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-rw-r--r--indra/llcommon/llthread.h570
1 files changed, 285 insertions, 285 deletions
diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h
index 5d5ecd62fc..4b6c3df105 100644
--- a/indra/llcommon/llthread.h
+++ b/indra/llcommon/llthread.h
@@ -1,285 +1,285 @@
-/**
- * @file llthread.h
- * @brief Base classes for thread, mutex and condition handling.
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLTHREAD_H
-#define LL_LLTHREAD_H
-
-#include "llapp.h"
-#include "llapr.h"
-#include "apr_thread_cond.h"
-
-class LLThread;
-class LLMutex;
-class LLCondition;
-
-#if LL_WINDOWS
-#define ll_thread_local __declspec(thread)
-#else
-#define ll_thread_local __thread
-#endif
-
-class LL_COMMON_API LLThread
-{
-private:
- static U32 sIDIter;
-
-public:
- typedef enum e_thread_status
- {
- STOPPED = 0, // The thread is not running. Not started, or has exited its run function
- RUNNING = 1, // The thread is currently running
- QUITTING= 2 // Someone wants this thread to quit
- } EThreadStatus;
-
- LLThread(const std::string& name, apr_pool_t *poolp = NULL);
- virtual ~LLThread(); // Warning! You almost NEVER want to destroy a thread unless it's in the STOPPED state.
- virtual void shutdown(); // stops the thread
-
- bool isQuitting() const { return (QUITTING == mStatus); }
- bool isStopped() const { return (STOPPED == mStatus); }
-
- static U32 currentID(); // Return ID of current thread
- static void yield(); // Static because it can be called by the main thread, which doesn't have an LLThread data structure.
-
-public:
- // PAUSE / RESUME functionality. See source code for important usage notes.
- // Called from MAIN THREAD.
- void pause();
- void unpause();
- bool isPaused() { return isStopped() || mPaused == TRUE; }
-
- // Cause the thread to wake up and check its condition
- void wake();
-
- // Same as above, but to be used when the condition is already locked.
- void wakeLocked();
-
- // Called from run() (CHILD THREAD). Pause the thread if requested until unpaused.
- void checkPause();
-
- // this kicks off the apr thread
- void start(void);
-
- apr_pool_t *getAPRPool() { return mAPRPoolp; }
- LLVolatileAPRPool* getLocalAPRFilePool() { return mLocalAPRFilePoolp ; }
-
- U32 getID() const { return mID; }
-
-private:
- BOOL mPaused;
-
- // static function passed to APR thread creation routine
- static void *APR_THREAD_FUNC staticRun(apr_thread_t *apr_threadp, void *datap);
-
-protected:
- std::string mName;
- LLCondition* mRunCondition;
-
- apr_thread_t *mAPRThreadp;
- apr_pool_t *mAPRPoolp;
- BOOL mIsLocalPool;
- EThreadStatus mStatus;
- U32 mID;
-
- //a local apr_pool for APRFile operations in this thread. If it exists, LLAPRFile::sAPRFilePoolp should not be used.
- //Note: this pool is used by APRFile ONLY, do NOT use it for any other purposes.
- // otherwise it will cause severe memory leaking!!! --bao
- LLVolatileAPRPool *mLocalAPRFilePoolp ;
-
- void setQuitting();
-
- // virtual function overridden by subclass -- this will be called when the thread runs
- virtual void run(void) = 0;
-
- // virtual predicate function -- returns true if the thread should wake up, false if it should sleep.
- virtual bool runCondition(void);
-
- // Lock/Unlock Run Condition -- use around modification of any variable used in runCondition()
- inline void lockData();
- inline void unlockData();
-
- // This is the predicate that decides whether the thread should sleep.
- // It should only be called with mRunCondition locked, since the virtual runCondition() function may need to access
- // data structures that are thread-unsafe.
- bool shouldSleep(void) { return (mStatus == RUNNING) && (isPaused() || (!runCondition())); }
-
- // To avoid spurious signals (and the associated context switches) when the condition may or may not have changed, you can do the following:
- // mRunCondition->lock();
- // if(!shouldSleep())
- // mRunCondition->signal();
- // mRunCondition->unlock();
-};
-
-//============================================================================
-
-#define MUTEX_DEBUG (LL_DEBUG || LL_RELEASE_WITH_DEBUG_INFO)
-
-class LL_COMMON_API LLMutex
-{
-public:
- typedef enum
- {
- NO_THREAD = 0xFFFFFFFF
- } e_locking_thread;
-
- LLMutex(apr_pool_t *apr_poolp); // NULL pool constructs a new pool for the mutex
- ~LLMutex();
-
- void lock(); // blocks
- void unlock();
- bool isLocked(); // non-blocking, but does do a lock/unlock so not free
- U32 lockingThread() const; //get ID of locking thread
-
-protected:
- apr_thread_mutex_t *mAPRMutexp;
- mutable U32 mCount;
- mutable U32 mLockingThread;
-
- apr_pool_t *mAPRPoolp;
- BOOL mIsLocalPool;
-
-#if MUTEX_DEBUG
- std::map<U32, BOOL> mIsLocked;
-#endif
-};
-
-// Actually a condition/mutex pair (since each condition needs to be associated with a mutex).
