diff options
-rw-r--r-- | indra/llcommon/llsingleton.cpp | 35 | ||||
-rw-r--r-- | indra/llcommon/llsingleton.h | 105 | ||||
-rw-r--r-- | indra/newview/llappviewer.cpp | 16 |
3 files changed, 44 insertions, 112 deletions
diff --git a/indra/llcommon/llsingleton.cpp b/indra/llcommon/llsingleton.cpp index 4c76206d8d..f5f3aec270 100644 --- a/indra/llcommon/llsingleton.cpp +++ b/indra/llcommon/llsingleton.cpp @@ -378,8 +378,7 @@ LLSingletonBase::vec_t LLSingletonBase::dep_sort() // SingletonDeps through the life of the program, dynamically adding and // removing LLSingletons as they are created and destroyed, in practice // it's less messy to construct it on demand. The overhead of doing so - // should happen basically twice: once for cleanupAll(), once for - // deleteAll(). + // should happen basically once: for deleteAll(). typedef LLDependencies<LLSingletonBase*> SingletonDeps; SingletonDeps sdeps; // Lock while traversing the master list @@ -412,38 +411,6 @@ LLSingletonBase::vec_t LLSingletonBase::dep_sort() return ret; } -//static -void LLSingletonBase::cleanupAll() -{ - // It's essential to traverse these in dependency order. - BOOST_FOREACH(LLSingletonBase* sp, dep_sort()) - { - // Call cleanupSingleton() only if we haven't already done so for this - // instance. - if (! sp->mCleaned) - { - sp->mCleaned = true; - - logdebugs("calling ", - classname(sp).c_str(), "::cleanupSingleton()"); - try - { - sp->cleanupSingleton(); - } - catch (const std::exception& e) - { - logwarns("Exception in ", classname(sp).c_str(), - "::cleanupSingleton(): ", e.what()); - } - catch (...) - { - logwarns("Unknown exception in ", classname(sp).c_str(), - "::cleanupSingleton()"); - } - } - } -} - void LLSingletonBase::cleanup_() { logdebugs("calling ", classname(this).c_str(), "::cleanupSingleton()"); diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h index 5ee40a658a..65dd332afb 100644 --- a/indra/llcommon/llsingleton.h +++ b/indra/llcommon/llsingleton.h @@ -50,7 +50,6 @@ private: typedef std::vector<LLSingletonBase*> vec_t; static vec_t dep_sort(); - bool mCleaned; // cleanupSingleton() has been called // we directly depend on these other LLSingletons typedef boost::unordered_set<LLSingletonBase*> set_t; set_t mDepends; @@ -142,32 +141,15 @@ protected: public: /** - * Call this to call the cleanupSingleton() method for every LLSingleton - * constructed since the start of the last cleanupAll() call. (Any - * LLSingleton constructed DURING a cleanupAll() call won't be cleaned up - * until the next cleanupAll() call.) cleanupSingleton() neither deletes - * nor destroys its LLSingleton; therefore it's safe to include logic that - * might take significant realtime or even throw an exception. - * - * The most important property of cleanupAll() is that cleanupSingleton() - * methods are called in dependency order, leaf classes last. Thus, given - * two LLSingleton subclasses A and B, if A's dependency on B is properly - * expressed as a B::getInstance() or B::instance() call during either - * A::A() or A::initSingleton(), B will be cleaned up after A. - * - * If a cleanupSingleton() method throws an exception, the exception is - * logged, but cleanupAll() attempts to continue calling the rest of the - * cleanupSingleton() methods. - */ - static void cleanupAll(); - /** - * Call this to call the deleteSingleton() method for every LLSingleton - * constructed since the start of the last deleteAll() call. (Any - * LLSingleton constructed DURING a deleteAll() call won't be cleaned up - * until the next deleteAll() call.) deleteSingleton() deletes and - * destroys its LLSingleton. Any cleanup logic that might take significant - * realtime -- or throw an exception -- must not be placed in your - * LLSingleton's destructor, but rather in its cleanupSingleton() method. + * deleteAll() calls the cleanupSingleton() and deleteSingleton() methods + * for every LLSingleton constructed since the start of the last + * deleteAll() call. (Any LLSingleton constructed DURING a deleteAll() + * call won't be cleaned up until the next deleteAll() call.) + * deleteSingleton() deletes and destroys its LLSingleton. Any cleanup + * logic that might take significant realtime -- or throw an exception -- + * must not be placed in your LLSingleton's destructor, but rather in its + * cleanupSingleton() method, which is called implicitly by + * deleteSingleton(). * * The most important property of deleteAll() is that deleteSingleton() * methods are called in dependency order, leaf classes last. Thus, given @@ -175,9 +157,9 @@ public: * expressed as a B::getInstance() or B::instance() call during either * A::A() or A::initSingleton(), B will be cleaned up after A. * - * If a deleteSingleton() method throws an exception, the exception is - * logged, but deleteAll() attempts to continue calling the rest of the - * deleteSingleton() methods. + * If a cleanupSingleton() or deleteSingleton() method throws an + * exception, the exception is logged, but deleteAll() attempts to + * continue calling the rest of the deleteSingleton() methods. */ static void deleteAll(); }; @@ -226,7 +208,6 @@ struct LLSingleton_manage_master<LLSingletonBase::MasterList> // Now we can implement LLSingletonBase's template constructor. template <typename DERIVED_TYPE> LLSingletonBase::LLSingletonBase(tag<DERIVED_TYPE>): - mCleaned(false), mDeleteSingleton(nullptr) { // This is the earliest possible point at which we can push this new @@ -269,10 +250,19 @@ class LLParamSingleton; * leading back to yours, move the instance reference from your constructor to * your initSingleton() method. * - * If you override LLSingleton<T>::cleanupSingleton(), your method will be - * called if someone calls