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-rw-r--r--autobuild.xml30
-rw-r--r--indra/cmake/Atmosphere.cmake5
-rw-r--r--indra/llinventory/llsettingsbase.cpp2
-rw-r--r--indra/llinventory/llsettingsbase.h1
-rw-r--r--indra/llinventory/llsettingssky.cpp287
-rw-r--r--indra/llinventory/llsettingssky.h30
-rw-r--r--indra/llrender/CMakeLists.txt7
-rw-r--r--indra/llrender/llatmosphere.cpp218
-rw-r--r--indra/llrender/llatmosphere.h72
-rw-r--r--indra/llrender/llgltexture.h2
-rw-r--r--indra/newview/app_settings/settings.xml2
-rw-r--r--indra/newview/lldrawpoolwlsky.cpp2
-rw-r--r--indra/newview/llsettingsvo.cpp1
-rw-r--r--indra/newview/llviewershadermgr.cpp6
-rw-r--r--indra/newview/llviewertexture.cpp4
-rw-r--r--indra/newview/pipeline.cpp2
16 files changed, 636 insertions, 35 deletions
diff --git a/autobuild.xml b/autobuild.xml
index 7652b95d96..d387dfba72 100644
--- a/autobuild.xml
+++ b/autobuild.xml
@@ -64,16 +64,16 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>1df4dcf1581c3a7eae267d100ddd4b3b</string>
+ <string>b6fa628aafcdd006d17e799825fbeb91</string>
<key>url</key>
- <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/100/1371370/libatmosphere-1.0.0-100-windows64-133713370.tar.bz2</string>
+ <string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/13879/86217/libatmosphere-1.0.0.100-windows64-512753.tar.bz2</string>
</map>
<key>name</key>
<string>windows64</string>
</map>
</map>
<key>version</key>
- <string>1.4.5.504800</string>
+ <string>1.0.0.512753</string>
</map>
<key>apr_suite</key>
<map>
@@ -1724,9 +1724,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>1463e6a7c6aa65bc65292bd7e48c107e</string>
+ <string>7b769c4284bdbd5fce536395d1eab695</string>
<key>url</key>
- <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13675/84961/kdu-7.A.3.512635-darwin-512635.tar.bz2</string>
+ <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4054/11304/kdu-7.9.1.504041-darwin-504041.tar.bz2</string>
</map>
<key>name</key>
<string>darwin</string>
@@ -1736,9 +1736,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>d3ef7a02b7b765355096ba66085433be</string>
+ <string>a48db5cf79a4631090bfc968572d9953</string>
<key>url</key>
- <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13674/84957/kdu-7.A.3.512635-darwin64-512635.tar.bz2</string>
+ <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4052/11292/kdu-7.9.1.504041-darwin64-504041.tar.bz2</string>
</map>
<key>name</key>
<string>darwin64</string>
@@ -1748,9 +1748,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>78c94809fe2c4ce9323cb2d4a0d1b105</string>
+ <string>ed952c0cb86329e63a8db190953962d8</string>
<key>url</key>
- <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13672/84968/kdu-7.A.3.512635-linux-512635.tar.bz2</string>
+ <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/kdu_3p-update-kdu/rev/296932/arch/Linux/installer/kdu-7.2.296932-linux-296932.tar.bz2</string>
</map>
<key>name</key>
<string>linux</string>
@@ -1760,9 +1760,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>87f9381c1da1148985a9f5ef3e09aeba</string>
+ <string>99b0b22f87cebdd02c4cc954a7b3b465</string>
<key>url</key>
- <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13673/84974/kdu-7.A.3.512635-linux64-512635.tar.bz2</string>
+ <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4053/11298/kdu-7.9.1.504041-linux64-504041.tar.bz2</string>
</map>
<key>name</key>
<string>linux64</string>
@@ -1772,9 +1772,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>e570aaf7e77dec7538f68d1bcfbc5abe</string>
+ <string>f3ff5982b3b5f02738044432dd77a2c1</string>
<key>url</key>
- <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13677/84986/kdu-7.A.3.512635-windows-512635.tar.bz2</string>
+ <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4055/11310/kdu-7.9.1.504041-windows-504041.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
@@ -1784,9 +1784,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>f8ed3aaf6b3f840a5bf2819e5e931cac</string>
+ <string>3010fa35f412b36296342b07de06f1ca</string>
<key>url</key>
- <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13676/84980/kdu-7.A.3.512635-windows64-512635.tar.bz2</string>
+ <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4056/11316/kdu-7.9.1.504041-windows64-504041.tar.bz2</string>
</map>
<key>name</key>
<string>windows64</string>
diff --git a/indra/cmake/Atmosphere.cmake b/indra/cmake/Atmosphere.cmake
new file mode 100644
index 0000000000..0975e3df02
--- /dev/null
+++ b/indra/cmake/Atmosphere.cmake
@@ -0,0 +1,5 @@
+# -*- cmake -*-
+include(Prebuilt)
+use_prebuilt_binary(libatmosphere)
