diff options
26 files changed, 434 insertions, 314 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index b6a6b448ee..25f8320b02 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -151,14 +151,16 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons } } - gGL.pushMatrix(); - glLoadIdentity(); - gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); + gGL.pushUIMatrix(); + + gGL.loadUIIdentity(); + + gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ); // this code snaps the text origin to a pixel grid to start with F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX); F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY); - gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f); + gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f); LLFastTimer t(FTM_RENDER_FONTS); @@ -246,9 +248,6 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons } - // Remember last-used texture to avoid unnecesssary bind calls. - LLImageGL *last_bound_texture = NULL; - for (i = begin_offset; i < begin_offset + length; i++) { llwchar wch = wstr[i]; @@ -261,12 +260,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons } // Per-glyph bitmap texture. LLImageGL *image_gl = mFontFreetype->getFontBitmapCache()->getImageGL(fgi->mBitmapNum); - if (last_bound_texture != image_gl) - { - gGL.getTexUnit(0)->bind(image_gl); - last_bound_texture = image_gl; - } - + gGL.getTexUnit(0)->bind(image_gl); + if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth)) { // Not enough room for this character. @@ -330,10 +325,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons // recursively render ellipses at end of string // we've already reserved enough room - gGL.pushMatrix(); - //glLoadIdentity(); - //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f); - //glScalef(sScaleX, sScaleY, 1.f); + gGL.pushUIMatrix(); renderUTF8(std::string("..."), 0, cur_x / sScaleX, (F32)y, @@ -344,10 +336,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons S32_MAX, max_pixels, right_x, FALSE); - gGL.popMatrix(); + gGL.popUIMatrix(); } - gGL.popMatrix(); + gGL.popUIMatrix(); return chars_drawn; } diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 595b8577ff..d2dc1104a8 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -49,6 +49,9 @@ F64 gGLLastProjection[16]; F64 gGLProjection[16]; S32 gGLViewport[4]; +U32 LLRender::sUICalls = 0; +U32 LLRender::sUIVerts = 0; + static const U32 LL_NUM_TEXTURE_LAYERS = 16; static GLenum sGLTextureType[] = @@ -255,10 +258,9 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind) return false ; } - gGL.flush(); - if ((mCurrTexture != texture->getTexName()) || forceBind) { + gGL.flush(); activate(); enable(texture->getTarget()); mCurrTexture = texture->getTexName(); @@ -445,6 +447,8 @@ void LLTexUnit::setTextureBlendType(eTextureBlendType type) return; } + gGL.flush(); + activate(); mCurrBlendType = type; S32 scale_amount = 1; @@ -759,6 +763,7 @@ LLRender::LLRender() mCurrAlphaFunc = CF_DEFAULT; mCurrAlphaFuncVal = 0.01f; + mCurrSceneBlendType = BT_ALPHA; } LLRender::~LLRender() @@ -821,6 +826,80 @@ void LLRender::popMatrix() glPopMatrix(); } +void LLRender::translateUI(F32 x, F32 y, F32 z) +{ + if (mUIOffset.empty()) + { + llerrs << "Need to push a UI translation frame before offsetting" << llendl; + } + + mUIOffset.front().mV[0] += x; + mUIOffset.front().mV[1] += y; + mUIOffset.front().mV[2] += z; +} + +void LLRender::scaleUI(F32 x, F32 y, F32 z) +{ + if (mUIScale.empty()) + { + llerrs << "Need to push a UI transformation frame before scaling." << llendl; + } + + mUIScale.front().scaleVec(LLVector3(x,y,z)); +} + +void LLRender::pushUIMatrix() +{ + mUIOffset.push_front(mUIOffset.front()); + if (mUIScale.empty()) + { + mUIScale.push_front(LLVector3(1,1,1)); + } + else + { + mUIScale.push_front(mUIScale.front()); + } +} + +void LLRender::popUIMatrix() +{ + if (mUIOffset.empty()) + { + llerrs << "UI offset stack blown." << llendl; + } + mUIOffset.pop_front(); + mUIScale.pop_front(); +} + +LLVector3 LLRender::getUITranslation() +{ + if (mUIOffset.empty()) + { + llerrs << "UI offset stack empty." << llendl; + } + return mUIOffset.front(); +} + +LLVector3 LLRender::getUIScale() +{ + if (mUIScale.empty()) + { + llerrs << "UI scale stack empty." << llendl; + } + return mUIScale.front(); +} + + +void LLRender::loadUIIdentity() +{ + if (mUIOffset.empty()) + { + llerrs << "Need to push UI translation frame before clearing offset." << llendl; + } + mUIOffset.front().setVec(0,0,0); + mUIScale.front().setVec(1,1,1); +} + void LLRender::setColorMask(bool writeColor, bool writeAlpha) { setColorMask(writeColor, writeColor, writeColor, writeAlpha); @@ -843,6 +922,11 @@ void LLRender::setColorMask(bool writeColorR, bool writeColorG, bool writeColorB void LLRender::setSceneBlendType(eBlendType type) { + if (mCurrSceneBlendType == type) + { + return; + } + flush(); switch (type) { @@ -871,6 +955,7 @@ void LLRender::setSceneBlendType(eBlendType type) llerrs << "Unknown Scene Blend Type: " << type << llendl; break; } + mCurrSceneBlendType = type; } void LLRender::setAlphaRejectSettings(eCompareFunc func, F32 value) @@ -1012,6 +1097,12 @@ void LLRender::flush() } #endif + if (!mUIOffset.empty()) + { + sUICalls++; + sUIVerts += mCount; + } + mBuffer->setBuffer(immediate_mask); mBuffer->drawArrays(mMode, 0, mCount); @@ -1031,7 +1122,16 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z) return; } - mVerticesp[mCount] = LLVector3(x,y,z); + if (mUIOffset.empty()) + { + mVerticesp[mCount] = LLVector3(x,y,z); + } + else + { + LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.front()).scaledVec(mUIScale.front()); + mVerticesp[mCount] = vert; + } + mCount++; if (mCount < 4096) { diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 0121a190ee..6e38fac67b 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -286,6 +286,14 @@ public: void pushMatrix(); void popMatrix(); + void translateUI(F32 x, F32 y, F32 z); + void scaleUI(F32 x, F32 y, F32 z); + void pushUIMatrix(); + void popUIMatrix(); + void loadUIIdentity(); + LLVector3 getUITranslation(); + LLVector3 getUIScale(); + void flush(); void begin(const GLuint& mode); @@ -333,7 +341,9 @@ public: }; public: - + static U32 sUICalls; + static U32 sUIVerts; + private: bool mDirty; U32 mCount; @@ -350,7 +360,13 @@ private: std::vector<LLTexUnit*> mTexUnits; LLTexUnit* mDummyTexUnit; + U32 mCurrSceneBlendType; + F32 mMaxAnisotropy; + + std::list<LLVector3> mUIOffset; + std::list<LLVector3> mUIScale; + }; extern F64 gGLModelView[16]; diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp index 6be76605fd..f11bc2173c 100644 --- a/indra/llui/lltabcontainer.cpp +++ b/indra/llui/lltabcontainer.cpp @@ -402,15 +402,15 @@ void LLTabContainer::draw() if( mIsVertical && has_scroll_arrows ) { // Redraw the arrows so that they appears on top. - gGL.pushMatrix(); - gGL.translatef((F32)mPrevArrowBtn->getRect().mLeft, (F32)mPrevArrowBtn->getRect().mBottom, 0.f); + gGL.pushUIMatrix(); + gGL.translateUI((F32)mPrevArrowBtn->getRect().mLeft, (F32)mPrevArrowBtn->getRect().mBottom, 0.f); mPrevArrowBtn->draw(); - gGL.popMatrix(); + gGL.popUIMatrix(); - gGL.pushMatrix(); - gGL.translatef((F32)mNextArrowBtn->getRect().mLeft, (F32)mNextArrowBtn->getRect().mBottom, 0.f); + gGL.pushUIMatrix(); + gGL.translateUI((F32)mNextArrowBtn->getRect().mLeft, (F32)mNextArrowBtn->getRect().mBottom, 0.f); mNextArrowBtn->draw(); - gGL.popMatrix(); + gGL.popUIMatrix(); } } diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 76f07373b4..852a19660a 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -39,6 +39,7 @@ // Linden library includes #include "v2math.h" +#include "m3math.h" #include "v4color.h" #include "llrender.h" #include "llrect.h" @@ -180,19 +181,19 @@ void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LL void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) { - gGL.pushMatrix(); + gGL.pushUIMatrix(); left += LLFontGL::sCurOrigin.mX; right += LLFontGL::sCurOrigin.mX; bottom += LLFontGL::sCurOrigin.mY; top += LLFontGL::sCurOrigin.mY; - glLoadIdentity(); + gGL.loadUIIdentity(); gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset, llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset, llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset, llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset, filled); - gGL.popMatrix(); + gGL.popUIMatrix(); } @@ -508,9 +509,9 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); } - gGL.pushMatrix(); + gGL.pushUIMatrix(); { - gGL.translatef((F32)x, (F32)y, 0.f); + gGL.translateUI((F32)x, (F32)y, 0.f); gGL.getTexUnit(0)->bind(image); @@ -637,7 +638,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex } gGL.end(); } - gGL.popMatrix(); + gGL.popUIMatrix(); if (solid_color) { @@ -660,39 +661,72 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre LLGLSUIDefault gls_ui; - gGL.pushMatrix(); + + gGL.getTexUnit(0)->bind(image); + + gGL.color4fv(color.mV); + + if (degrees == 0.f) { - gGL.translatef((F32)x, (F32)y, 0.f); - if( degrees ) + gGL.pushUIMatrix(); + gGL.translateUI((F32)x, (F32)y, 0.f); + + gGL.begin(LLRender::QUADS); { - F32 offset_x = F32(width/2); - F32 offset_y = F32(height/2); - gGL.translatef( offset_x, offset_y, 0.f); - glRotatef( degrees, 0.f, 0.f, 1.f ); - gGL.translatef( -offset_x, -offset_y, 0.f ); + gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); + gGL.vertex2i(width, height ); + + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); + gGL.vertex2i(0, height ); + + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); + gGL.vertex2i(width, 0); } + gGL.end(); + gGL.popUIMatrix(); + } + else + { + gGL.pushUIMatrix(); + gGL.translateUI((F32)x, (F32)y, 0.f); + + F32 offset_x = F32(width/2); + F32 offset_y = F32(height/2); + + gGL.translateUI(offset_x, offset_y, 0.f); + LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); + gGL.getTexUnit(0)->bind(image); gGL.color4fv(color.mV); gGL.begin(LLRender::QUADS); { + LLVector3 v; + + v = LLVector3(offset_x, offset_y, 0.f) * quat; gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); - gGL.vertex2i(width, height ); + gGL.vertex2i(v.mV[0], v.mV[1] ); + v = LLVector3(-offset_x, offset_y, 0.f) * quat; gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); - gGL.vertex2i(0, height ); + gGL.vertex2i(v.mV[0], v.mV[1] ); + v = LLVector3(-offset_x, -offset_y, 0.f) * quat; gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); - gGL.vertex2i(0, 0); + gGL.vertex2i(v.mV[0], v.mV[1] ); + v = LLVector3(offset_x, -offset_y, 0.f) * quat; gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); - gGL.vertex2i(width, 0); + gGL.vertex2i(v.mV[0], v.mV[1] ); } gGL.end(); + gGL.popUIMatrix(); } - gGL.popMatrix(); } @@ -747,9 +781,9 @@ void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F end_angle += F_TWO_PI; } - gGL.pushMatrix(); + gGL.pushUIMatrix(); { - gGL.translatef(center_x, center_y, 0.f); + gGL.translateUI(center_x, center_y, 0.f); // Inexact, but reasonably fast. F32 delta = (end_angle - start_angle) / steps; @@ -780,15 +814,15 @@ void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F } gGL.end(); } - gGL.popMatrix(); + gGL.popUIMatrix(); } void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) { - gGL.pushMatrix(); + gGL.pushUIMatrix(); { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.translatef(center_x, center_y, 0.f); + gGL.translateUI(center_x, center_y, 0.f); // Inexact, but reasonably fast. F32 delta = F_TWO_PI / steps; @@ -819,7 +853,7 @@ void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled } gGL.end(); } - gGL.popMatrix(); + gGL.popUIMatrix(); } // Renders a ring with sides (tube shape) @@ -846,9 +880,9 @@ void gl_deep_circle( F32 radius, F32 depth, S32 steps ) void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) { - gGL.pushMatrix(); + gGL.pushUIMatrix(); { - gGL.translatef(0.f, 0.f, -width / 2); + gGL.translateUI(0.f, 0.f, -width / 2); if( render_center ) { gGL.color4fv(center_color.mV); @@ -857,11 +891,11 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor else { gl_washer_2d(radius, radius - width, steps, side_color, side_color); - gGL.translatef(0.f, 0.f, width); + gGL.translateUI(0.f, 0.f, width); gl_washer_2d(radius - width, radius, steps, side_color, side_color); } } - gGL.popMatrix(); + gGL.popUIMatrix(); } // Draw gray and white