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-rwxr-xr-x.hgtags122
-rwxr-xr-xdoc/contributions.txt2
-rw-r--r--[-rwxr-xr-x]indra/cmake/LLAddBuildTest.cmake0
-rwxr-xr-xindra/llimage/llimage.cpp11
-rwxr-xr-xindra/llimage/llimage.h4
-rwxr-xr-xindra/llmath/llcamera.cpp4
-rwxr-xr-xindra/llmessage/llcurl.cpp4
-rwxr-xr-xindra/llprimitive/llmodel.cpp20
-rwxr-xr-xindra/llrender/llgl.cpp3
-rwxr-xr-xindra/llrender/llgl.h1
-rwxr-xr-x[-rw-r--r--]indra/llrender/llimagegl.cpp0
-rwxr-xr-xindra/llrender/llrendertarget.cpp4
-rwxr-xr-xindra/llui/llscrolllistcolumn.cpp3
-rwxr-xr-xindra/llui/llscrolllistctrl.cpp14
-rwxr-xr-xindra/llui/llscrolllistctrl.h2
-rwxr-xr-xindra/lscript/lscript_compile/indra.l2
-rwxr-xr-xindra/newview/app_settings/keywords.ini3
-rwxr-xr-xindra/newview/app_settings/settings.xml12
-rwxr-xr-xindra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl28
-rwxr-xr-xindra/newview/gpu_table.txt1092
-rwxr-xr-xindra/newview/llappviewer.cpp5
-rwxr-xr-xindra/newview/lldrawpoolavatar.cpp139
-rwxr-xr-xindra/newview/lldrawpoolavatar.h1
-rwxr-xr-xindra/newview/llfloaterland.cpp2
-rwxr-xr-xindra/newview/llmenuoptionpathfindingrebakenavmesh.cpp2
-rwxr-xr-xindra/newview/llmeshrepository.h2
-rwxr-xr-xindra/newview/llnamelistctrl.cpp4
-rwxr-xr-xindra/newview/llnamelistctrl.h2
-rwxr-xr-xindra/newview/llpanelgroupinvite.cpp35
-rwxr-xr-xindra/newview/llspatialpartition.cpp76
-rwxr-xr-xindra/newview/lltexturecache.cpp8
-rw-r--r--[-rwxr-xr-x]indra/newview/lltexturefetch.cpp0
-rwxr-xr-xindra/newview/lltoolpie.cpp9
-rwxr-xr-xindra/newview/llviewermenu.cpp45
-rwxr-xr-xindra/newview/llviewermenu.h1
-rwxr-xr-xindra/newview/llviewermessage.cpp15
-rwxr-xr-xindra/newview/llviewerobjectlist.cpp1
-rwxr-xr-xindra/newview/llviewerobjectlist.h1
-rwxr-xr-xindra/newview/llviewerpartsim.cpp11
-rwxr-xr-xindra/newview/llviewertexture.cpp23
-rwxr-xr-xindra/newview/llviewertexture.h1
-rwxr-xr-xindra/newview/llviewerwindow.cpp59
-rwxr-xr-xindra/newview/llviewerwindow.h11
-rwxr-xr-xindra/newview/llvopartgroup.cpp119
-rwxr-xr-xindra/newview/llvopartgroup.h15
-rwxr-xr-xindra/newview/llvovolume.cpp17
-rwxr-xr-xindra/newview/noise.h5
-rwxr-xr-xindra/newview/pipeline.cpp95
-rwxr-xr-xindra/newview/pipeline.h8
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_attachment_other.xml11
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_attachment_self.xml11
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_avatar_other.xml11
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_avatar_self.xml12
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_land.xml11
-rw-r--r--indra/newview/skins/default/xui/en/menu_mute_particle.xml15
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_object.xml11
-rwxr-xr-xindra/newview/skins/default/xui/en/notifications.xml2
-rwxr-xr-xindra/newview/skins/default/xui/en/panel_preferences_graphics1.xml17
-rwxr-xr-xindra/newview/skins/default/xui/en/role_actions.xml4
-rwxr-xr-xindra/newview/skins/default/xui/en/strings.xml2
60 files changed, 1312 insertions, 838 deletions
diff --git a/.hgtags b/.hgtags
index 1e2ba512a9..cd245dff38 100755
--- a/.hgtags
+++ b/.hgtags
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421126293dcbde918e0da027ca0ab9deb5b4fbf2 DRTVWR-192
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e9732c739c8a72a590216951505ea9c76a526a84 DRTVWR-193
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7602f61c804a512764e349c034c02ddabeefebc4 DRTVWR-196
ae5c83dd61d2d37c45f1d5b8bf2b036d87599f1b DRTVWR-198
507bdfbd6bf844a511c1ffeda4baa80016ed1346 DRTVWR-197
b1dbb1a83f48f93f6f878cff9e52d2cb635e145c 3.4.0-beta2
37402e2b19af970d51b0a814d79892cc5647532b DRTVWR-200
182a9bf30e81070361bb020a78003b1cf398e79c 3.4.0-beta3
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6dfb0fba782c9233dd95f24ec48146db0d3f210b DRTVWR-199
7c9102fb998885621919f2474a002c35b583539b 3.3.4-release2
7649a3dff5ec22d3727377e5f02efd0f421e4cb5 DRTVWR-201
84fb70dfe3444e75a44fb4bee43e2fc8221cebdd 3.4.0-beta4
+de3be913f68813a9bac7d1c671fef96d1159bcd6 DRTVWR-202
573e863be2f26d3687161def4b9fea9b7038dda8 3.4.0-beta5
+34dbbe2b00afe90352d3acf8290eb10ab90d1c8b oz-build-test-tag
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8c9085066c78ed5f6c9379dc054c82a6fcdb1851 DRTVWR-207
351eea5f9dc192fc5ddea3b02958de97677a0a12 3.3.4-release3
af7b28e75bd5a629cd9e0dc46fb3f1757626f493 DRTVWR-212
@@ -309,6 +319,7 @@ ceed0b65a69f1eac20d523e0203320a32f9a3f3c DRTVWR-215
97977c67245f52db20eb15f1918cc0f24778cabc 3.4.0-release
5adb2b8f96c3cac88ad7c7d996d707f1b29df336 3.4.1-beta1
b3f74858a1c8720c82d0978f3877a3fc8ba459ec 3.4.1-beta1a
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0b9d95f4bfb6867cbf56eaec51633b0da2f1262d DRTVWR-221
e6e553761829dc0270eaaa712b7cb0622535b076 3.4.1-beta3
@@ -333,36 +344,31 @@ baf97f06ae17223614c5e31aa42e71d87cff07fe DRTVWR-236
b2f21e3442542283a80e7eaebae9f833e5a927b6 DRTVWR-237
3f9be82de642d468c5fc272cb9d96b46b5498402 3.4.1-beta12
e59ffd3fe0838ae6b09b242a6e9df71761b88f41 3.4.1-release
-81f6b745ef27f5915fd07f988fdec9944f2bb73e DRTVWR-186
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32896d5e920ca9a29256ff3b747c2e99752aa5ae DRTVWR-217
704bbae7b182a1f2811a47a054e680522966f54a 3.4.2-beta1
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288539fc0408ed4b69a99665de33bbbc2c3c08fe DRTVWR-216
e664473c16df1d82ffaff382e7b3e023da202d52 3.4.2-beta2
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5e4e4128b256525bafc07a62e35ae8527aaa9c9d DRTVWR-241
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4918b150e75df6b516fb6c2616d32043fa6b4cac DRTVWR-245
94ab2b49458ab372a95d2d6949fdf574f413068d 3.4.3-beta1
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bb10adc4f76cf0067fca7075146f00cdc0740e9d DRTVWR-251
ab0aa2f6ba22b52fed30a2337197f589156edc75 DRTVWR-253
@@ -371,31 +377,25 @@ ab0aa2f6ba22b52fed30a2337197f589156edc75 DRTVWR-253
44e764a6ac9e672a4f3bce821a4b6a218590c374 DRTVWR-258
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452ce96d4046dc05a3ecaecc203e2cc8ddd72e76 DRTVWR-259
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9afbdc4e24cc04feacfb2b7a10b78a64f780901a DRTVWR-266
73280db02501f5ad041fc18b1eba68e73a81996c DRTVWR-267
870e2d79e0063fda87187f17bbc2747766733194 3.4.3-beta3
0a2ca6546b499239afeb66d17b2fadbcdbe36ab1 3.4.3-release
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cd39255bd23330fd30c04105f2811e941d8524fe 3.4.4-beta2
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35cfd4cf5b895fa776592f2e630e330be7f0604e DRTVWR-273
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c374035d459af3c03dea2dd90880dfc25de64706 DRTVWR-275
05d9f1dd7a954069af2a33abedb7713fa36a04cb 3.4.4-beta4
e1bb1ae7d8b12faeb37933a737c199cc9b9f89cc 3.4.4-release
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af6b711a97073431953b55ee808aaa09900c27e5 DRTVWR-276
@@ -405,6 +405,8 @@ c296133849d1f103c0e2abc41e6599daed00b67b DRTVWR-280
5df4802bec93c8d0a509946d826bb4c50c5442ec DRTVWR-281
7c1c33ba4cfd2d15ca51cc1ac440eca551331a4a DRTVWR-283
6b9c7dbebef793230d64e1b452577c8b142d4143 3.4.5-beta2
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ccf991e02dc2f63fb646324230d54832683f4a9b DRTVWR-286
2d849850558a5a0324b398d1c102d30bcbdfb88f DRTVWR-287
e06898df8644fe567bee94f817d03abc1c380993 3.4.5-beta3
diff --git a/doc/contributions.txt b/doc/contributions.txt
index 09c0d01b11..0b55275f53 100755
--- a/doc/contributions.txt
+++ b/doc/contributions.txt
@@ -175,6 +175,7 @@ Ansariel Hiller
STORM-1685
STORM-1713
STORM-1899
+ MAINT-2368
Aralara Rajal
Ardy Lay
STORM-859
@@ -478,6 +479,7 @@ Hiro Sommambulist
Hitomi Tiponi
STORM-1741
STORM-1862
+ BUG-1067
Holger Gilruth
Horatio Freund
Hoze Menges
diff --git a/indra/cmake/LLAddBuildTest.cmake b/indra/cmake/LLAddBuildTest.cmake
index 9bb3077797..9bb3077797 100755..100644
--- a/indra/cmake/LLAddBuildTest.cmake
+++ b/indra/cmake/LLAddBuildTest.cmake
diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp
index 1c25256e95..c8a05e1fae 100755
--- a/indra/llimage/llimage.cpp
+++ b/indra/llimage/llimage.cpp
@@ -689,8 +689,17 @@ void LLImageRaw::fill( const LLColor4U& color )
}
}
+LLPointer<LLImageRaw> LLImageRaw::duplicate()
+{
+ if(getNumRefs() < 2)
+ {
+ return this; //nobody else refences to this image, no need to duplicate.
+ }
-
+ //make a duplicate
+ LLPointer<LLImageRaw> dup = new LLImageRaw(getData(), getWidth(), getHeight(), getComponents());
+ return dup;
+}
// Src and dst can be any size. Src and dst can each have 3 or 4 components.
void LLImageRaw::copy(LLImageRaw* src)
diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h
index 4fc40ecff7..2277afc585 100755
--- a/indra/llimage/llimage.h
+++ b/indra/llimage/llimage.h
@@ -30,6 +30,7 @@
#include "lluuid.h"
#include "llstring.h"
#include "llthread.h"
+#include "llpointer.h"
const S32 MIN_IMAGE_MIP = 2; // 4x4, only used for expand/contract power of 2
const S32 MAX_IMAGE_MIP = 11; // 2048x2048
@@ -214,6 +215,9 @@ public:
// Copy operations
+ //duplicate this raw image if refCount > 1.
