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-rw-r--r--indra/llrender/llfontgl.cpp30
-rw-r--r--indra/llrender/llrender.cpp106
-rw-r--r--indra/llrender/llrender.h18
-rw-r--r--indra/llui/lltabcontainer.cpp12
-rw-r--r--indra/llui/llui.cpp112
-rw-r--r--indra/llui/llviewborder.cpp58
-rw-r--r--indra/llui/llviewborder.h3
-rw-r--r--indra/newview/llagent.cpp3
-rw-r--r--indra/newview/llappviewer.cpp8
-rw-r--r--indra/newview/lldrawable.cpp3
-rw-r--r--indra/newview/llflexibleobject.cpp15
-rw-r--r--indra/newview/llglsandbox.cpp24
-rw-r--r--indra/newview/llhudrender.cpp12
-rw-r--r--indra/newview/llhudtext.cpp2
-rw-r--r--indra/newview/llmediactrl.cpp8
-rw-r--r--indra/newview/llnetmap.cpp15
-rw-r--r--indra/newview/llviewerobject.cpp3
-rw-r--r--indra/newview/llviewerobjectlist.cpp171
-rw-r--r--indra/newview/llviewerobjectlist.h31
-rw-r--r--indra/newview/llviewerwindow.cpp18
-rw-r--r--indra/newview/llvoclouds.cpp4
-rw-r--r--indra/newview/llvotextbubble.cpp3
-rw-r--r--indra/newview/llvovolume.cpp17
-rw-r--r--indra/newview/llworld.cpp3
-rw-r--r--indra/newview/pipeline.cpp64
-rw-r--r--indra/newview/pipeline.h5
26 files changed, 434 insertions, 314 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index b6a6b448ee..25f8320b02 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -151,14 +151,16 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
}
- gGL.pushMatrix();
- glLoadIdentity();
- gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
+ gGL.pushUIMatrix();
+
+ gGL.loadUIIdentity();
+
+ gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
// this code snaps the text origin to a pixel grid to start with
F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX);
F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY);
- gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f);
+ gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f);
LLFastTimer t(FTM_RENDER_FONTS);
@@ -246,9 +248,6 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
- // Remember last-used texture to avoid unnecesssary bind calls.
- LLImageGL *last_bound_texture = NULL;
-
for (i = begin_offset; i < begin_offset + length; i++)
{
llwchar wch = wstr[i];
@@ -261,12 +260,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
// Per-glyph bitmap texture.
LLImageGL *image_gl = mFontFreetype->getFontBitmapCache()->getImageGL(fgi->mBitmapNum);
- if (last_bound_texture != image_gl)
- {
- gGL.getTexUnit(0)->bind(image_gl);
- last_bound_texture = image_gl;
- }
-
+ gGL.getTexUnit(0)->bind(image_gl);
+
if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth))
{
// Not enough room for this character.
@@ -330,10 +325,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
// recursively render ellipses at end of string
// we've already reserved enough room
- gGL.pushMatrix();
- //glLoadIdentity();
- //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f);
- //glScalef(sScaleX, sScaleY, 1.f);
+ gGL.pushUIMatrix();
renderUTF8(std::string("..."),
0,
cur_x / sScaleX, (F32)y,
@@ -344,10 +336,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
S32_MAX, max_pixels,
right_x,
FALSE);
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
return chars_drawn;
}
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 595b8577ff..d2dc1104a8 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -49,6 +49,9 @@ F64 gGLLastProjection[16];
F64 gGLProjection[16];
S32 gGLViewport[4];
+U32 LLRender::sUICalls = 0;
+U32 LLRender::sUIVerts = 0;
+
static const U32 LL_NUM_TEXTURE_LAYERS = 16;
static GLenum sGLTextureType[] =
@@ -255,10 +258,9 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind)
return false ;
}
- gGL.flush();
-
if ((mCurrTexture != texture->getTexName()) || forceBind)
{
+ gGL.flush();
activate();
enable(texture->getTarget());
mCurrTexture = texture->getTexName();
@@ -445,6 +447,8 @@ void LLTexUnit::setTextureBlendType(eTextureBlendType type)
return;
}
+ gGL.flush();
+
activate();
mCurrBlendType = type;
S32 scale_amount = 1;
@@ -759,6 +763,7 @@ LLRender::LLRender()
mCurrAlphaFunc = CF_DEFAULT;
mCurrAlphaFuncVal = 0.01f;
+ mCurrSceneBlendType = BT_ALPHA;
}
LLRender::~LLRender()
@@ -821,6 +826,80 @@ void LLRender::popMatrix()
glPopMatrix();
}
+void LLRender::translateUI(F32 x, F32 y, F32 z)
+{
+ if (mUIOffset.empty())
+ {
+ llerrs << "Need to push a UI translation frame before offsetting" << llendl;
+ }
+
+ mUIOffset.front().mV[0] += x;
+ mUIOffset.front().mV[1] += y;
+ mUIOffset.front().mV[2] += z;
+}
+
+void LLRender::scaleUI(F32 x, F32 y, F32 z)
+{
+ if (mUIScale.empty())
+ {
+ llerrs << "Need to push a UI transformation frame before scaling." << llendl;
+ }
+
+ mUIScale.front().scaleVec(LLVector3(x,y,z));
+}
+
+void LLRender::pushUIMatrix()
+{
+ mUIOffset.push_front(mUIOffset.front());
+ if (mUIScale.empty())
+ {
+ mUIScale.push_front(LLVector3(1,1,1));
+ }
+ else
+ {
+ mUIScale.push_front(mUIScale.front());
+ }
+}
+
+void LLRender::popUIMatrix()
+{
+ if (mUIOffset.empty())
+ {
+ llerrs << "UI offset stack blown." << llendl;
+ }
+ mUIOffset.pop_front();
+ mUIScale.pop_front();
+}
+
+LLVector3 LLRender::getUITranslation()
+{
+ if (mUIOffset.empty())
+ {
+ llerrs << "UI offset stack empty." << llendl;
+ }
+ return mUIOffset.front();
+}
+
+LLVector3 LLRender::getUIScale()
+{
+ if (mUIScale.empty())
+ {
+ llerrs << "UI scale stack empty." << llendl;
+ }
+ return mUIScale.front();
+}
+
+
+void LLRender::loadUIIdentity()
+{
+ if (mUIOffset.empty())
+ {
+ llerrs << "Need to push UI translation frame before clearing offset." << llendl;
+ }
+ mUIOffset.front().setVec(0,0,0);
+ mUIScale.front().setVec(1,1,1);
+}
+
void LLRender::setColorMask(bool writeColor, bool writeAlpha)
{
setColorMask(writeColor, writeColor, writeColor, writeAlpha);
@@ -843,6 +922,11 @@ void LLRender::setColorMask(bool writeColorR, bool writeColorG, bool writeColorB
void LLRender::setSceneBlendType(eBlendType type)
{
+ if (mCurrSceneBlendType == type)
+ {
+ return;
+ }
+
flush();
switch (type)
{
@@ -871,6 +955,7 @@ void LLRender::setSceneBlendType(eBlendType type)
llerrs << "Unknown Scene Blend Type: " << type << llendl;
break;
}
+ mCurrSceneBlendType = type;
}
void LLRender::setAlphaRejectSettings(eCompareFunc func, F32 value)
@@ -1012,6 +1097,12 @@ void LLRender::flush()
}
#endif
+ if (!mUIOffset.empty())
+ {
+ sUICalls++;
