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-rw-r--r--indra/llinventory/llsettingsbase.h1
-rw-r--r--indra/llinventory/llsettingssky.cpp246
-rw-r--r--indra/llinventory/llsettingssky.h10
3 files changed, 202 insertions, 55 deletions
diff --git a/indra/llinventory/llsettingsbase.h b/indra/llinventory/llsettingsbase.h
index dc2a745fa0..7b59437d6e 100644
--- a/indra/llinventory/llsettingsbase.h
+++ b/indra/llinventory/llsettingsbase.h
@@ -109,6 +109,7 @@ public:
virtual bool isDirty() const { return mDirty; }
virtual bool isVeryDirty() const { return mReplaced; }
inline void setDirtyFlag(bool dirty) { mDirty = dirty; clearAssetId(); }
+ inline void setReplaced() { mReplaced = true; }
size_t getHash(); // Hash will not include Name, ID or a previously stored Hash
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp
index 548c1b30e1..e574241e9c 100644
--- a/indra/llinventory/llsettingssky.cpp
+++ b/indra/llinventory/llsettingssky.cpp
@@ -411,7 +411,7 @@ LLSettingsSky::LLSettingsSky(const LLSD &data) :
}
LLSettingsSky::LLSettingsSky():
- LLSettingsBase(),
+ LLSettingsBase(LLSettingsSky::defaults()),
mNextSunTextureId(),
mNextMoonTextureId(),
mNextCloudTextureId(),
@@ -445,6 +445,70 @@ void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother)
mNextHaloTextureId = pother->mNextHaloTextureId;
}
+void lerp_vector2(LLVector2& a, const LLVector2& b, F32 mix)
+{
+ a.mV[0] = lerp(a.mV[0], b.mV[0], mix);
+ a.mV[1] = lerp(a.mV[1], b.mV[1], mix);
+}
+
+void lerp_color(LLColor3 &a, const LLColor3 &b, F32 mix)
+{
+ a.mV[0] = lerp(a.mV[0], b.mV[0], mix);
+ a.mV[1] = lerp(a.mV[1], b.mV[1], mix);
+ a.mV[2] = lerp(a.mV[2], b.mV[2], mix);
+}
+
+bool lerp_legacy_color(LLColor3& a, bool& a_has_legacy, const LLColor3& b, bool b_has_legacy, const LLColor3& def, F32 mix)
+{
+ if (b_has_legacy)
+ {
+ if (a_has_legacy)
+ {
+ lerp_color(a, b, mix);
+ }
+ else
+ {
+ a = def;
+ lerp_color(a, b, mix);
+ a_has_legacy = true;
+ }
+ }
+ else if (a_has_legacy)
+ {
+ lerp_color(a, def, mix);
+ }
+ else
+ {
+ lerp_color(a, b, mix);
+ }
+ return a_has_legacy;
+}
+
+bool lerp_legacy_float(F32& a, bool& a_has_legacy, F32 b, bool b_has_legacy, F32 def, F32 mix)
+{
+ if (b_has_legacy)
+ {
+ if (a_has_legacy)
+ {
+ a = lerp(a, b, mix);
+ }
+ else
+ {
+ a = lerp(def, b, mix);
+ a_has_legacy = true;
+ }
+ }
+ else if (!a_has_legacy)
+ {
+ a = lerp(a, b, mix);
+ }
+ else
+ {
+ a = lerp(a, def, mix);
+ }
+ return a_has_legacy;
+}
+
void LLSettingsSky::blend(LLSettingsBase::ptr_t &end, F64 blendf)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
@@ -453,59 +517,148 @@ void LLSettingsSky::blend(LLSettingsBase::ptr_t &end, F64 blendf)
LLSettingsSky::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsSky>(end);
if (other)
{
- LLSD& settings = getSettings();
- LLSD& other_settings = other->getSettings();
- if (other_settings.has(SETTING_LEGACY_HAZE))
+ if (other->mHasLegacyHaze)
{
- if (!settings.has(SETTING_LEGACY_HAZE) || !settings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT))
+ if (!mHasLegacyHaze || !mLegacyAmbientColor)
{
- // Special case since SETTING_AMBIENT is both in outer and legacy maps, we prioritize legacy one
- // see getColor(), we are about to replaceSettings(), so we are free to set it
- LLColor3 ambient = getColor(SETTING_AMBIENT, LLColor3(0.25f, 0.25f, 0.25f));
- settings[SETTING_LEGACY_HAZE][SETTING_AMBIENT] = ambient.getValue();
+ // Special case since SETTING_AMBIENT is both in outer and legacy maps,
+ // we prioritize legacy one
+ setAmbientColor(other->getAmbientColor());
+ mLegacyAmbientColor = true;
+ mHasLegacyHaze = true;
}
}
else
{
- if (settings.has(SETTING_LEGACY_HAZE) && settings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT))
+ if (mLegacyAmbientColor)
{
// Special case due to ambient's duality
- // We need to match 'other's' structure for interpolation.
