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-rwxr-xr-xindra/newview/CMakeLists.txt2
-rw-r--r--indra/newview/llappviewer.cpp1
-rw-r--r--indra/newview/llcallfloater.cpp822
-rw-r--r--indra/newview/llcallfloater.h275
-rw-r--r--indra/newview/llviewerfloaterreg.cpp2
-rw-r--r--indra/newview/llvoicevivox.cpp3
-rw-r--r--indra/newview/skins/default/xui/en/floater_voice_controls.xml155
7 files changed, 1 insertions, 1259 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index c6ba8a22bd..2c7e96f1e4 100755
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -117,7 +117,6 @@ set(viewer_SOURCE_FILES
llbrowsernotification.cpp
llbuycurrencyhtml.cpp
llcallbacklist.cpp
- llcallfloater.cpp
llcallingcard.cpp
llcapabilitylistener.cpp
llcaphttpsender.cpp
@@ -701,7 +700,6 @@ set(viewer_HEADER_FILES
llbreadcrumbview.h
llbuycurrencyhtml.h
llcallbacklist.h
- llcallfloater.h
llcallingcard.h
llcapabilitylistener.h
llcapabilityprovider.h
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index d6c781020d..b23e5866dc 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -95,7 +95,6 @@
#include "llweb.h"
#include "llsecondlifeurls.h"
#include "llupdaterservice.h"
-#include "llcallfloater.h"
#include "llfloatertexturefetchdebugger.h"
#include "llspellcheck.h"
diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp
deleted file mode 100644
index e767609d74..0000000000
--- a/indra/newview/llcallfloater.cpp
+++ /dev/null
@@ -1,822 +0,0 @@
-/**
- * @file llcallfloater.cpp
- * @author Mike Antipov
- * @brief Voice Control Panel in a Voice Chats (P2P, Group, Nearby...).
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llcallfloater.h"
-
-#include "llnotificationsutil.h"
-#include "lltrans.h"
-
-#include "llagent.h"
-#include "llagentdata.h" // for gAgentID
-#include "llavatarnamecache.h"
-#include "llavatariconctrl.h"
-#include "llavatarlist.h"
-#include "lldraghandle.h"
-#include "llimfloater.h"
-#include "llimview.h"
-#include "llfloaterreg.h"
-#include "llparticipantlist.h"
-#include "llspeakers.h"
-#include "lltextutil.h"
-#include "lltransientfloatermgr.h"
-#include "llviewercontrol.h"
-#include "llviewerdisplayname.h"
-#include "llviewerwindow.h"
-#include "llvoicechannel.h"
-#include "llviewerparcelmgr.h"
-#include "llfirstuse.h"
-
-static void get_voice_participants_uuids(uuid_vec_t& speakers_uuids);
-void reshape_floater(LLCallFloater* floater, S32 delta_height);
-
-class LLNonAvatarCaller : public LLAvatarListItem
-{
-public:
- LLNonAvatarCaller() : LLAvatarListItem(false)
- {
-
- }
- BOOL postBuild()
- {
- BOOL rv = LLAvatarListItem::postBuild();
-
- if (rv)
- {
- setOnline(true);
- showLastInteractionTime(false);
- setShowProfileBtn(false);
- setShowInfoBtn(false);
- mAvatarIcon->setValue("Avaline_Icon");
- mAvatarIcon->setToolTip(std::string(""));
- }
- return rv;
- }
-
- void setName(const std::string& name)
- {
- const std::string& formatted_phone = LLTextUtil::formatPhoneNumber(name);
- LLAvatarListItem::setAvatarName(formatted_phone);
- LLAvatarListItem::setAvatarToolTip(formatted_phone);
- }
-
- void setSpeakerId(const LLUUID& id) { mSpeakingIndicator->setSpeakerId(id); }
-};
-
-
-static void* create_non_avatar_caller(void*)
-{
- return new LLNonAvatarCaller;
-}
-
-LLVoiceChannel* LLCallFloater::sCurrentVoiceChannel = NULL;
-
-LLCallFloater::LLCallFloater(const LLSD& key)
-: LLTransientDockableFloater(NULL, false, key)
-, mSpeakerManager(NULL)
-, mParticipants(NULL)
-, mAvatarList(NULL)
-, mNonAvatarCaller(NULL)
-, mVoiceType(VC_LOCAL_CHAT)
-, mAgentPanel(NULL)
-, mSpeakingIndicator(NULL)
-, mIsModeratorMutedVoice(false)
-, mInitParticipantsVoiceState(false)
-{
- static LLUICachedControl<S32> voice_left_remove_delay ("VoiceParticipantLeftRemoveDelay", 10);
- mSpeakerDelayRemover = new LLSpeakersDelayActionsStorage(boost::bind(&LLCallFloater::removeVoiceLeftParticipant, this, _1), voice_left_remove_delay);
-
- mFactoryMap["non_avatar_caller"] = LLCallbackMap(create_non_avatar_caller, NULL);
- LLVoiceClient::instance().addObserver(this);
- LLTransientFloaterMgr::getInstance()->addControlView(this);
-
- // update the agent's name if display name setting change
- LLAvatarNameCache::addUseDisplayNamesCallback(boost::bind(&LLCallFloater::updateAgentModeratorState, this));
- LLViewerDisplayName::addNameChangedCallback(boost::bind(&LLCallFloater::updateAgentModeratorState, this));
-
-}
-
-LLCallFloater::~LLCallFloater()
-{
- resetVoiceRemoveTimers();
- delete mSpeakerDelayRemover;
-
- delete mParticipants;
- mParticipants = NULL;
-
- mAvatarListRefreshConnection.disconnect();
- mVoiceChannelStateChangeConnection.disconnect();
-
- if(LLVoiceClient::instanceExists())
- {
- LLVoiceClient::getInstance()->removeObserver(this);
- }
- LLTransientFloaterMgr::getInstance()->removeControlView(this);
-}
-
-// virtual
-BOOL LLCallFloater::postBuild()
-{
- mAvatarList = getChild<LLAvatarList>("speakers_list");
- mAvatarListRefreshConnection = mAvatarList->setRefreshCompleteCallback(boost::bind(&LLCallFloater::onAvatarListRefreshed, this));
-
- childSetAction("leave_call_btn", boost::bind(&LLCallFloater::leaveCall, this));
-
- mNonAvatarCaller = findChild<LLNonAvatarCaller>("non_avatar_caller");
- mNonAvatarCaller->setVisible(FALSE);
-
- initAgentData();
-
- connectToChannel(LLVoiceChannel::getCurrentVoiceChannel());
-
- updateTransparency(TT_ACTIVE); // force using active floater transparency (STORM-730)
-
- updateSession();
- return TRUE;
-}
-
-// virtual
-void LLCallFloater::onOpen(const LLSD& /*key*/)
-{
- LLFirstUse::speak(false);
-}
-
-// virtual
-void LLCallFloater::draw()
-{
- // we have to refresh participants to display ones not in voice as disabled.