+ sUIVerts += mCount;
+ }
+
mBuffer->setBuffer(immediate_mask);
mBuffer->drawArrays(mMode, 0, mCount);
@@ -1031,7 +1122,16 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
return;
}
- mVerticesp[mCount] = LLVector3(x,y,z);
+ if (mUIOffset.empty())
+ {
+ mVerticesp[mCount] = LLVector3(x,y,z);
+ }
+ else
+ {
+ LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.front()).scaledVec(mUIScale.front());
+ mVerticesp[mCount] = vert;
+ }
+
mCount++;
if (mCount < 4096)
{
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 0121a190ee..6e38fac67b 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -286,6 +286,14 @@ public:
void pushMatrix();
void popMatrix();
+ void translateUI(F32 x, F32 y, F32 z);
+ void scaleUI(F32 x, F32 y, F32 z);
+ void pushUIMatrix();
+ void popUIMatrix();
+ void loadUIIdentity();
+ LLVector3 getUITranslation();
+ LLVector3 getUIScale();
+
void flush();
void begin(const GLuint& mode);
@@ -333,7 +341,9 @@ public:
};
public:
-
+ static U32 sUICalls;
+ static U32 sUIVerts;
+
private:
bool mDirty;
U32 mCount;
@@ -350,7 +360,13 @@ private:
std::vector<LLTexUnit*> mTexUnits;
LLTexUnit* mDummyTexUnit;
+ U32 mCurrSceneBlendType;
+
F32 mMaxAnisotropy;
+
+ std::list<LLVector3> mUIOffset;
+ std::list<LLVector3> mUIScale;
+
};
extern F64 gGLModelView[16];
diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp
index 6be76605fd..f11bc2173c 100644
--- a/indra/llui/lltabcontainer.cpp
+++ b/indra/llui/lltabcontainer.cpp
@@ -402,15 +402,15 @@ void LLTabContainer::draw()
if( mIsVertical && has_scroll_arrows )
{
// Redraw the arrows so that they appears on top.
- gGL.pushMatrix();
- gGL.translatef((F32)mPrevArrowBtn->getRect().mLeft, (F32)mPrevArrowBtn->getRect().mBottom, 0.f);
+ gGL.pushUIMatrix();
+ gGL.translateUI((F32)mPrevArrowBtn->getRect().mLeft, (F32)mPrevArrowBtn->getRect().mBottom, 0.f);
mPrevArrowBtn->draw();
- gGL.popMatrix();
+ gGL.popUIMatrix();
- gGL.pushMatrix();
- gGL.translatef((F32)mNextArrowBtn->getRect().mLeft, (F32)mNextArrowBtn->getRect().mBottom, 0.f);
+ gGL.pushUIMatrix();
+ gGL.translateUI((F32)mNextArrowBtn->getRect().mLeft, (F32)mNextArrowBtn->getRect().mBottom, 0.f);
mNextArrowBtn->draw();
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
}
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 76f07373b4..852a19660a 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -39,6 +39,7 @@
// Linden library includes
#include "v2math.h"
+#include "m3math.h"
#include "v4color.h"
#include "llrender.h"
#include "llrect.h"
@@ -180,19 +181,19 @@ void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LL
void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled)
{
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
left += LLFontGL::sCurOrigin.mX;
right += LLFontGL::sCurOrigin.mX;
bottom += LLFontGL::sCurOrigin.mY;
top += LLFontGL::sCurOrigin.mY;
- glLoadIdentity();
+ gGL.loadUIIdentity();
gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset,
llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset,
llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset,
llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset,
filled);
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
@@ -508,9 +509,9 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA);
}
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
{
- gGL.translatef((F32)x, (F32)y, 0.f);
+ gGL.translateUI((F32)x, (F32)y, 0.f);
gGL.getTexUnit(0)->bind(image);
@@ -637,7 +638,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
}
gGL.end();
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
if (solid_color)
{
@@ -660,39 +661,72 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
LLGLSUIDefault gls_ui;
- gGL.pushMatrix();
+
+ gGL.getTexUnit(0)->bind(image);
+
+ gGL.color4fv(color.mV);
+
+ if (degrees == 0.f)
{
- gGL.translatef((F32)x, (F32)y, 0.f);
- if( degrees )
+ gGL.pushUIMatrix();
+ gGL.translateUI((F32)x, (F32)y, 0.f);
+
+ gGL.begin(LLRender::QUADS);
{
- F32 offset_x = F32(width/2);
- F32 offset_y = F32(height/2);
- gGL.translatef( offset_x, offset_y, 0.f);
- glRotatef( degrees, 0.f, 0.f, 1.f );
- gGL.translatef( -offset_x, -offset_y, 0.f );
+ gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop);
+ gGL.vertex2i(width, height );
+
+ gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop);
+ gGL.vertex2i(0, height );
+
+ gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
+ gGL.vertex2i(0, 0);
+
+ gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom);
+ gGL.vertex2i(width, 0);
}
+ gGL.end();
+ gGL.popUIMatrix();
+ }
+ else
+ {
+ gGL.pushUIMatrix();
+ gGL.translateUI((F32)x, (F32)y, 0.f);
+
+ F32 offset_x = F32(width/2);
+ F32 offset_y = F32(height/2);
+
+ gGL.translateUI(offset_x, offset_y, 0.f);
+ LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD);
+
gGL.getTexUnit(0)->bind(image);
gGL.color4fv(color.mV);
gGL.begin(LLRender::QUADS);
{
+ LLVector3 v;
+
+ v = LLVector3(offset_x, offset_y, 0.f) * quat;
gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop);
- gGL.vertex2i(width, height );
+ gGL.vertex2i(v.mV[0], v.mV[1] );
+ v = LLVector3(-offset_x, offset_y, 0.f) * quat;
gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop);
- gGL.vertex2i(0, height );
+ gGL.vertex2i(v.mV[0], v.mV[1] );
+ v = LLVector3(-offset_x, -offset_y, 0.f) * quat;
gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
- gGL.vertex2i(0, 0);
+ gGL.vertex2i(v.mV[0], v.mV[1] );
+ v = LLVector3(offset_x, -offset_y, 0.f) * quat;
gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom);
- gGL.vertex2i(width, 0);
+ gGL.vertex2i(v.mV[0], v.mV[1] );
}
gGL.end();
+ gGL.popUIMatrix();
}
- gGL.popMatrix();
}
@@ -747,9 +781,9 @@ void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F
end_angle += F_TWO_PI;
}
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
{
- gGL.translatef(center_x, center_y, 0.f);
+ gGL.translateUI(center_x, center_y, 0.f);
// Inexact, but reasonably fast.
F32 delta = (end_angle - start_angle) / steps;
@@ -780,15 +814,15 @@ void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F
}
gGL.end();
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled)
{
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.translatef(center_x, center_y, 0.f);
+ gGL.translateUI(center_x, center_y, 0.f);
// Inexact, but reasonably fast.
