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-rw-r--r--autobuild.xml4
-rwxr-xr-xindra/newview/lltexturefetch.cpp133
-rw-r--r--indra/newview/llviewertexture.cpp11
3 files changed, 99 insertions, 49 deletions
diff --git a/autobuild.xml b/autobuild.xml
index 22de4a7047..80a44ec75d 100644
--- a/autobuild.xml
+++ b/autobuild.xml
@@ -1290,9 +1290,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>088a1c30e499289e94bc1738fd3d6a25</string>
+ <string>5bc44db15eb3cca021382e40e04a9a38</string>
<key>url</key>
- <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/270564/arch/Linux/installer/llappearanceutility_source-0.1-linux-20130219.tar.bz2</string>
+ <string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/271972/arch/Linux/installer/llappearanceutility_source-0.1-linux-20130315.tar.bz2</string>
</map>
<key>name</key>
<string>linux</string>
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 0e53fc81b8..3502a641cf 100755
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -502,6 +502,7 @@ private:
};
static const char* sStateDescs[];
e_state mState;
+ void setState(e_state new_state);
e_write_to_cache_state mWriteToCacheState;
LLTextureFetch* mFetcher;
LLPointer<LLImageFormatted> mFormattedImage;
@@ -1028,7 +1029,7 @@ void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size)
mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE);
if ((prioritize && mState == INIT) || mState == DONE)
{
- mState = INIT;
+ setState(INIT);
U32 work_priority = mWorkPriority | LLWorkerThread::PRIORITY_HIGH;
setPriority(work_priority);
}
@@ -1092,12 +1093,14 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
if (mState == INIT || mState == LOAD_FROM_NETWORK || mState == LOAD_FROM_SIMULATOR)
{
+ LL_DEBUGS("Texture") << mID << " abort: mImagePriority < F_ALMOST_ZERO" << llendl;
return true; // abort
}
}
if(mState > CACHE_POST && !mCanUseNET && !mCanUseHTTP)
{
//nowhere to get data, abort.
+ LL_WARNS("Texture") << mID << " abort, nowhere to get data" << llendl;
return true ;
}
@@ -1140,7 +1143,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
clearPackets(); // TODO: Shouldn't be necessary
mCacheReadHandle = LLTextureCache::nullHandle();
mCacheWriteHandle = LLTextureCache::nullHandle();
- mState = LOAD_FROM_TEXTURE_CACHE;
+ setState(LOAD_FROM_TEXTURE_CACHE);
mInCache = FALSE;
mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE
LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority)
@@ -1157,7 +1160,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
S32 size = mDesiredSize - offset;
if (size <= 0)
{
- mState = CACHE_POST;
+ setState(CACHE_POST);
return false;
}
mFileSize = 0;
@@ -1188,12 +1191,12 @@ bool LLTextureFetchWorker::doWork(S32 param)
else if(!mUrl.empty() && mCanUseHTTP)
{
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
- mState = WAIT_HTTP_RESOURCE;
+ setState(WAIT_HTTP_RESOURCE);
}
else
{
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
- mState = LOAD_FROM_NETWORK;
+ setState(LOAD_FROM_NETWORK);
}
}
@@ -1203,7 +1206,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mFetcher->mTextureCache->readComplete(mCacheReadHandle, false))
{
mCacheReadHandle = LLTextureCache::nullHandle();
- mState = CACHE_POST;
+ setState(CACHE_POST);
// fall through
}
else
@@ -1211,6 +1214,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
//
//This should never happen
//
+ LL_DEBUGS("Texture") << mID << " this should never happen" << llendl;
return false;
}
}
@@ -1229,7 +1233,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
// we have enough data, decode it
llassert_always(mFormattedImage->getDataSize() > 0);
mLoadedDiscard = mDesiredDiscard;
- mState = DECODE_IMAGE;
+ setState(DECODE_IMAGE);
mInCache = TRUE;
mWriteToCacheState = NOT_WRITE ;
LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize()
@@ -1242,13 +1246,14 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mUrl.compare(0, 7, "file://") == 0)
{
// failed to load local file, we're done.
