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-rw-r--r--indra/newview/llagentwearables.cpp15
-rw-r--r--indra/newview/llagentwearablesfetch.cpp2
-rw-r--r--indra/newview/llinventorybridge.cpp6
-rw-r--r--indra/newview/lloutfitslist.cpp48
-rw-r--r--indra/newview/lloutfitslist.h4
-rw-r--r--indra/newview/llsidepanelappearance.cpp6
-rw-r--r--indra/newview/llviewermenu.cpp98
-rw-r--r--indra/newview/llviewerobject.cpp25
-rw-r--r--indra/newview/llviewerobject.h10
-rw-r--r--indra/newview/llvoavatar.cpp236
-rw-r--r--indra/newview/llwearableitemslist.cpp10
-rw-r--r--indra/newview/llwearableitemslist.h3
12 files changed, 306 insertions, 157 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index 337878cf96..25456f7e26 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -388,9 +388,7 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32
const std::string new_name)
{
LLWearable* old_wearable = getWearable(type, index);
- if(!old_wearable) return;
- bool name_changed = !new_name.empty() && (new_name != old_wearable->getName());
- if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion())
+ if (old_wearable && (old_wearable->isDirty() || old_wearable->isOldVersion()))
{
LLUUID old_item_id = old_wearable->getItemID();
LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
@@ -406,10 +404,12 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32
if (item)
{
std::string item_name = item->getName();
- if (name_changed)
+ bool name_changed = false;
+ if (!new_name.empty() && (new_name != item->getName()))
{
llinfos << "saveWearable changing name from " << item->getName() << " to " << new_name << llendl;
item_name = new_name;
+ name_changed = true;
}
// Update existing inventory item
LLPointer<LLViewerInventoryItem> template_item =
@@ -1756,7 +1756,7 @@ void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj
LLViewerObject *objectp = (*attachment_iter);
if (objectp)
{
- LLUUID object_item_id = objectp->getItemID();
+ LLUUID object_item_id = objectp->getAttachmentItemID();
if (requested_item_ids.find(object_item_id) != requested_item_ids.end())
{
// Object currently worn, was requested.
@@ -1885,7 +1885,10 @@ void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_arra
msg->nextBlockFast(_PREHASH_ObjectData );
msg->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
msg->addUUIDFast(_PREHASH_OwnerID, item->getPermissions().getOwner());
- msg->addU8Fast(_PREHASH_AttachmentPt, 0 ); // Wear at the previous or default attachment point
+ if (gSavedSettings.getBOOL("MultipleAttachments"))
+ msg->addU8Fast(_PREHASH_AttachmentPt, 0 | ATTACHMENT_ADD );
+ else
+ msg->addU8Fast(_PREHASH_AttachmentPt, 0 ); // Wear at the previous or default attachment point
pack_permissions_slam(msg, item->getFlags(), item->getPermissions());
msg->addStringFast(_PREHASH_Name, item->getName());
msg->addStringFast(_PREHASH_Description, item->getDescription());
diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp
index d911d123f4..f6bb1b9bc9 100644
--- a/indra/newview/llagentwearablesfetch.cpp
+++ b/indra/newview/llagentwearablesfetch.cpp
@@ -215,7 +215,7 @@ void LLInitialWearablesFetch::processWearablesMessage()
{
LLViewerObject* attached_object = (*attachment_iter);
if (!attached_object) continue;
- const LLUUID& item_id = attached_object->getItemID();
+ const LLUUID& item_id = attached_object->getAttachmentItemID();
if (item_id.isNull()) continue;
ids.push_back(item_id);
}
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index ed15f2bd76..cdabbf2ddc 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -1270,6 +1270,12 @@ BOOL LLItemBridge::isItemRenameable() const
{
return FALSE;
}
+
+ if (!item->isFinished()) // EXT-8662
+ {
+ return FALSE;
+ }
+
return (item->getPermissions().allowModifyBy(gAgent.getID()));
}
return FALSE;
diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp
index 2b6c80bac8..a471158c3d 100644
--- a/indra/newview/lloutfitslist.cpp
+++ b/indra/newview/lloutfitslist.cpp
@@ -1055,25 +1055,37 @@ void LLOutfitsList::onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y)
void LLOutfitsList::onCOFChanged()
{
- LLInventoryModel::changed_items_t changed_linked_items;
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
- const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
- for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items.begin();
- iter != changed_items.end();
- ++iter)
+ // Collect current COF items
+ gInventory.collectDescendents(
+ LLAppearanceMgr::instance().getCOF(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH);
+
+ uuid_vec_t vnew;
+ uuid_vec_t vadded;
+ uuid_vec_t vremoved;
+
+ // From gInventory we get the UUIDs of links that are currently in COF.