+ LLPointer<LLImageRaw> duplicate();
+
// Src and dst can be any size. Src and dst can each have 3 or 4 components.
void copy( LLImageRaw* src );
diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp
index 22ba26f99b..c14c117da9 100755
--- a/indra/llmath/llcamera.cpp
+++ b/indra/llmath/llcamera.cpp
@@ -163,7 +163,7 @@ size_t LLCamera::readFrustumFromBuffer(const char *buffer)
S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
{
- static const LLVector4a scaler[] = {
+ const LLVector4a scaler[] = {
LLVector4a(-1,-1,-1),
LLVector4a( 1,-1,-1),
LLVector4a(-1, 1,-1),
@@ -207,7 +207,7 @@ S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius)
{
- static const LLVector4a scaler[] = {
+ const LLVector4a scaler[] = {
LLVector4a(-1,-1,-1),
LLVector4a( 1,-1,-1),
LLVector4a(-1, 1,-1),
diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp
index 47041a2880..f2a3e059ef 100755
--- a/indra/llmessage/llcurl.cpp
+++ b/indra/llmessage/llcurl.cpp
@@ -72,7 +72,8 @@
static const U32 EASY_HANDLE_POOL_SIZE = 5;
static const S32 MULTI_PERFORM_CALL_REPEAT = 5;
-static const S32 CURL_REQUEST_TIMEOUT = 30; // seconds per operation
+static const S32 CURL_REQUEST_TIMEOUT = 120; // seconds per operation
+static const S32 CURL_CONNECT_TIMEOUT = 30; //seconds to wait for a connection
static const S32 MAX_ACTIVE_REQUEST_COUNT = 100;
// DEBUG //
@@ -517,6 +518,7 @@ void LLCurl::Easy::prepRequest(const std::string& url,
//don't verify host name so urls with scrubbed host names will work (improves DNS performance)
setopt(CURLOPT_SSL_VERIFYHOST, 0);
setopt(CURLOPT_TIMEOUT, llmax(time_out, CURL_REQUEST_TIMEOUT));
+ setopt(CURLOPT_CONNECTTIMEOUT, CURL_CONNECT_TIMEOUT);
setoptString(CURLOPT_URL, url);
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index 28ed051c55..5ed05e2201 100755
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -628,25 +628,41 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac
if (v)
{
U32 v_idx = idx[j*stride+v_offset]*3;
+ v_idx = llclamp(v_idx, (U32) 0, (U32) v->getCount());
vert.getPosition().set(v->get(v_idx),
v->get(v_idx+1),
v->get(v_idx+2));
}
- if (n)
+ //bounds check n and t lookups because some FBX to DAE converters
+ //use negative indices and empty arrays to indicate data does not exist
+ //for a particular channel
+ if (n && n->getCount() > 0)
{
U32 n_idx = idx[j*stride+n_offset]*3;
+ n_idx = llclamp(n_idx, (U32) 0, (U32) n->getCount());
vert.getNormal().set(n->get(n_idx),
n->get(n_idx+1),
n->get(n_idx+2));
}
+ else
+ {
+ vert.getNormal().clear();
+ }
+
- if (t)
+ if (t && t->getCount() > 0)
{
U32 t_idx = idx[j*stride+t_offset]*2;
+ t_idx = llclamp(t_idx, (U32) 0, (U32) t->getCount());
vert.mTexCoord.setVec(t->get(t_idx),
t->get(t_idx+1));
}
+ else
+ {
+ vert.mTexCoord.clear();
+ }
+
verts.push_back(vert);
}
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 6c798aa4ed..77cd2ccb35 100755
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -1127,7 +1127,8 @@ void LLGLManager::initExtensions()
// Misc
glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange);
glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*) &mGLMaxIndexRange);
-
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint*) &mGLMaxTextureSize);
+
#if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS
LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL;
if (mHasVertexBufferObject)
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index d70e764769..823de9d361 100755
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -147,6 +147,7 @@ public:
S32 mVRAM; // VRAM in MB
S32 mGLMaxVertexRange;
S32 mGLMaxIndexRange;
+ S32 mGLMaxTextureSize;
void getPixelFormat(); // Get the best pixel format
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 5c171d372c..5c171d372c 100644..100755
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 5fb4fc8e52..25109268e8 100755
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -109,8 +109,8 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)
bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples)
{
- resx = llmin(resx, (U32) 4096);
- resy = llmin(resy, (U32) 4096);
+ resx = llmin(resx, (U32) gGLManager.mGLMaxTextureSize);
+ resy = llmin(resy, (U32) gGLManager.mGLMaxTextureSize);
stop_glerror();
release();
diff --git a/indra/llui/llscrolllistcolumn.cpp b/indra/llui/llscrolllistcolumn.cpp
index af124d9826..cc9ff7a487 100755
--- a/indra/llui/llscrolllistcolumn.cpp
+++ b/indra/llui/llscrolllistcolumn.cpp
@@ -236,7 +236,8 @@ void LLScrollColumnHeader::handleReshape(const LLRect& new_rect, bool by_user)
// tell scroll list to layout columns again
// do immediate update to get proper feedback to resize handle
// which needs to know how far the resize actually went
- mColumn->mParentCtrl->updateColumns();
+ const bool force_update = true;
+ mColumn->mParentCtrl->updateColumns(force_update);
}
}
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 7f04c92b27..4adfd42edd 100755
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -615,7 +615,6 @@ S32 LLScrollListCtrl::calcMaxContentWidth()
if (mColumnWidthsDirty)
{
- mColumnWidthsDirty = false;
// update max content width for this column, by looking at all items
column->mMaxContentWidth = column->mHeader ? LLFontGL::getFontSansSerifSmall()->getWidth(column->mLabel) + mColumnPadding + HEADING_TEXT_PADDING : 0;
item_list::iterator iter;
@@ -629,6 +628,7 @@ S32 LLScrollListCtrl::calcMaxContentWidth()
}
max_item_width += column->mMaxContentWidth;
}
+ mColumnWidthsDirty = false;
return max_item_width;
}
@@ -643,7 +643,7 @@ bool LLScrollListCtrl::updateColumnWidths()
if (!column) continue;
// update column width
- S32 new_width = column->getWidth();
+ S32 new_width = 0;
if (column->mRelWidth >= 0)
{
new_width = (S32)llround(column->mRelWidth*mItemListRect.getWidth());
@@ -652,6 +652,10 @@ bool LLScrollListCtrl::updateColumnWidths()
{
new_width = (mItemListRect.getWidth() - mTotalStaticColumnWidth - mTotalColumnPadding) / mNumDynamicWidthColumns;
}
+ else
+ {
+ new_width = column->getWidth();
+ }
if (column->getWidth() != new_width)
{
@@ -693,9 +697,9 @@ void LLScrollListCtrl::updateLineHeightInsert(LLScrollListItem* itemp)
}
-void LLScrollListCtrl::updateColumns()
+void LLScrollListCtrl::updateColumns(bool force_update)
{
- if (!mColumnsDirty)
+ if (!mColumnsDirty && !force_update)
return;
mColumnsDirty = false;
@@ -749,7 +753,7 @@ void LLScrollListCtrl::updateColumns()
}
// propagate column widths to individual cells
- if (columns_changed_width)
+ if (columns_changed_width || force_update)
{
item_list::iterator iter;
for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h
index 8fa06cc499..7bc558f742 100755
--- a/indra/llui/llscrolllistctrl.h
+++ b/indra/llui/llscrolllistctrl.h
@@ -342,7 +342,7 @@ public:
static void onClickColumn(void *userdata);
- virtual void updateColumns();
+ virtual void updateColumns(bool force_update = false);
S32 calcMaxContentWidth();
bool updateColumnWidths();
diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l
index b2c49083cb..71da95b8f5 100755
--- a/indra/lscript/lscript_compile/indra.l
+++ b/indra/lscript/lscript_compile/indra.l
@@ -338,6 +338,8 @@ extern "C" { int yyerror(const char *fmt, ...); }
"ATTACH_HUD_BOTTOM_LEFT" { count(); yylval.ival = 36; return(INTEGER_CONSTANT); }
"ATTACH_HUD_BOTTOM" { count(); yylval.ival = 37; return(INTEGER_CONSTANT); }
"ATTACH_HUD_BOTTOM_RIGHT" { count(); yylval.ival = 38; return(INTEGER_CONSTANT); }
+"ATTACH_NECK" { count(); yylval.ival = 39; return(INTEGER_CONSTANT); }
+"ATTACH_AVATAR_CENTER" { count(); yylval.ival = 40; return(INTEGER_CONSTANT); }
"LAND_LEVEL" { count(); yylval.ival = E_LANDBRUSH_LEVEL; return(INTEGER_CONSTANT); }
"LAND_RAISE" { count(); yylval.ival = E_LANDBRUSH_RAISE; return(INTEGER_CONSTANT); }
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini
index f0d8b77afd..a87310955f 100755
--- a/indra/newview/app_settings/keywords.ini
+++ b/indra/newview/app_settings/keywords.ini
@@ -274,7 +274,8 @@ ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg
ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly
ATTACH_LEFT_PEC Passed to llAttachToAvatar to attach task to left pectoral
ATTACH_RIGHT_PEC Passed to llAttachToAvatar to attach task to right pectoral
-
+ATTACH_NECK Passed to llAttachToAvatar to attach task to neck
+ATTACH_AVATAR_CENTER Passed to llAttachToAvatar to attach task to avatar center
LAND_LEVEL Passed to llModifyLand to level terrain
LAND_RAISE Passed to llModifyLand to raise terrain
LAND_LOWER Passed to llModifyLand to lower terrain
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 31c730e0bc..f8638a479d 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -8414,6 +8414,18 @@
<integer>0</integer>
</map>
+ <key>RenderDepthOfFieldInEditMode</key>
+ <map>
+ <key>Comment</key>
+ <string>Whether to use depth of field effect when in edit mode</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+
<key>CameraDoFResScale</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
index 43ed41a205..ff30560adc 100755
--- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
@@ -26,22 +26,28 @@
ATTRIBUTE vec4 weight4;
-uniform mat4 matrixPalette[32];
+uniform mat4 matrixPalette[64];
mat4 getObjectSkinnedTransform()
{
- int i;
- vec4 w = fract(weight4);
- vec4 index = floor(weight4);
-
- float scale = 1.0/(w.x+w.y+w.z+w.w);
- w *= scale;
+ float w0 = fract(weight4.x);
+ float w1 = fract(weight4.y);
+ float w2 = fract(weight4.z);
+ float w3 = fract(weight4.w);
+
+ int i0 = int(floor(weight4.x));
+ int i1 = int(floor(weight4.y));
+ int i2 = int(floor(weight4.z));
+ int i3 = int(floor(weight4.w));
+
+ //float scale = 1.0/(w.x+w.y+w.z+w.w);
+ //w *= scale;
- mat4 mat = matrixPalette[int(index.x)]*w.x;
- mat += matrixPalette[int(index.y)]*w.y;
- mat += matrixPalette[int(index.z)]*w.z;
- mat += matrixPalette[int(index.w)]*w.w;
+ mat4 mat = matrixPalette[i0]*w0;
+ mat += matrixPalette[i1]*w1;
+ mat += matrixPalette[i2]*w2;
+ mat += matrixPalette[i3]*w3;
return mat;
}
diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt
index 4c39014c8b..122577b132 100755
--- a/indra/newview/gpu_table.txt
+++ b/indra/newview/gpu_table.txt
@@ -32,567 +32,531 @@
// 1 - We claim to support this card.