-class LL_COMMON_API LLCondition : public LLMutex
-{
-public:
- LLCondition(apr_pool_t *apr_poolp); // Defaults to global pool, could use the thread pool as well.
- ~LLCondition();
-
- void wait(); // blocks
- void signal();
- void broadcast();
-
-protected:
- apr_thread_cond_t *mAPRCondp;
-};
-
-class LLMutexLock
-{
-public:
- LLMutexLock(LLMutex* mutex)
- {
- mMutex = mutex;
- mMutex->lock();
- }
- ~LLMutexLock()
- {
- mMutex->unlock();
- }
-private:
- LLMutex* mMutex;
-};
-
-//============================================================================
-
-void LLThread::lockData()
-{
- mRunCondition->lock();
-}
-
-void LLThread::unlockData()
-{
- mRunCondition->unlock();
-}
-
-
-//============================================================================
-
-// see llmemory.h for LLPointer<> definition
-
-class LL_COMMON_API LLThreadSafeRefCount
-{
-public:
- static void initThreadSafeRefCount(); // creates sMutex
- static void cleanupThreadSafeRefCount(); // destroys sMutex
-
-private:
- static LLMutex* sMutex;
-
-private:
- LLThreadSafeRefCount(const LLThreadSafeRefCount&); // not implemented
- LLThreadSafeRefCount&operator=(const LLThreadSafeRefCount&); // not implemented
-
-protected:
- virtual ~LLThreadSafeRefCount(); // use unref()
-
-public:
- LLThreadSafeRefCount();
-
- void ref()
- {
- if (sMutex) sMutex->lock();
- mRef++;
- if (sMutex) sMutex->unlock();
- }
-
- S32 unref()
- {
- llassert(mRef >= 1);
- if (sMutex) sMutex->lock();
- S32 res = --mRef;
- if (sMutex) sMutex->unlock();
- if (0 == res)
- {
- delete this;
- return 0;
- }
- return res;
- }
- S32 getNumRefs() const
- {
- return mRef;
- }
-
-private:
- S32 mRef;
-};
-
-//============================================================================
-
-// Simple responder for self destructing callbacks
-// Pure virtual class
-class LL_COMMON_API LLResponder : public LLThreadSafeRefCount
-{
-protected:
- virtual ~LLResponder();
-public:
- virtual void completed(bool success) = 0;
-};
-
-//============================================================================
-
-#endif // LL_LLTHREAD_H
+/**
+ * @file llthread.h
+ * @brief Base classes for thread, mutex and condition handling.
+ *
+ * $LicenseInfo:firstyear=2004&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLTHREAD_H
+#define LL_LLTHREAD_H
+
+#include "llapp.h"
+#include "llapr.h"
+#include "apr_thread_cond.h"
+
+class LLThread;
+class LLMutex;
+class LLCondition;
+
+#if LL_WINDOWS
+#define ll_thread_local __declspec(thread)
+#else
+#define ll_thread_local __thread
+#endif
+
+class LL_COMMON_API LLThread
+{
+private:
+ static U32 sIDIter;
+
+public:
+ typedef enum e_thread_status
+ {
+ STOPPED = 0, // The thread is not running. Not started, or has exited its run function
+ RUNNING = 1, // The thread is currently running
+ QUITTING= 2 // Someone wants this thread to quit
+ } EThreadStatus;
+
+ LLThread(const std::string& name, apr_pool_t *poolp = NULL);
+ virtual ~LLThread(); // Warning! You almost NEVER want to destroy a thread unless it's in the STOPPED state.
+ virtual void shutdown(); // stops the thread
+
+ bool isQuitting() const { return (QUITTING == mStatus); }
+ bool isStopped() const { return (STOPPED == mStatus); }
+
+ static U32 currentID(); // Return ID of current thread
+ static void yield(); // Static because it can be called by the main thread, which doesn't have an LLThread data structure.
+
+public:
+ // PAUSE / RESUME functionality. See source code for important usage notes.
+ // Called from MAIN THREAD.
+ void pause();
+ void unpause();
+ bool isPaused() { return isStopped() || mPaused == TRUE; }
+
+ // Cause the thread to wake up and check its condition
+ void wake();
+
+ // Same as above, but to be used when the condition is already locked.
+ void wakeLocked();
+
+ // Called from run() (CHILD THREAD). Pause the thread if requested until unpaused.
+ void checkPause();
+
+ // this kicks off the apr thread
+ void start(void);
+
+ apr_pool_t *getAPRPool() { return mAPRPoolp; }
+ LLVolatileAPRPool* getLocalAPRFilePool() { return mLocalAPRFilePoolp ; }
+
+ U32 getID() const { return mID; }
+
+private:
+ BOOL mPaused;
+
+ // static function passed to APR thread creation routine
+ static void *APR_THREAD_FUNC staticRun(apr_thread_t *apr_threadp, void *datap);
+
+protected:
+ std::string mName;
+ LLCondition* mRunCondition;
+
+ apr_thread_t *mAPRThreadp;
+ apr_pool_t *mAPRPoolp;
+ BOOL mIsLocalPool;
+ EThreadStatus mStatus;
+ U32 mID;
+
+ //a local apr_pool for APRFile operations in this thread. If it exists, LLAPRFile::sAPRFilePoolp should not be used.