+set(LIBATMOSPHERE_LIBRARIES libatmosphere)
+set(LIBATMOSPHERE_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/atmosphere)
diff --git a/indra/llinventory/llsettingsbase.cpp b/indra/llinventory/llsettingsbase.cpp
index 7ade345168..0918252fa0 100644
--- a/indra/llinventory/llsettingsbase.cpp
+++ b/indra/llinventory/llsettingsbase.cpp
@@ -333,7 +333,7 @@ LLSD LLSettingsBase::settingValidation(LLSD &settings, validation_list_t &valida
{
std::stringstream errtext;
- errtext << "Settings LLSD fails validation and could not be corrected for '" << test.getName() << "'!";
+ errtext << "Settings LLSD fails validation and could not be corrected for '" << test.getName() << "'!\n";
errors.append( errtext.str() );
isValid = false;
}
diff --git a/indra/llinventory/llsettingsbase.h b/indra/llinventory/llsettingsbase.h
index 420bcb9943..4273e1d3a0 100644
--- a/indra/llinventory/llsettingsbase.h
+++ b/indra/llinventory/llsettingsbase.h
@@ -191,6 +191,7 @@ public:
typedef std::vector<Validator> validation_list_t;
static LLSD settingValidation(LLSD &settings, validation_list_t &validations);
+
protected:
LLSettingsBase();
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp
index 572b5703b3..ff3f5224dd 100644
--- a/indra/llinventory/llsettingssky.cpp
+++ b/indra/llinventory/llsettingssky.cpp
@@ -79,12 +79,28 @@ const std::string LLSettingsSky::SETTING_MOON_TEXTUREID("moon_id");
const std::string LLSettingsSky::SETTING_STAR_BRIGHTNESS("star_brightness");
const std::string LLSettingsSky::SETTING_SUNLIGHT_COLOR("sunlight_color");
const std::string LLSettingsSky::SETTING_SUN_ROTATION("sun_rotation");
-const std::string LLSettingsSky::SETTING_SUN_TEXUTUREID("sun_id");
+const std::string LLSettingsSky::SETTING_SUN_TEXTUREID("sun_id");
const std::string LLSettingsSky::SETTING_LEGACY_EAST_ANGLE("east_angle");
const std::string LLSettingsSky::SETTING_LEGACY_ENABLE_CLOUD_SCROLL("enable_cloud_scroll");
const std::string LLSettingsSky::SETTING_LEGACY_SUN_ANGLE("sun_angle");
+// these are new settings for the advanced atmospherics model
+const std::string LLSettingsSky::SETTING_PLANET_RADIUS("planet_radius");
+const std::string LLSettingsSky::SETTING_SKY_BOTTOM_RADIUS("sky_bottom_radius");
+const std::string LLSettingsSky::SETTING_SKY_TOP_RADIUS("sky_top_radius");
+const std::string LLSettingsSky::SETTING_RAYLEIGH_CONFIG("rayleigh");
+const std::string LLSettingsSky::SETTING_MIE_CONFIG("mie");
+const std::string LLSettingsSky::SETTING_ABSORPTION_CONFIG("absorption");
+const std::string LLSettingsSky::KEY_DENSITY_PROFILE("density");
+const std::string LLSettingsSky::SETTING_DENSITY_PROFILE_WIDTH("width");
+const std::string LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_TERM("exp_term");
+const std::string LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR("exp_scale");
+const std::string LLSettingsSky::SETTING_DENSITY_PROFILE_LINEAR_TERM("linear_term");
+const std::string LLSettingsSky::SETTING_DENSITY_PROFILE_CONSTANT_TERM("constant_term");
+const std::string LLSettingsSky::SETTING_MIE_ANISOTROPY_FACTOR("anisotropy");
+const std::string LLSettingsSky::SETTING_SUN_ARC_RADIANS("sun_arc_radians");
+
//=========================================================================
LLSettingsSky::LLSettingsSky(const LLSD &data) :
LLSettingsBase(data)
@@ -144,6 +160,78 @@ LLSettingsSky::stringset_t LLSettingsSky::getSlerpKeys() const
return slepSet;
}
+LLSettingsSky::validation_list_t LLSettingsSky::rayleighValidationList()
+{
+ static validation_list_t rayleighValidation;
+ if (rayleighValidation.empty())
+ {
+ rayleighValidation.push_back(Validator(SETTING_DENSITY_PROFILE_WIDTH, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(32768.0f)))));
+
+ rayleighValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_TERM, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
+
+ rayleighValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(-1.0f)(1.0f)))));
+
+ rayleighValidation.push_back(Validator(SETTING_DENSITY_PROFILE_LINEAR_TERM, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
+
+ rayleighValidation.push_back(Validator(SETTING_DENSITY_PROFILE_CONSTANT_TERM, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
+ }
+ return rayleighValidation;
+}
+
+LLSettingsSky::validation_list_t LLSettingsSky::absorptionValidationList()
+{
+ static validation_list_t absorptionValidation;
+ if (absorptionValidation.empty())
+ {
+ absorptionValidation.push_back(Validator(SETTING_DENSITY_PROFILE_WIDTH, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(32768.0f)))));
+
+ absorptionValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_TERM, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
