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-rw-r--r--.hgtags1
-rw-r--r--doc/contributions.txt16
-rw-r--r--indra/CMakeLists.txt4
-rw-r--r--indra/cmake/GoogleMock.cmake5
-rw-r--r--indra/cmake/LLAddBuildTest.cmake5
-rw-r--r--indra/cmake/run_build_test.py2
-rw-r--r--indra/copy_win_scripts/start-client.py24
-rwxr-xr-xindra/develop.py51
-rwxr-xr-xindra/lib/python/indra/util/llperformance.py26
-rw-r--r--indra/lib/python/indra/util/llversion.py57
-rwxr-xr-xindra/lib/python/indra/util/simperf_proc_interface.py2
-rw-r--r--indra/lib/python/indra/util/test_win32_manifest.py49
-rw-r--r--indra/linux_updater/linux_updater.cpp9
-rw-r--r--indra/llcommon/llavatarname.cpp10
-rw-r--r--indra/llcommon/llversionviewer.h4
-rw-r--r--indra/llinventory/llparcel.cpp15
-rw-r--r--indra/llinventory/llparcel.h7
-rw-r--r--indra/llmessage/tests/llhost_test.cpp2
-rw-r--r--indra/llmessage/tests/test_llsdmessage_peer.py2
-rw-r--r--indra/llmessage/tests/testrunner.py2
-rw-r--r--indra/llrender/llvertexbuffer.cpp289
-rw-r--r--indra/llrender/llvertexbuffer.h33
-rw-r--r--indra/llui/llcombobox.cpp29
-rw-r--r--indra/llui/llcombobox.h3
-rw-r--r--indra/llui/lldockcontrol.cpp720
-rw-r--r--indra/llui/lllayoutstack.cpp10
-rw-r--r--indra/llui/llnotifications.cpp53
-rw-r--r--indra/llui/llnotifications.h11
-rw-r--r--indra/llui/lluictrlfactory.cpp22
-rw-r--r--indra/llui/llview.cpp2
-rw-r--r--indra/llvfs/lldir.cpp6
-rw-r--r--indra/llvfs/lldir_linux.h10
-rw-r--r--indra/llvfs/lldir_mac.h6
-rw-r--r--indra/llvfs/lldir_solaris.h8
-rw-r--r--indra/llvfs/lldir_win32.h8
-rw-r--r--indra/llxml/llxmlnode.cpp24
-rw-r--r--indra/llxml/llxmlnode.h3
-rw-r--r--indra/llxuixml/lltrans.cpp2
-rw-r--r--indra/newview/CMakeLists.txt2
-rw-r--r--indra/newview/app_settings/settings.xml59
-rw-r--r--indra/newview/app_settings/settings_minimal.xml57
-rw-r--r--indra/newview/generate_breakpad_symbols.py52
-rw-r--r--indra/newview/llappearancemgr.cpp3
-rw-r--r--indra/newview/llappviewer.cpp10274
-rw-r--r--indra/newview/llavatarlist.cpp35
-rw-r--r--indra/newview/llavatarlist.h2
-rw-r--r--indra/newview/llbottomtray.cpp3622
-rw-r--r--indra/newview/llbottomtray.h19
-rw-r--r--indra/newview/llfloaterauction.cpp4
-rw-r--r--indra/newview/llfloatertools.cpp16
-rw-r--r--indra/newview/llfloatertools.h2
-rw-r--r--indra/newview/llfriendcard.cpp85
-rw-r--r--indra/newview/llfriendcard.h13
-rw-r--r--indra/newview/llhudeffectblob.cpp46
-rw-r--r--indra/newview/llhudeffectblob.h47
-rw-r--r--indra/newview/llhudobject.cpp3
-rw-r--r--indra/newview/llhudobject.h3
-rw-r--r--indra/newview/llinventoryfunctions.cpp3
-rw-r--r--indra/newview/llinventorymodelbackgroundfetch.cpp2
-rw-r--r--indra/newview/llmutelist.cpp25
-rw-r--r--indra/newview/llpanellandaudio.cpp15
-rw-r--r--indra/newview/llpanellandmedia.cpp27
-rw-r--r--indra/newview/llpanellogin.cpp2366
-rw-r--r--indra/newview/llpanelnearbymedia.cpp22
-rw-r--r--indra/newview/llpanelpeople.cpp29
-rwxr-xr-xindra/newview/llpanelprofile.cpp12
-rw-r--r--indra/newview/llrecentpeople.cpp58
-rw-r--r--indra/newview/llrecentpeople.h33
-rw-r--r--indra/newview/llselectmgr.cpp98
-rw-r--r--indra/newview/llselectmgr.h11
-rw-r--r--indra/newview/lltoast.cpp7
-rw-r--r--indra/newview/lltoolpie.cpp233
-rw-r--r--indra/newview/lltoolpie.h22
-rw-r--r--indra/newview/llviewercontrol.cpp10
-rw-r--r--indra/newview/llviewermenu.cpp16438
-rw-r--r--indra/newview/llviewermessage.cpp13798
-rw-r--r--indra/newview/llviewerobjectlist.cpp56
-rw-r--r--indra/newview/llviewerobjectlist.h4
-rw-r--r--indra/newview/llviewerregion.cpp14
-rw-r--r--indra/newview/llviewerstats.cpp2
-rw-r--r--indra/newview/llviewertexture.cpp4
-rw-r--r--indra/newview/llviewertexture.h2
-rw-r--r--indra/newview/llviewerwindow.cpp10060
-rw-r--r--indra/newview/llvocache.cpp6
-rw-r--r--indra/newview/llvoicechannel.cpp24
-rw-r--r--indra/newview/llvoicechannel.h7
-rw-r--r--indra/newview/llworld.cpp40
-rw-r--r--indra/newview/pipeline.cpp18030
-rw-r--r--indra/newview/pipeline.h1
-rw-r--r--indra/newview/skins/default/textures/bottomtray/ChatBarHandle.pngbin0 -> 2808 bytes
-rw-r--r--indra/newview/skins/default/textures/textures.xml1
-rw-r--r--indra/newview/skins/default/xui/da/floater_about_land.xml8
-rw-r--r--indra/newview/skins/default/xui/da/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/da/floater_tools.xml6
-rw-r--r--indra/newview/skins/default/xui/da/inspect_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/da/panel_edit_profile.xml4
-rw-r--r--indra/newview/skins/default/xui/da/panel_profile_view.xml2
-rw-r--r--indra/newview/skins/default/xui/da/sidepanel_task_info.xml6
-rw-r--r--indra/newview/skins/default/xui/de/floater_about_land.xml8
-rw-r--r--indra/newview/skins/default/xui/de/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/de/floater_script_search.xml2
-rw-r--r--indra/newview/skins/default/xui/de/floater_tools.xml6
-rw-r--r--indra/newview/skins/default/xui/de/inspect_avatar.xml3
-rw-r--r--indra/newview/skins/default/xui/de/inspect_group.xml3
-rw-r--r--indra/newview/skins/default/xui/de/panel_activeim_row.xml6
-rw-r--r--indra/newview/skins/default/xui/de/panel_chat_header.xml1
-rw-r--r--indra/newview/skins/default/xui/de/panel_edit_profile.xml4
-rw-r--r--indra/newview/skins/default/xui/de/panel_group_invite.xml2
-rw-r--r--indra/newview/skins/default/xui/de/panel_instant_message.xml1
-rw-r--r--indra/newview/skins/default/xui/de/panel_profile_view.xml2
-rw-r--r--indra/newview/skins/default/xui/de/sidepanel_task_info.xml6
-rw-r--r--indra/newview/skins/default/xui/en/floater_about_land.xml38
-rw-r--r--indra/newview/skins/default/xui/en/floater_hardware_settings.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/en/floater_region_debug_console.xml3
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml59
-rw-r--r--indra/newview/skins/default/xui/en/inspect_avatar.xml9
-rw-r--r--indra/newview/skins/default/xui/en/inspect_group.xml3
-rw-r--r--indra/newview/skins/default/xui/en/menu_bottomtray.xml12
-rw-r--r--indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml240
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml50
-rw-r--r--indra/newview/skins/default/xui/en/panel_activeim_row.xml3
-rw-r--r--indra/newview/skins/default/xui/en/panel_bottomtray.xml35
-rw-r--r--indra/newview/skins/default/xui/en/panel_chat_header.xml3
-rw-r--r--indra/newview/skins/default/xui/en/panel_edit_pick.xml10
-rw-r--r--indra/newview/skins/default/xui/en/panel_edit_profile.xml12
-rw-r--r--indra/newview/skins/default/xui/en/panel_group_general.xml6
-rw-r--r--indra/newview/skins/default/xui/en/panel_instant_message.xml3
-rw-r--r--indra/newview/skins/default/xui/en/panel_login.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_main_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_outfits_inventory.xml8
-rw-r--r--indra/newview/skins/default/xui/en/panel_places.xml18
-rw-r--r--indra/newview/skins/default/xui/en/panel_profile_view.xml6
-rw-r--r--indra/newview/skins/default/xui/en/sidepanel_inventory.xml36
-rw-r--r--indra/newview/skins/default/xui/en/sidepanel_task_info.xml6
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml10
-rw-r--r--indra/newview/skins/default/xui/es/floater_about_land.xml8
-rw-r--r--indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/es/floater_tools.xml6
-rw-r--r--indra/newview/skins/default/xui/es/inspect_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/es/panel_edit_profile.xml4
-rw-r--r--indra/newview/skins/default/xui/es/panel_profile_view.xml2
-rw-r--r--indra/newview/skins/default/xui/es/panel_region_covenant.xml7
-rw-r--r--indra/newview/skins/default/xui/es/sidepanel_task_info.xml6
-rw-r--r--indra/newview/skins/default/xui/es/strings.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/floater_about_land.xml8
-rw-r--r--indra/newview/skins/default/xui/fr/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/fr/floater_tools.xml6
-rw-r--r--indra/newview/skins/default/xui/fr/inspect_avatar.xml3
-rw-r--r--indra/newview/skins/default/xui/fr/inspect_group.xml3
-rw-r--r--indra/newview/skins/default/xui/fr/panel_activeim_row.xml6
-rw-r--r--indra/newview/skins/default/xui/fr/panel_chat_header.xml1
-rw-r--r--indra/newview/skins/default/xui/fr/panel_edit_profile.xml4
-rw-r--r--indra/newview/skins/default/xui/fr/panel_instant_message.xml1
-rw-r--r--indra/newview/skins/default/xui/fr/panel_profile_view.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/sidepanel_task_info.xml6
-rw-r--r--indra/newview/skins/default/xui/it/floater_about_land.xml10
-rw-r--r--indra/newview/skins/default/xui/it/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/it/floater_tools.xml6
-rw-r--r--indra/newview/skins/default/xui/it/panel_profile_view.xml1
-rw-r--r--indra/newview/skins/default/xui/it/sidepanel_task_info.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/floater_about_land.xml8
-rw-r--r--indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/floater_tools.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/inspect_avatar.xml1
-rw-r--r--indra/newview/skins/default/xui/ja/inspect_group.xml3
-rw-r--r--indra/newview/skins/default/xui/ja/panel_activeim_row.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_chat_header.xml1
-rw-r--r--indra/newview/skins/default/xui/ja/panel_instant_message.xml1
-rw-r--r--indra/newview/skins/default/xui/ja/panel_profile_view.xml1
-rw-r--r--indra/newview/skins/default/xui/ja/sidepanel_task_info.xml6
-rw-r--r--indra/newview/skins/default/xui/nl/floater_about_land.xml6
-rw-r--r--indra/newview/skins/default/xui/nl/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/nl/floater_tools.xml6
-rw-r--r--indra/newview/skins/default/xui/pl/floater_about_land.xml8
-rw-r--r--indra/newview/skins/default/xui/pl/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/pl/floater_tools.xml6
-rw-r--r--indra/newview/skins/default/xui/pl/inspect_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/pl/panel_edit_profile.xml4
-rw-r--r--indra/newview/skins/default/xui/pl/panel_profile_view.xml2
-rw-r--r--indra/newview/skins/default/xui/pl/sidepanel_task_info.xml6
-rw-r--r--indra/newview/skins/default/xui/pt/floater_about_land.xml8
-rw-r--r--indra/newview/skins/default/xui/pt/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/pt/floater_tools.xml6
-rw-r--r--indra/newview/skins/default/xui/pt/inspect_avatar.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/panel_edit_profile.xml4
-rw-r--r--indra/newview/skins/default/xui/pt/panel_group_roles.xml12
-rw-r--r--indra/newview/skins/default/xui/pt/panel_profile_view.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/sidepanel_task_info.xml6
-rw-r--r--indra/newview/skins/minimal/xui/de/floater_camera.xml65
-rw-r--r--indra/newview/skins/minimal/xui/de/floater_help_browser.xml9
-rw-r--r--indra/newview/skins/minimal/xui/de/floater_nearby_chat.xml4
-rw-r--r--indra/newview/skins/minimal/xui/de/inspect_avatar.xml25
-rw-r--r--indra/newview/skins/minimal/xui/de/inspect_object.xml48
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_add_wearable_gear.xml6
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_attachment_other.xml17
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_attachment_self.xml16
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_avatar_icon.xml7
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-rw-r--r--indra/newview/skins/minimal/xui/de/menu_avatar_self.xml31
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-rw-r--r--indra/newview/skins/minimal/xui/de/menu_cof_gear.xml5
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_edit.xml12
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-rw-r--r--indra/newview/skins/minimal/xui/de/menu_imchiclet_p2p.xml7
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-rw-r--r--indra/newview/skins/minimal/xui/de/menu_inv_offer_chiclet.xml4
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_inventory.xml86
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_inventory_add.xml33
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_inventory_gear_default.xml16
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-rw-r--r--indra/newview/skins/minimal/xui/de/menu_nearby_chat.xml9
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_notification_well_button.xml4
-rw-r--r--indra/newview/skins/minimal/xui/de/menu_object.xml29
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-rw-r--r--indra/newview/skins/minimal/xui/de/panel_bottomtray.xml39
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-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_slurl.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_teleport_history_gear.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_teleport_history_item.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_teleport_history_tab.xml5
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_text_editor.xml8
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_topinfobar.xml7
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_url_agent.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_url_group.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_url_http.xml7
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_url_inventory.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_url_map.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_url_objectim.xml8
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_url_parcel.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_url_slapp.xml5
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_url_slurl.xml7
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_url_teleport.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_viewer.xml14
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_wearable_list_item.xml14
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_wearing_gear.xml5
-rw-r--r--indra/newview/skins/minimal/xui/pt/menu_wearing_tab.xml6
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_adhoc_control_panel.xml14
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml39
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_im_control_panel.xml29
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_login.xml40
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_navigation_bar.xml18
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_people.xml71
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_side_tray_tab_caption.xml7
-rw-r--r--indra/newview/skins/minimal/xui/pt/panel_status_bar.xml33
-rw-r--r--indra/newview/tests/test_llxmlrpc_peer.py2
-rw-r--r--indra/newview/viewer_manifest.py1948
-rw-r--r--indra/test/test_llmanifest.py2
-rw-r--r--indra/test_apps/llplugintest/CMakeLists.txt1
-rwxr-xr-xscripts/build_version.py47
-rwxr-xr-xscripts/md5check.py43
-rw-r--r--scripts/setup-path.py2
-rw-r--r--scripts/template_verifier.py2
-rwxr-xr-xscripts/update_version_files.py54
556 files changed, 45749 insertions, 39787 deletions
diff --git a/.hgtags b/.hgtags
index 6eb0813d1b..8fa56c75b7 100644
--- a/.hgtags
+++ b/.hgtags
@@ -70,3 +70,4 @@ b723921b5c711bd24dbe77dc76ef488b544dac78 DRTVWR-34_2.5.0-beta3
b723921b5c711bd24dbe77dc76ef488b544dac78 2.5.0-release
b723921b5c711bd24dbe77dc76ef488b544dac78 DRTVWR-31_2.5.0-release
92e58e51776a4f8c29069b1a62ff21454d2085f0 2.6.0-start
+63a6aedfce785a6c760377bf685b2dae616797d2 2.5.1-start
diff --git a/doc/contributions.txt b/doc/contributions.txt
index e1fb234f05..e94acb566a 100644
--- a/doc/contributions.txt
+++ b/doc/contributions.txt
@@ -86,6 +86,7 @@ Aleric Inglewood
VWR-24320
VWR-24321
VWR-24354
+ VWR-24366
VWR-24519
SNOW-84
SNOW-477
@@ -155,6 +156,7 @@ Ann Congrejo
CT-193
Ardy Lay
VWR-19499
+ VWR-24917
Argent Stonecutter
VWR-68
Armin Weatherwax
@@ -189,6 +191,7 @@ Blakar Ogre
blino Nakamura
VWR-17
Boroondas Gupte
+ OPEN-29
SNOW-278
SNOW-503
SNOW-510
@@ -391,10 +394,19 @@ Jonathan Yap
STORM-812
STORM-829
STORM-844
+ STORM-953
+ STORM-954
+ STORM-960
STORM-869
+ STORM-974
+ STORM-975
+ STORM-977
+ STORM-979
+ STORM-980
+ STORM-1040
VWR-17801
VWR-24347
- STORM-975
+ STORM-990
Kage Pixel
VWR-11
Ken March
@@ -781,6 +793,7 @@ Twisted Laws
STORM-467
STORM-844
STORM-643
+ STORM-954
Vadim Bigbear
VWR-2681
Vector Hastings
@@ -821,6 +834,7 @@ WolfPup Lowenhar
STORM-102
STORM-103
STORM-143
+ STORM-236
STORM-255
STORM-256
STORM-288
diff --git a/indra/CMakeLists.txt b/indra/CMakeLists.txt
index 6d17a6f402..7ba43f4b13 100644
--- a/indra/CMakeLists.txt
+++ b/indra/CMakeLists.txt
@@ -72,9 +72,9 @@ if (VIEWER)
add_subdirectory(${LIBS_OPEN_PREFIX}media_plugins)
# llplugin testbed code (is this the right way to include it?)
- if (NOT LINUX)
+ if (LL_TESTS AND NOT LINUX)
add_subdirectory(${VIEWER_PREFIX}test_apps/llplugintest)
- endif (NOT LINUX)
+ endif (LL_TESTS AND NOT LINUX)
if (LINUX)
add_subdirectory(${VIEWER_PREFIX}linux_crash_logger)
diff --git a/indra/cmake/GoogleMock.cmake b/indra/cmake/GoogleMock.cmake
index ca5a8034ba..06d6d847a0 100644
--- a/indra/cmake/GoogleMock.cmake
+++ b/indra/cmake/GoogleMock.cmake
@@ -8,9 +8,10 @@ set(GOOGLEMOCK_INCLUDE_DIRS
${LIBS_PREBUILT_DIR}/include)
if (LINUX)
+ # VWR-24366: gmock is underlinked, it needs gtest.
set(GOOGLEMOCK_LIBRARIES
- gmock
- gtest)
+ gmock -Wl,--no-as-needed
+ gtest -Wl,--as-needed)
elseif(WINDOWS)
set(GOOGLEMOCK_LIBRARIES
gmock)
diff --git a/indra/cmake/LLAddBuildTest.cmake b/indra/cmake/LLAddBuildTest.cmake
index 05f0492234..cd0eada2d0 100644
--- a/indra/cmake/LLAddBuildTest.cmake
+++ b/indra/cmake/LLAddBuildTest.cmake
@@ -57,11 +57,6 @@ INCLUDE(GoogleMock)
${CMAKE_SOURCE_DIR}/test/test.h
)
- # Use the default flags
- if (LINUX)
- SET(CMAKE_EXE_LINKER_FLAGS "")
- endif (LINUX)
-
# start the source test executable definitions
SET(${project}_TEST_OUTPUT "")
FOREACH (source ${sources})
diff --git a/indra/cmake/run_build_test.py b/indra/cmake/run_build_test.py
index 37aa75e364..320a9be8ab 100644
--- a/indra/cmake/run_build_test.py
+++ b/indra/cmake/run_build_test.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python
+#!/usr/bin/env python
"""\
@file run_build_test.py
@author Nat Goodspeed
diff --git a/indra/copy_win_scripts/start-client.py b/indra/copy_win_scripts/start-client.py
index 5f7ff2f293..5699f5273f 100644
--- a/indra/copy_win_scripts/start-client.py
+++ b/indra/copy_win_scripts/start-client.py
@@ -1,4 +1,28 @@
#!/usr/bin/env python
+"""\
+@file start-client.py
+
+$LicenseInfo:firstyear=2010&license=viewerlgpl$
+Second Life Viewer Source Code
+Copyright (C) 2010-2011, Linden Research, Inc.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation;
+version 2.1 of the License only.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+
+Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+$/LicenseInfo$
+"""
import sys, getopt
import os
import llstart
diff --git a/indra/develop.py b/indra/develop.py
index 36c947327a..d9a66352f3 100755
--- a/indra/develop.py
+++ b/indra/develop.py
@@ -1,29 +1,30 @@
#!/usr/bin/env python
-#
-# @file develop.py
-# @authors Bryan O'Sullivan, Mark Palange, Aaron Brashears
-# @brief Fire and forget script to appropriately configure cmake for SL.
-#
-# $LicenseInfo:firstyear=2007&license=viewerlgpl$
-# Second Life Viewer Source Code
-# Copyright (C) 2010, Linden Research, Inc.
-#
-# This library is free software; you can redistribute it and/or
-# modify it under the terms of the GNU Lesser General Public
-# License as published by the Free Software Foundation;
-# version 2.1 of the License only.
-#
-# This library is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-# Lesser General Public License for more details.
-#
-# You should have received a copy of the GNU Lesser General Public
-# License along with this library; if not, write to the Free Software
-# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-#
-# Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-# $/LicenseInfo$
+"""\
+@file develop.py
+@authors Bryan O'Sullivan, Mark Palange, Aaron Brashears
+@brief Fire and forget script to appropriately configure cmake for SL.
+
+$LicenseInfo:firstyear=2007&license=viewerlgpl$
+Second Life Viewer Source Code
+Copyright (C) 2007-2011, Linden Research, Inc.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation;
+version 2.1 of the License only.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+
+Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+$/LicenseInfo$
+"""
import errno
diff --git a/indra/lib/python/indra/util/llperformance.py b/indra/lib/python/indra/util/llperformance.py
index 7c52730b5e..57dd64de3f 100755
--- a/indra/lib/python/indra/util/llperformance.py
+++ b/indra/lib/python/indra/util/llperformance.py
@@ -1,4 +1,28 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+"""\
+@file llperformance.py
+
+$LicenseInfo:firstyear=2010&license=viewerlgpl$
+Second Life Viewer Source Code
+Copyright (C) 2010-2011, Linden Research, Inc.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation;
+version 2.1 of the License only.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+
+Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+$/LicenseInfo$
+"""
# ------------------------------------------------
# Sim metrics utility functions.
diff --git a/indra/lib/python/indra/util/llversion.py b/indra/lib/python/indra/util/llversion.py
index 2718a85f41..ba6f567b60 100644
--- a/indra/lib/python/indra/util/llversion.py
+++ b/indra/lib/python/indra/util/llversion.py
@@ -1,7 +1,9 @@
-"""@file llversion.py
-@brief Utility for parsing llcommon/llversion${server}.h
- for the version string and channel string
- Utility that parses hg or svn info for branch and revision
+#!/usr/bin/env python
+"""\
+@file llversion.py
+@brief Parses llcommon/llversionserver.h and llcommon/llversionviewer.h
+ for the version string and channel string.
+ Parses hg info for branch and revision.
$LicenseInfo:firstyear=2006&license=mit$
@@ -27,7 +29,7 @@ THE SOFTWARE.
$/LicenseInfo$
"""
-import re, sys, os, commands
+import re, sys, os, subprocess
# Methods for gathering version information from
# llversionviewer.h and llversionserver.h
@@ -73,29 +75,13 @@ def get_viewer_channel():
def get_server_channel():
return get_channel('server')
-# Methods for gathering subversion information
-def get_svn_status_matching(regular_expression):
- # Get the subversion info from the working source tree
- status, output = commands.getstatusoutput('svn info %s' % get_src_root())
- m = regular_expression.search(output)
- if not m:
- print >> sys.stderr, "Failed to parse svn info output, result follows:"
- print >> sys.stderr, output
- raise Exception, "No matching svn status in "+src_root
- return m.group(1)
-
-def get_svn_branch():
- branch_re = re.compile('URL: (\S+)')
- return get_svn_status_matching(branch_re)
-
-def get_svn_revision():
- last_rev_re = re.compile('Last Changed Rev: (\d+)')
- return get_svn_status_matching(last_rev_re)
-
+# Methods for gathering hg information
def get_hg_repo():
- status, output = commands.getstatusoutput('hg showconfig paths.default')
+ child = subprocess.Popen(["hg","showconfig","paths.default"], stdout=subprocess.PIPE)
+ output, error = child.communicate()
+ status = child.returncode
if status:
- print >> sys.stderr, output
+ print >> sys.stderr, error
sys.exit(1)
if not output:
print >> sys.stderr, 'ERROR: cannot find repo we cloned from'
@@ -103,24 +89,19 @@ def get_hg_repo():
return output
def get_hg_changeset():
- # The right thing to do:
- # status, output = commands.getstatusoutput('hg id -i')
- # if status:
- # print >> sys.stderr, output
- # sys.exit(1)
-
- # The temporary hack:
- status, output = commands.getstatusoutput('hg parents --template "{rev}"')
+ # The right thing to do would be to use the *global* revision id:
+ # "hg id -i"
+ # For the moment though, we use the parent revision:
+ child = subprocess.Popen(["hg","parents","--template","{rev}"], stdout=subprocess.PIPE)
+ output, error = child.communicate()
+ status = child.returncode
if status:
- print >> sys.stderr, output
+ print >> sys.stderr, error
sys.exit(1)
lines = output.splitlines()
if len(lines) > 1:
print >> sys.stderr, 'ERROR: working directory has %d parents' % len(lines)
return lines[0]
-def using_svn():
- return os.path.isdir(os.path.join(get_src_root(), '.svn'))
-
def using_hg():
return os.path.isdir(os.path.join(get_src_root(), '.hg'))
diff --git a/indra/lib/python/indra/util/simperf_proc_interface.py b/indra/lib/python/indra/util/simperf_proc_interface.py
index da6304a274..de061f68cc 100755
--- a/indra/lib/python/indra/util/simperf_proc_interface.py
+++ b/indra/lib/python/indra/util/simperf_proc_interface.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python
+#!/usr/bin/env python
"""\
@file simperf_proc_interface.py
@brief Utility to extract log messages from *.<pid>.llsd files containing performance statistics.
diff --git a/indra/lib/python/indra/util/test_win32_manifest.py b/indra/lib/python/indra/util/test_win32_manifest.py
index da8ee6c545..0532cb0065 100644
--- a/indra/lib/python/indra/util/test_win32_manifest.py
+++ b/indra/lib/python/indra/util/test_win32_manifest.py
@@ -1,28 +1,29 @@
#!/usr/bin/env python
-# @file test_win32_manifest.py
-# @brief Test an assembly binding version and uniqueness in a windows dll or exe.
-#
-# $LicenseInfo:firstyear=2009&license=viewerlgpl$
-# Second Life Viewer Source Code
-# Copyright (C) 2010, Linden Research, Inc.
-#
-# This library is free software; you can redistribute it and/or
-# modify it under the terms of the GNU Lesser General Public
-# License as published by the Free Software Foundation;
-# version 2.1 of the License only.
-#
-# This library is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-# Lesser General Public License for more details.
-#
-# You should have received a copy of the GNU Lesser General Public
-# License along with this library; if not, write to the Free Software
-# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-#
-# Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-# $/LicenseInfo$
-
+"""\
+@file test_win32_manifest.py
+@brief Test an assembly binding version and uniqueness in a windows dll or exe.
+
+$LicenseInfo:firstyear=2009&license=viewerlgpl$
+Second Life Viewer Source Code
+Copyright (C) 2009-2011, Linden Research, Inc.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation;
+version 2.1 of the License only.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+
+Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+$/LicenseInfo$
+"""
import sys, os
import tempfile
from xml.dom.minidom import parse
diff --git a/indra/linux_updater/linux_updater.cpp b/indra/linux_updater/linux_updater.cpp
index d909516bf8..a81de0223c 100644
--- a/indra/linux_updater/linux_updater.cpp
+++ b/indra/linux_updater/linux_updater.cpp
@@ -88,9 +88,16 @@ bool translate_init(std::string comma_delim_path_list,
std::vector<std::string> paths;
LLStringUtil::getTokens(comma_delim_path_list, paths, ","); // split over ','
+ for(std::vector<std::string>::iterator it = paths.begin(), end_it = paths.end();
+ it != end_it;
+ ++it)
+ {
+ (*it) = gDirUtilp->findSkinnedFilename(*it, base_xml_name);
+ }
+
// suck the translation xml files into memory
LLXMLNodePtr root;
- bool success = LLXMLNode::getLayeredXMLNode(base_xml_name, root, paths);
+ bool success = LLXMLNode::getLayeredXMLNode(root, paths);
if (!success)
{
// couldn't load string table XML
diff --git a/indra/llcommon/llavatarname.cpp b/indra/llcommon/llavatarname.cpp
index ad1845d387..ba3dd6d6b4 100644
--- a/indra/llcommon/llavatarname.cpp
+++ b/indra/llcommon/llavatarname.cpp
@@ -90,14 +90,16 @@ void LLAvatarName::fromLLSD(const LLSD& sd)
std::string LLAvatarName::getCompleteName() const
{
std::string name;
- if (!mUsername.empty())
+ if (mUsername.empty() || mIsDisplayNameDefault)
+ // If the display name feature is off
+ // OR this particular display name is defaulted (i.e. based on user name),
+ // then display only the easier to read instance of the person's name.
{
- name = mDisplayName + " (" + mUsername + ")";
+ name = mDisplayName;
}
else
{
- // ...display names are off, legacy name is in mDisplayName
- name = mDisplayName;
+ name = mDisplayName + " (" + mUsername + ")";
}
return name;
}
diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h
index 7703132d90..15e3ffe1da 100644
--- a/indra/llcommon/llversionviewer.h
+++ b/indra/llcommon/llversionviewer.h
@@ -28,8 +28,8 @@
#define LL_LLVERSIONVIEWER_H
const S32 LL_VERSION_MAJOR = 2;
-const S32 LL_VERSION_MINOR = 7;
-const S32 LL_VERSION_PATCH = 0;
+const S32 LL_VERSION_MINOR = 5;
+const S32 LL_VERSION_PATCH = 2;
const S32 LL_VERSION_BUILD = 0;
const char * const LL_CHANNEL = "Second Life Developer";
diff --git a/indra/llinventory/llparcel.cpp b/indra/llinventory/llparcel.cpp
index 488bd45d8f..0a4cd51ea0 100644
--- a/indra/llinventory/llparcel.cpp
+++ b/indra/llinventory/llparcel.cpp
@@ -72,6 +72,7 @@ static const std::string PARCEL_CATEGORY_STRING[LLParcel::C_COUNT] =
"shopping",
"stage",
"other",
+ "rental"
};
static const std::string PARCEL_CATEGORY_UI_STRING[LLParcel::C_COUNT + 1] =
{
@@ -89,6 +90,7 @@ static const std::string PARCEL_CATEGORY_UI_STRING[LLParcel::C_COUNT + 1] =
"Shopping",
"Stage",
"Other",
+ "Rental",
"Any", // valid string for parcel searches
};
@@ -188,8 +190,6 @@ void LLParcel::init(const LLUUID &owner_id,
mMediaID.setNull();
mMediaAutoScale = 0;
mMediaLoop = TRUE;
- mObscureMedia = 1;
- mObscureMusic = 1;
mMediaWidth = 0;
mMediaHeight = 0;
setMediaCurrentURL(LLStringUtil::null);
@@ -685,8 +685,8 @@ void LLParcel::packMessage(LLSD& msg)
msg["auto_scale"] = getMediaAutoScale();
msg["media_loop"] = getMediaLoop();
msg["media_current_url"] = getMediaCurrentURL();
- msg["obscure_media"] = getObscureMedia();
- msg["obscure_music"] = getObscureMusic();
+ msg["obscure_media"] = false; // OBSOLETE - no longer used
+ msg["obscure_music"] = false; // OBSOLETE - no longer used
msg["media_id"] = getMediaID();
msg["media_allow_navigate"] = getMediaAllowNavigate();
msg["media_prevent_camera_zoom"] = getMediaPreventCameraZoom();
@@ -750,16 +750,13 @@ void LLParcel::unpackMessage(LLMessageSystem* msg)
msg->getS32("MediaData", "MediaWidth", mMediaWidth);
msg->getS32("MediaData", "MediaHeight", mMediaHeight);
msg->getU8 ( "MediaData", "MediaLoop", mMediaLoop );
- msg->getU8 ( "MediaData", "ObscureMedia", mObscureMedia );
- msg->getU8 ( "MediaData", "ObscureMusic", mObscureMusic );
+ // the ObscureMedia and ObscureMusic flags previously set here are no longer used
}
else
{
setMediaType(std::string("video/vnd.secondlife.qt.legacy"));
setMediaDesc(std::string("No Description available without Server Upgrade"));
mMediaLoop = true;
- mObscureMedia = true;
- mObscureMusic = true;
}
if(msg->getNumberOfBlocks("MediaLinkSharing") > 0)
@@ -1225,8 +1222,6 @@ void LLParcel::clearParcel()
setMediaDesc(LLStringUtil::null);
setMediaAutoScale(0);
setMediaLoop(TRUE);
- mObscureMedia = 1;
- mObscureMusic = 1;
mMediaWidth = 0;
mMediaHeight = 0;
setMediaCurrentURL(LLStringUtil::null);
diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h
index ae301af9f5..71b65d99ce 100644
--- a/indra/llinventory/llparcel.h
+++ b/indra/llinventory/llparcel.h
@@ -165,6 +165,7 @@ public:
C_SHOPPING,
C_STAGE,
C_OTHER,
+ C_RENTAL,
C_COUNT,
C_ANY = -1 // only useful in queries
};
@@ -238,8 +239,6 @@ public:
void setMediaID(const LLUUID& id) { mMediaID = id; }
void setMediaAutoScale ( U8 flagIn ) { mMediaAutoScale = flagIn; }
void setMediaLoop (U8 loop) { mMediaLoop = loop; }
- void setObscureMedia( U8 flagIn ) { mObscureMedia = flagIn; }
- void setObscureMusic( U8 flagIn ) { mObscureMusic = flagIn; }
void setMediaWidth(S32 width);
void setMediaHeight(S32 height);
void setMediaCurrentURL(const std::string& url);
@@ -346,8 +345,6 @@ public:
U8 getMediaAutoScale() const { return mMediaAutoScale; }
U8 getMediaLoop() const { return mMediaLoop; }
const std::string& getMediaCurrentURL() const { return mMediaCurrentURL; }
- U8 getObscureMedia() const { return mObscureMedia; }
- U8 getObscureMusic() const { return mObscureMusic; }
U8 getMediaURLFilterEnable() const { return mMediaURLFilterEnable; }
LLSD getMediaURLFilterList() const { return mMediaURLFilterList; }
U8 getMediaAllowNavigate() const { return mMediaAllowNavigate; }
@@ -636,8 +633,6 @@ protected:
U8 mMediaAutoScale;
U8 mMediaLoop;
std::string mMediaCurrentURL;
- U8 mObscureMedia;
- U8 mObscureMusic;
LLUUID mMediaID;
U8 mMediaURLFilterEnable;
LLSD mMediaURLFilterList;
diff --git a/indra/llmessage/tests/llhost_test.cpp b/indra/llmessage/tests/llhost_test.cpp
index b20bceae1d..705473b0c0 100644
--- a/indra/llmessage/tests/llhost_test.cpp
+++ b/indra/llmessage/tests/llhost_test.cpp
@@ -152,7 +152,7 @@ namespace tut
void host_object::test<9>()
{
// skip("setHostByName(\"google.com\"); getHostName() -> (e.g.) \"yx-in-f100.1e100.net\"");
- std::string hostStr = "linux.org";
+ std::string hostStr = "lindenlab.com";
LLHost host;
host.setHostByName(hostStr);
diff --git a/indra/llmessage/tests/test_llsdmessage_peer.py b/indra/llmessage/tests/test_llsdmessage_peer.py
index 7eb198bb34..580ee7f8b4 100644
--- a/indra/llmessage/tests/test_llsdmessage_peer.py
+++ b/indra/llmessage/tests/test_llsdmessage_peer.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python
+#!/usr/bin/env python
"""\
@file test_llsdmessage_peer.py
@author Nat Goodspeed
diff --git a/indra/llmessage/tests/testrunner.py b/indra/llmessage/tests/testrunner.py
index 4d58ef7130..b70ce91ee7 100644
--- a/indra/llmessage/tests/testrunner.py
+++ b/indra/llmessage/tests/testrunner.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python
+#!/usr/bin/env python
"""\
@file testrunner.py
@author Nat Goodspeed
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 02160b09c4..1beb74eca6 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -47,6 +47,7 @@ U32 LLVertexBuffer::sSetCount = 0;
S32 LLVertexBuffer::sCount = 0;
S32 LLVertexBuffer::sGLCount = 0;
S32 LLVertexBuffer::sMappedCount = 0;
+BOOL LLVertexBuffer::sDisableVBOMapping = FALSE ;
BOOL LLVertexBuffer::sEnableVBOs = TRUE;
U32 LLVertexBuffer::sGLRenderBuffer = 0;
U32 LLVertexBuffer::sGLRenderIndices = 0;
@@ -251,6 +252,7 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
{
llassert(mRequestedNumIndices >= 0);
+
if (indices_offset >= (U32) mRequestedNumIndices ||
indices_offset + count > (U32) mRequestedNumIndices)
{
@@ -282,6 +284,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
llassert(mRequestedNumVerts >= 0);
+
if (first >= (U32) mRequestedNumVerts ||
first + count > (U32) mRequestedNumVerts)
{
@@ -305,9 +308,21 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
}
//static
-void LLVertexBuffer::initClass(bool use_vbo)
+void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping)
{
- sEnableVBOs = use_vbo;
+ sEnableVBOs = use_vbo && gGLManager.mHasVertexBufferObject ;
+ if(sEnableVBOs)
+ {
+ //llassert_always(glBindBufferARB) ; //double check the extention for VBO is loaded.
+
+ llinfos << "VBO is enabled." << llendl ;
+ }
+ else
+ {
+ llinfos << "VBO is disabled." << llendl ;
+ }
+
+ sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ;
LLGLNamePool::registerPool(&sDynamicVBOPool);
LLGLNamePool::registerPool(&sDynamicIBOPool);
LLGLNamePool::registerPool(&sStreamVBOPool);
@@ -364,7 +379,9 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
mGLBuffer(0),
mGLIndices(0),
mMappedData(NULL),
- mMappedIndexData(NULL), mLocked(FALSE),
+ mMappedIndexData(NULL),
+ mVertexLocked(FALSE),
+ mIndexLocked(FALSE),
mFinal(FALSE),
mFilthy(FALSE),
mEmpty(TRUE),
@@ -422,6 +439,8 @@ LLVertexBuffer::~LLVertexBuffer()
destroyGLBuffer();
destroyGLIndices();
sCount--;
+
+ llassert_always(!mMappedData && !mMappedIndexData) ;
};
//----------------------------------------------------------------------------
@@ -567,6 +586,8 @@ void LLVertexBuffer::destroyGLBuffer()
{
if (useVBOs())
{
+ freeClientBuffer() ;
+
if (mMappedData || mMappedIndexData)
{
llerrs << "Vertex buffer destroyed while mapped!" << llendl;
@@ -594,11 +615,13 @@ void LLVertexBuffer::destroyGLIndices()
{
if (useVBOs())
{
+ freeClientBuffer() ;
+
if (mMappedData || mMappedIndexData)
{
llerrs << "Vertex buffer destroyed while mapped." << llendl;
}
- releaseIndices();
+ releaseIndices();
}
else
{
@@ -799,6 +822,7 @@ void LLVertexBuffer::resizeBuffer(S32 newnverts, S32 newnindices)
if (mResized && useVBOs())
{
+ freeClientBuffer() ;
setBuffer(0);
}
}
@@ -822,36 +846,69 @@ BOOL LLVertexBuffer::useVBOs() const
}
//----------------------------------------------------------------------------
+void LLVertexBuffer::freeClientBuffer()
+{
+ if(useVBOs() && sDisableVBOMapping && (mMappedData || mMappedIndexData))
+ {
+ delete[] mMappedData ;
+ delete[] mMappedIndexData ;
+ mMappedData = NULL ;
+ mMappedIndexData = NULL ;
+ }
+}
+
+void LLVertexBuffer::allocateClientVertexBuffer()
+{
+ if(!mMappedData)
+ {
+ U32 size = getSize() ;
+ mMappedData = new U8[size];
+ memset(mMappedData, 0, size);
+ }
+}
+
+void LLVertexBuffer::allocateClientIndexBuffer()
+{
+ if(!mMappedIndexData)
+ {
+ U32 size = getIndicesSize();
+ mMappedIndexData = new U8[size];
+ memset(mMappedIndexData, 0, size);
+ }
+}
// Map for data access
-U8* LLVertexBuffer::mapBuffer(S32 access)
+U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 access)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
if (mFinal)
{
- llerrs << "LLVertexBuffer::mapBuffer() called on a finalized buffer." << llendl;
+ llerrs << "LLVertexBuffer::mapVeretxBuffer() called on a finalized buffer." << llendl;
}
if (!useVBOs() && !mMappedData && !mMappedIndexData)
{
- llerrs << "LLVertexBuffer::mapBuffer() called on unallocated buffer." << llendl;
+ llerrs << "LLVertexBuffer::mapVertexBuffer() called on unallocated buffer." << llendl;
}
- if (!mLocked && useVBOs())
+ if (!mVertexLocked && useVBOs())
{
{
LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES);
- setBuffer(0);
- mLocked = TRUE;
+ setBuffer(0, type);
+ mVertexLocked = TRUE;
stop_glerror();
- mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
- stop_glerror();
- }
- {
- LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
- mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+
+ if(sDisableVBOMapping)
+ {
+ allocateClientVertexBuffer() ;
+ }
+ else
+ {
+ mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ }
stop_glerror();
}
-
+
if (!mMappedData)
{
log_glerror();
@@ -862,80 +919,166 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
llinfos << "Available physical mwmory(KB): " << avail_phy_mem << llendl ;
llinfos << "Available virtual memory(KB): " << avail_vir_mem << llendl;
- //--------------------
- //print out more debug info before crash
- llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
- GLint size ;
- glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
- llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
- //--------------------
+ if(!sDisableVBOMapping)
+ {
+ //--------------------
+ //print out more debug info before crash
+ llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
+ GLint size ;
+ glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
+ llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
+ //--------------------
- GLint buff;
- glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
- if ((GLuint)buff != mGLBuffer)
+ GLint buff;
+ glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
+ if ((GLuint)buff != mGLBuffer)
+ {
+ llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
+ }
+
+
+ llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
+ }
+ else
{
- llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
+ llerrs << "memory allocation for vertex data failed." << llendl ;
}
+ }
+ sMappedCount++;
+ }
+
+ return mMappedData;
+}
+
+U8* LLVertexBuffer::mapIndexBuffer(S32 access)
+{
+ LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER);
+ if (mFinal)
+ {
+ llerrs << "LLVertexBuffer::mapIndexBuffer() called on a finalized buffer." << llendl;
+ }
+ if (!useVBOs() && !mMappedData && !mMappedIndexData)
+ {
+ llerrs << "LLVertexBuffer::mapIndexBuffer() called on unallocated buffer." << llendl;
+ }
+
+ if (!mIndexLocked && useVBOs())
+ {
+ {
+ LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
-
- llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
+ setBuffer(0, TYPE_INDEX);
+ mIndexLocked = TRUE;
+ stop_glerror();
+
+ if(sDisableVBOMapping)
+ {
+ allocateClientIndexBuffer() ;
+ }
+ else
+ {
+ mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ }
+ stop_glerror();
}
if (!mMappedIndexData)
{
log_glerror();
- GLint buff;
- glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
- if ((GLuint)buff != mGLIndices)
+ if(!sDisableVBOMapping)
{
- llerrs << "Invalid GL index buffer bound: " << buff << llendl;
- }
+ GLint buff;
+ glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
+ if ((GLuint)buff != mGLIndices)
+ {
+ llerrs << "Invalid GL index buffer bound: " << buff << llendl;
+ }
- llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
+ llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
+ }
+ else
+ {
+ llerrs << "memory allocation for Index data failed. " << llendl ;
+ }
}
sMappedCount++;
}
-
- return mMappedData;
+
+ return mMappedIndexData ;
}
-void LLVertexBuffer::unmapBuffer()
+void LLVertexBuffer::unmapBuffer(S32 type)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER);
- if (mMappedData || mMappedIndexData)
+ if (!useVBOs())
{
- if (useVBOs() && mLocked)
+ return ; //nothing to unmap
+ }
+
+ bool updated_all = false ;
+ if (mMappedData && mVertexLocked && type != TYPE_INDEX)
+ {
+ updated_all = (mIndexLocked && type < 0) ; //both vertex and index buffers done updating
+
+ if(sDisableVBOMapping)
+ {
+ stop_glerror();
+ glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData);
+ stop_glerror();
+ }
+ else
{
stop_glerror();
glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
stop_glerror();
+
+ mMappedData = NULL;
+ }
+
+ mVertexLocked = FALSE ;
+ sMappedCount--;
+ }
+
+ if(mMappedIndexData && mIndexLocked && (type < 0 || type == TYPE_INDEX))
+ {
+ if(sDisableVBOMapping)
+ {
+ stop_glerror();
+ glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData);
+ stop_glerror();
+ }
+ else
+ {
+ stop_glerror();
glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
stop_glerror();
- /*if (!sMapped)
- {
- llerrs << "Redundantly unmapped VBO!" << llendl;
- }
- sMapped = FALSE;*/
- sMappedCount--;
-
- if (mUsage == GL_STATIC_DRAW_ARB)
- { //static draw buffers can only be mapped a single time
- //throw out client data (we won't be using it again)
- mEmpty = TRUE;
- mFinal = TRUE;
- }
- else
+ mMappedIndexData = NULL ;
+ }
+
+ mIndexLocked = FALSE ;
+ sMappedCount--;
+ }
+
+ if(updated_all)
+ {
+ if(mUsage == GL_STATIC_DRAW_ARB)
+ {
+ //static draw buffers can only be mapped a single time
+ //throw out client data (we won't be using it again)
+ mEmpty = TRUE;
+ mFinal = TRUE;
+
+ if(sDisableVBOMapping)
{
- mEmpty = FALSE;
+ freeClientBuffer() ;
}
-
- mMappedIndexData = NULL;
- mMappedData = NULL;
-
- mLocked = FALSE;
+ }
+ else
+ {
+ mEmpty = FALSE;
}
}
}
@@ -949,15 +1092,16 @@ template <class T,S32 type> struct VertexBufferStrider
strider_t& strider,
S32 index)
{
- if (vbo.mapBuffer() == NULL)
- {
- llwarns << "mapBuffer failed!" << llendl;
- return FALSE;
- }
-
if (type == LLVertexBuffer::TYPE_INDEX)
{
S32 stride = sizeof(T);
+
+ if (vbo.mapIndexBuffer() == NULL)
+ {
+ llwarns << "mapIndexBuffer failed!" << llendl;
+ return FALSE;
+ }
+
strider = (T*)(vbo.getMappedIndices() + index*stride);
strider.setStride(0);
return TRUE;
@@ -965,6 +1109,13 @@ template <class T,S32 type> struct VertexBufferStrider
else if (vbo.hasDataType(type))
{
S32 stride = vbo.getStride();
+
+ if (vbo.mapVertexBuffer(type) == NULL)
+ {
+ llwarns << "mapVertexBuffer failed!" << llendl;
+ return FALSE;
+ }
+
strider = (T*)(vbo.getMappedData() + vbo.getOffset(type) + index*stride);
strider.setStride(stride);
return TRUE;
@@ -1045,7 +1196,7 @@ void LLVertexBuffer::setStride(S32 type, S32 new_stride)
//----------------------------------------------------------------------------
// Set for rendering
-void LLVertexBuffer::setBuffer(U32 data_mask)
+void LLVertexBuffer::setBuffer(U32 data_mask, S32 type)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_SET_BUFFER);
//set up pointers if the data mask is different ...
@@ -1186,7 +1337,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
ll_fail("LLVertexBuffer::mapBuffer failed");
}
- unmapBuffer();
+ unmapBuffer(type);
}
else
{
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 94fa790957..c51ce7ac4e 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -80,7 +80,7 @@ public:
static BOOL sUseStreamDraw;
- static void initClass(bool use_vbo);
+ static void initClass(bool use_vbo, bool no_vbo_mapping);
static void cleanupClass();
static void setupClientArrays(U32 data_mask);
static void clientCopy(F64 max_time = 0.005); //copy data from client to GL
@@ -139,19 +139,24 @@ protected:
void updateNumVerts(S32 nverts);
void updateNumIndices(S32 nindices);
virtual BOOL useVBOs() const;
- void unmapBuffer();
-
+ void unmapBuffer(S32 type);
+ void freeClientBuffer() ;
+ void allocateClientVertexBuffer() ;
+ void allocateClientIndexBuffer() ;
+
public:
LLVertexBuffer(U32 typemask, S32 usage);
// map for data access
- U8* mapBuffer(S32 access = -1);
+ U8* mapVertexBuffer(S32 type = -1, S32 access = -1);
+ U8* mapIndexBuffer(S32 access = -1);
+
// set for rendering
- virtual void setBuffer(U32 data_mask); // calls setupVertexBuffer() if data_mask is not 0
+ virtual void setBuffer(U32 data_mask, S32 type = -1); // calls setupVertexBuffer() if data_mask is not 0
// allocate buffer
void allocateBuffer(S32 nverts, S32 nindices, bool create);
virtual void resizeBuffer(S32 newnverts, S32 newnindices);
-
+
// Only call each getVertexPointer, etc, once before calling unmapBuffer()
// call unmapBuffer() after calls to getXXXStrider() before any cals to setBuffer()
// example:
@@ -170,7 +175,7 @@ public:
bool getClothWeightStrider(LLStrider<LLVector4>& strider, S32 index=0);
BOOL isEmpty() const { return mEmpty; }
- BOOL isLocked() const { return mLocked; }
+ BOOL isLocked() const { return mVertexLocked || mIndexLocked; }
S32 getNumVerts() const { return mNumVerts; }
S32 getNumIndices() const { return mNumIndices; }
S32 getRequestedVerts() const { return mRequestedNumVerts; }
@@ -209,13 +214,14 @@ protected:
U32 mGLIndices; // GL IBO handle
U8* mMappedData; // pointer to currently mapped data (NULL if unmapped)
U8* mMappedIndexData; // pointer to currently mapped indices (NULL if unmapped)
- BOOL mLocked; // if TRUE, buffer is being or has been written to in client memory
+ BOOL mVertexLocked; // if TRUE, vertex buffer is being or has been written to in client memory
+ BOOL mIndexLocked; // if TRUE, index buffer is being or has been written to in client memory
BOOL mFinal; // if TRUE, buffer can not be mapped again
BOOL mFilthy; // if TRUE, entire buffer must be copied (used to prevent redundant dirty flags)
- BOOL mEmpty; // if TRUE, client buffer is empty (or NULL). Old values have been discarded.
- S32 mOffsets[TYPE_MAX];
+ BOOL mEmpty; // if TRUE, client buffer is empty (or NULL). Old values have been discarded.
BOOL mResized; // if TRUE, client buffer has been resized and GL buffer has not
BOOL mDynamicSize; // if TRUE, buffer has been resized at least once (and should be padded)
+ S32 mOffsets[TYPE_MAX];
class DirtyRegion
{
@@ -240,13 +246,14 @@ public:
static std::vector<U32> sDeleteList;
typedef std::list<LLVertexBuffer*> buffer_list_t;
+ static BOOL sDisableVBOMapping; //disable glMapBufferARB
static BOOL sEnableVBOs;
+ static BOOL sVBOActive;
+ static BOOL sIBOActive;
static S32 sTypeOffsets[TYPE_MAX];
static U32 sGLMode[LLRender::NUM_MODES];
static U32 sGLRenderBuffer;
- static U32 sGLRenderIndices;
- static BOOL sVBOActive;
- static BOOL sIBOActive;
+ static U32 sGLRenderIndices;
static U32 sLastMask;
static U32 sAllocatedBytes;
static U32 sBindCount;
diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp
index 8b6a73af56..6f9893b07a 100644
--- a/indra/llui/llcombobox.cpp
+++ b/indra/llui/llcombobox.cpp
@@ -316,7 +316,7 @@ void LLComboBox::setValue(const LLSD& value)
LLScrollListItem* item = mList->getFirstSelected();
if (item)
{
- setLabel(getSelectedItemLabel());
+ updateLabel();
}
mLastSelectedIndex = mList->getFirstSelectedIndex();
}
@@ -384,6 +384,23 @@ void LLComboBox::setLabel(const LLStringExplicit& name)
}
}
+void LLComboBox::updateLabel()
+{
+ // Update the combo editor with the selected
+ // item label.
+ if (mTextEntry)
+ {
+ mTextEntry->setText(getSelectedItemLabel());
+ mTextEntry->setTentative(FALSE);
+ }
+
+ // If combo box doesn't allow text entry update
+ // the combo button label.
+ if (!mAllowTextEntry)
+ {
+ mButton->setLabel(getSelectedItemLabel());
+ }
+}
BOOL LLComboBox::remove(const std::string& name)
{
@@ -701,13 +718,13 @@ void LLComboBox::onItemSelected(const LLSD& data)
mLastSelectedIndex = getCurrentIndex();
if (mLastSelectedIndex != -1)
{
- setLabel(getSelectedItemLabel());
+ updateLabel();
if (mAllowTextEntry)
- {
- gFocusMgr.setKeyboardFocus(mTextEntry);
- mTextEntry->selectAll();
- }
+ {
+ gFocusMgr.setKeyboardFocus(mTextEntry);
+ mTextEntry->selectAll();
+ }
}
// hiding the list reasserts the old value stored in the text editor/dropdown button
hideList();
diff --git a/indra/llui/llcombobox.h b/indra/llui/llcombobox.h
index 74d64269bd..e9ef9d07e4 100644
--- a/indra/llui/llcombobox.h
+++ b/indra/llui/llcombobox.h
@@ -148,6 +148,9 @@ public:
// This is probably a UI abuse.
void setLabel(const LLStringExplicit& name);
+ // Updates the combobox label to match the selected list item.
+ void updateLabel();
+
BOOL remove(const std::string& name); // remove item "name", return TRUE if found and removed
BOOL setCurrentByIndex( S32 index );
diff --git a/indra/llui/lldockcontrol.cpp b/indra/llui/lldockcontrol.cpp
index f6f5a0beb3..3f81c2b28f 100644
--- a/indra/llui/lldockcontrol.cpp
+++ b/indra/llui/lldockcontrol.cpp
@@ -1,359 +1,361 @@
-/**
- * @file lldockcontrol.cpp
- * @brief Creates a panel of a specific kind for a toast
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "lldockcontrol.h"
-#include "lldockablefloater.h"
-
-LLDockControl::LLDockControl(LLView* dockWidget, LLFloater* dockableFloater,
- const LLUIImagePtr& dockTongue, DocAt dockAt, get_allowed_rect_callback_t get_allowed_rect_callback) :
- mDockWidget(dockWidget),
- mDockableFloater(dockableFloater),
- mDockTongue(dockTongue),
- mDockTongueX(0),
- mDockTongueY(0)
-{
- mDockAt = dockAt;
-
- if (dockableFloater->isDocked())
- {
- on();
- }
- else
- {
- off();
- }
-
- if (!(get_allowed_rect_callback))
- {
- mGetAllowedRectCallback = boost::bind(&LLDockControl::getAllowedRect, this, _1);
- }
- else
- {
- mGetAllowedRectCallback = get_allowed_rect_callback;
- }
-
- if (dockWidget != NULL)
- {
- repositionDockable();
- }
-
- if (mDockWidget != NULL)
- {
- mDockWidgetVisible = isDockVisible();
- }
- else
- {
- mDockWidgetVisible = false;
- }
-}
-
-LLDockControl::~LLDockControl()
-{
-}
-
-void LLDockControl::setDock(LLView* dockWidget)
-{
- mDockWidget = dockWidget;
- if (mDockWidget != NULL)
- {
- repositionDockable();
- mDockWidgetVisible = isDockVisible();
- }
- else
- {
- mDockWidgetVisible = false;
- }
-}
-
-void LLDockControl::getAllowedRect(LLRect& rect)
-{
- rect = mDockableFloater->getRootView()->getRect();
-}
-
-void LLDockControl::repositionDockable()
-{
- LLRect dockRect = mDockWidget->calcScreenRect();
- LLRect rootRect;
- mGetAllowedRectCallback(rootRect);
-
- // recalculate dockable position if dock position changed, dock visibility changed,
- // root view rect changed or recalculation is forced
- if (mPrevDockRect != dockRect || mDockWidgetVisible != isDockVisible()
- || mRootRect != rootRect || mRecalculateDocablePosition)
- {
- // undock dockable and off() if dock not visible
- if (!isDockVisible())
- {
- mDockableFloater->setDocked(false);
- // force off() since dockable may not have dockControll at this time
- off();
- LLDockableFloater* dockable_floater =
- dynamic_cast<LLDockableFloater*> (mDockableFloater);
- if(dockable_floater != NULL)
- {
- dockable_floater->onDockHidden();
- }
- }
- else
- {
- if(mEnabled)
- {
- moveDockable();
- }
- LLDockableFloater* dockable_floater =
- dynamic_cast<LLDockableFloater*> (mDockableFloater);
- if(dockable_floater != NULL)
- {
- dockable_floater->onDockShown();
- }
- }
-
- mPrevDockRect = dockRect;
- mRootRect = rootRect;
- mRecalculateDocablePosition = false;
- mDockWidgetVisible = isDockVisible();
- }
-}
-
-bool LLDockControl::isDockVisible()
-{
- bool res = true;
-
- if (mDockWidget != NULL)
- {
- //we should check all hierarchy
- res = mDockWidget->isInVisibleChain();
- if (res)
- {
- LLRect dockRect = mDockWidget->calcScreenRect();
-
- switch (mDockAt)
- {
- case LEFT: // to keep compiler happy
- break;
- case BOTTOM:
- case TOP:
- {
- // check is dock inside parent rect
- LLRect dockParentRect =
- mDockWidget->getParent()->calcScreenRect();
- if (dockRect.mRight <= dockParentRect.mLeft
- || dockRect.mLeft >= dockParentRect.mRight)
- {
- res = false;
- }
- break;
- }
- default:
- break;
- }
- }
- }
-
- return res;
-}
-
-void LLDockControl::moveDockable()
-{
- // calculate new dockable position
- LLRect dockRect = mDockWidget->calcScreenRect();
- LLRect rootRect;
- mGetAllowedRectCallback(rootRect);
-
- bool use_tongue = false;
- LLDockableFloater* dockable_floater =
- dynamic_cast<LLDockableFloater*> (mDockableFloater);
- if (dockable_floater != NULL)
- {
- use_tongue = dockable_floater->getUseTongue();
- }
-
- LLRect dockableRect = mDockableFloater->calcScreenRect();
- S32 x = 0;
- S32 y = 0;
- LLRect dockParentRect;
- switch (mDockAt)
- {
- case LEFT:
- x = dockRect.mLeft;
- y = dockRect.mTop + mDockTongue->getHeight() + dockableRect.getHeight();
- // check is dockable inside root view rect
- if (x < rootRect.mLeft)
- {
- x = rootRect.mLeft;
- }
- if (x + dockableRect.getWidth() > rootRect.mRight)
- {
- x = rootRect.mRight - dockableRect.getWidth();
- }
-
- mDockTongueX = x + dockableRect.getWidth()/2 - mDockTongue->getWidth() / 2;
-
- mDockTongueY = dockRect.mTop;
- break;
-
- case TOP:
- x = dockRect.getCenterX() - dockableRect.getWidth() / 2;
- y = dockRect.mTop + dockableRect.getHeight();
- // unique docking used with dock tongue, so add tongue height to the Y coordinate
- if (use_tongue)
- {
- y += mDockTongue->getHeight();
-
- if ( y > rootRect.mTop)
- {
- y = rootRect.mTop;
- }
- }
-
- // check is dockable inside root view rect
- if (x < rootRect.mLeft)
- {
- x = rootRect.mLeft;
- }
- if (x + dockableRect.getWidth() > rootRect.mRight)
- {
- x = rootRect.mRight - dockableRect.getWidth();
- }
-
-
- // calculate dock tongue position
- dockParentRect = mDockWidget->getParent()->calcScreenRect();
- if (dockRect.getCenterX() < dockParentRect.mLeft)
- {
- mDockTongueX = dockParentRect.mLeft - mDockTongue->getWidth() / 2;
- }
- else if (dockRect.getCenterX() > dockParentRect.mRight)
- {
- mDockTongueX = dockParentRect.mRight - mDockTongue->getWidth() / 2;;
- }
- else
- {
- mDockTongueX = dockRect.getCenterX() - mDockTongue->getWidth() / 2;
- }
- mDockTongueY = dockRect.mTop;
-
- break;
- case BOTTOM:
- x = dockRect.getCenterX() - dockableRect.getWidth() / 2;
- y = dockRect.mBottom;
- // unique docking used with dock tongue, so add tongue height to the Y coordinate
- if (use_tongue)
- {
- y -= mDockTongue->getHeight();
- }
-
- // check is dockable inside root view rect
- if (x < rootRect.mLeft)
- {
- x = rootRect.mLeft;
- }
- if (x + dockableRect.getWidth() > rootRect.mRight)
- {
- x = rootRect.mRight - dockableRect.getWidth();
- }
-
- // calculate dock tongue position
- dockParentRect = mDockWidget->getParent()->calcScreenRect();
- if (dockRect.getCenterX() < dockParentRect.mLeft)
- {
- mDockTongueX = dockParentRect.mLeft - mDockTongue->getWidth() / 2;
- }
- else if (dockRect.getCenterX() > dockParentRect.mRight)
- {
- mDockTongueX = dockParentRect.mRight - mDockTongue->getWidth() / 2;;
- }
- else
- {
- mDockTongueX = dockRect.getCenterX() - mDockTongue->getWidth() / 2;
- }
- mDockTongueY = dockRect.mBottom - mDockTongue->getHeight();
-
- break;
- }
-
- S32 max_available_height = rootRect.getHeight() - mDockTongueY - mDockTongue->getHeight();
-
- // A floater should be shrunk so it doesn't cover a part of its docking tongue and
- // there is a space between a dockable floater and a control to which it is docked.
- if (use_tongue && dockableRect.getHeight() >= max_available_height)
- {
- dockableRect.setLeftTopAndSize(x, y, dockableRect.getWidth(), max_available_height);
- mDockableFloater->reshape(dockableRect.getWidth(), dockableRect.getHeight());
- }
- else
- {
- // move dockable
- dockableRect.setLeftTopAndSize(x, y, dockableRect.getWidth(),
- dockableRect.getHeight());
- }
- LLRect localDocableParentRect;
- mDockableFloater->getParent()->screenRectToLocal(dockableRect,
- &localDocableParentRect);
- mDockableFloater->setRect(localDocableParentRect);
-
- mDockableFloater->screenPointToLocal(mDockTongueX, mDockTongueY,
- &mDockTongueX, &mDockTongueY);
-
-}
-
-void LLDockControl::on()
-{
- if (isDockVisible())
- {
- mEnabled = true;
- mRecalculateDocablePosition = true;
- }
-}
-
-void LLDockControl::off()
-{
- mEnabled = false;
-}
-
-void LLDockControl::forceRecalculatePosition()
-{
- mRecalculateDocablePosition = true;
-}
-
-void LLDockControl::drawToungue()
-{
- bool use_tongue = false;
- LLDockableFloater* dockable_floater =
- dynamic_cast<LLDockableFloater*> (mDockableFloater);
- if (dockable_floater != NULL)
- {
- use_tongue = dockable_floater->getUseTongue();
- }
-
- if (mEnabled && use_tongue)
- {
- mDockTongue->draw(mDockTongueX, mDockTongueY);
- }
-}
-
+/**
+ * @file lldockcontrol.cpp
+ * @brief Creates a panel of a specific kind for a toast
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "lldockcontrol.h"
+#include "lldockablefloater.h"
+
+LLDockControl::LLDockControl(LLView* dockWidget, LLFloater* dockableFloater,
+ const LLUIImagePtr& dockTongue, DocAt dockAt, get_allowed_rect_callback_t get_allowed_rect_callback) :
+ mDockWidget(dockWidget),
+ mDockableFloater(dockableFloater),
+ mDockTongue(dockTongue),
+ mDockTongueX(0),
+ mDockTongueY(0)
+{
+ mDockAt = dockAt;
+
+ if (dockableFloater->isDocked())
+ {
+ on();
+ }
+ else
+ {
+ off();
+ }
+
+ if (!(get_allowed_rect_callback))
+ {
+ mGetAllowedRectCallback = boost::bind(&LLDockControl::getAllowedRect, this, _1);
+ }
+ else
+ {
+ mGetAllowedRectCallback = get_allowed_rect_callback;
+ }
+
+ if (dockWidget != NULL)
+ {
+ repositionDockable();
+ }
+
+ if (mDockWidget != NULL)
+ {
+ mDockWidgetVisible = isDockVisible();
+ }
+ else
+ {
+ mDockWidgetVisible = false;
+ }
+}
+
+LLDockControl::~LLDockControl()
+{
+}
+
+void LLDockControl::setDock(LLView* dockWidget)
+{
+ mDockWidget = dockWidget;
+ if (mDockWidget != NULL)
+ {
+ repositionDockable();
+ mDockWidgetVisible = isDockVisible();
+ }
+ else
+ {
+ mDockWidgetVisible = false;
+ }
+}
+
+void LLDockControl::getAllowedRect(LLRect& rect)
+{
+ rect = mDockableFloater->getRootView()->getRect();
+}
+
+void LLDockControl::repositionDockable()
+{
+ LLRect dockRect = mDockWidget->calcScreenRect();
+ LLRect rootRect;
+ mGetAllowedRectCallback(rootRect);
+
+ // recalculate dockable position if dock position changed, dock visibility changed,
+ // root view rect changed or recalculation is forced
+ if (mPrevDockRect != dockRect || mDockWidgetVisible != isDockVisible()
+ || mRootRect != rootRect || mRecalculateDocablePosition)
+ {
+ // undock dockable and off() if dock not visible
+ if (!isDockVisible())
+ {
+ mDockableFloater->setDocked(false);
+ // force off() since dockable may not have dockControll at this time
+ off();
+ LLDockableFloater* dockable_floater =
+ dynamic_cast<LLDockableFloater*> (mDockableFloater);
+ if(dockable_floater != NULL)
+ {
+ dockable_floater->onDockHidden();
+ }
+ }
+ else
+ {
+ if(mEnabled)
+ {
+ moveDockable();
+ }
+ LLDockableFloater* dockable_floater =
+ dynamic_cast<LLDockableFloater*> (mDockableFloater);
+ if(dockable_floater != NULL)
+ {
+ dockable_floater->onDockShown();
+ }
+ }
+
+ mPrevDockRect = dockRect;
+ mRootRect = rootRect;
+ mRecalculateDocablePosition = false;
+ mDockWidgetVisible = isDockVisible();
+ }
+}
+
+bool LLDockControl::isDockVisible()
+{
+ bool res = true;
+
+ if (mDockWidget != NULL)
+ {
+ //we should check all hierarchy
+ res = mDockWidget->isInVisibleChain();
+ if (res)
+ {
+ LLRect dockRect = mDockWidget->calcScreenRect();
+
+ switch (mDockAt)
+ {
+ case LEFT: // to keep compiler happy
+ break;
+ case BOTTOM:
+ case TOP:
+ {
+ // check is dock inside parent rect
+ // assume that parent for all dockable flaoters
+ // is the root view
+ LLRect dockParentRect =
+ mDockWidget->getRootView()->calcScreenRect();
+ if (dockRect.mRight <= dockParentRect.mLeft
+ || dockRect.mLeft >= dockParentRect.mRight)
+ {
+ res = false;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ }
+
+ return res;
+}
+
+void LLDockControl::moveDockable()
+{
+ // calculate new dockable position
+ LLRect dockRect = mDockWidget->calcScreenRect();
+ LLRect rootRect;
+ mGetAllowedRectCallback(rootRect);
+
+ bool use_tongue = false;
+ LLDockableFloater* dockable_floater =
+ dynamic_cast<LLDockableFloater*> (mDockableFloater);
+ if (dockable_floater != NULL)
+ {
+ use_tongue = dockable_floater->getUseTongue();
+ }
+
+ LLRect dockableRect = mDockableFloater->calcScreenRect();
+ S32 x = 0;
+ S32 y = 0;
+ LLRect dockParentRect;
+ switch (mDockAt)
+ {
+ case LEFT:
+ x = dockRect.mLeft;
+ y = dockRect.mTop + mDockTongue->getHeight() + dockableRect.getHeight();
+ // check is dockable inside root view rect
+ if (x < rootRect.mLeft)
+ {
+ x = rootRect.mLeft;
+ }
+ if (x + dockableRect.getWidth() > rootRect.mRight)
+ {
+ x = rootRect.mRight - dockableRect.getWidth();
+ }
+
+ mDockTongueX = x + dockableRect.getWidth()/2 - mDockTongue->getWidth() / 2;
+
+ mDockTongueY = dockRect.mTop;
+ break;
+
+ case TOP:
+ x = dockRect.getCenterX() - dockableRect.getWidth() / 2;
+ y = dockRect.mTop + dockableRect.getHeight();
+ // unique docking used with dock tongue, so add tongue height to the Y coordinate
+ if (use_tongue)
+ {
+ y += mDockTongue->getHeight();
+
+ if ( y > rootRect.mTop)
+ {
+ y = rootRect.mTop;
+ }
+ }
+
+ // check is dockable inside root view rect
+ if (x < rootRect.mLeft)
+ {
+ x = rootRect.mLeft;
+ }
+ if (x + dockableRect.getWidth() > rootRect.mRight)
+ {
+ x = rootRect.mRight - dockableRect.getWidth();
+ }
+
+
+ // calculate dock tongue position
+ dockParentRect = mDockWidget->getParent()->calcScreenRect();
+ if (dockRect.getCenterX() < dockParentRect.mLeft)
+ {
+ mDockTongueX = dockParentRect.mLeft - mDockTongue->getWidth() / 2;
+ }
+ else if (dockRect.getCenterX() > dockParentRect.mRight)
+ {
+ mDockTongueX = dockParentRect.mRight - mDockTongue->getWidth() / 2;;
+ }
+ else
+ {
+ mDockTongueX = dockRect.getCenterX() - mDockTongue->getWidth() / 2;
+ }
+ mDockTongueY = dockRect.mTop;
+
+ break;
+ case BOTTOM:
+ x = dockRect.getCenterX() - dockableRect.getWidth() / 2;
+ y = dockRect.mBottom;
+ // unique docking used with dock tongue, so add tongue height to the Y coordinate
+ if (use_tongue)
+ {
+ y -= mDockTongue->getHeight();
+ }
+
+ // check is dockable inside root view rect
+ if (x < rootRect.mLeft)
+ {
+ x = rootRect.mLeft;
+ }
+ if (x + dockableRect.getWidth() > rootRect.mRight)
+ {
+ x = rootRect.mRight - dockableRect.getWidth();
+ }
+
+ // calculate dock tongue position
+ dockParentRect = mDockWidget->getParent()->calcScreenRect();
+ if (dockRect.getCenterX() < dockParentRect.mLeft)
+ {
+ mDockTongueX = dockParentRect.mLeft - mDockTongue->getWidth() / 2;
+ }
+ else if (dockRect.getCenterX() > dockParentRect.mRight)
+ {
+ mDockTongueX = dockParentRect.mRight - mDockTongue->getWidth() / 2;;
+ }
+ else
+ {
+ mDockTongueX = dockRect.getCenterX() - mDockTongue->getWidth() / 2;
+ }
+ mDockTongueY = dockRect.mBottom - mDockTongue->getHeight();
+
+ break;
+ }
+
+ S32 max_available_height = rootRect.getHeight() - (rootRect.mBottom - mDockTongueY) - mDockTongue->getHeight();
+
+ // A floater should be shrunk so it doesn't cover a part of its docking tongue and
+ // there is a space between a dockable floater and a control to which it is docked.
+ if (use_tongue && dockableRect.getHeight() >= max_available_height)
+ {
+ dockableRect.setLeftTopAndSize(x, y, dockableRect.getWidth(), max_available_height);
+ mDockableFloater->reshape(dockableRect.getWidth(), dockableRect.getHeight());
+ }
+ else
+ {
+ // move dockable
+ dockableRect.setLeftTopAndSize(x, y, dockableRect.getWidth(),
+ dockableRect.getHeight());
+ }
+ LLRect localDocableParentRect;
+ mDockableFloater->getParent()->screenRectToLocal(dockableRect,
+ &localDocableParentRect);
+ mDockableFloater->setRect(localDocableParentRect);
+
+ mDockableFloater->screenPointToLocal(mDockTongueX, mDockTongueY,
+ &mDockTongueX, &mDockTongueY);
+
+}
+
+void LLDockControl::on()
+{
+ if (isDockVisible())
+ {
+ mEnabled = true;
+ mRecalculateDocablePosition = true;
+ }
+}
+
+void LLDockControl::off()
+{
+ mEnabled = false;
+}
+
+void LLDockControl::forceRecalculatePosition()
+{
+ mRecalculateDocablePosition = true;
+}
+
+void LLDockControl::drawToungue()
+{
+ bool use_tongue = false;
+ LLDockableFloater* dockable_floater =
+ dynamic_cast<LLDockableFloater*> (mDockableFloater);
+ if (dockable_floater != NULL)
+ {
+ use_tongue = dockable_floater->getUseTongue();
+ }
+
+ if (mEnabled && use_tongue)
+ {
+ mDockTongue->draw(mDockTongueX, mDockTongueY);
+ }
+}
+
diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp
index 19ac4c58a8..9b6830a816 100644
--- a/indra/llui/lllayoutstack.cpp
+++ b/indra/llui/lllayoutstack.cpp
@@ -563,7 +563,7 @@ void LLLayoutStack::updateLayout(BOOL force_resize)
}
// update resize bars with new limits
- LLResizeBar* last_resize_bar = NULL;
+ LLLayoutPanel* last_resizeable_panel = NULL;
for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it)
{
LLPanel* panelp = (*panel_it);
@@ -585,17 +585,17 @@ void LLLayoutStack::updateLayout(BOOL force_resize)
BOOL resize_bar_enabled = panelp->getVisible() && (*panel_it)->mUserResize;
(*panel_it)->mResizeBar->setVisible(resize_bar_enabled);
- if (resize_bar_enabled)
+ if ((*panel_it)->mUserResize || (*panel_it)->mAutoResize)
{
- last_resize_bar = (*panel_it)->mResizeBar;
+ last_resizeable_panel = (*panel_it);
}
}
// hide last resize bar as there is nothing past it
// resize bars need to be in between two resizable panels
- if (last_resize_bar)
+ if (last_resizeable_panel)
{
- last_resize_bar->setVisible(FALSE);
+ last_resizeable_panel->mResizeBar->setVisible(FALSE);
}
// not enough room to fit existing contents
diff --git a/indra/llui/llnotifications.cpp b/indra/llui/llnotifications.cpp
index 89614e6d12..bdac125eb0 100644
--- a/indra/llui/llnotifications.cpp
+++ b/indra/llui/llnotifications.cpp
@@ -1195,16 +1195,18 @@ bool LLNotifications::uniqueFilter(LLNotificationPtr pNotif)
bool LLNotifications::uniqueHandler(const LLSD& payload)
{
+ std::string cmd = payload["sigtype"];
+
LLNotificationPtr pNotif = LLNotifications::instance().find(payload["id"].asUUID());
if (pNotif && pNotif->hasUniquenessConstraints())
{
- if (payload["sigtype"].asString() == "add")
+ if (cmd == "add")
{
// not a duplicate according to uniqueness criteria, so we keep it
// and store it for future uniqueness checks
mUniqueNotifications.insert(std::make_pair(pNotif->getName(), pNotif));
}
- else if (payload["sigtype"].asString() == "delete")
+ else if (cmd == "delete")
{
mUniqueNotifications.erase(pNotif->getName());
}
@@ -1217,7 +1219,9 @@ bool LLNotifications::failedUniquenessTest(const LLSD& payload)
{
LLNotificationPtr pNotif = LLNotifications::instance().find(payload["id"].asUUID());
- if (!pNotif)
+ std::string cmd = payload["sigtype"];
+
+ if (!pNotif || cmd != "add")
{
return false;
}
@@ -1310,17 +1314,6 @@ void LLNotifications::createDefaultChannels()
connectFailedFilter(&visibilityRuleMached);
}
-bool LLNotifications::addTemplate(const std::string &name,
- LLNotificationTemplatePtr theTemplate)
-{
- if (mTemplates.count(name))
- {
- llwarns << "LLNotifications -- attempted to add template '" << name << "' twice." << llendl;
- return false;
- }
- mTemplates[name] = theTemplate;
- return true;
-}
LLNotificationTemplatePtr LLNotifications::getTemplate(const std::string& name)
{
@@ -1417,27 +1410,45 @@ void replaceFormText(LLNotificationForm::Params& form, const std::string& patter
}
}
+void addPathIfExists(const std::string& new_path, std::vector<std::string>& paths)
+{
+ if (gDirUtilp->fileExists(new_path))
+ {
+ paths.push_back(new_path);
+ }
+}
+
bool LLNotifications::loadTemplates()
{
- const std::string xml_filename = "notifications.xml";
- std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getXUIPaths().front(), xml_filename);
+ std::vector<std::string> search_paths;
+
+ std::string skin_relative_path = gDirUtilp->getDirDelimiter() + LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + "notifications.xml";
+ std::string localized_skin_relative_path = gDirUtilp->getDirDelimiter() + LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + "notifications.xml";
+
+ addPathIfExists(gDirUtilp->getDefaultSkinDir() + skin_relative_path, search_paths);
+ addPathIfExists(gDirUtilp->getDefaultSkinDir() + localized_skin_relative_path, search_paths);
+ addPathIfExists(gDirUtilp->getSkinDir() + skin_relative_path, search_paths);
+ addPathIfExists(gDirUtilp->getSkinDir() + localized_skin_relative_path, search_paths);
+ addPathIfExists(gDirUtilp->getUserSkinDir() + skin_relative_path, search_paths);
+ addPathIfExists(gDirUtilp->getUserSkinDir() + localized_skin_relative_path, search_paths);
+ std::string base_filename = search_paths.front();
LLXMLNodePtr root;
- BOOL success = LLUICtrlFactory::getLayeredXMLNode(xml_filename, root);
+ BOOL success = LLXMLNode::getLayeredXMLNode(root, search_paths);
if (!success || root.isNull() || !root->hasName( "notifications" ))
{
- llerrs << "Problem reading UI Notifications file: " << full_filename << llendl;
+ llerrs << "Problem reading UI Notifications file: " << base_filename << llendl;
return false;
}
LLNotificationTemplate::Notifications params;
LLXUIParser parser;
- parser.readXUI(root, params, full_filename);
+ parser.readXUI(root, params, base_filename);
if(!params.validateBlock())
{
- llerrs << "Problem reading UI Notifications file: " << full_filename << llendl;
+ llerrs << "Problem reading UI Notifications file: " << base_filename << llendl;
return false;
}
@@ -1484,7 +1495,7 @@ bool LLNotifications::loadTemplates()
replaceFormText(it->form_ref.form, "$ignoretext", it->form_ref.form_template.ignore_text);
}
}
- addTemplate(it->name, LLNotificationTemplatePtr(new LLNotificationTemplate(*it)));
+ mTemplates[it->name] = LLNotificationTemplatePtr(new LLNotificationTemplate(*it));
}
return true;
diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h
index 34d3537781..0c4d4fc897 100644
--- a/indra/llui/llnotifications.h
+++ b/indra/llui/llnotifications.h
@@ -863,10 +863,11 @@ class LLNotifications :
friend class LLSingleton<LLNotifications>;
public:
- // load notification descriptions from file;
- // OK to call more than once because it will reload
- bool loadTemplates();
-
+ // load all notification descriptions from file
+ // calling more than once will overwrite existing templates
+ // but never delete a template
+ bool loadTemplates();
+
// load visibility rules from file;
// OK to call more than once because it will reload
bool loadVisibilityRules();
@@ -950,8 +951,6 @@ private:
LLNotificationChannelPtr pHistoryChannel;
LLNotificationChannelPtr pExpirationChannel;
- // put your template in
- bool addTemplate(const std::string& name, LLNotificationTemplatePtr theTemplate);
TemplateMap mTemplates;
VisibilityRuleList mVisibilityRules;
diff --git a/indra/llui/lluictrlfactory.cpp b/indra/llui/lluictrlfactory.cpp
index 55b32fc8b1..25e7a31e90 100644
--- a/indra/llui/lluictrlfactory.cpp
+++ b/indra/llui/lluictrlfactory.cpp
@@ -152,7 +152,27 @@ static LLFastTimer::DeclareTimer FTM_XML_PARSE("XML Reading/Parsing");
bool LLUICtrlFactory::getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr& root)
{
LLFastTimer timer(FTM_XML_PARSE);
- return LLXMLNode::getLayeredXMLNode(xui_filename, root, LLUI::getXUIPaths());
+
+ std::vector<std::string> paths;
+ std::string path = gDirUtilp->findSkinnedFilename(LLUI::getSkinPath(), xui_filename);
+ if (!path.empty())
+ {
+ paths.push_back(path);
+ }
+
+ std::string localize_path = gDirUtilp->findSkinnedFilename(LLUI::getLocalizedSkinPath(), xui_filename);
+ if (!localize_path.empty() && localize_path != path)
+ {
+ paths.push_back(localize_path);
+ }
+
+ if (paths.empty())
+ {
+ // sometimes whole path is passed in as filename
+ paths.push_back(xui_filename);
+ }
+
+ return LLXMLNode::getLayeredXMLNode(root, paths);
}
diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp
index acf7953906..d73e87129e 100644
--- a/indra/llui/llview.cpp
+++ b/indra/llui/llview.cpp
@@ -338,7 +338,7 @@ void LLView::removeChild(LLView* child)
}
else
{
- llerrs << "LLView::removeChild called with non-child" << llendl;
+ llwarns << child->getName() << "is not a child of " << getName() << llendl;
}
updateBoundingRect();
}
diff --git a/indra/llvfs/lldir.cpp b/indra/llvfs/lldir.cpp
index cb898e385f..341c96f6ea 100644
--- a/indra/llvfs/lldir.cpp
+++ b/indra/llvfs/lldir.cpp
@@ -149,7 +149,11 @@ const std::string LLDir::findFile(const std::string& filename, const std::vector
{
if (!search_path_iter->empty())
{
- std::string filename_and_path = (*search_path_iter) + getDirDelimiter() + filename;
+ std::string filename_and_path = (*search_path_iter);
+ if (!filename.empty())
+ {
+ filename_and_path += getDirDelimiter() + filename;
+ }
if (fileExists(filename_and_path))
{
return filename_and_path;
diff --git a/indra/llvfs/lldir_linux.h b/indra/llvfs/lldir_linux.h
index 451e81ae93..a34de1241d 100644
--- a/indra/llvfs/lldir_linux.h
+++ b/indra/llvfs/lldir_linux.h
@@ -1,6 +1,6 @@
/**
* @file lldir_linux.h
- * @brief Definition of directory utilities class for linux
+ * @brief Definition of directory utilities class for linux
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -24,6 +24,10 @@
* $/LicenseInfo$
*/
+#if !LL_LINUX
+#error This header must not be included when compiling for any target other than Linux. Consider including lldir.h instead.
+#endif // !LL_LINUX
+
#ifndef LL_LLDIR_LINUX_H
#define LL_LLDIR_LINUX_H
@@ -40,7 +44,7 @@ public:
/*virtual*/ void initAppDirs(const std::string &app_name,
const std::string& app_read_only_data_dir);
-public:
+
virtual std::string getCurPath();
virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask);
virtual BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname);
@@ -53,7 +57,7 @@ private:
DIR *mDirp;
int mCurrentDirIndex;
int mCurrentDirCount;
- std::string mCurrentDir;
+ std::string mCurrentDir;
};
#endif // LL_LLDIR_LINUX_H
diff --git a/indra/llvfs/lldir_mac.h b/indra/llvfs/lldir_mac.h
index 4eac3c3ae6..b456d3afca 100644
--- a/indra/llvfs/lldir_mac.h
+++ b/indra/llvfs/lldir_mac.h
@@ -24,6 +24,10 @@
* $/LicenseInfo$
*/
+#if !LL_DARWIN
+#error This header must not be included when compiling for any target other than Mac OS. Consider including lldir.h instead.
+#endif // !LL_DARWIN
+
#ifndef LL_LLDIR_MAC_H
#define LL_LLDIR_MAC_H
@@ -39,7 +43,7 @@ public:
/*virtual*/ void initAppDirs(const std::string &app_name,
const std::string& app_read_only_data_dir);
-public:
+
virtual S32 deleteFilesInDir(const std::string &dirname, const std::string &mask);
virtual std::string getCurPath();
virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask);
diff --git a/indra/llvfs/lldir_solaris.h b/indra/llvfs/lldir_solaris.h
index 4a1794f539..70fac6f818 100644
--- a/indra/llvfs/lldir_solaris.h
+++ b/indra/llvfs/lldir_solaris.h
@@ -24,6 +24,10 @@
* $/LicenseInfo$
*/
+#if !LL_SOLARIS
+#error This header must not be included when compiling for any target other than Solaris. Consider including lldir.h instead.
+#endif // !LL_SOLARIS
+
#ifndef LL_LLDIR_SOLARIS_H
#define LL_LLDIR_SOLARIS_H
@@ -40,7 +44,7 @@ public:
/*virtual*/ void initAppDirs(const std::string &app_name,
const std::string& app_read_only_data_dir);
-public:
+
virtual std::string getCurPath();
virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask);
virtual BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname);
@@ -50,7 +54,7 @@ private:
DIR *mDirp;
int mCurrentDirIndex;
int mCurrentDirCount;
- std::string mCurrentDir;
+ std::string mCurrentDir;
};
#endif // LL_LLDIR_SOLARIS_H
diff --git a/indra/llvfs/lldir_win32.h b/indra/llvfs/lldir_win32.h
index 4c932c932c..b170ebbcd7 100644
--- a/indra/llvfs/lldir_win32.h
+++ b/indra/llvfs/lldir_win32.h
@@ -24,6 +24,10 @@
* $/LicenseInfo$
*/
+#if !LL_WINDOWS
+#error This header must not be included when compiling for any target other than Windows. Consider including lldir.h instead.