F32 delta = F_TWO_PI / steps;
@@ -819,7 +853,7 @@ void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled
}
gGL.end();
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
// Renders a ring with sides (tube shape)
@@ -846,9 +880,9 @@ void gl_deep_circle( F32 radius, F32 depth, S32 steps )
void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center )
{
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
{
- gGL.translatef(0.f, 0.f, -width / 2);
+ gGL.translateUI(0.f, 0.f, -width / 2);
if( render_center )
{
gGL.color4fv(center_color.mV);
@@ -857,11 +891,11 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor
else
{
gl_washer_2d(radius, radius - width, steps, side_color, side_color);
- gGL.translatef(0.f, 0.f, width);
+ gGL.translateUI(0.f, 0.f, width);
gl_washer_2d(radius - width, radius, steps, side_color, side_color);
}
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
// Draw gray and white checkerboard with black border
@@ -1050,9 +1084,9 @@ void gl_segmented_rect_2d_tex(const S32 left,
S32 width = llabs(right - left);
S32 height = llabs(top - bottom);
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
- gGL.translatef((F32)left, (F32)bottom, 0.f);
+ gGL.translateUI((F32)left, (F32)bottom, 0.f);
LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height);
if (border_uv_scale.mV[VX] > 0.5f)
@@ -1193,7 +1227,7 @@ void gl_segmented_rect_2d_tex(const S32 left,
}
gGL.end();
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
void gl_segmented_rect_2d_fragment_tex(const S32 left,
@@ -1210,9 +1244,9 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left,
S32 width = llabs(right - left);
S32 height = llabs(top - bottom);
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
- gGL.translatef((F32)left, (F32)bottom, 0.f);
+ gGL.translateUI((F32)left, (F32)bottom, 0.f);
LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height);
if (border_uv_scale.mV[VX] > 0.5f)
@@ -1383,7 +1417,7 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left,
}
gGL.end();
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width,
@@ -1591,7 +1625,7 @@ void LLUI::dirtyRect(LLRect rect)
//static
void LLUI::translate(F32 x, F32 y, F32 z)
{
- gGL.translatef(x,y,z);
+ gGL.translateUI(x,y,z);
LLFontGL::sCurOrigin.mX += (S32) x;
LLFontGL::sCurOrigin.mY += (S32) y;
LLFontGL::sCurOrigin.mZ += z;
@@ -1600,14 +1634,14 @@ void LLUI::translate(F32 x, F32 y, F32 z)
//static
void LLUI::pushMatrix()
{
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
LLFontGL::sOriginStack.push_back(LLFontGL::sCurOrigin);
}
//static
void LLUI::popMatrix()
{
- gGL.popMatrix();
+ gGL.popUIMatrix();
LLFontGL::sCurOrigin = *LLFontGL::sOriginStack.rbegin();
LLFontGL::sOriginStack.pop_back();
}
@@ -1615,7 +1649,7 @@ void LLUI::popMatrix()
//static
void LLUI::loadIdentity()
{
- glLoadIdentity();
+ gGL.loadUIIdentity();
LLFontGL::sCurOrigin.mX = 0;
LLFontGL::sCurOrigin.mY = 0;
LLFontGL::sCurOrigin.mZ = 0;
diff --git a/indra/llui/llviewborder.cpp b/indra/llui/llviewborder.cpp
index 30717f87de..bd9c43c97f 100644
--- a/indra/llui/llviewborder.cpp
+++ b/indra/llui/llviewborder.cpp
@@ -125,14 +125,6 @@ void LLViewBorder::draw()
llassert( FALSE ); // not implemented
}
}
- else
- if( STYLE_TEXTURE == mStyle )
- {
- if( mTexture )
- {
- drawTextures();
- }
- }
LLView::draw();
}
@@ -255,56 +247,6 @@ void LLViewBorder::drawTwoPixelLines()
gl_line_2d(left+1, bottom+1, right-1, bottom+1);
}
-void LLViewBorder::drawTextures()
-{
- //LLGLSUIDefault gls_ui;
-
- //llassert( FALSE ); // TODO: finish implementing
-
- //gGL.color4fv(UI_VERTEX_COLOR.mV);
-
- //gGL.getTexUnit(0)->bind(mTexture);
- //gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP);
-
- //drawTextureTrapezoid( 0.f, mBorderWidth, getRect().getWidth(), 0, 0 );
- //drawTextureTrapezoid( 90.f, mBorderWidth, getRect().getHeight(), (F32)getRect().getWidth(),0 );
- //drawTextureTrapezoid( 180.f, mBorderWidth, getRect().getWidth(), (F32)getRect().getWidth(),(F32)getRect().getHeight() );
- //drawTextureTrapezoid( 270.f, mBorderWidth, getRect().getHeight(), 0, (F32)getRect().getHeight() );
-}
-
-
-void LLViewBorder::drawTextureTrapezoid( F32 degrees, S32 width, S32 length, F32 start_x, F32 start_y )
-{
- gGL.pushMatrix();
- {
- gGL.translatef(start_x, start_y, 0.f);
- glRotatef( degrees, 0, 0, 1 );
-
- gGL.begin(LLRender::QUADS);
- {
- // width, width /---------\ length-width, width //
- // / \ //
- // / \ //
- // /---------------\ //
- // 0,0 length, 0 //
-
- gGL.texCoord2f( 0, 0 );
- gGL.vertex2i( 0, 0 );
-
- gGL.texCoord2f( (GLfloat)length, 0 );
- gGL.vertex2i( length, 0 );
-
- gGL.texCoord2f( (GLfloat)(length - width), (GLfloat)width );
- gGL.vertex2i( length - width, width );
-
- gGL.texCoord2f( (GLfloat)width, (GLfloat)width );
- gGL.vertex2i( width, width );
- }
- gGL.end();
- }
- gGL.popMatrix();
-}
-
BOOL LLViewBorder::getBevelFromAttribute(LLXMLNodePtr node, LLViewBorder::EBevel& bevel_style)
{
if (node->hasAttribute("bevel_style"))
diff --git a/indra/llui/llviewborder.h b/indra/llui/llviewborder.h
index 92fd569325..342e84fd93 100644
--- a/indra/llui/llviewborder.h
+++ b/indra/llui/llviewborder.h
@@ -99,8 +99,7 @@ private:
void drawOnePixelLines();
void drawTwoPixelLines();
void drawTextures();
- void drawTextureTrapezoid( F32 degrees, S32 width, S32 length, F32 start_x, F32 start_y );
-
+
EBevel mBevel;
EStyle mStyle;
LLUIColor mHighlightLight;
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 2354323a66..9f2186f7f7 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3017,6 +3017,9 @@ void LLAgent::endAnimationUpdateUI()
//-----------------------------------------------------------------------------
void LLAgent::updateCamera()
{
+ static LLFastTimer::DeclareTimer ftm("Camera");
+ LLFastTimer t(ftm);
+
//Ventrella - changed camera_skyward to the new global "mCameraUpVector"
mCameraUpVector = LLVector3::z_axis;
//LLVector3 camera_skyward(0.f, 0.f, 1.f);
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 2f90885df3..0edeae9362 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -3599,13 +3599,15 @@ void LLAppViewer::idle()
{
// Handle pending gesture processing