+ // These links UUIDs are not the same UUIDs that we have in each wearable items list.
+ // So we collect base items' UUIDs to find them or links that point to them in wearable
+ // items lists and update their worn state there.
+ for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin();
+ iter != item_array.end();
+ ++iter)
{
- LLViewerInventoryItem* item = gInventory.getItem(*iter);
- if (item)
- {
- // From gInventory we get the UUIDs of new links added to COF
- // or removed from COF. These links UUIDs are not the same UUIDs
- // that we have in each wearable items list. So we collect base items
- // UUIDs to find all items or links that point to same base items in wearable
- // items lists and update their worn state there.
- changed_linked_items.insert(item->getLinkedUUID());
- }
+ vnew.push_back((*iter)->getLinkedUUID());
}
+ // We need to update only items that were added or removed from COF.
+ LLCommonUtils::computeDifference(vnew, mCOFLinkedItems, vadded, vremoved);
+
+ // Store the ids of items currently linked from COF.
+ mCOFLinkedItems = vnew;
+
for (outfits_map_t::iterator iter = mOutfitsMap.begin();
iter != mOutfitsMap.end();
++iter)
@@ -1084,9 +1096,13 @@ void LLOutfitsList::onCOFChanged()
LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
if (!list) continue;
+ // Append removed ids to added ids because we should update all of them.
+ vadded.reserve(vadded.size() + vremoved.size());
+ vadded.insert(vadded.end(), vremoved.begin(), vremoved.end());
+
// Every list updates the labels of changed items or
// the links that point to these items.
- list->updateChangedItems(changed_linked_items);
+ list->updateChangedItems(vadded);
}
}
diff --git a/indra/newview/lloutfitslist.h b/indra/newview/lloutfitslist.h
index 206854b232..4613bdfeb9 100644
--- a/indra/newview/lloutfitslist.h
+++ b/indra/newview/lloutfitslist.h
@@ -214,6 +214,10 @@ private:
typedef outfits_map_t::value_type outfits_map_value_t;
outfits_map_t mOutfitsMap;
+ // IDs of original items which are worn and linked in COF.
+ // Used to monitor COF changes for updating items worn state. See EXT-8636.