+#endif // !LL_WINDOWS
+
#ifndef LL_LLDIR_WIN32_H
#define LL_LLDIR_WIN32_H
@@ -47,8 +51,8 @@ public:
/*virtual*/ std::string getLLPluginFilename(std::string base_name);
private:
- BOOL LLDir_Win32::getNextFileInDir(const llutf16string &dirname, const std::string &mask, std::string &fname);
-
+ BOOL getNextFileInDir(const llutf16string &dirname, const std::string &mask, std::string &fname);
+
void* mDirSearch_h;
llutf16string mCurrentDir;
};
diff --git a/indra/llxml/llxmlnode.cpp b/indra/llxml/llxmlnode.cpp
index 8168f968cd..9f1e249ddd 100644
--- a/indra/llxml/llxmlnode.cpp
+++ b/indra/llxml/llxmlnode.cpp
@@ -859,23 +859,21 @@ BOOL LLXMLNode::isFullyDefault()
}
// static
-bool LLXMLNode::getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr& root,
+bool LLXMLNode::getLayeredXMLNode(LLXMLNodePtr& root,
const std::vector<std::string>& paths)
{
- std::string full_filename = gDirUtilp->findSkinnedFilename(paths.front(), xui_filename);
- if (full_filename.empty())
+ if (paths.empty()) return false;
+
+ std::string filename = paths.front();
+ if (filename.empty())
{
return false;
}
-
- if (!LLXMLNode::parseFile(full_filename, root, NULL))
+
+ if (!LLXMLNode::parseFile(filename, root, NULL))
{
- // try filename as passed in since sometimes we load an xml file from a user-supplied path
- if (!LLXMLNode::parseFile(xui_filename, root, NULL))
- {
- llwarns << "Problem reading UI description file: " << xui_filename << llendl;
- return false;
- }
+ llwarns << "Problem reading UI description file: " << filename << llendl;
+ return false;
}
LLXMLNodePtr updateRoot;
@@ -887,7 +885,7 @@ bool LLXMLNode::getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr&
std::string nodeName;
std::string updateName;
- std::string layer_filename = gDirUtilp->findSkinnedFilename((*itor), xui_filename);
+ std::string layer_filename = *itor;
if(layer_filename.empty())
{
// no localized version of this file, that's ok, keep looking
@@ -896,7 +894,7 @@ bool LLXMLNode::getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr&
if (!LLXMLNode::parseFile(layer_filename, updateRoot, NULL))
{
- llwarns << "Problem reading localized UI description file: " << (*itor) + gDirUtilp->getDirDelimiter() + xui_filename << llendl;
+ llwarns << "Problem reading localized UI description file: " << layer_filename << llendl;
return false;
}
diff --git a/indra/llxml/llxmlnode.h b/indra/llxml/llxmlnode.h
index 9df37ccb6f..e3da7169e7 100644
--- a/indra/llxml/llxmlnode.h
+++ b/indra/llxml/llxmlnode.h
@@ -149,8 +149,7 @@ public:
LLXMLNodePtr& update_node);
static LLXMLNodePtr replaceNode(LLXMLNodePtr node, LLXMLNodePtr replacement_node);
- static bool getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr& root,
- const std::vector<std::string>& paths);
+ static bool getLayeredXMLNode(LLXMLNodePtr& root, const std::vector<std::string>& paths);
// Write standard XML file header:
diff --git a/indra/llxuixml/lltrans.cpp b/indra/llxuixml/lltrans.cpp
index 7162f22ac9..e13d73c640 100644
--- a/indra/llxuixml/lltrans.cpp
+++ b/indra/llxuixml/lltrans.cpp
@@ -259,4 +259,4 @@ std::string LLTrans::getCountString(const std::string& language, const std::stri
void LLTrans::setDefaultArg(const std::string& name, const std::string& value)
{
sDefaultArgs[name] = value;
-} \ No newline at end of file
+}
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 4ed59f039e..66869288b6 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -246,6 +246,7 @@ set(viewer_SOURCE_FILES
llhudeffectlookat.cpp
llhudeffectpointat.cpp
llhudeffecttrail.cpp
+ llhudeffectblob.cpp
llhudicon.cpp
llhudmanager.cpp
llhudnametag.cpp
@@ -786,6 +787,7 @@ set(viewer_HEADER_FILES
llhudeffectlookat.h
llhudeffectpointat.h
llhudeffecttrail.h
+ llhudeffectblob.h
llhudicon.h
llhudmanager.h
llhudnametag.h
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 42fd9929ae..058ececc6b 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -617,7 +617,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>http://lecs-static-secondlife-com.s3.amazonaws.com/viewer/agni/avatars.html</string>
+ <string></string>
</map>
<key>AvatarBakedTextureUploadTimeout</key>
<map>
@@ -2566,7 +2566,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>http://lecs-static-secondlife-com.s3.amazonaws.com/viewer/agni/guide.html</string>
+ <string></string>
</map>
<key>DisableCameraConstraints</key>
<map>
@@ -3899,6 +3899,17 @@
<key>Value</key>
<string>https://my.secondlife.com/[AGENT_NAME]</string>
</map>
+ <key>WebProfileNonProductionURL</key>
+ <map>
+ <key>Comment</key>
+ <string>URL for Web Profiles on Non-Production grids</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>https://my-demo.secondlife.com/[AGENT_NAME]</string>
+ </map>
<key>HighResSnapshot</key>
<map>
<key>Comment</key>
@@ -8462,6 +8473,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>RenderVBOMappingDisable</key>
+ <map>
+ <key>Comment</key>
+ <string>Disable VBO glMapBufferARB</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>RenderUseStreamVBO</key>
<map>
<key>Comment</key>
@@ -12520,5 +12542,38 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>LogInventoryDecline</key>
+ <map>
+ <key>Comment</key>
+ <string>Log in system chat whenever an inventory offer is declined</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>UseHTTPInventory</key>
+ <map>
+ <key>Comment</key>
+ <string>Allow use of http inventory transfers instead of UDP</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+ <key>ClickToWalk</key>
+ <map>
+ <key>Comment</key>
+ <string>Click in world to walk to location</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
</map>
</llsd>
diff --git a/indra/newview/app_settings/settings_minimal.xml b/indra/newview/app_settings/settings_minimal.xml
index 4770c7d7e6..7c578664e3 100644
--- a/indra/newview/app_settings/settings_minimal.xml
+++ b/indra/newview/app_settings/settings_minimal.xml
@@ -61,7 +61,7 @@
<key>Type</key>
<string>String</string>
<key>Value</key>
- <string>http://interest.secondlife.com/static/viewer/howto/index.html</string>
+ <string>http://common-flash-secondlife-com.s3.amazonaws.com/viewer/v2.6/damballah/howto/index.html?topic=[TOPIC]</string>
</map>
<key>PreferredMaturity</key>
<map>
@@ -336,5 +336,60 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>DestinationGuideURL</key>
+ <map>
+ <key>Comment</key>
+ <string>Destination guide contents</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>http://common-flash-secondlife-com.s3.amazonaws.com/viewer/v2.6/damballah/guide.html</string>
+ </map>
+ <key>AvatarPickerURL</key>
+ <map>
+ <key>Comment</key>
+ <string>Avatar picker contents</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>http://common-flash-secondlife-com.s3.amazonaws.com/viewer/v2.6/damballah/avatars.html</string>
+ </map>
+ <key>LogInventoryDecline</key>
+ <map>
+ <key>Comment</key>
+ <string>Log in system chat whenever an inventory offer is declined</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>UseHTTPInventory</key>
+ <map>
+ <key>Comment</key>
+ <string>Allow use of http inventory transfers instead of UDP</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>ClickToWalk</key>
+ <map>
+ <key>Comment</key>
+ <string>Click in world to walk to location</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
</map>
</llsd>
diff --git a/indra/newview/generate_breakpad_symbols.py b/indra/newview/generate_breakpad_symbols.py
index 4fd04d780e..5ebec1563e 100644
--- a/indra/newview/generate_breakpad_symbols.py
+++ b/indra/newview/generate_breakpad_symbols.py
@@ -1,29 +1,31 @@
#!/usr/bin/env python
-# @file generate_breakpad_symbols.py
-# @author Brad Kittenbrink <brad@lindenlab.com>
-# @brief Simple tool for generating google_breakpad symbol information
-# for the crash reporter.
-#
-# $LicenseInfo:firstyear=2010&license=viewerlgpl$
-# Second Life Viewer Source Code
-# Copyright (C) 2010, Linden Research, Inc.
-#
-# This library is free software; you can redistribute it and/or
-# modify it under the terms of the GNU Lesser General Public
-# License as published by the Free Software Foundation;
-# version 2.1 of the License only.
-#
-# This library is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-# Lesser General Public License for more details.
-#
-# You should have received a copy of the GNU Lesser General Public
-# License along with this library; if not, write to the Free Software
-# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-#
-# Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-# $/LicenseInfo$
+"""\
+@file generate_breakpad_symbols.py
+@author Brad Kittenbrink <brad@lindenlab.com>
+@brief Simple tool for generating google_breakpad symbol information
+ for the crash reporter.
+
+$LicenseInfo:firstyear=2010&license=viewerlgpl$
+Second Life Viewer Source Code
+Copyright (C) 2010-2011, Linden Research, Inc.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation;
+version 2.1 of the License only.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+
+Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+$/LicenseInfo$
+"""
import collections
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index f40fed5ad3..1cf552e42c 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -2979,6 +2979,9 @@ public:
gAgent.setGenderChosen(TRUE);
}
+ // release avatar picker keyboard focus
+ gFocusMgr.setKeyboardFocus( NULL );
+
return true;
}
};
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index c8b7895d3f..6d61be84ef 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -1,5137 +1,5137 @@
- /**
- * @file llappviewer.cpp
- * @brief The LLAppViewer class definitions
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llappviewer.h"
-
-// Viewer includes
-#include "llversioninfo.h"
-#include "llversionviewer.h"
-#include "llfeaturemanager.h"
-#include "lluictrlfactory.h"
-#include "lltexteditor.h"
-#include "llerrorcontrol.h"
-#include "lleventtimer.h"
-#include "llviewertexturelist.h"
-#include "llgroupmgr.h"
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llagentlanguage.h"
-#include "llagentwearables.h"
-#include "llwindow.h"
-#include "llviewerstats.h"
-#include "llviewerstatsrecorder.h"
-#include "llmd5.h"
-#include "llpumpio.h"
-#include "llmimetypes.h"
-#include "llslurl.h"
-#include "llstartup.h"
-#include "llfocusmgr.h"
-#include "llviewerjoystick.h"
-#include "llallocator.h"
-#include "llares.h"
-#include "llcurl.h"
-#include "lltexturestats.h"
-#include "lltexturestats.h"
-#include "llviewerwindow.h"
-#include "llviewerdisplay.h"
-#include "llviewermedia.h"
-#include "llviewerparcelmedia.h"
-#include "llviewermediafocus.h"
-#include "llviewermessage.h"
-#include "llviewerobjectlist.h"
-#include "llworldmap.h"
-#include "llmutelist.h"
-#include "llviewerhelp.h"
-#include "lluicolortable.h"
-#include "llurldispatcher.h"
-#include "llurlhistory.h"
-//#include "llfirstuse.h"
-#include "llrender.h"
-#include "llteleporthistory.h"
-#include "lllocationhistory.h"
-#include "llfasttimerview.h"
-#include "llvoicechannel.h"
-#include "llvoavatarself.h"
-#include "llsidetray.h"
-#include "llfeaturemanager.h"
-#include "llurlmatch.h"
-#include "lltextutil.h"
-#include "lllogininstance.h"
-#include "llprogressview.h"
-
-#include "llweb.h"
-#include "llsecondlifeurls.h"
-#include "llupdaterservice.h"
-
-// Linden library includes
-#include "llavatarnamecache.h"
-#include "llimagej2c.h"
-#include "llmemory.h"
-#include "llprimitive.h"
-#include "llurlaction.h"
-#include "llurlentry.h"
-#include "llvfile.h"
-#include "llvfsthread.h"
-#include "llvolumemgr.h"
-#include "llxfermanager.h"
-
-#include "llnotificationmanager.h"
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-
-// Third party library includes
-#include <boost/bind.hpp>
-
-
-#if LL_WINDOWS
-# include <share.h> // For _SH_DENYWR in initMarkerFile
-#else
-# include <sys/file.h> // For initMarkerFile support
-#endif
-
-#include "llapr.h"
-#include "apr_dso.h"
-#include <boost/lexical_cast.hpp>
-
-#include "llviewerkeyboard.h"
-#include "lllfsthread.h"
-#include "llworkerthread.h"
-#include "lltexturecache.h"
-#include "lltexturefetch.h"
-#include "llimageworker.h"
-#include "llevents.h"
-
-// The files below handle dependencies from cleanup.
-#include "llkeyframemotion.h"
-#include "llworldmap.h"
-#include "llhudmanager.h"
-#include "lltoolmgr.h"
-#include "llassetstorage.h"
-#include "llpolymesh.h"
-#include "llcachename.h"
-#include "llaudioengine.h"
-#include "llstreamingaudio.h"
-#include "llviewermenu.h"
-#include "llselectmgr.h"
-#include "lltrans.h"
-#include "lltransutil.h"
-#include "lltracker.h"
-#include "llviewerparcelmgr.h"
-#include "llworldmapview.h"
-#include "llpostprocess.h"
-#include "llwlparammanager.h"
-#include "llwaterparammanager.h"
-
-#include "lldebugview.h"
-#include "llconsole.h"
-#include "llcontainerview.h"
-#include "lltooltip.h"
-
-#include "llsdserialize.h"
-
-#include "llworld.h"
-#include "llhudeffecttrail.h"
-#include "llvectorperfoptions.h"
-#include "llslurl.h"
-#include "llwatchdog.h"
-
-// Included so that constants/settings might be initialized
-// in save_settings_to_globals()
-#include "llbutton.h"
-#include "llstatusbar.h"
-#include "llsurface.h"
-#include "llvosky.h"
-#include "llvotree.h"
-#include "llvoavatar.h"
-#include "llfolderview.h"
-#include "llagentpilot.h"
-#include "llvovolume.h"
-#include "llflexibleobject.h"
-#include "llvosurfacepatch.h"
-#include "llviewerfloaterreg.h"
-#include "llcommandlineparser.h"
-#include "llfloatermemleak.h"
-#include "llfloaterreg.h"
-#include "llfloatersnapshot.h"
-#include "llfloaterinventory.h"
-
-// includes for idle() idleShutdown()
-#include "llviewercontrol.h"
-#include "lleventnotifier.h"
-#include "llcallbacklist.h"
-#include "pipeline.h"
-#include "llgesturemgr.h"
-#include "llsky.h"
-#include "llvlmanager.h"
-#include "llviewercamera.h"
-#include "lldrawpoolbump.h"
-#include "llvieweraudio.h"
-#include "llimview.h"
-#include "llviewerthrottle.h"
-#include "llparcel.h"
-#include "llavatariconctrl.h"
-#include "llgroupiconctrl.h"
-#include "llviewerassetstats.h"
-
-// Include for security api initialization
-#include "llsecapi.h"
-#include "llmachineid.h"
-
-#include "llmainlooprepeater.h"
-
-// *FIX: These extern globals should be cleaned up.
-// The globals either represent state/config/resource-storage of either
-// this app, or another 'component' of the viewer. App globals should be
-// moved into the app class, where as the other globals should be
-// moved out of here.
-// If a global symbol reference seems valid, it will be included
-// via header files above.
-
-//----------------------------------------------------------------------------
-// llviewernetwork.h
-#include "llviewernetwork.h"
-// define a self-registering event API object
-#include "llappviewerlistener.h"
-
-#if (LL_LINUX || LL_SOLARIS) && LL_GTK
-#include "glib.h"
-#endif // (LL_LINUX || LL_SOLARIS) && LL_GTK
-
-#if LL_MSVC
-// disable boost::lexical_cast warning
-#pragma warning (disable:4702)
-#endif
-
-static LLAppViewerListener sAppViewerListener(LLAppViewer::instance);
-
-////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor
-//
-//----------------------------------------------------------------------------
-// viewer.cpp - these are only used in viewer, should be easily moved.
-
-#if LL_DARWIN
-extern void init_apple_menu(const char* product);
-#endif // LL_DARWIN
-
-extern BOOL gRandomizeFramerate;
-extern BOOL gPeriodicSlowFrame;
-extern BOOL gDebugGL;
-
-////////////////////////////////////////////////////////////
-// All from the last globals push...
-const F32 DEFAULT_AFK_TIMEOUT = 5.f * 60.f; // time with no input before user flagged as Away From Keyboard
-
-F32 gSimLastTime; // Used in LLAppViewer::init and send_stats()
-F32 gSimFrames;
-
-BOOL gShowObjectUpdates = FALSE;
-BOOL gUseQuickTime = TRUE;
-
-eLastExecEvent gLastExecEvent = LAST_EXEC_NORMAL;
-
-LLSD gDebugInfo;
-
-U32 gFrameCount = 0;
-U32 gForegroundFrameCount = 0; // number of frames that app window was in foreground
-LLPumpIO* gServicePump = NULL;
-
-U64 gFrameTime = 0;
-F32 gFrameTimeSeconds = 0.f;
-F32 gFrameIntervalSeconds = 0.f;
-F32 gFPSClamped = 10.f; // Pretend we start at target rate.
-F32 gFrameDTClamped = 0.f; // Time between adjacent checks to network for packets
-U64 gStartTime = 0; // gStartTime is "private", used only to calculate gFrameTimeSeconds
-U32 gFrameStalls = 0;
-const F64 FRAME_STALL_THRESHOLD = 1.0;
-
-LLTimer gRenderStartTime;
-LLFrameTimer gForegroundTime;
-LLFrameTimer gLoggedInTime;
-LLTimer gLogoutTimer;
-static const F32 LOGOUT_REQUEST_TIME = 6.f; // this will be cut short by the LogoutReply msg.
-F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME;
-
-BOOL gDisconnected = FALSE;
-
-// used to restore texture state after a mode switch
-LLFrameTimer gRestoreGLTimer;
-BOOL gRestoreGL = FALSE;
-BOOL gUseWireframe = FALSE;
-
-// VFS globals - see llappviewer.h
-LLVFS* gStaticVFS = NULL;
-
-LLMemoryInfo gSysMemory;
-U64 gMemoryAllocated = 0; // updated in display_stats() in llviewerdisplay.cpp
-
-std::string gLastVersionChannel;
-
-LLVector3 gWindVec(3.0, 3.0, 0.0);
-LLVector3 gRelativeWindVec(0.0, 0.0, 0.0);
-
-U32 gPacketsIn = 0;
-
-BOOL gPrintMessagesThisFrame = FALSE;
-
-BOOL gRandomizeFramerate = FALSE;
-BOOL gPeriodicSlowFrame = FALSE;
-
-BOOL gCrashOnStartup = FALSE;
-BOOL gLLErrorActivated = FALSE;
-BOOL gLogoutInProgress = FALSE;
-
-////////////////////////////////////////////////////////////
-// Internal globals... that should be removed.
-static std::string gArgs;
-
-const std::string MARKER_FILE_NAME("SecondLife.exec_marker");
-const std::string ERROR_MARKER_FILE_NAME("SecondLife.error_marker");
-const std::string LLERROR_MARKER_FILE_NAME("SecondLife.llerror_marker");
-const std::string LOGOUT_MARKER_FILE_NAME("SecondLife.logout_marker");
-static BOOL gDoDisconnect = FALSE;
-static std::string gLaunchFileOnQuit;
-
-// Used on Win32 for other apps to identify our window (eg, win_setup)
-const char* const VIEWER_WINDOW_CLASSNAME = "Second Life";
-
-//----------------------------------------------------------------------------
-
-// List of entries from strings.xml to always replace
-static std::set<std::string> default_trans_args;
-void init_default_trans_args()
-{
- default_trans_args.insert("SECOND_LIFE"); // World
- default_trans_args.insert("APP_NAME");
- default_trans_args.insert("CAPITALIZED_APP_NAME");
- default_trans_args.insert("SECOND_LIFE_GRID");
- default_trans_args.insert("SUPPORT_SITE");
-}
-
-//----------------------------------------------------------------------------
-// File scope definitons
-const char *VFS_DATA_FILE_BASE = "data.db2.x.";
-const char *VFS_INDEX_FILE_BASE = "index.db2.x.";
-
-
-struct SettingsFile : public LLInitParam::Block<SettingsFile>
-{
- Mandatory<std::string> name;
- Optional<std::string> file_name;
- Optional<bool> required,
- persistent;
- Optional<std::string> file_name_setting;
-
- SettingsFile()
- : name("name"),
- file_name("file_name"),
- required("required", false),
- persistent("persistent", true),
- file_name_setting("file_name_setting")
- {}
-};
-
-struct SettingsGroup : public LLInitParam::Block<SettingsGroup>
-{
- Mandatory<std::string> name;
- Mandatory<S32> path_index;
- Multiple<SettingsFile> files;
-
- SettingsGroup()
- : name("name"),
- path_index("path_index"),
- files("file")
- {}
-};
-
-struct SettingsFiles : public LLInitParam::Block<SettingsFiles>
-{
- Multiple<SettingsGroup> groups;
-
- SettingsFiles()
- : groups("group")
- {}
-};
-
-static std::string gWindowTitle;
-
-LLAppViewer::LLUpdaterInfo *LLAppViewer::sUpdaterInfo = NULL ;
-
-//----------------------------------------------------------------------------
-// Metrics logging control constants
-//----------------------------------------------------------------------------
-static const F32 METRICS_INTERVAL_DEFAULT = 600.0;
-static const F32 METRICS_INTERVAL_QA = 30.0;
-static F32 app_metrics_interval = METRICS_INTERVAL_DEFAULT;
-static bool app_metrics_qa_mode = false;
-
-void idle_afk_check()
-{
- // check idle timers
- if (gSavedSettings.getS32("AFKTimeout") && (gAwayTriggerTimer.getElapsedTimeF32() > gSavedSettings.getS32("AFKTimeout")))
- {
- gAgent.setAFK();
- }
-}
-
-// A callback set in LLAppViewer::init()
-static void ui_audio_callback(const LLUUID& uuid)
-{
- if (gAudiop)
- {
- gAudiop->triggerSound(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI);
- }
-}
-
-bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base)
-{
- if(!match || !base || base->getPlainText())
- return false;
-
- LLUUID match_id = match->getID();
-
- LLIconCtrl* icon;
-
- if(gAgent.isInGroup(match_id, TRUE))
- {
- LLGroupIconCtrl::Params icon_params;
- icon_params.group_id = match_id;
- icon_params.rect = LLRect(0, 16, 16, 0);
- icon_params.visible = true;
- icon = LLUICtrlFactory::instance().create<LLGroupIconCtrl>(icon_params);
- }
- else
- {
- LLAvatarIconCtrl::Params icon_params;
- icon_params.avatar_id = match_id;
- icon_params.rect = LLRect(0, 16, 16, 0);
- icon_params.visible = true;
- icon = LLUICtrlFactory::instance().create<LLAvatarIconCtrl>(icon_params);
- }
-
- LLInlineViewSegment::Params params;
- params.force_newline = false;
- params.view = icon;
- params.left_pad = 4;
- params.right_pad = 4;
- params.top_pad = -2;
- params.bottom_pad = 2;
-
- base->appendWidget(params," ",false);
-
- return true;
-}
-
-void request_initial_instant_messages()
-{
- static BOOL requested = FALSE;
- if (!requested
- && gMessageSystem
- && LLMuteList::getInstance()->isLoaded()
- && isAgentAvatarValid())
- {
- // Auto-accepted inventory items may require the avatar object
- // to build a correct name. Likewise, inventory offers from
- // muted avatars require the mute list to properly mute.
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RetrieveInstantMessages);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gAgent.sendReliableMessage();
- requested = TRUE;
- }
-}
-
-// A settings system callback for CrashSubmitBehavior
-bool handleCrashSubmitBehaviorChanged(const LLSD& newvalue)
-{
- S32 cb = newvalue.asInteger();
- const S32 NEVER_SUBMIT_REPORT = 2;
- if(cb == NEVER_SUBMIT_REPORT)
- {
- LLAppViewer::instance()->destroyMainloopTimeout();
- }
- return true;
-}
-
-// Use these strictly for things that are constructed at startup,
-// or for things that are performance critical. JC
-static void settings_to_globals()
-{
- LLBUTTON_H_PAD = gSavedSettings.getS32("ButtonHPad");
- BTN_HEIGHT_SMALL = gSavedSettings.getS32("ButtonHeightSmall");
- BTN_HEIGHT = gSavedSettings.getS32("ButtonHeight");
-
- MENU_BAR_HEIGHT = gSavedSettings.getS32("MenuBarHeight");
- MENU_BAR_WIDTH = gSavedSettings.getS32("MenuBarWidth");
-
- LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
-
- LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
- LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor");
- LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
- LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor");
- LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor");
- LLVOAvatar::sLODFactor = gSavedSettings.getF32("RenderAvatarLODFactor");
- LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
- LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible");
- // clamp auto-open time to some minimum usable value
- LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay"));
- LLSelectMgr::sRectSelectInclusive = gSavedSettings.getBOOL("RectangleSelectInclusive");
- LLSelectMgr::sRenderHiddenSelections = gSavedSettings.getBOOL("RenderHiddenSelections");
- LLSelectMgr::sRenderLightRadius = gSavedSettings.getBOOL("RenderLightRadius");
-
- gAgentPilot.mNumRuns = gSavedSettings.getS32("StatsNumRuns");
- gAgentPilot.mQuitAfterRuns = gSavedSettings.getBOOL("StatsQuitAfterRuns");
- gAgent.setHideGroupTitle(gSavedSettings.getBOOL("RenderHideGroupTitle"));
-
- gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc");
- gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates");
- LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale");
-}
-
-static void settings_modify()
-{
- LLRenderTarget::sUseFBO = gSavedSettings.getBOOL("RenderUseFBO");
- LLVOAvatar::sUseImpostors = gSavedSettings.getBOOL("RenderUseImpostors");
- LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
- LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
- gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
- gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
- gAuditTexture = gSavedSettings.getBOOL("AuditTexture");
-#if LL_VECTORIZE
- if (gSysCPU.hasAltivec())
- {
- gSavedSettings.setBOOL("VectorizeEnable", TRUE );
- gSavedSettings.setU32("VectorizeProcessor", 0 );
- }
- else
- if (gSysCPU.hasSSE2())
- {
- gSavedSettings.setBOOL("VectorizeEnable", TRUE );
- gSavedSettings.setU32("VectorizeProcessor", 2 );
- }
- else
- if (gSysCPU.hasSSE())
- {
- gSavedSettings.setBOOL("VectorizeEnable", TRUE );
- gSavedSettings.setU32("VectorizeProcessor", 1 );
- }
- else
- {
- // Don't bother testing or running if CPU doesn't support it. JC
- gSavedSettings.setBOOL("VectorizePerfTest", FALSE );
- gSavedSettings.setBOOL("VectorizeEnable", FALSE );
- gSavedSettings.setU32("VectorizeProcessor", 0 );
- gSavedSettings.setBOOL("VectorizeSkin", FALSE);
- }
-#else
- // This build target doesn't support SSE, don't test/run.
- gSavedSettings.setBOOL("VectorizePerfTest", FALSE );
- gSavedSettings.setBOOL("VectorizeEnable", FALSE );
- gSavedSettings.setU32("VectorizeProcessor", 0 );
- gSavedSettings.setBOOL("VectorizeSkin", FALSE);
-
- // disable fullscreen mode, unsupported
- gSavedSettings.setBOOL("WindowFullScreen", FALSE);
-#endif
-}
-
-class LLFastTimerLogThread : public LLThread
-{
-public:
- std::string mFile;
-
- LLFastTimerLogThread(std::string& test_name) : LLThread("fast timer log")
- {
- std::string file_name = test_name + std::string(".slp");
- mFile = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, file_name);
- }
-
- void run()
- {
- std::ofstream os(mFile.c_str());
-
- while (!LLAppViewer::instance()->isQuitting())
- {
- LLFastTimer::writeLog(os);
- os.flush();
- ms_sleep(32);
- }
-
- os.close();
- }
-
-};
-
-//virtual
-bool LLAppViewer::initSLURLHandler()
-{
- // does nothing unless subclassed
- return false;
-}
-
-//virtual
-bool LLAppViewer::sendURLToOtherInstance(const std::string& url)
-{
- // does nothing unless subclassed
- return false;
-}
-
-//----------------------------------------------------------------------------
-// LLAppViewer definition
-
-// Static members.
-// The single viewer app.
-LLAppViewer* LLAppViewer::sInstance = NULL;
-
-const std::string LLAppViewer::sGlobalSettingsName = "Global";
-
-LLTextureCache* LLAppViewer::sTextureCache = NULL;
-LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL;
-LLTextureFetch* LLAppViewer::sTextureFetch = NULL;
-
-LLAppViewer::LLAppViewer() :
- mMarkerFile(),
- mLogoutMarkerFile(NULL),
- mReportedCrash(false),
- mNumSessions(0),
- mPurgeCache(false),
- mPurgeOnExit(false),
- mSecondInstance(false),
- mSavedFinalSnapshot(false),
- mForceGraphicsDetail(false),
- mQuitRequested(false),
- mLogoutRequestSent(false),
- mYieldTime(-1),
- mMainloopTimeout(NULL),
- mAgentRegionLastAlive(false),
- mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", FALSE)),
- mPeriodicSlowFrame(LLCachedControl<bool>(gSavedSettings,"Periodic Slow Frame", FALSE)),
- mFastTimerLogThread(NULL),
- mUpdater(new LLUpdaterService()),
- mSettingsLocationList(NULL)
-{
- if(NULL != sInstance)
- {
- llerrs << "Oh no! An instance of LLAppViewer already exists! LLAppViewer is sort of like a singleton." << llendl;
- }
-
- setupErrorHandling();
- sInstance = this;
- gLoggedInTime.stop();
-
- LLLoginInstance::instance().setUpdaterService(mUpdater.get());
-}
-
-LLAppViewer::~LLAppViewer()
-{
- delete mSettingsLocationList;
-
- LLLoginInstance::instance().setUpdaterService(0);
-
- destroyMainloopTimeout();
-
- // If we got to this destructor somehow, the app didn't hang.
- removeMarkerFile();
-}
-
-bool LLAppViewer::init()
-{
- //
- // Start of the application
- //
- // IMPORTANT! Do NOT put anything that will write
- // into the log files during normal startup until AFTER
- // we run the "program crashed last time" error handler below.
- //
- LLFastTimer::reset();
-
- // Need to do this initialization before we do anything else, since anything
- // that touches files should really go through the lldir API
- gDirUtilp->initAppDirs("SecondLife");
- // set skin search path to default, will be overridden later
- // this allows simple skinned file lookups to work
- gDirUtilp->setSkinFolder("default");
-
- initLogging();
-
- //
- // OK to write stuff to logs now, we've now crash reported if necessary
- //
-
- init_default_trans_args();
-
- if (!initConfiguration())
- return false;
-
- // write Google Breakpad minidump files to our log directory
- std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
- logdir += gDirUtilp->getDirDelimiter();
- setMiniDumpDir(logdir);
-
- // Although initLogging() is the right place to mess with
- // setFatalFunction(), we can't query gSavedSettings until after
- // initConfiguration().
- S32 rc(gSavedSettings.getS32("QAModeTermCode"));
- if (rc >= 0)
- {
- // QAModeTermCode set, terminate with that rc on LL_ERRS. Use _exit()
- // rather than exit() because normal cleanup depends too much on
- // successful startup!
- LLError::setFatalFunction(boost::bind(_exit, rc));
- }
-
- mAlloc.setProfilingEnabled(gSavedSettings.getBOOL("MemProfiling"));
-
-#if LL_RECORD_VIEWER_STATS
- LLViewerStatsRecorder::initClass();
-#endif
-
- // *NOTE:Mani - LLCurl::initClass is not thread safe.
- // Called before threads are created.
- LLCurl::initClass();
- LLMachineID::init();
-
- {
- // Viewer metrics initialization
- static LLCachedControl<bool> metrics_submode(gSavedSettings,
- "QAModeMetrics",
- false,
- "Enables QA features (logging, faster cycling) for metrics collector");
-
- if (metrics_submode)
- {
- app_metrics_qa_mode = true;
- app_metrics_interval = METRICS_INTERVAL_QA;
- }
- LLViewerAssetStatsFF::init();
- }
-
- initThreads();
- writeSystemInfo();
-
- // Initialize updater service (now that we have an io pump)
- initUpdater();
- if(isQuitting())
- {
- // Early out here because updater set the quitting flag.
- return true;
- }
-
- //////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- // *FIX: The following code isn't grouped into functions yet.
-
- // Statistics / debug timer initialization
- init_statistics();
-
- //
- // Various introspection concerning the libs we're using - particularly
- // the libs involved in getting to a full login screen.
- //
- LL_INFOS("InitInfo") << "J2C Engine is: " << LLImageJ2C::getEngineInfo() << LL_ENDL;
- LL_INFOS("InitInfo") << "libcurl version is: " << LLCurl::getVersionString() << LL_ENDL;
-
- // Get the single value from the crash settings file, if it exists
- std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE);
- gCrashSettings.loadFromFile(crash_settings_filename);
- if(gSavedSettings.getBOOL("IgnoreAllNotifications"))
- {
- gCrashSettings.setS32(CRASH_BEHAVIOR_SETTING, CRASH_BEHAVIOR_ALWAYS_SEND);
- gCrashSettings.saveToFile(crash_settings_filename, FALSE);
- }
-
- /////////////////////////////////////////////////
- // OS-specific login dialogs
- /////////////////////////////////////////////////
-
- //test_cached_control();
-
- // track number of times that app has run
- mNumSessions = gSavedSettings.getS32("NumSessions");
- mNumSessions++;
- gSavedSettings.setS32("NumSessions", mNumSessions);
-
- if (gSavedSettings.getBOOL("VerboseLogs"))
- {
- LLError::setPrintLocation(true);
- }
-
- // Widget construction depends on LLUI being initialized
- LLUI::settings_map_t settings_map;
- settings_map["config"] = &gSavedSettings;
- settings_map["ignores"] = &gWarningSettings;
- settings_map["floater"] = &gSavedSettings; // *TODO: New settings file
- settings_map["account"] = &gSavedPerAccountSettings;
-
- LLUI::initClass(settings_map,
- LLUIImageList::getInstance(),
- ui_audio_callback,
- &LLUI::sGLScaleFactor);
-
- // Setup paths and LLTrans after LLUI::initClass has been called
- LLUI::setupPaths();
- LLTransUtil::parseStrings("strings.xml", default_trans_args);
- LLTransUtil::parseLanguageStrings("language_settings.xml");
-
- // LLKeyboard relies on LLUI to know what some accelerator keys are called.
- LLKeyboard::setStringTranslatorFunc( LLTrans::getKeyboardString );
-
- LLWeb::initClass(); // do this after LLUI
-
- // Provide the text fields with callbacks for opening Urls
- LLUrlAction::setOpenURLCallback(&LLWeb::loadURL);
- LLUrlAction::setOpenURLInternalCallback(&LLWeb::loadURLInternal);
- LLUrlAction::setOpenURLExternalCallback(&LLWeb::loadURLExternal);
- LLUrlAction::setExecuteSLURLCallback(&LLURLDispatcher::dispatchFromTextEditor);
-
- // Let code in llui access the viewer help floater
- LLUI::sHelpImpl = LLViewerHelp::getInstance();
-
- // Load translations for tooltips
- LLFloater::initClass();
-
- /////////////////////////////////////////////////
-
- LLToolMgr::getInstance(); // Initialize tool manager if not already instantiated
-
- LLViewerFloaterReg::registerFloaters();
-
- /////////////////////////////////////////////////
- //
- // Load settings files
- //
- //
- LLGroupMgr::parseRoleActions("role_actions.xml");
-
- LLAgent::parseTeleportMessages("teleport_strings.xml");
-
- LLViewerJointMesh::updateVectorize();
-
- // load MIME type -> media impl mappings
- std::string mime_types_name;
-#if LL_DARWIN
- mime_types_name = "mime_types_mac.xml";
-#elif LL_LINUX
- mime_types_name = "mime_types_linux.xml";
-#else
- mime_types_name = "mime_types.xml";
-#endif
- LLMIMETypes::parseMIMETypes( mime_types_name );
-
- // Copy settings to globals. *TODO: Remove or move to appropriage class initializers
- settings_to_globals();
- // Setup settings listeners
- settings_setup_listeners();
- // Modify settings based on system configuration and compile options
- settings_modify();
-
- // Find partition serial number (Windows) or hardware serial (Mac)
- mSerialNumber = generateSerialNumber();
-
- // do any necessary set-up for accepting incoming SLURLs from apps
- initSLURLHandler();
-
- if(false == initHardwareTest())
- {
- // Early out from user choice.
- return false;
- }
-
- // Prepare for out-of-memory situations, during which we will crash on
- // purpose and save a dump.
-#if LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
- MemSetErrorHandler(first_mem_error_handler);
-#endif // LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
-
- // *Note: this is where gViewerStats used to be created.
-
- //
- // Initialize the VFS, and gracefully handle initialization errors
- //
-
- if (!initCache())
- {
- std::ostringstream msg;
- msg << LLTrans::getString("MBUnableToAccessFile");
- OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
- return 1;
- }
-
- // Initialize the repeater service.
- LLMainLoopRepeater::instance().start();
-
- //
- // Initialize the window
- //
- gGLActive = TRUE;
- initWindow();
-
- // initWindow also initializes the Feature List, so now we can initialize this global.
- LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap");
-
- // call all self-registered classes
- LLInitClassList::instance().fireCallbacks();
-
- LLFolderViewItem::initClass(); // SJB: Needs to happen after initWindow(), not sure why but related to fonts
-
- gGLManager.getGLInfo(gDebugInfo);
- gGLManager.printGLInfoString();
-
- // Load Default bindings
- std::string key_bindings_file = gDirUtilp->findFile("keys.xml",
- gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
- gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
-
-
- if (!gViewerKeyboard.loadBindingsXML(key_bindings_file))
- {
- std::string key_bindings_file = gDirUtilp->findFile("keys.ini",
- gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
- gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
- if (!gViewerKeyboard.loadBindings(key_bindings_file))
- {
- LL_ERRS("InitInfo") << "Unable to open keys.ini" << LL_ENDL;
- }
- }
-
- // If we don't have the right GL requirements, exit.
- if (!gGLManager.mHasRequirements && !gNoRender)
- {
- // can't use an alert here since we're exiting and
- // all hell breaks lose.
- OSMessageBox(
- LLNotifications::instance().getGlobalString("UnsupportedGLRequirements"),
- LLStringUtil::null,
- OSMB_OK);
- return 0;
- }
-
- // alert the user if they are using unsupported hardware
- if(!gSavedSettings.getBOOL("AlertedUnsupportedHardware"))
- {
- bool unsupported = false;
- LLSD args;
- std::string minSpecs;
-
- // get cpu data from xml
- std::stringstream minCPUString(LLNotifications::instance().getGlobalString("UnsupportedCPUAmount"));
- S32 minCPU = 0;
- minCPUString >> minCPU;
-
- // get RAM data from XML
- std::stringstream minRAMString(LLNotifications::instance().getGlobalString("UnsupportedRAMAmount"));
- U64 minRAM = 0;
- minRAMString >> minRAM;
- minRAM = minRAM * 1024 * 1024;
-
- if(!LLFeatureManager::getInstance()->isGPUSupported() && LLFeatureManager::getInstance()->getGPUClass() != GPU_CLASS_UNKNOWN)
- {
- minSpecs += LLNotifications::instance().getGlobalString("UnsupportedGPU");
- minSpecs += "\n";
- unsupported = true;
- }
- if(gSysCPU.getMHz() < minCPU)
- {
- minSpecs += LLNotifications::instance().getGlobalString("UnsupportedCPU");
- minSpecs += "\n";
- unsupported = true;
- }
- if(gSysMemory.getPhysicalMemoryClamped() < minRAM)
- {
- minSpecs += LLNotifications::instance().getGlobalString("UnsupportedRAM");
- minSpecs += "\n";
- unsupported = true;
- }
-
- if (LLFeatureManager::getInstance()->getGPUClass() == GPU_CLASS_UNKNOWN)
- {
- LLNotificationsUtil::add("UnknownGPU");
- }
-
- if(unsupported)
- {
- if(!gSavedSettings.controlExists("WarnUnsupportedHardware")
- || gSavedSettings.getBOOL("WarnUnsupportedHardware"))
- {
- args["MINSPECS"] = minSpecs;
- LLNotificationsUtil::add("UnsupportedHardware", args );
- }
-
- }
- }
-
-
- // save the graphics card
- gDebugInfo["GraphicsCard"] = LLFeatureManager::getInstance()->getGPUString();
-
- // Save the current version to the prefs file
- gSavedSettings.setString("LastRunVersion",
- LLVersionInfo::getChannelAndVersion());
-
- gSimLastTime = gRenderStartTime.getElapsedTimeF32();
- gSimFrames = (F32)gFrameCount;
-
- LLViewerJoystick::getInstance()->init(false);
-
- try {
- initializeSecHandler();
- }
- catch (LLProtectedDataException ex)
- {
- LLNotificationsUtil::add("CorruptedProtectedDataStore");
- }
- LLHTTPClient::setCertVerifyCallback(secapiSSLCertVerifyCallback);
-
-
- gGLActive = FALSE;
- if (gSavedSettings.getBOOL("QAMode") && gSavedSettings.getS32("QAModeEventHostPort") > 0)
- {
- loadEventHostModule(gSavedSettings.getS32("QAModeEventHostPort"));
- }
-
- LLViewerMedia::initClass();
- LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match;
-
- //EXT-7013 - On windows for some locale (Japanese) standard
- //datetime formatting functions didn't support some parameters such as "weekday".
- //Names for days and months localized in xml are also useful for Polish locale(STORM-107).
- std::string language = LLControlGroup::getInstance(sGlobalSettingsName)->getString("Language");
- if(language == "ja" || language == "pl")
- {
- LLStringOps::setupWeekDaysNames(LLTrans::getString("dateTimeWeekdaysNames"));
- LLStringOps::setupWeekDaysShortNames(LLTrans::getString("dateTimeWeekdaysShortNames"));
- LLStringOps::setupMonthNames(LLTrans::getString("dateTimeMonthNames"));
- LLStringOps::setupMonthShortNames(LLTrans::getString("dateTimeMonthShortNames"));
- LLStringOps::setupDayFormat(LLTrans::getString("dateTimeDayFormat"));
-
- LLStringOps::sAM = LLTrans::getString("dateTimeAM");
- LLStringOps::sPM = LLTrans::getString("dateTimePM");
- }
-
- LLAgentLanguage::init();
-
-
-
- return true;
-}
-
-static LLFastTimer::DeclareTimer FTM_MESSAGES("System Messages");
-static LLFastTimer::DeclareTimer FTM_SLEEP("Sleep");
-static LLFastTimer::DeclareTimer FTM_TEXTURE_CACHE("Texture Cache");
-static LLFastTimer::DeclareTimer FTM_DECODE("Image Decode");
-static LLFastTimer::DeclareTimer FTM_VFS("VFS Thread");
-static LLFastTimer::DeclareTimer FTM_LFS("LFS Thread");
-static LLFastTimer::DeclareTimer FTM_PAUSE_THREADS("Pause Threads");
-static LLFastTimer::DeclareTimer FTM_IDLE("Idle");
-static LLFastTimer::DeclareTimer FTM_PUMP("Pump");
-static LLFastTimer::DeclareTimer FTM_PUMP_ARES("Ares");
-static LLFastTimer::DeclareTimer FTM_PUMP_SERVICE("Service");
-static LLFastTimer::DeclareTimer FTM_SERVICE_CALLBACK("Callback");
-static LLFastTimer::DeclareTimer FTM_AGENT_AUTOPILOT("Autopilot");
-static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE("Update");
-
-bool LLAppViewer::mainLoop()
-{
- LLMemType mt1(LLMemType::MTYPE_MAIN);
- mMainloopTimeout = new LLWatchdogTimeout();
-
- //-------------------------------------------
- // Run main loop until time to quit
- //-------------------------------------------
-
- // Create IO Pump to use for HTTP Requests.
- gServicePump = new LLPumpIO(gAPRPoolp);
- LLHTTPClient::setPump(*gServicePump);
- LLCurl::setCAFile(gDirUtilp->getCAFile());
-
- // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated.
-
- LLVoiceChannel::initClass();
- LLVoiceClient::getInstance()->init(gServicePump);
- LLTimer frameTimer,idleTimer;
- LLTimer debugTime;
- LLFrameTimer memCheckTimer;
- LLViewerJoystick* joystick(LLViewerJoystick::getInstance());
- joystick->setNeedsReset(true);
-
- LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
- // As we do not (yet) send data on the mainloop LLEventPump that varies
- // with each frame, no need to instantiate a new LLSD event object each
- // time. Obviously, if that changes, just instantiate the LLSD at the
- // point of posting.
- LLSD newFrame;
-
- const F32 memory_check_interval = 1.0f ; //second
-
- // Handle messages
- while (!LLApp::isExiting())
- {
- LLFastTimer::nextFrame(); // Should be outside of any timer instances
-
- //clear call stack records
- llclearcallstacks;
-
- //check memory availability information
- {
- if(memory_check_interval < memCheckTimer.getElapsedTimeF32())
- {
- memCheckTimer.reset() ;
-
- //update the availability of memory
- LLMemoryInfo::getAvailableMemoryKB(mAvailPhysicalMemInKB, mAvailVirtualMemInKB) ;
- }
- llcallstacks << "Available physical mem(KB): " << mAvailPhysicalMemInKB << llcallstacksendl ;
- llcallstacks << "Available virtual mem(KB): " << mAvailVirtualMemInKB << llcallstacksendl ;
- }
-
- try
- {
- pingMainloopTimeout("Main:MiscNativeWindowEvents");
-
- if (gViewerWindow)
- {
- LLFastTimer t2(FTM_MESSAGES);
- gViewerWindow->mWindow->processMiscNativeEvents();
- }
-
- pingMainloopTimeout("Main:GatherInput");
-
- if (gViewerWindow)
- {
- LLFastTimer t2(FTM_MESSAGES);
- if (!restoreErrorTrap())
- {
- llwarns << " Someone took over my signal/exception handler (post messagehandling)!" << llendl;
- }
-
- gViewerWindow->mWindow->gatherInput();
- }
-
-#if 1 && !LL_RELEASE_FOR_DOWNLOAD
- // once per second debug info
- if (debugTime.getElapsedTimeF32() > 1.f)
- {
- debugTime.reset();
- }
-
-#endif
- //memory leaking simulation
- LLFloaterMemLeak* mem_leak_instance =
- LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
- if(mem_leak_instance)
- {
- mem_leak_instance->idle() ;
- }
-
- // canonical per-frame event
- mainloop.post(newFrame);
-
- if (!LLApp::isExiting())
- {
- pingMainloopTimeout("Main:JoystickKeyboard");
-
- // Scan keyboard for movement keys. Command keys and typing
- // are handled by windows callbacks. Don't do this until we're
- // done initializing. JC
- if (gViewerWindow->mWindow->getVisible()
- && gViewerWindow->getActive()
- && !gViewerWindow->mWindow->getMinimized()
- && LLStartUp::getStartupState() == STATE_STARTED
- && !gViewerWindow->getShowProgress()
- && !gFocusMgr.focusLocked())
- {
- LLMemType mjk(LLMemType::MTYPE_JOY_KEY);
- joystick->scanJoystick();
- gKeyboard->scanKeyboard();
- }
-
- // Update state based on messages, user input, object idle.
- {
- pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds!
-
- LLFastTimer t3(FTM_IDLE);
- idle();
-
- if (gAres != NULL && gAres->isInitialized())
- {
- LLMemType mt_ip(LLMemType::MTYPE_IDLE_PUMP);
- pingMainloopTimeout("Main:ServicePump");
- LLFastTimer t4(FTM_PUMP);
- {
- LLFastTimer t(FTM_PUMP_ARES);
- gAres->process();
- }
- {
- LLFastTimer t(FTM_PUMP_SERVICE);
- // this pump is necessary to make the login screen show up
- gServicePump->pump();
-
- {
- LLFastTimer t(FTM_SERVICE_CALLBACK);
- gServicePump->callback();
- }
- }
- }
-
- resumeMainloopTimeout();
- }
-
- if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED))
- {
- pauseMainloopTimeout();
- saveFinalSnapshot();
- disconnectViewer();
- resumeMainloopTimeout();
- }
-
- // Render scene.
- if (!LLApp::isExiting())
- {
- pingMainloopTimeout("Main:Display");
- gGLActive = TRUE;
- display();
- pingMainloopTimeout("Main:Snapshot");
- LLFloaterSnapshot::update(); // take snapshots
- gGLActive = FALSE;
- }
-
- }
-
- pingMainloopTimeout("Main:Sleep");
-
- pauseMainloopTimeout();
-
- // Sleep and run background threads
- {
- LLMemType mt_sleep(LLMemType::MTYPE_SLEEP);
- LLFastTimer t2(FTM_SLEEP);
-
- // yield some time to the os based on command line option
- if(mYieldTime >= 0)
- {
- ms_sleep(mYieldTime);
- }
-
- // yield cooperatively when not running as foreground window
- if ( gNoRender
- || (gViewerWindow && !gViewerWindow->mWindow->getVisible())
- || !gFocusMgr.getAppHasFocus())
- {
- // Sleep if we're not rendering, or the window is minimized.
- S32 milliseconds_to_sleep = llclamp(gSavedSettings.getS32("BackgroundYieldTime"), 0, 1000);
- // don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads
- // of equal priority on Windows
- if (milliseconds_to_sleep > 0)
- {
- ms_sleep(milliseconds_to_sleep);
- // also pause worker threads during this wait period
- LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
- }
- }
-
- if (mRandomizeFramerate)
- {
- ms_sleep(rand() % 200);
- }
-
- if (mPeriodicSlowFrame
- && (gFrameCount % 10 == 0))
- {
- llinfos << "Periodic slow frame - sleeping 500 ms" << llendl;
- ms_sleep(500);
- }
-
- static const F64 FRAME_SLOW_THRESHOLD = 0.5; //2 frames per seconds
- const F64 max_idle_time = llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second
- idleTimer.reset();
- bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ;
- S32 total_work_pending = 0;
- S32 total_io_pending = 0;
- while(!is_slow)//do not unpause threads if the frame rates are very low.
- {
- S32 work_pending = 0;
- S32 io_pending = 0;
- {
- LLFastTimer ftm(FTM_TEXTURE_CACHE);
- work_pending += LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
- }
- {
- LLFastTimer ftm(FTM_DECODE);
- work_pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
- }
- {
- LLFastTimer ftm(FTM_DECODE);
- work_pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
- }
-
- {
- LLFastTimer ftm(FTM_VFS);
- io_pending += LLVFSThread::updateClass(1);
- }
- {
- LLFastTimer ftm(FTM_LFS);
- io_pending += LLLFSThread::updateClass(1);
- }
-
- if (io_pending > 1000)
- {
- ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up
- }
-
- total_work_pending += work_pending ;
- total_io_pending += io_pending ;
-
- if (!work_pending || idleTimer.getElapsedTimeF64() >= max_idle_time)
- {
- break;
- }
- }
-
- if(!total_work_pending) //pause texture fetching threads if nothing to process.
- {
- LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
- LLAppViewer::getTextureFetch()->pause();
- }
- if(!total_io_pending) //pause file threads if nothing to process.
- {
- LLVFSThread::sLocal->pause();
- LLLFSThread::sLocal->pause();
- }
-
- if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
- (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
- {
- gFrameStalls++;
- }
- frameTimer.reset();
-
- resumeMainloopTimeout();
-
- pingMainloopTimeout("Main:End");
- }
- }
- catch(std::bad_alloc)
- {
- {
- llinfos << "Availabe physical memory(KB) at the beginning of the frame: " << mAvailPhysicalMemInKB << llendl ;
- llinfos << "Availabe virtual memory(KB) at the beginning of the frame: " << mAvailVirtualMemInKB << llendl ;
-
- LLMemoryInfo::getAvailableMemoryKB(mAvailPhysicalMemInKB, mAvailVirtualMemInKB) ;
-
- llinfos << "Current availabe physical memory(KB): " << mAvailPhysicalMemInKB << llendl ;
- llinfos << "Current availabe virtual memory(KB): " << mAvailVirtualMemInKB << llendl ;
- }
-
- //stop memory leaking simulation
- LLFloaterMemLeak* mem_leak_instance =
- LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
- if(mem_leak_instance)
- {
- mem_leak_instance->stop() ;
- llwarns << "Bad memory allocation in LLAppViewer::mainLoop()!" << llendl ;
- }
- else
- {
- //output possible call stacks to log file.
- LLError::LLCallStacks::print() ;
-
- llerrs << "Bad memory allocation in LLAppViewer::mainLoop()!" << llendl ;
- }
- }
- }
-
- // Save snapshot for next time, if we made it through initialization
- if (STATE_STARTED == LLStartUp::getStartupState())
- {
- try
- {
- saveFinalSnapshot();
- }
- catch(std::bad_alloc)
- {
- llwarns << "Bad memory allocation when saveFinalSnapshot() is called!" << llendl ;
-
- //stop memory leaking simulation
- LLFloaterMemLeak* mem_leak_instance =
- LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
- if(mem_leak_instance)
- {
- mem_leak_instance->stop() ;
- }
- }
- }
-
- delete gServicePump;
-
- destroyMainloopTimeout();
-
- llinfos << "Exiting main_loop" << llendflush;
-
- return true;
-}
-
-void LLAppViewer::flushVFSIO()
-{
- while (1)
- {
- S32 pending = LLVFSThread::updateClass(0);
- pending += LLLFSThread::updateClass(0);
- if (!pending)
- {
- break;
- }
- llinfos << "Waiting for pending IO to finish: " << pending << llendflush;
- ms_sleep(100);
- }
-}
-
-bool LLAppViewer::cleanup()
-{
- // workaround for DEV-35406 crash on shutdown
- LLEventPumps::instance().reset();
-
- // remove any old breakpad minidump files from the log directory
- if (! isError())
- {
- std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
- logdir += gDirUtilp->getDirDelimiter();
- gDirUtilp->deleteFilesInDir(logdir, "*-*-*-*-*.dmp");
- }
-
- // *TODO - generalize this and move DSO wrangling to a helper class -brad
- std::set<struct apr_dso_handle_t *>::const_iterator i;
- for(i = mPlugins.begin(); i != mPlugins.end(); ++i)
- {
- int (*ll_plugin_stop_func)(void) = NULL;
- apr_status_t rv = apr_dso_sym((apr_dso_handle_sym_t*)&ll_plugin_stop_func, *i, "ll_plugin_stop");
- ll_plugin_stop_func();
-
- rv = apr_dso_unload(*i);
- }
- mPlugins.clear();
-
- //flag all elements as needing to be destroyed immediately
- // to ensure shutdown order
- LLMortician::setZealous(TRUE);
-
- LLVoiceClient::getInstance()->terminate();
-
- disconnectViewer();
-
- llinfos << "Viewer disconnected" << llendflush;
-
- display_cleanup();
-
- release_start_screen(); // just in case
-
- LLError::logToFixedBuffer(NULL);
-
- llinfos << "Cleaning Up" << llendflush;
-
- // Must clean up texture references before viewer window is destroyed.
- if(LLHUDManager::instanceExists())
- {
- LLHUDManager::getInstance()->updateEffects();
- LLHUDObject::updateAll();
- LLHUDManager::getInstance()->cleanupEffects();
- LLHUDObject::cleanupHUDObjects();
- llinfos << "HUD Objects cleaned up" << llendflush;
- }
-
- LLKeyframeDataCache::clear();
-
- // End TransferManager before deleting systems it depends on (Audio, VFS, AssetStorage)
-#if 0 // this seems to get us stuck in an infinite loop...
- gTransferManager.cleanup();
-#endif
-
- // Note: this is where gWorldMap used to be deleted.
-
- // Note: this is where gHUDManager used to be deleted.
- if(LLHUDManager::instanceExists())
- {
- LLHUDManager::getInstance()->shutdownClass();
- }
-
- delete gAssetStorage;
- gAssetStorage = NULL;
-
- LLPolyMesh::freeAllMeshes();
-
- LLStartUp::cleanupNameCache();
-
- // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be deleted.
-
- LLWorldMap::getInstance()->reset(); // release any images
-
- llinfos << "Global stuff deleted" << llendflush;
-
- if (gAudiop)
- {
- // shut down the streaming audio sub-subsystem first, in case it relies on not outliving the general audio subsystem.
-
- LLStreamingAudioInterface *sai = gAudiop->getStreamingAudioImpl();
- delete sai;
- gAudiop->setStreamingAudioImpl(NULL);
-
- // shut down the audio subsystem
-
- bool want_longname = false;
- if (gAudiop->getDriverName(want_longname) == "FMOD")
- {
- // This hack exists because fmod likes to occasionally
- // crash or hang forever when shutting down, for no
- // apparent reason.
- llwarns << "Hack, skipping FMOD audio engine cleanup" << llendflush;
- }
- else
- {
- gAudiop->shutdown();
- }
-
- delete gAudiop;
- gAudiop = NULL;
- }
-
- // Note: this is where LLFeatureManager::getInstance()-> used to be deleted.
-
- // Patch up settings for next time
- // Must do this before we delete the viewer window,
- // such that we can suck rectangle information out of
- // it.
- cleanupSavedSettings();
- llinfos << "Settings patched up" << llendflush;
-
- // delete some of the files left around in the cache.
- removeCacheFiles("*.wav");
- removeCacheFiles("*.tmp");
- removeCacheFiles("*.lso");
- removeCacheFiles("*.out");
- removeCacheFiles("*.dsf");
- removeCacheFiles("*.bodypart");
- removeCacheFiles("*.clothing");
-
- llinfos << "Cache files removed" << llendflush;
-
- // Wait for any pending VFS IO
- flushVFSIO();
- llinfos << "Shutting down Views" << llendflush;
-
- // Destroy the UI
- if( gViewerWindow)
- gViewerWindow->shutdownViews();
-
- llinfos << "Cleaning up Inventory" << llendflush;
-
- // Cleanup Inventory after the UI since it will delete any remaining observers
- // (Deleted observers should have already removed themselves)
- gInventory.cleanupInventory();
-
- llinfos << "Cleaning up Selections" << llendflush;
-
- // Clean up selection managers after UI is destroyed, as UI may be observing them.
- // Clean up before GL is shut down because we might be holding on to objects with texture references
- LLSelectMgr::cleanupGlobals();
-
- llinfos << "Shutting down OpenGL" << llendflush;
-
- // Shut down OpenGL
- if( gViewerWindow)
- {
- gViewerWindow->shutdownGL();
-
- // Destroy window, and make sure we're not fullscreen
- // This may generate window reshape and activation events.
- // Therefore must do this before destroying the message system.
- delete gViewerWindow;
- gViewerWindow = NULL;
- llinfos << "ViewerWindow deleted" << llendflush;
- }
-
- llinfos << "Cleaning up Keyboard & Joystick" << llendflush;
-
- // viewer UI relies on keyboard so keep it aound until viewer UI isa gone
- delete gKeyboard;
- gKeyboard = NULL;
-
- // Turn off Space Navigator and similar devices
- LLViewerJoystick::getInstance()->terminate();
-
- llinfos << "Cleaning up Objects" << llendflush;
-
- LLViewerObject::cleanupVOClasses();
-
- LLWaterParamManager::cleanupClass();
- LLWLParamManager::cleanupClass();
- LLPostProcess::cleanupClass();
-
- LLTracker::cleanupInstance();
-
- // *FIX: This is handled in LLAppViewerWin32::cleanup().
- // I'm keeping the comment to remember its order in cleanup,
- // in case of unforseen dependency.
- //#if LL_WINDOWS
- // gDXHardware.cleanup();
- //#endif // LL_WINDOWS
-
- LLVolumeMgr* volume_manager = LLPrimitive::getVolumeManager();
- if (!volume_manager->cleanup())
- {
- llwarns << "Remaining references in the volume manager!" << llendflush;
- }
- LLPrimitive::cleanupVolumeManager();
-
- llinfos << "Additional Cleanup..." << llendflush;
-
- LLViewerParcelMgr::cleanupGlobals();
-
- // *Note: this is where gViewerStats used to be deleted.
-
- //end_messaging_system();
-
- LLFollowCamMgr::cleanupClass();
- //LLVolumeMgr::cleanupClass();
- LLPrimitive::cleanupVolumeManager();
- LLWorldMapView::cleanupClass();
- LLFolderViewItem::cleanupClass();
- LLUI::cleanupClass();
-
- //
- // Shut down the VFS's AFTER the decode manager cleans up (since it cleans up vfiles).
- // Also after viewerwindow is deleted, since it may have image pointers (which have vfiles)
- // Also after shutting down the messaging system since it has VFS dependencies
-
- //
- llinfos << "Cleaning up VFS" << llendflush;
- LLVFile::cleanupClass();
-
- llinfos << "Saving Data" << llendflush;
-
- // Store the time of our current logoff
- gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
-
- // Must do this after all panels have been deleted because panels that have persistent rects
- // save their rects on delete.
- gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
-
- LLUIColorTable::instance().saveUserSettings();
-
- // PerAccountSettingsFile should be empty if no user has been logged on.
- // *FIX:Mani This should get really saved in a "logoff" mode.
- if (gSavedSettings.getString("PerAccountSettingsFile").empty())
- {
- llinfos << "Not saving per-account settings; don't know the account name yet." << llendl;
- }
- else
- {
- gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), TRUE);
- llinfos << "Saved settings" << llendflush;
- }
-
- std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE);
- // save all settings, even if equals defaults
- gCrashSettings.saveToFile(crash_settings_filename, FALSE);
-
- std::string warnings_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Warnings"));
- gWarningSettings.saveToFile(warnings_settings_filename, TRUE);
-
- // Save URL history file
- LLURLHistory::saveFile("url_history.xml");
-
- // save mute list. gMuteList used to also be deleted here too.
- LLMuteList::getInstance()->cache(gAgent.getID());
-
- if (mPurgeOnExit)
- {
- llinfos << "Purging all cache files on exit" << llendflush;
- std::string mask = gDirUtilp->getDirDelimiter() + "*.*";
- gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask);
- }
-
- removeMarkerFile(); // Any crashes from here on we'll just have to ignore
-
- writeDebugInfo();
-
- LLLocationHistory::getInstance()->save();
-
- LLAvatarIconIDCache::getInstance()->save();
-
- LLViewerMedia::saveCookieFile();
-
- // Stop the plugin read thread if it's running.
- LLPluginProcessParent::setUseReadThread(false);
-
- llinfos << "Shutting down Threads" << llendflush;
-
- // Let threads finish
- LLTimer idleTimer;
- idleTimer.reset();
- const F64 max_idle_time = 5.f; // 5 seconds
- while(1)
- {
- S32 pending = 0;
- pending += LLAppViewer::getTextureCache()->update(1); // unpauses the worker thread
- pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
- pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
- pending += LLVFSThread::updateClass(0);
- pending += LLLFSThread::updateClass(0);
- F64 idle_time = idleTimer.getElapsedTimeF64();
- if(!pending)
- {
- break ; //done
- }
- else if(idle_time >= max_idle_time)
- {
- llwarns << "Quitting with pending background tasks." << llendl;
- break;
- }
- }
-
- // Delete workers first
- // shotdown all worker threads before deleting them in case of co-dependencies
- sTextureCache->shutdown();
- sTextureFetch->shutdown();
- sImageDecodeThread->shutdown();
-
- sTextureFetch->shutDownTextureCacheThread() ;
- sTextureFetch->shutDownImageDecodeThread() ;
-
- delete sTextureCache;
- sTextureCache = NULL;
- delete sTextureFetch;
- sTextureFetch = NULL;
- delete sImageDecodeThread;
- sImageDecodeThread = NULL;
- delete mFastTimerLogThread;
- mFastTimerLogThread = NULL;
-
- if (LLFastTimerView::sAnalyzePerformance)
- {
- llinfos << "Analyzing performance" << llendl;
-
- std::string baseline_name = LLFastTimer::sLogName + "_baseline.slp";
- std::string current_name = LLFastTimer::sLogName + ".slp";
- std::string report_name = LLFastTimer::sLogName + "_report.csv";
-
- LLFastTimerView::doAnalysis(
- gDirUtilp->getExpandedFilename(LL_PATH_LOGS, baseline_name),
- gDirUtilp->getExpandedFilename(LL_PATH_LOGS, current_name),
- gDirUtilp->getExpandedFilename(LL_PATH_LOGS, report_name));
- }
- LLMetricPerformanceTesterBasic::cleanClass() ;
-
-#if LL_RECORD_VIEWER_STATS
- LLViewerStatsRecorder::cleanupClass();
-#endif
-
- llinfos << "Cleaning up Media and Textures" << llendflush;
-
- //Note:
- //LLViewerMedia::cleanupClass() has to be put before gTextureList.shutdown()
- //because some new image might be generated during cleaning up media. --bao
- LLViewerMedia::cleanupClass();
- LLViewerParcelMedia::cleanupClass();
- gTextureList.shutdown(); // shutdown again in case a callback added something
- LLUIImageList::getInstance()->cleanUp();
-
- // This should eventually be done in LLAppViewer
- LLImage::cleanupClass();
- LLVFSThread::cleanupClass();
- LLLFSThread::cleanupClass();
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- llinfos << "Auditing VFS" << llendl;
- if(gVFS)
- {
- gVFS->audit();
- }
-#endif
-
- llinfos << "Misc Cleanup" << llendflush;
-
- // For safety, the LLVFS has to be deleted *after* LLVFSThread. This should be cleaned up.
- // (LLVFS doesn't know about LLVFSThread so can't kill pending requests) -Steve
- delete gStaticVFS;
- gStaticVFS = NULL;
- delete gVFS;
- gVFS = NULL;
-
- gSavedSettings.cleanup();
- LLUIColorTable::instance().clear();
- gCrashSettings.cleanup();
-
- LLWatchdog::getInstance()->cleanup();
-
- LLViewerAssetStatsFF::cleanup();
-
- llinfos << "Shutting down message system" << llendflush;
- end_messaging_system();
-
- // *NOTE:Mani - The following call is not thread safe.
- LLCurl::cleanupClass();
-
- // If we're exiting to launch an URL, do that here so the screen
- // is at the right resolution before we launch IE.
- if (!gLaunchFileOnQuit.empty())
- {
- llinfos << "Launch file on quit." << llendflush;
-#if LL_WINDOWS
- // Indicate an application is starting.
- SetCursor(LoadCursor(NULL, IDC_WAIT));
-#endif
-
- // HACK: Attempt to wait until the screen res. switch is complete.
- ms_sleep(1000);
-
- LLWeb::loadURLExternal( gLaunchFileOnQuit, false );
- llinfos << "File launched." << llendflush;
- }
-
- LLMainLoopRepeater::instance().stop();
-
- ll_close_fail_log();
-
- MEM_TRACK_RELEASE
-
- llinfos << "Goodbye!" << llendflush;
-
- // return 0;
- return true;
-}
-
-// A callback for llerrs to call during the watchdog error.
-void watchdog_llerrs_callback(const std::string &error_string)
-{
- gLLErrorActivated = true;
-
-#ifdef LL_WINDOWS
- RaiseException(0,0,0,0);
-#else
- raise(SIGQUIT);
-#endif
-}
-
-// A callback for the watchdog to call.
-void watchdog_killer_callback()
-{
- LLError::setFatalFunction(watchdog_llerrs_callback);
- llerrs << "Watchdog killer event" << llendl;
-}
-
-bool LLAppViewer::initThreads()
-{
-#if MEM_TRACK_MEM
- static const bool enable_threads = false;
-#else
- static const bool enable_threads = true;
-#endif
-
- LLVFSThread::initClass(enable_threads && false);
- LLLFSThread::initClass(enable_threads && false);
-
- // Image decoding
- LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true);
- LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true);
- LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(),
- sImageDecodeThread,
- enable_threads && true,
- app_metrics_qa_mode);
- LLImage::initClass();
-
- if (LLFastTimer::sLog || LLFastTimer::sMetricLog)
- {
- LLFastTimer::sLogLock = new LLMutex(NULL);
- mFastTimerLogThread = new LLFastTimerLogThread(LLFastTimer::sLogName);
- mFastTimerLogThread->start();
- }
-
- // *FIX: no error handling here!
- return true;
-}
-
-void errorCallback(const std::string &error_string)
-{
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- OSMessageBox(error_string, LLTrans::getString("MBFatalError"), OSMB_OK);
-#endif
-
- //Set the ErrorActivated global so we know to create a marker file
- gLLErrorActivated = true;
-
- LLError::crashAndLoop(error_string);
-}
-
-bool LLAppViewer::initLogging()
-{
- //
- // Set up logging defaults for the viewer
- //
- LLError::initForApplication(
- gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
- LLError::setFatalFunction(errorCallback);
-
- // Remove the last ".old" log file.
- std::string old_log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
- "SecondLife.old");
- LLFile::remove(old_log_file);
-
- // Rename current log file to ".old"
- std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
- "SecondLife.log");
- LLFile::rename(log_file, old_log_file);
-
- // Set the log file to SecondLife.log
-
- LLError::logToFile(log_file);
-
- // *FIX:Mani no error handling here!
- return true;
-}
-
-bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key,
- bool set_defaults)
-{
- if (!mSettingsLocationList)
- {
- llerrs << "Invalid settings location list" << llendl;
- }
-
- LLControlGroup* global_settings = LLControlGroup::getInstance(sGlobalSettingsName);
- for(LLInitParam::ParamIterator<SettingsGroup>::const_iterator it = mSettingsLocationList->groups.begin(), end_it = mSettingsLocationList->groups.end();
- it != end_it;
- ++it)
- {
- // skip settings groups that aren't the one we requested
- if (it->name() != location_key) continue;
-
- ELLPath path_index = (ELLPath)it->path_index();
- if(path_index <= LL_PATH_NONE || path_index >= LL_PATH_LAST)
- {
- llerrs << "Out of range path index in app_settings/settings_files.xml" << llendl;
- return false;
- }
-
- LLInitParam::ParamIterator<SettingsFile>::const_iterator file_it, end_file_it;
- for (file_it = it->files.begin(), end_file_it = it->files.end();
- file_it != end_file_it;
- ++file_it)
- {
- llinfos << "Attempting to load settings for the group " << file_it->name()
- << " - from location " << location_key << llendl;
-
- LLControlGroup* settings_group = LLControlGroup::getInstance(file_it->name);
- if(!settings_group)
- {
- llwarns << "No matching settings group for name " << file_it->name() << llendl;
- continue;
- }
-
- std::string full_settings_path;
-
- if (file_it->file_name_setting.isProvided()
- && global_settings->controlExists(file_it->file_name_setting))
- {
- // try to find filename stored in file_name_setting control
- full_settings_path = global_settings->getString(file_it->file_name_setting);
- if (!gDirUtilp->fileExists(full_settings_path))
- {
- // search in default path
- full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, full_settings_path);
- }
- }
- else
- {
- // by default, use specified file name
- full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, file_it->file_name());
- }
-
- if(settings_group->loadFromFile(full_settings_path, set_defaults, file_it->persistent))
- { // success!
- llinfos << "Loaded settings file " << full_settings_path << llendl;
- }
- else
- { // failed to load
- if(file_it->required)
- {
- llerrs << "Error: Cannot load required settings file from: " << full_settings_path << llendl;
- return false;
- }
- else
- {
- // only complain if we actually have a filename at this point
- if (!full_settings_path.empty())
- {
- llinfos << "Cannot load " << full_settings_path << " - No settings found." << llendl;
- }
- }
- }
- }
- }
-
- return true;
-}
-
-std::string LLAppViewer::getSettingsFilename(const std::string& location_key,
- const std::string& file)
-{
- for(LLInitParam::ParamIterator<SettingsGroup>::const_iterator it = mSettingsLocationList->groups.begin(), end_it = mSettingsLocationList->groups.end();
- it != end_it;
- ++it)
- {
- if (it->name() == location_key)
- {
- LLInitParam::ParamIterator<SettingsFile>::const_iterator file_it, end_file_it;
- for (file_it = it->files.begin(), end_file_it = it->files.end();
- file_it != end_file_it;
- ++file_it)
- {
- if (file_it->name() == file)
- {
- return file_it->file_name;
- }
- }
- }
- }
-
- return std::string();
-}
-
-void LLAppViewer::loadColorSettings()
-{
- LLUIColorTable::instance().loadFromSettings();
-}
-
-bool LLAppViewer::initConfiguration()
-{
- //Load settings files list
- std::string settings_file_list = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings_files.xml");
- //LLControlGroup settings_control("SettingsFiles");
- //llinfos << "Loading settings file list " << settings_file_list << llendl;
- //if (0 == settings_control.loadFromFile(settings_file_list))
- //{
- // llerrs << "Cannot load default configuration file " << settings_file_list << llendl;
- //}
-
- LLXMLNodePtr root;
- BOOL success = LLXMLNode::parseFile(settings_file_list, root, NULL);
- if (!success)
- {
- llerrs << "Cannot load default configuration file " << settings_file_list << llendl;
- }
-
- mSettingsLocationList = new SettingsFiles();
-
- LLXUIParser parser;
- parser.readXUI(root, *mSettingsLocationList, settings_file_list);
-
- if (!mSettingsLocationList->validateBlock())
- {
- llerrs << "Invalid settings file list " << settings_file_list << llendl;
- }
-
- // The settings and command line parsing have a fragile
- // order-of-operation:
- // - load defaults from app_settings
- // - set procedural settings values
- // - read command line settings
- // - selectively apply settings needed to load user settings.
- // - load overrides from user_settings
- // - apply command line settings (to override the overrides)
- // - load per account settings (happens in llstartup
-
- // - load defaults
- bool set_defaults = true;
- if(!loadSettingsFromDirectory("Default", set_defaults))
- {
- std::ostringstream msg;
- msg << "Unable to load default settings file. The installation may be corrupted.";
- OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
- return false;
- }
-
- LLUI::setupPaths(); // setup paths for LLTrans based on settings files only
- LLTransUtil::parseStrings("strings.xml", default_trans_args);
- LLTransUtil::parseLanguageStrings("language_settings.xml");
- // - set procedural settings
- // Note: can't use LL_PATH_PER_SL_ACCOUNT for any of these since we haven't logged in yet
- gSavedSettings.setString("ClientSettingsFile",
- gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Global")));
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- // provide developer build only overrides for these control variables that are not
- // persisted to settings.xml
- LLControlVariable* c = gSavedSettings.getControl("ShowConsoleWindow");
- if (c)
- {
- c->setValue(true, false);
- }
- c = gSavedSettings.getControl("AllowMultipleViewers");
- if (c)
- {
- c->setValue(true, false);
- }
-#endif
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- gSavedSettings.setBOOL("QAMode", TRUE );
- gSavedSettings.setS32("WatchdogEnabled", 0);
-#endif
-
- gCrashSettings.getControl(CRASH_BEHAVIOR_SETTING)->getSignal()->connect(boost::bind(&handleCrashSubmitBehaviorChanged, _2));
-
- // These are warnings that appear on the first experience of that condition.
- // They are already set in the settings_default.xml file, but still need to be added to LLFirstUse
- // for disable/reset ability
-// LLFirstUse::addConfigVariable("FirstBalanceIncrease");
-// LLFirstUse::addConfigVariable("FirstBalanceDecrease");
-// LLFirstUse::addConfigVariable("FirstSit");
-// LLFirstUse::addConfigVariable("FirstMap");
-// LLFirstUse::addConfigVariable("FirstGoTo");
-// LLFirstUse::addConfigVariable("FirstBuild");
-// LLFirstUse::addConfigVariable("FirstLeftClickNoHit");
-// LLFirstUse::addConfigVariable("FirstTeleport");
-// LLFirstUse::addConfigVariable("FirstOverrideKeys");
-// LLFirstUse::addConfigVariable("FirstAttach");
-// LLFirstUse::addConfigVariable("FirstAppearance");
-// LLFirstUse::addConfigVariable("FirstInventory");
-// LLFirstUse::addConfigVariable("FirstSandbox");
-// LLFirstUse::addConfigVariable("FirstFlexible");
-// LLFirstUse::addConfigVariable("FirstDebugMenus");
-// LLFirstUse::addConfigVariable("FirstSculptedPrim");
-// LLFirstUse::addConfigVariable("FirstVoice");
-// LLFirstUse::addConfigVariable("FirstMedia");
-
- // - read command line settings.
- LLControlGroupCLP clp;
- std::string cmd_line_config = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,
- "cmd_line.xml");
-
- clp.configure(cmd_line_config, &gSavedSettings);
-
- if(!initParseCommandLine(clp))
- {
- llwarns << "Error parsing command line options. Command Line options ignored." << llendl;
-
- llinfos << "Command line usage:\n" << clp << llendl;
-
- std::ostringstream msg;
- msg << LLTrans::getString("MBCmdLineError") << clp.getErrorMessage();
- OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
- return false;
- }
-
- // - selectively apply settings
-
- // If the user has specified a alternate settings file name.
- // Load it now before loading the user_settings/settings.xml
- if(clp.hasOption("settings"))
- {
- std::string user_settings_filename =
- gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
- clp.getOption("settings")[0]);
- gSavedSettings.setString("ClientSettingsFile", user_settings_filename);
- llinfos << "Using command line specified settings filename: "
- << user_settings_filename << llendl;
- }
-
- // - load overrides from user_settings
- loadSettingsFromDirectory("User");
-
- if (gSavedSettings.getBOOL("FirstRunThisInstall"))
- {
- gSavedSettings.setString("SessionSettingsFile", "settings_minimal.xml");
- }
-
- if (clp.hasOption("sessionsettings"))
- {
- std::string session_settings_filename = clp.getOption("sessionsettings")[0];
- gSavedSettings.setString("SessionSettingsFile", session_settings_filename);
- llinfos << "Using session settings filename: "
- << session_settings_filename << llendl;
- }
- loadSettingsFromDirectory("Session");
-
- if (clp.hasOption("usersessionsettings"))
- {
- std::string user_session_settings_filename = clp.getOption("usersessionsettings")[0];
- gSavedSettings.setString("UserSessionSettingsFile", user_session_settings_filename);
- llinfos << "Using user session settings filename: "
- << user_session_settings_filename << llendl;
-
- }
- loadSettingsFromDirectory("UserSession");
-
- // - apply command line settings
- clp.notify();
-
- // Register the core crash option as soon as we can
- // if we want gdb post-mortem on cores we need to be up and running
- // ASAP or we might miss init issue etc.
- if(clp.hasOption("disablecrashlogger"))
- {
- llwarns << "Crashes will be handled by system, stack trace logs and crash logger are both disabled" << llendl;
- LLAppViewer::instance()->disableCrashlogger();
- }
-
- // Handle initialization from settings.
- // Start up the debugging console before handling other options.
- if (gSavedSettings.getBOOL("ShowConsoleWindow"))
- {
- initConsole();
- }
-
- if(clp.hasOption("help"))
- {
- std::ostringstream msg;
- msg << LLTrans::getString("MBCmdLineUsg") << "\n" << clp;
- llinfos << msg.str() << llendl;
-
- OSMessageBox(
- msg.str().c_str(),
- LLStringUtil::null,
- OSMB_OK);
-
- return false;
- }
-
- if(clp.hasOption("set"))
- {
- const LLCommandLineParser::token_vector_t& set_values = clp.getOption("set");
- if(0x1 & set_values.size())
- {
- llwarns << "Invalid '--set' parameter count." << llendl;
- }
- else
- {
- LLCommandLineParser::token_vector_t::const_iterator itr = set_values.begin();
- for(; itr != set_values.end(); ++itr)
- {
- const std::string& name = *itr;
- const std::string& value = *(++itr);
- LLControlVariable* c = LLControlGroup::getInstance(sGlobalSettingsName)->getControl(name);
- if(c)
- {
- c->setValue(value, false);
- }
- else
- {
- llwarns << "'--set' specified with unknown setting: '"
- << name << "'." << llendl;
- }
- }
- }
- }
-
- if(clp.hasOption("channel"))
- {
- LLVersionInfo::resetChannel(clp.getOption("channel")[0]);
- }
-
-
- // If we have specified crash on startup, set the global so we'll trigger the crash at the right time
- if(clp.hasOption("crashonstartup"))
- {
- gCrashOnStartup = TRUE;
- }
-
- if (clp.hasOption("logperformance"))
- {
- LLFastTimer::sLog = TRUE;
- LLFastTimer::sLogName = std::string("performance");
- }
-
- if (clp.hasOption("logmetrics"))
- {
- LLFastTimer::sMetricLog = TRUE ;
- // '--logmetrics' can be specified with a named test metric argument so the data gathering is done only on that test
- // In the absence of argument, every metric is gathered (makes for a rather slow run and hard to decipher report...)
- std::string test_name = clp.getOption("logmetrics")[0];
- llinfos << "'--logmetrics' argument : " << test_name << llendl;
- if (test_name == "")
- {
- llwarns << "No '--logmetrics' argument given, will output all metrics to " << DEFAULT_METRIC_NAME << llendl;
- LLFastTimer::sLogName = DEFAULT_METRIC_NAME;
- }
- else
- {
- LLFastTimer::sLogName = test_name;
- }
- }
-
- if (clp.hasOption("graphicslevel"))
- {
- const LLCommandLineParser::token_vector_t& value = clp.getOption("graphicslevel");
- if(value.size() != 1)
- {
- llwarns << "Usage: -graphicslevel <0-3>" << llendl;
- }
- else
- {
- std::string detail = value.front();
- mForceGraphicsDetail = TRUE;
-
- switch (detail.c_str()[0])
- {
- case '0':
- gSavedSettings.setU32("RenderQualityPerformance", 0);
- break;
- case '1':
- gSavedSettings.setU32("RenderQualityPerformance", 1);
- break;
- case '2':
- gSavedSettings.setU32("RenderQualityPerformance", 2);
- break;
- case '3':
- gSavedSettings.setU32("RenderQualityPerformance", 3);
- break;
- default:
- mForceGraphicsDetail = FALSE;
- llwarns << "Usage: -graphicslevel <0-3>" << llendl;
- break;
- }
- }
- }
-
- if (clp.hasOption("analyzeperformance"))
- {
- LLFastTimerView::sAnalyzePerformance = TRUE;
- }
-
- if (clp.hasOption("replaysession"))
- {
- LLAgentPilot::sReplaySession = TRUE;
- }
-
- if (clp.hasOption("nonotifications"))
- {
- gSavedSettings.getControl("IgnoreAllNotifications")->setValue(true, false);
- }
-
- if (clp.hasOption("debugsession"))
- {
- gDebugSession = TRUE;
- gDebugGL = TRUE;
-
- ll_init_fail_log(gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "test_failures.log"));
- }
-
- // Handle slurl use. NOTE: Don't let SL-55321 reappear.
-
- // *FIX: This init code should be made more robust to prevent
- // the issue SL-55321 from returning. One thought is to allow
- // only select options to be set from command line when a slurl
- // is specified. More work on the settings system is needed to
- // achieve this. For now...
-
- // *NOTE:Mani The command line parser parses tokens and is
- // setup to bail after parsing the '--url' option or the
- // first option specified without a '--option' flag (or
- // any other option that uses the 'last_option' setting -
- // see LLControlGroupCLP::configure())
-
- // What can happen is that someone can use IE (or potentially
- // other browsers) and do the rough equivalent of command
- // injection and steal passwords. Phoenix. SL-55321
- if(clp.hasOption("url"))
- {
- LLStartUp::setStartSLURL(LLSLURL(clp.getOption("url")[0]));
- if(LLStartUp::getStartSLURL().getType() == LLSLURL::LOCATION)
- {
- LLGridManager::getInstance()->setGridChoice(LLStartUp::getStartSLURL().getGrid());
-
- }
- }
- else if(clp.hasOption("slurl"))
- {
- LLSLURL start_slurl(clp.getOption("slurl")[0]);
- LLStartUp::setStartSLURL(start_slurl);
- }
-
- const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent");
- if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString())
- {
- // hack to force the skin to default.
- gDirUtilp->setSkinFolder(skinfolder->getValue().asString());
- //gDirUtilp->setSkinFolder("default");
- }
-
- mYieldTime = gSavedSettings.getS32("YieldTime");
-
- // Read skin/branding settings if specified.
- //if (! gDirUtilp->getSkinDir().empty() )
- //{
- // std::string skin_def_file = gDirUtilp->findSkinnedFilename("skin.xml");
- // LLXmlTree skin_def_tree;
-
- // if (!skin_def_tree.parseFile(skin_def_file))
- // {
- // llerrs << "Failed to parse skin definition." << llendl;
- // }
-
- //}
-
-#if LL_DARWIN
- // Initialize apple menubar and various callbacks
- init_apple_menu(LLTrans::getString("APP_NAME").c_str());
-
-#if __ppc__
- // If the CPU doesn't have Altivec (i.e. it's not at least a G4), don't go any further.
- // Only test PowerPC - all Intel Macs have SSE.
- if(!gSysCPU.hasAltivec())
- {
- std::ostringstream msg;
- msg << LLTrans::getString("MBRequiresAltiVec");
- OSMessageBox(
- msg.str(),
- LLStringUtil::null,
- OSMB_OK);
- removeMarkerFile();
- return false;
- }
-#endif
-
-#endif // LL_DARWIN
-
- // Display splash screen. Must be after above check for previous
- // crash as this dialog is always frontmost.
- std::string splash_msg;
- LLStringUtil::format_map_t args;
- args["[APP_NAME]"] = LLTrans::getString("SECOND_LIFE");
- splash_msg = LLTrans::getString("StartupLoading", args);
- LLSplashScreen::show();
- LLSplashScreen::update(splash_msg);
-
- //LLVolumeMgr::initClass();
- LLVolumeMgr* volume_manager = new LLVolumeMgr();
- volume_manager->useMutex(); // LLApp and LLMutex magic must be manually enabled
- LLPrimitive::setVolumeManager(volume_manager);
-
- // Note: this is where we used to initialize gFeatureManagerp.
-
- gStartTime = totalTime();
-
- //
- // Set the name of the window
- //
- gWindowTitle = LLTrans::getString("APP_NAME");
-#if LL_DEBUG
- gWindowTitle += std::string(" [DEBUG] ") + gArgs;
-#else
- gWindowTitle += std::string(" ") + gArgs;
-#endif
- LLStringUtil::truncate(gWindowTitle, 255);
-
- //RN: if we received a URL, hand it off to the existing instance.
- // don't call anotherInstanceRunning() when doing URL handoff, as
- // it relies on checking a marker file which will not work when running
- // out of different directories
-
- if (LLStartUp::getStartSLURL().isValid())
- {
- if (sendURLToOtherInstance(LLStartUp::getStartSLURL().getSLURLString()))
- {
- // successfully handed off URL to existing instance, exit
- return false;
- }
- }
-
- if (!gSavedSettings.getBOOL("AllowMultipleViewers"))
- {
- //
- // Check for another instance of the app running
- //
-
- mSecondInstance = anotherInstanceRunning();
-
- if (mSecondInstance)
- {
- std::ostringstream msg;
- msg << LLTrans::getString("MBAlreadyRunning");
- OSMessageBox(
- msg.str(),
- LLStringUtil::null,
- OSMB_OK);
- return false;
- }
-
- initMarkerFile();
-
- checkForCrash();
- }
- else
- {
- mSecondInstance = anotherInstanceRunning();
-
- if (mSecondInstance)
- {
- // This is the second instance of SL. Turn off voice support,
- // but make sure the setting is *not* persisted.
- LLControlVariable* disable_voice = gSavedSettings.getControl("CmdLineDisableVoice");
- if(disable_voice)
- {
- const BOOL DO_NOT_PERSIST = FALSE;
- disable_voice->setValue(LLSD(TRUE), DO_NOT_PERSIST);
- }
- }
-
- initMarkerFile();
-
- if(!mSecondInstance)
- {
- checkForCrash();
- }
- }
-
- // need to do this here - need to have initialized global settings first
- std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
- if ( !nextLoginLocation.empty() )
- {
- LLStartUp::setStartSLURL(LLSLURL(nextLoginLocation));
- };
-
- gLastRunVersion = gSavedSettings.getString("LastRunVersion");
-
- loadColorSettings();
-
- return true; // Config was successful.
-}
-
-namespace {
- // *TODO - decide if there's a better place for these functions.
- // do we need a file llupdaterui.cpp or something? -brad
-
- void apply_update_callback(LLSD const & notification, LLSD const & response)
- {
- lldebugs << "LLUpdate user response: " << response << llendl;
- if(response["OK_okcancelbuttons"].asBoolean())
- {
- llinfos << "LLUpdate restarting viewer" << llendl;
- static const bool install_if_ready = true;
- // *HACK - this lets us launch the installer immediately for now
- LLUpdaterService().startChecking(install_if_ready);
- }
- }
-
- void apply_update_ok_callback(LLSD const & notification, LLSD const & response)
- {
- llinfos << "LLUpdate restarting viewer" << llendl;
- static const bool install_if_ready = true;
- // *HACK - this lets us launch the installer immediately for now
- LLUpdaterService().startChecking(install_if_ready);
- }
-
- void on_update_downloaded(LLSD const & data)
- {
- std::string notification_name;
- void (*apply_callback)(LLSD const &, LLSD const &) = NULL;
-
- if(data["required"].asBoolean())
- {
- if(LLStartUp::getStartupState() <= STATE_LOGIN_WAIT)
- {
- // The user never saw the progress bar.
- apply_callback = &apply_update_ok_callback;
- notification_name = "RequiredUpdateDownloadedVerboseDialog";
- }
- else if(LLStartUp::getStartupState() < STATE_WORLD_INIT)
- {
- // The user is logging in but blocked.
- apply_callback = &apply_update_ok_callback;
- notification_name = "RequiredUpdateDownloadedDialog";
- }
- else
- {
- // The user is already logged in; treat like an optional update.
- apply_callback = &apply_update_callback;
- notification_name = "DownloadBackgroundTip";
- }
- }
- else
- {
- apply_callback = &apply_update_callback;
- if(LLStartUp::getStartupState() < STATE_STARTED)
- {
- // CHOP-262 we need to use a different notification
- // method prior to login.
- notification_name = "DownloadBackgroundDialog";
- }
- else
- {
- notification_name = "DownloadBackgroundTip";
- }
- }
-
- LLSD substitutions;
- substitutions["VERSION"] = data["version"];
-
- // truncate version at the rightmost '.'
- std::string version_short(data["version"]);
- size_t short_length = version_short.rfind('.');
- if (short_length != std::string::npos)
- {
- version_short.resize(short_length);
- }
-
- LLUIString relnotes_url("[RELEASE_NOTES_BASE_URL][CHANNEL_URL]/[VERSION_SHORT]");
- relnotes_url.setArg("[VERSION_SHORT]", version_short);
-
- // *TODO thread the update service's response through to this point
- std::string const & channel = LLVersionInfo::getChannel();
- boost::shared_ptr<char> channel_escaped(curl_escape(channel.c_str(), channel.size()), &curl_free);
-
- relnotes_url.setArg("[CHANNEL_URL]", channel_escaped.get());
- relnotes_url.setArg("[RELEASE_NOTES_BASE_URL]", LLTrans::getString("RELEASE_NOTES_BASE_URL"));
- substitutions["RELEASE_NOTES_FULL_URL"] = relnotes_url.getString();
-
- LLNotificationsUtil::add(notification_name, substitutions, LLSD(), apply_callback);
- }
-
- void install_error_callback(LLSD const & notification, LLSD const & response)
- {
- LLAppViewer::instance()->forceQuit();
- }
-
- bool notify_update(LLSD const & evt)
- {
- std::string notification_name;
- switch (evt["type"].asInteger())
- {
- case LLUpdaterService::DOWNLOAD_COMPLETE:
- on_update_downloaded(evt);
- break;
- case LLUpdaterService::INSTALL_ERROR:
- if(evt["required"].asBoolean()) {
- LLNotificationsUtil::add("FailedRequiredUpdateInstall", LLSD(), LLSD(), &install_error_callback);
- } else {
- LLNotificationsUtil::add("FailedUpdateInstall");
- }
- break;
- default:
- break;
- }
-
- // let others also handle this event by default
- return false;
- }
-
- bool on_bandwidth_throttle(LLUpdaterService * updater, LLSD const & evt)
- {
- updater->setBandwidthLimit(evt.asInteger() * (1024/8));
- return false; // Let others receive this event.