- // We are free to change mSettings, since we are about to reset it
- LLColor3 ambient = getColor(SETTING_AMBIENT, LLColor3(0.25f, 0.25f, 0.25f));
- settings[SETTING_AMBIENT] = ambient.getValue();
- settings[SETTING_LEGACY_HAZE].erase(SETTING_AMBIENT);
+ mLegacyAmbientColor = false;
}
}
LLUUID cloud_noise_id = getCloudNoiseTextureId();
LLUUID cloud_noise_id_next = other->getCloudNoiseTextureId();
- F64 cloud_shadow = 0;
if (!cloud_noise_id.isNull() && cloud_noise_id_next.isNull())
{
// If there is no cloud texture in destination, reduce coverage to imitate disappearance
// See LLDrawPoolWLSky::renderSkyClouds... we don't blend present texture with null
// Note: Probably can be done by shader
- cloud_shadow = lerp((F32)settings[SETTING_CLOUD_SHADOW].asReal(), 0.f, (F32)blendf);
+ mCloudShadow = lerp(mCloudShadow, 0.f, (F32)blendf);
cloud_noise_id_next = cloud_noise_id;
}
else if (cloud_noise_id.isNull() && !cloud_noise_id_next.isNull())
{
// Source has no cloud texture, reduce initial coverage to imitate appearance
// use same texture as destination
- cloud_shadow = lerp(0.f, (F32)other_settings[SETTING_CLOUD_SHADOW].asReal(), (F32)blendf);
+ mCloudShadow = lerp(0.f, mCloudShadow, (F32)blendf);
setCloudNoiseTextureId(cloud_noise_id_next);
}
else
{
- cloud_shadow = lerp((F32)settings[SETTING_CLOUD_SHADOW].asReal(), (F32)other_settings[SETTING_CLOUD_SHADOW].asReal(), (F32)blendf);
+ mCloudShadow = lerp(mCloudShadow, (F32)other->mCloudShadow, (F32)blendf);
}
+
+ mSettingFlags |= other->mSettingFlags;
+
+ mCanAutoAdjust = false; // no point?
