diff options
341 files changed, 6912 insertions, 5185 deletions
diff --git a/indra/cmake/ViewerMiscLibs.cmake b/indra/cmake/ViewerMiscLibs.cmake index 2a8abdac23..32c4bc81df 100644 --- a/indra/cmake/ViewerMiscLibs.cmake +++ b/indra/cmake/ViewerMiscLibs.cmake @@ -7,3 +7,10 @@ if (NOT STANDALONE) use_prebuilt_binary(fontconfig) endif(NOT STANDALONE) +if(VIEWER AND NOT STANDALONE) + if(EXISTS ${CMAKE_SOURCE_DIR}/newview/res/have_artwork_bundle.marker) + message(STATUS "We seem to have an artwork bundle in the tree - brilliant.") + else(EXISTS ${CMAKE_SOURCE_DIR}/newview/res/have_artwork_bundle.marker) + message(FATAL_ERROR "Didn't find an artwork bundle - this needs to be downloaded separately and unpacked into this tree. You can probably get it from the same place you got your viewer source. Thanks!") + endif(EXISTS ${CMAKE_SOURCE_DIR}/newview/res/have_artwork_bundle.marker) +endif(VIEWER AND NOT STANDALONE) diff --git a/indra/llcharacter/llmultigesture.cpp b/indra/llcharacter/llmultigesture.cpp index ee60430d97..70a35cba8f 100644 --- a/indra/llcharacter/llmultigesture.cpp +++ b/indra/llcharacter/llmultigesture.cpp @@ -293,7 +293,7 @@ BOOL LLGestureStepAnimation::deserialize(LLDataPacker& dp) dp.unpackU32(mFlags, "flags"); return TRUE; } -// *TODO: Translate +// *NOTE: result is translated in LLPreviewGesture::getLabel() std::vector<std::string> LLGestureStepAnimation::getLabel() const { std::vector<std::string> strings; @@ -367,7 +367,7 @@ BOOL LLGestureStepSound::deserialize(LLDataPacker& dp) dp.unpackU32(mFlags, "flags"); return TRUE; } -// *TODO: Translate +// *NOTE: result is translated in LLPreviewGesture::getLabel() std::vector<std::string> LLGestureStepSound::getLabel() const { std::vector<std::string> strings; @@ -425,7 +425,7 @@ BOOL LLGestureStepChat::deserialize(LLDataPacker& dp) dp.unpackU32(mFlags, "flags"); return TRUE; } -// *TODO: Translate +// *NOTE: result is translated in LLPreviewGesture::getLabel() std::vector<std::string> LLGestureStepChat::getLabel() const { std::vector<std::string> strings; @@ -479,7 +479,7 @@ BOOL LLGestureStepWait::deserialize(LLDataPacker& dp) dp.unpackU32(mFlags, "flags"); return TRUE; } -// *TODO: Translate +// *NOTE: result is translated in LLPreviewGesture::getLabel() std::vector<std::string> LLGestureStepWait::getLabel() const { std::vector<std::string> strings; diff --git a/indra/llcommon/lldarray.h b/indra/llcommon/lldarray.h index 0e56a11d53..af647c7e7a 100644 --- a/indra/llcommon/lldarray.h +++ b/indra/llcommon/lldarray.h @@ -202,7 +202,7 @@ public: { U32 n = mVector.size(); mIndexMap[k] = n; - mVector.resize(n+1); + mVector.push_back(Type()); llassert(mVector.size() == mIndexMap.size()); return mVector[n]; } diff --git a/indra/llcommon/llformat.cpp b/indra/llcommon/llformat.cpp index cf509bee14..689f649d0a 100644 --- a/indra/llcommon/llformat.cpp +++ b/indra/llcommon/llformat.cpp @@ -37,16 +37,40 @@ #include <cstdarg> -std::string llformat(const char *fmt, ...) +// common used function with va_list argument +// wrapper for vsnprintf to be called from llformatXXX functions. +static void va_format(std::string& out, const char *fmt, va_list va) { char tstr[1024]; /* Flawfinder: ignore */ - va_list va; - va_start(va, fmt); #if LL_WINDOWS _vsnprintf(tstr, 1024, fmt, va); #else vsnprintf(tstr, 1024, fmt, va); /* Flawfinder: ignore */ #endif + out.assign(tstr); +} + +std::string llformat(const char *fmt, ...) +{ + std::string res; + va_list va; + va_start(va, fmt); + va_format(res, fmt, va); va_end(va); - return std::string(tstr); + return res; +} + +std::string llformat_to_utf8(const char *fmt, ...) +{ + std::string res; + va_list va; + va_start(va, fmt); + va_format(res, fmt, va); + va_end(va); + +#if LL_WINDOWS + // made converting to utf8. See EXT-8318. + res = ll_convert_string_to_utf8_string(res); +#endif + return res; } diff --git a/indra/llcommon/llformat.h b/indra/llcommon/llformat.h index dc64edb26d..17d8b4a8ad 100644 --- a/indra/llcommon/llformat.h +++ b/indra/llcommon/llformat.h @@ -42,4 +42,8 @@ std::string LL_COMMON_API llformat(const char *fmt, ...); +// the same version as above but ensures that returned string is in utf8 on windows +// to enable correct converting utf8_to_wstring. +std::string LL_COMMON_API llformat_to_utf8(const char *fmt, ...); + #endif // LL_LLFORMAT_H diff --git a/indra/llcommon/llmd5.cpp b/indra/llcommon/llmd5.cpp index da9cb94e13..cc73c3e45c 100644 --- a/indra/llcommon/llmd5.cpp +++ b/indra/llcommon/llmd5.cpp @@ -171,11 +171,6 @@ void LLMD5::update(FILE* file){ } - - - - - // MD5 update for istreams. // Like update for files; see above. @@ -192,9 +187,10 @@ void LLMD5::update(std::istream& stream){ } - - - +void LLMD5::update(const std::string& s) +{ + update((unsigned char *)s.c_str(),s.length()); +} // MD5 finalization. Ends an MD5 message-digest operation, writing the // the message digest and zeroizing the context. @@ -277,7 +273,7 @@ LLMD5::LLMD5(const unsigned char *s) finalize(); } -void LLMD5::raw_digest(unsigned char *s) +void LLMD5::raw_digest(unsigned char *s) const { if (!finalized) { @@ -293,7 +289,7 @@ void LLMD5::raw_digest(unsigned char *s) -void LLMD5::hex_digest(char *s) +void LLMD5::hex_digest(char *s) const { int i; @@ -319,6 +315,7 @@ void LLMD5::hex_digest(char *s) + std::ostream& operator<<(std::ostream &stream, LLMD5 context) { char s[33]; /* Flawfinder: ignore */ @@ -327,13 +324,25 @@ std::ostream& operator<<(std::ostream &stream, LLMD5 context) return stream; } +bool operator==(const LLMD5& a, const LLMD5& b) +{ + unsigned char a_guts[16]; + unsigned char b_guts[16]; + a.raw_digest(a_guts); + b.raw_digest(b_guts); + if (memcmp(a_guts,b_guts,16)==0) + return true; + else + return false; +} - +bool operator!=(const LLMD5& a, const LLMD5& b) +{ + return !(a==b); +} // PRIVATE METHODS: - - void LLMD5::init(){ finalized=0; // we just started! @@ -531,3 +540,5 @@ void LLMD5::decode (uint4 *output, const uint1 *input, const uint4 len){ output[i] = ((uint4)input[j]) | (((uint4)input[j+1]) << 8) | (((uint4)input[j+2]) << 16) | (((uint4)input[j+3]) << 24); } + + diff --git a/indra/llcommon/llmd5.h b/indra/llcommon/llmd5.h index df9d7324ab..4e68ba0d5e 100644 --- a/indra/llcommon/llmd5.h +++ b/indra/llcommon/llmd5.h @@ -95,6 +95,7 @@ public: void update (const uint1 *input, const uint4 input_length); void update (std::istream& stream); void update (FILE *file); + void update (const std::string& str); void finalize (); // constructors for special circumstances. All these constructors finalize @@ -105,11 +106,10 @@ public: LLMD5 (const unsigned char *string, const unsigned int number); // methods to acquire finalized result - void raw_digest(unsigned char *array); // provide 16-byte array for binary data - void hex_digest(char *string); // provide 33-byte array for ascii-hex string - friend std::ostream& operator<< (std::ostream&, LLMD5 context); - + void raw_digest(unsigned char *array) const; // provide 16-byte array for binary data + void hex_digest(char *string) const; // provide 33-byte array for ascii-hex string + friend std::ostream& operator<< (std::ostream&, LLMD5 context); private: @@ -131,4 +131,7 @@ private: }; +LL_COMMON_API bool operator==(const LLMD5& a, const LLMD5& b); +LL_COMMON_API bool operator!=(const LLMD5& a, const LLMD5& b); + #endif // LL_LLMD5_H diff --git a/indra/llcommon/llstrider.h b/indra/llcommon/llstrider.h index 369b06b48a..44ea80a36b 100644 --- a/indra/llcommon/llstrider.h +++ b/indra/llcommon/llstrider.h @@ -51,7 +51,7 @@ public: void setStride (S32 skipBytes) { mSkip = (skipBytes ? skipBytes : sizeof(Object));} void skip(const U32 index) { mBytep += mSkip*index;} - + U32 getSkip() const { return mSkip; } Object* get() { return mObjectp; } Object* operator->() { return mObjectp; } Object& operator *() { return *mObjectp; } diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp index 1561bda201..2693c0e22b 100644 --- a/indra/llcommon/llstring.cpp +++ b/indra/llcommon/llstring.cpp @@ -633,14 +633,14 @@ namespace snprintf_hack } } -std::string ll_convert_wide_to_string(const wchar_t* in) +std::string ll_convert_wide_to_string(const wchar_t* in, unsigned int code_page) { std::string out; if(in) { int len_in = wcslen(in); int len_out = WideCharToMultiByte( - CP_ACP, + code_page, 0, in, len_in, @@ -655,7 +655,7 @@ std::string ll_convert_wide_to_string(const wchar_t* in) if(pout) { WideCharToMultiByte( - CP_ACP, + code_page, 0, in, len_in, @@ -669,6 +669,38 @@ std::string ll_convert_wide_to_string(const wchar_t* in) } return out; } + +wchar_t* ll_convert_string_to_wide(const std::string& in, unsigned int code_page) +{ + // From review: + // We can preallocate a wide char buffer that is the same length (in wchar_t elements) as the utf8 input, + // plus one for a null terminator, and be guaranteed to not overflow. + + // Normally, I'd call that sort of thing premature optimization, + // but we *are* seeing string operations taking a bunch of time, especially when constructing widgets. +// int output_str_len = MultiByteToWideChar(code_page, 0, in.c_str(), in.length(), NULL, 0); + + // reserve place to NULL terminator + int output_str_len = in.length(); + wchar_t* w_out = new wchar_t[output_str_len + 1]; + + memset(w_out, 0, output_str_len + 1); + int real_output_str_len = MultiByteToWideChar (code_page, 0, in.c_str(), in.length(), w_out, output_str_len); + + //looks like MultiByteToWideChar didn't add null terminator to converted string, see EXT-4858. + w_out[real_output_str_len] = 0; + + return w_out; +} + +std::string ll_convert_string_to_utf8_string(const std::string& in) +{ + wchar_t* w_mesg = ll_convert_string_to_wide(in, CP_ACP); + std::string out_utf8(ll_convert_wide_to_string(w_mesg, CP_UTF8)); + delete[] w_mesg; + + return out_utf8; +} #endif // LL_WINDOWS long LLStringOps::sPacificTimeOffset = 0; diff --git a/indra/llcommon/llstring.h b/indra/llcommon/llstring.h index 8071c8aa2d..41fac0f8cc 100644 --- a/indra/llcommon/llstring.h +++ b/indra/llcommon/llstring.h @@ -564,7 +564,20 @@ using snprintf_hack::snprintf; * * This replaces the unsafe W2A macro from ATL. */ -LL_COMMON_API std::string ll_convert_wide_to_string(const wchar_t* in); +LL_COMMON_API std::string ll_convert_wide_to_string(const wchar_t* in, unsigned int code_page); + +/** + * Converts a string to wide string. + * + * It will allocate memory for result string with "new []". Don't forget to release it with "delete []". + */ +LL_COMMON_API wchar_t* ll_convert_string_to_wide(const std::string& in, unsigned int code_page); + +/** + * Converts incoming string into urf8 string + * + */ +LL_COMMON_API std::string ll_convert_string_to_utf8_string(const std::string& in); //@} #endif // LL_WINDOWS diff --git a/indra/llcrashlogger/llcrashlogger.cpp b/indra/llcrashlogger/llcrashlogger.cpp index 51e5f14bfe..792a7f1c3c 100755 --- a/indra/llcrashlogger/llcrashlogger.cpp +++ b/indra/llcrashlogger/llcrashlogger.cpp @@ -375,6 +375,8 @@ void LLCrashLogger::updateApplication(const std::string& message) bool LLCrashLogger::init() { + LLCurl::initClass(); + // We assume that all the logs we're looking for reside on the current drive gDirUtilp->initAppDirs("SecondLife"); diff --git a/indra/llinventory/llparcel.cpp b/indra/llinventory/llparcel.cpp index b08cb28218..d741cc855b 100644 --- a/indra/llinventory/llparcel.cpp +++ b/indra/llinventory/llparcel.cpp @@ -58,7 +58,6 @@ static const std::string PARCEL_OWNERSHIP_STATUS_STRING[LLParcel::OS_COUNT+1] = }; // NOTE: Adding parcel categories also requires updating: -// * floater_directory.xml category combobox // * floater_about_land.xml category combobox // * Web site "create event" tools // DO NOT DELETE ITEMS FROM THIS LIST WITHOUT DEEPLY UNDERSTANDING WHAT YOU'RE DOING. diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 34348230b6..3c3356f41d 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -86,6 +86,8 @@ const F32 SKEW_MAX = 0.95f; const F32 SCULPT_MIN_AREA = 0.002f; const S32 SCULPT_MIN_AREA_DETAIL = 1; +#define GEN_TRI_STRIP 0 + BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm) { LLVector3 test = (pt2-pt1)%(pt3-pt2); @@ -1688,7 +1690,7 @@ LLVolume::LLVolume(const LLVolumeParams ¶ms, const F32 detail, const BOOL ge mGenerateSingleFace = generate_single_face; generate(); - if (mParams.getSculptID().isNull()) + if (mParams.getSculptID().isNull() && params.getSculptType() == LL_SCULPT_TYPE_NONE) { createVolumeFaces(); } @@ -1864,6 +1866,11 @@ void LLVolume::createVolumeFaces() LLProfile::Face& face = mProfilep->mFaces[i]; vf.mBeginS = face.mIndex; vf.mNumS = face.mCount; + if (vf.mNumS < 0) + { + llerrs << "Volume face corruption detected." << llendl; + } + vf.mBeginT = 0; vf.mNumT= getPath().mPath.size(); vf.mID = i; @@ -1907,6 +1914,10 @@ void LLVolume::createVolumeFaces() if (face.mFlat && vf.mNumS > 2) { //flat inner faces have to copy vert normals vf.mNumS = vf.mNumS*2; + if (vf.mNumS < 0) + { + llerrs << "Volume face corruption detected." << llendl; + } } } else @@ -4521,7 +4532,9 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) if (!partial_build) { +#if GEN_TRI_STRIP mTriStrip.clear(); +#endif S32 idxs[] = {0,1,(grid_size+1)+1,(grid_size+1)+1,(grid_size+1),0}; for(S32 gx = 0;gx<grid_size;gx++) { @@ -4535,6 +4548,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) mIndices.push_back(vtop+(gy*(grid_size+1))+gx+idxs[i]); } +#if GEN_TRI_STRIP if (gy == 0) { mTriStrip.push_back((gx+1)*(grid_size+1)); @@ -4550,6 +4564,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) { mTriStrip.push_back(gy+1+gx*(grid_size+1)); } +#endif } else { @@ -4558,6 +4573,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) mIndices.push_back(vtop+(gy*(grid_size+1))+gx+idxs[i]); } +#if GEN_TRI_STRIP if (gy == 0) { mTriStrip.push_back(gx*(grid_size+1)); @@ -4572,15 +4588,18 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) { mTriStrip.push_back(gy+1+(gx+1)*(grid_size+1)); } +#endif } } } +#if GEN_TRI_STRIP if (mTriStrip.size()%2 == 1) { mTriStrip.push_back(mTriStrip[mTriStrip.size()-1]); } +#endif } return TRUE; @@ -4950,6 +4969,7 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) mIndices[3*i+v2] = i + 1; } +#if GEN_TRI_STRIP //make tri strip if (mTypeMask & OPEN_MASK) { @@ -4992,6 +5012,7 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) mTriStrip.push_back(mTriStrip[mTriStrip.size()-1]); } } +#endif } return TRUE; @@ -4999,6 +5020,7 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) void LLVolumeFace::makeTriStrip() { +#if GEN_TRI_STRIP for (U32 i = 0; i < mIndices.size(); i+=3) { U16 i0 = mIndices[i]; @@ -5027,6 +5049,7 @@ void LLVolumeFace::makeTriStrip() { mTriStrip.push_back(mTriStrip[mTriStrip.size()-1]); } +#endif } void LLVolumeFace::createBinormals() @@ -5112,12 +5135,6 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) mHasBinormals = FALSE; } - - LLVector3& face_min = mExtents[0]; - LLVector3& face_max = mExtents[1]; - - mCenter.clearVec(); - S32 begin_stex = llfloor( profile[mBeginS].mV[2] ); S32 num_s = ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2) ? mNumS/2 : mNumS; @@ -5173,15 +5190,6 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) mVertices[cur_vertex].mNormal = LLVector3(0,0,0); mVertices[cur_vertex].mBinormal = LLVector3(0,0,0); - - if (cur_vertex == 0) - { - face_min = face_max = mesh[i].mPos; - } - else - { - update_min_max(face_min, face_max, mesh[i].mPos); - } cur_vertex++; @@ -5215,12 +5223,22 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) mVertices[cur_vertex].mNormal = LLVector3(0,0,0); mVertices[cur_vertex].mBinormal = LLVector3(0,0,0); - update_min_max(face_min,face_max,mesh[i].mPos); - cur_vertex++; } } + + //get bounding box for this side + LLVector3& face_min = mExtents[0]; + LLVector3& face_max = mExtents[1]; + mCenter.clearVec(); + + face_min = face_max = mVertices[0].mPosition; + for (U32 i = 1; i < mVertices.size(); ++i) + { + update_min_max(face_min, face_max, mVertices[i].mPosition); + } + mCenter = (face_min + face_max) * 0.5f; S32 cur_index = 0; @@ -5229,13 +5247,17 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) if (!partial_build) { +#if GEN_TRI_STRIP mTriStrip.clear(); +#endif // Now we generate the indices. for (t = 0; t < (mNumT-1); t++) { +#if GEN_TRI_STRIP //prepend terminating index to strip mTriStrip.push_back(mNumS*t); +#endif for (s = 0; s < (mNumS-1); s++) { @@ -5246,6 +5268,7 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) mIndices[cur_index++] = s+1 + mNumS*t; //bottom right mIndices[cur_index++] = s+1 + mNumS*(t+1); //top right +#if GEN_TRI_STRIP if (s == 0) { mTriStrip.push_back(s+mNumS*t); @@ -5253,6 +5276,7 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) } mTriStrip.push_back(s+1+mNumS*t); mTriStrip.push_back(s+1+mNumS*(t+1)); +#endif mEdge[cur_edge++] = (mNumS-1)*2*t+s*2+1; //bottom left/top right neighbor face if (t < mNumT-2) { //top right/top left neighbor face @@ -5294,44 +5318,37 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) } mEdge[cur_edge++] = (mNumS-1)*2*t+s*2; //top right/bottom left neighbor face } +#if GEN_TRI_STRIP //append terminating vertex to strip mTriStrip.push_back(mNumS-1+mNumS*(t+1)); +#endif } +#if GEN_TRI_STRIP if (mTriStrip.size()%2 == 1) { mTriStrip.push_back(mTriStrip[mTriStrip.size()-1]); } +#endif } //generate normals for (U32 i = 0; i < mIndices.size()/3; i++) //for each triangle { - const S32 i0 = mIndices[i*3+0]; - const S32 i1 = mIndices[i*3+1]; - const S32 i2 = mIndices[i*3+2]; - const VertexData& v0 = mVertices[i0]; - const VertexData& v1 = mVertices[i1]; - const VertexData& v2 = mVertices[i2]; + const U16* idx = &(mIndices[i*3]); + + VertexData* v[] = + { &mVertices[idx[0]], &mVertices[idx[1]], &mVertices[idx[2]] }; //calculate triangle normal - LLVector3 norm = (v0.mPosition-v1.mPosition) % (v0.mPosition-v2.mPosition); + LLVector3 norm = (v[0]->mPosition-v[1]->mPosition) % (v[0]->mPosition-v[2]->mPosition); - for (U32 j = 0; j < 3; j++) - { //add triangle normal to vertices - const S32 idx = mIndices[i*3+j]; - mVertices[idx].mNormal += norm; // * (weight_sum - d[j])/weight_sum; - } + v[0]->mNormal += norm; + v[1]->mNormal += norm; + v[2]->mNormal += norm; //even out quad contributions - if ((i & 1) == 0) - { - mVertices[i2].mNormal += norm; - } - else - { - mVertices[i1].mNormal += norm; - } + v[i%2+1]->mNormal += norm; } // adjust normals based on wrapping and stitching diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 36874a5d48..ac50411de8 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -364,13 +364,6 @@ U32 LLCurl::Easy::report(CURLcode code) responseCode = 499; responseReason = strerror(code) + " : " + mErrorBuffer; } - - if(responseCode >= 300 && responseCode < 400) //redirect - { - char new_url[512] ; - curl_easy_getinfo(mCurlEasyHandle, CURLINFO_REDIRECT_URL, new_url); - responseReason = new_url ; //get the new URL. - } if (mResponder) { @@ -469,6 +462,13 @@ void LLCurl::Easy::prepRequest(const std::string& url, setopt(CURLOPT_HEADERFUNCTION, (void*)&curlHeaderCallback); setopt(CURLOPT_HEADERDATA, (void*)this); + // Allow up to five redirects + if(responder && responder->followRedir()) + { + setopt(CURLOPT_FOLLOWLOCATION, 1); + setopt(CURLOPT_MAXREDIRS, MAX_REDIRECTS); + } + setErrorBuffer(); setCA(); @@ -1061,3 +1061,4 @@ void LLCurl::cleanupClass() curl_global_cleanup(); } +const unsigned int LLCurl::MAX_REDIRECTS = 5; diff --git a/indra/llmessage/llcurl.h b/indra/llmessage/llcurl.h index b6a637ae5b..20ca87c87b 100644 --- a/indra/llmessage/llcurl.h +++ b/indra/llmessage/llcurl.h @@ -123,6 +123,11 @@ public: // Used internally to set the url for debugging later. void setURL(const std::string& url); + virtual bool followRedir() + { + return false; + } + public: /* but not really -- don't touch this */ U32 mReferenceCount; @@ -182,6 +187,7 @@ public: private: static std::string sCAPath; static std::string sCAFile; + static const unsigned int MAX_REDIRECTS; }; namespace boost diff --git a/indra/llmessage/llhttpclient.cpp b/indra/llmessage/llhttpclient.cpp index e8dc207114..5d9448b42c 100644 --- a/indra/llmessage/llhttpclient.cpp +++ b/indra/llmessage/llhttpclient.cpp @@ -240,9 +240,14 @@ static void request( lldebugs << LLURLRequest::actionAsVerb(method) << " " << url << " " << headers << llendl; - // Insert custom headers is the caller sent any - if (headers.isMap()) - { + // Insert custom headers if the caller sent any + if (headers.isMap()) + { + if (headers.has("Cookie")) + { + req->allowCookies(); + } + LLSD::map_const_iterator iter = headers.beginMap(); LLSD::map_const_iterator end = headers.endMap(); diff --git a/indra/llmessage/llpumpio.cpp b/indra/llmessage/llpumpio.cpp index 5e9dfd81fa..e3ce2c5ad3 100644 --- a/indra/llmessage/llpumpio.cpp +++ b/indra/llmessage/llpumpio.cpp @@ -444,13 +444,13 @@ void LLPumpIO::pump() pump(DEFAULT_POLL_TIMEOUT); } -static LLFastTimer::DeclareTimer FTM_PUMP("Pump"); +static LLFastTimer::DeclareTimer FTM_PUMP_IO("Pump IO"); //timeout is in microseconds void LLPumpIO::pump(const S32& poll_timeout) { LLMemType m1(LLMemType::MTYPE_IO_PUMP); - LLFastTimer t1(FTM_PUMP); + LLFastTimer t1(FTM_PUMP_IO); //llinfos << "LLPumpIO::pump()" << llendl; // Run any pending runners. @@ -778,6 +778,8 @@ bool LLPumpIO::respond( return true; } +static LLFastTimer::DeclareTimer FTM_PUMP_CALLBACK_CHAIN("Chain"); + void LLPumpIO::callback() { LLMemType m1(LLMemType::MTYPE_IO_PUMP); @@ -799,6 +801,7 @@ void LLPumpIO::callback() callbacks_t::iterator end = mCallbacks.end(); for(; it != end; ++it) { + LLFastTimer t(FTM_PUMP_CALLBACK_CHAIN); // it's always the first and last time for respone chains (*it).mHead = (*it).mChainLinks.begin(); (*it).mInit = true; diff --git a/indra/llmessage/llurlrequest.cpp b/indra/llmessage/llurlrequest.cpp index 1e76d10828..295f69e902 100644 --- a/indra/llmessage/llurlrequest.cpp +++ b/indra/llmessage/llurlrequest.cpp @@ -251,6 +251,11 @@ void LLURLRequest::useProxy(const std::string &proxy) mDetail->mCurlRequest->setoptString(CURLOPT_PROXY, proxy); } +void LLURLRequest::allowCookies() +{ + mDetail->mCurlRequest->setoptString(CURLOPT_COOKIEFILE, ""); +} + // virtual LLIOPipe::EStatus LLURLRequest::handleError( LLIOPipe::EStatus status, diff --git a/indra/llmessage/llurlrequest.h b/indra/llmessage/llurlrequest.h index 69fd22e592..378cc56374 100644 --- a/indra/llmessage/llurlrequest.h +++ b/indra/llmessage/llurlrequest.h @@ -189,6 +189,11 @@ public: */ void useProxy(const std::string& proxy); + /** + * @brief Turn on cookie handling for this request with CURLOPT_COOKIEFILE. + */ + void allowCookies(); + public: /** * @brief Give this pipe a chance to handle a generated error diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index 4f828186cb..e67d436887 100644 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -286,6 +286,7 @@ public: void setLightTexture(const LLUUID& id) { mLightTexture = id; } LLUUID getLightTexture() const { return mLightTexture; } + bool isLightSpotlight() const { return mLightTexture.notNull(); } void setParams(const LLVector3& params) { mParams = params; } LLVector3 getParams() const { return mParams; } diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index a86bbbffff..0a16b5120a 100644 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -259,10 +259,10 @@ F32 LLFontFreetype::getXAdvance(llwchar wch) const } else { - gi = get_if_there(mCharGlyphInfoMap, (llwchar)0, (LLFontGlyphInfo*)NULL); - if (gi) + char_glyph_info_map_t::iterator found_it = mCharGlyphInfoMap.find((llwchar)0); + if (found_it != mCharGlyphInfoMap.end()) { - return gi->mXAdvance; + return found_it->second->mXAdvance; } } diff --git a/indra/llrender/llfontfreetype.h b/indra/llrender/llfontfreetype.h index f60d09316d..4b4a0bb189 100644 --- a/indra/llrender/llfontfreetype.h +++ b/indra/llrender/llfontfreetype.h @@ -33,7 +33,7 @@ #ifndef LL_LLFONTFREETYPE_H #define LL_LLFONTFREETYPE_H -#include <map> +#include <boost/unordered_map.hpp> #include "llpointer.h" #include "llstl.h" @@ -170,7 +170,7 @@ private: BOOL mValid; - typedef std::map<llwchar, LLFontGlyphInfo*> char_glyph_info_map_t; + typedef boost::unordered_map<llwchar, LLFontGlyphInfo*> char_glyph_info_map_t; mutable char_glyph_info_map_t mCharGlyphInfoMap; // Information about glyph location in bitmap mutable LLPointer<LLFontBitmapCache> mFontBitmapCachep; diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 6eb5e0eff4..c0297eae3e 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -181,12 +181,17 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons gGL.loadUIIdentity(); - gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); + //gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); // this code snaps the text origin to a pixel grid to start with - F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX); - F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY); - gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f); + //F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX); + //F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY); + //gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f); + + LLVector2 origin(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY)); + // snap the text origin to a pixel grid to start with + origin.mV[VX] -= llround((F32)sCurOrigin.mX) - (sCurOrigin.mX); + origin.mV[VY] -= llround((F32)sCurOrigin.mY) - (sCurOrigin.mY); LLFastTimer t(FTM_RENDER_FONTS); @@ -210,8 +215,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons // Not guaranteed to be set correctly gGL.setSceneBlendType(LLRender::BT_ALPHA); - cur_x = ((F32)x * sScaleX); - cur_y = ((F32)y * sScaleY); + cur_x = ((F32)x * sScaleX) + origin.mV[VX]; + cur_y = ((F32)y * sScaleY) + origin.mV[VY]; // Offset y by vertical alignment. switch (valign) @@ -276,6 +281,12 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons const LLFontGlyphInfo* next_glyph = NULL; + const S32 GLYPH_BATCH_SIZE = 30; + LLVector3 vertices[GLYPH_BATCH_SIZE * 4]; + LLVector2 uvs[GLYPH_BATCH_SIZE * 4]; + LLColor4U colors[GLYPH_BATCH_SIZE * 4]; + + S32 glyph_count = 0; for (i = begin_offset; i < begin_offset + length; i++) { llwchar wch = wstr[i]; @@ -313,7 +324,18 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons llround(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth, llround(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight); - drawGlyph(screen_rect, uv_rect, color, style_to_add, shadow, drop_shadow_strength); + if (glyph_count >= GLYPH_BATCH_SIZE) + { + gGL.begin(LLRender::QUADS); + { + gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); + } + gGL.end(); + + glyph_count = 0; + } + + drawGlyph(glyph_count, vertices, uvs, colors, screen_rect, uv_rect, color, style_to_add, shadow, drop_shadow_strength); chars_drawn++; cur_x += fgi->mXAdvance; @@ -338,11 +360,19 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons cur_render_y = cur_y; } + gGL.begin(LLRender::QUADS); + { + gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); + } + gGL.end(); + + if (right_x) { *right_x = cur_x / sScaleX; } + //FIXME: add underline as glyph? if (style_to_add & UNDERLINE) { F32 descender = mFontFreetype->getDescenderHeight(); @@ -1091,95 +1121,96 @@ LLFontGL &LLFontGL::operator=(const LLFontGL &source) return *this; } -void LLFontGL::renderQuad(const LLRectf& screen_rect, const LLRectf& uv_rect, F32 slant_amt) const +void LLFontGL::renderQuad(LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const { - gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); - gGL.vertex2f(llfont_round_x(screen_rect.mRight), - llfont_round_y(screen_rect.mTop)); - - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); - gGL.vertex2f(llfont_round_x(screen_rect.mLeft), - llfont_round_y(screen_rect.mTop)); - - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); - gGL.vertex2f(llfont_round_x(screen_rect.mLeft + slant_amt), - llfont_round_y(screen_rect.mBottom)); - - gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); - gGL.vertex2f(llfont_round_x(screen_rect.mRight + slant_amt), - llfont_round_y(screen_rect.mBottom)); + S32 index = 0; + + vertex_out[index] = LLVector3(llfont_round_x(screen_rect.mRight), llfont_round_y(screen_rect.mTop), 0.f); + uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); + colors_out[index] = color; + index++; + + vertex_out[index] = LLVector3(llfont_round_x(screen_rect.mLeft), llfont_round_y(screen_rect.mTop), 0.f); + uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); + colors_out[index] = color; + index++; + + vertex_out[index] = LLVector3(llfont_round_x(screen_rect.mLeft), llfont_round_y(screen_rect.mBottom), 0.f); + uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); + colors_out[index] = color; + index++; + + vertex_out[index] = LLVector3(llfont_round_x(screen_rect.mRight), llfont_round_y(screen_rect.mBottom), 0.f); + uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); + colors_out[index] = color; } -void LLFontGL::drawGlyph(const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4& color, U8 style, ShadowType shadow, F32 drop_shadow_strength) const +//FIXME: do colors out as well +void LLFontGL::drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_strength) const { F32 slant_offset; slant_offset = ((style & ITALIC) ? ( -mFontFreetype->getAscenderHeight() * 0.2f) : 0.f); - gGL.begin(LLRender::QUADS); + //FIXME: bold and drop shadow are mutually exclusive only for convenience + //Allow both when we need them. + if (style & BOLD) { - //FIXME: bold and drop shadow are mutually exclusive only for convenience - //Allow both when we need them. - if (style & BOLD) + for (S32 pass = 0; pass < 2; pass++) { - gGL.color4fv(color.mV); - for (S32 pass = 0; pass < 2; pass++) - { - LLRectf screen_rect_offset = screen_rect; + LLRectf screen_rect_offset = screen_rect; - screen_rect_offset.translate((F32)(pass * BOLD_OFFSET), 0.f); - renderQuad(screen_rect_offset, uv_rect, slant_offset); - } + screen_rect_offset.translate((F32)(pass * BOLD_OFFSET), 0.f); + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_offset, uv_rect, color, slant_offset); + glyph_count++; } - else if (shadow == DROP_SHADOW_SOFT) + } + else if (shadow == DROP_SHADOW_SOFT) + { + LLColor4U shadow_color = LLFontGL::sShadowColor; + shadow_color.mV[VALPHA] = color.mV[VALPHA] * drop_shadow_strength * DROP_SHADOW_SOFT_STRENGTH; + for (S32 pass = 0; pass < 5; pass++) { - LLColor4 shadow_color = LLFontGL::sShadowColor; - shadow_color.mV[VALPHA] = color.mV[VALPHA] * drop_shadow_strength * DROP_SHADOW_SOFT_STRENGTH; - gGL.color4fv(shadow_color.mV); - for (S32 pass = 0; pass < 5; pass++) - { - LLRectf screen_rect_offset = screen_rect; + LLRectf screen_rect_offset = screen_rect; - switch(pass) - { - case 0: - screen_rect_offset.translate(-1.f, -1.f); - break; - case 1: - screen_rect_offset.translate(1.f, -1.f); - break; - case 2: - screen_rect_offset.translate(1.f, 1.f); - break; - case 3: - screen_rect_offset.translate(-1.f, 1.f); - break; - case 4: - screen_rect_offset.translate(0, -2.f); - break; - } - - renderQuad(screen_rect_offset, uv_rect, slant_offset); + switch(pass) + { + case 0: + screen_rect_offset.translate(-1.f, -1.f); + break; + case 1: + screen_rect_offset.translate(1.f, -1.f); + break; + case 2: + screen_rect_offset.translate(1.f, 1.f); + break; + case 3: + screen_rect_offset.translate(-1.f, 1.f); + break; + case 4: + screen_rect_offset.translate(0, -2.f); + break; } - gGL.color4fv(color.mV); - renderQuad(screen_rect, uv_rect, slant_offset); - } - else if (shadow == DROP_SHADOW) - { - LLColor4 shadow_color = LLFontGL::sShadowColor; - shadow_color.mV[VALPHA] = color.mV[VALPHA] * drop_shadow_strength; - gGL.color4fv(shadow_color.mV); - LLRectf screen_rect_shadow = screen_rect; - screen_rect_shadow.translate(1.f, -1.f); - renderQuad(screen_rect_shadow, uv_rect, slant_offset); - gGL.color4fv(color.mV); - renderQuad(screen_rect, uv_rect, slant_offset); - } - else // normal rendering - { - gGL.color4fv(color.mV); - renderQuad(screen_rect, uv_rect, slant_offset); + + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_offset, uv_rect, shadow_color, slant_offset); + glyph_count++; } - + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset); + glyph_count++; + } + else if (shadow == DROP_SHADOW) + { + LLColor4 shadow_color = LLFontGL::sShadowColor; + shadow_color.mV[VALPHA] = color.mV[VALPHA] * drop_shadow_strength; + LLRectf screen_rect_shadow = screen_rect; + screen_rect_shadow.translate(1.f, -1.f); + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_shadow, uv_rect, shadow_color, slant_offset); + glyph_count++; + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset); + glyph_count++; + } + else // normal rendering + { + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset); + glyph_count++; } - gGL.end(); } diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h index f29ac5165c..8bc45fbf74 100644 --- a/indra/llrender/llfontgl.h +++ b/indra/llrender/llfontgl.h @@ -217,8 +217,8 @@ private: LLFontDescriptor mFontDescriptor; LLPointer<LLFontFreetype> mFontFreetype; - void renderQuad(const LLRectf& screen_rect, const LLRectf& uv_rect, F32 slant_amt) const; - void drawGlyph(const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4& color, U8 style, ShadowType shadow, F32 drop_shadow_fade) const; + void renderQuad(LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const; + void drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_fade) const; // Registry holds all instantiated fonts. static LLFontRegistry* sFontRegistry; diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index a3f7a946ec..7ff68fe34b 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -185,6 +185,9 @@ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glRenderbufferStorageMultisampleEXT = // GL_EXT_framebuffer_blit PFNGLBLITFRAMEBUFFEREXTPROC glBlitFramebufferEXT = NULL; +// GL_EXT_blend_func_separate +PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT = NULL; + // GL_ARB_draw_buffers PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB = NULL; @@ -324,6 +327,7 @@ LLGLManager::LLGLManager() : mHasCompressedTextures(FALSE), mHasFramebufferObject(FALSE), mHasFramebufferMultisample(FALSE), + mHasBlendFuncSeparate(FALSE), mHasVertexBufferObject(FALSE), mHasPBuffer(FALSE), @@ -633,6 +637,11 @@ void LLGLManager::initExtensions() #else mHasDrawBuffers = FALSE; # endif +# if GL_EXT_blend_func_separate + mHasBlendFuncSeparate = TRUE; +#else + mHasBlendFuncSeparate = FALSE; +# endif mHasMipMapGeneration = FALSE; mHasSeparateSpecularColor = FALSE; mHasAnisotropic = FALSE; @@ -659,6 +668,7 @@ void LLGLManager::initExtensions() && ExtensionExists("GL_EXT_packed_depth_stencil", gGLHExts.mSysExts); mHasFramebufferMultisample = mHasFramebufferObject && ExtensionExists("GL_EXT_framebuffer_multisample", gGLHExts.mSysExts); mHasDrawBuffers = ExtensionExists("GL_ARB_draw_buffers", gGLHExts.mSysExts); + mHasBlendFuncSeparate = ExtensionExists("GL_EXT_blend_func_separate", gGLHExts.mSysExts); mHasTextureRectangle = ExtensionExists("GL_ARB_texture_rectangle", gGLHExts.mSysExts); #if !LL_DARWIN mHasPointParameters = !mIsATI && ExtensionExists("GL_ARB_point_parameters", gGLHExts.mSysExts); @@ -682,6 +692,7 @@ void LLGLManager::initExtensions() mHasFramebufferObject = FALSE; mHasFramebufferMultisample = FALSE; mHasDrawBuffers = FALSE; + mHasBlendFuncSeparate = FALSE; mHasMipMapGeneration = FALSE; mHasSeparateSpecularColor = FALSE; mHasAnisotropic = FALSE; @@ -706,6 +717,7 @@ void LLGLManager::initExtensions() mHasShaderObjects = FALSE; mHasVertexShader = FALSE; mHasFragmentShader = FALSE; + mHasBlendFuncSeparate = FALSE; LL_WARNS("RenderInit") << "GL extension support forced to SIMPLE level via LL_GL_BASICEXT" << LL_ENDL; } if (getenv("LL_GL_BLACKLIST")) /* Flawfinder: ignore */ @@ -734,7 +746,8 @@ void LLGLManager::initExtensions() if (strchr(blacklist,'r')) mHasDrawBuffers = FALSE;//S if (strchr(blacklist,'s')) mHasFramebufferMultisample = FALSE; if (strchr(blacklist,'t')) mHasTextureRectangle = FALSE; - + if (strchr(blacklist,'u')) mHasBlendFuncSeparate = FALSE;//S + } #endif // LL_LINUX || LL_SOLARIS @@ -782,6 +795,14 @@ void LLGLManager::initExtensions() { LL_INFOS("RenderInit") << "Couldn't initialize GL_ARB_fragment_shader" << LL_ENDL; } + if (!mHasBlendFuncSeparate) + { + LL_INFOS("RenderInit") << "Couldn't initialize GL_EXT_blend_func_separate" << LL_ENDL; + } + if (!mHasDrawBuffers) + { + LL_INFOS("RenderInit") << "Couldn't initialize GL_ARB_draw_buffers" << LL_ENDL; + } // Disable certain things due to known bugs if (mIsIntel && mHasMipMapGeneration) @@ -852,6 +873,10 @@ void LLGLManager::initExtensions() { glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDrawBuffersARB"); } + if (mHasBlendFuncSeparate) + { + glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC) GLH_EXT_GET_PROC_ADDRESS("glBlendFuncSeparateEXT"); + } #if (!LL_LINUX && !LL_SOLARIS) || LL_LINUX_NV_GL_HEADERS // This is expected to be a static symbol on Linux GL implementations, except if we use the nvidia headers - bah glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElements"); @@ -1014,24 +1039,9 @@ void flush_glerror() glGetError(); } -void assert_glerror() +void do_assert_glerror() { - if (!gGLActive) - { - //llwarns << "GL used while not active!" << llendl; - - if (gDebugSession) - { - //ll_fail("GL used while not active"); - } - } - - if (gNoRender || !gDebugGL) - { - return; - } - - if (!gGLManager.mInited) + if (LL_UNLIKELY(!gGLManager.mInited)) { LL_ERRS("RenderInit") << "GL not initialized" << LL_ENDL; } @@ -1039,10 +1049,9 @@ void assert_glerror() GLenum error; error = glGetError(); BOOL quit = FALSE; - while (error) + while (LL_UNLIKELY(error)) { quit = TRUE; -#ifndef LL_LINUX // *FIX: ! This should be an error for linux as well. GLubyte const * gl_error_msg = gluErrorString(error); if (NULL != gl_error_msg) { @@ -1066,7 +1075,6 @@ void assert_glerror() } } error = glGetError(); -#endif } if (quit) @@ -1082,6 +1090,25 @@ void assert_glerror() } } +void assert_glerror() +{ + if (!gGLActive) + { + //llwarns << "GL used while not active!" << llendl; + + if (gDebugSession) + { + //ll_fail("GL used while not active"); + } + } + + if (!gNoRender && gDebugGL) + { + do_assert_glerror(); + } +} + + void clear_glerror() { // Create or update texture to be used with this data diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 91421f3c95..0c2da7dd08 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -87,6 +87,7 @@ public: BOOL mHasCompressedTextures; BOOL mHasFramebufferObject; BOOL mHasFramebufferMultisample; + BOOL mHasBlendFuncSeparate; // ARB Extensions BOOL mHasVertexBufferObject; diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index f33ae7d8f0..f6d35bc766 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -216,6 +216,9 @@ extern PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glGetCompressedTexImageARB; extern PFNGLCOLORTABLEEXTPROC glColorTableEXT; +//GL_EXT_blend_func_separate +extern PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT; + //GL_EXT_framebuffer_object extern PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT; extern PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT; @@ -249,7 +252,10 @@ extern PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT; # include "GL/glh_extensions.h" # undef __APPLE__ -#elif LL_LINUX +#elif LL_LINUX +//---------------------------------------------------------------------------- +// LL_LINUX + //---------------------------------------------------------------------------- // Linux, MESA headers, but not necessarily assuming MESA runtime. // quotes so we get libraries/.../GL/ version @@ -285,6 +291,7 @@ extern PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT; # define LL_LINUX_NV_GL_HEADERS 0 #endif // LL_LINUX && defined(WINGDIAPI) + #if LL_LINUX_NV_GL_HEADERS // Missing functions when using nvidia headers: extern PFNGLACTIVETEXTUREARBPROC glActiveTextureARB; @@ -445,6 +452,9 @@ extern PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB; extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2DARB; extern PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glGetCompressedTexImageARB; +//GL_EXT_blend_func_separate +extern PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT; + //GL_EXT_framebuffer_object extern PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT; extern PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT; @@ -473,7 +483,10 @@ extern PFNGLBLITFRAMEBUFFEREXTPROC glBlitFramebufferEXT; //GL_ARB_draw_buffers extern PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB; + #elif LL_WINDOWS +//---------------------------------------------------------------------------- +// LL_WINDOWS // windows gl headers depend on things like APIENTRY, so include windows. #define WIN32_LEAN_AND_MEAN @@ -641,6 +654,9 @@ extern PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB; extern PFNGLGETACTIVEATTRIBARBPROC glGetActiveAttribARB; extern PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB; +//GL_EXT_blend_func_separate +extern PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT; + //GL_EXT_framebuffer_object extern PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT; extern PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT; @@ -669,6 +685,7 @@ extern PFNGLBLITFRAMEBUFFEREXTPROC glBlitFramebufferEXT; //GL_ARB_draw_buffers extern PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB; + #elif LL_DARWIN //---------------------------------------------------------------------------- // LL_DARWIN @@ -685,6 +702,9 @@ extern PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB; // Note that they also must not be called on 10.3.9. This should be taken care of by a runtime check for the existence of the GL extension. #include <AvailabilityMacros.h> +//GL_EXT_blend_func_separate +extern void glBlendFuncSeparateEXT(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; + // GL_EXT_framebuffer_object extern GLboolean glIsRenderbufferEXT(GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; extern void glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 2d408f8e10..1a48c8a06c 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -109,11 +109,20 @@ void LLImageGL::checkTexSize(bool forced) const { if ((forced || gDebugGL) && mTarget == GL_TEXTURE_2D) { + { + //check viewport + GLint vp[4] ; + glGetIntegerv(GL_VIEWPORT, vp) ; + llcallstacks << "viewport: " << vp[0] << " : " << vp[1] << " : " << vp[2] << " : " << vp[3] << llcallstacksendl ; + } + GLint texname; glGetIntegerv(GL_TEXTURE_BINDING_2D, &texname); BOOL error = FALSE; if (texname != mTexName) { + llinfos << "Bound: " << texname << " Should bind: " << mTexName << " Default: " << LLImageGL::sDefaultGLTexture->getTexName() << llendl; + error = TRUE; if (gDebugSession) { @@ -1645,7 +1654,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() } } -void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h) +void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h) { if(!mNeedsAlphaAndPickMask) { @@ -1653,26 +1662,91 @@ void LLImageGL::analyzeAlpha(const void* data_in, S32 w, S32 h) } U32 length = w * h; - const GLubyte* current = ((const GLubyte*) data_in) + mAlphaOffset ; + U32 alphatotal = 0; - S32 sample[16]; - memset(sample, 0, sizeof(S32)*16); - - for (U32 i = 0; i < length; i++) + U32 sample[16]; + memset(sample, 0, sizeof(U32)*16); + + // generate histogram of quantized alpha. + // also add-in the histogram of a 2x2 box-sampled version. The idea is + // this will mid-skew the data (and thus increase the chances of not + // being used as a mask) from high-frequency alpha maps which + // suffer the worst from aliasing when used as alpha masks. + if (w >= 2 && h >= 2) + { + llassert(w%2 == 0); + llassert(h%2 == 0); + const GLubyte* rowstart = ((const GLubyte*) data_in) + mAlphaOffset; + for (U32 y = 0; y < h; y+=2) + { + const GLubyte* current = rowstart; + for (U32 x = 0; x < w; x+=2) + { + const U32 s1 = current[0]; + alphatotal += s1; + const U32 s2 = current[w * mAlphaStride]; + alphatotal += s2; + current += mAlphaStride; + const U32 s3 = current[0]; + alphatotal += s3; + const U32 s4 = current[w * mAlphaStride]; + alphatotal += s4; + current += mAlphaStride; + + ++sample[s1/16]; + ++sample[s2/16]; + ++sample[s3/16]; + ++sample[s4/16]; + + const U32 asum = (s1+s2+s3+s4); + alphatotal += asum; + sample[asum/(16*4)] += 4; + } + + rowstart += 2 * w * mAlphaStride; + } + length *= 2; // we sampled everything twice, essentially + } + else { - ++sample[*current/16]; - current += mAlphaStride ; + const GLubyte* current = ((const GLubyte*) data_in) + mAlphaOffset; + for (U32 i = 0; i < length; i++) + { + const U32 s1 = *current; + alphatotal += s1; + ++sample[s1/16]; + current += mAlphaStride; + } } + + // if more than 1/16th of alpha samples are mid-range, this + // shouldn't be treated as a 1-bit mask + + // also, if all of the alpha samples are clumped on one half + // of the range (but not at an absolute extreme), then consider + // this to be an intentional effect and don't treat as a mask. - U32 total = 0; + U32 midrangetotal = 0; for (U32 i = 4; i < 11; i++) { - total += sample[i]; + midrangetotal += sample[i]; + } + U32 lowerhalftotal = 0; + for (U32 i = 0; i < 8; i++) + { + lowerhalftotal += sample[i]; + } + U32 upperhalftotal = 0; + for (U32 i = 8; i < 16; i++) + { + upperhalftotal += sample[i]; } - if (total > length/16) + if (midrangetotal > length/16 || // lots of midrange, or + (lowerhalftotal == length && alphatotal != 0) || // all close to transparent but not all totally transparent, or + (upperhalftotal == length && alphatotal != 255*length)) // all close to opaque but not all totally opaque { - mIsMask = FALSE; + mIsMask = FALSE; // not suitable for masking } else { diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 41239d24c8..03939888a5 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -91,7 +91,7 @@ public: protected: virtual ~LLImageGL(); - void analyzeAlpha(const void* data_in, S32 w, S32 h); + void analyzeAlpha(const void* data_in, U32 w, U32 h); void calcAlphaChannelOffsetAndStride(); public: diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index c3540a717c..64238b2008 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -778,8 +778,10 @@ LLRender::LLRender() mCurrAlphaFunc = CF_DEFAULT; mCurrAlphaFuncVal = 0.01f; - mCurrBlendSFactor = BF_UNDEF; - mCurrBlendDFactor = BF_UNDEF; + mCurrBlendColorSFactor = BF_UNDEF; + mCurrBlendAlphaSFactor = BF_UNDEF; + mCurrBlendColorDFactor = BF_UNDEF; + mCurrBlendAlphaDFactor = BF_UNDEF; } LLRender::~LLRender() @@ -849,9 +851,9 @@ void LLRender::translateUI(F32 x, F32 y, F32 z) llerrs << "Need to push a UI translation frame before offsetting" << llendl; } - mUIOffset.front().mV[0] += x; - mUIOffset.front().mV[1] += y; - mUIOffset.front().mV[2] += z; + mUIOffset.back().mV[0] += x; + mUIOffset.back().mV[1] += y; + mUIOffset.back().mV[2] += z; } void LLRender::scaleUI(F32 x, F32 y, F32 z) @@ -861,27 +863,27 @@ void LLRender::scaleUI(F32 x, F32 y, F32 z) llerrs << "Need to push a UI transformation frame before scaling." << llendl; } - mUIScale.front().scaleVec(LLVector3(x,y,z)); + mUIScale.back().scaleVec(LLVector3(x,y,z)); } void LLRender::pushUIMatrix() { if (mUIOffset.empty()) { - mUIOffset.push_front(LLVector3(0,0,0)); + mUIOffset.push_back(LLVector3(0,0,0)); } else { - mUIOffset.push_front(mUIOffset.front()); + mUIOffset.push_back(mUIOffset.back()); } if (mUIScale.empty()) { - mUIScale.push_front(LLVector3(1,1,1)); + mUIScale.push_back(LLVector3(1,1,1)); } else { - mUIScale.push_front(mUIScale.front()); + mUIScale.push_back(mUIScale.back()); } } @@ -891,8 +893,8 @@ void LLRender::popUIMatrix() { llerrs << "UI offset stack blown." << llendl; } - mUIOffset.pop_front(); - mUIScale.pop_front(); + mUIOffset.pop_back(); + mUIScale.pop_back(); } LLVector3 LLRender::getUITranslation() @@ -901,7 +903,7 @@ LLVector3 LLRender::getUITranslation() { llerrs << "UI offset stack empty." << llendl; } - return mUIOffset.front(); + return mUIOffset.back(); } LLVector3 LLRender::getUIScale() @@ -910,7 +912,7 @@ LLVector3 LLRender::getUIScale() { llerrs << "UI scale stack empty." << llendl; } - return mUIScale.front(); + return mUIScale.back(); } @@ -920,8 +922,8 @@ void LLRender::loadUIIdentity() { llerrs << "Need to push UI translation frame before clearing offset." << llendl; } - mUIOffset.front().setVec(0,0,0); - mUIScale.front().setVec(1,1,1); + mUIOffset.back().setVec(0,0,0); + mUIScale.back().setVec(1,1,1); } void LLRender::setColorMask(bool writeColor, bool writeAlpha) @@ -995,15 +997,44 @@ void LLRender::blendFunc(eBlendFactor sfactor, eBlendFactor dfactor) { llassert(sfactor < BF_UNDEF); llassert(dfactor < BF_UNDEF); - if (mCurrBlendSFactor != sfactor || mCurrBlendDFactor != dfactor) + if (mCurrBlendColorSFactor != sfactor || mCurrBlendColorDFactor != dfactor || + mCurrBlendAlphaSFactor != sfactor || mCurrBlendAlphaDFactor != dfactor) { - mCurrBlendSFactor = sfactor; - mCurrBlendDFactor = dfactor; + mCurrBlendColorSFactor = sfactor; + mCurrBlendAlphaSFactor = sfactor; + mCurrBlendColorDFactor = dfactor; + mCurrBlendAlphaDFactor = dfactor; flush(); glBlendFunc(sGLBlendFactor[sfactor], sGLBlendFactor[dfactor]); } } +void LLRender::blendFunc(eBlendFactor color_sfactor, eBlendFactor color_dfactor, + eBlendFactor alpha_sfactor, eBlendFactor alpha_dfactor) +{ + llassert(color_sfactor < BF_UNDEF); + llassert(color_dfactor < BF_UNDEF); + llassert(alpha_sfactor < BF_UNDEF); + llassert(alpha_dfactor < BF_UNDEF); + if (!gGLManager.mHasBlendFuncSeparate) + { + LL_WARNS_ONCE("render") << "no glBlendFuncSeparateEXT(), using color-only blend func" << llendl; + blendFunc(color_sfactor, color_dfactor); + return; + } + if (mCurrBlendColorSFactor != color_sfactor || mCurrBlendColorDFactor != color_dfactor || + mCurrBlendAlphaSFactor != alpha_sfactor || mCurrBlendAlphaDFactor != alpha_dfactor) + { + mCurrBlendColorSFactor = color_sfactor; + mCurrBlendAlphaSFactor = alpha_sfactor; + mCurrBlendColorDFactor = color_dfactor; + mCurrBlendAlphaDFactor = alpha_dfactor; + flush(); + glBlendFuncSeparateEXT(sGLBlendFactor[color_sfactor], sGLBlendFactor[color_dfactor], + sGLBlendFactor[alpha_sfactor], sGLBlendFactor[alpha_dfactor]); + } +} + LLTexUnit* LLRender::getTexUnit(U32 index) { if (index < mTexUnits.size()) @@ -1179,18 +1210,79 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z) } else { - LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.front()).scaledVec(mUIScale.front()); + LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.back()).scaledVec(mUIScale.back()); mVerticesp[mCount] = vert; } mCount++; - if (mCount < 4096) + mVerticesp[mCount] = mVerticesp[mCount-1]; + mColorsp[mCount] = mColorsp[mCount-1]; + mTexcoordsp[mCount] = mTexcoordsp[mCount-1]; +} + +void LLRender::vertexBatchPreTransformed(LLVector3* verts, S32 vert_count) +{ + if (mCount + vert_count > 4094) { - mVerticesp[mCount] = mVerticesp[mCount-1]; - mColorsp[mCount] = mColorsp[mCount-1]; + // llwarns << "GL immediate mode overflow. Some geometry not drawn." << llendl; + return; + } + + for (S32 i = 0; i < vert_count; i++) + { + mVerticesp[mCount] = verts[i]; + + mCount++; mTexcoordsp[mCount] = mTexcoordsp[mCount-1]; + mColorsp[mCount] = mColorsp[mCount-1]; } + + mVerticesp[mCount] = mVerticesp[mCount-1]; } + +void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count) +{ + if (mCount + vert_count > 4094) + { + // llwarns << "GL immediate mode overflow. Some geometry not drawn." << llendl; + return; + } + + for (S32 i = 0; i < vert_count; i++) + { + mVerticesp[mCount] = verts[i]; + mTexcoordsp[mCount] = uvs[i]; + + mCount++; + mColorsp[mCount] = mColorsp[mCount-1]; + } + + mVerticesp[mCount] = mVerticesp[mCount-1]; + mTexcoordsp[mCount] = mTexcoordsp[mCount-1]; +} + +void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLColor4U* colors, S32 vert_count) +{ + if (mCount + vert_count > 4094) + { + // llwarns << "GL immediate mode overflow. Some geometry not drawn." << llendl; + return; + } + + for (S32 i = 0; i < vert_count; i++) + { + mVerticesp[mCount] = verts[i]; + mTexcoordsp[mCount] = uvs[i]; + mColorsp[mCount] = colors[i]; + + mCount++; + } + + mVerticesp[mCount] = mVerticesp[mCount-1]; + mTexcoordsp[mCount] = mTexcoordsp[mCount-1]; + mColorsp[mCount] = mColorsp[mCount-1]; +} + void LLRender::vertex2i(const GLint& x, const GLint& y) { vertex3f((GLfloat) x, (GLfloat) y, 0); diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index a90fbd4a5c..0fa503182e 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -317,13 +317,21 @@ public: void color3fv(const GLfloat* c); void color4ubv(const GLubyte* c); + void vertexBatchPreTransformed(LLVector3* verts, S32 vert_count); + void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count); + void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLColor4U*, S32 vert_count); + void setColorMask(bool writeColor, bool writeAlpha); void setColorMask(bool writeColorR, bool writeColorG, bool writeColorB, bool writeAlpha); void setSceneBlendType(eBlendType type); void setAlphaRejectSettings(eCompareFunc func, F32 value = 0.01f); + // applies blend func to both color and alpha void blendFunc(eBlendFactor sfactor, eBlendFactor dfactor); + // applies separate blend functions to color and alpha + void blendFunc(eBlendFactor color_sfactor, eBlendFactor color_dfactor, + eBlendFactor alpha_sfactor, eBlendFactor alpha_dfactor); LLTexUnit* getTexUnit(U32 index); @@ -362,13 +370,15 @@ private: std::vector<LLTexUnit*> mTexUnits; LLTexUnit* mDummyTexUnit; - eBlendFactor mCurrBlendSFactor; - eBlendFactor mCurrBlendDFactor; + eBlendFactor mCurrBlendColorSFactor; + eBlendFactor mCurrBlendColorDFactor; + eBlendFactor mCurrBlendAlphaSFactor; + eBlendFactor mCurrBlendAlphaDFactor; F32 mMaxAnisotropy; - std::list<LLVector3> mUIOffset; - std::list<LLVector3> mUIScale; + std::vector<LLVector3> mUIOffset; + std::vector<LLVector3> mUIScale; }; diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 8ac51ee581..8012bbb6c8 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -382,6 +382,11 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : { mUsage = 0 ; } + + if (mUsage == GL_STREAM_DRAW_ARB && !sUseStreamDraw) + { + mUsage = 0; + } if (mUsage == GL_STREAM_DRAW_ARB && !sUseStreamDraw) { diff --git a/indra/llui/llaccordionctrl.cpp b/indra/llui/llaccordionctrl.cpp index 673631f99a..c3ef734823 100644 --- a/indra/llui/llaccordionctrl.cpp +++ b/indra/llui/llaccordionctrl.cpp @@ -765,6 +765,17 @@ S32 LLAccordionCtrl::notifyParent(const LLSD& info) } return 0; } + else if(str_action == "deselect_current") + { + // Reset selection to the currently selected tab. + if (mSelectedTab) + { + mSelectedTab->setSelected(false); + mSelectedTab = NULL; + return 1; + } + return 0; + } } else if (info.has("scrollToShowRect")) { @@ -811,6 +822,31 @@ void LLAccordionCtrl::reset () mScrollbar->setDocPos(0); } +void LLAccordionCtrl::expandDefaultTab() +{ + if (mAccordionTabs.size() > 0) + { + LLAccordionCtrlTab* tab = mAccordionTabs.front(); + + if (!tab->getDisplayChildren()) + { + tab->setDisplayChildren(true); + } + + for (size_t i = 1; i < mAccordionTabs.size(); ++i) + { + tab = mAccordionTabs[i]; + + if (tab->getDisplayChildren()) + { + tab->setDisplayChildren(false); + } + } + + arrange(); + } +} + void LLAccordionCtrl::sort() { if (!mTabComparator) diff --git a/indra/llui/llaccordionctrl.h b/indra/llui/llaccordionctrl.h index b5fdf796cd..8241ee1518 100644 --- a/indra/llui/llaccordionctrl.h +++ b/indra/llui/llaccordionctrl.h @@ -122,6 +122,7 @@ public: S32 notifyParent(const LLSD& info); void reset (); + void expandDefaultTab(); void setComparator(const LLTabComparator* comp) { mTabComparator = comp; } void sort(); diff --git a/indra/llui/llaccordionctrltab.cpp b/indra/llui/llaccordionctrltab.cpp index 37fc571bbd..87ff39575a 100644 --- a/indra/llui/llaccordionctrltab.cpp +++ b/indra/llui/llaccordionctrltab.cpp @@ -358,6 +358,7 @@ LLAccordionCtrlTab::LLAccordionCtrlTab(const LLAccordionCtrlTab::Params&p) ,mPaddingBottom(p.padding_bottom) ,mCanOpenClose(true) ,mFitPanel(p.fit_panel) + ,mSelectionEnabled(p.selection_enabled) ,mContainerPanel(NULL) ,mScrollbar(NULL) { @@ -371,9 +372,11 @@ LLAccordionCtrlTab::LLAccordionCtrlTab(const LLAccordionCtrlTab::Params&p) mHeader = LLUICtrlFactory::create<LLAccordionCtrlTabHeader>(headerParams); addChild(mHeader, 1); - if (p.selection_enabled) + LLFocusableElement::setFocusReceivedCallback(boost::bind(&LLAccordionCtrlTab::selectOnFocusReceived, this)); + + if (!p.selection_enabled) { - LLFocusableElement::setFocusReceivedCallback(boost::bind(&LLAccordionCtrlTab::selectOnFocusReceived, this)); + LLFocusableElement::setFocusLostCallback(boost::bind(&LLAccordionCtrlTab::deselectOnFocusLost, this)); } reshape(100, 200,FALSE); @@ -598,6 +601,15 @@ void LLAccordionCtrlTab::selectOnFocusReceived() getParent()->notifyParent(LLSD().with("action", "select_current")); } +void LLAccordionCtrlTab::deselectOnFocusLost() +{ + if(getParent()) // A parent may not be set if tabs are added dynamically. + { + getParent()->notifyParent(LLSD().with("action", "deselect_current")); + } + +} + S32 LLAccordionCtrlTab::getHeaderHeight() { return mHeaderVisible?HEADER_HEIGHT:0; @@ -797,7 +809,7 @@ void LLAccordionCtrlTab::showAndFocusHeader() { LLAccordionCtrlTabHeader* header = getChild<LLAccordionCtrlTabHeader>(DD_HEADER_NAME); header->setFocus(true); - header->setSelected(true); + header->setSelected(mSelectionEnabled); LLRect screen_rc; LLRect selected_rc = header->getRect(); diff --git a/indra/llui/llaccordionctrltab.h b/indra/llui/llaccordionctrltab.h index 5646a355d0..00fb276f19 100644 --- a/indra/llui/llaccordionctrltab.h +++ b/indra/llui/llaccordionctrltab.h @@ -220,6 +220,7 @@ protected: LLView* findContainerView (); void selectOnFocusReceived(); + void deselectOnFocusLost(); private: @@ -241,6 +242,8 @@ private: bool mStoredOpenCloseState; bool mWasStateStored; + bool mSelectionEnabled; + LLScrollbar* mScrollbar; LLView* mContainerPanel; diff --git a/indra/llui/llcheckboxctrl.cpp b/indra/llui/llcheckboxctrl.cpp index 3d32157406..0c524cd470 100644 --- a/indra/llui/llcheckboxctrl.cpp +++ b/indra/llui/llcheckboxctrl.cpp @@ -81,17 +81,6 @@ LLCheckBoxCtrl::LLCheckBoxCtrl(const LLCheckBoxCtrl::Params& p) // must be big enough to hold all children setUseBoundingRect(TRUE); - // Label (add a little space to make sure text actually renders) - const S32 FUDGE = 10; - S32 text_width = mFont->getWidth( p.label ) + FUDGE; - S32 text_height = llround(mFont->getLineHeight()); - LLRect label_rect; - label_rect.setOriginAndSize( - llcheckboxctrl_hpad + llcheckboxctrl_btn_size + llcheckboxctrl_spacing, - llcheckboxctrl_vpad + 1, // padding to get better alignment - text_width + llcheckboxctrl_hpad, - text_height ); - // *HACK Get rid of this with SL-55508... // this allows blank check boxes and radio boxes for now std::string local_label = p.label; @@ -101,7 +90,6 @@ LLCheckBoxCtrl::LLCheckBoxCtrl(const LLCheckBoxCtrl::Params& p) } LLTextBox::Params tbparams = p.label_text; - tbparams.rect(label_rect); tbparams.initial_value(local_label); if (p.font.isProvided()) { @@ -111,6 +99,17 @@ LLCheckBoxCtrl::LLCheckBoxCtrl(const LLCheckBoxCtrl::Params& p) mLabel = LLUICtrlFactory::create<LLTextBox> (tbparams); addChild(mLabel); + S32 text_width = mLabel->getTextBoundingRect().getWidth(); + S32 text_height = llround(mFont->getLineHeight()); + LLRect label_rect; + label_rect.setOriginAndSize( + llcheckboxctrl_hpad + llcheckboxctrl_btn_size + llcheckboxctrl_spacing, + llcheckboxctrl_vpad + 1, // padding to get better alignment + text_width + llcheckboxctrl_hpad, + text_height ); + mLabel->setShape(label_rect); + + // Button // Note: button cover the label by extending all the way to the right. LLRect btn_rect; @@ -190,8 +189,7 @@ void LLCheckBoxCtrl::reshape(S32 width, S32 height, BOOL called_from_parent) static LLUICachedControl<S32> llcheckboxctrl_vpad ("UICheckboxctrlVPad", 0); static LLUICachedControl<S32> llcheckboxctrl_btn_size ("UICheckboxctrlBtnSize", 0); - const S32 FUDGE = 10; - S32 text_width = mFont->getWidth( mLabel->getText() ) + FUDGE; + S32 text_width = mLabel->getTextBoundingRect().getWidth(); S32 text_height = llround(mFont->getLineHeight()); LLRect label_rect; label_rect.setOriginAndSize( @@ -199,7 +197,7 @@ void LLCheckBoxCtrl::reshape(S32 width, S32 height, BOOL called_from_parent) llcheckboxctrl_vpad, text_width, text_height ); - mLabel->setRect(label_rect); + mLabel->setShape(label_rect); LLRect btn_rect; btn_rect.setOriginAndSize( @@ -207,7 +205,7 @@ void LLCheckBoxCtrl::reshape(S32 width, S32 height, BOOL called_from_parent) llcheckboxctrl_vpad, llcheckboxctrl_btn_size + llcheckboxctrl_spacing + text_width, llmax( text_height, llcheckboxctrl_btn_size() ) ); - mButton->setRect( btn_rect ); + mButton->setShape( btn_rect ); LLUICtrl::reshape(width, height, called_from_parent); } diff --git a/indra/llui/lldraghandle.cpp b/indra/llui/lldraghandle.cpp index 9f83fcca35..b52cb2b751 100644 --- a/indra/llui/lldraghandle.cpp +++ b/indra/llui/lldraghandle.cpp @@ -113,7 +113,7 @@ void LLDragHandleTop::setTitle(const std::string& title) params.follows.flags(FOLLOWS_TOP | FOLLOWS_LEFT | FOLLOWS_RIGHT); params.font_shadow(LLFontGL::DROP_SHADOW_SOFT); params.use_ellipses = true; - params.allow_html = false; //cancel URL replacement in floater title + params.parse_urls = false; //cancel URL replacement in floater title mTitleBox = LLUICtrlFactory::create<LLTextBox> (params); addChild( mTitleBox ); } diff --git a/indra/llui/llflatlistview.cpp b/indra/llui/llflatlistview.cpp index 3c79da64f9..0fa7949be2 100644 --- a/indra/llui/llflatlistview.cpp +++ b/indra/llui/llflatlistview.cpp @@ -610,8 +610,14 @@ void LLFlatListView::onItemMouseClick(item_pair_t* item_pair, MASK mask) return; } - if (!(mask & MASK_CONTROL) || !mMultipleSelection) resetSelection(); + //no need to do additional commit on selection reset + if (!(mask & MASK_CONTROL) || !mMultipleSelection) resetSelection(true); + + //only CTRL usage allows to deselect an item, usual clicking on an item cannot deselect it + if (mask & MASK_CONTROL) selectItemPair(item_pair, select_item); + else + selectItemPair(item_pair, true); } void LLFlatListView::onItemRightMouseClick(item_pair_t* item_pair, MASK mask) @@ -778,6 +784,18 @@ bool LLFlatListView::selectItemPair(item_pair_t* item_pair, bool select) return true; } +void LLFlatListView::scrollToShowFirstSelectedItem() +{ + if (!mSelectedItemPairs.size()) return; + + LLRect selected_rc = mSelectedItemPairs.front()->first->getRect(); + + if (selected_rc.isValid()) + { + scrollToShowRect(selected_rc); + } +} + LLRect LLFlatListView::getLastSelectedItemRect() { if (!mSelectedItemPairs.size()) @@ -1079,7 +1097,7 @@ void LLFlatListView::setNoItemsCommentVisible(bool visible) const mNoItemsCommentTextbox->setRect(comment_rect); */ } - mSelectedItemsBorder->setVisible(FALSE); + mSelectedItemsBorder->setVisible(!visible); mNoItemsCommentTextbox->setVisible(visible); } } diff --git a/indra/llui/llflatlistview.h b/indra/llui/llflatlistview.h index 50d06fbc94..2c391fdf91 100644 --- a/indra/llui/llflatlistview.h +++ b/indra/llui/llflatlistview.h @@ -297,6 +297,7 @@ public: bool updateValue(const LLSD& old_value, const LLSD& new_value); + void scrollToShowFirstSelectedItem(); void selectFirstItem (); void selectLastItem (); diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 39a6855273..22d6f6ca52 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -451,6 +451,14 @@ void LLFloater::enableResizeCtrls(bool enable) } } +void LLFloater::destroy() +{ + // LLFloaterReg should be synchronized with "dead" floater to avoid returning dead instance before + // it was deleted via LLMortician::updateClass(). See EXT-8458. + LLFloaterReg::removeInstance(mInstanceName, mKey); + die(); +} + // virtual LLFloater::~LLFloater() { diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 3ea035777c..42f422f91c 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -308,7 +308,7 @@ protected: BOOL getAutoFocus() const { return mAutoFocus; } LLDragHandle* getDragHandle() const { return mDragHandle; } - void destroy() { die(); } // Don't call this directly. You probably want to call closeFloater() + void destroy(); // Don't call this directly. You probably want to call closeFloater() virtual void onClickCloseBtn(); diff --git a/indra/llui/lllocalcliprect.cpp b/indra/llui/lllocalcliprect.cpp index 43c21e250c..55329f64e4 100644 --- a/indra/llui/lllocalcliprect.cpp +++ b/indra/llui/lllocalcliprect.cpp @@ -33,33 +33,8 @@ #include "lllocalcliprect.h" #include "llfontgl.h" -#include "llgl.h" #include "llui.h" -#include <stack> - -//--------------------------------------------------------------------------- -// LLScreenClipRect -// implementation class in screen space -//--------------------------------------------------------------------------- -class LLScreenClipRect -{ -public: - LLScreenClipRect(const LLRect& rect, BOOL enabled = TRUE); - virtual ~LLScreenClipRect(); - -private: - static void pushClipRect(const LLRect& rect); - static void popClipRect(); - static void updateScissorRegion(); - -private: - LLGLState mScissorState; - BOOL mEnabled; - - static std::stack<LLRect> sClipRectStack; -}; - /*static*/ std::stack<LLRect> LLScreenClipRect::sClipRectStack; @@ -131,16 +106,11 @@ void LLScreenClipRect::updateScissorRegion() // LLLocalClipRect //--------------------------------------------------------------------------- LLLocalClipRect::LLLocalClipRect(const LLRect& rect, BOOL enabled /* = TRUE */) -{ - LLRect screen(rect.mLeft + LLFontGL::sCurOrigin.mX, - rect.mTop + LLFontGL::sCurOrigin.mY, - rect.mRight + LLFontGL::sCurOrigin.mX, - rect.mBottom + LLFontGL::sCurOrigin.mY); - mScreenClipRect = new LLScreenClipRect(screen, enabled); -} +: LLScreenClipRect(LLRect(rect.mLeft + LLFontGL::sCurOrigin.mX, + rect.mTop + LLFontGL::sCurOrigin.mY, + rect.mRight + LLFontGL::sCurOrigin.mX, + rect.mBottom + LLFontGL::sCurOrigin.mY), enabled) +{} LLLocalClipRect::~LLLocalClipRect() -{ - delete mScreenClipRect; - mScreenClipRect = NULL; -} +{} diff --git a/indra/llui/lllocalcliprect.h b/indra/llui/lllocalcliprect.h index cd0c55ca72..36413f1496 100644 --- a/indra/llui/lllocalcliprect.h +++ b/indra/llui/lllocalcliprect.h @@ -31,7 +31,9 @@ #ifndef LLLOCALCLIPRECT_H #define LLLOCALCLIPRECT_H +#include "llgl.h" #include "llrect.h" // can't forward declare, it's templated +#include <stack> // Clip rendering to a specific rectangle using GL scissor // Just create one of these on the stack: @@ -39,15 +41,29 @@ // LLLocalClipRect(rect); // draw(); // } -class LLLocalClipRect +class LLScreenClipRect { public: - LLLocalClipRect(const LLRect& rect, BOOL enabled = TRUE); - ~LLLocalClipRect(); + LLScreenClipRect(const LLRect& rect, BOOL enabled = TRUE); + virtual ~LLScreenClipRect(); + +private: + static void pushClipRect(const LLRect& rect); + static void popClipRect(); + static void updateScissorRegion(); private: - // implementation class - class LLScreenClipRect* mScreenClipRect; + LLGLState mScissorState; + BOOL mEnabled; + + static std::stack<LLRect> sClipRectStack; +}; + +class LLLocalClipRect : public LLScreenClipRect +{ +public: + LLLocalClipRect(const LLRect& rect, BOOL enabled = TRUE); + ~LLLocalClipRect(); }; #endif diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index b4a1bcb7c5..8610d79142 100644 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -218,6 +218,12 @@ void LLMenuItemGL::setValue(const LLSD& value) } //virtual +LLSD LLMenuItemGL::getValue() const +{ + return getLabel(); +} + +//virtual BOOL LLMenuItemGL::handleAcceleratorKey(KEY key, MASK mask) { if( getEnabled() && (!gKeyboard->getKeyRepeated(key) || mAllowKeyRepeat) && (key == mAcceleratorKey) && (mask == (mAcceleratorMask & MASK_NORMALKEYS)) ) diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h index 7668f301ea..a484405eaa 100644 --- a/indra/llui/llmenugl.h +++ b/indra/llui/llmenugl.h @@ -95,6 +95,7 @@ public: // LLUICtrl overrides /*virtual*/ void setValue(const LLSD& value); + /*virtual*/ LLSD getValue() const; virtual BOOL handleAcceleratorKey(KEY key, MASK mask); diff --git a/indra/llui/llnotifications.cpp b/indra/llui/llnotifications.cpp index 9e272a0949..7fa3c2cf65 100644 --- a/indra/llui/llnotifications.cpp +++ b/indra/llui/llnotifications.cpp @@ -375,6 +375,7 @@ LLNotification::LLNotification(const LLSD& sd) : LLSD LLNotification::asLLSD() { LLSD output; + output["id"] = mId; output["name"] = mTemplatep->mName; output["form"] = getForm()->asLLSD(); output["substitutions"] = mSubstitutions; diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h index 8bfada0e71..1cdd744a68 100644 --- a/indra/llui/llnotifications.h +++ b/indra/llui/llnotifications.h @@ -353,6 +353,8 @@ public: } }; + LLNotificationResponderPtr getResponderPtr() { return mResponder; } + private: LLUUID mId; diff --git a/indra/llui/llresmgr.cpp b/indra/llui/llresmgr.cpp index ed870d46d5..9158bc70f5 100644 --- a/indra/llui/llresmgr.cpp +++ b/indra/llui/llresmgr.cpp @@ -298,11 +298,11 @@ void LLResMgr::getIntegerString( std::string& output, S32 input ) const { if (fraction == remaining_count) { - fraction_string = llformat("%d%c", fraction, getThousandsSeparator()); + fraction_string = llformat_to_utf8("%d%c", fraction, getThousandsSeparator()); } else { - fraction_string = llformat("%3.3d%c", fraction, getThousandsSeparator()); + fraction_string = llformat_to_utf8("%3.3d%c", fraction, getThousandsSeparator()); } output = fraction_string + output; } diff --git a/indra/llui/llstyle.cpp b/indra/llui/llstyle.cpp index b8f93b6a0e..d63f67b4c1 100644 --- a/indra/llui/llstyle.cpp +++ b/indra/llui/llstyle.cpp @@ -42,6 +42,8 @@ LLStyle::Params::Params() : visible("visible", true), drop_shadow("drop_shadow", LLFontGL::NO_SHADOW), color("color", LLColor4::black), + readonly_color("readonly_color", LLColor4::black), + selected_color("selected_color", LLColor4::black), font("font", LLFontGL::getFontMonospace()), image("image"), link_href("href") @@ -49,12 +51,10 @@ LLStyle::Params::Params() LLStyle::LLStyle(const LLStyle::Params& p) -: mItalic(FALSE), - mBold(FALSE), - mUnderline(FALSE), - mVisible(p.visible), - mColor(p.color()), - mReadOnlyColor(p.readonly_color()), +: mVisible(p.visible), + mColor(p.color), + mReadOnlyColor(p.readonly_color), + mSelectedColor(p.selected_color), mFont(p.font()), mLink(p.link_href), mDropShadow(p.drop_shadow), diff --git a/indra/llui/llstyle.h b/indra/llui/llstyle.h index 2067e8e8be..44d9da7a1e 100644 --- a/indra/llui/llstyle.h +++ b/indra/llui/llstyle.h @@ -47,7 +47,8 @@ public: Optional<bool> visible; Optional<LLFontGL::ShadowType> drop_shadow; Optional<LLUIColor> color, - readonly_color; + readonly_color, + selected_color; Optional<const LLFontGL*> font; Optional<LLUIImage*> image; Optional<std::string> link_href; @@ -55,11 +56,14 @@ public: }; LLStyle(const Params& p = Params()); public: - const LLColor4& getColor() const { return mColor; } - void setColor(const LLColor4 &color) { mColor = color; } + const LLUIColor& getColor() const { return mColor; } + void setColor(const LLUIColor &color) { mColor = color; } - const LLColor4& getReadOnlyColor() const { return mReadOnlyColor; } - void setReadOnlyColor(const LLColor4& color) { mReadOnlyColor = color; } + const LLUIColor& getReadOnlyColor() const { return mReadOnlyColor; } + void setReadOnlyColor(const LLUIColor& color) { mReadOnlyColor = color; } + + const LLUIColor& getSelectedColor() const { return mSelectedColor; } + void setSelectedColor(const LLUIColor& color) { mSelectedColor = color; } BOOL isVisible() const; void setVisible(BOOL is_visible); @@ -79,41 +83,36 @@ public: BOOL isImage() const { return mImagep.notNull(); } - // inlined here to make it easier to compare to member data below. -MG bool operator==(const LLStyle &rhs) const { return mVisible == rhs.mVisible && mColor == rhs.mColor && mReadOnlyColor == rhs.mReadOnlyColor + && mSelectedColor == rhs.mSelectedColor && mFont == rhs.mFont && mLink == rhs.mLink && mImagep == rhs.mImagep - && mItalic == rhs.mItalic - && mBold == rhs.mBold - && mUnderline == rhs.mUnderline && mDropShadow == rhs.mDropShadow; } bool operator!=(const LLStyle& rhs) const { return !(*this == rhs); } public: - BOOL mItalic; - BOOL mBold; - BOOL mUnderline; LLFontGL::ShadowType mDropShadow; protected: ~LLStyle() { } private: - BOOL mVisible; - LLUIColor mColor; - LLUIColor mReadOnlyColor; - std::string mFontName; - const LLFontGL* mFont; // cached for performance - std::string mLink; - LLUIImagePtr mImagep; + BOOL mVisible; + LLUIColor mColor; + LLUIColor mReadOnlyColor; + LLUIColor mSelectedColor; + std::string mFontName; + const LLFontGL* mFont; + std::string mLink; + LLUIImagePtr mImagep; }; typedef LLPointer<LLStyle> LLStyleSP; diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index ed03645944..a580345b6c 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -155,6 +155,8 @@ LLTextBase::Params::Params() bg_readonly_color("bg_readonly_color"), bg_writeable_color("bg_writeable_color"), bg_focus_color("bg_focus_color"), + text_selected_color("text_selected_color"), + bg_selected_color("bg_selected_color"), allow_scroll("allow_scroll", true), plain_text("plain_text",false), track_end("track_end", false), @@ -167,11 +169,12 @@ LLTextBase::Params::Params() font_shadow("font_shadow"), wrap("wrap"), use_ellipses("use_ellipses", false), - allow_html("allow_html", false), + parse_urls("parse_urls", false), parse_highlights("parse_highlights", false) { addSynonym(track_end, "track_bottom"); addSynonym(wrap, "word_wrap"); + addSynonym(parse_urls, "allow_html"); } @@ -190,6 +193,8 @@ LLTextBase::LLTextBase(const LLTextBase::Params &p) mWriteableBgColor(p.bg_writeable_color), mReadOnlyBgColor(p.bg_readonly_color), mFocusBgColor(p.bg_focus_color), + mTextSelectedColor(p.text_selected_color), + mSelectedBGColor(p.bg_selected_color), mReflowIndex(S32_MAX), mCursorPos( 0 ), mScrollNeeded(FALSE), @@ -209,7 +214,7 @@ LLTextBase::LLTextBase(const LLTextBase::Params &p) mPlainText ( p.plain_text ), mWordWrap(p.wrap), mUseEllipses( p.use_ellipses ), - mParseHTML(p.allow_html), + mParseHTML(p.parse_urls), mParseHighlights(p.parse_highlights), mBGVisible(p.bg_visible), mScroller(NULL), @@ -269,9 +274,6 @@ void LLTextBase::initFromParams(const LLTextBase::Params& p) { mReadOnly = p.read_only; } - - // HACK: text editors always need to be enabled so that we can scroll - LLView::setEnabled(true); } bool LLTextBase::truncate() @@ -301,11 +303,14 @@ bool LLTextBase::truncate() const LLStyle::Params& LLTextBase::getDefaultStyleParams() { + //FIXME: convert mDefaultStyle to a flyweight http://www.boost.org/doc/libs/1_40_0/libs/flyweight/doc/index.html + //and eliminate color member values if (mStyleDirty) { mDefaultStyle - .color(LLUIColor(&mFgColor)) + .color(LLUIColor(&mFgColor)) // pass linked color instead of copy of mFGColor .readonly_color(LLUIColor(&mReadOnlyFgColor)) + .selected_color(LLUIColor(&mTextSelectedColor)) .font(mDefaultFont) .drop_shadow(mFontShadow); mStyleDirty = false; @@ -403,7 +408,7 @@ void LLTextBase::drawSelectionBackground() // Draw the selection box (we're using a box instead of reversing the colors on the selected text). gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - const LLColor4& color = mReadOnly ? mReadOnlyFgColor.get() : mFgColor.get(); + const LLColor4& color = mSelectedBGColor; F32 alpha = hasFocus() ? 0.7f : 0.3f; alpha *= getDrawContext().mAlpha; LLColor4 selection_color(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], alpha); @@ -443,7 +448,6 @@ void LLTextBase::drawCursor() } else { - //segmentp = mSegments.back(); return; } @@ -477,21 +481,8 @@ void LLTextBase::drawCursor() { LLColor4 text_color; const LLFontGL* fontp; - if (segmentp) - { text_color = segmentp->getColor(); fontp = segmentp->getStyle()->getFont(); - } - else if (mReadOnly) - { - text_color = mReadOnlyFgColor.get(); - fontp = mDefaultFont; - } - else - { - text_color = mFgColor.get(); - fontp = mDefaultFont; - } fontp->render(text, mCursorPos, cursor_rect, LLColor4(1.f - text_color.mV[VRED], 1.f - text_color.mV[VGREEN], 1.f - text_color.mV[VBLUE], alpha), LLFontGL::LEFT, mVAlign, @@ -1021,22 +1012,25 @@ void LLTextBase::draw() if (mBGVisible) { // clip background rect against extents, if we support scrolling - LLLocalClipRect clip(doc_rect, mScroller != NULL); - + LLRect bg_rect = mVisibleTextRect; + if (mScroller) + { + bg_rect.intersectWith(doc_rect); + } LLColor4 bg_color = mReadOnly ? mReadOnlyBgColor.get() : hasFocus() ? mFocusBgColor.get() : mWriteableBgColor.get(); - gl_rect_2d(mVisibleTextRect, bg_color, TRUE); + gl_rect_2d(doc_rect, bg_color, TRUE); } // draw document view LLUICtrl::draw(); { - // only clip if we support scrolling (mScroller != NULL) - LLLocalClipRect clip(doc_rect, mScroller != NULL); + // only clip if we support scrolling or have word wrap turned off + LLLocalClipRect clip(doc_rect, !getWordWrap() || mScroller != NULL); drawSelectionBackground(); drawText(); drawCursor(); @@ -1504,6 +1498,7 @@ LLTextBase::segment_set_t::iterator LLTextBase::getSegIterContaining(S32 index) // when there are no segments, we return the end iterator, which must be checked by caller if (mSegments.size() <= 1) { return mSegments.begin(); } + //FIXME: avoid operator new somehow (without running into refcount problems) segment_set_t::iterator it = mSegments.upper_bound(new LLIndexSegment(index)); return it; } @@ -1651,7 +1646,7 @@ void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Para } else { - appendAndHighlightText(match.getLabel(), part, link_params); + appendAndHighlightText(match.getLabel(), part, link_params, match.underlineOnHoverOnly()); // set the tooltip for the Url label if (! match.getTooltip().empty()) @@ -1734,7 +1729,7 @@ void LLTextBase::appendWidget(const LLInlineViewSegment::Params& params, const s insertStringNoUndo(getLength(), widget_wide_text, &segments); } -void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params) +void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params, bool underline_on_hover_only) { // Save old state S32 selection_start = mSelectionStart; @@ -1765,7 +1760,17 @@ void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, S32 hig S32 cur_length = getLength(); LLStyleConstSP sp(new LLStyle(highlight_params)); - LLTextSegmentPtr segmentp = new LLNormalTextSegment(sp, cur_length, cur_length + wide_text.size(), *this); + LLTextSegmentPtr segmentp; + if(underline_on_hover_only) + { + highlight_params.font.style("NORMAL"); + LLStyleConstSP normal_sp(new LLStyle(highlight_params)); + segmentp = new LLOnHoverChangeableTextSegment(sp, normal_sp, cur_length, cur_length + wide_text.size(), *this); + } + else + { + segmentp = new LLNormalTextSegment(sp, cur_length, cur_length + wide_text.size(), *this); + } segment_vec_t segments; segments.push_back(segmentp); insertStringNoUndo(cur_length, wide_text, &segments); @@ -1780,7 +1785,17 @@ void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, S32 hig S32 segment_start = old_length; S32 segment_end = old_length + wide_text.size(); LLStyleConstSP sp(new LLStyle(style_params)); + if (underline_on_hover_only) + { + LLStyle::Params normal_style_params(style_params); + normal_style_params.font.style("NORMAL"); + LLStyleConstSP normal_sp(new LLStyle(normal_style_params)); + segments.push_back(new LLOnHoverChangeableTextSegment(sp, normal_sp, segment_start, segment_end, *this )); + } + else + { segments.push_back(new LLNormalTextSegment(sp, segment_start, segment_end, *this )); + } insertStringNoUndo(getLength(), wide_text, &segments); } @@ -1804,7 +1819,7 @@ void LLTextBase::appendAndHighlightTextImpl(const std::string &new_text, S32 hig } } -void LLTextBase::appendAndHighlightText(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params) +void LLTextBase::appendAndHighlightText(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params, bool underline_on_hover_only) { if (new_text.empty()) return; @@ -1816,7 +1831,7 @@ void LLTextBase::appendAndHighlightText(const std::string &new_text, S32 highlig if(pos!