- };
-};
-
-void LLAppViewer::initUpdater()
-{
- // Initialize the updater service.
- // Generate URL to the udpater service
- // Get Channel
- // Get Version
- std::string url = gSavedSettings.getString("UpdaterServiceURL");
- std::string channel = LLVersionInfo::getChannel();
- std::string version = LLVersionInfo::getVersion();
- std::string protocol_version = gSavedSettings.getString("UpdaterServiceProtocolVersion");
- std::string service_path = gSavedSettings.getString("UpdaterServicePath");
- U32 check_period = gSavedSettings.getU32("UpdaterServiceCheckPeriod");
-
- mUpdater->setAppExitCallback(boost::bind(&LLAppViewer::forceQuit, this));
- mUpdater->initialize(protocol_version,
- url,
- service_path,
- channel,
- version);
- mUpdater->setCheckPeriod(check_period);
- mUpdater->setBandwidthLimit((int)gSavedSettings.getF32("UpdaterMaximumBandwidth") * (1024/8));
- gSavedSettings.getControl("UpdaterMaximumBandwidth")->getSignal()->
- connect(boost::bind(&on_bandwidth_throttle, mUpdater.get(), _2));
- if(gSavedSettings.getU32("UpdaterServiceSetting"))
- {
- bool install_if_ready = true;
- mUpdater->startChecking(install_if_ready);
- }
-
- LLEventPump & updater_pump = LLEventPumps::instance().obtain(LLUpdaterService::pumpName());
- updater_pump.listen("notify_update", &notify_update);
-}
-
-void LLAppViewer::checkForCrash(void)
-{
-
-#if LL_SEND_CRASH_REPORTS
- if (gLastExecEvent == LAST_EXEC_FROZE)
- {
- llinfos << "Last execution froze, requesting to send crash report." << llendl;
- //
- // Pop up a freeze or crash warning dialog
- //
- S32 choice;
- if(gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) == CRASH_BEHAVIOR_ASK)
- {
- std::ostringstream msg;
- msg << LLTrans::getString("MBFrozenCrashed");
- std::string alert = LLTrans::getString("APP_NAME") + " " + LLTrans::getString("MBAlert");
- choice = OSMessageBox(msg.str(),
- alert,
- OSMB_YESNO);
- }
- else if(gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) == CRASH_BEHAVIOR_NEVER_SEND)
- {
- choice = OSBTN_NO;
- }
- else
- {
- choice = OSBTN_YES;
- }
-
- if (OSBTN_YES == choice)
- {
- llinfos << "Sending crash report." << llendl;
-
- bool report_freeze = true;
- handleCrashReporting(report_freeze);
- }
- else
- {
- llinfos << "Not sending crash report." << llendl;
- }
- }
-#endif // LL_SEND_CRASH_REPORTS
-
-}
-
-bool LLAppViewer::initWindow()
-{
- LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL;
-
- // store setting in a global for easy access and modification
- gNoRender = gSavedSettings.getBOOL("DisableRendering");
-
- // always start windowed
- BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth");
- gViewerWindow = new LLViewerWindow(gWindowTitle,
- VIEWER_WINDOW_CLASSNAME,
- gSavedSettings.getS32("WindowX"), gSavedSettings.getS32("WindowY"),
- gSavedSettings.getS32("WindowWidth"), gSavedSettings.getS32("WindowHeight"),
- gSavedSettings.getBOOL("WindowFullScreen"), ignorePixelDepth);
-
- // Need to load feature table before cheking to start watchdog.
- const S32 NEVER_SUBMIT_REPORT = 2;
- bool use_watchdog = false;
- int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled");
- if(watchdog_enabled_setting == -1){
- use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled");
- }
- else
- {
- // The user has explicitly set this setting; always use that value.
- use_watchdog = bool(watchdog_enabled_setting);
- }
-
- bool send_reports = gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) != NEVER_SUBMIT_REPORT;
- if(use_watchdog && send_reports)
- {
- LLWatchdog::getInstance()->init(watchdog_killer_callback);
- }
-
- LLNotificationsUI::LLNotificationManager::getInstance();
-
- if (gSavedSettings.getBOOL("WindowMaximized"))
- {
- gViewerWindow->mWindow->maximize();
- }
-
- if (!gNoRender)
- {
- //
- // Initialize GL stuff
- //
-
- if (mForceGraphicsDetail)
- {
- LLFeatureManager::getInstance()->setGraphicsLevel(gSavedSettings.getU32("RenderQualityPerformance"), false);
- }
-
- // Set this flag in case we crash while initializing GL
- gSavedSettings.setBOOL("RenderInitError", TRUE);
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
-
- gPipeline.init();
- stop_glerror();
- gViewerWindow->initGLDefaults();
-
- gSavedSettings.setBOOL("RenderInitError", FALSE);
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
- }
-
- //If we have a startup crash, it's usually near GL initialization, so simulate that.
- if(gCrashOnStartup)
- {
- LLAppViewer::instance()->forceErrorLLError();
- }
-
- LLUI::sWindow = gViewerWindow->getWindow();
-
- // Show watch cursor
- gViewerWindow->setCursor(UI_CURSOR_WAIT);
-
- // Finish view initialization
- gViewerWindow->initBase();
-
- // show viewer window
- //gViewerWindow->mWindow->show();
-
-
- return true;
-}
-
-void LLAppViewer::writeDebugInfo()
-{
- std::string debug_filename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,"debug_info.log");
- llinfos << "Opening debug file " << debug_filename << llendl;
- llofstream out_file(debug_filename);
- LLSDSerialize::toPrettyXML(gDebugInfo, out_file);
- out_file.close();
-}
-
-void LLAppViewer::cleanupSavedSettings()
-{
- gSavedSettings.setBOOL("MouseSun", FALSE);
-
- gSavedSettings.setBOOL("UseEnergy", TRUE); // force toggle to turn off, since sends message to simulator
-
- gSavedSettings.setBOOL("DebugWindowProc", gDebugWindowProc);
-
- gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates);
-
- if (!gNoRender)
- {
- if (gDebugView)
- {
- gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible());
- }
- }
-
- // save window position if not maximized
- // as we don't track it in callbacks
- if(NULL != gViewerWindow)
- {
- BOOL maximized = gViewerWindow->mWindow->getMaximized();
- if (!maximized)
- {
- LLCoordScreen window_pos;
-
- if (gViewerWindow->mWindow->getPosition(&window_pos))
- {
- gSavedSettings.setS32("WindowX", window_pos.mX);
- gSavedSettings.setS32("WindowY", window_pos.mY);
- }
- }
- }
-
- gSavedSettings.setF32("MapScale", LLWorldMapView::sMapScale );
-
- // Some things are cached in LLAgent.
- if (gAgent.isInitialized())
- {
- gSavedSettings.setF32("RenderFarClip", gAgentCamera.mDrawDistance);
- }
-}
-
-void LLAppViewer::removeCacheFiles(const std::string& file_mask)
-{
- std::string mask = gDirUtilp->getDirDelimiter() + file_mask;
- gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), mask);
-}
-
-void LLAppViewer::writeSystemInfo()
-{
- gDebugInfo["SLLog"] = LLError::logFileName();
-
- gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel();
- gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor();
- gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor();
- gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch();
- gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild();
-
- gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
-
- gDebugInfo["CPUInfo"]["CPUString"] = gSysCPU.getCPUString();
- gDebugInfo["CPUInfo"]["CPUFamily"] = gSysCPU.getFamily();
- gDebugInfo["CPUInfo"]["CPUMhz"] = (S32)gSysCPU.getMHz();
- gDebugInfo["CPUInfo"]["CPUAltivec"] = gSysCPU.hasAltivec();
- gDebugInfo["CPUInfo"]["CPUSSE"] = gSysCPU.hasSSE();
- gDebugInfo["CPUInfo"]["CPUSSE2"] = gSysCPU.hasSSE2();
-
- gDebugInfo["RAMInfo"]["Physical"] = (LLSD::Integer)(gSysMemory.getPhysicalMemoryKB());
- gDebugInfo["RAMInfo"]["Allocated"] = (LLSD::Integer)(gMemoryAllocated>>10); // MB -> KB
- gDebugInfo["OSInfo"] = getOSInfo().getOSStringSimple();
-
- // The user is not logged on yet, but record the current grid choice login url
- // which may have been the intended grid. This can b
- gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridLabel();
-
- // *FIX:Mani - move this down in llappviewerwin32
-#ifdef LL_WINDOWS
- DWORD thread_id = GetCurrentThreadId();
- gDebugInfo["MainloopThreadID"] = (S32)thread_id;
-#endif
-
- // "CrashNotHandled" is set here, while things are running well,
- // in case of a freeze. If there is a freeze, the crash logger will be launched
- // and can read this value from the debug_info.log.
- // If the crash is handled by LLAppViewer::handleViewerCrash, ie not a freeze,
- // then the value of "CrashNotHandled" will be set to true.
- gDebugInfo["CrashNotHandled"] = (LLSD::Boolean)true;
-
- // Insert crash host url (url to post crash log to) if configured. This insures
- // that the crash report will go to the proper location in the case of a
- // prior freeze.
- std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
- if(crashHostUrl != "")
- {
- gDebugInfo["CrashHostUrl"] = crashHostUrl;
- }
-
- // Dump some debugging info
- LL_INFOS("SystemInfo") << LLTrans::getString("APP_NAME")
- << " version " << LLVersionInfo::getShortVersion() << LL_ENDL;
-
- // Dump the local time and time zone
- time_t now;
- time(&now);
- char tbuffer[256]; /* Flawfinder: ignore */
- strftime(tbuffer, 256, "%Y-%m-%dT%H:%M:%S %Z", localtime(&now));
- LL_INFOS("SystemInfo") << "Local time: " << tbuffer << LL_ENDL;
-
- // query some system information
- LL_INFOS("SystemInfo") << "CPU info:\n" << gSysCPU << LL_ENDL;
- LL_INFOS("SystemInfo") << "Memory info:\n" << gSysMemory << LL_ENDL;
- LL_INFOS("SystemInfo") << "OS: " << getOSInfo().getOSStringSimple() << LL_ENDL;
- LL_INFOS("SystemInfo") << "OS info: " << getOSInfo() << LL_ENDL;
-
- writeDebugInfo(); // Save out debug_info.log early, in case of crash.
-}
-
-void LLAppViewer::handleViewerCrash()
-{
- llinfos << "Handle viewer crash entry." << llendl;
-
- llinfos << "Last render pool type: " << LLPipeline::sCurRenderPoolType << llendl ;
-
- //print out recorded call stacks if there are any.
- LLError::LLCallStacks::print();
-
- LLAppViewer* pApp = LLAppViewer::instance();
- if (pApp->beingDebugged())
- {
- // This will drop us into the debugger.
- abort();
- }
-
- if (LLApp::isCrashloggerDisabled())
- {
- abort();
- }
-
- // Returns whether a dialog was shown.
- // Only do the logic in here once
- if (pApp->mReportedCrash)
- {
- return;
- }
- pApp->mReportedCrash = TRUE;
-
- // Insert crash host url (url to post crash log to) if configured.
- std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
- if(crashHostUrl != "")
- {
- gDebugInfo["CrashHostUrl"] = crashHostUrl;
- }
-
- //We already do this in writeSystemInfo(), but we do it again here to make /sure/ we have a version
- //to check against no matter what
- gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel();
-
- gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor();
- gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor();
- gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch();
- gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild();
-
- LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if ( parcel && parcel->getMusicURL()[0])
- {
- gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL();
- }
- if ( parcel && parcel->getMediaURL()[0])
- {
- gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL();
- }
-
-
- gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile");
- gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
- gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName();
- gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath();
- gDebugInfo["SessionLength"] = F32(LLFrameTimer::getElapsedSeconds());
- gDebugInfo["StartupState"] = LLStartUp::getStartupStateString();
- gDebugInfo["RAMInfo"]["Allocated"] = (LLSD::Integer) LLMemory::getCurrentRSS() >> 10;
- gDebugInfo["FirstLogin"] = (LLSD::Boolean) gAgent.isFirstLogin();
- gDebugInfo["FirstRunThisInstall"] = gSavedSettings.getBOOL("FirstRunThisInstall");
-
- char *minidump_file = pApp->getMiniDumpFilename();
- if(minidump_file && minidump_file[0] != 0)
- {
- gDebugInfo["MinidumpPath"] = minidump_file;
- }
-
- if(gLogoutInProgress)
- {
- gDebugInfo["LastExecEvent"] = LAST_EXEC_LOGOUT_CRASH;
- }
- else
- {
- gDebugInfo["LastExecEvent"] = gLLErrorActivated ? LAST_EXEC_LLERROR_CRASH : LAST_EXEC_OTHER_CRASH;
- }
-
- if(gAgent.getRegion())
- {
- gDebugInfo["CurrentSimHost"] = gAgent.getRegionHost().getHostName();
- gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName();
-
- const LLVector3& loc = gAgent.getPositionAgent();
- gDebugInfo["CurrentLocationX"] = loc.mV[0];
- gDebugInfo["CurrentLocationY"] = loc.mV[1];
- gDebugInfo["CurrentLocationZ"] = loc.mV[2];
- }
-
- if(LLAppViewer::instance()->mMainloopTimeout)
- {
- gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState();
- }
-
- // The crash is being handled here so set this value to false.
- // Otherwise the crash logger will think this crash was a freeze.
- gDebugInfo["CrashNotHandled"] = (LLSD::Boolean)false;
-
- //Write out the crash status file
- //Use marker file style setup, as that's the simplest, especially since
- //we're already in a crash situation
- if (gDirUtilp)
- {
- std::string crash_file_name;
- if(gLLErrorActivated) crash_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LLERROR_MARKER_FILE_NAME);
- else crash_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,ERROR_MARKER_FILE_NAME);
- llinfos << "Creating crash marker file " << crash_file_name << llendl;
-
- LLAPRFile crash_file ;
- crash_file.open(crash_file_name, LL_APR_W);
- if (crash_file.getFileHandle())
- {
- LL_INFOS("MarkerFile") << "Created crash marker file " << crash_file_name << LL_ENDL;
- }
- else
- {
- LL_WARNS("MarkerFile") << "Cannot create error marker file " << crash_file_name << LL_ENDL;
- }
- }
-
- if (gMessageSystem && gDirUtilp)
- {
- std::string filename;
- filename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "stats.log");
- llofstream file(filename, llofstream::binary);
- if(file.good())
- {
- llinfos << "Handle viewer crash generating stats log." << llendl;
- gMessageSystem->summarizeLogs(file);
- file.close();
- }
- }
-
- if (gMessageSystem)
- {
- gMessageSystem->getCircuitInfo(gDebugInfo["CircuitInfo"]);
- gMessageSystem->stopLogging();
- }
-
- if (LLWorld::instanceExists()) LLWorld::getInstance()->getInfo(gDebugInfo);
-
- // Close the debug file
- pApp->writeDebugInfo();
-
- LLError::logToFile("");
-
- // Remove the marker file, since otherwise we'll spawn a process that'll keep it locked
- if(gDebugInfo["LastExecEvent"].asInteger() == LAST_EXEC_LOGOUT_CRASH)
- {
- pApp->removeMarkerFile(true);
- }
- else
- {
- pApp->removeMarkerFile(false);
- }
-
-#if LL_SEND_CRASH_REPORTS
- // Call to pure virtual, handled by platform specific llappviewer instance.
- pApp->handleCrashReporting();
-#endif
-
- return;
-}
-
-bool LLAppViewer::anotherInstanceRunning()
-{
- // We create a marker file when the program starts and remove the file when it finishes.
- // If the file is currently locked, that means another process is already running.
-
- std::string marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, MARKER_FILE_NAME);
- LL_DEBUGS("MarkerFile") << "Checking marker file for lock..." << LL_ENDL;
-
- //Freeze case checks
- if (LLAPRFile::isExist(marker_file, NULL, LL_APR_RB))
- {
- // File exists, try opening with write permissions
- LLAPRFile outfile ;
- outfile.open(marker_file, LL_APR_WB);
- apr_file_t* fMarker = outfile.getFileHandle() ;
- if (!fMarker)
- {
- // Another instance is running. Skip the rest of these operations.
- LL_INFOS("MarkerFile") << "Marker file is locked." << LL_ENDL;
- return true;
- }
- if (apr_file_lock(fMarker, APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS) //flock(fileno(fMarker), LOCK_EX | LOCK_NB) == -1)
- {
- LL_INFOS("MarkerFile") << "Marker file is locked." << LL_ENDL;
- return true;
- }
- // No other instances; we'll lock this file now & delete on quit.
- }
- LL_DEBUGS("MarkerFile") << "Marker file isn't locked." << LL_ENDL;
- return false;
-}
-
-void LLAppViewer::initMarkerFile()
-{
- //First, check for the existence of other files.
- //There are marker files for two different types of crashes
-
- mMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,MARKER_FILE_NAME);
- LL_DEBUGS("MarkerFile") << "Checking marker file for lock..." << LL_ENDL;
-
- //We've got 4 things to test for here
- // - Other Process Running (SecondLife.exec_marker present, locked)
- // - Freeze (SecondLife.exec_marker present, not locked)
- // - LLError Crash (SecondLife.llerror_marker present)
- // - Other Crash (SecondLife.error_marker present)
- // These checks should also remove these files for the last 2 cases if they currently exist
-
- //LLError/Error checks. Only one of these should ever happen at a time.
- std::string logout_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LOGOUT_MARKER_FILE_NAME);
- std::string llerror_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LLERROR_MARKER_FILE_NAME);
- std::string error_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ERROR_MARKER_FILE_NAME);
-
- if (LLAPRFile::isExist(mMarkerFileName, NULL, LL_APR_RB) && !anotherInstanceRunning())
- {
- gLastExecEvent = LAST_EXEC_FROZE;
- LL_INFOS("MarkerFile") << "Exec marker found: program froze on previous execution" << LL_ENDL;
- }
- if(LLAPRFile::isExist(logout_marker_file, NULL, LL_APR_RB))
- {
- gLastExecEvent = LAST_EXEC_LOGOUT_FROZE;
- LL_INFOS("MarkerFile") << "Last exec LLError crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
- LLAPRFile::remove(logout_marker_file);
- }
- if(LLAPRFile::isExist(llerror_marker_file, NULL, LL_APR_RB))
- {
- if(gLastExecEvent == LAST_EXEC_LOGOUT_FROZE) gLastExecEvent = LAST_EXEC_LOGOUT_CRASH;
- else gLastExecEvent = LAST_EXEC_LLERROR_CRASH;
- LL_INFOS("MarkerFile") << "Last exec LLError crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
- LLAPRFile::remove(llerror_marker_file);
- }
- if(LLAPRFile::isExist(error_marker_file, NULL, LL_APR_RB))
- {
- if(gLastExecEvent == LAST_EXEC_LOGOUT_FROZE) gLastExecEvent = LAST_EXEC_LOGOUT_CRASH;
- else gLastExecEvent = LAST_EXEC_OTHER_CRASH;
- LL_INFOS("MarkerFile") << "Last exec crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
- LLAPRFile::remove(error_marker_file);
- }
-
- // No new markers if another instance is running.
- if(anotherInstanceRunning())
- {
- return;
- }
-
- // Create the marker file for this execution & lock it
- apr_status_t s;
- s = mMarkerFile.open(mMarkerFileName, LL_APR_W, TRUE);
-
- if (s == APR_SUCCESS && mMarkerFile.getFileHandle())
- {
- LL_DEBUGS("MarkerFile") << "Marker file created." << LL_ENDL;
- }
- else
- {
- LL_INFOS("MarkerFile") << "Failed to create marker file." << LL_ENDL;
- return;
- }
- if (apr_file_lock(mMarkerFile.getFileHandle(), APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS)
- {
- mMarkerFile.close() ;
- LL_INFOS("MarkerFile") << "Marker file cannot be locked." << LL_ENDL;
- return;
- }
-
- LL_DEBUGS("MarkerFile") << "Marker file locked." << LL_ENDL;
-}
-
-void LLAppViewer::removeMarkerFile(bool leave_logout_marker)
-{
- LL_DEBUGS("MarkerFile") << "removeMarkerFile()" << LL_ENDL;
- if (mMarkerFile.getFileHandle())
- {
- mMarkerFile.close() ;
- LLAPRFile::remove( mMarkerFileName );
- }
- if (mLogoutMarkerFile != NULL && !leave_logout_marker)
- {
- LLAPRFile::remove( mLogoutMarkerFileName );
- mLogoutMarkerFile = NULL;
- }
-}
-
-void LLAppViewer::forceQuit()
-{
- LLApp::setQuitting();
-}
-
-//TODO: remove
-void LLAppViewer::fastQuit(S32 error_code)
-{
- // finish pending transfers
- flushVFSIO();
- // let sim know we're logging out
- sendLogoutRequest();
- // flush network buffers by shutting down messaging system
- end_messaging_system();
- // figure out the error code
- S32 final_error_code = error_code ? error_code : (S32)isError();
- // this isn't a crash
- removeMarkerFile();
- // get outta here
- _exit(final_error_code);
-}
-
-void LLAppViewer::requestQuit()
-{
- llinfos << "requestQuit" << llendl;
-
- LLViewerRegion* region = gAgent.getRegion();
-
- if( (LLStartUp::getStartupState() < STATE_STARTED) || !region )
- {
- // If we have a region, make some attempt to send a logout request first.
- // This prevents the halfway-logged-in avatar from hanging around inworld for a couple minutes.
- if(region)
- {
- sendLogoutRequest();
- }
-
- // Quit immediately
- forceQuit();
- return;
- }
-
- // Try to send metrics back to the grid
- metricsSend(!gDisconnected);
-
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
- effectp->markDead() ;//remove it.
-
- // Attempt to close all floaters that might be
- // editing things.
- if (gFloaterView)
- {
- // application is quitting
- gFloaterView->closeAllChildren(true);
- }
-
- LLSideTray::getInstance()->notifyChildren(LLSD().with("request","quit"));
-
- send_stats();
-
- gLogoutTimer.reset();
- mQuitRequested = true;
-}
-
-static bool finish_quit(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (option == 0)
- {
- LLAppViewer::instance()->requestQuit();
- }
- return false;
-}
-static LLNotificationFunctorRegistration finish_quit_reg("ConfirmQuit", finish_quit);
-
-static bool switch_standard_skin_and_quit(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (option == 0)
- {
- gSavedSettings.setString("SessionSettingsFile", "");
- LLAppViewer::instance()->requestQuit();
- }
- return false;
-}
-
-static LLNotificationFunctorRegistration standard_skin_quit_reg("SwitchToStandardSkinAndQuit", switch_standard_skin_and_quit);
-
-void LLAppViewer::userQuit()
-{
- if (gDisconnected || gViewerWindow->getProgressView()->getVisible())
- {
- requestQuit();
- }
- else
- {
- LLNotificationsUtil::add("ConfirmQuit");
- }
-}
-
-static bool finish_early_exit(const LLSD& notification, const LLSD& response)
-{
- LLAppViewer::instance()->forceQuit();
- return false;
-}
-
-void LLAppViewer::earlyExit(const std::string& name, const LLSD& substitutions)
-{
- llwarns << "app_early_exit: " << name << llendl;
- gDoDisconnect = TRUE;
- LLNotificationsUtil::add(name, substitutions, LLSD(), finish_early_exit);
-}
-
-// case where we need the viewer to exit without any need for notifications
-void LLAppViewer::earlyExitNoNotify()
-{
- llwarns << "app_early_exit with no notification: " << llendl;
- gDoDisconnect = TRUE;
- finish_early_exit( LLSD(), LLSD() );
-}
-
-void LLAppViewer::abortQuit()
-{
- llinfos << "abortQuit()" << llendl;
- mQuitRequested = false;
-}
-
-void LLAppViewer::migrateCacheDirectory()
-{
-#if LL_WINDOWS || LL_DARWIN
- // NOTE: (Nyx) as of 1.21, cache for mac is moving to /library/caches/SecondLife from
- // /library/application support/SecondLife/cache This should clear/delete the old dir.
-
- // As of 1.23 the Windows cache moved from
- // C:\Documents and Settings\James\Application Support\SecondLife\cache
- // to
- // C:\Documents and Settings\James\Local Settings\Application Support\SecondLife
- //
- // The Windows Vista equivalent is from
- // C:\Users\James\AppData\Roaming\SecondLife\cache
- // to
- // C:\Users\James\AppData\Local\SecondLife
- //
- // Note the absence of \cache on the second path. James.
-
- // Only do this once per fresh install of this version.
- if (gSavedSettings.getBOOL("MigrateCacheDirectory"))
- {
- gSavedSettings.setBOOL("MigrateCacheDirectory", FALSE);
-
- std::string delimiter = gDirUtilp->getDirDelimiter();
- std::string old_cache_dir = gDirUtilp->getOSUserAppDir() + delimiter + "cache";
- std::string new_cache_dir = gDirUtilp->getCacheDir(true);
-
- if (gDirUtilp->fileExists(old_cache_dir))
- {
- llinfos << "Migrating cache from " << old_cache_dir << " to " << new_cache_dir << llendl;
-
- // Migrate inventory cache to avoid pain to inventory database after mass update
- S32 file_count = 0;
- std::string file_name;
- std::string mask = delimiter + "*.*";
- while (gDirUtilp->getNextFileInDir(old_cache_dir, mask, file_name))
- {
- if (file_name == "." || file_name == "..") continue;
- std::string source_path = old_cache_dir + delimiter + file_name;
- std::string dest_path = new_cache_dir + delimiter + file_name;
- if (!LLFile::rename(source_path, dest_path))
- {
- file_count++;
- }
- }
- llinfos << "Moved " << file_count << " files" << llendl;
-
- // Nuke the old cache
- gDirUtilp->setCacheDir(old_cache_dir);
- purgeCache();
- gDirUtilp->setCacheDir(new_cache_dir);
-
-#if LL_DARWIN
- // Clean up Mac files not deleted by removing *.*
- std::string ds_store = old_cache_dir + "/.DS_Store";
- if (gDirUtilp->fileExists(ds_store))
- {
- LLFile::remove(ds_store);
- }
-#endif
- if (LLFile::rmdir(old_cache_dir) != 0)
- {
- llwarns << "could not delete old cache directory " << old_cache_dir << llendl;
- }
- }
- }
-#endif // LL_WINDOWS || LL_DARWIN
-}
-
-void dumpVFSCaches()
-{
- llinfos << "======= Static VFS ========" << llendl;
- gStaticVFS->listFiles();
-#if LL_WINDOWS
- llinfos << "======= Dumping static VFS to StaticVFSDump ========" << llendl;
- WCHAR w_str[MAX_PATH];
- GetCurrentDirectory(MAX_PATH, w_str);
- S32 res = LLFile::mkdir("StaticVFSDump");
- if (res == -1)
- {
- if (errno != EEXIST)
- {
- llwarns << "Couldn't create dir StaticVFSDump" << llendl;
- }
- }
- SetCurrentDirectory(utf8str_to_utf16str("StaticVFSDump").c_str());
- gStaticVFS->dumpFiles();
- SetCurrentDirectory(w_str);
-#endif
-
- llinfos << "========= Dynamic VFS ====" << llendl;
- gVFS->listFiles();
-#if LL_WINDOWS
- llinfos << "========= Dumping dynamic VFS to VFSDump ====" << llendl;
- res = LLFile::mkdir("VFSDump");
- if (res == -1)
- {
- if (errno != EEXIST)
- {
- llwarns << "Couldn't create dir VFSDump" << llendl;
- }
- }
- SetCurrentDirectory(utf8str_to_utf16str("VFSDump").c_str());
- gVFS->dumpFiles();
- SetCurrentDirectory(w_str);
-#endif
-}
-
-//static
-U32 LLAppViewer::getTextureCacheVersion()
-{
- //viewer texture cache version, change if the texture cache format changes.
- const U32 TEXTURE_CACHE_VERSION = 7;
-
- return TEXTURE_CACHE_VERSION ;
-}
-
-//static
-U32 LLAppViewer::getObjectCacheVersion()
-{
- // Viewer object cache version, change if object update
- // format changes. JC
- const U32 INDRA_OBJECT_CACHE_VERSION = 14;
-
- return INDRA_OBJECT_CACHE_VERSION;
-}
-
-bool LLAppViewer::initCache()
-{
- mPurgeCache = false;
- BOOL read_only = mSecondInstance ? TRUE : FALSE;
- LLAppViewer::getTextureCache()->setReadOnly(read_only) ;
- LLVOCache::getInstance()->setReadOnly(read_only);
-
- BOOL texture_cache_mismatch = FALSE ;
- if (gSavedSettings.getS32("LocalCacheVersion") != LLAppViewer::getTextureCacheVersion())
- {
- texture_cache_mismatch = TRUE ;
- if(!read_only)
- {
- gSavedSettings.setS32("LocalCacheVersion", LLAppViewer::getTextureCacheVersion());
- }
- }
-
- if(!read_only)
- {
- // Purge cache if user requested it
- if (gSavedSettings.getBOOL("PurgeCacheOnStartup") ||
- gSavedSettings.getBOOL("PurgeCacheOnNextStartup"))
- {
- gSavedSettings.setBOOL("PurgeCacheOnNextStartup", false);
- mPurgeCache = true;
- }
-
- // We have moved the location of the cache directory over time.
- migrateCacheDirectory();
-
- // Setup and verify the cache location
- std::string cache_location = gSavedSettings.getString("CacheLocation");
- std::string new_cache_location = gSavedSettings.getString("NewCacheLocation");
- if (new_cache_location != cache_location)
- {
- gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation"));
- purgeCache(); // purge old cache
- gSavedSettings.setString("CacheLocation", new_cache_location);
- gSavedSettings.setString("CacheLocationTopFolder", gDirUtilp->getBaseFileName(new_cache_location));
- }
- }
-
- if (!gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation")))
- {
- LL_WARNS("AppCache") << "Unable to set cache location" << LL_ENDL;
- gSavedSettings.setString("CacheLocation", "");
- gSavedSettings.setString("CacheLocationTopFolder", "");
- }
-
- if (mPurgeCache && !read_only)
- {
- LLSplashScreen::update(LLTrans::getString("StartupClearingCache"));
- purgeCache();
- }
-
- LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache"));
-
- // Init the texture cache
- // Allocate 80% of the cache size for textures
- const S32 MB = 1024*1024;
- S64 cache_size = (S64)(gSavedSettings.getU32("CacheSize")) * MB;
- const S64 MAX_CACHE_SIZE = 1024*MB;
- cache_size = llmin(cache_size, MAX_CACHE_SIZE);
- S64 texture_cache_size = ((cache_size * 8)/10);
- S64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
- texture_cache_size -= extra;
-
- LLVOCache::getInstance()->initCache(LL_PATH_CACHE, gSavedSettings.getU32("CacheNumberOfRegionsForObjects"), getObjectCacheVersion()) ;
-
- LLSplashScreen::update(LLTrans::getString("StartupInitializingVFS"));
-
- // Init the VFS
- S64 vfs_size = cache_size - texture_cache_size;
- const S64 MAX_VFS_SIZE = 1024 * MB; // 1 GB
- vfs_size = llmin(vfs_size, MAX_VFS_SIZE);
- vfs_size = (vfs_size / MB) * MB; // make sure it is MB aligned
- U32 vfs_size_u32 = (U32)vfs_size;
- U32 old_vfs_size = gSavedSettings.getU32("VFSOldSize") * MB;
- bool resize_vfs = (vfs_size_u32 != old_vfs_size);
- if (resize_vfs)
- {
- gSavedSettings.setU32("VFSOldSize", vfs_size_u32/MB);
- }
- LL_INFOS("AppCache") << "VFS CACHE SIZE: " << vfs_size/(1024*1024) << " MB" << LL_ENDL;
-
- // This has to happen BEFORE starting the vfs
- //time_t ltime;
- srand(time(NULL)); // Flawfinder: ignore
- U32 old_salt = gSavedSettings.getU32("VFSSalt");
- U32 new_salt;
- std::string old_vfs_data_file;
- std::string old_vfs_index_file;
- std::string new_vfs_data_file;
- std::string new_vfs_index_file;
- std::string static_vfs_index_file;
- std::string static_vfs_data_file;
-
- if (gSavedSettings.getBOOL("AllowMultipleViewers"))
- {
- // don't mess with renaming the VFS in this case
- new_salt = old_salt;
- }
- else
- {
- do
- {
- new_salt = rand();
- } while( new_salt == old_salt );
- }
-
- old_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",old_salt);
-
- // make sure this file exists
- llstat s;
- S32 stat_result = LLFile::stat(old_vfs_data_file, &s);
- if (stat_result)
- {
- // doesn't exist, look for a data file
- std::string mask;
- mask = gDirUtilp->getDirDelimiter();
- mask += VFS_DATA_FILE_BASE;
- mask += "*";
-
- std::string dir;
- dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"");
-
- std::string found_file;
- if (gDirUtilp->getNextFileInDir(dir, mask, found_file))
- {
- old_vfs_data_file = dir + gDirUtilp->getDirDelimiter() + found_file;
-
- S32 start_pos = found_file.find_last_of('.');
- if (start_pos > 0)
- {
- sscanf(found_file.substr(start_pos+1).c_str(), "%d", &old_salt);
- }
- LL_DEBUGS("AppCache") << "Default vfs data file not present, found: " << old_vfs_data_file << " Old salt: " << old_salt << llendl;
- }
- }
-
- old_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_INDEX_FILE_BASE) + llformat("%u",old_salt);
-
- stat_result = LLFile::stat(old_vfs_index_file, &s);
- if (stat_result)
- {
- // We've got a bad/missing index file, nukem!
- LL_WARNS("AppCache") << "Bad or missing vfx index file " << old_vfs_index_file << LL_ENDL;
- LL_WARNS("AppCache") << "Removing old vfs data file " << old_vfs_data_file << LL_ENDL;
- LLFile::remove(old_vfs_data_file);
- LLFile::remove(old_vfs_index_file);
-
- // Just in case, nuke any other old cache files in the directory.
- std::string dir;
- dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"");
-
- std::string mask;
- mask = gDirUtilp->getDirDelimiter();
- mask += VFS_DATA_FILE_BASE;
- mask += "*";
-
- gDirUtilp->deleteFilesInDir(dir, mask);
-
- mask = gDirUtilp->getDirDelimiter();
- mask += VFS_INDEX_FILE_BASE;
- mask += "*";
-
- gDirUtilp->deleteFilesInDir(dir, mask);
- }
-
- new_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",new_salt);
- new_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u",new_salt);
-
- static_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_data.db2");
- static_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_index.db2");
-
- if (resize_vfs)
- {
- LL_DEBUGS("AppCache") << "Removing old vfs and re-sizing" << LL_ENDL;
-
- LLFile::remove(old_vfs_data_file);
- LLFile::remove(old_vfs_index_file);
- }
- else if (old_salt != new_salt)
- {
- // move the vfs files to a new name before opening
- LL_DEBUGS("AppCache") << "Renaming " << old_vfs_data_file << " to " << new_vfs_data_file << LL_ENDL;
- LL_DEBUGS("AppCache") << "Renaming " << old_vfs_index_file << " to " << new_vfs_index_file << LL_ENDL;
- LLFile::rename(old_vfs_data_file, new_vfs_data_file);
- LLFile::rename(old_vfs_index_file, new_vfs_index_file);
- }
-
- // Startup the VFS...
- gSavedSettings.setU32("VFSSalt", new_salt);
-
- // Don't remove VFS after viewer crashes. If user has corrupt data, they can reinstall. JC
- gVFS = LLVFS::createLLVFS(new_vfs_index_file, new_vfs_data_file, false, vfs_size_u32, false);
- if( !gVFS )
- {
- return false;
- }
-
- gStaticVFS = LLVFS::createLLVFS(static_vfs_index_file, static_vfs_data_file, true, 0, false);
- if( !gStaticVFS )
- {
- return false;
- }
-
- BOOL success = gVFS->isValid() && gStaticVFS->isValid();
- if( !success )
- {
- return false;
- }
- else
- {
- LLVFile::initClass();
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- if (gSavedSettings.getBOOL("DumpVFSCaches"))
- {
- dumpVFSCaches();
- }
-#endif
-
- return true;
- }
-}
-
-void LLAppViewer::purgeCache()
-{
- LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << llendl;
- LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE);
- LLVOCache::getInstance()->removeCache(LL_PATH_CACHE);
- std::string mask = gDirUtilp->getDirDelimiter() + "*.*";
- gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask);
-}
-
-std::string LLAppViewer::getSecondLifeTitle() const
-{
- return LLTrans::getString("APP_NAME");
-}
-
-std::string LLAppViewer::getWindowTitle() const
-{
- return gWindowTitle;
-}
-
-// Callback from a dialog indicating user was logged out.
-bool finish_disconnect(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (1 == option)
- {
- LLAppViewer::instance()->forceQuit();
- }
- return false;
-}
-
-// Callback from an early disconnect dialog, force an exit
-bool finish_forced_disconnect(const LLSD& notification, const LLSD& response)
-{
- LLAppViewer::instance()->forceQuit();
- return false;
-}
-
-
-void LLAppViewer::forceDisconnect(const std::string& mesg)
-{
- if (gDoDisconnect)
- {
- // Already popped up one of these dialogs, don't
- // do this again.
- return;
- }
-
- // *TODO: Translate the message if possible
- std::string big_reason = LLAgent::sTeleportErrorMessages[mesg];
- if ( big_reason.size() == 0 )
- {
- big_reason = mesg;
- }
-
- LLSD args;
- gDoDisconnect = TRUE;
-
- if (LLStartUp::getStartupState() < STATE_STARTED)
- {
- // Tell users what happened
- args["ERROR_MESSAGE"] = big_reason;
- LLNotificationsUtil::add("ErrorMessage", args, LLSD(), &finish_forced_disconnect);
- }
- else
- {
- args["MESSAGE"] = big_reason;
- LLNotificationsUtil::add("YouHaveBeenLoggedOut", args, LLSD(), &finish_disconnect );
- }
-}
-
-void LLAppViewer::badNetworkHandler()
-{
- // Dump the packet
- gMessageSystem->dumpPacketToLog();
-
- // Flush all of our caches on exit in the case of disconnect due to
- // invalid packets.
-
- mPurgeOnExit = TRUE;
-
- std::ostringstream message;
- message <<
- "The viewer has detected mangled network data indicative\n"
- "of a bad upstream network connection or an incomplete\n"
- "local installation of " << LLAppViewer::instance()->getSecondLifeTitle() << ". \n"
- " \n"
- "Try uninstalling and reinstalling to see if this resolves \n"
- "the issue. \n"
- " \n"
- "If the problem continues, see the Tech Support FAQ at: \n"
- "www.secondlife.com/support";
- forceDisconnect(message.str());
-
- LLApp::instance()->writeMiniDump();
-}
-
-// This routine may get called more than once during the shutdown process.
-// This can happen because we need to get the screenshot before the window
-// is destroyed.
-void LLAppViewer::saveFinalSnapshot()
-{
- if (!mSavedFinalSnapshot && !gNoRender)
- {
- gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal());
- gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal());
- gViewerWindow->setCursor(UI_CURSOR_WAIT);
- gAgentCamera.changeCameraToThirdPerson( FALSE ); // don't animate, need immediate switch
- gSavedSettings.setBOOL("ShowParcelOwners", FALSE);
- idle();
-
- std::string snap_filename = gDirUtilp->getLindenUserDir();
- snap_filename += gDirUtilp->getDirDelimiter();
- snap_filename += SCREEN_LAST_FILENAME;
- // use full pixel dimensions of viewer window (not post-scale dimensions)
- gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, TRUE);
- mSavedFinalSnapshot = TRUE;
- }
-}
-
-void LLAppViewer::loadNameCache()
-{
- // display names cache
- std::string filename =
- gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml");
- LL_INFOS("AvNameCache") << filename << LL_ENDL;
- llifstream name_cache_stream(filename);
- if(name_cache_stream.is_open())
- {
- LLAvatarNameCache::importFile(name_cache_stream);
- }
-
- if (!gCacheName) return;
-
- std::string name_cache;
- name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache");
- llifstream cache_file(name_cache);
- if(cache_file.is_open())
- {
- if(gCacheName->importFile(cache_file)) return;
- }
-}
-
-void LLAppViewer::saveNameCache()
- {
- // display names cache
- std::string filename =
- gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml");
- llofstream name_cache_stream(filename);
- if(name_cache_stream.is_open())
- {
- LLAvatarNameCache::exportFile(name_cache_stream);
-}
-
- if (!gCacheName) return;
-
- std::string name_cache;
- name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache");
- llofstream cache_file(name_cache);
- if(cache_file.is_open())
- {
- gCacheName->exportFile(cache_file);
- }
-}
-
-/*! @brief This class is an LLFrameTimer that can be created with
- an elapsed time that starts counting up from the given value
- rather than 0.0.
-
- Otherwise it behaves the same way as LLFrameTimer.
-*/
-class LLFrameStatsTimer : public LLFrameTimer
-{
-public:
- LLFrameStatsTimer(F64 elapsed_already = 0.0)
- : LLFrameTimer()
- {
- mStartTime -= elapsed_already;
- }
-};
-
-static LLFastTimer::DeclareTimer FTM_AUDIO_UPDATE("Update Audio");
-static LLFastTimer::DeclareTimer FTM_CLEANUP("Cleanup");
-static LLFastTimer::DeclareTimer FTM_IDLE_CB("Idle Callbacks");
-static LLFastTimer::DeclareTimer FTM_LOD_UPDATE("Update LOD");
-static LLFastTimer::DeclareTimer FTM_OBJECTLIST_UPDATE("Update Objectlist");
-static LLFastTimer::DeclareTimer FTM_REGION_UPDATE("Update Region");
-static LLFastTimer::DeclareTimer FTM_WORLD_UPDATE("Update World");
-static LLFastTimer::DeclareTimer FTM_NETWORK("Network");
-
-///////////////////////////////////////////////////////
-// idle()
-//
-// Called every time the window is not doing anything.
-// Receive packets, update statistics, and schedule a redisplay.
-///////////////////////////////////////////////////////
-void LLAppViewer::idle()
-{
- LLMemType mt_idle(LLMemType::MTYPE_IDLE);
- pingMainloopTimeout("Main:Idle");
-
- // Update frame timers
- static LLTimer idle_timer;
-
- LLFrameTimer::updateFrameTime();
- LLFrameTimer::updateFrameCount();
- LLEventTimer::updateClass();
- LLCriticalDamp::updateInterpolants();
- LLMortician::updateClass();
- F32 dt_raw = idle_timer.getElapsedTimeAndResetF32();
-
- // Cap out-of-control frame times
- // Too low because in menus, swapping, debugger, etc.
- // Too high because idle called with no objects in view, etc.
- const F32 MIN_FRAME_RATE = 1.f;
- const F32 MAX_FRAME_RATE = 200.f;
-
- F32 frame_rate_clamped = 1.f / dt_raw;
- frame_rate_clamped = llclamp(frame_rate_clamped, MIN_FRAME_RATE, MAX_FRAME_RATE);
- gFrameDTClamped = 1.f / frame_rate_clamped;
-
- // Global frame timer
- // Smoothly weight toward current frame
- gFPSClamped = (frame_rate_clamped + (4.f * gFPSClamped)) / 5.f;
-
- F32 qas = gSavedSettings.getF32("QuitAfterSeconds");
- if (qas > 0.f)
- {
- if (gRenderStartTime.getElapsedTimeF32() > qas)
- {
- LLAppViewer::instance()->forceQuit();
- }
- }
-
- // debug setting to quit after N seconds of being AFK - 0 to never do this
- F32 qas_afk = gSavedSettings.getF32("QuitAfterSecondsOfAFK");
- if (qas_afk > 0.f)
- {
- // idle time is more than setting
- if ( gAwayTriggerTimer.getElapsedTimeF32() > qas_afk )
- {
- // go ahead and just quit gracefully
- LLAppViewer::instance()->requestQuit();
- }
- }
-
- // Must wait until both have avatar object and mute list, so poll
- // here.
- request_initial_instant_messages();
-
- ///////////////////////////////////
- //
- // Special case idle if still starting up
- //
- if (LLStartUp::getStartupState() < STATE_STARTED)
- {
- // Skip rest if idle startup returns false (essentially, no world yet)
- gGLActive = TRUE;
- if (!idle_startup())
- {
- gGLActive = FALSE;
- return;
- }
- gGLActive = FALSE;
- }
-
-
- F32 yaw = 0.f; // radians
-
- if (!gDisconnected)
- {
- LLFastTimer t(FTM_NETWORK);
- // Update spaceserver timeinfo
- LLWorld::getInstance()->setSpaceTimeUSec(LLWorld::getInstance()->getSpaceTimeUSec() + (U32)(dt_raw * SEC_TO_MICROSEC));
-
-
- //////////////////////////////////////
- //
- // Update simulator agent state
- //
-
- if (gSavedSettings.getBOOL("RotateRight"))
- {
- gAgent.moveYaw(-1.f);
- }
-
- {
- LLFastTimer t(FTM_AGENT_AUTOPILOT);
- // Handle automatic walking towards points
- gAgentPilot.updateTarget();
- gAgent.autoPilot(&yaw);
- }
-
- static LLFrameTimer agent_update_timer;
- static U32 last_control_flags;
-
- // When appropriate, update agent location to the simulator.
- F32 agent_update_time = agent_update_timer.getElapsedTimeF32();
- BOOL flags_changed = gAgent.controlFlagsDirty() || (last_control_flags != gAgent.getControlFlags());
-
- if (flags_changed || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND)))
- {
- LLFastTimer t(FTM_AGENT_UPDATE);
- // Send avatar and camera info
- last_control_flags = gAgent.getControlFlags();
- send_agent_update(TRUE);
- agent_update_timer.reset();
- }
- }
-
- //////////////////////////////////////
- //
- // Manage statistics
- //
- //
- {
- // Initialize the viewer_stats_timer with an already elapsed time
- // of SEND_STATS_PERIOD so that the initial stats report will
- // be sent immediately.
- static LLFrameStatsTimer viewer_stats_timer(SEND_STATS_PERIOD);
- reset_statistics();
-
- // Update session stats every large chunk of time
- // *FIX: (???) SAMANTHA
- if (viewer_stats_timer.getElapsedTimeF32() >= SEND_STATS_PERIOD && !gDisconnected)
- {
- llinfos << "Transmitting sessions stats" << llendl;
- send_stats();
- viewer_stats_timer.reset();
- }
-
- // Print the object debugging stats
- static LLFrameTimer object_debug_timer;
- if (object_debug_timer.getElapsedTimeF32() > 5.f)
- {
- object_debug_timer.reset();
- if (gObjectList.mNumDeadObjectUpdates)
- {
- llinfos << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << llendl;
- gObjectList.mNumDeadObjectUpdates = 0;
- }
- if (gObjectList.mNumUnknownKills)
- {
- llinfos << "Kills on unknown objects: " << gObjectList.mNumUnknownKills << llendl;
- gObjectList.mNumUnknownKills = 0;
- }
- if (gObjectList.mNumUnknownUpdates)
- {
- llinfos << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << llendl;
- gObjectList.mNumUnknownUpdates = 0;
- }
-
- // ViewerMetrics FPS piggy-backing on the debug timer.
- // The 5-second interval is nice for this purpose. If the object debug
- // bit moves or is disabled, please give this a suitable home.
- LLViewerAssetStatsFF::record_fps_main(gFPSClamped);
- }
- }
-
- if (!gDisconnected)
- {
- LLFastTimer t(FTM_NETWORK);
-
- ////////////////////////////////////////////////
- //
- // Network processing
- //
- // NOTE: Starting at this point, we may still have pointers to "dead" objects
- // floating throughout the various object lists.
- //
- idleNameCache();
-
- idleNetwork();
-
-
- // Check for away from keyboard, kick idle agents.
- idle_afk_check();
-
- // Update statistics for this frame
- update_statistics(gFrameCount);
- }
-
- ////////////////////////////////////////
- //
- // Handle the regular UI idle callbacks as well as
- // hover callbacks
- //
-
- {
-// LLFastTimer t(FTM_IDLE_CB);
-
- // Do event notifications if necessary. Yes, we may want to move this elsewhere.
- gEventNotifier.update();
-
- gIdleCallbacks.callFunctions();
- gInventory.idleNotifyObservers();
- }
-
- // Metrics logging (LLViewerAssetStats, etc.)
- {
- static LLTimer report_interval;
-
- // *TODO: Add configuration controls for this
- if (report_interval.getElapsedTimeF32() >= app_metrics_interval)
- {
- metricsSend(! gDisconnected);
- report_interval.reset();
- }
- }
-
- if (gDisconnected)
- {
- return;
- }
-
- gViewerWindow->updateUI();
-
- ///////////////////////////////////////
- // Agent and camera movement
- //
- LLCoordGL current_mouse = gViewerWindow->getCurrentMouse();
-
- {
- // After agent and camera moved, figure out if we need to
- // deselect objects.
- LLSelectMgr::getInstance()->deselectAllIfTooFar();
-
- }
-
- {
- // Handle pending gesture processing
- static LLFastTimer::DeclareTimer ftm("Agent Position");
- LLFastTimer t(ftm);
- LLGestureMgr::instance().update();
-
- gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY);
- }
-
- {
- LLFastTimer t(FTM_OBJECTLIST_UPDATE);
-
- if (!(logoutRequestSent() && hasSavedFinalSnapshot()))
- {
- gObjectList.update(gAgent, *LLWorld::getInstance());
- }
- }
-
- //////////////////////////////////////
- //
- // Deletes objects...
- // Has to be done after doing idleUpdates (which can kill objects)
- //
-
- {
- LLFastTimer t(FTM_CLEANUP);
- gObjectList.cleanDeadObjects();
- LLDrawable::cleanupDeadDrawables();
- }
-
- //
- // After this point, in theory we should never see a dead object
- // in the various object/drawable lists.
- //
-
- //////////////////////////////////////
- //
- // Update/send HUD effects
- //
- // At this point, HUD effects may clean up some references to
- // dead objects.
- //
-
- {
- static LLFastTimer::DeclareTimer ftm("HUD Effects");
- LLFastTimer t(ftm);
- LLSelectMgr::getInstance()->updateEffects();
- LLHUDManager::getInstance()->cleanupEffects();
- LLHUDManager::getInstance()->sendEffects();
- }
-
- ////////////////////////////////////////
- //
- // Unpack layer data that we've received
- //
-
- {
- LLFastTimer t(FTM_NETWORK);
- gVLManager.unpackData();
- }
-
- /////////////////////////
- //
- // Update surfaces, and surface textures as well.
- //
-
- LLWorld::getInstance()->updateVisibilities();
- {
- const F32 max_region_update_time = .001f; // 1ms
- LLFastTimer t(FTM_REGION_UPDATE);
- LLWorld::getInstance()->updateRegions(max_region_update_time);
- }
-
- /////////////////////////
- //
- // Update weather effects
- //
- if (!gNoRender)
- {
- LLWorld::getInstance()->updateClouds(gFrameDTClamped);
- gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets
-
- // Update wind vector
- LLVector3 wind_position_region;
- static LLVector3 average_wind;
-
- LLViewerRegion *regionp;
- regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position
- if (regionp)
- {
- gWindVec = regionp->mWind.getVelocity(wind_position_region);
-
- // Compute average wind and use to drive motion of water
-
- average_wind = regionp->mWind.getAverage();
- F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region);
-
- gSky.setCloudDensityAtAgent(cloud_density);
- gSky.setWind(average_wind);
- //LLVOWater::setWind(average_wind);
- }
- else
- {
- gWindVec.setVec(0.0f, 0.0f, 0.0f);
- }
- }
-
- //////////////////////////////////////
- //
- // Sort and cull in the new renderer are moved to pipeline.cpp
- // Here, particles are updated and drawables are moved.
- //
-
- if (!gNoRender)
- {
- LLFastTimer t(FTM_WORLD_UPDATE);
- gPipeline.updateMove();
-
- LLWorld::getInstance()->updateParticles();
- }
-
- if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- LLViewerJoystick::getInstance()->moveFlycam();
- }
- else
- {
- if (LLToolMgr::getInstance()->inBuildMode())
- {
- LLViewerJoystick::getInstance()->moveObjects();
- }
-
- gAgentCamera.updateCamera();
- }
-
- // update media focus
- LLViewerMediaFocus::getInstance()->update();
-
- // objects and camera should be in sync, do LOD calculations now
- {
- LLFastTimer t(FTM_LOD_UPDATE);
- gObjectList.updateApparentAngles(gAgent);
- }
-
- {
- LLFastTimer t(FTM_AUDIO_UPDATE);
-
- if (gAudiop)
- {
- audio_update_volume(false);
- audio_update_listener();
- audio_update_wind(false);
-
- // this line actually commits the changes we've made to source positions, etc.
- const F32 max_audio_decode_time = 0.002f; // 2 ms decode time
- gAudiop->idle(max_audio_decode_time);
- }
- }
-
- // Handle shutdown process, for example,
- // wait for floaters to close, send quit message,
- // forcibly quit if it has taken too long
- if (mQuitRequested)
- {
- gGLActive = TRUE;
- idleShutdown();
- }
-}
-
-void LLAppViewer::idleShutdown()
-{
- // Wait for all modal alerts to get resolved
- if (LLModalDialog::activeCount() > 0)
- {
- return;
- }
-
- // close IM interface
- if(gIMMgr)
- {
- gIMMgr->disconnectAllSessions();
- }
-
- // Wait for all floaters to get resolved
- if (gFloaterView
- && !gFloaterView->allChildrenClosed())
- {
- return;
- }
-
- if (LLSideTray::getInstance()->notifyChildren(LLSD().with("request","wait_quit")))
- {
- return;
- }
-
-
-
- // ProductEngine: Try moving this code to where we shut down sTextureCache in cleanup()
- // *TODO: ugly
- static bool saved_teleport_history = false;
- if (!saved_teleport_history)
- {
- saved_teleport_history = true;
- LLTeleportHistory::getInstance()->dump();
- LLLocationHistory::getInstance()->save(); // *TODO: find a better place for doing this
- return;
- }
-
- static bool saved_snapshot = false;
- if (!saved_snapshot)
- {
- saved_snapshot = true;
- saveFinalSnapshot();
- return;
- }
-
- const F32 SHUTDOWN_UPLOAD_SAVE_TIME = 5.f;
-
- S32 pending_uploads = gAssetStorage->getNumPendingUploads();
- if (pending_uploads > 0
- && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME
- && !logoutRequestSent())
- {
- static S32 total_uploads = 0;
- // Sometimes total upload count can change during logout.
- total_uploads = llmax(total_uploads, pending_uploads);
- gViewerWindow->setShowProgress(TRUE);
- S32 finished_uploads = total_uploads - pending_uploads;
- F32 percent = 100.f * finished_uploads / total_uploads;
- gViewerWindow->setProgressPercent(percent);
- gViewerWindow->setProgressString(LLTrans::getString("SavingSettings"));
- return;
- }
-
- // All floaters are closed. Tell server we want to quit.
- if( !logoutRequestSent() )
- {
- sendLogoutRequest();
-
- // Wait for a LogoutReply message
- gViewerWindow->setShowProgress(TRUE);
- gViewerWindow->setProgressPercent(100.f);
- gViewerWindow->setProgressString(LLTrans::getString("LoggingOut"));
- return;
- }
-
- // Make sure that we quit if we haven't received a reply from the server.
- if( logoutRequestSent()
- && gLogoutTimer.getElapsedTimeF32() > gLogoutMaxTime )
- {
- forceQuit();
- return;
- }
-}
-
-void LLAppViewer::sendLogoutRequest()
-{
- if(!mLogoutRequestSent)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_LogoutRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gAgent.sendReliableMessage();
-
- gLogoutTimer.reset();
- gLogoutMaxTime = LOGOUT_REQUEST_TIME;
- mLogoutRequestSent = TRUE;
-
- if(LLVoiceClient::instanceExists())
- {
- LLVoiceClient::getInstance()->leaveChannel();
- }
-
- //Set internal status variables and marker files
- gLogoutInProgress = TRUE;
- mLogoutMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LOGOUT_MARKER_FILE_NAME);
-
- LLAPRFile outfile ;
- outfile.open(mLogoutMarkerFileName, LL_APR_W);
- mLogoutMarkerFile = outfile.getFileHandle() ;
- if (mLogoutMarkerFile)
- {
- llinfos << "Created logout marker file " << mLogoutMarkerFileName << llendl;
- apr_file_close(mLogoutMarkerFile);
- }
- else
- {
- llwarns << "Cannot create logout marker file " << mLogoutMarkerFileName << llendl;
- }
- }
-}
-
-void LLAppViewer::idleNameCache()
-{
- // Neither old nor new name cache can function before agent has a region
- LLViewerRegion* region = gAgent.getRegion();
- if (!region) return;
-
- // deal with any queued name requests and replies.
- gCacheName->processPending();
-
- // Can't run the new cache until we have the list of capabilities
- // for the agent region, and can therefore decide whether to use
- // display names or fall back to the old name system.
- if (!region->capabilitiesReceived()) return;
-
- // Agent may have moved to a different region, so need to update cap URL
- // for name lookups. Can't do this in the cap grant code, as caps are
- // granted to neighbor regions before the main agent gets there. Can't
- // do it in the move-into-region code because cap not guaranteed to be
- // granted yet, for example on teleport.
- bool had_capability = LLAvatarNameCache::hasNameLookupURL();
- std::string name_lookup_url;
- name_lookup_url.reserve(128); // avoid a memory allocation below
- name_lookup_url = region->getCapability("GetDisplayNames");
- bool have_capability = !name_lookup_url.empty();
- if (have_capability)
- {
- // we have support for display names, use it
- U32 url_size = name_lookup_url.size();
- // capabilities require URLs with slashes before query params:
- // https://<host>:<port>/cap/<uuid>/?ids=<blah>
- // but the caps are granted like:
- // https://<host>:<port>/cap/<uuid>
- if (url_size > 0 && name_lookup_url[url_size-1] != '/')
- {
- name_lookup_url += '/';
- }
- LLAvatarNameCache::setNameLookupURL(name_lookup_url);
- }
- else
- {
- // Display names not available on this region
- LLAvatarNameCache::setNameLookupURL( std::string() );
- }
-
- // Error recovery - did we change state?
- if (had_capability != have_capability)
- {
- // name tags are persistant on screen, so make sure they refresh
- LLVOAvatar::invalidateNameTags();
- }
-
- LLAvatarNameCache::idle();
-}
-
-//
-// Handle messages, and all message related stuff
-//
-
-#define TIME_THROTTLE_MESSAGES
-
-#ifdef TIME_THROTTLE_MESSAGES
-#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!)
-static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
-#endif
-
-static LLFastTimer::DeclareTimer FTM_IDLE_NETWORK("Idle Network");
-
-void LLAppViewer::idleNetwork()
-{
- LLMemType mt_in(LLMemType::MTYPE_IDLE_NETWORK);
- pingMainloopTimeout("idleNetwork");
-
- gObjectList.mNumNewObjects = 0;
- S32 total_decoded = 0;
-
- if (!gSavedSettings.getBOOL("SpeedTest"))
- {
- LLFastTimer t(FTM_IDLE_NETWORK); // decode
-
- LLTimer check_message_timer;
- // Read all available packets from network
- const S64 frame_count = gFrameCount; // U32->S64
- F32 total_time = 0.0f;
-
- while (gMessageSystem->checkAllMessages(frame_count, gServicePump))
- {
- if (gDoDisconnect)
- {
- // We're disconnecting, don't process any more messages from the server
- // We're usually disconnecting due to either network corruption or a
- // server going down, so this is OK.
- break;
- }
-
- total_decoded++;
- gPacketsIn++;
-
- if (total_decoded > MESSAGE_MAX_PER_FRAME)
- {
- break;
- }
-
-#ifdef TIME_THROTTLE_MESSAGES
- // Prevent slow packets from completely destroying the frame rate.
- // This usually happens due to clumps of avatars taking huge amount
- // of network processing time (which needs to be fixed, but this is
- // a good limit anyway).
- total_time = check_message_timer.getElapsedTimeF32();
- if (total_time >= CheckMessagesMaxTime)
- break;
-#endif
- }
-
- // Handle per-frame message system processing.
- gMessageSystem->processAcks();
-
-#ifdef TIME_THROTTLE_MESSAGES
- if (total_time >= CheckMessagesMaxTime)
- {
- // Increase CheckMessagesMaxTime so that we will eventually catch up
- CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames
- }
- else
- {
- // Reset CheckMessagesMaxTime to default value
- CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
- }
-#endif
-
-
-
- // we want to clear the control after sending out all necessary agent updates
- gAgent.resetControlFlags();
-
- // Decode enqueued messages...
- S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded;
-
- if( remaining_possible_decodes <= 0 )
- {
- llinfos << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << llendl;
- }
-
- if (gPrintMessagesThisFrame)
- {
- llinfos << "Decoded " << total_decoded << " msgs this frame!" << llendl;
- gPrintMessagesThisFrame = FALSE;
- }
- }
- LLViewerStats::getInstance()->mNumNewObjectsStat.addValue(gObjectList.mNumNewObjects);
-
- // Retransmit unacknowledged packets.
- gXferManager->retransmitUnackedPackets();
- gAssetStorage->checkForTimeouts();
- gViewerThrottle.updateDynamicThrottle();
-
- // Check that the circuit between the viewer and the agent's current
- // region is still alive
- LLViewerRegion *agent_region = gAgent.getRegion();
- if (agent_region && (LLStartUp::getStartupState()==STATE_STARTED))
- {
- LLUUID this_region_id = agent_region->getRegionID();
- bool this_region_alive = agent_region->isAlive();
- if ((mAgentRegionLastAlive && !this_region_alive) // newly dead
- && (mAgentRegionLastID == this_region_id)) // same region
- {
- forceDisconnect(LLTrans::getString("AgentLostConnection"));
- }
- mAgentRegionLastID = this_region_id;
- mAgentRegionLastAlive = this_region_alive;
- }
-}
-
-void LLAppViewer::disconnectViewer()
-{
- if (gDisconnected)
- {
- return;
- }
- //
- // Cleanup after quitting.
- //
- // Save snapshot for next time, if we made it through initialization
-
- llinfos << "Disconnecting viewer!" << llendl;
-
- // Dump our frame statistics
-
- // Remember if we were flying
- gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() );
-
- // Un-minimize all windows so they don't get saved minimized
- if (!gNoRender)
- {
- if (gFloaterView)
- {
- gFloaterView->restoreAll();
- }
- }
-
- if (LLSelectMgr::getInstance())
- {
- LLSelectMgr::getInstance()->deselectAll();
- }
-
- // save inventory if appropriate
- gInventory.cache(gInventory.getRootFolderID(), gAgent.getID());
- if (gInventory.getLibraryRootFolderID().notNull()
- && gInventory.getLibraryOwnerID().notNull())
- {
- gInventory.cache(
- gInventory.getLibraryRootFolderID(),
- gInventory.getLibraryOwnerID());
- }
-
- saveNameCache();
-
- // close inventory interface, close all windows
- LLFloaterInventory::cleanup();
-
- gAgentWearables.cleanup();
- gAgentCamera.cleanup();
- // Also writes cached agent settings to gSavedSettings
- gAgent.cleanup();
-
- // This is where we used to call gObjectList.destroy() and then delete gWorldp.
- // Now we just ask the LLWorld singleton to cleanly shut down.
- if(LLWorld::instanceExists())
- {
- LLWorld::getInstance()->destroyClass();
- }
-
- // call all self-registered classes
- LLDestroyClassList::instance().fireCallbacks();
-
- cleanup_xfer_manager();
- gDisconnected = TRUE;
-
- // Pass the connection state to LLUrlEntryParcel not to attempt
- // parcel info requests while disconnected.
- LLUrlEntryParcel::setDisconnected(gDisconnected);
-}
-
-void LLAppViewer::forceErrorLLError()
-{
- llerrs << "This is an llerror" << llendl;
-}
-
-void LLAppViewer::forceErrorBreakpoint()
-{
-#ifdef LL_WINDOWS
- DebugBreak();
-#endif
- return;
-}
-
-void LLAppViewer::forceErrorBadMemoryAccess()
-{
- S32* crash = NULL;
- *crash = 0xDEADBEEF;
- return;
-}
-
-void LLAppViewer::forceErrorInfiniteLoop()
-{
- while(true)
- {
- ;
- }
- return;
-}
-
-void LLAppViewer::forceErrorSoftwareException()
-{
- // *FIX: Any way to insure it won't be handled?
- throw;
-}
-
-void LLAppViewer::forceErrorDriverCrash()
-{
- glDeleteTextures(1, NULL);
-}
-
-void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs)
-{
- if(!mMainloopTimeout)
- {
- mMainloopTimeout = new LLWatchdogTimeout();
- resumeMainloopTimeout(state, secs);
- }
-}
-
-void LLAppViewer::destroyMainloopTimeout()
-{
- if(mMainloopTimeout)
- {
- delete mMainloopTimeout;
- mMainloopTimeout = NULL;
- }
-}
-
-void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs)
-{
- if(mMainloopTimeout)
- {
- if(secs < 0.0f)
- {
- secs = gSavedSettings.getF32("MainloopTimeoutDefault");
- }
-
- mMainloopTimeout->setTimeout(secs);
- mMainloopTimeout->start(state);
- }
-}
-
-void LLAppViewer::pauseMainloopTimeout()
-{
- if(mMainloopTimeout)
- {
- mMainloopTimeout->stop();
- }
-}
-
-void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs)
-{
-// if(!restoreErrorTrap())
-// {
-// llwarns << "!!!!!!!!!!!!! Its an error trap!!!!" << state << llendl;
-// }
-
- if(mMainloopTimeout)
- {
- if(secs < 0.0f)
- {
- secs = gSavedSettings.getF32("MainloopTimeoutDefault");
- }
-
- mMainloopTimeout->setTimeout(secs);
- mMainloopTimeout->ping(state);
- }
-}
-
-void LLAppViewer::handleLoginComplete()
-{
- gLoggedInTime.start();
- initMainloopTimeout("Mainloop Init");
-
- // Store some data to DebugInfo in case of a freeze.
- gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel();
-
- gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor();
- gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor();
- gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch();
- gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild();
-
- LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if ( parcel && parcel->getMusicURL()[0])
- {
- gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL();
- }
- if ( parcel && parcel->getMediaURL()[0])
- {
- gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL();
- }
-
- gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile");
- gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
- gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName();
- gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath();
-
- if(gAgent.getRegion())
- {
- gDebugInfo["CurrentSimHost"] = gAgent.getRegionHost().getHostName();
- gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName();
- }
-
- if(LLAppViewer::instance()->mMainloopTimeout)
- {
- gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState();
- }
-
- mOnLoginCompleted();
-
- writeDebugInfo();
-}
-
-// *TODO - generalize this and move DSO wrangling to a helper class -brad
-void LLAppViewer::loadEventHostModule(S32 listen_port)
-{
- std::string dso_name =
-#if LL_WINDOWS
- "lleventhost.dll";
-#elif LL_DARWIN
- "liblleventhost.dylib";
-#else
- "liblleventhost.so";
-#endif
-
- std::string dso_path = gDirUtilp->findFile(dso_name,
- gDirUtilp->getAppRODataDir(),
- gDirUtilp->getExecutableDir());
-
- if(dso_path == "")
- {
- llerrs << "QAModeEventHost requested but module \"" << dso_name << "\" not found!" << llendl;
- return;
- }
-
- LL_INFOS("eventhost") << "Found lleventhost at '" << dso_path << "'" << LL_ENDL;
-#if ! defined(LL_WINDOWS)
- {
- std::string outfile("/tmp/lleventhost.file.out");
- std::string command("file '" + dso_path + "' > '" + outfile + "' 2>&1");
- int rc = system(command.c_str());
- if (rc != 0)
- {
- LL_WARNS("eventhost") << command << " ==> " << rc << ':' << LL_ENDL;
- }
- else
- {
- LL_INFOS("eventhost") << command << ':' << LL_ENDL;
- }
- {
- std::ifstream reader(outfile.c_str());
- std::string line;
- while (std::getline(reader, line))
- {
- size_t len = line.length();
- if (len && line[len-1] == '\n')
- line.erase(len-1);
- LL_INFOS("eventhost") << line << LL_ENDL;
- }
- }
- remove(outfile.c_str());
- }
-#endif // LL_WINDOWS
-
- apr_dso_handle_t * eventhost_dso_handle = NULL;
- apr_pool_t * eventhost_dso_memory_pool = NULL;
-
- //attempt to load the shared library
- apr_pool_create(&eventhost_dso_memory_pool, NULL);
- apr_status_t rv = apr_dso_load(&eventhost_dso_handle,
- dso_path.c_str(),
- eventhost_dso_memory_pool);
- llassert_always(! ll_apr_warn_status(rv, eventhost_dso_handle));
- llassert_always(eventhost_dso_handle != NULL);
-
- int (*ll_plugin_start_func)(LLSD const &) = NULL;
- rv = apr_dso_sym((apr_dso_handle_sym_t*)&ll_plugin_start_func, eventhost_dso_handle, "ll_plugin_start");
-
- llassert_always(! ll_apr_warn_status(rv, eventhost_dso_handle));
- llassert_always(ll_plugin_start_func != NULL);
-
- LLSD args;
- args["listen_port"] = listen_port;
-
- int status = ll_plugin_start_func(args);
-
- if(status != 0)
- {
- llerrs << "problem loading eventhost plugin, status: " << status << llendl;
- }
-
- mPlugins.insert(eventhost_dso_handle);
-}
-
-void LLAppViewer::launchUpdater()
-{
- LLSD query_map = LLSD::emptyMap();
- // *TODO place os string in a global constant
-#if LL_WINDOWS
- query_map["os"] = "win";
-#elif LL_DARWIN
- query_map["os"] = "mac";
-#elif LL_LINUX
- query_map["os"] = "lnx";
-#elif LL_SOLARIS
- query_map["os"] = "sol";
-#endif
- // *TODO change userserver to be grid on both viewer and sim, since
- // userserver no longer exists.
- query_map["userserver"] = LLGridManager::getInstance()->getGridLabel();
- query_map["channel"] = LLVersionInfo::getChannel();
- // *TODO constantize this guy
- // *NOTE: This URL is also used in win_setup/lldownloader.cpp
- LLURI update_url = LLURI::buildHTTP("secondlife.com", 80, "update.php", query_map);
-
- if(LLAppViewer::sUpdaterInfo)
- {
- delete LLAppViewer::sUpdaterInfo;
- }
- LLAppViewer::sUpdaterInfo = new LLAppViewer::LLUpdaterInfo() ;
-
- // if a sim name was passed in via command line parameter (typically through a SLURL)
- if ( LLStartUp::getStartSLURL().getType() == LLSLURL::LOCATION )
- {
- // record the location to start at next time
- gSavedSettings.setString( "NextLoginLocation", LLStartUp::getStartSLURL().getSLURLString());
- };
-
-#if LL_WINDOWS
- LLAppViewer::sUpdaterInfo->mUpdateExePath = gDirUtilp->getTempFilename();
- if (LLAppViewer::sUpdaterInfo->mUpdateExePath.empty())
- {
- delete LLAppViewer::sUpdaterInfo ;
- LLAppViewer::sUpdaterInfo = NULL ;
-
- // We're hosed, bail
- LL_WARNS("AppInit") << "LLDir::getTempFilename() failed" << LL_ENDL;
- return;
- }
-
- LLAppViewer::sUpdaterInfo->mUpdateExePath += ".exe";
-
- std::string updater_source = gDirUtilp->getAppRODataDir();
- updater_source += gDirUtilp->getDirDelimiter();
- updater_source += "updater.exe";
-
- LL_DEBUGS("AppInit") << "Calling CopyFile source: " << updater_source
- << " dest: " << LLAppViewer::sUpdaterInfo->mUpdateExePath
- << LL_ENDL;
-
-
- if (!CopyFileA(updater_source.c_str(), LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str(), FALSE))
- {
- delete LLAppViewer::sUpdaterInfo ;
- LLAppViewer::sUpdaterInfo = NULL ;
-
- LL_WARNS("AppInit") << "Unable to copy the updater!" << LL_ENDL;
-
- return;
- }
-
- LLAppViewer::sUpdaterInfo->mParams << "-url \"" << update_url.asString() << "\"";
-
- LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << " " << LLAppViewer::sUpdaterInfo->mParams.str() << LL_ENDL;
-
- //Explicitly remove the marker file, otherwise we pass the lock onto the child process and things get weird.
- LLAppViewer::instance()->removeMarkerFile(); // In case updater fails
-
- // *NOTE:Mani The updater is spawned as the last thing before the WinMain exit.
- // see LLAppViewerWin32.cpp
-
-#elif LL_DARWIN
- LLAppViewer::sUpdaterInfo->mUpdateExePath = "'";
- LLAppViewer::sUpdaterInfo->mUpdateExePath += gDirUtilp->getAppRODataDir();
- LLAppViewer::sUpdaterInfo->mUpdateExePath += "/mac-updater.app/Contents/MacOS/mac-updater' -url \"";
- LLAppViewer::sUpdaterInfo->mUpdateExePath += update_url.asString();
- LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -name \"";
- LLAppViewer::sUpdaterInfo->mUpdateExePath += LLAppViewer::instance()->getSecondLifeTitle();
- LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -bundleid \"";
- LLAppViewer::sUpdaterInfo->mUpdateExePath += LL_VERSION_BUNDLE_ID;
- LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" &";
-
- LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << LL_ENDL;
-
- // Run the auto-updater.
- system(LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str()); /* Flawfinder: ignore */
-
-#elif (LL_LINUX || LL_SOLARIS) && LL_GTK
- // we tell the updater where to find the xml containing string
- // translations which it can use for its own UI
- std::string xml_strings_file = "strings.xml";
- std::vector<std::string> xui_path_vec = LLUI::getXUIPaths();
- std::string xml_search_paths;
- std::vector<std::string>::const_iterator iter;
- // build comma-delimited list of xml paths to pass to updater
- for (iter = xui_path_vec.begin(); iter != xui_path_vec.end(); )
- {
- std::string this_skin_dir = gDirUtilp->getDefaultSkinDir()
- + gDirUtilp->getDirDelimiter()
- + (*iter);
- llinfos << "Got a XUI path: " << this_skin_dir << llendl;
- xml_search_paths.append(this_skin_dir);
- ++iter;
- if (iter != xui_path_vec.end())
- xml_search_paths.append(","); // comma-delimit
- }
- // build the overall command-line to run the updater correctly
- LLAppViewer::sUpdaterInfo->mUpdateExePath =
- gDirUtilp->getExecutableDir() + "/" + "linux-updater.bin" +
- " --url \"" + update_url.asString() + "\"" +
- " --name \"" + LLAppViewer::instance()->getSecondLifeTitle() + "\"" +
- " --dest \"" + gDirUtilp->getAppRODataDir() + "\"" +
- " --stringsdir \"" + xml_search_paths + "\"" +
- " --stringsfile \"" + xml_strings_file + "\"";
-
- LL_INFOS("AppInit") << "Calling updater: "
- << LLAppViewer::sUpdaterInfo->mUpdateExePath << LL_ENDL;
-
- // *TODO: we could use the gdk equivalent to ensure the updater
- // gets started on the same screen.
- GError *error = NULL;
- if (!g_spawn_command_line_async(LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str(), &error))
- {
- llerrs << "Failed to launch updater: "
- << error->message
- << llendl;
- }
- if (error) {
- g_error_free(error);
- }
-#else
- OSMessageBox(LLTrans::getString("MBNoAutoUpdate"), LLStringUtil::null, OSMB_OK);
-#endif
-
- // *REMOVE:Mani - Saving for reference...
- // LLAppViewer::instance()->forceQuit();
-}
-
-
-//virtual
-void LLAppViewer::setMasterSystemAudioMute(bool mute)
-{
- gSavedSettings.setBOOL("MuteAudio", mute);
-}
-
-//virtual
-bool LLAppViewer::getMasterSystemAudioMute()
-{
- return gSavedSettings.getBOOL("MuteAudio");
-}
-
-//----------------------------------------------------------------------------
-// Metrics-related methods (static and otherwise)
-//----------------------------------------------------------------------------
-
-/**
- * LLViewerAssetStats collects data on a per-region (as defined by the agent's
- * location) so we need to tell it about region changes which become a kind of
- * hidden variable/global state in the collectors. For collectors not running
- * on the main thread, we need to send a message to move the data over safely
- * and cheaply (amortized over a run).
- */
-void LLAppViewer::metricsUpdateRegion(U64 region_handle)
-{
- if (0 != region_handle)
- {
- LLViewerAssetStatsFF::set_region_main(region_handle);
- if (LLAppViewer::sTextureFetch)
- {
- // Send a region update message into 'thread1' to get the new region.
- LLAppViewer::sTextureFetch->commandSetRegion(region_handle);
- }
- else
- {
- // No 'thread1', a.k.a. TextureFetch, so update directly
- LLViewerAssetStatsFF::set_region_thread1(region_handle);
- }
- }
-}
-
-
-/**
- * Attempts to start a multi-threaded metrics report to be sent back to
- * the grid for consumption.
- */
-void LLAppViewer::metricsSend(bool enable_reporting)
-{
- if (! gViewerAssetStatsMain)
- return;
-
- if (LLAppViewer::sTextureFetch)
- {
- LLViewerRegion * regionp = gAgent.getRegion();
-
- if (enable_reporting && regionp)
- {
- std::string caps_url = regionp->getCapability("ViewerMetrics");
-
- // Make a copy of the main stats to send into another thread.
- // Receiving thread takes ownership.
- LLViewerAssetStats * main_stats(new LLViewerAssetStats(*gViewerAssetStatsMain));
-
- // Send a report request into 'thread1' to get the rest of the data
- // and provide some additional parameters while here.
- LLAppViewer::sTextureFetch->commandSendMetrics(caps_url,
- gAgentSessionID,
- gAgentID,
- main_stats);
- main_stats = 0; // Ownership transferred
- }
- else
- {
- LLAppViewer::sTextureFetch->commandDataBreak();
- }
- }
-
- // Reset even if we can't report. Rather than gather up a huge chunk of
- // data, we'll keep to our sampling interval and retain the data
- // resolution in time.
- gViewerAssetStatsMain->reset();
-}
-
+ /**
+ * @file llappviewer.cpp
+ * @brief The LLAppViewer class definitions
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llappviewer.h"
+
+// Viewer includes
+#include "llversioninfo.h"
+#include "llversionviewer.h"
+#include "llfeaturemanager.h"
+#include "lluictrlfactory.h"
+#include "lltexteditor.h"
+#include "llerrorcontrol.h"
+#include "lleventtimer.h"
+#include "llviewertexturelist.h"
+#include "llgroupmgr.h"
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llagentlanguage.h"
+#include "llagentwearables.h"
+#include "llwindow.h"
+#include "llviewerstats.h"
+#include "llviewerstatsrecorder.h"
+#include "llmd5.h"
+#include "llpumpio.h"
+#include "llmimetypes.h"
+#include "llslurl.h"
+#include "llstartup.h"
+#include "llfocusmgr.h"
+#include "llviewerjoystick.h"
+#include "llallocator.h"
+#include "llares.h"
+#include "llcurl.h"
+#include "lltexturestats.h"
+#include "lltexturestats.h"
+#include "llviewerwindow.h"
+#include "llviewerdisplay.h"
+#include "llviewermedia.h"
+#include "llviewerparcelmedia.h"
+#include "llviewermediafocus.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llworldmap.h"
+#include "llmutelist.h"
+#include "llviewerhelp.h"
+#include "lluicolortable.h"
+#include "llurldispatcher.h"
+#include "llurlhistory.h"
+//#include "llfirstuse.h"
+#include "llrender.h"
+#include "llteleporthistory.h"
+#include "lllocationhistory.h"
+#include "llfasttimerview.h"
+#include "llvoicechannel.h"
+#include "llvoavatarself.h"
+#include "llsidetray.h"
+#include "llfeaturemanager.h"
+#include "llurlmatch.h"
+#include "lltextutil.h"
+#include "lllogininstance.h"
+#include "llprogressview.h"
+
+#include "llweb.h"
+#include "llsecondlifeurls.h"
+#include "llupdaterservice.h"
+
+// Linden library includes
+#include "llavatarnamecache.h"
+#include "llimagej2c.h"
+#include "llmemory.h"
+#include "llprimitive.h"
+#include "llurlaction.h"
+#include "llurlentry.h"
+#include "llvfile.h"
+#include "llvfsthread.h"
+#include "llvolumemgr.h"
+#include "llxfermanager.h"
+
+#include "llnotificationmanager.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+
+// Third party library includes
+#include <boost/bind.hpp>
+
+
+#if LL_WINDOWS
+# include <share.h> // For _SH_DENYWR in initMarkerFile
+#else
+# include <sys/file.h> // For initMarkerFile support
+#endif
+
+#include "llapr.h"
+#include "apr_dso.h"
+#include <boost/lexical_cast.hpp>
+
+#include "llviewerkeyboard.h"
+#include "lllfsthread.h"
+#include "llworkerthread.h"
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "llimageworker.h"
+#include "llevents.h"
+
+// The files below handle dependencies from cleanup.
+#include "llkeyframemotion.h"
+#include "llworldmap.h"
+#include "llhudmanager.h"
+#include "lltoolmgr.h"
+#include "llassetstorage.h"
+#include "llpolymesh.h"
+#include "llcachename.h"
+#include "llaudioengine.h"
+#include "llstreamingaudio.h"
+#include "llviewermenu.h"
+#include "llselectmgr.h"
+#include "lltrans.h"
+#include "lltransutil.h"
+#include "lltracker.h"
+#include "llviewerparcelmgr.h"
+#include "llworldmapview.h"
+#include "llpostprocess.h"
+#include "llwlparammanager.h"
+#include "llwaterparammanager.h"
+
+#include "lldebugview.h"
+#include "llconsole.h"
+#include "llcontainerview.h"
+#include "lltooltip.h"
+
+#include "llsdserialize.h"
+
+#include "llworld.h"
+#include "llhudeffecttrail.h"
+#include "llvectorperfoptions.h"
+#include "llslurl.h"
+#include "llwatchdog.h"
+
+// Included so that constants/settings might be initialized
+// in save_settings_to_globals()
+#include "llbutton.h"
+#include "llstatusbar.h"
+#include "llsurface.h"
+#include "llvosky.h"
+#include "llvotree.h"
+#include "llvoavatar.h"
+#include "llfolderview.h"
+#include "llagentpilot.h"
+#include "llvovolume.h"
+#include "llflexibleobject.h"
+#include "llvosurfacepatch.h"
+#include "llviewerfloaterreg.h"
+#include "llcommandlineparser.h"
+#include "llfloatermemleak.h"
+#include "llfloaterreg.h"
+#include "llfloatersnapshot.h"
+#include "llfloaterinventory.h"
+
+// includes for idle() idleShutdown()
+#include "llviewercontrol.h"
+#include "lleventnotifier.h"
+#include "llcallbacklist.h"
+#include "pipeline.h"
+#include "llgesturemgr.h"
+#include "llsky.h"
+#include "llvlmanager.h"
+#include "llviewercamera.h"
+#include "lldrawpoolbump.h"
+#include "llvieweraudio.h"
+#include "llimview.h"
+#include "llviewerthrottle.h"
+#include "llparcel.h"
+#include "llavatariconctrl.h"
+#include "llgroupiconctrl.h"
+#include "llviewerassetstats.h"
+
+// Include for security api initialization
+#include "llsecapi.h"
+#include "llmachineid.h"
+
+#include "llmainlooprepeater.h"
+
+// *FIX: These extern globals should be cleaned up.
+// The globals either represent state/config/resource-storage of either
+// this app, or another 'component' of the viewer. App globals should be
+// moved into the app class, where as the other globals should be
+// moved out of here.
+// If a global symbol reference seems valid, it will be included
+// via header files above.
+
+//----------------------------------------------------------------------------
+// llviewernetwork.h
+#include "llviewernetwork.h"
+// define a self-registering event API object
+#include "llappviewerlistener.h"
+
+#if (LL_LINUX || LL_SOLARIS) && LL_GTK
+#include "glib.h"
+#endif // (LL_LINUX || LL_SOLARIS) && LL_GTK
+
+#if LL_MSVC
+// disable boost::lexical_cast warning
+#pragma warning (disable:4702)
+#endif
+
+static LLAppViewerListener sAppViewerListener(LLAppViewer::instance);
+
+////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor
+//
+//----------------------------------------------------------------------------
+// viewer.cpp - these are only used in viewer, should be easily moved.
+
+#if LL_DARWIN
+extern void init_apple_menu(const char* product);
+#endif // LL_DARWIN
+
+extern BOOL gRandomizeFramerate;
+extern BOOL gPeriodicSlowFrame;
+extern BOOL gDebugGL;
+
+////////////////////////////////////////////////////////////
+// All from the last globals push...
+const F32 DEFAULT_AFK_TIMEOUT = 5.f * 60.f; // time with no input before user flagged as Away From Keyboard
+
+F32 gSimLastTime; // Used in LLAppViewer::init and send_stats()
+F32 gSimFrames;
+
+BOOL gShowObjectUpdates = FALSE;
+BOOL gUseQuickTime = TRUE;
+
+eLastExecEvent gLastExecEvent = LAST_EXEC_NORMAL;
+
+LLSD gDebugInfo;
+
+U32 gFrameCount = 0;
+U32 gForegroundFrameCount = 0; // number of frames that app window was in foreground
+LLPumpIO* gServicePump = NULL;
+
+U64 gFrameTime = 0;
+F32 gFrameTimeSeconds = 0.f;
+F32 gFrameIntervalSeconds = 0.f;
+F32 gFPSClamped = 10.f; // Pretend we start at target rate.
+F32 gFrameDTClamped = 0.f; // Time between adjacent checks to network for packets
+U64 gStartTime = 0; // gStartTime is "private", used only to calculate gFrameTimeSeconds
+U32 gFrameStalls = 0;
+const F64 FRAME_STALL_THRESHOLD = 1.0;
+
+LLTimer gRenderStartTime;
+LLFrameTimer gForegroundTime;
+LLFrameTimer gLoggedInTime;
+LLTimer gLogoutTimer;
+static const F32 LOGOUT_REQUEST_TIME = 6.f; // this will be cut short by the LogoutReply msg.
+F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME;
+
+BOOL gDisconnected = FALSE;
+
+// used to restore texture state after a mode switch
+LLFrameTimer gRestoreGLTimer;
+BOOL gRestoreGL = FALSE;
+BOOL gUseWireframe = FALSE;
+
+// VFS globals - see llappviewer.h
+LLVFS* gStaticVFS = NULL;
+
+LLMemoryInfo gSysMemory;
+U64 gMemoryAllocated = 0; // updated in display_stats() in llviewerdisplay.cpp
+
+std::string gLastVersionChannel;
+
+LLVector3 gWindVec(3.0, 3.0, 0.0);
+LLVector3 gRelativeWindVec(0.0, 0.0, 0.0);
+
+U32 gPacketsIn = 0;
+
+BOOL gPrintMessagesThisFrame = FALSE;
+
+BOOL gRandomizeFramerate = FALSE;
+BOOL gPeriodicSlowFrame = FALSE;
+
+BOOL gCrashOnStartup = FALSE;
+BOOL gLLErrorActivated = FALSE;
+BOOL gLogoutInProgress = FALSE;
+
+////////////////////////////////////////////////////////////
+// Internal globals... that should be removed.
