } - { Change U32 } - } + GroupRoleChanges Low 342 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + RoleChange Variable + { RoleID LLUUID } + { MemberID LLUUID } + { Change U32 } + } } // JoinGroupRequest // viewer -> simulator -> dataserver // reliable { - JoinGroupRequest Low 343 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - } + JoinGroupRequest Low 343 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + } } // JoinGroupReply // dataserver -> simulator -> viewer { - JoinGroupReply Low 344 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - { Success BOOL } - } + JoinGroupReply Low 344 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + { Success BOOL } + } } @@ -7583,152 +7643,156 @@ version 2.0 // viewer -> simulator -> dataserver // reliable { - EjectGroupMemberRequest Low 345 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - } - { - EjectData Variable - { EjecteeID LLUUID } - } + EjectGroupMemberRequest Low 345 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + } + { + EjectData Variable + { EjecteeID LLUUID } + } } // EjectGroupMemberReply // dataserver -> simulator -> viewer // reliable { - EjectGroupMemberReply Low 346 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - } - { - EjectData Single - { Success BOOL } - } + EjectGroupMemberReply Low 346 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + } + { + EjectData Single + { Success BOOL } + } } // LeaveGroupRequest // viewer -> simulator -> dataserver // reliable { - LeaveGroupRequest Low 347 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - } + LeaveGroupRequest Low 347 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + } } // LeaveGroupReply // dataserver -> simulator -> viewer { - LeaveGroupReply Low 348 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - { Success BOOL } - } + LeaveGroupReply Low 348 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + { Success BOOL } + } } // InviteGroupRequest // viewer -> simulator -> dataserver // reliable { - InviteGroupRequest Low 349 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } // UUID of inviting agent - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - } - { - InviteData Variable - { InviteeID LLUUID } - { RoleID LLUUID } - } + InviteGroupRequest Low 349 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } // UUID of inviting agent + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + } + { + InviteData Variable + { InviteeID LLUUID } + { RoleID LLUUID } + } } // InviteGroupResponse // simulator -> dataserver // reliable { - InviteGroupResponse Low 350 Trusted Unencoded - { - InviteData Single - { AgentID LLUUID } - { InviteeID LLUUID } - { GroupID LLUUID } - { RoleID LLUUID } - { MembershipFee S32 } - } + InviteGroupResponse Low 350 Trusted Unencoded + { + InviteData Single + { AgentID LLUUID } + { InviteeID LLUUID } + { GroupID LLUUID } + { RoleID LLUUID } + { MembershipFee S32 } + } + { + GroupData Single + { GroupLimit S32 } // Extra block for the agent's group limit + } } // GroupProfileRequest // viewer-> simulator -> dataserver // reliable { - GroupProfileRequest Low 351 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - } + GroupProfileRequest Low 351 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + } } // GroupProfileReply // dataserver -> simulator -> viewer // reliable { - GroupProfileReply Low 352 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - { Name Variable 1 } // string - { Charter Variable 2 } // string - { ShowInList BOOL } - { MemberTitle Variable 1 } // string - { PowersMask U64 } // U32 mask - { InsigniaID LLUUID } - { FounderID LLUUID } - { MembershipFee S32 } - { OpenEnrollment BOOL } // BOOL (U8) - { Money S32 } - { GroupMembershipCount S32 } - { GroupRolesCount S32 } - { AllowPublish BOOL } - { MaturePublish BOOL } - { OwnerRole LLUUID } - } + GroupProfileReply Low 352 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + { Name Variable 1 } // string + { Charter Variable 2 } // string + { ShowInList BOOL } + { MemberTitle Variable 1 } // string + { PowersMask U64 } + { InsigniaID LLUUID } + { FounderID LLUUID } + { MembershipFee S32 } + { OpenEnrollment BOOL } + { Money S32 } + { GroupMembershipCount S32 } + { GroupRolesCount S32 } + { AllowPublish BOOL } + { MaturePublish BOOL } + { OwnerRole LLUUID } + } } // CurrentInterval = 0 => this period (week, day, etc.) @@ -7736,287 +7800,287 @@ version 2.0 // viewer -> simulator -> dataserver // reliable { - GroupAccountSummaryRequest Low 353 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - MoneyData Single - { RequestID LLUUID } - { IntervalDays S32 } - { CurrentInterval S32 } - } + GroupAccountSummaryRequest Low 353 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + MoneyData Single + { RequestID LLUUID } + { IntervalDays S32 } + { CurrentInterval S32 } + } } // dataserver -> simulator -> viewer // Reliable { - GroupAccountSummaryReply Low 354 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { GroupID LLUUID } - } - { - MoneyData Single - { RequestID LLUUID } - { IntervalDays S32 } - { CurrentInterval S32 } - { StartDate Variable 1 } // string - { Balance S32 } - { TotalCredits S32 } - { TotalDebits S32 } - { ObjectTaxCurrent S32 } - { LightTaxCurrent S32 } - { LandTaxCurrent S32 } - { GroupTaxCurrent S32 } - { ParcelDirFeeCurrent S32 } - { ObjectTaxEstimate S32 } - { LightTaxEstimate S32 } - { LandTaxEstimate S32 } - { GroupTaxEstimate S32 } - { ParcelDirFeeEstimate S32 } - { NonExemptMembers S32 } - { LastTaxDate Variable 1 } // string - { TaxDate Variable 1 } // string - } + GroupAccountSummaryReply Low 354 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { GroupID LLUUID } + } + { + MoneyData Single + { RequestID LLUUID } + { IntervalDays S32 } + { CurrentInterval S32 } + { StartDate Variable 1 } // string + { Balance S32 } + { TotalCredits S32 } + { TotalDebits S32 } + { ObjectTaxCurrent S32 } + { LightTaxCurrent S32 } + { LandTaxCurrent S32 } + { GroupTaxCurrent S32 } + { ParcelDirFeeCurrent S32 } + { ObjectTaxEstimate S32 } + { LightTaxEstimate S32 } + { LandTaxEstimate S32 } + { GroupTaxEstimate S32 } + { ParcelDirFeeEstimate S32 } + { NonExemptMembers S32 } + { LastTaxDate