//
-3Dfx .*3Dfx.* 0 0 0 0
-3Dlabs .*3Dlabs.* 0 0 0 0
-ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0
-ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0
-ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0
-ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0
-ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0
-ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3
-ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0
-ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1
-ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0
-ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0
-ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0
-ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0
-ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0
-ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0
-ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3
-ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3
-ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3
-ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3
-ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3
-ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0
-ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0
-ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0
-ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0
-ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0
-ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0
-ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0
-ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0
-ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3
-ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3
-ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0
-ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3
-ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1
-ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1
-ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0
-ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0
-ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0
-ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1
-ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1
-ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0
-ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4
-ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1
-ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1
-ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0
-ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1
-ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1
-ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1
-ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1
-ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1
-ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1
-ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1
-ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1
-ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1
-ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1
-ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3
-ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2
-ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0
-ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0
-ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0
-ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2
-ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3
-ATI Generic .*ATI.*Generic.* 0 0 0 0
-ATI Hercules 9800 .*ATI.*Hercules.*9800.* 1 1 0 0
-ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0
-ATI M52 .*ATI.*M52.* 1 1 0 0
-ATI M54 .*ATI.*M54.* 1 1 0 0
-ATI M56 .*ATI.*M56.* 1 1 0 0
-ATI M71 .*ATI.*M71.* 1 1 0 0
-ATI M72 .*ATI.*M72.* 1 1 0 0
-ATI M76 .*ATI.*M76.* 3 1 0 0
-ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2
-ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2
-ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2
-ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0
-ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0
-ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2
-ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2
-ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2
-ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2
-ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2
-ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2
-ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2
-ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0
-ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0
-ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0
-ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0
-ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2
-ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0
-ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2
-ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2
-ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2
-ATI Mobility Radeon 4100 .*ATI.*Mobility.*41.. 1 1 1 3.3
-ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3
-ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0
-ATI Mobility Radeon 9800 .*ATI.*Mobility.*98.* 1 1 0 0
-ATI Mobility Radeon 9700 .*ATI.*Mobility.*97.* 0 1 1 2.1
-ATI Mobility Radeon 9600 .*ATI.*Mobility.*96.* 1 1 1 2.1
-ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3
-ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3
-ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4
-ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4
-ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2
-ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3
-ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1
-ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3
-ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3
-ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0
-ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0
-ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0
-ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3
-ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4
-ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3
-ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4
-ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4
-ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4
-ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3
-ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3
-ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2
-ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0
-ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2
-ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0
-ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2
-ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1
-ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0
-ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2
-ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0
-ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2
-ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0
-ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0
-ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0
-ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0
-ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3
-ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4
-ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3
-ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3
-ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0
-ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0
-ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4
-ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3
-ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4
-ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0
-ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3
-ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0
-ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3
-ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4
-ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0
-ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4
-ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4
-ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0
-ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3
-ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4
-ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3
-ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4
-ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2
-ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2
-ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2
-ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2
-ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2
-ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2
-ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2
-ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2
-ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2
-ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2
-ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2
-ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2
-ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2
-ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2
-ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2
-ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2
-ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0
-ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1
-ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4
-ATI Radeon 3100 .*ATI.*Radeon 31.. 0 1 1 3.3
-ATI Radeon 5xxx .*ATI.*Radeon 5... 3 1 0 0
-ATI Radeon 7xxx .*ATI.*Radeon 7... 0 1 1 2
-ATI Radeon 8xxx .*ATI.*Radeon 8... 0 1 0 0
-ATI Radeon 9000 .*ATI.*Radeon 90.. 0 1 1 1.3
-ATI Radeon 9100 .*ATI.*Radeon 91.. 0 1 0 0
-ATI Radeon 9200 .*ATI.*Radeon 92.. 0 1 1 1.3
-ATI Radeon 9500 .*ATI.*Radeon 95.. 0 1 1 2.1
-ATI Radeon 9600 .*ATI.*Radeon 96.. 0 1 1 2.1
-ATI Radeon 9700 .*ATI.*Radeon 97.. 1 1 0 0
-ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1
-ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0
-ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0
-ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0
-ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0
-ATI RS880M .*ATI.*RS880M 1 1 0 0
-ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0
-ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0
-ATI Radeon X300 .*ATI.*Radeon *X3.* 1 1 1 2.1
-ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0
-ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1
-ATI Radeon X600 .*ATI.*Radeon ?X6.* 1 1 1 2.1
-ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1
-ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1
-ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0
-ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1
-ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0
-ATI R300 (9700) .*R300.* 0 1 1 2.1
-ATI R350 (9800) .*R350.* 1 1 0 0
-ATI R580 (X1900) .*R580.* 3 1 0 0
-ATI RC410 (Xpress 200) .*RC410.* 0 0 0 0
-ATI RS48x (Xpress 200x) .*RS48.* 0 0 0 0
-ATI RS600 (Xpress 3200) .*RS600.* 0 0 0 0
-ATI RV350 (9600) .*RV350.* 0 1 0 0
-ATI RV370 (X300) .*RV370.* 0 1 0 0
-ATI RV410 (X700) .*RV410.* 1 1 0 0
-ATI RV515 .*RV515.* 1 1 0 0
-ATI RV570 (X1900 GT/PRO) .*RV570.* 3 1 0 0
-ATI RV380 .*RV380.* 0 1 0 0
-ATI RV530 .*RV530.* 1 1 0 0
-ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0
-ATI RX700 .*RX700.* 1 1 0 0
-AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0
-AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1
-AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0
-AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0
-AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 0
-AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0
-AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0
-AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0
-AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0
-AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 0
-AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 0
-AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1
-AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2
-AMD RV610 (HD 2400) .*RV610.* 1 1 0 0
-AMD RV620 (HD 3400) .*RV620.* 1 1 0 0
-AMD RV630 (HD 2600) .*RV630.* 2 1 0 0
-AMD RV635 (HD 3600) .*RV635.* 3 1 0 0
-AMD RV670 (HD 3800) .*RV670.* 3 1 0 0
-AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0
-AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0
-AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4
-AMD RV730 (HD 4600) .*RV730.* 3 1 0 0
-AMD RV740 (HD 4700) .*RV740.* 3 1 0 0
-AMD RV770 (HD 4800) .*RV770.* 3 1 0 0
-AMD RV790 (HD 4800) .*RV790.* 3 1 0 0
-ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3
-ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0
-ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0
-ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.1
-ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0
-ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 0
-ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0
-ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0
-ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2
-ATI R300 (9700) .*R300.* 0 1 1 2.1
-ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2
-Intel X3100 .*Intel.*X3100.* 1 1 1 2.1
-Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3
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-Intel 855GM .*Intel.*855GM 0 0 1 1.4
-Intel 865G .*Intel.*865G 0 0 1 1.4
-Intel 900 .*Intel.*900.*900 0 0 0 0
-Intel 915GM .*Intel.*915GM 0 0 1 1.4
-Intel 915G .*Intel.*915G 0 0 1 1.4
-Intel 945GM .*Intel.*945GM.* 0 1 1 1.4
-Intel 945G .*Intel.*945G.* 0 1 1 1.4
-Intel 950 .*Intel.*950.* 0 1 1 1.4
-Intel 965 .*Intel.*965.* 0 1 1 2.1
-Intel G33 .*Intel.*G33.* 1 0 1 1.4
-Intel G41 .*Intel.*G41.* 1 1 1 2.1
-Intel G45 .*Intel.*G45.* 1 1 1 2.1
-Intel Bear Lake .*Intel.*Bear Lake.* 1 0 1 1.4
-Intel Broadwater .*Intel.*Broadwater.* 0 0 1 1.4
-Intel Brookdale .*Intel.*Brookdale.* 0 0 1 1.3
-Intel Cantiga .*Intel.*Cantiga.* 0 0 1 2
-Intel Eaglelake .*Intel.*Eaglelake.* 1 1 1 2
-Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1
-Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4
-Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1
-Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4
-Intel HD2000 .*Intel.*HD2000.* 2 1 0 0
-Intel HD3000 .*Intel.*HD3000.* 3 1 0 0
-Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4
-Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1
-Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1
-Intel Media Graphics HD .*Intel.*Media Graphics HD.* 0 1 0 0
-Intel Montara .*Intel.*Montara.* 0 0 1 1.3
-Intel Pineview .*Intel.*Pineview.* 0 1 1 1.4
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-Intel Grantsdale .*Intel.*Grantsdale.* 1 1 0 0
-Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1
-Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1
-Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0
-Matrox .*Matrox.* 0 0 0 0
-Mesa .*Mesa.* 1 0 1 2.1
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-NVIDIA G100M .*NVIDIA .*100M.* 4 1 1 3.3
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-NVIDIA G103M .*NVIDIA .*103M.* 2 1 1 3.3
-NVIDIA G105M .*NVIDIA .*105M.* 2 1 1 3.3
-NVIDIA G 110M .*NVIDIA .*110M.* 1 1 1 3.3
-NVIDIA G 120M .*NVIDIA .*120M.* 1 1 1 3.3
-NVIDIA G 205M .*NVIDIA .*205M.* 1 1 0 0
-NVIDIA G 410M .*NVIDIA .*410M.* 3 1 1 4.2
-NVIDIA GT 120M .*NVIDIA .*GT *12*M.* 3 1 1 3.3
-NVIDIA GT 130M .*NVIDIA .*GT *13*M.* 3 1 1 3.3
-NVIDIA GT 140M .*NVIDIA .*GT *14*M.* 3 1 1 3.3
-NVIDIA GT 150M .*NVIDIA .*GTS *15*M.* 2 1 0 0
-NVIDIA GTS 160M .*NVIDIA .*GTS *16*M.* 2 1 0 0
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-NVIDIA GT 220M .*NVIDIA .*GT *22*M.* 3 1 1 3.3
-NVIDIA GT 230M .*NVIDIA .*GT *23*M.* 3 1 1 3.3
-NVIDIA GT 240M .*NVIDIA .*GT *24*M.* 3 1 1 3.3
-NVIDIA GTS 250M .*NVIDIA .*GTS *25*M.* 3 1 0 0
-NVIDIA GTS 260M .*NVIDIA .*GTS *26*M.* 3 1 0 0
-NVIDIA GTX 260M .*NVIDIA .*GTX *26*M.* 3 1 0 0
-NVIDIA GTX 270M .*NVIDIA .*GTX *27*M.* 3 1 0 0
-NVIDIA GTX 280M .*NVIDIA .*GTX *28*M.* 3 1 0 0
-NVIDIA 300M .*NVIDIA .*30*M.* 3 1 1 4.2
-NVIDIA G 310M .*NVIDIA .*31*M.* 2 1 0 0
-NVIDIA GT 320M .*NVIDIA .*GT *32*M.* 3 1 0 0
-NVIDIA GT 325M .*NVIDIA .*GT *32*M.* 3 1 1 3.3
-NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3
-NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3
-NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3
-NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3
-NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 4.2
-NVIDIA 410M .*NVIDIA .* 41*M.* 3 1 0 0
-NVIDIA GT 415M .*NVIDIA .*GT *41*M.* 3 1 1 4.2
-NVIDIA GT 420M .*NVIDIA .*GT *42*M.* 3 1 1 4.2
-NVIDIA GT 430M .*NVIDIA .*GT *43*M.* 3 1 1 4.2
-NVIDIA GT 440M .*NVIDIA .*GT *44*M.* 3 1 1 4.2
-NVIDIA GT 450M .*NVIDIA .*GT *45*M.* 3 1 0 0
-NVIDIA GTX 460M .*NVIDIA .*GTX *46*M.* 4 1 1 4.2
-NVIDIA GTX 470M .*NVIDIA .*GTX *47*M.* 3 1 0 0
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-NVIDIA GT 520M .*NVIDIA .*GT *52*M.* 3 1 1 4.2
-NVIDIA GT 530M .*NVIDIA .*GT *53*M.* 3 1 1 4.2
-NVIDIA GT 540M .*NVIDIA .*GT *54*M.* 3 1 1 4.2
-NVIDIA GT 550M .*NVIDIA .*GT *55*M.* 3 1 1 4.2
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-NVIDIA 610M .*NVIDIA.* 61*M.* 3 1 1 4.2
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-NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3
-NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3
-NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3
-NVIDIA GT 240 .*NVIDIA .*GT *24.* 4 1 1 3.3
-NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3
-NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3
-NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3
-NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 3.3
-NVIDIA GTX 280 .*NVIDIA .*GTX *28.* 4 1 1 3.3
-NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 3.3
-NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3
-NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3
-NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 3.3
-NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 3.3
-NVIDIA GT 340 .*NVIDIA .*GT *34.* 3 1 0 0
-NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3
-NVIDIA GT 420 .*NVIDIA .*GT *42.* 3 1 1 4.2
-NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.2
-NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 4.2
-NVIDIA GTS 450 .*NVIDIA .*GTS *45.* 4 1 1 4.2
-NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.3
-NVIDIA GTX 470 .*NVIDIA .*GTX *47.* 5 1 1 4.2
-NVIDIA GTX 480 .*NVIDIA .*GTX *48.* 5 1 1 4.2
-NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 0
-NVIDIA GT 520 .*NVIDIA .*GT *52.* 3 1 1 4.2
-NVIDIA GT 530 .*NVIDIA .*GT *53.* 3 1 1 4.2
-NVIDIA GT 540 .*NVIDIA .*GT *54.* 3 1 1 4.2
-NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.3
-NVIDIA GTX 560 .*NVIDIA .*GTX *56.* 5 1 1 4.2
-NVIDIA GTX 570 .*NVIDIA .*GTX *57.* 5 1 1 4.2
-NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.3
-NVIDIA GTX 590 .*NVIDIA .*GTX *59.* 5 1 1 4.2
-NVIDIA GT 610 .*NVIDIA .*GT *61.* 3 1 1 4.2
-NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 4.2
-NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 4.2
-NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 4.3
-NVIDIA GT 650 .*NVIDIA .*GT *65.* 3 1 1 4.2
-NVIDIA GTX 650 .*NVIDIA .*GTX *65.* 3 1 1 4.2
-NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 4.3
-NVIDIA GTX 670 .*NVIDIA .*GTX *67.* 5 1 1 4.2
-NVIDIA GTX 680 .*NVIDIA .*GTX *68.* 5 1 1 4.2
-NVIDIA GTX 690 .*NVIDIA .*GTX *69.* 5 1 1 4.2
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-NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0
-NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0
-NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0
-NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0
-NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0
-NVIDIA GeForce .*GeForce 256.* 0 0 0 0
-NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5
-NVIDIA GeForce 3 .*GeForce ?3 ?.* 2 1 1 2.1
-NVIDIA GeForce 3 Ti .*GeForce ?3 Ti.* 0 1 0 0
-NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5
-NVIDIA GeForce 4 Go .*NVIDIA .*GeForce ?4.*Go.* 0 1 0 0
-NVIDIA GeForce 4 MX .*NVIDIA .*GeForce ?4 MX.* 0 1 0 0
-NVIDIA GeForce 4 PCX .*NVIDIA .*GeForce ?4 PCX.* 0 1 0 0
-NVIDIA GeForce 4 Ti .*NVIDIA .*GeForce ?4 Ti.* 0 1 0 0
-NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2
-NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1
-NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1
-NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1
-NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1
-NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1
-NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1
-NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1
-NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0
-NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1
-NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1
-NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1
-NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1
-NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1
-NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 0
-NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 3.3
-NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1
-NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3
-NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3
-NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3
-NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3
-NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 2 1 1 3.3
-NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3
-NVIDIA GeForce 8700M .*NVIDIA .*GeForce 8700M.* 2 1 1 3.3
-NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0
-NVIDIA GeForce 8800M .*NVIDIA .*GeForce 8800M.* 2 1 1 3.3
-NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3
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-NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3
-NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 3.1
-NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3
-NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1 1 3.3
-NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3
-NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1 1 3.3
-NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3
-NVIDIA GeForce 9500M .*NVIDIA .*GeForce 9500M.* 1 1 1 3.3
-NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3
-NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 2 1 1 3.3
-NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3
-NVIDIA GeForce 9700M .*NVIDIA .*GeForce 9700M.* 0 1 1 3.3
-NVIDIA GeForce 9800M .*NVIDIA .*GeForce 9800M.* 2 1 1 3.3
-NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3
-NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0
-NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1
-NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0
-NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1
-NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1
-NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1
-NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0
-NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1
-NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0
-NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 0
-NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0
-NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0
-NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1
-NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5
-NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0
-NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0
-NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0
-NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1
-NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 0
-NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2
-NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0
-NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1
-NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0
-NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1
-NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 0
-NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0
-NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1
-NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1
-NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1
-NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1
-NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0
-NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1
-NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0
-NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0
-NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0
-NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0
-NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3
-NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0
-NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0
-NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0
-NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0
-NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0
-NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 0
-NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 0
-NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 3
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-NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0
-NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0
-NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0
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-NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0
-NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0
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-NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 0
-NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0
-NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0
-NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0
-NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0
-NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0
-NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0
-NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0
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-NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 4.2
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-NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0
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-SiS SiS.* 0 0 1 1.5
-Trident Trident.* 0 0 0 0
-Tungsten Graphics Tungsten.* 0 0 0 0
-XGI XGI.* 0 0 0 0
-VIA VIA.* 0 0 0 0
-Apple Generic Apple.*Generic.* 0 0 0 0
-Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0
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+NVIDIA GT 550M .*GeForce GT 55[0-9]M.* 3 1 1 4.2
+NVIDIA GTX 560M .*NVIDIA .*GTX 56[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 570M .*NVIDIA .*GTX 57[0-9]M.* 5 1 0 4.2
+NVIDIA GTX 580M .*NVIDIA .*GTX 58[0-9]M.* 5 1 1 4.2
+NVIDIA 610M .*NVIDIA.* 61[0-9]M.* 3 1 1 4.2
+NVIDIA GT 620M .*NVIDIA .*GT 62[0-9]M.* 3 1 0 4.2
+NVIDIA GT 630M .*NVIDIA .*GT 63[0-9]M.* 3 1 0 4.2
+NVIDIA GT 640M .*NVIDIA .*GT 64[0-9]M.* 3 1 0 4.2
+NVIDIA GT 650M .*NVIDIA .*GT 65[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 660M .*NVIDIA .*GTX 66[0-9]M.* 5 1 0 4.3
+NVIDIA GTX 670M .*NVIDIA .*GTX 67[0-9]M.* 5 1 1 4.2
+NVIDIA GTX 680M .*NVIDIA .*GTX 68[0-9]M.* 5 1 0 4.2
+NVIDIA GTX 690M .*NVIDIA .*GTX 69[0-9]M.* 5 1 0 0
+NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2
+NVIDIA GT 120 .*NVIDIA .*GT 12.* 2 1 0 3.3
+NVIDIA GT 130 .*NVIDIA .*GT 13.* 2 1 0 3.3
+NVIDIA GT 140 .*NVIDIA .*GT 14.* 2 1 0 3.3
+NVIDIA GTS 150 .*NVIDIA .*GTS 15.* 2 1 0 0
+NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3
+NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3
+NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3
+NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3
+NVIDIA GT 220 .*NVIDIA .*GT 22.* 2 1 1 3.3
+NVIDIA GT 230 .*NVIDIA .*GT 23.* 2 1 1 3.3
+NVIDIA GT 240 .*NVIDIA .*GT 24.* 4 1 1 3.3
+NVIDIA GTS 240 .*NVIDIA .*GTS 24.* 4 1 1 3.3
+NVIDIA GTS 250 .*NVIDIA .*GTS 25.* 4 1 1 3.3
+NVIDIA GTX 260 .*NVIDIA .*GTX 26.* 4 1 1 3.3
+NVIDIA GTX 270 .*NVIDIA .*GTX 27.* 4 1 0 3.3
+NVIDIA GTX 280 .*NVIDIA .*GTX 28.* 4 1 1 3.3
+NVIDIA GTX 290 .*NVIDIA .*GTX 29.* 5 1 0 3.3
+NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3
+NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3
+NVIDIA GT 320 .*NVIDIA .*GT 32.* 3 1 0 3.3
+NVIDIA GT 330 .*NVIDIA .*GT 33.* 3 1 0 3.3
+NVIDIA GT 340 .*NVIDIA .*GT 34.* 3 1 0 3.3
+NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3
+NVIDIA GT 420 .*NVIDIA .*GT 42.* 3 1 1 4.2
+NVIDIA GT 430 .*NVIDIA .*GT 43.* 3 1 1 4.3
+NVIDIA GT 440 .*NVIDIA .*GT 44.* 4 1 0 4.3
+NVIDIA GTS 450 .*NVIDIA .*GTS 45.* 4 1 1 4.2
+NVIDIA GTX 460 .*NVIDIA .*GTX 46.* 5 1 1 4.3
+NVIDIA GTX 470 .*NVIDIA .*GTX 47.* 5 1 1 4.2
+NVIDIA GTX 480 .*NVIDIA .*GTX 48.* 5 1 1 4.2
+NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 4.2
+NVIDIA GT 520 .*NVIDIA .*GT 52.* 3 1 1 4.2
+NVIDIA GT 530 .*NVIDIA .*GT 53.* 3 1 1 4.2
+NVIDIA GT 540 .*NVIDIA .*GT 54.* 3 1 1 4.2
+NVIDIA GTX 550 .*NVIDIA .*GTX 55.* 5 1 1 4.3
+NVIDIA GTX 560 .*NVIDIA .*GTX 56.* 5 1 1 4.3
+NVIDIA GTX 570 .*NVIDIA .*GTX 57.* 5 1 1 4.2
+NVIDIA GTX 580 .*NVIDIA .*GTX 58.* 5 1 1 4.3
+NVIDIA GTX 590 .*NVIDIA .*GTX 59.* 5 1 1 4.2
+NVIDIA 605 .*NVIDIA .* 605.* 3 1 1 4.2
+NVIDIA GT 610 .*NVIDIA .*GT 61.* 3 1 1 4.2
+NVIDIA GT 620 .*NVIDIA .*GT 62.* 3 1 0 4.2
+NVIDIA GT 630 .*NVIDIA .*GT 63.* 3 1 0 4.2
+NVIDIA GT 640 .*NVIDIA .*GT 64.* 3 1 0 4.2
+NVIDIA GT 650 .*NVIDIA .*GT 65.* 3 1 1 4.2
+NVIDIA GTX 650 .*NVIDIA .*GTX 65.* 3 1 1 4.2
+NVIDIA GTX 660 .*NVIDIA .*GTX 66.* 5 1 0 4.3
+NVIDIA GTX 670 .*NVIDIA .*GTX 67.* 5 1 1 4.2
+NVIDIA GTX 680 .*NVIDIA .*GTX 68.* 5 1 1 4.2
+NVIDIA GTX 690 .*NVIDIA .*GTX 69.* 5 1 1 4.2
+NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2
+NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0
+NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0
+NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0
+NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0
+NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0
+NVIDIA GeForce .*GeForce 256.* 0 0 0 0
+NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5
+NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5
+NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2
+NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1
+NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1
+NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1
+NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1
+NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1
+NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1
+NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1
+NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0
+NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1
+NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1
+NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1
+NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1
+NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1
+NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 3.3
+NVIDIA GeForce 8200M .*NVIDIA .*GeForce 820[0-9]M.* 1 1 0 3.3
+NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 3.3
+NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3
+NVIDIA GeForce 8400M .*NVIDIA .*GeForce 840[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3
+NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3
+NVIDIA GeForce 8600M .*NVIDIA .*GeForce 860[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3
+NVIDIA GeForce 8700M .*NVIDIA .*GeForce 870[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0
+NVIDIA GeForce 8800M .*NVIDIA .*GeForce 880[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3
+NVIDIA GeForce 9100M .*NVIDIA .*GeForce 910[0-9]M.* 0 1 0 3.3
+NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3
+NVIDIA GeForce 9200M .*NVIDIA .*GeForce 920[0-9]M.* 1 1 0 3.3
+NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3
+NVIDIA GeForce 9300M .*NVIDIA .*GeForce 930[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3
+NVIDIA GeForce 9400M .*NVIDIA .*GeForce 940[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3
+NVIDIA GeForce 9500M .*NVIDIA .*GeForce 950[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3