+static std::string gArgs;
+
+const std::string MARKER_FILE_NAME("SecondLife.exec_marker");
+const std::string ERROR_MARKER_FILE_NAME("SecondLife.error_marker");
+const std::string LLERROR_MARKER_FILE_NAME("SecondLife.llerror_marker");
+const std::string LOGOUT_MARKER_FILE_NAME("SecondLife.logout_marker");
+static BOOL gDoDisconnect = FALSE;
+static std::string gLaunchFileOnQuit;
+
+// Used on Win32 for other apps to identify our window (eg, win_setup)
+const char* const VIEWER_WINDOW_CLASSNAME = "Second Life";
+
+//----------------------------------------------------------------------------
+
+// List of entries from strings.xml to always replace
+static std::set<std::string> default_trans_args;
+void init_default_trans_args()
+{
+ default_trans_args.insert("SECOND_LIFE"); // World
+ default_trans_args.insert("APP_NAME");
+ default_trans_args.insert("CAPITALIZED_APP_NAME");
+ default_trans_args.insert("SECOND_LIFE_GRID");
+ default_trans_args.insert("SUPPORT_SITE");
+}
+
+//----------------------------------------------------------------------------
+// File scope definitons
+const char *VFS_DATA_FILE_BASE = "data.db2.x.";
+const char *VFS_INDEX_FILE_BASE = "index.db2.x.";
+
+
+struct SettingsFile : public LLInitParam::Block<SettingsFile>
+{
+ Mandatory<std::string> name;
+ Optional<std::string> file_name;
+ Optional<bool> required,
+ persistent;
+ Optional<std::string> file_name_setting;
+
+ SettingsFile()
+ : name("name"),
+ file_name("file_name"),
+ required("required", false),
+ persistent("persistent", true),
+ file_name_setting("file_name_setting")
+ {}
+};
+
+struct SettingsGroup : public LLInitParam::Block<SettingsGroup>
+{
+ Mandatory<std::string> name;
+ Mandatory<S32> path_index;
+ Multiple<SettingsFile> files;
+
+ SettingsGroup()
+ : name("name"),
+ path_index("path_index"),
+ files("file")
+ {}
+};
+
+struct SettingsFiles : public LLInitParam::Block<SettingsFiles>
+{
+ Multiple<SettingsGroup> groups;
+
+ SettingsFiles()
+ : groups("group")
+ {}
+};
+
+static std::string gWindowTitle;
+
+LLAppViewer::LLUpdaterInfo *LLAppViewer::sUpdaterInfo = NULL ;
+
+//----------------------------------------------------------------------------
+// Metrics logging control constants
+//----------------------------------------------------------------------------
+static const F32 METRICS_INTERVAL_DEFAULT = 600.0;
+static const F32 METRICS_INTERVAL_QA = 30.0;
+static F32 app_metrics_interval = METRICS_INTERVAL_DEFAULT;
+static bool app_metrics_qa_mode = false;
+
+void idle_afk_check()
+{
+ // check idle timers
+ if (gSavedSettings.getS32("AFKTimeout") && (gAwayTriggerTimer.getElapsedTimeF32() > gSavedSettings.getS32("AFKTimeout")))
+ {
+ gAgent.setAFK();
+ }
+}
+
+// A callback set in LLAppViewer::init()
+static void ui_audio_callback(const LLUUID& uuid)
+{
+ if (gAudiop)
+ {
+ gAudiop->triggerSound(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI);
+ }
+}
+
+bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base)
+{
+ if(!match || !base || base->getPlainText())
+ return false;
+
+ LLUUID match_id = match->getID();
+
+ LLIconCtrl* icon;
+
+ if(gAgent.isInGroup(match_id, TRUE))
+ {
+ LLGroupIconCtrl::Params icon_params;
+ icon_params.group_id = match_id;
+ icon_params.rect = LLRect(0, 16, 16, 0);
+ icon_params.visible = true;
+ icon = LLUICtrlFactory::instance().create<LLGroupIconCtrl>(icon_params);
+ }
+ else
+ {
+ LLAvatarIconCtrl::Params icon_params;
+ icon_params.avatar_id = match_id;
+ icon_params.rect = LLRect(0, 16, 16, 0);
+ icon_params.visible = true;
+ icon = LLUICtrlFactory::instance().create<LLAvatarIconCtrl>(icon_params);
+ }
+
+ LLInlineViewSegment::Params params;
+ params.force_newline = false;
+ params.view = icon;
+ params.left_pad = 4;
+ params.right_pad = 4;
+ params.top_pad = -2;
+ params.bottom_pad = 2;
+
+ base->appendWidget(params," ",false);
+
+ return true;
+}
+
+void request_initial_instant_messages()
+{
+ static BOOL requested = FALSE;
+ if (!requested
+ && gMessageSystem
+ && LLMuteList::getInstance()->isLoaded()
+ && isAgentAvatarValid())
+ {
+ // Auto-accepted inventory items may require the avatar object
+ // to build a correct name. Likewise, inventory offers from
+ // muted avatars require the mute list to properly mute.
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RetrieveInstantMessages);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gAgent.sendReliableMessage();
+ requested = TRUE;
+ }
+}
+
+// A settings system callback for CrashSubmitBehavior
+bool handleCrashSubmitBehaviorChanged(const LLSD& newvalue)
+{
+ S32 cb = newvalue.asInteger();
+ const S32 NEVER_SUBMIT_REPORT = 2;
+ if(cb == NEVER_SUBMIT_REPORT)
+ {
+ LLAppViewer::instance()->destroyMainloopTimeout();
+ }
+ return true;
+}
+
+// Use these strictly for things that are constructed at startup,
+// or for things that are performance critical. JC
+static void settings_to_globals()
+{
+ LLBUTTON_H_PAD = gSavedSettings.getS32("ButtonHPad");
+ BTN_HEIGHT_SMALL = gSavedSettings.getS32("ButtonHeightSmall");
+ BTN_HEIGHT = gSavedSettings.getS32("ButtonHeight");
+
+ MENU_BAR_HEIGHT = gSavedSettings.getS32("MenuBarHeight");
+ MENU_BAR_WIDTH = gSavedSettings.getS32("MenuBarWidth");
+
+ LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
+
+ LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
+ LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor");
+ LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
+ LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor");
+ LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor");
+ LLVOAvatar::sLODFactor = gSavedSettings.getF32("RenderAvatarLODFactor");
+ LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
+ LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible");
+ // clamp auto-open time to some minimum usable value
+ LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay"));
+ LLSelectMgr::sRectSelectInclusive = gSavedSettings.getBOOL("RectangleSelectInclusive");
+ LLSelectMgr::sRenderHiddenSelections = gSavedSettings.getBOOL("RenderHiddenSelections");
+ LLSelectMgr::sRenderLightRadius = gSavedSettings.getBOOL("RenderLightRadius");
+
+ gAgentPilot.mNumRuns = gSavedSettings.getS32("StatsNumRuns");
+ gAgentPilot.mQuitAfterRuns = gSavedSettings.getBOOL("StatsQuitAfterRuns");
+ gAgent.setHideGroupTitle(gSavedSettings.getBOOL("RenderHideGroupTitle"));
+
+ gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc");
+ gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates");
+ LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale");
+}
+
+static void settings_modify()
+{
+ LLRenderTarget::sUseFBO = gSavedSettings.getBOOL("RenderUseFBO");
+ LLVOAvatar::sUseImpostors = gSavedSettings.getBOOL("RenderUseImpostors");
+ LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
+ LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
+ gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
+ gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
+ gAuditTexture = gSavedSettings.getBOOL("AuditTexture");
+#if LL_VECTORIZE
+ if (gSysCPU.hasAltivec())
+ {
+ gSavedSettings.setBOOL("VectorizeEnable", TRUE );
+ gSavedSettings.setU32("VectorizeProcessor", 0 );
+ }
+ else
+ if (gSysCPU.hasSSE2())
+ {
+ gSavedSettings.setBOOL("VectorizeEnable", TRUE );
+ gSavedSettings.setU32("VectorizeProcessor", 2 );
+ }
+ else
+ if (gSysCPU.hasSSE())
+ {
+ gSavedSettings.setBOOL("VectorizeEnable", TRUE );
+ gSavedSettings.setU32("VectorizeProcessor", 1 );
+ }
+ else
+ {
+ // Don't bother testing or running if CPU doesn't support it. JC
+ gSavedSettings.setBOOL("VectorizePerfTest", FALSE );
+ gSavedSettings.setBOOL("VectorizeEnable", FALSE );
+ gSavedSettings.setU32("VectorizeProcessor", 0 );
+ gSavedSettings.setBOOL("VectorizeSkin", FALSE);
+ }
+#else
+ // This build target doesn't support SSE, don't test/run.
+ gSavedSettings.setBOOL("VectorizePerfTest", FALSE );
+ gSavedSettings.setBOOL("VectorizeEnable", FALSE );
+ gSavedSettings.setU32("VectorizeProcessor", 0 );
+ gSavedSettings.setBOOL("VectorizeSkin", FALSE);
+
+ // disable fullscreen mode, unsupported
+ gSavedSettings.setBOOL("WindowFullScreen", FALSE);
+#endif
+}
+
+class LLFastTimerLogThread : public LLThread
+{
+public:
+ std::string mFile;
+
+ LLFastTimerLogThread(std::string& test_name) : LLThread("fast timer log")
+ {
+ std::string file_name = test_name + std::string(".slp");
+ mFile = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, file_name);
+ }
+
+ void run()
+ {
+ std::ofstream os(mFile.c_str());
+
+ while (!LLAppViewer::instance()->isQuitting())
+ {
+ LLFastTimer::writeLog(os);
+ os.flush();
+ ms_sleep(32);
+ }
+
+ os.close();
+ }
+
+};
+
+//virtual
+bool LLAppViewer::initSLURLHandler()
+{
+ // does nothing unless subclassed
+ return false;
+}
+
+//virtual
+bool LLAppViewer::sendURLToOtherInstance(const std::string& url)
+{
+ // does nothing unless subclassed
+ return false;
+}
+
+//----------------------------------------------------------------------------
+// LLAppViewer definition
+
+// Static members.
+// The single viewer app.
+LLAppViewer* LLAppViewer::sInstance = NULL;
+
+const std::string LLAppViewer::sGlobalSettingsName = "Global";
+
+LLTextureCache* LLAppViewer::sTextureCache = NULL;
+LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL;
+LLTextureFetch* LLAppViewer::sTextureFetch = NULL;
+
+LLAppViewer::LLAppViewer() :
+ mMarkerFile(),
+ mLogoutMarkerFile(NULL),
+ mReportedCrash(false),
+ mNumSessions(0),
+ mPurgeCache(false),
+ mPurgeOnExit(false),
+ mSecondInstance(false),
+ mSavedFinalSnapshot(false),
+ mForceGraphicsDetail(false),
+ mQuitRequested(false),
+ mLogoutRequestSent(false),
+ mYieldTime(-1),
+ mMainloopTimeout(NULL),
+ mAgentRegionLastAlive(false),
+ mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", FALSE)),
+ mPeriodicSlowFrame(LLCachedControl<bool>(gSavedSettings,"Periodic Slow Frame", FALSE)),
+ mFastTimerLogThread(NULL),
+ mUpdater(new LLUpdaterService()),
+ mSettingsLocationList(NULL)
+{
+ if(NULL != sInstance)
+ {
+ llerrs << "Oh no! An instance of LLAppViewer already exists! LLAppViewer is sort of like a singleton." << llendl;
+ }
+
+ setupErrorHandling();
+ sInstance = this;
+ gLoggedInTime.stop();
+
+ LLLoginInstance::instance().setUpdaterService(mUpdater.get());
+}
+
+LLAppViewer::~LLAppViewer()
+{
+ delete mSettingsLocationList;
+
+ LLLoginInstance::instance().setUpdaterService(0);
+
+ destroyMainloopTimeout();
+
+ // If we got to this destructor somehow, the app didn't hang.
+ removeMarkerFile();
+}
+
+bool LLAppViewer::init()
+{
+ //
+ // Start of the application
+ //
+ // IMPORTANT! Do NOT put anything that will write
+ // into the log files during normal startup until AFTER
+ // we run the "program crashed last time" error handler below.
+ //
+ LLFastTimer::reset();
+
+ // Need to do this initialization before we do anything else, since anything
+ // that touches files should really go through the lldir API
+ gDirUtilp->initAppDirs("SecondLife");
+ // set skin search path to default, will be overridden later
+ // this allows simple skinned file lookups to work
+ gDirUtilp->setSkinFolder("default");
+
+ initLogging();
+
+ //
+ // OK to write stuff to logs now, we've now crash reported if necessary
+ //
+
+ init_default_trans_args();
+
+ if (!initConfiguration())
+ return false;
+
+ // write Google Breakpad minidump files to our log directory
+ std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
+ logdir += gDirUtilp->getDirDelimiter();
+ setMiniDumpDir(logdir);
+
+ // Although initLogging() is the right place to mess with
+ // setFatalFunction(), we can't query gSavedSettings until after
+ // initConfiguration().
+ S32 rc(gSavedSettings.getS32("QAModeTermCode"));
+ if (rc >= 0)
+ {
+ // QAModeTermCode set, terminate with that rc on LL_ERRS. Use _exit()
+ // rather than exit() because normal cleanup depends too much on
+ // successful startup!
+ LLError::setFatalFunction(boost::bind(_exit, rc));
+ }
+
+ mAlloc.setProfilingEnabled(gSavedSettings.getBOOL("MemProfiling"));
+
+#if LL_RECORD_VIEWER_STATS
+ LLViewerStatsRecorder::initClass();
+#endif
+
+ // *NOTE:Mani - LLCurl::initClass is not thread safe.
+ // Called before threads are created.
+ LLCurl::initClass();
+ LLMachineID::init();
+
+ {
+ // Viewer metrics initialization
+ static LLCachedControl<bool> metrics_submode(gSavedSettings,
+ "QAModeMetrics",
+ false,
+ "Enables QA features (logging, faster cycling) for metrics collector");
+
+ if (metrics_submode)
+ {
+ app_metrics_qa_mode = true;
+ app_metrics_interval = METRICS_INTERVAL_QA;
+ }
+ LLViewerAssetStatsFF::init();
+ }
+
+ initThreads();
+ writeSystemInfo();
+
+ // Initialize updater service (now that we have an io pump)
+ initUpdater();
+ if(isQuitting())
+ {
+ // Early out here because updater set the quitting flag.
+ return true;
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////////////
+ // *FIX: The following code isn't grouped into functions yet.
+
+ // Statistics / debug timer initialization
+ init_statistics();
+
+ //
+ // Various introspection concerning the libs we're using - particularly
+ // the libs involved in getting to a full login screen.
+ //
+ LL_INFOS("InitInfo") << "J2C Engine is: " << LLImageJ2C::getEngineInfo() << LL_ENDL;
+ LL_INFOS("InitInfo") << "libcurl version is: " << LLCurl::getVersionString() << LL_ENDL;
+
+ // Get the single value from the crash settings file, if it exists
+ std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE);
+ gCrashSettings.loadFromFile(crash_settings_filename);
+ if(gSavedSettings.getBOOL("IgnoreAllNotifications"))
+ {
+ gCrashSettings.setS32(CRASH_BEHAVIOR_SETTING, CRASH_BEHAVIOR_ALWAYS_SEND);
+ gCrashSettings.saveToFile(crash_settings_filename, FALSE);
+ }
+
+ /////////////////////////////////////////////////
+ // OS-specific login dialogs
+ /////////////////////////////////////////////////
+
+ //test_cached_control();
+
+ // track number of times that app has run
+ mNumSessions = gSavedSettings.getS32("NumSessions");
+ mNumSessions++;
+ gSavedSettings.setS32("NumSessions", mNumSessions);
+
+ if (gSavedSettings.getBOOL("VerboseLogs"))
+ {
+ LLError::setPrintLocation(true);
+ }
+
+ // Widget construction depends on LLUI being initialized
+ LLUI::settings_map_t settings_map;
+ settings_map["config"] = &gSavedSettings;
+ settings_map["ignores"] = &gWarningSettings;
+ settings_map["floater"] = &gSavedSettings; // *TODO: New settings file
+ settings_map["account"] = &gSavedPerAccountSettings;
+
+ LLUI::initClass(settings_map,
+ LLUIImageList::getInstance(),
+ ui_audio_callback,
+ &LLUI::sGLScaleFactor);
+
+ // Setup paths and LLTrans after LLUI::initClass has been called
+ LLUI::setupPaths();
+ LLTransUtil::parseStrings("strings.xml", default_trans_args);
+ LLTransUtil::parseLanguageStrings("language_settings.xml");
+
+ // LLKeyboard relies on LLUI to know what some accelerator keys are called.
+ LLKeyboard::setStringTranslatorFunc( LLTrans::getKeyboardString );
+
+ LLWeb::initClass(); // do this after LLUI
+
+ // Provide the text fields with callbacks for opening Urls
+ LLUrlAction::setOpenURLCallback(&LLWeb::loadURL);
+ LLUrlAction::setOpenURLInternalCallback(&LLWeb::loadURLInternal);
+ LLUrlAction::setOpenURLExternalCallback(&LLWeb::loadURLExternal);
+ LLUrlAction::setExecuteSLURLCallback(&LLURLDispatcher::dispatchFromTextEditor);
+
+ // Let code in llui access the viewer help floater
+ LLUI::sHelpImpl = LLViewerHelp::getInstance();
+
+ // Load translations for tooltips
+ LLFloater::initClass();
+
+ /////////////////////////////////////////////////
+
+ LLToolMgr::getInstance(); // Initialize tool manager if not already instantiated
+
+ LLViewerFloaterReg::registerFloaters();
+
+ /////////////////////////////////////////////////
+ //
+ // Load settings files
+ //
+ //
+ LLGroupMgr::parseRoleActions("role_actions.xml");
+
+ LLAgent::parseTeleportMessages("teleport_strings.xml");
+
+ LLViewerJointMesh::updateVectorize();
+
+ // load MIME type -> media impl mappings
+ std::string mime_types_name;
+#if LL_DARWIN
+ mime_types_name = "mime_types_mac.xml";
+#elif LL_LINUX
+ mime_types_name = "mime_types_linux.xml";
+#else
+ mime_types_name = "mime_types.xml";
+#endif
+ LLMIMETypes::parseMIMETypes( mime_types_name );
+
+ // Copy settings to globals. *TODO: Remove or move to appropriage class initializers
+ settings_to_globals();
+ // Setup settings listeners
+ settings_setup_listeners();
+ // Modify settings based on system configuration and compile options
+ settings_modify();
+
+ // Find partition serial number (Windows) or hardware serial (Mac)
+ mSerialNumber = generateSerialNumber();
+
+ // do any necessary set-up for accepting incoming SLURLs from apps
+ initSLURLHandler();
+
+ if(false == initHardwareTest())
+ {
+ // Early out from user choice.
+ return false;
+ }
+
+ // Prepare for out-of-memory situations, during which we will crash on
+ // purpose and save a dump.
+#if LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
+ MemSetErrorHandler(first_mem_error_handler);
+#endif // LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
+
+ // *Note: this is where gViewerStats used to be created.
+
+ //
+ // Initialize the VFS, and gracefully handle initialization errors
+ //
+
+ if (!initCache())
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBUnableToAccessFile");
+ OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
+ return 1;
+ }
+
+ // Initialize the repeater service.
+ LLMainLoopRepeater::instance().start();
+
+ //
+ // Initialize the window
+ //
+ gGLActive = TRUE;
+ initWindow();
+
+ // initWindow also initializes the Feature List, so now we can initialize this global.
+ LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap");
+
+ // call all self-registered classes
+ LLInitClassList::instance().fireCallbacks();
+
+ LLFolderViewItem::initClass(); // SJB: Needs to happen after initWindow(), not sure why but related to fonts
+
+ gGLManager.getGLInfo(gDebugInfo);
+ gGLManager.printGLInfoString();
+
+ // Load Default bindings
+ std::string key_bindings_file = gDirUtilp->findFile("keys.xml",
+ gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
+ gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+
+
+ if (!gViewerKeyboard.loadBindingsXML(key_bindings_file))
+ {
+ std::string key_bindings_file = gDirUtilp->findFile("keys.ini",
+ gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
+ gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+ if (!gViewerKeyboard.loadBindings(key_bindings_file))
+ {
+ LL_ERRS("InitInfo") << "Unable to open keys.ini" << LL_ENDL;
+ }
+ }
+
+ // If we don't have the right GL requirements, exit.
+ if (!gGLManager.mHasRequirements && !gNoRender)
+ {
+ // can't use an alert here since we're exiting and
+ // all hell breaks lose.
+ OSMessageBox(
+ LLNotifications::instance().getGlobalString("UnsupportedGLRequirements"),
+ LLStringUtil::null,
+ OSMB_OK);
+ return 0;
+ }
+
+ // alert the user if they are using unsupported hardware
+ if(!gSavedSettings.getBOOL("AlertedUnsupportedHardware"))
+ {
+ bool unsupported = false;
+ LLSD args;
+ std::string minSpecs;
+
+ // get cpu data from xml
+ std::stringstream minCPUString(LLNotifications::instance().getGlobalString("UnsupportedCPUAmount"));
+ S32 minCPU = 0;
+ minCPUString >> minCPU;
+
+ // get RAM data from XML
+ std::stringstream minRAMString(LLNotifications::instance().getGlobalString("UnsupportedRAMAmount"));
+ U64 minRAM = 0;
+ minRAMString >> minRAM;
+ minRAM = minRAM * 1024 * 1024;
+
+ if(!LLFeatureManager::getInstance()->isGPUSupported() && LLFeatureManager::getInstance()->getGPUClass() != GPU_CLASS_UNKNOWN)
+ {
+ minSpecs += LLNotifications::instance().getGlobalString("UnsupportedGPU");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+ if(gSysCPU.getMHz() < minCPU)
+ {
+ minSpecs += LLNotifications::instance().getGlobalString("UnsupportedCPU");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+ if(gSysMemory.getPhysicalMemoryClamped() < minRAM)
+ {
+ minSpecs += LLNotifications::instance().getGlobalString("UnsupportedRAM");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+
+ if (LLFeatureManager::getInstance()->getGPUClass() == GPU_CLASS_UNKNOWN)
+ {
+ LLNotificationsUtil::add("UnknownGPU");
+ }
+
+ if(unsupported)
+ {
+ if(!gSavedSettings.controlExists("WarnUnsupportedHardware")
+ || gSavedSettings.getBOOL("WarnUnsupportedHardware"))
+ {
+ args["MINSPECS"] = minSpecs;
+ LLNotificationsUtil::add("UnsupportedHardware", args );
+ }
+
+ }
+ }
+
+
+ // save the graphics card
+ gDebugInfo["GraphicsCard"] = LLFeatureManager::getInstance()->getGPUString();
+
+ // Save the current version to the prefs file
+ gSavedSettings.setString("LastRunVersion",
+ LLVersionInfo::getChannelAndVersion());
+
+ gSimLastTime = gRenderStartTime.getElapsedTimeF32();
+ gSimFrames = (F32)gFrameCount;
+
+ LLViewerJoystick::getInstance()->init(false);
+
+ try {
+ initializeSecHandler();
+ }
+ catch (LLProtectedDataException ex)
+ {
+ LLNotificationsUtil::add("CorruptedProtectedDataStore");
+ }
+ LLHTTPClient::setCertVerifyCallback(secapiSSLCertVerifyCallback);
+
+
+ gGLActive = FALSE;
+ if (gSavedSettings.getBOOL("QAMode") && gSavedSettings.getS32("QAModeEventHostPort") > 0)
+ {
+ loadEventHostModule(gSavedSettings.getS32("QAModeEventHostPort"));
+ }
+
+ LLViewerMedia::initClass();
+ LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match;
+
+ //EXT-7013 - On windows for some locale (Japanese) standard
+ //datetime formatting functions didn't support some parameters such as "weekday".
+ //Names for days and months localized in xml are also useful for Polish locale(STORM-107).
+ std::string language = LLControlGroup::getInstance(sGlobalSettingsName)->getString("Language");
+ if(language == "ja" || language == "pl")
+ {
+ LLStringOps::setupWeekDaysNames(LLTrans::getString("dateTimeWeekdaysNames"));
+ LLStringOps::setupWeekDaysShortNames(LLTrans::getString("dateTimeWeekdaysShortNames"));
+ LLStringOps::setupMonthNames(LLTrans::getString("dateTimeMonthNames"));
+ LLStringOps::setupMonthShortNames(LLTrans::getString("dateTimeMonthShortNames"));
+ LLStringOps::setupDayFormat(LLTrans::getString("dateTimeDayFormat"));
+
+ LLStringOps::sAM = LLTrans::getString("dateTimeAM");
+ LLStringOps::sPM = LLTrans::getString("dateTimePM");
+ }
+
+ LLAgentLanguage::init();
+
+
+
+ return true;
+}
+
+static LLFastTimer::DeclareTimer FTM_MESSAGES("System Messages");
+static LLFastTimer::DeclareTimer FTM_SLEEP("Sleep");
+static LLFastTimer::DeclareTimer FTM_TEXTURE_CACHE("Texture Cache");
+static LLFastTimer::DeclareTimer FTM_DECODE("Image Decode");
+static LLFastTimer::DeclareTimer FTM_VFS("VFS Thread");
+static LLFastTimer::DeclareTimer FTM_LFS("LFS Thread");
+static LLFastTimer::DeclareTimer FTM_PAUSE_THREADS("Pause Threads");
+static LLFastTimer::DeclareTimer FTM_IDLE("Idle");
+static LLFastTimer::DeclareTimer FTM_PUMP("Pump");
+static LLFastTimer::DeclareTimer FTM_PUMP_ARES("Ares");
+static LLFastTimer::DeclareTimer FTM_PUMP_SERVICE("Service");
+static LLFastTimer::DeclareTimer FTM_SERVICE_CALLBACK("Callback");
+static LLFastTimer::DeclareTimer FTM_AGENT_AUTOPILOT("Autopilot");
+static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE("Update");
+
+bool LLAppViewer::mainLoop()
+{
+ LLMemType mt1(LLMemType::MTYPE_MAIN);
+ mMainloopTimeout = new LLWatchdogTimeout();
+
+ //-------------------------------------------
+ // Run main loop until time to quit
+ //-------------------------------------------
+
+ // Create IO Pump to use for HTTP Requests.
+ gServicePump = new LLPumpIO(gAPRPoolp);
+ LLHTTPClient::setPump(*gServicePump);
+ LLCurl::setCAFile(gDirUtilp->getCAFile());
+
+ // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated.
+
+ LLVoiceChannel::initClass();
+ LLVoiceClient::getInstance()->init(gServicePump);
+ LLTimer frameTimer,idleTimer;
+ LLTimer debugTime;
+ LLFrameTimer memCheckTimer;
+ LLViewerJoystick* joystick(LLViewerJoystick::getInstance());
+ joystick->setNeedsReset(true);
+
+ LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
+ // As we do not (yet) send data on the mainloop LLEventPump that varies
+ // with each frame, no need to instantiate a new LLSD event object each
+ // time. Obviously, if that changes, just instantiate the LLSD at the
+ // point of posting.
+ LLSD newFrame;
+
+ const F32 memory_check_interval = 1.0f ; //second
+
+ // Handle messages
+ while (!LLApp::isExiting())
+ {
+ LLFastTimer::nextFrame(); // Should be outside of any timer instances
+
+ //clear call stack records
+ llclearcallstacks;
+
+ //check memory availability information
+ {
+ if(memory_check_interval < memCheckTimer.getElapsedTimeF32())
+ {
+ memCheckTimer.reset() ;
+
+ //update the availability of memory
+ LLMemoryInfo::getAvailableMemoryKB(mAvailPhysicalMemInKB, mAvailVirtualMemInKB) ;
+ }
+ llcallstacks << "Available physical mem(KB): " << mAvailPhysicalMemInKB << llcallstacksendl ;
+ llcallstacks << "Available virtual mem(KB): " << mAvailVirtualMemInKB << llcallstacksendl ;
+ }
+
+ try
+ {
+ pingMainloopTimeout("Main:MiscNativeWindowEvents");
+
+ if (gViewerWindow)
+ {
+ LLFastTimer t2(FTM_MESSAGES);
+ gViewerWindow->mWindow->processMiscNativeEvents();
+ }
+
+ pingMainloopTimeout("Main:GatherInput");
+
+ if (gViewerWindow)
+ {
+ LLFastTimer t2(FTM_MESSAGES);
+ if (!restoreErrorTrap())
+ {
+ llwarns << " Someone took over my signal/exception handler (post messagehandling)!" << llendl;
+ }
+
+ gViewerWindow->mWindow->gatherInput();
+ }
+
+#if 1 && !LL_RELEASE_FOR_DOWNLOAD
+ // once per second debug info
+ if (debugTime.getElapsedTimeF32() > 1.f)
+ {
+ debugTime.reset();
+ }
+
+#endif
+ //memory leaking simulation
+ LLFloaterMemLeak* mem_leak_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
+ if(mem_leak_instance)
+ {
+ mem_leak_instance->idle() ;
+ }
+
+ // canonical per-frame event
+ mainloop.post(newFrame);
+
+ if (!LLApp::isExiting())
+ {
+ pingMainloopTimeout("Main:JoystickKeyboard");
+
+ // Scan keyboard for movement keys. Command keys and typing
+ // are handled by windows callbacks. Don't do this until we're
+ // done initializing. JC
+ if (gViewerWindow->mWindow->getVisible()
+ && gViewerWindow->getActive()
+ && !gViewerWindow->mWindow->getMinimized()
+ && LLStartUp::getStartupState() == STATE_STARTED
+ && !gViewerWindow->getShowProgress()
+ && !gFocusMgr.focusLocked())
+ {
+ LLMemType mjk(LLMemType::MTYPE_JOY_KEY);
+ joystick->scanJoystick();
+ gKeyboard->scanKeyboard();
+ }
+
+ // Update state based on messages, user input, object idle.
+ {
+ pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds!
+
+ LLFastTimer t3(FTM_IDLE);
+ idle();
+
+ if (gAres != NULL && gAres->isInitialized())
+ {
+ LLMemType mt_ip(LLMemType::MTYPE_IDLE_PUMP);
+ pingMainloopTimeout("Main:ServicePump");
+ LLFastTimer t4(FTM_PUMP);
+ {
+ LLFastTimer t(FTM_PUMP_ARES);
+ gAres->process();
+ }
+ {
+ LLFastTimer t(FTM_PUMP_SERVICE);
+ // this pump is necessary to make the login screen show up
+ gServicePump->pump();
+
+ {
+ LLFastTimer t(FTM_SERVICE_CALLBACK);
+ gServicePump->callback();
+ }
+ }
+ }
+
+ resumeMainloopTimeout();
+ }
+
+ if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED))
+ {
+ pauseMainloopTimeout();
+ saveFinalSnapshot();
+ disconnectViewer();
+ resumeMainloopTimeout();
+ }
+
+ // Render scene.
+ if (!LLApp::isExiting())
+ {
+ pingMainloopTimeout("Main:Display");
+ gGLActive = TRUE;
+ display();
+ pingMainloopTimeout("Main:Snapshot");
+ LLFloaterSnapshot::update(); // take snapshots
+ gGLActive = FALSE;
+ }
+
+ }
+
+ pingMainloopTimeout("Main:Sleep");
+
+ pauseMainloopTimeout();
+
+ // Sleep and run background threads
+ {
+ LLMemType mt_sleep(LLMemType::MTYPE_SLEEP);
+ LLFastTimer t2(FTM_SLEEP);
+
+ // yield some time to the os based on command line option
+ if(mYieldTime >= 0)
+ {
+ ms_sleep(mYieldTime);
+ }
+
+ // yield cooperatively when not running as foreground window
+ if ( gNoRender
+ || (gViewerWindow && !gViewerWindow->mWindow->getVisible())
+ || !gFocusMgr.getAppHasFocus())
+ {
+ // Sleep if we're not rendering, or the window is minimized.
+ S32 milliseconds_to_sleep = llclamp(gSavedSettings.getS32("BackgroundYieldTime"), 0, 1000);
+ // don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads
+ // of equal priority on Windows
+ if (milliseconds_to_sleep > 0)
+ {
+ ms_sleep(milliseconds_to_sleep);
+ // also pause worker threads during this wait period
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getImageDecodeThread()->pause();
+ }
+ }
+
+ if (mRandomizeFramerate)
+ {
+ ms_sleep(rand() % 200);
+ }
+
+ if (mPeriodicSlowFrame
+ && (gFrameCount % 10 == 0))
+ {
+ llinfos << "Periodic slow frame - sleeping 500 ms" << llendl;
+ ms_sleep(500);
+ }
+
+ static const F64 FRAME_SLOW_THRESHOLD = 0.5; //2 frames per seconds
+ const F64 max_idle_time = llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second
+ idleTimer.reset();
+ bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ;
+ S32 total_work_pending = 0;
+ S32 total_io_pending = 0;
+ while(!is_slow)//do not unpause threads if the frame rates are very low.
+ {
+ S32 work_pending = 0;
+ S32 io_pending = 0;
+ {
+ LLFastTimer ftm(FTM_TEXTURE_CACHE);
+ work_pending += LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
+ }
+ {
+ LLFastTimer ftm(FTM_DECODE);
+ work_pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ }
+ {
+ LLFastTimer ftm(FTM_DECODE);
+ work_pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ }
+
+ {
+ LLFastTimer ftm(FTM_VFS);
+ io_pending += LLVFSThread::updateClass(1);
+ }
+ {
+ LLFastTimer ftm(FTM_LFS);
+ io_pending += LLLFSThread::updateClass(1);
+ }
+
+ if (io_pending > 1000)
+ {
+ ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up
+ }
+
+ total_work_pending += work_pending ;
+ total_io_pending += io_pending ;
+
+ if (!work_pending || idleTimer.getElapsedTimeF64() >= max_idle_time)
+ {
+ break;
+ }
+ }
+
+ if(!total_work_pending) //pause texture fetching threads if nothing to process.
+ {
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getImageDecodeThread()->pause();
+ LLAppViewer::getTextureFetch()->pause();
+ }
+ if(!total_io_pending) //pause file threads if nothing to process.
+ {
+ LLVFSThread::sLocal->pause();
+ LLLFSThread::sLocal->pause();
+ }
+
+ if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
+ (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
+ {
+ gFrameStalls++;
+ }
+ frameTimer.reset();
+
+ resumeMainloopTimeout();
+
+ pingMainloopTimeout("Main:End");
+ }
+ }
+ catch(std::bad_alloc)
+ {
+ {
+ llinfos << "Availabe physical memory(KB) at the beginning of the frame: " << mAvailPhysicalMemInKB << llendl ;
+ llinfos << "Availabe virtual memory(KB) at the beginning of the frame: " << mAvailVirtualMemInKB << llendl ;
+
+ LLMemoryInfo::getAvailableMemoryKB(mAvailPhysicalMemInKB, mAvailVirtualMemInKB) ;
+
+ llinfos << "Current availabe physical memory(KB): " << mAvailPhysicalMemInKB << llendl ;
+ llinfos << "Current availabe virtual memory(KB): " << mAvailVirtualMemInKB << llendl ;
+ }
+
+ //stop memory leaking simulation
+ LLFloaterMemLeak* mem_leak_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
+ if(mem_leak_instance)
+ {
+ mem_leak_instance->stop() ;
+ llwarns << "Bad memory allocation in LLAppViewer::mainLoop()!" << llendl ;
+ }
+ else
+ {
+ //output possible call stacks to log file.
+ LLError::LLCallStacks::print() ;
+
+ llerrs << "Bad memory allocation in LLAppViewer::mainLoop()!" << llendl ;
+ }
+ }
+ }
+
+ // Save snapshot for next time, if we made it through initialization
+ if (STATE_STARTED == LLStartUp::getStartupState())
+ {
+ try
+ {
+ saveFinalSnapshot();
+ }
+ catch(std::bad_alloc)
+ {
+ llwarns << "Bad memory allocation when saveFinalSnapshot() is called!" << llendl ;
+
+ //stop memory leaking simulation
+ LLFloaterMemLeak* mem_leak_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
+ if(mem_leak_instance)
+ {
+ mem_leak_instance->stop() ;
+ }
+ }
+ }
+
+ delete gServicePump;
+
+ destroyMainloopTimeout();
+
+ llinfos << "Exiting main_loop" << llendflush;
+
+ return true;
+}
+
+void LLAppViewer::flushVFSIO()
+{
+ while (1)
+ {
+ S32 pending = LLVFSThread::updateClass(0);
+ pending += LLLFSThread::updateClass(0);
+ if (!pending)
+ {
+ break;
+ }
+ llinfos << "Waiting for pending IO to finish: " << pending << llendflush;
+ ms_sleep(100);
+ }
+}
+
+bool LLAppViewer::cleanup()
+{
+ // workaround for DEV-35406 crash on shutdown
+ LLEventPumps::instance().reset();
+
+ // remove any old breakpad minidump files from the log directory
+ if (! isError())
+ {
+ std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
+ logdir += gDirUtilp->getDirDelimiter();
+ gDirUtilp->deleteFilesInDir(logdir, "*-*-*-*-*.dmp");
+ }
+
+ // *TODO - generalize this and move DSO wrangling to a helper class -brad
+ std::set<struct apr_dso_handle_t *>::const_iterator i;
+ for(i = mPlugins.begin(); i != mPlugins.end(); ++i)
+ {
+ int (*ll_plugin_stop_func)(void) = NULL;
+ apr_status_t rv = apr_dso_sym((apr_dso_handle_sym_t*)&ll_plugin_stop_func, *i, "ll_plugin_stop");
+ ll_plugin_stop_func();
+
+ rv = apr_dso_unload(*i);
+ }
+ mPlugins.clear();
+
+ //flag all elements as needing to be destroyed immediately
+ // to ensure shutdown order
+ LLMortician::setZealous(TRUE);
+
+ LLVoiceClient::getInstance()->terminate();
+
+ disconnectViewer();
+
+ llinfos << "Viewer disconnected" << llendflush;
+
+ display_cleanup();
+
+ release_start_screen(); // just in case
+
+ LLError::logToFixedBuffer(NULL);
+
+ llinfos << "Cleaning Up" << llendflush;
+
+ // Must clean up texture references before viewer window is destroyed.
+ if(LLHUDManager::instanceExists())
+ {
+ LLHUDManager::getInstance()->updateEffects();
+ LLHUDObject::updateAll();
+ LLHUDManager::getInstance()->cleanupEffects();
+ LLHUDObject::cleanupHUDObjects();
+ llinfos << "HUD Objects cleaned up" << llendflush;
+ }
+
+ LLKeyframeDataCache::clear();
+
+ // End TransferManager before deleting systems it depends on (Audio, VFS, AssetStorage)
+#if 0 // this seems to get us stuck in an infinite loop...
+ gTransferManager.cleanup();
+#endif
+
+ // Note: this is where gWorldMap used to be deleted.
+
+ // Note: this is where gHUDManager used to be deleted.
+ if(LLHUDManager::instanceExists())
+ {
+ LLHUDManager::getInstance()->shutdownClass();
+ }
+
+ delete gAssetStorage;
+ gAssetStorage = NULL;
+
+ LLPolyMesh::freeAllMeshes();
+
+ LLStartUp::cleanupNameCache();
+
+ // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be deleted.
+
+ LLWorldMap::getInstance()->reset(); // release any images
+
+ llinfos << "Global stuff deleted" << llendflush;
+
+ if (gAudiop)
+ {
+ // shut down the streaming audio sub-subsystem first, in case it relies on not outliving the general audio subsystem.
+
+ LLStreamingAudioInterface *sai = gAudiop->getStreamingAudioImpl();
+ delete sai;
+ gAudiop->setStreamingAudioImpl(NULL);
+
+ // shut down the audio subsystem
+
+ bool want_longname = false;
+ if (gAudiop->getDriverName(want_longname) == "FMOD")
+ {
+ // This hack exists because fmod likes to occasionally
+ // crash or hang forever when shutting down, for no
+ // apparent reason.
+ llwarns << "Hack, skipping FMOD audio engine cleanup" << llendflush;
+ }
+ else
+ {
+ gAudiop->shutdown();
+ }
+
+ delete gAudiop;
+ gAudiop = NULL;
+ }
+
+ // Note: this is where LLFeatureManager::getInstance()-> used to be deleted.
+
+ // Patch up settings for next time
+ // Must do this before we delete the viewer window,
+ // such that we can suck rectangle information out of
+ // it.
+ cleanupSavedSettings();
+ llinfos << "Settings patched up" << llendflush;
+
+ // delete some of the files left around in the cache.
+ removeCacheFiles("*.wav");
+ removeCacheFiles("*.tmp");
+ removeCacheFiles("*.lso");
+ removeCacheFiles("*.out");
+ removeCacheFiles("*.dsf");
+ removeCacheFiles("*.bodypart");
+ removeCacheFiles("*.clothing");
+
+ llinfos << "Cache files removed" << llendflush;
+
+ // Wait for any pending VFS IO
+ flushVFSIO();
+ llinfos << "Shutting down Views" << llendflush;
+
+ // Destroy the UI
+ if( gViewerWindow)
+ gViewerWindow->shutdownViews();
+
+ llinfos << "Cleaning up Inventory" << llendflush;
+
+ // Cleanup Inventory after the UI since it will delete any remaining observers
+ // (Deleted observers should have already removed themselves)
+ gInventory.cleanupInventory();
+
+ llinfos << "Cleaning up Selections" << llendflush;
+
+ // Clean up selection managers after UI is destroyed, as UI may be observing them.
+ // Clean up before GL is shut down because we might be holding on to objects with texture references
+ LLSelectMgr::cleanupGlobals();
+
+ llinfos << "Shutting down OpenGL" << llendflush;
+
+ // Shut down OpenGL
+ if( gViewerWindow)
+ {
+ gViewerWindow->shutdownGL();
+
+ // Destroy window, and make sure we're not fullscreen
+ // This may generate window reshape and activation events.
+ // Therefore must do this before destroying the message system.
+ delete gViewerWindow;
+ gViewerWindow = NULL;
+ llinfos << "ViewerWindow deleted" << llendflush;
+ }
+
+ llinfos << "Cleaning up Keyboard & Joystick" << llendflush;
+
+ // viewer UI relies on keyboard so keep it aound until viewer UI isa gone
+ delete gKeyboard;
+ gKeyboard = NULL;
+
+ // Turn off Space Navigator and similar devices
+ LLViewerJoystick::getInstance()->terminate();
+
+ llinfos << "Cleaning up Objects" << llendflush;
+
+ LLViewerObject::cleanupVOClasses();
+
+ LLWaterParamManager::cleanupClass();
+ LLWLParamManager::cleanupClass();
+ LLPostProcess::cleanupClass();
+
+ LLTracker::cleanupInstance();
+
+ // *FIX: This is handled in LLAppViewerWin32::cleanup().
+ // I'm keeping the comment to remember its order in cleanup,
+ // in case of unforseen dependency.
+ //#if LL_WINDOWS
+ // gDXHardware.cleanup();
+ //#endif // LL_WINDOWS
+
+ LLVolumeMgr* volume_manager = LLPrimitive::getVolumeManager();
+ if (!volume_manager->cleanup())
+ {
+ llwarns << "Remaining references in the volume manager!" << llendflush;
+ }
+ LLPrimitive::cleanupVolumeManager();
+
+ llinfos << "Additional Cleanup..." << llendflush;
+
+ LLViewerParcelMgr::cleanupGlobals();
+
+ // *Note: this is where gViewerStats used to be deleted.
+
+ //end_messaging_system();
+
+ LLFollowCamMgr::cleanupClass();
+ //LLVolumeMgr::cleanupClass();
+ LLPrimitive::cleanupVolumeManager();
+ LLWorldMapView::cleanupClass();
+ LLFolderViewItem::cleanupClass();
+ LLUI::cleanupClass();
+
+ //
+ // Shut down the VFS's AFTER the decode manager cleans up (since it cleans up vfiles).
+ // Also after viewerwindow is deleted, since it may have image pointers (which have vfiles)
+ // Also after shutting down the messaging system since it has VFS dependencies
+
+ //
+ llinfos << "Cleaning up VFS" << llendflush;
+ LLVFile::cleanupClass();
+
+ llinfos << "Saving Data" << llendflush;
+
+ // Store the time of our current logoff
+ gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
+
+ // Must do this after all panels have been deleted because panels that have persistent rects
+ // save their rects on delete.
+ gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
+
+ LLUIColorTable::instance().saveUserSettings();
+
+ // PerAccountSettingsFile should be empty if no user has been logged on.
+ // *FIX:Mani This should get really saved in a "logoff" mode.
+ if (gSavedSettings.getString("PerAccountSettingsFile").empty())
+ {
+ llinfos << "Not saving per-account settings; don't know the account name yet." << llendl;
+ }
+ else
+ {
+ gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), TRUE);
+ llinfos << "Saved settings" << llendflush;
+ }
+
+ std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE);
+ // save all settings, even if equals defaults
+ gCrashSettings.saveToFile(crash_settings_filename, FALSE);
+
+ std::string warnings_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Warnings"));
+ gWarningSettings.saveToFile(warnings_settings_filename, TRUE);
+
+ // Save URL history file
+ LLURLHistory::saveFile("url_history.xml");
+
+ // save mute list. gMuteList used to also be deleted here too.
+ LLMuteList::getInstance()->cache(gAgent.getID());
+
+ if (mPurgeOnExit)
+ {
+ llinfos << "Purging all cache files on exit" << llendflush;
+ std::string mask = gDirUtilp->getDirDelimiter() + "*.*";
+ gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask);
+ }
+
+ removeMarkerFile(); // Any crashes from here on we'll just have to ignore
+
+ writeDebugInfo();
+
+ LLLocationHistory::getInstance()->save();
+
+ LLAvatarIconIDCache::getInstance()->save();
+
+ LLViewerMedia::saveCookieFile();
+
+ // Stop the plugin read thread if it's running.
+ LLPluginProcessParent::setUseReadThread(false);
+
+ llinfos << "Shutting down Threads" << llendflush;
+
+ // Let threads finish
+ LLTimer idleTimer;
+ idleTimer.reset();
+ const F64 max_idle_time = 5.f; // 5 seconds
+ while(1)
+ {
+ S32 pending = 0;
+ pending += LLAppViewer::getTextureCache()->update(1); // unpauses the worker thread
+ pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ pending += LLVFSThread::updateClass(0);
+ pending += LLLFSThread::updateClass(0);
+ F64 idle_time = idleTimer.getElapsedTimeF64();
+ if(!pending)
+ {
+ break ; //done
+ }
+ else if(idle_time >= max_idle_time)
+ {
+ llwarns << "Quitting with pending background tasks." << llendl;
+ break;
+ }
+ }
+
+ // Delete workers first
+ // shotdown all worker threads before deleting them in case of co-dependencies
+ sTextureFetch->shutdown();
+ sTextureCache->shutdown();
+ sImageDecodeThread->shutdown();
+
+ sTextureFetch->shutDownTextureCacheThread() ;
+ sTextureFetch->shutDownImageDecodeThread() ;
+
+ delete sTextureCache;
+ sTextureCache = NULL;
+ delete sTextureFetch;
+ sTextureFetch = NULL;
+ delete sImageDecodeThread;
+ sImageDecodeThread = NULL;
+ delete mFastTimerLogThread;
+ mFastTimerLogThread = NULL;
+
+ if (LLFastTimerView::sAnalyzePerformance)
+ {
+ llinfos << "Analyzing performance" << llendl;
+
+ std::string baseline_name = LLFastTimer::sLogName + "_baseline.slp";
+ std::string current_name = LLFastTimer::sLogName + ".slp";
+ std::string report_name = LLFastTimer::sLogName + "_report.csv";
+
+ LLFastTimerView::doAnalysis(
+ gDirUtilp->getExpandedFilename(LL_PATH_LOGS, baseline_name),
+ gDirUtilp->getExpandedFilename(LL_PATH_LOGS, current_name),
+ gDirUtilp->getExpandedFilename(LL_PATH_LOGS, report_name));
+ }
+ LLMetricPerformanceTesterBasic::cleanClass() ;
+
+#if LL_RECORD_VIEWER_STATS
+ LLViewerStatsRecorder::cleanupClass();
+#endif
+
+ llinfos << "Cleaning up Media and Textures" << llendflush;
+
+ //Note:
+ //LLViewerMedia::cleanupClass() has to be put before gTextureList.shutdown()
+ //because some new image might be generated during cleaning up media. --bao
+ LLViewerMedia::cleanupClass();
+ LLViewerParcelMedia::cleanupClass();
+ gTextureList.shutdown(); // shutdown again in case a callback added something
+ LLUIImageList::getInstance()->cleanUp();
+
+ // This should eventually be done in LLAppViewer
+ LLImage::cleanupClass();
+ LLVFSThread::cleanupClass();
+ LLLFSThread::cleanupClass();
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ llinfos << "Auditing VFS" << llendl;
+ if(gVFS)
+ {
+ gVFS->audit();
+ }
+#endif
+
+ llinfos << "Misc Cleanup" << llendflush;
+
+ // For safety, the LLVFS has to be deleted *after* LLVFSThread. This should be cleaned up.
+ // (LLVFS doesn't know about LLVFSThread so can't kill pending requests) -Steve
+ delete gStaticVFS;
+ gStaticVFS = NULL;
+ delete gVFS;
+ gVFS = NULL;
+
+ gSavedSettings.cleanup();
+ LLUIColorTable::instance().clear();
+ gCrashSettings.cleanup();
+
+ LLWatchdog::getInstance()->cleanup();
+
+ LLViewerAssetStatsFF::cleanup();
+
+ llinfos << "Shutting down message system" << llendflush;
+ end_messaging_system();
+
+ // *NOTE:Mani - The following call is not thread safe.
+ LLCurl::cleanupClass();
+
+ // If we're exiting to launch an URL, do that here so the screen
+ // is at the right resolution before we launch IE.
+ if (!gLaunchFileOnQuit.empty())
+ {
+ llinfos << "Launch file on quit." << llendflush;
+#if LL_WINDOWS
+ // Indicate an application is starting.
+ SetCursor(LoadCursor(NULL, IDC_WAIT));
+#endif
+
+ // HACK: Attempt to wait until the screen res. switch is complete.
+ ms_sleep(1000);
+
+ LLWeb::loadURLExternal( gLaunchFileOnQuit, false );
+ llinfos << "File launched." << llendflush;
+ }
+
+ LLMainLoopRepeater::instance().stop();
+
+ ll_close_fail_log();
+
+ MEM_TRACK_RELEASE
+
+ llinfos << "Goodbye!" << llendflush;
+
+ // return 0;
+ return true;
+}
+
+// A callback for llerrs to call during the watchdog error.
+void watchdog_llerrs_callback(const std::string &error_string)
+{
+ gLLErrorActivated = true;
+
+#ifdef LL_WINDOWS
+ RaiseException(0,0,0,0);
+#else
+ raise(SIGQUIT);
+#endif
+}
+
+// A callback for the watchdog to call.
+void watchdog_killer_callback()
+{
+ LLError::setFatalFunction(watchdog_llerrs_callback);
+ llerrs << "Watchdog killer event" << llendl;
+}
+
+bool LLAppViewer::initThreads()
+{
+#if MEM_TRACK_MEM
+ static const bool enable_threads = false;
+#else
+ static const bool enable_threads = true;
+#endif
+
+ LLVFSThread::initClass(enable_threads && false);
+ LLLFSThread::initClass(enable_threads && false);
+
+ // Image decoding
+ LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true);
+ LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true);
+ LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(),
+ sImageDecodeThread,
+ enable_threads && true,
+ app_metrics_qa_mode);
+ LLImage::initClass();
+
+ if (LLFastTimer::sLog || LLFastTimer::sMetricLog)
+ {
+ LLFastTimer::sLogLock = new LLMutex(NULL);
+ mFastTimerLogThread = new LLFastTimerLogThread(LLFastTimer::sLogName);
+ mFastTimerLogThread->start();
+ }
+
+ // *FIX: no error handling here!
+ return true;
+}
+
+void errorCallback(const std::string &error_string)
+{
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ OSMessageBox(error_string, LLTrans::getString("MBFatalError"), OSMB_OK);
+#endif
+
+ //Set the ErrorActivated global so we know to create a marker file
+ gLLErrorActivated = true;
+
+ LLError::crashAndLoop(error_string);
+}
+
+bool LLAppViewer::initLogging()
+{
+ //
+ // Set up logging defaults for the viewer
+ //
+ LLError::initForApplication(
+ gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+ LLError::setFatalFunction(errorCallback);
+
+ // Remove the last ".old" log file.
+ std::string old_log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
+ "SecondLife.old");
+ LLFile::remove(old_log_file);
+
+ // Rename current log file to ".old"
+ std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
+ "SecondLife.log");
+ LLFile::rename(log_file, old_log_file);
+
+ // Set the log file to SecondLife.log
+
+ LLError::logToFile(log_file);
+
+ // *FIX:Mani no error handling here!
+ return true;
+}
+
+bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key,
+ bool set_defaults)
+{
+ if (!mSettingsLocationList)
+ {
+ llerrs << "Invalid settings location list" << llendl;
+ }
+
+ LLControlGroup* global_settings = LLControlGroup::getInstance(sGlobalSettingsName);
+ for(LLInitParam::ParamIterator<SettingsGroup>::const_iterator it = mSettingsLocationList->groups.begin(), end_it = mSettingsLocationList->groups.end();
+ it != end_it;
+ ++it)
+ {
+ // skip settings groups that aren't the one we requested
+ if (it->name() != location_key) continue;
+
+ ELLPath path_index = (ELLPath)it->path_index();
+ if(path_index <= LL_PATH_NONE || path_index >= LL_PATH_LAST)
+ {
+ llerrs << "Out of range path index in app_settings/settings_files.xml" << llendl;
+ return false;
+ }
+
+ LLInitParam::ParamIterator<SettingsFile>::const_iterator file_it, end_file_it;
+ for (file_it = it->files.begin(), end_file_it = it->files.end();
+ file_it != end_file_it;
+ ++file_it)
+ {
+ llinfos << "Attempting to load settings for the group " << file_it->name()
+ << " - from location " << location_key << llendl;
+
+ LLControlGroup* settings_group = LLControlGroup::getInstance(file_it->name);
+ if(!settings_group)
+ {
+ llwarns << "No matching settings group for name " << file_it->name() << llendl;
+ continue;
+ }
+
+ std::string full_settings_path;
+
+ if (file_it->file_name_setting.isProvided()
+ && global_settings->controlExists(file_it->file_name_setting))
+ {
+ // try to find filename stored in file_name_setting control
+ full_settings_path = global_settings->getString(file_it->file_name_setting);
+ if (!gDirUtilp->fileExists(full_settings_path))
+ {
+ // search in default path
+ full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, full_settings_path);
+ }
+ }
+ else
+ {
+ // by default, use specified file name
+ full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, file_it->file_name());
+ }
+
+ if(settings_group->loadFromFile(full_settings_path, set_defaults, file_it->persistent))
+ { // success!
+ llinfos << "Loaded settings file " << full_settings_path << llendl;
+ }
+ else
+ { // failed to load
+ if(file_it->required)
+ {
+ llerrs << "Error: Cannot load required settings file from: " << full_settings_path << llendl;
+ return false;
+ }
+ else
+ {
+ // only complain if we actually have a filename at this point
+ if (!full_settings_path.empty())
+ {
+ llinfos << "Cannot load " << full_settings_path << " - No settings found." << llendl;
+ }
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+std::string LLAppViewer::getSettingsFilename(const std::string& location_key,
+ const std::string& file)
+{
+ for(LLInitParam::ParamIterator<SettingsGroup>::const_iterator it = mSettingsLocationList->groups.begin(), end_it = mSettingsLocationList->groups.end();
+ it != end_it;
+ ++it)
+ {
+ if (it->name() == location_key)
+ {
+ LLInitParam::ParamIterator<SettingsFile>::const_iterator file_it, end_file_it;
+ for (file_it = it->files.begin(), end_file_it = it->files.end();
+ file_it != end_file_it;
+ ++file_it)
+ {
+ if (file_it->name() == file)
+ {
+ return file_it->file_name;
+ }
+ }
+ }
+ }
+
+ return std::string();
+}
+
+void LLAppViewer::loadColorSettings()
+{
+ LLUIColorTable::instance().loadFromSettings();
+}
+
+bool LLAppViewer::initConfiguration()
+{
+ //Load settings files list
+ std::string settings_file_list = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings_files.xml");
+ //LLControlGroup settings_control("SettingsFiles");
+ //llinfos << "Loading settings file list " << settings_file_list << llendl;
+ //if (0 == settings_control.loadFromFile(settings_file_list))
+ //{
+ // llerrs << "Cannot load default configuration file " << settings_file_list << llendl;
+ //}
+
+ LLXMLNodePtr root;
+ BOOL success = LLXMLNode::parseFile(settings_file_list, root, NULL);
+ if (!success)
+ {
+ llerrs << "Cannot load default configuration file " << settings_file_list << llendl;
+ }
+
+ mSettingsLocationList = new SettingsFiles();
+
+ LLXUIParser parser;
+ parser.readXUI(root, *mSettingsLocationList, settings_file_list);
+
+ if (!mSettingsLocationList->validateBlock())
+ {
+ llerrs << "Invalid settings file list " << settings_file_list << llendl;
+ }
+
+ // The settings and command line parsing have a fragile
+ // order-of-operation:
+ // - load defaults from app_settings
+ // - set procedural settings values
+ // - read command line settings
+ // - selectively apply settings needed to load user settings.
+ // - load overrides from user_settings
+ // - apply command line settings (to override the overrides)
+ // - load per account settings (happens in llstartup
+
+ // - load defaults
+ bool set_defaults = true;
+ if(!loadSettingsFromDirectory("Default", set_defaults))
+ {
+ std::ostringstream msg;
+ msg << "Unable to load default settings file. The installation may be corrupted.";
+ OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
+ return false;
+ }
+
+ LLUI::setupPaths(); // setup paths for LLTrans based on settings files only
+ LLTransUtil::parseStrings("strings.xml", default_trans_args);
+ LLTransUtil::parseLanguageStrings("language_settings.xml");
+ // - set procedural settings
+ // Note: can't use LL_PATH_PER_SL_ACCOUNT for any of these since we haven't logged in yet
+ gSavedSettings.setString("ClientSettingsFile",
+ gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Global")));
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ // provide developer build only overrides for these control variables that are not
+ // persisted to settings.xml
+ LLControlVariable* c = gSavedSettings.getControl("ShowConsoleWindow");
+ if (c)
+ {
+ c->setValue(true, false);
+ }
+ c = gSavedSettings.getControl("AllowMultipleViewers");
+ if (c)
+ {
+ c->setValue(true, false);
+ }
+#endif
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ gSavedSettings.setBOOL("QAMode", TRUE );
+ gSavedSettings.setS32("WatchdogEnabled", 0);
+#endif
+
+ gCrashSettings.getControl(CRASH_BEHAVIOR_SETTING)->getSignal()->connect(boost::bind(&handleCrashSubmitBehaviorChanged, _2));
+
+ // These are warnings that appear on the first experience of that condition.
+ // They are already set in the settings_default.xml file, but still need to be added to LLFirstUse
+ // for disable/reset ability
+// LLFirstUse::addConfigVariable("FirstBalanceIncrease");
+// LLFirstUse::addConfigVariable("FirstBalanceDecrease");
+// LLFirstUse::addConfigVariable("FirstSit");
+// LLFirstUse::addConfigVariable("FirstMap");
+// LLFirstUse::addConfigVariable("FirstGoTo");
+// LLFirstUse::addConfigVariable("FirstBuild");
+// LLFirstUse::addConfigVariable("FirstLeftClickNoHit");
+// LLFirstUse::addConfigVariable("FirstTeleport");
+// LLFirstUse::addConfigVariable("FirstOverrideKeys");
+// LLFirstUse::addConfigVariable("FirstAttach");
+// LLFirstUse::addConfigVariable("FirstAppearance");
+// LLFirstUse::addConfigVariable("FirstInventory");
+// LLFirstUse::addConfigVariable("FirstSandbox");
+// LLFirstUse::addConfigVariable("FirstFlexible");
+// LLFirstUse::addConfigVariable("FirstDebugMenus");
+// LLFirstUse::addConfigVariable("FirstSculptedPrim");
+// LLFirstUse::addConfigVariable("FirstVoice");
+// LLFirstUse::addConfigVariable("FirstMedia");
+
+ // - read command line settings.
+ LLControlGroupCLP clp;
+ std::string cmd_line_config = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,
+ "cmd_line.xml");
+
+ clp.configure(cmd_line_config, &gSavedSettings);
+
+ if(!initParseCommandLine(clp))
+ {
+ llwarns << "Error parsing command line options. Command Line options ignored." << llendl;
+
+ llinfos << "Command line usage:\n" << clp << llendl;
+
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBCmdLineError") << clp.getErrorMessage();
+ OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
+ return false;
+ }
+
+ // - selectively apply settings
+
+ // If the user has specified a alternate settings file name.
+ // Load it now before loading the user_settings/settings.xml
+ if(clp.hasOption("settings"))
+ {
+ std::string user_settings_filename =
+ gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
+ clp.getOption("settings")[0]);
+ gSavedSettings.setString("ClientSettingsFile", user_settings_filename);
+ llinfos << "Using command line specified settings filename: "
+ << user_settings_filename << llendl;
+ }
+
+ // - load overrides from user_settings
+ loadSettingsFromDirectory("User");
+
+ if (gSavedSettings.getBOOL("FirstRunThisInstall"))
+ {
+ gSavedSettings.setString("SessionSettingsFile", "settings_minimal.xml");
+ }
+
+ if (clp.hasOption("sessionsettings"))
+ {
+ std::string session_settings_filename = clp.getOption("sessionsettings")[0];
+ gSavedSettings.setString("SessionSettingsFile", session_settings_filename);
+ llinfos << "Using session settings filename: "
+ << session_settings_filename << llendl;
+ }
+ loadSettingsFromDirectory("Session");
+
+ if (clp.hasOption("usersessionsettings"))
+ {
+ std::string user_session_settings_filename = clp.getOption("usersessionsettings")[0];
+ gSavedSettings.setString("UserSessionSettingsFile", user_session_settings_filename);
+ llinfos << "Using user session settings filename: "
+ << user_session_settings_filename << llendl;
+
+ }
+ loadSettingsFromDirectory("UserSession");
+
+ // - apply command line settings
+ clp.notify();
+
+ // Register the core crash option as soon as we can
+ // if we want gdb post-mortem on cores we need to be up and running
+ // ASAP or we might miss init issue etc.
+ if(clp.hasOption("disablecrashlogger"))
+ {
+ llwarns << "Crashes will be handled by system, stack trace logs and crash logger are both disabled" << llendl;
+ LLAppViewer::instance()->disableCrashlogger();
+ }
+
+ // Handle initialization from settings.
+ // Start up the debugging console before handling other options.
+ if (gSavedSettings.getBOOL("ShowConsoleWindow"))
+ {
+ initConsole();
+ }
+
+ if(clp.hasOption("help"))
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBCmdLineUsg") << "\n" << clp;
+ llinfos << msg.str() << llendl;
+
+ OSMessageBox(
+ msg.str().c_str(),
+ LLStringUtil::null,
+ OSMB_OK);
+
+ return false;
+ }
+
+ if(clp.hasOption("set"))
+ {
+ const LLCommandLineParser::token_vector_t& set_values = clp.getOption("set");
+ if(0x1 & set_values.size())
+ {
+ llwarns << "Invalid '--set' parameter count." << llendl;
+ }
+ else
+ {
+ LLCommandLineParser::token_vector_t::const_iterator itr = set_values.begin();
+ for(; itr != set_values.end(); ++itr)
+ {
+ const std::string& name = *itr;
+ const std::string& value = *(++itr);
+ LLControlVariable* c = LLControlGroup::getInstance(sGlobalSettingsName)->getControl(name);
+ if(c)
+ {
+ c->setValue(value, false);
+ }
+ else
+ {
+ llwarns << "'--set' specified with unknown setting: '"
+ << name << "'." << llendl;
+ }
+ }
+ }
+ }
+
+ if(clp.hasOption("channel"))
+ {
+ LLVersionInfo::resetChannel(clp.getOption("channel")[0]);
+ }
+
+
+ // If we have specified crash on startup, set the global so we'll trigger the crash at the right time
+ if(clp.hasOption("crashonstartup"))
+ {
+ gCrashOnStartup = TRUE;
+ }
+
+ if (clp.hasOption("logperformance"))
+ {
+ LLFastTimer::sLog = TRUE;
+ LLFastTimer::sLogName = std::string("performance");
+ }
+
+ if (clp.hasOption("logmetrics"))
+ {
+ LLFastTimer::sMetricLog = TRUE ;
+ // '--logmetrics' can be specified with a named test metric argument so the data gathering is done only on that test
+ // In the absence of argument, every metric is gathered (makes for a rather slow run and hard to decipher report...)
+ std::string test_name = clp.getOption("logmetrics")[0];
+ llinfos << "'--logmetrics' argument : " << test_name << llendl;
+ if (test_name == "")
+ {
+ llwarns << "No '--logmetrics' argument given, will output all metrics to " << DEFAULT_METRIC_NAME << llendl;
+ LLFastTimer::sLogName = DEFAULT_METRIC_NAME;
+ }
+ else
+ {
+ LLFastTimer::sLogName = test_name;
+ }
+ }
+
+ if (clp.hasOption("graphicslevel"))
+ {
+ const LLCommandLineParser::token_vector_t& value = clp.getOption("graphicslevel");
+ if(value.size() != 1)
+ {
+ llwarns << "Usage: -graphicslevel <0-3>" << llendl;
+ }
+ else
+ {
+ std::string detail = value.front();
+ mForceGraphicsDetail = TRUE;
+
+ switch (detail.c_str()[0])
+ {
+ case '0':
+ gSavedSettings.setU32("RenderQualityPerformance", 0);
+ break;
+ case '1':
+ gSavedSettings.setU32("RenderQualityPerformance", 1);
+ break;
+ case '2':
+ gSavedSettings.setU32("RenderQualityPerformance", 2);
+ break;
+ case '3':
+ gSavedSettings.setU32("RenderQualityPerformance", 3);
+ break;
+ default:
+ mForceGraphicsDetail = FALSE;
+ llwarns << "Usage: -graphicslevel <0-3>" << llendl;
+ break;
+ }
+ }
+ }
+
+ if (clp.hasOption("analyzeperformance"))
+ {
+ LLFastTimerView::sAnalyzePerformance = TRUE;
+ }
+
+ if (clp.hasOption("replaysession"))
+ {
+ LLAgentPilot::sReplaySession = TRUE;
+ }
+
+ if (clp.hasOption("nonotifications"))
+ {
+ gSavedSettings.getControl("IgnoreAllNotifications")->setValue(true, false);
+ }
+
+ if (clp.hasOption("debugsession"))
+ {
+ gDebugSession = TRUE;
+ gDebugGL = TRUE;
+
+ ll_init_fail_log(gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "test_failures.log"));
+ }
+
+ // Handle slurl use. NOTE: Don't let SL-55321 reappear.
+
+ // *FIX: This init code should be made more robust to prevent
+ // the issue SL-55321 from returning. One thought is to allow
+ // only select options to be set from command line when a slurl
+ // is specified. More work on the settings system is needed to
+ // achieve this. For now...
+
+ // *NOTE:Mani The command line parser parses tokens and is
+ // setup to bail after parsing the '--url' option or the
+ // first option specified without a '--option' flag (or
+ // any other option that uses the 'last_option' setting -
+ // see LLControlGroupCLP::configure())
+
+ // What can happen is that someone can use IE (or potentially
+ // other browsers) and do the rough equivalent of command
+ // injection and steal passwords. Phoenix. SL-55321
+ if(clp.hasOption("url"))
+ {
+ LLStartUp::setStartSLURL(LLSLURL(clp.getOption("url")[0]));
+ if(LLStartUp::getStartSLURL().getType() == LLSLURL::LOCATION)
+ {
+ LLGridManager::getInstance()->setGridChoice(LLStartUp::getStartSLURL().getGrid());
+
+ }
+ }
+ else if(clp.hasOption("slurl"))
+ {
+ LLSLURL start_slurl(clp.getOption("slurl")[0]);
+ LLStartUp::setStartSLURL(start_slurl);
+ }
+
+ const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent");
+ if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString())
+ {
+ // hack to force the skin to default.
+ gDirUtilp->setSkinFolder(skinfolder->getValue().asString());
+ //gDirUtilp->setSkinFolder("default");
+ }
+
+ mYieldTime = gSavedSettings.getS32("YieldTime");
+
+ // Read skin/branding settings if specified.
+ //if (! gDirUtilp->getSkinDir().empty() )
+ //{
+ // std::string skin_def_file = gDirUtilp->findSkinnedFilename("skin.xml");
+ // LLXmlTree skin_def_tree;
+
+ // if (!skin_def_tree.parseFile(skin_def_file))
+ // {
+ // llerrs << "Failed to parse skin definition." << llendl;
+ // }
+
+ //}
+
+#if LL_DARWIN
+ // Initialize apple menubar and various callbacks
+ init_apple_menu(LLTrans::getString("APP_NAME").c_str());
+
+#if __ppc__
+ // If the CPU doesn't have Altivec (i.e. it's not at least a G4), don't go any further.
+ // Only test PowerPC - all Intel Macs have SSE.
+ if(!gSysCPU.hasAltivec())
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBRequiresAltiVec");
+ OSMessageBox(
+ msg.str(),
+ LLStringUtil::null,
+ OSMB_OK);
+ removeMarkerFile();
+ return false;
+ }
+#endif
+
+#endif // LL_DARWIN
+
+ // Display splash screen. Must be after above check for previous
+ // crash as this dialog is always frontmost.
+ std::string splash_msg;
+ LLStringUtil::format_map_t args;
+ args["[APP_NAME]"] = LLTrans::getString("SECOND_LIFE");
+ splash_msg = LLTrans::getString("StartupLoading", args);
+ LLSplashScreen::show();
+ LLSplashScreen::update(splash_msg);
+
+ //LLVolumeMgr::initClass();
+ LLVolumeMgr* volume_manager = new LLVolumeMgr();
+ volume_manager->useMutex(); // LLApp and LLMutex magic must be manually enabled
+ LLPrimitive::setVolumeManager(volume_manager);
+
+ // Note: this is where we used to initialize gFeatureManagerp.
+
+ gStartTime = totalTime();
+
+ //
+ // Set the name of the window
+ //
+ gWindowTitle = LLTrans::getString("APP_NAME");
+#if LL_DEBUG
+ gWindowTitle += std::string(" [DEBUG] ") + gArgs;
+#else
+ gWindowTitle += std::string(" ") + gArgs;
+#endif
+ LLStringUtil::truncate(gWindowTitle, 255);
+
+ //RN: if we received a URL, hand it off to the existing instance.
+ // don't call anotherInstanceRunning() when doing URL handoff, as
+ // it relies on checking a marker file which will not work when running
+ // out of different directories
+
+ if (LLStartUp::getStartSLURL().isValid())
+ {
+ if (sendURLToOtherInstance(LLStartUp::getStartSLURL().getSLURLString()))
+ {
+ // successfully handed off URL to existing instance, exit
+ return false;
+ }
+ }
+
+ if (!gSavedSettings.getBOOL("AllowMultipleViewers"))
+ {
+ //
+ // Check for another instance of the app running
+ //
+
+ mSecondInstance = anotherInstanceRunning();
+
+ if (mSecondInstance)
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBAlreadyRunning");
+ OSMessageBox(
+ msg.str(),
+ LLStringUtil::null,
+ OSMB_OK);
+ return false;
+ }
+
+ initMarkerFile();
+
+ checkForCrash();
+ }
+ else
+ {
+ mSecondInstance = anotherInstanceRunning();
+
+ if (mSecondInstance)
+ {
+ // This is the second instance of SL. Turn off voice support,
+ // but make sure the setting is *not* persisted.
+ LLControlVariable* disable_voice = gSavedSettings.getControl("CmdLineDisableVoice");
+ if(disable_voice)
+ {
+ const BOOL DO_NOT_PERSIST = FALSE;
+ disable_voice->setValue(LLSD(TRUE), DO_NOT_PERSIST);
+ }
+ }
+
+ initMarkerFile();
+
+ if(!mSecondInstance)
+ {
+ checkForCrash();
+ }
+ }
+
+ // need to do this here - need to have initialized global settings first
+ std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
+ if ( !nextLoginLocation.empty() )
+ {
+ LLStartUp::setStartSLURL(LLSLURL(nextLoginLocation));
+ };
+
+ gLastRunVersion = gSavedSettings.getString("LastRunVersion");
+
+ loadColorSettings();
+
+ return true; // Config was successful.
+}
+
+namespace {
+ // *TODO - decide if there's a better place for these functions.
+ // do we need a file llupdaterui.cpp or something? -brad
+
+ void apply_update_callback(LLSD const & notification, LLSD const & response)
+ {
+ lldebugs << "LLUpdate user response: " << response << llendl;
+ if(response["OK_okcancelbuttons"].asBoolean())
+ {
+ llinfos << "LLUpdate restarting viewer" << llendl;
+ static const bool install_if_ready = true;
+ // *HACK - this lets us launch the installer immediately for now
+ LLUpdaterService().startChecking(install_if_ready);
+ }
+ }
+
+ void apply_update_ok_callback(LLSD const & notification, LLSD const & response)
+ {
+ llinfos << "LLUpdate restarting viewer" << llendl;
+ static const bool install_if_ready = true;
+ // *HACK - this lets us launch the installer immediately for now
+ LLUpdaterService().startChecking(install_if_ready);
+ }
+
+ void on_update_downloaded(LLSD const & data)
+ {
+ std::string notification_name;
+ void (*apply_callback)(LLSD const &, LLSD const &) = NULL;
+
+ if(data["required"].asBoolean())
+ {
+ if(LLStartUp::getStartupState() <= STATE_LOGIN_WAIT)
+ {
+ // The user never saw the progress bar.
+ apply_callback = &apply_update_ok_callback;
+ notification_name = "RequiredUpdateDownloadedVerboseDialog";
+ }
+ else if(LLStartUp::getStartupState() < STATE_WORLD_INIT)
+ {
+ // The user is logging in but blocked.
+ apply_callback = &apply_update_ok_callback;
+ notification_name = "RequiredUpdateDownloadedDialog";
+ }
+ else
+ {
+ // The user is already logged in; treat like an optional update.
+ apply_callback = &apply_update_callback;
+ notification_name = "DownloadBackgroundTip";
+ }
+ }
+ else
+ {
+ apply_callback = &apply_update_callback;
+ if(LLStartUp::getStartupState() < STATE_STARTED)
+ {
+ // CHOP-262 we need to use a different notification
+ // method prior to login.
+ notification_name = "DownloadBackgroundDialog";
+ }
+ else
+ {
+ notification_name = "DownloadBackgroundTip";
+ }
+ }
+
+ LLSD substitutions;
+ substitutions["VERSION"] = data["version"];
+
+ // truncate version at the rightmost '.'
+ std::string version_short(data["version"]);
+ size_t short_length = version_short.rfind('.');
+ if (short_length != std::string::npos)
+ {
+ version_short.resize(short_length);
+ }
+
+ LLUIString relnotes_url("[RELEASE_NOTES_BASE_URL][CHANNEL_URL]/[VERSION_SHORT]");
+ relnotes_url.setArg("[VERSION_SHORT]", version_short);
+
+ // *TODO thread the update service's response through to this point
+ std::string const & channel = LLVersionInfo::getChannel();
+ boost::shared_ptr<char> channel_escaped(curl_escape(channel.c_str(), channel.size()), &curl_free);
+
+ relnotes_url.setArg("[CHANNEL_URL]", channel_escaped.get());
+ relnotes_url.setArg("[RELEASE_NOTES_BASE_URL]", LLTrans::getString("RELEASE_NOTES_BASE_URL"));
+ substitutions["RELEASE_NOTES_FULL_URL"] = relnotes_url.getString();
+
+ LLNotificationsUtil::add(notification_name, substitutions, LLSD(), apply_callback);
+ }
+
+ void install_error_callback(LLSD const & notification, LLSD const & response)
+ {
+ LLAppViewer::instance()->forceQuit();
+ }
+
+ bool notify_update(LLSD const & evt)
+ {
+ std::string notification_name;
+ switch (evt["type"].asInteger())
+ {
+ case LLUpdaterService::DOWNLOAD_COMPLETE:
+ on_update_downloaded(evt);
+ break;
+ case LLUpdaterService::INSTALL_ERROR:
+ if(evt["required"].asBoolean()) {
+ LLNotificationsUtil::add("FailedRequiredUpdateInstall", LLSD(), LLSD(), &install_error_callback);
+ } else {
+ LLNotificationsUtil::add("FailedUpdateInstall");
+ }
+ break;
+ default:
+ break;
+ }
+
+ // let others also handle this event by default
+ return false;
+ }
+
+ bool on_bandwidth_throttle(LLUpdaterService * updater, LLSD const & evt)
+ {
+ updater->setBandwidthLimit(evt.asInteger() * (1024/8));
+ return false; // Let others receive this event.
+ };
+};
+
+void LLAppViewer::initUpdater()
+{
+ // Initialize the updater service.
+ // Generate URL to the udpater service
+ // Get Channel
+ // Get Version
+ std::string url = gSavedSettings.getString("UpdaterServiceURL");
+ std::string channel = LLVersionInfo::getChannel();
+ std::string version = LLVersionInfo::getVersion();
+ std::string protocol_version = gSavedSettings.getString("UpdaterServiceProtocolVersion");
+ std::string service_path = gSavedSettings.getString("UpdaterServicePath");
+ U32 check_period = gSavedSettings.getU32("UpdaterServiceCheckPeriod");
+
+ mUpdater->setAppExitCallback(boost::bind(&LLAppViewer::forceQuit, this));
+ mUpdater->initialize(protocol_version,
+ url,
+ service_path,
+ channel,
+ version);
+ mUpdater->setCheckPeriod(check_period);
+ mUpdater->setBandwidthLimit((int)gSavedSettings.getF32("UpdaterMaximumBandwidth") * (1024/8));
+ gSavedSettings.getControl("UpdaterMaximumBandwidth")->getSignal()->
+ connect(boost::bind(&on_bandwidth_throttle, mUpdater.get(), _2));
+ if(gSavedSettings.getU32("UpdaterServiceSetting"))
+ {
+ bool install_if_ready = true;
+ mUpdater->startChecking(install_if_ready);
+ }
+
+ LLEventPump & updater_pump = LLEventPumps::instance().obtain(LLUpdaterService::pumpName());
+ updater_pump.listen("notify_update", &notify_update);
+}
+
+void LLAppViewer::checkForCrash(void)
+{
+
+#if LL_SEND_CRASH_REPORTS
+ if (gLastExecEvent == LAST_EXEC_FROZE)
+ {
+ llinfos << "Last execution froze, requesting to send crash report." << llendl;
+ //
+ // Pop up a freeze or crash warning dialog
+ //
+ S32 choice;
+ if(gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) == CRASH_BEHAVIOR_ASK)
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBFrozenCrashed");
+ std::string alert = LLTrans::getString("APP_NAME") + " " + LLTrans::getString("MBAlert");
+ choice = OSMessageBox(msg.str(),
+ alert,
+ OSMB_YESNO);
+ }
+ else if(gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) == CRASH_BEHAVIOR_NEVER_SEND)
+ {
+ choice = OSBTN_NO;
+ }
+ else
+ {
+ choice = OSBTN_YES;
+ }
+
+ if (OSBTN_YES == choice)
+ {
+ llinfos << "Sending crash report." << llendl;
+
+ bool report_freeze = true;
+ handleCrashReporting(report_freeze);
+ }
+ else
+ {
+ llinfos << "Not sending crash report." << llendl;
+ }
+ }
+#endif // LL_SEND_CRASH_REPORTS
+
+}
+
+bool LLAppViewer::initWindow()
+{
+ LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL;
+
+ // store setting in a global for easy access and modification
+ gNoRender = gSavedSettings.getBOOL("DisableRendering");
+
+ // always start windowed
+ BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth");
+ gViewerWindow = new LLViewerWindow(gWindowTitle,
+ VIEWER_WINDOW_CLASSNAME,
+ gSavedSettings.getS32("WindowX"), gSavedSettings.getS32("WindowY"),
+ gSavedSettings.getS32("WindowWidth"), gSavedSettings.getS32("WindowHeight"),
+ gSavedSettings.getBOOL("WindowFullScreen"), ignorePixelDepth);
+
+ // Need to load feature table before cheking to start watchdog.
+ const S32 NEVER_SUBMIT_REPORT = 2;
+ bool use_watchdog = false;
+ int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled");
+ if(watchdog_enabled_setting == -1){
+ use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled");
+ }
+ else
+ {
+ // The user has explicitly set this setting; always use that value.
+ use_watchdog = bool(watchdog_enabled_setting);
+ }
+
+ bool send_reports = gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) != NEVER_SUBMIT_REPORT;
+ if(use_watchdog && send_reports)
+ {
+ LLWatchdog::getInstance()->init(watchdog_killer_callback);
+ }
+
+ LLNotificationsUI::LLNotificationManager::getInstance();
+
+ if (gSavedSettings.getBOOL("WindowMaximized"))
+ {
+ gViewerWindow->mWindow->maximize();
+ }
+
+ if (!gNoRender)
+ {
+ //
+ // Initialize GL stuff
+ //
+
+ if (mForceGraphicsDetail)
+ {
+ LLFeatureManager::getInstance()->setGraphicsLevel(gSavedSettings.getU32("RenderQualityPerformance"), false);
+ }
+
+ // Set this flag in case we crash while initializing GL
+ gSavedSettings.setBOOL("RenderInitError", TRUE);
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
+
+ gPipeline.init();
+ stop_glerror();
+ gViewerWindow->initGLDefaults();
+
+ gSavedSettings.setBOOL("RenderInitError", FALSE);
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
+ }
+
+ //If we have a startup crash, it's usually near GL initialization, so simulate that.
+ if(gCrashOnStartup)
+ {
+ LLAppViewer::instance()->forceErrorLLError();
+ }
+
+ LLUI::sWindow = gViewerWindow->getWindow();
+
+ // Show watch cursor
+ gViewerWindow->setCursor(UI_CURSOR_WAIT);
+
+ // Finish view initialization
+ gViewerWindow->initBase();
+
+ // show viewer window
+ //gViewerWindow->mWindow->show();
+
+
+ return true;
+}
+
+void LLAppViewer::writeDebugInfo()
+{
+ std::string debug_filename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,"debug_info.log");
+ llinfos << "Opening debug file " << debug_filename << llendl;
+ llofstream out_file(debug_filename);
+ LLSDSerialize::toPrettyXML(gDebugInfo, out_file);
+ out_file.close();
+}
+
+void LLAppViewer::cleanupSavedSettings()
+{
+ gSavedSettings.setBOOL("MouseSun", FALSE);
+
+ gSavedSettings.setBOOL("UseEnergy", TRUE); // force toggle to turn off, since sends message to simulator
+
+ gSavedSettings.setBOOL("DebugWindowProc", gDebugWindowProc);
+
+ gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates);
+
+ if (!gNoRender)
+ {
+ if (gDebugView)
+ {
+ gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible());
+ }
+ }
+
+ // save window position if not maximized
+ // as we don't track it in callbacks
+ if(NULL != gViewerWindow)
+ {
+ BOOL maximized = gViewerWindow->mWindow->getMaximized();
+ if (!maximized)
+ {
+ LLCoordScreen window_pos;
+
+ if (gViewerWindow->mWindow->getPosition(&window_pos))
+ {
+ gSavedSettings.setS32("WindowX", window_pos.mX);
+ gSavedSettings.setS32("WindowY", window_pos.mY);
+ }
+ }
+ }
+
+ gSavedSettings.setF32("MapScale", LLWorldMapView::sMapScale );
+
+ // Some things are cached in LLAgent.
+ if (gAgent.isInitialized())
+ {
+ gSavedSettings.setF32("RenderFarClip", gAgentCamera.mDrawDistance);
+ }
+}
+
+void LLAppViewer::removeCacheFiles(const std::string& file_mask)
+{
+ std::string mask = gDirUtilp->getDirDelimiter() + file_mask;
+ gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), mask);
+}
+
+void LLAppViewer::writeSystemInfo()
+{
+ gDebugInfo["SLLog"] = LLError::logFileName();
+
+ gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel();
+ gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor();
+ gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor();
+ gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch();
+ gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild();
+
+ gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
+
+ gDebugInfo["CPUInfo"]["CPUString"] = gSysCPU.getCPUString();
+ gDebugInfo["CPUInfo"]["CPUFamily"] = gSysCPU.getFamily();
+ gDebugInfo["CPUInfo"]["CPUMhz"] = (S32)gSysCPU.getMHz();
+ gDebugInfo["CPUInfo"]["CPUAltivec"] = gSysCPU.hasAltivec();
+ gDebugInfo["CPUInfo"]["CPUSSE"] = gSysCPU.hasSSE();
+ gDebugInfo["CPUInfo"]["CPUSSE2"] = gSysCPU.hasSSE2();
+
+ gDebugInfo["RAMInfo"]["Physical"] = (LLSD::Integer)(gSysMemory.getPhysicalMemoryKB());
+ gDebugInfo["RAMInfo"]["Allocated"] = (LLSD::Integer)(gMemoryAllocated>>10); // MB -> KB
+ gDebugInfo["OSInfo"] = getOSInfo().getOSStringSimple();
+
+ // The user is not logged on yet, but record the current grid choice login url
+ // which may have been the intended grid. This can b
+ gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridLabel();
+
+ // *FIX:Mani - move this down in llappviewerwin32
+#ifdef LL_WINDOWS
+ DWORD thread_id = GetCurrentThreadId();
+ gDebugInfo["MainloopThreadID"] = (S32)thread_id;
+#endif
+
+ // "CrashNotHandled" is set here, while things are running well,
+ // in case of a freeze. If there is a freeze, the crash logger will be launched
+ // and can read this value from the debug_info.log.
+ // If the crash is handled by LLAppViewer::handleViewerCrash, ie not a freeze,
+ // then the value of "CrashNotHandled" will be set to true.
+ gDebugInfo["CrashNotHandled"] = (LLSD::Boolean)true;
+
+ // Insert crash host url (url to post crash log to) if configured. This insures
+ // that the crash report will go to the proper location in the case of a
+ // prior freeze.
+ std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
+ if(crashHostUrl != "")
+ {
+ gDebugInfo["CrashHostUrl"] = crashHostUrl;
+ }
+
+ // Dump some debugging info
+ LL_INFOS("SystemInfo") << LLTrans::getString("APP_NAME")
+ << " version " << LLVersionInfo::getShortVersion() << LL_ENDL;
+
+ // Dump the local time and time zone
+ time_t now;
+ time(&now);
+ char tbuffer[256]; /* Flawfinder: ignore */
+ strftime(tbuffer, 256, "%Y-%m-%dT%H:%M:%S %Z", localtime(&now));
+ LL_INFOS("SystemInfo") << "Local time: " << tbuffer << LL_ENDL;
+
+ // query some system information
+ LL_INFOS("SystemInfo") << "CPU info:\n" << gSysCPU << LL_ENDL;
+ LL_INFOS("SystemInfo") << "Memory info:\n" << gSysMemory << LL_ENDL;
+ LL_INFOS("SystemInfo") << "OS: " << getOSInfo().getOSStringSimple() << LL_ENDL;
+ LL_INFOS("SystemInfo") << "OS info: " << getOSInfo() << LL_ENDL;
+
+ writeDebugInfo(); // Save out debug_info.log early, in case of crash.
+}
+
+void LLAppViewer::handleViewerCrash()
+{
+ llinfos << "Handle viewer crash entry." << llendl;
+
+ llinfos << "Last render pool type: " << LLPipeline::sCurRenderPoolType << llendl ;
+
+ //print out recorded call stacks if there are any.
+ LLError::LLCallStacks::print();
+
+ LLAppViewer* pApp = LLAppViewer::instance();
+ if (pApp->beingDebugged())
+ {
+ // This will drop us into the debugger.
+ abort();
+ }
+
+ if (LLApp::isCrashloggerDisabled())
+ {
+ abort();
+ }
+
+ // Returns whether a dialog was shown.
+ // Only do the logic in here once
+ if (pApp->mReportedCrash)
+ {
+ return;
+ }
+ pApp->mReportedCrash = TRUE;
+
+ // Insert crash host url (url to post crash log to) if configured.
+ std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
+ if(crashHostUrl != "")
+ {
+ gDebugInfo["CrashHostUrl"] = crashHostUrl;
+ }
+
+ //We already do this in writeSystemInfo(), but we do it again here to make /sure/ we have a version
+ //to check against no matter what
+ gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel();
+
+ gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor();
+ gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor();
+ gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch();
+ gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild();
+
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if ( parcel && parcel->getMusicURL()[0])
+ {
+ gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL();
+ }
+ if ( parcel && parcel->getMediaURL()[0])
+ {
+ gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL();
+ }
+
+
+ gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile");
+ gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
+ gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName();
+ gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath();
+ gDebugInfo["SessionLength"] = F32(LLFrameTimer::getElapsedSeconds());
+ gDebugInfo["StartupState"] = LLStartUp::getStartupStateString();
+ gDebugInfo["RAMInfo"]["Allocated"] = (LLSD::Integer) LLMemory::getCurrentRSS() >> 10;
+ gDebugInfo["FirstLogin"] = (LLSD::Boolean) gAgent.isFirstLogin();
+ gDebugInfo["FirstRunThisInstall"] = gSavedSettings.getBOOL("FirstRunThisInstall");
+
+ char *minidump_file = pApp->getMiniDumpFilename();
+ if(minidump_file && minidump_file[0] != 0)
+ {
+ gDebugInfo["MinidumpPath"] = minidump_file;
+ }
+
+ if(gLogoutInProgress)
+ {
+ gDebugInfo["LastExecEvent"] = LAST_EXEC_LOGOUT_CRASH;
+ }
+ else
+ {
+ gDebugInfo["LastExecEvent"] = gLLErrorActivated ? LAST_EXEC_LLERROR_CRASH : LAST_EXEC_OTHER_CRASH;
+ }
+
+ if(gAgent.getRegion())
+ {
+ gDebugInfo["CurrentSimHost"] = gAgent.getRegionHost().getHostName();
+ gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName();
+
+ const LLVector3& loc = gAgent.getPositionAgent();
+ gDebugInfo["CurrentLocationX"] = loc.mV[0];
+ gDebugInfo["CurrentLocationY"] = loc.mV[1];
+ gDebugInfo["CurrentLocationZ"] = loc.mV[2];
+ }
+
+ if(LLAppViewer::instance()->mMainloopTimeout)
+ {
+ gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState();
+ }
+
+ // The crash is being handled here so set this value to false.