- // It should be done only when she joins or leaves voice chat.
- // But seems that LLVoiceClientParticipantObserver is not enough to satisfy this requirement.
- // *TODO: mantipov: remove from draw()
-
- // NOTE: it looks like calling onChange() here is not necessary,
- // but sometime it is not called properly from the observable object.
- // Seems this is a problem somewhere in Voice Client (LLVoiceClient::participantAddedEvent)
-// onChange();
-
- bool is_moderator_muted = LLVoiceClient::getInstance()->getIsModeratorMuted(gAgentID);
-
- if (mIsModeratorMutedVoice != is_moderator_muted)
- {
- setModeratorMutedVoice(is_moderator_muted);
- }
-
- // Need to resort the participant list if it's in sort by recent speaker order.
- if (mParticipants)
- mParticipants->update();
-
- LLFloater::draw();
-}
-
-// virtual
-void LLCallFloater::setFocus( BOOL b )
-{
- LLFloater::setFocus(b);
-
- // Force using active floater transparency (STORM-730).
- // We have to override setFocus() for LLCallFloater because selecting an item
- // of the voice morphing combobox causes the floater to lose focus and thus become transparent.
- updateTransparency(TT_ACTIVE);
-}
-
-// virtual
-void LLCallFloater::onParticipantsChanged()
-{
- if (NULL == mParticipants) return;
- updateParticipantsVoiceState();
-
- // Add newly joined participants.
- uuid_vec_t speakers_uuids;
- get_voice_participants_uuids(speakers_uuids);
- for (uuid_vec_t::const_iterator it = speakers_uuids.begin(); it != speakers_uuids.end(); it++)
- {
- mParticipants->addAvatarIDExceptAgent(*it);
- }
-}
-
-//////////////////////////////////////////////////////////////////////////
-/// PRIVATE SECTION
-//////////////////////////////////////////////////////////////////////////
-
-void LLCallFloater::leaveCall()
-{
- LLVoiceChannel* voice_channel = LLVoiceChannel::getCurrentVoiceChannel();
- if (voice_channel)
- {
- gIMMgr->endCall(voice_channel->getSessionID());
- }
-}
-
-void LLCallFloater::updateSession()
-{
- LLVoiceChannel* voice_channel = LLVoiceChannel::getCurrentVoiceChannel();
- if (voice_channel)
- {
- LL_DEBUGS("Voice") << "Current voice channel: " << voice_channel->getSessionID() << LL_ENDL;
-
- if (mSpeakerManager && voice_channel->getSessionID() == mSpeakerManager->getSessionID())
- {
- LL_DEBUGS("Voice") << "Speaker manager is already set for session: " << voice_channel->getSessionID() << LL_ENDL;
- return;
- }
- else
- {
- mSpeakerManager = NULL;
- }
- }
-
- const LLUUID& session_id = voice_channel ? voice_channel->getSessionID() : LLUUID::null;
-
- LLIMModel::LLIMSession* im_session = LLIMModel::getInstance()->findIMSession(session_id);
- if (im_session)
- {
- mSpeakerManager = LLIMModel::getInstance()->getSpeakerManager(session_id);
- switch (im_session->mType)
- {
- case IM_NOTHING_SPECIAL:
- case IM_SESSION_P2P_INVITE:
- mVoiceType = VC_PEER_TO_PEER;
-
- if (!im_session->mOtherParticipantIsAvatar)
- {
- mVoiceType = VC_PEER_TO_PEER_AVALINE;
- }
- break;
- case IM_SESSION_CONFERENCE_START:
- case IM_SESSION_GROUP_START:
- case IM_SESSION_INVITE:
- if (gAgent.isInGroup(session_id))
- {
- mVoiceType = VC_GROUP_CHAT;
- }
- else
- {
- mVoiceType = VC_AD_HOC_CHAT;
- }
- break;
- default:
- llwarning("Failed to determine voice call IM type", 0);
- mVoiceType = VC_GROUP_CHAT;
- break;
- }
- }
-
- if (NULL == mSpeakerManager)
- {
- // By default show nearby chat participants
- mSpeakerManager = LLLocalSpeakerMgr::getInstance();
- LL_DEBUGS("Voice") << "Set DEFAULT speaker manager" << LL_ENDL;
- mVoiceType = VC_LOCAL_CHAT;
- }
-
- updateTitle();
-
- // Hide "Leave Call" button for nearby chat
- bool is_local_chat = mVoiceType == VC_LOCAL_CHAT;
- getChildView("leave_call_btn_panel")->setVisible( !is_local_chat);
-
- refreshParticipantList();
- updateAgentModeratorState();
-
- // Show floater for voice calls & only in CONNECTED to voice channel state
- if (!is_local_chat &&
- voice_channel &&
- LLVoiceChannel::STATE_CONNECTED == voice_channel->getState())
- {
- LLIMFloater* im_floater = LLIMFloater::findInstance(session_id);
- bool show_me = !(im_floater && im_floater->getVisible());
- if (show_me)
- {
- setVisible(true);
- }
- }
-}
-
-void LLCallFloater::refreshParticipantList()
-{
- bool non_avatar_caller = VC_PEER_TO_PEER_AVALINE == mVoiceType;
-
- if (non_avatar_caller)
- {
- LLIMModel::LLIMSession* session = LLIMModel::instance().findIMSession(mSpeakerManager->getSessionID());
- mNonAvatarCaller->setSpeakerId(session->mOtherParticipantID);