+ static LLFastTimer::DeclareTimer ftm("Agent Position");
+ LLFastTimer t(ftm);
LLGestureManager::instance().update();
gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY);
}
{
- LLFastTimer t(FTM_OBJECTLIST_UPDATE); // Actually "object update"
+ LLFastTimer t(FTM_OBJECTLIST_UPDATE);
if (!(logoutRequestSent() && hasSavedFinalSnapshot()))
{
@@ -3639,6 +3641,8 @@ void LLAppViewer::idle()
//
{
+ static LLFastTimer::DeclareTimer ftm("HUD Effects");
+ LLFastTimer t(ftm);
LLSelectMgr::getInstance()->updateEffects();
LLHUDManager::getInstance()->cleanupEffects();
LLHUDManager::getInstance()->sendEffects();
@@ -3895,7 +3899,7 @@ void LLAppViewer::sendLogoutRequest()
static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
#endif
-static LLFastTimer::DeclareTimer FTM_IDLE_NETWORK("Network");
+static LLFastTimer::DeclareTimer FTM_IDLE_NETWORK("Idle Network");
void LLAppViewer::idleNetwork()
{
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index d60330024a..244fed791f 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -386,8 +386,6 @@ void LLDrawable::makeActive()
mParent->makeActive();
}
- gPipeline.setActive(this, TRUE);
-
//all child objects must also be active
llassert_always(mVObjp);
@@ -434,7 +432,6 @@ void LLDrawable::makeStatic(BOOL warning_enabled)
if (isState(ACTIVE))
{
clearState(ACTIVE);
- gPipeline.setActive(this, FALSE);
if (mParent.notNull() && mParent->isActive() && warning_enabled)
{
diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp
index aea2de8e92..561965d021 100644
--- a/indra/newview/llflexibleobject.cpp
+++ b/indra/newview/llflexibleobject.cpp
@@ -51,6 +51,9 @@
/*static*/ F32 LLVolumeImplFlexible::sUpdateFactor = 1.0f;
+static LLFastTimer::DeclareTimer FTM_FLEXIBLE_REBUILD("Rebuild");
+static LLFastTimer::DeclareTimer FTM_DO_FLEXIBLE_UPDATE("Update");
+
// LLFlexibleObjectData::pack/unpack now in llprimitive.cpp
//-----------------------------------------------
@@ -194,7 +197,6 @@ void LLVolumeImplFlexible::remapSections(LLFlexibleObjectSection *source, S32 so
}
}
-
//-----------------------------------------------------------------------------
void LLVolumeImplFlexible::setAttributesOfAllSections(LLVector3* inScale)
{
@@ -363,6 +365,7 @@ inline S32 log2(S32 x)
void LLVolumeImplFlexible::doFlexibleUpdate()
{
+ LLFastTimer ftm(FTM_DO_FLEXIBLE_UPDATE);
LLVolume* volume = mVO->getVolume();
LLPath *path = &volume->getPath();
if (mSimulateRes == 0)
@@ -693,7 +696,10 @@ BOOL LLVolumeImplFlexible::doUpdateGeometry(LLDrawable *drawable)
}
volume->updateRelativeXform();
- doFlexibleUpdate();
+ {
+ LLFastTimer t(FTM_DO_FLEXIBLE_UPDATE);
+ doFlexibleUpdate();
+ }
// Object may have been rotated, which means it needs a rebuild. See SL-47220
BOOL rotated = FALSE;
@@ -710,7 +716,10 @@ BOOL LLVolumeImplFlexible::doUpdateGeometry(LLDrawable *drawable)
volume->regenFaces();
volume->mDrawable->setState(LLDrawable::REBUILD_VOLUME);
volume->dirtySpatialGroup();
- doFlexibleRebuild();
+ {
+ LLFastTimer t(FTM_FLEXIBLE_REBUILD);
+ doFlexibleRebuild();
+ }
volume->genBBoxes(isVolumeGlobal());
}
else if (!mUpdated || rotated)
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 750a9d478f..8569e208eb 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -897,19 +897,21 @@ void LLViewerObjectList::renderObjectBeacons()
S32 last_line_width = -1;
// gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width)
- for (S32 i = 0; i < mDebugBeacons.count(); i++)
+ BOOL flush = FALSE;
+ for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
{
- const LLDebugBeacon &debug_beacon = mDebugBeacons[i];
+ const LLDebugBeacon &debug_beacon = *iter;
LLColor4 color = debug_beacon.mColor;
color.mV[3] *= 0.25f;
S32 line_width = debug_beacon.mLineWidth;
if (line_width != last_line_width)
{
- if (i > 0)
+ if (flush)
{
gGL.end();
- gGL.flush();
}
+ flush = TRUE;
+ gGL.flush();
glLineWidth( (F32)line_width );
last_line_width = line_width;
gGL.begin(LLRender::LINES);
@@ -936,18 +938,20 @@ void LLViewerObjectList::renderObjectBeacons()
S32 last_line_width = -1;
// gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width)
- for (S32 i = 0; i < mDebugBeacons.count(); i++)
+ BOOL flush = FALSE;
+ for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
{
- const LLDebugBeacon &debug_beacon = mDebugBeacons[i];
+ const LLDebugBeacon &debug_beacon = *iter;
S32 line_width = debug_beacon.mLineWidth;
if (line_width != last_line_width)
{
- if (i > 0)
+ if (flush)
{
gGL.end();
- gGL.flush();
}
+ flush = TRUE;
+ gGL.flush();
glLineWidth( (F32)line_width );
last_line_width = line_width;
gGL.begin(LLRender::LINES);
@@ -969,9 +973,9 @@ void LLViewerObjectList::renderObjectBeacons()
gGL.flush();
glLineWidth(1.f);
- for (S32 i = 0; i < mDebugBeacons.count(); i++)
+ for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
{
- LLDebugBeacon &debug_beacon = mDebugBeacons[i];
+ LLDebugBeacon &debug_beacon = *iter;
if (debug_beacon.mString == "")
{
continue;
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp
index a02dc3355b..325c9c260c 100644
--- a/indra/newview/llhudrender.cpp
+++ b/indra/newview/llhudrender.cpp
@@ -121,24 +121,24 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glMatrixMode(GL_MODELVIEW);
-
+ gGL.pushMatrix();
LLUI::pushMatrix();
gl_state_for_2d(world_view_rect.getWidth(), world_view_rect.getHeight());
gViewerWindow->setup3DViewport();
- //gViewerWindow->setup2DRender();
-
+
winX -= world_view_rect.mLeft;
winY -= world_view_rect.mBottom;
LLUI::loadIdentity();
+ glLoadIdentity();
LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f));
- //glRotatef(angle * RAD_TO_DEG, axis.mV[VX], axis.mV[VY], axis.mV[VZ]);
- //glScalef(right_scale, up_scale, 1.f);
F32 right_x;
font.render(wstr, 0, 0, 0, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x);
+
LLUI::popMatrix();
-
+ gGL.popMatrix();
+
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index 8ad94b957d..8d1d27444b 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -555,7 +555,7 @@ void LLHUDText::renderText(BOOL for_select)
}
}
/// Reset the default color to white. The renderer expects this to be the default.
- glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
+ gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f);
if (for_select)
{
gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index 3c34d26692..f9a013b2b1 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -724,14 +724,14 @@ void LLMediaCtrl::draw()
LLGLSUIDefault gls_ui;
LLGLDisable gls_alphaTest( GL_ALPHA_TEST );
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
{
if (mIgnoreUIScale)
{
- glLoadIdentity();
+ gGL.loadUIIdentity();
// font system stores true screen origin, need to scale this by UI scale factor
// to get render origin for this view (with unit scale)
- gGL.translatef(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]),
+ gGL.translateUI(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]),
floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]),
LLFontGL::sCurOrigin.mZ);
}
@@ -825,7 +825,7 @@ void LLMediaCtrl::draw()
gGL.end();
gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
else
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 234fe13217..05623198ab 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -153,6 +153,18 @@ void LLNetMap::draw()
// Prepare a scissor region
F32 rotation = 0;
+ gGL.pushMatrix();
+ gGL.pushUIMatrix();
+
+ LLVector3 offset = gGL.getUITranslation();
+ LLVector3 scale = gGL.getUIScale();
+
+ glLoadIdentity();
+ gGL.loadUIIdentity();
+
+ glScalef(scale.mV[0], scale.mV[1], scale.mV[2]);
+ gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
+
{
LLLocalClipRect clip(getLocalRect());
{
@@ -435,6 +447,9 @@ void LLNetMap::draw()
}
}
+ gGL.popMatrix();
+ gGL.popUIMatrix();
+
LLUICtrl::draw();
}
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 886f1d9ef5..4fdfc37d6c 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -2001,6 +2001,9 @@ BOOL LLViewerObject::isActive() const
BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
+ static LLFastTimer::DeclareTimer ftm("Viewer Object");
+ LLFastTimer t(ftm);
+
if (mDead)
{
// It's dead. Don't update it.
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 96828ee1b6..6347090f71 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -93,7 +93,7 @@ extern LLPipeline gPipeline;
// Statics for object lookup tables.
U32 LLViewerObjectList::sSimulatorMachineIndex = 1; // Not zero deliberately, to speed up index check.
-LLMap<U64, U32> LLViewerObjectList::sIPAndPortToIndex;
+std::map<U64, U32> LLViewerObjectList::sIPAndPortToIndex;
std::map<U64, LLUUID> LLViewerObjectList::sIndexAndLocalIDToUUID;
LLViewerObjectList::LLViewerObjectList()
@@ -571,10 +571,9 @@ void LLViewerObjectList::processCachedObjectUpdate(LLMessageSystem *mesgsys,
void LLViewerObjectList::dirtyAllObjectInventory()
{
- S32 count = mObjects.count();
- for(S32 i = 0; i < count; ++i)
+ for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
{
- mObjects[i]->dirtyInventory();
+ (*iter)->dirtyInventory();
}
}
@@ -587,14 +586,14 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
S32 num_updates, max_value;
if (NUM_BINS - 1 == mCurBin)
{
- num_updates = mObjects.count() - mCurLazyUpdateIndex;
- max_value = mObjects.count();
+ num_updates = (S32) mObjects.size() - mCurLazyUpdateIndex;
+ max_value = (S32) mObjects.size();
gTextureList.setUpdateStats(TRUE);
}
else
{
- num_updates = (mObjects.count() / NUM_BINS) + 1;
- max_value = llmin(mObjects.count(), mCurLazyUpdateIndex + num_updates);
+ num_updates = ((S32) mObjects.size() / NUM_BINS) + 1;
+ max_value = llmin((S32) mObjects.size(), mCurLazyUpdateIndex + num_updates);
}
@@ -647,7 +646,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
}
mCurLazyUpdateIndex = max_value;
- if (mCurLazyUpdateIndex == mObjects.count())
+ if (mCurLazyUpdateIndex == mObjects.size())
{
mCurLazyUpdateIndex = 0;
}
@@ -694,20 +693,26 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
// Make a copy of the list in case something in idleUpdate() messes with it
std::vector<LLViewerObject*> idle_list;
- idle_list.reserve( mActiveObjects.size() );
+
+ static LLFastTimer::DeclareTimer idle_copy("Idle Copy");
- for (std::set<LLPointer<LLViewerObject> >::iterator active_iter = mActiveObjects.begin();
- active_iter != mActiveObjects.end(); active_iter++)
{
- objectp = *active_iter;
- if (objectp)
+ LLFastTimer t(idle_copy);
+ idle_list.reserve( mActiveObjects.size() );
+
+ for (std::set<LLPointer<LLViewerObject> >::iterator active_iter = mActiveObjects.begin();
+ active_iter != mActiveObjects.end(); active_iter++)
{
- idle_list.push_back( objectp );
- }
- else
- { // There shouldn't be any NULL pointers in the list, but they have caused
- // crashes before. This may be idleUpdate() messing with the list.
- llwarns << "LLViewerObjectList::update has a NULL objectp" << llendl;
+ objectp = *active_iter;
+ if (objectp)
+ {
+ idle_list.push_back( objectp );
+ }
+ else
+ { // There shouldn't be any NULL pointers in the list, but they have caused
+ // crashes before. This may be idleUpdate() messing with the list.
+ llwarns << "LLViewerObjectList::update has a NULL objectp" << llendl;
+ }
}
}
@@ -807,7 +812,7 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
}
*/
- LLViewerStats::getInstance()->mNumObjectsStat.addValue(mObjects.count());
+ LLViewerStats::getInstance()->mNumObjectsStat.addValue((S32) mObjects.size());
LLViewerStats::getInstance()->mNumActiveObjectsStat.addValue(num_active_objects);
LLViewerStats::getInstance()->mNumSizeCulledStat.addValue(mNumSizeCulled);
LLViewerStats::getInstance()->mNumVisCulledStat.addValue(mNumVisCulled);
@@ -815,9 +820,9 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
void LLViewerObjectList::clearDebugText()
{
- for (S32 i = 0; i < mObjects.count(); i++)
+ for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
{
- mObjects[i]->setDebugText("");
+ (*iter)->setDebugText("");
}
}
@@ -856,7 +861,7 @@ void LLViewerObjectList::cleanupReferences(LLViewerObject *objectp)
if (objectp->isOnMap())
{
- mMapObjects.removeObj(objectp);
+ removeFromMap(objectp);
}
// Don't clean up mObject references, these will be cleaned up more efficiently later!
@@ -913,10 +918,10 @@ void LLViewerObjectList::killObjects(LLViewerRegion *regionp)
{
LLViewerObject *objectp;
- S32 i;
- for (i = 0; i < mObjects.count(); i++)
+
+ for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
{
- objectp = mObjects[i];
+ objectp = *iter;
if (objectp->mRegionp == regionp)
{
@@ -933,10 +938,9 @@ void LLViewerObjectList::killAllObjects()
// Used only on global destruction.
LLViewerObject *objectp;
- for (S32 i = 0; i < mObjects.count(); i++)
+ for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
{
- objectp = mObjects[i];
-
+ objectp = *iter;
killObject(objectp);
llassert(objectp->isDead());
}
@@ -945,7 +949,7 @@ void LLViewerObjectList::killAllObjects()
if(!mObjects.empty())
{
- llwarns << "LLViewerObjectList::killAllObjects still has entries in mObjects: " << mObjects.count() << llendl;
+ llwarns << "LLViewerObjectList::killAllObjects still has entries in mObjects: " << mObjects.size() << llendl;
mObjects.clear();
}
@@ -970,16 +974,15 @@ void LLViewerObjectList::cleanDeadObjects(BOOL use_timer)
return;
}
- S32 i = 0;
S32 num_removed = 0;
LLViewerObject *objectp;
- while (i < mObjects.count())
+ for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); )
{
// Scan for all of the dead objects and remove any "global" references to them.