+ uuid_vec_t mCOFLinkedItems;
+
LLOutfitListGearMenu* mGearMenu;
LLListContextMenu* mOutfitMenu;
diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp
index adfd457664..83329ebccf 100644
--- a/indra/newview/llsidepanelappearance.cpp
+++ b/indra/newview/llsidepanelappearance.cpp
@@ -473,7 +473,7 @@ void LLSidepanelAppearance::fetchInventory()
{
LLViewerObject* attached_object = (*attachment_iter);
if (!attached_object) continue;
- const LLUUID& item_id = attached_object->getItemID();
+ const LLUUID& item_id = attached_object->getAttachmentItemID();
if (item_id.isNull()) continue;
ids.push_back(item_id);
}
@@ -501,8 +501,8 @@ void LLSidepanelAppearance::inventoryFetched()
void LLSidepanelAppearance::setWearablesLoading(bool val)
{
- getChildView("wearables_loading_indicator")->setVisible( val);
- getChildView("edit_outfit_btn")->setVisible( !val);
+ childSetVisible("wearables_loading_indicator", val);
+ childSetVisible("edit_outfit_btn", !val);
if (!val)
{
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 40bf62acc9..e58f0c9aec 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -1083,8 +1083,6 @@ class LLAdvancedToggleWireframe : public view_listener_t
bool handleEvent(const LLSD& userdata)
{
gUseWireframe = !(gUseWireframe);
- LLPipeline::updateRenderDeferred();
- gPipeline.resetVertexBuffers();
return true;
}
};
@@ -2056,9 +2054,9 @@ class LLAdvancedEnableRenderDeferred: public view_listener_t
};
/////////////////////////////////////
-// Enable Deferred Rendering sub-options
+// Enable Global Illumination ///
/////////////////////////////////////
-class LLAdvancedEnableRenderDeferredOptions: public view_listener_t
+class LLAdvancedEnableRenderDeferredGI: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
@@ -5854,7 +5852,6 @@ void handle_buy_land()
class LLObjectAttachToAvatar : public view_listener_t
{
public:
- LLObjectAttachToAvatar(bool replace) : mReplace(replace) {}
static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }
private:
@@ -5868,38 +5865,22 @@ private:
LLViewerJointAttachment* attachment_point = NULL;
if (index > 0)
attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
- confirmReplaceAttachment(0, attachment_point);
+ confirm_replace_attachment(0, attachment_point);
}
return true;
}
- static void onNearAttachObject(BOOL success, void *user_data);
- void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point);
-
- struct CallbackData
- {
- CallbackData(LLViewerJointAttachment* point, bool replace) : mAttachmentPoint(point), mReplace(replace) {}
-
- LLViewerJointAttachment* mAttachmentPoint;
- bool mReplace;
- };
-
protected:
static LLObjectSelectionHandle sObjectSelection;
- bool mReplace;
};
LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection;
-// static
-void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data)
+void near_attach_object(BOOL success, void *user_data)
{
- if (!user_data) return;
- CallbackData* cb_data = static_cast<CallbackData*>(user_data);
-
if (success)
{
- const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint;
+ const LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;
U8 attachment_id = 0;
if (attachment)
@@ -5919,15 +5900,12 @@ void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data)
// interpret 0 as "default location"
attachment_id = 0;
}
- LLSelectMgr::getInstance()->sendAttach(attachment_id, cb_data->mReplace);
+ LLSelectMgr::getInstance()->sendAttach(attachment_id);
}
LLObjectAttachToAvatar::setObjectSelection(NULL);
-
- delete cb_data;
}
-// static
-void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point)
+void confirm_replace_attachment(S32 option, void* user_data)
{
if (option == 0/*YES*/)
{
@@ -5952,9 +5930,7 @@ void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointA
delta = delta * 0.5f;
walkToSpot -= delta;
- // The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak.
- CallbackData* user_data = new CallbackData(attachment_point, mReplace);
- gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance);
+ gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, near_attach_object, user_data, stop_distance);
gAgentCamera.clearFocusObject();
}
}
@@ -6074,7 +6050,7 @@ static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data)
const LLViewerObject* attached_object = (*attachment_iter);
if (attached_object)
{
- LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getItemID());
+ LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
if (itemp)
{
label += std::string(" (") + itemp->getName() + std::string(")");
@@ -6193,14 +6169,14 @@ class LLAttachmentEnableDrop : public view_listener_t
{
// make sure item is in your inventory (it could be a delayed attach message being sent from the sim)
// so check to see if the item is in the inventory already
- item = gInventory.getItem((*attachment_iter)->getItemID());
+ item = gInventory.getItem((*attachment_iter)->getAttachmentItemID());
if (!item)
{
// Item does not exist, make an observer to enable the pie menu
// when the item finishes fetching worst case scenario
// if a fetch is already out there (being sent from a slow sim)
// we refetch and there are 2 fetches
- LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getItemID());
+ LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID());
worn_item_fetched->startFetch();
gInventory.addObserver(worn_item_fetched);
}
@@ -6547,7 +6523,7 @@ void handle_dump_attachments(void*)
!attached_object->mDrawable->isRenderType(0));
LLVector3 pos;
if (visible) pos = attached_object->mDrawable->getPosition();
- llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getItemID()
+ llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID()
<< (attached_object ? " present " : " absent ")
<< (visible ? "visible " : "invisible ")
<< " at " << pos
@@ -6558,7 +6534,7 @@ void handle_dump_attachments(void*)
}
-// these are used in the gl menus to set control values, generically.