- mNonAvatarCaller->setName(session->mName);
- }
-
- mNonAvatarCaller->setVisible(non_avatar_caller);
- mAvatarList->setVisible(!non_avatar_caller);
-
- if (!non_avatar_caller)
- {
- llassert(mParticipants == NULL); // check for possible memory leak
- mParticipants = new LLParticipantList(mSpeakerManager, mAvatarList, mConversationViewModel, true, mVoiceType != VC_GROUP_CHAT && mVoiceType != VC_AD_HOC_CHAT, false);
- mParticipants->setValidateSpeakerCallback(boost::bind(&LLCallFloater::validateSpeaker, this, _1));
- const U32 speaker_sort_order = gSavedSettings.getU32("SpeakerParticipantDefaultOrder");
- mParticipants->setSortOrder(LLParticipantList::EParticipantSortOrder(speaker_sort_order));
-
- if (LLLocalSpeakerMgr::getInstance() == mSpeakerManager)
- {
- mAvatarList->setNoItemsCommentText(getString("no_one_near"));
- }
-
- // we have to made delayed initialization of voice state of participant list.
- // it will be performed after first LLAvatarList refreshing in the onAvatarListRefreshed().
- mInitParticipantsVoiceState = true;
- }
-}
-
-void LLCallFloater::onAvatarListRefreshed()
-{
- if (mInitParticipantsVoiceState)
- {
- initParticipantsVoiceState();
- mInitParticipantsVoiceState = false;
- }
- else
- {
- updateParticipantsVoiceState();
- }
-}
-
-// static
-// This entry point now disable, but left for later use.
-void LLCallFloater::onCurrentChannelChanged(const LLUUID& /*session_id*/)
-{
- LLVoiceChannel* channel = LLVoiceChannel::getCurrentVoiceChannel();
-
- // *NOTE: if signal was sent for voice channel with LLVoiceChannel::STATE_NO_CHANNEL_INFO
- // it sill be sent for the same channel again (when state is changed).
- // So, lets ignore this call.
- if (channel == sCurrentVoiceChannel) return;
-
- LLCallFloater* call_floater = LLFloaterReg::getTypedInstance<LLCallFloater>("voice_controls");
-
- call_floater->connectToChannel(channel);
-}
-
-void LLCallFloater::onAvatarNameCache(const LLUUID& agent_id,
- const LLAvatarName& av_name)
-{
- LLStringUtil::format_map_t args;
- args["[NAME]"] = av_name.getCompleteName();
- std::string title = getString("title_peer_2_peer", args);
- setTitle(title);
-}
-
-void LLCallFloater::updateTitle()
-{
- LLVoiceChannel* voice_channel = LLVoiceChannel::getCurrentVoiceChannel();
- if (mVoiceType == VC_PEER_TO_PEER)
- {
- LLUUID session_id = voice_channel->getSessionID();
- LLIMModel::LLIMSession* im_session =
- LLIMModel::getInstance()->findIMSession(session_id);
- if (im_session)
- {
- LLAvatarNameCache::get(im_session->mOtherParticipantID,
- boost::bind(&LLCallFloater::onAvatarNameCache,
- this, _1, _2));
- return;
- }
- }
- std::string title;
- switch (mVoiceType)
- {
- case VC_LOCAL_CHAT:
- title = getString("title_nearby");
- break;
- case VC_PEER_TO_PEER:
- case VC_PEER_TO_PEER_AVALINE:
- {
- title = voice_channel->getSessionName();
-
- if (VC_PEER_TO_PEER_AVALINE == mVoiceType)
- {
- title = LLTextUtil::formatPhoneNumber(title);
- }
-
- LLStringUtil::format_map_t args;
- args["[NAME]"] = title;
- title = getString("title_peer_2_peer", args);
- }
- break;
- case VC_AD_HOC_CHAT:
- title = getString("title_adhoc");
- break;
- case VC_GROUP_CHAT:
- {
- LLStringUtil::format_map_t args;
- args["[GROUP]"] = voice_channel->getSessionName();
- title = getString("title_group", args);
- }
- break;
- }
-
- setTitle(title);
-}
-
-void LLCallFloater::initAgentData()
-{
- mAgentPanel = getChild<LLPanel> ("my_panel");
-
- if ( mAgentPanel )
- {
- mAgentPanel->getChild<LLUICtrl>("user_icon")->setValue(gAgentID);
-
- // Just use display name, because it's you
- LLAvatarName av_name;
- LLAvatarNameCache::get( gAgentID, &av_name );
- mAgentPanel->getChild<LLUICtrl>("user_text")->setValue(av_name.mDisplayName);
-
- mSpeakingIndicator = mAgentPanel->getChild<LLOutputMonitorCtrl>("speaking_indicator");
- mSpeakingIndicator->setSpeakerId(gAgentID);
- }
-}
-
-void LLCallFloater::setModeratorMutedVoice(bool moderator_muted)
-{
- mIsModeratorMutedVoice = moderator_muted;
-
- if (moderator_muted)
- {
- LLNotificationsUtil::add("VoiceIsMutedByModerator");
- }
- mSpeakingIndicator->setIsMuted(moderator_muted);
-}
-
-void LLCallFloater::onModeratorNameCache(const LLAvatarName& av_name)
-{
- std::string name;
- name = av_name.mDisplayName;
-
- if(mSpeakerManager && gAgent.isInGroup(mSpeakerManager->getSessionID()))
- {
- // This method can be called when LLVoiceChannel.mState == STATE_NO_CHANNEL_INFO
- // in this case there are not any speakers yet.