+ // Otherwise the crash logger will think this crash was a freeze.
+ gDebugInfo["CrashNotHandled"] = (LLSD::Boolean)false;
+
+ //Write out the crash status file
+ //Use marker file style setup, as that's the simplest, especially since
+ //we're already in a crash situation
+ if (gDirUtilp)
+ {
+ std::string crash_file_name;
+ if(gLLErrorActivated) crash_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LLERROR_MARKER_FILE_NAME);
+ else crash_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,ERROR_MARKER_FILE_NAME);
+ llinfos << "Creating crash marker file " << crash_file_name << llendl;
+
+ LLAPRFile crash_file ;
+ crash_file.open(crash_file_name, LL_APR_W);
+ if (crash_file.getFileHandle())
+ {
+ LL_INFOS("MarkerFile") << "Created crash marker file " << crash_file_name << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("MarkerFile") << "Cannot create error marker file " << crash_file_name << LL_ENDL;
+ }
+ }
+
+ if (gMessageSystem && gDirUtilp)
+ {
+ std::string filename;
+ filename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "stats.log");
+ llofstream file(filename, llofstream::binary);
+ if(file.good())
+ {
+ llinfos << "Handle viewer crash generating stats log." << llendl;
+ gMessageSystem->summarizeLogs(file);
+ file.close();
+ }
+ }
+
+ if (gMessageSystem)
+ {
+ gMessageSystem->getCircuitInfo(gDebugInfo["CircuitInfo"]);
+ gMessageSystem->stopLogging();
+ }
+
+ if (LLWorld::instanceExists()) LLWorld::getInstance()->getInfo(gDebugInfo);
+
+ // Close the debug file
+ pApp->writeDebugInfo();
+
+ LLError::logToFile("");
+
+ // Remove the marker file, since otherwise we'll spawn a process that'll keep it locked
+ if(gDebugInfo["LastExecEvent"].asInteger() == LAST_EXEC_LOGOUT_CRASH)
+ {
+ pApp->removeMarkerFile(true);
+ }
+ else
+ {
+ pApp->removeMarkerFile(false);
+ }
+
+#if LL_SEND_CRASH_REPORTS
+ // Call to pure virtual, handled by platform specific llappviewer instance.
+ pApp->handleCrashReporting();
+#endif
+
+ return;
+}
+
+bool LLAppViewer::anotherInstanceRunning()
+{
+ // We create a marker file when the program starts and remove the file when it finishes.
+ // If the file is currently locked, that means another process is already running.
+
+ std::string marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, MARKER_FILE_NAME);
+ LL_DEBUGS("MarkerFile") << "Checking marker file for lock..." << LL_ENDL;
+
+ //Freeze case checks
+ if (LLAPRFile::isExist(marker_file, NULL, LL_APR_RB))
+ {
+ // File exists, try opening with write permissions
+ LLAPRFile outfile ;
+ outfile.open(marker_file, LL_APR_WB);
+ apr_file_t* fMarker = outfile.getFileHandle() ;
+ if (!fMarker)
+ {
+ // Another instance is running. Skip the rest of these operations.
+ LL_INFOS("MarkerFile") << "Marker file is locked." << LL_ENDL;
+ return true;
+ }
+ if (apr_file_lock(fMarker, APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS) //flock(fileno(fMarker), LOCK_EX | LOCK_NB) == -1)
+ {
+ LL_INFOS("MarkerFile") << "Marker file is locked." << LL_ENDL;
+ return true;
+ }
+ // No other instances; we'll lock this file now & delete on quit.
+ }
+ LL_DEBUGS("MarkerFile") << "Marker file isn't locked." << LL_ENDL;
+ return false;
+}
+
+void LLAppViewer::initMarkerFile()
+{
+ //First, check for the existence of other files.
+ //There are marker files for two different types of crashes
+
+ mMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,MARKER_FILE_NAME);
+ LL_DEBUGS("MarkerFile") << "Checking marker file for lock..." << LL_ENDL;
+
+ //We've got 4 things to test for here
+ // - Other Process Running (SecondLife.exec_marker present, locked)
+ // - Freeze (SecondLife.exec_marker present, not locked)
+ // - LLError Crash (SecondLife.llerror_marker present)
+ // - Other Crash (SecondLife.error_marker present)
+ // These checks should also remove these files for the last 2 cases if they currently exist
+
+ //LLError/Error checks. Only one of these should ever happen at a time.
+ std::string logout_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LOGOUT_MARKER_FILE_NAME);
+ std::string llerror_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LLERROR_MARKER_FILE_NAME);
+ std::string error_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ERROR_MARKER_FILE_NAME);
+
+ if (LLAPRFile::isExist(mMarkerFileName, NULL, LL_APR_RB) && !anotherInstanceRunning())
+ {
+ gLastExecEvent = LAST_EXEC_FROZE;
+ LL_INFOS("MarkerFile") << "Exec marker found: program froze on previous execution" << LL_ENDL;
+ }
+ if(LLAPRFile::isExist(logout_marker_file, NULL, LL_APR_RB))
+ {
+ gLastExecEvent = LAST_EXEC_LOGOUT_FROZE;
+ LL_INFOS("MarkerFile") << "Last exec LLError crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
+ LLAPRFile::remove(logout_marker_file);
+ }
+ if(LLAPRFile::isExist(llerror_marker_file, NULL, LL_APR_RB))
+ {
+ if(gLastExecEvent == LAST_EXEC_LOGOUT_FROZE) gLastExecEvent = LAST_EXEC_LOGOUT_CRASH;
+ else gLastExecEvent = LAST_EXEC_LLERROR_CRASH;
+ LL_INFOS("MarkerFile") << "Last exec LLError crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
+ LLAPRFile::remove(llerror_marker_file);
+ }
+ if(LLAPRFile::isExist(error_marker_file, NULL, LL_APR_RB))
+ {
+ if(gLastExecEvent == LAST_EXEC_LOGOUT_FROZE) gLastExecEvent = LAST_EXEC_LOGOUT_CRASH;
+ else gLastExecEvent = LAST_EXEC_OTHER_CRASH;
+ LL_INFOS("MarkerFile") << "Last exec crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
+ LLAPRFile::remove(error_marker_file);
+ }
+
+ // No new markers if another instance is running.
+ if(anotherInstanceRunning())
+ {
+ return;
+ }
+
+ // Create the marker file for this execution & lock it
+ apr_status_t s;
+ s = mMarkerFile.open(mMarkerFileName, LL_APR_W, TRUE);
+
+ if (s == APR_SUCCESS && mMarkerFile.getFileHandle())
+ {
+ LL_DEBUGS("MarkerFile") << "Marker file created." << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("MarkerFile") << "Failed to create marker file." << LL_ENDL;
+ return;
+ }
+ if (apr_file_lock(mMarkerFile.getFileHandle(), APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS)
+ {
+ mMarkerFile.close() ;
+ LL_INFOS("MarkerFile") << "Marker file cannot be locked." << LL_ENDL;
+ return;
+ }
+
+ LL_DEBUGS("MarkerFile") << "Marker file locked." << LL_ENDL;
+}
+
+void LLAppViewer::removeMarkerFile(bool leave_logout_marker)
+{
+ LL_DEBUGS("MarkerFile") << "removeMarkerFile()" << LL_ENDL;
+ if (mMarkerFile.getFileHandle())
+ {
+ mMarkerFile.close() ;
+ LLAPRFile::remove( mMarkerFileName );
+ }
+ if (mLogoutMarkerFile != NULL && !leave_logout_marker)
+ {
+ LLAPRFile::remove( mLogoutMarkerFileName );
+ mLogoutMarkerFile = NULL;
+ }
+}
+
+void LLAppViewer::forceQuit()
+{
+ LLApp::setQuitting();
+}
+
+//TODO: remove
+void LLAppViewer::fastQuit(S32 error_code)
+{
+ // finish pending transfers
+ flushVFSIO();
+ // let sim know we're logging out
+ sendLogoutRequest();
+ // flush network buffers by shutting down messaging system
+ end_messaging_system();
+ // figure out the error code
+ S32 final_error_code = error_code ? error_code : (S32)isError();
+ // this isn't a crash
+ removeMarkerFile();
+ // get outta here
+ _exit(final_error_code);
+}
+
+void LLAppViewer::requestQuit()
+{
+ llinfos << "requestQuit" << llendl;
+
+ LLViewerRegion* region = gAgent.getRegion();
+
+ if( (LLStartUp::getStartupState() < STATE_STARTED) || !region )
+ {
+ // If we have a region, make some attempt to send a logout request first.
+ // This prevents the halfway-logged-in avatar from hanging around inworld for a couple minutes.
+ if(region)
+ {
+ sendLogoutRequest();
+ }
+
+ // Quit immediately
+ forceQuit();
+ return;
+ }
+
+ // Try to send metrics back to the grid
+ metricsSend(!gDisconnected);
+
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+ effectp->markDead() ;//remove it.
+
+ // Attempt to close all floaters that might be
+ // editing things.
+ if (gFloaterView)
+ {
+ // application is quitting
+ gFloaterView->closeAllChildren(true);
+ }
+
+ LLSideTray::getInstance()->notifyChildren(LLSD().with("request","quit"));
+
+ send_stats();
+
+ gLogoutTimer.reset();
+ mQuitRequested = true;
+}
+
+static bool finish_quit(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (option == 0)
+ {
+ LLAppViewer::instance()->requestQuit();
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration finish_quit_reg("ConfirmQuit", finish_quit);
+
+static bool switch_standard_skin_and_quit(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (option == 0)
+ {
+ gSavedSettings.setString("SessionSettingsFile", "");
+ LLAppViewer::instance()->requestQuit();
+ }
+ return false;
+}
+
+static LLNotificationFunctorRegistration standard_skin_quit_reg("SwitchToStandardSkinAndQuit", switch_standard_skin_and_quit);
+
+void LLAppViewer::userQuit()
+{
+ if (gDisconnected || gViewerWindow->getProgressView()->getVisible())
+ {
+ requestQuit();
+ }
+ else
+ {
+ LLNotificationsUtil::add("ConfirmQuit");
+ }
+}
+
+static bool finish_early_exit(const LLSD& notification, const LLSD& response)
+{
+ LLAppViewer::instance()->forceQuit();
+ return false;
+}
+
+void LLAppViewer::earlyExit(const std::string& name, const LLSD& substitutions)
+{
+ llwarns << "app_early_exit: " << name << llendl;
+ gDoDisconnect = TRUE;
+ LLNotificationsUtil::add(name, substitutions, LLSD(), finish_early_exit);
+}
+
+// case where we need the viewer to exit without any need for notifications
+void LLAppViewer::earlyExitNoNotify()
+{
+ llwarns << "app_early_exit with no notification: " << llendl;
+ gDoDisconnect = TRUE;
+ finish_early_exit( LLSD(), LLSD() );
+}
+
+void LLAppViewer::abortQuit()
+{
+ llinfos << "abortQuit()" << llendl;
+ mQuitRequested = false;
+}
+
+void LLAppViewer::migrateCacheDirectory()
+{
+#if LL_WINDOWS || LL_DARWIN
+ // NOTE: (Nyx) as of 1.21, cache for mac is moving to /library/caches/SecondLife from
+ // /library/application support/SecondLife/cache This should clear/delete the old dir.
+
+ // As of 1.23 the Windows cache moved from
+ // C:\Documents and Settings\James\Application Support\SecondLife\cache
+ // to
+ // C:\Documents and Settings\James\Local Settings\Application Support\SecondLife
+ //
+ // The Windows Vista equivalent is from
+ // C:\Users\James\AppData\Roaming\SecondLife\cache
+ // to
+ // C:\Users\James\AppData\Local\SecondLife
+ //
+ // Note the absence of \cache on the second path. James.
+
+ // Only do this once per fresh install of this version.
+ if (gSavedSettings.getBOOL("MigrateCacheDirectory"))
+ {
+ gSavedSettings.setBOOL("MigrateCacheDirectory", FALSE);
+
+ std::string delimiter = gDirUtilp->getDirDelimiter();
+ std::string old_cache_dir = gDirUtilp->getOSUserAppDir() + delimiter + "cache";
+ std::string new_cache_dir = gDirUtilp->getCacheDir(true);
+
+ if (gDirUtilp->fileExists(old_cache_dir))
+ {
+ llinfos << "Migrating cache from " << old_cache_dir << " to " << new_cache_dir << llendl;
+
+ // Migrate inventory cache to avoid pain to inventory database after mass update
+ S32 file_count = 0;
+ std::string file_name;
+ std::string mask = delimiter + "*.*";
+ while (gDirUtilp->getNextFileInDir(old_cache_dir, mask, file_name))
+ {
+ if (file_name == "." || file_name == "..") continue;
+ std::string source_path = old_cache_dir + delimiter + file_name;
+ std::string dest_path = new_cache_dir + delimiter + file_name;
+ if (!LLFile::rename(source_path, dest_path))
+ {
+ file_count++;
+ }
+ }
+ llinfos << "Moved " << file_count << " files" << llendl;
+
+ // Nuke the old cache
+ gDirUtilp->setCacheDir(old_cache_dir);
+ purgeCache();
+ gDirUtilp->setCacheDir(new_cache_dir);
+
+#if LL_DARWIN
+ // Clean up Mac files not deleted by removing *.*
+ std::string ds_store = old_cache_dir + "/.DS_Store";
+ if (gDirUtilp->fileExists(ds_store))
+ {
+ LLFile::remove(ds_store);
+ }
+#endif
+ if (LLFile::rmdir(old_cache_dir) != 0)
+ {
+ llwarns << "could not delete old cache directory " << old_cache_dir << llendl;
+ }
+ }
+ }
+#endif // LL_WINDOWS || LL_DARWIN
+}
+
+void dumpVFSCaches()
+{
+ llinfos << "======= Static VFS ========" << llendl;
+ gStaticVFS->listFiles();
+#if LL_WINDOWS
+ llinfos << "======= Dumping static VFS to StaticVFSDump ========" << llendl;
+ WCHAR w_str[MAX_PATH];
+ GetCurrentDirectory(MAX_PATH, w_str);
+ S32 res = LLFile::mkdir("StaticVFSDump");
+ if (res == -1)
+ {
+ if (errno != EEXIST)
+ {
+ llwarns << "Couldn't create dir StaticVFSDump" << llendl;
+ }
+ }
+ SetCurrentDirectory(utf8str_to_utf16str("StaticVFSDump").c_str());
+ gStaticVFS->dumpFiles();
+ SetCurrentDirectory(w_str);
+#endif
+
+ llinfos << "========= Dynamic VFS ====" << llendl;
+ gVFS->listFiles();
+#if LL_WINDOWS
+ llinfos << "========= Dumping dynamic VFS to VFSDump ====" << llendl;
+ res = LLFile::mkdir("VFSDump");
+ if (res == -1)
+ {
+ if (errno != EEXIST)
+ {
+ llwarns << "Couldn't create dir VFSDump" << llendl;
+ }
+ }
+ SetCurrentDirectory(utf8str_to_utf16str("VFSDump").c_str());
+ gVFS->dumpFiles();
+ SetCurrentDirectory(w_str);
+#endif
+}
+
+//static
+U32 LLAppViewer::getTextureCacheVersion()
+{
+ //viewer texture cache version, change if the texture cache format changes.
+ const U32 TEXTURE_CACHE_VERSION = 7;
+
+ return TEXTURE_CACHE_VERSION ;
+}
+
+//static
+U32 LLAppViewer::getObjectCacheVersion()
+{
+ // Viewer object cache version, change if object update
+ // format changes. JC
+ const U32 INDRA_OBJECT_CACHE_VERSION = 14;
+
+ return INDRA_OBJECT_CACHE_VERSION;
+}
+
+bool LLAppViewer::initCache()
+{
+ mPurgeCache = false;
+ BOOL read_only = mSecondInstance ? TRUE : FALSE;
+ LLAppViewer::getTextureCache()->setReadOnly(read_only) ;
+ LLVOCache::getInstance()->setReadOnly(read_only);
+
+ BOOL texture_cache_mismatch = FALSE ;
+ if (gSavedSettings.getS32("LocalCacheVersion") != LLAppViewer::getTextureCacheVersion())
+ {
+ texture_cache_mismatch = TRUE ;
+ if(!read_only)
+ {
+ gSavedSettings.setS32("LocalCacheVersion", LLAppViewer::getTextureCacheVersion());
+ }
+ }
+
+ if(!read_only)
+ {
+ // Purge cache if user requested it
+ if (gSavedSettings.getBOOL("PurgeCacheOnStartup") ||
+ gSavedSettings.getBOOL("PurgeCacheOnNextStartup"))
+ {
+ gSavedSettings.setBOOL("PurgeCacheOnNextStartup", false);
+ mPurgeCache = true;
+ }
+
+ // We have moved the location of the cache directory over time.
+ migrateCacheDirectory();
+
+ // Setup and verify the cache location
+ std::string cache_location = gSavedSettings.getString("CacheLocation");
+ std::string new_cache_location = gSavedSettings.getString("NewCacheLocation");
+ if (new_cache_location != cache_location)
+ {
+ gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation"));
+ purgeCache(); // purge old cache
+ gSavedSettings.setString("CacheLocation", new_cache_location);
+ gSavedSettings.setString("CacheLocationTopFolder", gDirUtilp->getBaseFileName(new_cache_location));
+ }
+ }
+
+ if (!gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation")))
+ {
+ LL_WARNS("AppCache") << "Unable to set cache location" << LL_ENDL;
+ gSavedSettings.setString("CacheLocation", "");
+ gSavedSettings.setString("CacheLocationTopFolder", "");
+ }
+
+ if (mPurgeCache && !read_only)
+ {
+ LLSplashScreen::update(LLTrans::getString("StartupClearingCache"));
+ purgeCache();
+ }
+
+ LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache"));
+
+ // Init the texture cache
+ // Allocate 80% of the cache size for textures
+ const S32 MB = 1024*1024;
+ S64 cache_size = (S64)(gSavedSettings.getU32("CacheSize")) * MB;
+ const S64 MAX_CACHE_SIZE = 1024*MB;
+ cache_size = llmin(cache_size, MAX_CACHE_SIZE);
+ S64 texture_cache_size = ((cache_size * 8)/10);
+ S64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
+ texture_cache_size -= extra;
+
+ LLVOCache::getInstance()->initCache(LL_PATH_CACHE, gSavedSettings.getU32("CacheNumberOfRegionsForObjects"), getObjectCacheVersion()) ;
+
+ LLSplashScreen::update(LLTrans::getString("StartupInitializingVFS"));
+
+ // Init the VFS
+ S64 vfs_size = cache_size - texture_cache_size;
+ const S64 MAX_VFS_SIZE = 1024 * MB; // 1 GB
+ vfs_size = llmin(vfs_size, MAX_VFS_SIZE);
+ vfs_size = (vfs_size / MB) * MB; // make sure it is MB aligned
+ U32 vfs_size_u32 = (U32)vfs_size;
+ U32 old_vfs_size = gSavedSettings.getU32("VFSOldSize") * MB;
+ bool resize_vfs = (vfs_size_u32 != old_vfs_size);
+ if (resize_vfs)
+ {
+ gSavedSettings.setU32("VFSOldSize", vfs_size_u32/MB);
+ }
+ LL_INFOS("AppCache") << "VFS CACHE SIZE: " << vfs_size/(1024*1024) << " MB" << LL_ENDL;
+
+ // This has to happen BEFORE starting the vfs
+ //time_t ltime;
+ srand(time(NULL)); // Flawfinder: ignore
+ U32 old_salt = gSavedSettings.getU32("VFSSalt");
+ U32 new_salt;
+ std::string old_vfs_data_file;
+ std::string old_vfs_index_file;
+ std::string new_vfs_data_file;
+ std::string new_vfs_index_file;
+ std::string static_vfs_index_file;
+ std::string static_vfs_data_file;
+
+ if (gSavedSettings.getBOOL("AllowMultipleViewers"))
+ {
+ // don't mess with renaming the VFS in this case
+ new_salt = old_salt;
+ }
+ else
+ {
+ do
+ {
+ new_salt = rand();
+ } while( new_salt == old_salt );
+ }
+
+ old_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",old_salt);
+
+ // make sure this file exists
+ llstat s;
+ S32 stat_result = LLFile::stat(old_vfs_data_file, &s);
+ if (stat_result)
+ {
+ // doesn't exist, look for a data file
+ std::string mask;
+ mask = gDirUtilp->getDirDelimiter();
+ mask += VFS_DATA_FILE_BASE;
+ mask += "*";
+
+ std::string dir;
+ dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"");
+
+ std::string found_file;
+ if (gDirUtilp->getNextFileInDir(dir, mask, found_file))
+ {
+ old_vfs_data_file = dir + gDirUtilp->getDirDelimiter() + found_file;
+
+ S32 start_pos = found_file.find_last_of('.');
+ if (start_pos > 0)
+ {
+ sscanf(found_file.substr(start_pos+1).c_str(), "%d", &old_salt);
+ }
+ LL_DEBUGS("AppCache") << "Default vfs data file not present, found: " << old_vfs_data_file << " Old salt: " << old_salt << llendl;
+ }
+ }
+
+ old_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_INDEX_FILE_BASE) + llformat("%u",old_salt);
+
+ stat_result = LLFile::stat(old_vfs_index_file, &s);
+ if (stat_result)
+ {
+ // We've got a bad/missing index file, nukem!
+ LL_WARNS("AppCache") << "Bad or missing vfx index file " << old_vfs_index_file << LL_ENDL;
+ LL_WARNS("AppCache") << "Removing old vfs data file " << old_vfs_data_file << LL_ENDL;
+ LLFile::remove(old_vfs_data_file);
+ LLFile::remove(old_vfs_index_file);
+
+ // Just in case, nuke any other old cache files in the directory.
+ std::string dir;
+ dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"");
+
+ std::string mask;
+ mask = gDirUtilp->getDirDelimiter();
+ mask += VFS_DATA_FILE_BASE;
+ mask += "*";
+
+ gDirUtilp->deleteFilesInDir(dir, mask);
+
+ mask = gDirUtilp->getDirDelimiter();
+ mask += VFS_INDEX_FILE_BASE;
+ mask += "*";
+
+ gDirUtilp->deleteFilesInDir(dir, mask);
+ }
+
+ new_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",new_salt);
+ new_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u",new_salt);
+
+ static_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_data.db2");
+ static_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_index.db2");
+
+ if (resize_vfs)
+ {
+ LL_DEBUGS("AppCache") << "Removing old vfs and re-sizing" << LL_ENDL;
+
+ LLFile::remove(old_vfs_data_file);
+ LLFile::remove(old_vfs_index_file);
+ }
+ else if (old_salt != new_salt)
+ {
+ // move the vfs files to a new name before opening
+ LL_DEBUGS("AppCache") << "Renaming " << old_vfs_data_file << " to " << new_vfs_data_file << LL_ENDL;
+ LL_DEBUGS("AppCache") << "Renaming " << old_vfs_index_file << " to " << new_vfs_index_file << LL_ENDL;
+ LLFile::rename(old_vfs_data_file, new_vfs_data_file);
+ LLFile::rename(old_vfs_index_file, new_vfs_index_file);
+ }
+
+ // Startup the VFS...
+ gSavedSettings.setU32("VFSSalt", new_salt);
+
+ // Don't remove VFS after viewer crashes. If user has corrupt data, they can reinstall. JC
+ gVFS = LLVFS::createLLVFS(new_vfs_index_file, new_vfs_data_file, false, vfs_size_u32, false);
+ if( !gVFS )
+ {
+ return false;
+ }
+
+ gStaticVFS = LLVFS::createLLVFS(static_vfs_index_file, static_vfs_data_file, true, 0, false);
+ if( !gStaticVFS )
+ {
+ return false;
+ }
+
+ BOOL success = gVFS->isValid() && gStaticVFS->isValid();
+ if( !success )
+ {
+ return false;
+ }
+ else
+ {
+ LLVFile::initClass();
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ if (gSavedSettings.getBOOL("DumpVFSCaches"))
+ {
+ dumpVFSCaches();
+ }
+#endif
+
+ return true;
+ }
+}
+
+void LLAppViewer::purgeCache()
+{
+ LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << llendl;
+ LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE);
+ LLVOCache::getInstance()->removeCache(LL_PATH_CACHE);
+ std::string mask = gDirUtilp->getDirDelimiter() + "*.*";
+ gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask);
+}
+
+std::string LLAppViewer::getSecondLifeTitle() const
+{
+ return LLTrans::getString("APP_NAME");
+}
+
+std::string LLAppViewer::getWindowTitle() const
+{
+ return gWindowTitle;
+}
+
+// Callback from a dialog indicating user was logged out.
+bool finish_disconnect(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (1 == option)
+ {
+ LLAppViewer::instance()->forceQuit();
+ }
+ return false;
+}
+
+// Callback from an early disconnect dialog, force an exit
+bool finish_forced_disconnect(const LLSD& notification, const LLSD& response)
+{
+ LLAppViewer::instance()->forceQuit();
+ return false;
+}
+
+
+void LLAppViewer::forceDisconnect(const std::string& mesg)
+{
+ if (gDoDisconnect)
+ {
+ // Already popped up one of these dialogs, don't
+ // do this again.
+ return;
+ }
+
+ // *TODO: Translate the message if possible
+ std::string big_reason = LLAgent::sTeleportErrorMessages[mesg];
+ if ( big_reason.size() == 0 )
+ {
+ big_reason = mesg;
+ }
+
+ LLSD args;
+ gDoDisconnect = TRUE;
+
+ if (LLStartUp::getStartupState() < STATE_STARTED)
+ {
+ // Tell users what happened
+ args["ERROR_MESSAGE"] = big_reason;
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), &finish_forced_disconnect);
+ }
+ else
+ {
+ args["MESSAGE"] = big_reason;
+ LLNotificationsUtil::add("YouHaveBeenLoggedOut", args, LLSD(), &finish_disconnect );
+ }
+}
+
+void LLAppViewer::badNetworkHandler()
+{
+ // Dump the packet
+ gMessageSystem->dumpPacketToLog();
+
+ // Flush all of our caches on exit in the case of disconnect due to
+ // invalid packets.
+
+ mPurgeOnExit = TRUE;
+
+ std::ostringstream message;
+ message <<
+ "The viewer has detected mangled network data indicative\n"
+ "of a bad upstream network connection or an incomplete\n"
+ "local installation of " << LLAppViewer::instance()->getSecondLifeTitle() << ". \n"
+ " \n"
+ "Try uninstalling and reinstalling to see if this resolves \n"
+ "the issue. \n"
+ " \n"
+ "If the problem continues, see the Tech Support FAQ at: \n"
+ "www.secondlife.com/support";
+ forceDisconnect(message.str());
+
+ LLApp::instance()->writeMiniDump();
+}
+
+// This routine may get called more than once during the shutdown process.
+// This can happen because we need to get the screenshot before the window
+// is destroyed.
+void LLAppViewer::saveFinalSnapshot()
+{
+ if (!mSavedFinalSnapshot && !gNoRender)
+ {
+ gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal());
+ gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal());
+ gViewerWindow->setCursor(UI_CURSOR_WAIT);
+ gAgentCamera.changeCameraToThirdPerson( FALSE ); // don't animate, need immediate switch
+ gSavedSettings.setBOOL("ShowParcelOwners", FALSE);
+ idle();
+
+ std::string snap_filename = gDirUtilp->getLindenUserDir();
+ snap_filename += gDirUtilp->getDirDelimiter();
+ snap_filename += SCREEN_LAST_FILENAME;
+ // use full pixel dimensions of viewer window (not post-scale dimensions)
+ gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, TRUE);
+ mSavedFinalSnapshot = TRUE;
+ }
+}
+
+void LLAppViewer::loadNameCache()
+{
+ // display names cache
+ std::string filename =
+ gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml");
+ LL_INFOS("AvNameCache") << filename << LL_ENDL;
+ llifstream name_cache_stream(filename);
+ if(name_cache_stream.is_open())
+ {
+ LLAvatarNameCache::importFile(name_cache_stream);
+ }
+
+ if (!gCacheName) return;
+
+ std::string name_cache;
+ name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache");
+ llifstream cache_file(name_cache);
+ if(cache_file.is_open())
+ {
+ if(gCacheName->importFile(cache_file)) return;
+ }
+}
+
+void LLAppViewer::saveNameCache()
+ {
+ // display names cache
+ std::string filename =
+ gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml");
+ llofstream name_cache_stream(filename);
+ if(name_cache_stream.is_open())
+ {
+ LLAvatarNameCache::exportFile(name_cache_stream);
+}
+
+ if (!gCacheName) return;
+
+ std::string name_cache;
+ name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache");
+ llofstream cache_file(name_cache);
+ if(cache_file.is_open())
+ {
+ gCacheName->exportFile(cache_file);
+ }
+}
+
+/*! @brief This class is an LLFrameTimer that can be created with
+ an elapsed time that starts counting up from the given value
+ rather than 0.0.
+
+ Otherwise it behaves the same way as LLFrameTimer.
+*/
+class LLFrameStatsTimer : public LLFrameTimer
+{
+public:
+ LLFrameStatsTimer(F64 elapsed_already = 0.0)
+ : LLFrameTimer()
+ {
+ mStartTime -= elapsed_already;
+ }
+};
+
+static LLFastTimer::DeclareTimer FTM_AUDIO_UPDATE("Update Audio");
+static LLFastTimer::DeclareTimer FTM_CLEANUP("Cleanup");
+static LLFastTimer::DeclareTimer FTM_IDLE_CB("Idle Callbacks");
+static LLFastTimer::DeclareTimer FTM_LOD_UPDATE("Update LOD");
+static LLFastTimer::DeclareTimer FTM_OBJECTLIST_UPDATE("Update Objectlist");
+static LLFastTimer::DeclareTimer FTM_REGION_UPDATE("Update Region");
+static LLFastTimer::DeclareTimer FTM_WORLD_UPDATE("Update World");
+static LLFastTimer::DeclareTimer FTM_NETWORK("Network");
+
+///////////////////////////////////////////////////////
+// idle()
+//
+// Called every time the window is not doing anything.
+// Receive packets, update statistics, and schedule a redisplay.
+///////////////////////////////////////////////////////
+void LLAppViewer::idle()
+{
+ LLMemType mt_idle(LLMemType::MTYPE_IDLE);
+ pingMainloopTimeout("Main:Idle");
+
+ // Update frame timers
+ static LLTimer idle_timer;
+
+ LLFrameTimer::updateFrameTime();
+ LLFrameTimer::updateFrameCount();
+ LLEventTimer::updateClass();
+ LLCriticalDamp::updateInterpolants();
+ LLMortician::updateClass();
+ F32 dt_raw = idle_timer.getElapsedTimeAndResetF32();
+
+ // Cap out-of-control frame times
+ // Too low because in menus, swapping, debugger, etc.
+ // Too high because idle called with no objects in view, etc.
+ const F32 MIN_FRAME_RATE = 1.f;
+ const F32 MAX_FRAME_RATE = 200.f;
+
+ F32 frame_rate_clamped = 1.f / dt_raw;
+ frame_rate_clamped = llclamp(frame_rate_clamped, MIN_FRAME_RATE, MAX_FRAME_RATE);
+ gFrameDTClamped = 1.f / frame_rate_clamped;
+
+ // Global frame timer
+ // Smoothly weight toward current frame
+ gFPSClamped = (frame_rate_clamped + (4.f * gFPSClamped)) / 5.f;
+
+ F32 qas = gSavedSettings.getF32("QuitAfterSeconds");
+ if (qas > 0.f)
+ {
+ if (gRenderStartTime.getElapsedTimeF32() > qas)
+ {
+ LLAppViewer::instance()->forceQuit();
+ }
+ }
+
+ // debug setting to quit after N seconds of being AFK - 0 to never do this
+ F32 qas_afk = gSavedSettings.getF32("QuitAfterSecondsOfAFK");
+ if (qas_afk > 0.f)
+ {
+ // idle time is more than setting
+ if ( gAwayTriggerTimer.getElapsedTimeF32() > qas_afk )
+ {
+ // go ahead and just quit gracefully
+ LLAppViewer::instance()->requestQuit();
+ }
+ }
+
+ // Must wait until both have avatar object and mute list, so poll
+ // here.
+ request_initial_instant_messages();
+
+ ///////////////////////////////////
+ //
+ // Special case idle if still starting up
+ //
+ if (LLStartUp::getStartupState() < STATE_STARTED)
+ {
+ // Skip rest if idle startup returns false (essentially, no world yet)
+ gGLActive = TRUE;
+ if (!idle_startup())
+ {
+ gGLActive = FALSE;
+ return;
+ }
+ gGLActive = FALSE;
+ }
+
+
+ F32 yaw = 0.f; // radians
+
+ if (!gDisconnected)
+ {
+ LLFastTimer t(FTM_NETWORK);
+ // Update spaceserver timeinfo
+ LLWorld::getInstance()->setSpaceTimeUSec(LLWorld::getInstance()->getSpaceTimeUSec() + (U32)(dt_raw * SEC_TO_MICROSEC));
+
+
+ //////////////////////////////////////
+ //
+ // Update simulator agent state
+ //
+
+ if (gSavedSettings.getBOOL("RotateRight"))
+ {
+ gAgent.moveYaw(-1.f);
+ }
+
+ {
+ LLFastTimer t(FTM_AGENT_AUTOPILOT);
+ // Handle automatic walking towards points
+ gAgentPilot.updateTarget();
+ gAgent.autoPilot(&yaw);
+ }
+
+ static LLFrameTimer agent_update_timer;
+ static U32 last_control_flags;
+
+ // When appropriate, update agent location to the simulator.
+ F32 agent_update_time = agent_update_timer.getElapsedTimeF32();
+ BOOL flags_changed = gAgent.controlFlagsDirty() || (last_control_flags != gAgent.getControlFlags());
+
+ if (flags_changed || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND)))
+ {
+ LLFastTimer t(FTM_AGENT_UPDATE);
+ // Send avatar and camera info
+ last_control_flags = gAgent.getControlFlags();
+ send_agent_update(TRUE);
+ agent_update_timer.reset();
+ }
+ }
+
+ //////////////////////////////////////
+ //
+ // Manage statistics
+ //
+ //
+ {
+ // Initialize the viewer_stats_timer with an already elapsed time
+ // of SEND_STATS_PERIOD so that the initial stats report will
+ // be sent immediately.
+ static LLFrameStatsTimer viewer_stats_timer(SEND_STATS_PERIOD);
+ reset_statistics();
+
+ // Update session stats every large chunk of time
+ // *FIX: (???) SAMANTHA
+ if (viewer_stats_timer.getElapsedTimeF32() >= SEND_STATS_PERIOD && !gDisconnected)
+ {
+ llinfos << "Transmitting sessions stats" << llendl;
+ send_stats();
+ viewer_stats_timer.reset();
+ }
+
+ // Print the object debugging stats
+ static LLFrameTimer object_debug_timer;
+ if (object_debug_timer.getElapsedTimeF32() > 5.f)
+ {
+ object_debug_timer.reset();
+ if (gObjectList.mNumDeadObjectUpdates)
+ {
+ llinfos << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << llendl;
+ gObjectList.mNumDeadObjectUpdates = 0;
+ }
+ if (gObjectList.mNumUnknownKills)
+ {
+ llinfos << "Kills on unknown objects: " << gObjectList.mNumUnknownKills << llendl;
+ gObjectList.mNumUnknownKills = 0;
+ }
+ if (gObjectList.mNumUnknownUpdates)
+ {
+ llinfos << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << llendl;
+ gObjectList.mNumUnknownUpdates = 0;
+ }
+
+ // ViewerMetrics FPS piggy-backing on the debug timer.
+ // The 5-second interval is nice for this purpose. If the object debug
+ // bit moves or is disabled, please give this a suitable home.
+ LLViewerAssetStatsFF::record_fps_main(gFPSClamped);
+ }
+ }
+
+ if (!gDisconnected)
+ {
+ LLFastTimer t(FTM_NETWORK);
+
+ ////////////////////////////////////////////////
+ //
+ // Network processing
+ //
+ // NOTE: Starting at this point, we may still have pointers to "dead" objects
+ // floating throughout the various object lists.
+ //
+ idleNameCache();
+
+ idleNetwork();
+
+
+ // Check for away from keyboard, kick idle agents.
+ idle_afk_check();
+
+ // Update statistics for this frame
+ update_statistics(gFrameCount);
+ }
+
+ ////////////////////////////////////////
+ //
+ // Handle the regular UI idle callbacks as well as
+ // hover callbacks
+ //
+
+ {
+// LLFastTimer t(FTM_IDLE_CB);
+
+ // Do event notifications if necessary. Yes, we may want to move this elsewhere.
+ gEventNotifier.update();
+
+ gIdleCallbacks.callFunctions();
+ gInventory.idleNotifyObservers();
+ }
+
+ // Metrics logging (LLViewerAssetStats, etc.)
+ {
+ static LLTimer report_interval;
+
+ // *TODO: Add configuration controls for this
+ if (report_interval.getElapsedTimeF32() >= app_metrics_interval)
+ {
+ metricsSend(! gDisconnected);
+ report_interval.reset();
+ }
+ }
+
+ if (gDisconnected)
+ {
+ return;
+ }
+
+ gViewerWindow->updateUI();
+
+ ///////////////////////////////////////
+ // Agent and camera movement
+ //
+ LLCoordGL current_mouse = gViewerWindow->getCurrentMouse();
+
+ {
+ // After agent and camera moved, figure out if we need to
+ // deselect objects.
+ LLSelectMgr::getInstance()->deselectAllIfTooFar();
+
+ }
+
+ {
+ // Handle pending gesture processing
+ static LLFastTimer::DeclareTimer ftm("Agent Position");
+ LLFastTimer t(ftm);
+ LLGestureMgr::instance().update();
+
+ gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY);
+ }
+
+ {
+ LLFastTimer t(FTM_OBJECTLIST_UPDATE);
+
+ if (!(logoutRequestSent() && hasSavedFinalSnapshot()))
+ {
+ gObjectList.update(gAgent, *LLWorld::getInstance());
+ }
+ }
+
+ //////////////////////////////////////
+ //
+ // Deletes objects...
+ // Has to be done after doing idleUpdates (which can kill objects)
+ //
+
+ {
+ LLFastTimer t(FTM_CLEANUP);
+ gObjectList.cleanDeadObjects();
+ LLDrawable::cleanupDeadDrawables();
+ }
+
+ //
+ // After this point, in theory we should never see a dead object
+ // in the various object/drawable lists.
+ //
+
+ //////////////////////////////////////
+ //
+ // Update/send HUD effects
+ //
+ // At this point, HUD effects may clean up some references to
+ // dead objects.
+ //
+
+ {
+ static LLFastTimer::DeclareTimer ftm("HUD Effects");
+ LLFastTimer t(ftm);
+ LLSelectMgr::getInstance()->updateEffects();
+ LLHUDManager::getInstance()->cleanupEffects();
+ LLHUDManager::getInstance()->sendEffects();
+ }
+
+ ////////////////////////////////////////
+ //
+ // Unpack layer data that we've received
+ //
+
+ {
+ LLFastTimer t(FTM_NETWORK);
+ gVLManager.unpackData();
+ }
+
+ /////////////////////////
+ //
+ // Update surfaces, and surface textures as well.
+ //
+
+ LLWorld::getInstance()->updateVisibilities();
+ {
+ const F32 max_region_update_time = .001f; // 1ms
+ LLFastTimer t(FTM_REGION_UPDATE);
+ LLWorld::getInstance()->updateRegions(max_region_update_time);
+ }
+
+ /////////////////////////
+ //
+ // Update weather effects
+ //
+ if (!gNoRender)
+ {
+ LLWorld::getInstance()->updateClouds(gFrameDTClamped);
+ gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets
+
+ // Update wind vector
+ LLVector3 wind_position_region;
+ static LLVector3 average_wind;
+
+ LLViewerRegion *regionp;
+ regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position
+ if (regionp)
+ {
+ gWindVec = regionp->mWind.getVelocity(wind_position_region);
+
+ // Compute average wind and use to drive motion of water
+
+ average_wind = regionp->mWind.getAverage();
+ F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region);
+
+ gSky.setCloudDensityAtAgent(cloud_density);
+ gSky.setWind(average_wind);
+ //LLVOWater::setWind(average_wind);
+ }
+ else
+ {
+ gWindVec.setVec(0.0f, 0.0f, 0.0f);
+ }
+ }
+
+ //////////////////////////////////////
+ //
+ // Sort and cull in the new renderer are moved to pipeline.cpp
+ // Here, particles are updated and drawables are moved.
+ //
+
+ if (!gNoRender)
+ {
+ LLFastTimer t(FTM_WORLD_UPDATE);
+ gPipeline.updateMove();
+
+ LLWorld::getInstance()->updateParticles();
+ }
+
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ LLViewerJoystick::getInstance()->moveFlycam();
+ }
+ else
+ {
+ if (LLToolMgr::getInstance()->inBuildMode())
+ {
+ LLViewerJoystick::getInstance()->moveObjects();
+ }
+
+ gAgentCamera.updateCamera();
+ }
+
+ // update media focus
+ LLViewerMediaFocus::getInstance()->update();
+
+ // objects and camera should be in sync, do LOD calculations now
+ {
+ LLFastTimer t(FTM_LOD_UPDATE);
+ gObjectList.updateApparentAngles(gAgent);
+ }
+
+ {
+ LLFastTimer t(FTM_AUDIO_UPDATE);
+
+ if (gAudiop)
+ {
+ audio_update_volume(false);
+ audio_update_listener();
+ audio_update_wind(false);
+
+ // this line actually commits the changes we've made to source positions, etc.
+ const F32 max_audio_decode_time = 0.002f; // 2 ms decode time
+ gAudiop->idle(max_audio_decode_time);
+ }
+ }
+
+ // Handle shutdown process, for example,
+ // wait for floaters to close, send quit message,
+ // forcibly quit if it has taken too long
+ if (mQuitRequested)
+ {
+ gGLActive = TRUE;
+ idleShutdown();
+ }
+}
+
+void LLAppViewer::idleShutdown()
+{
+ // Wait for all modal alerts to get resolved
+ if (LLModalDialog::activeCount() > 0)
+ {
+ return;
+ }
+
+ // close IM interface
+ if(gIMMgr)
+ {
+ gIMMgr->disconnectAllSessions();
+ }
+
+ // Wait for all floaters to get resolved
+ if (gFloaterView
+ && !gFloaterView->allChildrenClosed())
+ {
+ return;
+ }
+
+ if (LLSideTray::getInstance()->notifyChildren(LLSD().with("request","wait_quit")))
+ {
+ return;
+ }
+
+
+
+ // ProductEngine: Try moving this code to where we shut down sTextureCache in cleanup()
+ // *TODO: ugly
+ static bool saved_teleport_history = false;
+ if (!saved_teleport_history)
+ {
+ saved_teleport_history = true;
+ LLTeleportHistory::getInstance()->dump();
+ LLLocationHistory::getInstance()->save(); // *TODO: find a better place for doing this
+ return;
+ }
+
+ static bool saved_snapshot = false;
+ if (!saved_snapshot)
+ {
+ saved_snapshot = true;
+ saveFinalSnapshot();
+ return;
+ }
+
+ const F32 SHUTDOWN_UPLOAD_SAVE_TIME = 5.f;
+
+ S32 pending_uploads = gAssetStorage->getNumPendingUploads();
+ if (pending_uploads > 0
+ && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME
+ && !logoutRequestSent())
+ {
+ static S32 total_uploads = 0;
+ // Sometimes total upload count can change during logout.
+ total_uploads = llmax(total_uploads, pending_uploads);
+ gViewerWindow->setShowProgress(TRUE);
+ S32 finished_uploads = total_uploads - pending_uploads;
+ F32 percent = 100.f * finished_uploads / total_uploads;
+ gViewerWindow->setProgressPercent(percent);
+ gViewerWindow->setProgressString(LLTrans::getString("SavingSettings"));
+ return;
+ }
+
+ // All floaters are closed. Tell server we want to quit.
+ if( !logoutRequestSent() )
+ {
+ sendLogoutRequest();
+
+ // Wait for a LogoutReply message
+ gViewerWindow->setShowProgress(TRUE);
+ gViewerWindow->setProgressPercent(100.f);
+ gViewerWindow->setProgressString(LLTrans::getString("LoggingOut"));
+ return;
+ }
+
+ // Make sure that we quit if we haven't received a reply from the server.
+ if( logoutRequestSent()
+ && gLogoutTimer.getElapsedTimeF32() > gLogoutMaxTime )
+ {
+ forceQuit();
+ return;
+ }
+}
+
+void LLAppViewer::sendLogoutRequest()
+{
+ if(!mLogoutRequestSent)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_LogoutRequest);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gAgent.sendReliableMessage();
+
+ gLogoutTimer.reset();
+ gLogoutMaxTime = LOGOUT_REQUEST_TIME;
+ mLogoutRequestSent = TRUE;
+
+ if(LLVoiceClient::instanceExists())
+ {
+ LLVoiceClient::getInstance()->leaveChannel();
+ }
+
+ //Set internal status variables and marker files
+ gLogoutInProgress = TRUE;
+ mLogoutMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LOGOUT_MARKER_FILE_NAME);
+
+ LLAPRFile outfile ;
+ outfile.open(mLogoutMarkerFileName, LL_APR_W);
+ mLogoutMarkerFile = outfile.getFileHandle() ;
+ if (mLogoutMarkerFile)
+ {
+ llinfos << "Created logout marker file " << mLogoutMarkerFileName << llendl;
+ apr_file_close(mLogoutMarkerFile);
+ }
+ else
+ {
+ llwarns << "Cannot create logout marker file " << mLogoutMarkerFileName << llendl;
+ }
+ }
+}
+
+void LLAppViewer::idleNameCache()
+{
+ // Neither old nor new name cache can function before agent has a region
+ LLViewerRegion* region = gAgent.getRegion();
+ if (!region) return;
+
+ // deal with any queued name requests and replies.
+ gCacheName->processPending();
+
+ // Can't run the new cache until we have the list of capabilities
+ // for the agent region, and can therefore decide whether to use
+ // display names or fall back to the old name system.
+ if (!region->capabilitiesReceived()) return;
+
+ // Agent may have moved to a different region, so need to update cap URL
+ // for name lookups. Can't do this in the cap grant code, as caps are
+ // granted to neighbor regions before the main agent gets there. Can't
+ // do it in the move-into-region code because cap not guaranteed to be
+ // granted yet, for example on teleport.
+ bool had_capability = LLAvatarNameCache::hasNameLookupURL();
+ std::string name_lookup_url;
+ name_lookup_url.reserve(128); // avoid a memory allocation below
+ name_lookup_url = region->getCapability("GetDisplayNames");
+ bool have_capability = !name_lookup_url.empty();
+ if (have_capability)
+ {
+ // we have support for display names, use it
+ U32 url_size = name_lookup_url.size();
+ // capabilities require URLs with slashes before query params:
+ // https://<host>:<port>/cap/<uuid>/?ids=<blah>
+ // but the caps are granted like:
+ // https://<host>:<port>/cap/<uuid>
+ if (url_size > 0 && name_lookup_url[url_size-1] != '/')
+ {
+ name_lookup_url += '/';
+ }
+ LLAvatarNameCache::setNameLookupURL(name_lookup_url);
+ }
+ else
+ {
+ // Display names not available on this region
+ LLAvatarNameCache::setNameLookupURL( std::string() );
+ }
+
+ // Error recovery - did we change state?
+ if (had_capability != have_capability)
+ {
+ // name tags are persistant on screen, so make sure they refresh
+ LLVOAvatar::invalidateNameTags();
+ }
+
+ LLAvatarNameCache::idle();
+}
+
+//
+// Handle messages, and all message related stuff
+//
+
+#define TIME_THROTTLE_MESSAGES
+
+#ifdef TIME_THROTTLE_MESSAGES
+#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!)
+static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
+#endif
+
+static LLFastTimer::DeclareTimer FTM_IDLE_NETWORK("Idle Network");
+
+void LLAppViewer::idleNetwork()
+{
+ LLMemType mt_in(LLMemType::MTYPE_IDLE_NETWORK);
+ pingMainloopTimeout("idleNetwork");
+
+ gObjectList.mNumNewObjects = 0;
+ S32 total_decoded = 0;
+
+ if (!gSavedSettings.getBOOL("SpeedTest"))
+ {
+ LLFastTimer t(FTM_IDLE_NETWORK); // decode
+
+ LLTimer check_message_timer;
+ // Read all available packets from network
+ const S64 frame_count = gFrameCount; // U32->S64
+ F32 total_time = 0.0f;
+
+ while (gMessageSystem->checkAllMessages(frame_count, gServicePump))
+ {
+ if (gDoDisconnect)
+ {
+ // We're disconnecting, don't process any more messages from the server
+ // We're usually disconnecting due to either network corruption or a
+ // server going down, so this is OK.
+ break;
+ }
+
+ total_decoded++;
+ gPacketsIn++;
+
+ if (total_decoded > MESSAGE_MAX_PER_FRAME)
+ {
+ break;
+ }
+
+#ifdef TIME_THROTTLE_MESSAGES
+ // Prevent slow packets from completely destroying the frame rate.
+ // This usually happens due to clumps of avatars taking huge amount
+ // of network processing time (which needs to be fixed, but this is
+ // a good limit anyway).
+ total_time = check_message_timer.getElapsedTimeF32();
+ if (total_time >= CheckMessagesMaxTime)
+ break;
+#endif
+ }
+
+ // Handle per-frame message system processing.
+ gMessageSystem->processAcks();
+
+#ifdef TIME_THROTTLE_MESSAGES
+ if (total_time >= CheckMessagesMaxTime)
+ {
+ // Increase CheckMessagesMaxTime so that we will eventually catch up
+ CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames
+ }
+ else
+ {
+ // Reset CheckMessagesMaxTime to default value
+ CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
+ }
+#endif
+
+
+
+ // we want to clear the control after sending out all necessary agent updates
+ gAgent.resetControlFlags();
+
+ // Decode enqueued messages...
+ S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded;
+
+ if( remaining_possible_decodes <= 0 )
+ {
+ llinfos << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << llendl;
+ }
+
+ if (gPrintMessagesThisFrame)
+ {
+ llinfos << "Decoded " << total_decoded << " msgs this frame!" << llendl;
+ gPrintMessagesThisFrame = FALSE;
+ }
+ }
+ LLViewerStats::getInstance()->mNumNewObjectsStat.addValue(gObjectList.mNumNewObjects);
+
+ // Retransmit unacknowledged packets.
+ gXferManager->retransmitUnackedPackets();
+ gAssetStorage->checkForTimeouts();
+ gViewerThrottle.updateDynamicThrottle();
+
+ // Check that the circuit between the viewer and the agent's current
+ // region is still alive
+ LLViewerRegion *agent_region = gAgent.getRegion();
+ if (agent_region && (LLStartUp::getStartupState()==STATE_STARTED))
+ {
+ LLUUID this_region_id = agent_region->getRegionID();
+ bool this_region_alive = agent_region->isAlive();
+ if ((mAgentRegionLastAlive && !this_region_alive) // newly dead
+ && (mAgentRegionLastID == this_region_id)) // same region
+ {
+ forceDisconnect(LLTrans::getString("AgentLostConnection"));
+ }
+ mAgentRegionLastID = this_region_id;
+ mAgentRegionLastAlive = this_region_alive;
+ }
+}
+
+void LLAppViewer::disconnectViewer()
+{
+ if (gDisconnected)
+ {
+ return;
+ }
+ //
+ // Cleanup after quitting.
+ //
+ // Save snapshot for next time, if we made it through initialization
+
+ llinfos << "Disconnecting viewer!" << llendl;
+
+ // Dump our frame statistics
+
+ // Remember if we were flying
+ gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() );
+
+ // Un-minimize all windows so they don't get saved minimized
+ if (!gNoRender)
+ {
+ if (gFloaterView)
+ {
+ gFloaterView->restoreAll();
+ }
+ }
+
+ if (LLSelectMgr::getInstance())
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+
+ // save inventory if appropriate
+ gInventory.cache(gInventory.getRootFolderID(), gAgent.getID());
+ if (gInventory.getLibraryRootFolderID().notNull()
+ && gInventory.getLibraryOwnerID().notNull())
+ {
+ gInventory.cache(
+ gInventory.getLibraryRootFolderID(),
+ gInventory.getLibraryOwnerID());
+ }
+
+ saveNameCache();
+
+ // close inventory interface, close all windows
+ LLFloaterInventory::cleanup();
+
+ gAgentWearables.cleanup();
+ gAgentCamera.cleanup();
+ // Also writes cached agent settings to gSavedSettings
+ gAgent.cleanup();
+
+ // This is where we used to call gObjectList.destroy() and then delete gWorldp.
+ // Now we just ask the LLWorld singleton to cleanly shut down.
+ if(LLWorld::instanceExists())
+ {
+ LLWorld::getInstance()->destroyClass();
+ }
+
+ // call all self-registered classes
+ LLDestroyClassList::instance().fireCallbacks();
+
+ cleanup_xfer_manager();
+ gDisconnected = TRUE;
+
+ // Pass the connection state to LLUrlEntryParcel not to attempt
+ // parcel info requests while disconnected.
+ LLUrlEntryParcel::setDisconnected(gDisconnected);
+}
+
+void LLAppViewer::forceErrorLLError()
+{
+ llerrs << "This is an llerror" << llendl;
+}
+
+void LLAppViewer::forceErrorBreakpoint()
+{
+#ifdef LL_WINDOWS
+ DebugBreak();
+#endif
+ return;
+}
+
+void LLAppViewer::forceErrorBadMemoryAccess()
+{
+ S32* crash = NULL;
+ *crash = 0xDEADBEEF;
+ return;
+}
+
+void LLAppViewer::forceErrorInfiniteLoop()
+{
+ while(true)
+ {
+ ;
+ }
+ return;
+}
+
+void LLAppViewer::forceErrorSoftwareException()
+{
+ // *FIX: Any way to insure it won't be handled?
+ throw;
+}
+
+void LLAppViewer::forceErrorDriverCrash()
+{
+ glDeleteTextures(1, NULL);
+}
+
+void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs)
+{
+ if(!mMainloopTimeout)
+ {
+ mMainloopTimeout = new LLWatchdogTimeout();
+ resumeMainloopTimeout(state, secs);
+ }
+}
+
+void LLAppViewer::destroyMainloopTimeout()
+{
+ if(mMainloopTimeout)
+ {
+ delete mMainloopTimeout;
+ mMainloopTimeout = NULL;
+ }
+}
+
+void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs)
+{
+ if(mMainloopTimeout)
+ {
+ if(secs < 0.0f)
+ {
+ secs = gSavedSettings.getF32("MainloopTimeoutDefault");
+ }
+
+ mMainloopTimeout->setTimeout(secs);
+ mMainloopTimeout->start(state);
+ }
+}
+
+void LLAppViewer::pauseMainloopTimeout()
+{
+ if(mMainloopTimeout)
+ {
+ mMainloopTimeout->stop();
+ }
+}
+
+void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs)
+{
+// if(!restoreErrorTrap())
+// {
+// llwarns << "!!!!!!!!!!!!! Its an error trap!!!!" << state << llendl;
+// }
+
+ if(mMainloopTimeout)
+ {
+ if(secs < 0.0f)
+ {
+ secs = gSavedSettings.getF32("MainloopTimeoutDefault");
+ }
+
+ mMainloopTimeout->setTimeout(secs);
+ mMainloopTimeout->ping(state);
+ }
+}
+
+void LLAppViewer::handleLoginComplete()
+{
+ gLoggedInTime.start();
+ initMainloopTimeout("Mainloop Init");
+
+ // Store some data to DebugInfo in case of a freeze.
+ gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel();
+
+ gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor();
+ gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor();
+ gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch();
+ gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild();
+
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if ( parcel && parcel->getMusicURL()[0])
+ {
+ gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL();
+ }
+ if ( parcel && parcel->getMediaURL()[0])
+ {
+ gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL();
+ }
+
+ gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile");
+ gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
+ gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName();
+ gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath();
+
+ if(gAgent.getRegion())
+ {
+ gDebugInfo["CurrentSimHost"] = gAgent.getRegionHost().getHostName();
+ gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName();
+ }
+
+ if(LLAppViewer::instance()->mMainloopTimeout)
+ {
+ gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState();
+ }
+
+ mOnLoginCompleted();
+
+ writeDebugInfo();
+}
+
+// *TODO - generalize this and move DSO wrangling to a helper class -brad
+void LLAppViewer::loadEventHostModule(S32 listen_port)
+{
+ std::string dso_name =
+#if LL_WINDOWS
+ "lleventhost.dll";
+#elif LL_DARWIN
+ "liblleventhost.dylib";
+#else
+ "liblleventhost.so";
+#endif
+
+ std::string dso_path = gDirUtilp->findFile(dso_name,
+ gDirUtilp->getAppRODataDir(),
+ gDirUtilp->getExecutableDir());
+
+ if(dso_path == "")
+ {
+ llerrs << "QAModeEventHost requested but module \"" << dso_name << "\" not found!" << llendl;
+ return;
+ }
+
+ LL_INFOS("eventhost") << "Found lleventhost at '" << dso_path << "'" << LL_ENDL;
+#if ! defined(LL_WINDOWS)
+ {
+ std::string outfile("/tmp/lleventhost.file.out");
+ std::string command("file '" + dso_path + "' > '" + outfile + "' 2>&1");
+ int rc = system(command.c_str());
+ if (rc != 0)
+ {
+ LL_WARNS("eventhost") << command << " ==> " << rc << ':' << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("eventhost") << command << ':' << LL_ENDL;
+ }
+ {
+ std::ifstream reader(outfile.c_str());
+ std::string line;
+ while (std::getline(reader, line))
+ {
+ size_t len = line.length();
+ if (len && line[len-1] == '\n')
+ line.erase(len-1);
+ LL_INFOS("eventhost") << line << LL_ENDL;
+ }
+ }
+ remove(outfile.c_str());
+ }
+#endif // LL_WINDOWS
+
+ apr_dso_handle_t * eventhost_dso_handle = NULL;
+ apr_pool_t * eventhost_dso_memory_pool = NULL;
+
+ //attempt to load the shared library
+ apr_pool_create(&eventhost_dso_memory_pool, NULL);
+ apr_status_t rv = apr_dso_load(&eventhost_dso_handle,
+ dso_path.c_str(),
+ eventhost_dso_memory_pool);
+ llassert_always(! ll_apr_warn_status(rv, eventhost_dso_handle));
+ llassert_always(eventhost_dso_handle != NULL);
+
+ int (*ll_plugin_start_func)(LLSD const &) = NULL;
+ rv = apr_dso_sym((apr_dso_handle_sym_t*)&ll_plugin_start_func, eventhost_dso_handle, "ll_plugin_start");
+
+ llassert_always(! ll_apr_warn_status(rv, eventhost_dso_handle));
+ llassert_always(ll_plugin_start_func != NULL);
+
+ LLSD args;
+ args["listen_port"] = listen_port;
+
+ int status = ll_plugin_start_func(args);
+
+ if(status != 0)
+ {
+ llerrs << "problem loading eventhost plugin, status: " << status << llendl;
+ }
+
+ mPlugins.insert(eventhost_dso_handle);
+}
+
+void LLAppViewer::launchUpdater()
+{
+ LLSD query_map = LLSD::emptyMap();
+ // *TODO place os string in a global constant
+#if LL_WINDOWS
+ query_map["os"] = "win";
+#elif LL_DARWIN
+ query_map["os"] = "mac";
+#elif LL_LINUX
+ query_map["os"] = "lnx";
+#elif LL_SOLARIS
+ query_map["os"] = "sol";
+#endif
+ // *TODO change userserver to be grid on both viewer and sim, since
+ // userserver no longer exists.
+ query_map["userserver"] = LLGridManager::getInstance()->getGridLabel();
+ query_map["channel"] = LLVersionInfo::getChannel();
+ // *TODO constantize this guy
+ // *NOTE: This URL is also used in win_setup/lldownloader.cpp
+ LLURI update_url = LLURI::buildHTTP("secondlife.com", 80, "update.php", query_map);
+
+ if(LLAppViewer::sUpdaterInfo)
+ {
+ delete LLAppViewer::sUpdaterInfo;
+ }
+ LLAppViewer::sUpdaterInfo = new LLAppViewer::LLUpdaterInfo() ;
+
+ // if a sim name was passed in via command line parameter (typically through a SLURL)
+ if ( LLStartUp::getStartSLURL().getType() == LLSLURL::LOCATION )
+ {
+ // record the location to start at next time
+ gSavedSettings.setString( "NextLoginLocation", LLStartUp::getStartSLURL().getSLURLString());
+ };
+
+#if LL_WINDOWS
+ LLAppViewer::sUpdaterInfo->mUpdateExePath = gDirUtilp->getTempFilename();
+ if (LLAppViewer::sUpdaterInfo->mUpdateExePath.empty())
+ {
+ delete LLAppViewer::sUpdaterInfo ;
+ LLAppViewer::sUpdaterInfo = NULL ;
+
+ // We're hosed, bail
+ LL_WARNS("AppInit") << "LLDir::getTempFilename() failed" << LL_ENDL;
+ return;
+ }
+
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += ".exe";
+
+ std::string updater_source = gDirUtilp->getAppRODataDir();
+ updater_source += gDirUtilp->getDirDelimiter();
+ updater_source += "updater.exe";
+
+ LL_DEBUGS("AppInit") << "Calling CopyFile source: " << updater_source
+ << " dest: " << LLAppViewer::sUpdaterInfo->mUpdateExePath
+ << LL_ENDL;
+
+
+ if (!CopyFileA(updater_source.c_str(), LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str(), FALSE))
+ {
+ delete LLAppViewer::sUpdaterInfo ;
+ LLAppViewer::sUpdaterInfo = NULL ;
+
+ LL_WARNS("AppInit") << "Unable to copy the updater!" << LL_ENDL;
+
+ return;
+ }
+
+ LLAppViewer::sUpdaterInfo->mParams << "-url \"" << update_url.asString() << "\"";
+
+ LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << " " << LLAppViewer::sUpdaterInfo->mParams.str() << LL_ENDL;
+
+ //Explicitly remove the marker file, otherwise we pass the lock onto the child process and things get weird.
+ LLAppViewer::instance()->removeMarkerFile(); // In case updater fails
+
+ // *NOTE:Mani The updater is spawned as the last thing before the WinMain exit.
+ // see LLAppViewerWin32.cpp
+
+#elif LL_DARWIN
+ LLAppViewer::sUpdaterInfo->mUpdateExePath = "'";
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += gDirUtilp->getAppRODataDir();
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += "/mac-updater.app/Contents/MacOS/mac-updater' -url \"";
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += update_url.asString();
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -name \"";
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += LLAppViewer::instance()->getSecondLifeTitle();
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -bundleid \"";
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += LL_VERSION_BUNDLE_ID;
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" &";
+
+ LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << LL_ENDL;
+
+ // Run the auto-updater.
+ system(LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str()); /* Flawfinder: ignore */
+
+#elif (LL_LINUX || LL_SOLARIS) && LL_GTK
+ // we tell the updater where to find the xml containing string
+ // translations which it can use for its own UI
+ std::string xml_strings_file = "strings.xml";
+ std::vector<std::string> xui_path_vec = LLUI::getXUIPaths();
+ std::string xml_search_paths;
+ std::vector<std::string>::const_iterator iter;
+ // build comma-delimited list of xml paths to pass to updater
+ for (iter = xui_path_vec.begin(); iter != xui_path_vec.end(); )
+ {
+ std::string this_skin_dir = gDirUtilp->getDefaultSkinDir()
+ + gDirUtilp->getDirDelimiter()
+ + (*iter);
+ llinfos << "Got a XUI path: " << this_skin_dir << llendl;
+ xml_search_paths.append(this_skin_dir);
+ ++iter;
+ if (iter != xui_path_vec.end())
+ xml_search_paths.append(","); // comma-delimit
+ }
+ // build the overall command-line to run the updater correctly
+ LLAppViewer::sUpdaterInfo->mUpdateExePath =
+ gDirUtilp->getExecutableDir() + "/" + "linux-updater.bin" +
+ " --url \"" + update_url.asString() + "\"" +
+ " --name \"" + LLAppViewer::instance()->getSecondLifeTitle() + "\"" +
+ " --dest \"" + gDirUtilp->getAppRODataDir() + "\"" +
+ " --stringsdir \"" + xml_search_paths + "\"" +
+ " --stringsfile \"" + xml_strings_file + "\"";
+
+ LL_INFOS("AppInit") << "Calling updater: "
+ << LLAppViewer::sUpdaterInfo->mUpdateExePath << LL_ENDL;
+
+ // *TODO: we could use the gdk equivalent to ensure the updater
+ // gets started on the same screen.
+ GError *error = NULL;
+ if (!g_spawn_command_line_async(LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str(), &error))
+ {
+ llerrs << "Failed to launch updater: "
+ << error->message
+ << llendl;
+ }
+ if (error) {
+ g_error_free(error);
+ }
+#else
+ OSMessageBox(LLTrans::getString("MBNoAutoUpdate"), LLStringUtil::null, OSMB_OK);
+#endif
+
+ // *REMOVE:Mani - Saving for reference...
+ // LLAppViewer::instance()->forceQuit();
+}
+
+
+//virtual
+void LLAppViewer::setMasterSystemAudioMute(bool mute)
+{
+ gSavedSettings.setBOOL("MuteAudio", mute);
+}
+
+//virtual
+bool LLAppViewer::getMasterSystemAudioMute()
+{
+ return gSavedSettings.getBOOL("MuteAudio");
+}
+
+//----------------------------------------------------------------------------
+// Metrics-related methods (static and otherwise)
+//----------------------------------------------------------------------------
+
+/**
+ * LLViewerAssetStats collects data on a per-region (as defined by the agent's
+ * location) so we need to tell it about region changes which become a kind of
+ * hidden variable/global state in the collectors. For collectors not running
+ * on the main thread, we need to send a message to move the data over safely
+ * and cheaply (amortized over a run).
+ */
+void LLAppViewer::metricsUpdateRegion(U64 region_handle)
+{
+ if (0 != region_handle)
+ {
+ LLViewerAssetStatsFF::set_region_main(region_handle);
+ if (LLAppViewer::sTextureFetch)
+ {
+ // Send a region update message into 'thread1' to get the new region.
+ LLAppViewer::sTextureFetch->commandSetRegion(region_handle);
+ }
+ else
+ {
+ // No 'thread1', a.k.a. TextureFetch, so update directly
+ LLViewerAssetStatsFF::set_region_thread1(region_handle);
+ }
+ }
+}
+
+
+/**
+ * Attempts to start a multi-threaded metrics report to be sent back to
+ * the grid for consumption.
+ */
+void LLAppViewer::metricsSend(bool enable_reporting)
+{
+ if (! gViewerAssetStatsMain)
+ return;
+
+ if (LLAppViewer::sTextureFetch)
+ {
+ LLViewerRegion * regionp = gAgent.getRegion();
+
+ if (enable_reporting && regionp)
+ {
+ std::string caps_url = regionp->getCapability("ViewerMetrics");
+
+ // Make a copy of the main stats to send into another thread.
+ // Receiving thread takes ownership.
+ LLViewerAssetStats * main_stats(new LLViewerAssetStats(*gViewerAssetStatsMain));
+
+ // Send a report request into 'thread1' to get the rest of the data
+ // and provide some additional parameters while here.
+ LLAppViewer::sTextureFetch->commandSendMetrics(caps_url,
+ gAgentSessionID,
+ gAgentID,
+ main_stats);
+ main_stats = 0; // Ownership transferred
+ }
+ else
+ {
+ LLAppViewer::sTextureFetch->commandDataBreak();
+ }
+ }
+
+ // Reset even if we can't report. Rather than gather up a huge chunk of
+ // data, we'll keep to our sampling interval and retain the data
+ // resolution in time.
+ gViewerAssetStatsMain->reset();
+}
+
diff --git a/indra/newview/llavatarlist.cpp b/indra/newview/llavatarlist.cpp
index ff7dfccc0a..771419f60a 100644
--- a/indra/newview/llavatarlist.cpp
+++ b/indra/newview/llavatarlist.cpp
@@ -240,6 +240,9 @@ void LLAvatarList::addAvalineItem(const LLUUID& item_id, const LLUUID& session_i
LLAvalineListItem* item = new LLAvalineListItem(/*hide_number=*/false);
item->setAvatarId(item_id, session_id, true, false);
item->setName(item_name);
+ item->showLastInteractionTime(mShowLastInteractionTime);
+ item->showSpeakingIndicator(mShowSpeakingIndicator);
+ item->setOnline(false);
addItem(item, item_id);
mIDs.push_back(item_id);
@@ -286,9 +289,18 @@ void LLAvatarList::refresh()
{
// *NOTE: If you change the UI to show a different string,
// be sure to change the filter code below.
- addNewItem(buddy_id,
- av_name.mDisplayName.empty() ? waiting_str : av_name.mDisplayName,
- LLAvatarTracker::instance().isBuddyOnline(buddy_id));
+ if (LLRecentPeople::instance().isAvalineCaller(buddy_id))
+ {
+ const LLSD& call_data = LLRecentPeople::instance().getData(buddy_id);
+ addAvalineItem(buddy_id, call_data["session_id"].asUUID(), call_data["call_number"].asString());
+ }
+ else
+ {
+ addNewItem(buddy_id,
+ av_name.mDisplayName.empty() ? waiting_str : av_name.mDisplayName,
+ LLAvatarTracker::instance().isBuddyOnline(buddy_id));
+ }
+
modified = true;
nadded++;
}
@@ -440,7 +452,7 @@ void LLAvatarList::addNewItem(const LLUUID& id, const std::string& name, BOOL is
BOOL LLAvatarList::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
BOOL handled = LLUICtrl::handleRightMouseDown(x, y, mask);
- if ( mContextMenu )
+ if ( mContextMenu && !isAvalineItemSelected())
{
uuid_vec_t selected_uuids;
getSelectedUUIDs(selected_uuids);
@@ -449,6 +461,21 @@ BOOL LLAvatarList::handleRightMouseDown(S32 x, S32 y, MASK mask)
return handled;
}
+bool LLAvatarList::isAvalineItemSelected()
+{
+ std::vector<LLPanel*> selected_items;
+ getSelectedItems(selected_items);
+ std::vector<LLPanel*>::iterator it = selected_items.begin();
+
+ for(; it != selected_items.end(); ++it)
+ {
+ if (dynamic_cast<LLAvalineListItem*>(*it))
+ return true;
+ }
+
+ return false;
+}
+
void LLAvatarList::setVisible(BOOL visible)
{
if ( visible == FALSE && mContextMenu )
diff --git a/indra/newview/llavatarlist.h b/indra/newview/llavatarlist.h
index cacbcf7244..4814a88a79 100644
--- a/indra/newview/llavatarlist.h
+++ b/indra/newview/llavatarlist.h
@@ -112,6 +112,8 @@ protected:
private:
+ bool isAvalineItemSelected();
+
bool mIgnoreOnlineStatus;
bool mShowLastInteractionTime;
bool mDirty;
diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp
index 4645a2c6e7..0c0df14ac1 100644
--- a/indra/newview/llbottomtray.cpp
+++ b/indra/newview/llbottomtray.cpp
@@ -1,1772 +1,1850 @@
-/**
- * @file llbottomtray.cpp
- * @brief LLBottomTray class implementation
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h" // must be first include
-
-#define LLBOTTOMTRAY_CPP
-#include "llbottomtray.h"
-
-// library includes
-#include "llfloaterreg.h"
-#include "llflyoutbutton.h"
-#include "lllayoutstack.h"
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-#include "lltexteditor.h"
-
-// newview includes
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llavataractions.h"
-#include "llchiclet.h"
-#include "llfloatercamera.h"
-#include "llhints.h"
-#include "llimfloater.h" // for LLIMFloater
-#include "llnearbychatbar.h"
-#include "llsidetray.h"
-#include "llspeakbutton.h"
-#include "llsplitbutton.h"
-#include "llsyswellwindow.h"
-#include "lltoolmgr.h"
-#include "llviewerparcelmgr.h"
-
-#include "llviewerwindow.h"
-#include "llsdserialize.h"
-
-// Distance from mouse down on which drag'n'drop should be started.
-#define DRAG_START_DISTANCE 3
-
-static const std::string SORTING_DATA_FILE_NAME = "bottomtray_buttons_order.xml";
-
-LLDefaultChildRegistry::Register<LLBottomtrayButton> bottomtray_button("bottomtray_button");
-
-// LLBottomtrayButton methods
-
-// virtual
-BOOL LLBottomtrayButton::handleHover(S32 x, S32 y, MASK mask)
-{
- if (mCanDrag)
- {
- S32 screenX, screenY;
- localPointToScreen(x, y, &screenX, &screenY);
- // pass hover to bottomtray
- LLBottomTray::getInstance()->onDraggableButtonHover(screenX, screenY);
- return TRUE;
- }
- else
- {
- return LLButton::handleHover(x, y, mask);
- }
-}
-//virtual
-BOOL LLBottomtrayButton::handleMouseUp(S32 x, S32 y, MASK mask)
-{
- if (mCanDrag)
- {
- S32 screenX, screenY;
- localPointToScreen(x, y, &screenX, &screenY);
- // pass mouse up to bottomtray
- LLBottomTray::getInstance()->onDraggableButtonMouseUp(this, screenX, screenY);
- }
- return LLButton::handleMouseUp(x, y, mask);
-}
-//virtual
-BOOL LLBottomtrayButton::handleMouseDown(S32 x, S32 y, MASK mask)
-{
- if (mCanDrag)
- {
- S32 screenX, screenY;
- localPointToScreen(x, y, &screenX, &screenY);
- // pass mouse up to bottomtray
- LLBottomTray::getInstance()->onDraggableButtonMouseDown(this, screenX, screenY);
- }
- return LLButton::handleMouseDown(x, y, mask);
-}
-
-static void update_build_button_enable_state()
-{
- bool can_edit = LLToolMgr::getInstance()->canEdit();
-
- LLBottomTray::getInstance()->getChildView("build_btn")->setEnabled(can_edit);
-}
-
-// Build time optimization, generate extern template once in .cpp file
-template class LLBottomTray* LLSingleton<class LLBottomTray>::getInstance();
-
-namespace
-{
- const std::string& PANEL_CHICLET_NAME = "chiclet_list_panel";
-
- S32 get_panel_min_width(LLLayoutStack* stack, LLView* panel)
- {
- S32 minimal_width = 0;
- llassert(stack);
- if ( stack && panel && panel->getVisible() )
- {
- stack->getPanelMinSize(panel->getName(), &minimal_width);
- }
- return minimal_width;
- }
-
- S32 get_panel_max_width(LLLayoutStack* stack, LLPanel* panel)
- {
- S32 max_width = 0;
- llassert(stack);
- if ( stack && panel && panel->getVisible() )
- {
- stack->getPanelMaxSize(panel->getName(), &max_width);
- }
- return max_width;
- }
-
- S32 get_curr_width(LLUICtrl* ctrl)
- {
- S32 cur_width = 0;
- if ( ctrl && ctrl->getVisible() )
- {
- cur_width = ctrl->getRect().getWidth();
- }
- return cur_width;
- }
-}
-
-class LLBottomTrayLite
- : public LLPanel
-{
-public:
- LLBottomTrayLite()
- : mNearbyChatBar(NULL),
- mChatBarContainer(NULL),
- mGesturePanel(NULL)
- {
- mFactoryMap["chat_bar"] = LLCallbackMap(LLBottomTray::createNearbyChatBar, NULL);
- buildFromFile("panel_bottomtray_lite.xml");
- }
-
- BOOL postBuild()
- {
- mNearbyChatBar = findChild<LLNearbyChatBar>("chat_bar");
- mChatBarContainer = getChild<LLLayoutPanel>("chat_bar_layout_panel");
- mGesturePanel = getChild<LLPanel>("gesture_panel");
-
- // Hide "show_nearby_chat" button
- if (mNearbyChatBar)
- {
- LLLineEditor* chat_box = mNearbyChatBar->getChatBox();
- LLUICtrl* show_btn = mNearbyChatBar->getChild<LLUICtrl>("show_nearby_chat");
- S32 delta_width = show_btn->getRect().getWidth();
- show_btn->setVisible(FALSE);
- chat_box->reshape(chat_box->getRect().getWidth() + delta_width, chat_box->getRect().getHeight());
- }
- return TRUE;
- }
-
- void onFocusLost()
- {
- if (gAgentCamera.cameraMouselook())
- {
- LLBottomTray::getInstance()->setVisible(FALSE);
- }
- }
-
- LLNearbyChatBar* mNearbyChatBar;
- LLLayoutPanel* mChatBarContainer;
- LLPanel* mGesturePanel;
-};
-
-LLBottomTray::LLBottomTray(const LLSD&)
-: mChicletPanel(NULL),
- mSpeakPanel(NULL),
- mSpeakBtn(NULL),
- mNearbyChatBar(NULL),
- mChatBarContainer(NULL),
- mToolbarStack(NULL),
- mMovementButton(NULL),
- mResizeState(RS_NORESIZE),
- mBottomTrayContextMenu(NULL),
- mCamButton(NULL),
- mBottomTrayLite(NULL),
- mIsInLiteMode(false),
- mDragStarted(false),
- mDraggedItem(NULL),
- mLandingTab(NULL),
- mCheckForDrag(false)
-{
- // Firstly add ourself to IMSession observers, so we catch session events
- // before chiclets do that.
- LLIMMgr::getInstance()->addSessionObserver(this);
-
- mFactoryMap["chat_bar"] = LLCallbackMap(LLBottomTray::createNearbyChatBar, NULL);
-
- buildFromFile("panel_bottomtray.xml");
-
- LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("CameraPresets.ChangeView", boost::bind(&LLFloaterCamera::onClickCameraItem, _2));
-
- //this is to fix a crash that occurs because LLBottomTray is a singleton
- //and thus is deleted at the end of the viewers lifetime, but to be cleanly
- //destroyed LLBottomTray requires some subsystems that are long gone
- //LLUI::getRootView()->addChild(this);
-
- {
- mBottomTrayLite = new LLBottomTrayLite();
- mBottomTrayLite->setFollowsAll();
- mBottomTrayLite->setVisible(FALSE);
- }
-
- mImageDragIndication = LLUI::getUIImage(getString("DragIndicationImageName"));
- mDesiredNearbyChatWidth = mNearbyChatBar ? mNearbyChatBar->getRect().getWidth() : 0;
-}
-
-LLBottomTray::~LLBottomTray()
-{
- if (!LLSingleton<LLIMMgr>::destroyed())
- {
- LLIMMgr::getInstance()->removeSessionObserver(this);
- }
-
- if (mNearbyChatBar)
- {
- // store custom width of chatbar panel.
- S32 custom_width = mChatBarContainer->getRect().getWidth();
- gSavedSettings.setS32("ChatBarCustomWidth", custom_width);
- }
-
- // emulate previous floater behavior to be hidden on startup.
- // override effect of save_visibility=true.
- // this attribute is necessary to button.initial_callback=Button.SetFloaterToggle works properly:
- // i.g when floater changes its visibility - button changes its toggle state.
- getChild<LLUICtrl>("build_btn")->setControlValue(false);
- getChild<LLUICtrl>("search_btn")->setControlValue(false);
- getChild<LLUICtrl>("world_map_btn")->setControlValue(false);
-}
-
-// *TODO Vadim: why void* ?
-void* LLBottomTray::createNearbyChatBar(void* userdata)
-{
- return new LLNearbyChatBar();
-}
-
-LLNearbyChatBar* LLBottomTray::getNearbyChatBar()
-{
- return mIsInLiteMode ? mBottomTrayLite->mNearbyChatBar : mNearbyChatBar;
-}
-
-LLIMChiclet* LLBottomTray::createIMChiclet(const LLUUID& session_id)
-{
- LLIMChiclet::EType im_chiclet_type = LLIMChiclet::getIMSessionType(session_id);
-
- switch (im_chiclet_type)
- {
- case LLIMChiclet::TYPE_IM:
- return getChicletPanel()->createChiclet<LLIMP2PChiclet>(session_id);
- case LLIMChiclet::TYPE_GROUP:
- return getChicletPanel()->createChiclet<LLIMGroupChiclet>(session_id);
- case LLIMChiclet::TYPE_AD_HOC:
- return getChicletPanel()->createChiclet<LLAdHocChiclet>(session_id);
- case LLIMChiclet::TYPE_UNKNOWN:
- break;
- }
-
- return NULL;
-}
-
-//virtual
-void LLBottomTray::sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id)
-{
- if (!getChicletPanel()) return;
-
- LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(session_id);
- if (!session) return;
-
- // no need to spawn chiclets for participants in P2P calls called through Avaline
- if (session->isP2P() && session->isOtherParticipantAvaline()) return;
-
- if (getChicletPanel()->findChiclet<LLChiclet>(session_id)) return;
-
- LLIMChiclet* chiclet = createIMChiclet(session_id);
- if(chiclet)
- {
- chiclet->setIMSessionName(name);
- chiclet->setOtherParticipantId(other_participant_id);
-
- LLIMFloater::onIMChicletCreated(session_id);
-
- }
- else
- {
- llerrs << "Could not create chiclet" << llendl;
- }
-}
-
-//virtual
-void LLBottomTray::sessionRemoved(const LLUUID& session_id)
-{
- if(getChicletPanel())
- {
- // IM floater should be closed when session removed and associated chiclet closed
- LLIMFloater* iMfloater = LLFloaterReg::findTypedInstance<LLIMFloater>(
- "impanel", session_id);
- if (iMfloater != NULL)
- {
- iMfloater->closeFloater();
- }
-
- getChicletPanel()->removeChiclet(session_id);
- }
-}
-
-void LLBottomTray::sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id)
-{
- //this is only needed in case of outgoing ad-hoc/group chat sessions
- LLChicletPanel* chiclet_panel = getChicletPanel();
- if (chiclet_panel)
- {
- //it should be ad-hoc im chiclet or group im chiclet
- LLChiclet* chiclet = chiclet_panel->findChiclet<LLChiclet>(old_session_id);
- if (chiclet) chiclet->setSessionId(new_session_id);
- }
-}
-
-S32 LLBottomTray::getTotalUnreadIMCount()
-{
- return getChicletPanel()->getTotalUnreadIMCount();
-}
-
-// virtual
-void LLBottomTray::onChange(EStatusType status, const std::string &channelURI, bool proximal)
-{
- // Time it takes to connect to voice channel might be pretty long,
- // so don't expect user login or STATUS_VOICE_ENABLED to be followed by STATUS_JOINED.
- BOOL enable = FALSE;
-
- switch (status)
- {
- // Do not add STATUS_VOICE_ENABLED because voice chat is
- // inactive until STATUS_JOINED
- case STATUS_JOINED:
- enable = TRUE;
- break;
- default:
- enable = FALSE;
- break;
- }
-
- // We have to enable/disable right and left parts of speak button separately (EXT-4648)
- mSpeakBtn->setSpeakBtnEnabled(enable);
- // skipped to avoid button blinking
- if (status != STATUS_JOINING && status!= STATUS_LEFT_CHANNEL)
- {
- mSpeakBtn->setFlyoutBtnEnabled(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking());
- }
-}
-
-void LLBottomTray::onMouselookModeOut()
-{
- mIsInLiteMode = false;
- mBottomTrayLite->setVisible(FALSE);
- mNearbyChatBar->getChatBox()->setText(mBottomTrayLite->mNearbyChatBar->getChatBox()->getText());
- setVisible(TRUE);
-}
-
-void LLBottomTray::onMouselookModeIn()
-{
- setVisible(FALSE);
-
- // Attach the lite bottom tray
- if (getParent() && mBottomTrayLite->getParent() != getParent())
- getParent()->addChild(mBottomTrayLite);
-
- mBottomTrayLite->setShape(getLocalRect());
- mBottomTrayLite->mNearbyChatBar->getChatBox()->setText(mNearbyChatBar->getChatBox()->getText());
- mBottomTrayLite->mGesturePanel->setVisible(gSavedSettings.getBOOL("ShowGestureButton"));
-
- mIsInLiteMode = true;
-}
-
-//virtual
-// setVisible used instead of onVisibilityChange, since LLAgent calls it on entering/leaving mouselook mode.
-// If bottom tray is already visible in mouselook mode, then onVisibilityChange will not be called from setVisible(true),
-void LLBottomTray::setVisible(BOOL visible)
-{
- if (mIsInLiteMode)
- {
- mBottomTrayLite->setVisible(visible);
- }
- else
- {
- LLPanel::setVisible(visible);
- }
-}
-
-S32 LLBottomTray::notifyParent(const LLSD& info)
-{
- if(info.has("well_empty")) // implementation of EXT-3397
- {
- const std::string chiclet_name = info["well_name"];
-
- // only "im_well" or "notification_well" names are expected.
- // They are set in panel_bottomtray.xml in <chiclet_im_well> & <chiclet_notification>
- llassert("im_well" == chiclet_name || "notification_well" == chiclet_name);
-
- BOOL should_be_visible = !info["well_empty"];
- showWellButton("im_well" == chiclet_name ? RS_IM_WELL : RS_NOTIFICATION_WELL, should_be_visible);
- return 1;
- }
-
- if (info.has("action") && info["action"] == "resize")
- {
- const std::string& name = info["view_name"];
-
- // expected only resize of nearby chatbar
- if (mChatBarContainer->getName() != name) return LLPanel::notifyParent(info);
-
- const S32 new_width = info["new_width"];
-
- processChatbarCustomization(new_width);
-
- return 2;
- }
- return LLPanel::notifyParent(info);
-}
-
-void LLBottomTray::showBottomTrayContextMenu(S32 x, S32 y, MASK mask)
-{
- // We should show BottomTrayContextMenu in last turn
- if (mBottomTrayContextMenu && !LLMenuGL::sMenuContainer->getVisibleMenu())
- {
- //there are no other context menu (IM chiclet etc ), so we can show BottomTrayContextMenu
-
- updateContextMenu(x, y, mask);
- mBottomTrayContextMenu->buildDrawLabels();
- mBottomTrayContextMenu->updateParent(LLMenuGL::sMenuContainer);
- LLMenuGL::showPopup(this, mBottomTrayContextMenu, x, y);
-
- }
-}
-
-void LLBottomTray::updateContextMenu(S32 x, S32 y, MASK mask)
-{
- LLUICtrl* edit_box = mNearbyChatBar->getChild<LLUICtrl>("chat_box");
-
- S32 local_x = x - mChatBarContainer->getRect().mLeft - edit_box->getRect().mLeft;
- S32 local_y = y - mChatBarContainer->getRect().mBottom - edit_box->getRect().mBottom;
-
- bool in_edit_box = edit_box->pointInView(local_x, local_y);
-
- mBottomTrayContextMenu->setItemVisible("Separator", in_edit_box);
- mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Cut", in_edit_box);
- mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Copy", in_edit_box);
- mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Paste", in_edit_box);
- mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Delete", in_edit_box);
- mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Select_All", in_edit_box);
-}
-
-void LLBottomTray::showGestureButton(BOOL visible)
-{
- setTrayButtonVisibleIfPossible(RS_BUTTON_GESTURES, visible);
-}
-
-void LLBottomTray::showMoveButton(BOOL visible)
-{
- setTrayButtonVisibleIfPossible(RS_BUTTON_MOVEMENT, visible);
-}
-
-void LLBottomTray::showCameraButton(BOOL visible)
-{
- setTrayButtonVisibleIfPossible(RS_BUTTON_CAMERA, visible);
-}
-
-void LLBottomTray::showSnapshotButton(BOOL visible)
-{
- setTrayButtonVisibleIfPossible(RS_BUTTON_SNAPSHOT, visible);
-}
-
-void LLBottomTray::toggleMovementControls()
-{
- if (mMovementButton)
- mMovementButton->onCommit();
-}
-
-void LLBottomTray::toggleCameraControls()
-{
- if (mCamButton)
- mCamButton->onCommit();
-}
-
-BOOL LLBottomTray::postBuild()
-{
- LLHints::registerHintTarget("bottom_tray", LLView::getHandle());
- LLHints::registerHintTarget("dest_guide_btn", getChild<LLUICtrl>("destination_btn")->getHandle());
- LLHints::registerHintTarget("avatar_picker_btn", getChild<LLUICtrl>("avatar_btn")->getHandle());
-
- LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("NearbyChatBar.Action", boost::bind(&LLBottomTray::onContextMenuItemClicked, this, _2));
- LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("NearbyChatBar.EnableMenuItem", boost::bind(&LLBottomTray::onContextMenuItemEnabled, this, _2));
-
- mBottomTrayContextMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_bottomtray.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- gMenuHolder->addChild(mBottomTrayContextMenu);
-
- mNearbyChatBar = findChild<LLNearbyChatBar>("chat_bar");
- LLHints::registerHintTarget("chat_bar", mNearbyChatBar->LLView::getHandle());
-
- mChatBarContainer = getChild<LLLayoutPanel>("chat_bar_layout_panel");
-
- mToolbarStack = getChild<LLLayoutStack>("toolbar_stack");
- mMovementButton = getChild<LLButton>("movement_btn");
- LLHints::registerHintTarget("move_btn", mMovementButton->getHandle());
- mCamButton = getChild<LLButton>("camera_btn");
- setRightMouseDownCallback(boost::bind(&LLBottomTray::showBottomTrayContextMenu,this, _2, _3,_4));
-
- mSpeakPanel = getChild<LLPanel>("speak_panel");
- mSpeakBtn = getChild<LLSpeakButton>("talk");
-
- // Both parts of speak button should be initially disabled because
- // it takes some time between logging in to world and connecting to voice channel.