+// these are used in the gl menus to set control values.
class LLToggleControl : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -6577,44 +6553,8 @@ class LLCheckControl : public view_listener_t
std::string callback_data = userdata.asString();
bool new_value = gSavedSettings.getBOOL(callback_data);
return new_value;
- }
-};
-
-// not so generic
-
-class LLAdvancedCheckRenderShadowOption: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string control_name = userdata.asString();
- S32 current_shadow_level = gSavedSettings.getS32(control_name);
- if (current_shadow_level == 0) // is off
- {
- return false;
- }
- else // is on
- {
- return true;
- }
- }
-};
+}
-class LLAdvancedClickRenderShadowOption: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string control_name = userdata.asString();
- S32 current_shadow_level = gSavedSettings.getS32(control_name);
- if (current_shadow_level == 0) // upgrade to level 2
- {
- gSavedSettings.setS32(control_name, 2);
- }
- else // downgrade to level 0
- {
- gSavedSettings.setS32(control_name, 0);
- }
- return true;
- }
};
void menu_toggle_attached_lights(void* user_data)
@@ -7939,7 +7879,7 @@ void initialize_menus()
// Help menu
// most items use the ShowFloater method
- // Advanced menu
+ // Advance menu
view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole");
view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole");
view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole");
@@ -7966,13 +7906,12 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");
view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");
view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
- // Develop > Render
view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas");
view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas");
view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
- view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions");
+ view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredGI(), "Advanced.EnableRenderDeferredGI");
view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame");
@@ -7981,8 +7920,6 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest");
view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest");
view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles");
- view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption");
- view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption");
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
@@ -8139,8 +8076,7 @@ void initialize_menus()
commit.add("Object.Touch", boost::bind(&handle_object_touch));
commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));
commit.add("Object.Delete", boost::bind(&handle_object_delete));
- view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar");
- view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar");
+ view_listener_t::addMenu(new LLObjectAttachToAvatar(), "Object.AttachToAvatar");
view_listener_t::addMenu(new LLObjectReturn(), "Object.Return");
view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
view_listener_t::addMenu(new LLObjectMute(), "Object.Mute");
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 15bdf126c5..d3e6f01bc8 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -5233,3 +5233,28 @@ void LLViewerObject::resetChildrenPosition(const LLVector3& offset, BOOL simplif
return ;
}
+const LLUUID &LLViewerObject::getAttachmentItemID() const
+{
+ return mAttachmentItemID;
+}
+
+void LLViewerObject::setAttachmentItemID(const LLUUID &id)
+{
+ mAttachmentItemID = id;
+}
+
+const LLUUID &LLViewerObject::extractAttachmentItemID()
+{
+ LLUUID item_id = LLUUID::null;
+ LLNameValue* item_id_nv = getNVPair("AttachItemID");
+ if( item_id_nv )
+ {
+ const char* s = item_id_nv->getString();
+ if( s )
+ {
+ item_id.set(s);
+ }
+ }
+ setAttachmentItemID(item_id);
+ return getAttachmentItemID();
+}
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index be83fb7ef8..33fda9fa2d 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -678,11 +678,15 @@ protected:
private:
static S32 sNumObjects;
+ //--------------------------------------------------------------------
+ // For objects that are attachments
+ //--------------------------------------------------------------------
public:
- const LLUUID &getItemID() const { return mAttachmentItemID; }
- void setItemID(const LLUUID &id) { mAttachmentItemID = id; }
+ const LLUUID &getAttachmentItemID() const;
+ void setAttachmentItemID(const LLUUID &id);
+ const LLUUID &extractAttachmentItemID(); // find&set the inventory item ID of the attached object
private:
- LLUUID mAttachmentItemID; // ItemID when item is in user inventory.
