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-rw-r--r--indra/llimage/llimageworker.cpp31
-rw-r--r--indra/llimage/llimageworker.h4
-rw-r--r--indra/newview/lltexturefetch.cpp36
3 files changed, 50 insertions, 21 deletions
diff --git a/indra/llimage/llimageworker.cpp b/indra/llimage/llimageworker.cpp
index c1ee052997..fd59daad3d 100644
--- a/indra/llimage/llimageworker.cpp
+++ b/indra/llimage/llimageworker.cpp
@@ -35,8 +35,10 @@ class ImageRequest
{
public:
ImageRequest(const LLPointer<LLImageFormatted>& image,
- S32 discard, BOOL needs_aux,
- const LLPointer<LLImageDecodeThread::Responder>& responder);
+ S32 discard,
+ BOOL needs_aux,
+ const LLPointer<LLImageDecodeThread::Responder>& responder,
+ U32 request_id);
virtual ~ImageRequest();
/*virtual*/ bool processRequest();
@@ -48,6 +50,7 @@ private:
// input
LLPointer<LLImageFormatted> mFormattedImage;
S32 mDiscardLevel;
+ U32 mRequestId;
BOOL mNeedsAux;
// output
LLPointer<LLImageRaw> mDecodedImageRaw;
@@ -62,6 +65,7 @@ private:
// MAIN THREAD
LLImageDecodeThread::LLImageDecodeThread(bool /*threaded*/)
+ : mDecodeCount(0)
{
mThreadPool.reset(new LL::ThreadPool("ImageDecode", 8));
mThreadPool->start();
@@ -92,9 +96,10 @@ LLImageDecodeThread::handle_t LLImageDecodeThread::decodeImage(
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ U32 decode_id = ++mDecodeCount;
// Instantiate the ImageRequest right in the lambda, why not?
bool posted = mThreadPool->getQueue().post(
- [req = ImageRequest(image, discard, needs_aux, responder)]
+ [req = ImageRequest(image, discard, needs_aux, responder, decode_id)]
() mutable
{
auto done = req.processRequest();
@@ -103,13 +108,10 @@ LLImageDecodeThread::handle_t LLImageDecodeThread::decodeImage(
if (! posted)
{
LL_DEBUGS() << "Tried to start decoding on shutdown" << LL_ENDL;
- // should this return 0?
+ return 0;
}
- // It's important to our consumer (LLTextureFetchWorker) that we return a
- // nonzero handle. It is NOT important that the nonzero handle be unique:
- // nothing is ever done with it except to compare it to zero, or zero it.
- return 17;
+ return decode_id;
}
void LLImageDecodeThread::shutdown()
@@ -123,15 +125,18 @@ LLImageDecodeThread::Responder::~Responder()
//----------------------------------------------------------------------------
-ImageRequest::ImageRequest(const LLPointer<LLImageFormatted>& image,
- S32 discard, BOOL needs_aux,
- const LLPointer<LLImageDecodeThread::Responder>& responder)
+ImageRequest::ImageRequest(const LLPointer<LLImageFormatted>& image,
+ S32 discard,
+ BOOL needs_aux,
+ const LLPointer<LLImageDecodeThread::Responder>& responder,
+ U32 request_id)
: mFormattedImage(image),
mDiscardLevel(discard),
mNeedsAux(needs_aux),
mDecodedRaw(FALSE),
mDecodedAux(FALSE),
- mResponder(responder)
+ mResponder(responder),
+ mRequestId(request_id)
{
}
@@ -199,7 +204,7 @@ void ImageRequest::finishRequest(bool completed)
if (mResponder.notNull())
{
bool success = completed && mDecodedRaw && (!mNeedsAux || mDecodedAux);
- mResponder->completed(success, mDecodedImageRaw, mDecodedImageAux);
+ mResponder->completed(success, mDecodedImageRaw, mDecodedImageAux, mRequestId);
}
// Will automatically be deleted
}
diff --git a/indra/llimage/llimageworker.h b/indra/llimage/llimageworker.h
index ca4c0d93d0..b4ab9432e6 100644
--- a/indra/llimage/llimageworker.h
+++ b/indra/llimage/llimageworker.h
@@ -39,7 +39,7 @@ public:
protected:
virtual ~Responder();
public:
- virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux) = 0;
+ virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux, U32 request_id) = 0;
};
public:
@@ -53,6 +53,7 @@ public:
const LLPointer<Responder>& responder);
size_t getPending();
size_t update(F32 max_time_ms);
+ S32 getTotalDecodeCount() { return mDecodeCount; }
void shutdown();
private:
@@ -60,6 +61,7 @@ private:
// LLQueuedThread - instead this is the API by which we submit work to the
// "ImageDecode" ThreadPool.