=start) { std::string str = std::string(new_text,start,pos-start); - appendAndHighlightTextImpl(str,highlight_part, style_params); + appendAndHighlightTextImpl(str,highlight_part, style_params, underline_on_hover_only); } appendLineBreakSegment(style_params); start = pos+1; @@ -1824,7 +1839,7 @@ void LLTextBase::appendAndHighlightText(const std::string &new_text, S32 highlig } std::string str = std::string(new_text,start,new_text.length()-start); - appendAndHighlightTextImpl(str,highlight_part, style_params); + appendAndHighlightTextImpl(str,highlight_part, style_params, underline_on_hover_only); } @@ -2278,10 +2293,17 @@ void LLTextBase::updateRects() // allow horizontal scrolling? // if so, use entire width of text contents // otherwise, stop at width of mVisibleTextRect + //FIXME: consider use of getWordWrap() instead doc_rect.mRight = mScroller ? llmax(mVisibleTextRect.getWidth(), mTextBoundingRect.mRight) : mVisibleTextRect.getWidth(); + if (!mScroller) + { + // push doc rect to top of text widget + doc_rect.translate(0, mVisibleTextRect.getHeight() - doc_rect.mTop); + } + mDocumentView->setShape(doc_rect); //update mVisibleTextRect *after* mDocumentView has been resized @@ -2481,7 +2503,7 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele font->render(text, start, rect, - LLColor4( 1.f - color.mV[0], 1.f - color.mV[1], 1.f - color.mV[2], 1.f ), + mStyle->getSelectedColor().get(), LLFontGL::LEFT, mEditor.mVAlign, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, @@ -2678,6 +2700,30 @@ void LLNormalTextSegment::dump() const llendl; } +// +// LLOnHoverChangeableTextSegment +// + +LLOnHoverChangeableTextSegment::LLOnHoverChangeableTextSegment( LLStyleConstSP style, LLStyleConstSP normal_style, S32 start, S32 end, LLTextBase& editor ): + LLNormalTextSegment(normal_style, start, end, editor), + mHoveredStyle(style), + mNormalStyle(normal_style){} + +/*virtual*/ +F32 LLOnHoverChangeableTextSegment::draw(S32 start, S32 end, S32 selection_start, S32 selection_end, const LLRect& draw_rect) +{ + F32 result = LLNormalTextSegment::draw(start, end, selection_start, selection_end, draw_rect); + mStyle = mNormalStyle; + return result; +} + +/*virtual*/ +BOOL LLOnHoverChangeableTextSegment::handleHover(S32 x, S32 y, MASK mask) +{ + mStyle = mHoveredStyle; + return LLNormalTextSegment::handleHover(x, y, mask); +} + // // LLInlineViewSegment @@ -2786,9 +2832,9 @@ F32 LLLineBreakTextSegment::draw(S32 start, S32 end, S32 selection_start, S32 se } LLImageTextSegment::LLImageTextSegment(LLStyleConstSP style,S32 pos,class LLTextBase& editor) - :LLTextSegment(pos,pos+1) - ,mStyle( style ) - ,mEditor(editor) +: LLTextSegment(pos,pos+1), + mStyle( style ), + mEditor(editor) { } diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h index 4b0eeeb7d6..4b83d5effb 100644 --- a/indra/llui/lltextbase.h +++ b/indra/llui/lltextbase.h @@ -145,6 +145,21 @@ protected: boost::signals2::connection mImageLoadedConnection; }; +// Text segment that changes it's style depending of mouse pointer position ( is it inside or outside segment) +class LLOnHoverChangeableTextSegment : public LLNormalTextSegment +{ +public: + LLOnHoverChangeableTextSegment( LLStyleConstSP style, LLStyleConstSP normal_style, S32 start, S32 end, LLTextBase& editor ); + /*virtual*/ F32 draw(S32 start, S32 end, S32 selection_start, S32 selection_end, const LLRect& draw_rect); + /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); +protected: + // Style used for text when mouse pointer is over segment + LLStyleConstSP mHoveredStyle; + // Style used for text when mouse pointer is outside segment + LLStyleConstSP mNormalStyle; + +}; + class LLIndexSegment : public LLTextSegment { public: @@ -241,7 +256,9 @@ public: text_readonly_color, bg_readonly_color, bg_writeable_color, - bg_focus_color; + bg_focus_color, + text_selected_color, + bg_selected_color; Optional<bool> bg_visible, border_visible, @@ -251,7 +268,7 @@ public: plain_text, wrap, use_ellipses, - allow_html, + parse_urls, parse_highlights, clip_partial; @@ -441,7 +458,7 @@ protected: S32 insertStringNoUndo(S32 pos, const LLWString &wstr, segment_vec_t* segments = NULL); // returns num of chars actually inserted S32 removeStringNoUndo(S32 pos, S32 length); S32 overwriteCharNoUndo(S32 pos, llwchar wc); - void appendAndHighlightText(const std::string &new_text, S32 highlight_part, const LLStyle::Params& stylep); + void appendAndHighlightText(const std::string &new_text, S32 highlight_part, const LLStyle::Params& stylep, bool underline_on_hover_only = false); // manage segments @@ -484,7 +501,7 @@ protected: void replaceUrlLabel(const std::string &url, const std::string &label); void appendTextImpl(const std::string &new_text, const LLStyle::Params& input_params = LLStyle::Params()); - void appendAndHighlightTextImpl(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params); + void appendAndHighlightTextImpl(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params, bool underline_on_hover_only = false); protected: @@ -507,6 +524,8 @@ protected: LLUIColor mWriteableBgColor; LLUIColor mReadOnlyBgColor; LLUIColor mFocusBgColor; + LLUIColor mTextSelectedColor; + LLUIColor mSelectedBGColor; // cursor S32 mCursorPos; // I-beam is just after the mCursorPos-th character. diff --git a/indra/llui/lltextbox.cpp b/indra/llui/lltextbox.cpp index a1f5b5726b..686179b94e 100644 --- a/indra/llui/lltextbox.cpp +++ b/indra/llui/lltextbox.cpp @@ -119,6 +119,17 @@ BOOL LLTextBox::handleHover(S32 x, S32 y, MASK mask) return handled; } +void LLTextBox::setEnabled(BOOL enabled) +{ + // just treat enabled as read-only flag + bool read_only = !enabled; + if (read_only != mReadOnly) + { + LLTextBase::setReadOnly(read_only); + updateSegments(); + } +} + void LLTextBox::setText(const LLStringExplicit& text , const LLStyle::Params& input_params ) { // does string argument insertion diff --git a/indra/llui/lltextbox.h b/indra/llui/lltextbox.h index 3a045534d3..b2ccde94c6 100644 --- a/indra/llui/lltextbox.h +++ b/indra/llui/lltextbox.h @@ -58,6 +58,8 @@ public: /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); + /*virtual*/ void setEnabled(BOOL enabled); + /*virtual*/ void setText( const LLStringExplicit& text, const LLStyle::Params& input_params = LLStyle::Params() ); void setRightAlign() { mHAlign = LLFontGL::RIGHT; } diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 130cda3784..6781c23416 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -289,6 +289,9 @@ void LLTextEditor::initFromParams( const LLTextEditor::Params& p) { LLTextBase::initFromParams(p); + // HACK: text editors always need to be enabled so that we can scroll + LLView::setEnabled(true); + if (p.commit_on_focus_lost.isProvided()) { mCommitOnFocusLost = p.commit_on_focus_lost; diff --git a/indra/llui/lltextvalidate.cpp b/indra/llui/lltextvalidate.cpp index 8b6bc5bd7d..53c4d21151 100644 --- a/indra/llui/lltextvalidate.cpp +++ b/indra/llui/lltextvalidate.cpp @@ -50,6 +50,7 @@ namespace LLTextValidate declare("alpha_num_space", validateAlphaNumSpace); declare("ascii_printable_no_pipe", validateASCIIPrintableNoPipe); declare("ascii_printable_no_space", validateASCIIPrintableNoSpace); + declare("ascii_with_newline", validateASCIIWithNewLine); } // Limits what characters can be used to [1234567890.-] with [-] only valid in the first position. @@ -299,4 +300,21 @@ namespace LLTextValidate } return rv; } + + // Used for multiline text stored on the server. + // Example is landmark description in Places SP. + bool validateASCIIWithNewLine(const LLWString &str) + { + bool rv = TRUE; + S32 len = str.length(); + while(len--) + { + if (str[len] < 0x20 && str[len] != 0xA || str[len] > 0x7f) + { + rv = FALSE; + break; + } + } + return rv; + } } diff --git a/indra/llui/lltextvalidate.h b/indra/llui/lltextvalidate.h index ffb4e85e7c..c033f5045b 100644 --- a/indra/llui/lltextvalidate.h +++ b/indra/llui/lltextvalidate.h @@ -57,6 +57,7 @@ namespace LLTextValidate bool validateASCIIPrintableNoPipe(const LLWString &str); bool validateASCIIPrintableNoSpace(const LLWString &str); bool validateASCII(const LLWString &str); + bool validateASCIIWithNewLine(const LLWString &str); } diff --git a/indra/llui/lltooltip.cpp b/indra/llui/lltooltip.cpp index ed7fd02e14..025725476e 100644 --- a/indra/llui/lltooltip.cpp +++ b/indra/llui/lltooltip.cpp @@ -186,7 +186,7 @@ LLToolTip::LLToolTip(const LLToolTip::Params& p) params.font = p.font; params.use_ellipses = true; params.wrap = p.wrap; - params.allow_html = false; // disallow hyperlinks in tooltips, as they want to spawn their own explanatory tooltips + params.parse_urls = false; // disallow hyperlinks in tooltips, as they want to spawn their own explanatory tooltips mTextBox = LLUICtrlFactory::create<LLTextBox> (params); addChild(mTextBox); diff --git a/indra/llui/llurlentry.cpp b/indra/llui/llurlentry.cpp index e075699a6e..17d211fb36 100644 --- a/indra/llui/llurlentry.cpp +++ b/indra/llui/llurlentry.cpp @@ -363,6 +363,12 @@ std::string LLUrlEntryAgent::getTooltip(const std::string &string) const return LLTrans::getString("TooltipAgentUrl"); } +bool LLUrlEntryAgent::underlineOnHoverOnly(const std::string &string) const +{ + std::string url = getUrl(string); + return LLStringUtil::endsWith(url, "/about"); +} + std::string LLUrlEntryAgent::getLabel(const std::string &url, const LLUrlLabelCallback &cb) { if (!gCacheName) @@ -730,6 +736,19 @@ std::string LLUrlEntrySLLabel::getTooltip(const std::string &string) const return LLUrlEntryBase::getTooltip(string); } +bool LLUrlEntrySLLabel::underlineOnHoverOnly(const std::string &string) const +{ + std::string url = getUrl(string); + LLUrlMatch match; + if (LLUrlRegistry::instance().findUrl(url, match)) + { + return match.underlineOnHoverOnly(); + } + + // unrecognized URL? should not happen + return LLUrlEntryBase::underlineOnHoverOnly(string); +} + // // LLUrlEntryWorldMap Describes secondlife:///<location> URLs // diff --git a/indra/llui/llurlentry.h b/indra/llui/llurlentry.h index 7d718b67a9..f8588dd760 100644 --- a/indra/llui/llurlentry.h +++ b/indra/llui/llurlentry.h @@ -94,6 +94,9 @@ public: /// is this a match for a URL that should not be hyperlinked? bool isLinkDisabled() const { return mDisabledLink; } + /// Should this link text be underlined only when mouse is hovered over it? + virtual bool underlineOnHoverOnly(const std::string &string) const { return false; } + virtual LLUUID getID(const std::string &string) const { return LLUUID::null; } protected: @@ -173,6 +176,7 @@ public: /*virtual*/ std::string getLabel(const std::string &url, const LLUrlLabelCallback &cb); /*virtual*/ std::string getTooltip(const std::string &string) const; /*virtual*/ LLUUID getID(const std::string &string) const; + /*virtual*/ bool underlineOnHoverOnly(const std::string &string) const; private: void onAgentNameReceived(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group); @@ -275,6 +279,7 @@ public: /*virtual*/ std::string getLabel(const std::string &url, const LLUrlLabelCallback &cb); /*virtual*/ std::string getUrl(const std::string &string) const; /*virtual*/ std::string getTooltip(const std::string &string) const; + /*virtual*/ bool underlineOnHoverOnly(const std::string &string) const; }; /// diff --git a/indra/llui/llurlmatch.cpp b/indra/llui/llurlmatch.cpp index 7c96665ce4..a6d3dcb40f 100644 --- a/indra/llui/llurlmatch.cpp +++ b/indra/llui/llurlmatch.cpp @@ -43,7 +43,8 @@ LLUrlMatch::LLUrlMatch() : mIcon(""), mMenuName(""), mLocation(""), - mDisabledLink(false) + mDisabledLink(false), + mUnderlineOnHoverOnly(false) { } @@ -51,7 +52,7 @@ void LLUrlMatch::setValues(U32 start, U32 end, const std::string &url, const std::string &label, const std::string &tooltip, const std::string &icon, const LLUIColor& color, const std::string &menu, const std::string &location, - bool disabled_link, const LLUUID& id) + bool disabled_link, const LLUUID& id, bool underline_on_hover_only) { mStart = start; mEnd = end; @@ -64,4 +65,5 @@ void LLUrlMatch::setValues(U32 start, U32 end, const std::string &url, mLocation = location; mDisabledLink = disabled_link; mID = id; + mUnderlineOnHoverOnly = underline_on_hover_only; } diff --git a/indra/llui/llurlmatch.h b/indra/llui/llurlmatch.h index 78dd2c528f..7090dd3f93 100644 --- a/indra/llui/llurlmatch.h +++ b/indra/llui/llurlmatch.h @@ -86,12 +86,15 @@ public: /// is this a match for a URL that should not be hyperlinked? bool isLinkDisabled() const { return mDisabledLink; } + /// Should this link text be underlined only when mouse is hovered over it? + bool underlineOnHoverOnly() const { return mUnderlineOnHoverOnly; } + /// Change the contents of this match object (used by LLUrlRegistry) void setValues(U32 start, U32 end, const std::string &url, const std::string &label, const std::string &tooltip, const std::string &icon, const LLUIColor& color, const std::string &menu, const std::string &location, bool disabled_link - , const LLUUID& id ); + , const LLUUID& id, bool underline_on_hover_only = false ); const LLUUID& getID() const { return mID;} @@ -108,6 +111,7 @@ private: LLUUID mID; LLUIColor mColor; bool mDisabledLink; + bool mUnderlineOnHoverOnly; }; #endif diff --git a/indra/llui/llurlregistry.cpp b/indra/llui/llurlregistry.cpp index 1f86f72faa..b37a52cad2 100644 --- a/indra/llui/llurlregistry.cpp +++ b/indra/llui/llurlregistry.cpp @@ -184,7 +184,8 @@ bool LLUrlRegistry::findUrl(const std::string &text, LLUrlMatch &match, const LL match_entry->getMenuName(), match_entry->getLocation(url), match_entry->isLinkDisabled(), - match_entry->getID(url)); + match_entry->getID(url), + match_entry->underlineOnHoverOnly(url)); return true; } @@ -219,7 +220,8 @@ bool LLUrlRegistry::findUrl(const LLWString &text, LLUrlMatch &match, const LLUr match.getMenuName(), match.getLocation(), match.isLinkDisabled(), - match.getID()); + match.getID(), + match.underlineOnHoverOnly()); return true; } return false; diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 65502209f7..64bcf12b06 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -190,7 +190,6 @@ set(viewer_SOURCE_FILES llfloaternamedesc.cpp llfloaternotificationsconsole.cpp llfloateropenobject.cpp - llfloaterparcel.cpp llfloaterpay.cpp llfloaterperms.cpp llfloaterpostcard.cpp @@ -212,7 +211,6 @@ set(viewer_SOURCE_FILES llfloatertopobjects.cpp llfloatertos.cpp llfloateruipreview.cpp - llfloaterurldisplay.cpp llfloaterurlentry.cpp llfloatervoicedevicesettings.cpp llfloatervoiceeffect.cpp @@ -349,7 +347,6 @@ set(viewer_SOURCE_FILES llpanelpermissions.cpp llpanelpick.cpp llpanelpicks.cpp - llpanelplace.cpp llpanelplaceinfo.cpp llpanelplaceprofile.cpp llpanelplaces.cpp @@ -552,6 +549,7 @@ set(viewer_SOURCE_FILES llwearablelist.cpp llwearabletype.cpp llweb.cpp + llwebsharing.cpp llwind.cpp llwlanimator.cpp llwldaycycle.cpp @@ -716,7 +714,6 @@ set(viewer_HEADER_FILES llfloaternamedesc.h llfloaternotificationsconsole.h llfloateropenobject.h - llfloaterparcel.h llfloaterpay.h llfloaterperms.h llfloaterpostcard.h @@ -738,7 +735,6 @@ set(viewer_HEADER_FILES llfloatertopobjects.h llfloatertos.h llfloateruipreview.h - llfloaterurldisplay.h llfloaterurlentry.h llfloatervoicedevicesettings.h llfloatervoiceeffect.h @@ -871,7 +867,6 @@ set(viewer_HEADER_FILES llpanelpermissions.h llpanelpick.h llpanelpicks.h - llpanelplace.h llpanelplaceinfo.h llpanelplaceprofile.h llpanelplaces.h @@ -1076,6 +1071,7 @@ set(viewer_HEADER_FILES llwearablelist.h llwearabletype.h llweb.h + llwebsharing.h llwind.h llwlanimator.h llwldaycycle.h diff --git a/indra/newview/ViewerInstall.cmake b/indra/newview/ViewerInstall.cmake index 8168e91a06..0b0d3e2adc 100644 --- a/indra/newview/ViewerInstall.cmake +++ b/indra/newview/ViewerInstall.cmake @@ -7,8 +7,8 @@ install(DIRECTORY skins app_settings linux_tools PATTERN ".svn" EXCLUDE ) -find_file(IS_ARTWORK_PRESENT NAMES avatar_lad.xml - PATHS ${VIEWER_DIR}/newview/character) +find_file(IS_ARTWORK_PRESENT NAMES have_artwork_bundle.marker + PATHS ${VIEWER_DIR}/newview/res) if (IS_ARTWORK_PRESENT) install(DIRECTORY res res-sdl character diff --git a/indra/newview/app_settings/high_graphics.xml b/indra/newview/app_settings/high_graphics.xml index 6368f7099e..587b2f2a89 100644 --- a/indra/newview/app_settings/high_graphics.xml +++ b/indra/newview/app_settings/high_graphics.xml @@ -12,8 +12,6 @@ <RenderFlexTimeFactor value="1"/> <!--256... but they don't use this--> <RenderGlowResolutionPow value="9"/> - <!--Sun/Moon only--> - <RenderLightingDetail value="1"/> <!--Low number--> <RenderMaxPartCount value="4096"/> <!--bump okay--> @@ -31,9 +29,14 @@ <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> - <RenderWaterReflections value="FALSE"/> - <!--NO SHADERS--> <VertexShaderEnable value="TRUE"/> <!--NO SHADERS--> <WindLightUseAtmosShaders value="TRUE"/> + <!--Deferred Shading--> + <RenderDeferred value="FALSE"/> + <!--SSAO Disabled--> + <RenderDeferredSSAO value="FALSE"/> + <!--Sun Shadows--> + <RenderShadowDetail value="0"/> + </settings> diff --git a/indra/newview/app_settings/low_graphics.xml b/indra/newview/app_settings/low_graphics.xml index d02a13a671..a5bbdfc1d0 100644 --- a/indra/newview/app_settings/low_graphics.xml +++ b/indra/newview/app_settings/low_graphics.xml @@ -14,8 +14,6 @@ <RenderFlexTimeFactor value="0.5"/> <!--256... but they don't use this--> <RenderGlowResolutionPow value="8"/> - <!--Sun/Moon only--> - <RenderLightingDetail value="0"/> <!--Low number--> <RenderMaxPartCount value="1024"/> <!--bump okay--> @@ -33,9 +31,14 @@ <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> - <RenderWaterReflections value="FALSE"/> - <!--NO SHADERS--> <VertexShaderEnable value="FALSE"/> <!--NO SHADERS--> <WindLightUseAtmosShaders value="FALSE"/> + <!--No Deferred Shading--> + <RenderDeferred value="FALSE"/> + <!--SSAO Disabled--> + <RenderDeferredSSAO value="FALSE"/> + <!--No Shadows--> + <RenderShadowDetail value="0"/> + </settings> diff --git a/indra/newview/app_settings/mid_graphics.xml b/indra/newview/app_settings/mid_graphics.xml index 12da77da40..a1430a58f9 100644 --- a/indra/newview/app_settings/mid_graphics.xml +++ b/indra/newview/app_settings/mid_graphics.xml @@ -12,8 +12,6 @@ <RenderFlexTimeFactor value="1"/> <!--256... but they don't use this--> <RenderGlowResolutionPow value="8"/> - <!--Sun/Moon only--> - <RenderLightingDetail value="1"/> <!--Low number--> <RenderMaxPartCount value="2048"/> <!--bump okay--> @@ -31,9 +29,14 @@ <!--Default for now--> <RenderVolumeLODFactor value="1.125"/> <!--NO SHADERS--> - <RenderWaterReflections value="FALSE"/> - <!--NO SHADERS--> <VertexShaderEnable value="TRUE"/> <!--NO SHADERS--> <WindLightUseAtmosShaders value="FALSE"/> + <!--No Deferred Shading--> + <RenderDeferred value="FALSE"/> + <!--SSAO Disabled--> + <RenderDeferredSSAO value="FALSE"/> + <!--No Shadows--> + <RenderShadowDetail value="0"/> + </settings> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index af296f918e..ce22db97b4 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -35,6 +35,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>AddWearableSortOrder</key> + <map> + <key>Comment</key> + <string>Specifies sort order for add wearable panel (0 = name, 1 = date, 2 = by type)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> <key>AgentPause</key> <map> <key>Comment</key> @@ -585,7 +596,7 @@ <key>Value</key> <integer>2</integer> </map> - <key>AvatarBakedTextureTimeout</key> + <key>AvatarBakedTextureUploadTimeout</key> <map> <key>Comment</key> <string>Specifes the maximum time in seconds to wait before sending your baked textures for avatar appearance. Set to 0 to disable and wait until all baked textures are at highest resolution.</string> @@ -594,8 +605,20 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>120</integer> + <integer>60</integer> + </map> + <key>AvatarBakedLocalTextureUpdateTimeout</key> + <map> + <key>Comment</key> + <string>Specifes the maximum time in seconds to wait before updating your appearance during appearance mode.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>10</integer> </map> + <key>AvatarSex</key> <map> <key>Comment</key> @@ -6736,7 +6759,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>60</integer> + <integer>200</integer> </map> <key>RenderSSAOFactor</key> <map> @@ -7111,6 +7134,64 @@ <real>0.01</real> </map> + <key>RenderShadowBiasError</key> + <map> + <key>Comment</key> + <string>Error scale for shadow bias (based on altitude).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0</real> + </map> + <key>RenderShadowOffsetError</key> + <map> + <key>Comment</key> + <string>Error scale for shadow offset (based on altitude).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0</real> + </map> + + <key>RenderSpotLightsInNondeferred</key> + <map> + <key>Comment</key> + <string>Whether to support projectors as spotlights when Lighting and Shadows is disabled</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + + <key>RenderSpotShadowBias</key> + <map> + <key>Comment</key> + <string>Bias value for shadows (prevent shadow acne).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>RenderSpotShadowOffset</key> + <map> + <key>Comment</key> + <string>Offset value for shadows (prevent shadow acne).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.04</real> + </map> + <key>RenderShadowResolutionScale</key> <map> <key>Comment</key> @@ -7123,8 +7204,6 @@ <real>1.0</real> </map> - - <key>RenderDeferredTreeShadowBias</key> <map> <key>Comment</key> @@ -7246,7 +7325,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>1</real> + <real>8</real> </map> <key>RenderDeferred</key> @@ -7261,18 +7340,6 @@ <integer>0</integer> </map> - <key>RenderDeferredShadow</key> - <map> - <key>Comment</key> - <string>Enable shadows in deferred renderer.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> - <key>RenderDeferredGI</key> <map> <key>Comment</key> @@ -7285,10 +7352,10 @@ <integer>0</integer> </map> - <key>RenderDeferredSunShadow</key> + <key>RenderDeferredSun</key> <map> <key>Comment</key> - <string>Generate shadows from the sun.</string> + <string>Execute sunlight shader in deferred renderer.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -7297,10 +7364,10 @@ <integer>1</integer> </map> - <key>RenderDeferredSun</key> + <key>RenderDeferredAtmospheric</key> <map> <key>Comment</key> - <string>Execute sunlight shader in deferred renderer.</string> + <string>Execute atmospheric shader in deferred renderer.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -7309,10 +7376,10 @@ <integer>1</integer> </map> - <key>RenderDeferredAtmospheric</key> + <key>RenderDeferredSSAO</key> <map> <key>Comment</key> - <string>Execute atmospheric shader in deferred renderer.</string> + <string>Execute screen space ambient occlusion shader in deferred renderer.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -7571,10 +7638,10 @@ <key>Value</key> <real>256.0</real> </map> - <key>RenderFastAlpha</key> + <key>RenderAutoMaskAlphaNonDeferred</key> <map> <key>Comment</key> - <string>Use lossy alpha rendering optimization (opaque/nonexistent small alpha faces).</string> + <string>Use alpha masks where appropriate, in the non-deferred (non-'Lighting and Shadows') graphics mode</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -7582,6 +7649,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderAutoMaskAlphaDeferred</key> + <map> + <key>Comment</key> + <string>Use alpha masks where appropriate, in the deferred ('Lighting and Shadows') graphics mode</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderFastUI</key> <map> <key>Comment</key> @@ -7843,17 +7921,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>RenderLightingDetail</key> - <map> - <key>Comment</key> - <string>Amount of detail for lighting objects/avatars/terrain (0=sun/moon only, 1=enable local lights)</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>1</integer> - </map> <key>RenderMaxPartCount</key> <map> <key>Comment</key> @@ -7953,6 +8020,18 @@ <key>Value</key> <integer>2</integer> </map> + <key>RenderShadowDetail</key> + <map> + <key>Comment</key> + <string>Detail of shadows.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>2</integer> + </map> + <key>RenderReflectionRes</key> <map> <key>Comment</key> @@ -8083,7 +8162,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>0</integer> + <integer>1</integer> </map> <key>RenderUIBuffer</key> <map> @@ -8239,17 +8318,6 @@ <key>Value</key> <integer>512</integer> </map> - <key>RenderWaterReflections</key> - <map> - <key>Comment</key> - <string>Reflect the environment in the water.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> <key>RotateRight</key> <map> <key>Comment</key> @@ -9449,6 +9517,28 @@ <key>Value</key> <integer>75</integer> </map> + <key>SnapshotSharingEnabled</key> + <map> + <key>Comment</key> + <string>Enable uploading of snapshots to a web service.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>SnapshotConfigURL</key> + <map> + <key>Comment</key> + <string>URL to fetch Snapshot Sharing configuration data from.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>http://photos.apps.staging.avatarsunited.com/viewer_config</string> + </map> <key>SnapshotTextureLastResolution</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index 4fb109d687..fea2e16090 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -24,8 +24,6 @@ varying vec3 vary_fragcoord; varying vec3 vary_position; varying vec3 vary_light; -uniform float alpha_soften; - uniform mat4 inv_proj; vec4 getPosition(vec2 pos_screen) @@ -57,15 +55,6 @@ void main() color.rgb = scaleSoftClip(color.rgb); - if (samp_pos.z != 0.0 && gl_Color.a < 1.0) - { - float dist_factor = alpha_soften; - float a = gl_Color.a; - a *= a; - dist_factor *= 1.0/(1.0-a); - color.a *= min((pos.z-samp_pos.z)*dist_factor, 1.0); - } - //gl_FragColor = gl_Color; gl_FragColor = color; //gl_FragColor = vec4(1,0,1,1); diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index 1a7d58b07b..04e556c11a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -9,7 +9,7 @@ vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -41,23 +41,22 @@ void main() calcAtmospherics(pos.xyz); //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col; - col.a = gl_Color.a; - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - col.rgb = scaleUpLight(col.rgb); + + vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation); + col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); + col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); + col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); + col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); col.rgb = scaleDownLight(col.rgb); + // Add windlight lights + col.rgb += atmosAmbient(vec3(0.)); + vary_light = gl_LightSource[0].position.xyz; vary_ambient = col.rgb*gl_Color.rgb; diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl index c1988d3c78..650fbcc3f5 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl @@ -10,7 +10,7 @@ mat4 getSkinnedTransform(); void calcAtmospherics(vec3 inPositionEye); float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -47,23 +47,22 @@ void main() calcAtmospherics(pos.xyz); //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col; - col.a = gl_Color.a; - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - col.rgb = scaleUpLight(col.rgb); + + vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation); + col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); + col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); + col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); + col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); col.rgb = scaleDownLight(col.rgb); + // Add windlight lights + col.rgb += atmosAmbient(vec3(0.)); + vary_ambient = col.rgb*gl_Color.rgb; vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a))); diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index 75df388941..afbe08a579 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl @@ -20,6 +20,7 @@ void main() gl_FragData[0] = vec4(diff.rgb, 0.0); gl_FragData[1] = vec4(0,0,0,0); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 00083eb6b3..085ffddeec 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -10,7 +10,7 @@ uniform sampler2D diffuseMap; void main() { - gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); - //gl_FragColor = vec4(1,1,1,1); + //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); + gl_FragColor = vec4(1,1,1,1); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl index bd5e9dd758..d1c5d7cb19 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl @@ -10,13 +10,11 @@ uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; uniform sampler2DRect lightMap; -uniform sampler2DRect giLightMap; uniform float dist_factor; uniform float blur_size; uniform vec2 delta; -uniform vec3 kern[32]; -uniform int kern_length; +uniform vec3 kern[4]; uniform float kern_scale; varying vec2 vary_fragcoord; @@ -39,7 +37,8 @@ vec4 getPosition(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm vec3 pos = getPosition(vary_fragcoord.xy).xyz; vec4 ccol = texture2DRect(lightMap, vary_fragcoord.xy).rgba; @@ -50,7 +49,7 @@ void main() vec2 defined_weight = kern[0].xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free' vec4 col = defined_weight.xyxx * ccol; - for (int i = 1; i < kern_length; i++) + for (int i = 1; i < 4; i++) { vec2 tc = vary_fragcoord.xy + kern[i].z*dlt; vec3 samppos = getPosition(tc).xyz; @@ -61,12 +60,22 @@ void main() defined_weight += kern[i].xy; } } + for (int i = 1; i < 4; i++) + { + vec2 tc = vary_fragcoord.xy - kern[i].z*dlt; + vec3 samppos = getPosition(tc).xyz; + float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane + if (d*d <= 0.003) + { + col += texture2DRect(lightMap, tc)*kern[i].xyxx; + defined_weight += kern[i].xy; + } + } col /= defined_weight.xyxx; gl_FragColor = col; - - //gl_FragColor = ccol; } + diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl index 1c29dae5f7..2197744a37 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl @@ -14,14 +14,16 @@ varying vec3 vary_mat2; void main() { - vec3 col = texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; + vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; vec3 norm = texture2D(bumpMap, gl_TexCoord[0].xy).rgb * 2.0 - 1.0; vec3 tnorm = vec3(dot(norm,vary_mat0), - dot(norm,vary_mat1), - dot(norm,vary_mat2)); + dot(norm,vary_mat1), + dot(norm,vary_mat2)); - gl_FragData[0] = vec4(gl_Color.rgb*col, 0.0); - gl_FragData[1] = vec4(col*gl_Color.a, gl_Color.a); - gl_FragData[2] = vec4(normalize(tnorm)*0.5+0.5, 0.0); + gl_FragData[0] = vec4(col, 0.0); + gl_FragData[1] = gl_Color.aaaa; // spec + //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested + vec3 nvn = normalize(tnorm); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl index 5895ebda84..3803119cda 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl @@ -11,8 +11,10 @@ varying vec3 vary_normal; void main() { - vec3 col = texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; - gl_FragData[0] = vec4(gl_Color.rgb*col, 0.0); - gl_FragData[1] = vec4(col*(gl_Color.a*1.5), gl_Color.a); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; + gl_FragData[0] = vec4(col, 0.0); + gl_FragData[1] = gl_Color.aaaa; // spec + //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl index e518bddb98..0db9586a88 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl @@ -23,8 +23,6 @@ varying vec4 vary_position; varying vec3 vary_normal; varying vec3 vary_fragcoord; -uniform float alpha_soften; - uniform mat4 inv_proj; vec4 getPosition(vec2 pos_screen) @@ -56,15 +54,6 @@ void main() color.rgb = fullbrightScaleSoftClip(color.rgb); - if (samp_pos.z != 0.0 && color.a < 1.0) - { - float dist_factor = alpha_soften; - float a = color.a; - a *= a; - dist_factor *= 1.0/(1.0-a); - color.a *= min((pos.z-samp_pos.z)*dist_factor, 1.0); - } - //gl_FragColor = gl_Color; gl_FragColor = color; //gl_FragColor = vec4(1,0,1,1); diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl index b351eec6e5..d4b153c4af 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl @@ -159,7 +159,8 @@ void main() { vec2 pos_screen = vary_fragcoord.xy; vec4 pos = getPosition(pos_screen); - vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, pos_screen).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm gl_FragData[0].xyz = giAmbient(pos, norm); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl index 8c140a7b4f..508bbf415e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl @@ -11,7 +11,8 @@ uniform sampler2D specularMap; void main() { - gl_FragData[0] = texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); + gl_FragData[0] = vec4(col.rgb, col.a <= 0.5 ? 0.0 : 0.005); gl_FragData[1] = texture2D(specularMap, gl_TexCoord[0].xy); gl_FragData[2] = vec4(texture2D(normalMap, gl_TexCoord[0].xy).xyz, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl index 797b9e9f3b..b494b521ca 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl @@ -53,7 +53,9 @@ void main() discard; } - vec3 norm = normalize(texture2DRect(normalMap, frag.xy).xyz*2.0-1.0); + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + norm = normalize(norm); vec4 spec = texture2DRect(specularRect, frag.xy); vec3 diff = texture2DRect(diffuseRect, frag.xy).rgb; float noise = texture2D(noiseMap, frag.xy/128.0).b; diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 28bcd720c0..82e9450e68 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -5,9 +5,10 @@ * $License$ */ - #version 120 +//class 1 -- no shadows + #extension GL_ARB_texture_rectangle : enable uniform sampler2DRect diffuseRect; @@ -26,12 +27,15 @@ uniform vec3 proj_n; uniform float proj_focus; //distance from plane to begin blurring uniform float proj_lod; //(number of mips in proj map) uniform float proj_range; //range between near clip and far clip plane of projection +uniform float proj_ambient_lod; uniform float proj_ambiance; uniform float near_clip; uniform float far_clip; uniform vec3 proj_origin; //origin of projection to be used for angular attenuation uniform float sun_wash; +uniform int proj_shadow_idx; +uniform float shadow_fade; varying vec4 vary_light; @@ -40,6 +44,52 @@ uniform vec2 screen_res; uniform mat4 inv_proj; +vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float det = max(1.0-lod/(proj_lod*0.5), 0.0); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + + return ret; +} + +vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); + + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); + + return ret; +} + +vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); + + return ret; +} + + vec4 getPosition(vec2 pos_screen) { float depth = texture2DRect(depthMap, pos_screen.xy).a; @@ -68,7 +118,7 @@ void main() { discard; } - + vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; norm = normalize(norm); @@ -83,7 +133,11 @@ void main() proj_tc.xyz /= proj_tc.w; float fa = gl_Color.a+1.0; - float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); + if (dist_atten <= 0.0) + { + discard; + } lv = proj_origin-pos.xyz; lv = normalize(lv); @@ -101,32 +155,32 @@ void main() proj_tc.y > 0.0) { float lit = 0.0; + float amb_da = proj_ambiance; + if (da > 0.0) { float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); float lod = diff * proj_lod; - vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod); + vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; lit = da * dist_atten * noise; col = lcol*lit*diff_tex; + amb_da += (da*0.5)*proj_ambiance; } - float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); - float lod = diff * proj_lod; - vec4 amb_plcol = texture2DLod(projectionMap, proj_tc.xy, lod); - //float amb_da = mix(proj_ambiance, proj_ambiance*max(-da, 0.0), max(da, 0.0)); - float amb_da = proj_ambiance; - + //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); + vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); + amb_da += (da*da*0.5+0.5)*proj_ambiance; - + amb_da *= dist_atten * noise; - + amb_da = min(amb_da, 1.0-lit); - + col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -144,35 +198,28 @@ void main() { vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; - vec3 stc = (proj_mat * vec4(pfinal.xyz, 1.0)).xyz; + vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); if (stc.z > 0.0) { - stc.xy /= stc.z+proj_near; - + stc.xy /= stc.w; + + float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); + + stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + if (stc.x < 1.0 && stc.y < 1.0 && stc.x > 0.0 && stc.y > 0.0) { - vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); + vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb; } } } } - /*if (spec.a > 0.0) - { - //vec3 ref = reflect(normalize(pos), norm); - float sa = dot(normalize(lv-normalize(pos)),norm);; - //sa = max(sa, 0.0); - //sa = pow(sa, 128.0 * spec.a*spec.a/dist_atten)*min(dist_atten*4.0, 1.0); - sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); - sa *= noise; - col += da*sa*lcol*spec.rgb; - }*/ - gl_FragColor.rgb = col; gl_FragColor.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl index 78256e20cc..3aecbc5f23 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl @@ -55,7 +55,8 @@ void main() discard; } - vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm float da = dot(norm, lv); if (da < 0.0) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl index 9612aee405..bd554c2d84 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl @@ -38,10 +38,10 @@ vec4 getPosition(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm vec3 pos = getPosition(vary_fragcoord.xy).xyz; - vec3 ccol = texture2DRect(giLightMap, vary_fragcoord.xy).rgb; vec2 dlt = kern_scale * delta/(1.0+norm.xy*norm.xy); dlt /= max(-pos.z*dist_factor, 1.0); @@ -51,9 +51,10 @@ void main() for (int i = 0; i < kern_length; i++) { vec2 tc = vary_fragcoord.xy + kern[i].y*dlt; - vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz*2.0-1.0; + vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz; + sampNorm = vec3((sampNorm.xy-0.5)*2.0,sampNorm.z); // unpack norm - float d = dot(norm.xyz, sampNorm); + float d = dot(norm.xyz, sampNorm); if (d > 0.8) { diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index b4b0d0ce9d..bef91e735d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -11,6 +11,7 @@ uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect; uniform sampler2DRect positionMap; uniform sampler2DRect normalMap; +uniform sampler2DRect lightMap; uniform sampler2DRect depthMap; uniform sampler2D noiseMap; uniform samplerCube environmentMap; @@ -40,7 +41,7 @@ uniform float scene_light_strength; uniform vec3 env_mat[3]; //uniform mat4 shadow_matrix[3]; //uniform vec4 shadow_clip; -//uniform mat3 ssao_effect_mat; +uniform mat3 ssao_effect_mat; varying vec4 vary_light; varying vec2 vary_fragcoord; @@ -55,9 +56,8 @@ vec3 vary_AtmosAttenuation; uniform mat4 inv_proj; uniform vec2 screen_res; -vec4 getPosition(vec2 pos_screen) -{ //get position in screen space (world units) given window coordinate and depth map - float depth = texture2DRect(depthMap, pos_screen.xy).a; +vec4 getPosition_d(vec2 pos_screen, float depth) +{ vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -68,6 +68,12 @@ vec4 getPosition(vec2 pos_screen) return pos; } +vec4 getPosition(vec2 pos_screen) +{ //get position in screen space (world units) given window coordinate and depth map + float depth = texture2DRect(depthMap, pos_screen.xy).a; + return getPosition_d(pos_screen, depth); +} + vec3 getPositionEye() { return vary_PositionEye; @@ -178,7 +184,17 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) { temp2.x += .25; //increase ambient when there are more clouds - vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5; + vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5; + + /* decrease value and saturation (that in HSV, not HSL) for occluded areas + * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html + * // The following line of code performs the equivalent of: + * float ambAlpha = tmpAmbient.a; + * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis + * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue); + * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha); + */ + tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a); //haze color setAdditiveColor( @@ -241,8 +257,10 @@ vec3 scaleSoftClip(vec3 light) void main() { vec2 tc = vary_fragcoord.xy; - vec3 pos = getPosition(tc).xyz; - vec3 norm = texture2DRect(normalMap, tc).xyz*2.0-1.0; + float depth = texture2DRect(depthMap, tc.xy).a; + vec3 pos = getPosition_d(tc, depth).xyz; + vec3 norm = texture2DRect(normalMap, tc).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; float da = max(dot(norm.xyz, vary_light.xyz), 0.0); @@ -250,23 +268,76 @@ void main() vec4 diffuse = texture2DRect(diffuseRect, tc); vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy); - calcAtmospherics(pos.xyz, 0.0); + vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg; + float scol = max(scol_ambocc.r, diffuse.a); + float ambocc = scol_ambocc.g; + + calcAtmospherics(pos.xyz, ambocc); vec3 col = atmosAmbient(vec3(0)); - col += atmosAffectDirectionalLight(clamp(da, diffuse.a, 1.0)); + col += atmosAffectDirectionalLight(max(min(da, scol), diffuse.a)); col *= diffuse.rgb; - if (spec.a > 0.0) + if (spec.a > 0.0) // specular reflection { - vec3 ref = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(ref, vary_light.xyz); - col.rgb += vary_SunlitColor*spec.rgb*texture2D(lightFunc, vec2(sa, spec.a)).a; + // the old infinite-sky shiny reflection + // + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); + float sa = dot(refnormpersp, vary_light.xyz); + vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; + + /* + // screen-space cheap fakey reflection map + // + vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz)); + depth -= 0.5; // unbias depth + // first figure out where we'll make our 2D guess from + vec2 ref2d = (0.25 * screen_res.y) * (refnorm.xy) * abs(refnorm.z) / depth; + // Offset the guess source a little according to a trivial + // checkerboard dither function and spec.a. + // This is meant to be similar to sampling a blurred version + // of the diffuse map. LOD would be better in that regard. + // The goal of the blur is to soften reflections in surfaces + // with low shinyness, and also to disguise our lameness. + float checkerboard = floor(mod(tc.x+tc.y, 2.0)); // 0.0, 1.0 + float checkoffset = (3.0 + (7.0*(1.0-spec.a)))*(checkerboard-0.5); + ref2d += vec2(checkoffset, checkoffset); + ref2d += tc.xy; // use as offset from destination + // Get attributes from the 2D guess point. + // We average two samples of diffuse (not of anything else) per + // pixel to try to reduce aliasing some more. + vec3 refcol = 0.5 * (texture2DRect(diffuseRect, ref2d + vec2(0.0, -checkoffset)).rgb + + texture2DRect(diffuseRect, ref2d + vec2(-checkoffset, 0.0)).rgb); + float refdepth = texture2DRect(depthMap, ref2d).a; + vec3 refpos = getPosition_d(ref2d, refdepth).xyz; + vec3 refn = texture2DRect(normalMap, ref2d).rgb; + refn = normalize(vec3((refn.xy-0.5)*2.0,refn.z)); // unpack norm + // figure out how appropriate our guess actually was + float refapprop = max(0.0, dot(-refnorm, normalize(pos - refpos))); + // darken reflections from points which face away from the reflected ray - our guess was a back-face + //refapprop *= step(dot(refnorm, refn), 0.0); + refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant + // get appropriate light strength for guess-point. + // reflect light direction to increase the illusion that + // these are reflections. + vec3 reflight = reflect(lightnorm.xyz, norm.xyz); + float reflit = max(dot(refn, reflight.xyz), 0.0); + // apply sun color to guess-point, dampen according to inappropriateness of guess + float refmod = min(refapprop, reflit); + vec3 refprod = vary_SunlitColor * refcol.rgb * refmod; + vec3 ssshiny = (refprod * spec.a); + ssshiny *= 0.3; // dampen it even more + */ + vec3 ssshiny = vec3(0,0,0); + + // add the two types of shiny together + col += (ssshiny + dumbshiny) * spec.rgb; } col = atmosLighting(col); col = scaleSoftClip(col); - + gl_FragColor.rgb = col; gl_FragColor.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 2a7234fd83..1b95b253c3 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -68,7 +68,8 @@ void main() discard; } - vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm norm = normalize(norm); float l_dist = -dot(lv, proj_n); @@ -161,17 +162,6 @@ void main() } } - /*if (spec.a > 0.0) - { - //vec3 ref = reflect(normalize(pos), norm); - float sa = dot(normalize(lv-normalize(pos)),norm);; - //sa = max(sa, 0.0); - //sa = pow(sa, 128.0 * spec.a*spec.a/dist_atten)*min(dist_atten*4.0, 1.0); - sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); - sa *= noise; - col += da*sa*lcol*spec.rgb; - }*/ - gl_FragColor.rgb = col; gl_FragColor.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl index 22bdd2c7f3..56e4055c02 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl @@ -5,196 +5,11 @@ * $License$ */ -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2DRect depthMap; -uniform sampler2DRect normalMap; -uniform sampler2DRectShadow shadowMap0; -uniform sampler2DRectShadow shadowMap1; -uniform sampler2DRectShadow shadowMap2; -uniform sampler2DRectShadow shadowMap3; -uniform sampler2DRectShadow shadowMap4; -uniform sampler2DRectShadow shadowMap5; -uniform sampler2D noiseMap; - -uniform sampler2D lightFunc; - - -// Inputs -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; -uniform float ssao_radius; -uniform float ssao_max_radius; -uniform float ssao_factor; -uniform float ssao_factor_inv; - -varying vec2 vary_fragcoord; -varying vec4 vary_light; - -uniform mat4 inv_proj; -uniform vec2 screen_res; - -uniform float shadow_bias; -uniform float shadow_offset; - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} +//class 1, no shadow, no SSAO, should never be called -//calculate decreases in ambient lighting when crowded out (SSAO) -float calcAmbientOcclusion(vec4 pos, vec3 norm) -{ - vec2 kern[8]; - // exponentially (^2) distant occlusion samples spread around origin - kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; - kern[1] = vec2(1.0, 0.0) * 0.250*0.250; - kern[2] = vec2(0.0, 1.0) * 0.375*0.375; - kern[3] = vec2(0.0, -1.0) * 0.500*0.500; - kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; - kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; - kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; - kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; - - vec2 pos_screen = vary_fragcoord.xy; - vec3 pos_world = pos.xyz; - vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; - - float angle_hidden = 0.0; - int points = 0; - - float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); - - // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?) - for (int i = 0; i < 8; i++) - { - vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect); - vec3 samppos_world = getPosition(samppos_screen).xyz; - - vec3 diff = pos_world - samppos_world; - float dist2 = dot(diff, diff); - - // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area - // --> solid angle shrinking by the square of distance - //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 - //(k should vary inversely with # of samples, but this is taken care of later) - - //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces - // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor) - angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); - - // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" - points = points + int(diff.z > -1.0); - } - - angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); - - return (1.0 - (float(points != 0) * angle_hidden)); -} +#extension GL_ARB_texture_rectangle : enable void main() { - vec2 pos_screen = vary_fragcoord.xy; - - //try doing an unproject here - - vec4 pos = getPosition(pos_screen); - - vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0; - - /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL - { - gl_FragColor = vec4(0.0); // doesn't matter - return; - }*/ - - float shadow = 1.0; - float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); - - vec4 spos = vec4(pos.xyz + norm.xyz * (-pos.z/64.0*shadow_offset+shadow_bias), 1.0); - - //vec3 debug = vec3(0,0,0); - - if (dp_directional_light == 0.0) - { - // if we know this point is facing away from the sun then we know it's in shadow without having to do a squirrelly shadow-map lookup - shadow = 0.0; - } - else if (spos.z > -shadow_clip.w) - { - vec4 lpos; - - if (spos.z < -shadow_clip.z) - { - lpos = shadow_matrix[3]*spos; - lpos.xy *= screen_res; - shadow = shadow2DRectProj(shadowMap3, lpos).x; - shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); - } - else if (spos.z < -shadow_clip.y) - { - lpos = shadow_matrix[2]*spos; - lpos.xy *= screen_res; - shadow = shadow2DRectProj(shadowMap2, lpos).x; - } - else if (spos.z < -shadow_clip.x) - { - lpos = shadow_matrix[1]*spos; - lpos.xy *= screen_res; - shadow = shadow2DRectProj(shadowMap1, lpos).x; - } - else - { - lpos = shadow_matrix[0]*spos; - lpos.xy *= screen_res; - shadow = shadow2DRectProj(shadowMap0, lpos).x; - } - - // take the most-shadowed value out of these two: - // * the blurred sun shadow in the light (shadow) map - // * an unblurred dot product between the sun and this norm - // the goal is to err on the side of most-shadow to fill-in shadow holes and reduce artifacting - shadow = min(shadow, dp_directional_light); - - /*debug.r = lpos.y / (lpos.w*screen_res.y); - - lpos.xy /= lpos.w*32.0; - if (fract(lpos.x) < 0.1 || fract(lpos.y) < 0.1) - { - debug.gb = vec2(0.5, 0.5); - } - - debug += (1.0-shadow)*0.5;*/ - - } - else - { - // more distant than the shadow map covers - just use directional shading as shadow - shadow = dp_directional_light; - } - - gl_FragColor[0] = shadow; - gl_FragColor[1] = calcAmbientOcclusion(pos, norm); - - //spotlight shadow 1 - vec4 lpos = shadow_matrix[4]*spos; - lpos.xy *= screen_res; - gl_FragColor[2] = shadow2DRectProj(shadowMap4, lpos).x; - - //spotlight shadow 2 - lpos = shadow_matrix[5]*spos; - lpos.xy *= screen_res; - gl_FragColor[3] = shadow2DRectProj(shadowMap5, lpos).x; - - //gl_FragColor.rgb = pos.xyz; - //gl_FragColor.b = shadow; - //gl_FragColor.rgb = debug; + gl_FragColor = vec4(0,0,0,0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl new file mode 100644 index 0000000000..cdbed4b791 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl @@ -0,0 +1,124 @@ +/** + * @file sunLightSSAOF.glsl + * + * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#extension GL_ARB_texture_rectangle : enable + +//class 1 -- no shadow, SSAO only + +uniform sampler2DRect depthMap; +uniform sampler2DRect normalMap; +uniform sampler2D noiseMap; + +uniform sampler2D lightFunc; + + +// Inputs +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform float ssao_radius; +uniform float ssao_max_radius; +uniform float ssao_factor; +uniform float ssao_factor_inv; + +varying vec2 vary_fragcoord; +varying vec4 vary_light; + +uniform mat4 inv_proj; +uniform vec2 screen_res; + +uniform float shadow_bias; +uniform float shadow_offset; + +vec4 getPosition(vec2 pos_screen) +{ + float depth = texture2DRect(depthMap, pos_screen.xy).a; + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +//calculate decreases in ambient lighting when crowded out (SSAO) +float calcAmbientOcclusion(vec4 pos, vec3 norm) +{ + float ret = 1.0; + + float dist = dot(pos.xyz,pos.xyz); + + if (dist < 64.0*64.0) + { + vec2 kern[8]; + // exponentially (^2) distant occlusion samples spread around origin + kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; + kern[1] = vec2(1.0, 0.0) * 0.250*0.250; + kern[2] = vec2(0.0, 1.0) * 0.375*0.375; + kern[3] = vec2(0.0, -1.0) * 0.500*0.500; + kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; + kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; + kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; + kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; + + vec2 pos_screen = vary_fragcoord.xy; + vec3 pos_world = pos.xyz; + vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; + + float angle_hidden = 0.0; + int points = 0; + + float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); + + // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?) + for (int i = 0; i < 8; i++) + { + vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect); + vec3 samppos_world = getPosition(samppos_screen).xyz; + + vec3 diff = pos_world - samppos_world; + float dist2 = dot(diff, diff); + + // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area + // --> solid angle shrinking by the square of distance + //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 + //(k should vary inversely with # of samples, but this is taken care of later) + + //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces + // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor) + angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); + + // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" + points = points + int(diff.z > -1.0); + } + + angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); + + ret = (1.0 - (float(points != 0) * angle_hidden)); + ret += max((dist-32.0*32.0)/(32.0*32.0), 0.0); + } + + return min(ret, 1.0); +} + +void main() +{ + vec2 pos_screen = vary_fragcoord.xy; + + //try doing an unproject here + + vec4 pos = getPosition(pos_screen); + + vec3 norm = texture2DRect(normalMap, pos_screen).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + + gl_FragColor[0] = 1.0; + gl_FragColor[1] = calcAmbientOcclusion(pos, norm); + gl_FragColor[2] = 1.0; + gl_FragColor[3] = 1.0; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl index 3cccfb7202..fa0a60c98d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl @@ -29,6 +29,7 @@ void main() gl_FragData[0] = vec4(outColor.rgb, 0.0); gl_FragData[1] = vec4(outColor.rgb*0.2, 0.2); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl index 258acee08c..5b33ea5bfe 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl @@ -14,5 +14,6 @@ void main() vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005); gl_FragData[1] = vec4(0,0,0,0); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index d21575119d..361ae8dc84 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -115,7 +115,7 @@ void main() vec4 fb = texture2D(screenTex, distort2); //mix with reflection - // Note we actually want to use just df1, but multiplying by 0.999999 gets around and nvidia compiler bug + // Note we actually want to use just df1, but multiplying by 0.999999 gets around an nvidia compiler bug color.rgb = mix(fb.rgb, refcol.rgb, df1 * 0.99999); float shadow = 1.0; @@ -131,11 +131,11 @@ void main() //color.rgb = scaleSoftClip(color.rgb); //color.a = spec * sunAngle2; - //wavef.z = -0.25f; - wavef = normalize(wavef); - wavef = (norm_mat*vec4(wavef, 1.0)).xyz; + //wavef.z *= 0.1f; + //wavef = normalize(wavef); + vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz; - gl_FragData[0] = vec4(color.rgb, 0.75); - gl_FragData[1] = vec4(1,1,1, 0.8); - gl_FragData[2] = vec4(wavef*0.5+0.5, 0.0); + gl_FragData[0] = vec4(color.rgb, 0.5); // diffuse + gl_FragData[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec + gl_FragData[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl index 3e8fdfb3e4..da49e59b89 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl @@ -12,7 +12,8 @@ float calcDirectionalLight(vec3 n, vec3 l) return a; } -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la) + +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight) { //get light vector vec3 lv = lp.xyz-v; @@ -26,9 +27,13 @@ float calcPointLight(vec3 v, vec3 n, vec4 lp, float la) //distance attenuation float da = clamp(1.0/(la * d), 0.0, 1.0); + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 + //angular attenuation da *= calcDirectionalLight(n, lv); - + return da; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl index ad16de6d81..665fe16b43 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl @@ -29,8 +29,6 @@ varying vec3 vary_fragcoord; varying vec3 vary_position; varying vec3 vary_light; -uniform float alpha_soften; - uniform float shadow_bias; uniform mat4 inv_proj; @@ -115,15 +113,6 @@ void main() color.rgb = scaleSoftClip(color.rgb); - if (samp_pos.z != 0.0 && gl_Color.a < 1.0) - { - float dist_factor = alpha_soften; - float a = gl_Color.a; - a *= a; - dist_factor *= 1.0/(1.0-a); - color.a *= min((pos.z-samp_pos.z)*dist_factor, 1.0); - } - //gl_FragColor = gl_Color; gl_FragColor = color; //gl_FragColor = vec4(1,0,1,1)*shadow; diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl index 5991e1f3b5..1fae8c4da3 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl @@ -9,7 +9,7 @@ vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -42,23 +42,21 @@ void main() calcAtmospherics(pos.xyz); //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col; - col.a = gl_Color.a; - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - col.rgb = scaleUpLight(col.rgb); + vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation); + col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); + col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); + col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); + col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); col.rgb = scaleDownLight(col.rgb); + // Add windlight lights + col.rgb += atmosAmbient(vec3(0.)); + vary_light = gl_LightSource[0].position.xyz; vary_ambient = col.rgb*gl_Color.rgb; diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl index a939499b17..f8dd1b7431 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl @@ -10,7 +10,7 @@ mat4 getSkinnedTransform(); void calcAtmospherics(vec3 inPositionEye); float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -53,23 +53,22 @@ void main() calcAtmospherics(pos.xyz); //vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); - vec4 col; - col.a = gl_Color.a; - - // Add windlight lights - col.rgb = atmosAmbient(vec3(0.)); - col.rgb = scaleUpLight(col.rgb); + + vec4 col = vec4(0.0, 0.0, 0.0, gl_Color.a); // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation); + col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); + col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); + col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); + col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); col.rgb = scaleDownLight(col.rgb); + // Add windlight lights + col.rgb += atmosAmbient(vec3(0.)); + vary_ambient = col.rgb*gl_Color.rgb; vary_directional = gl_Color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, gl_LightSource[0].position.xyz), (1.0-gl_Color.a)*(1.0-gl_Color.a))); diff --git a/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl index 0fad5b4b50..d1c5d7cb19 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/blurLightF.glsl @@ -37,7 +37,8 @@ vec4 getPosition(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm vec3 pos = getPosition(vary_fragcoord.xy).xyz; vec4 ccol = texture2DRect(lightMap, vary_fragcoord.xy).rgba; diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl index 02beddd43b..e32e9f4b32 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl @@ -31,7 +31,8 @@ float getDepth(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm float depth = getDepth(vary_fragcoord.xy); vec2 tc = vary_fragcoord.xy; @@ -46,8 +47,12 @@ void main() de = step(depth_cutoff, de); vec2 ne; - ne.x = dot(texture2DRect(normalMap, tc+vec2(-sc,-sc)).rgb*2.0-1.0, norm); - ne.y = dot(texture2DRect(normalMap, tc+vec2(sc,sc)).rgb*2.0-1.0, norm); + vec3 nexnorm = texture2DRect(normalMap, tc+vec2(-sc,-sc)).rgb; + nexnorm = vec3((nexnorm.xy-0.5)*2.0,nexnorm.z); // unpack norm + ne.x = dot(nexnorm, norm); + vec3 neynorm = texture2DRect(normalMap, tc+vec2(sc,sc)).rgb; + neynorm = vec3((neynorm.xy-0.5)*2.0,neynorm.z); // unpack norm + ne.y = dot(neynorm, norm); ne = 1.0-ne; diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index 651959413c..22ffb58c63 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -43,6 +43,52 @@ uniform vec2 screen_res; uniform mat4 inv_proj; +vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float det = max(1.0-lod/(proj_lod*0.5), 0.0); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + + return ret; +} + +vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); + + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); + + return ret; +} + +vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); + + return ret; +} + + vec4 getPosition(vec2 pos_screen) { float depth = texture2DRect(depthMap, pos_screen.xy).a; @@ -83,7 +129,8 @@ void main() shadow = min(sh[proj_shadow_idx]+shadow_fade, 1.0); } - vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm norm = normalize(norm); float l_dist = -dot(lv, proj_n); @@ -126,7 +173,7 @@ void main() float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); float lod = diff * proj_lod; - vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod); + vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; @@ -137,7 +184,7 @@ void main() } //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); - vec4 amb_plcol = texture2DLod(projectionMap, proj_tc.xy, proj_ambient_lod); + vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); amb_da += (da*da*0.5+0.5)*proj_ambiance; @@ -167,22 +214,23 @@ void main() if (stc.z > 0.0) { stc.xy /= stc.w; - + + float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); + + stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + if (stc.x < 1.0 && stc.y < 1.0 && stc.x > 0.0 && stc.y > 0.0) { - vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); + vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow; } } } } - //attenuate point light contribution by SSAO component - col *= texture2DRect(lightMap, frag.xy).g; - gl_FragColor.rgb = col; gl_FragColor.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 531f7376a3..fd6ae2b960 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -11,6 +11,7 @@ uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect; uniform sampler2DRect normalMap; uniform sampler2DRect lightMap; +uniform sampler2DRect depthMap; uniform sampler2D noiseMap; uniform samplerCube environmentMap; uniform sampler2D lightFunc; @@ -41,7 +42,6 @@ uniform vec3 env_mat[3]; uniform vec4 shadow_clip; uniform mat3 ssao_effect_mat; -uniform sampler2DRect depthMap; uniform mat4 inv_proj; uniform vec2 screen_res; @@ -55,9 +55,8 @@ vec3 vary_AmblitColor; vec3 vary_AdditiveColor; vec3 vary_AtmosAttenuation; -vec4 getPosition(vec2 pos_screen) -{ //get position in screen space (world units) given window coordinate and depth map - float depth = texture2DRect(depthMap, pos_screen.xy).a; +vec4 getPosition_d(vec2 pos_screen, float depth) +{ vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -68,6 +67,12 @@ vec4 getPosition(vec2 pos_screen) return pos; } +vec4 getPosition(vec2 pos_screen) +{ //get position in screen space (world units) given window coordinate and depth map + float depth = texture2DRect(depthMap, pos_screen.xy).a; + return getPosition_d(pos_screen, depth); +} + vec3 getPositionEye() { return vary_PositionEye; @@ -251,8 +256,10 @@ vec3 scaleSoftClip(vec3 light) void main() { vec2 tc = vary_fragcoord.xy; - vec3 pos = getPosition(tc).xyz; - vec3 norm = texture2DRect(normalMap, tc).xyz*2.0-1.0; + float depth = texture2DRect(depthMap, tc.xy).a; + vec3 pos = getPosition_d(tc, depth).xyz; + vec3 norm = texture2DRect(normalMap, tc).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; float da = max(dot(norm.xyz, vary_light.xyz), 0.0); @@ -271,24 +278,67 @@ void main() col *= diffuse.rgb; - if (spec.a > 0.0) + if (spec.a > 0.0) // specular reflection { - vec3 ref = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(ref, vary_light.xyz); - col.rgb += vary_SunlitColor*scol*spec.rgb*texture2D(lightFunc, vec2(sa, spec.a)).a; + // the old infinite-sky shiny reflection + // + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); + float sa = dot(refnormpersp, vary_light.xyz); + vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; + + /* + // screen-space cheap fakey reflection map + // + vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz)); + depth -= 0.5; // unbias depth + // first figure out where we'll make our 2D guess from + vec2 ref2d = (0.25 * screen_res.y) * (refnorm.xy) * abs(refnorm.z) / depth; + // Offset the guess source a little according to a trivial + // checkerboard dither function and spec.a. + // This is meant to be similar to sampling a blurred version + // of the diffuse map. LOD would be better in that regard. + // The goal of the blur is to soften reflections in surfaces + // with low shinyness, and also to disguise our lameness. + float checkerboard = floor(mod(tc.x+tc.y, 2.0)); // 0.0, 1.0 + float checkoffset = (3.0 + (7.0*(1.0-spec.a)))*(checkerboard-0.5); + ref2d += vec2(checkoffset, checkoffset); + ref2d += tc.xy; // use as offset from destination + // Get attributes from the 2D guess point. + // We average two samples of diffuse (not of anything else) per + // pixel to try to reduce aliasing some more. + vec3 refcol = 0.5 * (texture2DRect(diffuseRect, ref2d + vec2(0.0, -checkoffset)).rgb + + texture2DRect(diffuseRect, ref2d + vec2(-checkoffset, 0.0)).rgb); + float refdepth = texture2DRect(depthMap, ref2d).a; + vec3 refpos = getPosition_d(ref2d, refdepth).xyz; + float refshad = texture2DRect(lightMap, ref2d).r; + vec3 refn = texture2DRect(normalMap, ref2d).rgb; + refn = vec3((refn.xy-0.5)*2.0,refn.z); // unpack norm + refn = normalize(refn); + // figure out how appropriate our guess actually was + float refapprop = max(0.0, dot(-refnorm, normalize(pos - refpos))); + // darken reflections from points which face away from the reflected ray - our guess was a back-face + //refapprop *= step(dot(refnorm, refn), 0.0); + refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant + // get appropriate light strength for guess-point + // reflect light direction to increase the illusion that + // these are reflections. + vec3 reflight = reflect(lightnorm.xyz, norm.xyz); + float reflit = min(max(dot(refn, reflight.xyz), 0.0), refshad); + // apply sun color to guess-point, dampen according to inappropriateness of guess + float refmod = min(refapprop, reflit); + vec3 refprod = vary_SunlitColor * refcol.rgb * refmod; + vec3 ssshiny = (refprod * spec.a); + ssshiny *= 0.3; // dampen it even more + */ + vec3 ssshiny = vec3(0,0,0); + + // add the two types of shiny together + col += (ssshiny + dumbshiny) * spec.rgb; } col = atmosLighting(col); col = scaleSoftClip(col); gl_FragColor.rgb = col; - - //gl_FragColor.rgb = gi_col.rgb; gl_FragColor.a = 0.0; - - //gl_FragColor.rg = scol_ambocc.rg; - //gl_FragColor.rgb = texture2DRect(lightMap, vary_fragcoord.xy).rgb; - //gl_FragColor.rgb = norm.rgb*0.5+0.5; - //gl_FragColor.rgb = vec3(ambocc); - //gl_FragColor.rgb = vec3(scol); } diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index d6534083cf..8a90199b7c 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -82,7 +82,8 @@ void main() discard; } - vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm norm = normalize(norm); float l_dist = -dot(lv, proj_n); @@ -179,21 +180,6 @@ void main() } } - /*if (spec.a > 0.0) - { - //vec3 ref = reflect(normalize(pos), norm); - float sa = dot(normalize(lv-normalize(pos)),norm);; - //sa = max(sa, 0.0); - //sa = pow(sa, 128.0 * spec.a*spec.a/dist_atten)*min(dist_atten*4.0, 1.0); - sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); - sa *= noise; - col += da*sa*lcol*spec.rgb; - }*/ - - //attenuate point light contribution by SSAO component - col *= texture2DRect(lightMap, frag.xy).g; - - gl_FragColor.rgb = col; gl_FragColor.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl index a0026edcd2..7423347346 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl @@ -7,6 +7,8 @@ #extension GL_ARB_texture_rectangle : enable +//class 2, shadows, no SSAO + uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; uniform sampler2DRectShadow shadowMap0; @@ -39,6 +41,9 @@ uniform vec2 proj_shadow_res; uniform float shadow_bias; uniform float shadow_offset; +uniform float spot_shadow_bias; +uniform float spot_shadow_offset; + vec4 getPosition(vec2 pos_screen) { float depth = texture2DRect(depthMap, pos_screen.xy).a; @@ -52,56 +57,6 @@ vec4 getPosition(vec2 pos_screen) return pos; } -//calculate decreases in ambient lighting when crowded out (SSAO) -float calcAmbientOcclusion(vec4 pos, vec3 norm) -{ - vec2 kern[8]; - // exponentially (^2) distant occlusion samples spread around origin - kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; - kern[1] = vec2(1.0, 0.0) * 0.250*0.250; - kern[2] = vec2(0.0, 1.0) * 0.375*0.375; - kern[3] = vec2(0.0, -1.0) * 0.500*0.500; - kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; - kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; - kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; - kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; - - vec2 pos_screen = vary_fragcoord.xy; - vec3 pos_world = pos.xyz; - vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; - - float angle_hidden = 0.0; - int points = 0; - - float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); - - // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?) - for (int i = 0; i < 8; i++) - { - vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect); - vec3 samppos_world = getPosition(samppos_screen).xyz; - - vec3 diff = pos_world - samppos_world; - float dist2 = dot(diff, diff); - - // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area - // --> solid angle shrinking by the square of distance - //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 - //(k should vary inversely with # of samples, but this is taken care of later) - - //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces - // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor) - angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); - - // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" - points = points + int(diff.z > -1.0); - } - - angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); - - return (1.0 - (float(points != 0) * angle_hidden)); -} - float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) { stc.xyz /= stc.w; @@ -123,7 +78,7 @@ float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl) { stc.xyz /= stc.w; - stc.z += shadow_bias*scl; + stc.z += spot_shadow_bias*scl; float cs = shadow2D(shadowMap, stc.xyz).x; float shadow = cs; @@ -134,8 +89,7 @@ float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl) shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x, cs); shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs); shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs); - - + return shadow/5.0; //return shadow; @@ -149,7 +103,10 @@ void main() vec4 pos = getPosition(pos_screen); - vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0; + vec4 nmap4 = texture2DRect(normalMap, pos_screen); + nmap4 = vec4((nmap4.xy-0.5)*2.0,nmap4.z,nmap4.w); // unpack norm + float displace = nmap4.w; + vec3 norm = nmap4.xyz; /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL { @@ -158,9 +115,12 @@ void main() }*/ float shadow = 1.0; - float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); + float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); - vec4 spos = vec4(pos.xyz + vary_light.xyz * (1.0-dp_directional_light)*shadow_offset, 1.0); + vec3 shadow_pos = pos.xyz + displace*norm; + vec3 offset = vary_light.xyz * (1.0-dp_directional_light); + + vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0); if (spos.z > -shadow_clip.w) { @@ -220,15 +180,17 @@ void main() } gl_FragColor[0] = shadow; - gl_FragColor[1] = calcAmbientOcclusion(pos, norm); + gl_FragColor[1] = 1.0; + + spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0); //spotlight shadow 1 vec4 lpos = shadow_matrix[4]*spos; - gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.1).x; + gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8); //spotlight shadow 2 lpos = shadow_matrix[5]*spos; - gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.1).x; + gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8); //gl_FragColor.rgb = pos.xyz; //gl_FragColor.b = shadow; diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl new file mode 100644 index 0000000000..4e33a1af45 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl @@ -0,0 +1,257 @@ +/** + * @file sunLightSSAOF.glsl + * + * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#extension GL_ARB_texture_rectangle : enable + +//class 2 -- shadows and SSAO + +uniform sampler2DRect depthMap; +uniform sampler2DRect normalMap; +uniform sampler2DRectShadow shadowMap0; +uniform sampler2DRectShadow shadowMap1; +uniform sampler2DRectShadow shadowMap2; +uniform sampler2DRectShadow shadowMap3; +uniform sampler2DShadow shadowMap4; +uniform sampler2DShadow shadowMap5; +uniform sampler2D noiseMap; + +uniform sampler2D lightFunc; + +// Inputs +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform float ssao_radius; +uniform float ssao_max_radius; +uniform float ssao_factor; +uniform float ssao_factor_inv; + +varying vec2 vary_fragcoord; +varying vec4 vary_light; + +uniform mat4 inv_proj; +uniform vec2 screen_res; +uniform vec2 shadow_res; +uniform vec2 proj_shadow_res; + +uniform float shadow_bias; +uniform float shadow_offset; + +uniform float spot_shadow_bias; +uniform float spot_shadow_offset; + +vec4 getPosition(vec2 pos_screen) +{ + float depth = texture2DRect(depthMap, pos_screen.xy).a; + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +//calculate decreases in ambient lighting when crowded out (SSAO) +float calcAmbientOcclusion(vec4 pos, vec3 norm) +{ + float ret = 1.0; + + float dist = dot(pos.xyz,pos.xyz); + + if (dist < 64.0*64.0) + { + vec2 kern[8]; + // exponentially (^2) distant occlusion samples spread around origin + kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; + kern[1] = vec2(1.0, 0.0) * 0.250*0.250; + kern[2] = vec2(0.0, 1.0) * 0.375*0.375; + kern[3] = vec2(0.0, -1.0) * 0.500*0.500; + kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; + kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; + kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; + kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; + + vec2 pos_screen = vary_fragcoord.xy; + vec3 pos_world = pos.xyz; + vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; + + float angle_hidden = 0.0; + int points = 0; + + float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); + + // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?) + for (int i = 0; i < 8; i++) + { + vec2 samppos_screen = pos_screen + scale * reflect(kern[i], noise_reflect); + vec3 samppos_world = getPosition(samppos_screen).xyz; + + vec3 diff = pos_world - samppos_world; + float dist2 = dot(diff, diff); + + // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area + // --> solid angle shrinking by the square of distance + //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 + //(k should vary inversely with # of samples, but this is taken care of later) + + //if (dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) // -0.05*norm to shift sample point back slightly for flat surfaces + // angle_hidden += min(1.0/dist2, ssao_factor_inv); // dist != 0 follows from conditional. max of 1.0 (= ssao_factor_inv * ssao_factor) + angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); + + // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" + points = points + int(diff.z > -1.0); + } + + angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); + + ret = (1.0 - (float(points != 0) * angle_hidden)); + ret += max((dist-32.0*32.0)/(32.0*32.0), 0.0); + } + + return min(ret, 1.0); +} + +float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) +{ + stc.xyz /= stc.w; + stc.z += shadow_bias*scl; + + float cs = shadow2DRect(shadowMap, stc.xyz).x; + float shadow = cs; + + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, 1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, -1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, 1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, -1.5, 0.0)).x, cs); + + return shadow/5.0; + + //return shadow; +} + +float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl) +{ + stc.xyz /= stc.w; + stc.z += spot_shadow_bias*scl; + + float cs = shadow2D(shadowMap, stc.xyz).x; + float shadow = cs; + + vec2 off = 1.5/proj_shadow_res; + + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs); + + + return shadow/5.0; + + //return shadow; +} + +void main() +{ + vec2 pos_screen = vary_fragcoord.xy; + + //try doing an unproject here + + vec4 pos = getPosition(pos_screen); + + vec4 nmap4 = texture2DRect(normalMap, pos_screen); + nmap4 = vec4((nmap4.xy-0.5)*2.0,nmap4.z,nmap4.w); // unpack norm + float displace = nmap4.w; + vec3 norm = nmap4.xyz; + + /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL + { + gl_FragColor = vec4(0.0); // doesn't matter + return; + }*/ + + float shadow = 1.0; + float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); + + vec3 shadow_pos = pos.xyz + displace*norm; + vec3 offset = vary_light.xyz * (1.0-dp_directional_light); + + vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0); + + if (spos.z > -shadow_clip.w) + { + if (dp_directional_light == 0.0) + { + // if we know this point is facing away from the sun then we know it's in shadow without having to do a squirrelly shadow-map lookup + shadow = 0.0; + } + else + { + vec4 lpos; + + if (spos.z < -shadow_clip.z) + { + lpos = shadow_matrix[3]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap3, lpos, 0.25); + shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); + } + else if (spos.z < -shadow_clip.y) + { + lpos = shadow_matrix[2]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap2, lpos, 0.5); + } + else if (spos.z < -shadow_clip.x) + { + lpos = shadow_matrix[1]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap1, lpos, 0.75); + } + else + { + lpos = shadow_matrix[0]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap0, lpos, 1.0); + } + + // take the most-shadowed value out of these two: + // * the blurred sun shadow in the light (shadow) map + // * an unblurred dot product between the sun and this norm + // the goal is to err on the side of most-shadow to fill-in shadow holes and reduce artifacting + shadow = min(shadow, dp_directional_light); + + //lpos.xy /= lpos.w*32.0; + //if (fract(lpos.x) < 0.1 || fract(lpos.y) < 0.1) + //{ + // shadow = 0.0; + //} + + } + } + else + { + // more distant than the shadow map covers + shadow = 1.0; + } + + gl_FragColor[0] = shadow; + gl_FragColor[1] = calcAmbientOcclusion(pos, norm); + + spos.xyz = shadow_pos+offset*spot_shadow_offset; + + //spotlight shadow 1 + vec4 lpos = shadow_matrix[4]*spos; + gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8); + + //spotlight shadow 2 + lpos = shadow_matrix[5]*spos; + gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8); + + //gl_FragColor.rgb = pos.xyz; + //gl_FragColor.b = shadow; +} diff --git a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl index f4c59734a4..19800d96dc 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl @@ -6,7 +6,7 @@ */ float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -18,9 +18,10 @@ vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) // Collect normal lights (need to be divided by two, as we later multiply by 2) col.rgb += gl_LightSource[1].diffuse.rgb * calcDirectionalLight(norm, gl_LightSource[1].position.xyz); - col.rgb += gl_LightSource[2].diffuse.rgb * calcPointLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb * calcPointLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - //col.rgb += gl_LightSource[4].diffuse.rgb * calcPointLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); + + col.rgb += gl_LightSource[2].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + //col.rgb += gl_LightSource[4].diffuse.rgb * calcPointLightOrSpotLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); col.rgb = scaleDownLight(col.rgb); // Add windlight lights diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl index 7325825d6d..66606233cd 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl @@ -44,7 +44,8 @@ float getDepth(vec2 pos_screen) void main() { - vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, vary_fragcoord.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm float depth = getDepth(vary_fragcoord.xy); vec3 ccol = texture2DRect(giLightMap, vary_fragcoord.xy).rgb; @@ -56,9 +57,10 @@ void main() for (int i = 0; i < kern_length; i++) { vec2 tc = vary_fragcoord.xy + kern[i].y*dlt; - vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz*2.0-1.0; - - float d = dot(norm.xyz, sampNorm); + vec3 sampNorm = texture2DRect(normalMap, tc.xy).xyz; + sampNorm = vec3((sampNorm.xy-0.5)*2.0,sampNorm.z); // unpack norm + + float d = dot(norm.xyz, sampNorm); if (d > 0.5) { diff --git a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giF.glsl index 939710cb56..1b8354dbd1 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giF.glsl @@ -178,7 +178,8 @@ void main() float rad = gi_range*0.5; - vec3 norm = texture2DRect(normalMap, pos_screen).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, pos_screen).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm float dist = max(length(pos.xyz)-rad, 0.0); float da = clamp(1.0-dist/rad, 0.0, 1.0); diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 96a083b522..c88edd0a60 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -56,9 +56,8 @@ vec3 vary_AdditiveColor; vec3 vary_AtmosAttenuation; uniform float gi_ambiance; -vec4 getPosition(vec2 pos_screen) -{ //get position in screen space (world units) given window coordinate and depth map - float depth = texture2DRect(depthMap, pos_screen.xy).a; +vec4 getPosition_d(vec2 pos_screen, float depth) +{ vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -69,6 +68,12 @@ vec4 getPosition(vec2 pos_screen) return pos; } +vec4 getPosition(vec2 pos_screen) +{ //get position in screen space (world units) given window coordinate and depth map + float depth = texture2DRect(depthMap, pos_screen.xy).a; + return getPosition_d(pos_screen, depth); +} + vec3 getPositionEye() { return vary_PositionEye; @@ -252,8 +257,10 @@ vec3 scaleSoftClip(vec3 light) void main() { vec2 tc = vary_fragcoord.xy; - vec3 pos = getPosition(tc).xyz; - vec3 norm = texture2DRect(normalMap, tc).xyz*2.0-1.0; + float depth = texture2DRect(depthMap, tc.xy).a; + vec3 pos = getPosition_d(tc, depth).xyz; + vec3 norm = texture2DRect(normalMap, tc).