- mSpeakBtn->setSpeakBtnEnabled(false);
- mSpeakBtn->setFlyoutBtnEnabled(false);
-
- // Localization tool doesn't understand custom buttons like <talk_button>
- mSpeakBtn->setSpeakToolTip( getString("SpeakBtnToolTip") );
- mSpeakBtn->setShowToolTip( getString("VoiceControlBtnToolTip") );
-
- // Registering Chat Bar to receive Voice client status change notifications.
- LLVoiceClient::getInstance()->addObserver(this);
-
- mNearbyChatBar->getChatBox()->setContextMenu(NULL);
-
- mChicletPanel = getChild<LLChicletPanel>("chiclet_list");
-
- initResizeStateContainers();
-
- setButtonsControlsAndListeners();
-
- initButtonsVisibility();
-
- // update wells visibility:
- showWellButton(RS_IM_WELL, !LLIMWellWindow::getInstance()->isWindowEmpty());
- showWellButton(RS_NOTIFICATION_WELL, !LLNotificationWellWindow::getInstance()->isWindowEmpty());
-
- loadButtonsOrder();
-
- LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(boost::bind(&update_build_button_enable_state));
-
- return TRUE;
-}
-
-//Drag-n-drop
-
-void LLBottomTray::onDraggableButtonMouseDown(LLUICtrl* ctrl, S32 x, S32 y)
-{
- if (ctrl == NULL) return;
- LLView* parent_view = ctrl->getParent();
- if(parent_view != NULL)
- {
- // we actually drag'n'drop panel (not button) in code, so have to find a parent
- // of button which called this method on mouse down.
- LLPanel* parent = dynamic_cast<LLPanel*>(parent_view);
- // It may happen that we clicked not usual button, but button inside widget(speak, gesture)
- // so we'll need to get a level higher to reach layout panel as a parent.
- if(parent == NULL) parent = dynamic_cast<LLPanel*>(parent_view->getParent());
- if (parent && parent->getVisible())
- {
- mDraggedItem = parent;
- mCheckForDrag = true;
- mStartX = x;
- mStartY = y;
- }
- }
-}
-
-LLPanel* LLBottomTray::findChildPanelByLocalCoords(S32 x, S32 y)
-{
- LLPanel* ctrl = 0;
- S32 screenX, screenY;
- const child_list_t* list = mToolbarStack->getChildList();
-
- localPointToScreen(x, y, &screenX, &screenY);
-
- // look for a child panel which contains the point (screenX, screenY) in it's rectangle
- for (child_list_const_iter_t i = list->begin(); i != list->end(); ++i)
- {
- LLRect rect;
- localRectToScreen((*i)->getRect(), &rect);
-
- if (rect.pointInRect(screenX, screenY))
- {
- ctrl = dynamic_cast<LLPanel*>(*i);
- break;
- }
- }
-
- return ctrl;
-}
-
-void LLBottomTray::onDraggableButtonHover(S32 x, S32 y)
-{
- // if mouse down on draggable item was done, check whether we should start DnD
- if (mCheckForDrag)
- {
- // Start drag'n'drop if mouse cursor was dragged away frome mouse down location enough
- if(sqrt((float)((mStartX-x)*(mStartX-x)+(mStartY-y)*(mStartY-y))) > DRAG_START_DISTANCE)
- {
- mDragStarted = true;
- mCheckForDrag = false;
- }
- }
- if (mDragStarted)
- {
- // Check whether the cursor is over draggable area, find which panel it is and set is as
- // landing tab for drag'n'drop
- if(isCursorOverDraggableArea(x, y))
- {
- LLPanel* panel = findChildPanelByLocalCoords(x,y);
- if (panel && panel != mDraggedItem) mLandingTab = panel;
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROWDRAG);
- }
- else
- {
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_NO);
- }
- }
-}
-
-bool LLBottomTray::isCursorOverDraggableArea(S32 x, S32 y)
-{
- bool result = getRect().pointInRect(x, y);
- result = result && mNearbyChatBar->calcScreenRect().mRight < x;
- result = result && mChicletPanel->calcScreenRect().mRight > x;
- return result;
-}
-
-void LLBottomTray::updateButtonsOrdersAfterDnD()
-{
- // *TODO: change implementation of this method to support simplify it
- // (and according to future possible changes in the way button order is saved between sessions).
- state_object_map_t::const_iterator it = mStateProcessedObjectMap.begin();
- state_object_map_t::const_iterator it_end = mStateProcessedObjectMap.end();
- // Speak button is currently the only draggable button not in mStateProcessedObjectMap,
- // so if dragged_state is not found in that map, it should be RS_BUTTON_SPEAK. Change this code if any other
- // exclusions from mStateProcessedObjectMap will become draggable.
- EResizeState dragged_state = RS_BUTTON_SPEAK;
- EResizeState landing_state = RS_NORESIZE;
- bool landing_state_found = false;
- // Find states for dragged item and landing tab
- for (; it != it_end; ++it)
- {
- if (it->second == mDraggedItem)
- {
- dragged_state = it->first;
- }
- else if (it->second == mLandingTab)
- {
- landing_state = it->first;
- landing_state_found = true;
- }
- }
-
- // Update order of buttons according to drag'n'drop
- mButtonsOrder.erase(std::find(mButtonsOrder.begin(), mButtonsOrder.end(), dragged_state));
- if (!landing_state_found && mLandingTab == getChild<LLPanel>(PANEL_CHICLET_NAME))
- {
- mButtonsOrder.push_back(dragged_state);
- }
- else
- {
- if (!landing_state_found) landing_state = RS_BUTTON_SPEAK;
- mButtonsOrder.insert(std::find(mButtonsOrder.begin(), mButtonsOrder.end(), landing_state), dragged_state);
- }
- // Synchronize button process order with their order
- resize_state_vec_t::const_iterator it1 = mButtonsOrder.begin();
- const resize_state_vec_t::const_iterator it_end1 = mButtonsOrder.end();
- resize_state_vec_t::iterator it2 = mButtonsProcessOrder.begin();
- for (; it1 != it_end1; ++it1)
- {
- // Skip Speak because it is not in mButtonsProcessOrder(it's the reason why mButtonsOrder was introduced).
- // If any other draggable items will be added to bottomtray later, they should also be skipped here.
- if (*it1 != RS_BUTTON_SPEAK)
- {
- *it2 = *it1;
- ++it2;
- }
- }
-
- saveButtonsOrder();
-}
-
-void LLBottomTray::saveButtonsOrder()
-{
- std::string user_dir = gDirUtilp->getLindenUserDir();
- if (user_dir.empty()) return;
-
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME);
- LLSD settings_llsd;
- int i = 0;
- const resize_state_vec_t::const_iterator it_end = mButtonsOrder.end();
- // we use numbers as keys for map which is saved in file and contains resize states as its values
- for (resize_state_vec_t::const_iterator it = mButtonsOrder.begin(); it != it_end; ++it, i++)
- {
- std::string str = llformat("%d", i);
- settings_llsd[str] = *it;
- }
- llofstream file;
- file.open(filename);
- LLSDSerialize::toPrettyXML(settings_llsd, file);
-}
-
-void LLBottomTray::loadButtonsOrder()
-{
- // load per-resident sorting information
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME);
-
- LLSD settings_llsd;
- llifstream file;
- file.open(filename);
- if (!file.is_open()) return;
-
- LLSDSerialize::fromXML(settings_llsd, file);
-
-
- mButtonsOrder.clear();
- mButtonsProcessOrder.clear();
- int i = 0;
- // getting button order from file
- for (LLSD::map_const_iterator iter = settings_llsd.beginMap();
- iter != settings_llsd.endMap(); ++iter, ++i)
- {
- std::string str = llformat("%d", i);
- EResizeState state = (EResizeState)settings_llsd[str].asInteger();
- mButtonsOrder.push_back(state);
- // RS_BUTTON_SPEAK is skipped, because it shouldn't be in mButtonsProcessOrder (it does not hide or shrink).
- if (state != RS_BUTTON_SPEAK)
- {
- mButtonsProcessOrder.push_back(state);
- }
- }
-
- // There are other panels in layout stack order of which is not saved. Also, panels order of which is saved,
- // are already in layout stack but in wrong order. The most convenient way to place them is moving them
- // to front one by one (because in this case we don't have to pass the panel before which we want to insert our
- // panel to movePanel()). So panels are moved in order from the end of mButtonsOrder vector(reverse iterator is used).
- const resize_state_vec_t::const_reverse_iterator it_end = mButtonsOrder.rend();
- // placing panels in layout stack according to button order which we loaded in previous for
- for (resize_state_vec_t::const_reverse_iterator it = mButtonsOrder.rbegin(); it != it_end; ++it, ++i)
- {
- LLPanel* panel_to_move = *it == RS_BUTTON_SPEAK ? mSpeakPanel : mStateProcessedObjectMap[*it];
- mToolbarStack->movePanel(panel_to_move, NULL, true); // prepend
- }
- // Nearbychat is not stored in order settings file, but it must be the first of the panels, so moving it
- // manually here
- mToolbarStack->movePanel(mChatBarContainer, NULL, true);
-}
-
-void LLBottomTray::onDraggableButtonMouseUp(LLUICtrl* ctrl, S32 x, S32 y)
-{
- //if mouse up happened over area where drop is possible, change order of buttons
- if (mLandingTab != NULL && mDraggedItem != NULL && mDragStarted)
- {
- if(isCursorOverDraggableArea(x, y))
- {
- // change order of panels in layout stack
- mToolbarStack->movePanel(mDraggedItem, (LLPanel*)mLandingTab);
- // change order of buttons in order vectors
- updateButtonsOrdersAfterDnD();
- }
- }
- gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
- mDragStarted = false;
- mDraggedItem = NULL;
- mLandingTab = NULL;
- mCheckForDrag = false;
-}
-
-void LLBottomTray::draw()
-{
- LLPanel::draw();
- if (mLandingTab)
- {
- static S32 w = mImageDragIndication->getWidth();
- static S32 h = mImageDragIndication->getHeight();
- LLRect rect = mLandingTab->calcScreenRect();
- mImageDragIndication->draw(rect.mLeft - w/2, rect.getHeight(), w, h);
- }
- getChild<LLButton>("show_profile_btn")->setToggleState(LLAvatarActions::profileVisible(gAgent.getID()));
-
- LLPanel* panel = LLSideTray::getInstance()->getPanel("panel_people");
- if (panel && panel->isInVisibleChain())
- {
- getChild<LLButton>("show_people_button")->setToggleState(true);
- }
- else
- {
- getChild<LLButton>("show_people_button")->setToggleState(false);
- }
-
- LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser"));
- bool help_floater_visible = (help_browser && help_browser->isInVisibleChain());
-
- getChild<LLButton>("show_help_btn")->setToggleState(help_floater_visible);
-
-
-}
-
-bool LLBottomTray::onContextMenuItemEnabled(const LLSD& userdata)
-{
- std::string item = userdata.asString();
- LLLineEditor* edit_box = mNearbyChatBar->findChild<LLLineEditor>("chat_box");
-
- if (item == "can_cut")
- {
- return edit_box->canCut();
- }
- else if (item == "can_copy")
- {
- return edit_box->canCopy();
- }
- else if (item == "can_paste")
- {
- return edit_box->canPaste();
- }
- else if (item == "can_delete")
- {
- return edit_box->canDoDelete();
- }
- else if (item == "can_select_all")
- {
- return edit_box->canSelectAll() && (edit_box->getLength()>0);
- }
- return true;
-}
-
-
-void LLBottomTray::onContextMenuItemClicked(const LLSD& userdata)
-{
- std::string item = userdata.asString();
- LLLineEditor* edit_box = mNearbyChatBar->findChild<LLLineEditor>("chat_box");
-
- if (item == "cut")
- {
- edit_box->cut();
- }
- else if (item == "copy")
- {
- edit_box->copy();
- }
- else if (item == "paste")
- {
- edit_box->paste();
- edit_box->setFocus(TRUE);
- }
- else if (item == "delete")
- {
- edit_box->doDelete();
- }
- else if (item == "select_all")
- {
- edit_box->selectAll();
- }
-}
-
-void LLBottomTray::log(LLView* panel, const std::string& descr)
-{
- if (NULL == panel) return;
- LLView* layout = panel->getParent();
- lldebugs << descr << ": "
- << "panel: " << panel->getName()
- << ", rect: " << panel->getRect()
-
-
- << "layout: " << layout->getName()
- << ", rect: " << layout->getRect()
- << llendl
- ;
-}
-
-void LLBottomTray::reshape(S32 width, S32 height, BOOL called_from_parent)
-{
- static S32 debug_calling_number = 0;
- lldebugs << "**************************************** " << ++debug_calling_number << llendl;
-
- S32 current_width = getRect().getWidth();
- S32 delta_width = width - current_width;
- lldebugs << "Reshaping: "
- << ", width: " << width
- << ", cur width: " << current_width
- << ", delta_width: " << delta_width
- << ", called_from_parent: " << called_from_parent
- << llendl;
-
- if (mNearbyChatBar) log(mNearbyChatBar, "before");
- if (mChicletPanel) log(mChicletPanel, "before");
-
- // stores width size on which bottom tray is less than width required by its children. EXT-991
- static S32 extra_shrink_width = 0;
- bool should_be_reshaped = true;
-
- if (mChicletPanel && mToolbarStack && mNearbyChatBar)
- {
- // Firstly, update layout stack to ensure we deal with correct panel sizes.
- {
- BOOL saved_anim = mToolbarStack->getAnimate();
- // Set chiclet panel to be autoresized by default.
- mToolbarStack->updatePanelAutoResize(PANEL_CHICLET_NAME, TRUE);
- // Disable animation to prevent layout updating in several frames.
- mToolbarStack->setAnimate(FALSE);
- // Force the updating of layout to reset panels collapse factor.
- mToolbarStack->updateLayout();
- // Restore animate state.
- mToolbarStack->setAnimate(saved_anim);
- }
-
- // bottom tray is narrowed
- if (delta_width < 0)
- {
- if (extra_shrink_width > 0)
- {
- // is world rect was extra shrunk and decreasing again only update this value
- // to delta_width negative
- extra_shrink_width -= delta_width; // use "-=" because delta_width is negative
- should_be_reshaped = false;
- }
- else
- {
- extra_shrink_width = processWidthDecreased(delta_width);
-
- // increase new width to extra_shrink_width value to not reshape less than bottom tray minimum
- width += extra_shrink_width;
- }
- }
- // bottom tray is widen
- else
- {
- if (extra_shrink_width > delta_width)
- {
- // Less than minimum width is more than increasing (delta_width)
- // only reduce it value and make no reshape
- extra_shrink_width -= delta_width;
- should_be_reshaped = false;
- }
- else
- {
- if (extra_shrink_width > 0)
- {
- // If we have some extra shrink width let's reduce delta_width & width
- delta_width -= extra_shrink_width;
- width -= extra_shrink_width;
- extra_shrink_width = 0;
- }
- processWidthIncreased(delta_width);
- }
- }
- }
-
- if (should_be_reshaped)
- {
- lldebugs << "Reshape all children with width: " << width << llendl;
- LLPanel::reshape(width, height, called_from_parent);
- }
-
- if (mNearbyChatBar) log(mNearbyChatBar, "after");
- if (mChicletPanel) log(mChicletPanel, "after");
-
-
- // Restore width of the chatbar on first reshape.
- // we can not to do this from postBuild because reshape is called from parent view on startup
- // creation after it and reset width according to resize logic.
- static bool needs_restore_custom_state = true;
- if (mChatBarContainer && needs_restore_custom_state)
- {
- // restore custom width of chatbar panel.
- S32 new_width = gSavedSettings.getS32("ChatBarCustomWidth");
- if (new_width > 0)
- {
- mDesiredNearbyChatWidth = new_width;
- processChatbarCustomization(new_width);
- mChatBarContainer->reshape(new_width, mChatBarContainer->getRect().getHeight());
- }
- needs_restore_custom_state = false;
- }
-
-}
-
-S32 LLBottomTray::processWidthDecreased(S32 delta_width)
-{
- bool still_should_be_processed = true;
-
- const S32 chiclet_panel_width = mChicletPanel->getParent()->getRect().getWidth();
- const S32 chiclet_panel_min_width = mChicletPanel->getMinWidth();
-
- // There are four steps of processing width decrease. If in one of them required width was reached,
- // further are not needed.
- // 1. Decreasing width of chiclet panel.
- if (chiclet_panel_width > chiclet_panel_min_width)
- {
- // we have some space to decrease chiclet panel
- S32 panel_delta_min = chiclet_panel_width - chiclet_panel_min_width;
-
- S32 delta_panel = llmin(-delta_width, panel_delta_min);
-
- lldebugs << "delta_width: " << delta_width
- << ", panel_delta_min: " << panel_delta_min
- << ", delta_panel: " << delta_panel
- << llendl;
-
- // is chiclet panel width enough to process resizing?
- delta_width += panel_delta_min;
-
- still_should_be_processed = delta_width < 0;
-
- mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - delta_panel, mChicletPanel->getParent()->getRect().getHeight());
- log(mChicletPanel, "after processing panel decreasing via chiclet panel");
-
- lldebugs << "RS_CHICLET_PANEL"
- << ", delta_width: " << delta_width
- << llendl;
- }
-
- S32 buttons_freed_width = 0;
- // 2. Decreasing width of buttons.
- if (still_should_be_processed)
- {
- processShrinkButtons(delta_width, buttons_freed_width);
- }
- // 3. Decreasing width of nearby chat.
- const S32 chatbar_panel_min_width = get_panel_min_width(mToolbarStack, mChatBarContainer);
- const S32 chatbar_panel_width = mChatBarContainer->getRect().getWidth();
- if (still_should_be_processed && chatbar_panel_width > chatbar_panel_min_width)
- {
- // we have some space to decrease chatbar panel
- S32 panel_delta_min = chatbar_panel_width - chatbar_panel_min_width;
-
- S32 delta_panel = llmin(-delta_width, panel_delta_min);
-
- // whether chatbar panel width is enough to process resizing?
- delta_width += panel_delta_min;
-
- still_should_be_processed = delta_width < 0;
-
- // chatbar should only be shrunk here, not stretched
- if(delta_panel > 0)
- {
- mChatBarContainer->reshape(mNearbyChatBar->getRect().getWidth() - delta_panel, mChatBarContainer->getRect().getHeight());
- }
-
- log(mNearbyChatBar, "after processing panel decreasing via nearby chatbar panel");
-
- lldebugs << "RS_CHATBAR_INPUT"
- << ", delta_panel: " << delta_panel
- << ", delta_width: " << delta_width
- << llendl;
- }
-
- S32 extra_shrink_width = 0;
- // 4. Hiding buttons if needed.
- if (still_should_be_processed)
- {
- processHideButtons(delta_width, buttons_freed_width);
-
- if (delta_width < 0)
- {
- extra_shrink_width = -delta_width;
- llwarns << "There is no enough width to reshape all children: "
- << extra_shrink_width << llendl;
- }
-
- if (buttons_freed_width > 0)
- {
- S32 nearby_needed_width = mDesiredNearbyChatWidth - mNearbyChatBar->getRect().getWidth();
- if (nearby_needed_width > 0)
- {
- S32 compensative_width = nearby_needed_width > buttons_freed_width ? buttons_freed_width : nearby_needed_width;
- log(mNearbyChatBar, "before applying compensative width");
- mChatBarContainer->reshape(mChatBarContainer->getRect().getWidth() + compensative_width, mChatBarContainer->getRect().getHeight() );
- log(mNearbyChatBar, "after applying compensative width");
- lldebugs << buttons_freed_width << llendl;
- }
- }
- }
-
- return extra_shrink_width;
-}
-
-void LLBottomTray::processWidthIncreased(S32 delta_width)
-{
- if (delta_width <= 0) return;
-
- const S32 chiclet_panel_width = mChicletPanel->getParent()->getRect().getWidth();
- static const S32 chiclet_panel_min_width = mChicletPanel->getMinWidth();
-
- const S32 available_width_chiclet = chiclet_panel_width - chiclet_panel_min_width;
-
- // how many room we have to show hidden buttons
- S32 total_available_width = delta_width + available_width_chiclet;
-
- lldebugs << "Processing extending, available width:"
- << ", chiclets - " << available_width_chiclet
- << ", total - " << total_available_width
- << llendl;
-
- S32 available_width = total_available_width;
-
- processShowButtons(available_width);
-
- // if we have to show/extend some buttons but resized delta width is not enough...
- S32 processed_width = total_available_width - available_width;
- if (processed_width > delta_width)
- {
- // ... let's shrink nearby chat & chiclet panels
- S32 required_to_process_width = processed_width;
-
- // 1. use delta width of resizing
- required_to_process_width -= delta_width;
-
- // 2. use width available via decreasing of chiclet panel
- if (required_to_process_width > 0)
- {
- mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - required_to_process_width, mChicletPanel->getParent()->getRect().getHeight());
- log(mChicletPanel, "after applying compensative width for chiclets: ");
- lldebugs << required_to_process_width << llendl;
- }
-
- }
-
- // shown buttons take some space, rest should be processed by nearby chatbar & chiclet panels
- delta_width -= processed_width;
-
-
- // how many space can nearby chatbar take?
- S32 chatbar_panel_width_ = mChatBarContainer->getRect().getWidth();
- if (delta_width > 0 && chatbar_panel_width_ < mDesiredNearbyChatWidth)
- {
- S32 delta_panel_max = mDesiredNearbyChatWidth - chatbar_panel_width_;
- S32 delta_panel = llmin(delta_width, delta_panel_max);
- lldebugs << "Unprocesed delta width: " << delta_width
- << ", can be applied to chatbar: " << delta_panel_max
- << ", will be applied: " << delta_panel
- << llendl;
-
- delta_width -= delta_panel_max;
- mChatBarContainer->reshape(chatbar_panel_width_ + delta_panel, mChatBarContainer->getRect().getHeight());
- log(mNearbyChatBar, "applied unprocessed delta width");
- }
- if (delta_width > 0)
- {
- processExtendButtons(delta_width);
- }
-}
-
-void LLBottomTray::processShowButtons(S32& available_width)
-{
- // process buttons from left to right
- resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
- const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
-
- for (; it != it_end; ++it)
- {
- // is there available space?
- if (available_width <= 0) break;
-
- // try to show next button
- processShowButton(*it, available_width);
- }
-}
-
-bool LLBottomTray::processShowButton(EResizeState shown_object_type, S32& available_width)
-{
- lldebugs << "Trying to show object type: " << shown_object_type << llendl;
- llassert(mStateProcessedObjectMap[shown_object_type] != NULL);
-
- LLPanel* panel = mStateProcessedObjectMap[shown_object_type];
- if (NULL == panel)
- {
- lldebugs << "There is no object to process for state: " << shown_object_type << llendl;
- return false;
- }
- bool can_be_shown = canButtonBeShown(shown_object_type);
- if (can_be_shown)
- {
- //validate if we have enough room to show this button
- const S32 required_width = panel->getRect().getWidth();
- can_be_shown = available_width >= required_width;
- if (can_be_shown)
- {
- available_width -= required_width;
-
- setTrayButtonVisible(shown_object_type, true);
-
- lldebugs << "processed object type: " << shown_object_type
- << ", rest available width: " << available_width
- << llendl;
- mResizeState &= ~shown_object_type;
- }
- }
- return can_be_shown;
-}
-
-void LLBottomTray::processHideButtons(S32& required_width, S32& buttons_freed_width)
-{
- // process buttons from right to left
- resize_state_vec_t::const_reverse_iterator it = mButtonsProcessOrder.rbegin();
- const resize_state_vec_t::const_reverse_iterator it_end = mButtonsProcessOrder.rend();
-
- for (; it != it_end; ++it)
- {
- // is it still necessary to hide a button?
- if (required_width >= 0) break;
-
- // try to hide next button
- processHideButton(*it, required_width, buttons_freed_width);
- }
-}
-
-void LLBottomTray::processHideButton(EResizeState processed_object_type, S32& required_width, S32& buttons_freed_width)
-{
- lldebugs << "Trying to hide object type: " << processed_object_type << llendl;
- llassert(mStateProcessedObjectMap[processed_object_type] != NULL);
-
- LLPanel* panel = mStateProcessedObjectMap[processed_object_type];
- if (NULL == panel)
- {
- lldebugs << "There is no object to process for state: " << processed_object_type << llendl;
- return;
- }
-
- if (panel->getVisible())
- {
- required_width += panel->getRect().getWidth();
-
- if (required_width > 0)
- {
- buttons_freed_width += required_width;
- }
-
- setTrayButtonVisible(processed_object_type, false);
-
- mResizeState |= processed_object_type;
-
- lldebugs << "processing object type: " << processed_object_type
- << ", buttons_freed_width: " << buttons_freed_width
- << llendl;
- }
-}
-
-void LLBottomTray::processShrinkButtons(S32& required_width, S32& buttons_freed_width)
-{
- // process buttons from right to left
- resize_state_vec_t::const_reverse_iterator it = mButtonsProcessOrder.rbegin();
- const resize_state_vec_t::const_reverse_iterator it_end = mButtonsProcessOrder.rend();
-
- // iterate through buttons in the mButtonsProcessOrder first
- for (; it != it_end; ++it)
- {
- // is it still necessary to hide a button?
- if (required_width >= 0) break;
-
- // try to shrink next button
- processShrinkButton(*it, required_width);
- }
-
- // then shrink Speak button
- if (required_width < 0)
- {
-
- S32 panel_min_width = 0;
- std::string panel_name = mSpeakPanel->getName();
- bool success = mToolbarStack->getPanelMinSize(panel_name, &panel_min_width);
- if (!success)
- {
- lldebugs << "Panel was not found to get its min width: " << panel_name << llendl;
- }
- else
- {
- S32 panel_width = mSpeakPanel->getRect().getWidth();
- S32 possible_shrink_width = panel_width - panel_min_width;
-
- if (possible_shrink_width > 0)
- {
- mSpeakBtn->setLabelVisible(false);
- mSpeakPanel->reshape(panel_width - possible_shrink_width, mSpeakPanel->getRect().getHeight());
-
- required_width += possible_shrink_width;
-
- if (required_width > 0)
- {
- buttons_freed_width += required_width;
- }
-
- lldebugs << "Shrunk Speak button panel: " << panel_name
- << ", shrunk width: " << possible_shrink_width
- << ", rest width to process: " << required_width
- << llendl;
- }
- }
- }
-}
-
-void LLBottomTray::processShrinkButton(EResizeState processed_object_type, S32& required_width)
-{
- llassert(mStateProcessedObjectMap[processed_object_type] != NULL);
- LLPanel* panel = mStateProcessedObjectMap[processed_object_type];
- if (NULL == panel)
- {
- lldebugs << "There is no object to process for type: " << processed_object_type << llendl;
- return;
- }
-
- if (panel->getVisible())
- {
- S32 panel_width = panel->getRect().getWidth();
- S32 panel_min_width = 0;
- std::string panel_name = panel->getName();
- bool success = mToolbarStack->getPanelMinSize(panel_name, &panel_min_width);
- S32 possible_shrink_width = panel_width - panel_min_width;
-
- if (!success)
- {
- lldebugs << "Panel was not found to get its min width: " << panel_name << llendl;
- }
- // we have some space to free by shrinking the button
- else if (possible_shrink_width > 0)
- {
- // let calculate real width to shrink
-
- // 1. apply all possible width
- required_width += possible_shrink_width;
-
- // 2. it it is too much...
- if (required_width > 0)
- {
- // reduce applied shrunk width to the excessive value.
- possible_shrink_width -= required_width;
- required_width = 0;
- }
- panel->reshape(panel_width - possible_shrink_width, panel->getRect().getHeight());
-
- lldebugs << "Shrunk panel: " << panel_name
- << ", shrunk width: " << possible_shrink_width
- << ", rest width to process: " << required_width
- << llendl;
- }
- }
-}
-
-
-void LLBottomTray::processExtendButtons(S32& available_width)
-{
- // do not allow extending any buttons if we have some buttons hidden via resize
- if (mResizeState & RS_BUTTONS_CAN_BE_HIDDEN) return;
-
- // process buttons from left to right
- resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
- const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
-
- // iterate through buttons in the mButtonsProcessOrder first
- for (; it != it_end; ++it)
- {
- // is there available space?
- if (available_width <= 0) break;
-
- // try to extend next button
- processExtendButton(*it, available_width);
- }
-
- const S32 chiclet_panel_width = mChicletPanel->getParent()->getRect().getWidth();
- static const S32 chiclet_panel_min_width = mChicletPanel->getMinWidth();
- const S32 available_width_chiclet = chiclet_panel_width - chiclet_panel_min_width;
-
- // then try to extend Speak button
- if (available_width > 0 || available_width_chiclet > 0)
- {
- S32 panel_max_width = mObjectDefaultWidthMap[RS_BUTTON_SPEAK];
- S32 panel_width = mSpeakPanel->getRect().getWidth();
- S32 possible_extend_width = panel_max_width - panel_width;
-
- if (possible_extend_width >= 0 && possible_extend_width <= available_width + available_width_chiclet) // HACK: this button doesn't change size so possible_extend_width will be 0
- {
- mSpeakBtn->setLabelVisible(true);
- mSpeakPanel->reshape(panel_max_width, mSpeakPanel->getRect().getHeight());
- log(mSpeakBtn, "speak button is extended");
-
- if( available_width > possible_extend_width)
- {
- available_width -= possible_extend_width;
- }
- else
- {
- S32 required_width = possible_extend_width - available_width;
- available_width = 0;
- mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - required_width, mChicletPanel->getParent()->getRect().getHeight());
- }
- lldebugs << "Extending Speak button panel: " << mSpeakPanel->getName()
- << ", extended width: " << possible_extend_width
- << ", rest width to process: " << available_width
- << llendl;
- }
- }
-}
-
-void LLBottomTray::processExtendButton(EResizeState processed_object_type, S32& available_width)
-{
- llassert(mStateProcessedObjectMap[processed_object_type] != NULL);
- LLPanel* panel = mStateProcessedObjectMap[processed_object_type];
- if (NULL == panel)
- {
- lldebugs << "There is no object to process for type: " << processed_object_type << llendl;
- return;
- }
-
- if (!panel->getVisible()) return;
-
- S32 panel_max_width = mObjectDefaultWidthMap[processed_object_type];
- S32 panel_width = panel->getRect().getWidth();
- S32 possible_extend_width = panel_max_width - panel_width;
-
- if (possible_extend_width > 0)
- {
- // let calculate real width to extend
-
- // 1. apply all possible width
- available_width -= possible_extend_width;
-
- // 2. it it is too much...
- if (available_width < 0)
- {
- // reduce applied extended width to the excessive value.
- possible_extend_width += available_width;
- available_width = 0;
- }
- panel->reshape(panel_width + possible_extend_width, panel->getRect().getHeight());
-
- lldebugs << "Extending panel: " << panel->getName()
- << ", extended width: " << possible_extend_width
- << ", rest width to process: " << available_width
- << llendl;
- }
-}
-
-bool LLBottomTray::canButtonBeShown(EResizeState processed_object_type) const
-{
- // 0. Check if passed button was previously hidden on resize
- bool can_be_shown = mResizeState & processed_object_type;
- if (can_be_shown)
- {
- // Yes, it was. Lets now check that all buttons before it (that can be hidden on resize)
- // are already shown
-
- // process buttons in direct order (from left to right)
- resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
- const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
-
- // 1. Find and accumulate all buttons types before one passed into the method.
- MASK buttons_before_mask = RS_NORESIZE;
- for (; it != it_end; ++it)
- {
- const EResizeState button_type = *it;
- if (button_type == processed_object_type) break;
-
- buttons_before_mask |= button_type;
- }
-
- // 2. Check if some previous buttons are still hidden on resize
- can_be_shown = !(buttons_before_mask & mResizeState);
- }
- return can_be_shown;
-}
-
-void LLBottomTray::initResizeStateContainers()
-{
- // init map with objects should be processed for each type
- mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_GESTURES, getChild<LLPanel>("gesture_panel")));
- mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_MOVEMENT, getChild<LLPanel>("movement_panel")));
- mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_CAMERA, getChild<LLPanel>("cam_panel")));
- mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SNAPSHOT, getChild<LLPanel>("snapshot_panel")));
- mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_BUILD, getChild<LLPanel>("build_btn_panel")));
- mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SEARCH, getChild<LLPanel>("search_btn_panel")));
- mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_WORLD_MAP, getChild<LLPanel>("world_map_btn_panel")));
- mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_MINI_MAP, getChild<LLPanel>("mini_map_btn_panel")));
-
- // init an order of processed buttons
- mButtonsProcessOrder.push_back(RS_BUTTON_GESTURES);
- mButtonsProcessOrder.push_back(RS_BUTTON_MOVEMENT);
- mButtonsProcessOrder.push_back(RS_BUTTON_CAMERA);
- mButtonsProcessOrder.push_back(RS_BUTTON_SNAPSHOT);
- mButtonsProcessOrder.push_back(RS_BUTTON_BUILD);
- mButtonsProcessOrder.push_back(RS_BUTTON_SEARCH);
- mButtonsProcessOrder.push_back(RS_BUTTON_WORLD_MAP);
- mButtonsProcessOrder.push_back(RS_BUTTON_MINI_MAP);
-
- mButtonsOrder.push_back(RS_BUTTON_SPEAK);
- mButtonsOrder.insert(mButtonsOrder.end(), mButtonsProcessOrder.begin(), mButtonsProcessOrder.end());
-
- // init default widths
-
- // process buttons that can be hidden on resize...
- resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
- const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
-
- for (; it != it_end; ++it)
- {
- const EResizeState button_type = *it;
- // is there an appropriate object?
- llassert(mStateProcessedObjectMap.count(button_type) > 0);
- if (0 == mStateProcessedObjectMap.count(button_type)) continue;
-
- // set default width for it.
- mObjectDefaultWidthMap[button_type] = mStateProcessedObjectMap[button_type]->getRect().getWidth();
- }
-
- // ... and add Speak button because it also can be shrunk.
- mObjectDefaultWidthMap[RS_BUTTON_SPEAK] = mSpeakPanel->getRect().getWidth();
-
-}
-
-// this method must be called before restoring of the chat entry field on startup
-// because it resets chatbar's width according to resize logic.
-void LLBottomTray::initButtonsVisibility()
-{
- setVisibleAndFitWidths(RS_BUTTON_GESTURES, gSavedSettings.getBOOL("ShowGestureButton"));
- setVisibleAndFitWidths(RS_BUTTON_MOVEMENT, gSavedSettings.getBOOL("ShowMoveButton"));
- setVisibleAndFitWidths(RS_BUTTON_CAMERA, gSavedSettings.getBOOL("ShowCameraButton"));
- setVisibleAndFitWidths(RS_BUTTON_SNAPSHOT, gSavedSettings.getBOOL("ShowSnapshotButton"));
- setVisibleAndFitWidths(RS_BUTTON_BUILD, gSavedSettings.getBOOL("ShowBuildButton"));
- setVisibleAndFitWidths(RS_BUTTON_SEARCH, gSavedSettings.getBOOL("ShowSearchButton"));
- setVisibleAndFitWidths(RS_BUTTON_WORLD_MAP, gSavedSettings.getBOOL("ShowWorldMapButton"));
- setVisibleAndFitWidths(RS_BUTTON_MINI_MAP, gSavedSettings.getBOOL("ShowMiniMapButton"));
-}
-
-void LLBottomTray::setButtonsControlsAndListeners()
-{
- gSavedSettings.getControl("ShowGestureButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_GESTURES, _2));
- gSavedSettings.getControl("ShowMoveButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_MOVEMENT, _2));
- gSavedSettings.getControl("ShowCameraButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_CAMERA, _2));
- gSavedSettings.getControl("ShowSnapshotButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SNAPSHOT, _2));
- gSavedSettings.getControl("ShowBuildButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_BUILD, _2));
- gSavedSettings.getControl("ShowSearchButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SEARCH, _2));
- gSavedSettings.getControl("ShowWorldMapButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_WORLD_MAP, _2));
- gSavedSettings.getControl("ShowMiniMapButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_MINI_MAP, _2));
-
-
- LLButton* build_btn = getChild<LLButton>("build_btn");
- // set control name for Build button. It is not enough to link it with Button.SetFloaterToggle in xml
- std::string vis_control_name = LLFloaterReg::declareVisibilityControl("build");
- // Set the button control value (toggle state) to the floater visibility control (Sets the value as well)
- build_btn->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name));
-}
-
-bool LLBottomTray::toggleShowButton(LLBottomTray::EResizeState button_type, const LLSD& new_visibility)
-{
- if (LLBottomTray::instanceExists())
- {
- LLBottomTray::getInstance()->setTrayButtonVisibleIfPossible(button_type, new_visibility.asBoolean());
- }
- return true;
-}
-
-void LLBottomTray::setTrayButtonVisible(EResizeState shown_object_type, bool visible)
-{
- llassert(mStateProcessedObjectMap[shown_object_type] != NULL);
- LLPanel* panel = mStateProcessedObjectMap[shown_object_type];
- if (NULL == panel)
- {
- lldebugs << "There is no object to show for state: " << shown_object_type << llendl;
- return;
- }
-
- panel->setVisible(visible);
-}
-
-void LLBottomTray::setTrayButtonVisibleIfPossible(EResizeState shown_object_type, bool visible, bool raise_notification)
-{
- if (!setVisibleAndFitWidths(shown_object_type, visible) && visible && raise_notification)
- {
- LLNotificationsUtil::add("BottomTrayButtonCanNotBeShown",
- LLSD(),
- LLSD(),
- LLNotificationFunctorRegistry::instance().DONOTHING);
- }
-}
-
-bool LLBottomTray::setVisibleAndFitWidths(EResizeState object_type, bool visible)
-{
- LLPanel* cur_panel = mStateProcessedObjectMap[object_type];
- if (NULL == cur_panel)
- {
- lldebugs << "There is no object to process for state: " << object_type << llendl;
- return false;
- }
-
- bool is_set = true;
-
- if (visible)
- {
- // Assume that only chiclet panel can be auto-resized
- const S32 available_width =
- mChicletPanel->getParent()->getRect().getWidth() - mChicletPanel->getMinWidth();
-
- S32 preferred_width = mObjectDefaultWidthMap[object_type];
- S32 current_width = cur_panel->getRect().getWidth();
- S32 result_width = 0;
- bool decrease_width = false;
-
- // Mark this button to be shown
- mResizeState |= object_type;
-
- if (preferred_width > 0 && available_width >= preferred_width)
- {
- result_width = preferred_width;
- }
- else if (available_width >= current_width)
- {
- result_width = current_width;
- }
- else
- {
- // Calculate the possible shrunk width as difference between current and minimal widths
- const S32 chatbar_shrunk_width =
- mChatBarContainer->getRect().getWidth() - get_panel_min_width(mToolbarStack, mChatBarContainer);
-
- S32 sum_of_min_widths = get_panel_min_width(mToolbarStack, mSpeakPanel);
- S32 sum_of_curr_widths = get_curr_width(mSpeakPanel);
-
- resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
- const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
-
- for (; it != it_end; ++it)
- {
- LLPanel * cur_panel = mStateProcessedObjectMap[*it];
- sum_of_min_widths += get_panel_min_width(mToolbarStack, cur_panel);
- sum_of_curr_widths += get_curr_width(cur_panel);
- }
-
- const S32 possible_shrunk_width =
- chatbar_shrunk_width + (sum_of_curr_widths - sum_of_min_widths);
-
- // Minimal width of current panel
- S32 minimal_width = 0;
- mToolbarStack->getPanelMinSize(cur_panel->getName(), &minimal_width);
-
- if ( (available_width + possible_shrunk_width) >= minimal_width)
- {
- // There is enough space for minimal width, but set the result_width
- // to preferred_width so buttons widths decreasing will be done in predefined order
- result_width = (preferred_width > 0) ? preferred_width : current_width;
- decrease_width = true;
- }
- else
- {
- // Nothing can be done, give up...
- return false;
- }
- }
-
- if (result_width != current_width)
- {
- cur_panel->reshape(result_width, cur_panel->getRect().getHeight());
- current_width = result_width;
- }
-
- is_set = processShowButton(object_type, current_width);
-
- // Shrink buttons if needed
- if (is_set && decrease_width)
- {
- processWidthDecreased( -result_width);
- }
- }
- else
- {
- const S32 delta_width = get_curr_width(cur_panel);
-
- setTrayButtonVisible(object_type, false);
-
- // Mark button NOT to show while future bottom tray extending
- mResizeState &= ~object_type;
-
- // Extend other buttons if need
- if (delta_width)
- {
- processWidthIncreased(delta_width);
- }
- }
- return is_set;
-}
-
-void LLBottomTray::showWellButton(EResizeState object_type, bool visible)
-{
- llassert( ((RS_NOTIFICATION_WELL | RS_IM_WELL) & object_type) == object_type );
-
- const std::string panel_name = RS_IM_WELL == object_type ? "im_well_panel" : "notification_well_panel";
-
- LLView * panel = getChild<LLView>(panel_name);
-
- // if necessary visibility is set nothing to do here
- if (panel->getVisible() == (BOOL)visible) return;
-
- S32 panel_width = panel->getRect().getWidth();
- panel->setVisible(visible);
-
- if (visible)
- {
- // method assumes that input param is a negative value
- processWidthDecreased(-panel_width);
- }
- else
- {
- processWidthIncreased(panel_width);
- }
-}
-
-void LLBottomTray::processChatbarCustomization(S32 new_width)
-{
- if (NULL == mNearbyChatBar) return;
-
- const S32 delta_width = mChatBarContainer->getRect().getWidth() - new_width;
-
- if (delta_width == 0) return;
-
- mDesiredNearbyChatWidth = new_width;
-
- LLView * chiclet_layout_panel = mChicletPanel->getParent();
- const S32 chiclet_min_width = get_panel_min_width(mToolbarStack, chiclet_layout_panel);
- const S32 chiclet_panel_width = chiclet_layout_panel->getRect().getWidth();
- const S32 available_chiclet_shrink_width = chiclet_panel_width - chiclet_min_width;
- llassert(available_chiclet_shrink_width >= 0);
-
- if (delta_width > 0) // panel gets narrowly
- {
- S32 total_possible_width = delta_width + available_chiclet_shrink_width;
- processShowButtons(total_possible_width);
- processExtendButtons(total_possible_width);
- }
- // here (delta_width < 0) // panel gets wider
- else //if (-delta_width > available_chiclet_shrink_width)
- {
- S32 required_width = delta_width + available_chiclet_shrink_width;
- S32 buttons_freed_width = 0;
- processShrinkButtons(required_width, buttons_freed_width);
- processHideButtons(required_width, buttons_freed_width);
- }
-}
-
-//EOF
+/**
+ * @file llbottomtray.cpp
+ * @brief LLBottomTray class implementation
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h" // must be first include
+
+#define LLBOTTOMTRAY_CPP
+#include "llbottomtray.h"
+
+// library includes
+#include "llfloaterreg.h"
+#include "llflyoutbutton.h"
+#include "lllayoutstack.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "lltexteditor.h"
+
+// newview includes
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llavataractions.h"
+#include "llchiclet.h"
+#include "llfloatercamera.h"
+#include "llhints.h"
+#include "llimfloater.h" // for LLIMFloater
+#include "llnearbychatbar.h"
+#include "llsidetray.h"
+#include "llspeakbutton.h"
+#include "llsplitbutton.h"
+#include "llsyswellwindow.h"
+#include "lltoolmgr.h"
+#include "llviewerparcelmgr.h"
+
+#include "llviewerwindow.h"
+#include "llsdserialize.h"
+
+// Distance from mouse down on which drag'n'drop should be started.
+#define DRAG_START_DISTANCE 3
+
+static const std::string SORTING_DATA_FILE_NAME = "bottomtray_buttons_order.xml";
+
+LLDefaultChildRegistry::Register<LLBottomtrayButton> bottomtray_button("bottomtray_button");
+
+// LLBottomtrayButton methods
+
+// virtual
+BOOL LLBottomtrayButton::handleHover(S32 x, S32 y, MASK mask)
+{
+ if (mCanDrag)
+ {
+ // pass hover to bottomtray
+ S32 screenX, screenY;
+ localPointToScreen(x, y, &screenX, &screenY);
+ LLBottomTray::getInstance()->onDraggableButtonHover(screenX, screenY);
+
+ return TRUE;
+ }
+ else
+ {
+ return LLButton::handleHover(x, y, mask);
+ }
+}
+//virtual
+BOOL LLBottomtrayButton::handleMouseUp(S32 x, S32 y, MASK mask)
+{
+ if (mCanDrag)
+ {
+ S32 screenX, screenY;
+ localPointToScreen(x, y, &screenX, &screenY);
+ // pass mouse up to bottomtray
+ LLBottomTray::getInstance()->onDraggableButtonMouseUp(this, screenX, screenY);
+ }
+ return LLButton::handleMouseUp(x, y, mask);
+}
+//virtual
+BOOL LLBottomtrayButton::handleMouseDown(S32 x, S32 y, MASK mask)
+{
+ if (mCanDrag)
+ {
+ S32 screenX, screenY;
+ localPointToScreen(x, y, &screenX, &screenY);
+ // pass mouse up to bottomtray
+ LLBottomTray::getInstance()->onDraggableButtonMouseDown(this, screenX, screenY);
+ }
+ return LLButton::handleMouseDown(x, y, mask);
+}
+
+static void update_build_button_enable_state()
+{
+ bool can_edit = LLToolMgr::getInstance()->canEdit();
+
+ LLBottomTray::getInstance()->getChildView("build_btn")->setEnabled(can_edit);
+}
+
+// Build time optimization, generate extern template once in .cpp file
+template class LLBottomTray* LLSingleton<class LLBottomTray>::getInstance();
+
+namespace
+{
+ const std::string& PANEL_CHICLET_NAME = "chiclet_list_panel";
+
+ S32 get_panel_min_width(LLLayoutStack* stack, LLView* panel)
+ {
+ S32 minimal_width = 0;
+ llassert(stack);
+ if ( stack && panel && panel->getVisible() )
+ {
+ stack->getPanelMinSize(panel->getName(), &minimal_width);
+ }
+ return minimal_width;
+ }
+
+ S32 get_panel_max_width(LLLayoutStack* stack, LLPanel* panel)
+ {
+ S32 max_width = 0;
+ llassert(stack);
+ if ( stack && panel && panel->getVisible() )
+ {
+ stack->getPanelMaxSize(panel->getName(), &max_width);
+ }
+ return max_width;
+ }
+
+ S32 get_curr_width(LLUICtrl* ctrl)
+ {
+ S32 cur_width = 0;
+ if ( ctrl && ctrl->getVisible() )
+ {
+ cur_width = ctrl->getRect().getWidth();
+ }
+ return cur_width;
+ }
+}
+
+class LLBottomTrayLite
+ : public LLPanel
+{
+public:
+ LLBottomTrayLite()
+ : mNearbyChatBar(NULL),
+ mChatBarContainer(NULL),
+ mGesturePanel(NULL)
+ {
+ mFactoryMap["chat_bar"] = LLCallbackMap(LLBottomTray::createNearbyChatBar, NULL);
+ buildFromFile("panel_bottomtray_lite.xml");
+ }
+
+ BOOL postBuild()
+ {
+ mNearbyChatBar = findChild<LLNearbyChatBar>("chat_bar");
+ mChatBarContainer = getChild<LLLayoutPanel>("chat_bar_layout_panel");
+ mGesturePanel = getChild<LLPanel>("gesture_panel");
+
+ // Hide "show_nearby_chat" button
+ if (mNearbyChatBar)
+ {
+ LLLineEditor* chat_box = mNearbyChatBar->getChatBox();
+ LLUICtrl* show_btn = mNearbyChatBar->getChild<LLUICtrl>("show_nearby_chat");
+ S32 delta_width = show_btn->getRect().getWidth();
+ show_btn->setVisible(FALSE);
+ chat_box->reshape(chat_box->getRect().getWidth() + delta_width, chat_box->getRect().getHeight());
+ }
+ return TRUE;
+ }
+
+ void onFocusLost()
+ {
+ if (gAgentCamera.cameraMouselook())
+ {
+ LLBottomTray::getInstance()->setVisible(FALSE);
+ }
+ }
+
+ LLNearbyChatBar* mNearbyChatBar;
+ LLLayoutPanel* mChatBarContainer;
+ LLPanel* mGesturePanel;
+};
+
+LLBottomTray::LLBottomTray(const LLSD&)
+: mChicletPanel(NULL),
+ mSpeakPanel(NULL),
+ mSpeakBtn(NULL),
+ mNearbyChatBar(NULL),
+ mChatBarContainer(NULL),
+ mNearbyCharResizeHandlePanel(NULL),
+ mToolbarStack(NULL),
+ mMovementButton(NULL),
+ mResizeState(RS_NORESIZE),
+ mBottomTrayContextMenu(NULL),
+ mCamButton(NULL),
+ mBottomTrayLite(NULL),
+ mIsInLiteMode(false),
+ mDragStarted(false),
+ mDraggedItem(NULL),
+ mLandingTab(NULL),
+ mCheckForDrag(false)
+{
+ // Firstly add ourself to IMSession observers, so we catch session events
+ // before chiclets do that.
+ LLIMMgr::getInstance()->addSessionObserver(this);
+
+ mFactoryMap["chat_bar"] = LLCallbackMap(LLBottomTray::createNearbyChatBar, NULL);
+
+ buildFromFile("panel_bottomtray.xml");
+
+ LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("CameraPresets.ChangeView", boost::bind(&LLFloaterCamera::onClickCameraItem, _2));
+
+ //this is to fix a crash that occurs because LLBottomTray is a singleton
+ //and thus is deleted at the end of the viewers lifetime, but to be cleanly
+ //destroyed LLBottomTray requires some subsystems that are long gone
+ //LLUI::getRootView()->addChild(this);
+
+ {
+ mBottomTrayLite = new LLBottomTrayLite();
+ mBottomTrayLite->setFollowsAll();
+ mBottomTrayLite->setVisible(FALSE);
+ }
+
+ mImageDragIndication = LLUI::getUIImage(getString("DragIndicationImageName"));
+ mDesiredNearbyChatWidth = mNearbyChatBar ? mNearbyChatBar->getRect().getWidth() : 0;
+}
+
+LLBottomTray::~LLBottomTray()
+{
+ if (!LLSingleton<LLIMMgr>::destroyed())
+ {
+ LLIMMgr::getInstance()->removeSessionObserver(this);
+ }
+
+ if (mNearbyChatBar)
+ {
+ // store custom width of chatbar panel.
+ S32 custom_width = mChatBarContainer->getRect().getWidth();
+ gSavedSettings.setS32("ChatBarCustomWidth", custom_width);
+ }
+
+ // emulate previous floater behavior to be hidden on startup.
+ // override effect of save_visibility=true.
+ // this attribute is necessary to button.initial_callback=Button.SetFloaterToggle works properly:
+ // i.g when floater changes its visibility - button changes its toggle state.
+ getChild<LLUICtrl>("build_btn")->setControlValue(false);
+ getChild<LLUICtrl>("search_btn")->setControlValue(false);
+ getChild<LLUICtrl>("world_map_btn")->setControlValue(false);
+}
+
+// *TODO Vadim: why void* ?
+void* LLBottomTray::createNearbyChatBar(void* userdata)
+{
+ return new LLNearbyChatBar();
+}
+
+LLNearbyChatBar* LLBottomTray::getNearbyChatBar()
+{
+ return mIsInLiteMode ? mBottomTrayLite->mNearbyChatBar : mNearbyChatBar;
+}
+
+LLIMChiclet* LLBottomTray::createIMChiclet(const LLUUID& session_id)
+{
+ LLIMChiclet::EType im_chiclet_type = LLIMChiclet::getIMSessionType(session_id);
+
+ switch (im_chiclet_type)
+ {
+ case LLIMChiclet::TYPE_IM:
+ return getChicletPanel()->createChiclet<LLIMP2PChiclet>(session_id);
+ case LLIMChiclet::TYPE_GROUP:
+ return getChicletPanel()->createChiclet<LLIMGroupChiclet>(session_id);
+ case LLIMChiclet::TYPE_AD_HOC:
+ return getChicletPanel()->createChiclet<LLAdHocChiclet>(session_id);
+ case LLIMChiclet::TYPE_UNKNOWN:
+ break;
+ }
+
+ return NULL;
+}
+
+//virtual
+void LLBottomTray::sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id)
+{
+ if (!getChicletPanel()) return;
+
+ LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(session_id);
+ if (!session) return;
+
+ // no need to spawn chiclets for participants in P2P calls called through Avaline
+ if (session->isP2P() && session->isOtherParticipantAvaline()) return;
+
+ if (getChicletPanel()->findChiclet<LLChiclet>(session_id)) return;
+
+ LLIMChiclet* chiclet = createIMChiclet(session_id);
+ if(chiclet)
+ {
+ chiclet->setIMSessionName(name);
+ chiclet->setOtherParticipantId(other_participant_id);
+
+ LLIMFloater::onIMChicletCreated(session_id);
+
+ }
+ else
+ {
+ llerrs << "Could not create chiclet" << llendl;
+ }
+}
+
+//virtual
+void LLBottomTray::sessionRemoved(const LLUUID& session_id)
+{
+ if(getChicletPanel())
+ {
+ // IM floater should be closed when session removed and associated chiclet closed
+ LLIMFloater* iMfloater = LLFloaterReg::findTypedInstance<LLIMFloater>(
+ "impanel", session_id);
+ if (iMfloater != NULL)
+ {
+ iMfloater->closeFloater();
+ }
+
+ getChicletPanel()->removeChiclet(session_id);
+ }
+}
+
+void LLBottomTray::sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id)
+{
+ //this is only needed in case of outgoing ad-hoc/group chat sessions
+ LLChicletPanel* chiclet_panel = getChicletPanel();
+ if (chiclet_panel)
+ {
+ //it should be ad-hoc im chiclet or group im chiclet
+ LLChiclet* chiclet = chiclet_panel->findChiclet<LLChiclet>(old_session_id);
+ if (chiclet) chiclet->setSessionId(new_session_id);
+ }
+}
+
+S32 LLBottomTray::getTotalUnreadIMCount()
+{
+ return getChicletPanel()->getTotalUnreadIMCount();
+}
+
+// virtual
+void LLBottomTray::onChange(EStatusType status, const std::string &channelURI, bool proximal)
+{
+ // Time it takes to connect to voice channel might be pretty long,
+ // so don't expect user login or STATUS_VOICE_ENABLED to be followed by STATUS_JOINED.
+ BOOL enable = FALSE;
+
+ switch (status)
+ {
+ // Do not add STATUS_VOICE_ENABLED because voice chat is
+ // inactive until STATUS_JOINED
+ case STATUS_JOINED:
+ enable = TRUE;
+ break;
+ default:
+ enable = FALSE;
+ break;
+ }
+
+ // We have to enable/disable right and left parts of speak button separately (EXT-4648)
+ mSpeakBtn->setSpeakBtnEnabled(enable);
+ // skipped to avoid button blinking
+ if (status != STATUS_JOINING && status!= STATUS_LEFT_CHANNEL)
+ {
+ mSpeakBtn->setFlyoutBtnEnabled(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking());
+ }
+}
+
+void LLBottomTray::onMouselookModeOut()
+{
+ mIsInLiteMode = false;
+ mBottomTrayLite->setVisible(FALSE);
+ mNearbyChatBar->getChatBox()->setText(mBottomTrayLite->mNearbyChatBar->getChatBox()->getText());
+ setVisible(TRUE);
+}
+
+void LLBottomTray::onMouselookModeIn()
+{
+ setVisible(FALSE);
+
+ // Attach the lite bottom tray
+ if (getParent() && mBottomTrayLite->getParent() != getParent())
+ getParent()->addChild(mBottomTrayLite);
+
+ mBottomTrayLite->setShape(getLocalRect());
+ mBottomTrayLite->mNearbyChatBar->getChatBox()->setText(mNearbyChatBar->getChatBox()->getText());
+ mBottomTrayLite->mGesturePanel->setVisible(gSavedSettings.getBOOL("ShowGestureButton"));
+
+ mIsInLiteMode = true;
+}
+
+//virtual
+// setVisible used instead of onVisibilityChange, since LLAgent calls it on entering/leaving mouselook mode.
+// If bottom tray is already visible in mouselook mode, then onVisibilityChange will not be called from setVisible(true),
+void LLBottomTray::setVisible(BOOL visible)
+{
+ if (mIsInLiteMode)
+ {
+ mBottomTrayLite->setVisible(visible);
+ }
+ else
+ {
+ LLPanel::setVisible(visible);
+ }
+}
+
+S32 LLBottomTray::notifyParent(const LLSD& info)
+{
+ if(info.has("well_empty")) // implementation of EXT-3397
+ {
+ const std::string chiclet_name = info["well_name"];
+
+ // only "im_well" or "notification_well" names are expected.
+ // They are set in panel_bottomtray.xml in <chiclet_im_well> & <chiclet_notification>
+ llassert("im_well" == chiclet_name || "notification_well" == chiclet_name);
+
+ BOOL should_be_visible = !info["well_empty"];
+ showWellButton("im_well" == chiclet_name ? RS_IM_WELL : RS_NOTIFICATION_WELL, should_be_visible);
+ return 1;
+ }
+
+ if (info.has("action") && info["action"] == "resize")
+ {
+ const std::string& name = info["view_name"];
+
+ // expected only resize of nearby chatbar
+ if (mChatBarContainer->getName() != name) return LLPanel::notifyParent(info);
+
+ const S32 new_width = info["new_width"];
+
+ processChatbarCustomization(new_width);
+
+ return 2;
+ }
+ return LLPanel::notifyParent(info);
+}
+
+void LLBottomTray::showBottomTrayContextMenu(S32 x, S32 y, MASK mask)
+{
+ // We should show BottomTrayContextMenu in last turn
+ if (mBottomTrayContextMenu && !LLMenuGL::sMenuContainer->getVisibleMenu())
+ {
+ //there are no other context menu (IM chiclet etc ), so we can show BottomTrayContextMenu
+
+ updateContextMenu(x, y, mask);
+ mBottomTrayContextMenu->buildDrawLabels();
+ mBottomTrayContextMenu->updateParent(LLMenuGL::sMenuContainer);
+ LLMenuGL::showPopup(this, mBottomTrayContextMenu, x, y);
+
+ }
+}
+
+void LLBottomTray::updateContextMenu(S32 x, S32 y, MASK mask)
+{
+ LLUICtrl* edit_box = mNearbyChatBar->getChild<LLUICtrl>("chat_box");
+
+ S32 local_x = x - mChatBarContainer->getRect().mLeft - edit_box->getRect().mLeft;
+ S32 local_y = y - mChatBarContainer->getRect().mBottom - edit_box->getRect().mBottom;
+
+ bool in_edit_box = edit_box->pointInView(local_x, local_y);
+
+ mBottomTrayContextMenu->setItemVisible("Separator", in_edit_box);
+ mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Cut", in_edit_box);
+ mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Copy", in_edit_box);
+ mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Paste", in_edit_box);
+ mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Delete", in_edit_box);
+ mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Select_All", in_edit_box);
+}
+
+void LLBottomTray::showGestureButton(BOOL visible)
+{
+ setTrayButtonVisibleIfPossible(RS_BUTTON_GESTURES, visible);
+}
+
+void LLBottomTray::showMoveButton(BOOL visible)
+{
+ setTrayButtonVisibleIfPossible(RS_BUTTON_MOVEMENT, visible);
+}
+
+void LLBottomTray::showCameraButton(BOOL visible)
+{
+ setTrayButtonVisibleIfPossible(RS_BUTTON_CAMERA, visible);
+}
+
+void LLBottomTray::showSnapshotButton(BOOL visible)
+{
+ setTrayButtonVisibleIfPossible(RS_BUTTON_SNAPSHOT, visible);
+}
+
+void LLBottomTray::showSpeakButton(bool visible)
+{
+ // Show/hide the button
+ setTrayButtonVisible(RS_BUTTON_SPEAK, visible);
+
+ // and adjust other panels according to the occupied/freed space.
+ const S32 panel_width = mSpeakPanel->getRect().getWidth();
+ if (visible)
+ {
+ processWidthDecreased(-panel_width);
+ }
+ else
+ {
+ processWidthIncreased(panel_width);
+ }
+}
+
+void LLBottomTray::toggleMovementControls()
+{
+ if (mMovementButton)
+ mMovementButton->onCommit();
+}
+
+void LLBottomTray::toggleCameraControls()
+{
+ if (mCamButton)
+ mCamButton->onCommit();
+}
+
+BOOL LLBottomTray::postBuild()
+{
+ LLHints::registerHintTarget("bottom_tray", LLView::getHandle());
+ LLHints::registerHintTarget("dest_guide_btn", getChild<LLUICtrl>("destination_btn")->getHandle());
+ LLHints::registerHintTarget("avatar_picker_btn", getChild<LLUICtrl>("avatar_btn")->getHandle());
+
+ LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("NearbyChatBar.Action", boost::bind(&LLBottomTray::onContextMenuItemClicked, this, _2));
+ LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("NearbyChatBar.EnableMenuItem", boost::bind(&LLBottomTray::onContextMenuItemEnabled, this, _2));
+
+ mBottomTrayContextMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_bottomtray.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ gMenuHolder->addChild(mBottomTrayContextMenu);
+
+ mNearbyChatBar = findChild<LLNearbyChatBar>("chat_bar");
+ LLHints::registerHintTarget("chat_bar", mNearbyChatBar->LLView::getHandle());
+
+ mChatBarContainer = getChild<LLLayoutPanel>("chat_bar_layout_panel");
+ mNearbyCharResizeHandlePanel = getChild<LLPanel>("chat_bar_resize_handle_panel");
+
+ mToolbarStack = getChild<LLLayoutStack>("toolbar_stack");
+ mMovementButton = getChild<LLButton>("movement_btn");
+ LLHints::registerHintTarget("move_btn", mMovementButton->getHandle());
+ mCamButton = getChild<LLButton>("camera_btn");
+ setRightMouseDownCallback(boost::bind(&LLBottomTray::showBottomTrayContextMenu,this, _2, _3,_4));
+
+ mSpeakPanel = getChild<LLPanel>("speak_panel");
+ mSpeakBtn = getChild<LLSpeakButton>("talk");
+
+ // Both parts of speak button should be initially disabled because
+ // it takes some time between logging in to world and connecting to voice channel.
+ mSpeakBtn->setSpeakBtnEnabled(false);
+ mSpeakBtn->setFlyoutBtnEnabled(false);
+
+ // Localization tool doesn't understand custom buttons like <talk_button>
+ mSpeakBtn->setSpeakToolTip( getString("SpeakBtnToolTip") );
+ mSpeakBtn->setShowToolTip( getString("VoiceControlBtnToolTip") );
+
+ // Registering Chat Bar to receive Voice client status change notifications.
+ LLVoiceClient::getInstance()->addObserver(this);
+
+ mNearbyChatBar->getChatBox()->setContextMenu(NULL);
+
+ mChicletPanel = getChild<LLChicletPanel>("chiclet_list");
+
+ initResizeStateContainers();
+
+ setButtonsControlsAndListeners();
+
+ initButtonsVisibility();
+
+ // update wells visibility:
+ showWellButton(RS_IM_WELL, !LLIMWellWindow::getInstance()->isWindowEmpty());
+ showWellButton(RS_NOTIFICATION_WELL, !LLNotificationWellWindow::getInstance()->isWindowEmpty());
+
+ loadButtonsOrder();
+
+ LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(boost::bind(&update_build_button_enable_state));
+
+ return TRUE;
+}
+
+//Drag-n-drop
+
+void LLBottomTray::onDraggableButtonMouseDown(LLUICtrl* ctrl, S32 x, S32 y)
+{
+ if (ctrl == NULL) return;
+ LLView* parent_view = ctrl->getParent();
+ if(parent_view != NULL)
+ {
+ // we actually drag'n'drop panel (not button) in code, so have to find a parent
+ // of button which called this method on mouse down.
+ LLPanel* parent = dynamic_cast<LLPanel*>(parent_view);
+ // It may happen that we clicked not usual button, but button inside widget(speak, gesture)
+ // so we'll need to get a level higher to reach layout panel as a parent.
+ if(parent == NULL) parent = dynamic_cast<LLPanel*>(parent_view->getParent());
+ if (parent && parent->getVisible())
+ {
+ mDraggedItem = parent;
+ mCheckForDrag = true;
+ mStartX = x;
+ mStartY = y;
+ }
+ }
+}
+
+LLPanel* LLBottomTray::findChildPanelByLocalCoords(S32 x, S32 y)
+{
+ LLPanel* ctrl = 0;
+ S32 screenX, screenY;
+ const child_list_t* list = mToolbarStack->getChildList();
+
+ localPointToScreen(x, y, &screenX, &screenY);
+
+ // look for a child panel which contains the point (screenX, screenY) in it's rectangle
+ for (child_list_const_iter_t i = list->begin(); i != list->end(); ++i)
+ {
+ LLRect rect;
+ localRectToScreen((*i)->getRect(), &rect);
+
+ if (rect.pointInRect(screenX, screenY))
+ {
+ ctrl = dynamic_cast<LLPanel*>(*i);
+ break;
+ }
+ }
+
+ return ctrl;
+}
+
+void LLBottomTray::onDraggableButtonHover(S32 x, S32 y)
+{
+ // if mouse down on draggable item was done, check whether we should start DnD
+ if (mCheckForDrag)
+ {
+ // Start drag'n'drop if mouse cursor was dragged away frome mouse down location enough
+ if(sqrt((float)((mStartX-x)*(mStartX-x)+(mStartY-y)*(mStartY-y))) > DRAG_START_DISTANCE)
+ {
+ mDragStarted = true;
+ mCheckForDrag = false;
+ }
+ }
+ if (mDragStarted)
+ {
+ // Check whether the cursor is over draggable area, find which panel it is and set is as
+ // landing tab for drag'n'drop
+ if(isCursorOverDraggableArea(x, y))
+ {
+ LLPanel* panel = findChildPanelByLocalCoords(x,y);
+ if (panel && panel != mDraggedItem) mLandingTab = panel;
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROWDRAG);
+ }
+ else
+ {
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_NO);
+ }
+ }
+ else
+ {
+ // Reset cursor in case you move your mouse from the drag handle to a button.
+ getWindow()->setCursor(UI_CURSOR_ARROW);
+
+ }
+}
+
+bool LLBottomTray::isCursorOverDraggableArea(S32 x, S32 y)
+{
+ // Draggable area lasts from the nearby chat input resize handle
+ // to the chiclet area (exlusively).
+ bool result = getRect().pointInRect(x, y);
+ result = result && mNearbyCharResizeHandlePanel->calcScreenRect().mRight < x;
+ result = result && mChicletPanel->calcScreenRect().mRight > x;
+ return result;
+}
+
+void LLBottomTray::updateButtonsOrdersAfterDnD()
+{
+ // *TODO: change implementation of this method to support simplify it
+ // (and according to future possible changes in the way button order is saved between sessions).
+ state_object_map_t::const_iterator it = mStateProcessedObjectMap.begin();
+ state_object_map_t::const_iterator it_end = mStateProcessedObjectMap.end();
+ EResizeState dragged_state = RS_NORESIZE;
+ EResizeState landing_state = RS_NORESIZE;
+ bool landing_state_found = false;
+ // Find states for dragged item and landing tab
+ for (; it != it_end; ++it)
+ {
+ if (it->second == mDraggedItem)
+ {
+ dragged_state = it->first;
+ }
+ else if (it->second == mLandingTab)
+ {
+ landing_state = it->first;
+ landing_state_found = true;
+ }
+ }
+
+ if (dragged_state == RS_NORESIZE)
+ {
+ llwarns << "Cannot determine what button is being dragged" << llendl;
+ llassert(dragged_state != RS_NORESIZE);
+ return;
+ }
+
+ lldebugs << "Will place " << resizeStateToString(dragged_state)
+ << " before " << resizeStateToString(landing_state) << llendl;
+
+ // Update order of buttons according to drag'n'drop
+ mButtonsOrder.erase(std::find(mButtonsOrder.begin(), mButtonsOrder.end(), dragged_state));
+ if (!landing_state_found && mLandingTab == getChild<LLPanel>(PANEL_CHICLET_NAME))
+ {
+ mButtonsOrder.push_back(dragged_state);
+ }
+ else
+ {
+ if (!landing_state_found) landing_state = RS_BUTTON_SPEAK; // just a random fallback
+ mButtonsOrder.insert(std::find(mButtonsOrder.begin(), mButtonsOrder.end(), landing_state), dragged_state);
+ }
+
+ // Synchronize button process order with their order
+ resize_state_vec_t::const_iterator it1 = mButtonsOrder.begin();
+ const resize_state_vec_t::const_iterator it_end1 = mButtonsOrder.end();
+ resize_state_vec_t::iterator it2 = mButtonsProcessOrder.begin();
+ for (; it1 != it_end1; ++it1)
+ {
+ // Skip Speak because it is not in mButtonsProcessOrder(it's the reason why mButtonsOrder was introduced).
+ // If any other draggable items will be added to bottomtray later, they should also be skipped here.
+ if (*it1 != RS_BUTTON_SPEAK)
+ {
+ *it2 = *it1;
+ ++it2;
+ }
+ }
+
+ saveButtonsOrder();
+}
+
+void LLBottomTray::saveButtonsOrder()
+{
+ std::string user_dir = gDirUtilp->getLindenUserDir();
+ if (user_dir.empty()) return;
+
+ std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME);
+ LLSD settings_llsd;
+ int i = 0;
+ const resize_state_vec_t::const_iterator it_end = mButtonsOrder.end();
+ // we use numbers as keys for map which is saved in file and contains resize states as its values
+ for (resize_state_vec_t::const_iterator it = mButtonsOrder.begin(); it != it_end; ++it, i++)
+ {
+ std::string str = llformat("%d", i);
+ settings_llsd[str] = *it;
+ }
+ llofstream file;
+ file.open(filename);
+ LLSDSerialize::toPrettyXML(settings_llsd, file);
+}
+
+void LLBottomTray::loadButtonsOrder()
+{
+ // load per-resident sorting information
+ std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME);
+
+ LLSD settings_llsd;
+ llifstream file;
+ file.open(filename);
+ if (!file.is_open()) return;
+
+ LLSDSerialize::fromXML(settings_llsd, file);
+
+
+ mButtonsOrder.clear();
+ mButtonsProcessOrder.clear();
+ int i = 0;
+ // getting button order from file
+ for (LLSD::map_const_iterator iter = settings_llsd.beginMap();
+ iter != settings_llsd.endMap(); ++iter, ++i)
+ {
+ std::string str = llformat("%d", i);
+ EResizeState state = (EResizeState)settings_llsd[str].asInteger();
+ mButtonsOrder.push_back(state);
+ // RS_BUTTON_SPEAK is skipped, because it shouldn't be in mButtonsProcessOrder (it does not hide or shrink).
+ if (state != RS_BUTTON_SPEAK)
+ {
+ mButtonsProcessOrder.push_back(state);
+ }
+ }
+
+ // There are other panels in layout stack order of which is not saved. Also, panels order of which is saved,
+ // are already in layout stack but in wrong order. The most convenient way to place them is moving them
+ // to front one by one (because in this case we don't have to pass the panel before which we want to insert our
+ // panel to movePanel()). So panels are moved in order from the end of mButtonsOrder vector(reverse iterator is used).
+ const resize_state_vec_t::const_reverse_iterator it_end = mButtonsOrder.rend();
+ // placing panels in layout stack according to button order which we loaded in previous for
+ for (resize_state_vec_t::const_reverse_iterator it = mButtonsOrder.rbegin(); it != it_end; ++it, ++i)
+ {
+ LLPanel* panel_to_move = getButtonPanel(*it);
+ mToolbarStack->movePanel(panel_to_move, NULL, true); // prepend
+ }
+ // Nearbychat is not stored in order settings file, but it must be the first of the panels, so moving it
+ // (along with its drag handle) manually here.
+ mToolbarStack->movePanel(getChild<LLLayoutPanel>("chat_bar_resize_handle_panel"), NULL, true);
+ mToolbarStack->movePanel(mChatBarContainer, NULL, true);
+}
+
+void LLBottomTray::onDraggableButtonMouseUp(LLUICtrl* ctrl, S32 x, S32 y)
+{
+ //if mouse up happened over area where drop is possible, change order of buttons
+ if (mLandingTab != NULL && mDraggedItem != NULL && mDragStarted)
+ {
+ if(isCursorOverDraggableArea(x, y))
+ {
+ // change order of panels in layout stack
+ mToolbarStack->movePanel(mDraggedItem, (LLPanel*)mLandingTab);
+ // change order of buttons in order vectors
+ updateButtonsOrdersAfterDnD();
+ }
+ }
+ gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
+ mDragStarted = false;
+ mDraggedItem = NULL;
+ mLandingTab = NULL;
+ mCheckForDrag = false;
+}
+
+void LLBottomTray::draw()
+{
+ LLPanel::draw();
+ if (mLandingTab)
+ {
+ static S32 w = mImageDragIndication->getWidth();
+ static S32 h = mImageDragIndication->getHeight();
+ LLRect rect = mLandingTab->calcScreenRect();
+ mImageDragIndication->draw(rect.mLeft - w/2, rect.getHeight(), w, h);
+ }
+ getChild<LLButton>("show_profile_btn")->setToggleState(LLAvatarActions::profileVisible(gAgent.getID()));
+
+ LLPanel* panel = LLSideTray::getInstance()->getPanel("panel_people");
+ if (panel && panel->isInVisibleChain())
+ {
+ getChild<LLButton>("show_people_button")->setToggleState(true);
+ }
+ else
+ {
+ getChild<LLButton>("show_people_button")->setToggleState(false);
+ }
+
+ LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser"));
+ bool help_floater_visible = (help_browser && help_browser->isInVisibleChain());
+
+ getChild<LLButton>("show_help_btn")->setToggleState(help_floater_visible);
+
+
+}
+
+bool LLBottomTray::onContextMenuItemEnabled(const LLSD& userdata)
+{
+ std::string item = userdata.asString();
+ LLLineEditor* edit_box = mNearbyChatBar->findChild<LLLineEditor>("chat_box");
+
+ if (item == "can_cut")
+ {
+ return edit_box->canCut();
+ }
+ else if (item == "can_copy")
+ {
+ return edit_box->canCopy();
+ }
+ else if (item == "can_paste")
+ {
+ return edit_box->canPaste();
+ }
+ else if (item == "can_delete")
+ {
+ return edit_box->canDoDelete();
+ }
+ else if (item == "can_select_all")
+ {
+ return edit_box->canSelectAll() && (edit_box->getLength()>0);
+ }
+ return true;
+}
+
+
+void LLBottomTray::onContextMenuItemClicked(const LLSD& userdata)
+{
+ std::string item = userdata.asString();
+ LLLineEditor* edit_box = mNearbyChatBar->findChild<LLLineEditor>("chat_box");
+
+ if (item == "cut")
+ {
+ edit_box->cut();
+ }
+ else if (item == "copy")
+ {
+ edit_box->copy();
+ }
+ else if (item == "paste")
+ {
+ edit_box->paste();
+ edit_box->setFocus(TRUE);
+ }
+ else if (item == "delete")
+ {
+ edit_box->doDelete();
+ }
+ else if (item == "select_all")
+ {
+ edit_box->selectAll();
+ }
+}
+
+void LLBottomTray::log(LLView* panel, const std::string& descr)
+{
+ if (NULL == panel) return;
+ LLView* layout = panel->getParent();
+ lldebugs << descr << ": "
+ << "panel: " << panel->getName()
+ << ", rect: " << panel->getRect()
+
+
+ << "layout: " << layout->getName()
+ << ", rect: " << layout->getRect()
+ << llendl
+ ;
+}
+
+void LLBottomTray::reshape(S32 width, S32 height, BOOL called_from_parent)
+{
+ static S32 debug_calling_number = 0;
+ lldebugs << "**************************************** " << ++debug_calling_number << llendl;
+
+ S32 current_width = getRect().getWidth();
+ S32 delta_width = width - current_width;
+ lldebugs << "Reshaping: "
+ << ", width: " << width
+ << ", cur width: " << current_width
+ << ", delta_width: " << delta_width
+ << ", called_from_parent: " << called_from_parent
+ << llendl;
+
+ if (mNearbyChatBar) log(mNearbyChatBar, "before");
+ if (mChicletPanel) log(mChicletPanel, "before");
+
+ // stores width size on which bottom tray is less than width required by its children. EXT-991
+ static S32 extra_shrink_width = 0;
+ bool should_be_reshaped = true;
+
+ if (mChicletPanel && mToolbarStack && mNearbyChatBar)
+ {
+ // Firstly, update layout stack to ensure we deal with correct panel sizes.
+ {
+ BOOL saved_anim = mToolbarStack->getAnimate();
+ // Set chiclet panel to be autoresized by default.
+ mToolbarStack->updatePanelAutoResize(PANEL_CHICLET_NAME, TRUE);
+ // Disable animation to prevent layout updating in several frames.
+ mToolbarStack->setAnimate(FALSE);
+ // Force the updating of layout to reset panels collapse factor.
+ mToolbarStack->updateLayout();
+ // Restore animate state.
+ mToolbarStack->setAnimate(saved_anim);
+ }
+
+ // bottom tray is narrowed
+ if (delta_width < 0)
+ {
+ if (extra_shrink_width > 0)
+ {
+ // is world rect was extra shrunk and decreasing again only update this value
+ // to delta_width negative
+ extra_shrink_width -= delta_width; // use "-=" because delta_width is negative
+ should_be_reshaped = false;
+ }
+ else
+ {
+ extra_shrink_width = processWidthDecreased(delta_width);
+
+ // increase new width to extra_shrink_width value to not reshape less than bottom tray minimum
+ width += extra_shrink_width;
+ }
+ }
+ // bottom tray is widen
+ else
+ {
+ if (extra_shrink_width > delta_width)
+ {
+ // Less than minimum width is more than increasing (delta_width)
+ // only reduce it value and make no reshape
+ extra_shrink_width -= delta_width;
+ should_be_reshaped = false;
+ }
+ else
+ {
+ if (extra_shrink_width > 0)
+ {
+ // If we have some extra shrink width let's reduce delta_width & width
+ delta_width -= extra_shrink_width;
+ width -= extra_shrink_width;
+ extra_shrink_width = 0;
+ }
+ processWidthIncreased(delta_width);
+ }
+ }
+ }
+
+ if (should_be_reshaped)
+ {
+ lldebugs << "Reshape all children with width: " << width << llendl;
+ LLPanel::reshape(width, height, called_from_parent);
+ }
+
+ if (mNearbyChatBar) log(mNearbyChatBar, "after");
+ if (mChicletPanel) log(mChicletPanel, "after");
+
+
+ // Restore width of the chatbar on first reshape.
+ // we can not to do this from postBuild because reshape is called from parent view on startup
+ // creation after it and reset width according to resize logic.
+ static bool needs_restore_custom_state = true;
+ if (mChatBarContainer && needs_restore_custom_state)
+ {
+ // restore custom width of chatbar panel.
+ S32 new_width = gSavedSettings.getS32("ChatBarCustomWidth");
+ if (new_width > 0)
+ {
+ mDesiredNearbyChatWidth = new_width;
+ processChatbarCustomization(new_width);
+ mChatBarContainer->reshape(new_width, mChatBarContainer->getRect().getHeight());
+ }
+ needs_restore_custom_state = false;
+ }
+
+}
+
+S32 LLBottomTray::processWidthDecreased(S32 delta_width)
+{
+ bool still_should_be_processed = true;
+
+ const S32 chiclet_panel_width = mChicletPanel->getParent()->getRect().getWidth();
+ const S32 chiclet_panel_min_width = mChicletPanel->getMinWidth();
+
+ // There are four steps of processing width decrease. If in one of them required width was reached,
+ // further are not needed.
+ // 1. Decreasing width of chiclet panel.
+ if (chiclet_panel_width > chiclet_panel_min_width)
+ {
+ // we have some space to decrease chiclet panel
+ S32 panel_delta_min = chiclet_panel_width - chiclet_panel_min_width;
+
+ S32 delta_panel = llmin(-delta_width, panel_delta_min);
+
+ lldebugs << "delta_width: " << delta_width
+ << ", panel_delta_min: " << panel_delta_min
+ << ", delta_panel: " << delta_panel
+ << llendl;
+
+ // is chiclet panel width enough to process resizing?
+ delta_width += panel_delta_min;
+
+ still_should_be_processed = delta_width < 0;
+
+ mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - delta_panel, mChicletPanel->getParent()->getRect().getHeight());
+ log(mChicletPanel, "after processing panel decreasing via chiclet panel");
+
+ lldebugs << "RS_CHICLET_PANEL"
+ << ", delta_width: " << delta_width
+ << llendl;
+ }
+
+ S32 buttons_freed_width = 0;
+ // 2. Decreasing width of buttons.
+ if (still_should_be_processed)
+ {
+ processShrinkButtons(delta_width, buttons_freed_width);
+ }
+ // 3. Decreasing width of nearby chat.
+ const S32 chatbar_panel_min_width = get_panel_min_width(mToolbarStack, mChatBarContainer);
+ const S32 chatbar_panel_width = mChatBarContainer->getRect().getWidth();
+ if (still_should_be_processed && chatbar_panel_width > chatbar_panel_min_width)
+ {
+ // we have some space to decrease chatbar panel
+ S32 panel_delta_min = chatbar_panel_width - chatbar_panel_min_width;
+
+ S32 delta_panel = llmin(-delta_width, panel_delta_min);
+
+ // whether chatbar panel width is enough to process resizing?
+ delta_width += panel_delta_min;
+
+ still_should_be_processed = delta_width < 0;
+
+ // chatbar should only be shrunk here, not stretched
+ if(delta_panel > 0)
+ {
+ mChatBarContainer->reshape(mNearbyChatBar->getRect().getWidth() - delta_panel, mChatBarContainer->getRect().getHeight());
+ }
+
+ log(mNearbyChatBar, "after processing panel decreasing via nearby chatbar panel");
+
+ lldebugs << "RS_CHATBAR_INPUT"
+ << ", delta_panel: " << delta_panel
+ << ", delta_width: " << delta_width
+ << llendl;
+ }
+
+ S32 extra_shrink_width = 0;
+ // 4. Hiding buttons if needed.
+ if (still_should_be_processed)
+ {
+ processHideButtons(delta_width, buttons_freed_width);
+
+ if (delta_width < 0)
+ {
+ extra_shrink_width = -delta_width;
+ llwarns << "There is no enough width to reshape all children: "
+ << extra_shrink_width << llendl;
+ }
+
+ if (buttons_freed_width > 0)
+ {
+ S32 nearby_needed_width = mDesiredNearbyChatWidth - mNearbyChatBar->getRect().getWidth();
+ if (nearby_needed_width > 0)
+ {
+ S32 compensative_width = nearby_needed_width > buttons_freed_width ? buttons_freed_width : nearby_needed_width;
+ log(mNearbyChatBar, "before applying compensative width");
+ mChatBarContainer->reshape(mChatBarContainer->getRect().getWidth() + compensative_width, mChatBarContainer->getRect().getHeight() );
+ log(mNearbyChatBar, "after applying compensative width");
+ lldebugs << buttons_freed_width << llendl;
+ }
+ }
+ }
+
+ return extra_shrink_width;
+}
+
+void LLBottomTray::processWidthIncreased(S32 delta_width)
+{
+ if (delta_width <= 0) return;
+
+ const S32 chiclet_panel_width = mChicletPanel->getParent()->getRect().getWidth();
+ static const S32 chiclet_panel_min_width = mChicletPanel->getMinWidth();
+
+ const S32 available_width_chiclet = chiclet_panel_width - chiclet_panel_min_width;
+
+ // how many room we have to show hidden buttons
+ S32 total_available_width = delta_width + available_width_chiclet;
+
+ lldebugs << "Processing extending, available width:"
+ << ", chiclets - " << available_width_chiclet
+ << ", total - " << total_available_width
+ << llendl;
+
+ S32 available_width = total_available_width;
+
+ processShowButtons(available_width);
+
+ // if we have to show/extend some buttons but resized delta width is not enough...
+ S32 processed_width = total_available_width - available_width;
+ if (processed_width > delta_width)
+ {
+ // ... let's shrink nearby chat & chiclet panels
+ S32 required_to_process_width = processed_width;
+
+ // 1. use delta width of resizing
+ required_to_process_width -= delta_width;
+
+ // 2. use width available via decreasing of chiclet panel
+ if (required_to_process_width > 0)
+ {
+ mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - required_to_process_width, mChicletPanel->getParent()->getRect().getHeight());
+ log(mChicletPanel, "after applying compensative width for chiclets: ");
+ lldebugs << required_to_process_width << llendl;
+ }
+
+ }
+
+ // shown buttons take some space, rest should be processed by nearby chatbar & chiclet panels
+ delta_width -= processed_width;
+
+
+ // how many space can nearby chatbar take?
+ S32 chatbar_panel_width_ = mChatBarContainer->getRect().getWidth();
+ if (delta_width > 0 && chatbar_panel_width_ < mDesiredNearbyChatWidth)
+ {
+ S32 delta_panel_max = mDesiredNearbyChatWidth - chatbar_panel_width_;
+ S32 delta_panel = llmin(delta_width, delta_panel_max);
+ lldebugs << "Unprocesed delta width: " << delta_width
+ << ", can be applied to chatbar: " << delta_panel_max
+ << ", will be applied: " << delta_panel
+ << llendl;
+
+ delta_width -= delta_panel_max;
+ mChatBarContainer->reshape(chatbar_panel_width_ + delta_panel, mChatBarContainer->getRect().getHeight());
+ log(mNearbyChatBar, "applied unprocessed delta width");
+ }
+ if (delta_width > 0)
+ {
+ processExtendButtons(delta_width);
+ }
+}
+
+void LLBottomTray::processShowButtons(S32& available_width)
+{
+ // process buttons from left to right
+ resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
+ const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
+
+ for (; it != it_end; ++it)
+ {
+ // is there available space?
+ if (available_width <= 0) break;
+
+ // try to show next button
+ processShowButton(*it, available_width);
+ }
+}
+
+bool LLBottomTray::processShowButton(EResizeState shown_object_type, S32& available_width)
+{
+ lldebugs << "Trying to show object type: " << shown_object_type << llendl;
+
+ LLPanel* panel = getButtonPanel(shown_object_type);
+ if (NULL == panel)
+ {
+ lldebugs << "There is no object to process for state: " << shown_object_type << llendl;
+ return false;
+ }
+ bool can_be_shown = canButtonBeShown(shown_object_type);
+ if (can_be_shown)
+ {
+ //validate if we have enough room to show this button
+ const S32 required_width = panel->getRect().getWidth();
+ can_be_shown = available_width >= required_width;
+ if (can_be_shown)
+ {
+ available_width -= required_width;
+
+ setTrayButtonVisible(shown_object_type, true);
+
+ lldebugs << "processed object type: " << shown_object_type
+ << ", rest available width: " << available_width
+ << llendl;
+ mResizeState &= ~shown_object_type;
+ }
+ }
+ return can_be_shown;
+}
+
+void LLBottomTray::processHideButtons(S32& required_width, S32& buttons_freed_width)
+{
+ // process buttons from right to left
+ resize_state_vec_t::const_reverse_iterator it = mButtonsProcessOrder.rbegin();
+ const resize_state_vec_t::const_reverse_iterator it_end = mButtonsProcessOrder.rend();
+
+ for (; it != it_end; ++it)
+ {
+ // is it still necessary to hide a button?
+ if (required_width >= 0) break;
+
+ // try to hide next button
+ processHideButton(*it, required_width, buttons_freed_width);
+ }
+}
+
+void LLBottomTray::processHideButton(EResizeState processed_object_type, S32& required_width, S32& buttons_freed_width)
+{
+ lldebugs << "Trying to hide object type: " << processed_object_type << llendl;
+ LLPanel* panel = getButtonPanel(processed_object_type);
+ if (NULL == panel)
+ {
+ lldebugs << "There is no object to process for state: " << processed_object_type << llendl;
+ return;
+ }
+
+ if (panel->getVisible())
+ {
+ required_width += panel->getRect().getWidth();
+
+ if (required_width > 0)
+ {
+ buttons_freed_width += required_width;
+ }
+
+ setTrayButtonVisible(processed_object_type, false);
+
+ mResizeState |= processed_object_type;
+
+ lldebugs << "processing object type: " << processed_object_type
+ << ", buttons_freed_width: " << buttons_freed_width
+ << llendl;
+ }
+}
+
+void LLBottomTray::processShrinkButtons(S32& required_width, S32& buttons_freed_width)
+{
+ // process buttons from right to left
+ resize_state_vec_t::const_reverse_iterator it = mButtonsProcessOrder.rbegin();
+ const resize_state_vec_t::const_reverse_iterator it_end = mButtonsProcessOrder.rend();
+
+ // iterate through buttons in the mButtonsProcessOrder first
+ for (; it != it_end; ++it)
+ {
+ // is it still necessary to hide a button?