+
+ absorptionValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(-1.0f)(1.0f)))));
+
+ absorptionValidation.push_back(Validator(SETTING_DENSITY_PROFILE_LINEAR_TERM, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
+
+ absorptionValidation.push_back(Validator(SETTING_DENSITY_PROFILE_CONSTANT_TERM, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
+ }
+ return absorptionValidation;
+}
+
+LLSettingsSky::validation_list_t LLSettingsSky::mieValidationList()
+{
+ static validation_list_t mieValidation;
+ if (mieValidation.empty())
+ {
+ mieValidation.push_back(Validator(SETTING_DENSITY_PROFILE_WIDTH, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(32768.0f)))));
+
+ mieValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_TERM, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
+
+ mieValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(-1.0f)(1.0f)))));
+
+ mieValidation.push_back(Validator(SETTING_DENSITY_PROFILE_LINEAR_TERM, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
+
+ mieValidation.push_back(Validator(SETTING_DENSITY_PROFILE_CONSTANT_TERM, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
+
+ mieValidation.push_back(Validator(SETTING_MIE_ANISOTROPY_FACTOR, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
+ }
+ return mieValidation;
+}
+
LLSettingsSky::validation_list_t LLSettingsSky::getValidationList() const
{
return LLSettingsSky::validationList();
@@ -224,7 +312,19 @@ LLSettingsSky::validation_list_t LLSettingsSky::validationList()
LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")),
LLSD(LLSDArray(3.0f)(3.0f)(3.0f)("*")))));
validation.push_back(Validator(SETTING_SUN_ROTATION, true, LLSD::TypeArray, &Validator::verifyQuaternionNormal));
- validation.push_back(Validator(SETTING_SUN_TEXUTUREID, false, LLSD::TypeUUID));
+ validation.push_back(Validator(SETTING_SUN_TEXTUREID, false, LLSD::TypeUUID));
+
+ validation.push_back(Validator(SETTING_PLANET_RADIUS, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1000.0f)(32768.0f)))));
+
+ validation.push_back(Validator(SETTING_SKY_BOTTOM_RADIUS, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1000.0f)(32768.0f)))));
+
+ validation.push_back(Validator(SETTING_SKY_TOP_RADIUS, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1000.0f)(32768.0f)))));
+
+ validation.push_back(Validator(SETTING_SUN_ARC_RADIANS, true, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(0.1f)))));
}
return validation;
@@ -268,13 +368,194 @@ LLSD LLSettingsSky::defaults()
dfltsetting[SETTING_BLOOM_TEXTUREID] = IMG_BLOOM1;
dfltsetting[SETTING_CLOUD_TEXTUREID] = LLUUID::null;
dfltsetting[SETTING_MOON_TEXTUREID] = IMG_MOON; // gMoonTextureID; // These two are returned by the login... wow!
- dfltsetting[SETTING_SUN_TEXUTUREID] = IMG_SUN; // gSunTextureID;
+ dfltsetting[SETTING_SUN_TEXTUREID] = IMG_SUN; // gSunTextureID;
dfltsetting[SETTING_TYPE] = "sky";
+ // defaults are for earth...
+ dfltsetting[SETTING_PLANET_RADIUS] = 6360.0f;
+ dfltsetting[SETTING_SKY_BOTTOM_RADIUS] = 6360.0f;
+ dfltsetting[SETTING_SKY_TOP_RADIUS] = 6420.0f;
+ dfltsetting[SETTING_SUN_ARC_RADIANS] = 0.00935f / 2.0f;
+
+ LLSD dflt_rayleigh;
+ dflt_rayleigh[SETTING_DENSITY_PROFILE_WIDTH] = 0.0f; // 0 -> the entire atmosphere
+ dflt_rayleigh[SETTING_DENSITY_PROFILE_EXP_TERM] = 1.0f;
+ dflt_rayleigh[SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR] = -1.0f / 8000.0f;
+ dflt_rayleigh[SETTING_DENSITY_PROFILE_LINEAR_TERM] = 0.0f;
+ dflt_rayleigh[SETTING_DENSITY_PROFILE_CONSTANT_TERM] = 0.0f;
+
+ dfltsetting[SETTING_RAYLEIGH_CONFIG] = dflt_rayleigh;
+
+ LLSD dflt_mie;
+ dflt_mie[SETTING_DENSITY_PROFILE_WIDTH] = 0.0f; // 0 -> the entire atmosphere
+ dflt_mie[SETTING_DENSITY_PROFILE_EXP_TERM] = 1.0f;
+ dflt_mie[SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR] = -1.0f / 1200.0f;
+ dflt_mie[SETTING_DENSITY_PROFILE_LINEAR_TERM] = 0.0f;
+ dflt_mie[SETTING_DENSITY_PROFILE_CONSTANT_TERM] = 0.0f;
+ dflt_mie[SETTING_MIE_ANISOTROPY_FACTOR] = 0.9f;
+
+ dfltsetting[SETTING_MIE_CONFIG] = dflt_mie;
+
+ // absorption (ozone) has two linear ramping zones
+ LLSD dflt_absorption_a;
+ dflt_absorption_a[SETTING_DENSITY_PROFILE_WIDTH] = 25000.0f; // 0 -> the entire atmosphere
+ dflt_absorption_a[SETTING_DENSITY_PROFILE_EXP_TERM] = 0.0f;
+ dflt_absorption_a[SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR] = 0.0f;
+ dflt_absorption_a[SETTING_DENSITY_PROFILE_LINEAR_TERM] = -1.0f / 25000.0f;
+ dflt_absorption_a[SETTING_DENSITY_PROFILE_CONSTANT_TERM] = -2.0f / 3.0f;
+
+ LLSD dflt_absorption_b;