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; float da = max(dot(norm.xyz, vary_light.xyz), 0.0); @@ -274,11 +281,63 @@ void main() col *= diffuse.rgb; - if (spec.a > 0.0) + if (spec.a > 0.0) // specular reflection { - vec3 ref = normalize(reflect(pos.xyz, norm.xyz)); - float sa = dot(ref, vary_light.xyz); - col.rgb += vary_SunlitColor*scol*spec.rgb*texture2D(lightFunc, vec2(sa, spec.a)).a; + // the old infinite-sky shiny reflection + // + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); + float sa = dot(refnormpersp, vary_light.xyz); + vec3 dumbshiny = vary_SunlitColor*scol*texture2D(lightFunc, vec2(sa, spec.a)).a; + + /* + // screen-space cheap fakey reflection map + // + vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz)); + depth -= 0.5; // unbias depth + // first figure out where we'll make our 2D guess from + vec2 ref2d = (0.25 * screen_res.y) * (refnorm.xy) * abs(refnorm.z) / depth; + // Offset the guess source a little according to a trivial + // checkerboard dither function and spec.a. + // This is meant to be similar to sampling a blurred version + // of the diffuse map. LOD would be better in that regard. + // The goal of the blur is to soften reflections in surfaces + // with low shinyness, and also to disguise our lameness. + float checkerboard = floor(mod(tc.x+tc.y, 2.0)); // 0.0, 1.0 + float checkoffset = (3.0 + (7.0*(1.0-spec.a)))*(checkerboard-0.5); + + ref2d += vec2(checkoffset, checkoffset); + ref2d += tc.xy; // use as offset from destination + // Get attributes from the 2D guess point. + // We average two samples of diffuse (not of anything else) per + // pixel to try to reduce aliasing some more. + vec3 refcol = 0.5 * (texture2DRect(diffuseRect, ref2d + vec2(0.0, -checkoffset)).rgb + + texture2DRect(diffuseRect, ref2d + vec2(-checkoffset, 0.0)).rgb); + float refdepth = texture2DRect(depthMap, ref2d).a; + vec3 refpos = getPosition_d(ref2d, refdepth).xyz; + float refshad = texture2DRect(lightMap, ref2d).r; + vec3 refn = texture2DRect(normalMap, ref2d).rgb; + refn = vec3((refn.xy-0.5)*2.0,refn.z); // unpack norm + refn = normalize(refn); + // figure out how appropriate our guess actually was + float refapprop = max(0.0, dot(-refnorm, normalize(pos - refpos))); + // darken reflections from points which face away from the reflected ray - our guess was a back-face + //refapprop *= step(dot(refnorm, refn), 0.0); + refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant + // get appropriate light strength for guess-point. + // reflect light direction to increase the illusion that + // these are reflections. + vec3 reflight = reflect(lightnorm.xyz, norm.xyz); + float reflit = min(max(dot(refn, reflight.xyz), 0.0), refshad); + // apply sun color to guess-point, dampen according to inappropriateness of guess + float refmod = min(refapprop, reflit); + vec3 refprod = vary_SunlitColor * refcol.rgb * refmod; + vec3 ssshiny = (refprod * spec.a); + ssshiny *= 0.3; // dampen it even more + */ + vec3 ssshiny = vec3(0,0,0); + + // add the two types of shiny together + col += (ssshiny + dumbshiny) * spec.rgb; } col = atmosLighting(col); diff --git a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl index 258acee08c..5b33ea5bfe 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl @@ -14,5 +14,6 @@ void main() vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); gl_FragData[0] = vec4(gl_Color.rgb*col.rgb, col.a <= 0.5 ? 0.0 : 0.005); gl_FragData[1] = vec4(0,0,0,0); - gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl index 1c5234c450..f129a1517b 100644 --- a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl @@ -6,7 +6,7 @@ */ float calcDirectionalLight(vec3 n, vec3 l); -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la); +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); vec3 atmosAmbient(vec3 light); vec3 atmosAffectDirectionalLight(float lightIntensity); @@ -15,24 +15,21 @@ vec3 scaleUpLight(vec3 light); vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) { - vec4 col; - col.a = color.a; + vec4 col = vec4(0.0, 0.0, 0.0, color.a); - // Add windlight lights - col.rgb = atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz)); - col.rgb += atmosAmbient(baseLight.rgb); - col.rgb = scaleUpLight(col.rgb); - // Collect normal lights (need to be divided by two, as we later multiply by 2) - col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[2].position, gl_LightSource[2].linearAttenuation); - col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[3].position, gl_LightSource[3].linearAttenuation); - col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[4].position, gl_LightSource[4].linearAttenuation); - col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[5].position, gl_LightSource[5].linearAttenuation); - col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[6].position, gl_LightSource[6].linearAttenuation); - col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLight(pos, norm, gl_LightSource[7].position, gl_LightSource[7].linearAttenuation); + col.rgb += gl_LightSource[2].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[2].position, gl_LightSource[2].spotDirection.xyz, gl_LightSource[2].linearAttenuation, gl_LightSource[2].specular.a); + col.rgb += gl_LightSource[3].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[3].position, gl_LightSource[3].spotDirection.xyz, gl_LightSource[3].linearAttenuation, gl_LightSource[3].specular.a); + col.rgb += gl_LightSource[4].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[4].position, gl_LightSource[4].spotDirection.xyz, gl_LightSource[4].linearAttenuation, gl_LightSource[4].specular.a); + col.rgb += gl_LightSource[5].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[5].position, gl_LightSource[5].spotDirection.xyz, gl_LightSource[5].linearAttenuation, gl_LightSource[5].specular.a); + col.rgb += gl_LightSource[6].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[6].position, gl_LightSource[6].spotDirection.xyz, gl_LightSource[6].linearAttenuation, gl_LightSource[6].specular.a); + col.rgb += gl_LightSource[7].diffuse.rgb*calcPointLightOrSpotLight(pos.xyz, norm, gl_LightSource[7].position, gl_LightSource[7].spotDirection.xyz, gl_LightSource[7].linearAttenuation, gl_LightSource[7].specular.a); col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); col.rgb = scaleDownLight(col.rgb); - + + // Add windlight lights + col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz)); + col.rgb += atmosAmbient(baseLight.rgb); col.rgb = min(col.rgb*color.rgb, 1.0); diff --git a/indra/newview/app_settings/ultra_graphics.xml b/indra/newview/app_settings/ultra_graphics.xml index f16ec6c30f..f741089ca2 100644 --- a/indra/newview/app_settings/ultra_graphics.xml +++ b/indra/newview/app_settings/ultra_graphics.xml @@ -12,14 +12,12 @@ <RenderFlexTimeFactor value="1"/> <!--256... but they don't use this--> <RenderGlowResolutionPow value="9"/> - <!--Sun/Moon only--> - <RenderLightingDetail value="1"/> <!--Low number--> <RenderMaxPartCount value="4096"/> <!--bump okay--> <RenderObjectBump value="TRUE"/> <!--NO SHADERS--> - <RenderReflectionDetail value="3"/> + <RenderReflectionDetail value="4"/> <!--Simple--> <RenderTerrainDetail value="1"/> <!--Default for now--> @@ -31,9 +29,14 @@ <!--Default for now--> <RenderVolumeLODFactor value="2.0"/> <!--NO SHADERS--> - <RenderWaterReflections value="TRUE"/> - <!--NO SHADERS--> <VertexShaderEnable value="TRUE"/> <!--NO SHADERS--> <WindLightUseAtmosShaders value="TRUE"/> + <!--Deferred Shading--> + <RenderDeferred value="TRUE"/> + <!--SSAO Enabled--> + <RenderDeferredSSAO value="TRUE"/> + <!--Full Shadows--> + <RenderShadowDetail value="2"/> + </settings> diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index ccdb109d95..9440e877df 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -23,7 +23,7 @@ version 22 // NOTE: All settings are set to the MIN of applied values, including 'all'! // list all -RenderAnisotropic 1 0 +RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxVisible 1 12 @@ -36,18 +36,16 @@ RenderFogRatio 1 4.0 RenderGamma 1 0 RenderGlowResolutionPow 1 9 RenderGround 1 1 -RenderLightingDetail 1 1 RenderMaxPartCount 1 8192 RenderNightBrightness 1 1.0 RenderObjectBump 1 1 -RenderReflectionDetail 1 3 +RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 RenderVolumeLODFactor 1 2.0 -RenderWaterReflections 1 1 UseStartScreen 1 1 UseOcclusion 1 1 VertexShaderEnable 1 1 @@ -58,10 +56,12 @@ Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 RenderShaderLightingMaxLevel 1 3 SkyUseClassicClouds 1 1 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WatchdogDisabled 1 1 RenderUseStreamVBO 1 1 - // // Low Graphics Settings // @@ -74,7 +74,6 @@ RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 RenderGlowResolutionPow 1 8 -RenderLightingDetail 1 0 RenderMaxPartCount 1 0 RenderObjectBump 1 0 RenderReflectionDetail 1 0 @@ -83,11 +82,14 @@ RenderTerrainLODFactor 1 1 RenderTreeLODFactor 1 0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0 -RenderWaterReflections 1 0 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 SkyUseClassicClouds 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Mid Graphics Settings @@ -100,7 +102,6 @@ RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 -RenderLightingDetail 1 1 RenderMaxPartCount 1 2048 RenderObjectBump 1 1 RenderReflectionDetail 1 0 @@ -109,10 +110,13 @@ RenderTerrainLODFactor 1 1.0 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 -RenderWaterReflections 1 0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // High Graphics Settings (purty) @@ -125,7 +129,6 @@ RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 -RenderLightingDetail 1 1 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 RenderReflectionDetail 1 2 @@ -134,10 +137,13 @@ RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 -RenderWaterReflections 1 0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 48 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Ultra graphics (REALLY PURTY!) @@ -150,19 +156,20 @@ RenderAvatarVP 1 1 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 -RenderLightingDetail 1 1 RenderMaxPartCount 1 8192 RenderObjectBump 1 1 -RenderReflectionDetail 1 3 +RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 -RenderWaterReflections 1 1 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 128 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 // // Class Unknown Hardware (unknown) @@ -200,9 +207,12 @@ RenderVBOEnable 1 1 list NoPixelShaders RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 VertexShaderEnable 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 // // No Vertex Shaders available @@ -210,24 +220,30 @@ WindLightUseAtmosShaders 0 0 list NoVertexShaders RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 VertexShaderEnable 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 +// // "Default" setups for safe, low, medium, high // list safe RenderAnisotropic 1 0 RenderAvatarCloth 0 0 RenderAvatarVP 0 0 -RenderLightingDetail 1 0 RenderObjectBump 0 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 RenderUseImpostors 0 0 RenderVBOEnable 1 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 // // CPU based feature masks @@ -251,11 +267,9 @@ RenderVBOEnable 1 0 list Intel RenderAnisotropic 1 0 -RenderLightingDetail 1 0 list GeForce2 RenderAnisotropic 1 0 -RenderLightingDetail 1 0 RenderMaxPartCount 1 2048 RenderTerrainDetail 1 0 RenderVBOEnable 1 1 diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index 45de51f3cf..85b8564138 100644 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -23,7 +23,7 @@ version 21 // NOTE: All settings are set to the MIN of applied values, including 'all'! // list all -RenderAnisotropic 1 0 +RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxVisible 1 12 @@ -36,18 +36,16 @@ RenderFogRatio 1 4.0 RenderGamma 1 0 RenderGlowResolutionPow 1 9 RenderGround 1 1 -RenderLightingDetail 1 1 RenderMaxPartCount 1 8192 RenderNightBrightness 1 1.0 RenderObjectBump 1 1 -RenderReflectionDetail 1 3 +RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 RenderVolumeLODFactor 1 2.0 -RenderWaterReflections 1 1 UseStartScreen 1 1 UseOcclusion 1 1 VertexShaderEnable 1 1 @@ -57,6 +55,10 @@ Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 SkyUseClassicClouds 1 1 +RenderShaderLightingMaxLevel 1 3 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WatchdogDisabled 1 1 // @@ -71,7 +73,6 @@ RenderAvatarVP 1 0 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 RenderGlowResolutionPow 1 8 -RenderLightingDetail 1 0 RenderMaxPartCount 1 0 RenderObjectBump 1 0 RenderReflectionDetail 1 0 @@ -80,11 +81,14 @@ RenderTerrainLODFactor 1 1 RenderTreeLODFactor 1 0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0 -RenderWaterReflections 1 0 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 SkyUseClassicClouds 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Mid Graphics Settings @@ -97,7 +101,6 @@ RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 -RenderLightingDetail 1 1 RenderMaxPartCount 1 2048 RenderObjectBump 1 1 RenderReflectionDetail 1 0 @@ -106,10 +109,13 @@ RenderTerrainLODFactor 1 1.0 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 -RenderWaterReflections 1 0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // High Graphics Settings (purty) @@ -122,7 +128,6 @@ RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 -RenderLightingDetail 1 1 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 RenderReflectionDetail 1 2 @@ -131,10 +136,13 @@ RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 -RenderWaterReflections 1 0 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 48 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Ultra graphics (REALLY PURTY!) @@ -147,19 +155,21 @@ RenderAvatarVP 1 1 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 -RenderLightingDetail 1 1 RenderMaxPartCount 1 8192 RenderObjectBump 1 1 -RenderReflectionDetail 1 3 +RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 -RenderWaterReflections 1 1 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 128 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 + // // Class Unknown Hardware (unknown) @@ -197,9 +207,12 @@ RenderVBOEnable 1 1 list NoPixelShaders RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 VertexShaderEnable 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 // // No Vertex Shaders available @@ -207,9 +220,13 @@ WindLightUseAtmosShaders 0 0 list NoVertexShaders RenderAvatarVP 0 0 RenderAvatarCloth 0 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 VertexShaderEnable 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 + // "Default" setups for safe, low, medium, high // @@ -217,14 +234,17 @@ list safe RenderAnisotropic 1 0 RenderAvatarCloth 0 0 RenderAvatarVP 0 0 -RenderLightingDetail 1 0 RenderObjectBump 0 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 RenderUseImpostors 0 0 RenderVBOEnable 1 0 -RenderWaterReflections 0 0 +RenderReflectionDetail 0 0 WindLightUseAtmosShaders 0 0 +RenderDeferred 0 0 +RenderDeferredSSAO 0 0 +RenderShadowDetail 0 0 + // // CPU based feature masks @@ -248,13 +268,11 @@ RenderVBOEnable 1 0 list Intel RenderAnisotropic 1 0 -RenderLightingDetail 1 0 // Avoid some Intel crashes on Linux RenderCubeMap 0 0 list GeForce2 RenderAnisotropic 1 0 -RenderLightingDetail 1 0 RenderMaxPartCount 1 2048 RenderTerrainDetail 1 0 RenderVBOEnable 1 1 @@ -466,17 +484,47 @@ list NVIDIA_GeForce_Go_6 RenderVBOEnable 1 0 Disregard128DefaultDrawDistance 1 0 +list NVIDIA_GeForce_7000 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7100 +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_7200 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_7300 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_7400 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7500 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7600 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7700 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7800 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_7900 +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_Go_7200 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_Go_7300 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_Go_7300_LE +RenderShaderLightingMaxLevel 1 2 list NVIDIA_GeForce_Go_7400 Disregard128DefaultDrawDistance 1 0 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_Go_7600 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_Go_7700 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_Go_7800 +RenderShaderLightingMaxLevel 1 2 +list NVIDIA_GeForce_Go_7900 +RenderShaderLightingMaxLevel 1 2 diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index e89b0cc49d..2095f3a81d 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -371,6 +371,7 @@ list ATI_Radeon_X1500 Disregard128DefaultDrawDistance 1 0 list ATI_Radeon_X1600 Disregard128DefaultDrawDistance 1 0 +RenderUseFBO 0 0 list ATI_Radeon_X1700 Disregard128DefaultDrawDistance 1 0 list ATI_Mobility_Radeon_X1xxx diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 72d51540ef..e85d108bb2 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -1785,6 +1785,8 @@ void LLAgent::endAnimationUpdateUI() } gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR); + + LLFloaterCamera::onAvatarEditingAppearance(false); } //--------------------------------------------------------------------- @@ -1891,6 +1893,8 @@ void LLAgent::endAnimationUpdateUI() { mPauseRequest = gAgentAvatarp->requestPause(); } + + LLFloaterCamera::onAvatarEditingAppearance(true); } if (isAgentAvatarValid()) @@ -3075,7 +3079,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * return; } - if (gAgentCamera.cameraCustomizeAvatar()) + if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) { // ignore baked textures when in customize mode return; @@ -3544,7 +3548,7 @@ void LLAgent::sendAgentSetAppearance() { if (!isAgentAvatarValid()) return; - if (gAgentQueryManager.mNumPendingQueries > 0 && !gAgentCamera.cameraCustomizeAvatar()) + if (gAgentQueryManager.mNumPendingQueries > 0 && (isAgentAvatarValid() && gAgentAvatarp->isUsingBakedTextures())) { return; } diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 1ef9e34f87..4dc78e9a1d 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -941,7 +941,7 @@ void LLAgentCamera::cameraZoomIn(const F32 fraction) */ } - if( cameraCustomizeAvatar() ) + if(cameraCustomizeAvatar()) { new_distance = llclamp( new_distance, APPEARANCE_MIN_ZOOM, APPEARANCE_MAX_ZOOM ); } diff --git a/indra/newview/llagentlanguage.cpp b/indra/newview/llagentlanguage.cpp index e97f136489..3d4e34a549 100644 --- a/indra/newview/llagentlanguage.cpp +++ b/indra/newview/llagentlanguage.cpp @@ -39,21 +39,35 @@ // library includes #include "llui.h" // getLanguage() -LLAgentLanguage::LLAgentLanguage() +// static +void LLAgentLanguage::init() { - gSavedSettings.getControl("Language")->getSignal()->connect(boost::bind(&update)); - gSavedSettings.getControl("InstallLanguage")->getSignal()->connect(boost::bind(&update)); - gSavedSettings.getControl("SystemLanguage")->getSignal()->connect(boost::bind(&update)); - gSavedSettings.getControl("LanguageIsPublic")->getSignal()->connect(boost::bind(&update)); + gSavedSettings.getControl("Language")->getSignal()->connect(boost::bind(&onChange)); + gSavedSettings.getControl("InstallLanguage")->getSignal()->connect(boost::bind(&onChange)); + gSavedSettings.getControl("SystemLanguage")->getSignal()->connect(boost::bind(&onChange)); + gSavedSettings.getControl("LanguageIsPublic")->getSignal()->connect(boost::bind(&onChange)); } +// static +void LLAgentLanguage::onChange() +{ + // Clear inventory cache so that default names of inventory items + // appear retranslated (EXT-8308). + gSavedSettings.setBOOL("PurgeCacheOnNextStartup", TRUE); +} // send language settings to the sim // static bool LLAgentLanguage::update() { LLSD body; - std::string url = gAgent.getRegion()->getCapability("UpdateAgentLanguage"); + std::string url; + + if (gAgent.getRegion()) + { + url = gAgent.getRegion()->getCapability("UpdateAgentLanguage"); + } + if (!url.empty()) { std::string language = LLUI::getLanguage(); diff --git a/indra/newview/llagentlanguage.h b/indra/newview/llagentlanguage.h index 45348a1e50..d7e6f3c6c7 100644 --- a/indra/newview/llagentlanguage.h +++ b/indra/newview/llagentlanguage.h @@ -33,14 +33,14 @@ #ifndef LL_LLAGENTLANGUAGE_H #define LL_LLAGENTLANGUAGE_H -#include "llsingleton.h" // LLSingleton<> -#include "llevent.h" - -class LLAgentLanguage: public LLSingleton<LLAgentLanguage>, public LLOldEvents::LLSimpleListener +class LLAgentLanguage { public: - LLAgentLanguage(); + static void init(); static bool update(); + + private: + static void onChange(); }; #endif // LL_LLAGENTLANGUAGE_H diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index efa5eca217..6ee5a8b279 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -384,7 +384,8 @@ void LLAgentWearables::sendAgentWearablesUpdate() gAgent.sendReliableMessage(); } -void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update) +void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update, + const std::string new_name) { LLWearable* old_wearable = getWearable(type, index); if (old_wearable && (old_wearable->isDirty() || old_wearable->isOldVersion())) @@ -402,6 +403,14 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 LLInventoryItem* item = gInventory.getItem(old_item_id); if (item) { + std::string item_name = item->getName(); + bool name_changed = false; + if (!new_name.empty() && (new_name != item->getName())) + { + llinfos << "saveWearable changing name from " << item->getName() << " to " << new_name << llendl; + item_name = new_name; + name_changed = true; + } // Update existing inventory item LLPointer<LLViewerInventoryItem> template_item = new LLViewerInventoryItem(item->getUUID(), @@ -410,7 +419,7 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 new_wearable->getAssetID(), new_wearable->getAssetType(), item->getInventoryType(), - item->getName(), + item_name, item->getDescription(), item->getSaleInfo(), item->getFlags(), @@ -418,6 +427,10 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 template_item->setTransactionID(new_wearable->getTransactionID()); template_item->updateServer(FALSE); gInventory.updateItem(template_item); + if (name_changed) + { + gInventory.notifyObservers(); + } } else { diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index 8122971db6..f3457363a0 100644 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h @@ -206,7 +206,8 @@ private: //-------------------------------------------------------------------- public: void saveWearableAs(const LLWearableType::EType type, const U32 index, const std::string& new_name, BOOL save_in_lost_and_found); - void saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update = TRUE); + void saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update = TRUE, + const std::string new_name = ""); void saveAllWearables(); void revertWearable(const LLWearableType::EType type, const U32 index); diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index a7d90ab8d3..dcbbf9bb2c 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -2209,6 +2209,7 @@ void LLAppearanceMgr::updateIsDirty() LLViewerInventoryItem *item2 = outfit_items.get(i); if (item1->getLinkedUUID() != item2->getLinkedUUID() || + item1->getName() != item2->getName() || item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription()) { mOutfitIsDirty = true; @@ -2698,6 +2699,21 @@ BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const return gInventory.isObjectDescendentOf(obj_id, getCOF()); } +// static +bool LLAppearanceMgr::isLinkInCOF(const LLUUID& obj_id) +{ + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLLinkedItemIDMatches find_links(gInventory.getLinkedItemID(obj_id)); + gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(), + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + find_links); + + return !items.empty(); +} + BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const { if (!getIsInCOF(obj_id)) return FALSE; @@ -2725,3 +2741,192 @@ BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const return FALSE; */ } + +// Shim class to allow arbitrary boost::bind +// expressions to be run as one-time idle callbacks. +// +// TODO: rework idle function spec to take a boost::function in the first place. +class OnIdleCallbackOneTime +{ +public: + OnIdleCallbackOneTime(nullary_func_t callable): + mCallable(callable) + { + } + static void onIdle(void *data) + { + gIdleCallbacks.deleteFunction(onIdle, data); + OnIdleCallbackOneTime* self = reinterpret_cast<OnIdleCallbackOneTime*>(data); + self->call(); + delete self; + } + void call() + { + mCallable(); + } +private: + nullary_func_t mCallable; +}; + +void doOnIdleOneTime(nullary_func_t callable) +{ + OnIdleCallbackOneTime* cb_functor = new OnIdleCallbackOneTime(callable); + gIdleCallbacks.addFunction(&OnIdleCallbackOneTime::onIdle,cb_functor); +} + +// Shim class to allow generic boost functions to be run as +// recurring idle callbacks. Callable should return true when done, +// false to continue getting called. +// +// TODO: rework idle function spec to take a boost::function in the first place. +class OnIdleCallbackRepeating +{ +public: + OnIdleCallbackRepeating(bool_func_t callable): + mCallable(callable) + { + } + // Will keep getting called until the callable returns true. + static void onIdle(void *data) + { + OnIdleCallbackRepeating* self = reinterpret_cast<OnIdleCallbackRepeating*>(data); + bool done = self->call(); + if (done) + { + gIdleCallbacks.deleteFunction(onIdle, data); + delete self; + } + } + bool call() + { + return mCallable(); + } +private: + bool_func_t mCallable; +}; + +void doOnIdleRepeating(bool_func_t callable) +{ + OnIdleCallbackRepeating* cb_functor = new OnIdleCallbackRepeating(callable); + gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor); +} + +class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver +{ +public: + CallAfterCategoryFetchStage2(const uuid_vec_t& ids, + nullary_func_t callable) : + LLInventoryFetchItemsObserver(ids), + mCallable(callable) + { + } + ~CallAfterCategoryFetchStage2() + { + } + virtual void done() + { + llinfos << this << " done with incomplete " << mIncomplete.size() + << " complete " << mComplete.size() << " calling callable" << llendl; + + gInventory.removeObserver(this); + doOnIdleOneTime(mCallable); + delete this; + } +protected: + nullary_func_t mCallable; +}; + +class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver +{ +public: + CallAfterCategoryFetchStage1(const LLUUID& cat_id, nullary_func_t callable) : + LLInventoryFetchDescendentsObserver(cat_id), + mCallable(callable) + { + } + ~CallAfterCategoryFetchStage1() + { + } + virtual void done() + { + // What we do here is get the complete information on the items in + // the library, and set up an observer that will wait for that to + // happen. + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(mComplete.front(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH); + S32 count = item_array.count(); + if(!count) + { + llwarns << "Nothing fetched in category " << mComplete.front() + << llendl; + //dec_busy_count(); + gInventory.removeObserver(this); + + // lets notify observers that loading is finished. + gAgentWearables.notifyLoadingFinished(); + delete this; + return; + } + + llinfos << "stage1 got " << item_array.count() << " items, passing to stage2 " << llendl; + uuid_vec_t ids; + for(S32 i = 0; i < count; ++i) + { + ids.push_back(item_array.get(i)->getUUID()); + } + + gInventory.removeObserver(this); + + // do the fetch + CallAfterCategoryFetchStage2 *stage2 = new CallAfterCategoryFetchStage2(ids, mCallable); + stage2->startFetch(); + if(stage2->isFinished()) + { + // everything is already here - call done. + stage2->done(); + } + else + { + // it's all on it's way - add an observer, and the inventory + // will call done for us when everything is here. + gInventory.addObserver(stage2); + } + delete this; + } +protected: + nullary_func_t mCallable; +}; + +void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb) +{ + CallAfterCategoryFetchStage1 *stage1 = new CallAfterCategoryFetchStage1(cat_id, cb); + stage1->startFetch(); + if (stage1->isFinished()) + { + stage1->done(); + } + else + { + gInventory.addObserver(stage1); + } +} + +void wear_multiple(const uuid_vec_t& ids, bool replace) +{ + LLPointer<LLInventoryCallback> cb = new LLUpdateAppearanceOnDestroy; + + bool first = true; + uuid_vec_t::const_iterator it; + for (it = ids.begin(); it != ids.end(); ++it) + { + // if replace is requested, the first item worn will replace the current top + // item, and others will be added. + LLAppearanceMgr::instance().wearItemOnAvatar(*it,false,first && replace,cb); + first = false; + } +} + diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h index 84c911c038..9f554dbdef 100644 --- a/indra/newview/llappearancemgr.h +++ b/indra/newview/llappearancemgr.h @@ -223,6 +223,11 @@ public: BOOL getIsInCOF(const LLUUID& obj_id) const; // Is this in the COF and can the user delete it from the COF? BOOL getIsProtectedCOFItem(const LLUUID& obj_id) const; + + /** + * Checks if COF contains link to specified object. + */ + static bool isLinkInCOF(const LLUUID& obj_id); }; class LLUpdateAppearanceOnDestroy: public LLInventoryCallback @@ -242,180 +247,19 @@ private: LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name); -// Shim class and template function to allow arbitrary boost::bind -// expressions to be run as one-time idle callbacks. -template <typename T> -class OnIdleCallbackOneTime -{ -public: - OnIdleCallbackOneTime(T callable): - mCallable(callable) - { - } - static void onIdle(void *data) - { - gIdleCallbacks.deleteFunction(onIdle, data); - OnIdleCallbackOneTime<T>* self = reinterpret_cast<OnIdleCallbackOneTime<T>*>(data); - self->call(); - delete self; - } - void call() - { - mCallable(); - } -private: - T mCallable; -}; +typedef boost::function<void ()> nullary_func_t; +typedef boost::function<bool ()> bool_func_t; -template <typename T> -void doOnIdleOneTime(T callable) -{ - OnIdleCallbackOneTime<T>* cb_functor = new OnIdleCallbackOneTime<T>(callable); - gIdleCallbacks.addFunction(&OnIdleCallbackOneTime<T>::onIdle,cb_functor); -} - -// Shim class and template function to allow arbitrary boost::bind -// expressions to be run as recurring idle callbacks. -// Callable should return true when done, false to continue getting called. -template <typename T> -class OnIdleCallbackRepeating -{ -public: - OnIdleCallbackRepeating(T callable): - mCallable(callable) - { - } - // Will keep getting called until the callable returns true. - static void onIdle(void *data) - { - OnIdleCallbackRepeating<T>* self = reinterpret_cast<OnIdleCallbackRepeating<T>*>(data); - bool done = self->call(); - if (done) - { - gIdleCallbacks.deleteFunction(onIdle, data); - delete self; - } - } - bool call() - { - return mCallable(); - } -private: - T mCallable; -}; +// Call a given callable once in idle loop. +void doOnIdleOneTime(nullary_func_t callable); -template <typename T> -void doOnIdleRepeating(T callable) -{ - OnIdleCallbackRepeating<T>* cb_functor = new OnIdleCallbackRepeating<T>(callable); - gIdleCallbacks.addFunction(&OnIdleCallbackRepeating<T>::onIdle,cb_functor); -} +// Repeatedly call a callable in idle loop until it returns true. +void doOnIdleRepeating(bool_func_t callable); -template <class T> -class CallAfterCategoryFetchStage2: public LLInventoryFetchItemsObserver -{ -public: - CallAfterCategoryFetchStage2(const uuid_vec_t& ids, - T callable) : - LLInventoryFetchItemsObserver(ids), - mCallable(callable) - { - } - ~CallAfterCategoryFetchStage2() - { - } - virtual void done() - { - llinfos << this << " done with incomplete " << mIncomplete.size() - << " complete " << mComplete.size() << " calling callable" << llendl; - - gInventory.removeObserver(this); - doOnIdleOneTime(mCallable); - delete this; - } -protected: - T mCallable; -}; +// Invoke a given callable after category contents are fully fetched. +void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb); -template <class T> -class CallAfterCategoryFetchStage1: public LLInventoryFetchDescendentsObserver -{ -public: - CallAfterCategoryFetchStage1(const LLUUID& cat_id, T callable) : - LLInventoryFetchDescendentsObserver(cat_id), - mCallable(callable) - { - } - ~CallAfterCategoryFetchStage1() - { - } - virtual void done() - { - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mComplete.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); - if(!count) - { - llwarns << "Nothing fetched in category " << mComplete.front() - << llendl; - //dec_busy_count(); - gInventory.removeObserver(this); - - // lets notify observers that loading is finished. - gAgentWearables.notifyLoadingFinished(); - delete this; - return; - } - - llinfos << "stage1 got " << item_array.count() << " items, passing to stage2 " << llendl; - uuid_vec_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(item_array.get(i)->getUUID()); - } - - gInventory.removeObserver(this); - - // do the fetch - CallAfterCategoryFetchStage2<T> *stage2 = new CallAfterCategoryFetchStage2<T>(ids, mCallable); - stage2->startFetch(); - if(stage2->isFinished()) - { - // everything is already here - call done. - stage2->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(stage2); - } - delete this; - } -protected: - T mCallable; -}; - -template <class T> -void callAfterCategoryFetch(const LLUUID& cat_id, T callable) -{ - CallAfterCategoryFetchStage1<T> *stage1 = new CallAfterCategoryFetchStage1<T>(cat_id, callable); - stage1->startFetch(); - if (stage1->isFinished()) - { - stage1->done(); - } - else - { - gInventory.addObserver(stage1); - } -} +// Wear all items in a uuid vector. +void wear_multiple(const uuid_vec_t& ids, bool replace); #endif diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 682e3eb874..d222d94ec6 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -45,6 +45,7 @@ #include "llgroupmgr.h" #include "llagent.h" #include "llagentcamera.h" +#include "llagentlanguage.h" #include "llagentwearables.h" #include "llwindow.h" #include "llviewerstats.h" @@ -356,7 +357,7 @@ static void ui_audio_callback(const LLUUID& uuid) bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base) { - if(!match || !base) + if(!match || !base || base->getPlainText()) return false; LLUUID match_id = match->getID(); @@ -385,7 +386,7 @@ bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base) params.view = icon; params.left_pad = 4; params.right_pad = 4; - params.top_pad = 2; + params.top_pad = -2; params.bottom_pad = 2; base->appendWidget(params," ",false); @@ -946,6 +947,8 @@ bool LLAppViewer::init() LLStringOps::sPM = LLTrans::getString("dateTimePM"); } + LLAgentLanguage::init(); + return true; } @@ -958,6 +961,11 @@ static LLFastTimer::DeclareTimer FTM_LFS("LFS Thread"); static LLFastTimer::DeclareTimer FTM_PAUSE_THREADS("Pause Threads"); static LLFastTimer::DeclareTimer FTM_IDLE("Idle"); static LLFastTimer::DeclareTimer FTM_PUMP("Pump"); +static LLFastTimer::DeclareTimer FTM_PUMP_ARES("Ares"); +static LLFastTimer::DeclareTimer FTM_PUMP_SERVICE("Service"); +static LLFastTimer::DeclareTimer FTM_SERVICE_CALLBACK("Callback"); +static LLFastTimer::DeclareTimer FTM_AGENT_AUTOPILOT("Autopilot"); +static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE("Update"); bool LLAppViewer::mainLoop() { @@ -1067,10 +1075,20 @@ bool LLAppViewer::mainLoop() LLMemType mt_ip(LLMemType::MTYPE_IDLE_PUMP); pingMainloopTimeout("Main:ServicePump"); LLFastTimer t4(FTM_PUMP); - gAres->process(); - // this pump is necessary to make the login screen show up - gServicePump->pump(); - gServicePump->callback(); + { + LLFastTimer t(FTM_PUMP_ARES); + gAres->process(); + } + { + LLFastTimer t(FTM_PUMP_SERVICE); + // this pump is necessary to make the login screen show up + gServicePump->pump(); + + { + LLFastTimer t(FTM_SERVICE_CALLBACK); + gServicePump->callback(); + } + } } resumeMainloopTimeout(); @@ -3563,9 +3581,12 @@ void LLAppViewer::idle() gAgent.moveYaw(-1.f); } - // Handle automatic walking towards points - gAgentPilot.updateTarget(); - gAgent.autoPilot(&yaw); + { + LLFastTimer t(FTM_AGENT_AUTOPILOT); + // Handle automatic walking towards points + gAgentPilot.updateTarget(); + gAgent.autoPilot(&yaw); + } static LLFrameTimer agent_update_timer; static U32 last_control_flags; @@ -3576,6 +3597,7 @@ void LLAppViewer::idle() if (flags_changed || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND))) { + LLFastTimer t(FTM_AGENT_UPDATE); // Send avatar and camera info last_control_flags = gAgent.getControlFlags(); send_agent_update(TRUE); diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index 752a2e7504..1e59e5b805 100644 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp @@ -550,9 +550,10 @@ namespace action_give_inventory } LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE); - if (NULL == active_panel) + if (!active_panel) { - return; + active_panel = get_outfit_editor_inventory_panel(); + if (!active_panel) return; } const uuid_set_t inventory_selected_uuids = active_panel->getRootFolder()->getSelectionList(); diff --git a/indra/newview/llavatarlist.cpp b/indra/newview/llavatarlist.cpp index 99156b9d9d..57e186b6a8 100644 --- a/indra/newview/llavatarlist.cpp +++ b/indra/newview/llavatarlist.cpp @@ -384,7 +384,7 @@ void LLAvatarList::addNewItem(const LLUUID& id, const std::string& name, BOOL is item->setShowProfileBtn(mShowProfileBtn); item->showSpeakingIndicator(mShowSpeakingIndicator); - item->setDoubleClickCallback(boost::bind(&LLAvatarList::onItemDoucleClicked, this, _1, _2, _3, _4)); + item->setDoubleClickCallback(boost::bind(&LLAvatarList::onItemDoubleClicked, this, _1, _2, _3, _4)); addItem(item, id, pos); } @@ -447,7 +447,7 @@ void LLAvatarList::updateLastInteractionTimes() } } -void LLAvatarList::onItemDoucleClicked(LLUICtrl* ctrl, S32 x, S32 y, MASK mask) +void LLAvatarList::onItemDoubleClicked(LLUICtrl* ctrl, S32 x, S32 y, MASK mask) { mItemDoubleClickSignal(ctrl, x, y, mask); } diff --git a/indra/newview/llavatarlist.h b/indra/newview/llavatarlist.h index fffc6e6e73..5b010c9cfe 100644 --- a/indra/newview/llavatarlist.h +++ b/indra/newview/llavatarlist.h @@ -110,7 +110,7 @@ protected: uuid_vec_t& vadded, uuid_vec_t& vremoved); void updateLastInteractionTimes(); - void onItemDoucleClicked(LLUICtrl* ctrl, S32 x, S32 y, MASK mask); + void onItemDoubleClicked(LLUICtrl* ctrl, S32 x, S32 y, MASK mask); private: diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp index c0fa910f86..7c33923f04 100644 --- a/indra/newview/llchathistory.cpp +++ b/indra/newview/llchathistory.cpp @@ -111,6 +111,12 @@ public: return pInstance; } + ~LLChatHistoryHeader() + { + // Detach the info button so that it doesn't get destroyed (EXT-8463). + hideInfoCtrl(); + } + BOOL handleMouseUp(S32 x, S32 y, MASK mask) { return LLPanel::handleMouseUp(x,y,mask); @@ -382,8 +388,18 @@ protected: if (!sInfoCtrl) { + // *TODO: Delete the button at exit. sInfoCtrl = LLUICtrlFactory::createFromFile<LLUICtrl>("inspector_info_ctrl.xml", NULL, LLPanel::child_registry_t::instance()); - sInfoCtrl->setCommitCallback(boost::bind(&LLChatHistoryHeader::onClickInfoCtrl, sInfoCtrl)); + if (sInfoCtrl) + { + sInfoCtrl->setCommitCallback(boost::bind(&LLChatHistoryHeader::onClickInfoCtrl, sInfoCtrl)); + } + } + + if (!sInfoCtrl) + { + llassert(sInfoCtrl != NULL); + return; } LLTextBase* name = getChild<LLTextBase>("user_name"); diff --git a/indra/newview/llcofwearables.cpp b/indra/newview/llcofwearables.cpp index 86d9121213..78405ebe33 100644 --- a/indra/newview/llcofwearables.cpp +++ b/indra/newview/llcofwearables.cpp @@ -284,7 +284,8 @@ LLCOFWearables::LLCOFWearables() : LLPanel(), mAttachmentsTab(NULL), mBodyPartsTab(NULL), mLastSelectedTab(NULL), - mCOFVersion(-1) + mCOFVersion(-1), + mAccordionCtrl(NULL) { mClothingMenu = new CofClothingContextMenu(this); mAttachmentMenu = new CofAttachmentContextMenu(this); @@ -336,6 +337,8 @@ BOOL LLCOFWearables::postBuild() mTab2AssetType[mAttachmentsTab] = LLAssetType::AT_OBJECT; mTab2AssetType[mBodyPartsTab] = LLAssetType::AT_BODYPART; + mAccordionCtrl = getChild<LLAccordionCtrl>("cof_wearables_accordion"); + return LLPanel::postBuild(); } @@ -393,7 +396,8 @@ void LLCOFWearables::refresh() return; } - if (mCOFVersion == catp->getVersion()) return; + // BAP - removed check; does not detect item name changes. + //if (mCOFVersion == catp->getVersion()) return; mCOFVersion = catp->getVersion(); typedef std::vector<LLSD> values_vector_t; @@ -651,20 +655,37 @@ LLAssetType::EType LLCOFWearables::getExpandedAccordionAssetType() typedef std::map<std::string, LLAssetType::EType> type_map_t; static type_map_t type_map; - static LLAccordionCtrl* accordion_ctrl = getChild<LLAccordionCtrl>("cof_wearables_accordion"); - const LLAccordionCtrlTab* expanded_tab = accordion_ctrl->getExpandedTab(); + + if (mAccordionCtrl != NULL) + { + const LLAccordionCtrlTab* expanded_tab = mAccordionCtrl->getExpandedTab(); return get_if_there(mTab2AssetType, expanded_tab, LLAssetType::AT_NONE); } + return LLAssetType::AT_NONE; +} + LLAssetType::EType LLCOFWearables::getSelectedAccordionAssetType() { - static LLAccordionCtrl* accordion_ctrl = getChild<LLAccordionCtrl>("cof_wearables_accordion"); - const LLAccordionCtrlTab* selected_tab = accordion_ctrl->getSelectedTab(); + if (mAccordionCtrl != NULL) + { + const LLAccordionCtrlTab* selected_tab = mAccordionCtrl->getSelectedTab(); return get_if_there(mTab2AssetType, selected_tab, LLAssetType::AT_NONE); } + return LLAssetType::AT_NONE; +} + +void LLCOFWearables::expandDefaultAccordionTab() +{ + if (mAccordionCtrl != NULL) + { + mAccordionCtrl->expandDefaultTab(); + } +} + void LLCOFWearables::onListRightClick(LLUICtrl* ctrl, S32 x, S32 y, LLListContextMenu* menu) { if(menu) diff --git a/indra/newview/llcofwearables.h b/indra/newview/llcofwearables.h index d005b75eaa..cd7cc060e5 100644 --- a/indra/newview/llcofwearables.h +++ b/indra/newview/llcofwearables.h @@ -40,6 +40,7 @@ #include "llappearancemgr.h" #include "llinventorymodel.h" +class LLAccordionCtrl; class LLAccordionCtrlTab; class LLListContextMenu; class LLPanelClothingListItem; @@ -87,6 +88,7 @@ public: LLAssetType::EType getExpandedAccordionAssetType(); LLAssetType::EType getSelectedAccordionAssetType(); + void expandDefaultAccordionTab(); LLCOFCallbacks& getCOFCallbacks() { return mCOFCallbacks; } @@ -125,6 +127,8 @@ protected: LLListContextMenu* mAttachmentMenu; LLListContextMenu* mBodyPartMenu; + LLAccordionCtrl* mAccordionCtrl; + /* COF category version since last refresh */ S32 mCOFVersion; }; diff --git a/indra/newview/llcurrencyuimanager.cpp b/indra/newview/llcurrencyuimanager.cpp index fd3df359bd..7ebcef943e 100644 --- a/indra/newview/llcurrencyuimanager.cpp +++ b/indra/newview/llcurrencyuimanager.cpp @@ -35,6 +35,8 @@ #include "lluictrlfactory.h" #include "lltextbox.h" #include "lllineeditor.h" +#include "llresmgr.h" // for LLLocale +#include "lltrans.h" #include "llviewercontrol.h" #include "llversioninfo.h" @@ -323,7 +325,12 @@ std::string LLCurrencyUIManager::Impl::getLocalEstimate() const if (mUSDCurrencyEstimated) { // we have the old-style USD-specific value - return "US$ " + llformat("%#.2f", mUSDCurrencyEstimatedCost / 100.0); + LLStringUtil::format_map_t args; + { + LLLocale locale_override(LLStringUtil::getLocale()); + args["[AMOUNT]"] = llformat("%#.2f", mUSDCurrencyEstimatedCost / 100.0); + } + return LLTrans::getString("LocalEstimateUSD", args); } return ""; } diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 3f9d3fdbef..4f56d6395f 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -523,7 +523,7 @@ F32 LLDrawable::updateXform(BOOL undamped) { // snap to final position dist_squared = 0.0f; - if (!isRoot()) + if (getVOVolume() && !isRoot()) { //child prim snapping to some position, needs a rebuild gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); } diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index e3e66fa00d..ae30af3647 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -474,6 +474,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) { if (params.mTexture.notNull()) { + params.mTexture->addTextureStats(params.mVSize); gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ; if (params.mTextureMatrix) { diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index 67870c10e9..f85b46cfba 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -133,6 +133,7 @@ public: PASS_FULLBRIGHT_SHINY, PASS_SHINY, PASS_BUMP, + PASS_POST_BUMP, PASS_GLOW, PASS_ALPHA, PASS_ALPHA_MASK, diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 875c9ac6a9..def463cb41 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -60,7 +60,9 @@ static BOOL deferred_render = FALSE; LLDrawPoolAlpha::LLDrawPoolAlpha(U32 type) : LLRenderPass(type), current_shader(NULL), target_shader(NULL), - simple_shader(NULL), fullbright_shader(NULL) + simple_shader(NULL), fullbright_shader(NULL), + mColorSFactor(LLRender::BF_UNDEF), mColorDFactor(LLRender::BF_UNDEF), + mAlphaSFactor(LLRender::BF_UNDEF), mAlphaDFactor(LLRender::BF_UNDEF) { } @@ -178,9 +180,16 @@ void LLDrawPoolAlpha::render(S32 pass) LLGLSPipelineAlpha gls_pipeline_alpha; - if (LLPipeline::sFastAlpha && !deferred_render) + gGL.setColorMask(true, true); + + if (LLPipeline::sAutoMaskAlphaNonDeferred && !deferred_render) { - LLGLDisable blend_disable(GL_BLEND); + mColorSFactor = LLRender::BF_ONE; // } + mColorDFactor = LLRender::BF_ZERO; // } these are like disabling blend on the color channels, but we're still blending on the alpha channel so that we can suppress glow + mAlphaSFactor = LLRender::BF_ZERO; + mAlphaDFactor = LLRender::BF_ZERO; // block (zero-out) glow where the alpha test succeeds + gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.33f); if (mVertexShaderLevel > 0) { @@ -204,8 +213,17 @@ void LLDrawPoolAlpha::render(S32 pass) } LLGLDepthTest depth(GL_TRUE, LLDrawPoolWater::sSkipScreenCopy ? GL_TRUE : GL_FALSE); + + mColorSFactor = LLRender::BF_SOURCE_ALPHA; // } regular alpha blend + mColorDFactor = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; // } + mAlphaSFactor = LLRender::BF_ZERO; // } glow suppression + mAlphaDFactor = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; // } + gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor); + renderAlpha(getVertexDataMask()); + gGL.setColorMask(true, false); + if (deferred_render && current_shader != NULL) { gPipeline.unbindDeferredShader(*current_shader); @@ -283,9 +301,18 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i) { LLSpatialGroup* group = *i; + llassert(group); + llassert(group->mSpatialPartition); + if (group->mSpatialPartition->mRenderByGroup && - !group->isDead()) + !group->isDead()) { + bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow. + // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress. + group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE && + group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_CLOUD && + group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE; + LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA]; for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k) @@ -294,96 +321,118 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) LLRenderPass::applyModelMatrix(params); - if (params.mFullbright) { - // Turn off lighting if it hasn't already been so. - if (light_enabled || !initialized_lighting) + if (params.mFullbright) + { + // Turn off lighting if it hasn't already been so. + if (light_enabled || !initialized_lighting) + { + initialized_lighting = TRUE; + if (use_shaders) + { + target_shader = fullbright_shader; + } + else + { + gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); + } + light_enabled = FALSE; + } + } + // Turn on lighting if it isn't already. + else if (!light_enabled || !initialized_lighting) { initialized_lighting = TRUE; if (use_shaders) { - target_shader = fullbright_shader; + target_shader = simple_shader; } else { - gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); + gPipeline.enableLightsDynamic(); } - light_enabled = FALSE; + light_enabled = TRUE; } - } - // Turn on lighting if it isn't already. - else if (!light_enabled || !initialized_lighting) - { - initialized_lighting = TRUE; - if (use_shaders) - { - target_shader = simple_shader; - } - else - { - gPipeline.enableLightsDynamic(); - } - light_enabled = TRUE; - } - // If we need shaders, and we're not ALREADY using the proper shader, then bind it - // (this way we won't rebind shaders unnecessarily). - if(use_shaders && (current_shader != target_shader)) - { - llassert(target_shader != NULL); - if (deferred_render && current_shader != NULL) + // If we need shaders, and we're not ALREADY using the proper shader, then bind it + // (this way we won't rebind shaders unnecessarily). + if(use_shaders && (current_shader != target_shader)) { - gPipeline.unbindDeferredShader(*current_shader); - diffuse_channel = 0; - } - current_shader = target_shader; - if (deferred_render) - { - gPipeline.bindDeferredShader(*current_shader); - diffuse_channel = current_shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - } - else - { - current_shader->bind(); + llassert(target_shader != NULL); + if (deferred_render && current_shader != NULL) + { + gPipeline.unbindDeferredShader(*current_shader); + diffuse_channel = 0; + } + current_shader = target_shader; + if (deferred_render) + { + gPipeline.bindDeferredShader(*current_shader); + diffuse_channel = current_shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); + } + else + { + current_shader->bind(); + } } - } - else if (!use_shaders && current_shader != NULL) - { - if (deferred_render) + else if (!use_shaders && current_shader != NULL) { - gPipeline.unbindDeferredShader(*current_shader); - diffuse_channel = 0; + if (deferred_render) + { + gPipeline.unbindDeferredShader(*current_shader); + diffuse_channel = 0; + } + LLGLSLShader::bindNoShader(); + current_shader = NULL; } - LLGLSLShader::bindNoShader(); - current_shader = NULL; - } - - if (params.mGroup) - { - params.mGroup->rebuildMesh(); - } - - if (params.mTexture.notNull()) - { - gGL.getTexUnit(diffuse_channel)->bind(params.mTexture.get()); - if(params.mTexture.notNull()) + if (params.mGroup) { - params.mTexture->addTextureStats(params.mVSize); + params.mGroup->rebuildMesh(); } - if (params.mTextureMatrix) + + + if (params.mTexture.notNull()) { - gGL.getTexUnit(0)->activate(); - glMatrixMode(GL_TEXTURE); - glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); - gPipeline.mTextureMatrixOps++; + gGL.getTexUnit(diffuse_channel)->bind(params.mTexture.get()); + if(params.mTexture.notNull()) + { + params.mTexture->addTextureStats(params.mVSize); + } + if (params.mTextureMatrix) + { + gGL.getTexUnit(0)->activate(); + glMatrixMode(GL_TEXTURE); + glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); + gPipeline.mTextureMatrixOps++; + } } } params.mVertexBuffer->setBuffer(mask); params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + + // If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha. + if (draw_glow_for_this_partition && + params.mGlowColor.mV[3] > 0) + { + // install glow-accumulating blend mode + gGL.blendFunc(LLRender::BF_ZERO, LLRender::BF_ONE, // don't touch color + LLRender::BF_ONE, LLRender::BF_ONE); // add to alpha (glow) + // glow doesn't use vertex colors from the mesh data + params.mVertexBuffer->setBuffer(mask & ~LLVertexBuffer::MAP_COLOR); + glColor4ubv(params.mGlowColor.mV); + + // do the actual drawing, again + params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + + // restore our alpha blend mode + gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor); + } + if (params.mTextureMatrix && params.mTexture.notNull()) { gGL.getTexUnit(0)->activate(); diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h index 3aa752f72c..61f73d0b31 100644 --- a/indra/newview/lldrawpoolalpha.h +++ b/indra/newview/lldrawpoolalpha.h @@ -34,6 +34,7 @@ #define LL_LLDRAWPOOLALPHA_H #include "lldrawpool.h" +#include "llrender.h" #include "llframetimer.h" class LLFace; @@ -83,6 +84,12 @@ private: LLGLSLShader* target_shader; LLGLSLShader* simple_shader; LLGLSLShader* fullbright_shader; + + // our 'normal' alpha blend function for this pass + LLRender::eBlendFactor mColorSFactor; + LLRender::eBlendFactor mColorDFactor; + LLRender::eBlendFactor mAlphaSFactor; + LLRender::eBlendFactor mAlphaDFactor; }; class LLDrawPoolAlphaPostWater : public LLDrawPoolAlpha diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 2d0859650a..60844ae8ca 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -123,7 +123,7 @@ void LLDrawPoolAvatar::prerender() if (sShaderLevel > 0) { - sBufferUsage = GL_STATIC_DRAW_ARB; + sBufferUsage = GL_DYNAMIC_DRAW_ARB; } else { @@ -157,6 +157,8 @@ void LLDrawPoolAvatar::beginDeferredPass(S32 pass) { LLFastTimer t(FTM_RENDER_CHARACTERS); + sSkipTransparent = TRUE; + if (LLPipeline::sImpostorRender) { beginDeferredSkinned(); @@ -181,6 +183,8 @@ void LLDrawPoolAvatar::endDeferredPass(S32 pass) { LLFastTimer t(FTM_RENDER_CHARACTERS); + sSkipTransparent = FALSE; + if (LLPipeline::sImpostorRender) { endDeferredSkinned(); @@ -250,7 +254,6 @@ S32 LLDrawPoolAvatar::getNumShadowPasses() void LLDrawPoolAvatar::beginShadowPass(S32 pass) { LLFastTimer t(FTM_SHADOW_AVATAR); - sVertexProgram = &gDeferredAvatarShadowProgram; if (sShaderLevel > 0) { @@ -272,7 +275,6 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) void LLDrawPoolAvatar::endShadowPass(S32 pass) { LLFastTimer t(FTM_SHADOW_AVATAR); - if (sShaderLevel > 0) { sRenderingSkinned = FALSE; @@ -310,6 +312,11 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) return; } + if (sShaderLevel > 0) + { + gAvatarMatrixParam = sVertexProgram->mUniform[LLViewerShaderMgr::AVATAR_MATRIX]; + } + avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE); } @@ -346,7 +353,7 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass) switch (pass) { case 0: - beginFootShadow(); + beginImpostor(); break; case 1: beginRigid(); @@ -370,7 +377,7 @@ void LLDrawPoolAvatar::endRenderPass(S32 pass) switch (pass) { case 0: - endFootShadow(); + endImpostor(); break; case 1: endRigid(); @@ -380,7 +387,7 @@ void LLDrawPoolAvatar::endRenderPass(S32 pass) } } -void LLDrawPoolAvatar::beginFootShadow() +void LLDrawPoolAvatar::beginImpostor() { if (!LLPipeline::sReflectionRender) { @@ -392,7 +399,7 @@ void LLDrawPoolAvatar::beginFootShadow() diffuse_channel = 0; } -void LLDrawPoolAvatar::endFootShadow() +void LLDrawPoolAvatar::endImpostor() { gPipeline.enableLightsDynamic(); } @@ -564,7 +571,6 @@ void LLDrawPoolAvatar::endSkinned() void LLDrawPoolAvatar::beginDeferredSkinned() { - sSkipTransparent = TRUE; sShaderLevel = mVertexShaderLevel; sVertexProgram = &gDeferredAvatarProgram; @@ -579,7 +585,6 @@ void LLDrawPoolAvatar::beginDeferredSkinned() void LLDrawPoolAvatar::endDeferredSkinned() { - sSkipTransparent = FALSE; // if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done sRenderingSkinned = FALSE; disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); @@ -693,10 +698,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) } avatarp->renderImpostor(LLColor4U(255,255,255,255), diffuse_channel); } - else if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS) && !LLPipeline::sRenderDeferred) - { - avatarp->renderFootShadows(); - } return; } @@ -850,9 +851,7 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const LLVertexBufferAvatar::LLVertexBufferAvatar() : LLVertexBuffer(sDataMask, - LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 ? - GL_DYNAMIC_DRAW_ARB : - GL_STREAM_DRAW_ARB) + GL_STREAM_DRAW_ARB) //avatars are always stream draw due to morph targets { } diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index b947943619..d247260527 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -88,11 +88,11 @@ public: /*virtual*/ void renderShadow(S32 pass); void beginRigid(); - void beginFootShadow(); + void beginImpostor(); void beginSkinned(); void endRigid(); - void endFootShadow(); + void endImpostor(); void endSkinned(); void beginDeferredImpostor(); diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 68809b0926..667bd92e92 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -94,7 +94,16 @@ void LLStandardBumpmap::shutdown() // static void LLStandardBumpmap::restoreGL() { - llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 ); + addstandard(); +} + +// static +void LLStandardBumpmap::addstandard() +{ + // can't assert; we destroyGL and restoreGL a lot during *first* startup, which populates this list already, THEN we explicitly init the list as part of *normal* startup. Sigh. So clear the list every time before we (re-)add the standard bumpmaps. + //llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 ); + clear(); + llinfos << "Adding standard bumpmaps." << llendl; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("None"); // BE_NO_BUMP gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("Brightness"); // BE_BRIGHTNESS gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount++] = LLStandardBumpmap("Darkness"); // BE_DARKNESS @@ -149,7 +158,7 @@ void LLStandardBumpmap::restoreGL() 0, 0); gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; - gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL, NULL ); + gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL ); LLStandardBumpmap::sStandardBumpmapCount++; } @@ -157,8 +166,9 @@ void LLStandardBumpmap::restoreGL() } // static -void LLStandardBumpmap::destroyGL() +void LLStandardBumpmap::clear() { + llinfos << "Clearing standard bumpmaps." << llendl; for( U32 i = 0; i < LLStandardBumpmap::sStandardBumpmapCount; i++ ) { gStandardBumpmapList[i].mLabel.assign(""); @@ -167,6 +177,12 @@ void LLStandardBumpmap::destroyGL() sStandardBumpmapCount = 0; } +// static +void LLStandardBumpmap::destroyGL() +{ + clear(); +} + //////////////////////////////////////////////////////////////// @@ -619,9 +635,9 @@ BOOL LLDrawPoolBump::bindBumpMap(LLDrawInfo& params, S32 channel) } //static -void LLDrawPoolBump::beginBump() +void LLDrawPoolBump::beginBump(U32 pass) { - if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) + if (!gPipeline.hasRenderBatches(pass)) { return; } @@ -664,9 +680,9 @@ void LLDrawPoolBump::beginBump() } //static -void LLDrawPoolBump::renderBump() +void LLDrawPoolBump::renderBump(U32 pass) { - if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) + if (!gPipeline.hasRenderBatches(pass)) { return; } @@ -679,13 +695,13 @@ void LLDrawPoolBump::renderBump() /// Get rid of z-fighting with non-bump pass. LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); glPolygonOffset(-1.0f, -1.0f); - renderBump(LLRenderPass::PASS_BUMP, sVertexMask); + renderBump(pass, sVertexMask); } //static -void LLDrawPoolBump::endBump() +void LLDrawPoolBump::endBump(U32 pass) { - if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) + if (!gPipeline.hasRenderBatches(pass)) { return; } @@ -702,6 +718,18 @@ void LLDrawPoolBump::endBump() gGL.setSceneBlendType(LLRender::BT_ALPHA); } +S32 LLDrawPoolBump::getNumDeferredPasses() +{ + if (gSavedSettings.getBOOL("RenderObjectBump")) + { + return 1; + } + else + { + return 0; + } +} + void LLDrawPoolBump::beginDeferredPass(S32 pass) { if (!gPipeline.hasRenderBatches(LLRenderPass::PASS_BUMP)) @@ -756,21 +784,45 @@ void LLDrawPoolBump::renderDeferred(S32 pass) void LLDrawPoolBump::beginPostDeferredPass(S32 pass) { - beginFullbrightShiny(); + switch (pass) + { + case 0: + beginFullbrightShiny(); + break; + case 1: + beginBump(LLRenderPass::PASS_POST_BUMP); + break; + } } void LLDrawPoolBump::endPostDeferredPass(S32 pass) { - endFullbrightShiny(); + switch (pass) + { + case 0: + endFullbrightShiny(); + break; + case 1: + endBump(LLRenderPass::PASS_POST_BUMP); + break; + } } void LLDrawPoolBump::renderPostDeferred(S32 pass) { - renderFullbrightShiny(); + switch (pass) + { + case 0: + renderFullbrightShiny(); + break; + case 1: + renderBump(LLRenderPass::PASS_POST_BUMP); + break; + } } //////////////////////////////////////////////////////////////// -// List of one-component bump-maps created from other texures. +// List of bump-maps created from other textures. //const LLUUID TEST_BUMP_ID("3d33eaf2-459c-6f97-fd76-5fce3fc29447"); @@ -783,24 +835,32 @@ void LLBumpImageList::init() LLStandardBumpmap::init(); } -void LLBumpImageList::shutdown() +void LLBumpImageList::clear() { + llinfos << "Clearing dynamic bumpmaps." << llendl; + // these will be re-populated on-demand mBrightnessEntries.clear(); mDarknessEntries.clear(); + + LLStandardBumpmap::clear(); +} + +void LLBumpImageList::shutdown() +{ + clear(); LLStandardBumpmap::shutdown(); } void LLBumpImageList::destroyGL() { - mBrightnessEntries.clear(); - mDarknessEntries.clear(); + clear(); LLStandardBumpmap::destroyGL(); } void LLBumpImageList::restoreGL() { - // Images will be recreated as they are needed. LLStandardBumpmap::restoreGL(); + // Images will be recreated as they are needed. } @@ -852,6 +912,7 @@ void LLBumpImageList::updateImages() } } } + for (bump_image_map_t::iterator iter = mDarknessEntries.begin(); iter != mDarknessEntries.end(); ) { bump_image_map_t::iterator curiter = iter++; @@ -923,7 +984,7 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText // Note: this may create an LLImageGL immediately src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; - src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL, NULL ); + src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL ); bump = (*entries_list)[src_image->getID()]; // In case callback was called immediately and replaced the image // bump_total++; @@ -1004,8 +1065,8 @@ void LLBumpImageList::generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nr LLVector3 right = LLVector3(norm_scale, 0, (F32) src_data[(j*resX+rX)*src_cmp+src_cmp-1]-cH); LLVector3 left = LLVector3(-norm_scale, 0, (F32) src_data[(j*resX+lX)*src_cmp+src_cmp-1]-cH); - LLVector3 up = LLVector3(0, -norm_scale, (F32) src_data[(rY*resX+i)*src_cmp+src_cmp-1]-cH); - LLVector3 down = LLVector3(0, norm_scale, (F32) src_data[(lY*resX+i)*src_cmp+src_cmp-1]-cH); + LLVector3 up = LLVector3(0, -norm_scale, (F32) src_data[(lY*resX+i)*src_cmp+src_cmp-1]-cH); + LLVector3 down = LLVector3(0, norm_scale, (F32) src_data[(rY*resX+i)*src_cmp+src_cmp-1]-cH); LLVector3 norm = right%down + down%left + left%up + up%right; @@ -1030,7 +1091,7 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI { bump_image_map_t& entries_list(bump_code == BE_BRIGHTNESS ? gBumpImageList.mBrightnessEntries : gBumpImageList.mDarknessEntries ); bump_image_map_t::iterator iter = entries_list.find(source_asset_id); - if (iter != entries_list.end()) + if (iter != entries_list.end()) // bump not cached yet { LLPointer<LLImageRaw> dst_image = new LLImageRaw(src->getWidth(), src->getHeight(), 1); U8* dst_data = dst_image->getData(); @@ -1115,8 +1176,8 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI F32 twice_one_over_range = 2.f / (maximum - minimum); S32 i; - const F32 ARTIFICIAL_SCALE = 2.f; // Advantage: exagerates the effect in midrange. Disadvantage: clamps at the extremes. - if( BE_DARKNESS == bump_code ) + const F32 ARTIFICIAL_SCALE = 2.f; // Advantage: exaggerates the effect in midrange. Disadvantage: clamps at the extremes. + if (BE_DARKNESS == bump_code) { for( i = minimum; i <= maximum; i++ ) { @@ -1126,7 +1187,6 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI } else { - // BE_LIGHTNESS for( i = minimum; i <= maximum; i++ ) { F32 minus_one_to_one = F32(i - minimum) * twice_one_over_range - 1.f; @@ -1141,9 +1201,9 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI } //--------------------------------------------------- - //immediately assign bump to a global smart pointer in case some local smart pointer - //accidently releases it. - LLPointer<LLViewerTexture> bump = LLViewerTextureManager::getLocalTexture( TRUE); + // immediately assign bump to a global smart pointer in case some local smart pointer + // accidentally releases it. + LLPointer<LLViewerTexture> bump = LLViewerTextureManager::getLocalTexture( TRUE ); if (!LLPipeline::sRenderDeferred) { @@ -1152,8 +1212,8 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI } else { - LLPointer<LLImageRaw> nrm_image = new LLImageRaw(src->getWidth(), src->getHeight(), 4); - generateNormalMapFromAlpha(src, nrm_image); + LLPointer<LLImageRaw> nrm_image = new LLImageRaw(dst_image->getWidth(), dst_image->getHeight(), 4); + generateNormalMapFromAlpha(dst_image, nrm_image); bump->setExplicitFormat(GL_RGBA, GL_RGBA); bump->createGLTexture(0, nrm_image); } diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h index bf940cf1e4..07846c2812 100644 --- a/indra/newview/lldrawpoolbump.h +++ b/indra/newview/lldrawpoolbump.h @@ -75,16 +75,16 @@ public: void renderFullbrightShiny(); void endFullbrightShiny(); - void beginBump(); - void renderBump(); - void endBump(); + void beginBump(U32 pass = LLRenderPass::PASS_BUMP); + void renderBump(U32 pass = LLRenderPass::PASS_BUMP); + void endBump(U32 pass = LLRenderPass::PASS_BUMP); - virtual S32 getNumDeferredPasses() { return 1; } + virtual S32 getNumDeferredPasses(); /*virtual*/ void beginDeferredPass(S32 pass); /*virtual*/ void endDeferredPass(S32 pass); /*virtual*/ void renderDeferred(S32 pass); - virtual S32 getNumPostDeferredPasses() { return 1; } + virtual S32 getNumPostDeferredPasses() { return 2; } /*virtual*/ void beginPostDeferredPass(S32 pass); /*virtual*/ void endPostDeferredPass(S32 pass); /*virtual*/ void renderPostDeferred(S32 pass); @@ -115,9 +115,12 @@ public: static U32 sStandardBumpmapCount; // Number of valid values in gStandardBumpmapList[] + static void clear(); + static void addstandard(); + static void init(); static void shutdown(); - static void restoreGL(); + static void restoreGL(); static void destroyGL(); }; @@ -136,6 +139,7 @@ public: void init(); void shutdown(); + void clear(); void destroyGL(); void restoreGL(); void updateImages(); diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index ca7a1b47c2..67a45e06c3 100644 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -55,6 +55,10 @@ void LLDrawPoolGlow::render(S32 pass) LLFastTimer t(FTM_RENDER_GLOW); LLGLEnable blend(GL_BLEND); LLGLDisable test(GL_ALPHA_TEST); + gGL.flush(); + /// Get rid of z-fighting with non-glow pass. + LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(-1.0f, -1.0f); gGL.setSceneBlendType(LLRender::BT_ADD); U32 shader_level = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT); @@ -147,7 +151,8 @@ void LLDrawPoolSimple::render(S32 pass) renderTexture(LLRenderPass::PASS_SIMPLE, getVertexDataMask()); if (LLPipeline::sRenderDeferred) - { + { //if deferred rendering is enabled, bump faces aren't registered as simple + //render bump faces here as simple so bump faces will appear under water renderTexture(LLRenderPass::PASS_BUMP, getVertexDataMask()); } } diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index c423473740..bb4e6c7a3e 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -167,6 +167,10 @@ void LLViewerDynamicTexture::postRender(BOOL success) { generateGLTexture() ; } + if(!mGLTexturep->getHasGLTexture()) + { + generateGLTexture() ; + } llcallstacks << "class type: " << (S32)getType() << llcallstacksendl ; success = mGLTexturep->setSubImageFromFrameBuffer(0, 0, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight); diff --git a/indra/newview/llexpandabletextbox.cpp b/indra/newview/llexpandabletextbox.cpp index 92fda31cc2..8ccc5fb248 100644 --- a/indra/newview/llexpandabletextbox.cpp +++ b/indra/newview/llexpandabletextbox.cpp @@ -34,6 +34,7 @@ #include "llexpandabletextbox.h" #include "llscrollcontainer.h" +#include "lltrans.h" #include "llwindow.h" #include "llviewerwindow.h" @@ -117,7 +118,7 @@ LLExpandableTextBox::LLTextBoxEx::Params::Params() LLExpandableTextBox::LLTextBoxEx::LLTextBoxEx(const Params& p) : LLTextEditor(p), - mExpanderLabel(p.label), + mExpanderLabel(p.label.isProvided() ? p.label : LLTrans::getString("More")), mExpanderVisible(false) { setIsChrome(TRUE); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index dbbcb6e7c4..cfe8b4c9a4 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -862,6 +862,26 @@ void LLFace::updateRebuildFlags() } } + +bool LLFace::canRenderAsMask() +{ + const LLTextureEntry* te = getTextureEntry(); + return ( + ( + (LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaDeferred) || + + (!LLPipeline::sRenderDeferred && LLPipeline::sAutoMaskAlphaNonDeferred) + ) // do we want masks at all? + && + (te->getColor().mV[3] == 1.0f) && // can't treat as mask if we have face alpha + !(LLPipeline::sRenderDeferred && te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible in deferred rendering mode, need to figure out why - for now, avoid + (te->getGlow() == 0.f) && // glowing masks are hard to implement - don't mask + + getTexture()->getIsAlphaMask() // texture actually qualifies for masking (lazily recalculated but expensive) + ); +} + + static LLFastTimer::DeclareTimer FTM_FACE_GET_GEOM("Face Geom"); BOOL LLFace::getGeometryVolume(const LLVolume& volume, @@ -1364,7 +1384,7 @@ F32 LLFace::getTextureVirtualSize() F32 cos_angle_to_view_dir; BOOL in_frustum = calcPixelArea(cos_angle_to_view_dir, radius); - if (mPixelArea < 0.0001f || !in_frustum) + if (mPixelArea < F_ALMOST_ZERO || !in_frustum) { setVirtualSize(0.f) ; return 0.f; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index de533a6864..b20ecfe2b8 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -138,10 +138,10 @@ public: void unsetFaceColor(); // switch back to material color const LLColor4& getFaceColor() const { return mFaceColor; } const LLColor4& getRenderColor() const; - //for volumes void updateRebuildFlags(); + bool canRenderAsMask(); // logic helper BOOL getGeometryVolume(const LLVolume& volume, const S32 &f, const LLMatrix4& mat_vert, const LLMatrix3& mat_normal, diff --git a/indra/newview/llfloatercamera.cpp b/indra/newview/llfloatercamera.cpp index d6effb2b21..0fa536dfad 100644 --- a/indra/newview/llfloatercamera.cpp +++ b/indra/newview/llfloatercamera.cpp @@ -243,6 +243,20 @@ void LLFloaterCamera::resetCameraMode() floater_camera->switchMode(CAMERA_CTRL_MODE_PAN); } +void LLFloaterCamera::onAvatarEditingAppearance(bool editing) +{ + LLFloaterCamera* floater_camera = LLFloaterCamera::findInstance(); + if (!floater_camera) return; + + //camera presets (rear, front, etc.) + floater_camera->childSetEnabled("preset_views_list", !editing); + floater_camera->childSetEnabled("presets_btn", !editing); + + //camera modes (object view, mouselook view) + floater_camera->childSetEnabled("camera_modes_list", !editing); + floater_camera->childSetEnabled("avatarview_btn", !editing); +} + void LLFloaterCamera::update() { ECameraControlMode mode = determineMode(); diff --git a/indra/newview/llfloatercamera.h b/indra/newview/llfloatercamera.h index 564e38d02d..c5f8cd6db5 100644 --- a/indra/newview/llfloatercamera.h +++ b/indra/newview/llfloatercamera.h @@ -68,6 +68,9 @@ public: /** resets current camera mode to orbit mode */ static void resetCameraMode(); + /** Called when Avatar is entered/exited editing appearance mode */ + static void onAvatarEditingAppearance(bool editing); + /* determines actual mode and updates ui */ void update(); diff --git a/indra/newview/llfloatergroups.cpp b/indra/newview/llfloatergroups.cpp index c71764c2e5..3952c54670 100644 --- a/indra/newview/llfloatergroups.cpp +++ b/indra/newview/llfloatergroups.cpp @@ -47,6 +47,7 @@ #include "llbutton.h" #include "llgroupactions.h" #include "llscrolllistctrl.h" +#include "llselectmgr.h" #include "lltextbox.h" #include "lluictrlfactory.h" #include "lltrans.h" @@ -89,6 +90,7 @@ BOOL LLFloaterGroupPicker::postBuild() list_ctrl->setContextMenu(LLScrollListCtrl::MENU_GROUP); } + LLSelectMgr::getInstance()->mUpdateSignal.connect(boost::bind(&LLFloaterGroupPicker::onBtnCancel, this)); childSetAction("OK", onBtnOK, this); diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 913bb676b0..f0ed659f5a 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2088,7 +2088,8 @@ void LLPanelLandOptions::refresh() LLStyle::Params style; style.image(LLUI::getUIImage(gFloaterView->getParentFloater(this)->getString("maturity_icon_moderate"))); LLCheckBoxWithTBAcess* fullaccess_mature_ctrl = (LLCheckBoxWithTBAcess*)mMatureCtrl; - fullaccess_mature_ctrl->getTextBox()->setText(std::string("icon"),style); + fullaccess_mature_ctrl->getTextBox()->setText(LLStringExplicit("")); + fullaccess_mature_ctrl->getTextBox()->appendImageSegment(style); fullaccess_mature_ctrl->getTextBox()->appendText(getString("mature_check_mature"), false); fullaccess_mature_ctrl->setToolTip(getString("mature_check_mature_tooltip")); fullaccess_mature_ctrl->reshape(fullaccess_mature_ctrl->getRect().getWidth(), fullaccess_mature_ctrl->getRect().getHeight(), FALSE); diff --git a/indra/newview/llfloaterparcel.cpp b/indra/newview/llfloaterparcel.cpp deleted file mode 100644 index e2be784116..0000000000 --- a/indra/newview/llfloaterparcel.cpp +++ /dev/null @@ -1,128 +0,0 @@ -/** - * @file llfloaterparcel.cpp - * @brief LLFloaterParcel class implementation - * Parcel information as shown in a floating window from secondlife:// command - * handler. - * - * $LicenseInfo:firstyear=2007&license=viewergpl$ - * - * Copyright (c) 2007-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ -#include "llviewerprecompiledheaders.h" - -#include "llfloaterparcel.h" - -#include "llfloaterreg.h" - -// viewer project includes -#include "llcommandhandler.h" -#include "llpanelplace.h" -#include "llsidetray.h" - -// linden library includes -#include "lluuid.h" -#include "lluictrlfactory.h" - -//----------------------------------------------------------------------------- -// Globals -//----------------------------------------------------------------------------- - -class LLParcelHandler : public LLCommandHandler -{ -public: - // requires trusted browser to trigger - LLParcelHandler() : LLCommandHandler("parcel", UNTRUSTED_THROTTLE) { } - bool handle(const LLSD& params, const LLSD& query_map, - LLMediaCtrl* web) - { - if (params.size() < 2) - { - return false; - } - LLUUID parcel_id; - if (!parcel_id.set(params[0], FALSE)) - { - return false; - } - if (params[1].asString() == "about") - { - if (parcel_id.notNull()) - { - LLSD key; - key["type"] = "remote_place"; - key["id"] = parcel_id; - LLSideTray::getInstance()->showPanel("panel_places", key); - return true; - } - } - return false; - } -}; -LLParcelHandler gParcelHandler; - -//----------------------------------------------------------------------------- -// Member functions -//----------------------------------------------------------------------------- - -//---------------------------------------------------------------------------- - -void* LLFloaterParcelInfo::createPanelPlace(void* data) -{ - LLFloaterParcelInfo* self = (LLFloaterParcelInfo*)data; - self->mPanelParcelp = new LLPanelPlace(); // allow edit self - LLUICtrlFactory::getInstance()->buildPanel(self->mPanelParcelp, "panel_place.xml"); - return self->mPanelParcelp; -} - -//---------------------------------------------------------------------------- - - -LLFloaterParcelInfo::LLFloaterParcelInfo(const LLSD& parcel_id) -: LLFloater(parcel_id), - mParcelID( parcel_id.asUUID() ), - mPanelParcelp(NULL) -{ - mFactoryMap["place_details_panel"] = LLCallbackMap(LLFloaterParcelInfo::createPanelPlace, this); -// LLUICtrlFactory::getInstance()->buildFloater(this, "floater_preview_url.xml"); -} - -// virtual -LLFloaterParcelInfo::~LLFloaterParcelInfo() -{ - -} - -BOOL LLFloaterParcelInfo::postBuild() -{ - if (mPanelParcelp) - { - mPanelParcelp->setParcelID(mParcelID); - } - center(); - return LLFloater::postBuild(); -} - - diff --git a/indra/newview/llfloaterparcel.h b/indra/newview/llfloaterparcel.h deleted file mode 100644 index 386acb3fd5..0000000000 --- a/indra/newview/llfloaterparcel.h +++ /dev/null @@ -1,59 +0,0 @@ -/** - * @file llfloaterparcel.h - * @brief Parcel information as shown in a floating window from a sl-url. - * Just a wrapper for LLPanelPlace, shared with the Find directory. - * - * $LicenseInfo:firstyear=2007&license=viewergpl$ - * - * Copyright (c) 2007-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ -#ifndef LL_FLOATERPARCELINFO_H -#define LL_FLOATERPARCELINFO_H - -#include "llfloater.h" - -class LLPanelPlace; - -class LLFloaterParcelInfo -: public LLFloater -{ -public: - static void* createPanelPlace(void* data); - - LLFloaterParcelInfo( const LLSD& parcel_id ); - /*virtual*/ ~LLFloaterParcelInfo(); - - /*virtual*/ BOOL postBuild(); - - void displayParcelInfo(const LLUUID& parcel_id); - -private: - LLUUID mParcelID; // for which parcel is this window? - LLPanelPlace* mPanelParcelp; -}; - - -#endif diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 3ce1b46a4c..ab32c2f6bf 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -844,7 +844,7 @@ void LLFloaterPreference::buildPopupLists() void LLFloaterPreference::refreshEnabledState() { - LLCheckBoxCtrl* ctrl_reflections = getChild<LLCheckBoxCtrl>("Reflections"); + LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); LLRadioGroup* radio_reflection_detail = getChild<LLRadioGroup>("ReflectionDetailRadio"); // Reflections @@ -857,7 +857,7 @@ void LLFloaterPreference::refreshEnabledState() bool bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump"); getChild<LLCheckBoxCtrl>("BumpShiny")->setEnabled(bumpshiny ? TRUE : FALSE); - radio_reflection_detail->setEnabled(ctrl_reflections->get() && reflections); + radio_reflection_detail->setEnabled(reflections); // Avatar Mode // Enable Avatar Shaders @@ -903,6 +903,30 @@ void LLFloaterPreference::refreshEnabledState() // *HACK just checks to see if we can use shaders... // maybe some cards that use shaders, but don't support windlight ctrl_wind_light->setEnabled(ctrl_shader_enable->getEnabled() && shaders); + + //Deferred/SSAO/Shadows + LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseFBO") && + LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + shaders) + { + BOOL enabled = (ctrl_wind_light->get()) ? TRUE : FALSE; + + ctrl_deferred->setEnabled(enabled); + + LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); + LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); + + enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE); + + ctrl_ssao->setEnabled(enabled); + + enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail"); + + ctrl_shadow->setEnabled(enabled); + } + + // now turn off any features that are unavailable disableUnavailableSettings(); @@ -911,12 +935,15 @@ void LLFloaterPreference::refreshEnabledState() void LLFloaterPreference::disableUnavailableSettings() { - LLCheckBoxCtrl* ctrl_reflections = getChild<LLCheckBoxCtrl>("Reflections"); + LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth"); LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders"); LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors"); + LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail"); + LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); // if vertex shaders off, disable all shader related products if(!LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")) @@ -928,13 +955,22 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_wind_light->setValue(FALSE); ctrl_reflections->setEnabled(FALSE); - ctrl_reflections->setValue(FALSE); + ctrl_reflections->setValue(0); ctrl_avatar_vp->setEnabled(FALSE); ctrl_avatar_vp->setValue(FALSE); ctrl_avatar_cloth->setEnabled(FALSE); ctrl_avatar_cloth->setValue(FALSE); + + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); } // disabled windlight @@ -942,10 +978,47 @@ void LLFloaterPreference::disableUnavailableSettings() { ctrl_wind_light->setEnabled(FALSE); ctrl_wind_light->setValue(FALSE); + + //deferred needs windlight, disable deferred + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); + } + + // disabled deferred + if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred")) + { + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); + } + + // disabled deferred SSAO + if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO")) + { + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); } + // disabled deferred shadows + if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail")) + { + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + } + // disabled reflections - if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderWaterReflections")) + if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderReflectionDetail")) { ctrl_reflections->setEnabled(FALSE); ctrl_reflections->setValue(FALSE); @@ -959,13 +1032,25 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_avatar_cloth->setEnabled(FALSE); ctrl_avatar_cloth->setValue(FALSE); + + //deferred needs AvatarVP, disable deferred + ctrl_shadows->setEnabled(FALSE); + ctrl_shadows->setValue(0); + + ctrl_ssao->setEnabled(FALSE); + ctrl_ssao->setValue(FALSE); + + ctrl_deferred->setEnabled(FALSE); + ctrl_deferred->setValue(FALSE); } + // disabled cloth if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarCloth")) { ctrl_avatar_cloth->setEnabled(FALSE); ctrl_avatar_cloth->setValue(FALSE); } + // disabled impostors if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderUseImpostors")) { diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index f3baa482a0..43ea6143b1 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -46,6 +46,7 @@ #include "llbutton.h" #include "llcombobox.h" #include "lleconomy.h" +#include "lllandmarkactions.h" #include "llsliderctrl.h" #include "llspinctrl.h" #include "llviewercontrol.h" @@ -59,6 +60,7 @@ #include "llradiogroup.h" #include "lltoolfocus.h" #include "lltoolmgr.h" +#include "llwebsharing.h" #include "llworld.h" #include "llagentui.h" @@ -86,8 +88,8 @@ ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- -S32 LLFloaterSnapshot::sUIWinHeightLong = 526 ; -S32 LLFloaterSnapshot::sUIWinHeightShort = LLFloaterSnapshot::sUIWinHeightLong - 230 ; +S32 LLFloaterSnapshot::sUIWinHeightLong = 530 ; +S32 LLFloaterSnapshot::sUIWinHeightShort = LLFloaterSnapshot::sUIWinHeightLong - 240 ; S32 LLFloaterSnapshot::sUIWinWidth = 215 ; LLSnapshotFloaterView* gSnapshotFloaterView = NULL; @@ -115,7 +117,8 @@ public: { SNAPSHOT_POSTCARD, SNAPSHOT_TEXTURE, - SNAPSHOT_LOCAL + SNAPSHOT_LOCAL, + SNAPSHOT_WEB }; @@ -161,6 +164,7 @@ public: void setSnapshotQuality(S32 quality); void setSnapshotBufferType(LLViewerWindow::ESnapshotType type) { mSnapshotBufferType = type; } void updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail = FALSE, F32 delay = 0.f); + void saveWeb(); LLFloaterPostcard* savePostcard(); void saveTexture(); BOOL saveLocal(); @@ -173,6 +177,9 @@ public: // Returns TRUE when snapshot generated, FALSE otherwise. static BOOL onIdle( void* snapshot_preview ); + // callback for region name resolve + void regionNameCallback(LLImageJPEG* snapshot, LLSD& metadata, const std::string& name, S32 x, S32 y, S32 z); + private: LLColor4 mColor; LLPointer<LLViewerTexture> mViewerImage[2]; //used to represent the scene when the frame is frozen. @@ -826,9 +833,19 @@ BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) // delete any existing image previewp->mFormattedImage = NULL; // now create the new one of the appropriate format. - // note: postcards hardcoded to use jpeg always. - LLFloaterSnapshot::ESnapshotFormat format = previewp->getSnapshotType() == SNAPSHOT_POSTCARD - ? LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG : previewp->getSnapshotFormat(); + // note: postcards and web hardcoded to use jpeg always. + LLFloaterSnapshot::ESnapshotFormat format; + + if (previewp->getSnapshotType() == SNAPSHOT_POSTCARD || + previewp->getSnapshotType() == SNAPSHOT_WEB) + { + format = LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG; + } + else + { + format = previewp->getSnapshotFormat(); + } + switch(format) { case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG: @@ -1021,6 +1038,33 @@ BOOL LLSnapshotLivePreview::saveLocal() return success; } +void LLSnapshotLivePreview::saveWeb() +{ + // *FIX: Will break if the window closes because of CloseSnapshotOnKeep! + // Needs to pass on ownership of the image. + LLImageJPEG* jpg = dynamic_cast<LLImageJPEG*>(mFormattedImage.get()); + if(!jpg) + { + llwarns << "Formatted image not a JPEG" << llendl; + return; + } + + LLSD metadata; + metadata["description"] = getChild<LLLineEditor>("description")->getText(); + + LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(gAgentCamera.getCameraPositionGlobal(), + boost::bind(&LLSnapshotLivePreview::regionNameCallback, this, jpg, metadata, _1, _2, _3, _4)); + + gViewerWindow->playSnapshotAnimAndSound(); +} + +void LLSnapshotLivePreview::regionNameCallback(LLImageJPEG* snapshot, LLSD& metadata, const std::string& name, S32 x, S32 y, S32 z) +{ + metadata["slurl"] = LLSLURL(name, LLVector3d(x, y, z)).getSLURLString(); + + LLWebSharing::instance().shareSnapshot(snapshot, metadata); +} + ///---------------------------------------------------------------------------- /// Class LLFloaterSnapshot::Impl ///---------------------------------------------------------------------------- @@ -1071,6 +1115,7 @@ public: private: static LLSnapshotLivePreview::ESnapshotType getTypeIndex(LLFloaterSnapshot* floater); + static LLSD getTypeName(LLSnapshotLivePreview::ESnapshotType index); static ESnapshotFormat getFormatIndex(LLFloaterSnapshot* floater); static LLViewerWindow::ESnapshotType getLayerType(LLFloaterSnapshot* floater); static void comboSetCustom(LLFloaterSnapshot *floater, const std::string& comboname); @@ -1097,16 +1142,50 @@ LLSnapshotLivePreview::ESnapshotType LLFloaterSnapshot::Impl::getTypeIndex(LLFlo { LLSnapshotLivePreview::ESnapshotType index = LLSnapshotLivePreview::SNAPSHOT_POSTCARD; LLSD value = floater->childGetValue("snapshot_type_radio"); + const std::string id = value.asString(); if (id == "postcard") + { index = LLSnapshotLivePreview::SNAPSHOT_POSTCARD; + } else if (id == "texture") + { index = LLSnapshotLivePreview::SNAPSHOT_TEXTURE; + } else if (id == "local") + { index = LLSnapshotLivePreview::SNAPSHOT_LOCAL; + } + else if (id == "share_to_web") + { + index = LLSnapshotLivePreview::SNAPSHOT_WEB; + } + return index; } +// static +LLSD LLFloaterSnapshot::Impl::getTypeName(LLSnapshotLivePreview::ESnapshotType index) +{ + std::string id; + switch (index) + { + case LLSnapshotLivePreview::SNAPSHOT_WEB: + id = "share_to_web"; + break; + case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: + id = "postcard"; + break; + case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: + id = "texture"; + break; + case LLSnapshotLivePreview::SNAPSHOT_LOCAL: + default: + id = "local"; + break; + } + return LLSD(id); +} // static LLFloaterSnapshot::ESnapshotFormat LLFloaterSnapshot::Impl::getFormatIndex(LLFloaterSnapshot* floater) @@ -1243,11 +1322,14 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) { LLRadioGroup* snapshot_type_radio = floater->getChild<LLRadioGroup>("snapshot_type_radio"); - snapshot_type_radio->setSelectedIndex(gSavedSettings.getS32("LastSnapshotType")); - LLSnapshotLivePreview::ESnapshotType shot_type = getTypeIndex(floater); - ESnapshotFormat shot_format = (ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat"); //getFormatIndex(floater); LLViewerWindow::ESnapshotType layer_type = getLayerType(floater); + LLSnapshotLivePreview::ESnapshotType shot_type = (LLSnapshotLivePreview::ESnapshotType)gSavedSettings.getS32("LastSnapshotType"); + snapshot_type_radio->setSelectedByValue(getTypeName(shot_type), true); + + ESnapshotFormat shot_format = (ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat"); LLViewerWindow::ESnapshotType layer_type = getLayerType(floater); + floater->childSetVisible("share_to_web", gSavedSettings.getBOOL("SnapshotSharingEnabled")); + floater->childSetVisible("postcard_size_combo", FALSE); floater->childSetVisible("texture_size_combo", FALSE); floater->childSetVisible("local_size_combo", FALSE); @@ -1257,17 +1339,19 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) floater->getChild<LLComboBox>("local_size_combo")->selectNthItem(gSavedSettings.getS32("SnapshotLocalLastResolution")); floater->getChild<LLComboBox>("local_format_combo")->selectNthItem(gSavedSettings.getS32("SnapshotFormat")); + // *TODO: Separate settings for Web images from postcards + floater->childSetVisible("send_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD || + shot_type == LLSnapshotLivePreview::SNAPSHOT_WEB); floater->childSetVisible("upload_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_TEXTURE); - floater->childSetVisible("send_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD); floater->childSetVisible("save_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL); floater->childSetEnabled("keep_aspect_check", shot_type != LLSnapshotLivePreview::SNAPSHOT_TEXTURE && !floater->impl.mAspectRatioCheckOff); floater->childSetEnabled("layer_types", shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL); BOOL is_advance = gSavedSettings.getBOOL("AdvanceSnapshot"); BOOL is_local = shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL; - BOOL show_slider = - shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD - || (is_local && shot_format == LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG); + BOOL show_slider = (shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD || + shot_type == LLSnapshotLivePreview::SNAPSHOT_WEB || + (is_local && shot_format == LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG)); floater->childSetVisible("more_btn", !is_advance); // the only item hidden in advanced mode floater->childSetVisible("less_btn", is_advance); @@ -1290,7 +1374,10 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) BOOL got_bytes = previewp && previewp->getDataSize() > 0; BOOL got_snap = previewp && previewp->getSnapshotUpToDate(); - floater->childSetEnabled("send_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD && got_snap && previewp->getDataSize() <= MAX_POSTCARD_DATASIZE); + // *TODO: Separate maximum size for Web images from postcards + floater->childSetEnabled("send_btn", (shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD || + shot_type == LLSnapshotLivePreview::SNAPSHOT_WEB) && + got_snap && previewp->getDataSize() <= MAX_POSTCARD_DATASIZE); floater->childSetEnabled("upload_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_TEXTURE && got_snap); floater->childSetEnabled("save_btn", shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL && got_snap); @@ -1311,6 +1398,8 @@ void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) switch(shot_type) { + // *TODO: Separate settings for Web images from postcards + case LLSnapshotLivePreview::SNAPSHOT_WEB: case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; floater->childSetValue("layer_types", "colors"); @@ -1402,28 +1491,39 @@ void LLFloaterSnapshot::Impl::onClickKeep(void* data) { LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; LLSnapshotLivePreview* previewp = getPreviewView(view); - + if (previewp) { - if (previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_POSTCARD) + switch (previewp->getSnapshotType()) { - LLFloaterPostcard* floater = previewp->savePostcard(); - // if still in snapshot mode, put postcard floater in snapshot floaterview - // and link it to snapshot floater - if (floater && !gSavedSettings.getBOOL("CloseSnapshotOnKeep")) + case LLSnapshotLivePreview::SNAPSHOT_WEB: + previewp->saveWeb(); + break; + + case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: { - gFloaterView->removeChild(floater); - gSnapshotFloaterView->addChild(floater); - view->addDependentFloater(floater, FALSE); + LLFloaterPostcard* floater = previewp->savePostcard(); + // if still in snapshot mode, put postcard floater in snapshot floaterview + // and link it to snapshot floater + if (floater && !gSavedSettings.getBOOL("CloseSnapshotOnKeep")) + { + gFloaterView->removeChild(floater); + gSnapshotFloaterView->addChild(floater); + view->addDependentFloater(floater, FALSE); + } } - } - else if (previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_TEXTURE) - { + break; + + case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: previewp->saveTexture(); - } - else - { + break; + + case LLSnapshotLivePreview::SNAPSHOT_LOCAL: previewp->saveLocal(); + break; + + default: + break; } if (gSavedSettings.getBOOL("CloseSnapshotOnKeep")) @@ -1648,18 +1748,22 @@ static std::string lastSnapshotWidthName() { switch(gSavedSettings.getS32("LastSnapshotType")) { - case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailWidth"; - case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryWidth"; - default: return "LastSnapshotToDiskWidth"; + // *TODO: Separate settings for Web snapshots and postcards + case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToEmailWidth"; + case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailWidth"; + case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryWidth"; + default: return "LastSnapshotToDiskWidth"; } } static std::string lastSnapshotHeightName() { switch(gSavedSettings.getS32("LastSnapshotType")) { - case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailHeight"; - case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryHeight"; - default: return "LastSnapshotToDiskHeight"; + // *TODO: Separate settings for Web snapshots and postcards + case LLSnapshotLivePreview::SNAPSHOT_WEB: return "LastSnapshotToEmailHeight"; + case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailHeight"; + case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryHeight"; + default: return "LastSnapshotToDiskHeight"; } } @@ -1773,7 +1877,7 @@ void LLFloaterSnapshot::Impl::onCommitSnapshotType(LLUICtrl* ctrl, void* data) //static void LLFloaterSnapshot::Impl::onCommitSnapshotFormat(LLUICtrl* ctrl, void* data) { - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { gSavedSettings.setS32("SnapshotFormat", getFormatIndex(view)); @@ -1994,6 +2098,12 @@ LLFloaterSnapshot::~LLFloaterSnapshot() BOOL LLFloaterSnapshot::postBuild() { + // Kick start Web Sharing, to fetch its config data if it needs to. + if (gSavedSettings.getBOOL("SnapshotSharingEnabled")) + { + LLWebSharing::instance().init(); + } + childSetCommitCallback("snapshot_type_radio", Impl::onCommitSnapshotType, this); childSetCommitCallback("local_format_combo", Impl::onCommitSnapshotFormat, this); diff --git a/indra/newview/llfloaterurldisplay.cpp b/indra/newview/llfloaterurldisplay.cpp deleted file mode 100644 index 4b67cbb308..0000000000 --- a/indra/newview/llfloaterurldisplay.cpp +++ /dev/null @@ -1,109 +0,0 @@ -/** - * @file llfloaterurldisplay.h - * @brief Probably should be called LLFloaterTeleport, or LLFloaterLandmark - * as it gives you a preview of a potential teleport location. - * - * $LicenseInfo:firstyear=2007&license=viewergpl$ - * - * Copyright (c) 2007-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llregionhandle.h" -#include "v3dmath.h" - -#include "llfloaterurldisplay.h" - -#include "llpanelplace.h" -#include "lluictrlfactory.h" - -//////////////////////////////////////////////////////////////////////////// -// LLFloaterURLDisplay - - -LLFloaterURLDisplay::LLFloaterURLDisplay(const LLSD& sd) - : LLFloater(sd) -{ - mFactoryMap["place_details_panel"] = LLCallbackMap(LLFloaterURLDisplay::createPlaceDetail, this); -// LLUICtrlFactory::getInstance()->buildFloater(this, "floater_preview_url.xml"); - - // If positioned at 0,0 the teleport button is behind the toolbar. - LLRect r = getRect(); - if (r.mBottom == 0 && r.mLeft == 0) - { - // first use, center it - center(); - } - else - { - gFloaterView->adjustToFitScreen(this, FALSE); - } -} - -LLFloaterURLDisplay::~LLFloaterURLDisplay() -{ -} - -void LLFloaterURLDisplay::displayParcelInfo(U64 region_handle, const LLVector3& pos_local) -{ - mRegionHandle = region_handle; - mRegionPosition = pos_local; - LLVector3d pos_global = from_region_handle(region_handle); - pos_global += (LLVector3d)pos_local; - - LLUUID region_id; // don't know this - LLUUID landmark_asset_id; // don't know this either - mPlacePanel->displayParcelInfo(pos_local, landmark_asset_id, region_id, pos_global); - - this->setVisible(true); - this->setFrontmost(true); -} - -void LLFloaterURLDisplay::setSnapshotDisplay(const LLUUID& snapshot_id) -{ - mPlacePanel->setSnapshot(snapshot_id); -} - -void LLFloaterURLDisplay::setName(const std::string& name) -{ // Set the name and also clear description - mPlacePanel->resetName(name); -} - -void LLFloaterURLDisplay::setLocationString(const std::string& name) -{ - mPlacePanel->setLocationString(name); -} - -// static -void* LLFloaterURLDisplay::createPlaceDetail(void* userdata) -{ - LLFloaterURLDisplay *self = (LLFloaterURLDisplay*)userdata; - self->mPlacePanel = new LLPanelPlace(); - LLUICtrlFactory::getInstance()->buildPanel(self->mPlacePanel, "panel_place.xml"); - - return self->mPlacePanel; -} diff --git a/indra/newview/llfloaterurldisplay.h b/indra/newview/llfloaterurldisplay.h deleted file mode 100644 index 22f5a95ad0..0000000000 --- a/indra/newview/llfloaterurldisplay.h +++ /dev/null @@ -1,64 +0,0 @@ -/** - * @file llfloaterurldisplay.h - * @brief LLFloaterURLDisplay class implementation - * - * $LicenseInfo:firstyear=2006&license=viewergpl$ - * - * Copyright (c) 2006-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#ifndef LL_LLFLOATERURLDISPLAY_H -#define LL_LLFLOATERURLDISPLAY_H - -#include "llfloater.h" -#include "v3math.h" - -class LLPanelPlace; -class LLSD; -class LLUUID; - -class LLFloaterURLDisplay : public LLFloater -{ - friend class LLFloaterReg; -public: - - void displayParcelInfo(U64 region_handle, const LLVector3& pos); - void setSnapshotDisplay(const LLUUID& snapshot_id); - void setName(const std::string& name); - void setLocationString(const std::string& name); - - static void* createPlaceDetail(void* userdata); - -private: - LLFloaterURLDisplay(const LLSD& sd); - virtual ~LLFloaterURLDisplay(); - - LLVector3 mRegionPosition; - U64 mRegionHandle; - LLPanelPlace* mPlacePanel; -}; - -#endif // LL_LLFLOATERURLDISPLAY_H diff --git a/indra/newview/llfloatervoicedevicesettings.cpp b/indra/newview/llfloatervoicedevicesettings.cpp index 63365e3461..48095ff200 100644 --- a/indra/newview/llfloatervoicedevicesettings.cpp +++ b/indra/newview/llfloatervoicedevicesettings.cpp @@ -227,7 +227,23 @@ void LLPanelVoiceDeviceSettings::refresh() iter != LLVoiceClient::getInstance()->getCaptureDevices().end(); iter++) { - mCtrlInputDevices->add( *iter, ADD_BOTTOM ); + // Lets try to localize some system device names. EXT-8375 + std::string device_name = *iter; + LLStringUtil::toLower(device_name); //compare in low case + if ("default system device" == device_name) + { + device_name = getString(device_name); + } + else if ("no device" == device_name) + { + device_name = getString(device_name); + } + else + { + // restore original value + device_name = *iter; + } + mCtrlInputDevices->add(device_name, ADD_BOTTOM ); } if(!mCtrlInputDevices->setSimple(mInputDevice)) @@ -244,7 +260,23 @@ void LLPanelVoiceDeviceSettings::refresh() for(iter= LLVoiceClient::getInstance()->getRenderDevices().begin(); iter != LLVoiceClient::getInstance()->getRenderDevices().end(); iter++) { - mCtrlOutputDevices->add( *iter, ADD_BOTTOM ); + // Lets try to localize some system device names. EXT-8375 + std::string device_name = *iter; + LLStringUtil::toLower(device_name); //compare in low case + if ("default system device" == device_name) + { + device_name = getString(device_name); + } + else if ("no device" == device_name) + { + device_name = getString(device_name); + } + else + { + // restore original value + device_name = *iter; + } + mCtrlOutputDevices->add(device_name, ADD_BOTTOM ); } if(!mCtrlOutputDevices->setSimple(mOutputDevice)) diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index 983fd97b0b..88f8545877 100644 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -206,6 +206,7 @@ LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key) mFactoryMap["objects_mapview"] = LLCallbackMap(createWorldMapView, NULL); //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_world_map.xml", FALSE); + mCommitCallbackRegistrar.add("WMap.Coordinates", boost::bind(&LLFloaterWorldMap::onCoordinatesCommit, this)); mCommitCallbackRegistrar.add("WMap.Location", boost::bind(&LLFloaterWorldMap::onLocationCommit, this)); mCommitCallbackRegistrar.add("WMap.AvatarCombo", boost::bind(&LLFloaterWorldMap::onAvatarComboCommit, this)); mCommitCallbackRegistrar.add("WMap.Landmark", boost::bind(&LLFloaterWorldMap::onLandmarkComboCommit, this)); @@ -336,8 +337,6 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) } } - - // static void LLFloaterWorldMap::reloadIcons(void*) { @@ -582,6 +581,10 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) S32 world_y = S32(pos_global.mdV[1] / 256); LLWorldMapMessage::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true); setDefaultBtn(""); + + // clicked on a non-region - turn off coord display + enableTeleportCoordsDisplay( false ); + return; } if (sim_info->isDown()) @@ -592,6 +595,10 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) LLWorldMap::getInstance()->setTrackingInvalid(); LLTracker::stopTracking(NULL); setDefaultBtn(""); + + // clicked on a down region - turn off coord display + enableTeleportCoordsDisplay( false ); + return; } @@ -609,9 +616,40 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) LLTracker::trackLocation(pos_global, full_name, tooltip); LLWorldMap::getInstance()->cancelTracking(); // The floater is taking over the tracking + LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal(); + updateTeleportCoordsDisplay( coord_pos ); + + // we have a valid region - turn on coord display + enableTeleportCoordsDisplay( true ); + setDefaultBtn("Teleport"); } +// enable/disable teleport destination coordinates +void LLFloaterWorldMap::enableTeleportCoordsDisplay( bool enabled ) +{ + childSetEnabled("teleport_coordinate_x", enabled ); + childSetEnabled("teleport_coordinate_y", enabled ); + childSetEnabled("teleport_coordinate_z", enabled ); +} + +// update display of teleport destination coordinates - pos is in global coordinates +void LLFloaterWorldMap::updateTeleportCoordsDisplay( const LLVector3d& pos ) +{ + // if we're going to update their value, we should also enable them + enableTeleportCoordsDisplay( true ); + + // convert global specified position to a local one + F32 region_local_x = (F32)fmod( pos.mdV[VX], (F64)REGION_WIDTH_METERS ); + F32 region_local_y = (F32)fmod( pos.mdV[VY], (F64)REGION_WIDTH_METERS ); + F32 region_local_z = (F32)fmod( pos.mdV[VZ], (F64)REGION_WIDTH_METERS ); + + // write in the values + childSetValue("teleport_coordinate_x", region_local_x ); + childSetValue("teleport_coordinate_y", region_local_y ); + childSetValue("teleport_coordinate_z", region_local_z ); +} + void LLFloaterWorldMap::updateLocation() { bool gotSimName; @@ -638,6 +676,9 @@ void LLFloaterWorldMap::updateLocation() // Fill out the location field childSetValue("location", agent_sim_name); + // update the coordinate display with location of avatar in region + updateTeleportCoordsDisplay( agentPos ); + // Figure out where user is // Set the current SLURL mSLURL = LLSLURL(agent_sim_name, gAgent.getPositionGlobal()); @@ -668,6 +709,10 @@ void LLFloaterWorldMap::updateLocation() childSetValue("location", sim_name); + // refresh coordinate display to reflect where user clicked. + LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal(); + updateTeleportCoordsDisplay( coord_pos ); + // simNameFromPosGlobal can fail, so don't give the user an invalid SLURL if ( gotSimName ) { @@ -1139,6 +1184,22 @@ void LLFloaterWorldMap::onLocationCommit() } } +void LLFloaterWorldMap::onCoordinatesCommit() +{ + if( mIsClosing ) + { + return; + } + + S32 x_coord = (S32)childGetValue("teleport_coordinate_x").asReal(); + S32 y_coord = (S32)childGetValue("teleport_coordinate_y").asReal(); + S32 z_coord = (S32)childGetValue("teleport_coordinate_z").asReal(); + + const std::string region_name = childGetValue("location").asString(); + + trackURL( region_name, x_coord, y_coord, z_coord ); +} + void LLFloaterWorldMap::onClearBtn() { mTrackedStatus = LLTracker::TRACKING_NOTHING; @@ -1199,6 +1260,9 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate) else if(LLWorldMap::getInstance()->isTracking()) { pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();; + + + } else { diff --git a/indra/newview/llfloaterworldmap.h b/indra/newview/llfloaterworldmap.h index 550b4ef689..e31bafaf9b 100644 --- a/indra/newview/llfloaterworldmap.h +++ b/indra/newview/llfloaterworldmap.h @@ -149,6 +149,7 @@ protected: void updateSearchEnabled(); void onLocationFocusChanged( LLFocusableElement* ctrl ); void onLocationCommit(); + void onCoordinatesCommit(); void onCommitSearchResult(); void cacheLandmarkPosition(); @@ -160,6 +161,12 @@ private: F32 mCurZoomVal; LLFrameTimer mZoomTimer; + // update display of teleport destination coordinates - pos is in global coordinates + void updateTeleportCoordsDisplay( const LLVector3d& pos ); + + // enable/disable teleport destination coordinates + void enableTeleportCoordsDisplay( bool enabled ); + LLDynamicArray<LLUUID> mLandmarkAssetIDList; LLDynamicArray<LLUUID> mLandmarkItemIDList; diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index 87c5a830e9..24e818908a 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -250,7 +250,7 @@ LLFolderView::LLFolderView(const Params& p) text_p.name(std::string(p.name)); text_p.font(font); text_p.visible(false); - text_p.allow_html(true); + text_p.parse_urls(true); text_p.wrap(true); // allow multiline text. See EXT-7564, EXT-7047 // set text padding the same as in People panel. EXT-7047, EXT-4837 text_p.h_pad(STATUS_TEXT_HPAD); @@ -1195,7 +1195,7 @@ void LLFolderView::propertiesSelectedItems( void ) void LLFolderView::changeType(LLInventoryModel *model, LLFolderType::EType new_folder_type) { - LLFolderBridge *folder_bridge = LLFolderBridge::sSelf; + LLFolderBridge *folder_bridge = LLFolderBridge::sSelf.get(); if (!folder_bridge) return; LLViewerInventoryCategory *cat = folder_bridge->getCategory(); diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h index 3944fa53c9..03e1bb9eee 100644 --- a/indra/newview/llfolderview.h +++ b/indra/newview/llfolderview.h @@ -263,6 +263,7 @@ public: BOOL needsAutoRename() { return mNeedsAutoRename; } void setNeedsAutoRename(BOOL val) { mNeedsAutoRename = val; } void setAutoSelectOverride(BOOL val) { mAutoSelectOverride = val; } + void setPinningSelectedItem(BOOL val) { mPinningSelectedItem = val; } void setCallbackRegistrar(LLUICtrl::CommitCallbackRegistry::ScopedRegistrar* registrar) { mCallbackRegistrar = registrar; } diff --git a/indra/newview/llgroupmgr.cpp b/indra/newview/llgroupmgr.cpp index 996553ccf7..d464b67105 100644 --- a/indra/newview/llgroupmgr.cpp +++ b/indra/newview/llgroupmgr.cpp @@ -903,7 +903,15 @@ void LLGroupMgr::processGroupMembersReply(LLMessageSystem* msg, void** data) if (member_id.notNull()) { - formatDateString(online_status); // reformat for sorting, e.g. 12/25/2008 -> 2008/12/25 + if (online_status == "Online") + { + static std::string localized_online(LLTrans::getString("group_member_status_online")); + online_status = localized_online; + } + else + { + formatDateString(online_status); // reformat for sorting, e.g. 12/25/2008 -> 2008/12/25 + } //llinfos << "Member " << member_id << " has powers " << std::hex << agent_powers << std::dec << llendl; LLGroupMemberData* newdata = new LLGroupMemberData(member_id, diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 7ec6440dc3..0b1408616e 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1444,7 +1444,7 @@ bool LLItemBridge::isRemoveAction(std::string action) const // | LLFolderBridge | // +=================================================+ -LLFolderBridge* LLFolderBridge::sSelf=NULL; +LLHandle<LLFolderBridge> LLFolderBridge::sSelf; // Can be moved to another folder BOOL LLFolderBridge::isItemMovable() const @@ -2388,8 +2388,11 @@ void LLFolderBridge::pasteLinkFromClipboard() void LLFolderBridge::staticFolderOptionsMenu() { - if (!sSelf) return; - sSelf->folderOptionsMenu(); + LLFolderBridge* selfp = sSelf.get(); + if (selfp) + { + selfp->folderOptionsMenu(); + } } void LLFolderBridge::folderOptionsMenu() @@ -2466,11 +2469,15 @@ void LLFolderBridge::folderOptionsMenu() } mItems.push_back(std::string("Outfit Separator")); } - hide_context_entries(*mMenu, mItems, disabled_items, TRUE); + LLMenuGL* menup = dynamic_cast<LLMenuGL*>(mMenu.get()); + if (menup) + { + hide_context_entries(*menup, mItems, disabled_items, TRUE); - // Reposition the menu, in case we're adding items to an existing menu. - mMenu->needsArrange(); - mMenu->arrangeAndClear(); + // Reposition the menu, in case we're adding items to an existing menu. + menup->needsArrange(); + menup->arrangeAndClear(); + } } BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type) @@ -2512,6 +2519,10 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) mDisabledItems.push_back(std::string("New Body Parts")); } + // clear out old menu and folder pointers + mMenu.markDead(); + sSelf.markDead(); + if(trash_id == mUUID) { // This is the trash. @@ -2587,9 +2598,6 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { mWearables=TRUE; } - - mMenu = &menu; - sSelf = this; } // Preemptively disable system folder removal if more than one item selected. @@ -2619,6 +2627,9 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { folders.push_back(category->getUUID()); } + + mMenu = menu.getHandle(); + sSelf = getHandle(); LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE); fetch->startFetch(); inc_busy_count(); @@ -4134,7 +4145,7 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } LLSD cbparams; cbparams["index"] = curiter->first; - cbparams["label"] = attachment->getName(); + cbparams["label"] = p.name; p.on_click.function_name = "Inventory.AttachObject"; p.on_click.parameter = LLSD(attachment->getName()); p.on_enable.function_name = "Attachment.Label"; diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 9dc50b542d..91055eb906 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -230,8 +230,8 @@ public: const LLUUID& uuid) : LLInvFVBridge(inventory, root, uuid), mCallingCards(FALSE), - mWearables(FALSE), - mMenu(NULL) {} + mWearables(FALSE) + {} BOOL dragItemIntoFolder(LLInventoryItem* inv_item, BOOL drop); BOOL dragCategoryIntoFolder(LLInventoryCategory* inv_category, BOOL drop); @@ -272,6 +272,7 @@ public: static void createWearable(LLFolderBridge* bridge, LLWearableType::EType type); LLViewerInventoryCategory* getCategory() const; + LLHandle<LLFolderBridge> getHandle() { mHandle.bind(this); return mHandle; } protected: //-------------------------------------------------------------------- @@ -305,16 +306,17 @@ protected: // Messy hacks for handling folder options //-------------------------------------------------------------------- public: - static LLFolderBridge* sSelf; + static LLHandle<LLFolderBridge> sSelf; static void staticFolderOptionsMenu(); void folderOptionsMenu(); private: - BOOL mCallingCards; - BOOL mWearables; - LLMenuGL* mMenu; - menuentry_vec_t mItems; - menuentry_vec_t mDisabledItems; + BOOL mCallingCards; + BOOL mWearables; + LLHandle<LLView> mMenu; + menuentry_vec_t mItems; + menuentry_vec_t mDisabledItems; + LLRootHandle<LLFolderBridge> mHandle; }; class LLTextureBridge : public LLItemBridge diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp index 3090371a73..2201481df3 100644 --- a/indra/newview/llinventoryicon.cpp +++ b/indra/newview/llinventoryicon.cpp @@ -117,6 +117,7 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, if (item_is_multi) { idx = ICONNAME_OBJECT_MULTI; + return getIconName(idx); } switch(asset_type) diff --git a/indra/newview/llinventoryitemslist.cpp b/indra/newview/llinventoryitemslist.cpp index e01f05c0f2..a6d3d4e154 100644 --- a/indra/newview/llinventoryitemslist.cpp +++ b/indra/newview/llinventoryitemslist.cpp @@ -85,6 +85,37 @@ boost::signals2::connection LLInventoryItemsList::setRefreshCompleteCallback(con return mRefreshCompleteSignal.connect(cb); } +bool LLInventoryItemsList::selectItemByValue(const LLSD& value, bool select) +{ + if (!LLFlatListView::selectItemByValue(value, select) && !value.isUndefined()) + { + mSelectTheseIDs.push_back(value); + return false; + } + return true; +} + +void LLInventoryItemsList::updateSelection() +{ + if(mSelectTheseIDs.empty()) return; + + std::vector<LLSD> cur; + getValues(cur); + + for(std::vector<LLSD>::const_iterator cur_id_it = cur.begin(); cur_id_it != cur.end() && !mSelectTheseIDs.empty(); ++cur_id_it) + { + uuid_vec_t::iterator select_ids_it = std::find(mSelectTheseIDs.begin(), mSelectTheseIDs.end(), *cur_id_it); + if(select_ids_it != mSelectTheseIDs.end()) + { + selectItemByUUID(*select_ids_it); + mSelectTheseIDs.erase(select_ids_it); + } + } + + scrollToShowFirstSelectedItem(); + mSelectTheseIDs.clear(); +} + void LLInventoryItemsList::doIdle() { if (!mNeedsRefresh) return; @@ -153,6 +184,12 @@ void LLInventoryItemsList::refresh() bool needs_refresh = add_limit_exceeded; setNeedsRefresh(needs_refresh); setForceRefresh(needs_refresh); + + // After list building completed, select items that had been requested to select before list was build + if(!needs_refresh) + { + updateSelection(); + } } void LLInventoryItemsList::computeDifference( diff --git a/indra/newview/llinventoryitemslist.h b/indra/newview/llinventoryitemslist.h index 71c7b6a675..5800111f46 100644 --- a/indra/newview/llinventoryitemslist.h +++ b/indra/newview/llinventoryitemslist.h @@ -68,6 +68,10 @@ public: */ void setForceRefresh(bool force_refresh){ mForceRefresh = force_refresh; } + virtual bool selectItemByValue(const LLSD& value, bool select = true); + + void updateSelection(); + /** * Idle routine used to refresh the list regardless of the current list * visibility, unlike draw() which is called only for the visible list. @@ -104,6 +108,9 @@ protected: private: uuid_vec_t mIDs; // IDs of items that were added in refreshList(). // Will be used in refresh() to determine added and removed ids + + uuid_vec_t mSelectTheseIDs; // IDs that will be selected if list is not loaded till now + bool mNeedsRefresh; bool mForceRefresh; diff --git a/indra/newview/llinventorylistitem.cpp b/indra/newview/llinventorylistitem.cpp index e4a7a158a3..b1f5b3be2f 100644 --- a/indra/newview/llinventorylistitem.cpp +++ b/indra/newview/llinventorylistitem.cpp @@ -96,9 +96,12 @@ void LLPanelInventoryListItemBase::draw() if (mSeparatorVisible && mSeparatorImage) { - // stretch along bottom of listitem, using image height + // place under bottom of listitem, using image height + // item_pad in list using the item should be >= image height + // to avoid cropping of top of the next item. LLRect separator_rect = getLocalRect(); - separator_rect.mTop = mSeparatorImage->getHeight(); + separator_rect.mTop = separator_rect.mBottom; + separator_rect.mBottom -= mSeparatorImage->getHeight(); mSeparatorImage->draw(separator_rect); } @@ -234,6 +237,17 @@ const std::string& LLPanelInventoryListItemBase::getDescription() const return inv_item->getDescription(); } +time_t LLPanelInventoryListItemBase::getCreationDate() const +{ + LLViewerInventoryItem* inv_item = getItem(); + if (NULL == inv_item) + { + return 0; + } + + return inv_item->getCreationDate(); +} + LLViewerInventoryItem* LLPanelInventoryListItemBase::getItem() const { return gInventory.getItem(mInventoryItemUUID); diff --git a/indra/newview/llinventorylistitem.h b/indra/newview/llinventorylistitem.h index 575f6aec19..3915908a20 100644 --- a/indra/newview/llinventorylistitem.h +++ b/indra/newview/llinventorylistitem.h @@ -151,6 +151,9 @@ public: /** Get the description of a corresponding inventory item */ const std::string& getDescription() const; + /** Get the creation date of a corresponding inventory item */ + time_t getCreationDate() const; + /** Get the associated inventory item */ LLViewerInventoryItem* getItem() const; diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 236ed9bbd1..5a952bb6a8 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -294,6 +294,30 @@ void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id, items = get_ptr_in_map(mParentChildItemTree, cat_id); } +LLMD5 LLInventoryModel::hashDirectDescendentNames(const LLUUID& cat_id) const +{ + LLInventoryModel::cat_array_t* cat_array; + LLInventoryModel::item_array_t* item_array; + getDirectDescendentsOf(cat_id,cat_array,item_array); + LLMD5 item_name_hash; + if (!item_array) + { + item_name_hash.finalize(); + return item_name_hash; + } + for (LLInventoryModel::item_array_t::const_iterator iter = item_array->begin(); + iter != item_array->end(); + iter++) + { + const LLViewerInventoryItem *item = (*iter); + if (!item) + continue; + item_name_hash.update(item->getName()); + } + item_name_hash.finalize(); + return item_name_hash; +} + // SJB: Added version to lock the arrays to catch potential logic bugs void LLInventoryModel::lockDirectDescendentArrays(const LLUUID& cat_id, cat_array_t*& categories, @@ -1254,6 +1278,9 @@ void LLInventoryModel::addCategory(LLViewerInventoryCategory* category) //llinfos << "LLInventoryModel::addCategory()" << llendl; if(category) { + // try to localize default names first. See EXT-8319, EXT-7051. + category->localizeName(); + // Insert category uniquely into the map mCategoryMap[category->getUUID()] = category; // LLPointer will deref and delete the old one //mInventory[category->getUUID()] = category; diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index 7b56d0bdd1..ff8a5bae9b 100644 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -41,6 +41,7 @@ #include "lluuid.h" #include "llpermissionsflags.h" #include "llstring.h" +#include "llmd5.h" #include <map> #include <set> #include <string> @@ -194,6 +195,9 @@ public: void getDirectDescendentsOf(const LLUUID& cat_id, cat_array_t*& categories, item_array_t*& items) const; + + // Compute a hash of direct descendent names (for detecting child name changes) + LLMD5 hashDirectDescendentNames(const LLUUID& cat_id) const; // Starting with the object specified, add its descendents to the // array provided, but do not add the inventory object specified diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp index bd6877d9d3..5416f01033 100644 --- a/indra/newview/llinventoryobserver.cpp +++ b/indra/newview/llinventoryobserver.cpp @@ -676,7 +676,9 @@ void LLInventoryCategoriesObserver::changed(U32 mask) iter != mCategoryMap.end(); ++iter) { - LLViewerInventoryCategory* category = gInventory.getCategory((*iter).first); + const LLUUID& cat_id = (*iter).first; + + LLViewerInventoryCategory* category = gInventory.getCategory(cat_id); if (!category) continue; @@ -691,7 +693,7 @@ void LLInventoryCategoriesObserver::changed(U32 mask) // Check number of known descendents to find out whether it has changed. LLInventoryModel::cat_array_t* cats; LLInventoryModel::item_array_t* items; - gInventory.getDirectDescendentsOf((*iter).first, cats, items); + gInventory.getDirectDescendentsOf(cat_id, cats, items); if (!cats || !items) { llwarns << "Category '" << category->getName() << "' descendents corrupted, fetch failed." << llendl; @@ -703,20 +705,33 @@ void LLInventoryCategoriesObserver::changed(U32 mask) continue; } - + const S32 current_num_known_descendents = cats->count() + items->count(); LLCategoryData cat_data = (*iter).second; + bool cat_changed = false; + // If category version or descendents count has changed - // update category data in mCategoryMap and fire a callback. + // update category data in mCategoryMap if (version != cat_data.mVersion || current_num_known_descendents != cat_data.mDescendentsCount) { cat_data.mVersion = version; cat_data.mDescendentsCount = current_num_known_descendents; + cat_changed = true; + } - cat_data.mCallback(); + // If any item names have changed, update the name hash + LLMD5 item_name_hash = gInventory.hashDirectDescendentNames(cat_id); + if (cat_data.mItemNameHash != item_name_hash) + { + cat_data.mItemNameHash = item_name_hash; + cat_changed = true; } + + // If anything has changed above, fire the callback. + if (cat_changed) + cat_data.mCallback(); } } diff --git a/indra/newview/llinventoryobserver.h b/indra/newview/llinventoryobserver.h index 4a88a65bf8..ccd5fa5f4e 100644 --- a/indra/newview/llinventoryobserver.h +++ b/indra/newview/llinventoryobserver.h @@ -34,6 +34,7 @@ #define LL_LLINVENTORYOBSERVERS_H #include "lluuid.h" +#include "llmd5.h" #include <string> #include <vector> @@ -298,11 +299,14 @@ protected: : mCallback(cb) , mVersion(version) , mDescendentsCount(num_descendents) - {} + { + mItemNameHash.finalize(); + } callback_t mCallback; S32 mVersion; S32 mDescendentsCount; + LLMD5 mItemNameHash; }; typedef std::map<LLUUID, LLCategoryData> category_map_t; diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 5af99f3c8f..ac92f41624 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -790,7 +790,7 @@ void LLInventoryPanel::doToSelected(const LLSD& userdata) void LLInventoryPanel::doCreate(const LLSD& userdata) { - menu_create_inventory_item(mFolderRoot, LLFolderBridge::sSelf, userdata); + menu_create_inventory_item(mFolderRoot, LLFolderBridge::sSelf.get(), userdata); } bool LLInventoryPanel::beginIMSession() diff --git a/indra/newview/lllogininstance.cpp b/indra/newview/lllogininstance.cpp index 06f490e8e3..ae8efc01a3 100644 --- a/indra/newview/lllogininstance.cpp +++ b/indra/newview/lllogininstance.cpp @@ -58,6 +58,7 @@ #endif #include "llsecapi.h" #include "llstartup.h" +#include "llmachineid.h" static const char * const TOS_REPLY_PUMP = "lllogininstance_tos_callback"; static const char * const TOS_LISTENER_NAME = "lllogininstance_tos"; @@ -165,22 +166,24 @@ void LLLoginInstance::constructAuthParams(LLPointer<LLCredential> user_credentia // (re)initialize the request params with creds. LLSD request_params = user_credential->getLoginParams(); - char hashed_mac_string[MD5HEX_STR_SIZE]; /* Flawfinder: ignore */ - LLMD5 hashed_mac; - unsigned char MACAddress[MAC_ADDRESS_BYTES]; - if(LLUUID::getNodeID(MACAddress) == 0) { - llerrs << "Failed to get node id; cannot uniquely identify this machine." << llendl; + char hashed_unique_id_string[MD5HEX_STR_SIZE]; /* Flawfinder: ignore */ + LLMD5 hashed_unique_id; + unsigned char unique_id[MAC_ADDRESS_BYTES]; + if(LLUUID::getNodeID(unique_id) == 0) { + if(LLMachineID::getUniqueID(unique_id, sizeof(unique_id)) == 0) { + llerrs << "Failed to get an id; cannot uniquely identify this machine." << llendl; + } } - hashed_mac.update( MACAddress, MAC_ADDRESS_BYTES ); - hashed_mac.finalize(); - hashed_mac.hex_digest(hashed_mac_string); + hashed_unique_id.update(unique_id, MAC_ADDRESS_BYTES); + hashed_unique_id.finalize(); + hashed_unique_id.hex_digest(hashed_unique_id_string); request_params["start"] = construct_start_string(); request_params["skipoptional"] = mSkipOptionalUpdate; request_params["agree_to_tos"] = false; // Always false here. Set true in request_params["read_critical"] = false; // handleTOSResponse request_params["last_exec_event"] = mLastExecEvent; - request_params["mac"] = hashed_mac_string; + request_params["mac"] = hashed_unique_id_string; request_params["version"] = gCurrentVersion; // Includes channel name request_params["channel"] = gSavedSettings.getString("VersionChannelName"); request_params["id0"] = mSerialNumber; diff --git a/indra/newview/llmoveview.cpp b/indra/newview/llmoveview.cpp index 6ae4a5e5e4..fc41137686 100644 --- a/indra/newview/llmoveview.cpp +++ b/indra/newview/llmoveview.cpp @@ -83,6 +83,16 @@ LLFloaterMove::LLFloaterMove(const LLSD& key) { } +LLFloaterMove::~LLFloaterMove() +{ + // Ensure LLPanelStandStopFlying panel is not among floater's children. See EXT-8458. + setVisible(FALSE); + + // Otherwise it can be destroyed and static pointer in LLPanelStandStopFlying::getInstance() will become invalid. + // Such situation was possible when LLFloaterReg returns "dead" instance of floater. + // Should not happen after LLFloater::destroy was modified to remove "dead" instances from LLFloaterReg. +} + // virtual BOOL LLFloaterMove::postBuild() { diff --git a/indra/newview/llmoveview.h b/indra/newview/llmoveview.h index d463861188..43b0342744 100644 --- a/indra/newview/llmoveview.h +++ b/indra/newview/llmoveview.h @@ -51,7 +51,7 @@ class LLFloaterMove private: LLFloaterMove(const LLSD& key); - ~LLFloaterMove() {} + ~LLFloaterMove(); public: /*virtual*/ BOOL postBuild(); diff --git a/indra/newview/lloutfitobserver.cpp b/indra/newview/lloutfitobserver.cpp index 03414b9964..60c941b456 100644 --- a/indra/newview/lloutfitobserver.cpp +++ b/indra/newview/lloutfitobserver.cpp @@ -40,6 +40,7 @@ LLOutfitObserver::LLOutfitObserver() : mCOFLastVersion(LLViewerInventoryCategory::VERSION_UNKNOWN) { + mItemNameHash.finalize(); gInventory.addObserver(this); } @@ -87,13 +88,24 @@ bool LLOutfitObserver::checkCOF() if (cof.isNull()) return false; + bool cof_changed = false; + LLMD5 item_name_hash = gInventory.hashDirectDescendentNames(cof); + if (item_name_hash != mItemNameHash) + { + cof_changed = true; + mItemNameHash = item_name_hash; + } + S32 cof_version = getCategoryVersion(cof); + if (cof_version != mCOFLastVersion) + { + cof_changed = true; + mCOFLastVersion = cof_version; + } - if (cof_version == mCOFLastVersion) + if (!cof_changed) return false; - - mCOFLastVersion = cof_version; - + // dirtiness state should be updated before sending signal LLAppearanceMgr::getInstance()->updateIsDirty(); mCOFChanged(); diff --git a/indra/newview/lloutfitobserver.h b/indra/newview/lloutfitobserver.h index 3a66b5ea9f..4bb2b9b5ec 100644 --- a/indra/newview/lloutfitobserver.h +++ b/indra/newview/lloutfitobserver.h @@ -34,6 +34,7 @@ #define LL_OUTFITOBSERVER_H #include "llsingleton.h" +#include "llmd5.h" /** * Outfit observer facade that provides simple possibility to subscribe on @@ -84,6 +85,8 @@ protected: bool mLastOutfitDirtiness; + LLMD5 mItemNameHash; + private: signal_t mBOFReplaced; signal_t mBOFChanged; diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp index 63ffb80ff2..c3eee1d1ad 100644 --- a/indra/newview/lloutfitslist.cpp +++ b/indra/newview/lloutfitslist.cpp @@ -665,7 +665,18 @@ bool LLOutfitsList::isActionEnabled(const LLSD& userdata) } if (command_name == "wear") { - return !gAgentWearables.isCOFChangeInProgress(); + if (gAgentWearables.isCOFChangeInProgress()) + { + return false; + } + + if (hasItemSelected()) + { + return canWearSelected(); + } + + // outfit selected + return LLAppearanceMgr::getCanAddToCOF(mSelectedOutfitUUID); } if (command_name == "take_off") { @@ -677,6 +688,7 @@ bool LLOutfitsList::isActionEnabled(const LLSD& userdata) if (command_name == "wear_add") { + // *TODO: do we ever get here? if (gAgentWearables.isCOFChangeInProgress()) { return false; @@ -984,6 +996,31 @@ bool LLOutfitsList::canTakeOffSelected() return false; } +bool LLOutfitsList::canWearSelected() +{ + uuid_vec_t selected_items; + getSelectedItemsUUIDs(selected_items); + + for (uuid_vec_t::const_iterator it = selected_items.begin(); it != selected_items.end(); ++it) + { + const LLUUID& id = *it; + + if (LLAppearanceMgr::isLinkInCOF(id)) + { + return false; + } + + // Check whether the item is worn. + if (!get_can_item_be_worn(id)) + { + return false; + } + } + + // All selected items can be worn. + return true; +} + void LLOutfitsList::onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id) { LLAccordionCtrlTab* tab = dynamic_cast<LLAccordionCtrlTab*>(ctrl); diff --git a/indra/newview/lloutfitslist.h b/indra/newview/lloutfitslist.h index d7cf8a8c08..206854b232 100644 --- a/indra/newview/lloutfitslist.h +++ b/indra/newview/lloutfitslist.h @@ -183,6 +183,11 @@ private: */ bool canTakeOffSelected(); + /** + * Returns true if all selected items can be worn. + */ + bool canWearSelected(); + void onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id); void onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y); void onCOFChanged(); diff --git a/indra/newview/llpanelclassified.cpp b/indra/newview/llpanelclassified.cpp index 7f027d299b..af6214385b 100644 --- a/indra/newview/llpanelclassified.cpp +++ b/indra/newview/llpanelclassified.cpp @@ -38,53 +38,34 @@ #include "llpanelclassified.h" -#include "lldir.h" #include "lldispatcher.h" #include "llfloaterreg.h" #include "llhttpclient.h" #include "llnotifications.h" #include "llnotificationsutil.h" #include "llparcel.h" -#include "lltabcontainer.h" -#include "message.h" #include "llagent.h" -#include "llavataractions.h" -#include "llbutton.h" -#include "llcheckboxctrl.h" #include "llclassifiedflags.h" #include "llclassifiedstatsresponder.h" #include "llcommandhandler.h" // for classified HTML detail page click tracking -#include "llviewercontrol.h" +#include "lliconctrl.h" #include "lllineeditor.h" -#include "lltextbox.h" #include "llcombobox.h" #include "lltexturectrl.h" #include "lltexteditor.h" -#include "lluiconstants.h" -#include "llurldispatcher.h" // for classified HTML detail click teleports -#include "lluictrlfactory.h" #include "llviewerparcelmgr.h" -#include "llviewerwindow.h" -#include "llworldmap.h" #include "llfloaterworldmap.h" #include "llviewergenericmessage.h" // send_generic_message #include "llviewerregion.h" -#include "llviewerwindow.h" // for window width, height -#include "llappviewer.h" // abortQuit() #include "lltrans.h" #include "llscrollcontainer.h" #include "llstatusbar.h" const S32 MINIMUM_PRICE_FOR_LISTING = 50; // L$ -const S32 MATURE_UNDEFINED = -1; -const S32 MATURE_CONTENT = 1; -const S32 PG_CONTENT = 2; -const S32 DECLINE_TO_STATE = 0; //static -std::list<LLPanelClassified*> LLPanelClassified::sAllPanels; -std::list<LLPanelClassifiedInfo*> LLPanelClassifiedInfo::sAllPanels; +LLPanelClassifiedInfo::panel_list_t LLPanelClassifiedInfo::sAllPanels; // "classifiedclickthrough" // strings[0] = classified_id @@ -131,1040 +112,6 @@ public: } }; - -/* Re-expose this if we need to have classified ad HTML detail - pages. JC - -// We need to count classified teleport clicks from the search HTML detail pages, -// so we need have a teleport that also sends a click count message. -class LLClassifiedTeleportHandler : public LLCommandHandler -{ -public: - // don't allow from external browsers because it moves you immediately - LLClassifiedTeleportHandler() : LLCommandHandler("classifiedteleport", UNTRUSTED_BLOCK) { } - - bool handle(const LLSD& tokens, const LLSD& queryMap) - { - // Need at least classified id and region name, so 2 params - if (tokens.size() < 2) return false; - LLUUID classified_id = tokens[0].asUUID(); - if (classified_id.isNull()) return false; - // *HACK: construct a SLURL to do the teleport - std::string url("secondlife:///app/teleport/"); - // skip the uuid we took off above, rebuild URL - // separated by slashes. - for (S32 i = 1; i < tokens.size(); ++i) - { - url += tokens[i].asString(); - url += "/"; - } - llinfos << "classified teleport to " << url << llendl; - // *TODO: separately track old search, sidebar, and new search - // Right now detail HTML pages count as new search. - const bool from_search = true; - LLPanelClassified::sendClassifiedClickMessage(classified_id, "teleport", from_search); - // Invoke teleport - LLMediaCtrl* web = NULL; - const bool trusted_browser = true; - return LLURLDispatcher::dispatch(url, web, trusted_browser); - } -}; -// Creating the object registers with the dispatcher. -LLClassifiedTeleportHandler gClassifiedTeleportHandler; -*/ - -LLPanelClassified::LLPanelClassified(bool in_finder, bool from_search) -: LLPanel(), - mInFinder(in_finder), - mFromSearch(from_search), - mDirty(false), - mForceClose(false), - mLocationChanged(false), - mClassifiedID(), - mCreatorID(), - mPriceForListing(0), - mDataRequested(FALSE), - mPaidFor(FALSE), - mPosGlobal(), - mSnapshotCtrl(NULL), - mNameEditor(NULL), - mDescEditor(NULL), - mLocationEditor(NULL), - mCategoryCombo(NULL), - mMatureCombo(NULL), - mAutoRenewCheck(NULL), - mUpdateBtn(NULL), - mTeleportBtn(NULL), - mMapBtn(NULL), - mProfileBtn(NULL), - mInfoText(NULL), - mSetBtn(NULL), - mClickThroughText(NULL), - mTeleportClicksOld(0), - mMapClicksOld(0), - mProfileClicksOld(0), - mTeleportClicksNew(0), - mMapClicksNew(0), - mProfileClicksNew(0) - -{ - sAllPanels.push_back(this); - - std::string classified_def_file; - if (mInFinder) - { - LLUICtrlFactory::getInstance()->buildPanel(this, "panel_classified.xml"); - } - else - { - LLUICtrlFactory::getInstance()->buildPanel(this, "panel_avatar_classified.xml"); - } - - // Register dispatcher - gGenericDispatcher.addHandler("classifiedclickthrough", - &sClassifiedClickThrough); -} - - -LLPanelClassified::~LLPanelClassified() -{ - sAllPanels.remove(this); -} - - -void LLPanelClassified::reset() -{ - mClassifiedID.setNull(); - mCreatorID.setNull(); - mParcelID.setNull(); - - // Don't request data, this isn't valid - mDataRequested = TRUE; - - mDirty = false; - mPaidFor = FALSE; - - mPosGlobal.clearVec(); - - clearCtrls(); - resetDirty(); -} - - -BOOL LLPanelClassified::postBuild() -{ - mSnapshotCtrl = getChild<LLTextureCtrl>("snapshot_ctrl"); - mSnapshotCtrl->setCommitCallback(onCommitAny, this); - mSnapshotSize = mSnapshotCtrl->getRect(); - - mNameEditor = getChild<LLLineEditor>("given_name_editor"); - mNameEditor->setMaxTextLength(DB_PARCEL_NAME_LEN); - mNameEditor->setCommitOnFocusLost(TRUE); - mNameEditor->setFocusReceivedCallback(boost::bind(focusReceived, _1, this)); - mNameEditor->setCommitCallback(onCommitAny, this); - mNameEditor->setPrevalidate( LLTextValidate::validateASCII ); - - mDescEditor = getChild<LLTextEditor>("desc_editor"); - mDescEditor->setCommitOnFocusLost(TRUE); - mDescEditor->setFocusReceivedCallback(boost::bind(focusReceived, _1, this)); - mDescEditor->setCommitCallback(onCommitAny, this); - - mLocationEditor = getChild<LLLineEditor>("location_editor"); - - mSetBtn = getChild<LLButton>( "set_location_btn"); - mSetBtn->setClickedCallback(onClickSet, this); - - mTeleportBtn = getChild<LLButton>( "classified_teleport_btn"); - mTeleportBtn->setClickedCallback(onClickTeleport, this); - - mMapBtn = getChild<LLButton>( "classified_map_btn"); - mMapBtn->setClickedCallback(onClickMap, this); - - if(mInFinder) - { - mProfileBtn = getChild<LLButton>( "classified_profile_btn"); - mProfileBtn->setClickedCallback(onClickProfile, this); - } - - mCategoryCombo = getChild<LLComboBox>( "classified_category_combo"); - LLClassifiedInfo::cat_map::iterator iter; - for (iter = LLClassifiedInfo::sCategories.begin(); - iter != LLClassifiedInfo::sCategories.end(); - iter++) - { - mCategoryCombo->add(LLTrans::getString(iter->second), (void *)((intptr_t)iter->first), ADD_BOTTOM); - } - mCategoryCombo->setCurrentByIndex(0); - mCategoryCombo->setCommitCallback(onCommitAny, this); - - mMatureCombo = getChild<LLComboBox>( "classified_mature_check"); - mMatureCombo->setCurrentByIndex(0); - mMatureCombo->setCommitCallback(onCommitAny, this); - if (gAgent.wantsPGOnly()) - { - // Teens don't get to set mature flag. JC - mMatureCombo->setVisible(FALSE); - mMatureCombo->setCurrentByIndex(PG_CONTENT); - } - - if (!mInFinder) - { - mAutoRenewCheck = getChild<LLCheckBoxCtrl>( "auto_renew_check"); - mAutoRenewCheck->setCommitCallback(onCommitAny, this); - } - - mUpdateBtn = getChild<LLButton>("classified_update_btn"); - mUpdateBtn->setClickedCallback(onClickUpdate, this); - - if (!mInFinder) - { - mClickThroughText = getChild<LLTextBox>("click_through_text"); - } - - resetDirty(); - return TRUE; -} - -BOOL LLPanelClassified::titleIsValid() -{ - // Disallow leading spaces, punctuation, etc. that screw up - // sort order. - const std::string& name = mNameEditor->getText(); - if (name.empty()) - { - LLNotificationsUtil::add("BlankClassifiedName"); - return FALSE; - } - if (!isalnum(name[0])) - { - LLNotificationsUtil::add("ClassifiedMustBeAlphanumeric"); - return FALSE; - } - - return TRUE; -} - -void LLPanelClassified::apply() -{ - // Apply is used for automatically saving results, so only - // do that if there is a difference, and this is a save not create. - if (checkDirty() && mPaidFor) - { - sendClassifiedInfoUpdate(); - } -} - -bool LLPanelClassified::saveCallback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - switch(option) - { - case 0: // Save - sendClassifiedInfoUpdate(); - // fall through to close - - case 1: // Don't Save - { - mForceClose = true; - // Close containing floater - LLFloater* parent_floater = gFloaterView->getParentFloater(this); - if (parent_floater) - { - parent_floater->closeFloater(); - } - } - break; - - case 2: // Cancel - default: - LLAppViewer::instance()->abortQuit(); - break; - } - return false; -} - - -BOOL LLPanelClassified::canClose() -{ - if (mForceClose || !checkDirty()) - return TRUE; - - LLSD args; - args["NAME"] = mNameEditor->getText(); - LLNotificationsUtil::add("ClassifiedSave", args, LLSD(), boost::bind(&LLPanelClassified::saveCallback, this, _1, _2)); - return FALSE; -} - -// Fill in some reasonable defaults for a new classified. -void LLPanelClassified::initNewClassified() -{ - // TODO: Don't generate this on the client. - mClassifiedID.generate(); - - mCreatorID = gAgent.getID(); - - mPosGlobal = gAgent.getPositionGlobal(); - - mPaidFor = FALSE; - - // Try to fill in the current parcel - LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); - if (parcel) - { - mNameEditor->setText(parcel->getName()); - //mDescEditor->setText(parcel->getDesc()); - mSnapshotCtrl->setImageAssetID(parcel->getSnapshotID()); - //mPriceEditor->setText("0"); - mCategoryCombo->setCurrentByIndex(0); - } - - mUpdateBtn->setLabel(getString("publish_txt")); - - // simulate clicking the "location" button - LLPanelClassified::onClickSet(this); -} - - -void LLPanelClassified::setClassifiedID(const LLUUID& id) -{ - mClassifiedID = id; -} - -//static -void LLPanelClassified::setClickThrough(const LLUUID& classified_id, - S32 teleport, - S32 map, - S32 profile, - bool from_new_table) -{ - for (panel_list_t::iterator iter = sAllPanels.begin(); iter != sAllPanels.end(); ++iter) - { - LLPanelClassified* self = *iter; - // For top picks, must match pick id - if (self->mClassifiedID != classified_id) - { - continue; - } - - // We need to check to see if the data came from the new stat_table - // or the old classified table. We also need to cache the data from - // the two separate sources so as to display the aggregate totals. - - if (from_new_table) - { - self->mTeleportClicksNew = teleport; - self->mMapClicksNew = map; - self->mProfileClicksNew = profile; - } - else - { - self->mTeleportClicksOld = teleport; - self->mMapClicksOld = map; - self->mProfileClicksOld = profile; - } - - if (self->mClickThroughText) - { - LLStringUtil::format_map_t args; - args["[TELEPORT]"] = llformat ("%d", self->mTeleportClicksNew + self->mTeleportClicksOld); - args["[MAP]"] = llformat ("%d", self->mMapClicksNew + self->mMapClicksOld); - args["[PROFILE]"] = llformat ("%d", self->mProfileClicksNew + self->mProfileClicksOld); - std::string msg = LLTrans::getString ("ClassifiedClicksTxt", args); - self->mClickThroughText->setText(msg); - } - } -} - -// Schedules the panel to request data -// from the server next time it is drawn. -void LLPanelClassified::markForServerRequest() -{ - mDataRequested = FALSE; -} - - -std::string LLPanelClassified::getClassifiedName() -{ - return mNameEditor->getText(); -} - - -void LLPanelClassified::sendClassifiedInfoRequest() -{ - LLMessageSystem *msg = gMessageSystem; - - if (mClassifiedID != mRequestedID) - { - msg->newMessageFast(_PREHASH_ClassifiedInfoRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() ); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - msg->nextBlockFast(_PREHASH_Data); - msg->addUUIDFast(_PREHASH_ClassifiedID, mClassifiedID); - gAgent.sendReliableMessage(); - - mDataRequested = TRUE; - mRequestedID = mClassifiedID; - - // While we're at it let's get the stats from the new table if that - // capability exists. - std::string url = gAgent.getRegion()->getCapability("SearchStatRequest"); - LLSD body; - body["classified_id"] = mClassifiedID; - - if (!url.empty()) - { - llinfos << "Classified stat request via capability" << llendl; - LLHTTPClient::post(url, body, new LLClassifiedStatsResponder(mClassifiedID)); - } - } -} - - -void LLPanelClassified::sendClassifiedInfoUpdate() -{ - // If we don't have a classified id yet, we'll need to generate one, - // otherwise we'll keep overwriting classified_id 00000 in the database. - if (mClassifiedID.isNull()) - { - // TODO: Don't do this on the client. - mClassifiedID.generate(); - } - - LLMessageSystem* msg = gMessageSystem; - - msg->newMessageFast(_PREHASH_ClassifiedInfoUpdate); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_Data); - msg->addUUIDFast(_PREHASH_ClassifiedID, mClassifiedID); - // TODO: fix this - U32 category = mCategoryCombo->getCurrentIndex() + 1; - msg->addU32Fast(_PREHASH_Category, category); - msg->addStringFast(_PREHASH_Name, mNameEditor->getText()); - msg->addStringFast(_PREHASH_Desc, mDescEditor->getText()); - - // fills in on simulator if null - msg->addUUIDFast(_PREHASH_ParcelID, mParcelID); - // fills in on simulator if null - msg->addU32Fast(_PREHASH_ParentEstate, 0); - msg->addUUIDFast(_PREHASH_SnapshotID, mSnapshotCtrl->getImageAssetID()); - msg->addVector3dFast(_PREHASH_PosGlobal, mPosGlobal); - BOOL mature = mMatureCombo->getCurrentIndex() == MATURE_CONTENT; - BOOL auto_renew = FALSE; - if (mAutoRenewCheck) - { - auto_renew = mAutoRenewCheck->get(); - } - // These flags doesn't matter here. - const bool adult_enabled = false; - const bool is_pg = false; - U8 flags = pack_classified_flags_request(auto_renew, is_pg, mature, adult_enabled); - msg->addU8Fast(_PREHASH_ClassifiedFlags, flags); - msg->addS32("PriceForListing", mPriceForListing); - gAgent.sendReliableMessage(); - - mDirty = false; -} - - -//static -void LLPanelClassified::processClassifiedInfoReply(LLMessageSystem *msg, void **) -{ - lldebugs << "processClassifiedInfoReply()" << llendl; - // Extract the agent id and verify the message is for this - // client. - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); - if (agent_id != gAgent.getID()) - { - llwarns << "Agent ID mismatch in processClassifiedInfoReply" - << llendl; - return; - } - - LLUUID classified_id; - msg->getUUIDFast(_PREHASH_Data, _PREHASH_ClassifiedID, classified_id); - - LLUUID creator_id; - msg->getUUIDFast(_PREHASH_Data, _PREHASH_CreatorID, creator_id); - - LLUUID parcel_id; - msg->getUUIDFast(_PREHASH_Data, _PREHASH_ParcelID, parcel_id); - - std::string name; - msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name); - - std::string desc; - msg->getStringFast(_PREHASH_Data, _PREHASH_Desc, desc); - - LLUUID snapshot_id; - msg->getUUIDFast(_PREHASH_Data, _PREHASH_SnapshotID, snapshot_id); - - // "Location text" is actually the original - // name that owner gave the parcel, and the location. - std::string location_text; - - msg->getStringFast(_PREHASH_Data, _PREHASH_ParcelName, location_text); - if (!location_text.empty()) - { - location_text.append(", "); - } - - std::string sim_name; - msg->getStringFast(_PREHASH_Data, _PREHASH_SimName, sim_name); - - LLVector3d pos_global; - msg->getVector3dFast(_PREHASH_Data, _PREHASH_PosGlobal, pos_global); - - S32 region_x = llround((F32)pos_global.mdV[VX]) % REGION_WIDTH_UNITS; - S32 region_y = llround((F32)pos_global.mdV[VY]) % REGION_WIDTH_UNITS; - S32 region_z = llround((F32)pos_global.mdV[VZ]); - - std::string buffer = llformat("%s (%d, %d, %d)", sim_name.c_str(), region_x, region_y, region_z); - location_text.append(buffer); - - U8 flags; - msg->getU8Fast(_PREHASH_Data, _PREHASH_ClassifiedFlags, flags); - //BOOL enabled = is_cf_enabled(flags); - bool mature = is_cf_mature(flags); - bool auto_renew = is_cf_auto_renew(flags); - - U32 date = 0; - msg->getU32Fast(_PREHASH_Data, _PREHASH_CreationDate, date); - time_t tim = date; - - // future use - U32 expiration_date = 0; - msg->getU32("Data", "ExpirationDate", expiration_date); - - U32 category = 0; - msg->getU32Fast(_PREHASH_Data, _PREHASH_Category, category); - - S32 price_for_listing = 0; - msg->getS32("Data", "PriceForListing", price_for_listing); - - // Look up the panel to fill in - for (panel_list_t::iterator iter = sAllPanels.begin(); iter != sAllPanels.end(); ++iter) - { - LLPanelClassified* self = *iter; - // For top picks, must match pick id - if (self->mClassifiedID != classified_id) - { - continue; - } - - // Found the panel, now fill in the information - self->mClassifiedID = classified_id; - self->mCreatorID = creator_id; - self->mParcelID = parcel_id; - self->mPriceForListing = price_for_listing; - self->mSimName.assign(sim_name); - self->mPosGlobal = pos_global; - - // Update UI controls - self->mNameEditor->setText(name); - self->mDescEditor->setText(desc); - self->mSnapshotCtrl->setImageAssetID(snapshot_id); - self->mLocationEditor->setText(location_text); - self->mLocationChanged = false; - - self->mCategoryCombo->setCurrentByIndex(category - 1); - if(mature) - { - self->mMatureCombo->setCurrentByIndex(MATURE_CONTENT); - } - else - { - self->mMatureCombo->setCurrentByIndex(PG_CONTENT); - } - if (self->mAutoRenewCheck) - { - self->mAutoRenewCheck->set(auto_renew); - } - - std::string dateStr = self->getString("dateStr"); - LLSD substitution; - substitution["datetime"] = (S32) tim; - LLStringUtil::format (dateStr, substitution); - - LLStringUtil::format_map_t string_args; - string_args["[DATE]"] = dateStr; - string_args["[AMT]"] = llformat("%d", price_for_listing); - self->childSetText("classified_info_text", self->getString("ad_placed_paid", string_args)); - - // If we got data from the database, we know the listing is paid for. - self->mPaidFor = TRUE; - - self->mUpdateBtn->setLabel(self->getString("update_txt")); - - self->resetDirty(); - - // I don't know if a second call is deliberate or a bad merge, so I'm leaving it here. - self->resetDirty(); - } -} - -void LLPanelClassified::draw() -{ - refresh(); - - LLPanel::draw(); -} - - -void LLPanelClassified::refresh() -{ - if (!mDataRequested) - { - sendClassifiedInfoRequest(); - } - - // Check for god mode - BOOL godlike = gAgent.isGodlike(); - BOOL is_self = (gAgent.getID() == mCreatorID); - - // Set button visibility/enablement appropriately - if (mInFinder) - { - - // End user doesn't ned to see price twice, or date posted. - - mSnapshotCtrl->setEnabled(godlike); - if(godlike) - { - //make it smaller, so text is more legible - mSnapshotCtrl->setOrigin(20, 175); - mSnapshotCtrl->reshape(300, 200); - } - else - { - mSnapshotCtrl->setOrigin(mSnapshotSize.mLeft, mSnapshotSize.mBottom); - mSnapshotCtrl->reshape(mSnapshotSize.getWidth(), mSnapshotSize.getHeight()); - //normal - } - mNameEditor->setEnabled(godlike); - mDescEditor->setEnabled(godlike); - mCategoryCombo->setEnabled(godlike); - mCategoryCombo->setVisible(godlike); - - mMatureCombo->setEnabled(godlike); - mMatureCombo->setVisible(godlike); - - // Jesse (who is the only one who uses this, as far as we can tell - // Says that he does not want a set location button - he has used it - // accidently in the past. - mSetBtn->setVisible(FALSE); - mSetBtn->setEnabled(FALSE); - - mUpdateBtn->setEnabled(godlike); - mUpdateBtn->setVisible(godlike); - } - else - { - mSnapshotCtrl->setEnabled(is_self); - mNameEditor->setEnabled(is_self); - mDescEditor->setEnabled(is_self); - //mPriceEditor->setEnabled(is_self); - mCategoryCombo->setEnabled(is_self); - mMatureCombo->setEnabled(is_self); - - if( is_self ) - { - if( mMatureCombo->getCurrentIndex() == 0 ) - { - // It's a new panel. - // PG regions should have PG classifieds. AO should have mature. - - setDefaultAccessCombo(); - } - } - - if (mAutoRenewCheck) - { - mAutoRenewCheck->setEnabled(is_self); - mAutoRenewCheck->setVisible(is_self); - } - - mClickThroughText->setEnabled(is_self); - mClickThroughText->setVisible(is_self); - - mSetBtn->setVisible(is_self); - mSetBtn->setEnabled(is_self); - - mUpdateBtn->setEnabled(is_self && checkDirty()); - mUpdateBtn->setVisible(is_self); - } -} - -// static -void LLPanelClassified::onClickUpdate(void* data) -{ - LLPanelClassified* self = (LLPanelClassified*)data; - - if(self == NULL) return; - - // Disallow leading spaces, punctuation, etc. that screw up - // sort order. - if ( ! self->titleIsValid() ) - { - return; - }; - - // If user has not set mature, do not allow publish - if(self->mMatureCombo->getCurrentIndex() == DECLINE_TO_STATE) - { - // Tell user about it - LLNotificationsUtil::add("SetClassifiedMature", - LLSD(), - LLSD(), - boost::bind(&LLPanelClassified::confirmMature, self, _1, _2)); - return; - } - - // Mature content flag is set, proceed - self->gotMature(); -} - -// Callback from a dialog indicating response to mature notification -bool LLPanelClassified::confirmMature(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - // 0 == Yes - // 1 == No - // 2 == Cancel - switch(option) - { - case 0: - mMatureCombo->setCurrentByIndex(MATURE_CONTENT); - break; - case 1: - mMatureCombo->setCurrentByIndex(PG_CONTENT); - break; - default: - return false; - } - - // If we got here it means they set a valid value - gotMature(); - return false; -} - -// Called after we have determined whether this classified has -// mature content or not. -void LLPanelClassified::gotMature() -{ - // if already paid for, just do the update - if (mPaidFor) - { - LLNotification::Params params("PublishClassified"); - params.functor.function(boost::bind(&LLPanelClassified::confirmPublish, this, _1, _2)); - LLNotifications::instance().forceResponse(params, 0); - } - else - { - // Ask the user how much they want to pay - LLFloaterPriceForListing::show( callbackGotPriceForListing, this ); - } -} - -// static -void LLPanelClassified::callbackGotPriceForListing(S32 option, std::string text, void* data) -{ - LLPanelClassified* self = (LLPanelClassified*)data; - - // Only do something if user hits publish - if (option != 0) return; - - S32 price_for_listing = strtol(text.c_str(), NULL, 10); - if (price_for_listing < MINIMUM_PRICE_FOR_LISTING) - { - LLSD args; - std::string price_text = llformat("%d", MINIMUM_PRICE_FOR_LISTING); - args["MIN_PRICE"] = price_text; - - LLNotificationsUtil::add("MinClassifiedPrice", args); - return; - } - - // price is acceptable, put it in the dialog for later read by - // update send - self->mPriceForListing = price_for_listing; - - LLSD args; - args["AMOUNT"] = llformat("%d", price_for_listing); - LLNotificationsUtil::add("PublishClassified", args, LLSD(), - boost::bind(&LLPanelClassified::confirmPublish, self, _1, _2)); -} - -void LLPanelClassified::resetDirty() -{ - // Tell all the widgets to reset their dirty state since the ad was just saved - if (mSnapshotCtrl) - mSnapshotCtrl->resetDirty(); - if (mNameEditor) - mNameEditor->resetDirty(); - if (mDescEditor) - mDescEditor->resetDirty(); - if (mLocationEditor) - mLocationEditor->resetDirty(); - mLocationChanged = false; - if (mCategoryCombo) - mCategoryCombo->resetDirty(); - if (mMatureCombo) - mMatureCombo->resetDirty(); - if (mAutoRenewCheck) - mAutoRenewCheck->resetDirty(); -} - -// invoked from callbackConfirmPublish -bool LLPanelClassified::confirmPublish(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - // Option 0 = publish - if (option != 0) return false; - - sendClassifiedInfoUpdate(); - - // Big hack - assume that top picks are always in a browser, - // and non-finder-classifieds are always in a tab container. - if (! mInFinder) - { - LLTabContainer* tab = (LLTabContainer*)getParent(); - tab->setCurrentTabName(mNameEditor->getText()); - } - - resetDirty(); - return false; -} - - -// static -void LLPanelClassified::onClickTeleport(void* data) -{ - LLPanelClassified* self = (LLPanelClassified*)data; - LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance(); - - if (!self->mPosGlobal.isExactlyZero()&&worldmap_instance) - { - gAgent.teleportViaLocation(self->mPosGlobal); - worldmap_instance->trackLocation(self->mPosGlobal); - self->sendClassifiedClickMessage("teleport"); - } -} - - -// static -void LLPanelClassified::onClickMap(void* data) -{ - LLPanelClassified* self = (LLPanelClassified*)data; - LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance(); - if(worldmap_instance) - { - worldmap_instance->trackLocation(self->mPosGlobal); - LLFloaterReg::showInstance("world_map", "center"); - } - self->sendClassifiedClickMessage("map"); -} - -// static -void LLPanelClassified::onClickProfile(void* data) -{ - LLPanelClassified* self = (LLPanelClassified*)data; - LLAvatarActions::showProfile(self->mCreatorID); - self->sendClassifiedClickMessage("profile"); -} - -// static -/* -void LLPanelClassified::onClickLandmark(void* data) -{ - LLPanelClassified* self = (LLPanelClassified*)data; - create_landmark(self->mNameEditor->getText(), "", self->mPosGlobal); -} -*/ - -// static -void LLPanelClassified::onClickSet(void* data) -{ - LLPanelClassified* self = (LLPanelClassified*)data; - - // Save location for later. - self->mPosGlobal = gAgent.getPositionGlobal(); - - std::string location_text; - std::string regionName = LLTrans::getString("ClassifiedUpdateAfterPublish"); - LLViewerRegion* pRegion = gAgent.getRegion(); - if (pRegion) - { - regionName = pRegion->getName(); - } - location_text.assign(regionName); - location_text.append(", "); - - S32 region_x = llround((F32)self->mPosGlobal.mdV[VX]) % REGION_WIDTH_UNITS; - S32 region_y = llround((F32)self->mPosGlobal.mdV[VY]) % REGION_WIDTH_UNITS; - S32 region_z = llround((F32)self->mPosGlobal.mdV[VZ]); - - location_text.append(self->mSimName); - location_text.append(llformat(" (%d, %d, %d)", region_x, region_y, region_z)); - - self->mLocationEditor->setText(location_text); - self->mLocationChanged = true; - - self->setDefaultAccessCombo(); - - // Set this to null so it updates on the next save. - self->mParcelID.setNull(); - - onCommitAny(NULL, data); -} - - -BOOL LLPanelClassified::checkDirty() -{ - mDirty = FALSE; - if ( mSnapshotCtrl ) mDirty |= mSnapshotCtrl->isDirty(); - if ( mNameEditor ) mDirty |= mNameEditor->isDirty(); - if ( mDescEditor ) mDirty |= mDescEditor->isDirty(); - if ( mLocationEditor ) mDirty |= mLocationEditor->isDirty(); - if ( mLocationChanged ) mDirty |= TRUE; - if ( mCategoryCombo ) mDirty |= mCategoryCombo->isDirty(); - if ( mMatureCombo ) mDirty |= mMatureCombo->isDirty(); - if ( mAutoRenewCheck ) mDirty |= mAutoRenewCheck->isDirty(); - - return mDirty; -} - -// static -void LLPanelClassified::onCommitAny(LLUICtrl* ctrl, void* data) -{ - LLPanelClassified* self = (LLPanelClassified*)data; - if (self) - { - self->checkDirty(); - } -} - -// static -void LLPanelClassified::focusReceived(LLFocusableElement* ctrl, void* data) -{ - // allow the data to be saved - onCommitAny((LLUICtrl*)ctrl, data); -} - - -void LLPanelClassified::sendClassifiedClickMessage(const std::string& type) -{ - // You're allowed to click on your own ads to reassure yourself - // that the system is working. - LLSD body; - body["type"] = type; - body["from_search"] = mFromSearch; - body["classified_id"] = mClassifiedID; - body["parcel_id"] = mParcelID; - body["dest_pos_global"] = mPosGlobal.getValue(); - body["region_name"] = mSimName; - - std::string url = gAgent.getRegion()->getCapability("SearchStatTracking"); - llinfos << "LLPanelClassified::sendClassifiedClickMessage via capability" << llendl; - LLHTTPClient::post(url, body, new LLHTTPClient::Responder()); -} - -//////////////////////////////////////////////////////////////////////////////////////////// - -LLFloaterPriceForListing::LLFloaterPriceForListing() -: LLFloater(LLSD()), - mCallback(NULL), - mUserData(NULL) -{ } - -//virtual -LLFloaterPriceForListing::~LLFloaterPriceForListing() -{ } - -//virtual -BOOL LLFloaterPriceForListing::postBuild() -{ - LLLineEditor* edit = getChild<LLLineEditor>("price_edit"); - if (edit) - { - edit->setPrevalidate(LLTextValidate::validateNonNegativeS32); - std::string min_price = llformat("%d", MINIMUM_PRICE_FOR_LISTING); - edit->setText(min_price); - edit->selectAll(); - edit->setFocus(TRUE); - } - - childSetAction("set_price_btn", onClickSetPrice, this); - - childSetAction("cancel_btn", onClickCancel, this); - - setDefaultBtn("set_price_btn"); - return TRUE; -} - -//static -void LLFloaterPriceForListing::show( void (*callback)(S32, std::string, void*), void* userdata) -{ - LLFloaterPriceForListing *self = new LLFloaterPriceForListing(); - - // Builds and adds to gFloaterView - LLUICtrlFactory::getInstance()->buildFloater(self, "floater_price_for_listing.xml", NULL); - self->center(); - - self->mCallback = callback; - self->mUserData = userdata; -} - -//static -void LLFloaterPriceForListing::onClickSetPrice(void* data) -{ - buttonCore(0, data); -} - -//static -void LLFloaterPriceForListing::onClickCancel(void* data) -{ - buttonCore(1, data); -} - -//static -void LLFloaterPriceForListing::buttonCore(S32 button, void* data) -{ - LLFloaterPriceForListing* self = (LLFloaterPriceForListing*)data; - - if (self->mCallback) - { - std::string text = self->childGetText("price_edit"); - self->mCallback(button, text, self->mUserData); - self->closeFloater(); - } -} - -void LLPanelClassified::setDefaultAccessCombo() -{ - // PG regions should have PG classifieds. AO should have mature. - - LLViewerRegion *regionp = gAgent.getRegion(); - - switch( regionp->getSimAccess() ) - { - case SIM_ACCESS_PG: - mMatureCombo->setCurrentByIndex(PG_CONTENT); - break; - case SIM_ACCESS_ADULT: - mMatureCombo->setCurrentByIndex(MATURE_CONTENT); - break; - default: - // You are free to move about the cabin. - break; - } -} - ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/llpanelclassified.h b/indra/newview/llpanelclassified.h index eaf652ca06..7d2b1ae571 100644 --- a/indra/newview/llpanelclassified.h +++ b/indra/newview/llpanelclassified.h @@ -33,174 +33,20 @@ // Display of a classified used both for the global view in the // Find directory, and also for each individual user's classified in their // profile. - #ifndef LL_LLPANELCLASSIFIED_H #define LL_LLPANELCLASSIFIED_H #include "llavatarpropertiesprocessor.h" -#include "llpanel.h" #include "llclassifiedinfo.h" -#include "v3dmath.h" -#include "lluuid.h" #include "llfloater.h" -//#include "llrect.h" - -class LLButton; -class LLCheckBoxCtrl; -class LLComboBox; -class LLIconCtrl; -class LLLineEditor; -class LLTextBox; -class LLTextEditor; +#include "llpanel.h" +#include "llrect.h" +#include "lluuid.h" +#include "v3dmath.h" + +class LLScrollContainer; class LLTextureCtrl; class LLUICtrl; -class LLMessageSystem; -class LLScrollContainer; - -// *TODO deprecated, should be removed. -// New class implemented in ticket EXT-2095 -class LLPanelClassified : public LLPanel -{ -public: - LLPanelClassified(bool in_finder, bool from_search); - /*virtual*/ ~LLPanelClassified(); - - void reset(); - - /*virtual*/ BOOL postBuild(); - - /*virtual*/ void draw(); - - /*virtual*/ void refresh(); - - void apply(); - - // If can close, return TRUE. If cannot close, pop save/discard dialog - // and return FALSE. - BOOL canClose(); - - // Setup a new classified, including creating an id, giving a sane - // initial position, etc. - void initNewClassified(); - - void setClassifiedID(const LLUUID& id); - void setClickThroughText(const std::string& text); - static void setClickThrough(const LLUUID& classified_id, - S32 teleport, S32 map, S32 profile, bool from_new_table); - - // check that the title is valid (E.G. starts with a number or letter) - BOOL titleIsValid(); - - // Schedules the panel to request data - // from the server next time it is drawn. - void markForServerRequest(); - - std::string getClassifiedName(); - const LLUUID& getClassifiedID() const { return mClassifiedID; } - - void sendClassifiedInfoRequest(); - void sendClassifiedInfoUpdate(); - void resetDirty(); - - static void processClassifiedInfoReply(LLMessageSystem* msg, void**); - - // Confirmation dialogs flow in this order - bool confirmMature(const LLSD& notification, const LLSD& response); - void gotMature(); - static void callbackGotPriceForListing(S32 option, std::string text, void* data); - bool confirmPublish(const LLSD& notification, const LLSD& response); - - void sendClassifiedClickMessage(const std::string& type); - -protected: - bool saveCallback(const LLSD& notification, const LLSD& response); - - static void onClickUpdate(void* data); - static void onClickTeleport(void* data); - static void onClickMap(void* data); - static void onClickProfile(void* data); - static void onClickSet(void* data); - - static void focusReceived(LLFocusableElement* ctrl, void* data); - static void onCommitAny(LLUICtrl* ctrl, void* data); - - void setDefaultAccessCombo(); // Default AO and PG regions to proper classified access - - BOOL checkDirty(); // Update and return mDirty - -protected: - bool mInFinder; - bool mFromSearch; // from web-based "All" search sidebar - BOOL mDirty; - bool mForceClose; - bool mLocationChanged; - LLUUID mClassifiedID; - LLUUID mRequestedID; - LLUUID mCreatorID; - LLUUID mParcelID; - S32 mPriceForListing; - - // Needed for stat tracking - S32 mTeleportClicksOld; - S32 mMapClicksOld; - S32 mProfileClicksOld; - S32 mTeleportClicksNew; - S32 mMapClicksNew; - S32 mProfileClicksNew; - - // Data will be requested on first draw - BOOL mDataRequested; - - // For avatar panel classifieds only, has the user been charged - // yet for this classified? That is, have they saved once? - BOOL mPaidFor; - - std::string mSimName; - LLVector3d mPosGlobal; - - // Values the user may change - LLTextureCtrl* mSnapshotCtrl; - LLLineEditor* mNameEditor; - LLTextEditor* mDescEditor; - LLLineEditor* mLocationEditor; - LLComboBox* mCategoryCombo; - LLComboBox* mMatureCombo; - LLCheckBoxCtrl* mAutoRenewCheck; - - LLButton* mUpdateBtn; - LLButton* mTeleportBtn; - LLButton* mMapBtn; - LLButton* mProfileBtn; - - LLTextBox* mInfoText; - LLButton* mSetBtn; - LLTextBox* mClickThroughText; - - LLRect mSnapshotSize; - typedef std::list<LLPanelClassified*> panel_list_t; - static panel_list_t sAllPanels; -}; - - -class LLFloaterPriceForListing -: public LLFloater -{ -public: - LLFloaterPriceForListing(); - virtual ~LLFloaterPriceForListing(); - virtual BOOL postBuild(); - - static void show( void (*callback)(S32 option, std::string value, void* userdata), void* userdata ); - -private: - static void onClickSetPrice(void*); - static void onClickCancel(void*); - static void buttonCore(S32 button, void* data); - -private: - void (*mCallback)(S32 option, std::string, void*); - void* mUserData; -}; class LLPublishClassifiedFloater : public LLFloater { diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index 14f05bdb17..ac71069621 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -47,6 +47,7 @@ #include "llvoavatarself.h" #include "lltexteditor.h" #include "lltextbox.h" +#include "llaccordionctrl.h" #include "llaccordionctrltab.h" #include "llagentwearables.h" #include "llscrollingpanelparam.h" @@ -666,6 +667,35 @@ void LLPanelEditWearable::updateAvatarHeightLabel() mTxtAvatarHeight->appendText(this->mReplacementMetricUrl, false, param); } +void LLPanelEditWearable::onWearablePanelVisibilityChange(const LLSD &in_visible_chain, LLAccordionCtrl* accordion_ctrl) +{ + if (in_visible_chain.asBoolean() && accordion_ctrl != NULL) + { + accordion_ctrl->expandDefaultTab(); + } +} + +void LLPanelEditWearable::setWearablePanelVisibilityChangeCallback(LLPanel* bodypart_panel) +{ + if (bodypart_panel != NULL) + { + LLAccordionCtrl* accordion_ctrl = bodypart_panel->getChild<LLAccordionCtrl>("wearable_accordion"); + + if (accordion_ctrl != NULL) + { + bodypart_panel->setVisibleCallback( + boost::bind(&LLPanelEditWearable::onWearablePanelVisibilityChange, this, _2, accordion_ctrl)); + } + else + { + llwarns << "accordion_ctrl is NULL" << llendl; + } + } + else + { + llwarns << "bodypart_panel is NULL" << llendl; + } +} // virtual BOOL LLPanelEditWearable::postBuild() @@ -695,6 +725,14 @@ BOOL LLPanelEditWearable::postBuild() mPanelEyes = getChild<LLPanel>("edit_eyes_panel"); mPanelHair = getChild<LLPanel>("edit_hair_panel"); + // Setting the visibility callback is applied only to the bodyparts panel + // because currently they are the only ones whose 'wearable_accordion' has + // multiple accordion tabs (see EXT-8164 for details). + setWearablePanelVisibilityChangeCallback(mPanelShape); + setWearablePanelVisibilityChangeCallback(mPanelSkin); + setWearablePanelVisibilityChangeCallback(mPanelEyes); + setWearablePanelVisibilityChangeCallback(mPanelHair); + //clothes mPanelShirt = getChild<LLPanel>("edit_shirt_panel"); mPanelPants = getChild<LLPanel>("edit_pants_panel"); @@ -786,7 +824,7 @@ BOOL LLPanelEditWearable::isDirty() const if (mWearablePtr) { if (mWearablePtr->isDirty() || - mWearablePtr->getName().compare(mNameEditor->getText()) != 0) + mWearableItem->getName().compare(mNameEditor->getText()) != 0) { isDirty = TRUE; } @@ -806,6 +844,15 @@ void LLPanelEditWearable::draw() LLPanel::draw(); } +void LLPanelEditWearable::setVisible(BOOL visible) +{ + if (!visible) + { + showWearable(mWearablePtr, FALSE); + } + LLPanel::setVisible(visible); +} + void LLPanelEditWearable::setWearable(LLWearable *wearable) { showWearable(mWearablePtr, FALSE); @@ -839,7 +886,7 @@ void LLPanelEditWearable::saveAsCallback(const LLSD& notification, const LLSD& r if( !wearable_name.empty() ) { mNameEditor->setText(wearable_name); - saveChanges(); + saveChanges(true); } } } @@ -896,7 +943,7 @@ void LLPanelEditWearable::onTexturePickerCommit(const LLUICtrl* ctrl) { // Set the new version LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(texture_ctrl->getImageAssetID()); - if( image->getID().isNull() ) + if( image->getID() == IMG_DEFAULT ) { image = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); } @@ -971,7 +1018,7 @@ void