+
+ mSunRotation = slerp((F32)blendf, mSunRotation, other->mSunRotation);
+ mMoonRotation = slerp((F32)blendf, mMoonRotation, other->mMoonRotation);
+ lerp_color(mSunlightColor, other->mSunlightColor, (F32)blendf);
+ lerp_color(mGlow, other->mGlow, (F32)blendf);
+ mReflectionProbeAmbiance = lerp(mReflectionProbeAmbiance, other->mReflectionProbeAmbiance, (F32)blendf);
+ mSunScale = lerp(mSunScale, other->mSunScale, (F32)blendf);
+ mStarBrightness = lerp(mStarBrightness, other->mStarBrightness, (F32)blendf);
+ mMoonBrightness = lerp(mMoonBrightness, other->mMoonBrightness, (F32)blendf);
+ mMoonScale = lerp(mMoonScale, other->mMoonScale, (F32)blendf);
+ mMaxY = lerp(mMaxY, other->mMaxY, (F32)blendf);
+ mGamma = lerp(mGamma, other->mGamma, (F32)blendf);
+ mCloudVariance = lerp(mCloudVariance, other->mCloudVariance, (F32)blendf);
+ mCloudShadow = lerp(mCloudShadow, other->mCloudShadow, (F32)blendf);
+ mCloudScale = lerp(mCloudScale, other->mCloudScale, (F32)blendf);
+ lerp_vector2(mScrollRate, other->mScrollRate, (F32)blendf);
+ lerp_color(mCloudPosDensity1, other->mCloudPosDensity1, (F32)blendf);
+ lerp_color(mCloudPosDensity2, other->mCloudPosDensity2, (F32)blendf);
+ lerp_color(mCloudColor, other->mCloudColor, (F32)blendf);
+
+ parammapping_t defaults = other->getParameterMap();
stringset_t skip = getSkipInterpolateKeys();
stringset_t slerps = getSlerpKeys();
-
+ mAbsorptionConfigs = interpolateSDMap(mAbsorptionConfigs, other->mAbsorptionConfigs, defaults, blendf, skip, slerps);
+ mMieConfigs = interpolateSDMap(mMieConfigs, other->mMieConfigs, defaults, blendf, skip, slerps);
+ mRayleighConfigs = interpolateSDMap(mRayleighConfigs, other->mRayleighConfigs, defaults, blendf, skip, slerps);
+
+ mSunArcRadians = lerp(mSunArcRadians, other->mSunArcRadians, (F32)blendf);
+ mSkyTopRadius = lerp(mSkyTopRadius, other->mSkyTopRadius, (F32)blendf);
+ mSkyBottomRadius = lerp(mSkyBottomRadius, other->mSkyBottomRadius, (F32)blendf);
+ mSkyMoistureLevel = lerp(mSkyMoistureLevel, other->mSkyMoistureLevel, (F32)blendf);
+ mSkyDropletRadius = lerp(mSkyDropletRadius, other->mSkyDropletRadius, (F32)blendf);
+ mSkyIceLevel = lerp(mSkyIceLevel, other->mSkyIceLevel, (F32)blendf);
+ mPlanetRadius = lerp(mPlanetRadius, other->mPlanetRadius, (F32)blendf);
+
+ mHasLegacyHaze |= lerp_legacy_float(mHazeHorizon, mLegacyHazeHorizon, other->mHazeHorizon, other->mLegacyHazeHorizon, 0.19f, (F32)blendf);
+ mHasLegacyHaze |= lerp_legacy_float(mHazeDensity, mLegacyHazeDensity, other->mHazeDensity, other->mLegacyHazeDensity, 0.7f, (F32)blendf);
+ mHasLegacyHaze |= lerp_legacy_float(mDistanceMultiplier, mLegacyDistanceMultiplier, other->mDistanceMultiplier, other->mLegacyDistanceMultiplier, 0.8f, (F32)blendf);
+ mHasLegacyHaze |= lerp_legacy_float(mDensityMultiplier, mLegacyDensityMultiplier, other->mDensityMultiplier, other->mLegacyDensityMultiplier, 0.0001f, (F32)blendf);
+ mHasLegacyHaze |= lerp_legacy_color(mBlueHorizon, mLegacyBlueHorizon, other->mBlueHorizon, other->mLegacyBlueHorizon, LLColor3(0.4954f, 0.4954f, 0.6399f), (F32)blendf);