+NVIDIA GeForce 9600M .*NVIDIA .*GeForce 960[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3
+NVIDIA GeForce 9700M .*NVIDIA .*GeForce 970[0-9]M.* 0 1 1 3.3
+NVIDIA GeForce 9800M .*NVIDIA .*GeForce 980[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3
+NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0
+NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1
+NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0
+NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1
+NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1
+NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1
+NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0
+NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1
+NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0
+NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 1.5
+NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0
+NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0
+NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1
+NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5
+NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0
+NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0
+NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0
+NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1
+NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 1.5
+NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2.1
+NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0
+NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1
+NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0
+NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1
+NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 2.1
+NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0
+NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1
+NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1
+NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1
+NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1
+NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0
+NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1
+NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0
+NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0
+NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0
+NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0
+NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3
+NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0
+NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0
+NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0
+NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0
+NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0
+NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 2.1
+NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 1.5
+NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 2.1
+NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0
+NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0
+NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0
+NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0
+NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0
+NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0
+NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0
+NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3
+NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0
+NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 2.1
+NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0
+NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0
+NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0
+NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0
+NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0
+NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0
+NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0
+NVIDIA Quadro2 .*Quadro2.* 0 1 0 1.5
+NVIDIA Quadro 1000M .*Quadro.* (K1|1)00[0-9]M.* 2 1 0 4.2
+NVIDIA Quadro 2000 M/D .*Quadro.* (K2|2)000.* 3 1 0 4.2
+NVIDIA Quadro 3000M .*Quadro.* (K3|3)00[0-9]M.* 3 1 0 4.2
+NVIDIA Quadro 4000M .*Quadro.* (K4|4)00[0-9]M.* 3 1 0 4.2
+NVIDIA Quadro 4000 .*Quadro 4000.* 3 1 0 4.2
+NVIDIA Quadro 50x0 M .*Quadro.* 50.0.* 3 1 0 4.2
+NVIDIA Quadro 6000 .*Quadro.* 6000.* 3 1 0 0
+NVIDIA Quadro 400 .*Quadro.* 400.* 2 1 0 3.3
+NVIDIA Quadro 600 .*Quadro.* 600.* 2 1 0 4.2
+NVIDIA Quadro4 .*Quadro4.* 0 1 0 1.5
+NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0
+NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0
+NVIDIA Quadro FX 770M .*Quadro.*FX 77[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro FX 1500M .*Quadro.*FX 150[0-9]M.* 1 1 0 2.1
+NVIDIA Quadro FX 1600M .*Quadro.*FX 160[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro FX 2500M .*Quadro.*FX 250[0-9]M.* 2 1 0 2.1
+NVIDIA Quadro FX 2700M .*Quadro.*FX 270[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 2800M .*Quadro.*FX 280[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 3500 .*Quadro.*FX 3500.* 2 1 0 2.1
+NVIDIA Quadro FX 3600 .*Quadro.*FX 3600.* 3 1 0 3.3
+NVIDIA Quadro FX 3700 .*Quadro.*FX 3700.* 3 1 0 3.3
+NVIDIA Quadro FX 3800 .*Quadro.*FX 3800.* 3 1 0 3.3
+NVIDIA Quadro FX 4500 .*Quadro.*FX 45.* 3 1 0 2.1
+NVIDIA Quadro FX 880M .*Quadro.*FX 88[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro FX 4800.* 3 1 0 3.1
+NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3
+NVIDIA Quadro NVS 1xxM .*Quadro NVS 1.[05]M.* 0 1 1 3.3
+NVIDIA Quadro NVS 300M .*NVIDIA .*NVS 30[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS 320M .*NVIDIA .*NVS 32[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS 210[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS 310[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS 420[0-9]M.* 2 1 0 4.2
+NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS 510[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 4.2
+NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1
+NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 3.1
+NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 1.5
+S3 .*S3 Graphics.* 0 0 1 1.4
+SiS SiS.* 0 0 1 1.5
+Trident Trident.* 0 0 0 0
+Tungsten Graphics Tungsten.* 0 0 0 0
+XGI XGI.* 0 0 0 0
+VIA VIA.* 0 0 0 0
+Apple Generic Apple.*Generic.* 0 0 0 0
+Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0
+Humper Humper.* 0 1 1 2.1
+PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 45a990f65f..da1b3c8a45 100755
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -4542,11 +4542,6 @@ void LLAppViewer::idle()
llinfos << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << llendl;
gObjectList.mNumDeadObjectUpdates = 0;
}
- if (gObjectList.mNumUnknownKills)
- {
- llinfos << "Kills on unknown objects: " << gObjectList.mNumUnknownKills << llendl;
- gObjectList.mNumUnknownKills = 0;
- }
if (gObjectList.mNumUnknownUpdates)
{
llinfos << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << llendl;
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 294cecc703..38268b102b 100755
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -134,6 +134,16 @@ void LLDrawPoolAvatar::prerender()
{
sBufferUsage = GL_STREAM_DRAW_ARB;
}
+
+ if (!mDrawFace.empty())
+ {
+ const LLFace *facep = mDrawFace[0];
+ if (facep && facep->getDrawable())
+ {
+ LLVOAvatar* avatarp = (LLVOAvatar *)facep->getDrawable()->getVObj().get();
+ updateRiggedVertexBuffers(avatarp);
+ }
+ }
}
LLMatrix4& LLDrawPoolAvatar::getModelView()
@@ -1250,6 +1260,65 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
}
}
+void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face)
+{
+ face->setGeomIndex(0);
+ face->setIndicesIndex(0);
+
+ //rigged faces do not batch textures
+ face->setTextureIndex(255);
+
+ if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
+ { //make a new buffer
+ if (sShaderLevel > 0)
+ {
+ buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB);
+ }
+ else
+ {
+ buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB);
+ }
+ buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true);
+ }
+ else
+ { //resize existing buffer
+ buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices);
+ }
+
+ face->setSize(vol_face.mNumVertices, vol_face.mNumIndices);
+ face->setVertexBuffer(buffer);
+
+ U16 offset = 0;
+
+ LLMatrix4 mat_vert = skin->mBindShapeMatrix;
+ glh::matrix4f m((F32*) mat_vert.mMatrix);
+ m = m.inverse().transpose();
+
+ F32 mat3[] =
+ { m.m[0], m.m[1], m.m[2],
+ m.m[4], m.m[5], m.m[6],
+ m.m[8], m.m[9], m.m[10] };
+
+ LLMatrix3 mat_normal(mat3);
+
+ //let getGeometryVolume know if alpha should override shiny
+ U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture());
+
+ if (type == LLDrawPool::POOL_ALPHA)
+ {
+ face->setPoolType(LLDrawPool::POOL_ALPHA);
+ }
+ else
+ {
+ face->setPoolType(LLDrawPool::POOL_AVATAR);
+ }
+
+ //llinfos << "Rebuilt face " << face->getTEOffset() << " of " << face->getDrawable() << " at " << gFrameTimeSeconds << llendl;
+ face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true);
+
+ buffer->flush();
+}
+
void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face)
{
LLVector4a* weight = vol_face.mWeights;
@@ -1269,60 +1338,27 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
buffer->getNumIndices() != vol_face.mNumIndices ||
(drawable && drawable->isState(LLDrawable::REBUILD_ALL)))
{
- face->setGeomIndex(0);
- face->setIndicesIndex(0);
-
- //rigged faces do not batch textures
- face->setTextureIndex(255);
-
- if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
- { //make a new buffer
- if (sShaderLevel > 0)
+ if (drawable && drawable->isState(LLDrawable::REBUILD_ALL))
+ { //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
{
- buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB);
- }
- else
- {
- buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB);
+ LLFace* facep = drawable->getFace(i);
+ U32 face_data_mask = facep->getRiggedVertexBufferDataMask();
+ if (face_data_mask)
+ {
+ LLPointer<LLVertexBuffer> cur_buffer = facep->getVertexBuffer();
+ const LLVolumeFace& cur_vol_face = volume->getVolumeFace(i);
+ getRiggedGeometry(facep, cur_buffer, face_data_mask, skin, volume, cur_vol_face);
+ }
}
- buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true);
- }
- else
- { //resize existing buffer
- buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices);
- }
-
- face->setSize(vol_face.mNumVertices, vol_face.mNumIndices);
- face->setVertexBuffer(buffer);
-
- U16 offset = 0;
-
- LLMatrix4 mat_vert = skin->mBindShapeMatrix;
- glh::matrix4f m((F32*) mat_vert.mMatrix);
- m = m.inverse().transpose();
-
- F32 mat3[] =
- { m.m[0], m.m[1], m.m[2],
- m.m[4], m.m[5], m.m[6],
- m.m[8], m.m[9], m.m[10] };
-
- LLMatrix3 mat_normal(mat3);
-
- //let getGeometryVolume know if alpha should override shiny
- U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture());
+ drawable->clearState(LLDrawable::REBUILD_ALL);
- if (type == LLDrawPool::POOL_ALPHA)
- {
- face->setPoolType(LLDrawPool::POOL_ALPHA);
+ buffer = face->getVertexBuffer();
}
else
- {
- face->setPoolType(LLDrawPool::POOL_AVATAR);
+ { //just rebuild this face
+ getRiggedGeometry(face, buffer, data_mask, skin, volume, vol_face);
}
-
- face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true);
-
- buffer->flush();
}
if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime())
@@ -1407,11 +1443,6 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
}
}
}
-
- if (drawable && (face->getTEOffset() == drawable->getNumFaces()-1))
- {
- drawable->clearState(LLDrawable::REBUILD_ALL);
- }
}
void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
@@ -1536,7 +1567,6 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
void LLDrawPoolAvatar::renderDeferredRiggedSimple(LLVOAvatar* avatar)
{
- updateRiggedVertexBuffers(avatar);
renderRigged(avatar, RIGGED_DEFERRED_SIMPLE);
}
@@ -1600,7 +1630,6 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
void LLDrawPoolAvatar::renderRiggedSimple(LLVOAvatar* avatar)
{
- updateRiggedVertexBuffers(avatar);
renderRigged(avatar, RIGGED_SIMPLE);
}
diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h
index 69e3068858..5551d8f6d8 100755
--- a/indra/newview/lldrawpoolavatar.h
+++ b/indra/newview/lldrawpoolavatar.h
@@ -129,6 +129,7 @@ public:
void endDeferredRiggedSimple();
void endDeferredRiggedBump();
+ void getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face);
void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar,
LLFace* facep,
const LLMeshSkinInfo* skin,
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 8290494c22..d4355007c1 100755
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -2118,7 +2118,7 @@ void LLPanelLandOptions::refreshSearch()
bool can_change =
LLViewerParcelMgr::isParcelModifiableByAgent(
- parcel, GP_LAND_CHANGE_IDENTITY)
+ parcel, GP_LAND_FIND_PLACES)
&& region
&& !(region->getRegionFlag(REGION_FLAGS_BLOCK_PARCEL_SEARCH));
diff --git a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
index 2b92b0b3d1..a567d1217a 100755
--- a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
+++ b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
@@ -92,7 +92,7 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize()
void LLMenuOptionPathfindingRebakeNavmesh::quit()
{
- if (mIsInitialized)
+ if (mIsInitialized) // Quitting from the login screen leaves this uninitialized
{
if (mNavMeshSlot.connected())
{
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index 8602271f84..8eaf691d6f 100755
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -413,7 +413,7 @@ public:
void startRequest() { ++mPendingUploads; }
void stopRequest() { --mPendingUploads; }
-
+
bool finished() { return mFinished; }
virtual void run();
void preStart();
diff --git a/indra/newview/llnamelistctrl.cpp b/indra/newview/llnamelistctrl.cpp
index 7f396b7b7e..7ddd04fed0 100755
--- a/indra/newview/llnamelistctrl.cpp
+++ b/indra/newview/llnamelistctrl.cpp
@@ -416,9 +416,9 @@ void LLNameListCtrl::onAvatarNameCache(const LLUUID& agent_id,
}
-void LLNameListCtrl::updateColumns()
+void LLNameListCtrl::updateColumns(bool force_update)
{
- LLScrollListCtrl::updateColumns();
+ LLScrollListCtrl::updateColumns(force_update);
if (!mNameColumn.empty())
{
diff --git a/indra/newview/llnamelistctrl.h b/indra/newview/llnamelistctrl.h
index 271802d48a..5aa1e1c458 100755
--- a/indra/newview/llnamelistctrl.h
+++ b/indra/newview/llnamelistctrl.h
@@ -149,7 +149,7 @@ public:
void sortByName(BOOL ascending);
- /*virtual*/ void updateColumns();
+ /*virtual*/ void updateColumns(bool force_update);
/*virtual*/ void mouseOverHighlightNthItem( S32 index );
private:
diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp
index 133b269c11..a9a3c686a6 100755
--- a/indra/newview/llpanelgroupinvite.cpp
+++ b/indra/newview/llpanelgroupinvite.cpp
@@ -85,6 +85,7 @@ public:
std::string mAlreadyInGroup;
std::string mTooManySelected;
bool mConfirmedOwnerInvite;
+ std::set<LLUUID> mInviteeIDs;
void (*mCloseCallback)(void* data);
@@ -117,31 +118,30 @@ LLPanelGroupInvite::impl::~impl()
}
}
+const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap.
+
void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names,
const uuid_vec_t& agent_ids)
{
std::string name;
LLUUID id;
+ if (names.size() + mInviteeIDs.size() > MAX_GROUP_INVITES)
+ {
+ // Fail! Show a warning and don't add any names.
+ LLSD msg;
+ msg["MESSAGE"] = mTooManySelected;
+ LLNotificationsUtil::add("GenericAlert", msg);
+ return;
+ }
+
for (S32 i = 0; i < (S32)names.size(); i++)
{
name = names[i];
id = agent_ids[i];
// Make sure this agent isn't already in the list.
- bool already_in_list = false;
- std::vector<LLScrollListItem*> items = mInvitees->getAllData();
- for (std::vector<LLScrollListItem*>::iterator iter = items.begin();
- iter != items.end(); ++iter)
- {
- LLScrollListItem* item = *iter;
- if (item->getUUID() == id)
- {
- already_in_list = true;
- break;
- }
- }
- if (already_in_list)
+ if (mInviteeIDs.find(id) != mInviteeIDs.end())
{
continue;
}
@@ -152,6 +152,7 @@ void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names,
row["columns"][0]["value"] = name;
mInvitees->addElement(row);
+ mInviteeIDs.insert(id);
}
}
@@ -193,7 +194,6 @@ void LLPanelGroupInvite::impl::submitInvitations()
role_member_pairs[item->getUUID()] = role_id;
}
- const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap.
if (role_member_pairs.size() > MAX_GROUP_INVITES)
{
// Fail!