LLPanelEditWearable::updatePanelPickerControls(LLWearableType::EType type) } } -void LLPanelEditWearable::saveChanges() +void LLPanelEditWearable::saveChanges(bool force_save_as) { if (!mWearablePtr || !isDirty()) { @@ -980,16 +1027,18 @@ void LLPanelEditWearable::saveChanges() } U32 index = gAgentWearables.getWearableIndex(mWearablePtr); - - if (mWearablePtr->getName().compare(mNameEditor->getText()) != 0) + + std::string new_name = mNameEditor->getText(); + if (force_save_as) { // the name of the wearable has changed, re-save wearable with new name LLAppearanceMgr::instance().removeCOFItemLinks(mWearablePtr->getItemID(),false); - gAgentWearables.saveWearableAs(mWearablePtr->getType(), index, mNameEditor->getText(), FALSE); + gAgentWearables.saveWearableAs(mWearablePtr->getType(), index, new_name, FALSE); + mNameEditor->setText(mWearableItem->getName()); } else { - gAgentWearables.saveWearable(mWearablePtr->getType(), index); + gAgentWearables.saveWearable(mWearablePtr->getType(), index, TRUE, new_name); } } @@ -1002,7 +1051,7 @@ void LLPanelEditWearable::revertChanges() } mWearablePtr->revertValues(); - mNameEditor->setText(mWearablePtr->getName()); + mNameEditor->setText(mWearableItem->getName()); updatePanelPickerControls(mWearablePtr->getType()); updateTypeSpecificControls(mWearablePtr->getType()); gAgentAvatarp->wearableUpdated(mWearablePtr->getType(), FALSE); @@ -1048,7 +1097,7 @@ void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show) mDescTitle->setText(description_title); // set name - mNameEditor->setText(wearable->getName()); + mNameEditor->setText(mWearableItem->getName()); updatePanelPickerControls(type); updateTypeSpecificControls(type); diff --git a/indra/newview/llpaneleditwearable.h b/indra/newview/llpaneleditwearable.h index bfce2ae56e..03b2cb7932 100644 --- a/indra/newview/llpaneleditwearable.h +++ b/indra/newview/llpaneleditwearable.h @@ -39,6 +39,7 @@ #include "llvoavatardefines.h" #include "llwearabletype.h" +class LLAccordionCtrl; class LLCheckBoxCtrl; class LLWearable; class LLTextBox; @@ -63,7 +64,7 @@ public: LLWearable* getWearable() { return mWearablePtr; } void setWearable(LLWearable *wearable); - void saveChanges(); + void saveChanges(bool force_save_as = false); void revertChanges(); void showDefaultSubpart(); @@ -76,6 +77,8 @@ public: void onSaveAsButtonClicked(); void saveAsCallback(const LLSD& notification, const LLSD& response); + virtual void setVisible(BOOL visible); + private: typedef std::map<F32, LLViewerVisualParam*> value_map_t; @@ -113,6 +116,10 @@ private: // updates avatar height label void updateAvatarHeightLabel(); + void onWearablePanelVisibilityChange(const LLSD &in_visible_chain, LLAccordionCtrl* accordion_ctrl); + + void setWearablePanelVisibilityChangeCallback(LLPanel* bodypart_panel); + // the pointer to the wearable we're editing. NULL means we're not editing a wearable. LLWearable *mWearablePtr; LLViewerInventoryItem* mWearableItem; diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 7d5be39074..e3503c065b 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -505,8 +505,6 @@ void LLPanelFace::getState() // Texture scale { - childSetEnabled("tex scale",editable); - //mLabelTexScale->setEnabled( editable ); F32 scale_s = 1.f; struct f2 : public LLSelectedTEGetFunctor<F32> { @@ -577,7 +575,6 @@ void LLPanelFace::getState() // Texture rotation { - childSetEnabled("tex rotate",editable); F32 rotation = 0.f; struct f6 : public LLSelectedTEGetFunctor<F32> { @@ -720,14 +717,9 @@ void LLPanelFace::getState() if (selected_texgen == 1) { - childSetText("tex scale",getString("string repeats per meter")); childSetValue("TexScaleU", 2.0f * childGetValue("TexScaleU").asReal() ); childSetValue("TexScaleV", 2.0f * childGetValue("TexScaleV").asReal() ); } - else - { - childSetText("tex scale",getString("string repeats per face")); - } } @@ -802,9 +794,7 @@ void LLPanelFace::getState() } childSetEnabled("color trans",FALSE); childSetEnabled("rpt",FALSE); - childSetEnabled("tex scale",FALSE); childSetEnabled("tex offset",FALSE); - childSetEnabled("tex rotate",FALSE); childSetEnabled("tex gen",FALSE); childSetEnabled("label shininess",FALSE); childSetEnabled("label bumpiness",FALSE); diff --git a/indra/newview/llpanelgroup.cpp b/indra/newview/llpanelgroup.cpp index d997b83cbb..2fc74e138b 100644 --- a/indra/newview/llpanelgroup.cpp +++ b/indra/newview/llpanelgroup.cpp @@ -182,6 +182,11 @@ BOOL LLPanelGroup::postBuild() LLPanelGroupTab* panel_notices = findChild<LLPanelGroupTab>("group_notices_tab_panel"); LLPanelGroupTab* panel_land = findChild<LLPanelGroupTab>("group_land_tab_panel"); + if (LLAccordionCtrl* accordion_ctrl = getChild<LLAccordionCtrl>("groups_accordion")) + { + setVisibleCallback(boost::bind(&LLPanelGroup::onVisibilityChange, this, _2, accordion_ctrl)); + } + if(panel_general) mTabs.push_back(panel_general); if(panel_roles) mTabs.push_back(panel_roles); if(panel_notices) mTabs.push_back(panel_notices); @@ -305,6 +310,13 @@ void LLPanelGroup::onBtnCancel() onBackBtnClick(); } +void LLPanelGroup::onVisibilityChange(const LLSD &in_visible_chain, LLAccordionCtrl* accordion_ctrl) +{ + if (in_visible_chain.asBoolean() && accordion_ctrl != NULL) + { + accordion_ctrl->expandDefaultTab(); + } +} void LLPanelGroup::changed(LLGroupChange gc) { @@ -413,19 +425,14 @@ void LLPanelGroup::setGroupID(const LLUUID& group_id) getChild<LLUICtrl>("prepend_founded_by")->setVisible(!is_null_group_id); - LLAccordionCtrl* tab_ctrl = findChild<LLAccordionCtrl>("group_accordion"); - if(tab_ctrl) - tab_ctrl->reset(); - - LLAccordionCtrlTab* tab_general = findChild<LLAccordionCtrlTab>("group_general_tab"); - LLAccordionCtrlTab* tab_roles = findChild<LLAccordionCtrlTab>("group_roles_tab"); - LLAccordionCtrlTab* tab_notices = findChild<LLAccordionCtrlTab>("group_notices_tab"); - LLAccordionCtrlTab* tab_land = findChild<LLAccordionCtrlTab>("group_land_tab"); + LLAccordionCtrl* tab_ctrl = getChild<LLAccordionCtrl>("groups_accordion"); + tab_ctrl->reset(); + LLAccordionCtrlTab* tab_general = getChild<LLAccordionCtrlTab>("group_general_tab"); + LLAccordionCtrlTab* tab_roles = getChild<LLAccordionCtrlTab>("group_roles_tab"); + LLAccordionCtrlTab* tab_notices = getChild<LLAccordionCtrlTab>("group_notices_tab"); + LLAccordionCtrlTab* tab_land = getChild<LLAccordionCtrlTab>("group_land_tab"); - if(!tab_general || !tab_roles || !tab_notices || !tab_land) - return; - if(mButtonJoin) mButtonJoin->setVisible(false); @@ -486,6 +493,8 @@ void LLPanelGroup::setGroupID(const LLUUID& group_id) button_chat->setVisible(is_member); } + tab_ctrl->arrange(); + reposButtons(); update(GC_ALL);//show/hide "join" button if data is already ready } diff --git a/indra/newview/llpanelgroup.h b/indra/newview/llpanelgroup.h index 13a03b0713..2b21e9895a 100644 --- a/indra/newview/llpanelgroup.h +++ b/indra/newview/llpanelgroup.h @@ -42,6 +42,7 @@ class LLOfferInfo; const S32 UPDATE_MEMBERS_PER_FRAME = 500; // Forward declares +class LLAccordionCtrl; class LLPanelGroupTab; class LLTabContainer; class LLAgent; @@ -102,6 +103,7 @@ protected: void onBackBtnClick(); void onBtnJoin(); void onBtnCancel(); + void onVisibilityChange(const LLSD &in_visible_chain, LLAccordionCtrl* accordion_ctrl); static void onBtnApply(void*); static void onBtnRefresh(void*); @@ -126,7 +128,6 @@ protected: LLButton* mButtonJoin; LLUICtrl* mJoinText; - }; class LLPanelGroupTab : public LLPanel diff --git a/indra/newview/llpanelgrouplandmoney.cpp b/indra/newview/llpanelgrouplandmoney.cpp index 65fe7165c2..b7d6b65ce5 100644 --- a/indra/newview/llpanelgrouplandmoney.cpp +++ b/indra/newview/llpanelgrouplandmoney.cpp @@ -1432,10 +1432,10 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg, // text.append(llformat( "%-24s %6d %6d \n", LLTrans::getString("GroupMoneyDebits").c_str(), total_debits, (S32)floor((F32)total_debits/(F32)non_exempt_members))); // text.append(llformat( "%-24s %6d %6d \n", LLTrans::getString("GroupMoneyTotal").c_str(), total_credits + total_debits, (S32)floor((F32)(total_credits + total_debits)/(F32)non_exempt_members))); - text.append( " Group\n"); - text.append(llformat( "%-24s %6d\n", "Credits", total_credits)); - text.append(llformat( "%-24s %6d\n", "Debits", total_debits)); - text.append(llformat( "%-24s %6d\n", "Total", total_credits + total_debits)); + text.append(llformat( "%s\n", LLTrans::getString("GroupColumn").c_str())); + text.append(llformat( "%-24s %6d\n", LLTrans::getString("GroupMoneyCredits").c_str(), total_credits)); + text.append(llformat( "%-24s %6d\n", LLTrans::getString("GroupMoneyDebits").c_str(), total_debits)); + text.append(llformat( "%-24s %6d\n", LLTrans::getString("GroupMoneyTotal").c_str(), total_credits + total_debits)); if ( mImplementationp->mTextEditorp ) { diff --git a/indra/newview/llpanelgrouproles.cpp b/indra/newview/llpanelgrouproles.cpp index 26e8a932aa..445cfe64f7 100644 --- a/indra/newview/llpanelgrouproles.cpp +++ b/indra/newview/llpanelgrouproles.cpp @@ -1593,6 +1593,7 @@ void LLPanelGroupMembersSubTab::updateMembers() LLGroupMgrGroupData::member_list_t::iterator end = gdatap->mMembers.end(); + LLUIString donated = getString("donation_area"); S32 i = 0; for( ; mMemberProgress != end && i<UPDATE_MEMBERS_PER_FRAME; @@ -1614,9 +1615,7 @@ void LLPanelGroupMembersSubTab::updateMembers() if (add_member) { - // Build the donated tier string. - std::ostringstream donated; - donated << mMemberProgress->second->getContribution() << " sq. m."; + donated.setArg("[AREA]", llformat("%d", mMemberProgress->second->getContribution())); LLSD row; row["id"] = (*mMemberProgress).first; @@ -1625,7 +1624,7 @@ void LLPanelGroupMembersSubTab::updateMembers() // value is filled in by name list control row["columns"][1]["column"] = "donated"; - row["columns"][1]["value"] = donated.str(); + row["columns"][1]["value"] = donated.getString(); row["columns"][2]["column"] = "online"; row["columns"][2]["value"] = mMemberProgress->second->getOnlineStatus(); diff --git a/indra/newview/llpanellandmarkinfo.cpp b/indra/newview/llpanellandmarkinfo.cpp index 4ffd43cb0f..c05cffc59e 100644 --- a/indra/newview/llpanellandmarkinfo.cpp +++ b/indra/newview/llpanellandmarkinfo.cpp @@ -123,11 +123,54 @@ void LLPanelLandmarkInfo::setInfoType(EInfoType type) switch(type) { case CREATE_LANDMARK: + { mCurrentTitle = getString("title_create_landmark"); mLandmarkTitle->setVisible(FALSE); mLandmarkTitleEditor->setVisible(TRUE); mNotesEditor->setEnabled(TRUE); + + LLViewerParcelMgr* parcel_mgr = LLViewerParcelMgr::getInstance(); + std::string name = parcel_mgr->getAgentParcelName(); + LLVector3 agent_pos = gAgent.getPositionAgent(); + + if (name.empty()) + { + S32 region_x = llround(agent_pos.mV[VX]); + S32 region_y = llround(agent_pos.mV[VY]); + S32 region_z = llround(agent_pos.mV[VZ]); + + std::string region_name; + LLViewerRegion* region = parcel_mgr->getSelectionRegion(); + if (region) + { + region_name = region->getName(); + } + else + { + region_name = getString("unknown"); + } + + mLandmarkTitleEditor->setText(llformat("%s (%d, %d, %d)", + region_name.c_str(), region_x, region_y, region_z)); + } + else + { + mLandmarkTitleEditor->setText(name); + } + + std::string desc; + LLAgentUI::buildLocationString(desc, LLAgentUI::LOCATION_FORMAT_FULL, agent_pos); + mNotesEditor->setText(desc); + + // Moved landmark creation here from LLPanelLandmarkInfo::processParcelInfo() + // because we use only agent's current coordinates instead of waiting for + // remote parcel request to complete. + if (!LLLandmarkActions::landmarkAlreadyExists()) + { + createLandmark(LLUUID()); + } + } break; case LANDMARK: @@ -192,28 +235,6 @@ void LLPanelLandmarkInfo::processParcelInfo(const LLParcelData& parcel_data) info["global_y"] = parcel_data.global_y; info["global_z"] = parcel_data.global_z; notifyParent(info); - - if (mInfoType == CREATE_LANDMARK) - { - if (parcel_data.name.empty()) - { - mLandmarkTitleEditor->setText(llformat("%s (%d, %d, %d)", - parcel_data.sim_name.c_str(), region_x, region_y, region_z)); - } - else - { - mLandmarkTitleEditor->setText(parcel_data.name); - } - - std::string desc; - LLAgentUI::buildLocationString(desc, LLAgentUI::LOCATION_FORMAT_FULL, gAgent.getPositionAgent()); - mNotesEditor->setText(desc); - - if (!LLLandmarkActions::landmarkAlreadyExists()) - { - createLandmark(mFolderCombo->getValue().asUUID()); - } - } } void LLPanelLandmarkInfo::displayItemInfo(const LLInventoryItem* pItem) diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index 3e12f0ba9a..873ac4134c 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -45,6 +45,7 @@ #include "llinventorypanel.h" #include "llfiltereditor.h" #include "llfloaterreg.h" +#include "lloutfitobserver.h" #include "llpreviewtexture.h" #include "llresmgr.h" #include "llscrollcontainer.h" @@ -567,7 +568,8 @@ void LLPanelMainInventory::draw() void LLPanelMainInventory::updateItemcountText() { - LLLocale locale(LLLocale::USER_LOCALE); + // *TODO: Calling setlocale() on each frame may be inefficient. + LLLocale locale(LLStringUtil::getLocale()); std::string item_count_string; LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount()); @@ -919,6 +921,9 @@ void LLPanelMainInventory::initListCommandsHandlers() mEnableCallbackRegistrar.add("Inventory.GearDefault.Enable", boost::bind(&LLPanelMainInventory::isActionEnabled, this, _2)); mMenuGearDefault = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_inventory_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); mMenuAdd = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_inventory_add.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); + + // Update the trash button when selected item(s) get worn or taken off. + LLOutfitObserver::instance().addCOFChangedCallback(boost::bind(&LLPanelMainInventory::updateListCommands, this)); } void LLPanelMainInventory::updateListCommands() diff --git a/indra/newview/llpanelmediasettingspermissions.cpp b/indra/newview/llpanelmediasettingspermissions.cpp index e5caaaaffc..7779ac6392 100644 --- a/indra/newview/llpanelmediasettingspermissions.cpp +++ b/indra/newview/llpanelmediasettingspermissions.cpp @@ -107,7 +107,6 @@ void LLPanelMediaSettingsPermissions::draw() if(mPermsGroupName) { mPermsGroupName->setNameID(group_id, true); - mPermsGroupName->setEnabled(true); }; } else @@ -116,7 +115,6 @@ void LLPanelMediaSettingsPermissions::draw() { mPermsGroupName->setNameID(LLUUID::null, TRUE); mPermsGroupName->refresh(LLUUID::null, LLStringUtil::null, LLStringUtil::null, true); - mPermsGroupName->setEnabled(false); }; }; } @@ -142,6 +140,12 @@ void LLPanelMediaSettingsPermissions::clearValues( void* userdata, bool editable self->mPermsGroupControl->setEnabled(editable); self->mPermsWorldInteract->setEnabled(editable); self->mPermsWorldControl->setEnabled(editable); + + self->getChild< LLTextBox >("controls_label")->setEnabled(editable); + self->getChild< LLTextBox >("owner_label")->setEnabled(editable); + self->getChild< LLTextBox >("group_label")->setEnabled(editable); + self->getChild< LLNameBox >("perms_group_name")->setEnabled(editable); + self->getChild< LLTextBox >("anyone_label")->setEnabled(editable); } //////////////////////////////////////////////////////////////////////////////// @@ -216,13 +220,11 @@ void LLPanelMediaSettingsPermissions::initValues( void* userdata, const LLSD& me self->mPermsWorldControl->setEnabled(false); } - - self->childSetEnabled("media_perms_label_owner", editable ); - self->childSetText("media_perms_label_owner", LLTrans::getString("Media Perms Owner") ); - self->childSetEnabled("media_perms_label_group", editable ); - self->childSetText("media_perms_label_group", LLTrans::getString("Media Perms Group") ); - self->childSetEnabled("media_perms_label_anyone", editable ); - self->childSetText("media_perms_label_anyone", LLTrans::getString("Media Perms Anyone") ); + self->getChild< LLTextBox >("controls_label")->setEnabled(editable); + self->getChild< LLTextBox >("owner_label")->setEnabled(editable); + self->getChild< LLTextBox >("group_label")->setEnabled(editable); + self->getChild< LLNameBox >("perms_group_name")->setEnabled(editable); + self->getChild< LLTextBox >("anyone_label")->setEnabled(editable); } //////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/llpaneloutfitedit.cpp b/indra/newview/llpaneloutfitedit.cpp index 937b794686..8c37133c91 100644 --- a/indra/newview/llpaneloutfitedit.cpp +++ b/indra/newview/llpaneloutfitedit.cpp @@ -283,6 +283,8 @@ LLPanelOutfitEdit::~LLPanelOutfitEdit() delete mCOFDragAndDropObserver; + delete mWearableListViewItemsComparator; + while (!mListViewItemTypes.empty()) { delete mListViewItemTypes.back(); mListViewItemTypes.pop_back(); @@ -386,11 +388,24 @@ BOOL LLPanelOutfitEdit::postBuild() childSetAction(REVERT_BTN, boost::bind(&LLAppearanceMgr::wearBaseOutfit, LLAppearanceMgr::getInstance())); + /* + * By default AT_CLOTHING are sorted by (in in MY OUTFITS): + * - by type (types order determined in LLWearableType::EType) + * - each LLWearableType::EType by outer layer on top + * + * In Add More panel AT_CLOTHING should be sorted in a such way: + * - by type (types order determined in LLWearableType::EType) + * - each LLWearableType::EType by name (EXT-8205) + */ + mWearableListViewItemsComparator = new LLWearableItemTypeNameComparator(); + mWearableListViewItemsComparator->setOrder(LLAssetType::AT_CLOTHING, LLWearableItemTypeNameComparator::ORDER_RANK_1, false, true); + mWearablesListViewPanel = getChild<LLPanel>("filtered_wearables_panel"); mWearableItemsList = getChild<LLInventoryItemsList>("list_view"); mWearableItemsList->setCommitOnSelectionChange(true); mWearableItemsList->setCommitCallback(boost::bind(&LLPanelOutfitEdit::updatePlusButton, this)); mWearableItemsList->setDoubleClickCallback(boost::bind(&LLPanelOutfitEdit::onPlusBtnClicked, this)); + mWearableItemsList->setComparator(mWearableListViewItemsComparator); mSaveComboBtn.reset(new LLSaveOutfitComboBtn(this)); return TRUE; @@ -629,8 +644,17 @@ void LLPanelOutfitEdit::onShopButtonClicked() if (isAgentAvatarValid()) { // try to get wearable type from 'Add More' panel first (EXT-7639) - LLWearableType::EType type = getAddMorePanelSelectionType(); + selection_info_t selection_info = getAddMorePanelSelectionType(); + + LLWearableType::EType type = selection_info.first; + if (selection_info.second > 1) + { + // the second argument is not important in this case: generic market place will be opened + url = url_resolver.resolveURL(LLWearableType::WT_NONE, SEX_FEMALE); + } + else + { if (type == LLWearableType::WT_NONE) { type = getCOFWearablesSelectionType(); @@ -646,7 +670,9 @@ void LLPanelOutfitEdit::onShopButtonClicked() if (url.empty()) { - url = url_resolver.resolveURL(mCOFWearables->getExpandedAccordionAssetType(), sex); + url = url_resolver.resolveURL( + mCOFWearables->getExpandedAccordionAssetType(), sex); + } } } else @@ -685,9 +711,9 @@ LLWearableType::EType LLPanelOutfitEdit::getCOFWearablesSelectionType() const return type; } -LLWearableType::EType LLPanelOutfitEdit::getAddMorePanelSelectionType() const +LLPanelOutfitEdit::selection_info_t LLPanelOutfitEdit::getAddMorePanelSelectionType() const { - LLWearableType::EType type = LLWearableType::WT_NONE; + selection_info_t result = std::make_pair(LLWearableType::WT_NONE, 0); if (mAddWearablesPanel != NULL && mAddWearablesPanel->getVisible()) { @@ -695,9 +721,11 @@ LLWearableType::EType LLPanelOutfitEdit::getAddMorePanelSelectionType() const { std::set<LLUUID> selected_uuids = mInventoryItemsPanel->getRootFolder()->getSelectionList(); - if (selected_uuids.size() == 1) + result.second = selected_uuids.size(); + + if (result.second == 1) { - type = getWearableTypeByItemUUID(*(selected_uuids.begin())); + result.first = getWearableTypeByItemUUID(*(selected_uuids.begin())); } } else if (mWearableItemsList != NULL && mWearableItemsList->getVisible()) @@ -705,14 +733,16 @@ LLWearableType::EType LLPanelOutfitEdit::getAddMorePanelSelectionType() const std::vector<LLUUID> selected_uuids; mWearableItemsList->getSelectedUUIDs(selected_uuids); - if (selected_uuids.size() == 1) + result.second = selected_uuids.size(); + + if (result.second == 1) { - type = getWearableTypeByItemUUID(selected_uuids.front()); + result.first = getWearableTypeByItemUUID(selected_uuids.front()); } } } - return type; + return result; } LLWearableType::EType LLPanelOutfitEdit::getWearableTypeByItemUUID(const LLUUID& item_uuid) const @@ -749,7 +779,9 @@ void LLPanelOutfitEdit::updatePlusButton() } // If any of the selected items are not wearable (due to already being worn OR being of the wrong type), disable the add button. - uuid_vec_t::iterator unwearable_item = std::find_if(selected_items.begin(), selected_items.end(), !boost::bind(& get_can_item_be_worn, _1)); + uuid_vec_t::iterator unwearable_item = std::find_if(selected_items.begin(), selected_items.end(), !boost::bind(& get_can_item_be_worn, _1) + // since item can be not worn but in wearing process at that time - we need to check is link to item presents in COF + || boost::bind(&LLAppearanceMgr::isLinkInCOF, _1)); bool can_add = ( unwearable_item == selected_items.end() ); mPlusBtn->setEnabled(can_add); @@ -809,15 +841,38 @@ void LLPanelOutfitEdit::filterWearablesBySelectedItem(void) bool more_than_one_selected = ids.size() > 1; bool is_dummy_item = (ids.size() && dynamic_cast<LLPanelDummyClothingListItem*>(mCOFWearables->getSelectedItem())); - //selected and expanded accordion tabs determine filtering when no item is selected + // selected, expanded accordion tabs and selection in flat list view determine filtering when no item is selected in COF + // selection in flat list view participates in determining filtering because of EXT-7963 + // So the priority of criterions in is: + // 1. Selected accordion tab | IF (any accordion selected) + // | filter_type = selected_accordion_type + // 2. Selected item in flat list view | ELSEIF (any item in flat list view selected) + // | filter_type = selected_item_type + // 3. Expanded accordion tab | ELSEIF (any accordion expanded) + // | filter_type = expanded accordion_type if (nothing_selected) { showWearablesListView(); - //selected accordion tab is more priority than expanded tab when determining filtering + //selected accordion tab is more priority than expanded tab + //and selected item in flat list view of 'Add more' panel when + //determining filtering LLAssetType::EType type = mCOFWearables->getSelectedAccordionAssetType(); if (type == LLAssetType::AT_NONE) + { //no accordion selected + + // when no accordion selected then selected item from flat list view + // has more priority than expanded when determining filtering + LLUUID selected_item_id = mWearableItemsList->getSelectedUUID(); + LLViewerInventoryItem* item = gInventory.getLinkedItem(selected_item_id); + if(item) { + showFilteredWearablesListView(item->getWearableType()); + return; + } + + // when no accordion selected and no selected items in flat list view + // determine filtering according to expanded accordion type = mCOFWearables->getExpandedAccordionAssetType(); } @@ -997,6 +1052,18 @@ bool LLPanelOutfitEdit::switchPanels(LLPanel* switch_from_panel, LLPanel* switch return false; } +void LLPanelOutfitEdit::resetAccordionState() +{ + if (mCOFWearables != NULL) + { + mCOFWearables->expandDefaultAccordionTab(); + } + else + { + llwarns << "mCOFWearables is NULL" << llendl; + } +} + void LLPanelOutfitEdit::onGearButtonClick(LLUICtrl* clicked_button) { if(!mGearMenu) @@ -1087,9 +1154,6 @@ void LLPanelOutfitEdit::getSelectedItemsUUID(uuid_vec_t& uuid_list) void LLPanelOutfitEdit::onCOFChanged() { - //the panel is only updated when is visible to a user - if (!isInVisibleChain()) return; - update(); } diff --git a/indra/newview/llpaneloutfitedit.h b/indra/newview/llpaneloutfitedit.h index 770e2a229b..13ceda98a6 100644 --- a/indra/newview/llpaneloutfitedit.h +++ b/indra/newview/llpaneloutfitedit.h @@ -64,6 +64,7 @@ class LLMenuGL; class LLFindNonLinksByMask; class LLFindWearablesOfType; class LLSaveOutfitComboBtn; +class LLWearableItemTypeNameComparator; class LLPanelOutfitEdit : public LLPanel { @@ -182,6 +183,8 @@ public: */ bool switchPanels(LLPanel* switch_from_panel, LLPanel* switch_to_panel); + void resetAccordionState(); + virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, @@ -198,8 +201,10 @@ private: void getCurrentItemUUID(LLUUID& selected_id); void onCOFChanged(); + typedef std::pair<LLWearableType::EType, size_t> selection_info_t; + LLWearableType::EType getCOFWearablesSelectionType() const; - LLWearableType::EType getAddMorePanelSelectionType() const; + selection_info_t getAddMorePanelSelectionType() const; LLWearableType::EType getWearableTypeByItemUUID(const LLUUID& item_uuid) const; LLTextBox* mCurrentOutfitName; @@ -220,6 +225,7 @@ private: LLFilteredWearableListManager* mWearableListManager; LLInventoryItemsList* mWearableItemsList; LLPanel* mWearablesListViewPanel; + LLWearableItemTypeNameComparator* mWearableListViewItemsComparator; LLCOFDragAndDropObserver* mCOFDragAndDropObserver; diff --git a/indra/newview/llpaneloutfitsinventory.cpp b/indra/newview/llpaneloutfitsinventory.cpp index ca5679d5b0..16ef7998b3 100644 --- a/indra/newview/llpaneloutfitsinventory.cpp +++ b/indra/newview/llpaneloutfitsinventory.cpp @@ -337,7 +337,7 @@ bool LLPanelOutfitsInventory::isCOFPanelActive() const void LLPanelOutfitsInventory::setWearablesLoading(bool val) { - mListCommands->childSetEnabled("wear_btn", !val); + updateVerbs(); } void LLPanelOutfitsInventory::onWearablesLoaded() diff --git a/indra/newview/llpanelplace.cpp b/indra/newview/llpanelplace.cpp deleted file mode 100644 index 1446088c4f..0000000000 --- a/indra/newview/llpanelplace.cpp +++ /dev/null @@ -1,424 +0,0 @@ -/** - * @file llpanelplace.cpp - * @brief Display of a place in the Find directory. - * - * $LicenseInfo:firstyear=2004&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llpanelplace.h" - -#include "llviewercontrol.h" -#include "llqueryflags.h" -#include "llui.h" -#include "llsecondlifeurls.h" -#include "llfloater.h" -#include "llfloaterreg.h" -#include "llregionhandle.h" - -#include "llagent.h" -#include "llviewerwindow.h" -#include "llbutton.h" -#include "llfloaterworldmap.h" -#include "lllineeditor.h" -#include "llnotificationsutil.h" -#include "lluiconstants.h" -#include "lltextbox.h" -#include "lltexteditor.h" -#include "lltexturectrl.h" -#include "lltrans.h" -#include "llworldmap.h" -#include "llviewerregion.h" -#include "llvoavatarself.h" -#include "lluictrlfactory.h" -//#include "llviewermenu.h" // create_landmark() -#include "llweb.h" -#include "llsdutil.h" -#include "llsdutil_math.h" - -LLPanelPlace::LLPanelPlace() -: LLPanel(), - mParcelID(), - mRequestedID(), - mRegionID(), - mPosGlobal(), - mPosRegion(), - mAuctionID(0), - mLandmarkAssetID() -{} - -LLPanelPlace::~LLPanelPlace() -{ - if (mParcelID.notNull()) - { - LLRemoteParcelInfoProcessor::getInstance()->removeObserver(mParcelID, this); - } -} - -BOOL LLPanelPlace::postBuild() -{ - // Since this is only used in the directory browser, always - // disable the snapshot control. Otherwise clicking on it will - // open a texture picker. - mSnapshotCtrl = getChild<LLTextureCtrl>("snapshot_ctrl"); - mSnapshotCtrl->setEnabled(FALSE); - - mNameEditor = getChild<LLTextBox>("name_editor"); - // Text boxes appear to have a " " in them by default. This breaks the - // emptiness test for filling in data from the network. Slam to empty. - mNameEditor->setText( LLStringUtil::null ); - - mDescEditor = getChild<LLTextEditor>("desc_editor"); - - mInfoEditor = getChild<LLTextBox>("info_editor"); - mLandTypeEditor = getChild<LLTextBox>("land_type_display"); - - mLocationDisplay = getChild<LLTextBox>("location_editor"); - - mTeleportBtn = getChild<LLButton>( "teleport_btn"); - mTeleportBtn->setClickedCallback(onClickTeleport, this); - - mMapBtn = getChild<LLButton>( "map_btn"); - mMapBtn->setClickedCallback(onClickMap, this); - - //mLandmarkBtn = getChild<LLButton>( "landmark_btn"); - //mLandmarkBtn->setClickedCallback(onClickLandmark, this); - - mAuctionBtn = getChild<LLButton>( "auction_btn"); - mAuctionBtn->setClickedCallback(onClickAuction, this); - - // Default to no auction button. We'll show it if we get an auction id - mAuctionBtn->setVisible(FALSE); - - // Temporary text to explain why the description panel is blank. - // mDescEditor->setText("Parcel information not available without server update"); - - return TRUE; -} - -void LLPanelPlace::displayItemInfo(const LLInventoryItem* pItem) -{ - if (pItem) - { - mNameEditor->setText(pItem->getName()); - mDescEditor->setText(pItem->getDescription()); - } -} - -// Use this for search directory clicks, because we are totally -// recycling the panel and don't need to use what's there. -// -// For SLURL clicks, don't call this, because we need to cache -// the location info from the user. -void LLPanelPlace::resetLocation() -{ - mParcelID.setNull(); - mRequestedID.setNull(); - mRegionID.setNull(); - mLandmarkAssetID.setNull(); - mPosGlobal.clearVec(); - mPosRegion.clearVec(); - mAuctionID = 0; - mNameEditor->setText( LLStringUtil::null ); - mDescEditor->setText( LLStringUtil::null ); - mInfoEditor->setText( LLStringUtil::null ); - mLandTypeEditor->setText( LLStringUtil::null ); - mLocationDisplay->setText( LLStringUtil::null ); -} - - -// Set the name and clear other bits of info. Used for SLURL clicks -void LLPanelPlace::resetName(const std::string& name) -{ - setName(name); - if(mDescEditor) - { - mDescEditor->setText( LLStringUtil::null ); - } - if(mNameEditor) - { - llinfos << "Clearing place name" << llendl; - mNameEditor->setText( LLStringUtil::null ); - } - if(mInfoEditor) - { - mInfoEditor->setText( LLStringUtil::null ); - } - if(mLandTypeEditor) - { - mLandTypeEditor->setText( LLStringUtil::null ); - } -} - -//virtual -void LLPanelPlace::setParcelID(const LLUUID& parcel_id) -{ - mParcelID = parcel_id; - sendParcelInfoRequest(); -} - -void LLPanelPlace::setSnapshot(const LLUUID& snapshot_id) -{ - mSnapshotCtrl->setImageAssetID(snapshot_id); -} - -void LLPanelPlace::setLocationString(const std::string& location) -{ - mLocationDisplay->setText(location); -} - -void LLPanelPlace::setLandTypeString(const std::string& land_type) -{ - mLandTypeEditor->setText(land_type); -} - -void LLPanelPlace::sendParcelInfoRequest() -{ - if (mParcelID != mRequestedID) - { - LLRemoteParcelInfoProcessor::getInstance()->addObserver(mParcelID, this); - LLRemoteParcelInfoProcessor::getInstance()->sendParcelInfoRequest(mParcelID); - - mRequestedID = mParcelID; - } -} - -//virtual -void LLPanelPlace::setErrorStatus(U32 status, const std::string& reason) -{ - // We only really handle 404 and 499 errors - std::string error_text; - if(status == 404) - { - error_text = getString("server_error_text"); - } - else if(status == 499) - { - error_text = getString("server_forbidden_text"); - } - mDescEditor->setText(error_text); -} - -//virtual -void LLPanelPlace::processParcelInfo(const LLParcelData& parcel_data) -{ - mAuctionID = parcel_data.auction_id; - - if(parcel_data.snapshot_id.notNull()) - { - mSnapshotCtrl->setImageAssetID(parcel_data.snapshot_id); - } - - if( !parcel_data.name.empty() - && mNameEditor && mNameEditor->getText().empty()) - { - mNameEditor->setText(parcel_data.name); - } - - if( !parcel_data.desc.empty() - && mDescEditor && mDescEditor->getText().empty()) - { - mDescEditor->setText(parcel_data.desc); - } - - std::string info_text; - LLUIString traffic = getString("traffic_text"); - traffic.setArg("[TRAFFIC]", llformat("%d ", (int)parcel_data.dwell)); - info_text = traffic; - LLUIString area = getString("area_text"); - area.setArg("[AREA]", llformat("%d", parcel_data.actual_area)); - info_text += area; - if (parcel_data.flags & DFQ_FOR_SALE) - { - LLUIString forsale = getString("forsale_text"); - forsale.setArg("[PRICE]", llformat("%d", parcel_data.sale_price)); - info_text += forsale; - } - if (parcel_data.auction_id != 0) - { - LLUIString auction = getString("auction_text"); - auction.setArg("[ID]", llformat("%010d ", parcel_data.auction_id)); - info_text += auction; - } - if (mInfoEditor) - { - mInfoEditor->setText(info_text); - } - - // HACK: Flag 0x2 == adult region, - // Flag 0x1 == mature region, otherwise assume PG - std::string rating = LLViewerRegion::accessToString(SIM_ACCESS_PG); - if (parcel_data.flags & 0x2) - { - rating = LLViewerRegion::accessToString(SIM_ACCESS_ADULT); - } - else if (parcel_data.flags & 0x1) - { - rating = LLViewerRegion::accessToString(SIM_ACCESS_MATURE); - } - - // Just use given region position for display - S32 region_x = llround(mPosRegion.mV[0]); - S32 region_y = llround(mPosRegion.mV[1]); - S32 region_z = llround(mPosRegion.mV[2]); - - // If the region position is zero, grab position from the global - if(mPosRegion.isExactlyZero()) - { - region_x = llround(parcel_data.global_x) % REGION_WIDTH_UNITS; - region_y = llround(parcel_data.global_y) % REGION_WIDTH_UNITS; - region_z = llround(parcel_data.global_z); - } - - if(mPosGlobal.isExactlyZero()) - { - mPosGlobal.setVec(parcel_data.global_x, parcel_data.global_y, parcel_data.global_z); - } - - std::string location = llformat("%s %d, %d, %d (%s)", - parcel_data.sim_name.c_str(), region_x, region_y, region_z, rating.c_str()); - if (mLocationDisplay) - { - mLocationDisplay->setText(location); - } - - BOOL show_auction = (parcel_data.auction_id > 0); - mAuctionBtn->setVisible(show_auction); -} - - -void LLPanelPlace::displayParcelInfo(const LLVector3& pos_region, - const LLUUID& landmark_asset_id, - const LLUUID& region_id, - const LLVector3d& pos_global) -{ - LLSD body; - mPosRegion = pos_region; - mPosGlobal = pos_global; - mLandmarkAssetID = landmark_asset_id; - std::string url = gAgent.getRegion()->getCapability("RemoteParcelRequest"); - if (!url.empty()) - { - body["location"] = ll_sd_from_vector3(pos_region); - if (!region_id.isNull()) - { - body["region_id"] = region_id; - } - if (!pos_global.isExactlyZero()) - { - U64 region_handle = to_region_handle(pos_global); - body["region_handle"] = ll_sd_from_U64(region_handle); - } - LLHTTPClient::post(url, body, new LLRemoteParcelRequestResponder(getObserverHandle())); - } - else - { - mDescEditor->setText(getString("server_update_text")); - } - mSnapshotCtrl->setImageAssetID(LLUUID::null); -} - -// static -void LLPanelPlace::onClickTeleport(void* data) -{ - LLPanelPlace* self = (LLPanelPlace*)data; - - LLView* parent_viewp = self->getParent(); - LLFloater* parent_floaterp = dynamic_cast<LLFloater*>(parent_viewp); - if (parent_floaterp) - { - parent_floaterp->closeFloater(); - } - // LLFloater* parent_floaterp = (LLFloater*)self->getParent(); - parent_viewp->setVisible(false); - LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance(); - if(self->mLandmarkAssetID.notNull() && worldmap_instance) - { - gAgent.teleportViaLandmark(self->mLandmarkAssetID); - worldmap_instance->trackLandmark(self->mLandmarkAssetID); - - } - else if (!self->mPosGlobal.isExactlyZero() && worldmap_instance) - { - gAgent.teleportViaLocation(self->mPosGlobal); - worldmap_instance->trackLocation(self->mPosGlobal); - } -} - -// static -void LLPanelPlace::onClickMap(void* data) -{ - LLPanelPlace* self = (LLPanelPlace*)data; - LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance(); - - if (!self->mPosGlobal.isExactlyZero() && worldmap_instance) - { - worldmap_instance->trackLocation(self->mPosGlobal); - LLFloaterReg::showInstance("world_map", "center"); - } -} - -// static -/* -void LLPanelPlace::onClickLandmark(void* data) -{ - LLPanelPlace* self = (LLPanelPlace*)data; - - create_landmark(self->mNameEditor->getText(), "", self->mPosGlobal); -} -*/ - - -// static -void LLPanelPlace::onClickAuction(void* data) -{ - LLPanelPlace* self = (LLPanelPlace*)data; - LLSD args; - args["AUCTION_ID"] = self->mAuctionID; - - LLNotificationsUtil::add("GoToAuctionPage", args); -} -/* -// static -bool LLPanelPlace::callbackAuctionWebPage(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if (0 == option) - { - std::string url; - url = LLNotifications::instance().getGlobalString("AUCTION_URL") + llformat("%010d", response["auction_id"].asInteger()); - - llinfos << "Loading auction page " << url << llendl; - - LLWeb::loadURL(url); - } - return false; -} -*/ - diff --git a/indra/newview/llpanelplace.h b/indra/newview/llpanelplace.h deleted file mode 100644 index f90a1b0567..0000000000 --- a/indra/newview/llpanelplace.h +++ /dev/null @@ -1,120 +0,0 @@ -/** - * @file llpanelplace.h - * @brief Display of a place in the Find directory. - * - * $LicenseInfo:firstyear=2004&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#ifndef LL_LLPANELPLACE_H -#define LL_LLPANELPLACE_H - -#include "llpanel.h" - -#include "v3dmath.h" -#include "lluuid.h" - -#include "llremoteparcelrequest.h" - -class LLButton; -class LLTextBox; -class LLLineEditor; -class LLTextEditor; -class LLTextureCtrl; -class LLMessageSystem; -class LLInventoryItem; - -class LLPanelPlace : public LLPanel, LLRemoteParcelInfoObserver -{ -public: - LLPanelPlace(); - /*virtual*/ ~LLPanelPlace(); - - /*virtual*/ BOOL postBuild(); - - void resetLocation(); - // Ignore all old location information, useful if you are - // recycling an existing dialog and need to clear it. - - /*virtual*/ void setParcelID(const LLUUID& parcel_id); - // Sends a request for data about the given parcel, which will - // only update the location if there is none already available. - - void displayItemInfo(const LLInventoryItem* pItem); - void setRegionID(const LLUUID& region_id) { mRegionID = region_id; } - void setSnapshot(const LLUUID& snapshot_id); - void setLocationString(const std::string& location); - void setLandTypeString(const std::string& land_type); - /*virtual*/ void setErrorStatus(U32 status, const std::string& reason); - void resetName(const std::string& name); - - void sendParcelInfoRequest(); - void displayParcelInfo(const LLVector3& pos_region, - const LLUUID& landmark_asset_id, - const LLUUID& region_id, - const LLVector3d& pos_global); - /*virtual*/ void processParcelInfo(const LLParcelData& parcel_data); - - LLTextureCtrl *getSnapshotCtrl() const { return mSnapshotCtrl; } - -protected: - static void onClickTeleport(void* data); - static void onClickMap(void* data); - //static void onClickLandmark(void* data); - static void onClickAuction(void* data); - - // Go to auction web page if user clicked OK - static bool callbackAuctionWebPage(const LLSD& notification, const LLSD& response); - -protected: - LLUUID mParcelID; - LLUUID mRequestedID; - LLUUID mRegionID; - LLUUID mLandmarkAssetID; - // Absolute position of the location for teleport, may not - // be available (hence zero) - LLVector3d mPosGlobal; - // Region-local position for teleport, always available. - LLVector3 mPosRegion; - // Zero if this is not an auction - S32 mAuctionID; - - LLTextureCtrl* mSnapshotCtrl; - - LLTextBox* mNameEditor; - LLTextEditor* mDescEditor; - LLTextBox* mInfoEditor; - LLTextBox* mLandTypeEditor; - LLTextBox* mLocationDisplay; //not calling it "editor" because it isn't - - LLButton* mTeleportBtn; - LLButton* mMapBtn; - //LLButton* mLandmarkBtn; - LLButton* mAuctionBtn; -}; - -#endif // LL_LLPANELPLACE_H diff --git a/indra/newview/llpanelplaceinfo.cpp b/indra/newview/llpanelplaceinfo.cpp index 8c1f5d0915..1ca4a048a4 100644 --- a/indra/newview/llpanelplaceinfo.cpp +++ b/indra/newview/llpanelplaceinfo.cpp @@ -60,7 +60,8 @@ LLPanelPlaceInfo::LLPanelPlaceInfo() mScrollingPanelWidth(0), mInfoType(UNKNOWN), mScrollingPanel(NULL), - mScrollContainer(NULL) + mScrollContainer(NULL), + mDescEditor(NULL) {} //virtual @@ -103,11 +104,11 @@ void LLPanelPlaceInfo::resetLocation() mPosRegion.clearVec(); std::string loading = LLTrans::getString("LoadingData"); - mMaturityRatingIcon->setValue(loading); mMaturityRatingText->setValue(loading); mRegionName->setText(loading); mParcelName->setText(loading); mDescEditor->setText(loading); + mMaturityRatingIcon->setValue(LLUUID::null); mSnapshotCtrl->setImageAssetID(LLUUID::null); } @@ -185,7 +186,21 @@ void LLPanelPlaceInfo::setErrorStatus(U32 status, const std::string& reason) { error_text = getString("server_forbidden_text"); } + else + { + error_text = getString("server_error_text"); + } + mDescEditor->setText(error_text); + + std::string not_available = getString("not_available"); + mMaturityRatingText->setValue(not_available); + mRegionName->setText(not_available); + mParcelName->setText(not_available); + mMaturityRatingIcon->setValue(LLUUID::null); + + // Enable "Back" button that was disabled when parcel request was sent. + getChild<LLButton>("back_btn")->setEnabled(TRUE); } // virtual @@ -248,6 +263,16 @@ void LLPanelPlaceInfo::processParcelInfo(const LLParcelData& parcel_data) // virtual void LLPanelPlaceInfo::reshape(S32 width, S32 height, BOOL called_from_parent) { + + // This if was added to force collapsing description textbox on Windows at the beginning of reshape + // (the only case when reshape is skipped here is when it's caused by this textbox, so called_from_parent is FALSE) + // This way it is consistent with Linux where topLost collapses textbox at the beginning of reshape. + // On windows it collapsed only after reshape which caused EXT-8342. + if(called_from_parent) + { + if(mDescEditor) mDescEditor->onTopLost(); + } + LLPanel::reshape(width, height, called_from_parent); if (!mScrollContainer || !mScrollingPanel) diff --git a/indra/newview/llpanelplaceprofile.cpp b/indra/newview/llpanelplaceprofile.cpp index 1f979b0ef1..08835dc2b8 100644 --- a/indra/newview/llpanelplaceprofile.cpp +++ b/indra/newview/llpanelplaceprofile.cpp @@ -79,7 +79,8 @@ LLPanelPlaceProfile::LLPanelPlaceProfile() : LLPanelPlaceInfo(), mForSalePanel(NULL), mYouAreHerePanel(NULL), - mSelectedParcelID(-1) + mSelectedParcelID(-1), + mAccordionCtrl(NULL) {} // virtual @@ -139,6 +140,7 @@ BOOL LLPanelPlaceProfile::postBuild() mSubdivideText = getChild<LLTextEditor>("subdivide"); mResaleText = getChild<LLTextEditor>("resale"); mSaleToText = getChild<LLTextBox>("sale_to"); + mAccordionCtrl = getChild<LLAccordionCtrl>("advanced_info_accordion"); icon_pg = getString("icon_PG"); icon_m = getString("icon_M"); @@ -278,6 +280,11 @@ void LLPanelPlaceProfile::handleVisibilityChange(BOOL new_visibility) parcel_mgr->deselectUnused(); } } + + if (mAccordionCtrl != NULL) + { + mAccordionCtrl->expandDefaultTab(); + } } void LLPanelPlaceProfile::displaySelectedParcelInfo(LLParcel* parcel, diff --git a/indra/newview/llpanelplaceprofile.h b/indra/newview/llpanelplaceprofile.h index e77b441567..49c13ff5e3 100644 --- a/indra/newview/llpanelplaceprofile.h +++ b/indra/newview/llpanelplaceprofile.h @@ -35,6 +35,7 @@ #include "llpanelplaceinfo.h" +class LLAccordionCtrl; class LLIconCtrl; class LLTextEditor; @@ -118,6 +119,7 @@ private: LLTextEditor* mSubdivideText; LLTextEditor* mResaleText; LLTextBox* mSaleToText; + LLAccordionCtrl* mAccordionCtrl; }; #endif // LL_LLPANELPLACEPROFILE_H diff --git a/indra/newview/llpanelplaces.cpp b/indra/newview/llpanelplaces.cpp index 705b196ef1..abf2b94b09 100644 --- a/indra/newview/llpanelplaces.cpp +++ b/indra/newview/llpanelplaces.cpp @@ -54,6 +54,7 @@ #include "llagent.h" #include "llagentpicksinfo.h" #include "llavatarpropertiesprocessor.h" +#include "llcommandhandler.h" #include "llfloaterworldmap.h" #include "llinventorybridge.h" #include "llinventoryobserver.h" @@ -66,6 +67,7 @@ #include "llpanelplaceprofile.h" #include "llpanelteleporthistory.h" #include "llremoteparcelrequest.h" +#include "llsidetray.h" #include "llteleporthistorystorage.h" #include "lltoggleablemenu.h" #include "llviewerinventory.h" @@ -75,6 +77,7 @@ #include "llviewerregion.h" #include "llviewerwindow.h" +// Constants static const S32 LANDMARK_FOLDERS_MENU_WIDTH = 250; static const F32 PLACE_INFO_UPDATE_INTERVAL = 3.0; static const std::string AGENT_INFO_TYPE = "agent"; @@ -83,6 +86,40 @@ static const std::string LANDMARK_INFO_TYPE = "landmark"; static const std::string REMOTE_PLACE_INFO_TYPE = "remote_place"; static const std::string TELEPORT_HISTORY_INFO_TYPE = "teleport_history"; +// Support for secondlife:///app/parcel/{UUID}/about SLapps +class LLParcelHandler : public LLCommandHandler +{ +public: + // requires trusted browser to trigger + LLParcelHandler() : LLCommandHandler("parcel", UNTRUSTED_THROTTLE) { } + bool handle(const LLSD& params, const LLSD& query_map, + LLMediaCtrl* web) + { + if (params.size() < 2) + { + return false; + } + LLUUID parcel_id; + if (!parcel_id.set(params[0], FALSE)) + { + return false; + } + if (params[1].asString() == "about") + { + if (parcel_id.notNull()) + { + LLSD key; + key["type"] = "remote_place"; + key["id"] = parcel_id; + LLSideTray::getInstance()->showPanel("panel_places", key); + return true; + } + } + return false; + } +}; +LLParcelHandler gParcelHandler; + // Helper functions static bool is_agent_in_selected_parcel(LLParcel* parcel); static void onSLURLBuilt(std::string& slurl); @@ -718,8 +755,8 @@ void LLPanelPlaces::onOverflowButtonClicked() bool is_agent_place_info_visible = mPlaceInfoType == AGENT_INFO_TYPE; if ((is_agent_place_info_visible || - mPlaceInfoType == "remote_place" || - mPlaceInfoType == "teleport_history") && mPlaceMenu != NULL) + mPlaceInfoType == REMOTE_PLACE_INFO_TYPE || + mPlaceInfoType == TELEPORT_HISTORY_INFO_TYPE) && mPlaceMenu != NULL) { menu = mPlaceMenu; @@ -1089,6 +1126,8 @@ void LLPanelPlaces::updateVerbs() if (is_place_info_visible) { + mShowOnMapBtn->setEnabled(have_3d_pos); + if (is_agent_place_info_visible) { // We don't need to teleport to the current location diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index fbe68b4d92..8b01637239 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -574,7 +574,7 @@ void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata ) LLUUID id = LightTextureCtrl->getImageAssetID(); if (id.notNull()) { - if (volobjp->getLightTextureID().isNull()) + if (!volobjp->isLightSpotlight()) { //this commit is making this a spot light, set UI to default params volobjp->setLightTextureID(id); LLVector3 spot_params = volobjp->getSpotLightParams(); @@ -591,7 +591,7 @@ void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata ) volobjp->setSpotLightParams(spot_params); } } - else if (volobjp->getLightTextureID().notNull()) + else if (volobjp->isLightSpotlight()) { //no longer a spot light volobjp->setLightTextureID(id); //self->childDisable("Light FOV"); diff --git a/indra/newview/llplacesinventorybridge.cpp b/indra/newview/llplacesinventorybridge.cpp index f59a55cb8b..18a91b0eb0 100644 --- a/indra/newview/llplacesinventorybridge.cpp +++ b/indra/newview/llplacesinventorybridge.cpp @@ -115,7 +115,7 @@ void LLPlacesFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601 // repeat parent functionality - sSelf = this; // necessary for "New Folder" functionality + sSelf = getHandle(); // necessary for "New Folder" functionality hide_context_entries(menu, items, disabled_items); } diff --git a/indra/newview/llpreviewgesture.cpp b/indra/newview/llpreviewgesture.cpp index a7b4873fed..6f9d8a7623 100644 --- a/indra/newview/llpreviewgesture.cpp +++ b/indra/newview/llpreviewgesture.cpp @@ -1625,7 +1625,17 @@ std::string LLPreviewGesture::getLabel(std::vector<std::string> labels) result=LLTrans::getString("AnimFlagStart"); } - result.append(v_labels[1]); + // lets localize action value + std::string action = v_labels[1]; + if ("None" == action) + { + action = LLTrans::getString("GestureActionNone"); + } + else if ("until animations are done" == action) + { + action = LLFloaterReg::getInstance("preview_gesture")->getChild<LLCheckBoxCtrl>("wait_anim_check")->getLabel(); + } + result.append(action); return result; } diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index c4cbbbb791..7fdc5c8b5f 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -88,7 +88,7 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key) LLPreviewTexture::~LLPreviewTexture() { - LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList, this) ; + LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; if( mLoadingFullImage ) { @@ -281,7 +281,7 @@ void LLPreviewTexture::saveAs() mLoadingFullImage = TRUE; getWindow()->incBusyCount(); mImage->setLoadedCallback( LLPreviewTexture::onFileLoadedForSave, - 0, TRUE, FALSE, new LLUUID( mItemUUID ), this, &mCallbackTextureList ); + 0, TRUE, FALSE, new LLUUID( mItemUUID ), &mCallbackTextureList ); } // virtual diff --git a/indra/newview/llremoteparcelrequest.cpp b/indra/newview/llremoteparcelrequest.cpp index 95e3dd6d78..c28c041d0c 100644 --- a/indra/newview/llremoteparcelrequest.cpp +++ b/indra/newview/llremoteparcelrequest.cpp @@ -36,7 +36,6 @@ #include "message.h" -#include "llpanelplace.h" #include "llpanel.h" #include "llhttpclient.h" #include "llsdserialize.h" diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index 7a7ffb9983..98cd0b88eb 100644 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -190,13 +190,16 @@ void LLSidepanelAppearance::onVisibilityChange(const LLSD &new_visibility) { if (new_visibility.asBoolean()) { - if ((mOutfitEdit && mOutfitEdit->getVisible()) || (mEditWearable && mEditWearable->getVisible())) + bool is_outfit_edit_visible = mOutfitEdit && mOutfitEdit->getVisible(); + bool is_wearable_edit_visible = mEditWearable && mEditWearable->getVisible(); + + if (is_outfit_edit_visible || is_wearable_edit_visible) { if (!gAgentCamera.cameraCustomizeAvatar() && gSavedSettings.getBOOL("AppearanceCameraMovement")) { gAgentCamera.changeCameraToCustomizeAvatar(); } - if (mEditWearable && mEditWearable->getVisible()) + if (is_wearable_edit_visible) { LLWearable *wearable_ptr = mEditWearable->getWearable(); if (gAgentWearables.getWearableIndex(wearable_ptr) == LLAgentWearables::MAX_CLOTHING_PER_TYPE) @@ -205,6 +208,11 @@ void LLSidepanelAppearance::onVisibilityChange(const LLSD &new_visibility) showOutfitEditPanel(); } } + + if (is_outfit_edit_visible) + { + mOutfitEdit->resetAccordionState(); + } } } else @@ -283,6 +291,15 @@ void LLSidepanelAppearance::showOutfitsInventoryPanel() void LLSidepanelAppearance::showOutfitEditPanel() { + // Accordion's state must be reset in all cases except the one when user + // is returning back to the mOutfitEdit panel from the mEditWearable panel. + // The simplest way to control this is to check the visibility state of the mEditWearable + // BEFORE it is changed by the call to the toggleWearableEditPanel(FALSE, NULL, TRUE). + if (mEditWearable != NULL && !mEditWearable->getVisible() && mOutfitEdit != NULL) + { + mOutfitEdit->resetAccordionState(); + } + togglMyOutfitsPanel(FALSE); toggleWearableEditPanel(FALSE, NULL, TRUE); // don't switch out of edit appearance mode toggleOutfitEditPanel(TRUE); diff --git a/indra/newview/llsidepaneltaskinfo.h b/indra/newview/llsidepaneltaskinfo.h index 010173e84e..99d0603ec5 100644 --- a/indra/newview/llsidepaneltaskinfo.h +++ b/indra/newview/llsidepaneltaskinfo.h @@ -121,7 +121,7 @@ private: protected: LLViewerObject* getObject(); private: - LLViewerObject* mObject; + LLPointer<LLViewerObject> mObject; LLObjectSelectionHandle mObjectSelection; static LLSidepanelTaskInfo* sActivePanel; }; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 86faeeaa73..f37b1d40c2 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1514,6 +1514,7 @@ void LLSpatialGroup::checkOcclusion() { if (LLPipeline::sUseOcclusion > 1) { + LLFastTimer t(FTM_OCCLUSION_READBACK); LLSpatialGroup* parent = getParent(); if (parent && parent->isOcclusionState(LLSpatialGroup::OCCLUDED)) { //if the parent has been marked as occluded, the child is implicitly occluded @@ -1521,7 +1522,6 @@ void LLSpatialGroup::checkOcclusion() } else if (isOcclusionState(QUERY_PENDING)) { //otherwise, if a query is pending, read it back - LLFastTimer t(FTM_OCCLUSION_READBACK); GLuint res = 1; if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID]) { @@ -1925,11 +1925,8 @@ public: return; } - if (mRes == 2) - { - //fully in, don't traverse further (won't effect extents - } - else if (mRes && group->isState(LLSpatialGroup::SKIP_FRUSTUM_CHECK)) + if ((mRes && group->isState(LLSpatialGroup::SKIP_FRUSTUM_CHECK)) || + mRes == 2) { //don't need to do frustum check LLSpatialGroup::OctreeTraveler::traverse(n); } @@ -3424,11 +3421,23 @@ LLCullResult::LLCullResult() void LLCullResult::clear() { mVisibleGroupsSize = 0; + mVisibleGroupsEnd = mVisibleGroups.begin(); + mAlphaGroupsSize = 0; + mAlphaGroupsEnd = mAlphaGroups.begin(); + mOcclusionGroupsSize = 0; + mOcclusionGroupsEnd = mOcclusionGroups.begin(); + mDrawableGroupsSize = 0; + mDrawableGroupsEnd = mDrawableGroups.begin(); + mVisibleListSize = 0; + mVisibleListEnd = mVisibleList.begin(); + mVisibleBridgeSize = 0; + mVisibleBridgeEnd = mVisibleBridge.begin(); + for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++) { @@ -3437,6 +3446,7 @@ void LLCullResult::clear() mRenderMap[i][j] = 0; } mRenderMapSize[i] = 0; + mRenderMapEnd[i] = mRenderMap[i].begin(); } } @@ -3447,7 +3457,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginVisibleGroups() LLCullResult::sg_list_t::iterator LLCullResult::endVisibleGroups() { - return mVisibleGroups.begin() + mVisibleGroupsSize; + return mVisibleGroupsEnd; } LLCullResult::sg_list_t::iterator LLCullResult::beginAlphaGroups() @@ -3457,7 +3467,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginAlphaGroups() LLCullResult::sg_list_t::iterator LLCullResult::endAlphaGroups() { - return mAlphaGroups.begin() + mAlphaGroupsSize; + return mAlphaGroupsEnd; } LLCullResult::sg_list_t::iterator LLCullResult::beginOcclusionGroups() @@ -3467,7 +3477,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginOcclusionGroups() LLCullResult::sg_list_t::iterator LLCullResult::endOcclusionGroups() { - return mOcclusionGroups.begin() + mOcclusionGroupsSize; + return mOcclusionGroupsEnd; } LLCullResult::sg_list_t::iterator LLCullResult::beginDrawableGroups() @@ -3477,7 +3487,7 @@ LLCullResult::sg_list_t::iterator LLCullResult::beginDrawableGroups() LLCullResult::sg_list_t::iterator LLCullResult::endDrawableGroups() { - return mDrawableGroups.begin() + mDrawableGroupsSize; + return mDrawableGroupsEnd; } LLCullResult::drawable_list_t::iterator LLCullResult::beginVisibleList() @@ -3487,7 +3497,7 @@ LLCullResult::drawable_list_t::iterator LLCullResult::beginVisibleList() LLCullResult::drawable_list_t::iterator LLCullResult::endVisibleList() { - return mVisibleList.begin() + mVisibleListSize; + return mVisibleListEnd; } LLCullResult::bridge_list_t::iterator LLCullResult::beginVisibleBridge() @@ -3497,7 +3507,7 @@ LLCullResult::bridge_list_t::iterator LLCullResult::beginVisibleBridge() LLCullResult::bridge_list_t::iterator LLCullResult::endVisibleBridge() { - return mVisibleBridge.begin() + mVisibleBridgeSize; + return mVisibleBridgeEnd; } LLCullResult::drawinfo_list_t::iterator LLCullResult::beginRenderMap(U32 type) @@ -3507,7 +3517,7 @@ LLCullResult::drawinfo_list_t::iterator LLCullResult::beginRenderMap(U32 type) LLCullResult::drawinfo_list_t::iterator LLCullResult::endRenderMap(U32 type) { - return mRenderMap[type].begin() + mRenderMapSize[type]; + return mRenderMapEnd[type]; } void LLCullResult::pushVisibleGroup(LLSpatialGroup* group) @@ -3521,6 +3531,7 @@ void LLCullResult::pushVisibleGroup(LLSpatialGroup* group) mVisibleGroups.push_back(group); } ++mVisibleGroupsSize; + mVisibleGroupsEnd = mVisibleGroups.begin()+mVisibleGroupsSize; } void LLCullResult::pushAlphaGroup(LLSpatialGroup* group) @@ -3534,6 +3545,7 @@ void LLCullResult::pushAlphaGroup(LLSpatialGroup* group) mAlphaGroups.push_back(group); } ++mAlphaGroupsSize; + mAlphaGroupsEnd = mAlphaGroups.begin()+mAlphaGroupsSize; } void LLCullResult::pushOcclusionGroup(LLSpatialGroup* group) @@ -3547,6 +3559,7 @@ void LLCullResult::pushOcclusionGroup(LLSpatialGroup* group) mOcclusionGroups.push_back(group); } ++mOcclusionGroupsSize; + mOcclusionGroupsEnd = mOcclusionGroups.begin()+mOcclusionGroupsSize; } void LLCullResult::pushDrawableGroup(LLSpatialGroup* group) @@ -3560,6 +3573,7 @@ void LLCullResult::pushDrawableGroup(LLSpatialGroup* group) mDrawableGroups.push_back(group); } ++mDrawableGroupsSize; + mDrawableGroupsEnd = mDrawableGroups.begin()+mDrawableGroupsSize; } void LLCullResult::pushDrawable(LLDrawable* drawable) @@ -3573,6 +3587,7 @@ void LLCullResult::pushDrawable(LLDrawable* drawable) mVisibleList.push_back(drawable); } ++mVisibleListSize; + mVisibleListEnd = mVisibleList.begin()+mVisibleListSize; } void LLCullResult::pushBridge(LLSpatialBridge* bridge) @@ -3586,6 +3601,7 @@ void LLCullResult::pushBridge(LLSpatialBridge* bridge) mVisibleBridge.push_back(bridge); } ++mVisibleBridgeSize; + mVisibleBridgeEnd = mVisibleBridge.begin()+mVisibleBridgeSize; } void LLCullResult::pushDrawInfo(U32 type, LLDrawInfo* draw_info) @@ -3599,6 +3615,7 @@ void LLCullResult::pushDrawInfo(U32 type, LLDrawInfo* draw_info) mRenderMap[type].push_back(draw_info); } ++mRenderMapSize[type]; + mRenderMapEnd[type] = mRenderMap[type].begin() + mRenderMapSize[type]; } diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 48070cc438..924f38acb2 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -344,11 +344,11 @@ public: F32 mBuilt; OctreeNode* mOctreeNode; LLSpatialPartition* mSpatialPartition; - LLVector3 mBounds[2]; - LLVector3 mExtents[2]; + LLVector3 mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects) + LLVector3 mExtents[2]; // extents (min, max) of this node and all its children - LLVector3 mObjectExtents[2]; - LLVector3 mObjectBounds[2]; + LLVector3 mObjectExtents[2]; // extents (min, max) of objects in this node + LLVector3 mObjectBounds[2]; // bounding box (center, size) of objects in this node LLPointer<LLVertexBuffer> mVertexBuffer; F32* mOcclusionVerts; @@ -532,12 +532,19 @@ private: U32 mRenderMapSize[LLRenderPass::NUM_RENDER_TYPES]; sg_list_t mVisibleGroups; + sg_list_t::iterator mVisibleGroupsEnd; sg_list_t mAlphaGroups; + sg_list_t::iterator mAlphaGroupsEnd; sg_list_t mOcclusionGroups; + sg_list_t::iterator mOcclusionGroupsEnd; sg_list_t mDrawableGroups; + sg_list_t::iterator mDrawableGroupsEnd; drawable_list_t mVisibleList; + drawable_list_t::iterator mVisibleListEnd; bridge_list_t mVisibleBridge; + bridge_list_t::iterator mVisibleBridgeEnd; drawinfo_list_t mRenderMap[LLRenderPass::NUM_RENDER_TYPES]; + drawinfo_list_t::iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES]; }; @@ -604,14 +611,13 @@ public: //class for wrangling geometry out of volumes (implemented in LLVOVolume.cpp) class LLVolumeGeometryManager: public LLGeometryManager { -public: + public: virtual ~LLVolumeGeometryManager() { } virtual void rebuildGeom(LLSpatialGroup* group); virtual void rebuildMesh(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE); void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type); - }; //spatial partition that uses volume geometry manager (implemented in LLVOVolume.cpp) diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 96088fed9c..1ee73034f6 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -128,7 +128,6 @@ #include "llfloaterevent.h" #include "llpanelclassified.h" #include "llpanelpick.h" -#include "llpanelplace.h" #include "llpanelgrouplandmoney.h" #include "llpanelgroupnotices.h" #include "llpreview.h" @@ -3148,6 +3147,13 @@ bool process_login_success_response() } } + // Set the location of the snapshot sharing config endpoint + std::string snapshot_config_url = response["snapshot_config_url"]; + if(!snapshot_config_url.empty()) + { + gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url); + } + // Start the process of fetching the OpenID session cookie for this user login std::string openid_url = response["openid_url"]; if(!openid_url.empty()) diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index ddb5d08e07..cecc135951 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -158,6 +158,7 @@ void LLSurface::initClasses() void LLSurface::setRegion(LLViewerRegion *regionp) { mRegionp = regionp; + mWaterObjp = NULL; // depends on regionp, needs recreating } // Assumes that arguments are powers of 2, and that @@ -958,6 +959,7 @@ LLSurfacePatch *LLSurface::resolvePatchRegion(const LLVector3 &pos_region) const LLSurfacePatch *LLSurface::resolvePatchGlobal(const LLVector3d &pos_global) const { + llassert(mRegionp); LLVector3 pos_region = mRegionp->getPosRegionFromGlobal(pos_global); return resolvePatchRegion(pos_region); } diff --git a/indra/newview/llsyswellitem.cpp b/indra/newview/llsyswellitem.cpp index 0cfcfdc634..1f3d6a582d 100644 --- a/indra/newview/llsyswellitem.cpp +++ b/indra/newview/llsyswellitem.cpp @@ -42,14 +42,12 @@ //--------------------------------------------------------------------------------- LLSysWellItem::LLSysWellItem(const Params& p) : LLPanel(p), mTitle(NULL), - mCloseBtn(NULL), - mIcon(NULL) + mCloseBtn(NULL) { LLUICtrlFactory::getInstance()->buildPanel(this, "panel_sys_well_item.xml"); mTitle = getChild<LLTextBox>("title"); mCloseBtn = getChild<LLButton>("close_btn"); - mIcon = getChild<LLIconCtrl>("icon"); mTitle->setValue(p.title); mCloseBtn->setClickedCallback(boost::bind(&LLSysWellItem::onClickCloseBtn,this)); diff --git a/indra/newview/llsyswellitem.h b/indra/newview/llsyswellitem.h index b9b00e972a..3680e50218 100644 --- a/indra/newview/llsyswellitem.h +++ b/indra/newview/llsyswellitem.h @@ -79,7 +79,6 @@ private: LLTextBox* mTitle; LLButton* mCloseBtn; - LLIconCtrl* mIcon; LLUUID mID; }; diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 46bd55de43..f4f8241b99 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -119,14 +119,16 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height) : // ORDER_LAST => must render these after the hints are created. LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ), - mNeedsUpdate(TRUE), - mNeedsUpload(FALSE), mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates + mNeedsUpload(FALSE), mNumLowresUploads(0), + mNeedsUpdate(TRUE), + mNumLowresUpdates(0), mTexLayerSet(owner) { LLTexLayerSetBuffer::sGLByteCount += getSize(); mNeedsUploadTimer.start(); + mNeedsUpdateTimer.start(); } LLTexLayerSetBuffer::~LLTexLayerSetBuffer() @@ -165,8 +167,9 @@ void LLTexLayerSetBuffer::dumpTotalByteCount() void LLTexLayerSetBuffer::requestUpdate() { - conditionalRestartUploadTimer(); + restartUpdateTimer(); mNeedsUpdate = TRUE; + mNumLowresUpdates = 0; // If we're in the middle of uploading a baked texture, we don't care about it any more. // When it's downloaded, ignore it. mUploadID.setNull(); @@ -196,6 +199,12 @@ void LLTexLayerSetBuffer::conditionalRestartUploadTimer() } } +void LLTexLayerSetBuffer::restartUpdateTimer() +{ + mNeedsUpdateTimer.reset(); + mNeedsUpdateTimer.start(); +} + void LLTexLayerSetBuffer::cancelUpload() { mNeedsUpload = FALSE; @@ -229,25 +238,31 @@ BOOL LLTexLayerSetBuffer::needsRender() llassert(mTexLayerSet->getAvatar() == gAgentAvatarp); if (!isAgentAvatarValid()) return FALSE; - const BOOL upload_now = isReadyToUpload(); - BOOL needs_update = (mNeedsUpdate || upload_now) && !gAgentAvatarp->mAppearanceAnimating; - if (needs_update) + const BOOL upload_now = mNeedsUpload && isReadyToUpload(); + const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); + + // Don't render if we don't want to (or aren't ready to) upload or update. + if (!(update_now || upload_now)) { - BOOL invalid_skirt = gAgentAvatarp->getBakedTE(mTexLayerSet) == LLVOAvatarDefines::TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT); - if (invalid_skirt) - { - // we were trying to create a skirt texture - // but we're no longer wearing a skirt... - needs_update = FALSE; - cancelUpload(); - } - else - { - needs_update &= mTexLayerSet->isLocalTextureDataAvailable(); - } + return FALSE; + } + + // Don't render if we're animating our appearance. + if (gAgentAvatarp->getIsAppearanceAnimating()) + { + return FALSE; } - return needs_update; + // Don't render if we are trying to create a shirt texture but aren't wearing a skirt. + if (gAgentAvatarp->getBakedTE(mTexLayerSet) == LLVOAvatarDefines::TEX_SKIRT_BAKED && + !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) + { + cancelUpload(); + return FALSE; + } + + // Render if we have at least minimal level of detail for each local texture. + return mTexLayerSet->isLocalTextureDataAvailable(); } void LLTexLayerSetBuffer::preRender(BOOL clear_depth) @@ -272,11 +287,12 @@ BOOL LLTexLayerSetBuffer::render() gGL.setColorMask(true, true); // do we need to upload, and do we have sufficient data to create an uploadable composite? - // When do we upload the texture if gAgent.mNumPendingQueries is non-zero? - const BOOL upload_now = isReadyToUpload(); + // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero? + const BOOL upload_now = mNeedsUpload && isReadyToUpload(); + const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); + BOOL success = TRUE; - // Composite the color data LLGLSUIDefault gls_ui; success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight ); @@ -294,7 +310,7 @@ BOOL LLTexLayerSetBuffer::render() if (mTexLayerSet->isVisible()) { mTexLayerSet->getAvatar()->debugBakedTextureUpload(mTexLayerSet->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish. - readBackAndUpload(); + doUpload(); } else { @@ -305,6 +321,11 @@ BOOL LLTexLayerSetBuffer::render() } } } + + if (update_now) + { + doUpdate(); + } // reset GL state gGL.setColorMask(true, true); @@ -312,7 +333,6 @@ BOOL LLTexLayerSetBuffer::render() // we have valid texture data now mGLTexturep->setGLTextureCreated(true); - mNeedsUpdate = FALSE; return success; } @@ -339,16 +359,16 @@ BOOL LLTexLayerSetBuffer::uploadInProgress() const BOOL LLTexLayerSetBuffer::isReadyToUpload() const { - if (!mNeedsUpload) return FALSE; // Don't need to upload if we haven't requested one. if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites. // If we requested an upload and have the final LOD ready, then upload. - const BOOL can_highest_lod = mTexLayerSet->isLocalTextureDataFinal(); - if (can_highest_lod) return TRUE; + if (mTexLayerSet->isLocalTextureDataFinal()) return TRUE; - const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureTimeout"); - if (texture_timeout) + // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure + // we aren't doing uploads too frequently. + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); + if (texture_timeout != 0) { // The timeout period increases exponentially between every lowres upload in order to prevent // spamming the server with frequent uploads. @@ -359,10 +379,33 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); if (has_lower_lod && is_upload_textures_timeout) return TRUE; } + return FALSE; } -BOOL LLTexLayerSetBuffer::updateImmediate() +BOOL LLTexLayerSetBuffer::isReadyToUpdate() const +{ + // If we requested an update and have the final LOD ready, then update. + if (mTexLayerSet->isLocalTextureDataFinal()) return TRUE; + + // If we haven't done an update yet, then just do one now regardless of state of textures. + if (mNumLowresUpdates == 0) return TRUE; + + // Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small + // since render unnecessarily doesn't cost much. + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout"); + if (texture_timeout != 0) + { + // If we hit our timeout and have textures available at even lower resolution, then update. + const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout; + const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); + if (has_lower_lod && is_update_textures_timeout) return TRUE; + } + + return FALSE; +} + +BOOL LLTexLayerSetBuffer::requestUpdateImmediate() { mNeedsUpdate = TRUE; BOOL result = FALSE; @@ -377,7 +420,9 @@ BOOL LLTexLayerSetBuffer::updateImmediate() return result; } -void LLTexLayerSetBuffer::readBackAndUpload() +// Create the baked texture, send it out to the server, then wait for it to come +// back so we can switch to using it. +void LLTexLayerSetBuffer::doUpload() { llinfos << "Uploading baked " << mTexLayerSet->getBodyRegionName() << llendl; LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES); @@ -447,6 +492,7 @@ void LLTexLayerSetBuffer::readBackAndUpload() LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, this->mTexLayerSet, asset_id); + // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. mUploadID = asset_id; // Upload the image @@ -490,12 +536,13 @@ void LLTexLayerSetBuffer::readBackAndUpload() // Print out notification that we uploaded this texture. if (gSavedSettings.getBOOL("DebugAvatarRezTime")) { - std::string lod_str = highest_lod ? "HighRes" : "LowRes"; + const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; LLSD args; args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32()); args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); args["RESOLUTION"] = lod_str; + args["ACTION"] = "uploaded"; LLNotificationsUtil::add("AvatarRezSelfBakeNotification",args); llinfos << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << llendl; } @@ -520,6 +567,37 @@ void LLTexLayerSetBuffer::readBackAndUpload() delete [] baked_color_data; } +// Mostly bookkeeping; don't need to actually "do" anything since +// render() will actually do the update. +void LLTexLayerSetBuffer::doUpdate() +{ + const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + if (highest_lod) + { + mNeedsUpdate = FALSE; + } + else + { + mNumLowresUpdates++; + } + + restartUpdateTimer(); + + // Print out notification that we uploaded this texture. + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); + args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32()); + args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); + args["RESOLUTION"] = lod_str; + args["ACTION"] = "locally updated"; + LLNotificationsUtil::add("AvatarRezSelfBakeNotification",args); + llinfos << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << llendl; + } +} // static void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, @@ -931,7 +1009,7 @@ void LLTexLayerSet::setUpdatesEnabled( BOOL b ) void LLTexLayerSet::updateComposite() { createComposite(); - mComposite->updateImmediate(); + mComposite->requestUpdateImmediate(); } LLTexLayerSetBuffer* LLTexLayerSet::getComposite() diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h index cb2e1faaa6..745cd88c47 100644 --- a/indra/newview/lltexlayer.h +++ b/indra/newview/lltexlayer.h @@ -270,47 +270,69 @@ class LLTexLayerSetBuffer : public LLViewerDynamicTexture public: LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height); virtual ~LLTexLayerSetBuffer(); - /*virtual*/ S8 getType() const; - virtual void preRender(BOOL clear_depth); - virtual void postRender(BOOL success); - virtual BOOL render(); - BOOL updateImmediate(); +public: + /*virtual*/ S8 getType() const; BOOL isInitialized(void) const; - BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point - BOOL uploadNeeded() const; // We need to upload a new texture - BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result + static void dumpTotalByteCount(); + const std::string dumpTextureInfo() const; + virtual void restoreGLTexture(); + virtual void destroyGLTexture(); +protected: + void pushProjection() const; + void popProjection() const; +private: + LLTexLayerSet* const mTexLayerSet; + static S32 sGLByteCount; + //-------------------------------------------------------------------- + // Render + //-------------------------------------------------------------------- +public: /*virtual*/ BOOL needsRender(); - void requestUpdate(); +protected: + BOOL render(S32 x, S32 y, S32 width, S32 height); + virtual void preRender(BOOL clear_depth); + virtual void postRender(BOOL success); + virtual BOOL render(); + + //-------------------------------------------------------------------- + // Uploads + //-------------------------------------------------------------------- +public: void requestUpload(); void cancelUpload(); - BOOL render(S32 x, S32 y, S32 width, S32 height); - void readBackAndUpload(); + BOOL uploadNeeded() const; // We need to upload a new texture + BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result + BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point static void onTextureUploadComplete(const LLUUID& uuid, void* userdata, S32 result, LLExtStat ext_status); - static void dumpTotalByteCount(); - const std::string dumpTextureInfo() const; - virtual void restoreGLTexture(); - virtual void destroyGLTexture(); - - protected: - void pushProjection() const; - void popProjection() const; BOOL isReadyToUpload() const; + void doUpload(); // Does a read back and upload. void conditionalRestartUploadTimer(); - private: - LLTexLayerSet* const mTexLayerSet; - BOOL mNeedsUpdate; // whether we need to update our baked textures - BOOL mNeedsUpload; // whether we need to send our baked textures to the server - U32 mNumLowresUploads; // number of times we've sent a lowres version of our baked textures to the server - BOOL mUploadPending; // whether we have received back the new baked textures - LLUUID mUploadID; // the current upload process (null if none). Used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. - static S32 sGLByteCount; - LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested + BOOL mNeedsUpload; // Whether we need to send our baked textures to the server + U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server + BOOL mUploadPending; // Whether we have received back the new baked textures + LLUUID mUploadID; // The current upload process (null if none). + LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed. + + //-------------------------------------------------------------------- + // Updates + //-------------------------------------------------------------------- +public: + void requestUpdate(); + BOOL requestUpdateImmediate(); +protected: + BOOL isReadyToUpdate() const; + void doUpdate(); + void restartUpdateTimer(); +private: + BOOL mNeedsUpdate; // Whether we need to locally update our baked textures + U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures + LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed. }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ diff --git a/indra/newview/lltexlayerparams.cpp b/indra/newview/lltexlayerparams.cpp index f2d1b5d032..dc97c4b673 100644 --- a/indra/newview/lltexlayerparams.cpp +++ b/indra/newview/lltexlayerparams.cpp @@ -180,7 +180,7 @@ void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake) if ((mAvatar->getSex() & getSex()) && (mAvatar->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. { - if (gAgentCamera.cameraCustomizeAvatar()) + if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) { upload_bake = FALSE; } diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 9ad2322765..403692951f 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -391,6 +391,7 @@ bool LLTextureCacheRemoteWorker::doRead() } else { + //llinfos << "texture " << mID.asString() << " found in local_assets" << llendl; mImageSize = local_size; mImageLocal = TRUE; } diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 0b02861b75..c0518b705b 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -175,6 +175,8 @@ protected: BOOL mNoCopyTextureSelected; F32 mContextConeOpacity; LLSaveFolderState mSavedFolderState; + + BOOL mSelectedItemPinned; }; LLFloaterTexturePicker::LLFloaterTexturePicker( @@ -197,7 +199,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mFilterEdit(NULL), mImmediateFilterPermMask(immediate_filter_perm_mask), mNonImmediateFilterPermMask(non_immediate_filter_perm_mask), - mContextConeOpacity(0.f) + mContextConeOpacity(0.f), + mSelectedItemPinned( FALSE ) { mCanApplyImmediately = can_apply_immediately; LLUICtrlFactory::getInstance()->buildFloater(this,"floater_texture_ctrl.xml",NULL); @@ -597,6 +600,31 @@ void LLFloaterTexturePicker::draw() mTentativeLabel->setVisible( TRUE ); drawChild(mTentativeLabel); } + + if (mSelectedItemPinned) return; + + LLFolderView* folder_view = mInventoryPanel->getRootFolder(); + if (!folder_view) return; + + LLInventoryFilter* filter = folder_view->getFilter(); + if (!filter) return; + + bool is_filter_active = folder_view->getCompletedFilterGeneration() < filter->getCurrentGeneration() && + filter->isNotDefault(); + + // After inventory panel filter is applied we have to update + // constraint rect for the selected item because of folder view + // AutoSelectOverride set to TRUE. We force PinningSelectedItem + // flag to FALSE state and setting filter "dirty" to update + // scroll container to show selected item (see LLFolderView::doIdle()). + if (!is_filter_active && !mSelectedItemPinned) + { + folder_view->setPinningSelectedItem(mSelectedItemPinned); + folder_view->dirtyFilter(); + folder_view->arrangeFromRoot(); + + mSelectedItemPinned = TRUE; + } } } diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index ceed90e210..dddfed097d 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -290,8 +290,8 @@ class HTTPGetResponder : public LLCurl::Responder { LOG_CLASS(HTTPGetResponder); public: - HTTPGetResponder(LLTextureFetch* fetcher, const LLUUID& id, U64 startTime, S32 requestedSize, U32 offset) - : mFetcher(fetcher), mID(id), mStartTime(startTime), mRequestedSize(requestedSize), mOffset(offset) + HTTPGetResponder(LLTextureFetch* fetcher, const LLUUID& id, U64 startTime, S32 requestedSize, U32 offset, bool redir) + : mFetcher(fetcher), mID(id), mStartTime(startTime), mRequestedSize(requestedSize), mOffset(offset), mFollowRedir(redir) { } ~HTTPGetResponder() @@ -344,6 +344,11 @@ public: llwarns << "Worker not found: " << mID << llendl; } } + + virtual bool followRedir() + { + return mFollowRedir; + } private: LLTextureFetch* mFetcher; @@ -351,6 +356,7 @@ private: U64 mStartTime; S32 mRequestedSize; U32 mOffset; + bool mFollowRedir; }; ////////////////////////////////////////////////////////////////////////////// @@ -897,7 +903,7 @@ bool LLTextureFetchWorker::doWork(S32 param) std::vector<std::string> headers; headers.push_back("Accept: image/x-j2c"); res = mFetcher->mCurlGetRequest->getByteRange(mUrl, headers, offset, mRequestedSize, - new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset)); + new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset, true)); } if (!res) { @@ -945,17 +951,6 @@ bool LLTextureFetchWorker::doWork(S32 param) max_attempts = mHTTPFailCount+1; // Keep retrying LL_INFOS_ONCE("Texture") << "Texture server busy (503): " << mUrl << LL_ENDL; } - else if(mGetStatus >= HTTP_MULTIPLE_CHOICES && mGetStatus < HTTP_BAD_REQUEST) //http re-direct - { - ++mHTTPFailCount; - max_attempts = 5 ; //try at most 5 times to avoid infinite redirection loop. - - llwarns << "HTTP GET failed because of redirection: " << mUrl - << " Status: " << mGetStatus << " Reason: '" << mGetReason << llendl ; - - //assign to the new url - mUrl = mGetReason ; - } else { const S32 HTTP_MAX_RETRY_COUNT = 3; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 8ea4dbeb04..b588ff91d1 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -450,14 +450,14 @@ void LLAvatarTexBar::draw() text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT); line_num++; } - const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureTimeout"); + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); LLColor4 header_color(1.f, 1.f, 1.f, 0.9f); const std::string texture_timeout_str = texture_timeout ? llformat("%d",texture_timeout) : "Disabled"; const std::string override_tex_discard_level_str = override_tex_discard_level ? llformat("%d",override_tex_discard_level) : "Disabled"; - std::string header_text = llformat("[ Timeout('AvatarBakedTextureTimeout'):%s ] [ LOD_Override('TextureDiscardLevel'):%s ]", texture_timeout_str.c_str(), override_tex_discard_level_str.c_str()); + std::string header_text = llformat("[ Timeout('AvatarBakedTextureUploadTimeout'):%s ] [ LOD_Override('TextureDiscardLevel'):%s ]", texture_timeout_str.c_str(), override_tex_discard_level_str.c_str()); LLFontGL::getFontMonospace()->renderUTF8(header_text, 0, l_offset, v_offset + line_height*line_num, header_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT); line_num++; diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp index fa21b1a866..81559429b0 100644 --- a/indra/newview/lltoolmorph.cpp +++ b/indra/newview/lltoolmorph.cpp @@ -147,7 +147,7 @@ void LLVisualParamHint::requestHintUpdates( LLVisualParamHint* exception1, LLVis BOOL LLVisualParamHint::needsRender() { - return mNeedsUpdate && mDelayFrames-- <= 0 && !gAgentAvatarp->mAppearanceAnimating && mAllowsUpdates; + return mNeedsUpdate && mDelayFrames-- <= 0 && !gAgentAvatarp->getIsAppearanceAnimating() && mAllowsUpdates; } void LLVisualParamHint::preRender(BOOL clear_depth) diff --git a/indra/newview/llurldispatcher.cpp b/indra/newview/llurldispatcher.cpp index cbaa7248a2..ad7969681b 100644 --- a/indra/newview/llurldispatcher.cpp +++ b/indra/newview/llurldispatcher.cpp @@ -37,7 +37,6 @@ #include "llcommandhandler.h" #include "llfloaterhelpbrowser.h" #include "llfloaterreg.h" -#include "llfloaterurldisplay.h" #include "llfloaterworldmap.h" #include "llpanellogin.h" #include "llregionhandle.h" @@ -182,10 +181,6 @@ bool LLURLDispatcherImpl::dispatchRegion(const LLSLURL& slurl, bool right_mouse) return true; } - // LLFloaterURLDisplay functionality moved to LLPanelPlaces in Side Tray. - //LLFloaterURLDisplay* slurl_displayp = LLFloaterReg::getTypedInstance<LLFloaterURLDisplay>("preview_url",LLSD()); - //if(slurl_displayp) slurl_displayp->setName(region_name); - // Request a region handle by name LLWorldMapMessage::getInstance()->sendNamedRegionRequest(slurl.getRegion(), LLURLDispatcherImpl::regionNameCallback, @@ -251,21 +246,6 @@ void LLURLDispatcherImpl::regionHandleCallback(U64 region_handle, const LLSLURL& key["z"] = global_pos.mdV[VZ]; LLSideTray::getInstance()->showPanel("panel_places", key); - - // LLFloaterURLDisplay functionality moved to LLPanelPlaces in Side Tray. - -// // display informational floater, allow user to click teleport btn -// LLFloaterURLDisplay* slurl_displayp = LLFloaterReg::getTypedInstance<LLFloaterURLDisplay>("preview_url",LLSD()); -// if(slurl_displayp) -// { -// url_displayp->displayParcelInfo(region_handle, local_pos); -// if(snapshot_id.notNull()) -// { -// url_displayp->setSnapshotDisplay(snapshot_id); -// } -// std::string locationString = llformat("%s %d, %d, %d", region_name.c_str(), x, y, z); -// url_displayp->setLocationString(locationString); -// } } } diff --git a/indra/newview/llviewerattachmenu.cpp b/indra/newview/llviewerattachmenu.cpp index f7f5ec72fd..f683bd8674 100644 --- a/indra/newview/llviewerattachmenu.cpp +++ b/indra/newview/llviewerattachmenu.cpp @@ -84,7 +84,7 @@ void LLViewerAttachMenu::populateMenus(const std::string& attach_to_menu_name, c LLSD cbparams; cbparams["index"] = curiter->first; - cbparams["label"] = attachment->getName(); + cbparams["label"] = p.name; p.on_click.function_name = "Object.Attach"; p.on_click.parameter = LLSD(attachment->getName()); p.on_enable.function_name = "Attachment.Label"; diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index c93df6824e..a02946d3f4 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -43,6 +43,7 @@ #include "llagent.h" #include "llagentcamera.h" #include "llconsole.h" +#include "lldrawpoolbump.h" #include "lldrawpoolterrain.h" #include "llflexibleobject.h" #include "llfeaturemanager.h" @@ -118,6 +119,10 @@ static bool handleTerrainDetailChanged(const LLSD& newvalue) static bool handleSetShaderChanged(const LLSD& newvalue) { + // changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache + gBumpImageList.destroyGL(); + gBumpImageList.restoreGL(); + LLViewerShaderMgr::instance()->setShaders(); return true; } @@ -299,15 +304,6 @@ static bool handleWLSkyDetailChanged(const LLSD&) return true; } -static bool handleRenderLightingDetailChanged(const LLSD& newvalue) -{ - if (gPipeline.isInit()) - { - gPipeline.setLightingDetail(newvalue.asInteger()); - } - return true; -} - static bool handleResetVertexBuffersChanged(const LLSD&) { if (gPipeline.isInit()) @@ -504,6 +500,10 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); @@ -524,7 +524,8 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2)); gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2)); gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderFastAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _2)); @@ -534,7 +535,8 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderDeferredShadow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2)); @@ -561,7 +563,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2)); gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2)); - gSavedSettings.getControl("RenderLightingDetail")->getSignal()->connect(boost::bind(&handleRenderLightingDetailChanged, _2)); gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2)); gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index ab6ff88073..702bc59b9d 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -595,7 +595,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sUseOcclusion = 3; } - LLPipeline::sFastAlpha = gSavedSettings.getBOOL("RenderFastAlpha"); + LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred"); + LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred"); LLPipeline::sUseFarClip = gSavedSettings.getBOOL("RenderUseFarClip"); LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate"); @@ -867,12 +868,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } - /// We copy the frame buffer straight into a texture here, - /// and then display it again with compositor effects. - /// Using render to texture would be faster/better, but I don't have a - /// grasp of their full display stack just yet. - // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.renderDeferredLighting(); @@ -934,9 +929,10 @@ void render_hud_attachments() bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles"); //only render hud objects - U32 mask = gPipeline.getRenderTypeMask(); + gPipeline.pushRenderTypeMask(); + // turn off everything - gPipeline.setRenderTypeMask(0); + gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES); // turn on HUD gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD); // turn on HUD particles @@ -990,7 +986,8 @@ void render_hud_attachments() render_hud_elements(); //restore type mask - gPipeline.setRenderTypeMask(mask); + gPipeline.popRenderTypeMask(); + if (has_ui) { gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI); @@ -1115,7 +1112,7 @@ void render_ui(F32 zoom_factor, int subfield) { gPipeline.renderBloom(gSnapshot, zoom_factor, subfield); } - + render_hud_elements(); render_hud_attachments(); } diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index efe59744bc..0e3ffe1411 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -81,7 +81,6 @@ #include "llfloaternotificationsconsole.h" #include "llfloateropenobject.h" #include "llfloaterpay.h" -#include "llfloaterparcel.h" #include "llfloaterperms.h" #include "llfloaterpostcard.h" #include "llfloaterpostprocess.h" @@ -101,7 +100,6 @@ #include "llfloatertos.h" #include "llfloatertopobjects.h" #include "llfloateruipreview.h" -#include "llfloaterurldisplay.h" #include "llfloatervoicedevicesettings.h" #include "llfloatervoiceeffect.h" #include "llfloaterwater.h" @@ -202,14 +200,12 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("openobject", "floater_openobject.