diff options
21 files changed, 460 insertions, 526 deletions
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 9910281b64..8d1dd7a606 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -115,7 +115,7 @@ set(llcommon_HEADER_FILES indra_constants.h linden_common.h linked_lists.h - llaccountingquota.h + llaccountingcost.h llallocator.h llallocator_heap_profile.h llagentconstants.h diff --git a/indra/llcommon/llaccountingquota.h b/indra/llcommon/llaccountingcost.h index 140333de07..0ef3b50c6d 100644 --- a/indra/llcommon/llaccountingquota.h +++ b/indra/llcommon/llaccountingcost.h @@ -1,5 +1,5 @@ /** - * @file llaccountingquota.h + * @file llaccountingcost.h * @ * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ @@ -58,22 +58,28 @@ struct ParcelQuota F32 mParcelCapacity; }; -struct SelectionQuota +//SelectionQuota atm does not require a id +struct SelectionCost { - SelectionQuota( LLUUID localId, F32 renderCost, F32 physicsCost, F32 networkCost, F32 simulationCost ) - : mLocalId( localId) - , mRenderCost( renderCost ) - , mPhysicsCost( physicsCost ) + SelectionCost( /*LLTransactionID transactionId, */ F32 physicsCost, F32 networkCost, F32 simulationCost ) + //: mTransactionId( transactionId) + : mPhysicsCost( physicsCost ) , mNetworkCost( networkCost ) , mSimulationCost( simulationCost ) { } - SelectionQuota() {} + SelectionCost() + : mPhysicsCost( 0.0f ) + , mNetworkCost( 0.0f ) + , mSimulationCost( 0.0f ) + {} - F32 mRenderCost, mPhysicsCost, mNetworkCost, mSimulationCost; - LLUUID mLocalId; + F32 mPhysicsCost, mNetworkCost, mSimulationCost; + //LLTransactionID mTransactionId; }; +typedef enum { Roots = 0 , Prims } eSelectionType; + #endif diff --git a/indra/llinventory/llparcel.cpp b/indra/llinventory/llparcel.cpp index c95f922301..433076c7a9 100644 --- a/indra/llinventory/llparcel.cpp +++ b/indra/llinventory/llparcel.cpp @@ -1373,12 +1373,3 @@ LLParcel::ECategory category_ui_string_to_category(const std::string& s) // is a distinct option from "None" and "Other" return LLParcel::C_ANY; } - -void LLParcel::updateQuota( const LLUUID& objectId, const ParcelQuota& quota ) -{ - if ( mID == objectId ) - { - mQuota = quota; - } -} - diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h index ff35caab4c..e36d0b20d2 100644 --- a/indra/llinventory/llparcel.h +++ b/indra/llinventory/llparcel.h @@ -34,7 +34,6 @@ #include "llpermissions.h" #include "lltimer.h" #include "v3math.h" -#include "llaccountingquota.h" // Grid out of which parcels taken is stepped every 4 meters. const F32 PARCEL_GRID_STEP_METERS = 4.f; @@ -603,9 +602,6 @@ public: BOOL getSellWithObjects() const { return (mParcelFlags & PF_SELL_PARCEL_OBJECTS) ? TRUE : FALSE; } - void updateQuota( const LLUUID& objectId, const ParcelQuota& quota ); - const ParcelQuota& getQuota( void ) { return mQuota; } - protected: LLUUID mID; LLUUID mOwnerID; @@ -681,7 +677,6 @@ protected: BOOL mAllowGroupAVSounds; BOOL mAllowAnyAVSounds; - ParcelQuota mQuota; public: // HACK, make private diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index ea0ea931af..d8e4d4a173 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -1679,6 +1679,19 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) { + //1. If a vertex has been weighted then we'll find it via pos and return it's weight list + weight_map::iterator iterPos = mSkinWeights.begin(); + weight_map::iterator iterEnd = mSkinWeights.end(); + + for ( ; iterPos!=iterEnd; ++iterPos ) + { + if ( jointPositionalLookup( iterPos->first, pos ) ) + { + return iterPos->second; + } + } + + //2. Otherwise we'll use the older implementation weight_map::iterator iter = mSkinWeights.find(pos); if (iter != mSkinWeights.end()) @@ -1692,13 +1705,13 @@ LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) } else { //no exact match found, get closest point - const F32 epsilon = 2.f/65536; + const F32 epsilon = 1e-5f; weight_map::iterator iter_up = mSkinWeights.lower_bound(pos); weight_map::iterator iter_down = ++iter_up; weight_map::iterator best = iter_up; - F32 min_dist = (iter->first - pos).magVecSquared(); + F32 min_dist = (iter->first - pos).magVec(); bool done = false; while (!done) @@ -1709,7 +1722,7 @@ LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) if (iter_up != mSkinWeights.end() && ++iter_up != mSkinWeights.end()) { done = false; - F32 dist = (iter_up->first - pos).magVecSquared(); + F32 dist = (iter_up->first - pos).magVec(); if (dist < epsilon) { @@ -1727,7 +1740,7 @@ LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) { done = false; - F32 dist = (iter_down->first - pos).magVecSquared(); + F32 dist = (iter_down->first - pos).magVec(); if (dist < epsilon) { diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index 35fdf3f3d6..9a7b9fa271 100644 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -218,6 +218,19 @@ public: } }; + + //Are the doubles the same w/in epsilon specified tolerance + bool areEqual( double a, double b ) + { + const float epsilon = 1e-5f; + return (fabs((a - b)) < epsilon) ? true : false ; + } + //Make sure that we return false for any values that are within the tolerance for equivalence + bool