+ dflt_absorption_b[SETTING_DENSITY_PROFILE_WIDTH] = 0.0f; // 0 -> remainder of the atmosphere
+ dflt_absorption_b[SETTING_DENSITY_PROFILE_EXP_TERM] = 0.0f;
+ dflt_absorption_b[SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR] = 0.0f;
+ dflt_absorption_b[SETTING_DENSITY_PROFILE_LINEAR_TERM] = -1.0f / 15000.0f;
+ dflt_absorption_b[SETTING_DENSITY_PROFILE_CONSTANT_TERM] = 8.0f / 3.0f;
+
+ LLSD wtf;
+ wtf.append(dflt_absorption_a);
+ wtf.append(dflt_absorption_b);
+
+ dfltsetting[SETTING_ABSORPTION_CONFIG] = wtf;
+
return dfltsetting;
}
+#pragma optimize("", off)
+
+LLSD LLSettingsSky::settingValidation(LLSD &settingsIn, validation_list_t &validations)
+{
+ // Make a copy we can safely modify
+ LLSD settings = settingsIn;
+
+ validation_list_t& rayleighValidations = rayleighValidationList();
+ validation_list_t& absorptionValidations = absorptionValidationList();
+ validation_list_t& mieValidations = mieValidationList();
+
+ bool isValid = true;
+
+ LLSD& rayleighConfigs = settings[SETTING_RAYLEIGH_CONFIG];
+ LLSD& mieConfigs = settings[SETTING_MIE_CONFIG];
+ LLSD& absorptionConfigs = settings[SETTING_ABSORPTION_CONFIG];
+
+// this is an attempt to handle a single defined layer (w/o array elem)
+// but also handle an array of density profiles if they are specified thus.
+ if (rayleighConfigs.isArray())
+ {
+ for (LLSD::array_iterator it = rayleighConfigs.beginArray(); it != rayleighConfigs.endArray(); ++it)
+ {
+ LLSD rayleighResults = LLSettingsBase::settingValidation(*it, rayleighValidations);
+ if (!rayleighResults["success"].asBoolean())
+ {
+ LL_WARNS("SETTINGS") << "Sky Rayleigh Density Profile setting validation failed!\n" << rayleighResults << LL_ENDL;
+ LLSettingsSky::ptr_t();
+ isValid = false;
+ }
+ }
+ }
+ else
+ {
+ LLSD rayleighResults = LLSettingsBase::settingValidation(rayleighConfigs, rayleighValidations);
+ if (!rayleighResults["success"].asBoolean())
+ {
+ LL_WARNS("SETTINGS") << "Sky Rayleigh Density Profile setting validation failed!\n" << rayleighResults << LL_ENDL;
+ LLSettingsSky::ptr_t();
+ isValid = false;
+ }
+ }
+
+ if (mieConfigs.isArray())
+ {
+ for (LLSD::array_iterator it = mieConfigs.beginArray(); it != mieConfigs.endArray(); ++it)
+ {
+ LLSD mieResults = LLSettingsBase::settingValidation(*it, mieValidations);
+ if (!mieResults["success"].asBoolean())
+ {
+ LL_WARNS("SETTINGS") << "Sky Mie Density Profile setting validation failed!\n" << mieResults << LL_ENDL;
+ LLSettingsSky::ptr_t();
+ isValid = false;
+ }
+ }
+ }
+ else
+ {
+ LLSD mieResults = LLSettingsBase::settingValidation(mieConfigs, mieValidations);
+ if (!mieResults["success"].asBoolean())
+ {
+ LL_WARNS("SETTINGS") << "Sky Mie Density Profile setting validation failed!\n" << mieResults << LL_ENDL;
+ LLSettingsSky::ptr_t();
+ isValid = false;
+ }
+ }
+
+ if (absorptionConfigs.isArray())
+ {
+ for (LLSD::array_iterator it = absorptionConfigs.beginArray(); it != absorptionConfigs.endArray(); ++it)
+ {
+ LLSD absorptionResults = LLSettingsBase::settingValidation(*it, absorptionValidations);
+ if (!absorptionResults["success"].asBoolean())
+ {
+ LL_WARNS("SETTINGS") << "Sky Absorption Density Profile setting validation failed!\n" << absorptionResults << LL_ENDL;
+ LLSettingsSky::ptr_t();
+ isValid = false;
+ }
+ }
+ }
+ else
+ {
+ LLSD absorptionResults = LLSettingsBase::settingValidation(absorptionConfigs, absorptionValidations);
+ if (!absorptionResults["success"].asBoolean())
+ {
+ LL_WARNS("SETTINGS") << "Sky Absorption Density Profile setting validation failed!\n" << absorptionResults << LL_ENDL;
+ LLSettingsSky::ptr_t();
+ isValid = false;
+ }
+ }
+
+#if 0
+ LLSD& rayleigh = settings[SETTING_RAYLEIGH_CONFIG];
+ LLSD& absorption = settings[SETTING_ABSORPTION_CONFIG];
+ LLSD& mie = settings[SETTING_MIE_CONFIG];
+ LLSD rayleighResults = LLSettingsBase::settingValidation(rayleigh, rayleighValidations);
+ LLSD absorptionResults = LLSettingsBase::settingValidation(absorption, absorptionValidations);
+ LLSD mieResults = LLSettingsBase::settingValidation(mie, mieValidations);
+
+ if (!rayleighResults["success"].asBoolean())
+ {
+ LL_WARNS("SETTINGS") << "Sky Rayleigh Density Profile setting validation failed!\n" << rayleighResults << LL_ENDL;
+ LLSettingsSky::ptr_t();
+ isValid = false;
+ }
+
+ if (!absorptionResults["success"].asBoolean())
+ {
+ LL_WARNS("SETTINGS") << "Sky Absorption Density Profile setting validation failed!\n" << absorptionResults << LL_ENDL;
+ LLSettingsSky::ptr_t();
+ isValid = false;
+ }
+
+ if (!mieResults["success"].asBoolean())
+ {
+ LL_WARNS("SETTINGS") << "Sky Mie Density Profile setting validation failed!\n" << mieResults << LL_ENDL;