+ if (required_width >= 0) break;
+
+ // try to shrink next button
+ processShrinkButton(*it, required_width);
+ }
+
+ // then shrink Speak button
+ if (required_width < 0)
+ {
+ S32 panel_min_width = 0;
+ std::string panel_name = mSpeakPanel->getName();
+ bool success = mToolbarStack->getPanelMinSize(panel_name, &panel_min_width);
+ if (!success)
+ {
+ lldebugs << "Panel was not found to get its min width: " << panel_name << llendl;
+ }
+ else
+ {
+ S32 panel_width = mSpeakPanel->getRect().getWidth();
+ S32 possible_shrink_width = panel_width - panel_min_width;
+
+ if (possible_shrink_width > 0)
+ {
+ mSpeakBtn->setLabelVisible(false);
+ mSpeakPanel->reshape(panel_width - possible_shrink_width, mSpeakPanel->getRect().getHeight());
+
+ required_width += possible_shrink_width;
+
+ if (required_width > 0)
+ {
+ buttons_freed_width += required_width;
+ }
+
+ lldebugs << "Shrunk Speak button panel: " << panel_name
+ << ", shrunk width: " << possible_shrink_width
+ << ", rest width to process: " << required_width
+ << llendl;
+ }
+ }
+ }
+}
+
+void LLBottomTray::processShrinkButton(EResizeState processed_object_type, S32& required_width)
+{
+ LLPanel* panel = getButtonPanel(processed_object_type);
+ if (NULL == panel)
+ {
+ lldebugs << "There is no object to process for type: " << processed_object_type << llendl;
+ return;
+ }
+
+ if (panel->getVisible())
+ {
+ S32 panel_width = panel->getRect().getWidth();
+ S32 panel_min_width = 0;
+ std::string panel_name = panel->getName();
+ bool success = mToolbarStack->getPanelMinSize(panel_name, &panel_min_width);
+ S32 possible_shrink_width = panel_width - panel_min_width;
+
+ if (!success)
+ {
+ lldebugs << "Panel was not found to get its min width: " << panel_name << llendl;
+ }
+ // we have some space to free by shrinking the button
+ else if (possible_shrink_width > 0)
+ {
+ // let calculate real width to shrink
+
+ // 1. apply all possible width
+ required_width += possible_shrink_width;
+
+ // 2. it it is too much...
+ if (required_width > 0)
+ {
+ // reduce applied shrunk width to the excessive value.
+ possible_shrink_width -= required_width;
+ required_width = 0;
+ }
+ panel->reshape(panel_width - possible_shrink_width, panel->getRect().getHeight());
+
+ lldebugs << "Shrunk panel: " << panel_name
+ << ", shrunk width: " << possible_shrink_width
+ << ", rest width to process: " << required_width
+ << llendl;
+ }
+ }
+}
+
+
+void LLBottomTray::processExtendButtons(S32& available_width)
+{
+ // do not allow extending any buttons if we have some buttons hidden via resize
+ if (mResizeState & RS_BUTTONS_CAN_BE_HIDDEN) return;
+
+ // process buttons from left to right
+ resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
+ const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
+
+ // iterate through buttons in the mButtonsProcessOrder first
+ for (; it != it_end; ++it)
+ {
+ // is there available space?
+ if (available_width <= 0) break;
+
+ // try to extend next button
+ processExtendButton(*it, available_width);
+ }
+
+ const S32 chiclet_panel_width = mChicletPanel->getParent()->getRect().getWidth();
+ static const S32 chiclet_panel_min_width = mChicletPanel->getMinWidth();
+ const S32 available_width_chiclet = chiclet_panel_width - chiclet_panel_min_width;
+
+ // then try to extend Speak button
+ if (available_width > 0 || available_width_chiclet > 0)
+ {
+ S32 panel_max_width = mObjectDefaultWidthMap[RS_BUTTON_SPEAK];
+ S32 panel_width = mSpeakPanel->getRect().getWidth();
+ S32 possible_extend_width = panel_max_width - panel_width;
+
+ if (possible_extend_width >= 0 && possible_extend_width <= available_width + available_width_chiclet) // HACK: this button doesn't change size so possible_extend_width will be 0
+ {
+ mSpeakBtn->setLabelVisible(true);
+ mSpeakPanel->reshape(panel_max_width, mSpeakPanel->getRect().getHeight());
+ log(mSpeakBtn, "speak button is extended");
+
+ if( available_width > possible_extend_width)
+ {
+ available_width -= possible_extend_width;
+ }
+ else
+ {
+ S32 required_width = possible_extend_width - available_width;
+ available_width = 0;
+ mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - required_width, mChicletPanel->getParent()->getRect().getHeight());
+ }
+ lldebugs << "Extending Speak button panel: " << mSpeakPanel->getName()
+ << ", extended width: " << possible_extend_width
+ << ", rest width to process: " << available_width
+ << llendl;
+ }
+ }
+}
+
+void LLBottomTray::processExtendButton(EResizeState processed_object_type, S32& available_width)
+{
+ LLPanel* panel = getButtonPanel(processed_object_type);
+ if (NULL == panel)
+ {
+ lldebugs << "There is no object to process for type: " << processed_object_type << llendl;
+ return;
+ }
+
+ if (!panel->getVisible()) return;
+
+ S32 panel_max_width = mObjectDefaultWidthMap[processed_object_type];
+ S32 panel_width = panel->getRect().getWidth();
+ S32 possible_extend_width = panel_max_width - panel_width;
+
+ if (possible_extend_width > 0)
+ {
+ // let calculate real width to extend
+
+ // 1. apply all possible width
+ available_width -= possible_extend_width;
+
+ // 2. it it is too much...
+ if (available_width < 0)
+ {
+ // reduce applied extended width to the excessive value.
+ possible_extend_width += available_width;
+ available_width = 0;
+ }
+ panel->reshape(panel_width + possible_extend_width, panel->getRect().getHeight());
+
+ lldebugs << "Extending panel: " << panel->getName()
+ << ", extended width: " << possible_extend_width
+ << ", rest width to process: " << available_width
+ << llendl;
+ }
+}
+
+bool LLBottomTray::canButtonBeShown(EResizeState processed_object_type) const
+{
+ // 0. Check if passed button was previously hidden on resize
+ bool can_be_shown = mResizeState & processed_object_type;
+ if (can_be_shown)
+ {
+ // Yes, it was. Lets now check that all buttons before it (that can be hidden on resize)
+ // are already shown
+
+ // process buttons in direct order (from left to right)
+ resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
+ const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
+
+ // 1. Find and accumulate all buttons types before one passed into the method.
+ MASK buttons_before_mask = RS_NORESIZE;
+ for (; it != it_end; ++it)
+ {
+ const EResizeState button_type = *it;
+ if (button_type == processed_object_type) break;
+
+ buttons_before_mask |= button_type;
+ }
+
+ // 2. Check if some previous buttons are still hidden on resize
+ can_be_shown = !(buttons_before_mask & mResizeState);
+ }
+ return can_be_shown;
+}
+
+void LLBottomTray::initResizeStateContainers()
+{
+ // init map with objects should be processed for each type
+ mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SPEAK, getChild<LLPanel>("speak_panel")));
+ mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_GESTURES, getChild<LLPanel>("gesture_panel")));
+ mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_MOVEMENT, getChild<LLPanel>("movement_panel")));
+ mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_CAMERA, getChild<LLPanel>("cam_panel")));
+ mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SNAPSHOT, getChild<LLPanel>("snapshot_panel")));
+ mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_BUILD, getChild<LLPanel>("build_btn_panel")));
+ mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SEARCH, getChild<LLPanel>("search_btn_panel")));
+ mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_WORLD_MAP, getChild<LLPanel>("world_map_btn_panel")));
+ mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_MINI_MAP, getChild<LLPanel>("mini_map_btn_panel")));
+
+ // init an order of processed buttons
+ mButtonsProcessOrder.push_back(RS_BUTTON_GESTURES);
+ mButtonsProcessOrder.push_back(RS_BUTTON_MOVEMENT);
+ mButtonsProcessOrder.push_back(RS_BUTTON_CAMERA);
+ mButtonsProcessOrder.push_back(RS_BUTTON_SNAPSHOT);
+ mButtonsProcessOrder.push_back(RS_BUTTON_BUILD);
+ mButtonsProcessOrder.push_back(RS_BUTTON_SEARCH);
+ mButtonsProcessOrder.push_back(RS_BUTTON_WORLD_MAP);
+ mButtonsProcessOrder.push_back(RS_BUTTON_MINI_MAP);
+
+ mButtonsOrder.push_back(RS_BUTTON_SPEAK);
+ mButtonsOrder.insert(mButtonsOrder.end(), mButtonsProcessOrder.begin(), mButtonsProcessOrder.end());
+
+ // init default widths
+
+ // process buttons that can be hidden on resize...
+ resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
+ const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
+
+ for (; it != it_end; ++it)
+ {
+ const EResizeState button_type = *it;
+ // is there an appropriate object?
+ LLPanel* button_panel = getButtonPanel(button_type);
+ if (!button_panel) continue;
+
+ // set default width for it.
+ mObjectDefaultWidthMap[button_type] = button_panel->getRect().getWidth();
+ }
+
+ // ... and add Speak button because it also can be shrunk.
+ mObjectDefaultWidthMap[RS_BUTTON_SPEAK] = mSpeakPanel->getRect().getWidth();
+}
+
+// this method must be called before restoring of the chat entry field on startup
+// because it resets chatbar's width according to resize logic.
+void LLBottomTray::initButtonsVisibility()
+{
+ setVisibleAndFitWidths(RS_BUTTON_SPEAK, gSavedSettings.getBOOL("EnableVoiceChat"));
+ setVisibleAndFitWidths(RS_BUTTON_GESTURES, gSavedSettings.getBOOL("ShowGestureButton"));
+ setVisibleAndFitWidths(RS_BUTTON_MOVEMENT, gSavedSettings.getBOOL("ShowMoveButton"));
+ setVisibleAndFitWidths(RS_BUTTON_CAMERA, gSavedSettings.getBOOL("ShowCameraButton"));
+ setVisibleAndFitWidths(RS_BUTTON_SNAPSHOT, gSavedSettings.getBOOL("ShowSnapshotButton"));
+ setVisibleAndFitWidths(RS_BUTTON_BUILD, gSavedSettings.getBOOL("ShowBuildButton"));
+ setVisibleAndFitWidths(RS_BUTTON_SEARCH, gSavedSettings.getBOOL("ShowSearchButton"));
+ setVisibleAndFitWidths(RS_BUTTON_WORLD_MAP, gSavedSettings.getBOOL("ShowWorldMapButton"));
+ setVisibleAndFitWidths(RS_BUTTON_MINI_MAP, gSavedSettings.getBOOL("ShowMiniMapButton"));
+}
+
+void LLBottomTray::setButtonsControlsAndListeners()
+{
+ gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SPEAK, _2));
+ gSavedSettings.getControl("ShowGestureButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_GESTURES, _2));
+ gSavedSettings.getControl("ShowMoveButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_MOVEMENT, _2));
+ gSavedSettings.getControl("ShowCameraButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_CAMERA, _2));
+ gSavedSettings.getControl("ShowSnapshotButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SNAPSHOT, _2));
+ gSavedSettings.getControl("ShowBuildButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_BUILD, _2));
+ gSavedSettings.getControl("ShowSearchButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SEARCH, _2));
+ gSavedSettings.getControl("ShowWorldMapButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_WORLD_MAP, _2));
+ gSavedSettings.getControl("ShowMiniMapButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_MINI_MAP, _2));
+
+
+ LLButton* build_btn = getChild<LLButton>("build_btn");
+ // set control name for Build button. It is not enough to link it with Button.SetFloaterToggle in xml
+ std::string vis_control_name = LLFloaterReg::declareVisibilityControl("build");
+ // Set the button control value (toggle state) to the floater visibility control (Sets the value as well)
+ build_btn->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name));
+}
+
+bool LLBottomTray::toggleShowButton(LLBottomTray::EResizeState button_type, const LLSD& new_visibility)
+{
+ if (LLBottomTray::instanceExists())
+ {
+ LLBottomTray::getInstance()->setTrayButtonVisibleIfPossible(button_type, new_visibility.asBoolean());
+ }
+ return true;
+}
+
+void LLBottomTray::setTrayButtonVisible(EResizeState shown_object_type, bool visible)
+{
+ LLPanel* panel = getButtonPanel(shown_object_type);
+ if (NULL == panel)
+ {
+ lldebugs << "There is no object to show for state: " << shown_object_type << llendl;
+ return;
+ }
+
+ panel->setVisible(visible);
+}
+
+void LLBottomTray::setTrayButtonVisibleIfPossible(EResizeState shown_object_type, bool visible, bool raise_notification)
+{
+ if (!setVisibleAndFitWidths(shown_object_type, visible) && visible && raise_notification)
+ {
+ LLNotificationsUtil::add("BottomTrayButtonCanNotBeShown",
+ LLSD(),
+ LLSD(),
+ LLNotificationFunctorRegistry::instance().DONOTHING);
+ }
+}
+
+bool LLBottomTray::setVisibleAndFitWidths(EResizeState object_type, bool visible)
+{
+ // The Speak button is treated specially: if voice is enabled,
+ // the button should be displayed no matter how much space we've got.
+ if (object_type == RS_BUTTON_SPEAK)
+ {
+ showSpeakButton(visible);
+ return true;
+ }
+
+ LLPanel* cur_panel = getButtonPanel(object_type);
+ if (NULL == cur_panel)
+ {
+ lldebugs << "There is no object to process for state: " << object_type << llendl;
+ return false;
+ }
+
+ bool is_set = true;
+
+ if (visible)
+ {
+ // Assume that only chiclet panel can be auto-resized
+ const S32 available_width =
+ mChicletPanel->getParent()->getRect().getWidth() - mChicletPanel->getMinWidth();
+
+ S32 preferred_width = mObjectDefaultWidthMap[object_type];
+ S32 current_width = cur_panel->getRect().getWidth();
+ S32 result_width = 0;
+ bool decrease_width = false;
+
+ // Mark this button to be shown
+ mResizeState |= object_type;
+
+ if (preferred_width > 0 && available_width >= preferred_width)
+ {
+ result_width = preferred_width;
+ }
+ else if (available_width >= current_width)
+ {
+ result_width = current_width;
+ }
+ else
+ {
+ // Calculate the possible shrunk width as difference between current and minimal widths
+ const S32 chatbar_shrunk_width =
+ mChatBarContainer->getRect().getWidth() - get_panel_min_width(mToolbarStack, mChatBarContainer);
+
+ S32 sum_of_min_widths = get_panel_min_width(mToolbarStack, mSpeakPanel);
+ S32 sum_of_curr_widths = get_curr_width(mSpeakPanel);
+
+ resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
+ const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
+
+ for (; it != it_end; ++it)
+ {
+ LLPanel* cur_panel = getButtonPanel(*it);
+ sum_of_min_widths += get_panel_min_width(mToolbarStack, cur_panel);
+ sum_of_curr_widths += get_curr_width(cur_panel);
+ }
+
+ const S32 possible_shrunk_width =
+ chatbar_shrunk_width + (sum_of_curr_widths - sum_of_min_widths);
+
+ // Minimal width of current panel
+ S32 minimal_width = 0;
+ mToolbarStack->getPanelMinSize(cur_panel->getName(), &minimal_width);
+
+ if ( (available_width + possible_shrunk_width) >= minimal_width)
+ {
+ // There is enough space for minimal width, but set the result_width
+ // to preferred_width so buttons widths decreasing will be done in predefined order
+ result_width = (preferred_width > 0) ? preferred_width : current_width;
+ decrease_width = true;
+ }
+ else
+ {
+ // Nothing can be done, give up...
+ return false;
+ }
+ }
+
+ if (result_width != current_width)
+ {
+ cur_panel->reshape(result_width, cur_panel->getRect().getHeight());
+ current_width = result_width;
+ }
+
+ is_set = processShowButton(object_type, current_width);
+
+ // Shrink buttons if needed
+ if (is_set && decrease_width)
+ {
+ processWidthDecreased( -result_width);
+ }
+ }
+ else
+ {
+ const S32 delta_width = get_curr_width(cur_panel);
+
+ setTrayButtonVisible(object_type, false);
+
+ // Mark button NOT to show while future bottom tray extending
+ mResizeState &= ~object_type;
+
+ // Extend other buttons if need
+ if (delta_width)
+ {
+ processWidthIncreased(delta_width);
+ }
+ }
+ return is_set;
+}
+
+LLPanel* LLBottomTray::getButtonPanel(EResizeState button_type)
+{
+ // Don't use the operator[] because it inserts a NULL value if the key is not found.
+ if (mStateProcessedObjectMap.count(button_type) == 0)
+ {
+ llwarns << "Cannot find a panel for " << resizeStateToString(button_type) << llendl;
+ llassert(mStateProcessedObjectMap.count(button_type) == 1);
+ return NULL;
+ }
+
+ return mStateProcessedObjectMap[button_type];
+}
+
+void LLBottomTray::showWellButton(EResizeState object_type, bool visible)
+{
+ llassert( ((RS_NOTIFICATION_WELL | RS_IM_WELL) & object_type) == object_type );
+
+ const std::string panel_name = RS_IM_WELL == object_type ? "im_well_panel" : "notification_well_panel";
+
+ LLView * panel = getChild<LLView>(panel_name);
+
+ // if necessary visibility is set nothing to do here
+ if (panel->getVisible() == (BOOL)visible) return;
+
+ S32 panel_width = panel->getRect().getWidth();
+ panel->setVisible(visible);
+
+ if (visible)
+ {
+ // method assumes that input param is a negative value
+ processWidthDecreased(-panel_width);
+ }
+ else
+ {
+ processWidthIncreased(panel_width);
+ }
+}
+
+void LLBottomTray::processChatbarCustomization(S32 new_width)
+{
+ if (NULL == mNearbyChatBar) return;
+
+ const S32 delta_width = mChatBarContainer->getRect().getWidth() - new_width;
+
+ if (delta_width == 0) return;
+
+ mDesiredNearbyChatWidth = new_width;
+
+ LLView * chiclet_layout_panel = mChicletPanel->getParent();
+ const S32 chiclet_min_width = get_panel_min_width(mToolbarStack, chiclet_layout_panel);
+ const S32 chiclet_panel_width = chiclet_layout_panel->getRect().getWidth();
+ const S32 available_chiclet_shrink_width = chiclet_panel_width - chiclet_min_width;
+ llassert(available_chiclet_shrink_width >= 0);
+
+ if (delta_width > 0) // panel gets narrowly
+ {
+ S32 total_possible_width = delta_width + available_chiclet_shrink_width;
+ processShowButtons(total_possible_width);
+ processExtendButtons(total_possible_width);
+ }
+ // here (delta_width < 0) // panel gets wider
+ else //if (-delta_width > available_chiclet_shrink_width)
+ {
+ S32 required_width = delta_width + available_chiclet_shrink_width;
+ S32 buttons_freed_width = 0;
+ processShrinkButtons(required_width, buttons_freed_width);
+ processHideButtons(required_width, buttons_freed_width);
+ }
+}
+
+// static
+std::string LLBottomTray::resizeStateToString(EResizeState state)
+{
+ switch (state)
+ {
+ case RS_NORESIZE: return "RS_NORESIZE";
+ case RS_CHICLET_PANEL: return "RS_CHICLET_PANEL";
+ case RS_CHATBAR_INPUT: return "RS_CHATBAR_INPUT";
+ case RS_BUTTON_SNAPSHOT: return "RS_BUTTON_SNAPSHOT";
+ case RS_BUTTON_CAMERA: return "RS_BUTTON_CAMERA";
+ case RS_BUTTON_MOVEMENT: return "RS_BUTTON_MOVEMENT";
+ case RS_BUTTON_GESTURES: return "RS_BUTTON_GESTURES";
+ case RS_BUTTON_SPEAK: return "RS_BUTTON_SPEAK";
+ case RS_IM_WELL: return "RS_IM_WELL";
+ case RS_NOTIFICATION_WELL: return "RS_NOTIFICATION_WELL";
+ case RS_BUTTON_BUILD: return "RS_BUTTON_BUILD";
+ case RS_BUTTON_SEARCH: return "RS_BUTTON_SEARCH";
+ case RS_BUTTON_WORLD_MAP: return "RS_BUTTON_WORLD_MAP";
+ case RS_BUTTON_MINI_MAP: return "RS_BUTTON_MINI_MAP";
+ case RS_BUTTONS_CAN_BE_HIDDEN: return "RS_BUTTONS_CAN_BE_HIDDEN";
+ // No default to track additions.
+ }
+ return "UNKNOWN_BUTTON";
+}
+
+//EOF
diff --git a/indra/newview/llbottomtray.h b/indra/newview/llbottomtray.h
index dc98170049..04e5f5e9e0 100644
--- a/indra/newview/llbottomtray.h
+++ b/indra/newview/llbottomtray.h
@@ -116,6 +116,7 @@ public:
void showMoveButton(BOOL visible);
void showCameraButton(BOOL visible);
void showSnapshotButton(BOOL visible);
+ void showSpeakButton(bool visible);
void toggleMovementControls();
void toggleCameraControls();
@@ -391,6 +392,13 @@ private:
bool setVisibleAndFitWidths(EResizeState object_type, bool visible);
/**
+ * Get panel containing the given button.
+ *
+ * @see mStateProcessedObjectMap
+ */
+ LLPanel* getButtonPanel(EResizeState button_type);
+
+ /**
* Shows/hides panel with specified well button (IM or Notification)
*
* @param[in] object_type - type of well button to be processed.
@@ -409,12 +417,21 @@ private:
*/
void processChatbarCustomization(S32 new_width);
+ /// Get button name for debugging.
+ static std::string resizeStateToString(EResizeState state);
+ /// Buttons automatically hidden due to lack of space.
MASK mResizeState;
+ /**
+ * Mapping of button types to the layout panels the buttons are wrapped in.
+ *
+ * Used by getButtonPanel().
+ */
typedef std::map<EResizeState, LLPanel*> state_object_map_t;
state_object_map_t mStateProcessedObjectMap;
+ /// Default (maximum) widths of the layout panels.
typedef std::map<EResizeState, S32> state_object_width_map_t;
state_object_width_map_t mObjectDefaultWidthMap;
@@ -424,6 +441,7 @@ private:
* Contains order in which child buttons should be processed in show/hide, extend/shrink methods.
*/
resize_state_vec_t mButtonsProcessOrder;
+
/**
* Contains order in which child buttons are shown.
* It traces order of all bottomtray buttons that may change place via drag'n'drop and should
@@ -451,6 +469,7 @@ protected:
LLSpeakButton* mSpeakBtn;
LLNearbyChatBar* mNearbyChatBar;
LLLayoutPanel* mChatBarContainer;
+ LLPanel* mNearbyCharResizeHandlePanel;
LLLayoutStack* mToolbarStack;
LLMenuGL* mBottomTrayContextMenu;
LLButton* mCamButton;
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp
index 252c7b51ae..c95b046707 100644
--- a/indra/newview/llfloaterauction.cpp
+++ b/indra/newview/llfloaterauction.cpp
@@ -351,8 +351,8 @@ void LLFloaterAuction::doResetParcel()
body["media_height"] = (S32) 0;
body["auto_scale"] = (S32) 0;
body["media_loop"] = (S32) 0;
- body["obscure_media"] = (S32) 0;
- body["obscure_music"] = (S32) 0;
+ body["obscure_media"] = (S32) 0; // OBSOLETE - no longer used
+ body["obscure_music"] = (S32) 0; // OBSOLETE - no longer used
body["media_id"] = LLUUID::null;
body["group_id"] = MAINTENANCE_GROUP_ID; // Use maintenance group
body["pass_price"] = (S32) 10; // Defaults to $10
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp
index 370bf05bf7..364fbad193 100644
--- a/indra/newview/llfloatertools.cpp
+++ b/indra/newview/llfloatertools.cpp
@@ -220,6 +220,8 @@ BOOL LLFloaterTools::postBuild()
mRadioGroupEdit = getChild<LLRadioGroup>("edit_radio_group");
mBtnGridOptions = getChild<LLButton>("Options...");
mTitleMedia = getChild<LLMediaCtrl>("title_media");
+ mBtnLink = getChild<LLButton>("link_btn");
+ mBtnUnlink = getChild<LLButton>("unlink_btn");
mCheckSelectIndividual = getChild<LLCheckBoxCtrl>("checkbox edit linked parts");
getChild<LLUICtrl>("checkbox edit linked parts")->setValue((BOOL)gSavedSettings.getBOOL("EditLinkedParts"));
@@ -315,6 +317,9 @@ LLFloaterTools::LLFloaterTools(const LLSD& key)
mBtnRotateReset(NULL),
mBtnRotateRight(NULL),
+ mBtnLink(NULL),
+ mBtnUnlink(NULL),
+
mBtnDelete(NULL),
mBtnDuplicate(NULL),
mBtnDuplicateInPlace(NULL),
@@ -341,7 +346,7 @@ LLFloaterTools::LLFloaterTools(const LLSD& key)
mNeedMediaTitle(TRUE)
{
gFloaterTools = this;
-
+
setAutoFocus(FALSE);
mFactoryMap["General"] = LLCallbackMap(createPanelPermissions, this);//LLPanelPermissions
mFactoryMap["Object"] = LLCallbackMap(createPanelObject, this);//LLPanelObject
@@ -366,6 +371,9 @@ LLFloaterTools::LLFloaterTools(const LLSD& key)
mCommitCallbackRegistrar.add("BuildTool.DeleteMedia", boost::bind(&LLFloaterTools::onClickBtnDeleteMedia,this));
mCommitCallbackRegistrar.add("BuildTool.EditMedia", boost::bind(&LLFloaterTools::onClickBtnEditMedia,this));
+ mCommitCallbackRegistrar.add("BuildTool.LinkObjects", boost::bind(&LLSelectMgr::linkObjects, LLSelectMgr::getInstance()));
+ mCommitCallbackRegistrar.add("BuildTool.UnlinkObjects", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance()));
+
}
LLFloaterTools::~LLFloaterTools()
@@ -566,6 +574,12 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask)
bool linked_parts = gSavedSettings.getBOOL("EditLinkedParts");
getChildView("RenderingCost")->setVisible( !linked_parts && (edit_visible || focus_visible || move_visible) && sShowObjectCost);
+ mBtnLink->setVisible(edit_visible);
+ mBtnUnlink->setVisible(edit_visible);
+
+ mBtnLink->setEnabled(LLSelectMgr::instance().enableLinkObjects());
+ mBtnUnlink->setEnabled(LLSelectMgr::instance().enableUnlinkObjects());
+
if (mCheckSelectIndividual)
{
mCheckSelectIndividual->setVisible(edit_visible);
diff --git a/indra/newview/llfloatertools.h b/indra/newview/llfloatertools.h
index 87c3d2ab47..fd81a75397 100644
--- a/indra/newview/llfloatertools.h
+++ b/indra/newview/llfloatertools.h
@@ -135,6 +135,8 @@ public:
LLRadioGroup* mRadioGroupEdit;
LLCheckBoxCtrl *mCheckSelectIndividual;
+ LLButton* mBtnLink;
+ LLButton* mBtnUnlink;
LLCheckBoxCtrl* mCheckSnapToGrid;
LLButton* mBtnGridOptions;
diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp
index e9f1e3bc22..70e789f490 100644
--- a/indra/newview/llfriendcard.cpp
+++ b/indra/newview/llfriendcard.cpp
@@ -28,6 +28,7 @@
#include "llfriendcard.h"
+#include "llagent.h"
#include "llavatarnamecache.h"
#include "llinventory.h"
#include "llinventoryfunctions.h"
@@ -290,58 +291,6 @@ void LLFriendCardsManager::syncFriendCardsFolders()
boost::bind(&LLFriendCardsManager::ensureFriendsFolderExists, this));
}
-void LLFriendCardsManager::collectFriendsLists(folderid_buddies_map_t& folderBuddiesMap) const
-{
- folderBuddiesMap.clear();
-
- static bool syncronize_friends_folders = true;
- if (syncronize_friends_folders)
- {
- // Checks whether "Friends" and "Friends/All" folders exist in "Calling Cards" folder,
- // fetches their contents if needed and synchronizes it with buddies list.
- // If the folders are not found they are created.
- LLFriendCardsManager::instance().syncFriendCardsFolders();
- syncronize_friends_folders = false;
- }
-
-
- LLInventoryModel::cat_array_t* listFolders;
- LLInventoryModel::item_array_t* items;
-
- // get folders in the Friend folder. Items should be NULL due to Cards should be in lists.
- gInventory.getDirectDescendentsOf(findFriendFolderUUIDImpl(), listFolders, items);
-
- if (NULL == listFolders)
- return;
-
- LLInventoryModel::cat_array_t::const_iterator itCats; // to iterate Friend Lists (categories)
- LLInventoryModel::item_array_t::const_iterator itBuddy; // to iterate Buddies in each List
- LLInventoryModel::cat_array_t* fakeCatsArg;
- for (itCats = listFolders->begin(); itCats != listFolders->end(); ++itCats)
- {
- if (items)
- items->clear();
-
- // *HACK: Only Friends/All content will be shown for now
- // *TODO: Remove this hack, implement sorting if it will be needded by spec.
- if ((*itCats)->getUUID() != findFriendAllSubfolderUUIDImpl())
- continue;
-
- gInventory.getDirectDescendentsOf((*itCats)->getUUID(), fakeCatsArg, items);
-
- if (NULL == items)
- continue;
-
- uuid_vec_t buddyUUIDs;
- for (itBuddy = items->begin(); itBuddy != items->end(); ++itBuddy)
- {
- buddyUUIDs.push_back((*itBuddy)->getCreatorUUID());
- }
-
- folderBuddiesMap.insert(make_pair((*itCats)->getUUID(), buddyUUIDs));
- }
-}
-
/************************************************************************/
/* Private Methods */
@@ -499,23 +448,43 @@ void LLFriendCardsManager::syncFriendsFolder()
LLAvatarTracker::buddy_map_t all_buddies;
LLAvatarTracker::instance().copyBuddyList(all_buddies);
- // 1. Remove Friend Cards for non-friends
+ // 1. Check if own calling card exists
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
- gInventory.collectDescendents(findFriendAllSubfolderUUIDImpl(), cats, items, LLInventoryModel::EXCLUDE_TRASH);
+ LLUUID friends_all_folder_id = findFriendAllSubfolderUUIDImpl();
+ gInventory.collectDescendents(friends_all_folder_id, cats, items, LLInventoryModel::EXCLUDE_TRASH);
+ bool own_callingcard_found = false;
LLInventoryModel::item_array_t::const_iterator it;
for (it = items.begin(); it != items.end(); ++it)
{
- lldebugs << "Check if buddy is in list: " << (*it)->getName() << " " << (*it)->getCreatorUUID() << llendl;
- if (NULL == get_ptr_in_map(all_buddies, (*it)->getCreatorUUID()))
+ if ((*it)->getCreatorUUID() == gAgentID)
{
- lldebugs << "NONEXISTS, so remove it" << llendl;
- removeFriendCardFromInventory((*it)->getCreatorUUID());
+ own_callingcard_found = true;
+ break;
}
}
+ // Create own calling card if it was not found in Friends/All folder
+ if (!own_callingcard_found)
+ {
+ LLAvatarName av_name;
+ LLAvatarNameCache::get( gAgentID, &av_name );
+
+ create_inventory_item(gAgentID,
+ gAgent.getSessionID(),
+ friends_all_folder_id,
+ LLTransactionID::tnull,
+ av_name.getCompleteName(),
+ gAgentID.asString(),
+ LLAssetType::AT_CALLINGCARD,
+ LLInventoryType::IT_CALLINGCARD,
+ NOT_WEARABLE,
+ PERM_MOVE | PERM_TRANSFER,
+ NULL);
+ }
+
// 2. Add missing Friend Cards for friends
LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
llinfos << "try to build friends, count: " << all_buddies.size() << llendl;
diff --git a/indra/newview/llfriendcard.h b/indra/newview/llfriendcard.h
index b7f0bada14..48a9f70079 100644
--- a/indra/newview/llfriendcard.h
+++ b/indra/newview/llfriendcard.h
@@ -79,19 +79,6 @@ public:
*/
void syncFriendCardsFolders();
- /*!
- * \brief
- * Collects folders' IDs with the buddies' IDs in the Inventory Calling Card/Friends folder.
- *
- * \param folderBuddiesMap
- * map into collected data will be put. It will be cleared before adding new data.
- *
- * Each item in the out map is a pair where first is an LLViewerInventoryCategory UUID,
- * second is a vector with UUID of Avatars from this folder.
- *
- */
- void collectFriendsLists(folderid_buddies_map_t& folderBuddiesMap) const;
-
private:
typedef boost::function<void()> callback_t;
diff --git a/indra/newview/llhudeffectblob.cpp b/indra/newview/llhudeffectblob.cpp
new file mode 100644
index 0000000000..6ef8fab4a6
--- /dev/null
+++ b/indra/newview/llhudeffectblob.cpp
@@ -0,0 +1,46 @@
+/**
+ * @file llhudeffecttrail.cpp
+ * @brief LLHUDEffectSpiral class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llhudeffectblob.h"
+
+LLHUDEffectBlob::LLHUDEffectBlob(const U8 type) : LLHUDEffect(type)
+{
+}
+
+LLHUDEffectBlob::~LLHUDEffectBlob()
+{
+}
+
+void LLHUDEffectBlob::render()
+{
+}
+
+void LLHUDEffectBlob::renderForTimer()
+{
+}
+
diff --git a/indra/newview/llhudeffectblob.h b/indra/newview/llhudeffectblob.h
new file mode 100644
index 0000000000..7757dc787c
--- /dev/null
+++ b/indra/newview/llhudeffectblob.h
@@ -0,0 +1,47 @@
+/**
+ * @file llhudeffectblob.h
+ * @brief LLHUDEffectBlob class definition
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLHUDEFFECTBLOB_H
+#define LL_LLHUDEFFECTBLOB_H
+
+#include "llhudeffect.h"
+
+class LLHUDEffectBlob : public LLHUDEffect
+{
+public:
+ friend class LLHUDObject;
+
+protected:
+ LLHUDEffectBlob(const U8 type);
+ ~LLHUDEffectBlob();
+
+ /*virtual*/ void render();
+ /*virtual*/ void renderForTimer();
+private:
+
+};
+
+#endif // LL_LLHUDEFFECTBLOB_H
diff --git a/indra/newview/llhudobject.cpp b/indra/newview/llhudobject.cpp
index 5e762ee037..3efb8d287d 100644
--- a/indra/newview/llhudobject.cpp
+++ b/indra/newview/llhudobject.cpp
@@ -32,6 +32,7 @@
#include "llhudtext.h"
#include "llhudicon.h"
#include "llhudeffectbeam.h"
+#include "llhudeffectblob.h"
#include "llhudeffecttrail.h"
#include "llhudeffectlookat.h"
#include "llhudeffectpointat.h"
@@ -237,6 +238,8 @@ LLHUDEffect *LLHUDObject::addHUDEffect(const U8 type)
case LL_HUD_EFFECT_POINTAT:
hud_objectp = new LLHUDEffectPointAt(type);
break;
+ case LL_HUD_EFFECT_BLOB:
+ hud_objectp = new LLHUDEffectBlob(type);
default:
llwarns << "Unknown type of hud effect:" << (U32) type << llendl;
}
diff --git a/indra/newview/llhudobject.h b/indra/newview/llhudobject.h
index 33e6394445..2f7a98c86c 100644
--- a/indra/newview/llhudobject.h
+++ b/indra/newview/llhudobject.h
@@ -95,7 +95,8 @@ public:
LL_HUD_EFFECT_LOOKAT,
LL_HUD_EFFECT_POINTAT,
LL_HUD_EFFECT_VOICE_VISUALIZER, // Ventrella
- LL_HUD_NAME_TAG
+ LL_HUD_NAME_TAG,
+ LL_HUD_EFFECT_BLOB
};
protected:
static void sortObjects();
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index 61d0a150b7..ba9bea02b9 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -483,9 +483,6 @@ bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(const LLInventoryIte
switch(item->getType())
{
- case LLAssetType::AT_CALLINGCARD:
- return false;
- break;
case LLAssetType::AT_OBJECT:
case LLAssetType::AT_BODYPART:
case LLAssetType::AT_CLOTHING:
diff --git a/indra/newview/llinventorymodelbackgroundfetch.cpp b/indra/newview/llinventorymodelbackgroundfetch.cpp
index 570e48d526..e31360fcbc 100644
--- a/indra/newview/llinventorymodelbackgroundfetch.cpp
+++ b/indra/newview/llinventorymodelbackgroundfetch.cpp
@@ -182,7 +182,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetch()
{
// If we'll be using the capability, we'll be sending batches and the background thing isn't as important.
std::string url = gAgent.getRegion()->getCapability("FetchInventoryDescendents2");
- if (!url.empty())
+ if (gSavedSettings.getBOOL("UseHTTPInventory") && !url.empty())
{
bulkFetch(url);
return;
diff --git a/indra/newview/llmutelist.cpp b/indra/newview/llmutelist.cpp
index af8fdb17cf..a7059eb519 100644
--- a/indra/newview/llmutelist.cpp
+++ b/indra/newview/llmutelist.cpp
@@ -373,17 +373,19 @@ BOOL LLMuteList::remove(const LLMute& mute, U32 flags)
// Must be after erase.
setLoaded(); // why is this here? -MG
}
-
- // Clean up any legacy mutes
- string_set_t::iterator legacy_it = mLegacyMutes.find(mute.mName);
- if (legacy_it != mLegacyMutes.end())
+ else
{
- // Database representation of legacy mute is UUID null.
- LLMute mute(LLUUID::null, *legacy_it, LLMute::BY_NAME);
- updateRemove(mute);
- mLegacyMutes.erase(legacy_it);
- // Must be after erase.
- setLoaded(); // why is this here? -MG
+ // Clean up any legacy mutes
+ string_set_t::iterator legacy_it = mLegacyMutes.find(mute.mName);
+ if (legacy_it != mLegacyMutes.end())
+ {
+ // Database representation of legacy mute is UUID null.
+ LLMute mute(LLUUID::null, *legacy_it, LLMute::BY_NAME);
+ updateRemove(mute);
+ mLegacyMutes.erase(legacy_it);
+ // Must be after erase.
+ setLoaded(); // why is this here? -MG
+ }
}
return found;
@@ -607,7 +609,8 @@ BOOL LLMuteList::isMuted(const LLUUID& id, const std::string& name, U32 flags) c
}
// empty names can't be legacy-muted
- if (name.empty()) return FALSE;
+ bool avatar = mute_object && mute_object->isAvatar();
+ if (name.empty() || avatar) return FALSE;
// Look in legacy pile
string_set_t::const_iterator legacy_it = mLegacyMutes.find(name);
diff --git a/indra/newview/llpanellandaudio.cpp b/indra/newview/llpanellandaudio.cpp
index 5a943bc61d..f9730d9b71 100644
--- a/indra/newview/llpanellandaudio.cpp
+++ b/indra/newview/llpanellandaudio.cpp
@@ -91,9 +91,6 @@ BOOL LLPanelLandAudio::postBuild()
mMusicURLEdit = getChild<LLLineEditor>("music_url");
childSetCommitCallback("music_url", onCommitAny, this);
- mMusicUrlCheck = getChild<LLCheckBoxCtrl>("hide_music_url");
- childSetCommitCallback("hide_music_url", onCommitAny, this);
-
return TRUE;
}
@@ -117,9 +114,6 @@ void LLPanelLandAudio::refresh()
mCheckSoundLocal->set( parcel->getSoundLocal() );
mCheckSoundLocal->setEnabled( can_change_media );
- mMusicUrlCheck->set( parcel->getObscureMusic() );
- mMusicUrlCheck->setEnabled( can_change_media );
-
bool allow_voice = parcel->getParcelFlagAllowVoice();
LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
@@ -148,13 +142,6 @@ void LLPanelLandAudio::refresh()
mCheckParcelEnableVoice->set(allow_voice);
mCheckParcelVoiceLocal->set(!parcel->getParcelFlagUseEstateVoiceChannel());
- // don't display urls if you're not able to change it
- // much requested change in forums so people can't 'steal' urls
- // NOTE: bug#2009 means this is still vunerable - however, bug
- // should be closed since this bug opens up major security issues elsewhere.
- bool obscure_music = ! can_change_media && parcel->getObscureMusic();
-
- mMusicURLEdit->setDrawAsterixes(obscure_music);
mMusicURLEdit->setText(parcel->getMusicURL());
mMusicURLEdit->setEnabled( can_change_media );
}
@@ -173,7 +160,6 @@ void LLPanelLandAudio::onCommitAny(LLUICtrl*, void *userdata)
// Extract data from UI
BOOL sound_local = self->mCheckSoundLocal->get();
std::string music_url = self->mMusicURLEdit->getText();
- U8 obscure_music = self->mMusicUrlCheck->get();
BOOL voice_enabled = self->mCheckParcelEnableVoice->get();
BOOL voice_estate_chan = !self->mCheckParcelVoiceLocal->get();
@@ -186,7 +172,6 @@ void LLPanelLandAudio::onCommitAny(LLUICtrl*, void *userdata)
parcel->setParcelFlag(PF_USE_ESTATE_VOICE_CHAN, voice_estate_chan);
parcel->setParcelFlag(PF_SOUND_LOCAL, sound_local);
parcel->setMusicURL(music_url);
- parcel->setObscureMusic(obscure_music);
// Send current parcel data upstream to server
LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel );
diff --git a/indra/newview/llpanellandmedia.cpp b/indra/newview/llpanellandmedia.cpp
index f17defda55..b3adfac8a2 100644
--- a/indra/newview/llpanellandmedia.cpp
+++ b/indra/newview/llpanellandmedia.cpp
@@ -68,8 +68,7 @@ LLPanelLandMedia::LLPanelLandMedia(LLParcelSelectionHandle& parcel)
mMediaSizeCtrlLabel(NULL),
mMediaTextureCtrl(NULL),
mMediaAutoScaleCheck(NULL),
- mMediaLoopCheck(NULL),
- mMediaUrlCheck(NULL)
+ mMediaLoopCheck(NULL)
{
}
@@ -94,9 +93,6 @@ BOOL LLPanelLandMedia::postBuild()
mMediaLoopCheck = getChild<LLCheckBoxCtrl>("media_loop");
childSetCommitCallback("media_loop", onCommitAny, this );
- mMediaUrlCheck = getChild<LLCheckBoxCtrl>("hide_media_url");
- childSetCommitCallback("hide_media_url", onCommitAny, this );
-
mMediaURLEdit = getChild<LLLineEditor>("media_url");
childSetCommitCallback("media_url", onCommitAny, this );
@@ -153,25 +149,6 @@ void LLPanelLandMedia::refresh()
mMediaTypeCombo->setEnabled( can_change_media );
getChild<LLUICtrl>("mime_type")->setValue(mime_type);
- mMediaUrlCheck->set( parcel->getObscureMedia() );
- mMediaUrlCheck->setEnabled( can_change_media );
-
- // don't display urls if you're not able to change it
- // much requested change in forums so people can't 'steal' urls
- // NOTE: bug#2009 means this is still vunerable - however, bug
- // should be closed since this bug opens up major security issues elsewhere.
- bool obscure_media = ! can_change_media && parcel->getObscureMedia();
-
- // Special code to disable asterixes for html type
- if(mime_type == "text/html")
- {
- obscure_media = false;
- mMediaUrlCheck->set( 0 );
- mMediaUrlCheck->setEnabled( false );
- }
-
- mMediaURLEdit->setDrawAsterixes( obscure_media );
-
mMediaAutoScaleCheck->set( parcel->getMediaAutoScale () );
mMediaAutoScaleCheck->setEnabled ( can_change_media );
@@ -301,7 +278,6 @@ void LLPanelLandMedia::onCommitAny(LLUICtrl*, void *userdata)
std::string mime_type = self->getChild<LLUICtrl>("mime_type")->getValue().asString();
U8 media_auto_scale = self->mMediaAutoScaleCheck->get();
U8 media_loop = self->mMediaLoopCheck->get();
- U8 obscure_media = self->mMediaUrlCheck->get();
S32 media_width = (S32)self->mMediaWidthCtrl->get();
S32 media_height = (S32)self->mMediaHeightCtrl->get();
LLUUID media_id = self->mMediaTextureCtrl->getImageAssetID();
@@ -321,7 +297,6 @@ void LLPanelLandMedia::onCommitAny(LLUICtrl*, void *userdata)
parcel->setMediaID(media_id);
parcel->setMediaAutoScale ( media_auto_scale );
parcel->setMediaLoop ( media_loop );
- parcel->setObscureMedia( obscure_media );
// Send current parcel data upstream to server
LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel );
diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp
index 903cf4780d..b472698a49 100644
--- a/indra/newview/llpanellogin.cpp
+++ b/indra/newview/llpanellogin.cpp
@@ -1,1183 +1,1183 @@
-/**
- * @file llpanellogin.cpp
- * @brief Login dialog and logo display
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llpanellogin.h"
-
-#include "indra_constants.h" // for key and mask constants
-#include "llfloaterreg.h"
-#include "llfontgl.h"
-#include "llmd5.h"
-#include "llsecondlifeurls.h"
-#include "v4color.h"
-
-#include "llappviewer.h"
-#include "llbutton.h"
-#include "llcheckboxctrl.h"
-#include "llcommandhandler.h" // for secondlife:///app/login/
-#include "llcombobox.h"
-#include "llcurl.h"
-#include "llviewercontrol.h"
-#include "llfloaterpreference.h"
-#include "llfocusmgr.h"
-#include "lllineeditor.h"
-#include "llnotificationsutil.h"
-#include "llsecapi.h"
-#include "llstartup.h"
-#include "lltextbox.h"
-#include "llui.h"
-#include "lluiconstants.h"
-#include "llslurl.h"
-#include "llversioninfo.h"
-#include "llviewerhelp.h"
-#include "llviewertexturelist.h"
-#include "llviewermenu.h" // for handle_preferences()
-#include "llviewernetwork.h"
-#include "llviewerwindow.h" // to link into child list
-#include "lluictrlfactory.h"
-#include "llhttpclient.h"
-#include "llweb.h"
-#include "llmediactrl.h"
-#include "llrootview.h"
-
-#include "llfloatertos.h"
-#include "lltrans.h"
-#include "llglheaders.h"
-#include "llpanelloginlistener.h"
-
-#if LL_WINDOWS
-#pragma warning(disable: 4355) // 'this' used in initializer list
-#endif // LL_WINDOWS
-
-#include "llsdserialize.h"
-
-const S32 BLACK_BORDER_HEIGHT = 160;
-const S32 MAX_PASSWORD = 16;
-
-LLPanelLogin *LLPanelLogin::sInstance = NULL;
-BOOL LLPanelLogin::sCapslockDidNotification = FALSE;
-
-
-class LLLoginRefreshHandler : public LLCommandHandler
-{
-public:
- // don't allow from external browsers
- LLLoginRefreshHandler() : LLCommandHandler("login_refresh", UNTRUSTED_BLOCK) { }
- bool handle(const LLSD& tokens, const LLSD& query_map, LLMediaCtrl* web)
- {
- if (LLStartUp::getStartupState() < STATE_LOGIN_CLEANUP)
- {
- LLPanelLogin::loadLoginPage();
- }
- return true;
- }
-};
-
-LLLoginRefreshHandler gLoginRefreshHandler;
-
-
-// helper class that trys to download a URL from a web site and calls a method
-// on parent class indicating if the web server is working or not
-class LLIamHereLogin : public LLHTTPClient::Responder
-{
- private:
- LLIamHereLogin( LLPanelLogin* parent ) :
- mParent( parent )
- {}
-
- LLPanelLogin* mParent;
-
- public:
- static boost::intrusive_ptr< LLIamHereLogin > build( LLPanelLogin* parent )
- {
- return boost::intrusive_ptr< LLIamHereLogin >( new LLIamHereLogin( parent ) );
- };
-
- virtual void setParent( LLPanelLogin* parentIn )
- {
- mParent = parentIn;
- };
-
- // We don't actually expect LLSD back, so need to override completedRaw
- virtual void completedRaw(U32 status, const std::string& reason,
- const LLChannelDescriptors& channels,
- const LLIOPipe::buffer_ptr_t& buffer)
- {
- completed(status, reason, LLSD()); // will call result() or error()
- }
-
- virtual void result( const LLSD& content )
- {
- if ( mParent )
- mParent->setSiteIsAlive( true );
- };
-
- virtual void error( U32 status, const std::string& reason )
- {
- if ( mParent )
- mParent->setSiteIsAlive( false );
- };
-};
-
-// this is global and not a class member to keep crud out of the header file
-namespace {
- boost::intrusive_ptr< LLIamHereLogin > gResponsePtr = 0;
-};
-
-
-//---------------------------------------------------------------------------
-// Public methods
-//---------------------------------------------------------------------------
-LLPanelLogin::LLPanelLogin(const LLRect &rect,
- BOOL show_server,
- void (*callback)(S32 option, void* user_data),
- void *cb_data)
-: LLPanel(),
- mLogoImage(),
- mCallback(callback),
- mCallbackData(cb_data),
- mHtmlAvailable( TRUE ),
- mListener(new LLPanelLoginListener(this))
-{
- setBackgroundVisible(FALSE);
- setBackgroundOpaque(TRUE);
-
- // instance management
- if (LLPanelLogin::sInstance)
- {
- llwarns << "Duplicate instance of login view deleted" << llendl;
- // Don't leave bad pointer in gFocusMgr
- gFocusMgr.setDefaultKeyboardFocus(NULL);
-
- delete LLPanelLogin::sInstance;
- }
-
- mPasswordModified = FALSE;
- LLPanelLogin::sInstance = this;
-
- LLView* login_holder = gViewerWindow->getLoginPanelHolder();
- if (login_holder)
- {
- login_holder->addChild(this);
- }
-
- // Logo
- mLogoImage = LLUI::getUIImage("startup_logo");
-
- buildFromFile( "panel_login.xml");
-
- // Legacy login web page is hidden under the menu bar.
- // Adjust reg-in-client web browser widget to not be hidden.
- if (gSavedSettings.getBOOL("RegInClient"))
- {
- reshape(rect.getWidth(), rect.getHeight() - MENU_BAR_HEIGHT);
- }
- else
- {
- reshape(rect.getWidth(), rect.getHeight());
- }
-
- getChild<LLLineEditor>("password_edit")->setKeystrokeCallback(onPassKey, this);
-
- // change z sort of clickable text to be behind buttons
- //sendChildToBack(getChildView("channel_text"));
- sendChildToBack(getChildView("forgot_password_text"));
-
- if(LLStartUp::getStartSLURL().getType() != LLSLURL::LOCATION)
- {
- LLSLURL slurl(gSavedSettings.getString("LoginLocation"));
- LLStartUp::setStartSLURL(slurl);
- }
- updateLocationCombo(false);
-
- gSavedSettings.getControl("SessionSettingsFile")->getSignal()->connect(boost::bind(&onModeChange));
-
- LLComboBox* server_choice_combo = sInstance->getChild<LLComboBox>("server_combo");
- server_choice_combo->setCommitCallback(onSelectServer, NULL);
- server_choice_combo->setFocusLostCallback(boost::bind(onServerComboLostFocus, _1));
- updateServerCombo();
-
- childSetAction("connect_btn", onClickConnect, this);
-
- getChild<LLPanel>("login")->setDefaultBtn("connect_btn");
-
- std::string channel = LLVersionInfo::getChannel();
- std::string version = llformat("%s (%d)",
- LLVersionInfo::getShortVersion().c_str(),
- LLVersionInfo::getBuild());
- //LLTextBox* channel_text = getChild<LLTextBox>("channel_text");
- //channel_text->setTextArg("[CHANNEL]", channel); // though not displayed
- //channel_text->setTextArg("[VERSION]", version);
- //channel_text->setClickedCallback(onClickVersion, this);
-
- LLTextBox* forgot_password_text = getChild<LLTextBox>("forgot_password_text");
- forgot_password_text->setClickedCallback(onClickForgotPassword, NULL);
-
- LLTextBox* create_new_account_text = getChild<LLTextBox>("create_new_account_text");
- create_new_account_text->setClickedCallback(onClickNewAccount, NULL);
-
- LLTextBox* need_help_text = getChild<LLTextBox>("login_help");
- need_help_text->setClickedCallback(onClickHelp, NULL);
-
- // get the web browser control
- LLMediaCtrl* web_browser = getChild<LLMediaCtrl>("login_html");
- web_browser->addObserver(this);
-
- // Clear the browser's cache to avoid any potential for the cache messing up the login screen.
- web_browser->clearCache();
-
- reshapeBrowser();
-
- // kick off a request to grab the url manually
- gResponsePtr = LLIamHereLogin::build( this );
-
- LLHTTPClient::head( LLGridManager::getInstance()->getLoginPage(), gResponsePtr );
-
- // Show last logged in user favorites in "Start at" combo.
- addUsersWithFavoritesToUsername();
- getChild<LLComboBox>("username_combo")->setTextChangedCallback(boost::bind(&LLPanelLogin::addFavoritesToStartLocation, this));
-
- updateLocationCombo(false);
-
-}
-
-void LLPanelLogin::addUsersWithFavoritesToUsername()
-{
- LLComboBox* combo = getChild<LLComboBox>("username_combo");
- if (!combo) return;
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "stored_favorites.xml");
- LLSD fav_llsd;
- llifstream file;
- file.open(filename);
- if (!file.is_open()) return;
- LLSDSerialize::fromXML(fav_llsd, file);
- for (LLSD::map_const_iterator iter = fav_llsd.beginMap();
- iter != fav_llsd.endMap(); ++iter)
- {
- combo->add(iter->first);
- }
-}
-
-void LLPanelLogin::addFavoritesToStartLocation()
-{
- LLComboBox* combo = getChild<LLComboBox>("start_location_combo");
- if (!combo) return;
- int num_items = combo->getItemCount();
- for (int i = num_items - 1; i > 2; i--)
- {
- combo->remove(i);
- }
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "stored_favorites.xml");
- LLSD fav_llsd;
- llifstream file;
- file.open(filename);
- if (!file.is_open()) return;
- LLSDSerialize::fromXML(fav_llsd, file);
- for (LLSD::map_const_iterator iter = fav_llsd.beginMap();
- iter != fav_llsd.endMap(); ++iter)
- {
- if(iter->first != getChild<LLComboBox>("username_combo")->getSimple()) continue;
- combo->addSeparator();
- LLSD user_llsd = iter->second;
- for (LLSD::array_const_iterator iter1 = user_llsd.beginArray();
- iter1 != user_llsd.endArray(); ++iter1)
- {
- std::string label = (*iter1)["name"].asString();
- std::string value = (*iter1)["slurl"].asString();
- if(label != "" && value != "")
- {
- combo->add(label, value);
- }
- }
- break;
- }
-}
-
-// force the size to be correct (XML doesn't seem to be sufficient to do this)
-// (with some padding so the other login screen doesn't show through)
-void LLPanelLogin::reshapeBrowser()
-{
- LLMediaCtrl* web_browser = getChild<LLMediaCtrl>("login_html");
- LLRect rect = gViewerWindow->getWindowRectScaled();
- LLRect html_rect;
- html_rect.setCenterAndSize(
- rect.getCenterX() - 2, rect.getCenterY() + 40,
- rect.getWidth() + 6, rect.getHeight() - 78 );
- web_browser->setRect( html_rect );
- web_browser->reshape( html_rect.getWidth(), html_rect.getHeight(), TRUE );
- reshape( rect.getWidth(), rect.getHeight(), 1 );
-}
-
-void LLPanelLogin::setSiteIsAlive( bool alive )
-{
- LLMediaCtrl* web_browser = getChild<LLMediaCtrl>("login_html");
- // if the contents of the site was retrieved
- if ( alive )
- {
- if ( web_browser )
- {
- loadLoginPage();
-
- // mark as available
- mHtmlAvailable = TRUE;
- }
- }
- else
- // the site is not available (missing page, server down, other badness)
- {
- if ( web_browser )
- {
- // hide browser control (revealing default one)
- web_browser->setVisible( FALSE );
-
- // mark as unavailable
- mHtmlAvailable = FALSE;
- }
- }
-}
-
-
-LLPanelLogin::~LLPanelLogin()
-{
- LLPanelLogin::sInstance = NULL;
-
- // tell the responder we're not here anymore
- if ( gResponsePtr )
- gResponsePtr->setParent( 0 );
-
- //// We know we're done with the image, so be rid of it.
- //gTextureList.deleteImage( mLogoImage );
-
- // Controls having keyboard focus by default
- // must reset it on destroy. (EXT-2748)
- gFocusMgr.setDefaultKeyboardFocus(NULL);
-}
-
-// virtual
-void LLPanelLogin::draw()
-{
- glPushMatrix();
- {
- F32 image_aspect = 1.333333f;
- F32 view_aspect = (F32)getRect().getWidth() / (F32)getRect().getHeight();
- // stretch image to maintain aspect ratio
- if (image_aspect > view_aspect)
- {
- glTranslatef(-0.5f * (image_aspect / view_aspect - 1.f) * getRect().getWidth(), 0.f, 0.f);
- glScalef(image_aspect / view_aspect, 1.f, 1.f);
- }
-
- S32 width = getRect().getWidth();
- S32 height = getRect().getHeight();
-
- if ( mHtmlAvailable )
- {
- if (getChild<LLView>("login_widgets")->getVisible())
- {
- // draw a background box in black
- gl_rect_2d( 0, height - 264, width, 264, LLColor4::black );
- // draw the bottom part of the background image
- // just the blue background to the native client UI
- mLogoImage->draw(0, -264, width + 8, mLogoImage->getHeight());
- }
- }
- else
- {
- // the HTML login page is not available so default to the original screen
- S32 offscreen_part = height / 3;
- mLogoImage->draw(0, -offscreen_part, width, height+offscreen_part);
- };
- }
- glPopMatrix();
-
- LLPanel::draw();
-}
-
-// virtual
-BOOL LLPanelLogin::handleKeyHere(KEY key, MASK mask)
-{
- if ( KEY_F1 == key )
- {
- LLViewerHelp* vhelp = LLViewerHelp::getInstance();
- vhelp->showTopic(vhelp->f1HelpTopic());
- return TRUE;
- }
-
- return LLPanel::handleKeyHere(key, mask);
-}
-
-// virtual
-void LLPanelLogin::setFocus(BOOL b)
-{
- if(b != hasFocus())
- {
- if(b)
- {
- LLPanelLogin::giveFocus();
- }
- else
- {
- LLPanel::setFocus(b);
- }
- }
-}
-
-// static
-void LLPanelLogin::giveFocus()
-{
- if( sInstance )
- {
- // Grab focus and move cursor to first blank input field
- std::string username = sInstance->getChild<LLUICtrl>("username_combo")->getValue().asString();
- std::string pass = sInstance->getChild<LLUICtrl>("password_edit")->getValue().asString();
-
- BOOL have_username = !username.empty();
- BOOL have_pass = !pass.empty();
-
- LLLineEditor* edit = NULL;
- LLComboBox* combo = NULL;
- if (have_username && !have_pass)
- {
- // User saved his name but not his password. Move
- // focus to password field.
- edit = sInstance->getChild<LLLineEditor>("password_edit");
- }
- else
- {
- // User doesn't have a name, so start there.
- combo = sInstance->getChild<LLComboBox>("username_combo");
- }
-
- if (edit)
- {
- edit->setFocus(TRUE);
- edit->selectAll();
- }
- else if (combo)
- {
- combo->setFocus(TRUE);
- }
- }
-}
-
-// static
-void LLPanelLogin::showLoginWidgets()
-{
- // *NOTE: Mani - This may or may not be obselete code.
- // It seems to be part of the defunct? reg-in-client project.
- sInstance->getChildView("login_widgets")->setVisible( true);
- LLMediaCtrl* web_browser = sInstance->getChild<LLMediaCtrl>("login_html");
- sInstance->reshapeBrowser();
- // *TODO: Append all the usual login parameters, like first_login=Y etc.
- std::string splash_screen_url = LLGridManager::getInstance()->getLoginPage();
- web_browser->navigateTo( splash_screen_url, "text/html" );
- LLUICtrl* username_combo = sInstance->getChild<LLUICtrl>("username_combo");
- username_combo->setFocus(TRUE);
-}
-
-// static
-void LLPanelLogin::show(const LLRect &rect,
- BOOL show_server,
- void (*callback)(S32 option, void* user_data),
- void* callback_data)
-{
- new LLPanelLogin(rect, show_server, callback, callback_data);
-
- if( !gFocusMgr.getKeyboardFocus() )
- {
- // Grab focus and move cursor to first enabled control
- sInstance->setFocus(TRUE);
- }
-
- // Make sure that focus always goes here (and use the latest sInstance that was just created)
- gFocusMgr.setDefaultKeyboardFocus(sInstance);
-}
-
-// static
-void LLPanelLogin::setFields(LLPointer<LLCredential> credential,
- BOOL remember)
-{
- if (!sInstance)
- {
- llwarns << "Attempted fillFields with no login view shown" << llendl;
- return;
- }
- LL_INFOS("Credentials") << "Setting login fields to " << *credential << LL_ENDL;
-
- LLSD identifier = credential->getIdentifier();
- if((std::string)identifier["type"] == "agent")
- {
- std::string firstname = identifier["first_name"].asString();
- std::string lastname = identifier["last_name"].asString();
- std::string login_id = firstname;
- if (!lastname.empty() && lastname != "Resident")
- {
- // support traditional First Last name SLURLs
- login_id += " ";
- login_id += lastname;
- }
- sInstance->getChild<LLComboBox>("username_combo")->setLabel(login_id);
- }
- else if((std::string)identifier["type"] == "account")
- {
- sInstance->getChild<LLComboBox>("username_combo")->setLabel((std::string)identifier["account_name"]);
- }
- else
- {
- sInstance->getChild<LLComboBox>("username_combo")->setLabel(std::string());
- }
- sInstance->addFavoritesToStartLocation();
- // if the password exists in the credential, set the password field with
- // a filler to get some stars
- LLSD authenticator = credential->getAuthenticator();
- LL_INFOS("Credentials") << "Setting authenticator field " << authenticator["type"].asString() << LL_ENDL;
- if(authenticator.isMap() &&
- authenticator.has("secret") &&
- (authenticator["secret"].asString().size() > 0))
- {
-
- // This is a MD5 hex digest of a password.
- // We don't actually use the password input field,
- // fill it with MAX_PASSWORD characters so we get a
- // nice row of asterixes.
- const std::string filler("123456789!123456");
- sInstance->getChild<LLUICtrl>("password_edit")->setValue(std::string("123456789!123456"));
- }
- else
- {
- sInstance->getChild<LLUICtrl>("password_edit")->setValue(std::string());
- }
- sInstance->getChild<LLUICtrl>("remember_check")->setValue(remember);
-}
-
-
-// static
-void LLPanelLogin::getFields(LLPointer<LLCredential>& credential,
- BOOL& remember)
-{
- if (!sInstance)
- {
- llwarns << "Attempted getFields with no login view shown" << llendl;
- return;
- }
-
- // load the credential so we can pass back the stored password or hash if the user did
- // not modify the password field.
-
- credential = gSecAPIHandler->loadCredential(LLGridManager::getInstance()->getGrid());
-
- LLSD identifier = LLSD::emptyMap();
- LLSD authenticator = LLSD::emptyMap();
-
- if(credential.notNull())
- {
- authenticator = credential->getAuthenticator();
- }
-
- std::string username = sInstance->getChild<LLUICtrl>("username_combo")->getValue().asString();
- LLStringUtil::trim(username);
- std::string password = sInstance->getChild<LLUICtrl>("password_edit")->getValue().asString();
-
- LL_INFOS2("Credentials", "Authentication") << "retrieving username:" << username << LL_ENDL;
- // determine if the username is a first/last form or not.
- size_t separator_index = username.find_first_of(' ');
- if (separator_index == username.npos
- && !LLGridManager::getInstance()->isSystemGrid())
- {
- LL_INFOS2("Credentials", "Authentication") << "account: " << username << LL_ENDL;
- // single username, so this is a 'clear' identifier
- identifier["type"] = CRED_IDENTIFIER_TYPE_ACCOUNT;
- identifier["account_name"] = username;
-
- if (LLPanelLogin::sInstance->mPasswordModified)
- {
- authenticator = LLSD::emptyMap();
- // password is plaintext
- authenticator["type"] = CRED_AUTHENTICATOR_TYPE_CLEAR;
- authenticator["secret"] = password;
- }
- }
- else
- {
- // Be lenient in terms of what separators we allow for two-word names
- // and allow legacy users to login with firstname.lastname
- separator_index = username.find_first_of(" ._");
- std::string first = username.substr(0, separator_index);
- std::string last;
- if (separator_index != username.npos)
- {
- last = username.substr(separator_index+1, username.npos);
- LLStringUtil::trim(last);
- }
- else
- {
- // ...on Linden grids, single username users as considered to have
- // last name "Resident"
- // *TODO: Make login.cgi support "account_name" like above
- last = "Resident";
- }
-
- if (last.find_first_of(' ') == last.npos)
- {
- LL_INFOS2("Credentials", "Authentication") << "agent: " << username << LL_ENDL;
- // traditional firstname / lastname
- identifier["type"] = CRED_IDENTIFIER_TYPE_AGENT;
- identifier["first_name"] = first;
- identifier["last_name"] = last;
-
- if (LLPanelLogin::sInstance->mPasswordModified)
- {
- authenticator = LLSD::emptyMap();
- authenticator["type"] = CRED_AUTHENTICATOR_TYPE_HASH;
- authenticator["algorithm"] = "md5";
- LLMD5 pass((const U8 *)password.c_str());
- char md5pass[33]; /* Flawfinder: ignore */
- pass.hex_digest(md5pass);
- authenticator["secret"] = md5pass;
- }
- }
- }
- credential = gSecAPIHandler->createCredential(LLGridManager::getInstance()->getGrid(), identifier, authenticator);
- remember = sInstance->getChild<LLUICtrl>("remember_check")->getValue();
-}
-
-// static
-BOOL LLPanelLogin::isGridComboDirty()
-{
- BOOL user_picked = FALSE;
- if (!sInstance)
- {
- llwarns << "Attempted getServer with no login view shown" << llendl;
- }
- else
- {
- LLComboBox* combo = sInstance->getChild<LLComboBox>("server_combo");
- user_picked = combo->isDirty();
- }
- return user_picked;
-}
-
-// static
-BOOL LLPanelLogin::areCredentialFieldsDirty()
-{
- if (!sInstance)
- {
- llwarns << "Attempted getServer with no login view shown" << llendl;
- }
- else
- {
- std::string username = sInstance->getChild<LLUICtrl>("username_combo")->getValue().asString();
- LLStringUtil::trim(username);
- std::string password = sInstance->getChild<LLUICtrl>("password_edit")->getValue().asString();
- LLComboBox* combo = sInstance->getChild<LLComboBox>("username_combo");
- if(combo && combo->isDirty())
- {
- return true;
- }
- LLLineEditor* ctrl = sInstance->getChild<LLLineEditor>("password_edit");
- if(ctrl && ctrl->isDirty())
- {
- return true;
- }
- }
- return false;
-}
-
-
-// static
-void LLPanelLogin::updateLocationCombo( bool force_visible )
-{
- if (!sInstance)
- {
- return;
- }
-
- LLComboBox* combo = sInstance->getChild<LLComboBox>("start_location_combo");
-
- switch(LLStartUp::getStartSLURL().getType())
- {
- case LLSLURL::LOCATION:
- {
-
- combo->setCurrentByIndex( 2 );
- combo->setTextEntry(LLStartUp::getStartSLURL().getLocationString());
- break;
- }
- case LLSLURL::HOME_LOCATION:
- combo->setCurrentByIndex(1);
- break;
- default:
- combo->setCurrentByIndex(0);
- break;
- }
-
- BOOL show_start = TRUE;
-
- if ( ! force_visible )
- show_start = gSavedSettings.getBOOL("ShowStartLocation");
-
- sInstance->getChildView("start_location_combo")->setVisible( show_start);
- sInstance->getChildView("start_location_text")->setVisible( show_start);
-
- BOOL show_server = gSavedSettings.getBOOL("ForceShowGrid");
- sInstance->getChildView("server_combo_text")->setVisible( show_server);
- sInstance->getChildView("server_combo")->setVisible( show_server);
-}
-
-// static
-void LLPanelLogin::updateStartSLURL()
-{
- if (!sInstance) return;
-
- LLComboBox* combo = sInstance->getChild<LLComboBox>("start_location_combo");
- S32 index = combo->getCurrentIndex();
-
- switch (index)
- {
- case 0:
- {
- LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_LAST));
- break;
- }
- case 1:
- {
- LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
- break;
- }
- default:
- {
- LLSLURL slurl = LLSLURL(combo->getValue().asString());
- if(slurl.getType() == LLSLURL::LOCATION)
- {
- // we've changed the grid, so update the grid selection
- LLStartUp::setStartSLURL(slurl);
- }
- break;
- }
- }
-}
-
-
-void LLPanelLogin::setLocation(const LLSLURL& slurl)
-{
- LLStartUp::setStartSLURL(slurl);
- updateServer();
-}
-
-// static
-void LLPanelLogin::closePanel()
-{
- if (sInstance)
- {
- LLPanelLogin::sInstance->getParent()->removeChild( LLPanelLogin::sInstance );
-
- delete sInstance;
- sInstance = NULL;
- }
-}
-
-// static
-void LLPanelLogin::setAlwaysRefresh(bool refresh)
-{
- if (LLStartUp::getStartupState() >= STATE_LOGIN_CLEANUP) return;
-
- LLMediaCtrl* web_browser = sInstance->getChild<LLMediaCtrl>("login_html");
-
- if (web_browser)
- {
- web_browser->setAlwaysRefresh(refresh);
- }
-}
-
-
-
-void LLPanelLogin::loadLoginPage()
-{
- if (!sInstance) return;
-
- std::ostringstream oStr;
-
- std::string login_page = LLGridManager::getInstance()->getLoginPage();
-
- oStr << login_page;
-
- // Use the right delimeter depending on how LLURI parses the URL
- LLURI login_page_uri = LLURI(login_page);
-
- std::string first_query_delimiter = "&";
- if (login_page_uri.queryMap().size() == 0)
- {
- first_query_delimiter = "?";
- }
-
- // Language
- std::string language = LLUI::getLanguage();
- oStr << first_query_delimiter<<"lang=" << language;
-
- // First Login?
- if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
- {
- oStr << "&firstlogin=TRUE";
- }
-
- // Channel and Version
- std::string version = llformat("%s (%d)",
- LLVersionInfo::getShortVersion().c_str(),
- LLVersionInfo::getBuild());
-
- char* curl_channel = curl_escape(LLVersionInfo::getChannel().c_str(), 0);
- char* curl_version = curl_escape(version.c_str(), 0);
-
- oStr << "&channel=" << curl_channel;
- oStr << "&version=" << curl_version;
-
- curl_free(curl_channel);
- curl_free(curl_version);
-
- // Grid
- char* curl_grid = curl_escape(LLGridManager::getInstance()->getGridLabel().c_str(), 0);
- oStr << "&grid=" << curl_grid;
- curl_free(curl_grid);
-
- // add OS info
- char * os_info = curl_escape(LLAppViewer::instance()->getOSInfo().getOSStringSimple().c_str(), 0);
- oStr << "&os=" << os_info;
- curl_free(os_info);
-
-
- gViewerWindow->setMenuBackgroundColor(false, !LLGridManager::getInstance()->isInProductionGrid());
- gLoginMenuBarView->setBackgroundColor(gMenuBarView->getBackgroundColor());
-
- LLMediaCtrl* web_browser = sInstance->getChild<LLMediaCtrl>("login_html");
-
- // navigate to the "real" page
- if (gSavedSettings.getBOOL("RegInClient"))
- {
- web_browser->setFocus(TRUE);
- login_page = sInstance->getString("reg_in_client_url");
- web_browser->navigateTo(login_page, "text/html");
- }
- else
- {
- web_browser->navigateTo( oStr.str(), "text/html" );
- }
-}
-
-void LLPanelLogin::handleMediaEvent(LLPluginClassMedia* /*self*/, EMediaEvent event)
-{
- if(event == MEDIA_EVENT_NAVIGATE_COMPLETE)
- {
- LLMediaCtrl* web_browser = sInstance->getChild<LLMediaCtrl>("login_html");
- if (web_browser)
- {
- // *HACK HACK HACK HACK!
- /* Stuff a Tab key into the browser now so that the first field will
- ** get the focus! The embedded javascript on the page that properly
- ** sets the initial focus in a real web browser is not working inside
- ** the viewer, so this is an UGLY HACK WORKAROUND for now.
- */
- // Commented out as it's not reliable
- //web_browser->handleKey(KEY_TAB, MASK_NONE, false);
- }
- }
-}
-
-//---------------------------------------------------------------------------
-// Protected methods
-//---------------------------------------------------------------------------
-
-// static
-void LLPanelLogin::onClickConnect(void *)
-{
- if (sInstance && sInstance->mCallback)
- {
- // tell the responder we're not here anymore
- if ( gResponsePtr )
- gResponsePtr->setParent( 0 );
-
- // JC - Make sure the fields all get committed.
- sInstance->setFocus(FALSE);
-
- LLComboBox* combo = sInstance->getChild<LLComboBox>("server_combo");
- LLSD combo_val = combo->getSelectedValue();
- if (combo_val.isUndefined())
- {
- combo_val = combo->getValue();
- }
- if(combo_val.isUndefined())
- {
- LLNotificationsUtil::add("StartRegionEmpty");
- return;
- }
- try
- {
- LLGridManager::getInstance()->setGridChoice(combo_val.asString());
- }
- catch (LLInvalidGridName ex)
- {
- LLSD args;
- args["GRID"] = combo_val.asString();
- LLNotificationsUtil::add("InvalidGrid", args);
- return;
- }
- updateStartSLURL();
- std::string username = sInstance->getChild<LLUICtrl>("username_combo")->getValue().asString();
-
-
- if(username.empty())
- {
- // user must type in something into the username field
- LLNotificationsUtil::add("MustHaveAccountToLogIn");
- }
- else
- {
- LLPointer<LLCredential> cred;
- BOOL remember;
- getFields(cred, remember);
- std::string identifier_type;
- cred->identifierType(identifier_type);
- LLSD allowed_credential_types;
- LLGridManager::getInstance()->getLoginIdentifierTypes(allowed_credential_types);
-
- // check the typed in credential type against the credential types expected by the server.
- for(LLSD::array_iterator i = allowed_credential_types.beginArray();
- i != allowed_credential_types.endArray();
- i++)
- {
-
- if(i->asString() == identifier_type)
- {
- // yay correct credential type
- sInstance->mCallback(0, sInstance->mCallbackData);
- return;
- }
- }
-
- // Right now, maingrid is the only thing that is picky about
- // credential format, as it doesn't yet allow account (single username)
- // format creds. - Rox. James, we wanna fix the message when we change
- // this.
- LLNotificationsUtil::add("InvalidCredentialFormat");
- }
- }
-}
-
-/*
-// static
-bool LLPanelLogin::newAccountAlertCallback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- llinfos << "Going to account creation URL" << llendl;
- LLWeb::loadURLExternal( LLNotifications::instance().getGlobalString("CREATE_ACCOUNT_URL"));
- }
- else
- {
- sInstance->setFocus(TRUE);
- }
- return false;
-}
-*/
-
-// static
-void LLPanelLogin::onClickNewAccount(void*)
-{
- LLWeb::loadURLExternal(sInstance->getString("create_account_url"));
-}
-
-
-// static
-void LLPanelLogin::onClickVersion(void*)
-{
- LLFloaterReg::showInstance("sl_about");
-}
-
-//static
-void LLPanelLogin::onClickForgotPassword(void*)
-{
- if (sInstance )
- {
- LLWeb::loadURLExternal(sInstance->getString( "forgot_password_url" ));
- }
-}
-
-//static
-void LLPanelLogin::onClickHelp(void*)
-{
- if (sInstance)
- {
- LLViewerHelp* vhelp = LLViewerHelp::getInstance();
- vhelp->showTopic(vhelp->preLoginTopic());
- }
-}
-
-// static
-void LLPanelLogin::onPassKey(LLLineEditor* caller, void* user_data)
-{
- LLPanelLogin *This = (LLPanelLogin *) user_data;
- This->mPasswordModified = TRUE;
- if (gKeyboard->getKeyDown(KEY_CAPSLOCK) && sCapslockDidNotification == FALSE)
- {
-// *TODO: use another way to notify user about enabled caps lock, see EXT-6858
- sCapslockDidNotification = TRUE;
- }
-}
-
-
-void LLPanelLogin::updateServer()
-{
- try
- {
-
- updateServerCombo();
- // if they've selected another grid, we should load the credentials
- // for that grid and set them to the UI.
- if(sInstance && !sInstance->areCredentialFieldsDirty())
- {
- LLPointer<LLCredential> credential = gSecAPIHandler->loadCredential(LLGridManager::getInstance()->getGrid());
- bool remember = sInstance->getChild<LLUICtrl>("remember_check")->getValue();
- sInstance->setFields(credential, remember);
- }
- // grid changed so show new splash screen (possibly)
- loadLoginPage();
- updateLocationCombo(LLStartUp::getStartSLURL().getType() == LLSLURL::LOCATION);
- }
- catch (LLInvalidGridName ex)
- {
- // do nothing
- }
-}
-
-void LLPanelLogin::updateServerCombo()
-{
- if (!sInstance)
- {
- return;
- }
- // We add all of the possible values, sorted, and then add a bar and the current value at the top
- LLComboBox* server_choice_combo = sInstance->getChild<LLComboBox>("server_combo");
- server_choice_combo->removeall();
-
- std::map<std::string, std::string> known_grids = LLGridManager::getInstance()->getKnownGrids(!gSavedSettings.getBOOL("ShowBetaGrids"));
-
- for (std::map<std::string, std::string>::iterator grid_choice = known_grids.begin();
- grid_choice != known_grids.end();
- grid_choice++)
- {
- if (!grid_choice->first.empty())
- {
- server_choice_combo->add(grid_choice->second, grid_choice->first);
- }
- }
- server_choice_combo->sortByName();
-
- server_choice_combo->addSeparator(ADD_TOP);
-
- server_choice_combo->add(LLGridManager::getInstance()->getGridLabel(),
- LLGridManager::getInstance()->getGrid(), ADD_TOP);
-
- server_choice_combo->selectFirstItem();
-}
-
-// static
-void LLPanelLogin::onSelectServer(LLUICtrl*, void*)
-{
- // *NOTE: The paramters for this method are ignored.
- // LLPanelLogin::onServerComboLostFocus(LLFocusableElement* fe, void*)
- // calls this method.
- LL_INFOS("AppInit") << "onSelectServer" << LL_ENDL;
- // The user twiddled with the grid choice ui.
- // apply the selection to the grid setting.
- LLPointer<LLCredential> credential;
-
- LLComboBox* combo = sInstance->getChild<LLComboBox>("server_combo");
- LLSD combo_val = combo->getSelectedValue();
- if (combo_val.isUndefined())
- {
- combo_val = combo->getValue();
- }
-
- combo = sInstance->getChild<LLComboBox>("start_location_combo");
- combo->setCurrentByIndex(1);
- LLStartUp::setStartSLURL(LLSLURL(gSavedSettings.getString("LoginLocation")));
- LLGridManager::getInstance()->setGridChoice(combo_val.asString());
- // This new selection will override preset uris
- // from the command line.
- updateServer();
- updateLocationCombo(false);
- updateLoginPanelLinks();
-}
-
-void LLPanelLogin::onServerComboLostFocus(LLFocusableElement* fe)
-{
- if (!sInstance)
- {
- return;
- }
-
- LLComboBox* combo = sInstance->getChild<LLComboBox>("server_combo");
- if(fe == combo)
- {
- onSelectServer(combo, NULL);
- }
-}
-
-void LLPanelLogin::updateLoginPanelLinks()
-{
- LLSD grid_data;
- LLGridManager::getInstance()->getGridInfo(grid_data);
- bool system_grid = grid_data.has(GRID_IS_SYSTEM_GRID_VALUE);
-
- // need to call through sInstance, as it's called from onSelectServer, which
- // is static.
- sInstance->getChildView("create_new_account_text")->setVisible( system_grid);
- sInstance->getChildView("forgot_password_text")->setVisible( system_grid);
-}
-
-//static
-void LLPanelLogin::onModeChange()
-{
- LLNotificationsUtil::add("ModeChange", LLSD(), LLSD(), boost::bind(&onModeChangeConfirm, _1, _2));
-}
-
-//static
-void LLPanelLogin::onModeChangeConfirm(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- switch (option)
- {
- case 0:
- LLAppViewer::instance()->requestQuit();
- break;
- case 1:
- // do nothing
- break;
- default:
- break;
- }
-}
+/**
+ * @file llpanellogin.cpp
+ * @brief Login dialog and logo display
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llpanellogin.h"
+
+#include "indra_constants.h" // for key and mask constants
+#include "llfloaterreg.h"
+#include "llfontgl.h"
+#include "llmd5.h"
+#include "llsecondlifeurls.h"
+#include "v4color.h"
+
+#include "llappviewer.h"
+#include "llbutton.h"
+#include "llcheckboxctrl.h"
+#include "llcommandhandler.h" // for secondlife:///app/login/
+#include "llcombobox.h"
+#include "llcurl.h"
+#include "llviewercontrol.h"
+#include "llfloaterpreference.h"
+#include "llfocusmgr.h"
+#include "lllineeditor.h"
+#include "llnotificationsutil.h"
+#include "llsecapi.h"
+#include "llstartup.h"
+#include "lltextbox.h"
+#include "llui.h"
+#include "lluiconstants.h"
+#include "llslurl.h"
+#include "llversioninfo.h"
+#include "llviewerhelp.h"
+#include "llviewertexturelist.h"
+#include "llviewermenu.h" // for handle_preferences()
+#include "llviewernetwork.h"
+#include "llviewerwindow.h" // to link into child list
+#include "lluictrlfactory.h"
+#include "llhttpclient.h"
+#include "llweb.h"
+#include "llmediactrl.h"
+#include "llrootview.h"
+
+#include "llfloatertos.h"
+#include "lltrans.h"
+#include "llglheaders.h"
+#include "llpanelloginlistener.h"
+
+#if LL_WINDOWS
+#pragma warning(disable: 4355) // 'this' used in initializer list
+#endif // LL_WINDOWS
+
+#include "llsdserialize.h"
+
+const S32 BLACK_BORDER_HEIGHT = 160;
+const S32 MAX_PASSWORD = 16;
+
+LLPanelLogin *LLPanelLogin::sInstance = NULL;
+BOOL LLPanelLogin::sCapslockDidNotification = FALSE;
+
+
+class LLLoginRefreshHandler : public LLCommandHandler
+{
+public:
+ // don't allow from external browsers
+ LLLoginRefreshHandler() : LLCommandHandler("login_refresh", UNTRUSTED_BLOCK) { }
+ bool handle(const LLSD& tokens, const LLSD& query_map, LLMediaCtrl* web)
+ {
+ if (LLStartUp::getStartupState() < STATE_LOGIN_CLEANUP)
+ {
+ LLPanelLogin::loadLoginPage();
+ }
+ return true;
+ }
+};
+
+LLLoginRefreshHandler gLoginRefreshHandler;
+
+
+// helper class that trys to download a URL from a web site and calls a method
+// on parent class indicating if the web server is working or not
+class LLIamHereLogin : public LLHTTPClient::Responder
+{
+ private:
+ LLIamHereLogin( LLPanelLogin* parent ) :
+ mParent( parent )
+ {}
+
+ LLPanelLogin* mParent;
+
+ public:
+ static boost::intrusive_ptr< LLIamHereLogin > build( LLPanelLogin* parent )
+ {
+ return boost::intrusive_ptr< LLIamHereLogin >( new LLIamHereLogin( parent ) );
+ };
+
+ virtual void setParent( LLPanelLogin* parentIn )
+ {
+ mParent = parentIn;
+ };
+
+ // We don't actually expect LLSD back, so need to override completedRaw
+ virtual void completedRaw(U32 status, const std::string& reason,
+ const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer)
+ {
+ completed(status, reason, LLSD()); // will call result() or error()
+ }
+
+ virtual void result( const LLSD& content )
+ {
+ if ( mParent )
+ mParent->setSiteIsAlive( true );
+ };
+
+ virtual void error( U32 status, const std::string& reason )
+ {
+ if ( mParent )
+ mParent->setSiteIsAlive( false );
+ };
+};
+
+// this is global and not a class member to keep crud out of the header file
+namespace {
+ boost::intrusive_ptr< LLIamHereLogin > gResponsePtr = 0;
+};
+
+
+//---------------------------------------------------------------------------
+// Public methods
+//---------------------------------------------------------------------------
+LLPanelLogin::LLPanelLogin(const LLRect &rect,
+ BOOL show_server,
+ void (*callback)(S32 option, void* user_data),
+ void *cb_data)
+: LLPanel(),
+ mLogoImage(),
+ mCallback(callback),
+ mCallbackData(cb_data),
+ mHtmlAvailable( TRUE ),
+ mListener(new LLPanelLoginListener(this))
+{
+ setBackgroundVisible(FALSE);
+ setBackgroundOpaque(TRUE);
+
+ // instance management
+ if (LLPanelLogin::sInstance)
+ {
+ llwarns << "Duplicate instance of login view deleted" << llendl;
+ // Don't leave bad pointer in gFocusMgr
+ gFocusMgr.setDefaultKeyboardFocus(NULL);
+
+ delete LLPanelLogin::sInstance;
+ }
+
+ mPasswordModified = FALSE;
+ LLPanelLogin::sInstance = this;
+
+ LLView* login_holder = gViewerWindow->getLoginPanelHolder();
+ if (login_holder)
+ {
+ login_holder->addChild(this);
+ }
+
+ // Logo
+ mLogoImage = LLUI::getUIImage("startup_logo");
+
+ buildFromFile( "panel_login.xml");
+
+ // Legacy login web page is hidden under the menu bar.
+ // Adjust reg-in-client web browser widget to not be hidden.
+ if (gSavedSettings.getBOOL("RegInClient"))
+ {
+ reshape(rect.getWidth(), rect.getHeight() - MENU_BAR_HEIGHT);
+ }
+ else
+ {
+ reshape(rect.getWidth(), rect.getHeight());
+ }
+
+ getChild<LLLineEditor>("password_edit")->setKeystrokeCallback(onPassKey, this);
+
+ // change z sort of clickable text to be behind buttons
+ //sendChildToBack(getChildView("channel_text"));
+ sendChildToBack(getChildView("forgot_password_text"));
+
+ if(LLStartUp::getStartSLURL().getType() != LLSLURL::LOCATION)
+ {
+ LLSLURL slurl(gSavedSettings.getString("LoginLocation"));
+ LLStartUp::setStartSLURL(slurl);
+ }
+ updateLocationCombo(false);
+
+ gSavedSettings.getControl("SessionSettingsFile")->getSignal()->connect(boost::bind(&onModeChange));
+
+ LLComboBox* server_choice_combo = sInstance->getChild<LLComboBox>("server_combo");
+ server_choice_combo->setCommitCallback(onSelectServer, NULL);
+ server_choice_combo->setFocusLostCallback(boost::bind(onServerComboLostFocus, _1));
+ updateServerCombo();
+
+ childSetAction("connect_btn", onClickConnect, this);
+
+ getChild<LLPanel>("login")->setDefaultBtn("connect_btn");
+
+ std::string channel = LLVersionInfo::getChannel();
+ std::string version = llformat("%s (%d)",
+ LLVersionInfo::getShortVersion().c_str(),
+ LLVersionInfo::getBuild());
+ //LLTextBox* channel_text = getChild<LLTextBox>("channel_text");
+ //channel_text->setTextArg("[CHANNEL]", channel); // though not displayed
+ //channel_text->setTextArg("[VERSION]", version);
+ //channel_text->setClickedCallback(onClickVersion, this);
+
+ LLTextBox* forgot_password_text = getChild<LLTextBox>("forgot_password_text");
+ forgot_password_text->setClickedCallback(onClickForgotPassword, NULL);
+
+ LLTextBox* create_new_account_text = getChild<LLTextBox>("create_new_account_text");
+ create_new_account_text->setClickedCallback(onClickNewAccount, NULL);
+
+ LLTextBox* need_help_text = getChild<LLTextBox>("login_help");
+ need_help_text->setClickedCallback(onClickHelp, NULL);
+
+ // get the web browser control
+ LLMediaCtrl* web_browser = getChild<LLMediaCtrl>("login_html");
+ web_browser->addObserver(this);
+
+ // Clear the browser's cache to avoid any potential for the cache messing up the login screen.