checkerboard with black border @@ -1050,9 +1084,9 @@ void gl_segmented_rect_2d_tex(const S32 left, S32 width = llabs(right - left); S32 height = llabs(top - bottom); - gGL.pushMatrix(); + gGL.pushUIMatrix(); - gGL.translatef((F32)left, (F32)bottom, 0.f); + gGL.translateUI((F32)left, (F32)bottom, 0.f); LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); if (border_uv_scale.mV[VX] > 0.5f) @@ -1193,7 +1227,7 @@ void gl_segmented_rect_2d_tex(const S32 left, } gGL.end(); - gGL.popMatrix(); + gGL.popUIMatrix(); } void gl_segmented_rect_2d_fragment_tex(const S32 left, @@ -1210,9 +1244,9 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left, S32 width = llabs(right - left); S32 height = llabs(top - bottom); - gGL.pushMatrix(); + gGL.pushUIMatrix(); - gGL.translatef((F32)left, (F32)bottom, 0.f); + gGL.translateUI((F32)left, (F32)bottom, 0.f); LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); if (border_uv_scale.mV[VX] > 0.5f) @@ -1383,7 +1417,7 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left, } gGL.end(); - gGL.popMatrix(); + gGL.popUIMatrix(); } void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, @@ -1591,7 +1625,7 @@ void LLUI::dirtyRect(LLRect rect) //static void LLUI::translate(F32 x, F32 y, F32 z) { - gGL.translatef(x,y,z); + gGL.translateUI(x,y,z); LLFontGL::sCurOrigin.mX += (S32) x; LLFontGL::sCurOrigin.mY += (S32) y; LLFontGL::sCurOrigin.mZ += z; @@ -1600,14 +1634,14 @@ void LLUI::translate(F32 x, F32 y, F32 z) //static void LLUI::pushMatrix() { - gGL.pushMatrix(); + gGL.pushUIMatrix(); LLFontGL::sOriginStack.push_back(LLFontGL::sCurOrigin); } //static void LLUI::popMatrix() { - gGL.popMatrix(); + gGL.popUIMatrix(); LLFontGL::sCurOrigin = *LLFontGL::sOriginStack.rbegin(); LLFontGL::sOriginStack.pop_back(); } @@ -1615,7 +1649,7 @@ void LLUI::popMatrix() //static void LLUI::loadIdentity() { - glLoadIdentity(); + gGL.loadUIIdentity(); LLFontGL::sCurOrigin.mX = 0; LLFontGL::sCurOrigin.mY = 0; LLFontGL::sCurOrigin.mZ = 0; diff --git a/indra/llui/llviewborder.cpp b/indra/llui/llviewborder.cpp index 30717f87de..bd9c43c97f 100644 --- a/indra/llui/llviewborder.cpp +++ b/indra/llui/llviewborder.cpp @@ -125,14 +125,6 @@ void LLViewBorder::draw() llassert( FALSE ); // not implemented } } - else - if( STYLE_TEXTURE == mStyle ) - { - if( mTexture ) - { - drawTextures(); - } - } LLView::draw(); } @@ -255,56 +247,6 @@ void LLViewBorder::drawTwoPixelLines() gl_line_2d(left+1, bottom+1, right-1, bottom+1); } -void LLViewBorder::drawTextures() -{ - //LLGLSUIDefault gls_ui; - - //llassert( FALSE ); // TODO: finish implementing - - //gGL.color4fv(UI_VERTEX_COLOR.mV); - - //gGL.getTexUnit(0)->bind(mTexture); - //gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); - - //drawTextureTrapezoid( 0.f, mBorderWidth, getRect().getWidth(), 0, 0 ); - //drawTextureTrapezoid( 90.f, mBorderWidth, getRect().getHeight(), (F32)getRect().getWidth(),0 ); - //drawTextureTrapezoid( 180.f, mBorderWidth, getRect().getWidth(), (F32)getRect().getWidth(),(F32)getRect().getHeight() ); - //drawTextureTrapezoid( 270.f, mBorderWidth, getRect().getHeight(), 0, (F32)getRect().getHeight() ); -} - - -void LLViewBorder::drawTextureTrapezoid( F32 degrees, S32 width, S32 length, F32 start_x, F32 start_y ) -{ - gGL.pushMatrix(); - { - gGL.translatef(start_x, start_y, 0.f); - glRotatef( degrees, 0, 0, 1 ); - - gGL.begin(LLRender::QUADS); - { - // width, width /---------\ length-width, width // - // / \ // - // / \ // - // /---------------\ // - // 0,0 length, 0 // - - gGL.texCoord2f( 0, 0 ); - gGL.vertex2i( 0, 0 ); - - gGL.texCoord2f( (GLfloat)length, 0 ); - gGL.vertex2i( length, 0 ); - - gGL.texCoord2f( (GLfloat)(length - width), (GLfloat)width ); - gGL.vertex2i( length - width, width ); - - gGL.texCoord2f( (GLfloat)width, (GLfloat)width ); - gGL.vertex2i( width, width ); - } - gGL.end(); - } - gGL.popMatrix(); -} - BOOL LLViewBorder::getBevelFromAttribute(LLXMLNodePtr node, LLViewBorder::EBevel& bevel_style) { if (node->hasAttribute("bevel_style")) diff --git a/indra/llui/llviewborder.h b/indra/llui/llviewborder.h index 92fd569325..342e84fd93 100644 --- a/indra/llui/llviewborder.h +++ b/indra/llui/llviewborder.h @@ -99,8 +99,7 @@ private: void drawOnePixelLines(); void drawTwoPixelLines(); void drawTextures(); - void drawTextureTrapezoid( F32 degrees, S32 width, S32 length, F32 start_x, F32 start_y ); - + EBevel mBevel; EStyle mStyle; LLUIColor mHighlightLight; diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 2354323a66..9f2186f7f7 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3017,6 +3017,9 @@ void LLAgent::endAnimationUpdateUI() //----------------------------------------------------------------------------- void LLAgent::updateCamera() { + static LLFastTimer::DeclareTimer ftm("Camera"); + LLFastTimer t(ftm); + //Ventrella - changed camera_skyward to the new global "mCameraUpVector" mCameraUpVector = LLVector3::z_axis; //LLVector3 camera_skyward(0.f, 0.f, 1.f); diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 2f90885df3..0edeae9362 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -3599,13 +3599,15 @@ void LLAppViewer::idle() { // Handle pending gesture processing + static LLFastTimer::DeclareTimer ftm("Agent Position"); + LLFastTimer t(ftm); LLGestureManager::instance().update(); gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY); } { - LLFastTimer t(FTM_OBJECTLIST_UPDATE); // Actually "object update" + LLFastTimer t(FTM_OBJECTLIST_UPDATE); if (!