diff options
-rw-r--r-- | indra/llinventory/llsettingsbase.h | 1 | ||||
-rw-r--r-- | indra/llinventory/llsettingssky.cpp | 246 | ||||
-rw-r--r-- | indra/llinventory/llsettingssky.h | 10 |
3 files changed, 202 insertions, 55 deletions
diff --git a/indra/llinventory/llsettingsbase.h b/indra/llinventory/llsettingsbase.h index dc2a745fa0..7b59437d6e 100644 --- a/indra/llinventory/llsettingsbase.h +++ b/indra/llinventory/llsettingsbase.h @@ -109,6 +109,7 @@ public: virtual bool isDirty() const { return mDirty; } virtual bool isVeryDirty() const { return mReplaced; } inline void setDirtyFlag(bool dirty) { mDirty = dirty; clearAssetId(); } + inline void setReplaced() { mReplaced = true; } size_t getHash(); // Hash will not include Name, ID or a previously stored Hash diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index 548c1b30e1..e574241e9c 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -411,7 +411,7 @@ LLSettingsSky::LLSettingsSky(const LLSD &data) : } LLSettingsSky::LLSettingsSky(): - LLSettingsBase(), + LLSettingsBase(LLSettingsSky::defaults()), mNextSunTextureId(), mNextMoonTextureId(), mNextCloudTextureId(), @@ -445,6 +445,70 @@ void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother) mNextHaloTextureId = pother->mNextHaloTextureId; } +void lerp_vector2(LLVector2& a, const LLVector2& b, F32 mix) +{ + a.mV[0] = lerp(a.mV[0], b.mV[0], mix); + a.mV[1] = lerp(a.mV[1], b.mV[1], mix); +} + +void lerp_color(LLColor3 &a, const LLColor3 &b, F32 mix) +{ + a.mV[0] = lerp(a.mV[0], b.mV[0], mix); + a.mV[1] = lerp(a.mV[1], b.mV[1], mix); + a.mV[2] = lerp(a.mV[2], b.mV[2], mix); +} + +bool lerp_legacy_color(LLColor3& a, bool& a_has_legacy, const LLColor3& b, bool b_has_legacy, const LLColor3& def, F32 mix) +{ + if (b_has_legacy) + { + if (a_has_legacy) + { + lerp_color(a, b, mix); + } + else + { + a = def; + lerp_color(a, b, mix); + a_has_legacy = true; + } + } + else if (a_has_legacy) + { + lerp_color(a, def, mix); + } + else + { + lerp_color(a, b, mix); + } + return a_has_legacy; +} + +bool lerp_legacy_float(F32& a, bool& a_has_legacy, F32 b, bool b_has_legacy, F32 def, F32 mix) +{ + if (b_has_legacy) + { + if (a_has_legacy) + { + a = lerp(a, b, mix); + } + else + { + a = lerp(def, b, mix); + a_has_legacy = true; + } + } + else if (!a_has_legacy) + { + a = lerp(a, b, mix); + } + else + { + a = lerp(a, def, mix); + } + return a_has_legacy; +} + void LLSettingsSky::blend(LLSettingsBase::ptr_t &end, F64 blendf) { LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT; @@ -453,59 +517,148 @@ void LLSettingsSky::blend(LLSettingsBase::ptr_t &end, F64 blendf) LLSettingsSky::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsSky>(end); if (other) { - LLSD& settings = getSettings(); - LLSD& other_settings = other->getSettings(); - if (other_settings.has(SETTING_LEGACY_HAZE)) + if (other->mHasLegacyHaze) { - if (!settings.has(SETTING_LEGACY_HAZE) || !settings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT)) + if (!mHasLegacyHaze || !mLegacyAmbientColor) { - // Special case since SETTING_AMBIENT is both in outer and legacy maps, we prioritize legacy one - // see getColor(), we are about to replaceSettings(), so we are free to set it - LLColor3 ambient = getColor(SETTING_AMBIENT, LLColor3(0.25f, 0.25f, 0.25f)); - settings[SETTING_LEGACY_HAZE][SETTING_AMBIENT] = ambient.getValue(); + // Special case since SETTING_AMBIENT is both in outer and legacy maps, + // we prioritize legacy one + setAmbientColor(other->getAmbientColor()); + mLegacyAmbientColor = true; + mHasLegacyHaze = true; } } else { - if (settings.has(SETTING_LEGACY_HAZE) && settings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT)) + if (mLegacyAmbientColor) { // Special case due to ambient's duality - // We need to match 'other's' structure for interpolation. - // We are free to change mSettings, since we are about to reset it - LLColor3 ambient = getColor(SETTING_AMBIENT, LLColor3(0.25f, 0.25f, 0.25f)); - settings[SETTING_AMBIENT] = ambient.getValue(); - settings[SETTING_LEGACY_HAZE].erase(SETTING_AMBIENT); + mLegacyAmbientColor = false; } } LLUUID cloud_noise_id = getCloudNoiseTextureId(); LLUUID cloud_noise_id_next = other->getCloudNoiseTextureId(); - F64 cloud_shadow = 0; if (!cloud_noise_id.isNull() && cloud_noise_id_next.isNull()) { // If there is no cloud texture in destination, reduce coverage to imitate disappearance // See LLDrawPoolWLSky::renderSkyClouds... we don't blend present texture with null // Note: Probably can be done by shader - cloud_shadow = lerp((F32)settings[SETTING_CLOUD_SHADOW].asReal(), 0.f, (F32)blendf); + mCloudShadow = lerp(mCloudShadow, 0.f, (F32)blendf); cloud_noise_id_next = cloud_noise_id; } else if (cloud_noise_id.isNull() && !cloud_noise_id_next.isNull()) { // Source has no cloud texture, reduce initial coverage to imitate appearance // use same texture as destination - cloud_shadow = lerp(0.f, (F32)other_settings[SETTING_CLOUD_SHADOW].asReal(), (F32)blendf); + mCloudShadow = lerp(0.f, mCloudShadow, (F32)blendf); setCloudNoiseTextureId(cloud_noise_id_next); } else { - cloud_shadow = lerp((F32)settings[SETTING_CLOUD_SHADOW].asReal(), (F32)other_settings[SETTING_CLOUD_SHADOW].asReal(), (F32)blendf); + mCloudShadow = lerp(mCloudShadow, (F32)other->mCloudShadow, (F32)blendf); } + + mSettingFlags |= other->mSettingFlags; + + mCanAutoAdjust = false; // no point? + + mSunRotation = slerp((F32)blendf, mSunRotation, other->mSunRotation); + mMoonRotation = slerp((F32)blendf, mMoonRotation, other->mMoonRotation); + lerp_color(mSunlightColor, other->mSunlightColor, (F32)blendf); + lerp_color(mGlow, other->mGlow, (F32)blendf); + mReflectionProbeAmbiance = lerp(mReflectionProbeAmbiance, other->mReflectionProbeAmbiance, (F32)blendf); + mSunScale = lerp(mSunScale, other->mSunScale, (F32)blendf); + mStarBrightness = lerp(mStarBrightness, other->mStarBrightness, (F32)blendf); + mMoonBrightness = lerp(mMoonBrightness, other->mMoonBrightness, (F32)blendf); + mMoonScale = lerp(mMoonScale, other->mMoonScale, (F32)blendf); + mMaxY = lerp(mMaxY, other->mMaxY, (F32)blendf); + mGamma = lerp(mGamma, other->mGamma, (F32)blendf); + mCloudVariance = lerp(mCloudVariance, other->mCloudVariance, (F32)blendf); + mCloudShadow = lerp(mCloudShadow, other->mCloudShadow, (F32)blendf); + mCloudScale = lerp(mCloudScale, other->mCloudScale, (F32)blendf); + lerp_vector2(mScrollRate, other->mScrollRate, (F32)blendf); + lerp_color(mCloudPosDensity1, other->mCloudPosDensity1, (F32)blendf); + lerp_color(mCloudPosDensity2, other->mCloudPosDensity2, (F32)blendf); + lerp_color(mCloudColor, other->mCloudColor, (F32)blendf); + + parammapping_t defaults = other->getParameterMap(); stringset_t skip = getSkipInterpolateKeys(); stringset_t slerps = getSlerpKeys(); - + mAbsorptionConfigs = interpolateSDMap(mAbsorptionConfigs, other->mAbsorptionConfigs, defaults, blendf, skip, slerps); + mMieConfigs = interpolateSDMap(mMieConfigs, other->mMieConfigs, defaults, blendf, skip, slerps); + mRayleighConfigs = interpolateSDMap(mRayleighConfigs, other->mRayleighConfigs, defaults, blendf, skip, slerps); + + mSunArcRadians = lerp(mSunArcRadians, other->mSunArcRadians, (F32)blendf); + mSkyTopRadius = lerp(mSkyTopRadius, other->mSkyTopRadius, (F32)blendf); + mSkyBottomRadius = lerp(mSkyBottomRadius, other->mSkyBottomRadius, (F32)blendf); + mSkyMoistureLevel = lerp(mSkyMoistureLevel, other->mSkyMoistureLevel, (F32)blendf); + mSkyDropletRadius = lerp(mSkyDropletRadius, other->mSkyDropletRadius, (F32)blendf); + mSkyIceLevel = lerp(mSkyIceLevel, other->mSkyIceLevel, (F32)blendf); + mPlanetRadius = lerp(mPlanetRadius, other->mPlanetRadius, (F32)blendf); + + mHasLegacyHaze |= lerp_legacy_float(mHazeHorizon, mLegacyHazeHorizon, other->mHazeHorizon, other->mLegacyHazeHorizon, 0.19f, (F32)blendf); + mHasLegacyHaze |= lerp_legacy_float(mHazeDensity, mLegacyHazeDensity, other->mHazeDensity, other->mLegacyHazeDensity, 0.7f, (F32)blendf); + mHasLegacyHaze |= lerp_legacy_float(mDistanceMultiplier, mLegacyDistanceMultiplier, other->mDistanceMultiplier, other->mLegacyDistanceMultiplier, 0.8f, (F32)blendf); + mHasLegacyHaze |= lerp_legacy_float(mDensityMultiplier, mLegacyDensityMultiplier, other->mDensityMultiplier, other->mLegacyDensityMultiplier, 0.0001f, (F32)blendf); + mHasLegacyHaze |= lerp_legacy_color(mBlueHorizon, mLegacyBlueHorizon, other->mBlueHorizon, other->mLegacyBlueHorizon, LLColor3(0.4954f, 0.4954f, 0.6399f), (F32)blendf); + mHasLegacyHaze |= lerp_legacy_color(mBlueDensity, mLegacyBlueDensity, other->mBlueDensity, other->mLegacyBlueDensity, LLColor3(0.2447f, 0.4487f, 0.7599f), (F32)blendf); + + setDirtyFlag(true); + setReplaced(); + setLLSDDirty(); + + /////// validation + /* LLSD blenddata = interpolateSDMap(settings, other_settings, other->getParameterMap(), blendf, skip, slerps); - blenddata[SETTING_CLOUD_SHADOW] = LLSD::Real(cloud_shadow); - replaceSettings(blenddata); + blenddata[SETTING_CLOUD_SHADOW] = LLSD::Real(mCloudShadow); + + LLSettingsSky::ptr_t sky_p = buildClone(); + sky_p->replaceSettings(blenddata); + sky_p->loadValuesFromLLSD(); + llassert(sky_p->getSettingsType() == getSettingsType()); + llassert(sky_p->getSunRotation() == getSunRotation()); + llassert(sky_p->getMoonRotation() == getMoonRotation()); + llassert(sky_p->getSunTextureId() == getSunTextureId()); + llassert(sky_p->getMoonTextureId() == getMoonTextureId()); + llassert(sky_p->getCloudNoiseTextureId() == getCloudNoiseTextureId()); + llassert(sky_p->getBloomTextureId() == getBloomTextureId()); + llassert(sky_p->getRainbowTextureId() == getRainbowTextureId()); + llassert(sky_p->getHaloTextureId() == getHaloTextureId()); + llassert(sky_p->getCloudColor() == getCloudColor()); + llassert(sky_p->getCloudPosDensity1() == getCloudPosDensity1()); + llassert(sky_p->getCloudPosDensity2() == getCloudPosDensity2()); + llassert(sky_p->getCloudScale() == getCloudScale()); + llassert(sky_p->getCloudScrollRate() == getCloudScrollRate()); + llassert(sky_p->getCloudShadow() == getCloudShadow()); + llassert(sky_p->getCloudVariance() == getCloudVariance()); + llassert(sky_p->getDomeOffset() == getDomeOffset()); + llassert(sky_p->getDomeRadius() == getDomeRadius()); + llassert(sky_p->getGamma() == getGamma()); + llassert(sky_p->getStarBrightness() == getStarBrightness()); + llassert(sky_p->getSunlightColor() == getSunlightColor()); + llassert(sky_p->getSunScale() == getSunScale()); + llassert(sky_p->getSunArcRadians() == getSunArcRadians()); + llassert(sky_p->getSunlightColor() == getSunlightColor()); + llassert(sky_p->getGlow() == getGlow()); + llassert(sky_p->getReflectionProbeAmbiance() == getReflectionProbeAmbiance()); + llassert(sky_p->getStarBrightness() == getStarBrightness()); + llassert(sky_p->getMoonBrightness() == getMoonBrightness()); + llassert(sky_p->getMoonScale() == getMoonScale()); + llassert(sky_p->getMaxY() == getMaxY()); + llassert(sky_p->getSkyTopRadius() == getSkyTopRadius()); + llassert(sky_p->getSkyBottomRadius() == getSkyBottomRadius()); + llassert(sky_p->getSkyMoistureLevel() == getSkyMoistureLevel()); + llassert(sky_p->getSkyDropletRadius() == getSkyDropletRadius()); + llassert(sky_p->getSkyIceLevel() == getSkyIceLevel()); + llassert(sky_p->getPlanetRadius() == getPlanetRadius()); + llassert(sky_p->getHazeHorizon() == getHazeHorizon()); + llassert(sky_p->getHazeDensity() == getHazeDensity()); + llassert(sky_p->getDistanceMultiplier() == getDistanceMultiplier()); + llassert(sky_p->getDensityMultiplier() == getDensityMultiplier()); + llassert(sky_p->getBlueHorizon() == getBlueHorizon()); + llassert(sky_p->getBlueDensity() == getBlueDensity());*/ + mNextSunTextureId = other->getSunTextureId(); mNextMoonTextureId = other->getMoonTextureId(); mNextCloudTextureId = cloud_noise_id_next; @@ -1067,6 +1220,19 @@ void LLSettingsSky::loadValuesFromLLSD() || mLegacyAmbientColor; } +void set_legacy(LLSD &settings, LLSD &legacy, const std::string& key, bool has_value, const LLSD & value) +{ + if (has_value) + { + legacy[key] = value; + } + else + { + settings[key] = value; + legacy.erase(key); + } +} + void LLSettingsSky::saveValuesToLLSD() { LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT; @@ -1117,35 +1283,15 @@ void LLSettingsSky::saveValuesToLLSD() settings[SETTING_SKY_DROPLET_RADIUS] = mSkyDropletRadius; settings[SETTING_SKY_ICE_LEVEL] = mSkyIceLevel; settings[SETTING_PLANET_RADIUS] = mPlanetRadius; + LLSD& legacy = settings[SETTING_LEGACY_HAZE]; - if (mLegacyDistanceMultiplier) - { - legacy[SETTING_DISTANCE_MULTIPLIER] = mDistanceMultiplier; - } - if (mLegacyDensityMultiplier) - { - legacy[SETTING_DENSITY_MULTIPLIER] = mDensityMultiplier; - } - if (mLegacyHazeHorizon) - { - legacy[SETTING_HAZE_HORIZON] = mHazeHorizon; - } - if (mLegacyHazeDensity) - { - legacy[SETTING_HAZE_DENSITY] = mHazeDensity; - } - if (mLegacyBlueHorizon) - { - legacy[SETTING_BLUE_HORIZON] = mBlueHorizon.getValue(); - } - if (mLegacyBlueDensity) - { - legacy[SETTING_BLUE_DENSITY] = mBlueDensity.getValue(); - } - if (mLegacyAmbientColor) - { - legacy[SETTING_AMBIENT] = mAmbientColor.getValue(); - } + set_legacy(settings, legacy, SETTING_DISTANCE_MULTIPLIER, mLegacyDistanceMultiplier, LLSD::Real(mDistanceMultiplier)); + set_legacy(settings, legacy, SETTING_DENSITY_MULTIPLIER, mLegacyDensityMultiplier, LLSD::Real(mDensityMultiplier)); + set_legacy(settings, legacy, SETTING_HAZE_HORIZON, mLegacyHazeHorizon, LLSD::Real(mHazeHorizon)); + set_legacy(settings, legacy, SETTING_HAZE_DENSITY, mLegacyHazeDensity, LLSD::Real(mHazeDensity)); + set_legacy(settings, legacy, SETTING_BLUE_HORIZON, mLegacyBlueHorizon, mBlueHorizon.getValue()); + set_legacy(settings, legacy, SETTING_BLUE_DENSITY, mLegacyBlueDensity, mBlueDensity.getValue()); + set_legacy(settings, legacy, SETTING_AMBIENT, mLegacyAmbientColor, mAmbientColor.getValue()); } F32 LLSettingsSky::getSunMoonGlowFactor() const diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h index 535c4722ef..b2b042e53f 100644 --- a/indra/llinventory/llsettingssky.h +++ b/indra/llinventory/llsettingssky.h @@ -365,21 +365,21 @@ protected: LLUUID mNextHaloTextureId; bool mCanAutoAdjust; - F32 mReflectionProbeAmbiance; - F32 mSunScale; LLQuaternion mSunRotation; + LLQuaternion mMoonRotation; LLColor3 mSunlightColor; + LLColor3 mGlow; + F32 mReflectionProbeAmbiance; + F32 mSunScale; F32 mStarBrightness; F32 mMoonBrightness; F32 mMoonScale; - LLQuaternion mMoonRotation; F32 mMaxY; - LLColor3 mGlow; F32 mGamma; F32 mCloudVariance; F32 mCloudShadow; - LLVector2 mScrollRate; F32 mCloudScale; + LLVector2 mScrollRate; LLColor3 mCloudPosDensity1; LLColor3 mCloudPosDensity2; LLColor3 mCloudColor; |