+ LLUUID mAttachmentItemID; // ItemID of the associated object is in user inventory.
};
///////////////////
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 6392aad248..4e00355bbe 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -702,8 +702,10 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i);
}
- mDirtyMesh = 2; // Dirty geometry, need to regenerate.
+ mDirtyMesh = TRUE; // Dirty geometry, need to regenerate.
mMeshTexturesDirty = FALSE;
+ mShadow0Facep = NULL;
+ mShadow1Facep = NULL;
mHeadp = NULL;
mIsBuilt = FALSE;
@@ -739,6 +741,12 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mRippleTimeLast = 0.f;
+ mShadowImagep = LLViewerTextureManager::getFetchedTextureFromFile("foot_shadow.j2c");
+
+ // GL NOT ACTIVE HERE
+ //gGL.getTexUnit(0)->bind(mShadowImagep.get());
+ //mShadowImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
+
mInAir = FALSE;
mStepOnLand = TRUE;
@@ -1967,7 +1975,7 @@ void LLVOAvatar::updateMeshData()
}
if(num_vertices < 1)//skip empty meshes
{
- continue ;
+ break ;
}
if(last_v_num > 0)//put the last inserted part into next vertex buffer.
{
@@ -1989,8 +1997,6 @@ void LLVOAvatar::updateMeshData()
// resize immediately
facep->setSize(num_vertices, num_indices);
- bool terse_update = false;
-
if(facep->mVertexBuffer.isNull())
{
facep->mVertexBuffer = new LLVertexBufferAvatar();
@@ -1998,16 +2004,8 @@ void LLVOAvatar::updateMeshData()
}
else
{
- if (facep->mVertexBuffer->getRequestedIndices() == num_indices &&
- facep->mVertexBuffer->getRequestedVerts() == num_vertices)
- {
- terse_update = true;
- }
- else
- {
facep->mVertexBuffer->resizeBuffer(num_vertices, num_indices) ;
}
- }
facep->setGeomIndex(0);
facep->setIndicesIndex(0);
@@ -2021,7 +2019,7 @@ void LLVOAvatar::updateMeshData()
for(S32 k = j ; k < part_index ; k++)
{
- mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update);
+ mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR);
}
stop_glerror();
@@ -2431,6 +2429,12 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
LLJoint::sNumUpdates = 0;
LLJoint::sNumTouches = 0;
+ // *NOTE: this is necessary for the floating name text above your head.
+ if (mDrawable.notNull())
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_SHADOW, TRUE);
+ }
+
BOOL visible = isVisible() || mNeedsAnimUpdate;
// update attachments positions
@@ -3783,20 +3787,13 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
return num_indices;
}
- LLFace* face = mDrawable->getFace(0);
-
- bool needs_rebuild = !face || face->mVertexBuffer.isNull() || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY);
-
- if (needs_rebuild || mDirtyMesh)
+ if (mDirtyMesh || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY))
{ //LOD changed or new mesh created, allocate new vertex buffer if needed
- if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4)
- {
updateMeshData();
- mDirtyMesh = 0;
+ mDirtyMesh = FALSE;
mNeedsSkin = TRUE;
mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
}
- }
if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0)
{
@@ -4043,6 +4040,54 @@ U32 LLVOAvatar::renderRigid()
return num_indices;
}
+U32 LLVOAvatar::renderFootShadows()
+{
+ U32 num_indices = 0;
+
+ if (!mIsBuilt)
+ {
+ return 0;
+ }
+
+ if (isSelf() && (!gAgent.needsRenderAvatar() || !gAgent.needsRenderHead()))
+ {
+ return 0;
+ }
+
+ if (!mIsBuilt)
+ {
+ return 0;
+ }
+
+ // Don't render foot shadows if your lower body is completely invisible.
+ // (non-humanoid avatars rule!)