Variable 1 } // string + { TaxDate Variable 1 } // string + } } // Reliable { - GroupAccountDetailsRequest Low 355 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - MoneyData Single - { RequestID LLUUID } - { IntervalDays S32 } - { CurrentInterval S32 } - } + GroupAccountDetailsRequest Low 355 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + MoneyData Single + { RequestID LLUUID } + { IntervalDays S32 } + { CurrentInterval S32 } + } } // Reliable { - GroupAccountDetailsReply Low 356 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { GroupID LLUUID } - } - { - MoneyData Single - { RequestID LLUUID } - { IntervalDays S32 } - { CurrentInterval S32 } - { StartDate Variable 1 } // string - } - { - HistoryData Variable - { Description Variable 1 } // string - { Amount S32 } - } + GroupAccountDetailsReply Low 356 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { GroupID LLUUID } + } + { + MoneyData Single + { RequestID LLUUID } + { IntervalDays S32 } + { CurrentInterval S32 } + { StartDate Variable 1 } // string + } + { + HistoryData Variable + { Description Variable 1 } // string + { Amount S32 } + } } // Reliable { - GroupAccountTransactionsRequest Low 357 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - MoneyData Single - { RequestID LLUUID } - { IntervalDays S32 } - { CurrentInterval S32 } - } + GroupAccountTransactionsRequest Low 357 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + MoneyData Single + { RequestID LLUUID } + { IntervalDays S32 } + { CurrentInterval S32 } + } } // Reliable { - GroupAccountTransactionsReply Low 358 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { GroupID LLUUID } - } - { - MoneyData Single - { RequestID LLUUID } - { IntervalDays S32 } - { CurrentInterval S32 } - { StartDate Variable 1 } // string - } - { - HistoryData Variable - { Time Variable 1 } // string - { User Variable 1 } // string - { Type S32 } - { Item Variable 1 } // string - { Amount S32 } - } + GroupAccountTransactionsReply Low 358 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { GroupID LLUUID } + } + { + MoneyData Single + { RequestID LLUUID } + { IntervalDays S32 } + { CurrentInterval S32 } + { StartDate Variable 1 } // string + } + { + HistoryData Variable + { Time Variable 1 } // string + { User Variable 1 } // string + { Type S32 } + { Item Variable 1 } // string + { Amount S32 } + } } // GroupActiveProposalsRequest // viewer -> simulator -> dataserver //reliable { - GroupActiveProposalsRequest Low 359 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - } - { - TransactionData Single - { TransactionID LLUUID } - } + GroupActiveProposalsRequest Low 359 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + } + { + TransactionData Single + { TransactionID LLUUID } + } } // GroupActiveProposalItemReply // dataserver -> simulator -> viewer // reliable { - GroupActiveProposalItemReply Low 360 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { GroupID LLUUID } - } - { - TransactionData Single - { TransactionID LLUUID } - { TotalNumItems U32 } - } - { - ProposalData Variable - { VoteID LLUUID } - { VoteInitiator LLUUID } - { TerseDateID Variable 1 } // string - { StartDateTime Variable 1 } // string - { EndDateTime Variable 1 } // string - { AlreadyVoted BOOL } - { VoteCast Variable 1 } // string - { Majority F32 } - { Quorum S32 } - { ProposalText Variable 1 } // string - } + GroupActiveProposalItemReply Low 360 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { GroupID LLUUID } + } + { + TransactionData Single + { TransactionID LLUUID } + { TotalNumItems U32 } + } + { + ProposalData Variable + { VoteID LLUUID } + { VoteInitiator LLUUID } + { TerseDateID Variable 1 } // string + { StartDateTime Variable 1 } // string + { EndDateTime Variable 1 } // string + { AlreadyVoted BOOL } + { VoteCast Variable 1 } // string + { Majority F32 } + { Quorum S32 } + { ProposalText Variable 1 } // string + } } // GroupVoteHistoryRequest // viewer -> simulator -> dataserver //reliable { - GroupVoteHistoryRequest Low 361 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - } - { - TransactionData Single - { TransactionID LLUUID } - } + GroupVoteHistoryRequest Low 361 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + } + { + TransactionData Single + { TransactionID LLUUID } + } } // GroupVoteHistoryItemReply // dataserver -> simulator -> viewer // reliable { - GroupVoteHistoryItemReply Low 362 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { GroupID LLUUID } - } - { - TransactionData Single - { TransactionID LLUUID } - { TotalNumItems U32 } - } - { - HistoryItemData Single - { VoteID LLUUID } - { TerseDateID Variable 1 } // string - { StartDateTime Variable 1 } // string - { EndDateTime Variable 1 } // string - { VoteInitiator LLUUID } - { VoteType Variable 1 } // string - { VoteResult Variable 1 } // string - { Majority F32 } - { Quorum S32 } - { ProposalText Variable 2 } // string - } - { - VoteItem Variable - { CandidateID LLUUID } - { VoteCast Variable 1 } // string - { NumVotes S32 } - } + GroupVoteHistoryItemReply Low 362 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { GroupID LLUUID } + } + { + TransactionData Single + { TransactionID LLUUID } + { TotalNumItems U32 } + } + { + HistoryItemData Single + { VoteID LLUUID } + { TerseDateID Variable 1 } // string + { StartDateTime Variable 1 } // string + { EndDateTime Variable 1 } // string + { VoteInitiator LLUUID } + { VoteType Variable 1 } // string + { VoteResult Variable 1 } // string + { Majority F32 } + { Quorum S32 } + { ProposalText Variable 2 } // string + } + { + VoteItem Variable + { CandidateID LLUUID } + { VoteCast Variable 1 } // string + { NumVotes S32 } + } } // StartGroupProposal // viewer -> simulator -> dataserver // reliable { - StartGroupProposal Low 363 NotTrusted Zerocoded UDPDeprecated - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ProposalData Single - { GroupID LLUUID } - { Quorum S32 } - { Majority F32 } // F32 - { Duration S32 } // S32, seconds - { ProposalText Variable 1 } // string - } + StartGroupProposal Low 363 NotTrusted Zerocoded UDPDeprecated + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ProposalData Single + { GroupID LLUUID } + { Quorum S32 } + { Majority F32 } + { Duration S32 } // seconds + { ProposalText Variable 1 } // string + } } // GroupProposalBallot // viewer -> simulator -> dataserver // reliable { - GroupProposalBallot Low 364 NotTrusted Unencoded UDPDeprecated - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ProposalData Single - { ProposalID LLUUID } - { GroupID LLUUID } - { VoteCast Variable 1 } // string - } + GroupProposalBallot Low 364 NotTrusted Unencoded UDPDeprecated + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ProposalData Single + { ProposalID LLUUID } + { GroupID LLUUID } + { VoteCast Variable 1 } // string + } } // TallyVotes userserver -> dataserver // reliable { - TallyVotes Low 365 Trusted Unencoded + TallyVotes Low 365 Trusted Unencoded } @@ -8026,17 +8090,17 @@ version 2.0 // simulator -> dataserver // reliable { - GroupMembersRequest Low 366 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - { RequestID LLUUID } - } + GroupMembersRequest Low 366 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + { RequestID LLUUID } + } } // GroupMembersReply @@ -8044,88 +8108,88 @@ version 2.0 // dataserver -> simulator // reliable { - GroupMembersReply Low 367 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - { RequestID LLUUID } - { MemberCount S32 } - } - { - MemberData Variable - { AgentID LLUUID } - { Contribution S32 } - { OnlineStatus Variable 1 } // string - { AgentPowers U64 } - { Title Variable 1 } // string - { IsOwner BOOL } - } + GroupMembersReply Low 367 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + { RequestID LLUUID } + { MemberCount S32 } + } + { + MemberData Variable + { AgentID LLUUID } + { Contribution S32 } + { OnlineStatus Variable 1 } // string + { AgentPowers U64 } + { Title Variable 1 } // string + { IsOwner BOOL } + } } // used to switch an agent's currently active group. // viewer -> simulator -> dataserver -> AgentDataUpdate... { - ActivateGroup Low 368 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } + ActivateGroup Low 368 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } } // viewer -> simulator -> dataserver { - SetGroupContribution Low 369 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { GroupID LLUUID } - { Contribution S32 } - } + SetGroupContribution Low 369 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { GroupID LLUUID } + { Contribution S32 } + } } // viewer -> simulator -> dataserver { - SetGroupAcceptNotices Low 370 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Data Single - { GroupID LLUUID } - { AcceptNotices BOOL } - } - { - NewData Single - { ListInProfile BOOL } - } + SetGroupAcceptNotices Low 370 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Data Single + { GroupID LLUUID } + { AcceptNotices BOOL } + } + { + NewData Single + { ListInProfile BOOL } + } } // GroupRoleDataRequest // viewer -> simulator -> dataserver { - GroupRoleDataRequest Low 371 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - { RequestID LLUUID } - } + GroupRoleDataRequest Low 371 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + { RequestID LLUUID } + } } @@ -8133,152 +8197,152 @@ version 2.0 // All role data for this group // dataserver -> simulator -> agent { - GroupRoleDataReply Low 372 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - { RequestID LLUUID } - { RoleCount S32 } - } - { - RoleData Variable - { RoleID LLUUID } - { Name Variable 1 } - { Title Variable 1 } - { Description Variable 1 } - { Powers U64 } - { Members U32 } - } + GroupRoleDataReply Low 372 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + { RequestID LLUUID } + { RoleCount S32 } + } + { + RoleData Variable + { RoleID LLUUID } + { Name Variable 1 } + { Title Variable 1 } + { Description Variable 1 } + { Powers U64 } + { Members U32 } + } } // GroupRoleMembersRequest // viewer -> simulator -> dataserver { - GroupRoleMembersRequest Low 373 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - GroupData Single - { GroupID LLUUID } - { RequestID LLUUID } - } + GroupRoleMembersRequest Low 373 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + GroupData Single + { GroupID LLUUID } + { RequestID LLUUID } + } } // GroupRoleMembersReply // All role::member pairs for this group. // dataserver -> simulator -> agent { - GroupRoleMembersReply Low 374 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { GroupID LLUUID } - { RequestID LLUUID } - { TotalPairs U32 } - } - { - MemberData Variable - { RoleID LLUUID } - { MemberID LLUUID } - } + GroupRoleMembersReply Low 374 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { GroupID LLUUID } + { RequestID LLUUID } + { TotalPairs U32 } + } + { + MemberData Variable + { RoleID LLUUID } + { MemberID LLUUID } + } } // GroupTitlesRequest // viewer -> simulator -> dataserver { - GroupTitlesRequest Low 375 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - { RequestID LLUUID } - } + GroupTitlesRequest Low 375 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + { RequestID LLUUID } + } } // GroupTitlesReply // dataserver -> simulator -> viewer { - GroupTitlesReply Low 376 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { GroupID LLUUID } - { RequestID LLUUID } - } - { - GroupData Variable - { Title Variable 1 } // string - { RoleID LLUUID } - { Selected BOOL } - } + GroupTitlesReply Low 376 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { GroupID LLUUID } + { RequestID LLUUID } + } + { + GroupData Variable + { Title Variable 1 } // string + { RoleID LLUUID } + { Selected BOOL } + } } // GroupTitleUpdate // viewer -> simulator -> dataserver { - GroupTitleUpdate Low 377 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - { TitleRoleID LLUUID } - } + GroupTitleUpdate Low 377 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + { TitleRoleID LLUUID } + } } // GroupRoleUpdate // viewer -> simulator -> dataserver { - GroupRoleUpdate Low 378 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { GroupID LLUUID } - } - { - RoleData Variable - { RoleID LLUUID } - { Name Variable 1 } - { Description Variable 1 } - { Title Variable 1 } - { Powers U64 } - { UpdateType U8 } - } -} - + GroupRoleUpdate Low 378 