diff options
-rw-r--r-- | indra/llmath/llcoord.h | 13 | ||||
-rw-r--r-- | indra/llui/llcombobox.cpp | 2 | ||||
-rw-r--r-- | indra/llui/llfloater.cpp | 81 | ||||
-rw-r--r-- | indra/llui/llview.cpp | 69 | ||||
-rw-r--r-- | indra/llui/llview.h | 2 | ||||
-rw-r--r-- | indra/llwindow/llwindow.cpp | 39 | ||||
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 38 |
7 files changed, 143 insertions, 101 deletions
diff --git a/indra/llmath/llcoord.h b/indra/llmath/llcoord.h index 0b1d7e04f5..1f617e649e 100644 --- a/indra/llmath/llcoord.h +++ b/indra/llmath/llcoord.h @@ -26,9 +26,12 @@ #ifndef LL_LLCOORD_H #define LL_LLCOORD_H -struct LL_COORD_TYPE_COMMON +struct LLCoordCommon { - typedef S32 value_t; + LLCoordCommon(S32 x, S32 y) : mX(x), mY(y) {} + LLCoordCommon() : mX(0), mY(0) {} + S32 mX; + S32 mY; }; // A two-dimensional pixel value @@ -45,12 +48,12 @@ public: LLCoord(S32 x, S32 y): mX(x), mY(y) {} - LLCoord(const LLCoord<LL_COORD_TYPE_COMMON>& other) + LLCoord(const LLCoordCommon& other) { COORD_FRAME::convertFromCommon(other); } - LLCoord<LL_COORD_TYPE_COMMON> convert() const + LLCoordCommon convert() const { return COORD_FRAME::convertToCommon(); } @@ -61,8 +64,6 @@ public: }; -typedef LLCoord<LL_COORD_TYPE_COMMON> LLCoordCommon; - struct LL_COORD_TYPE_GL { typedef S32 value_t; diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp index 89d8842393..806d2ef3f6 100644 --- a/indra/llui/llcombobox.cpp +++ b/indra/llui/llcombobox.cpp @@ -613,7 +613,7 @@ void LLComboBox::showList() } mList->setOrigin(rect.mLeft, rect.mBottom); mList->reshape(rect.getWidth(), rect.getHeight()); - mList->translateIntoRect(root_view_local, FALSE); + mList->translateIntoRect(root_view_local); // Make sure we didn't go off bottom of screen S32 x, y; diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 6274caa97f..3afa1b8e3a 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -926,7 +926,7 @@ void LLFloater::applyPositioning(LLFloater* other) setOrigin(mSpecifiedLeft, mSpecifiedBottom); const LLRect& snap_rect = gFloaterView->getSnapRect(); translate(snap_rect.mLeft, snap_rect.mBottom); - translateIntoRect(snap_rect, FALSE); + translateIntoRect(snap_rect); } break; @@ -950,7 +950,7 @@ void LLFloater::applyPositioning(LLFloater* other) setOrigin(horizontal_offset, vertical_offset - rect_height); translate(snap_rect.mLeft, snap_rect.mBottom); - translateIntoRect(snap_rect, FALSE); + translateIntoRect(snap_rect); } break; @@ -2644,6 +2644,8 @@ void LLFloaterView::refresh() } } +const S32 FLOATER_MIN_VISIBLE_PIXELS = 16; + void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_outside) { if (floater->getParent() != this) @@ -2697,7 +2699,7 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out } // move window fully onscreen - if (floater->translateIntoRect( getSnapRect(), allow_partial_outside )) + if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ? FLOATER_MIN_VISIBLE_PIXELS : S32_MAX )) { floater->clearSnapTarget(); } @@ -3305,12 +3307,79 @@ bool LLCoordFloater::operator==(const LLCoordFloater& other) const LLCoordCommon LL_COORD_FLOATER::convertToCommon() const { const LLCoordFloater& self = static_cast<const LLCoordFloater&>(*this); - return LLCoordCommon(self.mX, self.mY); + + LLRect snap_rect = gFloaterView->getSnapRect(); + LLFloater* floaterp = mFloater.get(); + S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0; + S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0; + LLCoordCommon out; + if (self.mX < -0.5f) + { + out.mX = llround(rescale(self.mX, -1.f, -0.5f, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft)); + } + else if (self.mX > 0.5f) + { + out.mX = llround(rescale(self.mX, 0.5f, 1.f, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS)); + } + else + { + out.mX = llround(rescale(self.mX, -0.5f, 0.5f, snap_rect.mLeft, snap_rect.mRight - floater_width)); + } + + if (self.mY < -0.5f) + { + out.mY = llround(rescale(self.mY, -1.f, -0.5f, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom)); + } + else if (self.mY > 0.5f) + { + out.mY = llround(rescale(self.mY, 0.5f, 1.f, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS)); + } + else + { + out.mY = llround(rescale(self.mY, -0.5f, 0.5f, snap_rect.mBottom, snap_rect.mTop - floater_height)); + } + + // return center point