+ //Note: this pool is used by APRFile ONLY, do NOT use it for any other purposes.
+ // otherwise it will cause severe memory leaking!!! --bao
+ LLVolatileAPRPool *mLocalAPRFilePoolp ;
+
+ void setQuitting();
+
+ // virtual function overridden by subclass -- this will be called when the thread runs
+ virtual void run(void) = 0;
+
+ // virtual predicate function -- returns true if the thread should wake up, false if it should sleep.
+ virtual bool runCondition(void);
+
+ // Lock/Unlock Run Condition -- use around modification of any variable used in runCondition()
+ inline void lockData();
+ inline void unlockData();
+
+ // This is the predicate that decides whether the thread should sleep.
+ // It should only be called with mRunCondition locked, since the virtual runCondition() function may need to access
+ // data structures that are thread-unsafe.
+ bool shouldSleep(void) { return (mStatus == RUNNING) && (isPaused() || (!runCondition())); }
+
+ // To avoid spurious signals (and the associated context switches) when the condition may or may not have changed, you can do the following:
+ // mRunCondition->lock();
+ // if(!shouldSleep())
+ // mRunCondition->signal();
+ // mRunCondition->unlock();
+};
+
+//============================================================================
+
+#define MUTEX_DEBUG (LL_DEBUG || LL_RELEASE_WITH_DEBUG_INFO)
+
+class LL_COMMON_API LLMutex
+{
+public:
+ typedef enum
+ {
+ NO_THREAD = 0xFFFFFFFF
+ } e_locking_thread;
+
+ LLMutex(apr_pool_t *apr_poolp); // NULL pool constructs a new pool for the mutex
+ ~LLMutex();
+
+ void lock(); // blocks
+ void unlock();
+ bool isLocked(); // non-blocking, but does do a lock/unlock so not free
+ U32 lockingThread() const; //get ID of locking thread
+
+protected:
+ apr_thread_mutex_t *mAPRMutexp;
+ mutable U32 mCount;
+ mutable U32 mLockingThread;
+
+ apr_pool_t *mAPRPoolp;
+ BOOL mIsLocalPool;
+
+#if MUTEX_DEBUG
+ std::map<U32, BOOL> mIsLocked;
+#endif
+};
+
+// Actually a condition/mutex pair (since each condition needs to be associated with a mutex).
+class LL_COMMON_API LLCondition : public LLMutex
+{
+public:
+ LLCondition(apr_pool_t *apr_poolp); // Defaults to global pool, could use the thread pool as well.
+ ~LLCondition();
+
+ void wait(); // blocks
+ void signal();
+ void broadcast();
+
+protected:
+ apr_thread_cond_t *mAPRCondp;
+};
+
+class LLMutexLock
+{
+public:
+ LLMutexLock(LLMutex* mutex)
+ {
+ mMutex = mutex;
+ mMutex->lock();
+ }
+ ~LLMutexLock()
+ {
+ mMutex->unlock();
+ }
+private:
+ LLMutex* mMutex;
+};
+
+//============================================================================
+
+void LLThread::lockData()
+{
+ mRunCondition->lock();
+}
+
+void LLThread::unlockData()
+{
+ mRunCondition->unlock();
+}
+
+
+//============================================================================
+
+// see llmemory.h for LLPointer<> definition
+
+class LL_COMMON_API LLThreadSafeRefCount
+{
+public:
+ static void initThreadSafeRefCount(); // creates sMutex
+ static void cleanupThreadSafeRefCount(); // destroys sMutex
+
+private:
+ static LLMutex* sMutex;
+
+private:
+ LLThreadSafeRefCount(const LLThreadSafeRefCount&); // not implemented
+ LLThreadSafeRefCount&operator=(const LLThreadSafeRefCount&); // not implemented
+
+protected:
+ virtual ~LLThreadSafeRefCount(); // use unref()
+
+public:
+ LLThreadSafeRefCount();
+
+ void ref()
+ {
+ if (sMutex) sMutex->lock();
+ mRef++;
+ if (sMutex) sMutex->unlock();
+ }
+
+ S32 unref()
+ {
+ llassert(mRef >= 1);
+ if (sMutex) sMutex->lock();
+ S32 res = --mRef;
+ if (sMutex) sMutex->unlock();
+ if (0 == res)
+ {
+ delete this;
+ return 0;
+ }
+ return res;
+ }
+ S32 getNumRefs() const
+ {
+ return mRef;
+ }
+
+private:
+ S32 mRef;
+};
+
+//============================================================================
+
+// Simple responder for self destructing callbacks
+// Pure virtual class
+class LL_COMMON_API LLResponder : public LLThreadSafeRefCount
+{
+protected:
+ virtual ~LLResponder();
+public:
+ virtual void completed(bool success) = 0;
+};
+
+//============================================================================
+
+#endif // LL_LLTHREAD_H