- objectp = mObjects[i];
+ objectp = *iter;
if (objectp->isDead())
{
- mObjects.remove(i);
+ iter = mObjects.erase(iter);
num_removed++;
if (num_removed == mNumDeadObjects)
@@ -990,8 +993,7 @@ void LLViewerObjectList::cleanDeadObjects(BOOL use_timer)
}
else
{
- // iterate, this isn't a dead object.
- i++;
+ ++iter;
}
}
@@ -1041,12 +1043,11 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset)
}
LLViewerObject *objectp;
- S32 i;
- for (i = 0; i < mObjects.count(); i++)
+ for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
{
- objectp = getObject(i);
+ objectp = *iter;
// There could be dead objects on the object list, so don't update stuff if the object is dead.
- if (objectp)
+ if (!objectp->isDead())
{
objectp->updatePositionCaches();
@@ -1076,9 +1077,9 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap)
F32 max_radius = gSavedSettings.getF32("MiniMapPrimMaxRadius");
- for (S32 i = 0; i < mMapObjects.count(); i++)
+ for (vobj_list_t::iterator iter = mMapObjects.begin(); iter != mMapObjects.end(); ++iter)
{
- LLViewerObject* objectp = mMapObjects[i];
+ LLViewerObject* objectp = *iter;
if (!objectp->getRegion() || objectp->isOrphaned() || objectp->isAttachment())
{
continue;
@@ -1144,21 +1145,14 @@ void LLViewerObjectList::renderObjectBounds(const LLVector3 &center)
{
}
-void LLViewerObjectList::renderObjectsForSelect(LLCamera &camera, const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent)
-{
- generatePickList(camera);
- renderPickList(screen_rect, pick_parcel_wall, render_transparent);
-}
-
void LLViewerObjectList::generatePickList(LLCamera &camera)
{
LLViewerObject *objectp;
S32 i;
// Reset all of the GL names to zero.
- for (i = 0; i < mObjects.count(); i++)
+ for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
{
- objectp = mObjects[i];
- objectp->mGLName = 0;
+ (*iter)->mGLName = 0;
}
mSelectPickList.clear();
@@ -1321,17 +1315,19 @@ void LLViewerObjectList::addDebugBeacon(const LLVector3 &pos_agent,
const LLColor4 &text_color,
S32 line_width)
{
- LLDebugBeacon *beaconp = mDebugBeacons.reserve_block(1);
- beaconp->mPositionAgent = pos_agent;
- beaconp->mString = string;
- beaconp->mColor = color;
- beaconp->mTextColor = text_color;
- beaconp->mLineWidth = line_width;
+ LLDebugBeacon beacon;
+ beacon.mPositionAgent = pos_agent;
+ beacon.mString = string;
+ beacon.mColor = color;
+ beacon.mTextColor = text_color;
+ beacon.mLineWidth = line_width;
+
+ mDebugBeacons.push_back(beacon);
}
void LLViewerObjectList::resetObjectBeacons()
{
- mDebugBeacons.reset();
+ mDebugBeacons.clear();
}
LLViewerObject *LLViewerObjectList::createObjectViewer(const LLPCode pcode, LLViewerRegion *regionp)
@@ -1349,7 +1345,7 @@ LLViewerObject *LLViewerObjectList::createObjectViewer(const LLPCode pcode, LLVi
mUUIDObjectMap[fullid] = objectp;
- mObjects.put(objectp);
+ mObjects.push_back(objectp);
updateActive(objectp);
@@ -1388,7 +1384,7 @@ LLViewerObject *LLViewerObjectList::createObject(const LLPCode pcode, LLViewerRe
gMessageSystem->getSenderIP(),
gMessageSystem->getSenderPort());
- mObjects.put(objectp);
+ mObjects.push_back(objectp);
updateActive(objectp);
@@ -1411,11 +1407,11 @@ LLViewerObject *LLViewerObjectList::replaceObject(const LLUUID &id, const LLPCod
S32 LLViewerObjectList::findReferences(LLDrawable *drawablep) const
{
LLViewerObject *objectp;
- S32 i;
S32 num_refs = 0;
- for (i = 0; i < mObjects.count(); i++)
+
+ for (vobj_list_t::const_iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
{
- objectp = mObjects[i];
+ objectp = *iter;
if (objectp->mDrawable.notNull())
{
num_refs += objectp->mDrawable->findReferences(drawablep);
@@ -1460,15 +1456,15 @@ void LLViewerObjectList::orphanize(LLViewerObject *childp, U32 parent_id, U32 ip
// Unknown parent, add to orpaned child list
U64 parent_info = getIndex(parent_id, ip, port);
- if (-1 == mOrphanParents.find(parent_info))
+ if (std::find(mOrphanParents.begin(), mOrphanParents.end(), parent_info) == mOrphanParents.end())
{
- mOrphanParents.put(parent_info);
+ mOrphanParents.push_back(parent_info);
}
LLViewerObjectList::OrphanInfo oi(parent_info, childp->mID);
- if (-1 == mOrphanChildren.find(oi))
+ if (std::find(mOrphanChildren.begin(), mOrphanChildren.end(), oi) == mOrphanChildren.end())
{
- mOrphanChildren.put(oi);
+ mOrphanChildren.push_back(oi);
mNumOrphans++;
}
}
@@ -1491,28 +1487,29 @@ void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port)
// See if we are a parent of an orphan.
// Note: This code is fairly inefficient but it should happen very rarely.
// It can be sped up if this is somehow a performance issue...
- if (0 == mOrphanParents.count())
+ if (mOrphanParents.empty())
{
// no known orphan parents
return;
}
- if (-1 == mOrphanParents.find(getIndex(objectp->mLocalID, ip, port)))
+ if (std::find(mOrphanParents.begin(), mOrphanParents.end(), getIndex(objectp->mLocalID, ip, port)) == mOrphanParents.end())
{
// did not find objectp in OrphanParent list
return;
}
- S32 i;
U64 parent_info = getIndex(objectp->mLocalID, ip, port);
BOOL orphans_found = FALSE;
// Iterate through the orphan list, and set parents of matching children.