@@ -334,6 +334,12 @@ void LLPanelGroupInvite::impl::handleRemove()
mInvitees->getAllSelected();
if (selection.empty()) return;
+ std::vector<LLScrollListItem*>::iterator iter;
+ for(iter = selection.begin(); iter != selection.end(); ++iter)
+ {
+ mInviteeIDs.erase( (*iter)->getUUID() );
+ }
+
// Remove all selected invitees.
mInvitees->deleteSelectedItems();
mRemoveButton->setEnabled(FALSE);
@@ -459,6 +465,7 @@ void LLPanelGroupInvite::clear()
mImplementation->mRoleNames->clear();
mImplementation->mRoleNames->removeall();
mImplementation->mOKButton->setEnabled(FALSE);
+ mImplementation->mInviteeIDs.clear();
}
void LLPanelGroupInvite::addUsers(uuid_vec_t& agent_ids)
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index f85e855fd3..e4c2e94230 100755
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -3359,7 +3359,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE)
{
- /*LLVolumeParams volume_params;
+ LLVolumeParams volume_params;
volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE );
volume_params.setBeginAndEndS( 0.f, 1.f );
volume_params.setBeginAndEndT( 0.f, 1.f );
@@ -3369,7 +3369,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
gGL.diffuseColor4fv(color.mV);
pushVerts(sphere);
- LLPrimitive::sVolumeManager->unrefVolume(sphere);*/
+ LLPrimitive::sVolumeManager->unrefVolume(sphere);
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER)
{
@@ -3447,51 +3447,67 @@ void renderPhysicsShapes(LLSpatialGroup* group)
for (LLSpatialGroup::OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
{
LLDrawable* drawable = *i;
- LLVOVolume* volume = drawable->getVOVolume();
- if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE )
+
+ if (drawable->isSpatialBridge())
{
- if (!group->mSpatialPartition->isBridge())
+ LLSpatialBridge* bridge = drawable->asPartition()->asBridge();
+
+ if (bridge)
{
gGL.pushMatrix();
- LLVector3 trans = drawable->getRegion()->getOriginAgent();
- gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
- renderPhysicsShape(drawable, volume);
+ gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
+ bridge->renderPhysicsShapes();
gGL.popMatrix();
}
- else
- {
- renderPhysicsShape(drawable, volume);
- }
}
else
{
- LLViewerObject* object = drawable->getVObj();
- if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
+ LLVOVolume* volume = drawable->getVOVolume();
+ if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE )
{
- gGL.pushMatrix();
- gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
- //push face vertices for terrain
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ if (!group->mSpatialPartition->isBridge())
{
- LLFace* face = drawable->getFace(i);
- if (face)
+ gGL.pushMatrix();
+ LLVector3 trans = drawable->getRegion()->getOriginAgent();
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ renderPhysicsShape(drawable, volume);
+ gGL.popMatrix();
+ }
+ else
+ {
+ renderPhysicsShape(drawable, volume);
+ }
+ }
+ else
+ {
+ LLViewerObject* object = drawable->getVObj();
+ if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
+ {
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
+ //push face vertices for terrain
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
{
- LLVertexBuffer* buff = face->getVertexBuffer();
- if (buff)
+ LLFace* face = drawable->getFace(i);
+ if (face)
{
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if (buff)
+ {
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
- gGL.diffuseColor3f(0.2f, 0.5f, 0.3f);
- buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ gGL.diffuseColor3f(0.2f, 0.5f, 0.3f);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
- gGL.diffuseColor3f(0.2f, 1.f, 0.3f);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ gGL.diffuseColor3f(0.2f, 1.f, 0.3f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ }
}
}
+ gGL.popMatrix();
}
- gGL.popMatrix();
}
}
}
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index 305f6fca0f..102b97de30 100755
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -1912,10 +1912,10 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis
h >>= i;
if(w * h *c > 0) //valid
{
- LLPointer<LLImageRaw> newraw = new LLImageRaw(raw->getData(), raw->getWidth(), raw->getHeight(), raw->getComponents());
- newraw->scale(w, h) ;
- raw = newraw;
-
+ //make a duplicate to keep the original raw image untouched.
+ raw = raw->duplicate();
+ raw->scale(w, h) ;
+
discardlevel += i ;
}
}
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index be5fde9e2b..be5fde9e2b 100755..100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index fc9a316759..1c362c18e0 100755
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -121,7 +121,7 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask)
BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
// don't pick transparent so users can't "pay" transparent objects
- mPick = gViewerWindow->pickImmediate(x, y, FALSE);
+ mPick = gViewerWindow->pickImmediate(x, y, FALSE, TRUE);
mPick.mKeyMask = mask;
// claim not handled so UI focus stays same
@@ -1687,6 +1687,13 @@ BOOL LLToolPie::handleRightClickPick()
showVisualContextMenuEffect();
}
}
+ else if (mPick.mParticleOwnerID.notNull())
+ {
+ if (gMenuMuteParticle && mPick.mParticleOwnerID != gAgent.getID())
+ {
+ gMenuMuteParticle->show(x,y);
+ }
+ }
LLTool::handleRightMouseDown(x, y, mask);
// We handled the event.
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index beca08203f..c96764e892 100755
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -167,6 +167,7 @@ LLContextMenu *gMenuObject = NULL;
LLContextMenu *gMenuAttachmentSelf = NULL;
LLContextMenu *gMenuAttachmentOther = NULL;
LLContextMenu *gMenuLand = NULL;
+LLContextMenu *gMenuMuteParticle = NULL;
const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
@@ -422,6 +423,9 @@ void init_menus()
gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_land.xml", gMenuHolder, registry);
+ gMenuMuteParticle = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_mute_particle.xml", gMenuHolder, registry);
+
///
/// set up the colors
///
@@ -2469,6 +2473,9 @@ void cleanup_menus()
delete gMenuLand;
gMenuLand = NULL;
+ delete gMenuMuteParticle;
+ gMenuMuteParticle = NULL;
+
delete gMenuBarView;
gMenuBarView = NULL;
@@ -2822,6 +2829,13 @@ bool enable_object_edit()
return enable;
}
+bool enable_mute_particle()
+{
+ const LLPickInfo& pick = LLToolPie::getInstance()->getPick();
+
+ return pick.mParticleOwnerID != LLUUID::null && pick.mParticleOwnerID != gAgent.getID();
+}
+
// mutually exclusive - show either edit option or build in menu
bool enable_object_build()
{
@@ -6239,6 +6253,33 @@ class LLLandEdit : public view_listener_t
}
};
+class LLMuteParticle : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLUUID id = LLToolPie::getInstance()->getPick().mParticleOwnerID;
+
+ if (id.notNull())
+ {
+ std::string name;
+ gCacheName->getFullName(id, name);
+
+ LLMute mute(id, name, LLMute::AGENT);
+ if (LLMuteList::getInstance()->isMuted(mute.mID))
+ {
+ LLMuteList::getInstance()->remove(mute);
+ }
+ else
+ {
+ LLMuteList::getInstance()->add(mute);
+ LLPanelBlockedList::showPanelAndSelect(mute.mID);
+ }
+ }
+
+ return true;
+ }
+};
+
class LLWorldEnableBuyLand : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -8683,6 +8724,9 @@ void initialize_menus()
view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass");
view_listener_t::addMenu(new LLLandEdit(), "Land.Edit");
+ // Particle muting
+ view_listener_t::addMenu(new LLMuteParticle(), "Particle.Mute");
+
view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
commit.add("Land.Buy", boost::bind(&handle_buy_land));
@@ -8705,6 +8749,7 @@ void initialize_menus()
enable.add("EnablePayObject", boost::bind(&enable_pay_object));
enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
enable.add("EnableEdit", boost::bind(&enable_object_edit));
+ enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle));
enable.add("VisibleBuild", boost::bind(&enable_object_build));
commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects));
enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets));
diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h
index 143420e227..7f09fc2d8f 100755
--- a/indra/newview/llviewermenu.h
+++ b/indra/newview/llviewermenu.h
@@ -177,6 +177,7 @@ extern LLContextMenu *gMenuObject;
extern LLContextMenu *gMenuAttachmentSelf;
extern LLContextMenu *gMenuAttachmentOther;
extern LLContextMenu *gMenuLand;
+extern LLContextMenu *gMenuMuteParticle;
// Needed to build menus when attachment site list available
extern LLMenuGL* gAttachSubMenu;
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index ace16396db..0db118835c 100755
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -4570,7 +4570,6 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
if (id == LLUUID::null)
{
LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
- gObjectList.mNumUnknownKills++;
continue;
}
else
@@ -4594,18 +4593,12 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
// Do the kill
gObjectList.killObject(objectp);
}
- else
- {
- LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- }
}
// We should remove the object from selection after it is marked dead by gObjectList to make LLToolGrab,
// which is using the object, release the mouse capture correctly when the object dies.
// See LLToolGrab::handleHoverActive() and LLToolGrab::handleHoverNonPhysical().
LLSelectMgr::getInstance()->removeObjectFromSelections(id);
-
}
}
@@ -7326,8 +7319,12 @@ void process_script_teleport_request(LLMessageSystem* msg, void**)
LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
if(instance)
{
- instance->trackURL(
- sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
+ llinfos << "Object named " << object_name
+ << " is offering TP to region "
+ << sim_name << " position " << pos
+ << llendl;
+
+ instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
LLFloaterReg::showInstance("world_map", "center");
}
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index caacf26cb3..66615657d8 100755
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -106,7 +106,6 @@ LLViewerObjectList::LLViewerObjectList()
mNumNewObjects = 0;
mWasPaused = FALSE;
mNumDeadObjectUpdates = 0;
- mNumUnknownKills = 0;
mNumUnknownUpdates = 0;
}
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index 449a4633ff..6518c25d09 100755
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -188,7 +188,6 @@ public:
S32 mNumUnknownUpdates;
S32 mNumDeadObjectUpdates;
- S32 mNumUnknownKills;
S32 mNumDeadObjects;
protected:
std::vector<U64> mOrphanParents; // LocalID/ip,port of orphaned objects
diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp
index 6bd9f66b9c..61cdfd7818 100755
--- a/indra/newview/llviewerpartsim.cpp
+++ b/indra/newview/llviewerpartsim.cpp
@@ -488,9 +488,13 @@ void LLViewerPartSim::destroyClass()
//static
BOOL LLViewerPartSim::shouldAddPart()
{
- if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount)
+ if (sParticleCount >= MAX_PART_COUNT)
{
+ return FALSE;
+ }
+ if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount)
+ {
F32 frac = (F32)sParticleCount/(F32)sMaxParticleCount;
frac -= PART_THROTTLE_THRESHOLD;
frac *= PART_THROTTLE_RESCALE;
@@ -500,7 +504,10 @@ BOOL LLViewerPartSim::shouldAddPart()
return FALSE;
}
}
- if (sParticleCount >= MAX_PART_COUNT)
+
+ // Check frame rate, and don't add more if the viewer is really slow
+ const F32 MIN_FRAME_RATE_FOR_NEW_PARTICLES = 4.f;
+ if (gFPSClamped < MIN_FRAME_RATE_FOR_NEW_PARTICLES)
{
return FALSE;
}
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index eb6c453e76..3073902b93 100755
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1169,10 +1169,10 @@ void LLViewerFetchedTexture::dump()
// ONLY called from LLViewerFetchedTextureList
void LLViewerFetchedTexture::destroyTexture()
{
- //if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory.
- //{
- // return ;
- //}
+ if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes * 0.95f)//not ready to release unused memory.
+ {
+ return ;
+ }
if (mNeedsCreateTexture)//return if in the process of generating a new texture.
{
return ;
@@ -1255,7 +1255,12 @@ void LLViewerFetchedTexture::addToCreateTexture()
destroyRawImage();
return ;
}
- mRawImage->scale(w >> i, h >> i) ;
+
+ {
+ //make a duplicate in case somebody else is using this raw image
+ mRawImage = mRawImage->duplicate();
+ mRawImage->scale(w >> i, h >> i) ;
+ }
}
}
}
@@ -1489,7 +1494,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
else if (pixel_priority < 0.001f && !have_all_data)
{
// Not on screen but we might want some data
- if (mBoostLevel > BOOST_HIGH)
+ if (mBoostLevel > BOOST_SELECTED)
{
// Always want high boosted images
priority = 1.f;
@@ -2633,7 +2638,11 @@ void LLViewerFetchedTexture::setCachedRawImage()
--i ;
}
- mRawImage->scale(w >> i, h >> i) ;
+ {
+ //make a duplicate in case somebody else is using this raw image
+ mRawImage = mRawImage->duplicate();
+ mRawImage->scale(w >> i, h >> i) ;
+ }
}
mCachedRawImage = mRawImage ;
mRawDiscardLevel += i ;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index f2e1a90713..2ec26af3c0 100755
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -102,6 +102,7 @@ public:
INVALID_TEXTURE_TYPE
};
+
typedef std::vector<LLFace*> ll_face_list_t;
typedef std::vector<LLVOVolume*> ll_volume_list_t;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index fe4d5b3e4d..dff56be5e2 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -229,6 +229,8 @@ LLFrameTimer gAwayTriggerTimer;
BOOL gShowOverlayTitle = FALSE;
LLViewerObject* gDebugRaycastObject = NULL;
+LLVOPartGroup* gDebugRaycastParticle = NULL;
+LLVector3 gDebugRaycastParticleIntersection;
LLVector3 gDebugRaycastIntersection;
LLVector2 gDebugRaycastTexCoord;
LLVector3 gDebugRaycastNormal;
@@ -2844,6 +2846,8 @@ void LLViewerWindow::updateUI()
&gDebugRaycastBinormal,
&gDebugRaycastStart,
&gDebugRaycastEnd);
+
+ gDebugRaycastParticle = gPipeline.lineSegmentIntersectParticle(gDebugRaycastStart, gDebugRaycastEnd, &gDebugRaycastParticleIntersection, NULL);
}
updateMouseDelta();
@@ -3664,7 +3668,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback
pick_transparent = TRUE;
}
- LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback);
+ LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback);
schedulePick(pick_info);
}
@@ -3720,7 +3724,7 @@ void LLViewerWindow::returnEmptyPicks()
}
// Performs the GL object/land pick.
-LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
+LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_particle)
{
BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
@@ -3729,10 +3733,10 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans
// "Show Debug Alpha" means no object actually transparent
pick_transparent = TRUE;
}
-
+
// shortcut queueing in mPicks and just update mLastPick in place
MASK key_mask = gKeyboard->currentMask(TRUE);
- mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL);
+ mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL);
mLastPick.fetchResults();
return mLastPick;
@@ -4278,7 +4282,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
F32 scale_factor = 1.0f ;
if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height))
{
- if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
+ if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) &&
+ (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
{
if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true))
{
@@ -4293,6 +4298,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
snapshot_height = image_height;
reset_deferred = true;
mWorldViewRectRaw.set(0, image_height, image_width, 0);
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
scratch_space.bindTarget();
}
else
@@ -4502,6 +4509,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
if (reset_deferred)
{
mWorldViewRectRaw = window_rect;
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
scratch_space.flush();
scratch_space.release();
gPipeline.allocateScreenBuffer(original_width, original_height);
@@ -5114,13 +5123,15 @@ LLPickInfo::LLPickInfo()
mNormal(),
mBinormal(),
mHUDIcon(NULL),
- mPickTransparent(FALSE)
+ mPickTransparent(FALSE),
+ mPickParticle(FALSE)
{
}
LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
MASK keyboard_mask,
BOOL pick_transparent,
+ BOOL pick_particle,
BOOL pick_uv_coords,
void (*pick_callback)(const LLPickInfo& pick_info))
: mMousePt(mouse_pos),
@@ -5135,7 +5146,8 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
mNormal(),
mBinormal(),
mHUDIcon(NULL),
- mPickTransparent(pick_transparent)
+ mPickTransparent(pick_transparent),
+ mPickParticle(pick_particle)
{
}
@@ -5149,20 +5161,34 @@ void LLPickInfo::fetchResults()
LLHUDIcon* hit_icon = gViewerWindow->cursorIntersectIcon(mMousePt.mX, mMousePt.mY, 512.f, &intersection);
F32 icon_dist = 0.f;
+ LLVector3 start;
+ LLVector3 end;
+ LLVector3 particle_end;
+
if (hit_icon)
{
icon_dist = (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec();
}
LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f,
NULL, -1, mPickTransparent, &face_hit,
- &intersection, &uv, &normal, &binormal);
+ &intersection, &uv, &normal, &binormal, &start, &end);
mPickPt = mMousePt;
U32 te_offset = face_hit > -1 ? face_hit : 0;
- //unproject relative clicked coordinate from window coordinate using GL
-
+ if (mPickParticle)
+ { //get the end point of line segement to use for particle raycast
+ if (hit_object)
+ {
+ particle_end = intersection;
+ }
+ else
+ {
+ particle_end = end;
+ }
+ }
+
LLViewerObject* objectp = hit_object;
if (hit_icon &&
@@ -5173,6 +5199,7 @@ void LLPickInfo::fetchResults()
mHUDIcon = hit_icon;
mPickType = PICK_ICON;
mPosGlobal = mHUDIcon->getPositionGlobal();
+
}
else if (objectp)
{
@@ -5217,6 +5244,18 @@ void LLPickInfo::fetchResults()
}
}
+ if (mPickParticle)
+ { //search for closest particle to click origin out to intersection point
+ S32 part_face = -1;
+
+ LLVOPartGroup* group = gPipeline.lineSegmentIntersectParticle(start, particle_end, NULL, &part_face);
+ if (group)
+ {
+ mParticleOwnerID = group->getPartOwner(part_face);
+ mParticleSourceID = group->getPartSource(part_face);
+ }
+ }
+
if (mPickCallback)
{
mPickCallback(*this);
diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h
index b33488fd78..4cbf02809d 100755
--- a/indra/newview/llviewerwindow.h
+++ b/indra/newview/llviewerwindow.h
@@ -65,6 +65,7 @@ class LLWindow;
class LLRootView;
class LLWindowListener;
class LLViewerWindowListener;
+class LLVOPartGroup;
class LLPopupView;
#define PICK_HALF_WIDTH 5
@@ -87,7 +88,8 @@ public:
LLPickInfo();
LLPickInfo(const LLCoordGL& mouse_pos,
MASK keyboard_mask,
- BOOL pick_transparent,
+ BOOL pick_transparent,
+ BOOL pick_particle,
BOOL pick_surface_info,
void (*pick_callback)(const LLPickInfo& pick_info));
@@ -108,6 +110,8 @@ public:
LLVector3d mPosGlobal;
LLVector3 mObjectOffset;
LLUUID mObjectID;
+ LLUUID mParticleOwnerID;
+ LLUUID mParticleSourceID;
S32 mObjectFace;
LLHUDIcon* mHUDIcon;
LLVector3 mIntersection;
@@ -117,6 +121,7 @@ public:
LLVector3 mNormal;
LLVector3 mBinormal;
BOOL mPickTransparent;
+ BOOL mPickParticle;
void getSurfaceInfo();
private:
@@ -355,7 +360,7 @@ public:
void returnEmptyPicks();
void pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& pick_info), BOOL pick_transparent = FALSE);
- LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent);
+ LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent, BOOL pick_particle = FALSE);
LLHUDIcon* cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth,
LLVector3* intersection);
@@ -499,6 +504,8 @@ extern LLFrameTimer gAwayTimer; // tracks time before setting the avatar awa
extern LLFrameTimer gAwayTriggerTimer; // how long the avatar has been away
extern LLViewerObject* gDebugRaycastObject;
+extern LLVOPartGroup* gDebugRaycastParticle;
+extern LLVector3 gDebugRaycastParticleIntersection;
extern LLVector3 gDebugRaycastIntersection;
extern LLVector2 gDebugRaycastTexCoord;
extern LLVector3 gDebugRaycastNormal;
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index 0b34bbb90f..e67e2ab7f4 100755
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -232,6 +232,37 @@ LLDrawable* LLVOPartGroup::createDrawable(LLPipeline *pipeline)
const F32 MAX_PARTICLE_AREA_SCALE = 0.02f; // some tuned constant, limits on how much particle area to draw
+ LLUUID LLVOPartGroup::getPartOwner(S32 idx)
+ {
+ LLUUID ret = LLUUID::null;
+
+ if (idx < (S32) mViewerPartGroupp->mParticles.size())
+ {
+ ret = mViewerPartGroupp->mParticles[idx]->mPartSourcep->getOwnerUUID();
+ }
+
+ return ret;
+ }
+
+ LLUUID LLVOPartGroup::getPartSource(S32 idx)
+ {
+ LLUUID ret = LLUUID::null;
+
+ if (idx < (S32) mViewerPartGroupp->mParticles.size())
+ {
+ LLViewerPart* part = mViewerPartGroupp->mParticles[idx];
+ if (part && part->mPartSourcep.notNull() &&
+ part->mPartSourcep->mSourceObjectp.notNull())
+ {
+ LLViewerObject* source = part->mPartSourcep->mSourceObjectp;
+ ret = source->getID();
+ }
+ }
+
+ return ret;
+ }
+
+
F32 LLVOPartGroup::getPartSize(S32 idx)
{
if (idx < (S32) mViewerPartGroupp->mParticles.size())
@@ -385,20 +416,68 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable)
return TRUE;
}
-void LLVOPartGroup::getGeometry(S32 idx,
- LLStrider<LLVector4a>& verticesp,
- LLStrider<LLVector3>& normalsp,
- LLStrider<LLVector2>& texcoordsp,
- LLStrider<LLColor4U>& colorsp,
- LLStrider<U16>& indicesp)
+
+BOOL LLVOPartGroup::lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
+ S32 face,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector3* intersection,
+ LLVector2* tex_coord,
+ LLVector3* normal,
+ LLVector3* bi_normal)
{
- if (idx >= (S32) mViewerPartGroupp->mParticles.size())
+ LLVector4a starta, enda;
+ starta.load3(start.mV);
+ enda.load3(end.mV);
+
+ LLVector4a dir;
+ dir.setSub(enda, starta);
+
+ F32 closest_t = 2.f;
+ BOOL ret = FALSE;
+
+ for (U32 idx = 0; idx < mViewerPartGroupp->mParticles.size(); ++idx)
{
- return;
+ const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx]));
+
+ LLVector4a v[4];
+ LLStrider<LLVector4a> verticesp;
+ verticesp = v;
+
+ getGeometry(part, verticesp);
+
+ F32 a,b,t;
+ if (LLTriangleRayIntersect(v[0], v[1], v[2], starta, dir, a,b,t) ||
+ LLTriangleRayIntersect(v[1], v[3], v[2], starta, dir, a,b,t))
+ {
+ if (t >= 0.f &&
+ t <= 1.f &&
+ t < closest_t)
+ {
+ ret = TRUE;
+ closest_t = t;
+ if (face_hit)
+ {
+ *face_hit = idx;
+ }
+
+ if (intersection)
+ {
+ LLVector4a intersect = dir;
+ intersect.mul(closest_t);
+ intersect.add(starta);
+ intersection->set(intersect.getF32ptr());
+ }
+ }
+ }
}
- const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx]));
+ return ret;
+}
+void LLVOPartGroup::getGeometry(const LLViewerPart& part,
+ LLStrider<LLVector4a>& verticesp)
+{
LLVector4a part_pos_agent;
part_pos_agent.load3(part.mPosAgent.mV);
LLVector4a camera_agent;
@@ -449,8 +528,6 @@ void LLVOPartGroup::getGeometry(S32 idx,
up.mul(0.5f*part.mScale.mV[1]);
- LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis();
-
//HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should)
// this works because there is actually a 4th float stored after the vertex position which is used as a texture index
// also, somebody please VECTORIZE THIS
@@ -469,6 +546,25 @@ void LLVOPartGroup::getGeometry(S32 idx,
(*verticesp++).getF32ptr()[3] = 0.f;
verticesp->setAdd(ppamu, right);
(*verticesp++).getF32ptr()[3] = 0.f;
+}
+
+
+
+void LLVOPartGroup::getGeometry(S32 idx,
+ LLStrider<LLVector4a>& verticesp,
+ LLStrider<LLVector3>& normalsp,
+ LLStrider<LLVector2>& texcoordsp,
+ LLStrider<LLColor4U>& colorsp,
+ LLStrider<U16>& indicesp)
+{
+ if (idx >= (S32) mViewerPartGroupp->mParticles.size())
+ {
+ return;
+ }
+
+ const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx]));
+
+ getGeometry(part, verticesp);
*colorsp++ = part.mColor;
*colorsp++ = part.mColor;
@@ -477,6 +573,7 @@ void LLVOPartGroup::getGeometry(S32 idx,
if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK))
{ //not fullbright, needs normal
+ LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis();
*normalsp++ = normal;
*normalsp++ = normal;
*normalsp++ = normal;
diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h
index 42c1252d01..ce05a0282e 100755
--- a/indra/newview/llvopartgroup.h
+++ b/indra/newview/llvopartgroup.h
@@ -69,11 +69,23 @@ public:
virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
virtual U32 getPartitionType() const;
+ /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
+ S32 face,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector3* intersection,
+ LLVector2* tex_coord,
+ LLVector3* normal,
+ LLVector3* bi_normal);
+
/*virtual*/ void setPixelAreaAndAngle(LLAgent &agent);
/*virtual*/ void updateTextures();
/*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
/*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
+ void getGeometry(const LLViewerPart& part,
+ LLStrider<LLVector4a>& verticesp);
+
void getGeometry(S32 idx,
LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
@@ -83,6 +95,9 @@ public:
void updateFaceSize(S32 idx) { }
F32 getPartSize(S32 idx);
+ LLUUID getPartOwner(S32 idx);
+ LLUUID getPartSource(S32 idx);
+
void setViewerPartGroup(LLViewerPartGroup *part_groupp) { mViewerPartGroupp = part_groupp; }
LLViewerPartGroup* getViewerPartGroup() { return mViewerPartGroupp; }
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 8730ef66bb..cac6d4939b 100755
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1133,7 +1133,13 @@ void LLVOVolume::sculpt()
S32 max_discard = mSculptTexture->getMaxDiscardLevel();
if (discard_level > max_discard)
- discard_level = max_discard; // clamp to the best we can do
+ {
+ discard_level = max_discard; // clamp to the best we can do
+ }
+ if(discard_level > MAX_DISCARD_LEVEL)
+ {
+ return; //we think data is not ready yet.