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterOpenObject>); LLFloaterReg::add("outgoing_call", "floater_outgoing_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLOutgoingCallDialog>); - LLFloaterReg::add("parcel_info", "floater_preview_url.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterParcelInfo>); LLFloaterPayUtil::registerFloater(); LLFloaterReg::add("postcard", "floater_postcard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostcard>); LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>); LLFloaterReg::add("prefs_hardware_settings", "floater_hardware_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHardwareSettings>); LLFloaterReg::add("perm_prefs", "floater_perm_prefs.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPerms>); - LLFloaterReg::add("preview_url", "floater_preview_url.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterURLDisplay>); LLFloaterReg::add("pref_joystick", "floater_joystick.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterJoystick>); LLFloaterReg::add("pref_voicedevicesettings", "floater_device_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVoiceDeviceSettings>); LLFloaterReg::add("preview_anim", "floater_preview_animation.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewAnim>, "preview"); diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index cbc86c89cc..a6e8ea032a 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -67,7 +67,7 @@ #include "llsidepanelappearance.h" ///---------------------------------------------------------------------------- -/// Helper class to store special inventory item names +/// Helper class to store special inventory item names and their localized values. ///---------------------------------------------------------------------------- class LLLocalizedInventoryItemsDictionary : public LLSingleton<LLLocalizedInventoryItemsDictionary> { @@ -93,8 +93,10 @@ public: mInventoryItemsDict["New Tattoo"] = LLTrans::getString("New Tattoo"); mInventoryItemsDict["Invalid Wearable"] = LLTrans::getString("Invalid Wearable"); + mInventoryItemsDict["New Gesture"] = LLTrans::getString("New Gesture"); mInventoryItemsDict["New Script"] = LLTrans::getString("New Script"); mInventoryItemsDict["New Folder"] = LLTrans::getString("New Folder"); + mInventoryItemsDict["New Note"] = LLTrans::getString("New Note"); mInventoryItemsDict["Contents"] = LLTrans::getString("Contents"); mInventoryItemsDict["Gesture"] = LLTrans::getString("Gesture"); @@ -108,7 +110,7 @@ public: //male mInventoryItemsDict["Male - Excuse me"] = LLTrans::getString("Male - Excuse me"); - mInventoryItemsDict["Male - Get lost"] = LLTrans::getString("Male - Get lost"); + mInventoryItemsDict["Male - Get lost"] = LLTrans::getString("Male - Get lost"); // double space after Male. EXT-8319 mInventoryItemsDict["Male - Blow kiss"] = LLTrans::getString("Male - Blow kiss"); mInventoryItemsDict["Male - Boo"] = LLTrans::getString("Male - Boo"); mInventoryItemsDict["Male - Bored"] = LLTrans::getString("Male - Bored"); @@ -120,19 +122,47 @@ public: mInventoryItemsDict["Male - Wow"] = LLTrans::getString("Male - Wow"); //female + mInventoryItemsDict["Female - Chuckle"] = LLTrans::getString("Female - Chuckle"); + mInventoryItemsDict["Female - Cry"] = LLTrans::getString("Female - Cry"); + mInventoryItemsDict["Female - Embarrassed"] = LLTrans::getString("Female - Embarrassed"); mInventoryItemsDict["Female - Excuse me"] = LLTrans::getString("Female - Excuse me"); - mInventoryItemsDict["Female - Get lost"] = LLTrans::getString("Female - Get lost"); + mInventoryItemsDict["Female - Get lost"] = LLTrans::getString("Female - Get lost"); // double space after Female. EXT-8319 mInventoryItemsDict["Female - Blow kiss"] = LLTrans::getString("Female - Blow kiss"); mInventoryItemsDict["Female - Boo"] = LLTrans::getString("Female - Boo"); mInventoryItemsDict["Female - Bored"] = LLTrans::getString("Female - Bored"); mInventoryItemsDict["Female - Hey"] = LLTrans::getString("Female - Hey"); + mInventoryItemsDict["Female - Hey baby"] = LLTrans::getString("Female - Hey baby"); mInventoryItemsDict["Female - Laugh"] = LLTrans::getString("Female - Laugh"); + mInventoryItemsDict["Female - Looking good"] = LLTrans::getString("Female - Looking good"); + mInventoryItemsDict["Female - Over here"] = LLTrans::getString("Female - Over here"); + mInventoryItemsDict["Female - Please"] = LLTrans::getString("Female - Please"); mInventoryItemsDict["Female - Repulsed"] = LLTrans::getString("Female - Repulsed"); mInventoryItemsDict["Female - Shrug"] = LLTrans::getString("Female - Shrug"); mInventoryItemsDict["Female - Stick tougue out"]= LLTrans::getString("Female - Stick tougue out"); mInventoryItemsDict["Female - Wow"] = LLTrans::getString("Female - Wow"); } + + /** + * Finds passed name in dictionary and replaces it with found localized value. + * + * @param object_name - string to be localized. + * @return true if passed name was found and localized, false otherwise. + */ + bool localizeInventoryObjectName(std::string& object_name) + { + LL_DEBUGS("InventoryLocalize") << "Searching for localization: " << object_name << LL_ENDL; + + std::map<std::string, std::string>::const_iterator dictionary_iter = mInventoryItemsDict.find(object_name); + + bool found = dictionary_iter != mInventoryItemsDict.end(); + if(found) + { + object_name = dictionary_iter->second; + LL_DEBUGS("InventoryLocalize") << "Found, new name is: " << object_name << LL_ENDL; + } + return found; + } }; @@ -391,16 +421,7 @@ BOOL LLViewerInventoryItem::unpackMessage(LLMessageSystem* msg, const char* bloc { BOOL rv = LLInventoryItem::unpackMessage(msg, block, block_num); - std::string localized_str; - - std::map<std::string, std::string>::const_iterator dictionary_iter; - - dictionary_iter = LLLocalizedInventoryItemsDictionary::getInstance()->mInventoryItemsDict.find(mName); - - if(dictionary_iter != LLLocalizedInventoryItemsDictionary::getInstance()->mInventoryItemsDict.end()) - { - mName = dictionary_iter->second; - } + LLLocalizedInventoryItemsDictionary::getInstance()->localizeInventoryObjectName(mName); mIsComplete = TRUE; return rv; @@ -820,6 +841,11 @@ void LLViewerInventoryCategory::changeType(LLFolderType::EType new_folder_type) gInventory.addChangedMask(LLInventoryObserver::LABEL, folder_id); } +void LLViewerInventoryCategory::localizeName() +{ + LLLocalizedInventoryItemsDictionary::getInstance()->localizeInventoryObjectName(mName); +} + ///---------------------------------------------------------------------------- /// Local function definitions ///---------------------------------------------------------------------------- @@ -1147,6 +1173,14 @@ void move_inventory_item( void copy_inventory_from_notecard(const LLUUID& object_id, const LLUUID& notecard_inv_id, const LLInventoryItem *src, U32 callback_id) { + if (NULL == src) + { + LL_WARNS("copy_inventory_from_notecard") << "Null pointer to item was passed for object_id " + << object_id << " and notecard_inv_id " + << notecard_inv_id << LL_ENDL; + return; + } + LLViewerRegion* viewer_region = NULL; LLViewerObject* vo = NULL; if (object_id.notNull() && (vo = gObjectList.findObject(object_id)) != NULL) @@ -1169,6 +1203,16 @@ void copy_inventory_from_notecard(const LLUUID& object_id, const LLUUID& notecar return; } + // check capability to prevent a crash while LL_ERRS in LLCapabilityListener::capListener. See EXT-8459. + std::string url = viewer_region->getCapability("CopyInventoryFromNotecard"); + if (url.empty()) + { + LL_WARNS("copy_inventory_from_notecard") << "There is no 'CopyInventoryFromNotecard' capability" + << " for region: " << viewer_region->getName() + << LL_ENDL; + return; + } + LLSD request, body; body["notecard-id"] = notecard_inv_id; body["object-id"] = object_id; diff --git a/indra/newview/llviewerinventory.h b/indra/newview/llviewerinventory.h index 1dd6597388..ef3586537b 100644 --- a/indra/newview/llviewerinventory.h +++ b/indra/newview/llviewerinventory.h @@ -229,6 +229,11 @@ public: bool importFileLocal(LLFILE* fp); void determineFolderType(); void changeType(LLFolderType::EType new_folder_type); + +private: + friend class LLInventoryModel; + void localizeName(); // intended to be called from the LLInventoryModel + protected: LLUUID mOwnerID; S32 mVersion; diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp index 95f05b5f5f..8f2006b431 100644 --- a/indra/newview/llviewerjoint.cpp +++ b/indra/newview/llviewerjoint.cpp @@ -440,13 +440,13 @@ void LLViewerJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pix } } -void LLViewerJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind) +void LLViewerJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update) { for (child_list_t::iterator iter = mChildren.begin(); iter != mChildren.end(); ++iter) { LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->updateFaceData(face, pixel_area, damp_wind); + joint->updateFaceData(face, pixel_area, damp_wind, terse_update); } } diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h index 0d3092a044..67bd7786c3 100644 --- a/indra/newview/llviewerjoint.h +++ b/indra/newview/llviewerjoint.h @@ -126,7 +126,7 @@ public: PickName getPickName() { return mPickName; } virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area); - virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE); + virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false); virtual BOOL updateLOD(F32 pixel_area, BOOL activate); virtual void updateJointGeometry(); virtual void dump(); diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 7225aa1523..6be7c442ef 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -667,7 +667,9 @@ void LLViewerJointMesh::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 //----------------------------------------------------------------------------- // updateFaceData() //----------------------------------------------------------------------------- -void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind) +static LLFastTimer::DeclareTimer FTM_AVATAR_FACE("Avatar Face"); + +void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update) { mFace = face; @@ -676,6 +678,8 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w return; } + LLFastTimer t(FTM_AVATAR_FACE); + LLStrider<LLVector3> verticesp; LLStrider<LLVector3> normalsp; LLStrider<LLVector2> tex_coordsp; @@ -694,29 +698,98 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w face->mVertexBuffer->getIndexStrider(indicesp); stop_glerror(); - for (U16 i = 0; i < mMesh->getNumVertices(); i++) + verticesp += mMesh->mFaceVertexOffset; + tex_coordsp += mMesh->mFaceVertexOffset; + normalsp += mMesh->mFaceVertexOffset; + vertex_weightsp += mMesh->mFaceVertexOffset; + clothing_weightsp += mMesh->mFaceVertexOffset; + + const U32* __restrict coords = (U32*) mMesh->getCoords(); + const U32* __restrict tex_coords = (U32*) mMesh->getTexCoords(); + const U32* __restrict normals = (U32*) mMesh->getNormals(); + const U32* __restrict weights = (U32*) mMesh->getWeights(); + const U32* __restrict cloth_weights = (U32*) mMesh->getClothingWeights(); + + const U32 num_verts = mMesh->getNumVertices(); + + U32 i = 0; + + const U32 skip = verticesp.getSkip()/sizeof(U32); + + U32* __restrict v = (U32*) verticesp.get(); + U32* __restrict n = (U32*) normalsp.get(); + + if (terse_update) { - verticesp[mMesh->mFaceVertexOffset + i] = *(mMesh->getCoords() + i); - tex_coordsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getTexCoords() + i); - normalsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getNormals() + i); - vertex_weightsp[mMesh->mFaceVertexOffset + i] = *(mMesh->getWeights() + i); - if (damp_wind) + for (S32 i = num_verts; i > 0; --i) { - clothing_weightsp[mMesh->mFaceVertexOffset + i] = LLVector4(0,0,0,0); + //morph target application only, only update positions and normals + v[0] = coords[0]; + v[1] = coords[1]; + v[2] = coords[2]; + coords += 3; + v += skip; } - else + + for (S32 i = num_verts; i > 0; --i) { - clothing_weightsp[mMesh->mFaceVertexOffset + i] = (*(mMesh->getClothingWeights() + i)); + n[0] = normals[0]; + n[1] = normals[1]; + n[2] = normals[2]; + normals += 3; + n += skip; } } + else + { - for (S32 i = 0; i < mMesh->getNumFaces(); i++) - { - for (U32 j = 0; j < 3; j++) + U32* __restrict tc = (U32*) tex_coordsp.get(); + U32* __restrict vw = (U32*) vertex_weightsp.get(); + U32* __restrict cw = (U32*) clothing_weightsp.get(); + + do + { + v[0] = *(coords++); + v[1] = *(coords++); + v[2] = *(coords++); + v += skip; + + tc[0] = *(tex_coords++); + tc[1] = *(tex_coords++); + tc += skip; + + n[0] = *(normals++); + n[1] = *(normals++); + n[2] = *(normals++); + n += skip; + + vw[0] = *(weights++); + vw += skip; + + cw[0] = *(cloth_weights++); + cw[1] = *(cloth_weights++); + cw[2] = *(cloth_weights++); + cw[3] = *(cloth_weights++); + cw += skip; + } + while (++i < num_verts); + + const U32 idx_count = mMesh->getNumFaces()*3; + + indicesp += mMesh->mFaceIndexOffset; + + U16* __restrict idx = indicesp.get(); + S32* __restrict src_idx = (S32*) mMesh->getFaces(); + + i = 0; + + const S32 offset = (S32) mMesh->mFaceVertexOffset; + + do { - U32 k = i*3+j+mMesh->mFaceIndexOffset; - indicesp[k] = mMesh->getFaces()[i][j] + mMesh->mFaceVertexOffset; + *(idx++) = *(src_idx++)+offset; } + while (++i < idx_count); } } } diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index d62b0ada85..3b8d9c82b8 100644 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -140,7 +140,7 @@ public: /*virtual*/ U32 drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy ); /*virtual*/ void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area); - /*virtual*/ void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE); + /*virtual*/ void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false); /*virtual*/ BOOL updateLOD(F32 pixel_area, BOOL activate); /*virtual*/ void updateJointGeometry(); /*virtual*/ void dump(); diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 34e30b3ccd..178d928f57 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -56,6 +56,7 @@ #include "llvoavatar.h" #include "llvoavatarself.h" #include "llviewerregion.h" +#include "llwebsharing.h" // For LLWebSharing::setOpenIDCookie(), *TODO: find a better way to do this! #include "llevent.h" // LLSimpleListener #include "llnotificationsutil.h" @@ -1318,6 +1319,9 @@ void LLViewerMedia::setOpenIDCookie() } getCookieStore()->setCookiesFromHost(sOpenIDCookie, authority.substr(host_start, host_end - host_start)); + + // *HACK: Doing this here is nasty, find a better way. + LLWebSharing::instance().setOpenIDCookie(sOpenIDCookie); } } diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 635cc361f3..090b7bba90 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -108,9 +108,12 @@ #include "llappearancemgr.h" #include "lltrans.h" #include "lleconomy.h" +#include "boost/unordered_map.hpp" using namespace LLVOAvatarDefines; +static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels; + BOOL enable_land_build(void*); BOOL enable_object_build(void*); @@ -2051,9 +2054,9 @@ class LLAdvancedEnableRenderDeferred: public view_listener_t }; ///////////////////////////////////// -// Enable Global Illumination /// +// Enable Deferred Rendering sub-options ///////////////////////////////////// -class LLAdvancedEnableRenderDeferredGI: public view_listener_t +class LLAdvancedEnableRenderDeferredOptions: public view_listener_t { bool handleEvent(const LLSD& userdata) { @@ -2403,31 +2406,53 @@ void handle_object_touch() msg->sendMessage(object->getRegion()->getHost()); } -// One object must have touch sensor -class LLObjectEnableTouch : public view_listener_t +static void init_default_item_label(const std::string& item_name) { - bool handleEvent(const LLSD& userdata) + boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name); + if (it == sDefaultItemLabels.end()) { - LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); - - bool new_value = obj && obj->flagHandleTouch(); - - // Update label based on the node touch name if available. - std::string touch_text; - LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); - if (node && node->mValid && !node->mTouchName.empty()) + LLStringExplicit default_label = gMenuHolder->childGetValue(item_name).asString(); + if (!default_label.empty()) { - touch_text = node->mTouchName; + sDefaultItemLabels.insert(std::pair<std::string, LLStringExplicit>(item_name, default_label)); } - else - { - touch_text = userdata.asString(); - } - gMenuHolder->childSetText("Object Touch", touch_text); - gMenuHolder->childSetText("Attachment Object Touch", touch_text); + } +} - return new_value; +static LLStringExplicit get_default_item_label(const std::string& item_name) +{ + LLStringExplicit res(""); + boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name); + if (it != sDefaultItemLabels.end()) + { + res = it->second; } + + return res; +} + + +bool enable_object_touch(LLUICtrl* ctrl) +{ + LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + + bool new_value = obj && obj->flagHandleTouch(); + + std::string item_name = ctrl->getName(); + init_default_item_label(item_name); + + // Update label based on the node touch name if available. + LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); + if (node && node->mValid && !node->mTouchName.empty()) + { + gMenuHolder->childSetText(item_name, node->mTouchName); + } + else + { + gMenuHolder->childSetText(item_name, get_default_item_label(item_name)); + } + + return new_value; }; //void label_touch(std::string& label, void*) @@ -3627,7 +3652,7 @@ class LLEnableEditShape : public view_listener_t } }; -bool enable_sit_object() +bool is_object_sittable() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); @@ -5513,56 +5538,37 @@ bool enable_pay_object() return false; } -bool visible_object_stand_up() +bool enable_object_stand_up() { - // 'Object Stand Up' menu item is visible when agent is sitting on selection + // 'Object Stand Up' menu item is enabled when agent is sitting on selection return sitting_on_selection(); } -bool visible_object_sit() +bool enable_object_sit(LLUICtrl* ctrl) { - // 'Object Sit' menu item is visible when agent is not sitting on selection - bool is_sit_visible = !sitting_on_selection(); - if (is_sit_visible) + // 'Object Sit' menu item is enabled when agent is not sitting on selection + bool sitting_on_sel = sitting_on_selection(); + if (!sitting_on_sel) { - LLMenuItemGL* sit_menu_item = gMenuHolder->getChild<LLMenuItemGL>("Object Sit"); - // Init default 'Object Sit' menu item label - static const LLStringExplicit sit_text(sit_menu_item->getLabel()); + std::string item_name = ctrl->getName(); + + // init default labels + init_default_item_label(item_name); + // Update label - std::string label; LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (node && node->mValid && !node->mSitName.empty()) { - label.assign(node->mSitName); + gMenuHolder->childSetText(item_name, node->mSitName); } else { - label = sit_text; + gMenuHolder->childSetText(item_name, get_default_item_label(item_name)); } - sit_menu_item->setLabel(label); } - return is_sit_visible; + return !sitting_on_sel && is_object_sittable(); } -class LLObjectEnableSitOrStand : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - bool new_value = false; - LLViewerObject* dest_object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); - - if(dest_object) - { - if(dest_object->getPCode() == LL_PCODE_VOLUME) - { - new_value = true; - } - } - - return new_value; - } -}; - void dump_select_mgr(void*) { LLSelectMgr::getInstance()->dump(); @@ -6526,7 +6532,7 @@ void handle_dump_attachments(void*) } -// these are used in the gl menus to set control values. +// these are used in the gl menus to set control values, generically. class LLToggleControl : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -6545,8 +6551,44 @@ class LLCheckControl : public view_listener_t std::string callback_data = userdata.asString(); bool new_value = gSavedSettings.getBOOL(callback_data); return new_value; -} + } +}; + +// not so generic + +class LLAdvancedCheckRenderShadowOption: public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + std::string control_name = userdata.asString(); + S32 current_shadow_level = gSavedSettings.getS32(control_name); + if (current_shadow_level == 0) // is off + { + return false; + } + else // is on + { + return true; + } + } +}; +class LLAdvancedClickRenderShadowOption: public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + std::string control_name = userdata.asString(); + S32 current_shadow_level = gSavedSettings.getS32(control_name); + if (current_shadow_level == 0) // upgrade to level 2 + { + gSavedSettings.setS32(control_name, 2); + } + else // downgrade to level 0 + { + gSavedSettings.setS32(control_name, 0); + } + return true; + } }; void menu_toggle_attached_lights(void* user_data) @@ -7871,7 +7913,7 @@ void initialize_menus() // Help menu // most items use the ShowFloater method - // Advance menu + // Advanced menu view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole"); view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole"); view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole"); @@ -7898,12 +7940,13 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo"); view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe"); view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe"); + // Develop > Render view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas"); view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas"); view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion"); view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO"); view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred"); - view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredGI(), "Advanced.EnableRenderDeferredGI"); + view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions"); view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate"); view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate"); view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame"); @@ -7912,6 +7955,8 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest"); view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest"); view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles"); + view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption"); + view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption"); #ifdef TOGGLE_HACKED_GODLIKE_VIEWER @@ -8067,7 +8112,6 @@ void initialize_menus() view_listener_t::addMenu(new LLObjectBuild(), "Object.Build"); commit.add("Object.Touch", boost::bind(&handle_object_touch)); commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand)); - enable.add("Object.EnableSit", boost::bind(&enable_sit_object)); commit.add("Object.Delete", boost::bind(&handle_object_delete)); view_listener_t::addMenu(new LLObjectAttachToAvatar(), "Object.AttachToAvatar"); view_listener_t::addMenu(new LLObjectReturn(), "Object.Return"); @@ -8083,13 +8127,12 @@ void initialize_menus() commit.add("Object.Open", boost::bind(&handle_object_open)); commit.add("Object.Take", boost::bind(&handle_take)); enable.add("Object.EnableOpen", boost::bind(&enable_object_open)); - view_listener_t::addMenu(new LLObjectEnableTouch(), "Object.EnableTouch"); - view_listener_t::addMenu(new LLObjectEnableSitOrStand(), "Object.EnableSitOrStand"); + enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1)); enable.add("Object.EnableDelete", boost::bind(&enable_object_delete)); enable.add("Object.EnableWear", boost::bind(&object_selected_and_point_valid)); - enable.add("Object.StandUpVisible", boost::bind(&visible_object_stand_up)); - enable.add("Object.SitVisible", boost::bind(&visible_object_sit)); + enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up)); + enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1)); view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn"); view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse"); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 53fb01aec3..401433e6e1 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -1138,10 +1138,26 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam } else if(from_name.empty()) { + std::string folder_name; + if (parent_folder) + { + // Localize folder name. + // *TODO: share this code? + folder_name = parent_folder->getName(); + if (LLFolderType::lookupIsProtectedType(parent_folder->getPreferredType())) + { + LLTrans::findString(folder_name, "InvFolder " + folder_name); + } + } + else + { + folder_name = LLTrans::getString("Unknown"); + } + // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added. LLSD args; args["LANDMARK_NAME"] = item->getName(); - args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown"); + args["FOLDER_NAME"] = folder_name; LLNotificationsUtil::add("LandmarkCreated", args); } } @@ -1215,8 +1231,9 @@ bool highlight_offered_object(const LLUUID& obj_id) void inventory_offer_mute_callback(const LLUUID& blocked_id, const std::string& first_name, const std::string& last_name, - BOOL is_group, LLOfferInfo* offer = NULL) + BOOL is_group, boost::shared_ptr<LLNotificationResponderInterface> offer_ptr) { + LLOfferInfo* offer = dynamic_cast<LLOfferInfo*>(offer_ptr.get()); std::string from_name; LLMute::EType type; if (is_group) @@ -1406,7 +1423,13 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& // * we can't build two messages at once. if (2 == button) // Block { - gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4,this)); + LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID()); + + llassert(notification_ptr != NULL); + if (notification_ptr != NULL) + { + gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4, notification_ptr->getResponderPtr())); + } } std::string from_string; // Used in the pop-up. @@ -1540,7 +1563,13 @@ bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const // * we can't build two messages at once. if (2 == button) { - gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4,this)); + LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID()); + + llassert(notification_ptr != NULL); + if (notification_ptr != NULL) + { + gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4, notification_ptr->getResponderPtr())); + } } LLMessageSystem* msg = gMessageSystem; @@ -3639,6 +3668,7 @@ const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less th const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot // between these values we delay the updates (but no more than one second) +static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE_SEND("Send Message"); void send_agent_update(BOOL force_send, BOOL send_reliable) { @@ -3797,6 +3827,7 @@ void send_agent_update(BOOL force_send, BOOL send_reliable) if (duplicate_count < DUP_MSGS && !gDisconnected) { + LLFastTimer t(FTM_AGENT_UPDATE_SEND); // Build the message msg->newMessageFast(_PREHASH_AgentUpdate); msg->nextBlockFast(_PREHASH_AgentData); @@ -5093,7 +5124,7 @@ void process_alert_message(LLMessageSystem *msgsystem, void **user_data) void process_alert_core(const std::string& message, BOOL modal) { - // HACK -- handle callbacks for specific alerts + // HACK -- handle callbacks for specific alerts. It also is localized in notifications.xml if ( message == "You died and have been teleported to your home location") { LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 86b1a8c910..0e29851778 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -317,10 +317,16 @@ S32 LLViewerShaderMgr::getVertexShaderLevel(S32 type) void LLViewerShaderMgr::setShaders() { - if (!gPipeline.mInitialized || !sInitialized) + //setShaders might be called redundantly by gSavedSettings, so return on reentrance + static bool reentrance = false; + + if (!gPipeline.mInitialized || !sInitialized || reentrance) { return; } + + reentrance = true; + // Make sure the compiled shader map is cleared before we recompile shaders. mShaderObjects.clear(); @@ -368,17 +374,11 @@ void LLViewerShaderMgr::setShaders() S32 wl_class = 2; S32 water_class = 2; S32 deferred_class = 0; - if (!(LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders") - && gSavedSettings.getBOOL("WindLightUseAtmosShaders"))) - { - // user has disabled WindLight in their settings, downgrade - // windlight shaders to stub versions. - wl_class = 1; - } - - if (LLPipeline::sRenderDeferred) + + if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + gSavedSettings.getBOOL("RenderDeferred")) { - if (gSavedSettings.getBOOL("RenderDeferredShadow")) + if (gSavedSettings.getS32("RenderShadowDetail") > 0) { if (gSavedSettings.getBOOL("RenderDeferredGI")) { //shadows + gi @@ -393,6 +393,24 @@ void LLViewerShaderMgr::setShaders() { //no shadows deferred_class = 1; } + + //make sure framebuffer objects are enabled + gSavedSettings.setBOOL("RenderUseFBO", TRUE); + + //make sure hardware skinning is enabled + gSavedSettings.setBOOL("RenderAvatarVP", TRUE); + + //make sure atmospheric shaders are enabled + gSavedSettings.setBOOL("WindLightUseAtmosShaders", TRUE); + } + + + if (!(LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders") + && gSavedSettings.getBOOL("WindLightUseAtmosShaders"))) + { + // user has disabled WindLight in their settings, downgrade + // windlight shaders to stub versions. + wl_class = 1; } if(!gSavedSettings.getBOOL("EnableRippleWater")) @@ -517,6 +535,8 @@ void LLViewerShaderMgr::setShaders() gViewerWindow->setCursor(UI_CURSOR_ARROW); } gPipeline.createGLBuffers(); + + reentrance = false; } void LLViewerShaderMgr::unloadShaders() @@ -973,10 +993,21 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + std::string fragment; + + if (gSavedSettings.getBOOL("RenderDeferredSSAO")) + { + fragment = "deferred/sunLightSSAOF.glsl"; + } + else + { + fragment = "deferred/sunLightF.glsl"; + } + gDeferredSunProgram.mName = "Deferred Sun Shader"; gDeferredSunProgram.mShaderFiles.clear(); gDeferredSunProgram.mShaderFiles.push_back(make_pair("deferred/sunLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredSunProgram.mShaderFiles.push_back(make_pair("deferred/sunLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredSunProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredSunProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredSunProgram.createShader(NULL, NULL); } diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index a706e77f19..930c608e35 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -600,7 +600,7 @@ void update_statistics(U32 frame_count) } } LLViewerStats::getInstance()->setStat(LLViewerStats::ST_ENABLE_VBO, (F64)gSavedSettings.getBOOL("RenderVBOEnable")); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gSavedSettings.getS32("RenderLightingDetail")); + LLViewerStats::getInstance()->setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gPipeline.getLightingDetail()); LLViewerStats::getInstance()->setStat(LLViewerStats::ST_DRAW_DIST, (F64)gSavedSettings.getF32("RenderFarClip")); LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CHAT_BUBBLES, (F64)gSavedSettings.getBOOL("UseChatBubbles")); #if 0 // 1.9.2 diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp index 59efae4cb2..8bd43bb30c 100644 --- a/indra/newview/llviewertexteditor.cpp +++ b/indra/newview/llviewertexteditor.cpp @@ -90,7 +90,7 @@ public: } static void processForeignLandmark(LLLandmark* landmark, const LLUUID& object_id, const LLUUID& notecard_inventory_id, - LLInventoryItem* item) + LLPointer<LLInventoryItem> item_ptr) { LLVector3d global_pos; landmark->getGlobalPos(global_pos); @@ -103,8 +103,16 @@ public: } else { - LLPointer<LLEmbeddedLandmarkCopied> cb = new LLEmbeddedLandmarkCopied(); - copy_inventory_from_notecard(object_id, notecard_inventory_id, item, gInventoryCallbacks.registerCB(cb)); + if (item_ptr.isNull()) + { + // check to prevent a crash. See EXT-8459. + llwarns << "Passed handle contains a dead inventory item. Most likely notecard has been closed and embedded item was destroyed." << llendl; + } + else + { + LLPointer<LLEmbeddedLandmarkCopied> cb = new LLEmbeddedLandmarkCopied(); + copy_inventory_from_notecard(object_id, notecard_inventory_id, item_ptr.get(), gInventoryCallbacks.registerCB(cb)); + } } } }; @@ -300,14 +308,14 @@ public: void markSaved(); - static LLInventoryItem* getEmbeddedItem(llwchar ext_char); // returns item from static list + static LLPointer<LLInventoryItem> getEmbeddedItemPtr(llwchar ext_char); // returns pointer to item from static list static BOOL getEmbeddedItemSaved(llwchar ext_char); // returns whether item from static list is saved private: struct embedded_info_t { - LLPointer<LLInventoryItem> mItem; + LLPointer<LLInventoryItem> mItemPtr; BOOL mSaved; }; typedef std::map<llwchar, embedded_info_t > item_map_t; @@ -378,7 +386,7 @@ BOOL LLEmbeddedItems::insertEmbeddedItem( LLInventoryItem* item, llwchar* ext_ch ++wc_emb; } - sEntries[wc_emb].mItem = item; + sEntries[wc_emb].mItemPtr = item; sEntries[wc_emb].mSaved = is_new ? FALSE : TRUE; *ext_char = wc_emb; mEmbeddedUsedChars.insert(wc_emb); @@ -400,14 +408,14 @@ BOOL LLEmbeddedItems::removeEmbeddedItem( llwchar ext_char ) } // static -LLInventoryItem* LLEmbeddedItems::getEmbeddedItem(llwchar ext_char) +LLPointer<LLInventoryItem> LLEmbeddedItems::getEmbeddedItemPtr(llwchar ext_char) { if( ext_char >= LLTextEditor::FIRST_EMBEDDED_CHAR && ext_char <= LLTextEditor::LAST_EMBEDDED_CHAR ) { item_map_t::iterator iter = sEntries.find(ext_char); if (iter != sEntries.end()) { - return iter->second.mItem; + return iter->second.mItemPtr; } } return NULL; @@ -505,7 +513,7 @@ BOOL LLEmbeddedItems::hasEmbeddedItem(llwchar ext_char) LLUIImagePtr LLEmbeddedItems::getItemImage(llwchar ext_char) const { - LLInventoryItem* item = getEmbeddedItem(ext_char); + LLInventoryItem* item = getEmbeddedItemPtr(ext_char); if (item) { const char* img_name = ""; @@ -567,7 +575,7 @@ void LLEmbeddedItems::getEmbeddedItemList( std::vector<LLPointer<LLInventoryItem for (std::set<llwchar>::iterator iter = mEmbeddedUsedChars.begin(); iter != mEmbeddedUsedChars.end(); ++iter) { llwchar wc = *iter; - LLPointer<LLInventoryItem> item = getEmbeddedItem(wc); + LLPointer<LLInventoryItem> item = getEmbeddedItemPtr(wc); if (item) { items.push_back(item); @@ -698,7 +706,7 @@ BOOL LLViewerTextEditor::handleMouseDown(S32 x, S32 y, MASK mask) { wc = getWText()[mCursorPos]; } - LLInventoryItem* item_at_pos = LLEmbeddedItems::getEmbeddedItem(wc); + LLPointer<LLInventoryItem> item_at_pos = LLEmbeddedItems::getEmbeddedItemPtr(wc); if (item_at_pos) { mDragItem = item_at_pos; @@ -1019,7 +1027,7 @@ llwchar LLViewerTextEditor::pasteEmbeddedItem(llwchar ext_char) { return ext_char; // already exists in my list } - LLInventoryItem* item = LLEmbeddedItems::getEmbeddedItem(ext_char); + LLInventoryItem* item = LLEmbeddedItems::getEmbeddedItemPtr(ext_char); if (item) { // Add item to my list and return new llwchar associated with it @@ -1053,7 +1061,7 @@ void LLViewerTextEditor::findEmbeddedItemSegments(S32 start, S32 end) && embedded_char <= LAST_EMBEDDED_CHAR && mEmbeddedItemList->hasEmbeddedItem(embedded_char) ) { - LLInventoryItem* itemp = mEmbeddedItemList->getEmbeddedItem(embedded_char); + LLInventoryItem* itemp = mEmbeddedItemList->getEmbeddedItemPtr(embedded_char); LLUIImagePtr image = mEmbeddedItemList->getItemImage(embedded_char); insertSegment(new LLEmbeddedItemSegment(idx, image, itemp, *this)); } @@ -1065,7 +1073,7 @@ BOOL LLViewerTextEditor::openEmbeddedItemAtPos(S32 pos) if( pos < getLength()) { llwchar wc = getWText()[pos]; - LLInventoryItem* item = LLEmbeddedItems::getEmbeddedItem( wc ); + LLPointer<LLInventoryItem> item = LLEmbeddedItems::getEmbeddedItemPtr( wc ); if( item ) { BOOL saved = LLEmbeddedItems::getEmbeddedItemSaved( wc ); @@ -1083,7 +1091,7 @@ BOOL LLViewerTextEditor::openEmbeddedItemAtPos(S32 pos) } -BOOL LLViewerTextEditor::openEmbeddedItem(LLInventoryItem* item, llwchar wc) +BOOL LLViewerTextEditor::openEmbeddedItem(LLPointer<LLInventoryItem> item, llwchar wc) { switch( item->getType() ) @@ -1151,17 +1159,17 @@ void LLViewerTextEditor::openEmbeddedSound( LLInventoryItem* item, llwchar wc ) } -void LLViewerTextEditor::openEmbeddedLandmark( LLInventoryItem* item, llwchar wc ) +void LLViewerTextEditor::openEmbeddedLandmark( LLPointer<LLInventoryItem> item_ptr, llwchar wc ) { - if (!item) + if (item_ptr.isNull()) return; - LLLandmark* landmark = gLandmarkList.getAsset(item->getAssetUUID(), - boost::bind(&LLEmbeddedLandmarkCopied::processForeignLandmark, _1, mObjectID, mNotecardInventoryID, item)); + LLLandmark* landmark = gLandmarkList.getAsset(item_ptr->getAssetUUID(), + boost::bind(&LLEmbeddedLandmarkCopied::processForeignLandmark, _1, mObjectID, mNotecardInventoryID, item_ptr)); if (landmark) { LLEmbeddedLandmarkCopied::processForeignLandmark(landmark, mObjectID, - mNotecardInventoryID, item); + mNotecardInventoryID, item_ptr); } } @@ -1220,7 +1228,7 @@ bool LLViewerTextEditor::onCopyToInvDialog(const LLSD& notification, const LLSD& { LLUUID item_id = notification["payload"]["item_id"].asUUID(); llwchar wc = llwchar(notification["payload"]["item_wc"].asInteger()); - LLInventoryItem* itemp = LLEmbeddedItems::getEmbeddedItem(wc); + LLInventoryItem* itemp = LLEmbeddedItems::getEmbeddedItemPtr(wc); if (itemp) copyInventory(itemp); } diff --git a/indra/newview/llviewertexteditor.h b/indra/newview/llviewertexteditor.h index ba0c40cb2e..74b6d70640 100644 --- a/indra/newview/llviewertexteditor.h +++ b/indra/newview/llviewertexteditor.h @@ -104,13 +104,16 @@ private: virtual llwchar pasteEmbeddedItem(llwchar ext_char); BOOL openEmbeddedItemAtPos( S32 pos ); - BOOL openEmbeddedItem(LLInventoryItem* item, llwchar wc); + BOOL openEmbeddedItem(LLPointer<LLInventoryItem> item, llwchar wc); S32 insertEmbeddedItem(S32 pos, LLInventoryItem* item); + // *NOTE: most of openEmbeddedXXX methods except openEmbeddedLandmark take pointer to LLInventoryItem. + // Be sure they don't bind it to callback function to avoid situation when it gets invalid when + // callback is trigged after text editor is closed. See EXT-8459. void openEmbeddedTexture( LLInventoryItem* item, llwchar wc ); void openEmbeddedSound( LLInventoryItem* item, llwchar wc ); - void openEmbeddedLandmark( LLInventoryItem* item, llwchar wc ); + void openEmbeddedLandmark( LLPointer<LLInventoryItem> item_ptr, llwchar wc ); void openEmbeddedNotecard( LLInventoryItem* item, llwchar wc); void openEmbeddedCallingcard( LLInventoryItem* item, llwchar wc); void showCopyToInvDialog( LLInventoryItem* item, llwchar wc ); diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 75bb9f84e2..9d4f6fdd0c 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -114,7 +114,6 @@ LLLoadedCallbackEntry::LLLoadedCallbackEntry(loaded_callback_func cb, BOOL need_imageraw, // Needs image raw for the callback void* userdata, LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, - void* source, LLViewerFetchedTexture* target, BOOL pause) : mCallback(cb), @@ -123,7 +122,6 @@ LLLoadedCallbackEntry::LLLoadedCallbackEntry(loaded_callback_func cb, mNeedsImageRaw(need_imageraw), mUserData(userdata), mSourceCallbackList(src_callback_list), - mSource(source), mPaused(pause) { if(mSourceCallbackList) @@ -145,10 +143,10 @@ void LLLoadedCallbackEntry::removeTexture(LLViewerFetchedTexture* tex) } //static -void LLLoadedCallbackEntry::cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list, void* src) +void LLLoadedCallbackEntry::cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list) { //clear texture callbacks. - if(!callback_list->empty()) + if(callback_list && !callback_list->empty()) { for(LLLoadedCallbackEntry::source_callback_list_t::iterator iter = callback_list->begin(); iter != callback_list->end(); ++iter) @@ -156,7 +154,7 @@ void LLLoadedCallbackEntry::cleanUpCallbackList(LLLoadedCallbackEntry::source_ca LLViewerFetchedTexture* tex = gTextureList.findImage(*iter) ; if(tex) { - tex->deleteCallbackEntry(src) ; + tex->deleteCallbackEntry(callback_list) ; } } callback_list->clear() ; @@ -514,6 +512,7 @@ LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) LLViewerTexture::~LLViewerTexture() { + cleanup(); sImageCount--; } @@ -547,7 +546,6 @@ S8 LLViewerTexture::getType() const return LLViewerTexture::LOCAL_TEXTURE ; } -//virtual void LLViewerTexture::cleanup() { mFaceList.clear() ; @@ -1186,7 +1184,6 @@ S8 LLViewerFetchedTexture::getType() const return LLViewerTexture::FETCHED_TEXTURE ; } -//virtual void LLViewerFetchedTexture::cleanup() { for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); @@ -1208,8 +1205,6 @@ void LLViewerFetchedTexture::cleanup() mCachedRawDiscardLevel = -1 ; mCachedRawImageReady = FALSE ; mSavedRawImage = NULL ; - - LLViewerTexture::cleanup(); } void LLViewerFetchedTexture::setForSculpt() @@ -1620,6 +1615,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired; ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY); priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; + setAdditionalDecodePriority(1.0f) ;//boost the textures without any data so far. } else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel)) { @@ -2038,7 +2034,7 @@ void LLViewerFetchedTexture::setIsMissingAsset() } void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_callback, - S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* userdata, void* src, + S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* userdata, LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, BOOL pause) { // @@ -2057,9 +2053,9 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call if(mPauseLoadedCallBacks && !pause) { - unpauseLoadedCallbacks(src) ; + unpauseLoadedCallbacks(src_callback_list) ; } - LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata, src_callback_list, src, this, pause); + LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata, src_callback_list, this, pause); mLoadedCallbackList.push_back(entryp); mNeedsAux |= needs_aux; @@ -2074,9 +2070,9 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call } } -void LLViewerFetchedTexture::deleteCallbackEntry(void* src) +void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::source_callback_list_t* callback_list) { - if(mLoadedCallbackList.empty()) + if(mLoadedCallbackList.empty() || !callback_list) { return ; } @@ -2087,13 +2083,13 @@ void LLViewerFetchedTexture::deleteCallbackEntry(void* src) iter != mLoadedCallbackList.end(); ) { LLLoadedCallbackEntry *entryp = *iter; - if(entryp->mSource == src) + if(entryp->mSourceCallbackList == callback_list) { // We never finished loading the image. Indicate failure. // Note: this allows mLoadedCallbackUserData to be cleaned up. entryp->mCallback(FALSE, this, NULL, NULL, 0, TRUE, entryp->mUserData); - delete entryp; iter = mLoadedCallbackList.erase(iter) ; + delete entryp; } else { @@ -2132,14 +2128,20 @@ void LLViewerFetchedTexture::deleteCallbackEntry(void* src) } } -void LLViewerFetchedTexture::unpauseLoadedCallbacks(void* src) +void LLViewerFetchedTexture::unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list) +{ + if(!callback_list) { + mPauseLoadedCallBacks = FALSE ; + return ; + } + BOOL need_raw = FALSE ; for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); iter != mLoadedCallbackList.end(); ) { LLLoadedCallbackEntry *entryp = *iter++; - if(entryp->mSource == src) + if(entryp->mSourceCallbackList == callback_list) { entryp->mPaused = FALSE ; if(entryp->mNeedsImageRaw) @@ -2155,15 +2157,20 @@ void LLViewerFetchedTexture::unpauseLoadedCallbacks(void* src) } } -void LLViewerFetchedTexture::pauseLoadedCallbacks(void* src) +void LLViewerFetchedTexture::pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list) +{ + if(!callback_list) { + return ; + } + bool paused = true ; for(callback_list_t::iterator iter = mLoadedCallbackList.begin(); iter != mLoadedCallbackList.end(); ) { LLLoadedCallbackEntry *entryp = *iter++; - if(entryp->mSource == src) + if(entryp->mSourceCallbackList == callback_list) { entryp->mPaused = TRUE ; } @@ -2340,10 +2347,6 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() BOOL final = mRawDiscardLevel <= entryp->mDesiredDiscard ? TRUE : FALSE; //llinfos << "Running callback for " << getID() << llendl; //llinfos << mRawImage->getWidth() << "x" << mRawImage->getHeight() << llendl; - if (final) - { - //llinfos << "Final!" << llendl; - } entryp->mLastUsedDiscard = mRawDiscardLevel; entryp->mCallback(TRUE, this, mRawImage, mAuxRawImage, mRawDiscardLevel, final, entryp->mUserData); if (final) @@ -3696,7 +3699,7 @@ void LLTexturePipelineTester::updateStablizingTime() { F32 t = mEndStablizingTime - mStartStablizingTime ; - if(t > 0.0001f && (t - mTotalStablizingTime) < 0.0001f) + if(t > F_ALMOST_ZERO && (t - mTotalStablizingTime) < F_ALMOST_ZERO) { //already stablized mTotalStablizingTime = LLImageGL::sLastFrameTime - mStartStablizingTime ; @@ -3821,7 +3824,7 @@ LLMetricPerformanceTester::LLTestSession* LLTexturePipelineTester::loadTestSessi //time F32 start_time = (*log)[label]["StartFetchingTime"].asReal() ; F32 cur_time = (*log)[label]["Time"].asReal() ; - if(start_time - start_fetching_time > 0.0001f) //fetching has paused for a while + if(start_time - start_fetching_time > F_ALMOST_ZERO) //fetching has paused for a while { sessionp->mTotalFetchingTime += total_fetching_time ; sessionp->mTotalGrayTime += total_gray_time ; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index b33d04e8dd..1f0d760daf 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -75,7 +75,6 @@ public: BOOL need_imageraw, // Needs image raw for the callback void* userdata, source_callback_list_t* src_callback_list, - void* source, LLViewerFetchedTexture* target, BOOL pause); ~LLLoadedCallbackEntry(); @@ -88,10 +87,9 @@ public: BOOL mPaused; void* mUserData; source_callback_list_t* mSourceCallbackList; - void* mSource; public: - static void cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list, void* src) ; + static void cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list) ; }; class LLTextureBar; @@ -265,7 +263,7 @@ public: /*virtual*/ void updateBindStatsForTester() ; protected: - virtual void cleanup() ; + void cleanup() ; void init(bool firstinit) ; void reorganizeFaceList() ; void reorganizeVolumeList() ; @@ -387,13 +385,13 @@ public: // Set callbacks to get called when the image gets updated with higher // resolution versions. void setLoadedCallback(loaded_callback_func cb, - S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* src, + S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* userdata, LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, BOOL pause = FALSE); bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; } - void pauseLoadedCallbacks(void* src); - void unpauseLoadedCallbacks(void* src); + void pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list); + void unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list); bool doLoadedCallbacks(); - void deleteCallbackEntry(void* src); + void deleteCallbackEntry(const LLLoadedCallbackEntry::source_callback_list_t* callback_list); void addToCreateTexture(); @@ -488,7 +486,7 @@ protected: private: void init(bool firstinit) ; - /*virtual*/ void cleanup() ; + void cleanup() ; void saveRawImage() ; void setCachedRawImage() ; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index b3aff30324..31f0998fab 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1402,12 +1402,17 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st mUIImages.insert(std::make_pair(name, new_imagep)); mUITextureList.push_back(imagep); - LLUIImageLoadData* datap = new LLUIImageLoadData; - datap->mImageName = name; - datap->mImageScaleRegion = scale_rect; - - imagep->setLoadedCallback(onUIImageLoaded, 0, FALSE, FALSE, datap, NULL, NULL); + //Note: + //Some other textures such as ICON also through this flow to be fetched. + //But only UI textures need to set this callback. + if(imagep->getBoostLevel() == LLViewerTexture::BOOST_UI) + { + LLUIImageLoadData* datap = new LLUIImageLoadData; + datap->mImageName = name; + datap->mImageScaleRegion = scale_rect; + imagep->setLoadedCallback(onUIImageLoaded, 0, FALSE, FALSE, datap, NULL); + } return new_imagep; } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 6346ac320b..00873a797c 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1348,7 +1348,7 @@ LLViewerWindow::LLViewerWindow( gSavedSettings.getBOOL("DisableVerticalSync"), !gNoRender, ignore_pixel_depth, - gSavedSettings.getU32("RenderFSAASamples")); + 0); //gSavedSettings.getU32("RenderFSAASamples")); if (!LLAppViewer::instance()->restoreErrorTrap()) { @@ -3818,140 +3818,6 @@ void LLViewerWindow::playSnapshotAnimAndSound() BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type) { return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type); - - // *TODO below code was broken in deferred pipeline - /* - if ((!raw) || preview_width < 10 || preview_height < 10) - { - return FALSE; - } - - if(gResizeScreenTexture) //the window is resizing - { - return FALSE ; - } - - setCursor(UI_CURSOR_WAIT); - - // Hide all the UI widgets first and draw a frame - BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); - - if ( prev_draw_ui != show_ui) - { - LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI); - } - - BOOL hide_hud = !gSavedSettings.getBOOL("RenderHUDInSnapshot") && LLPipeline::sShowHUDAttachments; - if (hide_hud) - { - LLPipeline::sShowHUDAttachments = FALSE; - } - - S32 render_name = gSavedSettings.getS32("RenderName"); - gSavedSettings.setS32("RenderName", 0); - LLVOAvatar::updateFreezeCounter(1) ; //pause avatar updating for one frame - - S32 w = preview_width ; - S32 h = preview_height ; - LLVector2 display_scale = mDisplayScale ; - mDisplayScale.setVec((F32)w / mWindowRectRaw.getWidth(), (F32)h / mWindowRectRaw.getHeight()) ; - LLRect window_rect = mWindowRectRaw; - mWindowRectRaw.set(0, h, w, 0); - - gDisplaySwapBuffers = FALSE; - gDepthDirty = TRUE; - glClearColor(0.f, 0.f, 0.f, 0.f); - glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); - setup3DRender(); - - LLFontGL::setFontDisplay(FALSE) ; - LLHUDText::setDisplayText(FALSE) ; - if (type == SNAPSHOT_TYPE_OBJECT_ID) - { - gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE); - } - else - { - display(do_rebuild, 1.0f, 0, TRUE); - render_ui(); - } - - S32 glformat, gltype, glpixel_length ; - if(SNAPSHOT_TYPE_DEPTH == type) - { - glpixel_length = 4 ; - glformat = GL_DEPTH_COMPONENT ; - gltype = GL_FLOAT ; - } - else - { - glpixel_length = 3 ; - glformat = GL_RGB ; - gltype = GL_UNSIGNED_BYTE ; - } - - raw->resize(w, h, glpixel_length); - glReadPixels(0, 0, w, h, glformat, gltype, raw->getData()); - - if(SNAPSHOT_TYPE_DEPTH == type) - { - LLViewerCamera* camerap = LLViewerCamera::getInstance(); - F32 depth_conversion_factor_1 = (camerap->getFar() + camerap->getNear()) / (2.f * camerap->getFar() * camerap->getNear()); - F32 depth_conversion_factor_2 = (camerap->getFar() - camerap->getNear()) / (2.f * camerap->getFar() * camerap->getNear()); - - //calculate the depth - for (S32 y = 0 ; y < h ; y++) - { - for(S32 x = 0 ; x < w ; x++) - { - S32 i = (w * y + x) << 2 ; - - F32 depth_float_i = *(F32*)(raw->getData() + i); - - F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float_i * depth_conversion_factor_2)); - U8 depth_byte = F32_to_U8(linear_depth_float, camerap->getNear(), camerap->getFar()); - *(raw->getData() + i + 0) = depth_byte; - *(raw->getData() + i + 1) = depth_byte; - *(raw->getData() + i + 2) = depth_byte; - *(raw->getData() + i + 3) = 255; - } - } - } - - LLFontGL::setFontDisplay(TRUE) ; - LLHUDText::setDisplayText(TRUE) ; - mDisplayScale.setVec(display_scale) ; - mWindowRectRaw = window_rect; - setup3DRender(); - gDisplaySwapBuffers = FALSE; - gDepthDirty = TRUE; - - // POST SNAPSHOT - if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) - { - LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI); - } - - if (hide_hud) - { - LLPipeline::sShowHUDAttachments = TRUE; - } - - setCursor(UI_CURSOR_ARROW); - - if (do_rebuild) - { - // If we had to do a rebuild, that means that the lists of drawables to be rendered - // was empty before we started. - // Need to reset these, otherwise we call state sort on it again when render gets called the next time - // and we stand a good chance of crashing on rebuild because the render drawable arrays have multiple copies of - // objects on them. - gPipeline.resetDrawOrders(); - } - - gSavedSettings.setS32("RenderName", render_name); - - return TRUE;*/ } // Saves the image from the screen to the specified filename and path. @@ -4524,7 +4390,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) gResizeScreenTexture = TRUE; - if (gAgentCamera.cameraCustomizeAvatar()) + if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) { LLVisualParamHint::requestHintUpdates(); } @@ -4596,23 +4462,26 @@ void LLViewerWindow::restartDisplay(BOOL show_progress_bar) BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar) { - BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized"); + //BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized"); //gResizeScreenTexture = TRUE; - U32 fsaa = gSavedSettings.getU32("RenderFSAASamples"); - U32 old_fsaa = mWindow->getFSAASamples(); + //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples"); + //U32 old_fsaa = mWindow->getFSAASamples(); + // if not maximized, use the request size if (!mWindow->getMaximized()) { mWindow->setSize(size); } - if (fsaa == old_fsaa) + //if (fsaa == old_fsaa) { return TRUE; } +/* + // Close floaters that don't handle settings change LLFloaterReg::hideInstance("snapshot"); @@ -4628,13 +4497,13 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn LLCoordScreen old_pos; mWindow->getSize(&old_size); - mWindow->setFSAASamples(fsaa); + //mWindow->setFSAASamples(fsaa); result_first_try = mWindow->switchContext(false, size, disable_vsync); if (!result_first_try) { // try to switch back - mWindow->setFSAASamples(old_fsaa); + //mWindow->setFSAASamples(old_fsaa); result_second_try = mWindow->switchContext(false, old_size, disable_vsync); if (!result_second_try) @@ -4688,6 +4557,8 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn gFocusMgr.setKeyboardFocus(keyboard_focus); return success; + + */ } F32 LLViewerWindow::getWorldViewAspectRatio() const diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 07b98eaf82..4fac7fe510 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -702,10 +702,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i); } - mDirtyMesh = TRUE; // Dirty geometry, need to regenerate. + mDirtyMesh = 2; // Dirty geometry, need to regenerate. mMeshTexturesDirty = FALSE; - mShadow0Facep = NULL; - mShadow1Facep = NULL; mHeadp = NULL; mIsBuilt = FALSE; @@ -741,12 +739,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mRippleTimeLast = 0.f; - mShadowImagep = LLViewerTextureManager::getFetchedTextureFromFile("foot_shadow.j2c"); - - // GL NOT ACTIVE HERE - //gGL.getTexUnit(0)->bind(mShadowImagep.get()); - //mShadowImagep->setAddressMode(LLTexUnit::TAM_CLAMP); - mInAir = FALSE; mStepOnLand = TRUE; @@ -835,6 +827,7 @@ LLVOAvatar::~LLVOAvatar() mDead = TRUE; mAnimationSources.clear(); + LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; lldebugs << "LLVOAvatar Destructor end" << llendl; } @@ -848,7 +841,7 @@ void LLVOAvatar::markDead() sNumVisibleChatBubbles--; } mVoiceVisualizer->markDead(); - LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList, this) ; + LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; LLViewerObject::markDead(); } @@ -1974,7 +1967,7 @@ void LLVOAvatar::updateMeshData() } if(num_vertices < 1)//skip empty meshes { - break ; + continue ; } if(last_v_num > 0)//put the last inserted part into next vertex buffer. { @@ -1996,6 +1989,8 @@ void LLVOAvatar::updateMeshData() // resize immediately facep->setSize(num_vertices, num_indices); + bool terse_update = false; + if(facep->mVertexBuffer.isNull()) { facep->mVertexBuffer = new LLVertexBufferAvatar(); @@ -2003,8 +1998,16 @@ void LLVOAvatar::updateMeshData() } else { + if (facep->mVertexBuffer->getRequestedIndices() == num_indices && + facep->mVertexBuffer->getRequestedVerts() == num_vertices) + { + terse_update = true; + } + else + { facep->mVertexBuffer->resizeBuffer(num_vertices, num_indices) ; } + } facep->setGeomIndex(0); facep->setIndicesIndex(0); @@ -2018,7 +2021,7 @@ void LLVOAvatar::updateMeshData() for(S32 k = j ; k < part_index ; k++) { - mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR); + mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update); } stop_glerror(); @@ -2428,12 +2431,6 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) LLJoint::sNumUpdates = 0; LLJoint::sNumTouches = 0; - // *NOTE: this is necessary for the floating name text above your head. - if (mDrawable.notNull()) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_SHADOW, TRUE); - } - BOOL visible = isVisible() || mNeedsAnimUpdate; // update attachments positions @@ -3784,13 +3781,20 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) return num_indices; } - if (mDirtyMesh || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY)) + LLFace* face = mDrawable->getFace(0); + + bool needs_rebuild = !face || face->mVertexBuffer.isNull() || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY); + + if (needs_rebuild || mDirtyMesh) { //LOD changed or new mesh created, allocate new vertex buffer if needed + if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4) + { updateMeshData(); - mDirtyMesh = FALSE; + mDirtyMesh = 0; mNeedsSkin = TRUE; mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); } + } if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0) { @@ -4037,54 +4041,6 @@ U32 LLVOAvatar::renderRigid() return num_indices; } -U32 LLVOAvatar::renderFootShadows() -{ - U32 num_indices = 0; - - if (!mIsBuilt) - { - return 0; - } - - if (isSelf() && (!gAgent.needsRenderAvatar() || !gAgent.needsRenderHead())) - { - return 0; - } - - if (!mIsBuilt) - { - return 0; - } - - // Don't render foot shadows if your lower body is completely invisible. - // (non-humanoid avatars rule!) - if (!isTextureVisible(TEX_LOWER_BAKED)) - { - return 0; - } - - // Update the shadow, tractor, and text label geometry. - if (mDrawable->isState(LLDrawable::REBUILD_SHADOW) && !isImpostor()) - { - updateShadowFaces(); - mDrawable->clearState(LLDrawable::REBUILD_SHADOW); - } - - U32 foot_mask = LLVertexBuffer::MAP_VERTEX | - LLVertexBuffer::MAP_TEXCOORD0; - - LLGLDepthTest test(GL_TRUE, GL_FALSE); - //render foot shadows - LLGLEnable blend(GL_BLEND); - gGL.getTexUnit(0)->bind(mShadowImagep, TRUE); - glColor4fv(mShadow0Facep->getRenderColor().mV); - mShadow0Facep->renderIndexed(foot_mask); - glColor4fv(mShadow1Facep->getRenderColor().mV); - mShadow1Facep->renderIndexed(foot_mask); - - return num_indices; -} - U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) { if (!mImpostor.isComplete()) @@ -4139,9 +4095,13 @@ void LLVOAvatar::updateTextures() } else { - render_avatar = isVisible() && !mCulled; + if(!isVisible()) + { + return ;//do not update for invisible avatar. + } + + render_avatar = !mCulled; //visible and not culled. } - checkTextureLoading() ; std::vector<BOOL> layer_baked; // GL NOT ACTIVE HERE - *TODO @@ -4182,7 +4142,7 @@ void LLVOAvatar::updateTextures() } } } - if (isIndexBakedTexture((ETextureIndex) texture_index) && render_avatar) + if (isIndexBakedTexture((ETextureIndex) texture_index)) { const S32 boost_level = getAvatarBakedBoostLevel(); imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE); @@ -4206,11 +4166,6 @@ void LLVOAvatar::updateTextures() { setDebugText(llformat("%4.0f:%4.0f", fsqrtf(mMinPixelArea),fsqrtf(mMaxPixelArea))); } - - if( render_avatar ) - { - mShadowImagep->addTextureStats(mPixelArea); - } } @@ -4221,10 +4176,11 @@ void LLVOAvatar::addLocalTextureStats( ETextureIndex idx, LLViewerFetchedTexture return; } - +const S32 MAX_TEXTURE_UPDATE_INTERVAL = 64 ; //need to call updateTextures() at least every 32 frames. +const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = S32_MAX ; //frames void LLVOAvatar::checkTextureLoading() { - static const F32 MAX_INVISIBLE_WAITING_TIME = 30.f ; //seconds + static const F32 MAX_INVISIBLE_WAITING_TIME = 15.f ; //seconds BOOL pause = !isVisible() ; if(!pause) @@ -4244,7 +4200,7 @@ void LLVOAvatar::checkTextureLoading() if(pause && mInvisibleTimer.getElapsedTimeF32() < MAX_INVISIBLE_WAITING_TIME) { - return ; + return ; //have not been invisible for enough time. } for(LLLoadedCallbackEntry::source_callback_list_t::iterator iter = mCallbackTextureList.begin(); @@ -4255,18 +4211,23 @@ void LLVOAvatar::checkTextureLoading() { if(pause)//pause texture fetching. { - tex->pauseLoadedCallbacks(this) ; + tex->pauseLoadedCallbacks(&mCallbackTextureList) ; + + //set to terminate texture fetching after MAX_TEXTURE_UPDATE_INTERVAL frames. + tex->setMaxVirtualSizeResetInterval(MAX_TEXTURE_UPDATE_INTERVAL); + tex->resetMaxVirtualSizeResetCounter() ; } else//unpause { - static const F32 START_AREA = 100.f ; - - tex->unpauseLoadedCallbacks(this) ; - tex->addTextureStats(START_AREA); //jump start the fetching again + tex->unpauseLoadedCallbacks(&mCallbackTextureList) ; } } } + if(!pause) + { + updateTextures() ; //refresh texture stats. + } mLoadedCallbacksPaused = pause ; return ; } @@ -4275,12 +4236,14 @@ const F32 SELF_ADDITIONAL_PRI = 0.75f ; const F32 ADDITIONAL_PRI = 0.5f; void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level) { - //if this function is not called for the last 512 frames, the texture pipeline will stop fetching this texture. - static const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 512 ; //frames + //Note: + //if this function is not called for the last MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL frames, + //the texture pipeline will stop fetching this texture. imagep->resetTextureStats(); imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures. imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); + imagep->resetMaxVirtualSizeResetCounter() ; mMaxPixelArea = llmax(pixel_area, mMaxPixelArea); mMinPixelArea = llmin(pixel_area, mMinPixelArea); @@ -5466,7 +5429,7 @@ BOOL LLVOAvatar::updateJointLODs() if (res) { sNumLODChangesThisFrame++; - dirtyMesh(); + dirtyMesh(2); return TRUE; } } @@ -5490,18 +5453,9 @@ LLDrawable *LLVOAvatar::createDrawable(LLPipeline *pipeline) mDrawable->addFace(poolp, NULL); mDrawable->setRenderType(LLPipeline::RENDER_TYPE_AVATAR); - LLFace *facep; - - // Add faces for the foot shadows - facep = mDrawable->addFace((LLFacePool*) NULL, mShadowImagep); - mShadow0Facep = facep; - - facep = mDrawable->addFace((LLFacePool*) NULL, mShadowImagep); - mShadow1Facep = facep; - mNumInitFaces = mDrawable->getNumFaces() ; - dirtyMesh(); + dirtyMesh(2); return mDrawable; } @@ -5541,107 +5495,6 @@ BOOL LLVOAvatar::updateGeometry(LLDrawable *drawable) } //----------------------------------------------------------------------------- -// updateShadowFaces() -//----------------------------------------------------------------------------- -void LLVOAvatar::updateShadowFaces() -{ - LLFace *face0p = mShadow0Facep; - LLFace *face1p = mShadow1Facep; - - // - // render avatar shadows - // - if (mInAir || mUpdatePeriod >= IMPOSTOR_PERIOD) - { - face0p->setSize(0, 0); - face1p->setSize(0, 0); - return; - } - - LLSprite sprite(mShadowImagep.notNull() ? mShadowImagep->getID() : LLUUID::null); - sprite.setFollow(FALSE); - const F32 cos_angle = gSky.getSunDirection().mV[2]; - F32 cos_elev = sqrt(1 - cos_angle * cos_angle); - if (cos_angle < 0) cos_elev = -cos_elev; - sprite.setSize(0.4f + cos_elev * 0.8f, 0.3f); - LLVector3 sun_vec = gSky.mVOSkyp ? gSky.mVOSkyp->getToSun() : LLVector3(0.f, 0.f, 0.f); - - if (mShadowImagep->hasGLTexture()) - { - LLVector3 normal; - LLVector3d shadow_pos; - LLVector3 shadow_pos_agent; - F32 foot_height; - - if (mFootLeftp) - { - LLVector3 joint_world_pos = mFootLeftp->getWorldPosition(); - // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now - // but we make an explicit ray trace call in expectation of future improvements - resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos), - gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal); - shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos); - foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ]; - - // Pull sprite in direction of surface normal - shadow_pos_agent += normal * SHADOW_OFFSET_AMT; - - // Render sprite - sprite.setNormal(normal); - if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) - { - sprite.setColor(0.f, 0.f, 0.f, 0.f); - } - else - { - sprite.setColor(0.f, 0.f, 0.f, clamp_rescale(foot_height, MIN_SHADOW_HEIGHT, MAX_SHADOW_HEIGHT, 0.5f, 0.f)); - } - sprite.setPosition(shadow_pos_agent); - - LLVector3 foot_to_knee = mKneeLeftp->getWorldPosition() - joint_world_pos; - //foot_to_knee.normalize(); - foot_to_knee -= projected_vec(foot_to_knee, sun_vec); - sprite.setYaw(azimuth(sun_vec - foot_to_knee)); - - sprite.updateFace(*face0p); - } - - if (mFootRightp) - { - LLVector3 joint_world_pos = mFootRightp->getWorldPosition(); - // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now - // but we make an explicit ray trace call in expectation of future improvements - resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos), - gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal); - shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos); - foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ]; - - // Pull sprite in direction of surface normal - shadow_pos_agent += normal * SHADOW_OFFSET_AMT; - - // Render sprite - sprite.setNormal(normal); - if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) - { - sprite.setColor(0.f, 0.f, 0.f, 0.f); - } - else - { - sprite.setColor(0.f, 0.f, 0.f, clamp_rescale(foot_height, MIN_SHADOW_HEIGHT, MAX_SHADOW_HEIGHT, 0.5f, 0.f)); - } - sprite.setPosition(shadow_pos_agent); - - LLVector3 foot_to_knee = mKneeRightp->getWorldPosition() - joint_world_pos; - //foot_to_knee.normalize(); - foot_to_knee -= projected_vec(foot_to_knee, sun_vec); - sprite.setYaw(azimuth(sun_vec - foot_to_knee)); - - sprite.updateFace(*face1p); - } - } -} - -//----------------------------------------------------------------------------- // updateSexDependentLayerSets() //----------------------------------------------------------------------------- void LLVOAvatar::updateSexDependentLayerSets( BOOL upload_bake ) @@ -5656,9 +5509,12 @@ void LLVOAvatar::updateSexDependentLayerSets( BOOL upload_bake ) //----------------------------------------------------------------------------- void LLVOAvatar::dirtyMesh() { - mDirtyMesh = TRUE; + dirtyMesh(1); +} +void LLVOAvatar::dirtyMesh(S32 priority) +{ + mDirtyMesh = llmax(mDirtyMesh, priority); } - //----------------------------------------------------------------------------- // hideSkirt() //----------------------------------------------------------------------------- @@ -6207,14 +6063,12 @@ void LLVOAvatar::updateMeshTextures() } } - const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures + const BOOL self_customizing = isSelf() && !gAgentAvatarp->isUsingBakedTextures(); // During face edit mode, we don't use baked textures const BOOL other_culled = !isSelf() && mCulled; LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ; - void* callback_src = NULL ; BOOL paused = FALSE; if(!isSelf()) { - callback_src = this ; src_callback_list = &mCallbackTextureList ; paused = mLoadedCallbacksPaused ; } @@ -6290,10 +6144,10 @@ void LLVOAvatar::updateMeshTextures() if ( (baked_img->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) { baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), - callback_src, src_callback_list, paused); + src_callback_list, paused); } baked_img->setLoadedCallback(onBakedTextureLoaded, SWITCH_TO_BAKED_DISCARD, FALSE, FALSE, new LLUUID( mID ), - callback_src, src_callback_list, paused ); + src_callback_list, paused ); } } else if (mBakedTextureDatas[i].mTexLayerSet @@ -6754,11 +6608,9 @@ void LLVOAvatar::onFirstTEMessageReceived() mFirstTEMessageReceived = TRUE; LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ; - void* callback_src = NULL ; BOOL paused = FALSE ; if(!isSelf()) { - callback_src = this ; src_callback_list = &mCallbackTextureList ; paused = mLoadedCallbacksPaused ; } @@ -6777,10 +6629,10 @@ void LLVOAvatar::onFirstTEMessageReceived() if ( (image->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) ) { image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), - callback_src, src_callback_list, paused); + src_callback_list, paused); } image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ), - callback_src, src_callback_list, paused ); + src_callback_list, paused ); } } @@ -7927,18 +7779,15 @@ BOOL LLVOAvatar::updateLOD() BOOL res = updateJointLODs(); LLFace* facep = mDrawable->getFace(0); - if (facep->mVertexBuffer.isNull() || - (LLVertexBuffer::sEnableVBOs && - ((facep->mVertexBuffer->getUsage() == GL_STATIC_DRAW ? TRUE : FALSE) != - (facep->getPool()->getVertexShaderLevel() > 0 ? TRUE : FALSE)))) + if (facep->mVertexBuffer.isNull()) { - mDirtyMesh = TRUE; + dirtyMesh(2); } - if (mDirtyMesh || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY)) + if (mDirtyMesh >= 2 || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY)) { //LOD changed or new mesh created, allocate new vertex buffer if needed updateMeshData(); - mDirtyMesh = FALSE; + mDirtyMesh = 0; mNeedsSkin = TRUE; mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 49b9fe1536..eb622ce7c7 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -342,7 +342,6 @@ private: **/ public: - U32 renderFootShadows(); U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0); U32 renderRigid(); U32 renderSkinned(EAvatarRenderPass pass); @@ -579,7 +578,8 @@ protected: void releaseMeshData(); virtual void restoreMeshData(); private: - BOOL mDirtyMesh; + void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority + S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD BOOL mMeshTexturesDirty; typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t; @@ -611,8 +611,9 @@ public: // Appearance morphing //-------------------------------------------------------------------- public: - BOOL mAppearanceAnimating; + BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; } private: + BOOL mAppearanceAnimating; LLFrameTimer mAppearanceMorphTimer; F32 mLastAppearanceBlendTime; @@ -1049,5 +1050,6 @@ protected: // Shared with LLVOAvatarSelf }; // LLVOAvatar extern const F32 SELF_ADDITIONAL_PRI; +extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL; #endif // LL_VO_AVATAR_H diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index b80e47e11a..bddde08ca9 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1148,11 +1148,11 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr discard_level < local_tex_obj->getDiscard()) { local_tex_obj->setDiscard(discard_level); - if (!gAgentCamera.cameraCustomizeAvatar()) + if (isUsingBakedTextures()) { requestLayerSetUpdate(index); } - else if (gAgentCamera.cameraCustomizeAvatar()) + else { LLVisualParamHint::requestHintUpdates(); } @@ -1622,18 +1622,21 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te if (tex_discard >= 0 && tex_discard <= desired_discard) { local_tex_obj->setDiscard(tex_discard); - if (isSelf() && !gAgentCamera.cameraCustomizeAvatar()) + if (isSelf()) + { + if (gAgentAvatarp->isUsingBakedTextures()) { requestLayerSetUpdate(type); } - else if (isSelf() && gAgentCamera.cameraCustomizeAvatar()) + else { LLVisualParamHint::requestHintUpdates(); } } + } else { - tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL, NULL); + tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL); } } tex->setMinDiscardLevel(desired_discard); @@ -2032,7 +2035,7 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe imagep->setBoostLevel(getAvatarBoostLevel()); imagep->resetTextureStats(); - imagep->setMaxVirtualSizeResetInterval(16); + imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); imagep->addTextureStats( desired_pixels / texel_area_ratio ); imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ; imagep->forceUpdateBindStats() ; diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index a82afbeb76..8a58a9c65b 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -53,6 +53,7 @@ #include "llworld.h" #include "lldir.h" #include "llxmltree.h" +#include "llvotree.h" const S32 GRASS_MAX_BLADES = 32; const F32 GRASS_BLADE_BASE = 0.25f; // Width of grass at base @@ -294,6 +295,23 @@ BOOL LLVOGrass::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) return TRUE; } + if(LLVOTree::isTreeRenderingStopped()) //stop rendering grass + { + if(mNumBlades) + { + mNumBlades = 0 ; + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); + } + return TRUE ; + } + else if(!mNumBlades)//restart grass rendering + { + mNumBlades = GRASS_MAX_BLADES ; + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); + + return TRUE ; + } + if (mPatch && (mLastPatchUpdateTime != mPatch->getLastUpdateTime())) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); @@ -340,7 +358,20 @@ BOOL LLVOGrass::updateLOD() { return FALSE; } - + if(LLVOTree::isTreeRenderingStopped()) + { + if(mNumBlades) + { + mNumBlades = 0 ; + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); + } + return TRUE ; + } + if(!mNumBlades) + { + mNumBlades = GRASS_MAX_BLADES; + } + LLFace* face = mDrawable->getFace(0); F32 tan_angle = 0.f; @@ -387,8 +418,24 @@ static LLFastTimer::DeclareTimer FTM_UPDATE_GRASS("Update Grass"); BOOL LLVOGrass::updateGeometry(LLDrawable *drawable) { LLFastTimer ftm(FTM_UPDATE_GRASS); + dirtySpatialGroup(); - plantBlades(); + + if(!mNumBlades)//stop rendering grass + { + if (mDrawable->getNumFaces() > 0) + { + LLFace* facep = mDrawable->getFace(0); + if(facep) + { + facep->setSize(0, 0); + } + } + } + else + { + plantBlades(); + } return TRUE; } @@ -429,6 +476,11 @@ void LLVOGrass::getGeometry(S32 idx, LLStrider<LLColor4U>& colorsp, LLStrider<U16>& indicesp) { + if(!mNumBlades)//stop rendering grass + { + return ; + } + mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion()); if (mPatch) mLastPatchUpdateTime = mPatch->getLastUpdateTime(); diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 5431aec07c..0efe6682be 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -73,7 +73,7 @@ S32 LLVOTree::sLODVertexCount[sMAX_NUM_TREE_LOD_LEVELS]; S32 LLVOTree::sLODIndexOffset[sMAX_NUM_TREE_LOD_LEVELS]; S32 LLVOTree::sLODIndexCount[sMAX_NUM_TREE_LOD_LEVELS]; S32 LLVOTree::sLODSlices[sMAX_NUM_TREE_LOD_LEVELS] = {10, 5, 4, 3}; -F32 LLVOTree::sLODAngles[sMAX_NUM_TREE_LOD_LEVELS] = {30.f, 20.f, 15.f, 0.00001f}; +F32 LLVOTree::sLODAngles[sMAX_NUM_TREE_LOD_LEVELS] = {30.f, 20.f, 15.f, F_ALMOST_ZERO}; F32 LLVOTree::sTreeFactor = 1.f; @@ -101,6 +101,12 @@ LLVOTree::~LLVOTree() } } +//static +bool LLVOTree::isTreeRenderingStopped() +{ + return LLVOTree::sTreeFactor < LLVOTree::sLODAngles[sMAX_NUM_TREE_LOD_LEVELS - 1] ; +} + // static void LLVOTree::initClass() { diff --git a/indra/newview/llvotree.h b/indra/newview/llvotree.h index 036ad692b1..a6850e4790 100644 --- a/indra/newview/llvotree.h +++ b/indra/newview/llvotree.h @@ -59,6 +59,7 @@ public: // Initialize data that's only inited once per class. static void initClass(); static void cleanupClass(); + static bool isTreeRenderingStopped(); /*virtual*/ U32 processUpdateMessage(LLMessageSystem *mesgsys, void **user_data, diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 24e2f745d4..5644e02134 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -2460,6 +2460,17 @@ void LLVOVolume::updateSpotLightPriority() } +bool LLVOVolume::isLightSpotlight() const +{ + LLLightImageParams* params = (LLLightImageParams*) getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); + if (params) + { + return params->isLightSpotlight(); + } + return false; +} + + LLViewerTexture* LLVOVolume::getLightTexture() { LLUUID id = getLightTextureID(); @@ -2919,9 +2930,7 @@ F32 LLVOVolume::getBinRadius() { LLFace* face = mDrawable->getFace(i); if (face->getPoolType() == LLDrawPool::POOL_ALPHA && - (!LLPipeline::sFastAlpha || - face->getFaceColor().mV[3] != 1.f || - !face->getTexture()->getIsAlphaMask())) + !face->canRenderAsMask()) { alpha_wrap = TRUE; break; @@ -3197,11 +3206,10 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, S32 idx = draw_vec.size()-1; - BOOL fullbright = (type == LLRenderPass::PASS_FULLBRIGHT) || - (type == LLRenderPass::PASS_INVISIBLE) || - (type == LLRenderPass::PASS_ALPHA ? facep->isState(LLFace::FULLBRIGHT) : FALSE); - + (type == LLRenderPass::PASS_INVISIBLE) || + (type == LLRenderPass::PASS_ALPHA && facep->isState(LLFace::FULLBRIGHT)); + if (!fullbright && type != LLRenderPass::PASS_GLOW && !facep->mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL)) { llwarns << "Non fullbright face has no normals!" << llendl; @@ -3226,16 +3234,12 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, model_mat = &(drawable->getRegion()->mRenderMatrix); } - U8 bump = (type == LLRenderPass::PASS_BUMP ? facep->getTextureEntry()->getBumpmap() : 