- if (mSpeakerManager->findSpeaker(gAgentID))
- {
- // Agent is Moderator
- if (mSpeakerManager->findSpeaker(gAgentID)->mIsModerator)
-
- {
- const std::string moderator_indicator(LLTrans::getString("IM_moderator_label"));
- name += " " + moderator_indicator;
- }
- }
- }
- mAgentPanel->getChild<LLUICtrl>("user_text")->setValue(name);
-}
-
-void LLCallFloater::updateAgentModeratorState()
-{
- LLAvatarNameCache::get(gAgentID, boost::bind(&LLCallFloater::onModeratorNameCache, this, _2));
-}
-
-static void get_voice_participants_uuids(uuid_vec_t& speakers_uuids)
-{
- // Get a list of participants from VoiceClient
- std::set<LLUUID> participants;
- LLVoiceClient::getInstance()->getParticipantList(participants);
-
- for (std::set<LLUUID>::const_iterator iter = participants.begin();
- iter != participants.end(); ++iter)
- {
- speakers_uuids.push_back(*iter);
- }
-
-}
-
-void LLCallFloater::initParticipantsVoiceState()
-{
- // Set initial status for each participant in the list.
- std::vector<LLPanel*> items;
- mAvatarList->getItems(items);
- std::vector<LLPanel*>::const_iterator
- it = items.begin(),
- it_end = items.end();
-
-
- uuid_vec_t speakers_uuids;
- get_voice_participants_uuids(speakers_uuids);
-
- for(; it != it_end; ++it)
- {
- LLAvatarListItem *item = dynamic_cast<LLAvatarListItem*>(*it);
-
- if (!item) continue;
-
- LLUUID speaker_id = item->getAvatarId();
-
- uuid_vec_t::const_iterator speaker_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), speaker_id);
-
- // If an avatarID assigned to a panel is found in a speakers list
- // obtained from VoiceClient we assign the JOINED status to the owner
- // of this avatarID.
- if (speaker_iter != speakers_uuids.end())
- {
- setState(item, STATE_JOINED);
- }
- else
- {
- LLPointer<LLSpeaker> speakerp = mSpeakerManager->findSpeaker(speaker_id);
- // If someone has already left the call before, we create his
- // avatar row panel with HAS_LEFT status and remove it after
- // the timeout, otherwise we create a panel with INVITED status
- if (speakerp.notNull() && speakerp.get()->mHasLeftCurrentCall)
- {
- setState(item, STATE_LEFT);
- }
- else
- {
- setState(item, STATE_INVITED);
- }
- }
- }
-}
-
-void LLCallFloater::updateParticipantsVoiceState()
-{
- uuid_vec_t speakers_list;
-
- // Get a list of participants from VoiceClient
- uuid_vec_t speakers_uuids;
- get_voice_participants_uuids(speakers_uuids);
-
- // Updating the status for each participant already in list.
- std::vector<LLPanel*> items;
- mAvatarList->getItems(items);
- std::vector<LLPanel*>::const_iterator
- it = items.begin(),
- it_end = items.end();
-
- for(; it != it_end; ++it)
- {
- LLAvatarListItem *item = dynamic_cast<LLAvatarListItem*>(*it);
- if (!item) continue;
-
- const LLUUID participant_id = item->getAvatarId();
- bool found = false;
-
- uuid_vec_t::iterator speakers_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), participant_id);
-
- LL_DEBUGS("Voice") << "processing speaker: " << item->getAvatarName() << ", " << item->getAvatarId() << LL_ENDL;
-
- // If an avatarID assigned to a panel is found in a speakers list
- // obtained from VoiceClient we assign the JOINED status to the owner
- // of this avatarID.