+ mHasLegacyHaze |= lerp_legacy_color(mBlueDensity, mLegacyBlueDensity, other->mBlueDensity, other->mLegacyBlueDensity, LLColor3(0.2447f, 0.4487f, 0.7599f), (F32)blendf);
+
+ setDirtyFlag(true);
+ setReplaced();
+ setLLSDDirty();
+
+ /////// validation
+ /*
LLSD blenddata = interpolateSDMap(settings, other_settings, other->getParameterMap(), blendf, skip, slerps);
- blenddata[SETTING_CLOUD_SHADOW] = LLSD::Real(cloud_shadow);
- replaceSettings(blenddata);
+ blenddata[SETTING_CLOUD_SHADOW] = LLSD::Real(mCloudShadow);
+
+ LLSettingsSky::ptr_t sky_p = buildClone();
+ sky_p->replaceSettings(blenddata);
+ sky_p->loadValuesFromLLSD();
+ llassert(sky_p->getSettingsType() == getSettingsType());
+ llassert(sky_p->getSunRotation() == getSunRotation());
+ llassert(sky_p->getMoonRotation() == getMoonRotation());
+ llassert(sky_p->getSunTextureId() == getSunTextureId());
+ llassert(sky_p->getMoonTextureId() == getMoonTextureId());
+ llassert(sky_p->getCloudNoiseTextureId() == getCloudNoiseTextureId());
+ llassert(sky_p->getBloomTextureId() == getBloomTextureId());
+ llassert(sky_p->getRainbowTextureId() == getRainbowTextureId());
+ llassert(sky_p->getHaloTextureId() == getHaloTextureId());
+ llassert(sky_p->getCloudColor() == getCloudColor());
+ llassert(sky_p->getCloudPosDensity1() == getCloudPosDensity1());
+ llassert(sky_p->getCloudPosDensity2() == getCloudPosDensity2());
+ llassert(sky_p->getCloudScale() == getCloudScale());
+ llassert(sky_p->getCloudScrollRate() == getCloudScrollRate());
+ llassert(sky_p->getCloudShadow() == getCloudShadow());
+ llassert(sky_p->getCloudVariance() == getCloudVariance());
+ llassert(sky_p->getDomeOffset() == getDomeOffset());
+ llassert(sky_p->getDomeRadius() == getDomeRadius());
+ llassert(sky_p->getGamma() == getGamma());
+ llassert(sky_p->getStarBrightness() == getStarBrightness());
+ llassert(sky_p->getSunlightColor() == getSunlightColor());
+ llassert(sky_p->getSunScale() == getSunScale());
+ llassert(sky_p->getSunArcRadians() == getSunArcRadians());
+ llassert(sky_p->getSunlightColor() == getSunlightColor());
+ llassert(sky_p->getGlow() == getGlow());
+ llassert(sky_p->getReflectionProbeAmbiance() == getReflectionProbeAmbiance());
+ llassert(sky_p->getStarBrightness() == getStarBrightness());
+ llassert(sky_p->getMoonBrightness() == getMoonBrightness());
+ llassert(sky_p->getMoonScale() == getMoonScale());
+ llassert(sky_p->getMaxY() == getMaxY());
+ llassert(sky_p->getSkyTopRadius() == getSkyTopRadius());
+ llassert(sky_p->getSkyBottomRadius() == getSkyBottomRadius());
+ llassert(sky_p->getSkyMoistureLevel() == getSkyMoistureLevel());
+ llassert(sky_p->getSkyDropletRadius() == getSkyDropletRadius());
+ llassert(sky_p->getSkyIceLevel() == getSkyIceLevel());
+ llassert(sky_p->getPlanetRadius() == getPlanetRadius());
+ llassert(sky_p->getHazeHorizon() == getHazeHorizon());
+ llassert(sky_p->getHazeDensity() == getHazeDensity());
+ llassert(sky_p->getDistanceMultiplier() == getDistanceMultiplier());
+ llassert(sky_p->getDensityMultiplier() == getDensityMultiplier());
+ llassert(sky_p->getBlueHorizon() == getBlueHorizon());