std::unique_ptr<LL::ThreadPool> mThreadPool;
+ LLAtomicU32 mDecodeCount;
};
#endif
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 38c9b3717d..40bbe2b934 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -348,13 +348,13 @@ private:
}
// Threads: Tid
- virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux)
+ virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux, U32 request_id)
{
LL_PROFILE_ZONE_SCOPED;
LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
if (worker)
{
- worker->callbackDecoded(success, raw, aux);
+ worker->callbackDecoded(success, raw, aux, request_id);
}
}
private:
@@ -398,7 +398,7 @@ public:
void callbackCacheWrite(bool success);
// Threads: Tid
- void callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux);
+ void callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux, S32 decode_id);
// Threads: T*
void setGetStatus(LLCore::HttpStatus status, const std::string& reason)
@@ -1800,8 +1800,22 @@ bool LLTextureFetchWorker::doWork(S32 param)
setState(DECODE_IMAGE_UPDATE);
LL_DEBUGS(LOG_TXT) << mID << ": Decoding. Bytes: " << mFormattedImage->getDataSize() << " Discard: " << discard
<< " All Data: " << mHaveAllData << LL_ENDL;
- mDecodeHandle = LLAppViewer::getImageDecodeThread()->decodeImage(mFormattedImage, discard, mNeedsAux,
- new DecodeResponder(mFetcher, mID, this));
+
+ // In case worked manages to request decode, be shut down,
+ // then init and request decode again with first decode
+ // still in progress, assign a sufficiently unique id
+ mDecodeHandle = LLAppViewer::getImageDecodeThread()->decodeImage(mFormattedImage,
+ discard,
+ mNeedsAux,
+ new DecodeResponder(mFetcher, mID, this));
+ if (mDecodeHandle == 0)
+ {
+ // Abort, failed to put into queue.
+ // Happens if viewer is shutting down
+ setState(DONE);
+ LL_DEBUGS(LOG_TXT) << mID << " DECODE_IMAGE abort: failed to post for decoding" << LL_ENDL;
+ return true;
+ }
// fall though
}
@@ -2305,16 +2319,24 @@ void LLTextureFetchWorker::callbackCacheWrite(bool success)
//////////////////////////////////////////////////////////////////////////////
// Threads: Tid
-void LLTextureFetchWorker::callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux)
+void LLTextureFetchWorker::callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux, S32 decode_id)
{
LLMutexLock lock(&mWorkMutex); // +Mw
if (mDecodeHandle == 0)
{
return; // aborted, ignore
}
+ if (mDecodeHandle != decode_id)
+ {
+ // Queue doesn't support canceling old requests.
+ // This shouldn't normally happen, but in case it's possible that a worked
+ // will request decode, be aborted, reinited then start a new decode
+ LL_DEBUGS(LOG_TXT) << mID << " received obsolete decode's callback" << LL_ENDL;
+ return; // ignore
+ }
if (mState != DECODE_IMAGE_UPDATE)
{
-// LL_WARNS(LOG_TXT) << "Decode callback for " << mID << " with state = " << mState << LL_ENDL;
+ LL_DEBUGS(LOG_TXT) << "Decode callback for " << mID << " with state = " << mState << LL_ENDL;
mDecodeHandle = 0;
return;
}