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-rw-r--r--indra/llcommon/indra_constants.cpp2
-rw-r--r--indra/llcommon/indra_constants.h2
-rw-r--r--indra/newview/lldrawpoolavatar.cpp20
3 files changed, 21 insertions, 3 deletions
diff --git a/indra/llcommon/indra_constants.cpp b/indra/llcommon/indra_constants.cpp
index 90866631fe..1d094cd4f4 100644
--- a/indra/llcommon/indra_constants.cpp
+++ b/indra/llcommon/indra_constants.cpp
@@ -68,4 +68,4 @@ const LLUUID TERRAIN_ROCK_DETAIL ("53a2f406-4895-1d13-d541-d2e3b86bc19c"); // V
const LLUUID DEFAULT_WATER_NORMAL ("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); // VIEWER
-const LLUUID IMG_BLACK_SQUARE_MALEVICH ("3b39cc01-c2d1-e194-1181-e4404978b20c"); // On dataserver
+const LLUUID IMG_BLACK_SQUARE ("3b39cc01-c2d1-e194-1181-e4404978b20c"); // On dataserver
diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h
index 6a9e777e69..6d39aef32e 100644
--- a/indra/llcommon/indra_constants.h
+++ b/indra/llcommon/indra_constants.h
@@ -205,7 +205,7 @@ LL_COMMON_API extern const LLUUID TERRAIN_ROCK_DETAIL;
LL_COMMON_API extern const LLUUID DEFAULT_WATER_NORMAL;
-LL_COMMON_API extern const LLUUID IMG_BLACK_SQUARE_MALEVICH;
+LL_COMMON_API extern const LLUUID IMG_BLACK_SQUARE;
// radius within which a chat message is fully audible
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 63e4abb308..d4f37e51ef 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1808,7 +1808,25 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
{
//order is important here LLRender::DIFFUSE_MAP should be last, becouse it change
//(gGL).mCurrTextureUnitIndex
- gGL.getTexUnit(specular_channel)->bind(LLPipeline::sImpostorRender ? LLViewerTextureManager::findTexture(IMG_BLACK_SQUARE_MALEVICH) : face->getTexture(LLRender::SPECULAR_MAP));
+ LLViewerTexture* specular = NULL;
+ if (LLPipeline::sImpostorRender)
+ {
+ std::vector<LLViewerFetchedTexture*> found;
+ LLViewerTextureManager::findFetchedTextures(IMG_BLACK_SQUARE, found);
+ if (1 <= found.size())
+ {
+ specular = found[0];
+ }
+ }
+ else
+ {
+ specular = face->getTexture(LLRender::SPECULAR_MAP);
+ }
+ if (specular)
+ {
+ gGL.getTexUnit(specular_channel)->bind(specular);
+ }
+
gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP));
gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture(LLRender::DIFFUSE_MAP), false, true);