+ LLSettingsSky::ptr_t();
+ isValid = false;
+ }
+#endif
+
+ settings.erase(SETTING_RAYLEIGH_CONFIG);
+ settings.erase(SETTING_ABSORPTION_CONFIG);
+ settings.erase(SETTING_MIE_CONFIG);
+
+ if (isValid)
+ {
+ return LLSettingsBase::settingValidation(settings, validations);
+ }
+
+ return LLSDMap("success", LLSD::Boolean(false));
+}
+
+#pragma optimize("", on)
+
LLSD LLSettingsSky::translateLegacySettings(LLSD legacy)
{
LLSD newsettings(defaults());
diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h
index e9ffbdb32c..1d860016fb 100644
--- a/indra/llinventory/llsettingssky.h
+++ b/indra/llinventory/llsettingssky.h
@@ -60,7 +60,24 @@ public:
static const std::string SETTING_STAR_BRIGHTNESS;
static const std::string SETTING_SUNLIGHT_COLOR;
static const std::string SETTING_SUN_ROTATION;
- static const std::string SETTING_SUN_TEXUTUREID;
+ static const std::string SETTING_SUN_TEXTUREID;
+
+ static const std::string SETTING_PLANET_RADIUS;
+ static const std::string SETTING_SKY_BOTTOM_RADIUS;
+ static const std::string SETTING_SKY_TOP_RADIUS;
+ static const std::string SETTING_SUN_ARC_RADIANS;
+
+ static const std::string SETTING_RAYLEIGH_CONFIG;
+ static const std::string SETTING_MIE_CONFIG;
+ static const std::string SETTING_ABSORPTION_CONFIG;
+
+ static const std::string KEY_DENSITY_PROFILE;
+ static const std::string SETTING_DENSITY_PROFILE_WIDTH;
+ static const std::string SETTING_DENSITY_PROFILE_EXP_TERM;
+ static const std::string SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR;
+ static const std::string SETTING_DENSITY_PROFILE_LINEAR_TERM;
+ static const std::string SETTING_DENSITY_PROFILE_CONSTANT_TERM;
+ static const std::string SETTING_MIE_ANISOTROPY_FACTOR;
typedef std::shared_ptr<LLSettingsSky> ptr_t;
typedef std::pair<F32, F32> azimalt_t;
@@ -345,7 +362,7 @@ public:
LLUUID getSunTextureId() const
{
- return mSettings[SETTING_SUN_TEXUTUREID].asUUID();
+ return mSettings[SETTING_SUN_TEXTUREID].asUUID();
}
// Internal/calculated settings
@@ -414,6 +431,8 @@ public:
static LLSD translateLegacySettings(LLSD legacy);
+ static LLSD settingValidation(LLSD &settings, validation_list_t &validations);
+
protected:
static const std::string SETTING_LEGACY_EAST_ANGLE;
static const std::string SETTING_LEGACY_ENABLE_CLOUD_SCROLL;
@@ -423,9 +442,14 @@ protected:
virtual stringset_t getSlerpKeys() const;
- virtual void updateSettings();
+ virtual void updateSettings();
private:
+ // validations for structured sections of sky settings data
+ static validation_list_t rayleighValidationList();
+ static validation_list_t absorptionValidationList();
+ static validation_list_t mieValidationList();
+
static const F32 NIGHTTIME_ELEVATION;
static const F32 NIGHTTIME_ELEVATION_COS;
diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt
index 89451a072c..dcfbd71dec 100644
--- a/indra/llrender/CMakeLists.txt
+++ b/indra/llrender/CMakeLists.txt
@@ -107,7 +107,9 @@ if (BUILD_HEADLESS)
${LLXML_LIBRARIES}
${LLVFS_LIBRARIES}
${LLWINDOW_HEADLESS_LIBRARIES}
- ${OPENGL_HEADLESS_LIBRARIES})
+ ${LIBATMOSPHERE_LIBRARIES}
+ ${OPENGL_HEADLESS_LIBRARIES}
+ )
endif (BUILD_HEADLESS)
@@ -130,6 +132,7 @@ target_link_libraries(llrender
${LLVFS_LIBRARIES}
${LLWINDOW_LIBRARIES}
${FREETYPE_LIBRARIES}
+ ${LIBATMOSPHERE_LIBRARIES}
${OPENGL_LIBRARIES}
- ${ATMOSPHERE_LIBRARIES})
+ )
diff --git a/indra/llrender/llatmosphere.cpp b/indra/llrender/llatmosphere.cpp
new file mode 100644
index 0000000000..fb159a3e47
--- /dev/null
+++ b/indra/llrender/llatmosphere.cpp
@@ -0,0 +1,218 @@
+/**
+ * @file llatmosphere.cpp
+ * @brief LLAtmosphere integration impl
+ *
+ * $LicenseInfo:firstyear=2018&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2018, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llatmosphere.h"
+#include "llfasttimer.h"
+#include "llsys.h"
+#include "llglheaders.h"
+#include "llrender.h"
+#include "llshadermgr.h"
+#include "llglslshader.h"
+
+LLAtmosphere* gAtmosphere = nullptr;
+
+void LLAtmosphere::initClass()
+{
+ if (!gAtmosphere)
+ {
+ gAtmosphere = new LLAtmosphere;
+ }
+}
+
+void LLAtmosphere::cleanupClass()
+{
+ if(gAtmosphere)
+ {
+ delete gAtmosphere;
+ }
+ gAtmosphere = NULL;
+}
+
+LLAtmosphere::LLAtmosphere()
+{
+ // Init libatmosphere model
+ m_config.num_scattering_orders = 4;
+
+ // Values from "Reference Solar Spectral Irradiance: ASTM G-173", ETR column
+ // (see http://rredc.nrel.gov/solar/spectra/am1.5/ASTMG173/ASTMG173.html),
+ // summed and averaged in each bin (e.g. the value for 360nm is the average
+ // of the ASTM G-173 values for all wavelengths between 360 and 370nm).