- if (speakers_iter != speakers_uuids.end())
- {
- setState(item, STATE_JOINED);
-
- LLPointer<LLSpeaker> speaker = mSpeakerManager->findSpeaker(participant_id);
- if (speaker.isNull())
- continue;
- speaker->mHasLeftCurrentCall = FALSE;
-
- speakers_uuids.erase(speakers_iter);
- found = true;
- }
-
- if (!found)
- {
- updateNotInVoiceParticipantState(item);
- }
- }
-}
-
-void LLCallFloater::updateNotInVoiceParticipantState(LLAvatarListItem* item)
-{
- LLUUID participant_id = item->getAvatarId();
- ESpeakerState current_state = getState(participant_id);
-
- switch (current_state)
- {
- case STATE_JOINED:
- // If an avatarID is not found in a speakers list from VoiceClient and
- // a panel with this ID has a JOINED status this means that this person
- // HAS LEFT the call.
- setState(item, STATE_LEFT);
-
- {
- LLPointer<LLSpeaker> speaker = mSpeakerManager->findSpeaker(participant_id);
- if (speaker.notNull())
- {
- speaker->mHasLeftCurrentCall = TRUE;
- }
- }
- break;
- case STATE_LEFT:
- // nothing to do. These states should not be changed.
- break;
- case STATE_INVITED:
- // If avatar was invited into group chat and went offline it is still exists in mSpeakerStateMap
- // If it goes online it will be rendered as JOINED via LAvatarListItem.
- // Lets update its visual representation. See EXT-6660
- case STATE_UNKNOWN:
- // If an avatarID is not found in a speakers list from VoiceClient and
- // a panel with this ID has an UNKNOWN status this means that this person
- // HAS ENTERED session but it is not in voice chat yet. So, set INVITED status
- setState(item, STATE_INVITED);
- break;
- default:
- // for possible new future states.
- llwarns << "Unsupported (" << getState(participant_id) << ") state for: " << item->getAvatarName() << llendl;
- break;
- }
-}
-
-void LLCallFloater::setState(LLAvatarListItem* item, ESpeakerState state)
-{
- // *HACK: mantipov: sometimes such situation is possible while switching to voice channel:
-/*
- - voice channel is switched to the one user is joining
- - participant list is initialized with voice states: agent is in voice
- - than such log messages were found (with agent UUID)
- - LLVivoxProtocolParser::process_impl: parsing: <Response requestId="22" action="Session.MediaDisconnect.1"><ReturnCode>0</ReturnCode><Results><StatusCode>0</StatusCode><StatusString /></Results><InputXml><Request requestId="22" action="Session.MediaDisconnect.1"><SessionGroupHandle>9</SessionGroupHandle><SessionHandle>12</SessionHandle><Media>Audio</Media></Request></InputXml></Response>
- - LLVoiceClient::sessionState::removeParticipant: participant "sip:x2pwNkMbpR_mK4rtB_awASA==@bhr.vivox.com" (da9c0d90-c6e9-47f9-8ae2-bb41fdac0048) removed.
- - and than while updating participants voice states agent is marked as HAS LEFT
- - next updating of LLVoiceClient state makes agent JOINED
- So, lets skip HAS LEFT state for agent's avatar
-*/
- if (STATE_LEFT == state && item->getAvatarId() == gAgentID) return;
-
- setState(item->getAvatarId(), state);
-
- switch (state)
- {
- case STATE_INVITED:
- item->setState(LLAvatarListItem::IS_VOICE_INVITED);
- break;
- case STATE_JOINED:
- removeVoiceRemoveTimer(item->getAvatarId());
- item->setState(LLAvatarListItem::IS_VOICE_JOINED);
- break;
- case STATE_LEFT:
- {
- setVoiceRemoveTimer(item->getAvatarId());
- item->setState(LLAvatarListItem::IS_VOICE_LEFT);
- }
- break;
- default:
- llwarns << "Unrecognized avatar panel state (" << state << ")" << llendl;
- break;
- }
-}
-
-void LLCallFloater::setVoiceRemoveTimer(const LLUUID& voice_speaker_id)
-{
- mSpeakerDelayRemover->setActionTimer(voice_speaker_id);
-}
-
-bool LLCallFloater::removeVoiceLeftParticipant(const LLUUID& voice_speaker_id)
-{
- uuid_vec_t& speaker_uuids = mAvatarList->getIDs();
- uuid_vec_t::iterator pos = std::find(speaker_uuids.begin(), speaker_uuids.end(), voice_speaker_id);
- if(pos != speaker_uuids.end())
- {
- speaker_uuids.erase(pos);
- mAvatarList->setDirty();
- }
-
- return false;
-}
-
-
-void LLCallFloater::resetVoiceRemoveTimers()
-{
- mSpeakerDelayRemover->removeAllTimers();
-}
-
-void LLCallFloater::removeVoiceRemoveTimer(const LLUUID& voice_speaker_id)
-{
- mSpeakerDelayRemover->unsetActionTimer(voice_speaker_id);
-}
-
-bool LLCallFloater::validateSpeaker(const LLUUID& speaker_id)
-{
- bool is_valid = true;
- switch (mVoiceType)
- {
- case VC_LOCAL_CHAT:
- {
- // A nearby chat speaker is considered valid it it's known to LLVoiceClient (i.e. has enabled voice).
- uuid_vec_t speakers;
- get_voice_participants_uuids(speakers);
- is_valid = std::find(speakers.begin(), speakers.end(), speaker_id) != speakers.end();
- }
- break;
- case VC_GROUP_CHAT:
- // if participant had left this call before do not allow add her again. See EXT-4216.