+ llassert(sky_p->getBlueDensity() == getBlueDensity());*/
+
mNextSunTextureId = other->getSunTextureId();
mNextMoonTextureId = other->getMoonTextureId();
mNextCloudTextureId = cloud_noise_id_next;
@@ -1067,6 +1220,19 @@ void LLSettingsSky::loadValuesFromLLSD()
|| mLegacyAmbientColor;
}
+void set_legacy(LLSD &settings, LLSD &legacy, const std::string& key, bool has_value, const LLSD & value)
+{
+ if (has_value)
+ {
+ legacy[key] = value;
+ }
+ else
+ {
+ settings[key] = value;
+ legacy.erase(key);
+ }
+}
+
void LLSettingsSky::saveValuesToLLSD()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
@@ -1117,35 +1283,15 @@ void LLSettingsSky::saveValuesToLLSD()
settings[SETTING_SKY_DROPLET_RADIUS] = mSkyDropletRadius;
settings[SETTING_SKY_ICE_LEVEL] = mSkyIceLevel;
settings[SETTING_PLANET_RADIUS] = mPlanetRadius;
+
LLSD& legacy = settings[SETTING_LEGACY_HAZE];
- if (mLegacyDistanceMultiplier)
- {
- legacy[SETTING_DISTANCE_MULTIPLIER] = mDistanceMultiplier;
- }
- if (mLegacyDensityMultiplier)
- {
- legacy[SETTING_DENSITY_MULTIPLIER] = mDensityMultiplier;
- }
- if (mLegacyHazeHorizon)
- {
- legacy[SETTING_HAZE_HORIZON] = mHazeHorizon;
- }
- if (mLegacyHazeDensity)
- {
- legacy[SETTING_HAZE_DENSITY] = mHazeDensity;
- }
- if (mLegacyBlueHorizon)
- {
- legacy[SETTING_BLUE_HORIZON] = mBlueHorizon.getValue();
- }
- if (mLegacyBlueDensity)
- {
- legacy[SETTING_BLUE_DENSITY] = mBlueDensity.getValue();
- }
- if (mLegacyAmbientColor)
- {
- legacy[SETTING_AMBIENT] = mAmbientColor.getValue();
- }
+ set_legacy(settings, legacy, SETTING_DISTANCE_MULTIPLIER, mLegacyDistanceMultiplier, LLSD::Real(mDistanceMultiplier));
+ set_legacy(settings, legacy, SETTING_DENSITY_MULTIPLIER, mLegacyDensityMultiplier, LLSD::Real(mDensityMultiplier));
+ set_legacy(settings, legacy, SETTING_HAZE_HORIZON, mLegacyHazeHorizon, LLSD::Real(mHazeHorizon));
+ set_legacy(settings, legacy, SETTING_HAZE_DENSITY, mLegacyHazeDensity, LLSD::Real(mHazeDensity));
+ set_legacy(settings, legacy, SETTING_BLUE_HORIZON, mLegacyBlueHorizon, mBlueHorizon.getValue());
+ set_legacy(settings, legacy, SETTING_BLUE_DENSITY, mLegacyBlueDensity, mBlueDensity.getValue());
+ set_legacy(settings, legacy, SETTING_AMBIENT, mLegacyAmbientColor, mAmbientColor.getValue());
}
F32 LLSettingsSky::getSunMoonGlowFactor() const
diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h
index 535c4722ef..b2b042e53f 100644
--- a/indra/llinventory/llsettingssky.h
+++ b/indra/llinventory/llsettingssky.h
@@ -365,21 +365,21 @@ protected:
LLUUID mNextHaloTextureId;
bool mCanAutoAdjust;
- F32 mReflectionProbeAmbiance;
- F32 mSunScale;
LLQuaternion mSunRotation;
+ LLQuaternion mMoonRotation;
LLColor3 mSunlightColor;
+ LLColor3 mGlow;
+ F32 mReflectionProbeAmbiance;
+ F32 mSunScale;
F32 mStarBrightness;
F32 mMoonBrightness;
F32 mMoonScale;
- LLQuaternion mMoonRotation;
F32 mMaxY;
- LLColor3 mGlow;
F32 mGamma;
F32 mCloudVariance;
F32 mCloudShadow;
- LLVector2 mScrollRate;
F32 mCloudScale;
+ LLVector2 mScrollRate;
LLColor3 mCloudPosDensity1;
LLColor3 mCloudPosDensity2;
LLColor3 mCloudColor;