(logoutRequestSent() && hasSavedFinalSnapshot())) { @@ -3639,6 +3641,8 @@ void LLAppViewer::idle() // { + static LLFastTimer::DeclareTimer ftm("HUD Effects"); + LLFastTimer t(ftm); LLSelectMgr::getInstance()->updateEffects(); LLHUDManager::getInstance()->cleanupEffects(); LLHUDManager::getInstance()->sendEffects(); @@ -3895,7 +3899,7 @@ void LLAppViewer::sendLogoutRequest() static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; #endif -static LLFastTimer::DeclareTimer FTM_IDLE_NETWORK("Network"); +static LLFastTimer::DeclareTimer FTM_IDLE_NETWORK("Idle Network"); void LLAppViewer::idleNetwork() { diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index d60330024a..244fed791f 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -386,8 +386,6 @@ void LLDrawable::makeActive() mParent->makeActive(); } - gPipeline.setActive(this, TRUE); - //all child objects must also be active llassert_always(mVObjp); @@ -434,7 +432,6 @@ void LLDrawable::makeStatic(BOOL warning_enabled) if (isState(ACTIVE)) { clearState(ACTIVE); - gPipeline.setActive(this, FALSE); if (mParent.notNull() && mParent->isActive() && warning_enabled) { diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index aea2de8e92..561965d021 100644 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -51,6 +51,9 @@ /*static*/ F32 LLVolumeImplFlexible::sUpdateFactor = 1.0f; +static LLFastTimer::DeclareTimer FTM_FLEXIBLE_REBUILD("Rebuild"); +static LLFastTimer::DeclareTimer FTM_DO_FLEXIBLE_UPDATE("Update"); + // LLFlexibleObjectData::pack/unpack now in llprimitive.cpp //----------------------------------------------- @@ -194,7 +197,6 @@ void LLVolumeImplFlexible::remapSections(LLFlexibleObjectSection *source, S32 so } } - //----------------------------------------------------------------------------- void LLVolumeImplFlexible::setAttributesOfAllSections(LLVector3* inScale) { @@ -363,6 +365,7 @@ inline S32 log2(S32 x) void LLVolumeImplFlexible::doFlexibleUpdate() { + LLFastTimer ftm(FTM_DO_FLEXIBLE_UPDATE); LLVolume* volume = mVO->getVolume(); LLPath *path = &volume->getPath(); if (mSimulateRes == 0) @@ -693,7 +696,10 @@ BOOL LLVolumeImplFlexible::doUpdateGeometry(LLDrawable *drawable) } volume->updateRelativeXform(); - doFlexibleUpdate(); + { + LLFastTimer t(FTM_DO_FLEXIBLE_UPDATE); + doFlexibleUpdate(); + } // Object may have been rotated, which means it needs a rebuild. See SL-47220 BOOL rotated = FALSE; @@ -710,7 +716,10 @@ BOOL LLVolumeImplFlexible::doUpdateGeometry(LLDrawable *drawable) volume->regenFaces(); volume->mDrawable->setState(LLDrawable::REBUILD_VOLUME); volume->dirtySpatialGroup(); - doFlexibleRebuild(); + { + LLFastTimer t(FTM_FLEXIBLE_REBUILD); + doFlexibleRebuild(); + } volume->genBBoxes(isVolumeGlobal()); } else if (!mUpdated || rotated) diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 750a9d478f..8569e208eb 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -897,19 +897,21 @@ void LLViewerObjectList::renderObjectBeacons() S32 last_line_width = -1; // gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width) - for (S32 i = 0; i < mDebugBeacons.count(); i++) + BOOL flush = FALSE; + for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter) { - const LLDebugBeacon &debug_beacon = mDebugBeacons[i]; + const LLDebugBeacon &debug_beacon = *iter; LLColor4 color = debug_beacon.mColor; color.mV[3] *= 0.25f; S32 line_width = debug_beacon.mLineWidth; if (line_width != last_line_width) { - if (i > 0) + if (flush) { gGL.end(); - gGL.flush(); } + flush = TRUE; + gGL.flush(); glLineWidth( (F32)line_width ); last_line_width = line_width; gGL.begin(LLRender::LINES); @@ -936,18 +938,20 @@ void LLViewerObjectList::renderObjectBeacons() S32 last_line_width = -1; // gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width) - for (S32 i = 0; i < mDebugBeacons.count(); i++) + BOOL flush = FALSE; + for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter) { - const LLDebugBeacon &debug_beacon = mDebugBeacons[i]; + const LLDebugBeacon &debug_beacon = *iter; S32 line_width = debug_beacon.mLineWidth; if (line_width != last_line_width) { - if (i > 0) + if (flush) { gGL.end(); - gGL.flush(); } + flush = TRUE; + gGL.flush(); glLineWidth( (F32)line_width ); last_line_width = line_width; gGL.begin(LLRender::LINES); @@ -969,9 +973,9 @@ void LLViewerObjectList::renderObjectBeacons() gGL.flush(); glLineWidth(1.f); - for (S32 i = 0; i < mDebugBeacons.count(); i++) + for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter) { - LLDebugBeacon &debug_beacon = mDebugBeacons[i]; + LLDebugBeacon &debug_beacon = *iter; if (debug_beacon.mString == "") { continue; diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp index a02dc3355b..325c9c260c 100644 --- a/indra/newview/llhudrender.cpp +++ b/indra/newview/llhudrender.cpp @@ -121,24 +121,24 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, glMatrixMode(GL_PROJECTION); glPushMatrix(); glMatrixMode(GL_MODELVIEW); - + gGL.pushMatrix(); LLUI::pushMatrix(); gl_state_for_2d(world_view_rect.getWidth(), world_view_rect.getHeight()); gViewerWindow->setup3DViewport(); - //gViewerWindow->setup2DRender(); - + winX -= world_view_rect.mLeft; winY -= world_view_rect.mBottom; LLUI::loadIdentity(); + glLoadIdentity(); LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f)); - //glRotatef(angle * RAD_TO_DEG, axis.mV[VX], axis.mV[VY], axis.mV[VZ]); - //glScalef(right_scale, up_scale, 1.f); F32 right_x; font.render(wstr, 0, 0, 0, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x); + LLUI::popMatrix(); - + gGL.popMatrix(); + glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 8ad94b957d..8d1d27444b 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -555,7 +555,7 @@ void LLHUDText::renderText(BOOL for_select) } } /// Reset the default color to white. The renderer expects this to be the default. - glColor4f(1.0f, 1.0f, 1.0f, 1.0f); + gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f); if (for_select) { gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 3c34d26692..f9a013b2b1 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -724,14 +724,14 @@ void LLMediaCtrl::draw() LLGLSUIDefault gls_ui; LLGLDisable gls_alphaTest( GL_ALPHA_TEST ); - gGL.pushMatrix(); + gGL.pushUIMatrix(); { if (mIgnoreUIScale) { - glLoadIdentity(); + gGL.loadUIIdentity(); // font system stores true screen origin, need to scale this by UI scale factor // to get render origin for this view (with unit scale) - gGL.translatef(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]), + gGL.translateUI(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]), floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]), LLFontGL::sCurOrigin.mZ); } @@ -825,7 +825,7 @@ void LLMediaCtrl::draw() gGL.end(); gGL.setSceneBlendType(LLRender::BT_ALPHA); } - gGL.popMatrix(); + gGL.popUIMatrix(); } else diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 234fe13217..05623198ab 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -153,6 +153,18 @@ void LLNetMap::draw() // Prepare a scissor region F32 rotation = 0; + gGL.pushMatrix(); + gGL.pushUIMatrix(); + + LLVector3 offset = gGL.getUITranslation(); + LLVector3 scale = gGL.getUIScale(); + + glLoadIdentity(); + gGL.loadUIIdentity(); + + glScalef(scale.mV[0], scale.mV[1], scale.mV[2]); + gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); + { LLLocalClipRect clip(getLocalRect()); { @@ -435,6 +447,9 @@ void LLNetMap::draw() } } + gGL.popMatrix(); + gGL.popUIMatrix(); + LLUICtrl::draw(); } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 886f1d9ef5..4fdfc37d6c 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2001,6 +2001,9 @@ BOOL LLViewerObject::isActive() const BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { + static LLFastTimer::DeclareTimer ftm("Viewer Object"); + LLFastTimer t(ftm); + if (mDead) { // It's dead. Don't update it. diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 96828ee1b6..6347090f71 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -93,7 +93,7 @@ extern LLPipeline gPipeline; // Statics for object lookup tables. U32 LLViewerObjectList::sSimulatorMachineIndex = 1; // Not zero deliberately, to speed up index check. -LLMap<U64, U32> LLViewerObjectList::sIPAndPortToIndex; +std::map<U64, U32> LLViewerObjectList::sIPAndPortToIndex; std::map<U64, LLUUID> LLViewerObjectList::sIndexAndLocalIDToUUID; LLViewerObjectList::LLViewerObjectList() @@ -571,10 +571,9 @@ void LLViewerObjectList::processCachedObjectUpdate(LLMessageSystem *mesgsys, void LLViewerObjectList::dirtyAllObjectInventory() { - S32 count = mObjects.count(); - for(S32 i = 0; i < count; ++i) + for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) { - mObjects[i]->dirtyInventory(); + (*iter)->dirtyInventory(); } } @@ -587,14 +586,14 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) S32 num_updates, max_value; if (NUM_BINS - 1 == mCurBin) { - num_updates = mObjects.count() - mCurLazyUpdateIndex; - max_value = mObjects.count(); + num_updates = (S32) mObjects.size() - mCurLazyUpdateIndex; + max_value = (S32) mObjects.size(); gTextureList.setUpdateStats(TRUE); } else { - num_updates = (mObjects.count() / NUM_BINS) + 1; - max_value = llmin(mObjects.count(), mCurLazyUpdateIndex + num_updates); + num_updates = ((S32) mObjects.size() / NUM_BINS) + 1; + max_value = llmin((S32) mObjects.size(), mCurLazyUpdateIndex + num_updates); } @@ -647,7 +646,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) } mCurLazyUpdateIndex = max_value; - if (mCurLazyUpdateIndex == mObjects.count()) + if (mCurLazyUpdateIndex == mObjects.size()) { mCurLazyUpdateIndex = 0; } @@ -694,20 +693,26 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) // Make a copy of the list in case something in idleUpdate() messes with it std::vector<LLViewerObject*> idle_list; - idle_list.reserve( mActiveObjects.size() ); + + static LLFastTimer::DeclareTimer idle_copy("Idle Copy"); - for (std::set<LLPointer<LLViewerObject> >::iterator active_iter = mActiveObjects.begin(); - active_iter != mActiveObjects.end(); active_iter++) { - objectp = *active_iter; - if (objectp) + LLFastTimer t(idle_copy); + idle_list.reserve( mActiveObjects.size() ); + + for (std::set<LLPointer<LLViewerObject> >::iterator active_iter = mActiveObjects.begin(); + active_iter != mActiveObjects.end(); active_iter++) { - idle_list.push_back( objectp ); - } - else - { // There shouldn't be any NULL pointers in the list, but they have caused - // crashes before. This may be idleUpdate() messing with the list. - llwarns << "LLViewerObjectList::update has a NULL objectp" << llendl; + objectp = *active_iter; + if (objectp) + { + idle_list.push_back( objectp ); + } + else + { // There shouldn't be any NULL pointers in the list, but they have caused + // crashes before. This may be idleUpdate() messing with the list. + llwarns << "LLViewerObjectList::update has a NULL objectp" << llendl; + } } } @@ -807,7 +812,7 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) } */ - LLViewerStats::getInstance()->mNumObjectsStat.addValue(mObjects.count()); + LLViewerStats::getInstance()->mNumObjectsStat.addValue((S32) mObjects.size()); LLViewerStats::getInstance()->mNumActiveObjectsStat.addValue(num_active_objects); LLViewerStats::getInstance()->mNumSizeCulledStat.addValue(mNumSizeCulled); LLViewerStats::getInstance()->mNumVisCulledStat.addValue(mNumVisCulled); @@ -815,9 +820,9 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) void LLViewerObjectList::clearDebugText() { - for (S32 i = 0; i < mObjects.count(); i++) + for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) { - mObjects[i]->setDebugText(""); + (*iter)->setDebugText(""); } } @@ -856,7 +861,7 @@ void LLViewerObjectList::cleanupReferences(LLViewerObject *objectp) if (objectp->isOnMap()) { - mMapObjects.removeObj(objectp); + removeFromMap(objectp); } // Don't clean up mObject references, these will be cleaned up more efficiently later! @@ -913,10 +918,10 @@ void LLViewerObjectList::killObjects(LLViewerRegion *regionp) { LLViewerObject *objectp; - S32 i; - for (i = 0; i < mObjects.count(); i++) + + for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) { - objectp = mObjects[i]; + objectp = *iter; if (objectp->mRegionp == regionp) { @@ -933,10 +938,9 @@ void LLViewerObjectList::killAllObjects() // Used only on global destruction. LLViewerObject *objectp; - for (S32 i = 0; i < mObjects.count(); i++) + for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) { - objectp = mObjects[i]; - + objectp = *iter; killObject(objectp); llassert(objectp->isDead()); } @@ -945,7 +949,7 @@ void LLViewerObjectList::killAllObjects() if(!mObjects.empty()) { - llwarns << "LLViewerObjectList::killAllObjects still has entries in mObjects: " << mObjects.count() << llendl; + llwarns << "LLViewerObjectList::killAllObjects still has entries in mObjects: " << mObjects.size() << llendl; mObjects.clear(); } @@ -970,16 +974,15 @@ void LLViewerObjectList::cleanDeadObjects(BOOL use_timer) return; } - S32 i = 0; S32 num_removed = 