- // but if she Join she will be added into the list from the LLCallFloater::onChange()
- is_valid = STATE_LEFT != getState(speaker_id);
- break;
- default:
- // do nothing. required for Linux build
- break;
- }
-
- return is_valid;
-}
-
-void LLCallFloater::connectToChannel(LLVoiceChannel* channel)
-{
- mVoiceChannelStateChangeConnection.disconnect();
-
- sCurrentVoiceChannel = channel;
-
- mVoiceChannelStateChangeConnection = sCurrentVoiceChannel->setStateChangedCallback(boost::bind(&LLCallFloater::onVoiceChannelStateChanged, this, _1, _2));
-
- updateState(channel->getState());
-}
-
-void LLCallFloater::onVoiceChannelStateChanged(const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state)
-{
- // check is voice operational and if it doesn't work hide VCP (EXT-4397)
- if(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking())
- {
- updateState(new_state);
- }
- else
- {
- closeFloater();
- }
-}
-
-void LLCallFloater::updateState(const LLVoiceChannel::EState& new_state)
-{
- LL_DEBUGS("Voice") << "Updating state: " << new_state << ", session name: " << sCurrentVoiceChannel->getSessionName() << LL_ENDL;
- if (LLVoiceChannel::STATE_CONNECTED == new_state)
- {
- updateSession();
- }
- else
- {
- reset(new_state);
- }
-}
-
-void LLCallFloater::reset(const LLVoiceChannel::EState& new_state)
-{
- // lets forget states from the previous session
- // for timers...
- resetVoiceRemoveTimers();
-
- // ...and for speaker state
- mSpeakerStateMap.clear();
-
- delete mParticipants;
- mParticipants = NULL;
- mAvatarList->clear();
-
- // These ifs were added instead of simply showing "loading" to make VCP work correctly in parcels
- // with disabled voice (EXT-4648 and EXT-4649)
- if (!LLViewerParcelMgr::getInstance()->allowAgentVoice() && LLVoiceChannel::STATE_HUNG_UP == new_state)
- {
- // hides "Leave Call" when call is ended in parcel with disabled voice- hiding usually happens in
- // updateSession() which won't be called here because connect to nearby voice never happens
- getChildView("leave_call_btn_panel")->setVisible( false);
- // setting title to nearby chat an "no one near..." text- because in region with disabled
- // voice we won't have chance to really connect to nearby, so VCP is changed here manually
- setTitle(getString("title_nearby"));
- mAvatarList->setNoItemsCommentText(getString("no_one_near"));
- }
- // "loading" is shown only when state is "ringing" to avoid showing it in nearby chat vcp
- // of parcels with disabled voice all the time- "no_one_near" is now shown there (EXT-4648)
- else if (new_state == LLVoiceChannel::STATE_RINGING)
- {
- // update floater to show Loading while waiting for data.
- mAvatarList->setNoItemsCommentText(LLTrans::getString("LoadingData"));
- }
-
- mAvatarList->setVisible(TRUE);
- mNonAvatarCaller->setVisible(FALSE);
-
- mSpeakerManager = NULL;
-}
-
-//EOF
diff --git a/indra/newview/llcallfloater.h b/indra/newview/llcallfloater.h
deleted file mode 100644
index e1c7b3f43a..0000000000
--- a/indra/newview/llcallfloater.h
+++ /dev/null
@@ -1,275 +0,0 @@
-/**
- * @file llcallfloater.h
- * @author Mike Antipov
- * @brief Voice Control Panel in a Voice Chats (P2P, Group, Nearby...).
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLCALLFLOATER_H
-#define LL_LLCALLFLOATER_H
-
-#include "lltransientdockablefloater.h"
-#include "llvoicechannel.h"
-#include "llvoiceclient.h"
-#include "llconversationmodel.h"
-
-class LLAvatarList;
-class LLAvatarListItem;
-class LLAvatarName;
-class LLNonAvatarCaller;
-class LLOutputMonitorCtrl;
-class LLParticipantList;
-class LLSpeakerMgr;
-class LLSpeakersDelayActionsStorage;
-
-/**
- * The Voice Control Panel is an ambient window summoned by clicking the flyout chevron
- * on the Speak button. It can be torn-off and freely positioned onscreen.
- *
- * When the Resident is engaged in Voice Chat, the Voice Control Panel provides control
- * over the audible volume of each of the other participants, the Resident's own Voice
- * Morphing settings (if she has subscribed to enable the feature), and Voice Recording.
- *
- * When the Resident is engaged in any chat except Nearby Chat, the Voice Control Panel
- * also provides a 'Leave Call' button to allow the Resident to leave that voice channel.
- */
-class LLCallFloater : public LLTransientDockableFloater, LLVoiceClientParticipantObserver
-{
-public:
-
- LOG_CLASS(LLCallFloater);
-
- LLCallFloater(const LLSD& key);
- ~LLCallFloater();
-
- /*virtual*/ BOOL postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
- /*virtual*/ void draw();
- /*virtual*/ void setFocus( BOOL b );
-
- /**
- * Is called by LLVoiceClient::notifyParticipantObservers when voice participant list is changed.
- *
- * Refreshes list to display participants not in voice as disabled.