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupID LLUUID } + } + { + RoleData Variable + { RoleID LLUUID } + { Name Variable 1 } + { Description Variable 1 } + { Title Variable 1 } + { Powers U64 } + { UpdateType U8 } + } +} + // Request the members of the live help group needed for requesting agent. // userserver -> dataserver { - LiveHelpGroupRequest Low 379 Trusted Unencoded - { - RequestData Single - { RequestID LLUUID } - { AgentID LLUUID } - } + LiveHelpGroupRequest Low 379 Trusted Unencoded + { + RequestData Single + { RequestID LLUUID } + { AgentID LLUUID } + } } // Send down the group // dataserver -> userserver { - LiveHelpGroupReply Low 380 Trusted Unencoded - { - ReplyData Single - { RequestID LLUUID } - { GroupID LLUUID } - { Selection Variable 1 } // selection criteria all or active - } + LiveHelpGroupReply Low 380 Trusted Unencoded + { + ReplyData Single + { RequestID LLUUID } + { GroupID LLUUID } + { Selection Variable 1 } // selection criteria all or active + } } //----------------------------------------------------------------------------- @@ -8290,12 +8354,12 @@ version 2.0 // viewer -> simulator -> dataserver // reliable { - AgentWearablesRequest Low 381 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + AgentWearablesRequest Low 381 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // AgentWearablesUpdate @@ -8304,19 +8368,19 @@ version 2.0 // reliable // NEVER from viewer to sim { - AgentWearablesUpdate Low 382 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { SerialNum U32 } // U32, Increases every time the wearables change for a given agent. Used to avoid processing out of order packets. - } - { - WearableData Variable - { ItemID LLUUID } - { AssetID LLUUID } - { WearableType U8 } // U8, LLWearable::EWearType - } + AgentWearablesUpdate Low 382 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { SerialNum U32 } // Increases every time the wearables change for a given agent. Used to avoid processing out of order packets. + } + { + WearableData Variable + { ItemID LLUUID } + { AssetID LLUUID } + { WearableType U8 } // LLWearable::EWearType + } } // @@ -8325,37 +8389,37 @@ version 2.0 // viewer->sim->dataserver // reliable { - AgentIsNowWearing Low 383 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - WearableData Variable - { ItemID LLUUID } - { WearableType U8 } - } + AgentIsNowWearing Low 383 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + WearableData Variable + { ItemID LLUUID } + { WearableType U8 } + } } - + // AgentCachedTexture // viewer queries for cached textures on dataserver (via simulator) // viewer -> simulator -> dataserver // reliable { - AgentCachedTexture Low 384 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { SerialNum S32 } - } - { - WearableData Variable - { ID LLUUID } - { TextureIndex U8 } - } + AgentCachedTexture Low 384 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { SerialNum S32 } + } + { + WearableData Variable + { ID LLUUID } + { TextureIndex U8 } + } } // AgentCachedTextureResponse @@ -8363,29 +8427,29 @@ version 2.0 // dataserver -> simulator -> viewer // reliable { - AgentCachedTextureResponse Low 385 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { SerialNum S32 } - } - { - WearableData Variable - { TextureID LLUUID } - { TextureIndex U8 } - { HostName Variable 1 } - } + AgentCachedTextureResponse Low 385 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { SerialNum S32 } + } + { + WearableData Variable + { TextureID LLUUID } + { TextureIndex U8 } + { HostName Variable 1 } + } } // Request an AgentDataUpdate without changing any agent data. { - AgentDataUpdateRequest Low 386 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + AgentDataUpdateRequest Low 386 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } // AgentDataUpdate @@ -8394,17 +8458,17 @@ version 2.0 // dataserver -> simulator -> viewer // reliable { - AgentDataUpdate Low 387 Trusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { FirstName Variable 1 } // string - { LastName Variable 1 } // string - { GroupTitle Variable 1 } // string - { ActiveGroupID LLUUID } // active group - { GroupPowers U64 } - { GroupName Variable 1 } // string - } + AgentDataUpdate Low 387 Trusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { FirstName Variable 1 } // string + { LastName Variable 1 } // string + { GroupTitle Variable 1 } // string + { ActiveGroupID LLUUID } // active group + { GroupPowers U64 } + { GroupName Variable 1 } // string + } } @@ -8412,35 +8476,35 @@ version 2.0 // This is a bunch of group data that needs to be appropriatly routed based on presence info. // dataserver -> simulator { - GroupDataUpdate Low 388 Trusted Zerocoded - { - AgentGroupData Variable - { AgentID LLUUID } - { GroupID LLUUID } - { AgentPowers U64 } - { GroupTitle Variable 1 } - } + GroupDataUpdate Low 388 Trusted Zerocoded + { + AgentGroupData Variable + { AgentID LLUUID } + { GroupID LLUUID } + { AgentPowers U64 } + { GroupTitle Variable 1 } + } } // AgentGroupDataUpdate -// Updates a viewer or simulator's impression of the groups an agent is in. +// Updates a viewer or simulator's impression of the groups an agent is in. // dataserver -> simulator -> viewer // reliable { - AgentGroupDataUpdate Low 389 Trusted Zerocoded UDPDeprecated - { - AgentData Single - { AgentID LLUUID } - } - { - GroupData Variable - { GroupID LLUUID } - { GroupPowers U64 } - { AcceptNotices BOOL } - { GroupInsigniaID LLUUID } - { Contribution S32 } - { GroupName Variable 1 } // string - } + AgentGroupDataUpdate Low 389 Trusted Zerocoded UDPDeprecated + { + AgentData Single + { AgentID LLUUID } + } + { + GroupData Variable + { GroupID LLUUID } + { GroupPowers U64 } + { AcceptNotices BOOL } + { GroupInsigniaID LLUUID } + { Contribution S32 } + { GroupName Variable 1 } // string + } } // AgentDropGroup @@ -8449,12 +8513,12 @@ version 2.0 // dataserver -> userserver // reliable { - AgentDropGroup Low 390 Trusted Zerocoded UDPDeprecated - { - AgentData Single - { AgentID LLUUID } - { GroupID LLUUID } - } + AgentDropGroup Low 390 Trusted Zerocoded UDPDeprecated + { + AgentData Single + { AgentID LLUUID } + { GroupID LLUUID } + } } // LogTextMessage @@ -8462,16 +8526,16 @@ version 2.0 // chat and IM log table. // Sent from userserver (IM logging) and simulator (chat logging). { - LogTextMessage Low 391 Trusted Zerocoded - { - DataBlock Variable - { FromAgentId LLUUID } - { ToAgentId LLUUID } - { GlobalX F64 } - { GlobalY F64 } - { Time U32 } // utc seconds since epoch - { Message Variable 2 } // string - } + LogTextMessage Low 391 Trusted Zerocoded + { + DataBlock Variable + { FromAgentId LLUUID } + { ToAgentId LLUUID } + { GlobalX F64 } + { GlobalY F64 } + { Time U32 } // utc seconds since epoch + { Message Variable 2 } // string + } } // ViewerEffect @@ -8480,21 +8544,21 @@ version 2.0 // sim-->viewer (multiple effects that can be seen by viewer) // the AgentData block used for authentication for viewer-->sim messages { - ViewerEffect Medium 17 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - Effect Variable - { ID LLUUID } // unique UUID of the effect - { AgentID LLUUID } // yes, pack AgentID again (note this block is variable) - { Type U8 } // Type of the effect - { Duration F32 } // F32 time (seconds) - { Color Fixed 4 } // Color4U - { TypeData Variable 1 } // Type specific data - } + ViewerEffect Medium 17 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + Effect Variable + { ID LLUUID } // unique UUID of the effect + { AgentID LLUUID } // yes, pack AgentID again (note this block is variable) + { Type U8 } // Type of the effect + { Duration F32 } // F32 time (seconds) + { Color Fixed 4 } // Color4U + { TypeData Variable 1 } // Type specific data + } } @@ -8502,12 +8566,12 @@ version 2.0 // Sent to establish a trust relationship between two components. // Only sent in response to a DenyTrustedCircuit message. { - CreateTrustedCircuit Low 392 NotTrusted Unencoded - { - DataBlock Single - { EndPointID LLUUID } - { Digest Fixed 32 } // 32 hex digits == 1 MD5 Digest - } + CreateTrustedCircuit Low 392 NotTrusted Unencoded + { + DataBlock Single + { EndPointID LLUUID } + { Digest Fixed 32 } // 32 hex digits == 1 MD5 Digest + } } // DenyTrustedCircuit @@ -8517,97 +8581,97 @@ version 2.0 // - the reception of a trusted message on a non-trusted circuit // This allows us to re-auth a circuit if it gets closed due to timeouts or network failures. { - DenyTrustedCircuit Low 393 NotTrusted Unencoded - { - DataBlock Single - { EndPointID LLUUID } - } + DenyTrustedCircuit Low 393 NotTrusted Unencoded + { + DataBlock Single + { EndPointID LLUUID } + } } // RequestTrustedCircuit // If the destination does not trust the sender, a Deny is sent back. { - RequestTrustedCircuit Low 394 Trusted Unencoded -} - - -{ - RezSingleAttachmentFromInv Low 395 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Single - { ItemID LLUUID } - { OwnerID LLUUID } - { AttachmentPt U8 } // 0 for default - { ItemFlags U32 } - { GroupMask U32 } - { EveryoneMask U32 } - { NextOwnerMask U32 } - { Name Variable 1 } - { Description Variable 1 } - } -} - -{ - RezMultipleAttachmentsFromInv Low 396 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - HeaderData Single - { CompoundMsgID LLUUID } // All messages a single "compound msg" must have the same id - { TotalObjects U8 } - { FirstDetachAll BOOL } - } - { - ObjectData Variable // 1 to 4 of these per packet - { ItemID LLUUID } - { OwnerID LLUUID } - { AttachmentPt U8 } // 0 for default - { ItemFlags U32 } - { GroupMask U32 } - { EveryoneMask U32 } - { NextOwnerMask U32 } - { Name Variable 1 } - { Description Variable 1 } - } -} - - -{ - DetachAttachmentIntoInv Low 397 NotTrusted Unencoded - { - ObjectData Single - { AgentID LLUUID } - { ItemID LLUUID } - } + RequestTrustedCircuit Low 394 Trusted Unencoded +} + + +{ + RezSingleAttachmentFromInv Low 395 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Single + { ItemID LLUUID } + { OwnerID LLUUID } + { AttachmentPt U8 } // 0 for default + { ItemFlags U32 } + { GroupMask U32 } + { EveryoneMask U32 } + { NextOwnerMask U32 } + { Name Variable 1 } + { Description Variable 1 } + } +} + +{ + RezMultipleAttachmentsFromInv Low 396 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + HeaderData Single + { CompoundMsgID LLUUID } // All messages a single "compound msg" must have the same id + { TotalObjects U8 } + { FirstDetachAll BOOL } + } + { + ObjectData Variable // 1 to 4 of these per packet + { ItemID LLUUID } + { OwnerID LLUUID } + { AttachmentPt U8 } // 0 for default + { ItemFlags U32 } + { GroupMask U32 } + { EveryoneMask U32 } + { NextOwnerMask U32 } + { Name Variable 1 } + { Description Variable 1 } + } +} + + +{ + DetachAttachmentIntoInv Low 397 NotTrusted Unencoded + { + ObjectData Single + { AgentID LLUUID } + { ItemID LLUUID } + } } // Viewer -> Sim // Used in "Make New Outfit" { - CreateNewOutfitAttachments Low 398 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - HeaderData Single - { NewFolderID LLUUID } - } - { - ObjectData Variable - { OldItemID LLUUID } - { OldFolderID LLUUID } - } + CreateNewOutfitAttachments Low 398 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + HeaderData Single + { NewFolderID LLUUID } + } + { + ObjectData Variable + { OldItemID LLUUID } + { OldFolderID LLUUID } + } } //----------------------------------------------------------------------------- @@ -8615,40 +8679,40 @@ version 2.0 //----------------------------------------------------------------------------- { - UserInfoRequest Low 399 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } + UserInfoRequest Low 399 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } } { - UserInfoReply Low 400 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - UserData Single - { IMViaEMail BOOL } - { DirectoryVisibility Variable 1 } - { EMail Variable 2 } - } + UserInfoReply Low 400 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + UserData Single + { IMViaEMail BOOL } + { DirectoryVisibility Variable 1 } + { EMail Variable 2 } + } } { - UpdateUserInfo Low 401 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - UserData Single - { IMViaEMail BOOL } - { DirectoryVisibility Variable 1 } - } + UpdateUserInfo Low 401 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + UserData Single + { IMViaEMail BOOL } + { DirectoryVisibility Variable 1 } + } } @@ -8660,44 +8724,44 @@ version 2.0 // spaceserver -> sim // tell a particular simulator to rename a parcel { - ParcelRename Low 402 Trusted Unencoded - { - ParcelData Variable - { ParcelID LLUUID } - { NewName Variable 1 } // string - } + ParcelRename Low 402 Trusted Unencoded + { + ParcelData Variable + { ParcelID LLUUID } + { NewName Variable 1 } // string + } } // sim -> viewer // initiate upload. primarily used for uploading raw files. { - InitiateDownload Low 403 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - } - { - FileData Single - { SimFilename Variable 1 } // string - { ViewerFilename Variable 1 } // string - } + InitiateDownload Low 403 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + } + { + FileData Single + { SimFilename Variable 1 } // string + { ViewerFilename Variable 1 } // string + } } // Generalized system message. Each Requst has its own protocol for // the StringData block format and contents. { SystemMessage Low 404 Trusted Zerocoded - { - MethodData Single - { Method Variable 1 } - { Invoice LLUUID } - { Digest Fixed 32 } // 32 hex digits == 1 MD5 Digest - } - { - ParamList Variable - { Parameter Variable 1 } - } + { + MethodData Single + { Method Variable 1 } + { Invoice LLUUID } + { Digest Fixed 32 } // 32 hex digits == 1 MD5 Digest + } + { + ParamList Variable + { Parameter Variable 1 } + } } @@ -8711,33 +8775,33 @@ version 2.0 // of all map layers and NULL-layer sims. // Returns: MapLayerReply and MapBlockReply { - MapLayerRequest Low 405 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { Flags U32 } - { EstateID U32 } // filled in on sim - { Godlike BOOL } // filled in on sim - } + MapLayerRequest Low 405 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { Flags U32 } + { EstateID U32 } // filled in on sim + { Godlike BOOL } // filled in on sim + } } // sim -> viewer { - MapLayerReply Low 406 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { Flags U32 } - } - { - LayerData Variable - { Left U32 } - { Right U32 } - { Top U32 } - { Bottom U32 } - { ImageID LLUUID } - } + MapLayerReply Low 406 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { Flags U32 } + } + { + LayerData Variable + { Left U32 } + { Right U32 } + { Top U32 } + { Bottom U32 } + { ImageID LLUUID } + } } // viewer -> sim @@ -8745,22 +8809,22 @@ version 2.0 // of the sims in a specified region. // Returns: MapBlockReply { - MapBlockRequest Low 407 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { Flags U32 } - { EstateID U32 } // filled in on sim - { Godlike BOOL } // filled in on sim - } - { - PositionData Single - { MinX U16 } // in region-widths - { MaxX U16 } // in region-widths - { MinY U16 } // in region-widths - { MaxY U16 } // in region-widths - } + MapBlockRequest Low 407 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { Flags U32 } + { EstateID U32 } // filled in on sim + { Godlike BOOL } // filled in on sim + } + { + PositionData Single + { MinX U16 } // in region-widths + { MaxX U16 } // in region-widths + { MinY U16 } // in region-widths + { MaxY U16 } // in region-widths + } } // viewer -> sim @@ -8768,40 +8832,40 @@ version 2.0 // of the sims with a given name. // Returns: MapBlockReply { - MapNameRequest Low 408 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { Flags U32 } - { EstateID U32 } // filled in on sim - { Godlike BOOL } // filled in on sim - } - { - NameData Single - { Name Variable 1 } // string - } + MapNameRequest Low 408 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { Flags U32 } + { EstateID U32 } // filled in on sim + { Godlike BOOL } // filled in on sim + } + { + NameData Single + { Name Variable 1 } // string + } } // sim -> viewer { - MapBlockReply Low 409 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { Flags U32 } - } - { - Data Variable - { X U16 } // in region-widths - { Y U16 } // in region-widths - { Name Variable 1 } // string - { Access U8 } // PG, mature, etc. - { RegionFlags U32 } - { WaterHeight U8 } // meters - { Agents U8 } - { MapImageID LLUUID } - } + MapBlockReply Low 409 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { Flags U32 } + } + { + Data Variable + { X U16 } // in region-widths + { Y U16 } // in region-widths + { Name Variable 1 } // string + { Access U8 } // PG, mature, etc. + { RegionFlags U32 } + { WaterHeight U8 } // meters + { Agents U8 } + { MapImageID LLUUID } + } } // viewer -> sim @@ -8810,43 +8874,43 @@ version 2.0 // Used for Telehubs, Agents, Events, Popular Places, etc. // Returns: MapBlockReply { - MapItemRequest Low 410 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { Flags U32 } - { EstateID U32 } // filled in on sim - { Godlike BOOL } // filled in on sim - } - { - RequestData Single - { ItemType U32 } - { RegionHandle U64 } // filled in on sim - } + MapItemRequest Low 410 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { Flags U32 } + { EstateID U32 } // filled in on sim + { Godlike BOOL } // filled in on sim + } + { + RequestData Single + { ItemType U32 } + { RegionHandle U64 } // filled in on sim + } } // sim -> viewer { - MapItemReply Low 411 Trusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { Flags U32 } - } - { - RequestData Single - { ItemType U32 } - } - { - Data Variable - { X U32 } // global position - { Y U32 } // global position - { ID LLUUID } // identifier id - { Extra S32 } // extra information - { Extra2 S32 } // extra information - { Name Variable 1 } // identifier string - } + MapItemReply Low 411 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { Flags U32 } + } + { + RequestData Single + { ItemType U32 } + } + { + Data Variable + { X U32 } // global position + { Y U32 } // global position + { ID LLUUID } // identifier id + { Extra S32 } // extra information + { Extra2 S32 } // extra information + { Name Variable 1 } // identifier string + } } //----------------------------------------------------------------------------- @@ -8854,21 +8918,21 @@ version 2.0 //----------------------------------------------------------------------------- // reliable { - SendPostcard Low 412 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - { AssetID LLUUID } - { PosGlobal LLVector3d } // Where snapshot was