0; LLViewerObject *objectp; - while (i < mObjects.count()) + for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ) { // Scan for all of the dead objects and remove any "global" references to them. - objectp = mObjects[i]; + objectp = *iter; if (objectp->isDead()) { - mObjects.remove(i); + iter = mObjects.erase(iter); num_removed++; if (num_removed == mNumDeadObjects) @@ -990,8 +993,7 @@ void LLViewerObjectList::cleanDeadObjects(BOOL use_timer) } else { - // iterate, this isn't a dead object. - i++; + ++iter; } } @@ -1041,12 +1043,11 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset) } LLViewerObject *objectp; - S32 i; - for (i = 0; i < mObjects.count(); i++) + for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) { - objectp = getObject(i); + objectp = *iter; // There could be dead objects on the object list, so don't update stuff if the object is dead. - if (objectp) + if (!objectp->isDead()) { objectp->updatePositionCaches(); @@ -1076,9 +1077,9 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap) F32 max_radius = gSavedSettings.getF32("MiniMapPrimMaxRadius"); - for (S32 i = 0; i < mMapObjects.count(); i++) + for (vobj_list_t::iterator iter = mMapObjects.begin(); iter != mMapObjects.end(); ++iter) { - LLViewerObject* objectp = mMapObjects[i]; + LLViewerObject* objectp = *iter; if (!objectp->getRegion() || objectp->isOrphaned() || objectp->isAttachment()) { continue; @@ -1144,21 +1145,14 @@ void LLViewerObjectList::renderObjectBounds(const LLVector3 ¢er) { } -void LLViewerObjectList::renderObjectsForSelect(LLCamera &camera, const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent) -{ - generatePickList(camera); - renderPickList(screen_rect, pick_parcel_wall, render_transparent); -} - void LLViewerObjectList::generatePickList(LLCamera &camera) { LLViewerObject *objectp; S32 i; // Reset all of the GL names to zero. - for (i = 0; i < mObjects.count(); i++) + for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) { - objectp = mObjects[i]; - objectp->mGLName = 0; + (*iter)->mGLName = 0; } mSelectPickList.clear(); @@ -1321,17 +1315,19 @@ void LLViewerObjectList::addDebugBeacon(const LLVector3 &pos_agent, const LLColor4 &text_color, S32 line_width) { - LLDebugBeacon *beaconp = mDebugBeacons.reserve_block(1); - beaconp->mPositionAgent = pos_agent; - beaconp->mString = string; - beaconp->mColor = color; - beaconp->mTextColor = text_color; - beaconp->mLineWidth = line_width; + LLDebugBeacon beacon; + beacon.mPositionAgent = pos_agent; + beacon.mString = string; + beacon.mColor = color; + beacon.mTextColor = text_color; + beacon.mLineWidth = line_width; + + mDebugBeacons.push_back(beacon); } void LLViewerObjectList::resetObjectBeacons() { - mDebugBeacons.reset(); + mDebugBeacons.clear(); } LLViewerObject *LLViewerObjectList::createObjectViewer(const LLPCode pcode, LLViewerRegion *regionp) @@ -1349,7 +1345,7 @@ LLViewerObject *LLViewerObjectList::createObjectViewer(const LLPCode pcode, LLVi mUUIDObjectMap[fullid] = objectp; - mObjects.put(objectp); + mObjects.push_back(objectp); updateActive(objectp); @@ -1388,7 +1384,7 @@ LLViewerObject *LLViewerObjectList::createObject(const LLPCode pcode, LLViewerRe gMessageSystem->getSenderIP(), gMessageSystem->getSenderPort()); - mObjects.put(objectp); + mObjects.push_back(objectp); updateActive(objectp); @@ -1411,11 +1407,11 @@ LLViewerObject *LLViewerObjectList::replaceObject(const LLUUID &id, const LLPCod S32 LLViewerObjectList::findReferences(LLDrawable *drawablep) const { LLViewerObject *objectp; - S32 i; S32 num_refs = 0; - for (i = 0; i < mObjects.count(); i++) + + for (vobj_list_t::const_iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) { - objectp = mObjects[i]; + objectp = *iter; if (objectp->mDrawable.notNull()) { num_refs += objectp->mDrawable->findReferences(drawablep); @@ -1460,15 +1456,15 @@ void LLViewerObjectList::orphanize(LLViewerObject *childp, U32 parent_id, U32 ip // Unknown parent, add to orpaned child list U64 parent_info = getIndex(parent_id, ip, port); - if (-1 == mOrphanParents.find(parent_info)) + if (std::find(mOrphanParents.begin(), mOrphanParents.end(), parent_info) == mOrphanParents.end()) { - mOrphanParents.put(parent_info); + mOrphanParents.push_back(parent_info); } LLViewerObjectList::OrphanInfo oi(parent_info, childp->mID); - if (-1 == mOrphanChildren.find(oi)) + if (std::find(mOrphanChildren.begin(), mOrphanChildren.end(), oi) == mOrphanChildren.end()) { - mOrphanChildren.put(oi); + mOrphanChildren.push_back(oi); mNumOrphans++; } } @@ -1491,28 +1487,29 @@ void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port) // See if we are a parent of an orphan. // Note: This code is fairly inefficient but it should happen very rarely. // It can be sped up if this is somehow a performance issue... - if (0 == mOrphanParents.count()) + if (mOrphanParents.empty()) { // no known orphan parents return; } - if (-1 == mOrphanParents.find(getIndex(objectp->mLocalID, ip, port))) + if (std::find(mOrphanParents.begin(), mOrphanParents.end(), getIndex(objectp->mLocalID, ip, port)) == mOrphanParents.end()) { // did not find objectp in OrphanParent list return; } - S32 i; U64 parent_info = getIndex(objectp->mLocalID, ip, port); BOOL orphans_found = FALSE; // Iterate through the orphan list, and set parents of matching children. - for (i = 0; i < mOrphanChildren.count(); i++) - { - if (mOrphanChildren[i].mParentInfo != parent_info) + + for (std::vector<OrphanInfo>::iterator iter = mOrphanChildren.begin(); iter != mOrphanChildren.end(); ) + { + if (iter->mParentInfo != parent_info) { + ++iter; continue; } - LLViewerObject *childp = findObject(mOrphanChildren[i].mChildInfo); + LLViewerObject *childp = findObject(iter->mChildInfo); if (childp) { if (childp == objectp) @@ -1546,29 +1543,35 @@ void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port) objectp->addChild(childp); orphans_found = TRUE; + ++iter; } else { llinfos << "Missing orphan child, removing from list" << llendl; - mOrphanChildren.remove(i); - i--; + + iter = mOrphanChildren.erase(iter); } } // Remove orphan parent and children from lists now that they've been found - mOrphanParents.remove(mOrphanParents.find(parent_info)); - - i = 0; - while (i < mOrphanChildren.count()) { - if (mOrphanChildren[i].mParentInfo == parent_info) + std::vector<U64>::iterator iter = std::find(mOrphanParents.begin(), mOrphanParents.end(), parent_info); + if (iter != mOrphanParents.end()) + { + mOrphanParents.erase(iter); + } + } + + for (std::vector<OrphanInfo>::iterator iter = mOrphanChildren.begin(); iter != mOrphanChildren.end(); ) + { + if (iter->mParentInfo == parent_info) { - mOrphanChildren.remove(i); + iter = mOrphanChildren.erase(iter); mNumOrphans--; } else { - i++; + ++iter; } } diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index ace5c5038e..8d3d2c4b44 100644 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -38,8 +38,6 @@ // common includes #include "llstat.h" -#include "lldarrayptr.h" -#include "llmap.h" // *TODO: switch to std::map #include "llstring.h" // project includes @@ -50,7 +48,7 @@ class LLNetMap; class LLDebugBeacon; const U32 CLOSE_BIN_SIZE = 10; -const U32 NUM_BINS = 16; +const U32 NUM_BINS = 128; // GL name = position in object list + GL_NAME_INDEX_OFFSET so that // we can have special numbers like zero. @@ -111,13 +109,12 @@ public: void updateAvatarVisibility(); // Selection related stuff - void renderObjectsForSelect(LLCamera &camera, const LLRect& screen_rect, BOOL pick_parcel_wall = FALSE, BOOL render_transparent = TRUE); void generatePickList(LLCamera &camera); void renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent); LLViewerObject *getSelectedObject(const U32 object_id); - inline S32 getNumObjects() { return mObjects.count(); } + inline S32 getNumObjects() { return (S32) mObjects.size(); } void addToMap(LLViewerObject *objectp); void removeFromMap(LLViewerObject *objectp); @@ -131,7 +128,7 @@ public: S32 findReferences(LLDrawable *drawablep) const; // Find references to drawable in all objects, and return value. - S32 getOrphanParentCount() const { return mOrphanParents.count(); } + S32 getOrphanParentCount() const { return (S32) mOrphanParents.size(); } S32 getOrphanCount() const { return mNumOrphans; } void orphanize(LLViewerObject *childp, U32 parent_id, U32 ip, U32 port); void findOrphans(LLViewerObject* objectp, U32 ip, U32 port); @@ -179,26 +176,28 @@ public: S32 mNumUnknownKills; S32 mNumDeadObjects; protected: - LLDynamicArray<U64> mOrphanParents; // LocalID/ip,port of orphaned objects - LLDynamicArray<OrphanInfo> mOrphanChildren; // UUID's of orphaned objects + std::vector<U64> mOrphanParents; // LocalID/ip,port of orphaned objects + std::vector<OrphanInfo> mOrphanChildren; // UUID's of orphaned objects S32 mNumOrphans; - LLDynamicArrayPtr<LLPointer<LLViewerObject>, 256> mObjects; + typedef std::vector<LLPointer<LLViewerObject> > vobj_list_t; + + vobj_list_t mObjects; std::set<LLPointer<LLViewerObject> > mActiveObjects; - LLDynamicArrayPtr<LLPointer<LLViewerObject> > mMapObjects; + vobj_list_t mMapObjects; typedef std::map<LLUUID, LLPointer<LLViewerObject> > vo_map; vo_map mDeadObjects; // Need to keep multiple entries per UUID std::map<LLUUID, LLPointer<LLViewerObject> > mUUIDObjectMap; - LLDynamicArray<LLDebugBeacon> mDebugBeacons; + std::vector<LLDebugBeacon> mDebugBeacons; S32 mCurLazyUpdateIndex; static U32 sSimulatorMachineIndex; - static LLMap<U64, U32> sIPAndPortToIndex; + static std::map<U64, U32> sIPAndPortToIndex; static std::map<U64, LLUUID> sIndexAndLocalIDToUUID; @@ -260,12 +259,16 @@ inline LLViewerObject *LLViewerObjectList::getObject(const S32 index) inline void LLViewerObjectList::addToMap(LLViewerObject *objectp) { - mMapObjects.put(objectp); + mMapObjects.push_back(objectp); } inline void LLViewerObjectList::removeFromMap(LLViewerObject *objectp) { - mMapObjects.removeObj(objectp); + std::vector<LLPointer<LLViewerObject> >::iterator iter = std::find(mMapObjects.begin(), mMapObjects.end(), objectp); + if (iter != mMapObjects.end()) + { + mMapObjects.erase(iter); + } } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 315b7c52cf..77e4663433 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -486,6 +486,10 @@ public: } ypos += y_inc; + addText(xpos, ypos, llformat("UI Verts/Calls: %d/%d", LLRender::sUIVerts, LLRender::sUICalls)); + LLRender::sUICalls = LLRender::sUIVerts = 0; + ypos += y_inc; + addText(xpos,ypos, llformat("%d/%d Nodes visible", gPipeline.mNumVisibleNodes, LLSpatialGroup::sNodeCount)); ypos += y_inc; @@ -1984,12 +1988,15 @@ void LLViewerWindow::drawDebugText() { gGL.color4f(1,1,1,1); gGL.pushMatrix(); + gGL.pushUIMatrix(); { // scale view by UI global scale factor and aspect ratio correction factor - glScalef(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); + gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); mDebugText->draw(); } + gGL.popUIMatrix(); gGL.popMatrix(); + gGL.flush(); } @@ -2037,9 +2044,11 @@ void LLViewerWindow::draw() // No translation needed, this view is glued to 0,0 gGL.pushMatrix(); + LLUI::pushMatrix(); { + // scale view by UI global scale factor and aspect ratio correction factor - glScalef(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); + gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); LLVector2 old_scale_factor = LLUI::sGLScaleFactor; // apply camera zoom transform (for high res screenshots) @@ -2105,6 +2114,7 @@ void LLViewerWindow::draw() LLUI::sGLScaleFactor = old_scale_factor; } + LLUI::popMatrix(); gGL.popMatrix(); #if LL_DEBUG @@ -2457,6 +2467,9 @@ void append_xui_tooltip(LLView* viewp, LLToolTip::Params& params) // event processing. void LLViewerWindow::updateUI() { + static LLFastTimer::DeclareTimer ftm("Update UI"); + LLFastTimer t(ftm); + static std::string last_handle_msg; // animate layout stacks so we have up to date rect for world view @@ -3036,7 +3049,6 @@ void LLViewerWindow::saveLastMouse(const LLCoordGL &point) // Must be called after displayObjects is called, which sets the mGLName parameter // NOTE: This function gets called 3 times: // render_ui_3d: FALSE, FALSE, TRUE -// renderObjectsForSelect: TRUE, pick_parcel_wall, FALSE // render_hud_elements: FALSE, FALSE, FALSE void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud ) { diff --git