- for (i = 0; i < mOrphanChildren.count(); i++)
- {
- if (mOrphanChildren[i].mParentInfo != parent_info)
+
+ for (std::vector<OrphanInfo>::iterator iter = mOrphanChildren.begin(); iter != mOrphanChildren.end(); )
+ {
+ if (iter->mParentInfo != parent_info)
{
+ ++iter;
continue;
}
- LLViewerObject *childp = findObject(mOrphanChildren[i].mChildInfo);
+ LLViewerObject *childp = findObject(iter->mChildInfo);
if (childp)
{
if (childp == objectp)
@@ -1546,29 +1543,35 @@ void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port)
objectp->addChild(childp);
orphans_found = TRUE;
+ ++iter;
}
else
{
llinfos << "Missing orphan child, removing from list" << llendl;
- mOrphanChildren.remove(i);
- i--;
+
+ iter = mOrphanChildren.erase(iter);
}
}
// Remove orphan parent and children from lists now that they've been found
- mOrphanParents.remove(mOrphanParents.find(parent_info));
-
- i = 0;
- while (i < mOrphanChildren.count())
{
- if (mOrphanChildren[i].mParentInfo == parent_info)
+ std::vector<U64>::iterator iter = std::find(mOrphanParents.begin(), mOrphanParents.end(), parent_info);
+ if (iter != mOrphanParents.end())
+ {
+ mOrphanParents.erase(iter);
+ }
+ }
+
+ for (std::vector<OrphanInfo>::iterator iter = mOrphanChildren.begin(); iter != mOrphanChildren.end(); )
+ {
+ if (iter->mParentInfo == parent_info)
{
- mOrphanChildren.remove(i);
+ iter = mOrphanChildren.erase(iter);
mNumOrphans--;
}
else
{
- i++;
+ ++iter;
}
}
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index ace5c5038e..8d3d2c4b44 100644
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -38,8 +38,6 @@
// common includes
#include "llstat.h"
-#include "lldarrayptr.h"
-#include "llmap.h" // *TODO: switch to std::map
#include "llstring.h"
// project includes
@@ -50,7 +48,7 @@ class LLNetMap;
class LLDebugBeacon;
const U32 CLOSE_BIN_SIZE = 10;
-const U32 NUM_BINS = 16;
+const U32 NUM_BINS = 128;
// GL name = position in object list + GL_NAME_INDEX_OFFSET so that
// we can have special numbers like zero.
@@ -111,13 +109,12 @@ public:
void updateAvatarVisibility();
// Selection related stuff
- void renderObjectsForSelect(LLCamera &camera, const LLRect& screen_rect, BOOL pick_parcel_wall = FALSE, BOOL render_transparent = TRUE);
void generatePickList(LLCamera &camera);
void renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent);
LLViewerObject *getSelectedObject(const U32 object_id);
- inline S32 getNumObjects() { return mObjects.count(); }
+ inline S32 getNumObjects() { return (S32) mObjects.size(); }
void addToMap(LLViewerObject *objectp);
void removeFromMap(LLViewerObject *objectp);
@@ -131,7 +128,7 @@ public:
S32 findReferences(LLDrawable *drawablep) const; // Find references to drawable in all objects, and return value.
- S32 getOrphanParentCount() const { return mOrphanParents.count(); }
+ S32 getOrphanParentCount() const { return (S32) mOrphanParents.size(); }
S32 getOrphanCount() const { return mNumOrphans; }
void orphanize(LLViewerObject *childp, U32 parent_id, U32 ip, U32 port);
void findOrphans(LLViewerObject* objectp, U32 ip, U32 port);
@@ -179,26 +176,28 @@ public:
S32 mNumUnknownKills;
S32 mNumDeadObjects;
protected:
- LLDynamicArray<U64> mOrphanParents; // LocalID/ip,port of orphaned objects
- LLDynamicArray<OrphanInfo> mOrphanChildren; // UUID's of orphaned objects
+ std::vector<U64> mOrphanParents; // LocalID/ip,port of orphaned objects
+ std::vector<OrphanInfo> mOrphanChildren; // UUID's of orphaned objects
S32 mNumOrphans;
- LLDynamicArrayPtr<LLPointer<LLViewerObject>, 256> mObjects;
+ typedef std::vector<LLPointer<LLViewerObject> > vobj_list_t;
+
+ vobj_list_t mObjects;
std::set<LLPointer<LLViewerObject> > mActiveObjects;
- LLDynamicArrayPtr<LLPointer<LLViewerObject> > mMapObjects;
+ vobj_list_t mMapObjects;
typedef std::map<LLUUID, LLPointer<LLViewerObject> > vo_map;
vo_map mDeadObjects; // Need to keep multiple entries per UUID
std::map<LLUUID, LLPointer<LLViewerObject> > mUUIDObjectMap;
- LLDynamicArray<LLDebugBeacon> mDebugBeacons;
+ std::vector<LLDebugBeacon> mDebugBeacons;
S32 mCurLazyUpdateIndex;
static U32 sSimulatorMachineIndex;
- static LLMap<U64, U32> sIPAndPortToIndex;
+ static std::map<U64, U32> sIPAndPortToIndex;
static std::map<U64, LLUUID> sIndexAndLocalIDToUUID;
@@ -260,12 +259,16 @@ inline LLViewerObject *LLViewerObjectList::getObject(const S32 index)
inline void LLViewerObjectList::addToMap(LLViewerObject *objectp)
{
- mMapObjects.put(objectp);
+ mMapObjects.push_back(objectp);
}
inline void LLViewerObjectList::removeFromMap(LLViewerObject *objectp)
{
- mMapObjects.removeObj(objectp);
+ std::vector<LLPointer<LLViewerObject> >::iterator iter = std::find(mMapObjects.begin(), mMapObjects.end(), objectp);
+ if (iter != mMapObjects.end())
+ {
+ mMapObjects.erase(iter);
+ }
}
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 315b7c52cf..77e4663433 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -486,6 +486,10 @@ public:
}
ypos += y_inc;
+ addText(xpos, ypos, llformat("UI Verts/Calls: %d/%d", LLRender::sUIVerts, LLRender::sUICalls));
+ LLRender::sUICalls = LLRender::sUIVerts = 0;
+ ypos += y_inc;
+
addText(xpos,ypos, llformat("%d/%d Nodes visible", gPipeline.mNumVisibleNodes, LLSpatialGroup::sNodeCount));
ypos += y_inc;
@@ -1984,12 +1988,15 @@ void LLViewerWindow::drawDebugText()
{
gGL.color4f(1,1,1,1);
gGL.pushMatrix();
+ gGL.pushUIMatrix();
{
// scale view by UI global scale factor and aspect ratio correction factor
- glScalef(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
+ gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
mDebugText->draw();
}
+ gGL.popUIMatrix();
gGL.popMatrix();
+
gGL.flush();
}
@@ -2037,9 +2044,11 @@ void LLViewerWindow::draw()
// No translation needed, this view is glued to 0,0
gGL.pushMatrix();
+ LLUI::pushMatrix();
{
+
// scale view by UI global scale factor and aspect ratio correction factor
- glScalef(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
+ gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
// apply camera zoom transform (for high res screenshots)
@@ -2105,6 +2114,7 @@ void LLViewerWindow::draw()
LLUI::sGLScaleFactor = old_scale_factor;
}
+ LLUI::popMatrix();
gGL.popMatrix();
#if LL_DEBUG
@@ -2457,6 +2467,9 @@ void append_xui_tooltip(LLView* viewp, LLToolTip::Params& params)
// event processing.