+ if (!isTextureVisible(TEX_LOWER_BAKED))
+ {
+ return 0;
+ }
+
+ // Update the shadow, tractor, and text label geometry.
+ if (mDrawable->isState(LLDrawable::REBUILD_SHADOW) && !isImpostor())
+ {
+ updateShadowFaces();
+ mDrawable->clearState(LLDrawable::REBUILD_SHADOW);
+ }
+
+ U32 foot_mask = LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_TEXCOORD0;
+
+ LLGLDepthTest test(GL_TRUE, GL_FALSE);
+ //render foot shadows
+ LLGLEnable blend(GL_BLEND);
+ gGL.getTexUnit(0)->bind(mShadowImagep, TRUE);
+ glColor4fv(mShadow0Facep->getRenderColor().mV);
+ mShadow0Facep->renderIndexed(foot_mask);
+ glColor4fv(mShadow1Facep->getRenderColor().mV);
+ mShadow1Facep->renderIndexed(foot_mask);
+
+ return num_indices;
+}
+
U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
{
if (!mImpostor.isComplete())
@@ -4168,6 +4213,11 @@ void LLVOAvatar::updateTextures()
{
setDebugText(llformat("%4.0f:%4.0f", fsqrtf(mMinPixelArea),fsqrtf(mMaxPixelArea)));
}
+
+ if( render_avatar )
+ {
+ mShadowImagep->addTextureStats(mPixelArea);
+ }
}
@@ -5434,7 +5484,7 @@ BOOL LLVOAvatar::updateJointLODs()
if (res)
{
sNumLODChangesThisFrame++;
- dirtyMesh(2);
+ dirtyMesh();
return TRUE;
}
}
@@ -5458,9 +5508,18 @@ LLDrawable *LLVOAvatar::createDrawable(LLPipeline *pipeline)
mDrawable->addFace(poolp, NULL);
mDrawable->setRenderType(LLPipeline::RENDER_TYPE_AVATAR);
+ LLFace *facep;
+
+ // Add faces for the foot shadows
+ facep = mDrawable->addFace((LLFacePool*) NULL, mShadowImagep);
+ mShadow0Facep = facep;
+
+ facep = mDrawable->addFace((LLFacePool*) NULL, mShadowImagep);
+ mShadow1Facep = facep;
+
mNumInitFaces = mDrawable->getNumFaces() ;
- dirtyMesh(2);
+ dirtyMesh();
return mDrawable;
}
@@ -5500,6 +5559,107 @@ BOOL LLVOAvatar::updateGeometry(LLDrawable *drawable)
}
//-----------------------------------------------------------------------------
+// updateShadowFaces()
+//-----------------------------------------------------------------------------
+void LLVOAvatar::updateShadowFaces()
+{
+ LLFace *face0p = mShadow0Facep;
+ LLFace *face1p = mShadow1Facep;
+
+ //
+ // render avatar shadows
+ //
+ if (mInAir || mUpdatePeriod >= IMPOSTOR_PERIOD)
+ {
+ face0p->setSize(0, 0);
+ face1p->setSize(0, 0);
+ return;
+ }
+
+ LLSprite sprite(mShadowImagep.notNull() ? mShadowImagep->getID() : LLUUID::null);
+ sprite.setFollow(FALSE);
+ const F32 cos_angle = gSky.getSunDirection().mV[2];
+ F32 cos_elev = sqrt(1 - cos_angle * cos_angle);
+ if (cos_angle < 0) cos_elev = -cos_elev;
+ sprite.setSize(0.4f + cos_elev * 0.8f, 0.3f);
+ LLVector3 sun_vec = gSky.mVOSkyp ? gSky.mVOSkyp->getToSun() : LLVector3(0.f, 0.f, 0.f);
+
+ if (mShadowImagep->hasGLTexture())
+ {
+ LLVector3 normal;
+ LLVector3d shadow_pos;
+ LLVector3 shadow_pos_agent;
+ F32 foot_height;
+
+ if (mFootLeftp)
+ {
+ LLVector3 joint_world_pos = mFootLeftp->getWorldPosition();
+ // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now
+ // but we make an explicit ray trace call in expectation of future improvements
+ resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos),
+ gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal);
+ shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos);
+ foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ];
+
+ // Pull sprite in direction of surface normal
+ shadow_pos_agent += normal * SHADOW_OFFSET_AMT;
+
+ // Render sprite
+ sprite.setNormal(normal);
+ if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ {
+ sprite.setColor(0.f, 0.f, 0.f, 0.f);
+ }
+ else
+ {
+ sprite.setColor(0.f, 0.f, 0.f, clamp_rescale(foot_height, MIN_SHADOW_HEIGHT, MAX_SHADOW_HEIGHT, 0.5f, 0.f));
+ }
+ sprite.setPosition(shadow_pos_agent);
+
+ LLVector3 foot_to_knee = mKneeLeftp->getWorldPosition() - joint_world_pos;
+ //foot_to_knee.normalize();
+ foot_to_knee -= projected_vec(foot_to_knee, sun_vec);
+ sprite.setYaw(azimuth(sun_vec - foot_to_knee));
+
+ sprite.updateFace(*face0p);
+ }
+
+ if (mFootRightp)
+ {
+ LLVector3 joint_world_pos = mFootRightp->getWorldPosition();
+ // this only does a ray straight down from the foot, as our client-side ray-tracing is very limited now
+ // but we make an explicit ray trace call in expectation of future improvements
+ resolveRayCollisionAgent(gAgent.getPosGlobalFromAgent(joint_world_pos),
+ gAgent.getPosGlobalFromAgent(gSky.getSunDirection() + joint_world_pos), shadow_pos, normal);
+ shadow_pos_agent = gAgent.getPosAgentFromGlobal(shadow_pos);
+ foot_height = joint_world_pos.mV[VZ] - shadow_pos_agent.mV[VZ];
+
+ // Pull sprite in direction of surface normal
+ shadow_pos_agent += normal * SHADOW_OFFSET_AMT;
+
+ // Render sprite
+ sprite.setNormal(normal);
+ if (isSelf() && gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ {
+ sprite.setColor(0.f, 0.f, 0.f, 0.f);
+ }
+ else
+ {
+ sprite.setColor(0.f, 0.f, 0.f, clamp_rescale(foot_height, MIN_SHADOW_HEIGHT, MAX_SHADOW_HEIGHT, 0.5f, 0.f));
+ }
+ sprite.setPosition(shadow_pos_agent);
+
+ LLVector3 foot_to_knee = mKneeRightp->getWorldPosition() - joint_world_pos;
+ //foot_to_knee.normalize();
+ foot_to_knee -= projected_vec(foot_to_knee, sun_vec);
+ sprite.setYaw(azimuth(sun_vec - foot_to_knee));
+
+ sprite.updateFace(*face1p);
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
// updateSexDependentLayerSets()
//-----------------------------------------------------------------------------
void LLVOAvatar::updateSexDependentLayerSets( BOOL upload_bake )
@@ -5514,12 +5674,9 @@ void LLVOAvatar::updateSexDependentLayerSets( BOOL upload_bake )
//-----------------------------------------------------------------------------
void LLVOAvatar::dirtyMesh()
{
- dirtyMesh(1);
-}
-void LLVOAvatar::dirtyMesh(S32 priority)
-{
- mDirtyMesh = llmax(mDirtyMesh, priority);
+ mDirtyMesh = TRUE;
}
+
//-----------------------------------------------------------------------------
// hideSkirt()
//-----------------------------------------------------------------------------
@@ -5553,6 +5710,7 @@ BOOL LLVOAvatar::setParent(LLViewerObject* parent)
void LLVOAvatar::addChild(LLViewerObject *childp)
{
+ childp->extractAttachmentItemID(); // find the inventory item this object is associated with.