- */
- /*virtual*/ void onParticipantsChanged();
-
- static void onCurrentChannelChanged(const LLUUID& session_id);
-
-private:
- typedef enum e_voice_controls_type
- {
- VC_LOCAL_CHAT,
- VC_GROUP_CHAT,
- VC_AD_HOC_CHAT,
- VC_PEER_TO_PEER,
- VC_PEER_TO_PEER_AVALINE
- }EVoiceControls;
-
- typedef enum e_speaker_state
- {
- STATE_UNKNOWN,
- STATE_INVITED,
- STATE_JOINED,
- STATE_LEFT,
- } ESpeakerState;
-
- typedef std::map<LLUUID, ESpeakerState> speaker_state_map_t;
-
- void leaveCall();
-
- /**
- * Updates mSpeakerManager and list according to current Voice Channel
- *
- * It compares mSpeakerManager & current Voice Channel session IDs.
- * If they are different gets Speaker manager related to current channel and updates channel participant list.
- */
- void updateSession();
-
- /**
- * Refreshes participant list according to current Voice Channel
- */
- void refreshParticipantList();
-
- /**
- * Handles event on avatar list is refreshed after it was marked dirty.
- *
- * It sets initial participants voice states (once after the first refreshing)
- * and updates voice states each time anybody is joined/left voice chat in session.
- */
- void onAvatarListRefreshed();
-
- /**
- * Updates window title with an avatar name
- */
- void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name);
-
- void updateTitle();
- void initAgentData();
- void setModeratorMutedVoice(bool moderator_muted);
- void updateAgentModeratorState();
- void onModeratorNameCache(const LLAvatarName& av_name);
-
- /**
- * Sets initial participants voice states in avatar list (Invited, Joined, Has Left).
- *
- * @see refreshParticipantList()
- * @see onAvatarListRefreshed()
- * @see mInitParticipantsVoiceState
- */
- void initParticipantsVoiceState();
-
- /**
- * Updates participants voice states in avatar list (Invited, Joined, Has Left).
- *
- * @see onAvatarListRefreshed()
- * @see onChanged()
- */
- void updateParticipantsVoiceState();
-
- /**
- * Updates voice state of participant not in current voice channel depend on its current state.
- */
- void updateNotInVoiceParticipantState(LLAvatarListItem* item);
- void setState(LLAvatarListItem* item, ESpeakerState state);
- void setState(const LLUUID& speaker_id, ESpeakerState state)
- {
- lldebugs << "Storing state: " << speaker_id << ", " << state << llendl;
- mSpeakerStateMap[speaker_id] = state;
- }
-
- ESpeakerState getState(const LLUUID& speaker_id)
- {
- lldebugs << "Getting state: " << speaker_id << ", " << mSpeakerStateMap[speaker_id] << llendl;
-
- return mSpeakerStateMap[speaker_id];
- }
-
- /**
- * Instantiates new LLAvatarListItemRemoveTimer and adds it into the map if it is not already created.
- *
- * @param voice_speaker_id LLUUID of Avatar List item to be removed from the list when timer expires.
- */
- void setVoiceRemoveTimer(const LLUUID& voice_speaker_id);
-
- /**
- * Removes specified by UUID Avatar List item.
- *
- * @param voice_speaker_id LLUUID of Avatar List item to be removed from the list.
- */
- bool removeVoiceLeftParticipant(const LLUUID& voice_speaker_id);
-
- /**
- * Deletes all timers from the list to prevent started timers from ticking after destruction
- * and after switching on another voice channel.
- */
- void resetVoiceRemoveTimers();
-
- /**
- * Removes specified by UUID timer from the map.
- *
- * @param voice_speaker_id LLUUID of Avatar List item whose timer should be removed from the map.
- */
- void removeVoiceRemoveTimer(const LLUUID& voice_speaker_id);
-
- /**
- * Called by LLParticipantList before adding a speaker to the participant list.
- *
- * If false is returned, the speaker will not be added to the list.
- *
- * @param speaker_id Speaker to validate.
- * @return true if this is a valid speaker, false otherwise.
- */
- bool validateSpeaker(const LLUUID& speaker_id);
-
- /**
- * Connects to passed channel to be updated according to channel's voice states.
- */
- void connectToChannel(LLVoiceChannel* channel);
-
- /**
- * Callback to process changing of voice channel's states.
- */
- void onVoiceChannelStateChanged(const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state);
-
- /**
- * Updates floater according to passed channel's voice state.
- */
- void updateState(const LLVoiceChannel::EState& new_state);
-
- /**
- * Resets floater to be ready to show voice participants.
- *
- * Clears all data from the latest voice session.
- */
- void reset(const LLVoiceChannel::EState& new_state);
-
-private:
- speaker_state_map_t mSpeakerStateMap;
- LLSpeakerMgr* mSpeakerManager;
- LLParticipantList* mParticipants;
- LLAvatarList* mAvatarList;
- LLConversationViewModel mConversationViewModel;
- LLNonAvatarCaller* mNonAvatarCaller;
- EVoiceControls mVoiceType;
- LLPanel* mAgentPanel;
- LLOutputMonitorCtrl* mSpeakingIndicator;
- bool mIsModeratorMutedVoice;
-
- /**
- * Flag indicated that participants voice states should be initialized.
- *
- * It is used due to Avatar List has delayed refreshing after it content is changed.
- * Real initializing is performed when Avatar List is first time refreshed.
- *
- * @see onAvatarListRefreshed()
- * @see initParticipantsVoiceState()
- */
- bool mInitParticipantsVoiceState;
-
- boost::signals2::connection mAvatarListRefreshConnection;
-
-
- /**
- * time out speakers when they are not part of current session
- */
- LLSpeakersDelayActionsStorage* mSpeakerDelayRemover;
-
- /**
- * Stores reference to current voice channel.
- *
- * Is used to ignore voice channel changed callback for the same channel.