+ }
S32 current_discard = getVolume()->getSculptLevel() ;
if(current_discard < -2)
@@ -4599,7 +4605,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (is_rigged)
{
- drawablep->setState(LLDrawable::RIGGED);
+ if (!drawablep->isState(LLDrawable::RIGGED))
+ {
+ drawablep->setState(LLDrawable::RIGGED);
+
+ //first time this is drawable is being marked as rigged,
+ // do another LoD update to use avatar bounding box
+ vobj->updateLOD();
+ }
}
else
{
diff --git a/indra/newview/noise.h b/indra/newview/noise.h
index 0923bffcf2..b3efad73c5 100755
--- a/indra/newview/noise.h
+++ b/indra/newview/noise.h
@@ -310,6 +310,8 @@ static void normalize3(F32 v[3])
static void init(void)
{
+ // we want repeatable noise (e.g. for stable terrain texturing), so seed with known value
+ srand(42);
int i, j, k;
for (i = 0 ; i < B ; i++) {
@@ -340,6 +342,9 @@ static void init(void)
for (j = 0 ; j < 3 ; j++)
g3[B + i][j] = g3[i][j];
}
+
+ // reintroduce entropy
+ srand(time(NULL)); // Flawfinder: ignore
}
#undef B
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 7eed9acb4b..e125810ce5 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -163,6 +163,7 @@ S32 LLPipeline::RenderGlowIterations;
F32 LLPipeline::RenderGlowWidth;
F32 LLPipeline::RenderGlowStrength;
BOOL LLPipeline::RenderDepthOfField;
+BOOL LLPipeline::RenderDepthOfFieldInEditMode;
F32 LLPipeline::CameraFocusTransitionTime;
F32 LLPipeline::CameraFNumber;
F32 LLPipeline::CameraFocalLength;
@@ -602,6 +603,7 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("RenderGlowWidth");
connectRefreshCachedSettingsSafe("RenderGlowStrength");
connectRefreshCachedSettingsSafe("RenderDepthOfField");
+ connectRefreshCachedSettingsSafe("RenderDepthOfFieldInEditMode");
connectRefreshCachedSettingsSafe("CameraFocusTransitionTime");
connectRefreshCachedSettingsSafe("CameraFNumber");
connectRefreshCachedSettingsSafe("CameraFocalLength");
@@ -1085,6 +1087,7 @@ void LLPipeline::refreshCachedSettings()
RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth");
RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength");
RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField");
+ RenderDepthOfFieldInEditMode = gSavedSettings.getBOOL("RenderDepthOfFieldInEditMode");
CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime");
CameraFNumber = gSavedSettings.getF32("CameraFNumber");
CameraFocalLength = gSavedSettings.getF32("CameraFocalLength");
@@ -4591,18 +4594,6 @@ void LLPipeline::renderPhysicsDisplay()
}
}
- for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
- {
- LLSpatialBridge* bridge = *i;
- if (!bridge->isDead() && hasRenderType(bridge->mDrawableType))
- {
- gGL.pushMatrix();
- gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
- bridge->renderPhysicsShapes();
- gGL.popMatrix();
- }
- }
-
gGL.flush();
if (LLGLSLShader::sNoFixedFunction)
@@ -5028,6 +5019,42 @@ void LLPipeline::renderDebug()
gUIProgram.bind();
}
+ if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST) && !hud_only)
+ { //draw crosshairs on particle intersection
+ if (gDebugRaycastParticle)
+ {
+ if (LLGLSLShader::sNoFixedFunction)
+ { //this debug display requires shaders
+ gDebugProgram.bind();
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ LLVector3 center = gDebugRaycastParticleIntersection;
+ LLVector3 size(0.1f, 0.1f, 0.1f);
+
+ LLVector3 p[6];
+
+ p[0] = center + size.scaledVec(LLVector3(1,0,0));
+ p[1] = center + size.scaledVec(LLVector3(-1,0,0));
+ p[2] = center + size.scaledVec(LLVector3(0,1,0));
+ p[3] = center + size.scaledVec(LLVector3(0,-1,0));
+ p[4] = center + size.scaledVec(LLVector3(0,0,1));
+ p[5] = center + size.scaledVec(LLVector3(0,0,-1));
+
+ gGL.begin(LLRender::LINES);
+ gGL.diffuseColor3f(1.f, 1.f, 0.f);
+ for (U32 i = 0; i < 6; i++)
+ {
+ gGL.vertex3fv(p[i].mV);
+ }
+ gGL.end();
+ gGL.flush();
+
+ gDebugProgram.unbind();
+ }
+ }
+ }
+
if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
{
LLVertexBuffer::unbind();
@@ -6615,6 +6642,48 @@ BOOL LLPipeline::getRenderHighlights(void*)
return sRenderHighlight;
}
+LLVOPartGroup* LLPipeline::lineSegmentIntersectParticle(const LLVector3& start, const LLVector3& end, LLVector3* intersection,
+ S32* face_hit)
+{
+ LLVector3 local_end = end;
+
+ LLVector3 position;
+
+ LLDrawable* drawable = NULL;
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+
+ LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_PARTICLE);
+ if (part && hasRenderType(part->mDrawableType))
+ {
+ LLDrawable* hit = part->lineSegmentIntersect(start, local_end, TRUE, face_hit, &position, NULL, NULL, NULL);
+ if (hit)
+ {
+ drawable = hit;
+ local_end = position;
+ }
+ }
+ }
+
+ LLVOPartGroup* ret = NULL;
+ if (drawable)
+ {
+ //make sure we're returning an LLVOPartGroup
+ llassert(drawable->getVObj()->getPCode() == LLViewerObject::LL_VO_PART_GROUP);
+ ret = (LLVOPartGroup*) drawable->getVObj().get();
+ }
+
+ if (intersection)
+ {
+ *intersection = position;
+ }
+
+ return ret;
+}
+
LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end,
BOOL pick_transparent,
S32* face_hit,
@@ -7150,7 +7219,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
{
bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater() &&
- !LLToolMgr::getInstance()->inBuildMode() &&
+ (RenderDepthOfFieldInEditMode || !LLToolMgr::getInstance()->inBuildMode()) &&
RenderDepthOfField;
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index a8db93585e..dc38129759 100755
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -57,6 +57,7 @@ class LLRenderFunc;
class LLCubeMap;
class LLCullResult;
class LLVOAvatar;
+class LLVOPartGroup;
class LLGLSLShader;
class LLCurlRequest;
@@ -193,6 +194,12 @@ public:
LLVector3* normal = NULL, // return the surface normal at the intersection point
LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point
);
+
+ //get the closest particle to start between start and end, returns the LLVOPartGroup and particle index
+ LLVOPartGroup* lineSegmentIntersectParticle(const LLVector3& start, const LLVector3& end, LLVector3* intersection,
+ S32* face_hit);
+
+
LLViewerObject* lineSegmentIntersectInHUD(const LLVector3& start, const LLVector3& end,
BOOL pick_transparent,
S32* face_hit, // return the face hit
@@ -866,6 +873,7 @@ public:
static F32 RenderGlowWidth;
static F32 RenderGlowStrength;
static BOOL RenderDepthOfField;
+ static BOOL RenderDepthOfFieldInEditMode;
static F32 CameraFocusTransitionTime;
static F32 CameraFNumber;
static F32 CameraFocalLength;
diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml
index 46ba4bd29d..a8012656c2 100755
--- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml
+++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml
@@ -112,4 +112,15 @@
<menu_item_call.on_enable
function="Object.EnableInspect" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml
index 28e032ce5f..500a5dc6d1 100755
--- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml
+++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml
@@ -143,4 +143,15 @@ name="Edit Outfit">
<menu_item_call.on_enable
function="Attachment.EnableDrop" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml
index e7c2b80da2..bca9ba5a56 100755
--- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml
+++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml
@@ -103,4 +103,15 @@
<menu_item_call.on_enable
function="EnablePayAvatar" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml
index c1ff026a74..362dca698f 100755
--- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml
+++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml
@@ -269,4 +269,16 @@
<menu_item_call.on_visible
function="Advanced.EnableAppearanceToXML"/>
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_land.xml b/indra/newview/skins/default/xui/en/menu_land.xml
index cc6d8ad9c1..7b40e89535 100755
--- a/indra/newview/skins/default/xui/en/menu_land.xml
+++ b/indra/newview/skins/default/xui/en/menu_land.xml
@@ -61,4 +61,15 @@
<menu_item_call.on_enable
function="EnableEdit" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_mute_particle.xml b/indra/newview/skins/default/xui/en/menu_mute_particle.xml
new file mode 100644
index 0000000000..41d5613623
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/menu_mute_particle.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<!-- *NOTE: See also menu_attachment_other.xml -->
+<context_menu
+ layout="topleft"
+ name="Mute Particle Pie">
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
+</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_object.xml b/indra/newview/skins/default/xui/en/menu_object.xml
index f6004621a6..97b24d2aba 100755
--- a/indra/newview/skins/default/xui/en/menu_object.xml
+++ b/indra/newview/skins/default/xui/en/menu_object.xml
@@ -196,4 +196,15 @@
<menu_item_call.on_enable
function="Object.EnableDelete" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index 970a11c6c4..b89e25809c 100755
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -6804,7 +6804,6 @@ This will add a bookmark in your inventory so you can quickly IM this Resident.
name="RegionRestartMinutes"
priority="high"
sound="UISndAlert"
- persist="true"
type="notify">
This region will restart in [MINUTES] minutes.
If you stay in this region you will be logged out.
@@ -6815,7 +6814,6 @@ If you stay in this region you will be logged out.
name="RegionRestartSeconds"
priority="high"
sound="UISndAlert"
- persist="true"
type="notify">
This region will restart in [SECONDS] seconds.
If you stay in this region you will be logged out.
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index cd243d40a4..4ed95f0758 100755
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -47,7 +47,7 @@
Better
</text>
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -56,16 +56,15 @@
top_delta="-2"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
left_pad="41"
- name="LowMidraphicsDivet"
- top_delta="-2"
+ name="LowMidGraphicsDivet"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -74,7 +73,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -83,7 +82,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -92,7 +91,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -101,7 +100,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/role_actions.xml b/indra/newview/skins/default/xui/en/role_actions.xml
index 89aef57cca..0eeccbeac5 100755
--- a/indra/newview/skins/default/xui/en/role_actions.xml
+++ b/indra/newview/skins/default/xui/en/role_actions.xml
@@ -70,8 +70,8 @@
longdescription="Toggle &apos;Show Place in Search&apos; and setting a parcel&apos;s category in About Land &gt; Options tab."
name="land find places" value="17" />
<action
- description="Change parcel name, description, and &apos;Show Place in Search&apos; settings"
- longdescription="Change parcel name, description, and &apos;Show Place in Search&apos; settings. This is done in About Land &gt; Options tab."
+ description="Change parcel name, description, and &apos;Moderate Content&apos; settings"
+ longdescription="Change parcel name, description, and &apos;Moderate Content&apos; settings. This is done in About Land &gt; Options tab."
name="land change identity" value="18" />
<action description="Set landing point and set teleport routing"
longdescription="On a group-owned parcel, Members in a Role with this Ability can set a landing point to specify where incoming teleports arrive, and also set teleport routing for further control. This is done in About Land &gt; Options tab."
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 3b57ff5fd6..c6ad9fc264 100755
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -2513,6 +2513,8 @@ Drag folders to this area and click "Send to Marketplace" to list them for sale
<string name="ATTACH_HUD_BOTTOM_LEFT">HUD Bottom Left</string>
<string name="ATTACH_HUD_BOTTOM">HUD Bottom</string>
<string name="ATTACH_HUD_BOTTOM_RIGHT">HUD Bottom Right</string>
+ <string name="ATTACH_NECK">Neck</string>
+ <string name="ATTACH_AVATAR_CENTER">Avatar Center</string>
<!-- script editor -->
<string name="CursorPos">Line [LINE], Column [COLUMN]</string>