void LLViewerWindow::updateUI()
{
+ static LLFastTimer::DeclareTimer ftm("Update UI");
+ LLFastTimer t(ftm);
+
static std::string last_handle_msg;
// animate layout stacks so we have up to date rect for world view
@@ -3036,7 +3049,6 @@ void LLViewerWindow::saveLastMouse(const LLCoordGL &point)
// Must be called after displayObjects is called, which sets the mGLName parameter
// NOTE: This function gets called 3 times:
// render_ui_3d: FALSE, FALSE, TRUE
-// renderObjectsForSelect: TRUE, pick_parcel_wall, FALSE
// render_hud_elements: FALSE, FALSE, FALSE
void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud )
{
diff --git a/indra/newview/llvoclouds.cpp b/indra/newview/llvoclouds.cpp
index 177cb16c50..5153cef709 100644
--- a/indra/newview/llvoclouds.cpp
+++ b/indra/newview/llvoclouds.cpp
@@ -77,9 +77,11 @@ BOOL LLVOClouds::isActive() const
return TRUE;
}
-
BOOL LLVOClouds::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
+ static LLFastTimer::DeclareTimer ftm("Idle Clouds");
+ LLFastTimer t(ftm);
+
if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS)))
{
return TRUE;
diff --git a/indra/newview/llvotextbubble.cpp b/indra/newview/llvotextbubble.cpp
index 75beab519e..428ef20006 100644
--- a/indra/newview/llvotextbubble.cpp
+++ b/indra/newview/llvotextbubble.cpp
@@ -84,6 +84,9 @@ BOOL LLVOTextBubble::isActive() const
BOOL LLVOTextBubble::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
+ static LLFastTimer::DeclareTimer ftm("Text Bubble");
+ LLFastTimer t(ftm);
+
F32 dt = mUpdateTimer.getElapsedTimeF32();
// Die after a few seconds.
if (dt > 1.5f)
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index bfe38c14ba..3cdf485d7d 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -597,6 +597,9 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
LLViewerObject::idleUpdate(agent, world, time);
+ static LLFastTimer::DeclareTimer ftm("Volume");
+ LLFastTimer t(ftm);
+
if (mDead || mDrawable.isNull())
{
return TRUE;
@@ -618,6 +621,18 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
mVolumeImpl->doIdleUpdate(agent, world, time);
}
+ const S32 MAX_ACTIVE_OBJECT_QUIET_FRAMES = 40;
+
+ if (mDrawable->isActive())
+ {
+ if (mDrawable->isRoot() &&
+ mDrawable->mQuietCount++ > MAX_ACTIVE_OBJECT_QUIET_FRAMES &&
+ (!mDrawable->getParent() || !mDrawable->getParent()->isActive()))
+ {
+ mDrawable->makeStatic();
+ }
+ }
+
return TRUE;
}
@@ -1035,7 +1050,7 @@ BOOL LLVOVolume::calcLOD()
S32 cur_detail = 0;
F32 radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length();
- F32 distance = llmin(mDrawable->mDistanceWRTCamera, MAX_LOD_DISTANCE);
+ F32 distance = mDrawable->mDistanceWRTCamera; //llmin(mDrawable->mDistanceWRTCamera, MAX_LOD_DISTANCE);
distance *= sDistanceFactor;
F32 rampDist = LLVOVolume::sLODFactor * 2;
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 118d7f8d08..d7e5b464a6 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -657,6 +657,9 @@ void LLWorld::updateParticles()
void LLWorld::updateClouds(const F32 dt)
{
+ static LLFastTimer::DeclareTimer ftm("World Clouds");
+ LLFastTimer t(ftm);
+
if (gSavedSettings.getBOOL("FreezeTime") ||
!gSavedSettings.getBOOL("SkyUseClassicClouds"))
{
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 4f4fc83819..d5f87b73fe 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -116,7 +116,6 @@ const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f;
const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f;
const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f;
const F32 BACKLIGHT_NIGHT_MAGNITUDE_OBJECT = 0.08f;
-const S32 MAX_ACTIVE_OBJECT_QUIET_FRAMES = 40;
const S32 MAX_OFFSCREEN_GEOMETRY_CHANGES_PER_FRAME = 10;
const U32 REFLECTION_MAP_RES = 128;
@@ -1411,38 +1410,26 @@ void LLPipeline::updateMove()
assertInitialized();
- for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin();
- iter != mRetexturedList.end(); ++iter)
{
- LLDrawable* drawablep = *iter;
- if (drawablep && !drawablep->isDead())
- {
- drawablep->updateTexture();
- }
- }
- mRetexturedList.clear();
+ static LLFastTimer::DeclareTimer ftm("Retexture");
+ LLFastTimer t(ftm);
- updateMovedList(mMovedList);
-
- for (LLDrawable::drawable_set_t::iterator iter = mActiveQ.begin();
- iter != mActiveQ.end(); )
- {
- LLDrawable::drawable_set_t::iterator curiter = iter++;
- LLDrawable* drawablep = *curiter;
- if (drawablep && !drawablep->isDead())
+ for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin();
+ iter != mRetexturedList.end(); ++iter)
{
- if (drawablep->isRoot() &&
- drawablep->mQuietCount++ > MAX_ACTIVE_OBJECT_QUIET_FRAMES &&
- (!drawablep->getParent() || !drawablep->getParent()->isActive()))
+ LLDrawable* drawablep = *iter;
+ if (drawablep && !drawablep->isDead())
{
- drawablep->makeStatic(); // removes drawable and its children from mActiveQ
- iter = mActiveQ.upper_bound(drawablep); // next valid entry
+ drawablep->updateTexture();
}
}
- else
- {
- mActiveQ.erase(curiter);
- }
+ mRetexturedList.clear();
+ }
+
+ {
+ static LLFastTimer::DeclareTimer ftm("Moved List");
+ LLFastTimer t(ftm);
+ updateMovedList(mMovedList);
}
//balance octrees
@@ -3058,12 +3045,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
}
}
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PICKING))
- {
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderForSelect");
- gObjectList.renderObjectsForSelect(camera, gViewerWindow->getWindowRectScaled());
- }
- else
{
LLFastTimer t(FTM_POOLS);
@@ -4797,10 +4778,6 @@ void LLPipeline::findReferences(LLDrawable *drawablep)
llinfos << "In mRetexturedList" << llendl;
}
- if (mActiveQ.find(drawablep) != mActiveQ.end())
- {
- llinfos << "In mActiveQ" << llendl;
- }
if (std::find(mBuildQ1.begin(), mBuildQ1.end(), drawablep) != mBuildQ1.end())
{
llinfos << "In mBuildQ1" << llendl;
@@ -4957,19 +4934,6 @@ void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light)
}
}
-void LLPipeline::setActive(LLDrawable *drawablep, BOOL active)
-{
- assertInitialized();
- if (active)
- {
- mActiveQ.insert(drawablep);
- }
- else
- {
- mActiveQ.erase(drawablep);
- }
-}
-
//static
void LLPipeline::toggleRenderType(U32 type)
{
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 67004a5f2d..c5285943e8 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -270,8 +270,7 @@ public:
void shiftObjects(const LLVector3 &offset);
void setLight(LLDrawable *drawablep, BOOL is_light);
- void setActive(LLDrawable *drawablep, BOOL active);
-
+
BOOL hasRenderBatches(const U32 type) const;
LLCullResult::drawinfo_list_t::iterator beginRenderMap(U32 type);
LLCullResult::drawinfo_list_t::iterator endRenderMap(U32 type);
@@ -589,8 +588,6 @@ protected:
LLViewerObject::vobj_list_t mCreateQ;
- LLDrawable::drawable_set_t mActiveQ;
-
LLDrawable::drawable_set_t mRetexturedList;
class HighlightItem