LLSingletonBase::cleanupAll(). The significant part - * of this promise is that cleanupAll() will call individual - * cleanupSingleton() methods in reverse dependency order. + * If you override LLSingleton<T>::cleanupSingleton(), your method will + * implicitly be called by LLSingleton<T>::deleteSingleton() just before the + * instance is destroyed. We introduce a special cleanupSingleton() method + * because cleanupSingleton() operations can involve nontrivial realtime, or + * throw an exception. A destructor should do neither! + * + * If your cleanupSingleton() method throws an exception, we log that + * exception but carry on. + * + * If at some point you call LLSingletonBase::deleteAll(), all remaining + * LLSingleton<T> instances will be destroyed in reverse dependency order. (Or + * call MySubclass::deleteSingleton() to specifically destroy the canonical + * MySubclass instance.) * * That is, consider LLSingleton subclasses C, B and A. A depends on B, which * in turn depends on C. These dependencies are expressed as calls to @@ -280,26 +270,14 @@ class LLParamSingleton; * It shouldn't matter whether these calls appear in A::A() or * A::initSingleton(), likewise B::B() or B::initSingleton(). * - * We promise that if you later call LLSingletonBase::cleanupAll(): - * 1. A::cleanupSingleton() will be called before - * 2. B::cleanupSingleton(), which will be called before - * 3. C::cleanupSingleton(). + * We promise that if you later call LLSingletonBase::deleteAll(): + * 1. A::deleteSingleton() will be called before + * 2. B::deleteSingleton(), which will be called before + * 3. C::deleteSingleton(). * Put differently, if your LLSingleton subclass constructor or * initSingleton() method explicitly depends on some other LLSingleton * subclass, you may continue to rely on that other subclass in your * cleanupSingleton() method. - * - * We introduce a special cleanupSingleton() method because cleanupSingleton() - * operations can involve nontrivial realtime, or might throw an exception. A - * destructor should do neither! - * - * If your cleanupSingleton() method throws an exception, we log that - * exception but proceed with the remaining cleanupSingleton() calls. - * - * Similarly, if at some point you call LLSingletonBase::deleteAll(), all - * remaining LLSingleton instances will be destroyed in dependency order. (Or - * call MySubclass::deleteSingleton() to specifically destroy the canonical - * MySubclass instance.) */ template <typename DERIVED_TYPE> class LLSingleton : public LLSingletonBase @@ -445,25 +423,18 @@ protected: public: /** - * @brief Immediately delete the singleton. + * @brief Cleanup and destroy the singleton instance. * - * A subsequent call to LLProxy::getInstance() will construct a new - * instance of the class. + * deleteSingleton() calls this instance's cleanupSingleton() method and + * then destroys the instance. * - * Without an explicit call to LLSingletonBase::deleteAll(), LLSingletons - * are implicitly destroyed after main() has exited and the C++ runtime is - * cleaning up statically-constructed objects. Some classes derived from - * LLSingleton have objects that are part of a runtime system that is - * terminated before main() exits. Calling the destructor of those objects - * after the termination of their respective systems can cause crashes and - * other problems during termination of the project. Using this method to - * destroy the singleton early can prevent these crashes. + * A subsequent call to LLSingleton<T>::getInstance() will construct a new + * instance of the class. * - * An example where this is needed is for a LLSingleton that has an APR - * object as a member that makes APR calls on destruction. The APR system is - * shut down explicitly before main() exits. This causes a crash on exit. - * Using this method before the call to apr_terminate() and NOT calling - * getInstance() again will prevent the crash. + * Without an explicit call to LLSingletonBase::deleteAll(), or + * LLSingleton<T>::deleteSingleton(), LLSingleton instances are simply + * leaked. (Allowing implicit destruction at shutdown caused too many + * problems.) */ static void deleteSingleton() { diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index a76ac58724..ed80e7c0ce 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -2093,25 +2093,19 @@ bool LLAppViewer::cleanup() removeMarkerFiles(); - // It's not at first obvious where, in this long sequence, generic cleanup - // calls OUGHT to go. So let's say this: as we migrate cleanup from + // It's not at first obvious where, in this long sequence, a generic cleanup + // call OUGHT to go. So let's say this: as we migrate cleanup from // explicit hand-placed calls into the generic mechanism, eventually - // all cleanup will get subsumed into the generic calls. So the calls you + // all cleanup will get subsumed into the generic call. So the calls you // still see above are calls that MUST happen before the generic cleanup // kicks in. - // This calls every remaining LLSingleton's cleanupSingleton() method. - // This method should perform any cleanup that might take significant - // realtime, or might throw an exception. - LLSingletonBase::cleanupAll(); - // The logging subsystem depends on an LLSingleton. Any logging after // LLSingletonBase::deleteAll() won't be recorded. LL_INFOS() << "Goodbye!" << LL_ENDL; - // This calls every remaining LLSingleton's deleteSingleton() method. - // No class destructor should perform any cleanup that might take - // significant realtime, or throw an exception. + // This calls every remaining LLSingleton's cleanupSingleton() and + // deleteSingleton() methods. LLSingletonBase::deleteAll(); removeDumpDir(); |