- *
- * @see onCurrentChannelChanged()
- */
- static LLVoiceChannel* sCurrentVoiceChannel;
-
- /* virtual */
- LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::IM; }
-
- boost::signals2::connection mVoiceChannelStateChangeConnection;
-};
-
-
-#endif //LL_LLCALLFLOATER_H
-
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index c751550523..b99d04abae 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -32,7 +32,6 @@
#include "llviewerfloaterreg.h"
#include "llfloaterautoreplacesettings.h"
#include "llcompilequeue.h"
-#include "llcallfloater.h"
#include "llfasttimerview.h"
#include "llfloaterabout.h"
#include "llfloaterauction.h"
@@ -322,7 +321,6 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("upload_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptPreview>, "upload");
LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload");
- LLFloaterReg::add("voice_controls", "floater_voice_controls.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLCallFloater>);
LLFloaterReg::add("voice_effect", "floater_voice_effect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVoiceEffect>);
LLFloaterReg::add("web_content", "floater_web_content.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create);
diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp
index f1bf4a6d75..7da71a04d9 100644
--- a/indra/newview/llvoicevivox.cpp
+++ b/indra/newview/llvoicevivox.cpp
@@ -3712,8 +3712,7 @@ void LLVivoxVoiceClient::participantUpdatedEvent(
voice participant mIsModeratorMuted is changed after speakers are updated in Speaker Manager
and event is not fired.
- So, we have to call LLSpeakerMgr::update() here. In any case it is better than call it
- in LLCallFloater::draw()
+ So, we have to call LLSpeakerMgr::update() here.
*/
LLVoiceChannel* voice_cnl = LLVoiceChannel::getCurrentVoiceChannel();
diff --git a/indra/newview/skins/default/xui/en/floater_voice_controls.xml b/indra/newview/skins/default/xui/en/floater_voice_controls.xml
deleted file mode 100644
index dce2720cf8..0000000000
--- a/indra/newview/skins/default/xui/en/floater_voice_controls.xml
+++ /dev/null
@@ -1,155 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater
- positioning="cascading"
- can_resize="true"
- can_minimize="true"
- can_close="true"
- chrome="true"
- height="205"
- layout="topleft"
- min_height="124"
- min_width="190"
- name="floater_voice_controls"
- help_topic="floater_voice_controls"
- title="VOICE CONTROLS"
- save_dock_state="true"
- save_visibility="true"
- save_rect="true"
- single_instance="true"
- width="282">
- <string
- name="title_nearby">
- VOICE SETTINGS
- </string>
- <string
- name="title_group">
- GROUP CALL WITH [GROUP]
- </string>
- <string
- name="title_adhoc">
- CONFERENCE CALL
- </string>
- <string
- name="title_peer_2_peer">
- CALL WITH [NAME]
- </string>
- <string
- name="no_one_near">
- No one near has voice enabled
- </string>
- <layout_stack
- clip="false"
- follows="all"
- height="189"
- layout="topleft"
- left="10"
- mouse_opaque="false"
- name="my_call_stack"
- orientation="vertical"
- width="263">
- <layout_panel
- follows="top|left|right"
- auto_resize="false"
- layout="topleft"
- min_height="20"
- height="20"
- name="my_panel">
- <avatar_icon
- enabled="false"
- follows="left|top"
- height="18"
- default_icon_name="Generic_Person"
- layout="topleft"
- left="5"
- name="user_icon"
- top="0"
- width="18" />
- <text
- follows="top|left|right"
- font="SansSerifSmallBold"
- height="16"
- layout="topleft"
- left_pad="10"
- name="user_text"
- text_color="White"
- top="4"
- use_ellipses="true"
- value="My Avatar:"
- width="210" />
- <output_monitor
- auto_update="true"
- draw_border="false"
- follows="top|right"
- height="16"
- layout="topleft"
- right="-3"
- name="speaking_indicator"
- left_pad="5"
- visible="true"
- width="20" />
- </layout_panel>
- <layout_panel name="leave_call_panel" height="26" min_height="26" auto_resize="false">
- <layout_stack
- clip="true"
- follows="left|top|right"
- height="26"
- layout="topleft"
- mouse_opaque="false"
- name="voice_effect_and_leave_call_stack"
- orientation="horizontal"
- width="262">
- <layout_panel
- height="26"
- width="200">
- <panel
- class="panel_voice_effect"
- name="panel_voice_effect"
- visiblity_control="VoiceMorphingEnabled"
- filename="panel_voice_effect.xml" />
- </layout_panel>
- <layout_panel
- auto_resize="false"
- follows="top|right"
- height="23"
- visible="true"
- layout="topleft"
- name="leave_call_btn_panel"
- width="100">
- <button
- follows="right|top"
- height="23"
- label="Leave Call"
- name="leave_call_btn"
- width="100" />
- </layout_panel>
- </layout_stack>
- </layout_panel>
- <layout_panel
- follows="all"
- layout="topleft"
- left="2"
- top_pad="0"
- height="132"
- name="callers_panel"
- auto_resize="true"
- width="280">
- <avatar_list
- follows="all"
- height="132"
- ignore_online_status="true"
- layout="topleft"
- multi_select="true"
- name="speakers_list"
- width="280" />
- <panel
- filename="panel_avatar_list_item.xml"
- follows="left|right|top"
- height="24"
- layout="topleft"
- left="0"
- name="non_avatar_caller"
- top="10"
- width="276" />
- </layout_panel>
- </layout_stack>
-</floater>