+ // Values in W.m^-2.
+ const int kLambdaMin = 360;
+ const int kLambdaMax = 830;
+ const double kSolarIrradiance[48] = {
+ 1.11776, 1.14259, 1.01249, 1.14716, 1.72765, 1.73054, 1.6887, 1.61253,
+ 1.91198, 2.03474, 2.02042, 2.02212, 1.93377, 1.95809, 1.91686, 1.8298,
+ 1.8685, 1.8931, 1.85149, 1.8504, 1.8341, 1.8345, 1.8147, 1.78158, 1.7533,
+ 1.6965, 1.68194, 1.64654, 1.6048, 1.52143, 1.55622, 1.5113, 1.474, 1.4482,
+ 1.41018, 1.36775, 1.34188, 1.31429, 1.28303, 1.26758, 1.2367, 1.2082,
+ 1.18737, 1.14683, 1.12362, 1.1058, 1.07124, 1.04992
+ };
+
+ // Values from http://www.iup.uni-bremen.de/gruppen/molspec/databases/
+ // referencespectra/o3spectra2011/index.html for 233K, summed and averaged in
+ // each bin (e.g. the value for 360nm is the average of the original values
+ // for all wavelengths between 360 and 370nm). Values in m^2.
+ const double kOzoneCrossSection[48] = {
+ 1.18e-27, 2.182e-28, 2.818e-28, 6.636e-28, 1.527e-27, 2.763e-27, 5.52e-27,
+ 8.451e-27, 1.582e-26, 2.316e-26, 3.669e-26, 4.924e-26, 7.752e-26, 9.016e-26,
+ 1.48e-25, 1.602e-25, 2.139e-25, 2.755e-25, 3.091e-25, 3.5e-25, 4.266e-25,
+ 4.672e-25, 4.398e-25, 4.701e-25, 5.019e-25, 4.305e-25, 3.74e-25, 3.215e-25,
+ 2.662e-25, 2.238e-25, 1.852e-25, 1.473e-25, 1.209e-25, 9.423e-26, 7.455e-26,
+ 6.566e-26, 5.105e-26, 4.15e-26, 4.228e-26, 3.237e-26, 2.451e-26, 2.801e-26,
+ 2.534e-26, 1.624e-26, 1.465e-26, 2.078e-26, 1.383e-26, 7.105e-27
+ };
+
+ // From https://en.wikipedia.org/wiki/Dobson_unit, in molecules.m^-2.
+ const double kDobsonUnit = 2.687e20;
+
+ // Maximum number density of ozone molecules, in m^-3 (computed so at to get
+ // 300 Dobson units of ozone - for this we divide 300 DU by the integral of
+ // the ozone density profile defined below, which is equal to 15km).
+ const double kMaxOzoneNumberDensity = 300.0 * kDobsonUnit / 15000.0;
+
+ const double kSunAngularRadius = 0.00935 / 2.0;
+ const double kBottomRadius = 6360000.0;
+ const double kTopRadius = 6420000.0;
+ const double kRayleigh = 1.24062e-6;
+ const double kRayleighScaleHeight = 8000.0;
+ const double kMieScaleHeight = 1200.0;
+ const double kMieAngstromAlpha = 0.0;
+ const double kMieAngstromBeta = 5.328e-3;
+ const double kMieSingleScatteringAlbedo = 0.9;
+ const double kMiePhaseFunctionG = 0.8;
+ const double max_sun_zenith_angle = F_PI * 2.0 / 3.0;
+
+ atmosphere::DensityProfileLayer rayleigh_density(0.0, 1.0, -1.0 / kRayleighScaleHeight, 0.0, 0.0);
+ atmosphere::DensityProfileLayer mie_density(0.0, 1.0, -1.0 / kMieScaleHeight, 0.0, 0.0);
+
+ // Density profile increasing linearly from 0 to 1 between 10 and 25km, and
+ // decreasing linearly from 1 to 0 between 25 and 40km. This is an approximate
+ // profile from http://www.kln.ac.lk/science/Chemistry/Teaching_Resources/
+ // Documents/Introduction%20to%20atmospheric%20chemistry.pdf (page 10).