LLViewerObject::addChild(childp);
if (childp->mDrawable)
{
@@ -5642,15 +5800,6 @@ BOOL LLVOAvatar::canAttachMoreObjects() const
}
//-----------------------------------------------------------------------------
-// canAttachMoreObjects()
-// Returns true if we can attach <n> more objects.
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::canAttachMoreObjects(U32 n) const
-{
- return (getNumAttachments() + n) <= MAX_AGENT_ATTACHMENTS;
-}
-
-//-----------------------------------------------------------------------------
// lazyAttach()
//-----------------------------------------------------------------------------
void LLVOAvatar::lazyAttach()
@@ -7793,15 +7942,18 @@ BOOL LLVOAvatar::updateLOD()
BOOL res = updateJointLODs();
LLFace* facep = mDrawable->getFace(0);
- if (facep->mVertexBuffer.isNull())
+ if (facep->mVertexBuffer.isNull() ||
+ (LLVertexBuffer::sEnableVBOs &&
+ ((facep->mVertexBuffer->getUsage() == GL_STATIC_DRAW ? TRUE : FALSE) !=
+ (facep->getPool()->getVertexShaderLevel() > 0 ? TRUE : FALSE))))
{
- dirtyMesh(2);
+ mDirtyMesh = TRUE;
}
- if (mDirtyMesh >= 2 || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY))
+ if (mDirtyMesh || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY))
{ //LOD changed or new mesh created, allocate new vertex buffer if needed
updateMeshData();
- mDirtyMesh = 0;
+ mDirtyMesh = FALSE;
mNeedsSkin = TRUE;
mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY);
}
diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp
index 5e23965f62..bff4b9bcbd 100644
--- a/indra/newview/llwearableitemslist.cpp
+++ b/indra/newview/llwearableitemslist.cpp
@@ -124,7 +124,11 @@ void LLPanelWearableOutfitItem::updateItem(const std::string& name,
{
std::string search_label = name;
- if (mWornIndicationEnabled && get_is_item_worn(mInventoryItemUUID))
+ // Updating item's worn status depending on whether it is linked in COF or not.
+ // We don't use get_is_item_worn() here because this update is triggered by
+ // an inventory observer upon link in COF beind added or removed so actual
+ // worn status of a linked item may still remain unchanged.
+ if (mWornIndicationEnabled && LLAppearanceMgr::instance().isLinkInCOF(mInventoryItemUUID))
{
search_label += LLTrans::getString("worn");
item_state = IS_WORN;
@@ -659,7 +663,7 @@ void LLWearableItemsList::updateList(const LLUUID& category_id)
refreshList(item_array);
}
-void LLWearableItemsList::updateChangedItems(const LLInventoryModel::changed_items_t& changed_items_uuids)
+void LLWearableItemsList::updateChangedItems(const uuid_vec_t& changed_items_uuids)
{
// nothing to update
if (changed_items_uuids.empty()) return;
@@ -681,7 +685,7 @@ void LLWearableItemsList::updateChangedItems(const LLInventoryModel::changed_ite
LLUUID linked_uuid = inv_item->getLinkedUUID();
- for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items_uuids.begin();
+ for (uuid_vec_t::const_iterator iter = changed_items_uuids.begin();
iter != changed_items_uuids.end();
++iter)
{
diff --git a/indra/newview/llwearableitemslist.h b/indra/newview/llwearableitemslist.h
index 237ba1af43..ac4eac4764 100644
--- a/indra/newview/llwearableitemslist.h
+++ b/indra/newview/llwearableitemslist.h
@@ -39,7 +39,6 @@
// newview
#include "llinventoryitemslist.h"
#include "llinventorylistitem.h"
-#include "llinventorymodel.h"
#include "lllistcontextmenu.h"
#include "llwearabletype.h"
@@ -441,7 +440,7 @@ public:
* Update items that match UUIDs from changed_items_uuids
* or links that point at such items.
*/
- void updateChangedItems(const LLInventoryModel::changed_items_t& changed_items_uuids);
+ void updateChangedItems(const uuid_vec_t& changed_items_uuids);
bool isStandalone() const { return mIsStandalone; }