instead of lower left + out.mX += floater_width / 2; + out.mY += floater_height / 2; + + return out; } void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from) { LLCoordFloater& self = static_cast<LLCoordFloater&>(*this); - self.mX = from.mX; - self.mY = from.mY; + LLRect snap_rect = gFloaterView->getSnapRect(); + LLFloater* floaterp = mFloater.get(); + S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0; + S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0; + + S32 from_x = from.mX - floater_width / 2; + S32 from_y = from.mY - floater_height / 2; + + if (from_x < snap_rect.mLeft) + { + self.mX = rescale(from_x, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft, -1.f, -0.5f); + } + else if (from_x + floater_width > snap_rect.mRight) + { + self.mX = rescale(from_x, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f); + } + else + { + self.mX = rescale(from_x, snap_rect.mLeft, snap_rect.mRight - floater_width, -0.5f, 0.5f); + } + + if (from_y < snap_rect.mBottom) + { + self.mY = rescale(from_y, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom, -1.f, -0.5f); + } + else if (from_y + floater_height > snap_rect.mTop) + { + self.mY = rescale(from_y, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f); + } + else + { + self.mY = rescale(from_y, snap_rect.mBottom, snap_rect.mTop - floater_height, -0.5f, 0.5f); + } } diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index 1a62fe75fc..d22e14745f 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1616,59 +1616,30 @@ LLView* LLView::findNextSibling(LLView* child) } -LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, BOOL allow_partial_outside) +LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, S32 min_overlap_pixels) { LLCoordGL delta; - if (allow_partial_outside) - { - const S32 KEEP_ONSCREEN_PIXELS = 16; + const S32 KEEP_ONSCREEN_PIXELS_WIDTH = llmin(min_overlap_pixels, input.getWidth()); + const S32 KEEP_ONSCREEN_PIXELS_HEIGHT = llmin(min_overlap_pixels, input.getHeight()); - if( input.mRight - KEEP_ONSCREEN_PIXELS < constraint.mLeft ) - { - delta.mX = constraint.mLeft - (input.mRight - KEEP_ONSCREEN_PIXELS); - } - else - if( input.mLeft + KEEP_ONSCREEN_PIXELS > constraint.mRight ) - { - delta.mX = constraint.mRight - (input.mLeft + KEEP_ONSCREEN_PIXELS); - } + if( input.mRight - KEEP_ONSCREEN_PIXELS_WIDTH < constraint.mLeft ) + { + delta.mX = constraint.mLeft - (input.mRight - KEEP_ONSCREEN_PIXELS_WIDTH); + } + else if( input.mLeft + KEEP_ONSCREEN_PIXELS_WIDTH > constraint.mRight ) + { + delta.mX = constraint.mRight - (input.mLeft + KEEP_ONSCREEN_PIXELS_WIDTH); + } - if( input.mTop > constraint.mTop ) - { - delta.mY = constraint.mTop - input.mTop; - } - else - if( input.mTop - KEEP_ONSCREEN_PIXELS < constraint.mBottom ) - { - delta.mY = constraint.mBottom - (input.mTop - KEEP_ONSCREEN_PIXELS); - } + if( input.mTop > constraint.mTop ) + { + delta.mY = constraint.mTop - input.mTop; } else + if( input.mTop - KEEP_ONSCREEN_PIXELS_HEIGHT < constraint.mBottom ) { - if( input.mLeft < constraint.mLeft ) - { - delta.mX = constraint.mLeft - input.mLeft; - } - else - if( input.mRight > constraint.mRight ) - { - delta.mX = constraint.mRight - input.mRight; - // compensate for left edge possible going off screen - delta.mX += llmax( 0, input.getWidth() - constraint.getWidth() ); - } - - if( input.mTop > constraint.mTop ) - { - delta.mY = constraint.mTop - input.mTop; - } - else - if( input.mBottom < constraint.mBottom ) - { - delta.mY = constraint.mBottom - input.mBottom; - // compensate for top edge possible going off screen - delta.mY -= llmax( 0, input.getHeight() - constraint.getHeight() ); - } + delta.mY = constraint.mBottom - (input.mTop - KEEP_ONSCREEN_PIXELS_HEIGHT); } return delta; @@ -1677,9 +1648,9 @@ LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, BO // Moves the view so that it is entirely inside of constraint. // If the view will not fit because it's too big, aligns with the top and left. // (Why top and left? That's where the drag bars are for floaters.) -BOOL LLView::translateIntoRect(const LLRect& constraint, BOOL allow_partial_outside ) +BOOL LLView::translateIntoRect(const LLRect& constraint, S32 min_overlap_pixels) { - LLCoordGL translation = getNeededTranslation(getRect(), constraint, allow_partial_outside); + LLCoordGL