+ std::vector<atmosphere::DensityProfileLayer> ozone_density;
+ ozone_density.push_back(atmosphere::DensityProfileLayer(25000.0, 0.0, 0.0, 1.0 / 15000.0, -2.0 / 3.0));
+ ozone_density.push_back(atmosphere::DensityProfileLayer(0.0, 0.0, 0.0, -1.0 / 15000.0, 8.0 / 3.0));
+
+ std::vector<double> wavelengths;
+ std::vector<double> solar_irradiance;
+ std::vector<double> rayleigh_scattering;
+ std::vector<double> mie_scattering;
+ std::vector<double> mie_extinction;
+ std::vector<double> absorption_extinction;
+ std::vector<double> ground_albedo;
+
+ for (int l = kLambdaMin; l <= kLambdaMax; l += 10)
+ {
+ double lambda = static_cast<double>(l) * 1e-3; // micro-meters
+ double mie = kMieAngstromBeta / kMieScaleHeight * pow(lambda, -kMieAngstromAlpha);
+ wavelengths.push_back(l);
+ solar_irradiance.push_back(kSolarIrradiance[(l - kLambdaMin) / 10]);
+ rayleigh_scattering.push_back(kRayleigh * pow(lambda, -4));
+ mie_scattering.push_back(mie * kMieSingleScatteringAlbedo);
+ mie_extinction.push_back(mie);
+ absorption_extinction.push_back(kMaxOzoneNumberDensity * kOzoneCrossSection[(l - kLambdaMin) / 10]);
+ ground_albedo.push_back(0.1f);
+ }
+
+ m_model = new atmosphere::Model(
+ wavelengths,
+ solar_irradiance,
+ kSunAngularRadius,
+ kBottomRadius,
+ kTopRadius,
+ {rayleigh_density},
+ rayleigh_scattering,
+ {mie_density},
+ mie_scattering,
+ mie_extinction,
+ kMiePhaseFunctionG,
+ ozone_density,
+ absorption_extinction,
+ ground_albedo,
+ max_sun_zenith_angle,
+ 1000.0,
+ 15,
+ false,
+ true);
+
+ m_model->Init(m_config, m_textures);
+
+ m_transmittance = new LLGLTexture;
+ m_scattering = new LLGLTexture;
+ m_mie_scattering = new LLGLTexture;
+
+ m_transmittance->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
+ m_transmittance->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
+ m_transmittance->setExplicitFormat(GL_RGB16F, GL_RGB, GL_FLOAT);
+ m_transmittance->setTexName(m_textures.transmittance_texture);
+ m_transmittance->setTarget(GL_TEXTURE_2D, LLTexUnit::TT_TEXTURE);
+
+ m_scattering->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
+ m_scattering->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
+ m_scattering->setExplicitFormat(GL_RGB16F, GL_RGB, GL_FLOAT);
+ m_scattering->setTexName(m_textures.transmittance_texture);
+ m_scattering->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D);
+
+ m_mie_scattering->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
+ m_mie_scattering->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
+ m_mie_scattering->setExplicitFormat(GL_RGB16F, GL_RGB, GL_FLOAT);
+ m_mie_scattering->setTexName(m_textures.transmittance_texture);
+ m_mie_scattering->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D);
+};
+
+LLAtmosphere::~LLAtmosphere()
+{
+ // Cease referencing textures from atmosphere::model from our LLGLTextures wrappers for same.
+ m_transmittance->setTexName(0);
+ m_scattering->setTexName(0);
+ m_mie_scattering->setTexName(0);
+
+ delete m_model;
+ m_model = nullptr;
+}
+
+LLGLTexture* LLAtmosphere::getTransmittance() const
+{
+ return m_transmittance;
+}
+
+LLGLTexture* LLAtmosphere::getScattering() const
+{
+ return m_scattering;
+}
+
+LLGLTexture* LLAtmosphere::getMieScattering() const
+{
+ return m_mie_scattering;
+}
+
+GLuint LLAtmosphere::getAtmosphericShaderForLink() const
+{
+ return m_model ? m_model->GetShader() : 0;
+}
diff --git a/indra/llrender/llatmosphere.h b/indra/llrender/llatmosphere.h
new file mode 100644
index 0000000000..4aa36be27f
--- /dev/null
+++ b/indra/llrender/llatmosphere.h
@@ -0,0 +1,72 @@
+/**
+ * @file llatmosphere.h
+ * @brief LLAtmosphere class for integration with libatmosphere
+ *
+ * $LicenseInfo:firstyear=2018&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2018, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_ATMOSPHERE_H
+#define LL_ATMOSPHERE_H
+
+#include "llglheaders.h"
+#include "llgltexture.h"
+#include "libatmosphere/model.h"
+
+class LLAtmosphere
+{
+public:
+ LLAtmosphere();
+ ~LLAtmosphere();
+
+ static void initClass();
+ static void cleanupClass();
+
+ const LLAtmosphere& operator=(const LLAtmosphere& rhs)
+ {
+ LL_ERRS() << "Illegal operation!" << LL_ENDL;
+ return *this;
+ }
+
+ LLGLTexture* getTransmittance() const;
+ LLGLTexture* getScattering() const;
+ LLGLTexture* getMieScattering() const;
+
+ GLuint getAtmosphericShaderForLink() const;
+
+protected:
+ LLAtmosphere(const LLAtmosphere& rhs)
+ {
+ *this = rhs;
+ }
+
+ atmosphere::ModelConfig m_config;
+ atmosphere::PrecomputedTextures m_textures;
+ atmosphere::Model* m_model = nullptr;