+ LL_WARNS("Texture") << mID << ": abort, failed to load local file " << mUrl << LL_ENDL;
return true;
}
// need more data
else
{
LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL;
- mState = LOAD_FROM_NETWORK;
+ setState(LOAD_FROM_NETWORK);
}
// fall through
@@ -1295,7 +1300,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
if (mCanUseHTTP && !mUrl.empty())
{
- mState = WAIT_HTTP_RESOURCE;
+ setState(WAIT_HTTP_RESOURCE);
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
if(mWriteToCacheState != NOT_WRITE)
{
@@ -1325,6 +1330,8 @@ bool LLTextureFetchWorker::doWork(S32 param)
//mFetcher->addToNetworkQueue(this);
//recordTextureStart(false);
//setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
+
+ LL_DEBUGS("Texture") << mID << " does this happen?" << llendl;
return false;
}
}
@@ -1343,10 +1350,11 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
// processSimulatorPackets() failed
// llwarns << "processSimulatorPackets() failed to load buffer" << llendl;
+ LL_WARNS("Texture") << mID << " processSimulatorPackets() failed to load buffer" << llendl;
return true; // failed
}
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
- mState = DECODE_IMAGE;
+ setState(DECODE_IMAGE);
mWriteToCacheState = SHOULD_WRITE;
recordTextureDone(false);
}
@@ -1370,14 +1378,14 @@ bool LLTextureFetchWorker::doWork(S32 param)
// Otherwise, advance into the HTTP states.
if (mFetcher->getHttpWaitersCount() || ! acquireHttpSemaphore())
{
- mState = WAIT_HTTP_RESOURCE2;
+ setState(WAIT_HTTP_RESOURCE2);
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
mFetcher->addHttpWaiter(this->mID);
++mResourceWaitCount;
return false;
}
- mState = SEND_HTTP_REQ;
+ setState(SEND_HTTP_REQ);
// *NOTE: You must invoke releaseHttpSemaphore() if you transition
// to a state other than SEND_HTTP_REQ or WAIT_HTTP_REQ or abort
// the request.
@@ -1394,6 +1402,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (! mCanUseHTTP)
{
releaseHttpSemaphore();
+ LL_WARNS("Texture") << mID << " abort: SEND_HTTP_REQ but !mCanUseHTTP" << llendl;
return true; // abort
}
@@ -1410,13 +1419,14 @@ bool LLTextureFetchWorker::doWork(S32 param)
// We already have all the data, just decode it
mLoadedDiscard = mFormattedImage->getDiscardLevel();
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
- mState = DECODE_IMAGE;
+ setState(DECODE_IMAGE);
releaseHttpSemaphore();
return false;
}
else
{
releaseHttpSemaphore();
+ LL_WARNS("Texture") << mID << " SEND_HTTP_REQ abort: cur_size " << cur_size << " <=0" << llendl;
return true; // abort.
}
}
@@ -1474,7 +1484,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
mFetcher->addToHTTPQueue(mID);
recordTextureStart(true);
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
- mState = WAIT_HTTP_REQ;
+ setState(WAIT_HTTP_REQ);
// fall through
}
@@ -1492,8 +1502,9 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
if(mWriteToCacheState == NOT_WRITE) //map tiles
{
- mState = DONE;
+ setState(DONE);
releaseHttpSemaphore();
+ LL_DEBUGS("Texture") << mID << " abort: WAIT_HTTP_REQ not found" << llendl;
return true; // failed, means no map tile on the empty region.
}
@@ -1502,7 +1513,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
// roll back to try UDP
if (mCanUseNET)
{
- mState = INIT;
+ setState(INIT);
mCanUseHTTP = false;
mUrl.clear();
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
@@ -1533,15 +1544,16 @@ bool LLTextureFetchWorker::doWork(S32 param)
// Use available data
mLoadedDiscard = mFormattedImage->getDiscardLevel();
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
- mState = DECODE_IMAGE;
+ setState(DECODE_IMAGE);
releaseHttpSemaphore();
return false;
}
// Fail harder
resetFormattedData();
- mState = DONE;
+ setState(DONE);
releaseHttpSemaphore();
+ LL_WARNS("Texture") << mID << " abort: fail harder" << llendl;
return true; // failed
}
@@ -1550,6 +1562,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
// next time the texture is requested, even if the data have already been fetched.
if(mWriteToCacheState != NOT_WRITE)
{
+ // Why do we want to keep url if NOT_WRITE - is this a proxy for map tiles?
mUrl.clear();
}
@@ -1563,7 +1576,8 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
// abort.