taken - { To Variable 1 } // dest email address(es) - { From Variable 1 } // src email address(es) - { Name Variable 1 } // src name - { Subject Variable 1 } // mail subject - { Msg Variable 2 } // message text - { AllowPublish BOOL } // Allow publishing on the web. - { MaturePublish BOOL } // profile is "mature" - } + SendPostcard Low 412 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { AssetID LLUUID } + { PosGlobal LLVector3d } // Where snapshot was taken + { To Variable 1 } // dest email address(es) + { From Variable 1 } // src email address(es) + { Name Variable 1 } // src name + { Subject Variable 1 } // mail subject + { Msg Variable 2 } // message text + { AllowPublish BOOL } // Allow publishing on the web. + { MaturePublish BOOL } // profile is "mature" + } } // RPC messages @@ -8877,11 +8941,11 @@ version 2.0 { RpcChannelRequest Low 413 Trusted Unencoded { - DataBlock Single - { GridX U32 } - { GridY U32 } - { TaskID LLUUID } - { ItemID LLUUID } + DataBlock Single + { GridX U32 } + { GridY U32 } + { TaskID LLUUID } + { ItemID LLUUID } } } @@ -8891,9 +8955,9 @@ version 2.0 { RpcChannelReply Low 414 Trusted Unencoded { - DataBlock Single + DataBlock Single { TaskID LLUUID } - { ItemID LLUUID } + { ItemID LLUUID } { ChannelID LLUUID } } } @@ -8903,175 +8967,175 @@ version 2.0 // RpcScriptRequestInboundForward: spaceserver -> simulator // reply: simulator -> rpcserver { - RpcScriptRequestInbound Low 415 NotTrusted Unencoded - { - TargetBlock Single - { GridX U32 } - { GridY U32 } - } - { - DataBlock Single - { TaskID LLUUID } - { ItemID LLUUID } - { ChannelID LLUUID } - { IntValue U32 } - { StringValue Variable 2 } // string - } + RpcScriptRequestInbound Low 415 NotTrusted Unencoded + { + TargetBlock Single + { GridX U32 } + { GridY U32 } + } + { + DataBlock Single + { TaskID LLUUID } + { ItemID LLUUID } + { ChannelID LLUUID } + { IntValue U32 } + { StringValue Variable 2 } // string + } } // spaceserver -> simulator { - RpcScriptRequestInboundForward Low 416 Trusted Unencoded UDPDeprecated - { - DataBlock Single - { RPCServerIP IPADDR } - { RPCServerPort IPPORT } - { TaskID LLUUID } - { ItemID LLUUID } - { ChannelID LLUUID } - { IntValue U32 } - { StringValue Variable 2 } // string - } + RpcScriptRequestInboundForward Low 416 Trusted Unencoded UDPDeprecated + { + DataBlock Single + { RPCServerIP IPADDR } + { RPCServerPort IPPORT } + { TaskID LLUUID } + { ItemID LLUUID } + { ChannelID LLUUID } + { IntValue U32 } + { StringValue Variable 2 } // string + } } // simulator -> rpcserver // Not trusted because trust establishment doesn't work here. { - RpcScriptReplyInbound Low 417 NotTrusted Unencoded - { - DataBlock Single - { TaskID LLUUID } - { ItemID LLUUID } - { ChannelID LLUUID } - { IntValue U32 } - { StringValue Variable 2 } // string - } + RpcScriptReplyInbound Low 417 NotTrusted Unencoded + { + DataBlock Single + { TaskID LLUUID } + { ItemID LLUUID } + { ChannelID LLUUID } + { IntValue U32 } + { StringValue Variable 2 } // string + } } // ScriptMailRegistration // Simulator -> dataserver { - ScriptMailRegistration Low 418 Trusted Unencoded - { - DataBlock Single - { TargetIP Variable 1 } // String IP - { TargetPort IPPORT } - { TaskID LLUUID } - { Flags U32 } - } + ScriptMailRegistration Low 418 Trusted Unencoded + { + DataBlock Single + { TargetIP Variable 1 } // String IP + { TargetPort IPPORT } + { TaskID LLUUID } + { Flags U32 } + } } // ParcelMediaCommandMessage // Sends a parcel media command { - ParcelMediaCommandMessage Low 419 Trusted Unencoded - { - CommandBlock Single - { Flags U32 } - { Command U32 } - { Time F32 } - } + ParcelMediaCommandMessage Low 419 Trusted Unencoded + { + CommandBlock Single + { Flags U32 } + { Command U32 } + { Time F32 } + } } // ParcelMediaUpdate // Sends a parcel media update to a single user // For global updates use the parcel manager. { - ParcelMediaUpdate Low 420 Trusted Unencoded - { - DataBlock Single - { MediaURL Variable 1 } // string - { MediaID LLUUID } - { MediaAutoScale U8 } - } - { - DataBlockExtended Single - { MediaType Variable 1 } - { MediaDesc Variable 1 } - { MediaWidth S32 } - { MediaHeight S32 } - { MediaLoop U8 } - } + ParcelMediaUpdate Low 420 Trusted Unencoded + { + DataBlock Single + { MediaURL Variable 1 } // string + { MediaID LLUUID } + { MediaAutoScale U8 } + } + { + DataBlockExtended Single + { MediaType Variable 1 } + { MediaDesc Variable 1 } + { MediaWidth S32 } + { MediaHeight S32 } + { MediaLoop U8 } + } } // LandStatRequest // Sent by the viewer to request collider/script information for a parcel { - LandStatRequest Low 421 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - RequestData Single - { ReportType U32 } - { RequestFlags U32 } - { Filter Variable 1 } - { ParcelLocalID S32 } - } + LandStatRequest Low 421 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + RequestData Single + { ReportType U32 } + { RequestFlags U32 } + { Filter Variable 1 } + { ParcelLocalID S32 } + } } // LandStatReply // Sent by the simulator in response to LandStatRequest { - LandStatReply Low 422 Trusted Unencoded UDPDeprecated - { - RequestData Single - { ReportType U32 } - { RequestFlags U32 } - { TotalObjectCount U32 } - } - { - ReportData Variable - { TaskLocalID U32 } - { TaskID LLUUID } - { LocationX F32 } - { LocationY F32 } - { LocationZ F32 } - { Score F32 } - { TaskName Variable 1 } - { OwnerName Variable 1 } - } + LandStatReply Low 422 Trusted Unencoded UDPDeprecated + { + RequestData Single + { ReportType U32 } + { RequestFlags U32 } + { TotalObjectCount U32 } + } + { + ReportData Variable + { TaskLocalID U32 } + { TaskID LLUUID } + { LocationX F32 } + { LocationY F32 } + { LocationZ F32 } + { Score F32 } + { TaskName Variable 1 } + { OwnerName Variable 1 } + } } // Generic Error -- this is used for sending an error message // to a UDP recipient. The lowest common denominator is to at least // log the message. More sophisticated receivers can do something -// smarter, for example, a money transaction failure can put up a +// smarter, for example, a money transaction failure can put up a // more user visible UI widget. { - Error Low 423 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } // will forward to agentid if coming from trusted circuit - } - { - Data Single - { Code S32 } // matches http status codes - { Token Variable 1 } // some specific short string based message - { ID LLUUID } // the transactionid/uniqueid/sessionid whatever. - { System Variable 1 } // The hierarchical path to the system, eg, "message/handler" - { Message Variable 2 } // Human readable message - { Data Variable 2 } // Binary serialized LLSD for extra info. - } + Error Low 423 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } // will forward to agentid if coming from trusted circuit + } + { + Data Single + { Code S32 } // matches http status codes + { Token Variable 1 } // some specific short string based message + { ID LLUUID } // the transactionid/uniqueid/sessionid whatever. + { System Variable 1 } // The hierarchical path to the system, eg, "message/handler" + { Message Variable 2 } // Human readable message + { Data Variable 2 } // Binary serialized LLSD for extra info. + } } // ObjectIncludeInSearch // viewer -> simulator { - ObjectIncludeInSearch Low 424 NotTrusted Unencoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - ObjectData Variable - { ObjectLocalID U32 } - { IncludeInSearch BOOL } - } + ObjectIncludeInSearch Low 424 NotTrusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + ObjectData Variable + { ObjectLocalID U32 } + { IncludeInSearch BOOL } + } } @@ -9079,57 +9143,145 @@ version 2.0 // to rez an object out of inventory back to its position before it // last moved into the inventory { - RezRestoreToWorld Low 425 NotTrusted Unencoded UDPDeprecated - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryData Single - { ItemID LLUUID } - { FolderID LLUUID } - { CreatorID LLUUID } // permissions - { OwnerID LLUUID } // permissions - { GroupID LLUUID } // permissions - { BaseMask U32 } // permissions - { OwnerMask U32 } // permissions - { GroupMask U32 } // permissions - { EveryoneMask U32 } // permissions - { NextOwnerMask U32 } // permissions - { GroupOwned BOOL } // permissions - { TransactionID LLUUID } - { Type S8 } - { InvType S8 } - { Flags U32 } - { SaleType U8 } - { SalePrice S32 } - { Name Variable 1 } - { Description Variable 1 } - { CreationDate S32 } - { CRC U32 } - } + RezRestoreToWorld Low 425 NotTrusted Unencoded UDPDeprecated + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryData Single + { ItemID LLUUID } + { FolderID LLUUID } + { CreatorID LLUUID } // permissions + { OwnerID LLUUID } // permissions + { GroupID LLUUID } // permissions + { BaseMask U32 } // permissions + { OwnerMask U32 } // permissions + { GroupMask U32 } // permissions + { EveryoneMask U32 } // permissions + { NextOwnerMask U32 } // permissions + { GroupOwned BOOL } // permissions + { TransactionID LLUUID } + { Type S8 } + { InvType S8 } + { Flags U32 } + { SaleType U8 } + { SalePrice S32 } + { Name Variable 1 } + { Description Variable 1 } + { CreationDate S32 } + { CRC U32 } + } } // Link inventory { - LinkInventoryItem Low 426 NotTrusted Zerocoded - { - AgentData Single - { AgentID LLUUID } - { SessionID LLUUID } - } - { - InventoryBlock Single - { CallbackID U32 } // Async Response - { FolderID LLUUID } - { TransactionID LLUUID } // Going to become TransactionID - { OldItemID LLUUID } - { Type S8 } - { InvType S8 } - { Name Variable 1 } - { Description Variable 1 } - - } + LinkInventoryItem Low 426 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + InventoryBlock Single + { CallbackID U32 } // Async Response + { FolderID LLUUID } + { TransactionID LLUUID } // Going to become TransactionID + { OldItemID LLUUID } + { Type S8 } + { InvType S8 } + { Name Variable 1 } + { Description Variable 1 } + + } +} + +// RetrieveIMsExtended - extended version of RetrieveInstantMessages, +// used to get instant messages that were persisted out to the database while the user was offline +// sent between the simulator and dataserver +{ + RetrieveIMsExtended Low 427 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { IsPremium BOOL } + } +} + +// JoinGroupRequestExtended +// Extends JoinGroupRequest from viewer and passed to dataserver +// simulator -> dataserver +// reliable +{ + JoinGroupRequestExtended Low 428 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupLimit S32 } + } + { + GroupData Single + { GroupID LLUUID } + } +} + +// CreateGroupRequestExtended +// simulator -> dataserver, extends data from CreateGroupRequest +// reliable +{ + CreateGroupRequestExtended Low 429 Trusted Unencoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + { GroupLimit S32 } + } + { + GroupData Single + { Name Variable 1 } // string + { Charter Variable 2 } // string + { ShowInList BOOL } + { InsigniaID LLUUID } + { MembershipFee S32 } + { OpenEnrollment BOOL } + { AllowPublish BOOL } // whether profile is externally visible or not + { MaturePublish BOOL } // profile is "mature" + } +} + +// viewer -> simulator +// GameControlInput - input from game controller +// The main payload of this message is split into two Variable chunks: +// +// AxisData = list of {Index:Value} pairs. Value is an S16 that maps to range [-1, 1] +// ButtonData = list of indices of pressed buttons +// +// Any Axis ommitted from the message is assumed by the receiving Simulator to be unchanged +// from its previously received value. +// +// Any Button omitted from the message is assumed by the receiving Simulator to be unpressed. +// +// GameControlInput messages are sent unreliably, but when input changes stop the last +// message will be resent at a ever increasing period to make sure the server receives it. +// +{ + GameControlInput High 32 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + AxisData Variable + { Index U8 } + { Value S16 } + } + { + ButtonData Variable + { Data Variable 1 } + } } diff --git a/scripts/messages/message_template.msg.sha1 b/scripts/messages/message_template.msg.sha1 index efa5f3cf48..baa4f3f12b 100755 --- a/scripts/messages/message_template.msg.sha1 +++ b/scripts/messages/message_template.msg.sha1 @@ -1 +1 @@ -d7915d67467e59287857630bd89bf9529d065199
\ No newline at end of file +aaecaf01b6954c156662f572dc3ecaf26de0ca67
\ No newline at end of file |