0); + + U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? facep->getTextureEntry()->getBumpmap() : 0; LLViewerTexture* tex = facep->getTexture(); - U8 glow = 0; - - if (type == LLRenderPass::PASS_GLOW) - { - glow = (U8) (facep->getTextureEntry()->getGlow() * 255); - } + U8 glow = (U8) (facep->getTextureEntry()->getGlow() * 255); if (facep->mVertexBuffer.isNull()) { @@ -3300,6 +3304,7 @@ void LLVolumeGeometryManager::getGeometry(LLSpatialGroup* group) static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_VB("Volume"); static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt"); + void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (group->changeLOD()) @@ -3425,10 +3430,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (type == LLDrawPool::POOL_ALPHA) { - if (LLPipeline::sFastAlpha && - (te->getColor().mV[VW] == 1.0f) && - (!te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible, need to figure out why - for now, avoid - facep->getTexture()->getIsAlphaMask()) + if (facep->canRenderAsMask()) { //can be treated as alpha mask simple_faces.push_back(facep); } @@ -3530,6 +3532,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM("Volume Geometry"); +static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM_PARTIAL("Terse Rebuild"); + void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { llassert(group); @@ -3542,6 +3546,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter) { + LLFastTimer t(FTM_VOLUME_GEOM_PARTIAL); LLDrawable* drawablep = *drawable_iter; if (drawablep->isDead() || drawablep->isState(LLDrawable::FORCE_INVISIBLE) ) @@ -3769,15 +3774,12 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: const LLTextureEntry* te = facep->getTextureEntry(); - BOOL is_alpha = facep->getPoolType() == LLDrawPool::POOL_ALPHA ? TRUE : FALSE; + BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) ? TRUE : FALSE; if (is_alpha) { // can we safely treat this as an alpha mask? - if (LLPipeline::sFastAlpha && - (te->getColor().mV[VW] == 1.0f) && - (!te->getFullbright()) && // hack: alpha masking renders fullbright faces invisible, need to figure out why - for now, avoid - facep->getTexture()->getIsAlphaMask()) + if (facep->canRenderAsMask()) { if (te->getFullbright()) { @@ -3802,66 +3804,76 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: && group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD && LLPipeline::sRenderBump && te->getShiny()) - { + { //shiny if (tex->getPrimaryFormat() == GL_ALPHA) - { + { //invisiprim+shiny registerFace(group, facep, LLRenderPass::PASS_INVISI_SHINY); registerFace(group, facep, LLRenderPass::PASS_INVISIBLE); } else if (LLPipeline::sRenderDeferred) - { - if (te->getBumpmap()) - { - registerFace(group, facep, LLRenderPass::PASS_BUMP); - } - else if (te->getFullbright()) - { + { //deferred rendering + if (te->getFullbright()) + { //register in post deferred fullbright shiny pass registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_SHINY); + if (te->getBumpmap()) + { //register in post deferred bump pass + registerFace(group, facep, LLRenderPass::PASS_POST_BUMP); + } + } + else if (te->getBumpmap()) + { //register in deferred bump pass + registerFace(group, facep, LLRenderPass::PASS_BUMP); } else - { + { //register in deferred simple pass (deferred simple includes shiny) llassert(mask & LLVertexBuffer::MAP_NORMAL); registerFace(group, facep, LLRenderPass::PASS_SIMPLE); } } else if (fullbright) - { + { //not deferred, register in standard fullbright shiny pass registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_SHINY); } else - { + { //not deferred or fullbright, register in standard shiny pass registerFace(group, facep, LLRenderPass::PASS_SHINY); } } else - { + { //not alpha and not shiny if (!is_alpha && tex->getPrimaryFormat() == GL_ALPHA) - { + { //invisiprim registerFace(group, facep, LLRenderPass::PASS_INVISIBLE); } else if (fullbright) - { + { //fullbright registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); + if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap()) + { //if this is the deferred render and a bump map is present, register in post deferred bump + registerFace(group, facep, LLRenderPass::PASS_POST_BUMP); + } } else { - if (LLPipeline::sRenderDeferred && te->getBumpmap()) - { + if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap()) + { //non-shiny or fullbright deferred bump registerFace(group, facep, LLRenderPass::PASS_BUMP); } else - { + { //all around simple llassert(mask & LLVertexBuffer::MAP_NORMAL); registerFace(group, facep, LLRenderPass::PASS_SIMPLE); } } + //not sure why this is here -- shiny HUD attachments maybe? -- davep 5/11/2010 if (!is_alpha && te->getShiny() && LLPipeline::sRenderBump) { registerFace(group, facep, LLRenderPass::PASS_SHINY); } } + //not sure why this is here, and looks like it might cause bump mapped objects to get rendered redundantly -- davep 5/11/2010 if (!is_alpha && !LLPipeline::sRenderDeferred) { llassert((mask & LLVertexBuffer::MAP_NORMAL) || fullbright); @@ -3873,7 +3885,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } } - if (LLPipeline::sRenderGlow && te->getGlow() > 0.f) + if (!is_alpha && LLPipeline::sRenderGlow && te->getGlow() > 0.f) { registerFace(group, facep, LLRenderPass::PASS_GLOW); } diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index a8bb597f93..fbae011ffc 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -215,6 +215,7 @@ public: LLColor3 getLightBaseColor() const; // not scaled by intensity LLColor3 getLightColor() const; // scaled by intensity LLUUID getLightTextureID() const; + bool isLightSpotlight() const; LLVector3 getSpotLightParams() const; void updateSpotLightPriority(); F32 getSpotLightPriority() const; diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp index ec9c78ee53..c5042ca016 100644 --- a/indra/newview/llwearable.cpp +++ b/indra/newview/llwearable.cpp @@ -444,8 +444,7 @@ BOOL LLWearable::importFile( LLFILE* file ) delete mSavedTEMap[te]; } - image->setBoostLevel(LLViewerTexture::BOOST_AVATAR_SELF) ; - image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(id, (LLVOAvatarDefines::ETextureIndex)te), NULL, NULL); + image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(id, (LLVOAvatarDefines::ETextureIndex)te), NULL); LLUUID textureid(text_buffer); mTEMap[te] = new LLLocalTextureObject(image, textureid); @@ -699,7 +698,7 @@ void LLWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake } } - if( gAgentCamera.cameraCustomizeAvatar() ) + if(gAgentCamera.cameraCustomizeAvatar()) { LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit")); } diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index 60ebb9416e..912741cb5e 100644 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -465,6 +465,29 @@ std::string LLPanelDummyClothingListItem::wearableTypeToString(LLWearableType::E ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// +LLWearableItemTypeNameComparator::LLWearableTypeOrder::LLWearableTypeOrder(LLWearableItemTypeNameComparator::ETypeListOrder order_priority, bool sort_asset_by_name, bool sort_wearable_by_name): + mOrderPriority(order_priority), + mSortAssetTypeByName(sort_asset_by_name), + mSortWearableTypeByName(sort_wearable_by_name) +{ +} + +LLWearableItemTypeNameComparator::LLWearableItemTypeNameComparator() +{ + // By default the sort order conforms the order by spec of MY OUTFITS items list: + // 1. CLOTHING - sorted by name + // 2. OBJECT - sorted by type + // 3. BODYPART - sorted by name + mWearableOrder[LLAssetType::AT_CLOTHING] = LLWearableTypeOrder(ORDER_RANK_1, false, false); + mWearableOrder[LLAssetType::AT_OBJECT] = LLWearableTypeOrder(ORDER_RANK_2, true, true); + mWearableOrder[LLAssetType::AT_BODYPART] = LLWearableTypeOrder(ORDER_RANK_3, false, true); +} + +void LLWearableItemTypeNameComparator::setOrder(LLAssetType::EType items_of_type, LLWearableItemTypeNameComparator::ETypeListOrder order_priority, bool sort_asset_items_by_name, bool sort_wearable_items_by_name) +{ + mWearableOrder[items_of_type] = LLWearableTypeOrder(order_priority, sort_asset_items_by_name, sort_wearable_items_by_name); +} + /*virtual*/ bool LLWearableItemNameComparator::doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const { @@ -493,7 +516,7 @@ bool LLWearableItemTypeNameComparator::doCompare(const LLPanelInventoryListItemB return item_type_order1 < item_type_order2; } - if (item_type_order1 & TLO_SORTABLE_BY_NAME) + if (sortAssetTypeByName(item_type1)) { // If both items are of the same asset type except AT_CLOTHING and AT_BODYPART // we can compare them by name. @@ -505,38 +528,61 @@ bool LLWearableItemTypeNameComparator::doCompare(const LLPanelInventoryListItemB if (item_wearable_type1 != item_wearable_type2) { - // If items are of different clothing types they are compared - // by clothing types order determined in LLWearableType::EType. + // If items are of different LLWearableType::EType types they are compared + // by LLWearableType::EType. types order determined in LLWearableType::EType. return item_wearable_type1 < item_wearable_type2; } else { // If both items are of the same clothing type they are compared - // by description and place in reverse order i.e. outer layer item - // on top. + // by description and place in reverse order (i.e. outer layer item + // on top) OR by name + if(sortWearableTypeByName(item_type1)) + { + return LLWearableItemNameComparator::doCompare(wearable_item1, wearable_item2); + } return wearable_item1->getDescription() > wearable_item2->getDescription(); } } -// static -LLWearableItemTypeNameComparator::ETypeListOrder LLWearableItemTypeNameComparator::getTypeListOrder(LLAssetType::EType item_type) +LLWearableItemTypeNameComparator::ETypeListOrder LLWearableItemTypeNameComparator::getTypeListOrder(LLAssetType::EType item_type) const { - switch (item_type) + wearable_type_order_map_t::const_iterator const_it = mWearableOrder.find(item_type); + + if(const_it == mWearableOrder.end()) { - case LLAssetType::AT_OBJECT: - return TLO_ATTACHMENT; + llwarns<<"Absent information about order rang of items of "<<LLAssetType::getDesc(item_type)<<" type"<<llendl; + return ORDER_RANK_UNKNOWN; + } + + return const_it->second.mOrderPriority; +} - case LLAssetType::AT_CLOTHING: - return TLO_CLOTHING; +bool LLWearableItemTypeNameComparator::sortAssetTypeByName(LLAssetType::EType item_type) const +{ + wearable_type_order_map_t::const_iterator const_it = mWearableOrder.find(item_type); - case LLAssetType::AT_BODYPART: - return TLO_BODYPART; + if(const_it == mWearableOrder.end()) + { + llwarns<<"Absent information about sorting items of "<<LLAssetType::getDesc(item_type)<<" type"<<llendl; + return true; + } - default: - return TLO_UNKNOWN; + return const_it->second.mSortAssetTypeByName; } + +bool LLWearableItemTypeNameComparator::sortWearableTypeByName(LLAssetType::EType item_type) const +{ + wearable_type_order_map_t::const_iterator const_it = mWearableOrder.find(item_type); + + if(const_it == mWearableOrder.end()) + { + llwarns<<"Absent information about sorting items of "<<LLAssetType::getDesc(item_type)<<" type"<<llendl; + return true; } + return const_it->second.mSortWearableTypeByName; +} ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// @@ -676,13 +722,11 @@ LLContextMenu* LLWearableItemsList::ContextMenu::createMenu() const uuid_vec_t& ids = mUUIDs; // selected items IDs LLUUID selected_id = ids.front(); // ID of the first selected item - functor_t wear = boost::bind(&LLAppearanceMgr::wearItemOnAvatar, LLAppearanceMgr::getInstance(), _1, true, true, LLPointer<LLInventoryCallback>(NULL)); - functor_t add = boost::bind(&LLAppearanceMgr::wearItemOnAvatar, LLAppearanceMgr::getInstance(), _1, true, false, LLPointer<LLInventoryCallback>(NULL)); functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1); // Register handlers common for all wearable types. - registrar.add("Wearable.Wear", boost::bind(handleMultiple, wear, ids)); - registrar.add("Wearable.Add", boost::bind(handleMultiple, add, ids)); + registrar.add("Wearable.Wear", boost::bind(wear_multiple, ids, true)); + registrar.add("Wearable.Add", boost::bind(wear_multiple, ids, false)); registrar.add("Wearable.Edit", boost::bind(handleMultiple, LLAgentWearables::editWearable, ids)); registrar.add("Wearable.CreateNew", boost::bind(createNewWearable, selected_id)); registrar.add("Wearable.ShowOriginal", boost::bind(show_item_original, selected_id)); @@ -765,8 +809,8 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu bool standalone = mParent ? mParent->isStandalone() : false; // *TODO: eliminate multiple traversals over the menu items - setMenuItemVisible(menu, "wear_wear", n_already_worn == 0); - setMenuItemEnabled(menu, "wear_wear", n_already_worn == 0); + setMenuItemVisible(menu, "wear_wear", n_already_worn == 0 && n_worn == 0); + setMenuItemEnabled(menu, "wear_wear", n_already_worn == 0 && n_worn == 0); setMenuItemVisible(menu, "wear_add", mask == MASK_CLOTHING && n_worn == 0 && n_already_worn != 0); setMenuItemEnabled(menu, "wear_add", n_items == 1 && canAddWearable(ids.front()) && n_already_worn != 0); setMenuItemVisible(menu, "wear_replace", n_worn == 0 && n_already_worn != 0); diff --git a/indra/newview/llwearableitemslist.h b/indra/newview/llwearableitemslist.h index 367b648b3d..2e720d13bb 100644 --- a/indra/newview/llwearableitemslist.h +++ b/indra/newview/llwearableitemslist.h @@ -307,33 +307,76 @@ class LLWearableItemTypeNameComparator : public LLWearableItemNameComparator LOG_CLASS(LLWearableItemTypeNameComparator); public: - LLWearableItemTypeNameComparator() {}; + + LLWearableItemTypeNameComparator(); virtual ~LLWearableItemTypeNameComparator() {}; + enum ETypeListOrder + { + ORDER_RANK_1 = 1, + ORDER_RANK_2, + ORDER_RANK_3, + ORDER_RANK_UNKNOWN + }; + + void setOrder(LLAssetType::EType items_of_type, ETypeListOrder order_priority, bool sort_items_by_name, bool sort_wearable_items_by_name); + protected: /** - * Returns "true" if wearable_item1 is placed before wearable_item2 sorted by the following: - * - Attachments (abc order) - * - Clothing + * All information about sort order is stored in mWearableOrder map + * + * mWearableOrder : KYES VALUES + * [LLAssetType] [struct LLWearableTypeOrder] + * + *--------------------------------------------------------------------------------------------- + * I. Determines order (ORDER_RANK) in which items of LLAssetType should be displayed in list. + * For example by spec in MY OUTFITS the order is: + * 1. AT_CLOTHING (ORDER_RANK_1) + * 2. AT_OBJECT (ORDER_RANK_2) + * 3. AT_BODYPART (ORDER_RANK_3) + * + * II.Items of each type(LLAssetType) are sorted by name or type(LLWearableType) + * For example by spec in MY OUTFITS the order within each items type(LLAssetType) is: + * 1. AT_OBJECTS (abc order) + * 2. AT_CLOTHINGS * - by type (types order determined in LLWearableType::EType) * - outer layer on top - * - Body Parts (abc order), - * "false" otherwise. + * 3. AT_BODYPARTS (abc order) + *--------------------------------------------------------------------------------------------- + * + * For each LLAssetType (KEYS in mWearableOrder) the information about: + * + * I. ORDER_RANK (the flag is LLWearableTypeOrder::mOrderPriority) + * + * II. whether items of this LLAssetType type should be ordered + * by name or by LLWearableType::EType (the flag is LLWearableTypeOrder::mSortAssetTypeByName) + * + * III.whether items of LLWearableType type within this LLAssetType + * should be ordered by name (the flag is LLWearableTypeOrder::mSortWearableTypeByName) + * + * holds in mWearableOrder map as VALUES (struct LLWearableTypeOrder). */ /*virtual*/ bool doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const; private: - enum ETypeListOrder + + struct LLWearableTypeOrder { - TLO_CLOTHING = 0x01, - TLO_ATTACHMENT = 0x02, - TLO_BODYPART = 0x04, - TLO_UNKNOWN = 0x08, + ETypeListOrder mOrderPriority; + bool mSortAssetTypeByName; + bool mSortWearableTypeByName; - TLO_SORTABLE_BY_NAME = TLO_ATTACHMENT | TLO_UNKNOWN + LLWearableTypeOrder(ETypeListOrder order_priority, bool sort_asset_by_name, bool sort_wearable_by_name); + LLWearableTypeOrder(){}; }; - static LLWearableItemTypeNameComparator::ETypeListOrder getTypeListOrder(LLAssetType::EType item_type); + ETypeListOrder getTypeListOrder(LLAssetType::EType item_type) const; + + bool sortAssetTypeByName(LLAssetType::EType item_type) const; + bool sortWearableTypeByName(LLAssetType::EType item_type) const; + + typedef std::map<LLAssetType::EType,LLWearableTypeOrder> wearable_type_order_map_t; + wearable_type_order_map_t mWearableOrder; }; /** diff --git a/indra/newview/llwebsharing.cpp b/indra/newview/llwebsharing.cpp new file mode 100644 index 0000000000..2b9e5cc8cb --- /dev/null +++ b/indra/newview/llwebsharing.cpp @@ -0,0 +1,609 @@ +/** + * @file llwebsharing.cpp + * @author Aimee + * @brief Web Snapshot Sharing + * + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llwebsharing.h" + +#include "llagentui.h" +#include "llbufferstream.h" +#include "llhttpclient.h" +#include "llhttpstatuscodes.h" +#include "llsdserialize.h" +#include "llsdutil.h" +#include "llurl.h" +#include "llviewercontrol.h" + +#include <boost/regex.hpp> +#include <boost/algorithm/string/replace.hpp> + + + +/////////////////////////////////////////////////////////////////////////////// +// +class LLWebSharingConfigResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLWebSharingConfigResponder); +public: + /// Overrides the default LLSD parsing behaviour, to allow parsing a JSON response. + virtual void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + LLSD content; + LLBufferStream istr(channels, buffer.get()); + LLPointer<LLSDParser> parser = new LLSDNotationParser(); + + if (parser->parse(istr, content, LLSDSerialize::SIZE_UNLIMITED) == LLSDParser::PARSE_FAILURE) + { + LL_WARNS("WebSharing") << "Failed to deserialize LLSD from JSON response. " << " [" << status << "]: " << reason << LL_ENDL; + } + else + { + completed(status, reason, content); + } + } + + virtual void error(U32 status, const std::string& reason) + { + LL_WARNS("WebSharing") << "Error [" << status << "]: " << reason << LL_ENDL; + } + + virtual void result(const LLSD& content) + { + LLWebSharing::instance().receiveConfig(content); + } +}; + + + +/////////////////////////////////////////////////////////////////////////////// +// +class LLWebSharingOpenIDAuthResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLWebSharingOpenIDAuthResponder); +public: + /* virtual */ void completedHeader(U32 status, const std::string& reason, const LLSD& content) + { + completed(status, reason, content); + } + + /* virtual */ void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + /// Left empty to override the default LLSD parsing behaviour. + } + + virtual void error(U32 status, const std::string& reason) + { + if (HTTP_UNAUTHORIZED == status) + { + LL_WARNS("WebSharing") << "AU account not authenticated." << LL_ENDL; + // *TODO: No account found on AU, so start the account creation process here. + } + else + { + LL_WARNS("WebSharing") << "Error [" << status << "]: " << reason << LL_ENDL; + LLWebSharing::instance().retryOpenIDAuth(); + } + + } + + virtual void result(const LLSD& content) + { + if (content.has("set-cookie")) + { + // OpenID request succeeded and returned a session cookie. + LLWebSharing::instance().receiveSessionCookie(content["set-cookie"].asString()); + } + } +}; + + + +/////////////////////////////////////////////////////////////////////////////// +// +class LLWebSharingSecurityTokenResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLWebSharingSecurityTokenResponder); +public: + /// Overrides the default LLSD parsing behaviour, to allow parsing a JSON response. + virtual void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + LLSD content; + LLBufferStream istr(channels, buffer.get()); + LLPointer<LLSDParser> parser = new LLSDNotationParser(); + + if (parser->parse(istr, content, LLSDSerialize::SIZE_UNLIMITED) == LLSDParser::PARSE_FAILURE) + { + LL_WARNS("WebSharing") << "Failed to deserialize LLSD from JSON response. " << " [" << status << "]: " << reason << LL_ENDL; + LLWebSharing::instance().retryOpenIDAuth(); + } + else + { + completed(status, reason, content); + } + } + + virtual void error(U32 status, const std::string& reason) + { + LL_WARNS("WebSharing") << "Error [" << status << "]: " << reason << LL_ENDL; + LLWebSharing::instance().retryOpenIDAuth(); + } + + virtual void result(const LLSD& content) + { + if (content[0].has("st") && content[0].has("expires")) + { + const std::string& token = content[0]["st"].asString(); + const std::string& expires = content[0]["expires"].asString(); + if (LLWebSharing::instance().receiveSecurityToken(token, expires)) + { + // Sucessfully received a valid security token. + return; + } + } + else + { + LL_WARNS("WebSharing") << "No security token received." << LL_ENDL; + } + + LLWebSharing::instance().retryOpenIDAuth(); + } +}; + + + +/////////////////////////////////////////////////////////////////////////////// +// +class LLWebSharingUploadResponder : public LLHTTPClient::Responder +{ + LOG_CLASS(LLWebSharingUploadResponder); +public: + /// Overrides the default LLSD parsing behaviour, to allow parsing a JSON response. + virtual void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { +/* + // Dump the body, for debugging. + + LLBufferStream istr1(channels, buffer.get()); + std::ostringstream ostr; + std::string body; + + while (istr1.good()) + { + char buf[1024]; + istr1.read(buf, sizeof(buf)); + body.append(buf, istr1.gcount()); + } + LL_DEBUGS("WebSharing") << body << LL_ENDL; +*/ + LLSD content; + LLBufferStream istr(channels, buffer.get()); + LLPointer<LLSDParser> parser = new LLSDNotationParser(); + + if (parser->parse(istr, content, LLSDSerialize::SIZE_UNLIMITED) == LLSDParser::PARSE_FAILURE) + { + LL_WARNS("WebSharing") << "Failed to deserialize LLSD from JSON response. " << " [" << status << "]: " << reason << LL_ENDL; + } + else + { + completed(status, reason, content); + } + } + + virtual void error(U32 status, const std::string& reason) + { + LL_WARNS("WebSharing") << "Error [" << status << "]: " << reason << LL_ENDL; + } + + virtual void result(const LLSD& content) + { + if (content[0].has("result") && content[0].has("id") && + content[0]["id"].asString() == "newMediaItem") + { + // *TODO: Upload successful, continue from here to post metadata and create AU activity. + } + else + { + LL_WARNS("WebSharing") << "Error [" << content[0]["code"].asString() + << "]: " << content[0]["message"].asString() << LL_ENDL; + } + } +}; + + + +/////////////////////////////////////////////////////////////////////////////// +// +LLWebSharing::LLWebSharing() +: mConfig(), + mSecurityToken(LLSD::emptyMap()), + mEnabled(false), + mRetries(0), + mImage(NULL), + mMetadata(LLSD::emptyMap()) +{ +} + +void LLWebSharing::init() +{ + if (!mEnabled) + { + sendConfigRequest(); + } +} + +bool LLWebSharing::shareSnapshot(LLImageJPEG* snapshot, LLSD& metadata) +{ + LL_INFOS("WebSharing") << metadata << LL_ENDL; + + if (mImage) + { + // *TODO: Handle this possibility properly, queue them up? + LL_WARNS("WebSharing") << "Snapshot upload already in progress." << LL_ENDL; + return false; + } + + mImage = snapshot; + mMetadata = metadata; + + // *TODO: Check whether we have a valid security token already and re-use it. + sendOpenIDAuthRequest(); + return true; +} + +bool LLWebSharing::setOpenIDCookie(const std::string& cookie) +{ + LL_DEBUGS("WebSharing") << "Setting OpenID cookie " << cookie << LL_ENDL; + mOpenIDCookie = cookie; + return validateConfig(); +} + +bool LLWebSharing::receiveConfig(const LLSD& config) +{ + LL_DEBUGS("WebSharing") << "Received config data: " << config << LL_ENDL; + mConfig = config; + return validateConfig(); +} + +bool LLWebSharing::receiveSessionCookie(const std::string& cookie) +{ + LL_DEBUGS("WebSharing") << "Received AU session cookie: " << cookie << LL_ENDL; + mSessionCookie = cookie; + + // Fetch a security token using the new session cookie. + LLWebSharing::instance().sendSecurityTokenRequest(); + + return (!mSessionCookie.empty()); +} + +bool LLWebSharing::receiveSecurityToken(const std::string& token, const std::string& expires) +{ + mSecurityToken["st"] = token; + mSecurityToken["expires"] = LLDate(expires); + + if (!securityTokenIsValid(mSecurityToken)) + { + LL_WARNS("WebSharing") << "Invalid security token received: \"" << token << "\" Expires: " << expires << LL_ENDL; + return false; + } + + LL_DEBUGS("WebSharing") << "Received security token: \"" << token << "\" Expires: " << expires << LL_ENDL; + mRetries = 0; + + // Continue the upload process now that we have a security token. + sendUploadRequest(); + + return true; +} + +void LLWebSharing::sendConfigRequest() +{ + std::string config_url = gSavedSettings.getString("SnapshotConfigURL"); + LL_DEBUGS("WebSharing") << "Requesting Snapshot Sharing config data from: " << config_url << LL_ENDL; + + LLSD headers = LLSD::emptyMap(); + headers["Accept"] = "application/json"; + + LLHTTPClient::get(config_url, new LLWebSharingConfigResponder(), headers); +} + +void LLWebSharing::sendOpenIDAuthRequest() +{ + std::string auth_url = mConfig["openIdAuthUrl"]; + LL_DEBUGS("WebSharing") << "Starting OpenID Auth: " << auth_url << LL_ENDL; + + LLSD headers = LLSD::emptyMap(); + headers["Cookie"] = mOpenIDCookie; + headers["Accept"] = "*/*"; + + // Send request, successful login will trigger fetching a security token. + LLHTTPClient::get(auth_url, new LLWebSharingOpenIDAuthResponder(), headers); +} + +bool LLWebSharing::retryOpenIDAuth() +{ + if (mRetries++ >= MAX_AUTH_RETRIES) + { + LL_WARNS("WebSharing") << "Exceeded maximum number of authorization attempts, aborting." << LL_ENDL; + mRetries = 0; + return false; + } + + LL_WARNS("WebSharing") << "Authorization failed, retrying (" << mRetries << "/" << MAX_AUTH_RETRIES << ")" << LL_ENDL; + sendOpenIDAuthRequest(); + return true; +} + +void LLWebSharing::sendSecurityTokenRequest() +{ + std::string token_url = mConfig["securityTokenUrl"]; + LL_DEBUGS("WebSharing") << "Fetching security token from: " << token_url << LL_ENDL; + + LLSD headers = LLSD::emptyMap(); + headers["Cookie"] = mSessionCookie; + + headers["Accept"] = "application/json"; + headers["Content-Type"] = "application/json"; + + std::ostringstream body; + body << "{ \"gadgets\": [{ \"url\":\"" + << mConfig["gadgetSpecUrl"].asString() + << "\" }] }"; + + // postRaw() takes ownership of the buffer and releases it later. + size_t size = body.str().size(); + U8 *data = new U8[size]; + memcpy(data, body.str().data(), size); + + // Send request, receiving a valid token will trigger snapshot upload. + LLHTTPClient::postRaw(token_url, data, size, new LLWebSharingSecurityTokenResponder(), headers); +} + +void LLWebSharing::sendUploadRequest() +{ + LLUriTemplate upload_template(mConfig["openSocialRpcUrlTemplate"].asString()); + std::string upload_url(upload_template.buildURI(mSecurityToken)); + + LL_DEBUGS("WebSharing") << "Posting upload to: " << upload_url << LL_ENDL; + + static const std::string BOUNDARY("------------abcdef012345xyZ"); + + LLSD headers = LLSD::emptyMap(); + headers["Cookie"] = mSessionCookie; + + headers["Accept"] = "application/json"; + headers["Content-Type"] = "multipart/form-data; boundary=" + BOUNDARY; + + std::ostringstream body; + body << "--" << BOUNDARY << "\r\n" + << "Content-Disposition: form-data; name=\"request\"\r\n\r\n" + << "[{" + << "\"method\":\"mediaItems.create\"," + << "\"params\": {" + << "\"userId\":[\"@me\"]," + << "\"groupId\":\"@self\"," + << "\"mediaItem\": {" + << "\"mimeType\":\"image/jpeg\"," + << "\"type\":\"image\"," + << "\"url\":\"@field:image1\"" + << "}" + << "}," + << "\"id\":\"newMediaItem\"" + << "}]" + << "--" << BOUNDARY << "\r\n" + << "Content-Disposition: form-data; name=\"image1\"\r\n\r\n"; + + // Insert the image data. + // *FIX: Treating this as a string will probably screw it up ... + U8* image_data = mImage->getData(); + for (S32 i = 0; i < mImage->getDataSize(); ++i) + { + body << image_data[i]; + } + + body << "\r\n--" << BOUNDARY << "--\r\n"; + + // postRaw() takes ownership of the buffer and releases it later. + size_t size = body.str().size(); + U8 *data = new U8[size]; + memcpy(data, body.str().data(), size); + + // Send request, successful upload will trigger posting metadata. + LLHTTPClient::postRaw(upload_url, data, size, new LLWebSharingUploadResponder(), headers); +} + +bool LLWebSharing::validateConfig() +{ + // Check the OpenID Cookie has been set. + if (mOpenIDCookie.empty()) + { + mEnabled = false; + return mEnabled; + } + + if (!mConfig.isMap()) + { + mEnabled = false; + return mEnabled; + } + + // Template to match the received config against. + LLSD required(LLSD::emptyMap()); + required["gadgetSpecUrl"] = ""; + required["loginTokenUrl"] = ""; + required["openIdAuthUrl"] = ""; + required["photoPageUrlTemplate"] = ""; + required["openSocialRpcUrlTemplate"] = ""; + required["securityTokenUrl"] = ""; + required["tokenBasedLoginUrlTemplate"] = ""; + required["viewerIdUrl"] = ""; + + std::string mismatch(llsd_matches(required, mConfig)); + if (!mismatch.empty()) + { + LL_WARNS("WebSharing") << "Malformed config data response: " << mismatch << LL_ENDL; + mEnabled = false; + return mEnabled; + } + + mEnabled = true; + return mEnabled; +} + +// static +bool LLWebSharing::securityTokenIsValid(LLSD& token) +{ + return (token.has("st") && + token.has("expires") && + (token["st"].asString() != "") && + (token["expires"].asDate() > LLDate::now())); +} + + + +/////////////////////////////////////////////////////////////////////////////// +// +LLUriTemplate::LLUriTemplate(const std::string& uri_template) + : + mTemplate(uri_template) +{ +} + +std::string LLUriTemplate::buildURI(const LLSD& vars) +{ + // *TODO: Separate parsing the template from building the URI. + // Parsing only needs to happen on construction/assignnment. + + static const std::string VAR_NAME_REGEX("[[:alpha:]][[:alnum:]\\._-]*"); + // Capture var name with and without surrounding {} + static const std::string VAR_REGEX("\\{(" + VAR_NAME_REGEX + ")\\}"); + // Capture delimiter and comma separated list of var names. + static const std::string JOIN_REGEX("\\{-join\\|(&)\\|(" + VAR_NAME_REGEX + "(?:," + VAR_NAME_REGEX + ")*)\\}"); + + std::string uri = mTemplate; + boost::smatch results; + + // Validate and expand join operators : {-join|&|var1,var2,...} + + boost::regex join_regex(JOIN_REGEX); + + while (boost::regex_search(uri, results, join_regex)) + { + // Extract the list of var names from the results. + std::string delim = results[1].str(); + std::string var_list = results[2].str(); + + // Expand the list of vars into a query string with their values + std::string query = expandJoin(delim, var_list, vars); + + // Substitute the query string into the template. + uri = boost::regex_replace(uri, join_regex, query, boost::format_first_only); + } + + // Expand vars : {var1} + + boost::regex var_regex(VAR_REGEX); + + std::set<std::string> var_names; + std::string::const_iterator start = uri.begin(); + std::string::const_iterator end = uri.end(); + + // Extract the var names used. + while (boost::regex_search(start, end, results, var_regex)) + { + var_names.insert(results[1].str()); + start = results[0].second; + } + + // Replace each var with its value. + for (std::set<std::string>::const_iterator it = var_names.begin(); it != var_names.end(); ++it) + { + std::string var = *it; + if (vars.has(var)) + { + boost::replace_all(uri, "{" + var + "}", vars[var].asString()); + } + } + + return uri; +} + +std::string LLUriTemplate::expandJoin(const std::string& delim, const std::string& var_list, const LLSD& vars) +{ + std::ostringstream query; + + typedef boost::tokenizer<boost::char_separator<char> > tokenizer; + boost::char_separator<char> sep(","); + tokenizer var_names(var_list, sep); + tokenizer::const_iterator it = var_names.begin(); + + // First var does not need a delimiter + if (it != var_names.end()) + { + const std::string& name = *it; + if (vars.has(name)) + { + // URL encode the value before appending the name=value pair. + query << name << "=" << escapeURL(vars[name].asString()); + } + } + + for (++it; it != var_names.end(); ++it) + { + const std::string& name = *it; + if (vars.has(name)) + { + // URL encode the value before appending the name=value pair. + query << delim << name << "=" << escapeURL(vars[name].asString()); + } + } + + return query.str(); +} + +// static +std::string LLUriTemplate::escapeURL(const std::string& unescaped) +{ + char* escaped = curl_escape(unescaped.c_str(), unescaped.size()); + std::string result = escaped; + curl_free(escaped); + return result; +} + diff --git a/indra/newview/llwebsharing.h b/indra/newview/llwebsharing.h new file mode 100644 index 0000000000..70046ff1d8 --- /dev/null +++ b/indra/newview/llwebsharing.h @@ -0,0 +1,230 @@ +/** + * @file llwebsharing.h + * @author Aimee + * @brief Web Snapshot Sharing + * + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLWEBSHARING_H +#define LL_LLWEBSHARING_H + +#include "llimagejpeg.h" +#include "llsingleton.h" + + + +/** + * @class LLWebSharing + * + * Manages authentication to, and interaction with, a web service allowing the + * upload of snapshot images taken within the viewer, using OpenID and the + * OpenSocial APIs. + * http://www.opensocial.org/Technical-Resources/opensocial-spec-v09/RPC-Protocol.html + */ +class LLWebSharing : public LLSingleton<LLWebSharing> +{ + LOG_CLASS(LLWebSharing); +public: + /* + * Performs initial setup, by requesting config data from the web service if + * it has not already been received. + */ + void init(); + + /* + * @return true if both the OpenID cookie and config data have been received. + */ + bool enabled() const { return mEnabled; }; + + /* + * Sets the OpenID cookie to use for login to the web service. + * + * @param cookie a string containing the OpenID cookie. + * + * @return true if both the OpenID cookie and config data have been received. + */ + bool setOpenIDCookie(const std::string& cookie); + + /* + * Receive config data used to connect to the web service. + * + * @param config an LLSD map of URL templates for the web service end-points. + * + * @return true if both the OpenID cookie and config data have been received. + * + * @see sendConfigRequest() + */ + bool receiveConfig(const LLSD& config); + + /* + * Receive the session cookie from the web service, which is the result of + * the OpenID login process. + * + * @see sendOpenIDAuthRequest() + */ + bool receiveSessionCookie(const std::string& cookie); + + /* + * Receive a security token for the upload service. + * + * @see sendSecurityTokenRequest() + */ + bool receiveSecurityToken(const std::string& token, const std::string& expires); + + /* + * Restarts the authentication process if the maximum number of retries has + * not been exceeded. + * + * @return true if retrying, false if LLWebSharing::MAX_AUTH_RETRIES has been exceeded. + */ + bool retryOpenIDAuth(); + + /* + * Post a snapshot to the upload service. + * + * @return true if accepted for upload, false if already uploading another image. + */ + bool shareSnapshot(LLImageJPEG* snapshot, LLSD& metadata); + +private: + static const S32 MAX_AUTH_RETRIES = 4; + + friend class LLSingleton<LLWebSharing>; + + LLWebSharing(); + ~LLWebSharing() {}; + + /* + * Request a map of URLs and URL templates to the web service end-points. + * + * @see receiveConfig() + */ + void sendConfigRequest(); + + /* + * Initiate the OpenID login process. + * + * @see receiveSessionCookie() + */ + void sendOpenIDAuthRequest(); + + /* + * Request a security token for the upload service. + * + * @see receiveSecurityToken() + */ + void sendSecurityTokenRequest(); + + /* + * Request a security token for the upload service. + * + * @see receiveSecurityToken() + */ + void sendUploadRequest(); + + /* + * Checks all necessary config information has been received, and sets mEnabled. + * + * @return true if both the OpenID cookie and config data have been received. + */ + bool validateConfig(); + + /* + * Checks the security token is present and has not expired. + * + * @param token an LLSD map containing the token string and the time it expires. + * + * @return true if the token is not empty and has not expired. + */ + static bool securityTokenIsValid(LLSD& token); + + std::string mOpenIDCookie; + std::string mSessionCookie; + LLSD mSecurityToken; + + LLSD mConfig; + bool mEnabled; + + LLPointer<LLImageJPEG> mImage; + LLSD mMetadata; + + S32 mRetries; +}; + +/** + * @class LLUriTemplate + * + * @brief Builds complete URIs, given URI template and a map of keys and values + * to use for substition. + * Note: This is only a partial implementation of a draft standard required + * by the web API used by LLWebSharing. + * See: http://tools.ietf.org/html/draft-gregorio-uritemplate-03 + * + * @see LLWebSharing + */ +class LLUriTemplate +{ + LOG_CLASS(LLUriTemplate); +public: + LLUriTemplate(const std::string& uri_template); + ~LLUriTemplate() {}; + + /* + * Builds a complete URI from the template. + * + * @param vars an LLSD map of keys and values for substitution. + * + * @return a string containing the complete URI. + */ + std::string buildURI(const LLSD& vars); + +private: + /* + * Builds a URL query string. + * + * @param delim a string containing the separator to use between name=value pairs. + * @param var_list a string containing a comma separated list of variable names. + * @param vars an LLSD map of keys and values for substitution. + * + * @return a URL query string. + */ + std::string expandJoin(const std::string& delim, const std::string& var_list, const LLSD& vars); + + /* + * URL escape the given string. + * LLWeb::escapeURL() only does a partial escape, so this uses curl_escape() instead. + */ + static std::string escapeURL(const std::string& unescaped); + + std::string mTemplate; +}; + + + +#endif // LL_LLWEBSHARING_H diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index f30567f481..a1e4df8a66 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -1055,9 +1055,11 @@ void LLWorld::disconnectRegions() } } +static LLFastTimer::DeclareTimer FTM_ENABLE_SIMULATOR("Enable Sim"); void process_enable_simulator(LLMessageSystem *msg, void **user_data) { + LLFastTimer t(FTM_ENABLE_SIMULATOR); // enable the appropriate circuit for this simulator and // add its values into the gSimulator structure U64 handle; diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp index 66cb02ce99..9bbe005de8 100644 --- a/indra/newview/llworldmap.cpp +++ b/indra/newview/llworldmap.cpp @@ -37,6 +37,7 @@ #include "llworldmapmessage.h" #include "message.h" #include "lltracker.h" +#include "lluistring.h" #include "llviewertexturelist.h" #include "lltrans.h" @@ -522,8 +523,12 @@ bool LLWorldMap::insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& case MAP_ITEM_LAND_FOR_SALE: // land for sale case MAP_ITEM_LAND_FOR_SALE_ADULT: // adult land for sale { - std::string tooltip = llformat("%d sq. m. L$%d", extra, extra2); - new_item.setTooltip(tooltip); + static LLUIString tooltip_fmt = LLTrans::getString("worldmap_item_tooltip_format"); + + tooltip_fmt.setArg("[AREA]", llformat("%d", extra)); + tooltip_fmt.setArg("[PRICE]", llformat("%d", extra2)); + new_item.setTooltip(tooltip_fmt.getString()); + if (type == MAP_ITEM_LAND_FOR_SALE) { siminfo->insertLandForSale(new_item); diff --git a/indra/newview/llworldmap.h b/indra/newview/llworldmap.h index e4e677eb64..b97e5249e1 100644 --- a/indra/newview/llworldmap.h +++ b/indra/newview/llworldmap.h @@ -52,7 +52,7 @@ public: LLItemInfo(F32 global_x, F32 global_y, const std::string& name, LLUUID id); // Setters - void setTooltip(std::string& tooltip) { mToolTip = tooltip; } + void setTooltip(const std::string& tooltip) { mToolTip = tooltip; } void setElevation(F64 z) { mPosGlobal.mdV[VZ] = z; } void setCount(S32 count) { mCount = count; } // void setSelected(bool selected) { mSelected = selected; } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index b578cb9f69..c8f834c7f7 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -191,6 +191,7 @@ std::string gPoolNames[] = }; void drawBox(const LLVector3& c, const LLVector3& r); +void drawBoxOutline(const LLVector3& pos, const LLVector3& size); U32 nhpo2(U32 v) { @@ -268,7 +269,8 @@ BOOL LLPipeline::sRenderHighlight = TRUE; BOOL LLPipeline::sForceOldBakedUpload = FALSE; S32 LLPipeline::sUseOcclusion = 0; BOOL LLPipeline::sDelayVBUpdate = TRUE; -BOOL LLPipeline::sFastAlpha = TRUE; +BOOL LLPipeline::sAutoMaskAlphaDeferred = TRUE; +BOOL LLPipeline::sAutoMaskAlphaNonDeferred = FALSE; BOOL LLPipeline::sDisableShaders = FALSE; BOOL LLPipeline::sRenderBump = TRUE; BOOL LLPipeline::sUseTriStrips = TRUE; @@ -328,7 +330,6 @@ LLPipeline::LLPipeline() : mInitialized(FALSE), mVertexShadersEnabled(FALSE), mVertexShadersLoaded(0), - mRenderTypeMask(0), mRenderDebugFeatureMask(0), mRenderDebugMask(0), mOldRenderDebugMask(0), @@ -382,7 +383,11 @@ void LLPipeline::init() LLViewerStats::getInstance()->mTrianglesDrawnStat.reset(); resetFrameStats(); - mRenderTypeMask = 0xffffffff; // All render types start on + for (U32 i = 0; i < NUM_RENDER_TYPES; ++i) + { + mRenderTypeEnabled[i] = TRUE; //all rendering types start enabled + } + mRenderDebugFeatureMask = 0xffffffff; // All debugging features on mRenderDebugMask = 0; // All debug starts off @@ -409,6 +414,8 @@ void LLPipeline::init() { mSpotLightFade[i] = 1.f; } + + setLightingDetail(-1); } LLPipeline::~LLPipeline() @@ -511,6 +518,7 @@ void LLPipeline::destroyGL() } static LLFastTimer::DeclareTimer FTM_RESIZE_SCREEN_TEXTURE("Resize Screen Texture"); + void LLPipeline::resizeScreenTexture() { LLFastTimer ft(FTM_RESIZE_SCREEN_TEXTURE); @@ -567,9 +575,12 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) F32 scale = gSavedSettings.getF32("RenderShadowResolutionScale"); + //HACK: make alpha masking work on ATI depth shadows (work around for ATI driver bug) + U32 shadow_fmt = gGLManager.mIsATI ? GL_ALPHA : 0; + for (U32 i = 0; i < 4; i++) { - mShadow[i].allocate(U32(resX*scale),U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE); + mShadow[i].allocate(U32(resX*scale),U32(resY*scale), shadow_fmt, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE); } @@ -578,11 +589,9 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) for (U32 i = 4; i < 6; i++) { - mShadow[i].allocate(width, height, 0, TRUE, FALSE); + mShadow[i].allocate(width, height, shadow_fmt, TRUE, FALSE); } - - width = nhpo2(resX)/2; height = nhpo2(resY)/2; mLuminanceMap.allocate(width,height, GL_RGBA, FALSE, FALSE); @@ -627,9 +636,11 @@ void LLPipeline::updateRenderDeferred() { BOOL deferred = (gSavedSettings.getBOOL("RenderDeferred") && LLRenderTarget::sUseFBO && + LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && gSavedSettings.getBOOL("VertexShaderEnable") && gSavedSettings.getBOOL("RenderAvatarVP") && - gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE; + (gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) && + !gUseWireframe; sRenderDeferred = deferred; } @@ -904,13 +915,18 @@ S32 LLPipeline::setLightingDetail(S32 level) if (level < 0) { - level = gSavedSettings.getS32("RenderLightingDetail"); + if (gSavedSettings.getBOOL("VertexShaderEnable")) + { + level = 1; + } + else + { + level = 0; + } } level = llclamp(level, 0, getMaxLightingDetail()); if (level != mLightingDetail) { - gSavedSettings.setS32("RenderLightingDetail", level); - mLightingDetail = level; if (mVertexShadersLoaded == 1) @@ -1514,8 +1530,10 @@ BOOL LLPipeline::visibleObjectsInFrustum(LLCamera& camera) BOOL LLPipeline::getVisibleExtents(LLCamera& camera, LLVector3& min, LLVector3& max) { - min = LLVector3(F32_MAX, F32_MAX, F32_MAX); - max = LLVector3(-F32_MAX, -F32_MAX, -F32_MAX); + const F32 X = 65536.f; + + min = LLVector3(X,X,X); + max = LLVector3(-X,-X,-X); U32 saved_camera_id = LLViewerCamera::sCurCameraID; LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; @@ -1954,23 +1972,31 @@ void LLPipeline::updateGeom(F32 max_dtime) void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera) { LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_VISIBLE); - if(!drawablep || drawablep->isDead()) + + if(drawablep && !drawablep->isDead()) { - return; - } - if (drawablep->isSpatialBridge()) { - LLDrawable* root = ((LLSpatialBridge*) drawablep)->mDrawable; - - if (root && root->getParent() && root->getVObj() && root->getVObj()->isAttachment()) + const LLDrawable* root = ((LLSpatialBridge*) drawablep)->mDrawable; + llassert(root); // trying to catch a bad assumption + if (root && // // this test may not be needed, see above + root->getVObj()->isAttachment()) + { + LLDrawable* rootparent = root->getParent(); + if (rootparent) // this IS sometimes NULL + { + LLViewerObject *vobj = rootparent->getVObj(); + llassert(vobj); // trying to catch a bad assumption + if (vobj) // this test may not be needed, see above { - LLVOAvatar* av = root->getParent()->getVObj()->asAvatar(); + const LLVOAvatar* av = vobj->asAvatar(); if (av && av->isImpostor()) { return; } } + } + } sCull->pushBridge((LLSpatialBridge*) drawablep); } else @@ -1980,6 +2006,7 @@ void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera) drawablep->setVisible(camera); } +} void LLPipeline::markMoved(LLDrawable *drawablep, BOOL damped_motion) { @@ -2188,14 +2215,13 @@ static LLFastTimer::DeclareTimer FTM_RESET_DRAWORDER("Reset Draw Order"); void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) { - const U32 face_mask = (1 << LLPipeline::RENDER_TYPE_AVATAR) | - (1 << LLPipeline::RENDER_TYPE_GROUND) | - (1 << LLPipeline::RENDER_TYPE_TERRAIN) | - (1 << LLPipeline::RENDER_TYPE_TREE) | - (1 << LLPipeline::RENDER_TYPE_SKY) | - (1 << LLPipeline::RENDER_TYPE_WATER); - - if (mRenderTypeMask & face_mask) + if (hasAnyRenderType(LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::END_RENDER_TYPES)) { //clear faces from face pools LLFastTimer t(FTM_RESET_DRAWORDER); @@ -3415,26 +3441,14 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) gGLLastMatrix = NULL; glLoadMatrixd(gGLModelView); - renderHighlights(); - mHighlightFaces.clear(); - - renderDebug(); - - LLVertexBuffer::unbind(); - - if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) - { - // Render debugging beacons. - gObjectList.renderObjectBeacons(); - gObjectList.resetObjectBeacons(); - } - if (occlude) { occlude = FALSE; gGLLastMatrix = NULL; glLoadMatrixd(gGLModelView); doOcclusion(camera); + gGLLastMatrix = NULL; + glLoadMatrixd(gGLModelView); } } @@ -3597,12 +3611,17 @@ void LLPipeline::renderDebug() for (U32 i = 0; i < 8; i++) { + LLVector3* frust = mShadowCamera[i].mAgentFrustum; + if (i > 3) + { //render shadow frusta as volumes + if (mShadowFrustPoints[i-4].empty()) { + continue; + } + gGL.color4fv(col+(i-4)*4); - LLVector3* frust = mShadowCamera[i].mAgentFrustum; - gGL.begin(LLRender::TRIANGLE_STRIP); gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV); gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[5].mV); @@ -3630,31 +3649,49 @@ void LLPipeline::renderDebug() if (i < 4) { - gGL.begin(LLRender::LINES); - F32* c = col+i*4; - for (U32 j = 0; j < mShadowFrustPoints[i].size(); ++j) + if (i == 0 || !mShadowFrustPoints[i].empty()) { + //render visible point cloud + gGL.flush(); + glPointSize(8.f); + gGL.begin(LLRender::POINTS); + F32* c = col+i*4; gGL.color3fv(c); - for (U32 k = 0; k < mShadowFrustPoints[i].size(); ++k) - { - if (j != k) + for (U32 j = 0; j < mShadowFrustPoints[i].size(); ++j) { gGL.vertex3fv(mShadowFrustPoints[i][j].mV); - gGL.vertex3fv(mShadowFrustPoints[i][k].mV); + } + gGL.end(); + + gGL.flush(); + glPointSize(1.f); + + LLVector3* ext = mShadowExtents[i]; + LLVector3 pos = (ext[0]+ext[1])*0.5f; + LLVector3 size = (ext[1]-ext[0])*0.5f; + drawBoxOutline(pos, size); + + //render camera frustum splits as outlines + gGL.begin(LLRender::LINES); + gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[1].mV); + gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[2].mV); + gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[3].mV); + gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[0].mV); + gGL.vertex3fv(frust[4].mV); gGL.vertex3fv(frust[5].mV); + gGL.vertex3fv(frust[5].mV); gGL.vertex3fv(frust[6].mV); + gGL.vertex3fv(frust[6].mV); gGL.vertex3fv(frust[7].mV); + gGL.vertex3fv(frust[7].mV); gGL.vertex3fv(frust[4].mV); + gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV); + gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[5].mV); + gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[6].mV); + gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[7].mV); + gGL.end(); } - if (!mShadowFrustOrigin[i].isExactlyZero()) - { - gGL.vertex3fv(mShadowFrustPoints[i][j].mV); - gGL.color4f(1,1,1,1); - gGL.vertex3fv(mShadowFrustOrigin[i].mV); - } - } - gGL.end(); } /*for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); @@ -4566,32 +4603,42 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) LLVector4 light_pos_gl(light_pos, 1.0f); F32 light_radius = llmax(light->getLightRadius(), 0.001f); - F32 atten, quad; -#if 0 //1.9.1 - if (pool->getVertexShaderLevel() > 0) - { - atten = light_radius; - quad = llmax(light->getLightFalloff(), 0.0001f); - } - else -#endif - { - F32 x = (3.f * (1.f + light->getLightFalloff())); - atten = x / (light_radius); // % of brightness at radius - quad = 0.0f; - } + F32 x = (3.f * (1.f + light->getLightFalloff())); // why this magic? probably trying to match a historic behavior. + float linatten = x / (light_radius); // % of brightness at radius + mHWLightColors[cur_light] = light_color; S32 gllight = GL_LIGHT0+cur_light; glLightfv(gllight, GL_POSITION, light_pos_gl.mV); glLightfv(gllight, GL_DIFFUSE, light_color.mV); glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV); - glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV); glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f); - glLightf (gllight, GL_LINEAR_ATTENUATION, atten); - glLightf (gllight, GL_QUADRATIC_ATTENUATION, quad); + glLightf (gllight, GL_LINEAR_ATTENUATION, linatten); + glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f); + if (light->isLightSpotlight() // directional (spot-)light + && (LLPipeline::sRenderDeferred || gSavedSettings.getBOOL("RenderSpotLightsInNondeferred"))) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on + { + LLVector3 spotparams = light->getSpotLightParams(); + LLQuaternion quat = light->getRenderRotation(); + LLVector3 at_axis(0,0,-1); // this matches deferred rendering's object light direction + at_axis *= quat; + //llinfos << "SPOT!!!!!!! fov: " << spotparams.mV[0] << " focus: " << spotparams.mV[1] << " dir: " << at_axis << llendl; + glLightfv(gllight, GL_SPOT_DIRECTION, at_axis.mV); + glLightf (gllight, GL_SPOT_EXPONENT, 2.0f); // 2.0 = good old dot product ^ 2 + glLightf (gllight, GL_SPOT_CUTOFF, 90.0f); // hemisphere + const float specular[] = {0.f, 0.f, 0.f, 0.f}; + glLightfv(gllight, GL_SPECULAR, specular); + } + else // omnidirectional (point) light + { glLightf (gllight, GL_SPOT_EXPONENT, 0.0f); glLightf (gllight, GL_SPOT_CUTOFF, 180.0f); + + // we use specular.w = 1.0 as a cheap hack for the shaders to know that this is omnidirectional rather than a spotlight + const float specular[] = {0.f, 0.f, 0.f, 1.f}; + glLightfv(gllight, GL_SPECULAR, specular); + //llinfos << "boring light" << llendl; + } cur_light++; if (cur_light >= 8) { @@ -4618,13 +4665,10 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) LLVector4 light_pos_gl(light_pos, 1.0f); F32 light_radius = 16.f; - F32 atten, quad; - { F32 x = 3.f; - atten = x / (light_radius); // % of brightness at radius - quad = 0.0f; - } + float linatten = x / (light_radius); // % of brightness at radius + mHWLightColors[2] = light_color; S32 gllight = GL_LIGHT2; glLightfv(gllight, GL_POSITION, light_pos_gl.mV); @@ -4632,8 +4676,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV); glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV); glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f); - glLightf (gllight, GL_LINEAR_ATTENUATION, atten); - glLightf (gllight, GL_QUADRATIC_ATTENUATION, quad); + glLightf (gllight, GL_LINEAR_ATTENUATION, linatten); + glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f); glLightf (gllight, GL_SPOT_EXPONENT, 0.0f); glLightf (gllight, GL_SPOT_CUTOFF, 180.0f); } @@ -4754,16 +4798,16 @@ void LLPipeline::enableLightsFullbright(const LLColor4& color) enableLights(mask); glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV); - if (mLightingDetail >= 2) + /*if (mLightingDetail >= 2) { glColor4f(0.f, 0.f, 0.f, 1.f); // no local lighting by default - } + }*/ } void LLPipeline::disableLights() { enableLights(0); // no lighting (full bright) - glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default + //glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default } //============================================================================ @@ -4953,8 +4997,7 @@ void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light) //static void LLPipeline::toggleRenderType(U32 type) { - U32 bit = (1<<type); - gPipeline.mRenderTypeMask ^= bit; + gPipeline.mRenderTypeEnabled[type] = !gPipeline.mRenderTypeEnabled[type]; } //static @@ -5502,6 +5545,7 @@ void LLPipeline::bindScreenToTexture() } static LLFastTimer::DeclareTimer FTM_RENDER_BLOOM("Bloom"); + void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM); @@ -5824,6 +5868,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.getTexUnit(0)->activate(); gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + + if (LLRenderTarget::sUseFBO) + { //copy depth buffer from mScreen to framebuffer + LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(), + 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); + } } @@ -5840,8 +5890,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } +static LLFastTimer::DeclareTimer FTM_BIND_DEFERRED("Bind Deferred"); + void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRenderTarget* gi_source, LLRenderTarget* last_gi_post, U32 noise_map) { + LLFastTimer t(FTM_BIND_DEFERRED); + if (noise_map == 0xFFFFFFFF) { noise_map = mNoiseMap; @@ -6179,11 +6233,16 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen matrix_nondiag, matrix_nondiag, matrix_diag}; shader.uniformMatrix3fv("ssao_effect_mat", 1, GL_FALSE, ssao_effect_mat); + F32 shadow_offset_error = 1.f + gSavedSettings.getF32("RenderShadowOffsetError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); + F32 shadow_bias_error = 1.f + gSavedSettings.getF32("RenderShadowBiasError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); + shader.uniform2f("screen_res", mDeferredScreen.getWidth(), mDeferredScreen.getHeight()); shader.uniform1f("near_clip", LLViewerCamera::getInstance()->getNear()*2.f); - shader.uniform1f("alpha_soften", gSavedSettings.getF32("RenderDeferredAlphaSoften")); - shader.uniform1f ("shadow_offset", gSavedSettings.getF32("RenderShadowOffset")); - shader.uniform1f("shadow_bias", gSavedSettings.getF32("RenderShadowBias")); + shader.uniform1f ("shadow_offset", gSavedSettings.getF32("RenderShadowOffset")*shadow_offset_error); + shader.uniform1f("shadow_bias", gSavedSettings.getF32("RenderShadowBias")*shadow_bias_error); + shader.uniform1f ("spot_shadow_offset", gSavedSettings.getF32("RenderSpotShadowOffset")); + shader.uniform1f("spot_shadow_bias", gSavedSettings.getF32("RenderSpotShadowBias")); + shader.uniform1f("lum_scale", gSavedSettings.getF32("RenderLuminanceScale")); shader.uniform1f("sun_lum_scale", gSavedSettings.getF32("RenderSunLuminanceScale")); shader.uniform1f("sun_lum_offset", gSavedSettings.getF32("RenderSunLuminanceOffset")); @@ -6277,8 +6336,6 @@ void LLPipeline::renderDeferredLighting() glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], 0); } - if (gSavedSettings.getBOOL("RenderDeferredShadow")) - { glPushMatrix(); glLoadIdentity(); glMatrixMode(GL_PROJECTION); @@ -6286,7 +6343,9 @@ void LLPipeline::renderDeferredLighting() glLoadIdentity(); mDeferredLight[0].bindTarget(); - if (gSavedSettings.getBOOL("RenderDeferredSun")) + + if (gSavedSettings.getBOOL("RenderDeferredSSAO") || gSavedSettings.getS32("RenderShadowDetail") > 0) + { { //paint shadow/SSAO light map (direct lighting lightmap) LLFastTimer ftm(FTM_SUN_SHADOW); bindDeferredShader(gDeferredSunProgram, 0); @@ -6327,18 +6386,22 @@ void LLPipeline::renderDeferredLighting() unbindDeferredShader(gDeferredSunProgram); } + } else { + glClearColor(1,1,1,1); mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT); + glClearColor(0,0,0,0); } mDeferredLight[0].flush(); + { //global illumination specific block (still experimental) if (gSavedSettings.getBOOL("RenderDeferredBlurLight") && gSavedSettings.getBOOL("RenderDeferredGI")) { LLFastTimer ftm(FTM_EDGE_DETECTION); - //get edge map + //generate edge map LLGLDisable blend(GL_BLEND); LLGLDisable test(GL_ALPHA_TEST); LLGLDepthTest depth(GL_FALSE); @@ -6435,8 +6498,9 @@ void LLPipeline::renderDeferredLighting() unbindDeferredShader(gDeferredPostGIProgram); } } + } - if (gSavedSettings.getBOOL("RenderDeferredBlurLight")) + if (gSavedSettings.getBOOL("RenderDeferredSSAO")) { //soften direct lighting lightmap LLFastTimer ftm(FTM_SOFTEN_SHADOW); //blur lightmap @@ -6506,7 +6570,6 @@ void LLPipeline::renderDeferredLighting() stop_glerror(); glPopMatrix(); stop_glerror(); - } //copy depth and stencil from deferred screen //mScreen.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(), @@ -6515,11 +6578,15 @@ void LLPipeline::renderDeferredLighting() if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) { mDeferredLight[1].bindTarget(); - mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT); + // clear color buffer here (GI) - zeroing alpha (glow) is important or it will accumulate against sky + glClearColor(0,0,0,0); + mScreen.clear(GL_COLOR_BUFFER_BIT); } else { mScreen.bindTarget(); + // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky + glClearColor(0,0,0,0); mScreen.clear(GL_COLOR_BUFFER_BIT); } @@ -6556,15 +6623,16 @@ void LLPipeline::renderDeferredLighting() LLGLDisable stencil(GL_STENCIL_TEST); gGL.setSceneBlendType(LLRender::BT_ALPHA); - U32 render_mask = mRenderTypeMask; - mRenderTypeMask = mRenderTypeMask & - ((1 << LLPipeline::RENDER_TYPE_SKY) | - (1 << LLPipeline::RENDER_TYPE_CLOUDS) | - (1 << LLPipeline::RENDER_TYPE_WL_SKY)); + gPipeline.pushRenderTypeMask(); + + gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::END_RENDER_TYPES); renderGeomPostDeferred(*LLViewerCamera::getInstance()); - mRenderTypeMask = render_mask; + gPipeline.popRenderTypeMask(); } BOOL render_local = gSavedSettings.getBOOL("RenderDeferredLocalLights"); @@ -6609,6 +6677,15 @@ void LLPipeline::renderDeferredLighting() continue; } + if (volume->isAttachment()) + { + if (!sRenderAttachedLights) + { + continue; + } + } + + LLVector3 center = drawablep->getPositionAgent(); F32* c = center.mV; F32 s = volume->getLightRadius()*1.5f; @@ -6659,7 +6736,7 @@ void LLPipeline::renderDeferredLighting() { //draw box if camera is outside box if (render_local) { - if (volume->getLightTexture()) + if (volume->isLightSpotlight()) { drawablep->getVOVolume()->updateSpotLightPriority(); spot_lights.push_back(drawablep); @@ -6676,7 +6753,7 @@ void LLPipeline::renderDeferredLighting() } else if (render_fullscreen) { - if (volume->getLightTexture()) + if (volume->isLightSpotlight()) { drawablep->getVOVolume()->updateSpotLightPriority(); fullscreen_spot_lights.push_back(drawablep); @@ -6877,29 +6954,48 @@ void LLPipeline::renderDeferredLighting() LLGLDisable blend(GL_BLEND); LLGLDisable stencil(GL_STENCIL_TEST); - U32 render_mask = mRenderTypeMask; - mRenderTypeMask = mRenderTypeMask & - ((1 << LLPipeline::RENDER_TYPE_ALPHA) | - (1 << LLPipeline::RENDER_TYPE_FULLBRIGHT) | - (1 << LLPipeline::RENDER_TYPE_VOLUME) | - (1 << LLPipeline::RENDER_TYPE_GLOW) | - (1 << LLPipeline::RENDER_TYPE_BUMP) | - (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA) | - (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK) | - (1 << LLPipeline::RENDER_TYPE_PASS_BUMP) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY) | - (1 << LLPipeline::RENDER_TYPE_PASS_GLOW) | - (1 << LLPipeline::RENDER_TYPE_PASS_GRASS) | - (1 << LLPipeline::RENDER_TYPE_PASS_SHINY) | - (1 << LLPipeline::RENDER_TYPE_PASS_INVISIBLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY) | - (1 << LLPipeline::RENDER_TYPE_AVATAR)); + pushRenderTypeMask(); + andRenderTypeMask(LLPipeline::RENDER_TYPE_ALPHA, + LLPipeline::RENDER_TYPE_FULLBRIGHT, + LLPipeline::RENDER_TYPE_VOLUME, + LLPipeline::RENDER_TYPE_GLOW, + LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_PASS_SIMPLE, + LLPipeline::RENDER_TYPE_PASS_ALPHA, + LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_BUMP, + LLPipeline::RENDER_TYPE_PASS_POST_BUMP, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, + LLPipeline::RENDER_TYPE_PASS_GLOW, + LLPipeline::RENDER_TYPE_PASS_GRASS, + LLPipeline::RENDER_TYPE_PASS_SHINY, + LLPipeline::RENDER_TYPE_PASS_INVISIBLE, + LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY, + LLPipeline::RENDER_TYPE_AVATAR, + END_RENDER_TYPES); renderGeomPostDeferred(*LLViewerCamera::getInstance()); - mRenderTypeMask = render_mask; + popRenderTypeMask(); + } + + { + //render highlights, etc. + renderHighlights(); + mHighlightFaces.clear(); + + renderDebug(); + + LLVertexBuffer::unbind(); + + if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) + { + // Render debugging beacons. + gObjectList.renderObjectBeacons(); + LLHUDObject::renderAll(); + gObjectList.resetObjectBeacons(); + } } mScreen.flush(); @@ -7135,7 +7231,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLPipeline::sUseOcclusion = llmin(occlusion, 1); - U32 type_mask = gPipeline.mRenderTypeMask; + gPipeline.pushRenderTypeMask(); glh::matrix4f projection = glh_get_current_projection(); glh::matrix4f mat; @@ -7204,43 +7300,47 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) glCullFace(GL_FRONT); static LLCullResult ref_result; - U32 ref_mask = 0; + if (LLDrawPoolWater::sNeedsDistortionUpdate) { //initial sky pass (no user clip plane) { //mask out everything but the sky - U32 tmp = mRenderTypeMask; - mRenderTypeMask = tmp & ((1 << LLPipeline::RENDER_TYPE_SKY) | - (1 << LLPipeline::RENDER_TYPE_WL_SKY)); + gPipeline.pushRenderTypeMask(); + gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::END_RENDER_TYPES); static LLCullResult result; updateCull(camera, result); stateSort(camera, result); - mRenderTypeMask = tmp & ((1 << LLPipeline::RENDER_TYPE_SKY) | - (1 << LLPipeline::RENDER_TYPE_CLOUDS) | - (1 << LLPipeline::RENDER_TYPE_WL_SKY)); + andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::END_RENDER_TYPES); + renderGeom(camera, TRUE); - mRenderTypeMask = tmp; + gPipeline.popRenderTypeMask(); } - U32 mask = mRenderTypeMask; - mRenderTypeMask &= ~((1<<LLPipeline::RENDER_TYPE_WATER) | - (1<<LLPipeline::RENDER_TYPE_GROUND) | - (1<<LLPipeline::RENDER_TYPE_SKY) | - (1<<LLPipeline::RENDER_TYPE_CLOUDS)); + gPipeline.pushRenderTypeMask(); - if (gSavedSettings.getBOOL("RenderWaterReflections")) - { //mask out selected geometry based on reflection detail + clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::END_RENDER_TYPES); S32 detail = gSavedSettings.getS32("RenderReflectionDetail"); + if (detail > 0) + { //mask out selected geometry based on reflection detail + if (detail < 4) + { + clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES); if (detail < 3) { - mRenderTypeMask &= ~(1 << LLPipeline::RENDER_TYPE_PARTICLES); + clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); if (detail < 2) { - mRenderTypeMask &= ~(1 << LLPipeline::RENDER_TYPE_AVATAR); - if (detail < 1) - { - mRenderTypeMask &= ~(1 << LLPipeline::RENDER_TYPE_VOLUME); + clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES); } } } @@ -7251,19 +7351,18 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) stateSort(camera, ref_result); } - ref_mask = mRenderTypeMask; - mRenderTypeMask = mask; - } if (LLDrawPoolWater::sNeedsDistortionUpdate) { - mRenderTypeMask = ref_mask; - if (gSavedSettings.getBOOL("RenderWaterReflections")) + if (gSavedSettings.getS32("RenderReflectionDetail") > 0) { gPipeline.grabReferences(ref_result); LLGLUserClipPlane clip_plane(plane, mat, projection); renderGeom(camera); } } + + gPipeline.popRenderTypeMask(); + } glCullFace(GL_BACK); glPopMatrix(); mWaterRef.flush(); @@ -7276,18 +7375,20 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) if (last_update) { camera.setFar(camera_in.getFar()); - mRenderTypeMask = type_mask & (~(1<<LLPipeline::RENDER_TYPE_WATER) | - (1<<LLPipeline::RENDER_TYPE_GROUND)); + clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_GROUND, + END_RENDER_TYPES); stop_glerror(); LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? FALSE : TRUE; if (LLPipeline::sUnderWaterRender) { - mRenderTypeMask &= ~((1<<LLPipeline::RENDER_TYPE_GROUND) | - (1<<LLPipeline::RENDER_TYPE_SKY) | - (1<<LLPipeline::RENDER_TYPE_CLOUDS) | - (1<<LLPipeline::RENDER_TYPE_WL_SKY)); + clearRenderTypeMask(LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_WL_SKY, + END_RENDER_TYPES); } LLViewerCamera::updateFrustumPlanes(camera); @@ -7328,7 +7429,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) } glClearColor(0.f, 0.f, 0.f, 0.f); gViewerWindow->setup3DViewport(); - mRenderTypeMask = type_mask; + gPipeline.popRenderTypeMask(); LLDrawPoolWater::sNeedsReflectionUpdate = FALSE; LLDrawPoolWater::sNeedsDistortionUpdate = FALSE; LLViewerCamera::getInstance()->setUserClipPlane(LLPlane(-pnorm, -pd)); @@ -7519,112 +7620,169 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera LLPipeline::sShadowRender = FALSE; } - +static LLFastTimer::DeclareTimer FTM_VISIBLE_CLOUD("Visible Cloud"); BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector3& max, std::vector<LLVector3>& fp, LLVector3 light_dir) { + LLFastTimer t(FTM_VISIBLE_CLOUD); //get point cloud of intersection of frust and min, max - //get set of planes - std::vector<LLPlane> ps; - if (getVisibleExtents(camera, min, max)) { return FALSE; } - ps.push_back(LLPlane(min, LLVector3(-1,0,0))); - ps.push_back(LLPlane(min, LLVector3(0,-1,0))); - ps.push_back(LLPlane(min, LLVector3(0,0,-1))); - ps.push_back(LLPlane(max, LLVector3(1,0,0))); - ps.push_back(LLPlane(max, LLVector3(0,1,0))); - ps.push_back(LLPlane(max, LLVector3(0,0,1))); + //get set of planes on bounding box + std::vector<LLPlane> bp; + + bp.push_back(LLPlane(min, LLVector3(-1,0,0))); + bp.push_back(LLPlane(min, LLVector3(0,-1,0))); + bp.push_back(LLPlane(min, LLVector3(0,0,-1))); + bp.push_back(LLPlane(max, LLVector3(1,0,0))); + bp.push_back(LLPlane(max, LLVector3(0,1,0))); + bp.push_back(LLPlane(max, LLVector3(0,0,1))); + + //potential points + std::vector<LLVector3> pp; - /*if (!light_dir.isExactlyZero()) + //add corners of AABB + pp.push_back(LLVector3(min.mV[0], min.mV[1], min.mV[2])); + pp.push_back(LLVector3(max.mV[0], min.mV[1], min.mV[2])); + pp.push_back(LLVector3(min.mV[0], max.mV[1], min.mV[2])); + pp.push_back(LLVector3(max.mV[0], max.mV[1], min.mV[2])); + pp.push_back(LLVector3(min.mV[0], min.mV[1], max.mV[2])); + pp.push_back(LLVector3(max.mV[0], min.mV[1], max.mV[2])); + pp.push_back(LLVector3(min.mV[0], max.mV[1], max.mV[2])); + pp.push_back(LLVector3(max.mV[0], max.mV[1], max.mV[2])); + + //add corners of camera frustum + for (U32 i = 0; i < 8; i++) { - LLPlane ucp; - LLPlane mcp; + pp.push_back(camera.mAgentFrustum[i]); + } - F32 maxd = -1.f; - F32 mind = 1.f; - for (U32 i = 0; i < ps.size(); ++i) - { //pick the plane most aligned to lightDir for user clip plane - LLVector3 n(ps[i].mV); - F32 da = n*light_dir; - if (da > maxd) + //bounding box line segments + U32 bs[] = { - maxd = da; - ucp = ps[i]; - } - - if (da < mind) + 0,1, + 1,3, + 3,2, + 2,0, + + 4,5, + 5,7, + 7,6, + 6,4, + + 0,4, + 1,5, + 3,7, + 2,6 + }; + + for (U32 i = 0; i < 12; i++) + { //for each line segment in bounding box + for (U32 j = 0; j < 6; j++) + { //for each plane in camera frustum + const LLPlane& cp = camera.getAgentPlane(j); + const LLVector3& v1 = pp[bs[i*2+0]]; + const LLVector3& v2 = pp[bs[i*2+1]]; + const LLVector3 n(cp.mV); + + LLVector3 line = v1-v2; + + F32 d1 = line*n; + F32 d2 = -cp.dist(v2); + + F32 t = d2/d1; + + if (t > 0.f && t < 1.f) { - mind = da; - mcp = ps[i]; + LLVector3 intersect = v2+line*t; + pp.push_back(intersect); + } } } - camera.setUserClipPlane(ucp); - - ps.clear(); - ps.push_back(ucp); - ps.push_back(mcp); - }*/ + //camera frustum line segments + const U32 fs[] = + { + 0,1, + 1,2, + 2,3, + 3,1, + + 4,5, + 5,6, + 6,7, + 7,4, - for (U32 i = 0; i < 6; i++) - { - ps.push_back(camera.getAgentPlane(i)); - } - - //get set of points where planes intersect and points are not above any plane - fp.clear(); + 0,4, + 1,5, + 2,6, + 3,7 + }; + + LLVector3 center = (max+min)*0.5f; + LLVector3 size = (max-min)*0.5f; - for (U32 i = 0; i < ps.size(); ++i) + for (U32 i = 0; i < 12; i++) { - for (U32 j = 0; j < ps.size(); ++j) + for (U32 j = 0; j < 6; ++j) { - for (U32 k = 0; k < ps.size(); ++k) + const LLVector3& v1 = pp[fs[i*2+0]+8]; + const LLVector3& v2 = pp[fs[i*2+1]+8]; + const LLPlane& cp = bp[j]; + const LLVector3 n(cp.mV); + + LLVector3 line = v1-v2; + + F32 d1 = line*n; + F32 d2 = -cp.dist(v2); + + F32 t = d2/d1; + + if (t > 0.f && t < 1.f) { - if (i == j || - i == k || - k == j) - { - continue; + LLVector3 intersect = v2+line*t; + pp.push_back(intersect); + } + } } - LLVector3 n1,n2,n3; - F32 d1,d2,d3; + LLVector3 ext[] = { min-LLVector3(0.05f,0.05f,0.05f), + max+LLVector3(0.05f,0.05f,0.05f) }; - n1.setVec(ps[i].mV); - n2.setVec(ps[j].mV); - n3.setVec(ps[k].mV); + for (U32 i = 0; i < pp.size(); ++i) + { + bool found = true; - d1 = ps[i].mV[3]; - d2 = ps[j].mV[3]; - d3 = ps[k].mV[3]; + const F32* p = pp[i].mV; - //get point of intersection of 3 planes "p" - LLVector3 p = (-d1*(n2%n3)-d2*(n3%n1)-d3*(n1%n2))/(n1*(n2%n3)); + for (U32 j = 0; j < 3; ++j) + { + if (p[j] < ext[0].mV[j] || + p[j] > ext[1].mV[j]) + { + found = false; + break; + } + } - if (llround(p*n1+d1, 0.0001f) == 0.f && - llround(p*n2+d2, 0.0001f) == 0.f && - llround(p*n3+d3, 0.0001f) == 0.f) - { //point is on all three planes - BOOL found = TRUE; - for (U32 l = 0; l < ps.size() && found; ++l) + for (U32 j = 0; j < 6; ++j) + { + const LLPlane& cp = camera.getAgentPlane(j); + F32 dist = cp.dist(pp[i]); + if (dist > 0.05f) //point is above some plane, not contained { - if (llround(ps[l].dist(p), 0.0001f) > 0.0f) - { //point is above some plane, not contained - found = FALSE; + found = false; + break; } } if (found) { - fp.push_back(p); - } - } - } + fp.push_back(pp[i]); } } @@ -7725,21 +7883,22 @@ void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<L sun_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR); static LLCullResult result; - U32 type_mask = mRenderTypeMask; + pushRenderTypeMask(); - mRenderTypeMask = type_mask & ((1<<LLPipeline::RENDER_TYPE_SIMPLE) | - (1<<LLPipeline::RENDER_TYPE_FULLBRIGHT) | - (1<<LLPipeline::RENDER_TYPE_BUMP) | - (1<<LLPipeline::RENDER_TYPE_VOLUME) | - (1<<LLPipeline::RENDER_TYPE_TREE) | - (1<<LLPipeline::RENDER_TYPE_TERRAIN) | - (1<<LLPipeline::RENDER_TYPE_WATER) | - (1<<LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW) | - (1<<LLPipeline::RENDER_TYPE_AVATAR) | - (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_BUMP) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) | - (1 << LLPipeline::RENDER_TYPE_PASS_SHINY)); + andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE, + LLPipeline::RENDER_TYPE_FULLBRIGHT, + LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_VOLUME, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, + LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_PASS_SIMPLE, + LLPipeline::RENDER_TYPE_PASS_BUMP, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, + LLPipeline::RENDER_TYPE_PASS_SHINY, + END_RENDER_TYPES); @@ -7808,7 +7967,7 @@ void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<L LLPipeline::sShadowRender = FALSE; sMinRenderSize = 0.f; - mRenderTypeMask = type_mask; + popRenderTypeMask(); } @@ -7892,30 +8051,11 @@ void LLPipeline::generateHighlight(LLCamera& camera) void LLPipeline::generateSunShadow(LLCamera& camera) { - if (!sRenderDeferred || !gSavedSettings.getBOOL("RenderDeferredShadow")) + if (!sRenderDeferred || gSavedSettings.getS32("RenderShadowDetail") <= 0) { return; } - //temporary hack to disable shadows but keep local lights - static BOOL clear = TRUE; - BOOL gen_shadow = gSavedSettings.getBOOL("RenderDeferredSunShadow"); - if (!gen_shadow) - { - if (clear) - { - clear = FALSE; - for (U32 i = 0; i < 6; i++) - { - mShadow[i].bindTarget(); - mShadow[i].clear(); - mShadow[i].flush(); - } - } - return; - } - clear = TRUE; - F64 last_modelview[16]; F64 last_projection[16]; for (U32 i = 0; i < 16; i++) @@ -7924,23 +8064,24 @@ void LLPipeline::generateSunShadow(LLCamera& camera) last_projection[i] = gGLLastProjection[i]; } - U32 type_mask = mRenderTypeMask; - mRenderTypeMask = type_mask & ((1<<LLPipeline::RENDER_TYPE_SIMPLE) | - (1<<LLPipeline::RENDER_TYPE_ALPHA) | - (1<<LLPipeline::RENDER_TYPE_GRASS) | - (1<<LLPipeline::RENDER_TYPE_FULLBRIGHT) | - (1<<LLPipeline::RENDER_TYPE_BUMP) | - (1<<LLPipeline::RENDER_TYPE_VOLUME) | - (1<<LLPipeline::RENDER_TYPE_AVATAR) | - (1<<LLPipeline::RENDER_TYPE_TREE) | - (1<<LLPipeline::RENDER_TYPE_TERRAIN) | - (1<<LLPipeline::RENDER_TYPE_WATER) | - (1<<LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW) | - (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_BUMP) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) | - (1 << LLPipeline::RENDER_TYPE_PASS_SHINY) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY)); + pushRenderTypeMask(); + andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE, + LLPipeline::RENDER_TYPE_ALPHA, + LLPipeline::RENDER_TYPE_GRASS, + LLPipeline::RENDER_TYPE_FULLBRIGHT, + LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_VOLUME, + LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, + LLPipeline::RENDER_TYPE_PASS_SIMPLE, + LLPipeline::RENDER_TYPE_PASS_BUMP, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, + LLPipeline::RENDER_TYPE_PASS_SHINY, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, + END_RENDER_TYPES); gGL.setColorMask(false, false); @@ -7992,17 +8133,32 @@ void LLPipeline::generateSunShadow(LLCamera& camera) at.normVec(); + LLCamera main_camera = camera; + F32 near_clip = 0.f; { //get visible point cloud std::vector<LLVector3> fp; + main_camera.calcAgentFrustumPlanes(main_camera.mAgentFrustum); + LLVector3 min,max; - getVisiblePointCloud(camera,min,max,fp); + getVisiblePointCloud(main_camera,min,max,fp); if (fp.empty()) { - mRenderTypeMask = type_mask; + if (!hasRenderDebugMask(RENDER_DEBUG_SHADOW_FRUSTA)) + { + mShadowCamera[0] = main_camera; + mShadowExtents[0][0] = min; + mShadowExtents[0][1] = max; + + mShadowFrustPoints[0].clear(); + mShadowFrustPoints[1].clear(); + mShadowFrustPoints[2].clear(); + mShadowFrustPoints[3].clear(); + } + popRenderTypeMask(); return; } @@ -8076,7 +8232,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) shadow_cam = camera; shadow_cam.setFar(16.f); - LLViewerCamera::updateFrustumPlanes(shadow_cam); + LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE); LLVector3* frust = shadow_cam.mAgentFrustum; @@ -8088,10 +8244,11 @@ void LLPipeline::generateSunShadow(LLCamera& camera) for (U32 i = 0; i < 4; i++) { LLVector3 delta = frust[i+4]-eye; + delta += (frust[i+4]-frust[(i+2)%4+4])*0.05f; delta.normVec(); F32 dp = delta*pn; - frust[i] = eye + (delta*dist[j])/dp; - frust[i+4] = eye + (delta*dist[j+1])/dp; + frust[i] = eye + (delta*dist[j]*0.95f)/dp; + frust[i+4] = eye + (delta*dist[j+1]*1.05f)/dp; } shadow_cam.calcAgentFrustumPlanes(frust); @@ -8432,7 +8589,13 @@ void LLPipeline::generateSunShadow(LLCamera& camera) } + //hack to disable projector shadows + static bool clear = true; + bool gen_shadow = gSavedSettings.getS32("RenderShadowDetail") > 1; + if (gen_shadow) + { + clear = true; F32 fade_amt = gFrameIntervalSeconds * llmax(LLViewerCamera::getInstance()->getVelocityStat()->getCurrentPerSec(), 1.f); //update shadow targets @@ -8560,6 +8723,20 @@ void LLPipeline::generateSunShadow(LLCamera& camera) mShadow[i+4].flush(); } + } + else + { + if (clear) + { + clear = false; + for (U32 i = 4; i < 6; i++) + { + mShadow[i].bindTarget(); + mShadow[i].clear(); + mShadow[i].flush(); + } + } + } if (!gSavedSettings.getBOOL("CameraOffset")) { @@ -8583,7 +8760,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) gGLLastProjection[i] = last_projection[i]; } - mRenderTypeMask = type_mask; + popRenderTypeMask(); } void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture) @@ -8619,38 +8796,36 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) assertInitialized(); - U32 mask; BOOL muted = LLMuteList::getInstance()->isMuted(avatar->getID()); + pushRenderTypeMask(); + if (muted) { - mask = 1 << LLPipeline::RENDER_TYPE_AVATAR; + andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); } else { - mask = (1<<LLPipeline::RENDER_TYPE_VOLUME) | - (1<<LLPipeline::RENDER_TYPE_AVATAR) | - (1<<LLPipeline::RENDER_TYPE_BUMP) | - (1<<LLPipeline::RENDER_TYPE_GRASS) | - (1<<LLPipeline::RENDER_TYPE_SIMPLE) | - (1<<LLPipeline::RENDER_TYPE_FULLBRIGHT) | - (1<<LLPipeline::RENDER_TYPE_ALPHA) | - (1<<LLPipeline::RENDER_TYPE_INVISIBLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_SIMPLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA) | - (1 << LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK) | - (1 << LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY) | - (1 << LLPipeline::RENDER_TYPE_PASS_SHINY) | - (1 << LLPipeline::RENDER_TYPE_PASS_INVISIBLE) | - (1 << LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY); + andRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, + LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_BUMP, + LLPipeline::RENDER_TYPE_GRASS, + LLPipeline::RENDER_TYPE_SIMPLE, + LLPipeline::RENDER_TYPE_FULLBRIGHT, + LLPipeline::RENDER_TYPE_ALPHA, + LLPipeline::RENDER_TYPE_INVISIBLE, + LLPipeline::RENDER_TYPE_PASS_SIMPLE, + LLPipeline::RENDER_TYPE_PASS_ALPHA, + LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK, + LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY, + LLPipeline::RENDER_TYPE_PASS_SHINY, + LLPipeline::RENDER_TYPE_PASS_INVISIBLE, + LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY, + END_RENDER_TYPES); } - mask = mask & gPipeline.getRenderTypeMask(); - U32 saved_mask = gPipeline.mRenderTypeMask; - gPipeline.mRenderTypeMask = mask; - S32 occlusion = sUseOcclusion; sUseOcclusion = 0; sReflectionRender = sRenderDeferred ? FALSE : TRUE; @@ -8824,7 +8999,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) sReflectionRender = FALSE; sImpostorRender = FALSE; sShadowRender = FALSE; - gPipeline.mRenderTypeMask = saved_mask; + popRenderTypeMask(); glMatrixMode(GL_PROJECTION); glPopMatrix(); @@ -8865,4 +9040,121 @@ LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups() return sCull->endAlphaGroups(); } +BOOL LLPipeline::hasRenderType(const U32 type) const +{ + return mRenderTypeEnabled[type]; +} + +void LLPipeline::setRenderTypeMask(U32 type, ...) +{ + va_list args; + + va_start(args, type); + while (type < END_RENDER_TYPES) + { + mRenderTypeEnabled[type] = TRUE; + type = va_arg(args, U32); + } + va_end(args); + + if (type > END_RENDER_TYPES) + { + llerrs << "Invalid render type." << llendl; + } +} + +BOOL LLPipeline::hasAnyRenderType(U32 type, ...) const +{ + va_list args; + + va_start(args, type); + while (type < END_RENDER_TYPES) + { + if (mRenderTypeEnabled[type]) + { + return TRUE; + } + type = va_arg(args, U32); + } + va_end(args); + + if (type > END_RENDER_TYPES) + { + llerrs << "Invalid render type." << llendl; + } + + return FALSE; +} + +void LLPipeline::pushRenderTypeMask() +{ + std::string cur_mask; + cur_mask.assign((const char*) mRenderTypeEnabled, sizeof(mRenderTypeEnabled)); + mRenderTypeEnableStack.push(cur_mask); +} + +void LLPipeline::popRenderTypeMask() +{ + if (mRenderTypeEnableStack.empty()) + { + llerrs << "Depleted render type stack." << llendl; + } + + memcpy(mRenderTypeEnabled, mRenderTypeEnableStack.top().data(), sizeof(mRenderTypeEnabled)); + mRenderTypeEnableStack.pop(); +} + +void LLPipeline::andRenderTypeMask(U32 type, ...) +{ + va_list args; + + BOOL tmp[NUM_RENDER_TYPES]; + for (U32 i = 0; i < NUM_RENDER_TYPES; ++i) + { + tmp[i] = FALSE; + } + + va_start(args, type); + while (type < END_RENDER_TYPES) + { + if (mRenderTypeEnabled[type]) + { + tmp[type] = TRUE; + } + + type = va_arg(args, U32); + } + va_end(args); + + if (type > END_RENDER_TYPES) + { + llerrs << "Invalid render type." << llendl; + } + + for (U32 i = 0; i < LLPipeline::NUM_RENDER_TYPES; ++i) + { + mRenderTypeEnabled[i] = tmp[i]; + } + +} + +void LLPipeline::clearRenderTypeMask(U32 type, ...) +{ + va_list args; + + va_start(args, type); + while (type < END_RENDER_TYPES) + { + mRenderTypeEnabled[type] = FALSE; + + type = va_arg(args, U32); + } + va_end(args); + + if (type > END_RENDER_TYPES) + { + llerrs << "Invalid render type." << llendl; + } +} + diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 862bfc2f30..8e6390012a 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -46,6 +46,8 @@ #include "lldrawable.h" #include "llrendertarget.h" +#include <stack> + class LLViewerTexture; class LLEdge; class LLFace; @@ -277,12 +279,25 @@ public: LLCullResult::sg_list_t::iterator beginAlphaGroups(); LLCullResult::sg_list_t::iterator endAlphaGroups(); + void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES); - BOOL hasRenderType(const U32 type) const { return (type && (mRenderTypeMask & (1<<type))) ? TRUE : FALSE; } + BOOL hasRenderDebugFeatureMask(const U32 mask) const { return (mRenderDebugFeatureMask & mask) ? TRUE : FALSE; } BOOL hasRenderDebugMask(const U32 mask) const { return (mRenderDebugMask & mask) ? TRUE : FALSE; } - void setRenderTypeMask(const U32 mask) { mRenderTypeMask = mask; } - U32 getRenderTypeMask() const { return mRenderTypeMask; } + + + + BOOL hasRenderType(const U32 type) const; + BOOL hasAnyRenderType(const U32 type, ...) const; + + void setRenderTypeMask(U32 type, ...); + void orRenderTypeMask(U32 type, ...); + void andRenderTypeMask(U32 type, ...); + void clearRenderTypeMask(U32 type, ...); + + void pushRenderTypeMask(); + void popRenderTypeMask(); + static void toggleRenderType(U32 type); // For UI control of render features @@ -360,6 +375,7 @@ public: RENDER_TYPE_PASS_FULLBRIGHT_SHINY = LLRenderPass::PASS_FULLBRIGHT_SHINY, RENDER_TYPE_PASS_SHINY = LLRenderPass::PASS_SHINY, RENDER_TYPE_PASS_BUMP = LLRenderPass::PASS_BUMP, + RENDER_TYPE_PASS_POST_BUMP = LLRenderPass::PASS_POST_BUMP, RENDER_TYPE_PASS_GLOW = LLRenderPass::PASS_GLOW, RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA, RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK, @@ -370,7 +386,9 @@ public: RENDER_TYPE_VOLUME, RENDER_TYPE_PARTICLES, RENDER_TYPE_CLOUDS, - RENDER_TYPE_HUD_PARTICLES + RENDER_TYPE_HUD_PARTICLES, + NUM_RENDER_TYPES, + END_RENDER_TYPES = NUM_RENDER_TYPES }; enum LLRenderDebugFeatureMask @@ -444,7 +462,8 @@ public: static BOOL sForceOldBakedUpload; // If true will not use capabilities to upload baked textures. static S32 sUseOcclusion; // 0 = no occlusion, 1 = read only, 2 = read/write static BOOL sDelayVBUpdate; - static BOOL sFastAlpha; + static BOOL sAutoMaskAlphaDeferred; + static BOOL sAutoMaskAlphaNonDeferred; static BOOL sDisableShaders; // if TRUE, rendering will be done without shaders static BOOL sRenderBump; static BOOL sUseTriStrips; @@ -533,7 +552,9 @@ public: S32 mVertexShadersLoaded; // 0 = no, 1 = yes, -1 = failed protected: - U32 mRenderTypeMask; + BOOL mRenderTypeEnabled[NUM_RENDER_TYPES]; + std::stack<std::string> mRenderTypeEnableStack; + U32 mRenderDebugFeatureMask; U32 mRenderDebugMask; diff --git a/indra/newview/res/have_artwork_bundle.marker b/indra/newview/res/have_artwork_bundle.marker new file mode 100644 index 0000000000..1dbb238d53 --- /dev/null +++ b/indra/newview/res/have_artwork_bundle.marker @@ -0,0 +1 @@ +If this file exists then you have the artwork bundle installed, which is packaged separately from the Viewer source in the open-source tree. This marker is for the benefit of the build system so it can warn you properly if it's not there. :) diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml index 2188c71ff9..5ba1fc9b21 100644 --- a/indra/newview/skins/default/colors.xml +++ b/indra/newview/skins/default/colors.xml @@ -113,7 +113,7 @@ reference="LtYellow" /> <color name="AgentLinkColor" - reference="White" /> + reference="EmphasisColor" /> <color name="AlertTextColor" value="0.58 0.66 0.84 1" /> diff --git a/indra/newview/skins/default/xui/da/menu_object.xml b/indra/newview/skins/default/xui/da/menu_object.xml index c98a07e140..f4f7eb0af8 100644 --- a/indra/newview/skins/default/xui/da/menu_object.xml +++ b/indra/newview/skins/default/xui/da/menu_object.