- mState = DONE;
+ setState(DONE);
+ LL_WARNS("Texture") << mID << " abort: no data received" << llendl;
releaseHttpSemaphore();
return true;
}
@@ -1581,7 +1595,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
LL_WARNS("Texture") << "Partial HTTP response produces break in image data for texture "
<< mID << ". Aborting load." << LL_ENDL;
- mState = DONE;
+ setState(DONE);
releaseHttpSemaphore();
return true;
}
@@ -1629,7 +1643,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
mHttpReplyOffset = 0;
mLoadedDiscard = mRequestedDiscard;
- mState = DECODE_IMAGE;
+ setState(DECODE_IMAGE);
if (mWriteToCacheState != NOT_WRITE)
{
mWriteToCacheState = SHOULD_WRITE ;
@@ -1660,31 +1674,34 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (textures_decode_disabled)
{
// for debug use, don't decode
- mState = DONE;
+ setState(DONE);
return true;
}
if (mDesiredDiscard < 0)
{
// We aborted, don't decode
- mState = DONE;
+ setState(DONE);
+ LL_DEBUGS("Texture") << mID << " DECODE_IMAGE abort: desired discard " << mDesiredDiscard << "<0" << llendl;
return true;
}
if (mFormattedImage->getDataSize() <= 0)
{
- //llerrs << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl;
+ llwarns << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl;
//abort, don't decode
- mState = DONE;
+ setState(DONE);
+ LL_DEBUGS("Texture") << mID << " DECODE_IMAGE abort: (mFormattedImage->getDataSize() <= 0)" << llendl;
return true;
}
if (mLoadedDiscard < 0)
{
- //llerrs << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl;
+ llwarns << "Decode entered with invalid mLoadedDiscard. ID = " << mID << llendl;
//abort, don't decode
- mState = DONE;
+ setState(DONE);
+ LL_DEBUGS("Texture") << mID << " DECODE_IMAGE abort: mLoadedDiscard < 0" << llendl;
return true;
}
@@ -1694,7 +1711,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
S32 discard = mHaveAllData ? 0 : mLoadedDiscard;
U32 image_priority = LLWorkerThread::PRIORITY_NORMAL | mWorkPriority;
mDecoded = FALSE;
- mState = DECODE_IMAGE_UPDATE;
+ setState(DECODE_IMAGE_UPDATE);
LL_DEBUGS("Texture") << mID << ": Decoding. Bytes: " << mFormattedImage->getDataSize() << " Discard: " << discard
<< " All Data: " << mHaveAllData << LL_ENDL;
mDecodeHandle = mFetcher->mImageDecodeThread->decodeImage(mFormattedImage, image_priority, discard, mNeedsAux,
@@ -1722,13 +1739,13 @@ bool LLTextureFetchWorker::doWork(S32 param)
mFormattedImage = NULL;
++mRetryAttempt;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
- mState = INIT;
+ setState(INIT);
return false;
}
else
{
// llwarns << "UNABLE TO LOAD TEXTURE: " << mID << " RETRIES: " << mRetryAttempt << llendl;
- mState = DONE; // failed
+ setState(DONE); // failed
}
}
else
@@ -1737,7 +1754,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
LL_DEBUGS("Texture") << mID << ": Decoded. Discard: " << mDecodedDiscard
<< " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
- mState = WRITE_TO_CACHE;
+ setState(WRITE_TO_CACHE);
}
// fall through
}
@@ -1753,7 +1770,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
// If we're in a local cache or we didn't actually receive any new data,
// or we failed to load anything, skip
- mState = DONE;
+ setState(DONE);
return false;
}
S32 datasize = mFormattedImage->getDataSize();
@@ -1772,7 +1789,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it
U32 cache_priority = mWorkPriority;
mWritten = FALSE;
- mState = WAIT_ON_WRITE;
+ setState(WAIT_ON_WRITE);
++mCacheWriteCount;
CacheWriteResponder* responder = new CacheWriteResponder(mFetcher, mID);
mCacheWriteHandle = mFetcher->mTextureCache->writeToCache(mID, cache_priority,
@@ -1785,7 +1802,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
if (writeToCacheComplete())
{
- mState = DONE;
+ setState(DONE);
// fall through
}
else
@@ -1806,7 +1823,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mDecodedDiscard >= 0 && mDesiredDiscard < mDecodedDiscard)
{
// More data was requested, return to INIT
- mState = INIT;
+ setState(INIT);
+ LL_DEBUGS("Texture") << mID << " more data requested, returning to INIT: "
+ << " mDecodedDiscard " << mDecodedDiscard << ">= 0 && mDesiredDiscard " << mDesiredDiscard
+ << "<" << " mDecodedDiscard " << mDecodedDiscard << llendl;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
return false;
}
@@ -1846,10 +1866,10 @@ void LLTextureFetchWorker::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRe
bool partial = false;
LLCore::HttpStatus status(response->getStatus());
- lldebugs << "HTTP COMPLETE: " << mID
- << " status: " << status.toHex()
- << " '" << status.toString() << "'"
- << llendl;
+ LL_DEBUGS("Texture") << "HTTP COMPLETE: " << mID