jointPositionalLookup( const LLVector3& a, const LLVector3& b ) + { + return ( areEqual( a[0],b[0]) && areEqual( a[1],b[1] ) && areEqual( a[2],b[2]) ) ? true : false; + } + //copy of position array for this model -- mPosition[idx].mV[X,Y,Z] std::vector<LLVector3> mPosition; diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index f2a9ccacec..74bda4cb1c 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -77,7 +77,7 @@ include_directories( set(viewer_SOURCE_FILES groupchatlistener.cpp - llaccountingquotamanager.cpp + llaccountingcostmanager.cpp llagent.cpp llagentaccess.cpp llagentcamera.cpp @@ -639,7 +639,7 @@ set(viewer_HEADER_FILES CMakeLists.txt ViewerInstall.cmake groupchatlistener.h - llaccountingquotamanager.h + llaccountingcostmanager.h llagent.h llagentaccess.h llagentcamera.h diff --git a/indra/newview/llaccountingcostmanager.cpp b/indra/newview/llaccountingcostmanager.cpp new file mode 100644 index 0000000000..5059efbeec --- /dev/null +++ b/indra/newview/llaccountingcostmanager.cpp @@ -0,0 +1,170 @@ +/** + * @file LLAccountingQuotaManager.cpp + * @ Handles the setting and accessing for costs associated with mesh + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llaccountingcostmanager.h" +#include "llagent.h" +#include "llcurl.h" +#include "llhttpclient.h" + +//=============================================================================== +LLAccountingCostManager::LLAccountingCostManager() +{ +} +//=============================================================================== +class LLAccountingCostResponder : public LLCurl::Responder +{ +public: + LLAccountingCostResponder( const LLSD& objectIDs ) + : mObjectIDs( objectIDs ) + { + } + + void clearPendingRequests ( void ) + { + for ( LLSD::array_iterator iter = mObjectIDs.beginArray(); iter != mObjectIDs.endArray(); ++iter ) + { + LLAccountingCostManager::getInstance()->removePendingObject( iter->asUUID() ); + } + } + + void error( U32 statusNum, const std::string& reason ) + { + llwarns << "Transport error "<<reason<<llendl; + clearPendingRequests(); + } + + void result( const LLSD& content ) + { + //Check for error + if ( !content.isMap() || content.has("error") ) + { + llwarns << "Error on fetched data"<< llendl; + clearPendingRequests(); + return; + } + + bool containsSelection = content.has("selected"); + if ( containsSelection ) + { + S32 dataCount = content["selected"].size(); + + for(S32 i = 0; i < dataCount; i++) + { + + F32 physicsCost = 0.0f; + F32 networkCost = 0.0f; + F32 simulationCost = 0.0f; + + //LLTransactionID transactionID; + + //transactionID = content["selected"][i]["local_id"].asUUID(); + physicsCost = content["selected"][i]["physics"].asReal(); + networkCost = content["selected"][i]["streaming"].asReal(); + simulationCost = content["selected"][i]["simulation"].asReal(); + + SelectionCost selectionCost( /*transactionID,*/ physicsCost, networkCost, simulationCost ); + + //How do you want to handle the updating of the invoking object/ui element? + + } + } + } + +private: + //List of posted objects + LLSD mObjectIDs; +}; +//=============================================================================== +void LLAccountingCostManager::fetchCosts( eSelectionType selectionType, const std::string& url ) +{ + // Invoking system must have already determined capability availability + if ( !url.empty() ) + { + LLSD objectList; + U32 objectIndex = 0; + + IDIt IDIter = mObjectList.begin(); + IDIt IDIterEnd = mObjectList.end(); + + for ( ; IDIter != IDIterEnd; ++IDIter ) + { + // Check to see if a request for this object has already been made. + if ( mPendingObjectQuota.find( *IDIter ) == mPendingObjectQuota.end() ) + { + mObjectList.insert( *IDIter ); + objectList[objectIndex++] = *IDIter; + } + } + + mObjectList.clear(); + + //Post results + if ( objectList.size() > 0 ) + { + std::string keystr; + if ( selectionType == Roots ) + { + keystr="selected_roots"; + } + else + if ( selectionType == Prims ) + { + keystr="prim_roots"; + } + else + { + llinfos<<"Invalid selection type "<<llendl; + mObjectList.clear(); + mPendingObjectQuota.clear(); + return; + } + + LLSD dataToPost = LLSD::emptyMap(); + dataToPost[keystr.c_str()] = objectList; + + LLHTTPClient::post( url, dataToPost, new LLAccountingCostResponder( objectList )); + } + } + else + { + //url was empty - warn & continue + llwarns<<"Supplied url is empty "<<llendl; + mObjectList.clear(); + mPendingObjectQuota.clear(); + } +} +//=============================================================================== +void LLAccountingCostManager::addObject( const LLUUID& objectID ) +{ + mObjectList.insert( objectID ); +} +//=============================================================================== +void LLAccountingCostManager::removePendingObject( const LLUUID& objectID ) +{ + mPendingObjectQuota.erase( objectID ); +} +//=============================================================================== diff --git a/indra/newview/llaccountingquotamanager.h b/indra/newview/llaccountingcostmanager.h index 9251ef9351..8ae696a98d 100644 --- a/indra/newview/llaccountingquotamanager.h +++ b/indra/newview/llaccountingcostmanager.h @@ -27,29 +27,29 @@ #ifndef LL_ACCOUNTINGQUOTAMANAGER_H #define LL_ACCOUNTINGQUOTAMANAGER_H //=============================================================================== -#include "llaccountingquota.h" +#include "llaccountingcost.h" //=============================================================================== -class LLAccountingQuotaManager : public LLSingleton<LLAccountingQuotaManager> +class LLAccountingCostManager : public LLSingleton<LLAccountingCostManager> { public: //Ctor - LLAccountingQuotaManager(); + LLAccountingCostManager(); //Store an object that will be eventually fetched - void updateObjectCost( const LLUUID& objectID ); + void addObject( const LLUUID& objectID ); //Request quotas for object list - void fetchQuotas( const std::string& url ); + void fetchCosts( eSelectionType selectionType, const std::string& url ); //Delete a specific object from the pending list - void removePendingObjectQuota( const LLUUID& objectID ); + void removePendingObject( const LLUUID& objectID ); private: - //Set of objects that need to update their cost - std::set<LLUUID> mUpdateObjectQuota; - //During fetchQuota we move object into a the pending set to signify that + //Set of objects that will be used to generate a cost + std::set<LLUUID> mObjectList; + //During fetchCosts we move object into a the pending set to signify that //a fetch has been instigated. std::set<LLUUID> mPendingObjectQuota; typedef std::set<LLUUID>::iterator IDIt; }; //=============================================================================== -#endif // LLACCOUNTINGQUOTAMANAGER +#endif // LLACCOUNTINGCOSTMANAGER diff --git a/indra/newview/llaccountingquotamanager.cpp b/indra/newview/llaccountingquotamanager.cpp deleted file mode 100644 index a4f5de5632..0000000000 --- a/indra/newview/llaccountingquotamanager.cpp +++ /dev/null @@ -1,278 +0,0 @@ -/** - * @file LLAccountingQuotaManager.cpp - * @ Handles the setting and accessing for costs associated with mesh - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llaccountingquotamanager.h" -#include "llagent.h" -#include "llviewerregion.h" -#include "llviewerobject.h" -#include "llviewerobjectlist.h" -#include "llviewerparcelmgr.h" -#include "llparcel.h" - -//=============================================================================== -LLAccountingQuotaManager::LLAccountingQuotaManager() -{ -} -//=============================================================================== -class LLAccountingQuotaResponder : public LLCurl::Responder -{ -public: - LLAccountingQuotaResponder( const LLSD& objectIDs ) - : mObjectIDs( objectIDs ) - { - } - - void clearPendingRequests ( void ) - { - for ( LLSD::array_iterator iter = mObjectIDs.beginArray(); iter != mObjectIDs.endArray(); ++iter ) - { - LLAccountingQuotaManager::getInstance()->removePendingObjectQuota( iter->asUUID() ); - } - } - - void error( U32 statusNum, const std::string& reason ) - { - llwarns << "Transport error "<<reason<<llendl; - //prep#do we really want to remove all because of one failure - verify - clearPendingRequests(); - } - - void result( const LLSD& content ) - { - if ( !content.isMap() || content.has("error") ) - { - llwarns << "Error on fetched data"<< llendl; - //prep#do we really want to remove all because of one failure - verify - clearPendingRequests(); - return; - } - - //Differentiate what the incoming caps could be from the data - bool containsParcel = content.has("parcel"); - bool containsSelection = content.has("selected"); - - //Loop over the stored object ids checking against the incoming data - for ( LLSD::array_iterator iter = mObjectIDs.beginArray(); iter != mObjectIDs.endArray(); ++iter ) - { - LLUUID objectID = iter->asUUID(); - - LLAccountingQuotaManager::getInstance()->removePendingObjectQuota( objectID ); - - if ( containsParcel ) - { - //Typically should be one - S32 dataCount = content["parcel"].size(); - for(S32 i = 0; i < dataCount; i++) - { - //prep#todo verify that this is safe, otherwise just add a bool - LLUUID parcelId; - //S32 parcelOwner = 0; - if ( content["parcel"][i].has("parcel_id") ) - { - parcelId = content["parcel"][i]["parcel_id"].asUUID(); - } - - //if ( content["parcel"][i].has("parcel_owner") ) - //{ - // parcelOwner = content["parcel"][i]["parcel_owner"].asInteger(); - //} - - F32 ownerRenderCost = 0; - F32 ownerPhysicsCost = 0; - F32 ownerNetworkCost = 0; - F32 ownerSimulationCost = 0; - - F32 groupRenderCost = 0; - F32 groupPhysicsCost = 0; - F32 groupNetworkCost = 0; - F32 groupSimulationCost = 0; - - F32 otherRenderCost = 0; - F32 otherPhysicsCost = 0; - F32 otherNetworkCost = 0; - F32 otherSimulationCost = 0; - - F32 tempRenderCost = 0; - F32 tempPhysicsCost = 0; - F32 tempNetworkCost = 0; - F32 tempSimulationCost = 0; - - F32 selectedRenderCost = 0; - F32 selectedPhysicsCost = 0; - F32 selectedNetworkCost = 0; - F32 selectedSimulationCost = 0; - - F32 parcelCapacity = 0; - - if ( content["parcel"][i].has("capacity") ) - { - parcelCapacity = content["parcel"][i].has("capacity"); - } - - if ( content["parcel"][i].has("owner") ) - { - ownerRenderCost = content["parcel"][i]["owner"]["rendering"].asReal(); - ownerPhysicsCost = content["parcel"][i]["owner"]["physics"].asReal(); - ownerNetworkCost = content["parcel"][i]["owner"]["streaming"].asReal(); - ownerSimulationCost = content["parcel"][i]["owner"]["simulation"].asReal(); - } - - if ( content["parcel"][i].has("group") ) - { - groupRenderCost = content["parcel"][i]["group"]["rendering"].asReal(); - groupPhysicsCost = content["parcel"][i]["group"]["physics"].asReal(); - groupNetworkCost = content["parcel"][i]["group"]["streaming"].asReal(); - groupSimulationCost = content["parcel"][i]["group"]["simulation"].asReal(); - - } - if ( content["parcel"][i].has("other") ) - { - otherRenderCost = content["parcel"][i]["other"]["rendering"].asReal(); - otherPhysicsCost = content["parcel"][i]["other"]["physics"].asReal(); - otherNetworkCost = content["parcel"][i]["other"]["streaming"].asReal(); - otherSimulationCost = content["parcel"][i]["other"]["simulation"].asReal(); - } - - if ( content["parcel"][i].has("temp") ) - { - tempRenderCost = content["parcel"][i]["total"]["rendering"].asReal(); - tempPhysicsCost = content["parcel"][i]["total"]["physics"].asReal(); - tempNetworkCost = content["parcel"][i]["total"]["streaming"].asReal(); - tempSimulationCost = content["parcel"][i]["total"]["simulation"].asReal(); - } - - if ( content["parcel"][i].has("selected") ) - { - selectedRenderCost = content["parcel"][i]["total"]["rendering"].asReal(); - selectedPhysicsCost = content["parcel"][i]["total"]["physics"].asReal(); - selectedNetworkCost = content["parcel"][i]["total"]["streaming"].asReal(); - selectedSimulationCost = content["parcel"][i]["total"]["simulation"].asReal(); - } - - ParcelQuota parcelQuota( ownerRenderCost, ownerPhysicsCost, ownerNetworkCost, ownerSimulationCost, - groupRenderCost, groupPhysicsCost, groupNetworkCost, groupSimulationCost, - otherRenderCost, otherPhysicsCost, otherNetworkCost, otherSimulationCost, - tempRenderCost, tempPhysicsCost, tempNetworkCost, tempSimulationCost, - selectedRenderCost, selectedPhysicsCost, selectedNetworkCost, selectedSimulationCost, - parcelCapacity ); - //Update the Parcel - LLParcel* pParcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); - if ( pParcel ) - { - pParcel->updateQuota( objectID, parcelQuota ); - } - } - } - else - if ( containsSelection ) - { - S32 dataCount = content["selected"].size(); - for(S32 i = 0; i < dataCount; i++) - { - - F32 renderCost = 0; - F32 physicsCost = 0; - F32 networkCost = 0; - F32 simulationCost = 0; - - LLUUID objectId; - - objectId = content["selected"][i]["local_id"].asUUID(); - renderCost = content["selected"][i]["rendering"].asReal(); - physicsCost = content["selected"][i]["physics"].asReal(); - networkCost = content["selected"][i]["streaming"].asReal(); - simulationCost = content["selected"][i]["simulation"].asReal(); - - SelectionQuota selectionQuota( objectId, renderCost, physicsCost, networkCost, simulationCost ); - - //Update the objects - gObjectList.updateQuota( objectId, selectionQuota ); - - } - } - else - { - //Nothing in string - LLAccountingQuotaManager::getInstance()->removePendingObjectQuota( objectID ); - } - } - } - -private: - //List of posted objects - LLSD mObjectIDs; -}; -//=============================================================================== -void LLAccountingQuotaManager::fetchQuotas( const std::string& url ) -{ - // Invoking system must have already determined capability availability - if ( !url.empty() ) - { - LLSD objectList; - U32 objectIndex = 0; - IDIt IDIter = mUpdateObjectQuota.begin(); - IDIt IDIterEnd = mUpdateObjectQuota.end(); - - for ( ; IDIter != IDIterEnd; ++IDIter ) - { - // Check to see if a request for this object has already been made. - if ( mPendingObjectQuota.find( *IDIter ) == mPendingObjectQuota.end() ) - { - mPendingObjectQuota.insert( *IDIter ); - objectList[objectIndex++] = *IDIter; - } - } - - mUpdateObjectQuota.clear(); - - //Post results - if ( objectList.size() > 0 ) - { - LLSD dataToPost = LLSD::emptyMap(); - dataToPost["object_ids"] = objectList; - LLHTTPClient::post( url, dataToPost, new LLAccountingQuotaResponder( objectList )); - } - } - else - { - //url was empty - warn & continue - llwarns<<"Supplied url is empty "<<llendl; - mUpdateObjectQuota.clear(); - mPendingObjectQuota.clear(); - } -} -//=============================================================================== -void LLAccountingQuotaManager::updateObjectCost( const LLUUID& objectID ) -{ - mUpdateObjectQuota.insert( objectID ); -} -//=============================================================================== -void LLAccountingQuotaManager::removePendingObjectQuota( const LLUUID& objectID ) -{ - mPendingObjectQuota.erase( objectID ); -} -//=============================================================================== diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index e68a8cc84a..95dcf8ba1e 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -1543,8 +1543,7 @@ bool LLModelLoader::doLoadModel() LLMatrix4 trans = normalized_transformation; trans *= skin_info.mBindShapeMatrix; - skin_info.mBindShapeMatrix = trans; - + skin_info.mBindShapeMatrix = trans; } @@ -1747,15 +1746,15 @@ bool LLModelLoader::doLoadModel() } } - model->mSkinInfo.mInvBindMatrix.push_back(mat); + model->mSkinInfo.mInvBindMatrix.push_back(mat); } } } } } - //Now that we've parsed the joint array, let's determine if we have a full rig - //(which means we have all the joints that are required for an avatar versus + //Now that we've parsed the jointa werray, let's determine if we have a full rig + //(which means we have all the joint sthat are required for an avatar versus //a skinned asset attached to a node in a file that contains an entire skeleton, //but does not use the skeleton). buildJointToNodeMappingFromScene( root ); @@ -2159,15 +2158,29 @@ void LLModelLoader::processJointToNodeMapping( domNode* pNode ) mJointsFromNode.push_front( pNode->getName() ); } //2. Handle the kiddo's - daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren(); - S32 childOfChildCount = childOfChild.getCount(); - for (S32 i = 0; i < childOfChildCount; ++i) + processChildJoints( pNode ); + } + else + { + //Determine if the're any children wrt to this failed node. + //This occurs when an armature is exported and ends up being what essentially amounts to + //as the root for the visual_scene + processChildJoints( pNode ); + } +} +//----------------------------------------------------------------------------- +// processChildJoint() +//----------------------------------------------------------------------------- +void LLModelLoader::processChildJoints( domNode* pParentNode ) +{ + daeTArray< daeSmartRef<daeElement> > childOfChild = pParentNode->getChildren(); + S32 childOfChildCount = childOfChild.getCount(); + for (S32 i = 0; i < childOfChildCount; ++i) + { + domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); + if ( pChildNode ) { - domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); - if ( pChildNode ) - { - processJointToNodeMapping( pChildNode ); - } + processJointToNodeMapping( pChildNode ); } } } @@ -2353,8 +2366,20 @@ void LLModelLoader::loadTextures() //----------------------------------------------------------------------------- bool LLModelLoader::isNodeAJoint( domNode* pNode ) { - if ( !pNode || pNode->getName() == NULL) + if ( !pNode ) { + llinfos<<"Created node is NULL"<<llendl; + return false; + } + + if ( pNode->getName() == NULL ) + { + llinfos<<"Parsed node has no name "<<llendl; + //Attempt to write the node id, if possible (aids in debugging the visual scene) + if ( pNode->getId() ) + { + llinfos<<"Parsed node ID: "<<pNode->getId()<<llendl; + } return false; } @@ -3081,6 +3106,7 @@ U32 LLModelPreview::calcResourceCost() void LLFloaterModelPreview::setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost) { + assert_main_thread(); childSetTextArg("import_dimensions", "[X]", llformat("%.3f", x)); childSetTextArg("import_dimensions", "[Y]", llformat("%.3f", y)); childSetTextArg("import_dimensions", "[Z]", llformat("%.3f", z)); @@ -4868,6 +4894,8 @@ BOOL LLModelPreview::render() target_pos); // point of interest + z_near = llclamp(z_far * 0.001f, 0.001f, 0.1f); + LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, width, height, FALSE, z_near, z_far); stop_glerror(); @@ -4944,18 +4972,22 @@ BOOL LLModelPreview::render() if (textures) { - const std::string& binding = instance.mModel->mMaterialList[i]; - const LLImportMaterial& material = instance.mMaterial[binding]; + int materialCnt = instance.mModel->mMaterialList.size(); + if ( i < materialCnt ) + { + const std::string& binding = instance.mModel->mMaterialList[i]; + const LLImportMaterial& material = instance.mMaterial[binding]; - llassert(binding == model->mMaterialList[i]); + llassert(binding == model->mMaterialList[i]); - glColor4fv(material.mDiffuseColor.mV); - if (material.mDiffuseMap.notNull()) - { - if (material.mDiffuseMap->getDiscardLevel() > -1) + glColor4fv(material.mDiffuseColor.mV); + if (material.mDiffuseMap.notNull()) { - gGL.getTexUnit(0)->bind(material.mDiffuseMap, true); - mTextureSet.insert(material.mDiffuseMap.get()); + if (material.mDiffuseMap->getDiscardLevel() > -1) + { + gGL.getTexUnit(0)->bind(material.mDiffuseMap, true); + mTextureSet.insert(material.mDiffuseMap.get()); + } } } } @@ -4983,184 +5015,197 @@ BOOL LLModelPreview::render() if (physics) { glClear(GL_DEPTH_BUFFER_BIT); - LLGLEnable blend(GL_BLEND); - gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ZERO); - - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) + + for (U32 i = 0; i < 2; i++) { - LLModelInstance& instance = *iter; + if (i == 0) + { //depth only pass + gGL.setColorMask(false, false); + } + else + { + gGL.setColorMask(true, true); + } - LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; + //enable alpha blending on second pass but not first pass + LLGLState blend(GL_BLEND, i); + + gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA); - if (!model) + for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { - continue; - } + LLModelInstance& instance = *iter; - gGL.pushMatrix(); - LLMatrix4 mat = instance.mTransform; + LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; - glMultMatrixf((GLfloat*) mat.mMatrix); + if (!model) + { + continue; + } + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; - bool render_mesh = true; + glMultMatrixf((GLfloat*) mat.mMatrix); - LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; - if (decomp) - { - LLMutexLock(decomp->mMutex); - LLModel::Decomposition& physics = model->mPhysics; + bool render_mesh = true; - if (!physics.mHull.empty()) + LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; + if (decomp) { - render_mesh = false; + LLMutexLock(decomp->mMutex); - if (physics.mMesh.empty()) - { //build vertex buffer for physics mesh - gMeshRepo.buildPhysicsMesh(physics); - } + LLModel::Decomposition& physics = model->mPhysics; + + if (!physics.mHull.empty()) + { + render_mesh = false; + + if (physics.mMesh.empty()) + { //build vertex buffer for physics mesh + gMeshRepo.buildPhysicsMesh(physics); + } - if (!physics.mMesh.empty()) - { //render hull instead of mesh - for (U32 i = 0; i < physics.mMesh.size(); ++i) - { - if (explode > 0.f) + if (!physics.mMesh.empty()) + { //render hull instead of mesh + for (U32 i = 0; i < physics.mMesh.size(); ++i) { - gGL.pushMatrix(); + if (explode > 0.f) + { + gGL.pushMatrix(); - LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; - offset *= explode; + LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; + offset *= explode; - gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); - } + gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); + } - static std::vector<LLColor4U> hull_colors; + static std::vector<LLColor4U> hull_colors; - if (i+1 >= hull_colors.size()) - { - hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255)); - } + if (i+1 >= hull_colors.size()) + { + hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 128)); + } glColor4ubv(hull_colors[i].mV); - LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); + LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); - if (explode > 0.f) - { - gGL.popMatrix(); + if (explode > 0.f) + { + gGL.popMatrix(); + } } } } } - } - if (render_mesh) - { - if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) - { - genBuffers(LLModel::LOD_PHYSICS, false); - } - for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) + if (render_mesh) { - LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - - buffer->setBuffer(type_mask & buffer->getTypeMask()); + if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + { + genBuffers(LLModel::LOD_PHYSICS, false); + } + for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) + { + LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor4f(0.4f, 0.4f, 0.0f, 0.4f); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + glColor4f(0.4f, 0.4f, 0.0f, 0.4f); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + buffer->setBuffer(type_mask & buffer->getTypeMask()); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glColor3f(1.f, 1.f, 0.f); + glColor3f(1.f, 1.f, 0.f); - glLineWidth(2.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + glLineWidth(2.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glLineWidth(1.f); + } } - } - - gGL.popMatrix(); - } - - glLineWidth(3.f); - glPointSize(8.f); - gPipeline.enableLightsFullbright(LLColor4::white); - //show degenerate triangles - LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); - LLGLDisable cull(GL_CULL_FACE); - glColor4f(1.f,0.f,0.f,1.f); - const LLVector4a scale(0.5f); - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) - { - LLModelInstance& instance = *iter; + gGL.popMatrix(); + } - LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; + glLineWidth(3.f); + glPointSize(8.f); + gPipeline.enableLightsFullbright(LLColor4::white); + //show degenerate triangles + LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); + LLGLDisable cull(GL_CULL_FACE); + glColor4f(1.f,0.f,0.f,1.f); + const LLVector4a scale(0.5f); - if (!model) + for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { - continue; - } + LLModelInstance& instance = *iter; - gGL.pushMatrix(); - LLMatrix4 mat = instance.mTransform; + LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; - glMultMatrixf((GLfloat*) mat.mMatrix); + if (!model) + { + continue; + } + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; - LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; - if (decomp) - { - LLMutexLock(decomp->mMutex); + glMultMatrixf((GLfloat*) mat.mMatrix); - LLModel::Decomposition& physics = model->mPhysics; - if (physics.mHull.empty()) + LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; + if (decomp) { - if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + LLMutexLock(decomp->mMutex); + + LLModel::Decomposition& physics = model->mPhysics; + + if (physics.mHull.empty()) { - genBuffers(LLModel::LOD_PHYSICS, false); - } + if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + { + genBuffers(LLModel::LOD_PHYSICS, false); + } - for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) - { - LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; + for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) + { + LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - buffer->setBuffer(type_mask & buffer->getTypeMask()); + buffer->setBuffer(type_mask & buffer->getTypeMask()); - LLStrider<LLVector3> pos_strider; - buffer->getVertexStrider(pos_strider, 0); - LLVector4a* pos = (LLVector4a*) pos_strider.get(); + LLStrider<LLVector3> pos_strider; + buffer->getVertexStrider(pos_strider, 0); + LLVector4a* pos = (LLVector4a*) pos_strider.get(); - LLStrider<U16> idx; - buffer->getIndexStrider(idx, 0); + LLStrider<U16> idx; + buffer->getIndexStrider(idx, 0); - for (U32 i = 0; i < buffer->getNumIndices(); i += 3) - { - LLVector4a v1; v1.setMul(pos[*idx++], scale); - LLVector4a v2; v2.setMul(pos[*idx++], scale); - LLVector4a v3; v3.setMul(pos[*idx++], scale); - - if (ll_is_degenerate(v1,v2,v3)) + for (U32 i = 0; i < buffer->getNumIndices(); i += 3) { - buffer->draw(LLRender::LINE_LOOP, 3, i); - buffer->draw(LLRender::POINTS, 3, i); + LLVector4a v1; v1.setMul(pos[*idx++], scale); + LLVector4a v2; v2.setMul(pos[*idx++], scale); + LLVector4a v3; v3.setMul(pos[*idx++], scale); + + if (ll_is_degenerate(v1,v2,v3)) + { + buffer->draw(LLRender::LINE_LOOP, 3, i); + buffer->draw(LLRender::POINTS, 3, i); + } } } } } - } - gGL.popMatrix(); + gGL.popMatrix(); + } + glLineWidth(1.f); + glPointSize(1.f); + gPipeline.enableLightsPreview(); + gGL.setSceneBlendType(LLRender::BT_ALPHA); } - glLineWidth(1.f); - glPointSize(1.f); - gPipeline.enableLightsPreview(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); } } else @@ -5525,19 +5570,21 @@ void LLFloaterModelPreview::handleModelPhysicsFeeReceived() void LLFloaterModelPreview::setModelPhysicsFeeErrorStatus(U32 status, const std::string& reason) { - toggleCalculateButton(true); llwarns << "LLFloaterModelPreview::setModelPhysicsFeeErrorStatus(" << status << " : " << reason << ")" << llendl; + doOnIdleOneTime(boost::bind(&LLFloaterModelPreview::toggleCalculateButton, this, true)); } /*virtual*/ void LLFloaterModelPreview::onModelUploadSuccess() { + assert_main_thread(); closeFloater(false); } /*virtual*/ void LLFloaterModelPreview::onModelUploadFailure() { + assert_main_thread(); toggleCalculateButton(true); } diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index c24e171024..f383b3fe98 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -125,7 +125,7 @@ public: void buildJointToNodeMappingFromScene( daeElement* pRoot ); void processJointToNodeMapping( domNode* pNode ); - + void processChildJoints( domNode* pParentNode ); //map of avatar joints as named in COLLADA assets to internal joint names std::map<std::string, std::string> mJointMap; diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index 9121e80a4e..00a0da3cde 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -84,7 +84,6 @@ #include "llviewerwindow.h" #include "llvovolume.h" #include "lluictrlfactory.h" -#include "llaccountingquotamanager.h" #include "llmeshrepository.h" // Globals diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 4b2fafccd4..2473f2d610 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -411,7 +411,6 @@ public: cc = llsd_from_file("fake_upload_error.xml"); } - //assert_main_thread(); mThread->mPendingUploads--; dump_llsd_to_file(cc,make_dump_name("whole_model_upload_response_",dump_num)); @@ -1471,47 +1470,53 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) void LLMeshUploadThread::generateHulls() { + bool has_valid_requests = false ; + for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter) - { - LLMeshUploadData data; - data.mBaseModel = iter->first; + { + LLMeshUploadData data; + data.mBaseModel = iter->first; - LLModelInstance& instance = *(iter->second.begin()); + LLModelInstance& instance = *(iter->second.begin()); - for (S32 i = 0; i < 5; i++) - { - data.mModel[i] = instance.mLOD[i]; - } + for (S32 i = 0; i < 5; i++) + { + data.mModel[i] = instance.mLOD[i]; + } - //queue up models for hull generation - LLModel* physics = NULL; + //queue up models for hull generation + LLModel* physics = NULL; - if (data.mModel[LLModel::LOD_PHYSICS].notNull()) - { - physics = data.mModel[LLModel::LOD_PHYSICS]; - } - else if (data.mModel[LLModel::LOD_MEDIUM].notNull()) - { - physics = data.mModel[LLModel::LOD_MEDIUM]; - } - else - { - physics = data.mModel[LLModel::LOD_HIGH]; - } + if (data.mModel[LLModel::LOD_PHYSICS].notNull()) + { + physics = data.mModel[LLModel::LOD_PHYSICS]; + } + else if (data.mModel[LLModel::LOD_MEDIUM].notNull()) + { + physics = data.mModel[LLModel::LOD_MEDIUM]; + } + else + { + physics = data.mModel[LLModel::LOD_HIGH]; + } - llassert(physics != NULL); + llassert(physics != NULL); - DecompRequest* request = new DecompRequest(physics, data.mBaseModel, this); - if(request->isValid()) - { - gMeshRepo.mDecompThread->submitRequest(request); - } + DecompRequest* request = new DecompRequest(physics, data.mBaseModel, this); + if(request->isValid()) + { + gMeshRepo.mDecompThread->submitRequest(request); + has_valid_requests = true ; } - + } + + if(has_valid_requests) + { while (!mPhysicsComplete) { apr_sleep(100); } + } } void LLMeshUploadThread::doWholeModelUpload() diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index bb87601d20..12eea7844d 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -351,7 +351,7 @@ void LLPanelVolume::getState( ) getChild<LLUICtrl>("Flexible1D Checkbox Ctrl")->setValue(is_flexible); if (is_flexible || (volobjp && volobjp->canBeFlexible())) { - getChildView("Flexible1D Checkbox Ctrl")->setEnabled(editable && single_volume && volobjp); + getChildView("Flexible1D Checkbox Ctrl")->setEnabled(editable && single_volume && volobjp && !volobjp->isMesh()); } else { diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 34c73ee739..f5946dfbff 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -100,7 +100,6 @@ #include "lltrans.h" #include "llsdutil.h" #include "llmediaentry.h" -#include "llaccountingquota.h" //#define DEBUG_UPDATE_TYPE @@ -5799,9 +5798,3 @@ public: LLHTTPRegistration<ObjectPhysicsProperties> gHTTPRegistrationObjectPhysicsProperties("/message/ObjectPhysicsProperties"); - -void LLViewerObject::updateQuota( const SelectionQuota& quota ) -{ - //update quotas - mSelectionQuota = quota; -} diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index f27b825bbe..c035534761 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -43,7 +43,6 @@ #include "v3dmath.h" #include "v3math.h" #include "llvertexbuffer.h" -#include "llaccountingquota.h" #include "llbbox.h" class LLAgent; // TODO: Get rid of this. @@ -659,9 +658,7 @@ protected: void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id); public: - void updateQuota( const SelectionQuota& quota ); - const SelectionQuota& getQuota( void ) { return mSelectionQuota; } - + private: void setNameValueList(const std::string& list); // clears nv pairs and then individually adds \n separated NV pairs from \0 terminated string void deleteTEImages(); // correctly deletes list of images @@ -723,8 +720,6 @@ protected: F32 mPhysicsCost; F32 mLinksetPhysicsCost; - SelectionQuota mSelectionQuota; - bool mCostStale; mutable bool mPhysicsShapeUnknown; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 9d38954d8b..722bb30023 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1425,15 +1425,6 @@ void LLViewerObjectList::onObjectCostFetchFailure(const LLUUID& object_id) mPendingObjectCost.erase(object_id); } -void LLViewerObjectList::updateQuota( const LLUUID& objectId, const SelectionQuota& quota ) -{ - LLViewerObject* pVO = findObject( objectId ); - if ( pVO ) - { - pVO->updateQuota( quota ); - } -} - void LLViewerObjectList::updatePhysicsFlags(const LLViewerObject* object) { mStalePhysicsFlags.insert(object->getID()); diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index 9d1b5cb56f..c5f2a2c1ee 100644 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -36,7 +36,6 @@ // project includes #include "llviewerobject.h" -#include "llaccountingquota.h" class LLCamera; class LLNetMap; @@ -102,8 +101,6 @@ public: F32 restitution, F32 gravity_multiplier); - void updateQuota( const LLUUID& objectId, const SelectionQuota& costs ); - void shiftObjects(const LLVector3 &offset); void repartitionObjects(); diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 7ebfcc2b5a..822127c0b3 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1484,8 +1484,6 @@ void LLViewerRegion::unpackRegionHandshake() void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) { - capabilityNames.append("AccountingParcel"); - capabilityNames.append("AccountingSelection"); capabilityNames.append("AttachmentResources"); capabilityNames.append("AvatarPickerSearch"); capabilityNames.append("ChatSessionRequest"); @@ -1525,6 +1523,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("ProvisionVoiceAccountRequest"); capabilityNames.append("RemoteParcelRequest"); capabilityNames.append("RequestTextureDownload"); + capabilityNames.append("ResourceCostSelected"); capabilityNames.append("SearchStatRequest"); capabilityNames.append("SearchStatTracking"); capabilityNames.append("SendPostcard"); @@ -1550,10 +1549,6 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("ViewerMetrics"); capabilityNames.append("ViewerStartAuction"); capabilityNames.append("ViewerStats"); - //prep# Finalize these!!!!!!!!! - //capabilityNames.append("AccountingVO"); - capabilityNames.append("AccountingParcel"); - capabilityNames.append("AccountingRegion"); // Please add new capabilities alphabetically to reduce // merge conflicts. diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index e473901609..5579473b8b 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -166,6 +166,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gWLCloudProgram); mShaderList.push_back(&gAvatarProgram); mShaderList.push_back(&gObjectShinyProgram); + mShaderList.push_back(&gObjectShinyNonIndexedProgram); mShaderList.push_back(&gWaterProgram); mShaderList.push_back(&gAvatarEyeballProgram); mShaderList.push_back(&gObjectSimpleProgram); @@ -190,6 +191,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gObjectFullbrightWaterProgram); mShaderList.push_back(&gAvatarWaterProgram); mShaderList.push_back(&gObjectShinyWaterProgram); + mShaderList.push_back(&gObjectShinyNonIndexedWaterProgram); mShaderList.push_back(&gUnderWaterProgram); mShaderList.push_back(&gDeferredSunProgram); mShaderList.push_back(&gDeferredBlurLightProgram); |