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Object Pie"> - <menu_item_call label="Berør" name="Object Touch"/> + <menu_item_call label="Berør" name="Object Touch"> + <on_enable parameter="Berør" name="EnableTouch"/> + </menu_item_call> <menu_item_call label="Redigér" name="Edit..."/> <menu_item_call label="Byg" name="Build"/> <menu_item_call label="Åben" name="Open"/> diff --git a/indra/newview/skins/default/xui/da/strings.xml b/indra/newview/skins/default/xui/da/strings.xml index 0083374f02..9b33ca6f0d 100644 --- a/indra/newview/skins/default/xui/da/strings.xml +++ b/indra/newview/skins/default/xui/da/strings.xml @@ -1651,12 +1651,6 @@ <string name="BusyModeResponseDefault"> Beboeren du sendte en besked er 'optaget', hvilket betyder at han/hun ikke vil forstyrres. Din besked vil blive vis i hans/hendes IM panel til senere visning. </string> - <string name="NoOutfits"> - Du har ikke nogen sæt endnu. Prøv [secondlife:///app/search/all/ Search] - </string> - <string name="NoOutfitsTabsMatched"> - Fandt du ikke hvad du søgte? Prøv [secondlife:///app/search/all/[SEARCH_TERM] Search]. - </string> <string name="MuteByName"> (Efter navn) </string> diff --git a/indra/newview/skins/default/xui/de/menu_object.xml b/indra/newview/skins/default/xui/de/menu_object.xml index 8bb7b66482..756b606d65 100644 --- a/indra/newview/skins/default/xui/de/menu_object.xml +++ b/indra/newview/skins/default/xui/de/menu_object.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Object Pie"> - <menu_item_call label="Berühren" name="Object Touch"/> + <menu_item_call label="Berühren" name="Object Touch"> + <on_enable parameter="Berühren" name="EnableTouch"/> + </menu_item_call> <menu_item_call label="Bearbeiten" name="Edit..."/> <menu_item_call label="Bauen" name="Build"/> <menu_item_call label="Öffnen" name="Open"/> diff --git a/indra/newview/skins/default/xui/en/floater_aaa.xml b/indra/newview/skins/default/xui/en/floater_aaa.xml index b9bc45a10b..cae6146880 100644 --- a/indra/newview/skins/default/xui/en/floater_aaa.xml +++ b/indra/newview/skins/default/xui/en/floater_aaa.xml @@ -21,7 +21,7 @@ <string name="test_the_vlt">This string CHANGE2 is extracted.</string> <string name="testing_eli">Just a test. changes.</string> <chat_history - allow_html="true" + parse_urls="true" bg_readonly_color="ChatHistoryBgColor" bg_writeable_color="ChatHistoryBgColor" border_visible="false" diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml index b5be03346e..f4d65bdb3a 100644 --- a/indra/newview/skins/default/xui/en/floater_about.xml +++ b/indra/newview/skins/default/xui/en/floater_about.xml @@ -73,7 +73,7 @@ Packets Lost: [PACKETS_LOST,number,0]/[PACKETS_IN,number,0] ([PACKETS_PCT,number help_topic="about_support_tab" name="support_panel"> <text_editor - allow_html="true" + parse_urls="true" follows="top|left" font="SansSerif" height="343" diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml index 68e36ff0b3..99bf3e6bc1 100644 --- a/indra/newview/skins/default/xui/en/floater_about_land.xml +++ b/indra/newview/skins/default/xui/en/floater_about_land.xml @@ -1472,8 +1472,10 @@ Only large parcels can be listed in search. left="14" name="MatureCheck" top="177" + label_text.valign="center" + label_text.v_pad="-5" tool_tip=" " - width="107" /> + width="200" /> <text type="string" length="1" diff --git a/indra/newview/skins/default/xui/en/floater_buy_land.xml b/indra/newview/skins/default/xui/en/floater_buy_land.xml index 0ad4fbc967..c88de878f4 100644 --- a/indra/newview/skins/default/xui/en/floater_buy_land.xml +++ b/indra/newview/skins/default/xui/en/floater_buy_land.xml @@ -529,13 +529,14 @@ sold with objects length="1" follows="top|left" font="SansSerifBig" - height="16" + height="32" layout="topleft" left="72" name="account_action" right="438" top="200" - width="218"> + width="218" + wrap="true"> Upgrade you to premium membership. </text> <text @@ -577,19 +578,21 @@ sold with objects layout="topleft" left="0" name="step_2" + top_pad="-10" width="64" /> <text type="string" length="1" follows="top|left" font="SansSerifBig" - height="16" + height="32" layout="topleft" left="72" name="land_use_action" right="438" top="284" - width="218"> + width="218" + wrap="true"> Increase your monthly land use fees to US$ 40/month. </text> <text @@ -620,14 +623,15 @@ This parcel is 512 m² of land. <text type="string" length="1" - bottom_delta="-38" + bottom_delta="-22" follows="top|left" font="SansSerifBig" - height="16" + height="32" layout="topleft" left="72" name="purchase_action" - right="438"> + right="438" + wrap="true"> Pay Joe Resident L$ 4000 for the land </text> <text @@ -665,7 +669,7 @@ This parcel is 512 m² of land. layout="topleft" left="170" name="currency_amt" - top="408" + top="424" width="80"> 1000 </line_editor> @@ -681,7 +685,7 @@ This parcel is 512 m² of land. layout="topleft" left="260" name="currency_est" - top="409" + top="425" width="178"> for approx. [LOCAL_AMOUNT] </text> @@ -713,7 +717,7 @@ This parcel is 512 m² of land. layout="topleft" left="70" name="buy_btn" - top="448" + top="460" width="100" /> <button follows="bottom|right" diff --git a/indra/newview/skins/default/xui/en/floater_event.xml b/indra/newview/skins/default/xui/en/floater_event.xml index 887cedc33f..9864083442 100644 --- a/indra/newview/skins/default/xui/en/floater_event.xml +++ b/indra/newview/skins/default/xui/en/floater_event.xml @@ -244,7 +244,6 @@ layout="topleft" left="6" name="event_desc" - textbox.label="More" width="322"> Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</expandable_text> </layout_panel> diff --git a/indra/newview/skins/default/xui/en/floater_im_session.xml b/indra/newview/skins/default/xui/en/floater_im_session.xml index c9b013099b..6c1214f152 100644 --- a/indra/newview/skins/default/xui/en/floater_im_session.xml +++ b/indra/newview/skins/default/xui/en/floater_im_session.xml @@ -67,7 +67,7 @@ height="150" name="chat_history" parse_highlights="true" - allow_html="true" + parse_urls="true" left="1" width="249"> </chat_history> diff --git a/indra/newview/skins/default/xui/en/floater_nearby_chat.xml b/indra/newview/skins/default/xui/en/floater_nearby_chat.xml index ec097a8e87..3b26c2ab59 100644 --- a/indra/newview/skins/default/xui/en/floater_nearby_chat.xml +++ b/indra/newview/skins/default/xui/en/floater_nearby_chat.xml @@ -25,7 +25,7 @@ single_instance="true" width="320"> <chat_history - allow_html="true" + parse_urls="true" bg_readonly_color="ChatHistoryBgColor" bg_writeable_color="ChatHistoryBgColor" follows="all" diff --git a/indra/newview/skins/default/xui/en/floater_preview_gesture.xml b/indra/newview/skins/default/xui/en/floater_preview_gesture.xml index 6281bc5272..7be9cfbb71 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_gesture.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_gesture.xml @@ -162,12 +162,16 @@ top_delta="15" width="180"> <scroll_list.rows + name="action_animation" value="Animation" /> <scroll_list.rows + name="action_sound" value="Sound" /> <scroll_list.rows + name="action_chat" value="Chat" /> <scroll_list.rows + name="action_wait" value="Wait" /> </scroll_list> <button diff --git a/indra/newview/skins/default/xui/en/floater_preview_notecard.xml b/indra/newview/skins/default/xui/en/floater_preview_notecard.xml index 0e8eef2a21..e5a5fab9b9 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_notecard.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_notecard.xml @@ -71,7 +71,7 @@ left="4" max_length="65536" name="Notecard Editor" - allow_html="false" + parse_urls="false" tab_group="1" top="46" width="392" diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml index 452b2ac664..857932e51a 100644 --- a/indra/newview/skins/default/xui/en/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml @@ -4,48 +4,52 @@ can_minimize="false" can_close="true" follows="left|top" - height="516" + height="520" layout="topleft" name="Snapshot" help_topic="snapshot" save_rect="true" save_visibility="true" title="SNAPSHOT PREVIEW" - width="215"> - <floater.string - name="share_to_web_url" translate="false"> -http://pdp36.lindenlab.com:12777/ - </floater.string> + width="215"> <floater.string name="unknown"> unknown </floater.string> <radio_group - height="58" + height="70" label="Snapshot type" layout="topleft" left="10" name="snapshot_type_radio" - top="25" + top="20" width="205"> +<!-- <radio_item - bottom="19" + height="16" + label="Share to Web" + layout="topleft" + name="share_to_web" + top_pad="0" /> +--> + <radio_item height="16" label="Email" layout="topleft" - name="postcard" /> + name="postcard" + top_pad="2" /> <radio_item - bottom="38" height="16" label="My inventory (L$[AMOUNT])" layout="topleft" - name="texture" /> + name="texture" + top_pad="2" /> <radio_item - bottom="57" height="16" label="Save to my computer" layout="topleft" - name="local" /> + name="local" + top_pad="2" /> </radio_group> <ui_ctrl height="90" @@ -67,7 +71,7 @@ http://pdp36.lindenlab.com:12777/ left_delta="0" halign="right" name="file_size_label" - top_pad="10" + top_pad="8" width="195"> [SIZE] KB </text> diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index a96dbe3553..514b0a501b 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -2322,6 +2322,7 @@ even though the user gets a free copy. layout="topleft" left_pad="15" name="color trans" + text_readonly_color="LabelDisabledColor" top="6" width="110"> Transparency % @@ -2346,6 +2347,7 @@ even though the user gets a free copy. layout="topleft" left_delta="0" name="glow label" + text_readonly_color="LabelDisabledColor" top_pad="8" width="80"> Glow @@ -2376,6 +2378,7 @@ even though the user gets a free copy. layout="topleft" left="10" name="tex gen" + text_readonly_color="LabelDisabledColor" top_pad="5" width="90"> Mapping @@ -2404,6 +2407,7 @@ even though the user gets a free copy. layout="topleft" name="label shininess" left_pad="4" + text_readonly_color="LabelDisabledColor" top_pad="-36" width="90"> Shininess @@ -2440,6 +2444,7 @@ even though the user gets a free copy. layout="topleft" left_pad="4" name="label bumpiness" + text_readonly_color="LabelDisabledColor" top_pad="-36" width="90"> Bumpiness @@ -2565,7 +2570,8 @@ even though the user gets a free copy. height="10" layout="topleft" left="10" - name="tex scale" + name="rpt" + text_readonly_color="LabelDisabledColor" top_pad="4" width="200"> Repeats / Face @@ -2654,6 +2660,7 @@ even though the user gets a free copy. layout="topleft" left="10" name="tex offset" + text_readonly_color="LabelDisabledColor" width="200"> Texture Offset </text> @@ -2737,9 +2744,9 @@ even though the user gets a free copy. follows="top|left" tool_tip="Edit this Media" height="12" - image_disabled="Icon_Gear_Foreground" - image_selected="Icon_Gear_Background" - image_unselected="Icon_Gear_Press" + image_disabled="Icon_Gear_Background" + image_selected="Icon_Gear_Press" + image_unselected="Icon_Gear_Foreground" layout="topleft" left_pad="10" name="edit_media" diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml index a59db1420f..20629018e2 100644 --- a/indra/newview/skins/default/xui/en/floater_world_map.xml +++ b/indra/newview/skins/default/xui/en/floater_world_map.xml @@ -395,7 +395,7 @@ <panel follows="right|top|bottom" - height="310" + height="330" top_pad="0" width="238" name="layout_panel_4"> @@ -534,7 +534,66 @@ <scroll_list.commit_callback function="WMap.SearchResult" /> </scroll_list> - <button + <text + type="string" + length="1" + follows="right|bottom" + halign="right" + height="16" + layout="topleft" + left="25" + name="events_label" + top_pad="16" + width="70"> + Location: + </text> + <spinner + control_name="Teleport_Coordinate_X" + decimal_digits="0" + follows="right|bottom" + height="23" + increment="1" + initial_value="128" + layout="topleft" + left_delta="74" + max_val="255" + min_val="0" + name="teleport_coordinate_x" + width="44" > + <spinner.commit_callback + function="WMap.Coordinates" /> + </spinner> + <spinner + control_name="Teleport_Coordinate_Y" + decimal_digits="0" + follows="right|bottom" + height="23" + increment="1" + initial_value="128" + layout="topleft" + left_delta="47" + max_val="255" + min_val="0" + name="teleport_coordinate_y" > + <spinner.commit_callback + function="WMap.Coordinates" /> + </spinner> + <spinner + control_name="Teleport_Coordinate_Z" + decimal_digits="0" + follows="right|bottom" + height="23" + increment="1" + initial_value="128" + layout="topleft" + left_delta="47" + max_val="255" + min_val="0" + name="teleport_coordinate_z"> + <spinner.commit_callback + function="WMap.Coordinates" /> + </spinner> + <button follows="right|bottom" height="23" image_unselected="PushButton_On" @@ -574,66 +633,6 @@ <button.commit_callback function="WMap.ShowTarget" /> </button> - -<!-- <text - type="string" - length="1" - follows="bottom|right" - halign="left" - height="16" - top_pad="4" - left="25" - layout="topleft" - name="land_sale_label" - width="250"> - Location: - </text> - <spinner - decimal_digits="0" - follows="bottom|right" - increment="1" - initial_value="128" - layout="topleft" - top_pad="0" - left="25" - max_val="255" - name="spin x" - tool_tip="X coordinate of location to show on map" - width="48"> - <spinner.commit_callback - function="WMap.CommitLocation" /> - </spinner> - <spinner - decimal_digits="0" - follows="bottom|right" - height="16" - increment="1" - initial_value="128" - layout="topleft" - left_pad="2" - max_val="255" - name="spin y" - tool_tip="Y coordinate of location to show on map" - top_delta="0" - width="48" > - <spinner.commit_callback - function="WMap.CommitLocation" /> - </spinner> - <spinner - decimal_digits="0" - follows="bottom|right" - increment="1" - initial_value="0" - layout="topleft" - left_pad="2" - max_val="4096" - name="spin z" - tool_tip="Z coordinate of location to show on map" - top_delta="0" - width="48"> - <spinner.commit_callback - function="WMap.CommitLocation" /> - </spinner>--> </panel> <panel follows="right|bottom" diff --git a/indra/newview/skins/default/xui/en/inspect_object.xml b/indra/newview/skins/default/xui/en/inspect_object.xml index 8aeec46ba3..eb2e7ea788 100644 --- a/indra/newview/skins/default/xui/en/inspect_object.xml +++ b/indra/newview/skins/default/xui/en/inspect_object.xml @@ -26,7 +26,7 @@ Owner [OWNER] <string name="Touch">Touch</string> <string name="Sit">Sit</string> <text - allow_html="false" + parse_urls="false" follows="all" font="SansSerifLarge" height="30" diff --git a/indra/newview/skins/default/xui/en/menu_add_wearable_gear.xml b/indra/newview/skins/default/xui/en/menu_add_wearable_gear.xml new file mode 100644 index 0000000000..1925d3396f --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_add_wearable_gear.xml @@ -0,0 +1,41 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu + layout="topleft" + name="Add Wearable Gear Menu"> + <menu_item_check + label="Sort by Most Recent" + layout="topleft" + name="sort_by_most_recent"> + <on_check + function="AddWearable.Gear.Check" + parameter="by_most_recent" /> + <on_click + function="AddWearable.Gear.Sort" + parameter="by_most_recent" /> + </menu_item_check> + <menu_item_check + label="Sort by Name" + layout="topleft" + name="sort_by_name"> + <on_check + function="AddWearable.Gear.Check" + parameter="by_name" /> + <on_click + function="AddWearable.Gear.Sort" + parameter="by_name" /> + </menu_item_check> + <menu_item_check + label="Sort by Type" + layout="topleft" + name="sort_by_type"> + <on_check + function="AddWearable.Gear.Check" + parameter="by_type" /> + <on_click + function="AddWearable.Gear.Sort" + parameter="by_type" /> + <on_visible + function="AddWearable.Gear.Visible" + parameter="by_type" /> + </menu_item_check> +</menu> diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml index 7239b13466..e2348375d5 100644 --- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml @@ -11,8 +11,7 @@ function="Object.Touch" /> <menu_item_call.on_enable function="Object.EnableTouch" - name="EnableTouch" - parameter="Touch" /> + name="EnableTouch"/> </menu_item_call> <!--menu_item_call label="Stand Up" diff --git a/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml index 22df02cd7e..8ec7689819 100644 --- a/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml +++ b/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml @@ -22,7 +22,7 @@ <menu_item_call.on_click function="InspectObject.Sit"/> <menu_item_call.on_visible - function="Object.EnableSit" /> + function="Object.EnableSit"/> </menu_item_call> <menu_item_call label="Pay" diff --git a/indra/newview/skins/default/xui/en/menu_object.xml b/indra/newview/skins/default/xui/en/menu_object.xml index 397e61c97a..b6cc222e96 100644 --- a/indra/newview/skins/default/xui/en/menu_object.xml +++ b/indra/newview/skins/default/xui/en/menu_object.xml @@ -45,10 +45,7 @@ <menu_item_call.on_click function="Object.SitOrStand" /> <menu_item_call.on_enable - function="Object.SitVisible" /> - <menu_item_call.on_enable - function="Object.EnableSitOrStand" - name="EnableSitOrStand" /> + function="Object.EnableSit" /> </menu_item_call> <menu_item_call enabled="false" @@ -57,10 +54,7 @@ <menu_item_call.on_click function="Object.SitOrStand" /> <menu_item_call.on_enable - function="Object.StandUpVisible" /> - <menu_item_call.on_enable - function="Object.EnableSitOrStand" - name="EnableSitOrStand" /> + function="Object.EnableStandUp" /> </menu_item_call> <menu_item_call label="Object Profile" diff --git a/indra/newview/skins/default/xui/en/menu_places_gear_folder.xml b/indra/newview/skins/default/xui/en/menu_places_gear_folder.xml index 3e38503e43..77cc3910fd 100644 --- a/indra/newview/skins/default/xui/en/menu_places_gear_folder.xml +++ b/indra/newview/skins/default/xui/en/menu_places_gear_folder.xml @@ -94,6 +94,9 @@ <on_enable function="Places.LandmarksGear.Enable" parameter="expand" /> + <on_visible + function="Places.LandmarksGear.Enable" + parameter="expand" /> </menu_item_call> <menu_item_call label="Collapse" @@ -105,6 +108,9 @@ <on_enable function="Places.LandmarksGear.Enable" parameter="collapse" /> + <on_visible + function="Places.LandmarksGear.Enable" + parameter="collapse" /> </menu_item_call> <menu_item_call label="Expand all folders" diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 63ff7047b4..52cf24333f 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -29,7 +29,9 @@ <menu_item_call.on_click function="BuyCurrency" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="My Profile" name="Profile"> @@ -124,7 +126,9 @@ <menu_item_call.on_click function="Advanced.LeaveAdminStatus" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Exit [APP_NAME]" name="Quit" @@ -153,7 +157,9 @@ function="SideTray.PanelPeopleTab" parameter="groups_panel" /> </menu_item_call> + <menu_item_separator/> + <!--menu_item_call label="Chat" name="Chat"> @@ -251,7 +257,9 @@ parameter="region_info" /> </menu_item_call> </menu> + <menu_item_separator/> + <menu_item_call label="Buy This Land" name="Buy Land"> @@ -348,7 +356,9 @@ control="NavBarShowParcelProperties" /> </menu_item_check> </menu> + <menu_item_separator/> + <menu_item_call label="Teleport Home" name="Teleport Home" @@ -387,7 +397,9 @@ parameter="ShowNavbarFavoritesPanel" /> </menu_item_check> <menu_item_separator/>--> + <menu_item_separator/> + <menu create_jump_keys="true" label="Sun" @@ -430,7 +442,9 @@ function="World.EnvSettings" parameter="default" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Environment Editor" name="Environment Editor"> @@ -579,6 +593,7 @@ </menu_item_call> </menu> <menu_item_separator/> + <menu_item_call label="Focus on Selection" name="Focus on Selection" @@ -599,7 +614,9 @@ <menu_item_call.on_enable function="Tools.SomethingSelectedNoHUD" /> </menu_item_call> + <menu_item_separator/> + <menu create_jump_keys="true" label="Object" @@ -701,7 +718,9 @@ function="EditableSelected" /> </menu_item_call> </menu> + <menu_item_separator/> + <menu create_jump_keys="true" label="Options" @@ -717,7 +736,9 @@ function="ToggleControl" parameter="DebugPermissions" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Select Only My Objects" name="Select Only My Objects"> @@ -744,7 +765,9 @@ <menu_item_check.on_click function="Tools.SelectBySurrounding" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Show Hidden Selection" name="Show Hidden Selection"> @@ -770,7 +793,9 @@ function="ToggleControl" parameter="ShowSelectionBeam" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Snap to Grid" name="Snap to Grid" @@ -894,7 +919,9 @@ function="Floater.Show" parameter="hud" /> </menu_item_call>--> + <menu_item_separator/> + <menu_item_call label="Report Abuse" name="Report Abuse"> @@ -908,7 +935,9 @@ function="ShowHelp" parameter="report_bug" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="About [APP_NAME]" name="About Second Life"> @@ -922,17 +951,6 @@ name="Advanced" tear_off="true" visible="false"> - <menu_item_check - label="Show Advanced Menu" - name="Show Advanced Menu" - shortcut="control|alt|shift|D"> - <on_check - function="CheckControl" - parameter="UseDebugMenus" /> - <on_click - function="ToggleControl" - parameter="UseDebugMenus" /> - </menu_item_check> <menu_item_call label="Stop Animating Me" name="Stop Animating My Avatar"> @@ -959,7 +977,9 @@ function="Floater.Show" parameter="window_size" /> </menu_item_call> + <menu_item_separator/> + <menu_item_check label="Limit Select Distance" name="Limit Select Distance"> @@ -980,7 +1000,9 @@ function="ToggleControl" parameter="DisableCameraConstraints" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="High-res Snapshot" name="HighResSnapshot"> @@ -1011,7 +1033,9 @@ function="ToggleControl" parameter="CompressSnapshotsToDisk" /> </menu_item_check> + <menu_item_separator/> + <menu create_jump_keys="true" label="Performance Tools" @@ -1124,7 +1148,9 @@ <menu_item_check.on_click function="View.ShowHoverTips" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Show Land Tooltips" name="Land Tips"> @@ -1431,7 +1457,9 @@ function="ToggleControl" parameter="MouseSmooth" /> </menu_item_check> + <menu_item_separator/> + <menu label="Shortcuts" name="Shortcuts" @@ -1475,19 +1503,9 @@ <menu_item_call.on_click function="View.DefaultUISize" /> </menu_item_call> - <!-- This second, alternative shortcut for Show Advanced Menu is for backward compatibility. The main shortcut has been changed so it's Linux-friendly, where the old shortcut is typically eaten by the window manager. --> - <menu_item_check - label="Show Advanced Menu - legacy shortcut" - name="Show Advanced Menu - legacy shortcut" - shortcut="control|alt|D"> - <on_check - function="CheckControl" - parameter="UseDebugMenus" /> - <on_click - function="ToggleControl" - parameter="UseDebugMenus" /> - </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Always Run" name="Always Run" @@ -1508,7 +1526,9 @@ <menu_item_check.on_enable function="Agent.enableFlying" /> </menu_item_check> + <menu_item_separator/> + <menu_item_call label="Close Window" name="Close Window" @@ -1527,7 +1547,9 @@ <menu_item_call.on_enable function="File.EnableCloseAllWindows" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Snapshot to Disk" name="Snapshot to Disk" @@ -1536,7 +1558,9 @@ <menu_item_call.on_click function="File.TakeSnapshotToDisk" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Mouselook" name="Mouselook" @@ -1573,7 +1597,9 @@ <menu_item_call.on_enable function="View.EnableLastChatter" /> </menu_item_call> + <menu_item_separator/> + <menu create_jump_keys="true" label="Select Build Tool" @@ -1620,7 +1646,9 @@ parameter="land" /> </menu_item_call> </menu> + <menu_item_separator/> + <menu_item_call label="Zoom In" name="Zoom In" @@ -1642,8 +1670,27 @@ <menu_item_call.on_click function="View.ZoomOut" /> </menu_item_call> - </menu> + <menu_item_separator + visible="false"/> + <!-- Made invisible to avoid a dissonance: menu item toggle menu where it is located. EXT-8069. + Can't be removed to keep sortcut workable. + --> + <menu_item_check + label="Show Advanced Menu" + name="Show Advanced Menu" + shortcut="control|alt|D" + visible="false"> + <on_check + function="CheckControl" + parameter="UseDebugMenus" /> + <on_click + function="ToggleControl" + parameter="UseDebugMenus" /> + </menu_item_check> + </menu> <!--Shortcuts--> + <menu_item_separator/> + <menu_item_call label="Show Debug Settings" name="Debug Settings"> @@ -1662,6 +1709,7 @@ function="ToggleControl" parameter="QAMode" /> </menu_item_check> + </menu> <menu create_jump_keys="true" @@ -1752,7 +1800,9 @@ function="Advanced.ToggleConsole" parameter="memory view" /> </menu_item_check> + <menu_item_separator/> + <menu_item_call label="Region Info to Debug Console" name="Region Info to Debug Console"> @@ -1774,7 +1824,9 @@ function="Advanced.DumpInfoToConsole" parameter="capabilities" /> </menu_item_call> + <menu_item_separator/> + <menu_item_check label="Camera" name="Camera"> @@ -1862,7 +1914,9 @@ function="ToggleControl" parameter="DebugShowColor" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Show Updates to Objects" name="Show Updates" @@ -1874,7 +1928,9 @@ function="Advanced.ToggleShowObjectUpdates" /> </menu_item_check> </menu> + <menu_item_separator/> + <menu create_jump_keys="true" label="Force an Error" @@ -2168,9 +2224,12 @@ <menu_item_check.on_enable function="Advanced.EnableRenderFBO" /> </menu_item_check> + + <menu_item_separator /> + <menu_item_check - label="Deferred Rendering" - name="Deferred Rendering"> + label="Lighting and Shadows" + name="Lighting and Shadows"> <menu_item_check.on_check function="CheckControl" parameter="RenderDeferred" /> @@ -2181,7 +2240,31 @@ function="Advanced.EnableRenderDeferred" /> </menu_item_check> <menu_item_check - label="Global Illumination" + label=" Shadows from Sun/Moon/Projectors" + name="Shadows from Sun/Moon/Projectors"> + <menu_item_check.on_check + function="Advanced.CheckRenderShadowOption" + parameter="RenderShadowDetail" /> + <menu_item_check.on_click + function="Advanced.ClickRenderShadowOption" + parameter="RenderShadowDetail" /> + <menu_item_check.on_enable + function="Advanced.EnableRenderDeferredOptions" /> + </menu_item_check> + <menu_item_check + label=" SSAO and Shadow Smoothing" + name="SSAO and Shadow Smoothing"> + <menu_item_check.on_check + function="CheckControl" + parameter="RenderDeferredSSAO" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="RenderDeferredSSAO" /> + <menu_item_check.on_enable + function="Advanced.EnableRenderDeferredOptions" /> + </menu_item_check> + <menu_item_check + label=" Global Illumination (experimental)" name="Global Illumination"> <menu_item_check.on_check function="CheckControl" @@ -2190,9 +2273,11 @@ function="ToggleControl" parameter="RenderDeferredGI" /> <menu_item_check.on_enable - function="Advanced.EnableRenderDeferredGI" /> + function="Advanced.EnableRenderDeferredOptions" /> </menu_item_check> + <menu_item_separator /> + <menu_item_check label="Debug GL" name="Debug GL"> @@ -2214,14 +2299,24 @@ parameter="RenderDebugPipeline" /> </menu_item_check> <menu_item_check - label="Fast Alpha" - name="Fast Alpha"> + label="Automatic Alpha Masks (deferred)" + name="Automatic Alpha Masks (deferred)"> + <menu_item_check.on_check + function="CheckControl" + parameter="RenderAutoMaskAlphaDeferred" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="RenderAutoMaskAlphaDeferred" /> + </menu_item_check> + <menu_item_check + label="Automatic Alpha Masks (non-deferred)" + name="Automatic Alpha Masks (non-deferred)"> <menu_item_check.on_check function="CheckControl" - parameter="RenderFastAlpha" /> + parameter="RenderAutoMaskAlphaNonDeferred" /> <menu_item_check.on_click function="ToggleControl" - parameter="RenderFastAlpha" /> + parameter="RenderAutoMaskAlphaNonDeferred" /> </menu_item_check> <menu_item_check label="Animation Textures" @@ -2264,7 +2359,7 @@ parameter="AuditTexture" /> </menu_item_check> <menu_item_check - label="Texture Atlas" + label="Texture Atlas (experimental)" name="Texture Atlas"> <menu_item_check.on_check function="CheckControl" @@ -2320,7 +2415,9 @@ function="ToggleControl" parameter="AgentPause" /> </menu_item_check> + <menu_item_separator/> + <menu_item_call label="Enable Message Log" name="Enable Message Log"> @@ -2333,7 +2430,9 @@ <menu_item_call.on_click function="Advanced.DisableMessageLog" /> </menu_item_call> + <menu_item_separator/> + <menu_item_check label="Velocity Interpolate Objects" name="Velocity Interpolate Objects"> @@ -2354,7 +2453,9 @@ function="ToggleControl" parameter="PingInterpolate" /> </menu_item_check> + <menu_item_separator/> + <menu_item_call label="Drop a Packet" name="Drop a Packet" @@ -2542,6 +2643,7 @@ </menu_item_check> <menu_item_separator /> + <menu_item_check label="Debug SelectMgr" name="Debug SelectMgr"> @@ -2887,7 +2989,9 @@ function="Advanced.DumpAvatarLocalTextures" /> </menu_item_call> </menu> + <menu_item_separator/> + <menu_item_check label="HTTP Textures" name="HTTP Textures"> @@ -2924,7 +3028,9 @@ function="ToggleControl" parameter="ShowConsoleWindow" /> </menu_item_check> + <menu_item_separator/> + <menu_item_check label="Show Admin Menu" name="View Admin Options"> @@ -3259,7 +3365,9 @@ name="PublicIssueTrackerHelp_url" parameter="WebLaunchPublicIssueHelp,http://wiki.secondlife.com/wiki/Issue_tracker" /> </menu_item_call> + <menu_item_separator/> + <menu_item_call label="Bug Reporting 101" name="Bug Reporing 101"> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 04bdb4302c..95ee374e39 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -6343,7 +6343,7 @@ Avatar '[NAME]' left as fully loaded. name="AvatarRezSelfBakeNotification" type="notifytip"> ( [EXISTENCE] seconds alive ) -You uploaded a [RESOLUTION] baked texture for '[BODYREGION]' after [TIME] seconds. +You [ACTION] a [RESOLUTION] baked texture for '[BODYREGION]' after [TIME] seconds. </notification> <notification @@ -6402,11 +6402,14 @@ If you continue to have problems, please visit the [SUPPORT_SITE]. - Your system memory does not meet the minimum requirements. </global> -<!-- this is alert string from server. the name needs to match entire the server string, and needs to be changed +<!-- these are alert strings from server. the name needs to match entire the server string, and needs to be changed whenever the server string changes --> <global name="You can only set your 'Home Location' on your land or at a mainland Infohub."> If you own a piece of land, you can make it your home location. Otherwise, you can look at the Map and find places marked "Infohub". </global> + <global name="You died and have been teleported to your home location"> +You died and have been teleported to your home location. + </global> </notifications> diff --git a/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml b/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml index 4f989a6f6f..216a265164 100644 --- a/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_body_parts_list_item.xml @@ -41,7 +41,7 @@ height="16" layout="topleft" left_pad="5" - allow_html="false" + parse_urls="false" use_ellipses="true" name="item_name" text_color="white" diff --git a/indra/newview/skins/default/xui/en/panel_chat_header.xml b/indra/newview/skins/default/xui/en/panel_chat_header.xml index 9124ad528d..c98213f6c7 100644 --- a/indra/newview/skins/default/xui/en/panel_chat_header.xml +++ b/indra/newview/skins/default/xui/en/panel_chat_header.xml @@ -21,7 +21,7 @@ top="3" width="18" /> <text - allow_html="false" + parse_urls="false" allow_scroll="false" v_pad = "7" read_only = "true" diff --git a/indra/newview/skins/default/xui/en/panel_classified.xml b/indra/newview/skins/default/xui/en/panel_classified.xml index c8293d3663..e96dbd527c 100644 --- a/indra/newview/skins/default/xui/en/panel_classified.xml +++ b/indra/newview/skins/default/xui/en/panel_classified.xml @@ -25,6 +25,7 @@ [mthnum,datetime,slt]/[day,datetime,slt]/[year,datetime,slt] </panel.string> <texture_picker + fallback_image="default_land_picture.j2c" follows="left|top" height="300" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/panel_classified_info.xml b/indra/newview/skins/default/xui/en/panel_classified_info.xml index b7fd9773f2..268cb4e5f9 100644 --- a/indra/newview/skins/default/xui/en/panel_classified_info.xml +++ b/indra/newview/skins/default/xui/en/panel_classified_info.xml @@ -93,6 +93,7 @@ width="275" > <texture_picker + fallback_image="default_land_picture.j2c" enabled="false" follows="left|top|right" height="197" @@ -201,7 +202,7 @@ value="Category:" width="140" /> <text_editor - allow_html="true" + parse_urls="true" allow_scroll="false" bg_visible="false" follows="left|top|right" @@ -370,7 +371,7 @@ value="Description:" width="250" /> <text_editor - allow_html="true" + parse_urls="true" allow_scroll="true" bg_visible="false" follows="all" diff --git a/indra/newview/skins/default/xui/en/panel_classifieds_list_item.xml b/indra/newview/skins/default/xui/en/panel_classifieds_list_item.xml index af3315ebfe..27c653bc35 100644 --- a/indra/newview/skins/default/xui/en/panel_classifieds_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_classifieds_list_item.xml @@ -33,7 +33,7 @@ <texture_picker allow_no_texture="true" border_enabled="true" - default_image_name="TabIcon_Places_Large" + fallback_image="default_land_picture.j2c" enabled="false" follows="left|top" height="80" @@ -65,7 +65,6 @@ left="103" name="description" textbox.max_length="1024" - textbox.label="More" textbox.show_context_menu="false" top_pad="0" width="178" diff --git a/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml b/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml index 93d7720c57..cc0541e65c 100644 --- a/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_clothing_list_item.xml @@ -53,7 +53,7 @@ height="16" layout="topleft" left_pad="5" - allow_html="false" + parse_urls="false" use_ellipses="true" name="item_name" text_color="white" diff --git a/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml b/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml index 75b5fd1532..de2ff0afc9 100644 --- a/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_deletable_wearable_list_item.xml @@ -53,7 +53,7 @@ height="16" layout="topleft" left_pad="5" - allow_html="false" + parse_urls="false" use_ellipses="true" name="item_name" text_color="white" diff --git a/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml b/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml index a5dd34bd22..df459b4083 100644 --- a/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_dummy_clothing_list_item.xml @@ -42,7 +42,7 @@ height="16" layout="topleft" left_pad="5" - allow_html="false" + parse_urls="false" use_ellipses="true" name="item_name" text_color="LtGray_50" diff --git a/indra/newview/skins/default/xui/en/panel_edit_classified.xml b/indra/newview/skins/default/xui/en/panel_edit_classified.xml index 9408f193fd..a5c74b08e7 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_classified.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_classified.xml @@ -78,6 +78,7 @@ top="10" width="272"> <texture_picker + fallback_image="default_land_picture.j2c" follows="left|top|right" height="197" width="272" diff --git a/indra/newview/skins/default/xui/en/panel_edit_pick.xml b/indra/newview/skins/default/xui/en/panel_edit_pick.xml index dc83b334b5..f50e182313 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_pick.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_pick.xml @@ -63,6 +63,7 @@ left="0" width="285"> <texture_picker + fallback_image="default_land_picture.j2c" follows="left|top|right" height="197" width="272" diff --git a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml index 484617df34..9fb777e0e7 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml @@ -242,6 +242,7 @@ max_length="63" name="description" prevalidate_callback="ascii" + select_on_focus="true" text_color="black" top_pad="3" width="290" /> diff --git a/indra/newview/skins/default/xui/en/panel_group_list_item.xml b/indra/newview/skins/default/xui/en/panel_group_list_item.xml index b674b39d9b..ab34cbf20e 100644 --- a/indra/newview/skins/default/xui/en/panel_group_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_group_list_item.xml @@ -36,7 +36,7 @@ top="2" width="20" /> <text - allow_html="false" + parse_urls="false" follows="left|right" font="SansSerifSmall" height="15" diff --git a/indra/newview/skins/default/xui/en/panel_group_notices.xml b/indra/newview/skins/default/xui/en/panel_group_notices.xml index 6523b0d491..41f2b28004 100644 --- a/indra/newview/skins/default/xui/en/panel_group_notices.xml +++ b/indra/newview/skins/default/xui/en/panel_group_notices.xml @@ -76,19 +76,22 @@ Maximum 200 per group daily follows="top|left" height="23" image_overlay="AddItem_Off" + image_overlay_alignment="left" + imgoverlay_label_space="-10" + label="New Notice" layout="topleft" left="5" name="create_new_notice" tool_tip="Create a new notice" - top_delta="-3" - width="23" /> + top_delta="0" + width="93" /> <button follows="top|left" height="23" image_overlay="Refresh_Off" layout="topleft" name="refresh_notices" - left_pad="230" + left="260" tool_tip="Refresh list of notices" top_delta="0" width="23" /> @@ -113,7 +116,7 @@ Maximum 200 per group daily mouse_opaque="false" name="lbl" text_color="EmphasisColor" - top="0" + top="5" width="200"> Create a Notice </text> @@ -270,7 +273,7 @@ Maximum 200 per group daily mouse_opaque="false" name="lbl" text_color="EmphasisColor" - top_pad="0" + top_pad="5" width="265"> Archived Notice </text> diff --git a/indra/newview/skins/default/xui/en/panel_group_notify.xml b/indra/newview/skins/default/xui/en/panel_group_notify.xml index 65b2e81d50..6f271a757c 100644 --- a/indra/newview/skins/default/xui/en/panel_group_notify.xml +++ b/indra/newview/skins/default/xui/en/panel_group_notify.xml @@ -50,7 +50,7 @@ width="230" /> </panel> <text_editor - allow_html="true" + parse_urls="true" enabled="true" follows="all" height="0" diff --git a/indra/newview/skins/default/xui/en/panel_group_roles.xml b/indra/newview/skins/default/xui/en/panel_group_roles.xml index 0eb5c47f85..18a2f37ba2 100644 --- a/indra/newview/skins/default/xui/en/panel_group_roles.xml +++ b/indra/newview/skins/default/xui/en/panel_group_roles.xml @@ -50,6 +50,10 @@ Select multiple Members by holding the Ctrl key and clicking on their names. </panel.string> <panel.string + name="donation_area"> + [AREA] m² + </panel.string> + <panel.string name="power_folder_icon" translate="false"> Inv_FolderClosed </panel.string> diff --git a/indra/newview/skins/default/xui/en/panel_inventory_item.xml b/indra/newview/skins/default/xui/en/panel_inventory_item.xml index f1b7b92ece..2e38835810 100644 --- a/indra/newview/skins/default/xui/en/panel_inventory_item.xml +++ b/indra/newview/skins/default/xui/en/panel_inventory_item.xml @@ -41,7 +41,7 @@ height="20" layout="topleft" left_pad="5" - allow_html="false" + parse_urls="false" use_ellipses="true" name="item_name" text_color="white" diff --git a/indra/newview/skins/default/xui/en/panel_landmark_info.xml b/indra/newview/skins/default/xui/en/panel_landmark_info.xml index a0a1e2963a..c5d6aced7a 100644 --- a/indra/newview/skins/default/xui/en/panel_landmark_info.xml +++ b/indra/newview/skins/default/xui/en/panel_landmark_info.xml @@ -139,7 +139,6 @@ layout="topleft" left="10" name="description" - textbox.label="More" top_pad="10" value="Du waltz die spritz" width="280" /> @@ -236,7 +235,7 @@ value="Title:" width="290" /> <text - allow_html="false" + parse_urls="false" follows="left|top" height="22" layout="topleft" @@ -276,7 +275,7 @@ name="notes_editor" read_only="true" text_readonly_color="white" - text_type="ascii" + text_type="ascii_with_newline" top_pad="5" width="290" wrap="true" /> diff --git a/indra/newview/skins/default/xui/en/panel_media_settings_permissions.xml b/indra/newview/skins/default/xui/en/panel_media_settings_permissions.xml index c5f44cd049..d3a58fed58 100644 --- a/indra/newview/skins/default/xui/en/panel_media_settings_permissions.xml +++ b/indra/newview/skins/default/xui/en/panel_media_settings_permissions.xml @@ -16,7 +16,8 @@ follows="top|left" height="15" left="10" - name="controls_label"> + name="controls_label" + text_readonly_color="LabelDisabledColor"> Controls: </text> <combo_box @@ -46,7 +47,8 @@ follows="top|left" height="15" left="10" - name="owner_label"> + name="owner_label" + text_readonly_color="LabelDisabledColor"> Owner </text> @@ -83,8 +85,9 @@ enabled="false" follows="top|left" height="15" - left="10" - name="group_label"> + left="10" + name="group_label" + text_readonly_color="LabelDisabledColor"> Group: </text> @@ -95,6 +98,7 @@ font="SansSerif" height="20" left="60" name="perms_group_name" + text_readonly_color="LabelDisabledColor" value ="" width="200" /> @@ -132,7 +136,8 @@ follows="top|left" height="15" left="10" - name="anyone_label"> + name="anyone_label" + text_readonly_color="LabelDisabledColor"> Anyone </text> diff --git a/indra/newview/skins/default/xui/en/panel_my_profile.xml b/indra/newview/skins/default/xui/en/panel_my_profile.xml index 1083f4d467..4629bb9cfe 100644 --- a/indra/newview/skins/default/xui/en/panel_my_profile.xml +++ b/indra/newview/skins/default/xui/en/panel_my_profile.xml @@ -118,7 +118,6 @@ layout="topleft" left="107" textbox.max_length="512" - textbox.label="More" textbox.show_context_menu="true" name="sl_description_edit" top_pad="-3" @@ -141,6 +140,7 @@ allow_no_texture="true" default_image_name="None" enabled="false" + fallback_image="Generic_Person_Large" follows="top|left" height="124" layout="topleft" @@ -174,7 +174,6 @@ layout="topleft" left="107" textbox.max_length="512" - textbox.label="More" textbox.show_context_menu="true" name="fl_description_edit" top_pad="-3" @@ -316,7 +315,6 @@ name="sl_groups" top_pad="0" translate="false" - textbox.label="More" textbox.show_context_menu="true" width="298" expanded_bg_visible="true" diff --git a/indra/newview/skins/default/xui/en/panel_nearby_media.xml b/indra/newview/skins/default/xui/en/panel_nearby_media.xml index 584ca8b3b5..8c13ced8f3 100644 --- a/indra/newview/skins/default/xui/en/panel_nearby_media.xml +++ b/indra/newview/skins/default/xui/en/panel_nearby_media.xml @@ -187,6 +187,7 @@ bevel_style="in" background_visible="false" follows="left|right|bottom" + name="media_controls_panel" top_pad="5" height="30" left="10" diff --git a/indra/newview/skins/default/xui/en/panel_notification.xml b/indra/newview/skins/default/xui/en/panel_notification.xml index 34738745eb..59ead84127 100644 --- a/indra/newview/skins/default/xui/en/panel_notification.xml +++ b/indra/newview/skins/default/xui/en/panel_notification.xml @@ -78,7 +78,7 @@ width="285" wrap="true" parse_highlights="true" - allow_html="true"/> + parse_urls="true"/> </panel> <panel background_visible="false" diff --git a/indra/newview/skins/default/xui/en/panel_outfits_list.xml b/indra/newview/skins/default/xui/en/panel_outfits_list.xml index d18f0d57ca..9833b1dccb 100644 --- a/indra/newview/skins/default/xui/en/panel_outfits_list.xml +++ b/indra/newview/skins/default/xui/en/panel_outfits_list.xml @@ -14,9 +14,6 @@ background_visible="true" bg_alpha_color="DkGray2" bg_opaque_color="DkGray2" - no_matched_tabs_text.value="Didn't find what you're looking for? Try [secondlife:///app/search/all/[SEARCH_TERM] Search]." - no_matched_tabs_text.v_pad="10" - no_visible_tabs_text.value="You don't have any outfits yet. Try [secondlife:///app/search/all/ Search]" follows="all" height="400" layout="topleft" @@ -24,6 +21,13 @@ name="outfits_accordion" top="0" width="309"> + <no_matched_tabs_text + name="no_matched_outfits_msg" + value="Didn't find what you're looking for? Try [secondlife:///app/search/all/[SEARCH_TERM] Search]." + v_pad="10" /> + <no_visible_tabs_text + name="no_outfits_msg" + value="You don't have any outfits yet. Try [secondlife:///app/search/all/ Search]." /> </accordion> <panel background_visible="true" diff --git a/indra/newview/skins/default/xui/en/panel_pick_info.xml b/indra/newview/skins/default/xui/en/panel_pick_info.xml index 1d01bcb8a5..95c8cb301d 100644 --- a/indra/newview/skins/default/xui/en/panel_pick_info.xml +++ b/indra/newview/skins/default/xui/en/panel_pick_info.xml @@ -55,6 +55,7 @@ left="0" width="285"> <texture_picker + fallback_image="default_land_picture.j2c" enabled="false" follows="left|top|right" height="197" @@ -100,7 +101,7 @@ follows="all" height="100" width="280" - allow_html="true" + parse_urls="true" hide_scrollbar="false" layout="topleft" left="10" diff --git a/indra/newview/skins/default/xui/en/panel_pick_list_item.xml b/indra/newview/skins/default/xui/en/panel_pick_list_item.xml index 41651edaa0..de147908d8 100644 --- a/indra/newview/skins/default/xui/en/panel_pick_list_item.xml +++ b/indra/newview/skins/default/xui/en/panel_pick_list_item.xml @@ -33,7 +33,7 @@ <texture_picker allow_no_texture="true" border_enabled="true" - default_image_name="TabIcon_Places_Large" + fallback_image="default_land_picture.j2c" enabled="false" follows="left|top" height="80" @@ -65,7 +65,6 @@ left="103" name="picture_descr" textbox.max_length="1024" - textbox.label="More" textbox.show_context_menu="false" top_pad="0" width="178" diff --git a/indra/newview/skins/default/xui/en/panel_place_profile.xml b/indra/newview/skins/default/xui/en/panel_place_profile.xml index 35e8075896..c6e93af50a 100644 --- a/indra/newview/skins/default/xui/en/panel_place_profile.xml +++ b/indra/newview/skins/default/xui/en/panel_place_profile.xml @@ -264,7 +264,7 @@ </layout_panel> </layout_stack> <text - allow_html="false" + parse_urls="false" follows="left|top|right" font="SansSerifLarge" height="14" @@ -277,7 +277,7 @@ value="SampleRegion" width="290" /> <text - allow_html="false" + parse_urls="false" follows="left|top|right" height="14" layout="topleft" @@ -293,7 +293,6 @@ layout="topleft" left="5" name="description" - textbox.label="More" top_pad="10" value="Du waltz die spritz" width="300" /> diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index f4694180a1..113d5fb6dc 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -155,7 +155,7 @@ visiblity_control="ShowAdvancedGraphicsSettings" border="false" follows="top|left" - height="260" + height="283" label="CustomGraphics" layout="topleft" left="5" @@ -211,119 +211,112 @@ <check_box.commit_callback function="Pref.VertexShaderEnable" /> </check_box> - <check_box - control_name="RenderWaterReflections" +<!-- DISABLED UNTIL WE REALLY WANT TO SUPPORT THIS + <check_box + control_name="RenderDeferred" height="16" initial_value="true" - label="Water reflections" + label="Lighting and Shadows" layout="topleft" left_delta="0" - name="Reflections" + name="UseLightShaders" top_pad="1" width="256"> - <check_box.commit_callback + <check_box.commit_callback function="Pref.VertexShaderEnable" /> - </check_box> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="0" - name="ReflectionDetailText" - top_pad="7" - width="128"> - Reflection detail: - </text> - <radio_group - control_name="RenderReflectionDetail" - draw_border="false" - height="70" - layout="topleft" - left_delta="-2" - name="ReflectionDetailRadio" - top_pad="3" - width="321"> - <radio_item - height="16" - label="Terrain and trees" - layout="topleft" - left="3" - name="0" - top="3" - width="315" /> - <radio_item - height="16" - label="All static objects" - layout="topleft" - left_delta="0" - name="1" - top_delta="16" - width="315" /> - <radio_item - height="16" - label="All avatars and objects" - layout="topleft" - left_delta="0" - name="2" - top_delta="16" - width="315" /> - <radio_item - height="16" - label="Everything" - layout="topleft" - left_delta="0" - name="3" - top_delta="16" - width="315" /> - </radio_group> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left_delta="2" - name="AvatarRenderingText" - top_pad="5" - width="158"> - Avatar rendering: - </text> - <check_box - control_name="RenderUseImpostors" - height="16" - initial_value="true" - label="Avatar impostors" - layout="topleft" - left_delta="0" - name="AvatarImpostors" - top_pad="7" - width="256" /> - <check_box - control_name="RenderAvatarVP" + </check_box> + <check_box + control_name="RenderDeferredSSAO" height="16" initial_value="true" - label="Hardware skinning" + label="Ambient Occlusion" layout="topleft" left_delta="0" - name="AvatarVertexProgram" + name="UseSSAO" top_pad="1" width="256"> - <check_box.commit_callback + <check_box.commit_callback function="Pref.VertexShaderEnable" /> - </check_box> - <check_box - control_name="RenderAvatarCloth" - height="16" - initial_value="true" - label="Avatar cloth" - layout="topleft" - left_delta="0" - name="AvatarCloth" - top_pad="1" - width="256" /> + </check_box> + <text + type="string" + length="1" + top_pad="8" + follows="top|left" + height="23" + width="110" + word_wrap="true" + layout="topleft" + left="10" + name="shadows_label"> + Shadows: + </text> + <combo_box + control_name="RenderShadowDetail" + height="23" + layout="topleft" + left="10" + top_pad="0" + name="ShadowDetail" + width="150"> + <combo_box.item + label="None" + name="0" + value="0"/> + <combo_box.item + label="Sun/Moon" + name="1" + value="1"/> + <combo_box.item + label="Sun/Moon + Projectors" + name="2" + value="2"/> + </combo_box> +--> + <text + type="string" + length="1" + top_pad="8" + follows="top|left" + height="23" + width="110" + word_wrap="true" + layout="topleft" + left="10" + name="reflection_label"> + Water Reflections: + </text> + <combo_box + control_name="RenderReflectionDetail" + height="23" + layout="topleft" + left_="10" + top_pad ="0" + name="Reflections" + width="150"> + <combo_box.item + label="Minimal" + name="0" + value="0"/> + <combo_box.item + label="Terrain and trees" + name="1" + value="1"/> + <combo_box.item + label="All static objects" + name="2" + value="2"/> + <combo_box.item + label="All avatars and objects" + name="3" + value="3"/> + <combo_box.item + label="Everything" + name="4" + value="4"/> + </combo_box> + <slider control_name="RenderFarClip" decimal_digits="0" @@ -615,49 +608,58 @@ width="128"> Low </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="200" - name="LightingDetailText" + <text + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="-260" + name="AvatarRenderingText" top_pad="18" - width="140"> - Lighting detail: - </text> - <radio_group - control_name="RenderLightingDetail" - draw_border="false" - height="38" - layout="topleft" - name="LightingDetailRadio" - top_pad="5" - width="200"> - <radio_item - height="16" - label="Sun and moon only" - layout="topleft" - name="SunMoon" - value="0" - top="3" - width="156" /> - <radio_item - height="16" - label="Nearby local lights" - layout="topleft" - name="LocalLights" - value="1" - top_delta="16" - width="156" /> - </radio_group> + width="128"> + Avatar rendering: + </text> + <check_box + control_name="RenderUseImpostors" + height="16" + initial_value="true" + label="Avatar impostors" + layout="topleft" + left_delta="0" + name="AvatarImpostors" + top_pad="7" + width="256" /> + <check_box + control_name="RenderAvatarVP" + height="16" + initial_value="true" + label="Hardware skinning" + layout="topleft" + left_delta="0" + name="AvatarVertexProgram" + top_pad="1" + width="256"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + <check_box + control_name="RenderAvatarCloth" + height="16" + initial_value="true" + label="Avatar cloth" + layout="topleft" + left_delta="0" + name="AvatarCloth" + top_pad="1" + width="256" /> <text type="string" length="1" follows="left|top" height="12" layout="topleft" + left="358" left_pad="-30" name="TerrainDetailText" top="226" @@ -687,7 +689,7 @@ name="2" top_delta="16" width="50" /> - </radio_group> + </radio_group> --> </panel> <button diff --git a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml index 65c78ad333..aa760edad3 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml @@ -408,6 +408,14 @@ name="default_text"> Default </panel.string> + <panel.string + name="default system device"> + Default system device + </panel.string> + <panel.string + name="no device"> + No device + </panel.string> <icon height="18" image_name="Microphone_On" diff --git a/indra/newview/skins/default/xui/en/panel_profile.xml b/indra/newview/skins/default/xui/en/panel_profile.xml index fc33836c79..e41b80baf2 100644 --- a/indra/newview/skins/default/xui/en/panel_profile.xml +++ b/indra/newview/skins/default/xui/en/panel_profile.xml @@ -108,7 +108,6 @@ layout="topleft" left="107" textbox.max_length="512" - textbox.label="More" textbox.show_context_menu="true" name="sl_description_edit" top_pad="-3" @@ -155,7 +154,6 @@ layout="topleft" left="107" textbox.max_length="512" - textbox.label="More" textbox.show_context_menu="true" name="fl_description_edit" top_pad="-3" @@ -295,7 +293,6 @@ left="7" name="sl_groups" textbox.max_length="512" - textbox.label="More" textbox.show_context_menu="true" top_pad="0" translate="false" diff --git a/indra/newview/skins/default/xui/en/panel_teleport_history.xml b/indra/newview/skins/default/xui/en/panel_teleport_history.xml index daa4356c83..b48c5d1f8a 100644 --- a/indra/newview/skins/default/xui/en/panel_teleport_history.xml +++ b/indra/newview/skins/default/xui/en/panel_teleport_history.xml @@ -5,8 +5,6 @@ background_visible="true" bg_alpha_color="DkGray"> <accordion - no_matched_tabs_text.value="Didn't find what you're looking for? Try [secondlife:///app/search/places/[SEARCH_TERM] Search]." - no_visible_tabs_text.value="Teleport history is empty. Try [secondlife:///app/search/places/ Search]." follows="left|top|right|bottom" height="373" layout="topleft" @@ -16,6 +14,12 @@ background_visible="true" bg_alpha_color="DkGray2" width="307"> + <no_matched_tabs_text + name="no_matched_teleports_msg" + value="Didn't find what you're looking for? Try [secondlife:///app/search/places/[SEARCH_TERM] Search]." /> + <no_visible_tabs_text + name="no_teleports_msg" + value="Teleport history is empty. Try [secondlife:///app/search/places/ Search]." /> <accordion_tab layout="topleft" name="today" diff --git a/indra/newview/skins/default/xui/en/panel_teleport_history_item.xml b/indra/newview/skins/default/xui/en/panel_teleport_history_item.xml index c5f3fcc27d..d38ad8c5f8 100644 --- a/indra/newview/skins/default/xui/en/panel_teleport_history_item.xml +++ b/indra/newview/skins/default/xui/en/panel_teleport_history_item.xml @@ -41,7 +41,7 @@ height="20" layout="topleft" left_pad="5" - allow_html="false" + parse_urls="false" use_ellipses="true" name="region" text_color="white" diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index b91acbe27d..a0c67e3612 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -278,6 +278,7 @@ <!-- world map --> <string name="texture_loading">Loading...</string> <string name="worldmap_offline">Offline</string> + <string name="worldmap_item_tooltip_format">[AREA] m² L$[PRICE]</string> <string name="worldmap_results_none_found">None found.</string> <!-- animations uploading status codes --> @@ -1913,6 +1914,7 @@ Clears (deletes) the media and all params from the given face. <string name="AnimFlagStop" value=" Stop Animation : " /> <string name="AnimFlagStart" value=" Start Animation : " /> <string name="Wave" value=" Wave " /> + <string name="GestureActionNone" value="None" /> <string name="HelloAvatar" value=" Hello, avatar! " /> <string name="ViewAllGestures" value=" View All >>" /> <string name="GetMoreGestures" value=" Get More >>" /> @@ -1960,6 +1962,7 @@ Clears (deletes) the media and all params from the given face. We should localize both of them with the same value --> <string name="InvFolder favorite">Favorites</string> <string name="InvFolder Current Outfit">Current Outfit</string> + <string name="InvFolder Initial Outfits">Initial Outfits</string> <string name="InvFolder My Outfits">My Outfits</string> <string name="InvFolder Accessories">Accessories</string> @@ -2100,6 +2103,7 @@ Clears (deletes) the media and all params from the given face. <string name="SummaryForTheWeek" value="Summary for this week, beginning on " /> <string name="NextStipendDay" value="The next stipend day is " /> <string name="GroupIndividualShare" value=" Group Individual Share" /> + <string name="GroupColumn" value=" Group" /> <string name="Balance">Balance</string> <string name="Credits">Credits</string> <string name="Debits">Debits</string> @@ -3139,6 +3143,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. <string name="group_role_everyone">Everyone</string> <string name="group_role_officers">Officers</string> <string name="group_role_owners">Owners</string> + <string name="group_member_status_online">Online</string> <string name="uploading_abuse_report">Uploading... @@ -3161,7 +3166,9 @@ Abuse Report</string> <string name="New Alpha">New Alpha</string> <string name="New Tattoo">New Tattoo</string> <string name="Invalid Wearable">Invalid Wearable</string> + <string name="New Gesture">New Gesture</string> <string name="New Script">New Script</string> + <string name="New Note">New Note</string> <string name="New Folder">New Folder</string> <string name="Contents">Contents</string> <string name="Gesture">Gesture</string> @@ -3183,13 +3190,20 @@ Abuse Report</string> <string name="Male - Stick tougue out">Male - Stick tougue out</string> <string name="Male - Wow">Male - Wow</string> + <string name="Female - Chuckle">Female - Chuckle</string> + <string name="Female - Cry">Female - Cry</string> + <string name="Female - Embarrassed">Female - Embarrassed</string> <string name="Female - Excuse me">Female - Excuse me</string> <string name="Female - Get lost">Female - Get lost</string> <string name="Female - Blow kiss">Female - Blow kiss</string> <string name="Female - Boo">Female - Boo</string> <string name="Female - Bored">Female - Bored</string> <string name="Female - Hey">Female - Hey</string> + <string name="Female - Hey baby">Female - Hey baby</string> <string name="Female - Laugh">Female - Laugh</string> + <string name="Female - Looking good">Female - Looking good</string> + <string name="Female - Over here">Female - Over here</string> + <string name="Female - Please">Female - Please</string> <string name="Female - Repulsed">Female - Repulsed</string> <string name="Female - Shrug">Female - Shrug</string> <string name="Female - Stick tougue out">Female - Stick tougue out</string> @@ -3222,4 +3236,7 @@ Abuse Report</string> <string name="dateTimeDayFormat">[MDAY]</string> <string name="dateTimeAM">AM</string> <string name="dateTimePM">PM</string> + + <!-- currency formatting --> + <string name="LocalEstimateUSD">US$ [AMOUNT]</string> </strings> diff --git a/indra/newview/skins/default/xui/en/widgets/accordion.xml b/indra/newview/skins/default/xui/en/widgets/accordion.xml index 19f8234389..1a66f0f5c5 100644 --- a/indra/newview/skins/default/xui/en/widgets/accordion.xml +++ b/indra/newview/skins/default/xui/en/widgets/accordion.xml @@ -3,6 +3,12 @@ height="100" name="accordion" width="200"> + <!-- It is possible to override attributes of "no_matched_tabs_text" and "no_visible_tabs_text" with a short form: + no_matched_tabs_text.value="Overridden text" (placed among <accordion> attributes) + But unfortunatly such form is not supported by VLT Tool. It requires to have the overridden "value" + attribute declared in tags below ("no_matched_tabs_text" & "no_visible_tabs_text"). + It looks less clean but we have to use "long" form for these messages to enable automated translation with VLT. + --> <no_matched_tabs_text follows="all" height="100" diff --git a/indra/newview/skins/default/xui/en/widgets/bodyparts_list_item.xml b/indra/newview/skins/default/xui/en/widgets/bodyparts_list_item.xml index c08267de82..0eec002006 100644 --- a/indra/newview/skins/default/xui/en/widgets/bodyparts_list_item.xml +++ b/indra/newview/skins/default/xui/en/widgets/bodyparts_list_item.xml @@ -21,7 +21,7 @@ height="16" layout="topleft" left="21" - allow_html="false" + parse_urls="false" use_ellipses="true" name="item_name" text_color="white" diff --git a/indra/newview/skins/default/xui/en/widgets/clothing_list_item.xml b/indra/newview/skins/default/xui/en/widgets/clothing_list_item.xml index f7a05e9bc4..96d72c78a6 100644 --- a/indra/newview/skins/default/xui/en/widgets/clothing_list_item.xml +++ b/indra/newview/skins/default/xui/en/widgets/clothing_list_item.xml @@ -21,7 +21,7 @@ height="16" layout="topleft" left="42" - allow_html="false" + parse_urls="false" use_ellipses="true" name="item_name" text_color="white" diff --git a/indra/newview/skins/default/xui/en/widgets/deletable_wearable_list_item.xml b/indra/newview/skins/default/xui/en/widgets/deletable_wearable_list_item.xml index 88a4682e13..0534485ddd 100644 --- a/indra/newview/skins/default/xui/en/widgets/deletable_wearable_list_item.xml +++ b/indra/newview/skins/default/xui/en/widgets/deletable_wearable_list_item.xml @@ -33,7 +33,7 @@ height="16" layout="topleft" left="45" - allow_html="false" + parse_urls="false" use_ellipses="true" name="item_name" text_color="white" diff --git a/indra/newview/skins/default/xui/en/widgets/dummy_clothing_list_item.xml b/indra/newview/skins/default/xui/en/widgets/dummy_clothing_list_item.xml index 80a877a6c2..6c60624805 100644 --- a/indra/newview/skins/default/xui/en/widgets/dummy_clothing_list_item.xml +++ b/indra/newview/skins/default/xui/en/widgets/dummy_clothing_list_item.xml @@ -22,7 +22,7 @@ height="16" layout="topleft" left="41" - allow_html="false" + parse_urls="false" use_ellipses="true" name="item_name" text_color="LtGray_50" diff --git a/indra/newview/skins/default/xui/en/widgets/expandable_text.xml b/indra/newview/skins/default/xui/en/widgets/expandable_text.xml index 216c4dea95..c6331ec87b 100644 --- a/indra/newview/skins/default/xui/en/widgets/expandable_text.xml +++ b/indra/newview/skins/default/xui/en/widgets/expandable_text.xml @@ -2,10 +2,9 @@ <expandable_text max_height="300" > <textbox - allow_html="true" + parse_urls="true" allow_scroll="true" bg_visible="false" - label="More" follows="left|top|right" name="text" read_only="true" diff --git a/indra/newview/skins/default/xui/en/widgets/inventory_list_item.xml b/indra/newview/skins/default/xui/en/widgets/inventory_list_item.xml index 0a5930c820..da9059c819 100644 --- a/indra/newview/skins/default/xui/en/widgets/inventory_list_item.xml +++ b/indra/newview/skins/default/xui/en/widgets/inventory_list_item.xml @@ -32,7 +32,7 @@ height="20" layout="topleft" left="21" - allow_html="false" + parse_urls="false" use_ellipses="true" name="item_name" text_color="white" diff --git a/indra/newview/skins/default/xui/en/widgets/simple_text_editor.xml b/indra/newview/skins/default/xui/en/widgets/simple_text_editor.xml index bb46ec0954..3878c7a144 100644 --- a/indra/newview/skins/default/xui/en/widgets/simple_text_editor.xml +++ b/indra/newview/skins/default/xui/en/widgets/simple_text_editor.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes" ?> <simple_text_editor - allow_html="false" + parse_urls="false" mouse_opaque="true" font="SansSerifSmall" max_length="255" @@ -15,11 +15,13 @@ default_color="TextDefaultColor" text_color="TextFgColor" text_readonly_color="TextFgReadOnlyColor" + text_selected_color="White" h_pad="6" v_pad="4" bg_visible="true" bg_readonly_color="TextBgReadOnlyColor" bg_writeable_color="TextBgWriteableColor" + bg_selected_color="EmphasisColor" bg_focus_color="TextBgFocusColor"> <simple_text_editor.border bevel_style="in" diff --git a/indra/newview/skins/default/xui/en/widgets/text.xml b/indra/newview/skins/default/xui/en/widgets/text.xml index 3006df22b8..134f2d7522 100644 --- a/indra/newview/skins/default/xui/en/widgets/text.xml +++ b/indra/newview/skins/default/xui/en/widgets/text.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<text allow_html="true" +<text parse_urls="true" mouse_opaque="false" name="text_box" font="SansSerifSmall" @@ -8,7 +8,7 @@ halign="left" h_pad="0" allow_scroll="false" - text_readonly_color="LabelDisabledColor" + text_readonly_color="LabelTextColor" bg_writeable_color="FloaterDefaultBackgroundColor" use_ellipses="false" bg_visible="false" diff --git a/indra/newview/skins/default/xui/en/widgets/text_editor.xml b/indra/newview/skins/default/xui/en/widgets/text_editor.xml index 2ced8b1b4b..180120ec89 100644 --- a/indra/newview/skins/default/xui/en/widgets/text_editor.xml +++ b/indra/newview/skins/default/xui/en/widgets/text_editor.xml @@ -1,5 +1,6 @@ <?xml version="1.0" encoding="utf-8" standalone="yes" ?> <!-- Core parameters are in simple_text_editor.xml --> <text_editor - allow_html="false" + parse_urls="false" + text_readonly_color="LabelDisabledColor" show_context_menu="true"/> diff --git a/indra/newview/skins/default/xui/es/menu_object.xml b/indra/newview/skins/default/xui/es/menu_object.xml index d2743cd4fc..060d806c55 100644 --- a/indra/newview/skins/default/xui/es/menu_object.xml +++ b/indra/newview/skins/default/xui/es/menu_object.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Object Pie"> - <menu_item_call label="Tocar" name="Object Touch"/> + <menu_item_call label="Tocar" name="Object Touch"> + <on_enable parameter="Tocar" name="EnableTouch"/> + </menu_item_call> <menu_item_call label="Editar" name="Edit..."/> <menu_item_call label="Construir" name="Build"/> <menu_item_call label="Abrir" name="Open"/> diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml index 34c3f1f803..392e289a75 100644 --- a/indra/newview/skins/default/xui/es/strings.xml +++ b/indra/newview/skins/default/xui/es/strings.xml @@ -1654,12 +1654,6 @@ <string name="BusyModeResponseDefault"> El Residente al que has enviado un mensaje ha solicitado que no se le moleste porque está en modo ocupado. Podrá ver tu mensaje más adelante, ya que éste aparecerá en su panel de MI. </string> - <string name="NoOutfits"> - Todavía no tienes vestuario. Intenta con [secondlife:///app/search/all/ Buscar] - </string> - <string name="NoOutfitsTabsMatched"> - ¿No encuentras lo que buscas? Intenta con [secondlife:///app/search/all/[SEARCH_TERM] Buscar]. - </string> <string name="MuteByName"> (Por el nombre) </string> diff --git a/indra/newview/skins/default/xui/fr/floater_buy_currency.xml b/indra/newview/skins/default/xui/fr/floater_buy_currency.xml index 4eaff8535e..b3acc83078 100644 --- a/indra/newview/skins/default/xui/fr/floater_buy_currency.xml +++ b/indra/newview/skins/default/xui/fr/floater_buy_currency.xml @@ -22,10 +22,10 @@ le Lindex... <text name="currency_action"> Je veux acheter </text> - <text name="currency_label"> + <text name="currency_label" left="308"> L$ </text> - <line_editor label="L$" name="currency_amt" width="65"> + <line_editor label="L$" name="currency_amt" width="65" left_pad="-85"> 1234 </line_editor> <text name="buying_label"> diff --git a/indra/newview/skins/default/xui/fr/floater_water.xml b/indra/newview/skins/default/xui/fr/floater_water.xml index 96723b0fe6..7d1e3cd65c 100644 --- a/indra/newview/skins/default/xui/fr/floater_water.xml +++ b/indra/newview/skins/default/xui/fr/floater_water.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="Water Floater" title="ÉDITEUR D'EAU AVANCÉ"> <floater.string name="WLDefaultWaterNames"> - Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez + Valeur par défaut:Transparente:Bassin:Trouble:Première plaie:SERPENT !!!:Valdez </floater.string> <text name="KeyFramePresetsText" width="120"> Préréglages : diff --git a/indra/newview/skins/default/xui/fr/floater_windlight_options.xml b/indra/newview/skins/default/xui/fr/floater_windlight_options.xml index 74f1697449..657e5f5051 100644 --- a/indra/newview/skins/default/xui/fr/floater_windlight_options.xml +++ b/indra/newview/skins/default/xui/fr/floater_windlight_options.xml @@ -184,6 +184,6 @@ </panel> </tab_container> <string name="WLDefaultSkyNames"> - A-12AM:A-12PM:A-3AM:A-3PM:A-4.30PM:A-6AM:A-6PM:A-9AM:A-9PM:Barcelona:Blizzard:Blue Midday:Coastal Afternoon:Coastal Sunset:Default:Desert Sunset:Fine Day:Fluffy Big Clouds:Foggy:Funky Funky:Funky Funky Funky:Gelatto:Ghost:Incongruent Truths:Midday 1:Midday 2:Midday 3:Midday 4:Night:Pirate:Purple:Sailor's Delight:Sheer Sensuality + A-Minuit:A-Midi:A-3h:A-15h:A-16h30:A-6h:A-18h:A-9h:A-21h:Barcelone:Blizzard:Bleu mi-journée:Après-midi sur la côte:Coucher de soleil (côte):Valeur par défaut:Coucher de soleil (désert):Belle journée:Gros nuages floconneux:Brumeux:Funky Funky:Funky Funky Funky:Gelatto:Fantôme:Vérités incohérentes:Mi-journée 1:Mi-journée 2:Mi-journée 3:Mi-journée 4:Nuit:Pirate:Mauve:Rêve de navigateur:Sensualité pure </string> </floater> diff --git a/indra/newview/skins/default/xui/fr/menu_object.xml b/indra/newview/skins/default/xui/fr/menu_object.xml index 576fc66d46..6492a83e06 100644 --- a/indra/newview/skins/default/xui/fr/menu_object.xml +++ b/indra/newview/skins/default/xui/fr/menu_object.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Object Pie"> <menu_item_call label="Toucher" name="Object Touch"/> - <menu_item_call label="Modifier" name="Edit..."/> + <menu_item_call label="Éditer" name="Edit..."/> <menu_item_call label="Construire" name="Build"/> <menu_item_call label="Ouvrir" name="Open"/> <menu_item_call label="M'asseoir ici" name="Object Sit"/> diff --git a/indra/newview/skins/default/xui/fr/panel_nearby_media.xml b/indra/newview/skins/default/xui/fr/panel_nearby_media.xml index 978ca86d62..1a6101830b 100644 --- a/indra/newview/skins/default/xui/fr/panel_nearby_media.xml +++ b/indra/newview/skins/default/xui/fr/panel_nearby_media.xml @@ -27,7 +27,7 @@ Médias proches </text> <text name="show_text"> - Afficher : + Voir : </text> <combo_box name="show_combo"> <combo_box.item label="Tout" name="All"/> diff --git a/indra/newview/skins/default/xui/it/menu_object.xml b/indra/newview/skins/default/xui/it/menu_object.xml index 237b6b3a0e..81f27ab8fa 100644 --- a/indra/newview/skins/default/xui/it/menu_object.xml +++ b/indra/newview/skins/default/xui/it/menu_object.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Object Pie"> - <menu_item_call label="Tocca" name="Object Touch"/> + <menu_item_call label="Tocca" name="Object Touch"> + <on_enable parameter="Tocca" name="EnableTouch"/> + </menu_item_call> <menu_item_call label="Modifica" name="Edit..."/> <menu_item_call label="Costruisci" name="Build"/> <menu_item_call label="Apri" name="Open"/> diff --git a/indra/newview/skins/default/xui/ja/menu_object.xml b/indra/newview/skins/default/xui/ja/menu_object.xml index e59a500534..be25a2932e 100644 --- a/indra/newview/skins/default/xui/ja/menu_object.xml +++ b/indra/newview/skins/default/xui/ja/menu_object.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Object Pie"> - <menu_item_call label="触る" name="Object Touch"/> + <menu_item_call label="触る" name="Object Touch"> + <on_enable parameter="触る" name="EnableTouch"/> + </menu_item_call> <menu_item_call label="編集" name="Edit..."/> <menu_item_call label="制作" name="Build"/> <menu_item_call label="開く" name="Open"/> diff --git a/indra/newview/skins/default/xui/pl/menu_object.xml b/indra/newview/skins/default/xui/pl/menu_object.xml index 763b120f89..f25495e8e6 100644 --- a/indra/newview/skins/default/xui/pl/menu_object.xml +++ b/indra/newview/skins/default/xui/pl/menu_object.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Object Pie"> - <menu_item_call label="Dotknij" name="Object Touch"/> + <menu_item_call label="Dotknij" name="Object Touch"> + <on_enable parameter="Dotknij" name="EnableTouch"/> + </menu_item_call> <menu_item_call label="Edytuj" name="Edit..."/> <menu_item_call label="Buduj" name="Build"/> <menu_item_call label="Otwórz" name="Open"/> diff --git a/indra/newview/skins/default/xui/pt/menu_object.xml b/indra/newview/skins/default/xui/pt/menu_object.xml index a5969cacc3..cd1a72b896 100644 --- a/indra/newview/skins/default/xui/pt/menu_object.xml +++ b/indra/newview/skins/default/xui/pt/menu_object.xml @@ -1,6 +1,8 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <context_menu name="Object Pie"> - <menu_item_call label="Tocar" name="Object Touch"/> + <menu_item_call label="Tocar" name="Object Touch"> + <on_enable parameter="Tocar" name="EnableTouch"/> + </menu_item_call> <menu_item_call label="Editar" name="Edit..."/> <menu_item_call label="Construir" name="Build"/> <menu_item_call label="Abrir" name="Open"/> diff --git a/indra/newview/skins/default/xui/pt/panel_place_profile.xml b/indra/newview/skins/default/xui/pt/panel_place_profile.xml index 851253f808..af6c9ea346 100644 --- a/indra/newview/skins/default/xui/pt/panel_place_profile.xml +++ b/indra/newview/skins/default/xui/pt/panel_place_profile.xml @@ -36,7 +36,7 @@ Dados sobre o local não disponíveis no momento. Favor tentar mais tarde. </string> <string name="server_forbidden_text"> - Dados sobre o local controlados por lista de acesso. Verifique se você está autorizado a acessá-los com o dono do lote. + Dados sobre o local controlados por lista de acesso. Verifique se você está autorizado a acessá-los com o dono do lote. </string> <string name="acquired_date"> [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local] diff --git a/indra/newview/tests/lllogininstance_test.cpp b/indra/newview/tests/lllogininstance_test.cpp index 1c29feec5f..347a5e8ab8 100644 --- a/indra/newview/tests/lllogininstance_test.cpp +++ b/indra/newview/tests/lllogininstance_test.cpp @@ -226,6 +226,16 @@ S32 LLNotification::getSelectedOption(const LLSD& notification, const LLSD& resp return response.asInteger(); } +//----------------------------------------------------------------------------- +#include "../llmachineid.h" +unsigned char gMACAddress[MAC_ADDRESS_BYTES] = {77,21,46,31,89,2}; + +S32 LLMachineID::getUniqueID(unsigned char *unique_id, size_t len) +{ + memcpy(unique_id, gMACAddress, len); + return 1; +} +//----------------------------------------------------------------------------- // misc std::string xml_escape_string(const std::string& in) { diff --git a/indra/newview/tests/llsecapi_test.cpp b/indra/newview/tests/llsecapi_test.cpp index caa1461987..8f2f299fc4 100644 --- a/indra/newview/tests/llsecapi_test.cpp +++ b/indra/newview/tests/llsecapi_test.cpp @@ -35,6 +35,7 @@ #include "../llviewernetwork.h" #include "../test/lltut.h" #include "../llsecapi.h" +#include "../llsechandler_basic.h" #include "../../llxml/llcontrol.h" @@ -56,82 +57,21 @@ std::string LLControlGroup::getString(const std::string& name) LLControlGroup gSavedSettings("test"); -class LLSecAPIBasicHandler : public LLSecAPIHandler -{ -protected: - LLPointer<LLCertificateChain> mCertChain; - LLPointer<LLCertificate> mCert; - LLPointer<LLCertificateStore> mCertStore; - LLSD mLLSD; - -public: - LLSecAPIBasicHandler() {} - - virtual ~LLSecAPIBasicHandler() {} - - // instantiate a certificate from a pem string - virtual LLPointer<LLCertificate> getCertificate(const std::string& pem_cert) - { - return mCert; - } - - - // instiate a certificate from an openssl X509 structure - virtual LLPointer<LLCertificate> getCertificate(X509* openssl_cert) - { - return mCert; - } - - - // instantiate a chain from an X509_STORE_CTX - virtual LLPointer<LLCertificateChain> getCertificateChain(const X509_STORE_CTX* chain) - { - return mCertChain; - } - - // instantiate a cert store given it's id. if a persisted version - // exists, it'll be loaded. If not, one will be created (but not - // persisted) - virtual LLPointer<LLCertificateStore> getCertificateStore(const std::string& store_id) - { - return mCertStore; - } - - // persist data in a protected store - virtual void setProtectedData(const std::string& data_type, - const std::string& data_id, - const LLSD& data) {} - - // retrieve protected data - virtual LLSD getProtectedData(const std::string& data_type, - const std::string& data_id) - { - return mLLSD; - } - - virtual void deleteProtectedData(const std::string& data_type, - const std::string& data_id) - { - } - - virtual LLPointer<LLCredential> createCredential(const std::string& grid, - const LLSD& identifier, - const LLSD& authenticator) - { - LLPointer<LLCredential> cred = NULL; - return cred; - } - - virtual LLPointer<LLCredential> loadCredential(const std::string& grid) - { - LLPointer<LLCredential> cred = NULL; - return cred; - } - - virtual void saveCredential(LLPointer<LLCredential> cred, bool save_authenticator) {} - - virtual void deleteCredential(LLPointer<LLCredential> cred) {} -}; + +LLSecAPIBasicHandler::LLSecAPIBasicHandler() {} +void LLSecAPIBasicHandler::init() {} +LLSecAPIBasicHandler::~LLSecAPIBasicHandler() {} +LLPointer<LLCertificate> LLSecAPIBasicHandler::getCertificate(const std::string& pem_cert) { return NULL; } +LLPointer<LLCertificate> LLSecAPIBasicHandler::getCertificate(X509* openssl_cert) { return NULL; } +LLPointer<LLCertificateChain> LLSecAPIBasicHandler::getCertificateChain(const X509_STORE_CTX* chain) { return NULL; } +LLPointer<LLCertificateStore> LLSecAPIBasicHandler::getCertificateStore(const std::string& store_id) { return NULL; } +void LLSecAPIBasicHandler::setProtectedData(const std::string& data_type, const std::string& data_id, const LLSD& data) {} +LLSD LLSecAPIBasicHandler::getProtectedData(const std::string& data_type, const std::string& data_id) { return LLSD(); } +void LLSecAPIBasicHandler::deleteProtectedData(const std::string& data_type, const std::string& data_id) {} +LLPointer<LLCredential> LLSecAPIBasicHandler::createCredential(const std::string& grid, const LLSD& identifier, const LLSD& authenticator) { return NULL; } +LLPointer<LLCredential> LLSecAPIBasicHandler::loadCredential(const std::string& grid) { return NULL; } +void LLSecAPIBasicHandler::saveCredential(LLPointer<LLCredential> cred, bool save_authenticator) {} +void LLSecAPIBasicHandler::deleteCredential(LLPointer<LLCredential> cred) {} // ------------------------------------------------------------------------------------------- // TUT diff --git a/indra/win_crash_logger/llcrashloggerwindows.cpp b/indra/win_crash_logger/llcrashloggerwindows.cpp index 2884231299..01c750487e 100644 --- a/indra/win_crash_logger/llcrashloggerwindows.cpp +++ b/indra/win_crash_logger/llcrashloggerwindows.cpp @@ -145,7 +145,7 @@ void LLCrashLoggerWindows::ProcessCaption(HWND hWnd) TCHAR header[MAX_STRING]; std::string final; GetWindowText(hWnd, templateText, sizeof(templateText)); - final = llformat(ll_convert_wide_to_string(templateText).c_str(), gProductName.c_str()); + final = llformat(ll_convert_wide_to_string(templateText, CP_ACP).c_str(), gProductName.c_str()); ConvertLPCSTRToLPWSTR(final.c_str(), header); SetWindowText(hWnd, header); } @@ -158,7 +158,7 @@ void LLCrashLoggerWindows::ProcessDlgItemText(HWND hWnd, int nIDDlgItem) TCHAR header[MAX_STRING]; std::string final; GetDlgItemText(hWnd, nIDDlgItem, templateText, sizeof(templateText)); - final = llformat(ll_convert_wide_to_string(templateText).c_str(), gProductName.c_str()); + final = llformat(ll_convert_wide_to_string(templateText, CP_ACP).c_str(), gProductName.c_str()); ConvertLPCSTRToLPWSTR(final.c_str(), header); SetDlgItemText(hWnd, nIDDlgItem, header); } @@ -201,7 +201,7 @@ bool handle_button_click(WORD button_id) wbuffer, // pointer to buffer for text 20000 // maximum size of string ); - std::string user_text(ll_convert_wide_to_string(wbuffer)); + std::string user_text(ll_convert_wide_to_string(wbuffer, CP_ACP)); // Activate and show the window. ShowWindow(gHwndProgress, SW_SHOW); // Try doing this second to make the progress window go frontmost. |