translation = getNeededTranslation(getRect(), constraint, min_overlap_pixels); if (translation.mX != 0 || translation.mY != 0) { @@ -1691,9 +1662,9 @@ BOOL LLView::translateIntoRect(const LLRect& constraint, BOOL allow_partial_outs // move this view into "inside" but not onto "exclude" // NOTE: if this view is already contained in "inside", we ignore the "exclude" rect -BOOL LLView::translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, BOOL allow_partial_outside ) +BOOL LLView::translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels) { - LLCoordGL translation = getNeededTranslation(getRect(), inside, allow_partial_outside); + LLCoordGL translation = getNeededTranslation(getRect(), inside, min_overlap_pixels); if (translation.mX != 0 || translation.mY != 0) { diff --git a/indra/llui/llview.h b/indra/llui/llview.h index f1fac5f69c..de2fab963b 100644 --- a/indra/llui/llview.h +++ b/indra/llui/llview.h @@ -370,7 +370,7 @@ public: virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); virtual void translate( S32 x, S32 y ); void setOrigin( S32 x, S32 y ) { mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); } - BOOL translateIntoRect( const LLRect& constraint, BOOL allow_partial_outside ); + BOOL translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX); BOOL translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, BOOL allow_partial_outside ); void centerWithin(const LLRect& bounds); diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 2e9e31bfea..6834b34387 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -436,3 +436,42 @@ BOOL LLWindowManager::isWindowValid(LLWindow *window) { return sWindowList.find(window) != sWindowList.end(); } + +//coordinate conversion utility funcs that forward to llwindow +LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const +{ + const LLCoordWindow& self = static_cast<const LLCoordWindow&>(*this); + + LLWindow* windowp = &(*LLWindow::beginInstances()); + LLCoordGL out; + windowp->convertCoords(self, &out); + return out.convert(); +} + +void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from) +{ + LLCoordWindow& self = static_cast<LLCoordWindow&>(*this); + + LLWindow* windowp = &(*LLWindow::beginInstances()); + LLCoordGL from_gl(from); + windowp->convertCoords(from_gl, &self); +} + +LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const +{ + const LLCoordScreen& self = static_cast<const LLCoordScreen&>(*this); + + LLWindow* windowp = &(*LLWindow::beginInstances()); + LLCoordGL out; + windowp->convertCoords(self, &out); + return out.convert(); +} + +void LL_COORD_TYPE_SCREEN::convertFromCommon(const LLCoordCommon& from) +{ + LLCoordScreen& self = static_cast<LLCoordScreen&>(*this); + + LLWindow* windowp = &(*LLWindow::beginInstances()); + LLCoordGL from_gl(from); + windowp->convertCoords(from_gl, &self); +} diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index a8d2836f48..ebc3203f14 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -2560,44 +2560,6 @@ BOOL LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to) return TRUE; } -LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const -{ - const LLCoordWindow& self = static_cast<const LLCoordWindow&>(*this); - - LLWindow* windowp = &(*LLWindow::beginInstances()); - LLCoordGL out; - windowp->convertCoords(self, &out); - return out.convert(); -} - -void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from) -{ - LLCoordWindow& self = static_cast<LLCoordWindow&>(*this); - - LLWindow* windowp = &(*LLWindow::beginInstances()); - LLCoordGL from_gl(from); - windowp->convertCoords(from_gl, &self); -} - -LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const -{ - const LLCoordScreen& self = static_cast<const LLCoordScreen&>(*this); - - LLWindow* windowp = &(*LLWindow::beginInstances()); - LLCoordGL out; - windowp->convertCoords(self, &out); - return out.convert(); -} - -void LL_COORD_TYPE_SCREEN::convertFromCommon(const LLCoordCommon& from) -{ - LLCoordScreen& self = static_cast<LLCoordScreen&>(*this); - - LLWindow* windowp = &(*LLWindow::beginInstances()); - LLCoordGL from_gl(from); - windowp->convertCoords(from_gl, &self); -} - BOOL LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to) { S32 client_height; |