+
+ LLPointer<LLGLTexture> m_transmittance;
+ LLPointer<LLGLTexture> m_scattering;
+ LLPointer<LLGLTexture> m_mie_scattering;
+};
+
+extern LLAtmosphere* gAtmosphere;
+
+#endif // LL_ATMOSPHERE_H
diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h
index a57e48ffad..b8d646ed15 100644
--- a/indra/llrender/llgltexture.h
+++ b/indra/llrender/llgltexture.h
@@ -133,7 +133,7 @@ public:
void setGLTextureCreated (bool initialized);
void setCategory(S32 category) ;
void setTexName(LLGLuint); // for forcing w/ externally created textures only
- void setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target);
+ void setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target);
LLTexUnit::eTextureAddressMode getAddressMode(void) const ;
S32 getMaxDiscardLevel() const;
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index d277a1158c..9f1b9fb373 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -10131,7 +10131,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>1</integer>
+ <integer>0</integer>
</map>
<key>RenderUseTriStrips</key>
<map>
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp
index 042d7d971a..a28041034b 100644
--- a/indra/newview/lldrawpoolwlsky.cpp
+++ b/indra/newview/lldrawpoolwlsky.cpp
@@ -186,7 +186,7 @@ void LLDrawPoolWLSky::renderSkyHaze(F32 camHeightLocal) const
// bind precomputed textures necessary for calculating sun and sky luminance
sky_shader->bindTexture(LLShaderMgr::TRANSMITTANCE_TEX, gAtmosphere->getTransmittance());
sky_shader->bindTexture(LLShaderMgr::SCATTER_TEX, gAtmosphere->getScattering());
- sky_shader->bindTexture(LLShaderMgr::SINGLE_MIE_SCATTER_TEX, gAtmosphere->getSingleMieScattering());
+ sky_shader->bindTexture(LLShaderMgr::SINGLE_MIE_SCATTER_TEX, gAtmosphere->getMieScattering());
static float sunSize = (float)cos(0.0005);
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
index 6b1c663357..db68b39f75 100644
--- a/indra/newview/llsettingsvo.cpp
+++ b/indra/newview/llsettingsvo.cpp
@@ -117,6 +117,7 @@ LLSettingsSky::ptr_t LLSettingsVOSky::buildDefaultSky()
settings[SETTING_NAME] = std::string("_default_");
LLSettingsSky::validation_list_t validations = LLSettingsSky::validationList();
+
LLSD results = LLSettingsSky::settingValidation(settings, validations);
if (!results["success"].asBoolean())
{
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index bec05fa263..6d174442fb 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -3308,7 +3308,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight()
}
// this shader uses gather so it can't live with the other basic shaders safely
- if (success)
+ if (success && (mVertexShaderLevel[SHADER_WINDLIGHT] >= 3))
{
gDownsampleMinMaxDepthRectProgram.mName = "DownsampleMinMaxDepthRect Shader";
gDownsampleMinMaxDepthRectProgram.mShaderFiles.clear();
@@ -3331,8 +3331,6 @@ BOOL LLViewerShaderMgr::loadShadersWindLight()
success = gInscatterRectProgram.createShader(NULL, NULL);
}
- llassert(success);
-
if (success)
{
gWLSkyProgram.mName = "Windlight Sky Shader";
@@ -3349,8 +3347,6 @@ BOOL LLViewerShaderMgr::loadShadersWindLight()
success = gWLSkyProgram.createShader(NULL, NULL);
}
- llassert(success);
-
if (success && (mVertexShaderLevel[SHADER_WINDLIGHT] < 3))
{
gWLCloudProgram.mName = "Windlight Cloud Program";
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index cbde0af9b3..e59e86529a 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -98,8 +98,8 @@ const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64;
const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez;
const S32 MAX_CACHED_RAW_TERRAIN_IMAGE_AREA = 128 * 128;
const S32 DEFAULT_ICON_DIMENTIONS = 32;
-S32 LLViewerTexture::sMinLargeImageSize = 65536; //256 * 256.
-S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA;
+U32 LLViewerTexture::sMinLargeImageSize = 65536; //256 * 256.
+U32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA;
BOOL LLViewerTexture::sFreezeImageScalingDown = FALSE;
F32 LLViewerTexture::sCurrentTime = 0.0f;
F32 LLViewerTexture::sTexelPixelRatio = 1.0f;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 849273df15..8f691a0453 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -381,7 +381,7 @@ bool LLPipeline::sRenderBump = true;
bool LLPipeline::sBakeSunlight = false;
bool LLPipeline::sNoAlpha = false;
bool LLPipeline::sUseTriStrips = true;
-bool LLPipeline::sUseAdvancedAtmospherics = true;
+bool LLPipeline::sUseAdvancedAtmospherics = false;
bool LLPipeline::sUseFarClip = true;
bool LLPipeline::sShadowRender = false;
bool LLPipeline::sWaterReflections = false;