+ << " status: " << status.toHex()
+ << " '" << status.toString() << "'"
+ << llendl;
// unsigned int offset(0), length(0), full_length(0);
// response->getRange(&offset, &length, &full_length);
// llwarns << "HTTP COMPLETE: " << mID << " handle: " << handle
@@ -2433,6 +2453,7 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
std::string exten = gDirUtilp->getExtension(url);
if (!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C))
{
+ LL_DEBUGS("Texture") << "full request for " << id << " exten is not J2C: " << exten << llendl;
// Only do partial requests for J2C at the moment
desired_size = MAX_IMAGE_DATA_SIZE;
desired_discard = 0;
@@ -2475,7 +2496,7 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
worker->setCanUseHTTP(can_use_http) ;
if (!worker->haveWork())
{
- worker->mState = LLTextureFetchWorker::INIT;
+ worker->setState(LLTextureFetchWorker::INIT);
worker->unlockWorkMutex(); // -Mw
worker->addWork(0, LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority);
@@ -2499,7 +2520,7 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
worker->unlockWorkMutex(); // -Mw
}
-// llinfos << "REQUESTED: " << id << " Discard: " << desired_discard << llendl;
+ LL_DEBUGS("Texture") << "REQUESTED: " << id << " Discard: " << desired_discard << " size " << desired_size << llendl;
return true;
}
@@ -3168,6 +3189,30 @@ bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size)
return true;
}
+void LLTextureFetchWorker::setState(e_state new_state)
+{
+ static const char* e_state_name[] =
+ {
+ "INVALID",
+ "INIT",
+ "LOAD_FROM_TEXTURE_CACHE",
+ "CACHE_POST",
+ "LOAD_FROM_NETWORK",
+ "LOAD_FROM_SIMULATOR",
+ "WAIT_HTTP_RESOURCE",
+ "WAIT_HTTP_RESOURCE2",
+ "SEND_HTTP_REQ",
+ "WAIT_HTTP_REQ",
+ "DECODE_IMAGE",
+ "DECODE_IMAGE_UPDATE",
+ "WRITE_TO_CACHE",
+ "WAIT_ON_WRITE",
+ "DONE"
+ };
+ //llinfos << "id: " << mID << " FTType: " << mFTType << " disc: " << mDesiredDiscard << " sz: " << mDesiredSize << " state: " << e_state_name[mState] << " => " << e_state_name[new_state] << llendl;
+ mState = new_state;
+}
+
// Threads: T*
bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes,
U16 data_size, U8* data)
@@ -3224,7 +3269,7 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8
llassert_always(data_size == FIRST_PACKET_SIZE || data_size == worker->mFileSize);
res = worker->insertPacket(0, data, data_size);
worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority);
- worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR;
+ worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR);
worker->unlockWorkMutex(); // -Mw
return res;
}
@@ -3274,7 +3319,7 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1
(worker->mState == LLTextureFetchWorker::LOAD_FROM_NETWORK))
{
worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority);
- worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR;
+ worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR);
}
else
{
@@ -3537,7 +3582,7 @@ void LLTextureFetch::releaseHttpWaiters()
break;
}
- worker->mState = LLTextureFetchWorker::SEND_HTTP_REQ;
+ worker->setState(LLTextureFetchWorker::SEND_HTTP_REQ);
worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority);
worker->unlockWorkMutex(); // -Mw
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 1d0bda34a7..236b95253c 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1819,7 +1819,10 @@ bool LLViewerFetchedTexture::updateFetch()
// We finished but received no data
if (current_discard < 0)
{
- llwarns << "!mIsFetching, setting as missing" << llendl;
+ llwarns << "!mIsFetching, setting as missing, decode_priority " << decode_priority
+ << " mRawDiscardLevel " << mRawDiscardLevel
+ << " current_discard " << current_discard
+ << llendl;
setIsMissingAsset();
desired_discard = -1;
}
@@ -1952,11 +1955,13 @@ bool LLViewerFetchedTexture::updateFetch()
}
else if (mHasFetcher && !mIsFetching)
{
- // Only delete requests that haven't receeived any network data for a while
+ // Only delete requests that haven't received any network data
+ // for a while. Note - this is the normal mechanism for
+ // deleting requests, not just a place to handle timeouts.
const F32 FETCH_IDLE_TIME = 5.f;
if (mLastPacketTimer.getElapsedTimeF32() > FETCH_IDLE_TIME)
{
-// llinfos << "Deleting request: " << getID() << " Discard: " << current_discard << " <= min:" << mMinDiscardLevel << " or priority == 0: " << decode_priority << llendl;
+ LL_DEBUGS("Texture") << "exceeded idle time " << FETCH_IDLE_TIME << ", deleting request: " << getID() << llendl;
LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
mHasFetcher = FALSE;
}