a/indra/newview/llvoclouds.cpp b/indra/newview/llvoclouds.cpp index 177cb16c50..5153cef709 100644 --- a/indra/newview/llvoclouds.cpp +++ b/indra/newview/llvoclouds.cpp @@ -77,9 +77,11 @@ BOOL LLVOClouds::isActive() const return TRUE; } - BOOL LLVOClouds::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { + static LLFastTimer::DeclareTimer ftm("Idle Clouds"); + LLFastTimer t(ftm); + if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS))) { return TRUE; diff --git a/indra/newview/llvotextbubble.cpp b/indra/newview/llvotextbubble.cpp index 75beab519e..428ef20006 100644 --- a/indra/newview/llvotextbubble.cpp +++ b/indra/newview/llvotextbubble.cpp @@ -84,6 +84,9 @@ BOOL LLVOTextBubble::isActive() const BOOL LLVOTextBubble::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { + static LLFastTimer::DeclareTimer ftm("Text Bubble"); + LLFastTimer t(ftm); + F32 dt = mUpdateTimer.getElapsedTimeF32(); // Die after a few seconds. if (dt > 1.5f) diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index bfe38c14ba..3cdf485d7d 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -597,6 +597,9 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { LLViewerObject::idleUpdate(agent, world, time); + static LLFastTimer::DeclareTimer ftm("Volume"); + LLFastTimer t(ftm); + if (mDead || mDrawable.isNull()) { return TRUE; @@ -618,6 +621,18 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) mVolumeImpl->doIdleUpdate(agent, world, time); } + const S32 MAX_ACTIVE_OBJECT_QUIET_FRAMES = 40; + + if (mDrawable->isActive()) + { + if (mDrawable->isRoot() && + mDrawable->mQuietCount++ > MAX_ACTIVE_OBJECT_QUIET_FRAMES && + (!mDrawable->getParent() || !mDrawable->getParent()->isActive())) + { + mDrawable->makeStatic(); + } + } + return TRUE; } @@ -1035,7 +1050,7 @@ BOOL LLVOVolume::calcLOD() S32 cur_detail = 0; F32 radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length(); - F32 distance = llmin(mDrawable->mDistanceWRTCamera, MAX_LOD_DISTANCE); + F32 distance = mDrawable->mDistanceWRTCamera; //llmin(mDrawable->mDistanceWRTCamera, MAX_LOD_DISTANCE); distance *= sDistanceFactor; F32 rampDist = LLVOVolume::sLODFactor * 2; diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 118d7f8d08..d7e5b464a6 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -657,6 +657,9 @@ void LLWorld::updateParticles() void LLWorld::updateClouds(const F32 dt) { + static LLFastTimer::DeclareTimer ftm("World Clouds"); + LLFastTimer t(ftm); + if (gSavedSettings.getBOOL("FreezeTime") || !gSavedSettings.getBOOL("SkyUseClassicClouds")) { diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 4f4fc83819..d5f87b73fe 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -116,7 +116,6 @@ const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f; const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f; const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f; const F32 BACKLIGHT_NIGHT_MAGNITUDE_OBJECT = 0.08f; -const S32 MAX_ACTIVE_OBJECT_QUIET_FRAMES = 40; const S32 MAX_OFFSCREEN_GEOMETRY_CHANGES_PER_FRAME = 10; const U32 REFLECTION_MAP_RES = 128; @@ -1411,38 +1410,26 @@ void LLPipeline::updateMove() assertInitialized(); - for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin(); - iter != mRetexturedList.end(); ++iter) { - LLDrawable* drawablep = *iter; - if (drawablep && !drawablep->isDead()) - { - drawablep->updateTexture(); - } - } - mRetexturedList.clear(); + static LLFastTimer::DeclareTimer ftm("Retexture"); + LLFastTimer t(ftm); - updateMovedList(mMovedList); - - for (LLDrawable::drawable_set_t::iterator iter = mActiveQ.begin(); - iter != mActiveQ.end(); ) - { - LLDrawable::drawable_set_t::iterator curiter = iter++; - LLDrawable* drawablep = *curiter; - if (drawablep && !drawablep->isDead()) + for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin(); + iter != mRetexturedList.end(); ++iter) { - if (drawablep->isRoot() && - drawablep->mQuietCount++ > MAX_ACTIVE_OBJECT_QUIET_FRAMES && - (!drawablep->getParent() || !drawablep->getParent()->isActive())) + LLDrawable* drawablep = *iter; + if (drawablep && !drawablep->isDead()) { - drawablep->makeStatic(); // removes drawable and its children from mActiveQ - iter = mActiveQ.upper_bound(drawablep); // next valid entry + drawablep->updateTexture(); } } - else - { - mActiveQ.erase(curiter); - } + mRetexturedList.clear(); + } + + { + static LLFastTimer::DeclareTimer ftm("Moved List"); + LLFastTimer t(ftm); + updateMovedList(mMovedList); } //balance octrees @@ -3058,12 +3045,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) } } - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PICKING)) - { - LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderForSelect"); - gObjectList.renderObjectsForSelect(camera, gViewerWindow->getWindowRectScaled()); - } - else { LLFastTimer t(FTM_POOLS); @@ -4797,10 +4778,6 @@ void LLPipeline::findReferences(LLDrawable *drawablep) llinfos << "In mRetexturedList" << llendl; } - if (mActiveQ.find(drawablep) != mActiveQ.end()) - { - llinfos << "In mActiveQ" << llendl; - } if (std::find(mBuildQ1.begin(), mBuildQ1.end(), drawablep) != mBuildQ1.end()) { llinfos << "In mBuildQ1" << llendl; @@ -4957,19 +4934,6 @@ void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light) } } -void LLPipeline::setActive(LLDrawable *drawablep, BOOL active) -{ - assertInitialized(); - if (active) - { - mActiveQ.insert(drawablep); - } - else - { - mActiveQ.erase(drawablep); - } -} - //static void LLPipeline::toggleRenderType(U32 type) { diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 67004a5f2d..c5285943e8 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -270,8 +270,7 @@ public: void shiftObjects(const LLVector3 &offset); void setLight(LLDrawable *drawablep, BOOL is_light); - void setActive(LLDrawable *drawablep, BOOL active); - + BOOL hasRenderBatches(const U32 type) const; LLCullResult::drawinfo_list_t::iterator beginRenderMap(U32 type); LLCullResult::drawinfo_list_t::iterator endRenderMap(U32 type); @@ -589,8 +588,6 @@ protected: LLViewerObject::vobj_list_t mCreateQ; - LLDrawable::drawable_set_t mActiveQ; - LLDrawable::drawable_set_t mRetexturedList; class HighlightItem |