+ web_browser->clearCache();
+
+ reshapeBrowser();
+
+ // kick off a request to grab the url manually
+ gResponsePtr = LLIamHereLogin::build( this );
+
+ LLHTTPClient::head( LLGridManager::getInstance()->getLoginPage(), gResponsePtr );
+
+ // Show last logged in user favorites in "Start at" combo.
+ addUsersWithFavoritesToUsername();
+ getChild<LLComboBox>("username_combo")->setTextChangedCallback(boost::bind(&LLPanelLogin::addFavoritesToStartLocation, this));
+
+ updateLocationCombo(false);
+
+}
+
+void LLPanelLogin::addUsersWithFavoritesToUsername()
+{
+ LLComboBox* combo = getChild<LLComboBox>("username_combo");
+ if (!combo) return;
+ std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "stored_favorites.xml");
+ LLSD fav_llsd;
+ llifstream file;
+ file.open(filename);
+ if (!file.is_open()) return;
+ LLSDSerialize::fromXML(fav_llsd, file);
+ for (LLSD::map_const_iterator iter = fav_llsd.beginMap();
+ iter != fav_llsd.endMap(); ++iter)
+ {
+ combo->add(iter->first);
+ }
+}
+
+void LLPanelLogin::addFavoritesToStartLocation()
+{
+ LLComboBox* combo = getChild<LLComboBox>("start_location_combo");
+ if (!combo) return;
+ int num_items = combo->getItemCount();
+ for (int i = num_items - 1; i > 2; i--)
+ {
+ combo->remove(i);
+ }
+ std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "stored_favorites.xml");
+ LLSD fav_llsd;
+ llifstream file;
+ file.open(filename);
+ if (!file.is_open()) return;
+ LLSDSerialize::fromXML(fav_llsd, file);
+ for (LLSD::map_const_iterator iter = fav_llsd.beginMap();
+ iter != fav_llsd.endMap(); ++iter)
+ {
+ if(iter->first != getChild<LLComboBox>("username_combo")->getSimple()) continue;
+ combo->addSeparator();
+ LLSD user_llsd = iter->second;
+ for (LLSD::array_const_iterator iter1 = user_llsd.beginArray();
+ iter1 != user_llsd.endArray(); ++iter1)
+ {
+ std::string label = (*iter1)["name"].asString();
+ std::string value = (*iter1)["slurl"].asString();
+ if(label != "" && value != "")
+ {
+ combo->add(label, value);
+ }
+ }
+ break;
+ }
+}
+
+// force the size to be correct (XML doesn't seem to be sufficient to do this)
+// (with some padding so the other login screen doesn't show through)
+void LLPanelLogin::reshapeBrowser()
+{
+ LLMediaCtrl* web_browser = getChild<LLMediaCtrl>("login_html");
+ LLRect rect = gViewerWindow->getWindowRectScaled();
+ LLRect html_rect;
+ html_rect.setCenterAndSize(
+ rect.getCenterX() - 2, rect.getCenterY() + 40,
+ rect.getWidth() + 6, rect.getHeight() - 78 );
+ web_browser->setRect( html_rect );
+ web_browser->reshape( html_rect.getWidth(), html_rect.getHeight(), TRUE );
+ reshape( rect.getWidth(), rect.getHeight(), 1 );
+}
+
+void LLPanelLogin::setSiteIsAlive( bool alive )
+{
+ LLMediaCtrl* web_browser = getChild<LLMediaCtrl>("login_html");
+ // if the contents of the site was retrieved
+ if ( alive )
+ {
+ if ( web_browser )
+ {
+ loadLoginPage();
+
+ // mark as available
+ mHtmlAvailable = TRUE;
+ }
+ }
+ else
+ // the site is not available (missing page, server down, other badness)
+ {
+ if ( web_browser )
+ {
+ // hide browser control (revealing default one)
+ web_browser->setVisible( FALSE );
+
+ // mark as unavailable
+ mHtmlAvailable = FALSE;
+ }
+ }
+}
+
+
+LLPanelLogin::~LLPanelLogin()
+{
+ LLPanelLogin::sInstance = NULL;
+
+ // tell the responder we're not here anymore
+ if ( gResponsePtr )
+ gResponsePtr->setParent( 0 );
+
+ //// We know we're done with the image, so be rid of it.
+ //gTextureList.deleteImage( mLogoImage );
+
+ // Controls having keyboard focus by default
+ // must reset it on destroy. (EXT-2748)
+ gFocusMgr.setDefaultKeyboardFocus(NULL);
+}
+
+// virtual
+void LLPanelLogin::draw()
+{
+ glPushMatrix();
+ {
+ F32 image_aspect = 1.333333f;
+ F32 view_aspect = (F32)getRect().getWidth() / (F32)getRect().getHeight();
+ // stretch image to maintain aspect ratio
+ if (image_aspect > view_aspect)
+ {
+ glTranslatef(-0.5f * (image_aspect / view_aspect - 1.f) * getRect().getWidth(), 0.f, 0.f);
+ glScalef(image_aspect / view_aspect, 1.f, 1.f);
+ }
+
+ S32 width = getRect().getWidth();
+ S32 height = getRect().getHeight();
+
+ if ( mHtmlAvailable )
+ {
+ if (getChild<LLView>("login_widgets")->getVisible())
+ {
+ // draw a background box in black
+ gl_rect_2d( 0, height - 264, width, 264, LLColor4::black );
+ // draw the bottom part of the background image
+ // just the blue background to the native client UI
+ mLogoImage->draw(0, -264, width + 8, mLogoImage->getHeight());
+ }
+ }
+ else
+ {
+ // the HTML login page is not available so default to the original screen
+ S32 offscreen_part = height / 3;
+ mLogoImage->draw(0, -offscreen_part, width, height+offscreen_part);
+ };
+ }
+ glPopMatrix();
+
+ LLPanel::draw();
+}
+
+// virtual
+BOOL LLPanelLogin::handleKeyHere(KEY key, MASK mask)
+{
+ if ( KEY_F1 == key )
+ {
+ LLViewerHelp* vhelp = LLViewerHelp::getInstance();
+ vhelp->showTopic(vhelp->f1HelpTopic());
+ return TRUE;
+ }
+
+ return LLPanel::handleKeyHere(key, mask);
+}
+
+// virtual
+void LLPanelLogin::setFocus(BOOL b)
+{
+ if(b != hasFocus())
+ {
+ if(b)
+ {
+ LLPanelLogin::giveFocus();
+ }
+ else
+ {
+ LLPanel::setFocus(b);
+ }
+ }
+}
+
+// static
+void LLPanelLogin::giveFocus()
+{
+ if( sInstance )
+ {
+ // Grab focus and move cursor to first blank input field
+ std::string username = sInstance->getChild<LLUICtrl>("username_combo")->getValue().asString();
+ std::string pass = sInstance->getChild<LLUICtrl>("password_edit")->getValue().asString();
+
+ BOOL have_username = !username.empty();
+ BOOL have_pass = !pass.empty();
+
+ LLLineEditor* edit = NULL;
+ LLComboBox* combo = NULL;
+ if (have_username && !have_pass)
+ {
+ // User saved his name but not his password. Move
+ // focus to password field.
+ edit = sInstance->getChild<LLLineEditor>("password_edit");
+ }
+ else
+ {
+ // User doesn't have a name, so start there.
+ combo = sInstance->getChild<LLComboBox>("username_combo");
+ }
+
+ if (edit)
+ {
+ edit->setFocus(TRUE);
+ edit->selectAll();
+ }
+ else if (combo)
+ {
+ combo->setFocus(TRUE);
+ }
+ }
+}
+
+// static
+void LLPanelLogin::showLoginWidgets()
+{
+ // *NOTE: Mani - This may or may not be obselete code.
+ // It seems to be part of the defunct? reg-in-client project.
+ sInstance->getChildView("login_widgets")->setVisible( true);
+ LLMediaCtrl* web_browser = sInstance->getChild<LLMediaCtrl>("login_html");
+ sInstance->reshapeBrowser();
+ // *TODO: Append all the usual login parameters, like first_login=Y etc.
+ std::string splash_screen_url = LLGridManager::getInstance()->getLoginPage();
+ web_browser->navigateTo( splash_screen_url, "text/html" );
+ LLUICtrl* username_combo = sInstance->getChild<LLUICtrl>("username_combo");
+ username_combo->setFocus(TRUE);
+}
+
+// static
+void LLPanelLogin::show(const LLRect &rect,
+ BOOL show_server,
+ void (*callback)(S32 option, void* user_data),
+ void* callback_data)
+{
+ new LLPanelLogin(rect, show_server, callback, callback_data);
+
+ if( !gFocusMgr.getKeyboardFocus() )
+ {
+ // Grab focus and move cursor to first enabled control
+ sInstance->setFocus(TRUE);
+ }
+
+ // Make sure that focus always goes here (and use the latest sInstance that was just created)
+ gFocusMgr.setDefaultKeyboardFocus(sInstance);
+}
+
+// static
+void LLPanelLogin::setFields(LLPointer<LLCredential> credential,
+ BOOL remember)
+{
+ if (!sInstance)
+ {
+ llwarns << "Attempted fillFields with no login view shown" << llendl;
+ return;
+ }
+ LL_INFOS("Credentials") << "Setting login fields to " << *credential << LL_ENDL;
+
+ LLSD identifier = credential->getIdentifier();
+ if((std::string)identifier["type"] == "agent")
+ {
+ std::string firstname = identifier["first_name"].asString();
+ std::string lastname = identifier["last_name"].asString();
+ std::string login_id = firstname;
+ if (!lastname.empty() && lastname != "Resident")
+ {
+ // support traditional First Last name SLURLs
+ login_id += " ";
+ login_id += lastname;
+ }
+ sInstance->getChild<LLComboBox>("username_combo")->setLabel(login_id);
+ }
+ else if((std::string)identifier["type"] == "account")
+ {
+ sInstance->getChild<LLComboBox>("username_combo")->setLabel((std::string)identifier["account_name"]);
+ }
+ else
+ {
+ sInstance->getChild<LLComboBox>("username_combo")->setLabel(std::string());
+ }
+ sInstance->addFavoritesToStartLocation();
+ // if the password exists in the credential, set the password field with
+ // a filler to get some stars
+ LLSD authenticator = credential->getAuthenticator();
+ LL_INFOS("Credentials") << "Setting authenticator field " << authenticator["type"].asString() << LL_ENDL;
+ if(authenticator.isMap() &&
+ authenticator.has("secret") &&
+ (authenticator["secret"].asString().size() > 0))
+ {
+
+ // This is a MD5 hex digest of a password.
+ // We don't actually use the password input field,
+ // fill it with MAX_PASSWORD characters so we get a
+ // nice row of asterixes.
+ const std::string filler("123456789!123456");
+ sInstance->getChild<LLUICtrl>("password_edit")->setValue(std::string("123456789!123456"));
+ }
+ else
+ {
+ sInstance->getChild<LLUICtrl>("password_edit")->setValue(std::string());
+ }
+ sInstance->getChild<LLUICtrl>("remember_check")->setValue(remember);
+}
+
+
+// static
+void LLPanelLogin::getFields(LLPointer<LLCredential>& credential,
+ BOOL& remember)
+{
+ if (!sInstance)
+ {
+ llwarns << "Attempted getFields with no login view shown" << llendl;
+ return;
+ }
+
+ // load the credential so we can pass back the stored password or hash if the user did
+ // not modify the password field.
+
+ credential = gSecAPIHandler->loadCredential(LLGridManager::getInstance()->getGrid());
+
+ LLSD identifier = LLSD::emptyMap();
+ LLSD authenticator = LLSD::emptyMap();
+
+ if(credential.notNull())
+ {
+ authenticator = credential->getAuthenticator();
+ }
+
+ std::string username = sInstance->getChild<LLUICtrl>("username_combo")->getValue().asString();
+ LLStringUtil::trim(username);
+ std::string password = sInstance->getChild<LLUICtrl>("password_edit")->getValue().asString();
+
+ LL_INFOS2("Credentials", "Authentication") << "retrieving username:" << username << LL_ENDL;
+ // determine if the username is a first/last form or not.
+ size_t separator_index = username.find_first_of(' ');
+ if (separator_index == username.npos
+ && !LLGridManager::getInstance()->isSystemGrid())
+ {
+ LL_INFOS2("Credentials", "Authentication") << "account: " << username << LL_ENDL;
+ // single username, so this is a 'clear' identifier
+ identifier["type"] = CRED_IDENTIFIER_TYPE_ACCOUNT;
+ identifier["account_name"] = username;
+
+ if (LLPanelLogin::sInstance->mPasswordModified)
+ {
+ authenticator = LLSD::emptyMap();
+ // password is plaintext
+ authenticator["type"] = CRED_AUTHENTICATOR_TYPE_CLEAR;
+ authenticator["secret"] = password;
+ }
+ }
+ else
+ {
+ // Be lenient in terms of what separators we allow for two-word names
+ // and allow legacy users to login with firstname.lastname
+ separator_index = username.find_first_of(" ._");
+ std::string first = username.substr(0, separator_index);
+ std::string last;
+ if (separator_index != username.npos)
+ {
+ last = username.substr(separator_index+1, username.npos);
+ LLStringUtil::trim(last);
+ }
+ else
+ {
+ // ...on Linden grids, single username users as considered to have
+ // last name "Resident"
+ // *TODO: Make login.cgi support "account_name" like above
+ last = "Resident";
+ }
+
+ if (last.find_first_of(' ') == last.npos)
+ {
+ LL_INFOS2("Credentials", "Authentication") << "agent: " << username << LL_ENDL;
+ // traditional firstname / lastname
+ identifier["type"] = CRED_IDENTIFIER_TYPE_AGENT;
+ identifier["first_name"] = first;
+ identifier["last_name"] = last;
+
+ if (LLPanelLogin::sInstance->mPasswordModified)
+ {
+ authenticator = LLSD::emptyMap();
+ authenticator["type"] = CRED_AUTHENTICATOR_TYPE_HASH;
+ authenticator["algorithm"] = "md5";
+ LLMD5 pass((const U8 *)password.c_str());
+ char md5pass[33]; /* Flawfinder: ignore */
+ pass.hex_digest(md5pass);
+ authenticator["secret"] = md5pass;
+ }
+ }
+ }
+ credential = gSecAPIHandler->createCredential(LLGridManager::getInstance()->getGrid(), identifier, authenticator);
+ remember = sInstance->getChild<LLUICtrl>("remember_check")->getValue();
+}
+
+// static
+BOOL LLPanelLogin::isGridComboDirty()
+{
+ BOOL user_picked = FALSE;
+ if (!sInstance)
+ {
+ llwarns << "Attempted getServer with no login view shown" << llendl;
+ }
+ else
+ {
+ LLComboBox* combo = sInstance->getChild<LLComboBox>("server_combo");
+ user_picked = combo->isDirty();
+ }
+ return user_picked;
+}
+
+// static
+BOOL LLPanelLogin::areCredentialFieldsDirty()
+{
+ if (!sInstance)
+ {
+ llwarns << "Attempted getServer with no login view shown" << llendl;
+ }
+ else
+ {
+ std::string username = sInstance->getChild<LLUICtrl>("username_combo")->getValue().asString();
+ LLStringUtil::trim(username);
+ std::string password = sInstance->getChild<LLUICtrl>("password_edit")->getValue().asString();
+ LLComboBox* combo = sInstance->getChild<LLComboBox>("username_combo");
+ if(combo && combo->isDirty())
+ {
+ return true;
+ }
+ LLLineEditor* ctrl = sInstance->getChild<LLLineEditor>("password_edit");
+ if(ctrl && ctrl->isDirty())
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+// static
+void LLPanelLogin::updateLocationCombo( bool force_visible )
+{
+ if (!sInstance)
+ {
+ return;
+ }
+
+ LLComboBox* combo = sInstance->getChild<LLComboBox>("start_location_combo");
+
+ switch(LLStartUp::getStartSLURL().getType())
+ {
+ case LLSLURL::LOCATION:
+ {
+
+ combo->setCurrentByIndex( 2 );
+ combo->setTextEntry(LLStartUp::getStartSLURL().getLocationString());
+ break;
+ }
+ case LLSLURL::HOME_LOCATION:
+ combo->setCurrentByIndex(1);
+ break;
+ default:
+ combo->setCurrentByIndex(0);
+ break;
+ }
+
+ BOOL show_start = TRUE;
+
+ if ( ! force_visible )
+ show_start = gSavedSettings.getBOOL("ShowStartLocation");
+
+ sInstance->getChildView("start_location_combo")->setVisible( show_start);
+ sInstance->getChildView("start_location_text")->setVisible( show_start);
+
+ BOOL show_server = gSavedSettings.getBOOL("ForceShowGrid");
+ sInstance->getChildView("server_combo_text")->setVisible( show_server);
+ sInstance->getChildView("server_combo")->setVisible( show_server);
+}
+
+// static
+void LLPanelLogin::updateStartSLURL()
+{
+ if (!sInstance) return;
+
+ LLComboBox* combo = sInstance->getChild<LLComboBox>("start_location_combo");
+ S32 index = combo->getCurrentIndex();
+
+ switch (index)
+ {
+ case 0:
+ {
+ LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_LAST));
+ break;
+ }
+ case 1:
+ {
+ LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
+ break;
+ }
+ default:
+ {
+ LLSLURL slurl = LLSLURL(combo->getValue().asString());
+ if(slurl.getType() == LLSLURL::LOCATION)
+ {
+ // we've changed the grid, so update the grid selection
+ LLStartUp::setStartSLURL(slurl);
+ }
+ break;
+ }
+ }
+}
+
+
+void LLPanelLogin::setLocation(const LLSLURL& slurl)
+{
+ LLStartUp::setStartSLURL(slurl);
+ updateServer();
+}
+
+// static
+void LLPanelLogin::closePanel()
+{
+ if (sInstance)
+ {
+ LLPanelLogin::sInstance->getParent()->removeChild( LLPanelLogin::sInstance );
+
+ delete sInstance;
+ sInstance = NULL;
+ }
+}
+
+// static
+void LLPanelLogin::setAlwaysRefresh(bool refresh)
+{
+ if (LLStartUp::getStartupState() >= STATE_LOGIN_CLEANUP) return;
+
+ LLMediaCtrl* web_browser = sInstance->getChild<LLMediaCtrl>("login_html");
+
+ if (web_browser)
+ {
+ web_browser->setAlwaysRefresh(refresh);
+ }
+}
+
+
+
+void LLPanelLogin::loadLoginPage()
+{
+ if (!sInstance) return;
+
+ std::ostringstream oStr;
+
+ std::string login_page = LLGridManager::getInstance()->getLoginPage();
+
+ oStr << login_page;
+
+ // Use the right delimeter depending on how LLURI parses the URL
+ LLURI login_page_uri = LLURI(login_page);
+
+ std::string first_query_delimiter = "&";
+ if (login_page_uri.queryMap().size() == 0)
+ {
+ first_query_delimiter = "?";
+ }
+
+ // Language
+ std::string language = LLUI::getLanguage();
+ oStr << first_query_delimiter<<"lang=" << language;
+
+ // First Login?
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ oStr << "&firstlogin=TRUE";
+ }
+
+ // Channel and Version
+ std::string version = llformat("%s (%d)",
+ LLVersionInfo::getShortVersion().c_str(),
+ LLVersionInfo::getBuild());
+
+ char* curl_channel = curl_escape(LLVersionInfo::getChannel().c_str(), 0);
+ char* curl_version = curl_escape(version.c_str(), 0);
+
+ oStr << "&channel=" << curl_channel;
+ oStr << "&version=" << curl_version;
+
+ curl_free(curl_channel);
+ curl_free(curl_version);
+
+ // Grid
+ char* curl_grid = curl_escape(LLGridManager::getInstance()->getGridLabel().c_str(), 0);
+ oStr << "&grid=" << curl_grid;
+ curl_free(curl_grid);
+
+ // add OS info
+ char * os_info = curl_escape(LLAppViewer::instance()->getOSInfo().getOSStringSimple().c_str(), 0);
+ oStr << "&os=" << os_info;
+ curl_free(os_info);
+
+
+ gViewerWindow->setMenuBackgroundColor(false, !LLGridManager::getInstance()->isInProductionGrid());
+ gLoginMenuBarView->setBackgroundColor(gMenuBarView->getBackgroundColor());
+
+ LLMediaCtrl* web_browser = sInstance->getChild<LLMediaCtrl>("login_html");
+
+ // navigate to the "real" page
+ if (gSavedSettings.getBOOL("RegInClient"))
+ {
+ web_browser->setFocus(TRUE);
+ login_page = sInstance->getString("reg_in_client_url");
+ web_browser->navigateTo(login_page, "text/html");
+ }
+ else
+ {
+ web_browser->navigateTo( oStr.str(), "text/html" );
+ }
+}
+
+void LLPanelLogin::handleMediaEvent(LLPluginClassMedia* /*self*/, EMediaEvent event)
+{
+ if(event == MEDIA_EVENT_NAVIGATE_COMPLETE)
+ {
+ LLMediaCtrl* web_browser = sInstance->getChild<LLMediaCtrl>("login_html");
+ if (web_browser)
+ {
+ // *HACK HACK HACK HACK!
+ /* Stuff a Tab key into the browser now so that the first field will
+ ** get the focus! The embedded javascript on the page that properly
+ ** sets the initial focus in a real web browser is not working inside
+ ** the viewer, so this is an UGLY HACK WORKAROUND for now.
+ */
+ // Commented out as it's not reliable
+ //web_browser->handleKey(KEY_TAB, MASK_NONE, false);
+ }
+ }
+}
+
+//---------------------------------------------------------------------------
+// Protected methods
+//---------------------------------------------------------------------------
+
+// static
+void LLPanelLogin::onClickConnect(void *)
+{
+ if (sInstance && sInstance->mCallback)
+ {
+ // tell the responder we're not here anymore
+ if ( gResponsePtr )
+ gResponsePtr->setParent( 0 );
+
+ // JC - Make sure the fields all get committed.
+ sInstance->setFocus(FALSE);
+
+ LLComboBox* combo = sInstance->getChild<LLComboBox>("server_combo");
+ LLSD combo_val = combo->getSelectedValue();
+ if (combo_val.isUndefined())
+ {
+ combo_val = combo->getValue();
+ }
+ if(combo_val.isUndefined())
+ {
+ LLNotificationsUtil::add("StartRegionEmpty");
+ return;
+ }
+ try
+ {
+ LLGridManager::getInstance()->setGridChoice(combo_val.asString());
+ }
+ catch (LLInvalidGridName ex)
+ {
+ LLSD args;
+ args["GRID"] = combo_val.asString();
+ LLNotificationsUtil::add("InvalidGrid", args);
+ return;
+ }
+ updateStartSLURL();
+ std::string username = sInstance->getChild<LLUICtrl>("username_combo")->getValue().asString();
+
+
+ if(username.empty())
+ {
+ // user must type in something into the username field
+ LLNotificationsUtil::add("MustHaveAccountToLogIn");
+ }
+ else
+ {
+ LLPointer<LLCredential> cred;
+ BOOL remember;
+ getFields(cred, remember);
+ std::string identifier_type;
+ cred->identifierType(identifier_type);
+ LLSD allowed_credential_types;
+ LLGridManager::getInstance()->getLoginIdentifierTypes(allowed_credential_types);
+
+ // check the typed in credential type against the credential types expected by the server.
+ for(LLSD::array_iterator i = allowed_credential_types.beginArray();
+ i != allowed_credential_types.endArray();
+ i++)
+ {
+
+ if(i->asString() == identifier_type)
+ {
+ // yay correct credential type
+ sInstance->mCallback(0, sInstance->mCallbackData);
+ return;
+ }
+ }
+
+ // Right now, maingrid is the only thing that is picky about
+ // credential format, as it doesn't yet allow account (single username)
+ // format creds. - Rox. James, we wanna fix the message when we change
+ // this.
+ LLNotificationsUtil::add("InvalidCredentialFormat");
+ }
+ }
+}
+
+/*
+// static
+bool LLPanelLogin::newAccountAlertCallback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ llinfos << "Going to account creation URL" << llendl;
+ LLWeb::loadURLExternal( LLNotifications::instance().getGlobalString("CREATE_ACCOUNT_URL"));
+ }
+ else
+ {
+ sInstance->setFocus(TRUE);
+ }
+ return false;
+}
+*/
+
+// static
+void LLPanelLogin::onClickNewAccount(void*)
+{
+ LLWeb::loadURLExternal(sInstance->getString("create_account_url"));
+}
+
+
+// static
+void LLPanelLogin::onClickVersion(void*)
+{
+ LLFloaterReg::showInstance("sl_about");
+}
+
+//static
+void LLPanelLogin::onClickForgotPassword(void*)
+{
+ if (sInstance )
+ {
+ LLWeb::loadURLExternal(sInstance->getString( "forgot_password_url" ));
+ }
+}
+
+//static
+void LLPanelLogin::onClickHelp(void*)
+{
+ if (sInstance)
+ {
+ LLViewerHelp* vhelp = LLViewerHelp::getInstance();
+ vhelp->showTopic(vhelp->preLoginTopic());
+ }
+}
+
+// static
+void LLPanelLogin::onPassKey(LLLineEditor* caller, void* user_data)
+{
+ LLPanelLogin *This = (LLPanelLogin *) user_data;
+ This->mPasswordModified = TRUE;
+ if (gKeyboard->getKeyDown(KEY_CAPSLOCK) && sCapslockDidNotification == FALSE)
+ {
+// *TODO: use another way to notify user about enabled caps lock, see EXT-6858
+ sCapslockDidNotification = TRUE;
+ }
+}
+
+
+void LLPanelLogin::updateServer()
+{
+ try
+ {
+
+ updateServerCombo();
+ // if they've selected another grid, we should load the credentials
+ // for that grid and set them to the UI.
+ if(sInstance && !sInstance->areCredentialFieldsDirty())
+ {
+ LLPointer<LLCredential> credential = gSecAPIHandler->loadCredential(LLGridManager::getInstance()->getGrid());
+ bool remember = sInstance->getChild<LLUICtrl>("remember_check")->getValue();
+ sInstance->setFields(credential, remember);
+ }
+ // grid changed so show new splash screen (possibly)
+ loadLoginPage();
+ updateLocationCombo(LLStartUp::getStartSLURL().getType() == LLSLURL::LOCATION);
+ }
+ catch (LLInvalidGridName ex)
+ {
+ // do nothing
+ }
+}
+
+void LLPanelLogin::updateServerCombo()
+{
+ if (!sInstance)
+ {
+ return;
+ }
+ // We add all of the possible values, sorted, and then add a bar and the current value at the top
+ LLComboBox* server_choice_combo = sInstance->getChild<LLComboBox>("server_combo");
+ server_choice_combo->removeall();
+
+ std::map<std::string, std::string> known_grids = LLGridManager::getInstance()->getKnownGrids(!gSavedSettings.getBOOL("ShowBetaGrids"));
+
+ for (std::map<std::string, std::string>::iterator grid_choice = known_grids.begin();
+ grid_choice != known_grids.end();
+ grid_choice++)
+ {
+ if (!grid_choice->first.empty())
+ {
+ server_choice_combo->add(grid_choice->second, grid_choice->first);
+ }
+ }
+ server_choice_combo->sortByName();
+
+ server_choice_combo->addSeparator(ADD_TOP);
+
+ server_choice_combo->add(LLGridManager::getInstance()->getGridLabel(),
+ LLGridManager::getInstance()->getGrid(), ADD_TOP);
+
+ server_choice_combo->selectFirstItem();
+}
+
+// static
+void LLPanelLogin::onSelectServer(LLUICtrl*, void*)
+{
+ // *NOTE: The paramters for this method are ignored.
+ // LLPanelLogin::onServerComboLostFocus(LLFocusableElement* fe, void*)
+ // calls this method.
+ LL_INFOS("AppInit") << "onSelectServer" << LL_ENDL;
+ // The user twiddled with the grid choice ui.
+ // apply the selection to the grid setting.
+ LLPointer<LLCredential> credential;
+
+ LLComboBox* combo = sInstance->getChild<LLComboBox>("server_combo");
+ LLSD combo_val = combo->getSelectedValue();
+ if (combo_val.isUndefined())
+ {
+ combo_val = combo->getValue();
+ }
+
+ combo = sInstance->getChild<LLComboBox>("start_location_combo");
+ combo->setCurrentByIndex(1);
+ LLStartUp::setStartSLURL(LLSLURL(gSavedSettings.getString("LoginLocation")));
+ LLGridManager::getInstance()->setGridChoice(combo_val.asString());
+ // This new selection will override preset uris
+ // from the command line.
+ updateServer();
+ updateLocationCombo(false);
+ updateLoginPanelLinks();
+}
+
+void LLPanelLogin::onServerComboLostFocus(LLFocusableElement* fe)
+{
+ if (!sInstance)
+ {
+ return;
+ }
+
+ LLComboBox* combo = sInstance->getChild<LLComboBox>("server_combo");
+ if(fe == combo)
+ {
+ onSelectServer(combo, NULL);
+ }
+}
+
+void LLPanelLogin::updateLoginPanelLinks()
+{
+ LLSD grid_data;
+ LLGridManager::getInstance()->getGridInfo(grid_data);
+ bool system_grid = grid_data.has(GRID_IS_SYSTEM_GRID_VALUE);
+
+ // need to call through sInstance, as it's called from onSelectServer, which
+ // is static.
+ sInstance->getChildView("create_new_account_text")->setVisible( system_grid);
+ sInstance->getChildView("forgot_password_text")->setVisible( system_grid);
+}
+
+//static
+void LLPanelLogin::onModeChange()
+{
+ LLNotificationsUtil::add("ModeChange", LLSD(), LLSD(), boost::bind(&onModeChangeConfirm, _1, _2));
+}
+
+//static
+void LLPanelLogin::onModeChangeConfirm(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ switch (option)
+ {
+ case 0:
+ LLAppViewer::instance()->requestQuit();
+ break;
+ case 1:
+ // do nothing
+ break;
+ default:
+ break;
+ }
+}
diff --git a/indra/newview/llpanelnearbymedia.cpp b/indra/newview/llpanelnearbymedia.cpp
index 14e39f2c48..a7f1ab28fd 100644
--- a/indra/newview/llpanelnearbymedia.cpp
+++ b/indra/newview/llpanelnearbymedia.cpp
@@ -564,16 +564,14 @@ void LLPanelNearByMedia::refreshParcelItems()
if (NULL != mParcelMediaItem)
{
std::string name, url, tooltip;
- if (!LLViewerParcelMgr::getInstance()->getAgentParcel()->getObscureMedia())
+ getNameAndUrlHelper(LLViewerParcelMedia::getParcelMedia(), name, url, "");
+ if (name.empty() || name == url)
{
- getNameAndUrlHelper(LLViewerParcelMedia::getParcelMedia(), name, url, "");
- if (name.empty() || name == url)
- {
- tooltip = url;
- }
- else {
- tooltip = name + " : " + url;
- }
+ tooltip = url;
+ }
+ else
+ {
+ tooltip = name + " : " + url;
}
LLViewerMediaImpl *impl = LLViewerParcelMedia::getParcelMedia();
updateListItem(mParcelMediaItem,
@@ -611,10 +609,8 @@ void LLPanelNearByMedia::refreshParcelItems()
bool is_playing = LLViewerMedia::isParcelAudioPlaying();
std::string url;
- if (!LLViewerParcelMgr::getInstance()->getAgentParcel()->getObscureMusic())
- {
- url = LLViewerMedia::getParcelAudioURL();
- }
+ url = LLViewerMedia::getParcelAudioURL();
+
updateListItem(mParcelAudioItem,
mParcelAudioName,
url,
diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp
index b07a46a222..b52f33ec3b 100644
--- a/indra/newview/llpanelpeople.cpp
+++ b/indra/newview/llpanelpeople.cpp
@@ -384,6 +384,16 @@ private:
{
lldebugs << "Inventory changed: " << mask << llendl;
+ static bool synchronize_friends_folders = true;
+ if (synchronize_friends_folders)
+ {
+ // Checks whether "Friends" and "Friends/All" folders exist in "Calling Cards" folder,
+ // fetches their contents if needed and synchronizes it with buddies list.
+ // If the folders are not found they are created.
+ LLFriendCardsManager::instance().syncFriendCardsFolders();
+ synchronize_friends_folders = false;
+ }
+
// *NOTE: deleting of InventoryItem is performed via moving to Trash.
// That means LLInventoryObserver::STRUCTURE is present in MASK instead of LLInventoryObserver::REMOVE
if ((CALLINGCARD_ADDED & mask) == CALLINGCARD_ADDED)
@@ -750,18 +760,23 @@ void LLPanelPeople::updateFriendList()
all_friendsp.clear();
online_friendsp.clear();
- LLFriendCardsManager::folderid_buddies_map_t listMap;
+ uuid_vec_t buddies_uuids;
+ LLAvatarTracker::buddy_map_t::const_iterator buddies_iter;
+
+ // Fill the avatar list with friends UUIDs
+ for (buddies_iter = all_buddies.begin(); buddies_iter != all_buddies.end(); ++buddies_iter)
+ {
+ buddies_uuids.push_back(buddies_iter->first);
+ }
- // *NOTE: For now collectFriendsLists returns data only for Friends/All folder. EXT-694.
- LLFriendCardsManager::instance().collectFriendsLists(listMap);
- if (listMap.size() > 0)
+ if (buddies_uuids.size() > 0)
{
- lldebugs << "Friends Cards were found, count: " << listMap.begin()->second.size() << llendl;
- all_friendsp = listMap.begin()->second;
+ lldebugs << "Friends added to the list: " << buddies_uuids.size() << llendl;
+ all_friendsp = buddies_uuids;
}
else
{
- lldebugs << "Friends Cards were not found" << llendl;
+ lldebugs << "No friends found" << llendl;
}
LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp
index cead6c24cd..fd5c3362bb 100755
--- a/indra/newview/llpanelprofile.cpp
+++ b/indra/newview/llpanelprofile.cpp
@@ -35,13 +35,23 @@
#include "llpanelpicks.h"
#include "lltabcontainer.h"
#include "llviewercontrol.h"
+#include "llviewernetwork.h"
static const std::string PANEL_PICKS = "panel_picks";
static const std::string PANEL_PROFILE = "panel_profile";
std::string getProfileURL(const std::string& agent_name)
{
- std::string url = gSavedSettings.getString("WebProfileURL");
+ std::string url;
+
+ if (LLGridManager::getInstance()->isInProductionGrid())
+ {
+ url = gSavedSettings.getString("WebProfileURL");
+ }
+ else
+ {
+ url = gSavedSettings.getString("WebProfileNonProductionURL");
+ }
LLSD subs;
subs["AGENT_NAME"] = agent_name;
url = LLWeb::expandURLSubstitutions(url,subs);
diff --git a/indra/newview/llrecentpeople.cpp b/indra/newview/llrecentpeople.cpp
index 959fd51bbf..7689cd1a52 100644
--- a/indra/newview/llrecentpeople.cpp
+++ b/indra/newview/llrecentpeople.cpp
@@ -33,7 +33,7 @@
using namespace LLOldEvents;
-bool LLRecentPeople::add(const LLUUID& id)
+bool LLRecentPeople::add(const LLUUID& id, const LLSD& userdata)
{
if (id == gAgent.getID())
return false;
@@ -42,10 +42,16 @@ bool LLRecentPeople::add(const LLUUID& id)
if (is_not_group_id)
{
- LLDate date_added = LLDate::now();
+ // For each avaline call the id of caller is different even if
+ // the phone number is the same.
+ // To avoid duplication of avaline list items in the recent list
+ // of panel People, deleting id's with similar phone number.
+ const LLUUID& caller_id = getIDByPhoneNumber(userdata);
+ if (caller_id.notNull())
+ mPeople.erase(caller_id);
- //[] instead of insert to replace existing id->date with new date value
- mPeople[id] = date_added;
+ //[] instead of insert to replace existing id->llsd["date"] with new date value
+ mPeople[id] = userdata;
mChangedSignal();
}
@@ -64,15 +70,55 @@ void LLRecentPeople::get(uuid_vec_t& result) const
result.push_back((*pos).first);
}
-const LLDate& LLRecentPeople::getDate(const LLUUID& id) const
+const LLDate LLRecentPeople::getDate(const LLUUID& id) const
{
recent_people_t::const_iterator it = mPeople.find(id);
- if (it!= mPeople.end()) return (*it).second;
+ if (it!= mPeople.end()) return it->second["date"].asDate();
static LLDate no_date = LLDate();
return no_date;
}
+const LLSD& LLRecentPeople::getData(const LLUUID& id) const
+{
+ recent_people_t::const_iterator it = mPeople.find(id);
+
+ if (it != mPeople.end())
+ return it->second;
+
+ static LLSD no_data = LLSD();
+ return no_data;
+}
+
+bool LLRecentPeople::isAvalineCaller(const LLUUID& id) const
+{
+ recent_people_t::const_iterator it = mPeople.find(id);
+
+ if (it != mPeople.end())
+ {
+ const LLSD& user = it->second;
+ return user["avaline_call"].asBoolean();
+ }
+
+ return false;
+}
+
+const LLUUID& LLRecentPeople::getIDByPhoneNumber(const LLSD& userdata)
+{
+ if (!userdata["avaline_call"].asBoolean())
+ return LLUUID::null;
+
+ for (recent_people_t::const_iterator it = mPeople.begin(); it != mPeople.end(); ++it)
+ {
+ const LLSD& user_info = it->second;
+
+ if (user_info["call_number"].asString() == userdata["call_number"].asString())
+ return it->first;
+ }
+
+ return LLUUID::null;
+}
+
// virtual
bool LLRecentPeople::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
diff --git a/indra/newview/llrecentpeople.h b/indra/newview/llrecentpeople.h
index 852a92ff80..d0d6376867 100644
--- a/indra/newview/llrecentpeople.h
+++ b/indra/newview/llrecentpeople.h
@@ -58,9 +58,15 @@ public:
* Add specified avatar to the list if it's not there already.
*
* @param id avatar to add.
+ *
+ * @param userdata additional information about last interaction party.
+ * For example when last interaction party is not an avatar
+ * but an avaline caller, additional info (such as phone
+ * number, session id and etc.) should be added.
+ *
* @return false if the avatar is in the list already, true otherwise
*/
- bool add(const LLUUID& id);
+ bool add(const LLUUID& id, const LLSD& userdata = LLSD().with("date", LLDate::now()));
/**
* @param id avatar to search.
@@ -75,7 +81,25 @@ public:
*/
void get(uuid_vec_t& result) const;
- const LLDate& getDate(const LLUUID& id) const;
+ /**
+ * Returns last interaction time with specified participant
+ *
+ */
+ const LLDate getDate(const LLUUID& id) const;
+
+ /**
+ * Returns data about specified participant
+ *
+ * @param id identifier of specific participant
+ */
+ const LLSD& getData(const LLUUID& id) const;
+
+ /**
+ * Checks whether specific participant is an avaline caller
+ *
+ * @param id identifier of specific participant
+ */
+ bool isAvalineCaller(const LLUUID& id) const;
/**
* Set callback to be called when the list changed.
@@ -92,7 +116,10 @@ public:
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
private:
- typedef std::map<LLUUID, LLDate> recent_people_t;
+
+ const LLUUID& getIDByPhoneNumber(const LLSD& userdata);
+
+ typedef std::map<LLUUID, LLSD> recent_people_t;
recent_people_t mPeople;
signal_t mChangedSignal;
};
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index da891d1c51..50bc0b4a98 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -65,6 +65,7 @@
#include "llinventorymodel.h"
#include "llmenugl.h"
#include "llmutelist.h"
+#include "llnotificationsutil.h"
#include "llsidepaneltaskinfo.h"
#include "llslurl.h"
#include "llstatusbar.h"
@@ -562,6 +563,103 @@ BOOL LLSelectMgr::removeObjectFromSelections(const LLUUID &id)
return object_found;
}
+bool LLSelectMgr::linkObjects()
+{
+ if (!LLSelectMgr::getInstance()->selectGetAllRootsValid())
+ {
+ LLNotificationsUtil::add("UnableToLinkWhileDownloading");
+ return true;
+ }
+
+ S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
+ if (object_count > MAX_CHILDREN_PER_TASK + 1)
+ {
+ LLSD args;
+ args["COUNT"] = llformat("%d", object_count);
+ int max = MAX_CHILDREN_PER_TASK+1;
+ args["MAX"] = llformat("%d", max);
+ LLNotificationsUtil::add("UnableToLinkObjects", args);
+ return true;
+ }
+
+ if (LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() < 2)
+ {
+ LLNotificationsUtil::add("CannotLinkIncompleteSet");
+ return true;
+ }
+
+ if (!LLSelectMgr::getInstance()->selectGetRootsModify())
+ {
+ LLNotificationsUtil::add("CannotLinkModify");
+ return true;
+ }
+
+ LLUUID owner_id;
+ std::string owner_name;
+ if (!LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name))
+ {
+ // we don't actually care if you're the owner, but novices are
+ // the most likely to be stumped by this one, so offer the
+ // easiest and most likely solution.
+ LLNotificationsUtil::add("CannotLinkDifferentOwners");
+ return true;
+ }
+
+ LLSelectMgr::getInstance()->sendLink();
+
+ return true;
+}
+
+bool LLSelectMgr::unlinkObjects()
+{
+ LLSelectMgr::getInstance()->sendDelink();
+ return true;
+}
+
+// in order to link, all objects must have the same owner, and the
+// agent must have the ability to modify all of the objects. However,
+// we're not answering that question with this method. The question
+// we're answering is: does the user have a reasonable expectation
+// that a link operation should work? If so, return true, false
+// otherwise. this allows the handle_link method to more finely check
+// the selection and give an error message when the uer has a
+// reasonable expectation for the link to work, but it will fail.
+bool LLSelectMgr::enableLinkObjects()
+{
+ bool new_value = false;
+ // check if there are at least 2 objects selected, and that the
+ // user can modify at least one of the selected objects.
+
+ // in component mode, can't link
+ if (!gSavedSettings.getBOOL("EditLinkedParts"))
+ {
+ if(LLSelectMgr::getInstance()->selectGetAllRootsValid() && LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() >= 2)
+ {
+ struct f : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* object)
+ {
+ return object->permModify();
+ }
+ } func;
+ const bool firstonly = true;
+ new_value = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
+ }
+ }
+ return new_value;
+}
+
+bool LLSelectMgr::enableUnlinkObjects()
+{
+ LLViewerObject* first_editable_object = LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject();
+
+ bool new_value = LLSelectMgr::getInstance()->selectGetAllRootsValid() &&
+ first_editable_object &&
+ !first_editable_object->isAttachment();
+
+ return new_value;
+}
+
void LLSelectMgr::deselectObjectAndFamily(LLViewerObject* object, BOOL send_to_sim, BOOL include_entire_object)
{
// bail if nothing selected or if object wasn't selected in the first place
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index 65a9a493f6..cb387f5c3c 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -440,6 +440,17 @@ public:
BOOL removeObjectFromSelections(const LLUUID &id);
////////////////////////////////////////////////////////////////
+ // Selection editing
+ ////////////////////////////////////////////////////////////////
+ bool linkObjects();
+
+ bool unlinkObjects();
+
+ bool enableLinkObjects();
+
+ bool enableUnlinkObjects();
+
+ ////////////////////////////////////////////////////////////////
// Selection accessors
////////////////////////////////////////////////////////////////
LLObjectSelectionHandle getSelection() { return mSelectedObjects; }
diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp
index fd5582d6f7..e0b07ed408 100644
--- a/indra/newview/lltoast.cpp
+++ b/indra/newview/lltoast.cpp
@@ -99,7 +99,6 @@ LLToast::Params::Params()
LLToast::LLToast(const LLToast::Params& p)
: LLModalDialog(LLSD(), p.is_modal),
- mPanel(p.panel),
mToastLifetime(p.lifetime_secs),
mToastFadingTime(p.fading_time_secs),
mNotificationID(p.notif_id),
@@ -108,6 +107,7 @@ LLToast::LLToast(const LLToast::Params& p)
mCanBeStored(p.can_be_stored),
mHideBtnEnabled(p.enable_hide_btn),
mHideBtn(NULL),
+ mPanel(NULL),
mNotification(p.notification),
mIsHidden(false),
mHideBtnPressed(false),
@@ -128,9 +128,9 @@ LLToast::LLToast(const LLToast::Params& p)
setBackgroundOpaque(TRUE); // *TODO: obsolete
updateTransparency();
- if(mPanel)
+ if(p.panel())
{
- insertPanel(mPanel);
+ insertPanel(p.panel);
}
if(mHideBtnEnabled)
@@ -309,6 +309,7 @@ void LLToast::reshapeToPanel()
void LLToast::insertPanel(LLPanel* panel)
{
+ mPanel = panel;
mWrapperPanel->addChild(panel);
reshapeToPanel();
}
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index 19d7b70101..698d55836c 100644
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -42,6 +42,7 @@
#include "llfloaterreg.h"
#include "llfloaterscriptdebug.h"
#include "lltooltip.h"
+#include "llhudeffectblob.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llkeyboard.h"
@@ -79,8 +80,10 @@ static ECursorType cursor_from_parcel_media(U8 click_action);
LLToolPie::LLToolPie()
: LLTool(std::string("Pie")),
- mGrabMouseButtonDown( FALSE ),
- mMouseOutsideSlop( FALSE ),
+ mMouseButtonDown( false ),
+ mMouseOutsideSlop( false ),
+ mMouseSteerX(-1),
+ mMouseSteerY(-1),
mClickAction(0),
mClickActionBuyEnabled( gSavedSettings.getBOOL("ClickActionBuyEnabled") ),
mClickActionPayEnabled( gSavedSettings.getBOOL("ClickActionPayEnabled") )
@@ -99,12 +102,18 @@ BOOL LLToolPie::handleAnyMouseClick(S32 x, S32 y, MASK mask, EClickType clicktyp
BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask)
{
+ mMouseOutsideSlop = FALSE;
+ mMouseDownX = x;
+ mMouseDownY = y;
+
//left mouse down always picks transparent
mPick = gViewerWindow->pickImmediate(x, y, TRUE);
mPick.mKeyMask = mask;
- mGrabMouseButtonDown = TRUE;
+
+ mDragPick = mPick;
+ mMouseButtonDown = true;
- pickLeftMouseDownCallback();
+ handleLeftClickPick();
return TRUE;
}
@@ -119,7 +128,7 @@ BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask)
// claim not handled so UI focus stays same
- pickRightMouseDownCallback();
+ handleRightClickPick();
return FALSE;
}
@@ -136,7 +145,7 @@ BOOL LLToolPie::handleScrollWheel(S32 x, S32 y, S32 clicks)
}
// True if you selected an object.
-BOOL LLToolPie::pickLeftMouseDownCallback()
+BOOL LLToolPie::handleLeftClickPick()
{
S32 x = mPick.mMousePt.mX;
S32 y = mPick.mMousePt.mY;
@@ -304,6 +313,7 @@ BOOL LLToolPie::pickLeftMouseDownCallback()
)
{
gGrabTransientTool = this;
+ mMouseButtonDown = false;
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() );
return LLToolGrab::getInstance()->handleObjectHit( mPick );
}
@@ -319,9 +329,9 @@ BOOL LLToolPie::pickLeftMouseDownCallback()
if (!gSavedSettings.getBOOL("LeftClickShowMenu"))
{
// mouse already released
- if (!mGrabMouseButtonDown)
+ if (!mMouseButtonDown)
{
- return TRUE;
+ return true;
}
while( object && object->isAttachment() && !object->flagHandleTouch())
@@ -333,9 +343,10 @@ BOOL LLToolPie::pickLeftMouseDownCallback()
}
object = (LLViewerObject*)object->getParent();
}
- if (object && object == gAgentAvatarp)
+ if (object && object == gAgentAvatarp && !gSavedSettings.getBOOL("ClickToWalk"))
{
// we left clicked on avatar, switch to focus mode
+ mMouseButtonDown = false;
LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance());
gViewerWindow->hideCursor();
LLToolCamera::getInstance()->setMouseCapture(TRUE);
@@ -513,7 +524,26 @@ void LLToolPie::selectionPropertiesReceived()
BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask)
{
+ if (!mMouseOutsideSlop && mMouseButtonDown && gSavedSettings.getBOOL("ClickToWalk"))
+ {
+ S32 delta_x = x - mMouseDownX;
+ S32 delta_y = y - mMouseDownY;
+ S32 threshold = gSavedSettings.getS32("DragAndDropDistanceThreshold");
+ if (delta_x * delta_x + delta_y * delta_y > threshold * threshold)
+ {
+ startCameraSteering();
+ }
+ }
+
mHoverPick = gViewerWindow->pickImmediate(x, y, FALSE);
+
+ if (inCameraSteerMode())
+ {
+ steerCameraWithMouse(x, y);
+ gViewerWindow->setCursor(UI_CURSOR_TOOLGRAB);
+ return TRUE;
+ }
+
// perform a separate pick that detects transparent objects since they respond to 1-click actions
LLPickInfo click_action_pick = gViewerWindow->pickImmediate(x, y, TRUE);
@@ -584,37 +614,37 @@ BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask)
BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask)
{
LLViewerObject* obj = mPick.getObject();
+ U8 click_action = final_click_action(obj);
- handleMediaMouseUp();
+ bool media_handled_click = handleMediaMouseUp() || LLViewerMediaFocus::getInstance()->getFocus();
+ bool mouse_moved = mMouseOutsideSlop;
+ stopCameraSteering();
+ mMouseButtonDown = false;
- U8 click_action = final_click_action(obj);
- if (click_action != CLICK_ACTION_NONE)
+ if (!media_handled_click && click_action == CLICK_ACTION_NONE && !mouse_moved)
{
- switch(click_action)
+ if (gSavedSettings.getBOOL("ClickToWalk") // click to walk enabled
+ && !gFocusMgr.getKeyboardFocus() // focus is on world
+ && !mPick.mPosGlobal.isExactlyZero() // valid coordinates for pick
+ && (mPick.mPickType == LLPickInfo::PICK_LAND // we clicked on land
+ || mPick.mObjectID.notNull())) // or on an object
{
- // NOTE: mClickActionBuyEnabled flag enables/disables BUY action but setting cursor to default is okay
- case CLICK_ACTION_BUY:
- // NOTE: mClickActionPayEnabled flag enables/disables PAY action but setting cursor to default is okay
- case CLICK_ACTION_PAY:
- case CLICK_ACTION_OPEN:
- case CLICK_ACTION_ZOOM:
- case CLICK_ACTION_PLAY:
- case CLICK_ACTION_OPEN_MEDIA:
- // Because these actions open UI dialogs, we won't change
- // the cursor again until the next hover and GL pick over
- // the world. Keep the cursor an arrow, assuming that
- // after the user moves off the UI, they won't be on the
- // same object anymore.
- gViewerWindow->setCursor(UI_CURSOR_ARROW);
- // Make sure the hover-picked object is ignored.
- //gToolTipView->resetLastHoverObject();
- break;
- default:
- break;
+ gAgentCamera.setFocusOnAvatar(TRUE, TRUE);
+ mAutoPilotDestination = (LLHUDEffectBlob *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BLOB, FALSE);
+ mAutoPilotDestination->setPositionGlobal(mPick.mPosGlobal);
+ mAutoPilotDestination->setColor(LLColor4U::white);
+ mAutoPilotDestination->setDuration(5.f);
+
+ handle_go_to();
+ return TRUE;
}
}
+ gViewerWindow->setCursor(UI_CURSOR_ARROW);
+ if (hasMouseCapture())
+ {
+ setMouseCapture(FALSE);
+ }
- mGrabMouseButtonDown = FALSE;
LLToolMgr::getInstance()->clearTransientTool();
gAgentCamera.setLookAt(LOOKAT_TARGET_CONVERSATION, obj); // maybe look at object/person clicked on
return LLTool::handleMouseUp(x, y, mask);
@@ -1275,10 +1305,21 @@ void LLToolPie::stopEditing()
void LLToolPie::onMouseCaptureLost()
{
- mMouseOutsideSlop = FALSE;
+ stopCameraSteering();
+ mMouseButtonDown = false;
handleMediaMouseUp();
}
+void LLToolPie::stopCameraSteering()
+{
+ mMouseOutsideSlop = false;
+ mMouseSteerGrabPoint = NULL;
+}
+
+bool LLToolPie::inCameraSteerMode()
+{
+ return mMouseButtonDown && mMouseOutsideSlop && gSavedSettings.getBOOL("ClickToWalk");
+}
// true if x,y outside small box around start_x,start_y
BOOL LLToolPie::outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y)
@@ -1444,8 +1485,6 @@ bool LLToolPie::handleMediaMouseUp()
mMediaMouseCaptureID.setNull();
- setMouseCapture(FALSE);
-
result = true;
}
@@ -1508,7 +1547,7 @@ static ECursorType cursor_from_parcel_media(U8 click_action)
// True if we handled the event.
-BOOL LLToolPie::pickRightMouseDownCallback()
+BOOL LLToolPie::handleRightClickPick()
{
S32 x = mPick.mMousePt.mX;
S32 y = mPick.mMousePt.mY;
@@ -1630,10 +1669,120 @@ BOOL LLToolPie::pickRightMouseDownCallback()
void LLToolPie::showVisualContextMenuEffect()
{
- // VEFFECT: ShowPie
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
- effectp->setPositionGlobal(mPick.mPosGlobal);
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- effectp->setDuration(0.25f);
+ // VEFFECT: ShowPie
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
+ effectp->setPositionGlobal(mPick.mPosGlobal);
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ effectp->setDuration(0.25f);
+}
+
+
+bool intersect_ray_with_sphere( const LLVector3& ray_pt, const LLVector3& ray_dir, const LLVector3& sphere_center, F32 sphere_radius, LLVector3& intersection_pt)
+{
+ // do ray/sphere intersection by solving quadratic equation
+ LLVector3 sphere_to_ray_start_vec = ray_pt - sphere_center;
+ F32 B = 2.f * ray_dir * sphere_to_ray_start_vec;
+ F32 C = sphere_to_ray_start_vec.lengthSquared() - (sphere_radius * sphere_radius);
+
+ F32 discriminant = B*B - 4.f*C;
+ if (discriminant > 0.f)
+ { // intersection detected, now find closest one
+ F32 t0 = (-B - sqrtf(discriminant)) / 2.f;
+ if (t0 > 0.f)
+ {
+ intersection_pt = ray_pt + ray_dir * t0;
+ }
+ else
+ {
+ F32 t1 = (-B + sqrtf(discriminant)) / 2.f;
+ intersection_pt = ray_pt + ray_dir * t1;
+ }
+ return true;
+ }
+
+ return false;
+}
+
+void LLToolPie::startCameraSteering()
+{
+ mMouseOutsideSlop = true;
+ setMouseCapture(TRUE);
+
+ mMouseSteerX = mMouseDownX;
+ mMouseSteerY = mMouseDownY;
+ const LLVector3 camera_to_rotation_center = gAgent.getFrameAgent().getOrigin() - LLViewerCamera::instance().getOrigin();
+ const LLVector3 rotation_center_to_pick = gAgent.getPosAgentFromGlobal(mDragPick.mPosGlobal) - gAgent.getFrameAgent().getOrigin();
+
+ mClockwise = camera_to_rotation_center * rotation_center_to_pick < 0.f;
+ mMouseSteerGrabPoint= (LLHUDEffectBlob *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BLOB, FALSE);
+ mMouseSteerGrabPoint->setPositionGlobal(mPick.mPosGlobal);
+ mMouseSteerGrabPoint->setColor(LLColor4U::white);
+ mMouseSteerGrabPoint->setDuration(1000.f);
+}
+
+void LLToolPie::steerCameraWithMouse(S32 x, S32 y)
+{
+ const F32 MIN_ROTATION_RADIUS_FRACTION = 0.2f;
+
+ const LLVector3 pick_pos = gAgent.getPosAgentFromGlobal(mDragPick.mPosGlobal);
+ const LLVector3 rotation_center = gAgent.getFrameAgent().getOrigin();
+ // FIXME: get this to work with camera tilt (i.e. sitting on a rotating object)
+ const LLVector3 rotation_up_axis(LLVector3::z_axis);
+
+ LLVector3 pick_offset = pick_pos - rotation_center;
+ F32 up_distance = pick_offset * rotation_up_axis;
+ LLVector3 object_rotation_center = rotation_center + rotation_up_axis * up_distance;
+ F32 min_rotation_radius = MIN_ROTATION_RADIUS_FRACTION * dist_vec(rotation_center, LLViewerCamera::instance().getOrigin());;
+ F32 pick_distance_from_rotation_center = llclamp(dist_vec(pick_pos, object_rotation_center), min_rotation_radius, F32_MAX);
+
+ LLVector3 screen_rotation_up_axis = rotation_up_axis - projected_vec(rotation_up_axis, LLViewerCamera::instance().getAtAxis());
+ screen_rotation_up_axis.normalize();
+ LLVector3 screen_rotation_left_axis = screen_rotation_up_axis % LLViewerCamera::instance().getAtAxis();
+
+ LLVector3 mouse_ray = gViewerWindow->mouseDirectionGlobal(x, y);
+ mouse_ray = mouse_ray - projected_vec(mouse_ray, rotation_up_axis);
+ mouse_ray.normalize();
+
+ LLVector3 old_mouse_ray = gViewerWindow->mouseDirectionGlobal(mMouseSteerX, mMouseSteerY);
+ old_mouse_ray = old_mouse_ray - projected_vec(old_mouse_ray, rotation_up_axis);
+ old_mouse_ray.normalize();
+
+ LLVector3 camera_pos = gAgentCamera.getCameraPositionAgent();
+ LLVector3 camera_to_rotation_center = object_rotation_center - camera_pos;
+ LLVector3 adjusted_camera_pos = camera_pos + projected_vec(camera_to_rotation_center, rotation_up_axis);
+ LLVector3 rotation_fwd_axis = LLViewerCamera::instance().getAtAxis() - projected_vec(LLViewerCamera::instance().getAtAxis(), rotation_up_axis);
+ rotation_fwd_axis.normalize();
+ F64 pick_dist = dist_vec(pick_pos, adjusted_camera_pos);
+
+ LLVector3 mouse_on_sphere;
+ bool mouse_hit_sphere = intersect_ray_with_sphere(adjusted_camera_pos + (mouse_ray * pick_dist * 1.1f),
+ -1.f * mouse_ray,
+ object_rotation_center,
+ pick_distance_from_rotation_center,
+ mouse_on_sphere);
+
+ LLVector3 old_mouse_on_sphere;
+ intersect_ray_with_sphere(adjusted_camera_pos + (old_mouse_ray * pick_dist * 1.1f),
+ -1.f * old_mouse_ray,
+ object_rotation_center,
+ pick_distance_from_rotation_center,
+ old_mouse_on_sphere);
+
+ if (mouse_hit_sphere)
+ {
+ LLVector3 rotation_furthest_pt = object_rotation_center + pick_distance_from_rotation_center * rotation_fwd_axis;
+ F32 mouse_lateral_distance = llclamp(((mouse_on_sphere - rotation_furthest_pt) * screen_rotation_left_axis) / pick_distance_from_rotation_center, -1.f, 1.f);
+ F32 old_mouse_lateral_distance = llclamp(((old_mouse_on_sphere - rotation_furthest_pt) * screen_rotation_left_axis) / pick_distance_from_rotation_center, -1.f, 1.f);
+
+ F32 yaw_angle = -1.f * asinf(mouse_lateral_distance);
+ F32 old_yaw_angle = -1.f * asinf(old_mouse_lateral_distance);
+
+ F32 delta_angle = yaw_angle - old_yaw_angle;
+ if (mClockwise) delta_angle *= -1.f;
+
+ gAgent.yaw(delta_angle);
+ mMouseSteerX = x;
+ mMouseSteerY = y;
+ }
}
diff --git a/indra/newview/lltoolpie.h b/indra/newview/lltoolpie.h
index 77200a1da4..1ac1c35bcc 100644
--- a/indra/newview/lltoolpie.h
+++ b/indra/newview/lltoolpie.h
@@ -33,6 +33,7 @@
class LLViewerObject;
class LLObjectSelection;
+class LLHUDEffectBlob;
class LLToolPie : public LLTool, public LLSingleton<LLToolPie>
{
@@ -75,8 +76,8 @@ public:
private:
BOOL outsideSlop (S32 x, S32 y, S32 start_x, S32 start_y);
- BOOL pickLeftMouseDownCallback();
- BOOL pickRightMouseDownCallback();
+ BOOL handleLeftClickPick();
+ BOOL handleRightClickPick();
BOOL useClickAction (MASK mask, LLViewerObject* object,LLViewerObject* parent);
void showVisualContextMenuEffect();
@@ -88,12 +89,25 @@ private:
BOOL handleTooltipLand(std::string line, std::string tooltip_msg);
BOOL handleTooltipObject( LLViewerObject* hover_object, std::string line, std::string tooltip_msg);
+ void steerCameraWithMouse(S32 x, S32 y);
+ void startCameraSteering();
+ void stopCameraSteering();
+ bool inCameraSteerMode();
+
private:
- BOOL mGrabMouseButtonDown;
- BOOL mMouseOutsideSlop; // for this drag, has mouse moved outside slop region
+ bool mMouseButtonDown;
+ bool mMouseOutsideSlop; // for this drag, has mouse moved outside slop region
+ S32 mMouseDownX;
+ S32 mMouseDownY;
+ S32 mMouseSteerX;
+ S32 mMouseSteerY;
+ LLHUDEffectBlob* mAutoPilotDestination;
+ LLHUDEffectBlob* mMouseSteerGrabPoint;
+ bool mClockwise;
LLUUID mMediaMouseCaptureID;
LLPickInfo mPick;
LLPickInfo mHoverPick;
+ LLPickInfo mDragPick;
LLPointer<LLViewerObject> mClickActionObject;
U8 mClickAction;
LLSafeHandle<LLObjectSelection> mLeftClickSelection;
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 8c5a52c187..3c53e54203 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -309,6 +309,15 @@ static bool handleRenderUseVBOChanged(const LLSD& newvalue)
return true;
}
+static bool handleRenderUseVBOMappingChanged(const LLSD& newvalue)
+{
+ if (gPipeline.isInit())
+ {
+ gPipeline.setDisableVBOMapping(newvalue.asBoolean());
+ }
+ return true;
+}
+
static bool handleWLSkyDetailChanged(const LLSD&)
{
if (gSky.mVOWLSkyp.notNull())
@@ -589,6 +598,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2));
+ gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleRenderUseVBOMappingChanged, _2));
gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2));
gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2));
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 38877b7836..030808db92 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -1,8271 +1,8167 @@
-/**
- * @file llviewermenu.cpp
- * @brief Builds menus out of items.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llviewermenu.h"
-
-// linden library includes
-#include "llavatarnamecache.h" // IDEVO
-#include "llfloaterreg.h"
-#include "llcombobox.h"
-#include "llinventorypanel.h"
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-
-// newview includes
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llagentwearables.h"
-#include "llagentpilot.h"
-#include "llbottomtray.h"
-#include "llcompilequeue.h"
-#include "llconsole.h"
-#include "lldebugview.h"
-#include "llfilepicker.h"
-#include "llfirstuse.h"
-#include "llfloaterbuy.h"
-#include "llfloaterbuycontents.h"
-#include "llbuycurrencyhtml.h"
-#include "llfloatergodtools.h"
-#include "llfloaterinventory.h"
-#include "llfloaterland.h"
-#include "llfloaterpay.h"
-#include "llfloaterreporter.h"
-#include "llfloatersearch.h"
-#include "llfloaterscriptdebug.h"
-#include "llfloatersnapshot.h"
-#include "llfloatertools.h"
-#include "llfloaterworldmap.h"
-#include "llavataractions.h"
-#include "lllandmarkactions.h"
-#include "llgroupmgr.h"
-#include "lltooltip.h"
-#include "llhints.h"
-#include "llhudeffecttrail.h"
-#include "llhudmanager.h"
-#include "llimview.h"
-#include "llinventorybridge.h"
-#include "llinventorydefines.h"
-#include "llinventoryfunctions.h"
-#include "llpanellogin.h"
-#include "llpanelblockedlist.h"
-#include "llmenucommands.h"
-#include "llmoveview.h"
-#include "llparcel.h"
-#include "llrootview.h"
-#include "llselectmgr.h"
-#include "llsidetray.h"
-#include "llstatusbar.h"
-#include "lltextureview.h"
-#include "lltoolcomp.h"
-#include "lltoolmgr.h"
-#include "lltoolpie.h"
-#include "lltoolselectland.h"
-#include "lltrans.h"
-#include "llviewergenericmessage.h"
-#include "llviewerhelp.h"
-#include "llviewermenufile.h" // init_menu_file()
-#include "llviewermessage.h"
-#include "llviewernetwork.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
-#include "llviewerstats.h"
-#include "llvoavatarself.h"
-#include "llworldmap.h"
-#include "pipeline.h"
-#include "llviewerjoystick.h"
-#include "llwlanimator.h"
-#include "llwlparammanager.h"
-#include "llfloatercamera.h"
-#include "lluilistener.h"
-#include "llappearancemgr.h"
-#include "lltrans.h"
-#include "lleconomy.h"
-#include "boost/unordered_map.hpp"
-
-using namespace LLVOAvatarDefines;
-
-static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels;
-
-BOOL enable_land_build(void*);
-BOOL enable_object_build(void*);
-
-LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
-LLVOAvatar* find_avatar_from_object( const LLUUID& object_id );
-
-void handle_test_load_url(void*);
-
-//
-// Evil hackish imported globals
-
-//extern BOOL gHideSelectedObjects;
-//extern BOOL gAllowSelectAvatar;
-//extern BOOL gDebugAvatarRotation;
-extern BOOL gDebugClicks;
-extern BOOL gDebugWindowProc;
-//extern BOOL gDebugTextEditorTips;
-//extern BOOL gDebugSelectMgr;
-
-//
-// Globals
-//
-
-LLMenuBarGL *gMenuBarView = NULL;
-LLViewerMenuHolderGL *gMenuHolder = NULL;
-LLMenuGL *gPopupMenuView = NULL;
-LLMenuGL *gEditMenu = NULL;
-LLMenuBarGL *gLoginMenuBarView = NULL;
-
-// Pie menus
-LLContextMenu *gMenuAvatarSelf = NULL;
-LLContextMenu *gMenuAvatarOther = NULL;
-LLContextMenu *gMenuObject = NULL;
-LLContextMenu *gMenuAttachmentSelf = NULL;
-LLContextMenu *gMenuAttachmentOther = NULL;
-LLContextMenu *gMenuLand = NULL;
-
-const std::string SAVE_INTO_INVENTORY("Save Object Back to My Inventory");
-const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
-
-LLMenuGL* gAttachSubMenu = NULL;
-LLMenuGL* gDetachSubMenu = NULL;
-LLMenuGL* gTakeOffClothes = NULL;
-LLContextMenu* gAttachScreenPieMenu = NULL;
-LLContextMenu* gAttachPieMenu = NULL;
-LLContextMenu* gAttachBodyPartPieMenus[8];
-LLContextMenu* gDetachPieMenu = NULL;
-LLContextMenu* gDetachScreenPieMenu = NULL;
-LLContextMenu* gDetachBodyPartPieMenus[8];
-
-LLMenuItemCallGL* gAFKMenu = NULL;
-LLMenuItemCallGL* gBusyMenu = NULL;
-
-//
-// Local prototypes
-
-// File Menu
-const char* upload_pick(void* data);
-void handle_compress_image(void*);
-
-
-// Edit menu
-void handle_dump_group_info(void *);
-void handle_dump_capabilities_info(void *);
-
-// Advanced->Consoles menu
-void handle_region_dump_settings(void*);
-void handle_region_dump_temp_asset_data(void*);
-void handle_region_clear_temp_asset_data(void*);
-
-// Object pie menu
-BOOL sitting_on_selection();
-
-void near_sit_object();
-//void label_sit_or_stand(std::string& label, void*);
-// buy and take alias into the same UI positions, so these
-// declarations handle this mess.
-BOOL is_selection_buy_not_take();
-S32 selection_price();
-BOOL enable_take();
-void handle_take();
-void handle_object_show_inspector();
-void handle_avatar_show_inspector();
-bool confirm_take(const LLSD& notification, const LLSD& response);
-
-void handle_buy_object(LLSaleInfo sale_info);
-void handle_buy_contents(LLSaleInfo sale_info);
-
-// Land pie menu
-void near_sit_down_point(BOOL success, void *);
-
-// Avatar pie menu
-
-// Debug menu
-
-
-void velocity_interpolate( void* );
-
-void handle_rebake_textures(void*);
-BOOL check_admin_override(void*);
-void handle_admin_override_toggle(void*);
-#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
-void handle_toggle_hacked_godmode(void*);
-BOOL check_toggle_hacked_godmode(void*);
-bool enable_toggle_hacked_godmode(void*);
-#endif
-
-void toggle_show_xui_names(void *);
-BOOL check_show_xui_names(void *);
-
-// Debug UI
-
-void handle_buy_currency_test(void*);
-
-void handle_god_mode(void*);
-
-// God menu
-void handle_leave_god_mode(void*);
-
-
-void handle_reset_view();
-
-void handle_duplicate_in_place(void*);
-
-
-void handle_object_owner_self(void*);
-void handle_object_owner_permissive(void*);
-void handle_object_lock(void*);
-void handle_object_asset_ids(void*);
-void force_take_copy(void*);
-#ifdef _CORY_TESTING
-void force_export_copy(void*);
-void force_import_geometry(void*);
-#endif
-
-void handle_force_parcel_owner_to_me(void*);
-void handle_force_parcel_to_content(void*);
-void handle_claim_public_land(void*);
-
-void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry
-void reload_vertex_shader(void *);
-void handle_disconnect_viewer(void *);
-
-void force_error_breakpoint(void *);
-void force_error_llerror(void *);
-void force_error_bad_memory_access(void *);
-void force_error_infinite_loop(void *);
-void force_error_software_exception(void *);
-void force_error_driver_crash(void *);
-
-void handle_force_delete(void*);
-void print_object_info(void*);
-void print_agent_nvpairs(void*);
-void toggle_debug_menus(void*);
-void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status);
-void dump_select_mgr(void*);
-
-void dump_inventory(void*);
-void toggle_visibility(void*);
-BOOL get_visibility(void*);
-
-// Avatar Pie menu
-void request_friendship(const LLUUID& agent_id);
-
-// Tools menu
-void handle_selected_texture_info(void*);
-
-void handle_dump_followcam(void*);
-void handle_viewer_enable_message_log(void*);
-void handle_viewer_disable_message_log(void*);
-
-BOOL enable_buy_land(void*);
-
-// Help menu
-
-void handle_test_male(void *);
-void handle_test_female(void *);
-void handle_toggle_pg(void*);
-void handle_dump_attachments(void *);
-void handle_dump_avatar_local_textures(void*);
-void handle_debug_avatar_textures(void*);
-void handle_grab_baked_texture(void*);
-BOOL enable_grab_baked_texture(void*);
-void handle_dump_region_object_cache(void*);
-
-BOOL enable_save_into_inventory(void*);
-BOOL enable_save_into_task_inventory(void*);
-
-BOOL enable_detach(const LLSD& = LLSD());
-void menu_toggle_attached_lights(void* user_data);
-void menu_toggle_attached_particles(void* user_data);
-
-class LLMenuParcelObserver : public LLParcelObserver
-{
-public:
- LLMenuParcelObserver();
- ~LLMenuParcelObserver();
- virtual void changed();
-};
-
-static LLMenuParcelObserver* gMenuParcelObserver = NULL;
-
-static LLUIListener sUIListener;
-
-LLMenuParcelObserver::LLMenuParcelObserver()
-{
- LLViewerParcelMgr::getInstance()->addObserver(this);
-}
-
-LLMenuParcelObserver::~LLMenuParcelObserver()
-{
- LLViewerParcelMgr::getInstance()->removeObserver(this);
-}
-
-void LLMenuParcelObserver::changed()
-{
- gMenuHolder->childSetEnabled("Land Buy Pass", LLPanelLandGeneral::enableBuyPass(NULL));
-
- BOOL buyable = enable_buy_land(NULL);
- gMenuHolder->childSetEnabled("Land Buy", buyable);
- gMenuHolder->childSetEnabled("Buy Land...", buyable);
-}
-
-
-void initialize_menus();
-
-//-----------------------------------------------------------------------------
-// Initialize main menus
-//
-// HOW TO NAME MENUS:
-//
-// First Letter Of Each Word Is Capitalized, Even At Or And
-//
-// Items that lead to dialog boxes end in "..."
-//
-// Break up groups of more than 6 items with separators
-//-----------------------------------------------------------------------------
-
-void set_underclothes_menu_options()
-{
- if (gMenuHolder && gAgent.isTeen())
- {
- gMenuHolder->getChild<LLView>("Self Underpants")->setVisible(FALSE);
- gMenuHolder->getChild<LLView>("Self Undershirt")->setVisible(FALSE);
- }
- if (gMenuBarView && gAgent.isTeen())
- {
- gMenuBarView->getChild<LLView>("Menu Underpants")->setVisible(FALSE);
- gMenuBarView->getChild<LLView>("Menu Undershirt")->setVisible(FALSE);
- }
-}
-
-void init_menus()
-{
- S32 top = gViewerWindow->getRootView()->getRect().getHeight();
-
- // Initialize actions
- initialize_menus();
-
- ///
- /// Popup menu
- ///
- /// The popup menu is now populated by the show_context_menu()
- /// method.
-
- LLMenuGL::Params menu_params;
- menu_params.name = "Popup";
- menu_params.visible = false;
- gPopupMenuView = LLUICtrlFactory::create<LLMenuGL>(menu_params);
- gMenuHolder->addChild( gPopupMenuView );
-
- ///
- /// Context menus
- ///
-
- const widget_registry_t& registry =
- LLViewerMenuHolderGL::child_registry_t::instance();
- gEditMenu = LLUICtrlFactory::createFromFile<LLMenuGL>("menu_edit.xml", gMenuHolder, registry);
- gMenuAvatarSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_avatar_self.xml", gMenuHolder, registry);
- gMenuAvatarOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_avatar_other.xml", gMenuHolder, registry);
-
- gDetachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach HUD", true);
- gDetachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach", true);
-
- gMenuObject = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_object.xml", gMenuHolder, registry);
-
- gAttachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach HUD");
- gAttachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach");
-
- gMenuAttachmentSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_attachment_self.xml", gMenuHolder, registry);
- gMenuAttachmentOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_attachment_other.xml", gMenuHolder, registry);
-
- gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>(
- "menu_land.xml", gMenuHolder, registry);
-
- ///
- /// set up the colors
- ///
- LLColor4 color;
-
- LLColor4 context_menu_color = LLUIColorTable::instance().getColor("MenuPopupBgColor");
-
- gMenuAvatarSelf->setBackgroundColor( context_menu_color );
- gMenuAvatarOther->setBackgroundColor( context_menu_color );
- gMenuObject->setBackgroundColor( context_menu_color );
- gMenuAttachmentSelf->setBackgroundColor( context_menu_color );
- gMenuAttachmentOther->setBackgroundColor( context_menu_color );
-
- gMenuLand->setBackgroundColor( context_menu_color );
-
- color = LLUIColorTable::instance().getColor( "MenuPopupBgColor" );
- gPopupMenuView->setBackgroundColor( color );
-
- // If we are not in production, use a different color to make it apparent.
- if (LLGridManager::getInstance()->isInProductionGrid())
- {
- color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
- }
- else
- {
- color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
- }
- gMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_viewer.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- gMenuBarView->setRect(LLRect(0, top, 0, top - MENU_BAR_HEIGHT));
- gMenuBarView->setBackgroundColor( color );
-
- LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder");
- menu_bar_holder->addChild(gMenuBarView);
-
- gViewerWindow->setMenuBackgroundColor(false,
- LLGridManager::getInstance()->isInProductionGrid());
-
- // Assume L$10 for now, the server will tell us the real cost at login
- // *TODO:Also fix cost in llfolderview.cpp for Inventory menus
- const std::string upload_cost("10");
- gMenuHolder->childSetLabelArg("Upload Image", "[COST]", upload_cost);
- gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", upload_cost);
- gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", upload_cost);
- gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
-
- gAFKMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Away", TRUE);
- gBusyMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Busy", TRUE);
- gAttachSubMenu = gMenuBarView->findChildMenuByName("Attach Object", TRUE);
- gDetachSubMenu = gMenuBarView->findChildMenuByName("Detach Object", TRUE);
-
-#if !MEM_TRACK_MEM
- // Don't display the Memory console menu if the feature is turned off
- LLMenuItemCheckGL *memoryMenu = gMenuBarView->getChild<LLMenuItemCheckGL>("Memory", TRUE);
- if (memoryMenu)
- {
- memoryMenu->setVisible(FALSE);
- }
-#endif
-
- gMenuBarView->createJumpKeys();
-
- // Let land based option enable when parcel changes
- gMenuParcelObserver = new LLMenuParcelObserver();
-
- gLoginMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_login.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- gLoginMenuBarView->arrangeAndClear();
- LLRect menuBarRect = gLoginMenuBarView->getRect();
- menuBarRect.setLeftTopAndSize(0, menu_bar_holder->getRect().getHeight(), menuBarRect.getWidth(), menuBarRect.getHeight());
- gLoginMenuBarView->setRect(menuBarRect);
- gLoginMenuBarView->setBackgroundColor( color );
- menu_bar_holder->addChild(gLoginMenuBarView);
-
- // tooltips are on top of EVERYTHING, including menus
- gViewerWindow->getRootView()->sendChildToFront(gToolTipView);
-}
-
-///////////////////
-// SHOW CONSOLES //
-///////////////////
-
-
-class LLAdvancedToggleConsole : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string console_type = userdata.asString();
- if ("texture" == console_type)
- {
- toggle_visibility( (void*)gTextureView );
- }
- else if ("debug" == console_type)
- {
- toggle_visibility( (void*)static_cast<LLUICtrl*>(gDebugView->mDebugConsolep));
- }
- else if (gTextureSizeView && "texture size" == console_type)
- {
- toggle_visibility( (void*)gTextureSizeView );
- }
- else if (gTextureCategoryView && "texture category" == console_type)
- {
- toggle_visibility( (void*)gTextureCategoryView );
- }
- else if ("fast timers" == console_type)
- {
- toggle_visibility( (void*)gDebugView->mFastTimerView );
- }
-#if MEM_TRACK_MEM
- else if ("memory view" == console_type)
- {
- toggle_visibility( (void*)gDebugView->mMemoryView );
- }
-#endif
- return true;
- }
-};
-class LLAdvancedCheckConsole : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string console_type = userdata.asString();
- bool new_value = false;
- if ("texture" == console_type)
- {
- new_value = get_visibility( (void*)gTextureView );
- }
- else if ("debug" == console_type)
- {
- new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) );
- }
- else if (gTextureSizeView && "texture size" == console_type)
- {
- new_value = get_visibility( (void*)gTextureSizeView );
- }
- else if (gTextureCategoryView && "texture category" == console_type)
- {
- new_value = get_visibility( (void*)gTextureCategoryView );
- }
- else if ("fast timers" == console_type)
- {
- new_value = get_visibility( (void*)gDebugView->mFastTimerView );
- }
-#if MEM_TRACK_MEM
- else if ("memory view" == console_type)
- {
- new_value = get_visibility( (void*)gDebugView->mMemoryView );
- }
-#endif
-
- return new_value;
- }
-};
-
-
-//////////////////////////
-// DUMP INFO TO CONSOLE //
-//////////////////////////
-
-
-class LLAdvancedDumpInfoToConsole : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string info_type = userdata.asString();
- if ("region" == info_type)
- {
- handle_region_dump_settings(NULL);
- }
- else if ("group" == info_type)
- {
- handle_dump_group_info(NULL);
- }
- else if ("capabilities" == info_type)
- {
- handle_dump_capabilities_info(NULL);
- }
- return true;
- }
-};
-
-
-//////////////
-// HUD INFO //
-//////////////
-
-
-class LLAdvancedToggleHUDInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string info_type = userdata.asString();
-
- if ("camera" == info_type)
- {
- gDisplayCameraPos = !(gDisplayCameraPos);
- }
- else if ("wind" == info_type)
- {
- gDisplayWindInfo = !(gDisplayWindInfo);
- }
- else if ("fov" == info_type)
- {
- gDisplayFOV = !(gDisplayFOV);
- }
- else if ("badge" == info_type)
- {
- gDisplayBadge = !(gDisplayBadge);
- }
- return true;
- }
-};
-
-class LLAdvancedCheckHUDInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string info_type = userdata.asString();
- bool new_value = false;
- if ("camera" == info_type)
- {
- new_value = gDisplayCameraPos;
- }
- else if ("wind" == info_type)
- {
- new_value = gDisplayWindInfo;
- }
- else if ("fov" == info_type)
- {
- new_value = gDisplayFOV;
- }
- else if ("badge" == info_type)
- {
- new_value = gDisplayBadge;
- }
- return new_value;
- }
-};
-
-
-//////////////
-// FLYING //
-//////////////
-
-class LLAdvancedAgentFlyingInfo : public view_listener_t
-{
- bool handleEvent(const LLSD&)
- {
- return gAgent.getFlying();
- }
-};
-
-
-///////////////////////
-// CLEAR GROUP CACHE //
-///////////////////////
-
-class LLAdvancedClearGroupCache : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLGroupMgr::debugClearAllGroups(NULL);
- return true;
- }
-};
-
-
-
-
-/////////////////
-// RENDER TYPE //
-/////////////////
-U32 render_type_from_string(std::string render_type)
-{
- if ("simple" == render_type)
- {
- return LLPipeline::RENDER_TYPE_SIMPLE;
- }
- else if ("alpha" == render_type)
- {
- return LLPipeline::RENDER_TYPE_ALPHA;
- }
- else if ("tree" == render_type)
- {
- return LLPipeline::RENDER_TYPE_TREE;
- }
- else if ("character" == render_type)
- {
- return LLPipeline::RENDER_TYPE_AVATAR;
- }
- else if ("surfacePath" == render_type)
- {
- return LLPipeline::RENDER_TYPE_TERRAIN;
- }
- else if ("sky" == render_type)
- {
- return LLPipeline::RENDER_TYPE_SKY;
- }
- else if ("water" == render_type)
- {
- return LLPipeline::RENDER_TYPE_WATER;
- }
- else if ("ground" == render_type)
- {
- return LLPipeline::RENDER_TYPE_GROUND;
- }
- else if ("volume" == render_type)
- {
- return LLPipeline::RENDER_TYPE_VOLUME;
- }
- else if ("grass" == render_type)
- {
- return LLPipeline::RENDER_TYPE_GRASS;
- }
- else if ("clouds" == render_type)
- {
- return LLPipeline::RENDER_TYPE_CLOUDS;
- }
- else if ("particles" == render_type)
- {
- return LLPipeline::RENDER_TYPE_PARTICLES;
- }
- else if ("bump" == render_type)
- {
- return LLPipeline::RENDER_TYPE_BUMP;
- }
- else
- {
- return 0;
- }
-}
-
-
-class LLAdvancedToggleRenderType : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- U32 render_type = render_type_from_string( userdata.asString() );
- if ( render_type != 0 )
- {
- LLPipeline::toggleRenderTypeControl( (void*)render_type );
- }
- return true;
- }
-};
-
-
-class LLAdvancedCheckRenderType : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- U32 render_type = render_type_from_string( userdata.asString() );
- bool new_value = false;
-
- if ( render_type != 0 )
- {
- new_value = LLPipeline::hasRenderTypeControl( (void*)render_type );
- }
-
- return new_value;
- }
-};
-
-
-/////////////
-// FEATURE //
-/////////////
-U32 feature_from_string(std::string feature)
-{
- if ("ui" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_UI;
- }
- else if ("selected" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_SELECTED;
- }
- else if ("highlighted" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED;
- }
- else if ("dynamic textures" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES;
- }
- else if ("foot shadows" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS;
- }
- else if ("fog" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_FOG;
- }
- else if ("fr info" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO;
- }
- else if ("flexible" == feature)
- {
- return LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE;
- }
- else
- {
- return 0;
- }
-};
-
-
-class LLAdvancedToggleFeature : public view_listener_t{
- bool handleEvent(const LLSD& userdata)
- {
- U32 feature = feature_from_string( userdata.asString() );
- if ( feature != 0 )
- {
- LLPipeline::toggleRenderDebugFeature( (void*)feature );
- }
- return true;
- }
-};
-
-class LLAdvancedCheckFeature : public view_listener_t
-{bool handleEvent(const LLSD& userdata)
-{
- U32 feature = feature_from_string( userdata.asString() );
- bool new_value = false;
-
- if ( feature != 0 )
- {
- new_value = LLPipeline::toggleRenderDebugFeatureControl( (void*)feature );
- }
-
- return new_value;
-}
-};
-
-void toggle_destination_and_avatar_picker(const LLSD& show)
-{
- S32 panel_idx = show.isDefined() ? show.asInteger() : -1;
- LLView* container = gViewerWindow->getRootView()->getChildView("avatar_picker_and_destination_guide_container");
- LLMediaCtrl* destinations = container->findChild<LLMediaCtrl>("destination_guide_contents");
- LLMediaCtrl* avatar_picker = container->findChild<LLMediaCtrl>("avatar_picker_contents");
-
- switch(panel_idx)
- {
- case 0:
- container->setVisible(true);
- destinations->setVisible(true);
- avatar_picker->setVisible(false);
- LLFirstUse::notUsingDestinationGuide(false);
- break;
- case 1:
- container->setVisible(true);
- destinations->setVisible(false);
- avatar_picker->setVisible(true);
- break;
- default:
- container->setVisible(false);
- destinations->setVisible(false);
- avatar_picker->setVisible(false);
- break;
- }
-
- gViewerWindow->getRootView()->getChildView("bottom_tray")->getChild<LLUICtrl>("avatar_and_destination_btns")->setValue(show);
-};
-
-
-//////////////////
-// INFO DISPLAY //
-//////////////////
-U32 info_display_from_string(std::string info_display)
-{
- if ("verify" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_VERIFY;
- }
- else if ("bboxes" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_BBOXES;
- }
- else if ("points" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_POINTS;
- }
- else if ("octree" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_OCTREE;
- }
- else if ("shadow frusta" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA;
- }
- else if ("occlusion" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_OCCLUSION;
- }
- else if ("render batches" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_BATCH_SIZE;
- }
- else if ("update type" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_UPDATE_TYPE;
- }
- else if ("texture anim" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_TEXTURE_ANIM;
- }
- else if ("texture priority" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY;
- }
- else if ("shame" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_SHAME;
- }
- else if ("texture area" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_TEXTURE_AREA;
- }
- else if ("face area" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_FACE_AREA;
- }
- else if ("lights" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_LIGHTS;
- }
- else if ("particles" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_PARTICLES;
- }
- else if ("composition" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_COMPOSITION;
- }
- else if ("glow" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_GLOW;
- }
- else if ("collision skeleton" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_AVATAR_VOLUME;
- }
- else if ("raycast" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_RAYCAST;
- }
- else if ("agent target" == info_display)
- {
- return LLPipeline::RENDER_DEBUG_AGENT_TARGET;
- }
- else
- {
- return 0;
- }
-};
-
-class LLAdvancedToggleInfoDisplay : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- U32 info_display = info_display_from_string( userdata.asString() );
-
- if ( info_display != 0 )
- {
- LLPipeline::toggleRenderDebug( (void*)info_display );
- }
-
- return true;
- }
-};
-
-
-class LLAdvancedCheckInfoDisplay : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- U32 info_display = info_display_from_string( userdata.asString() );
- bool new_value = false;
-
- if ( info_display != 0 )
- {
- new_value = LLPipeline::toggleRenderDebugControl( (void*)info_display );
- }
-
- return new_value;
- }
-};
-
-
-///////////////////////////
-//// RANDOMIZE FRAMERATE //
-///////////////////////////
-
-
-class LLAdvancedToggleRandomizeFramerate : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gRandomizeFramerate = !(gRandomizeFramerate);
- return true;
- }
-};
-
-class LLAdvancedCheckRandomizeFramerate : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gRandomizeFramerate;
- return new_value;
- }
-};
-
-void run_vectorize_perf_test(void *)
-{
- gSavedSettings.setBOOL("VectorizePerfTest", TRUE);
-}
-
-
-////////////////////////////////
-// RUN Vectorized Perform Test//
-////////////////////////////////
-
-
-class LLAdvancedVectorizePerfTest : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- run_vectorize_perf_test(NULL);
- return true;
- }
-};
-
-///////////////////////////
-//// PERIODIC SLOW FRAME //
-///////////////////////////
-
-
-class LLAdvancedTogglePeriodicSlowFrame : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gPeriodicSlowFrame = !(gPeriodicSlowFrame);
- return true;
- }
-};
-
-class LLAdvancedCheckPeriodicSlowFrame : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gPeriodicSlowFrame;
- return new_value;
- }
-};
-
-
-
-////////////////
-// FRAME TEST //
-////////////////
-
-
-class LLAdvancedToggleFrameTest : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLPipeline::sRenderFrameTest = !(LLPipeline::sRenderFrameTest);
- return true;
- }
-};
-
-class LLAdvancedCheckFrameTest : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLPipeline::sRenderFrameTest;
- return new_value;
- }
-};
-
-
-///////////////////////////
-// SELECTED TEXTURE INFO //
-///////////////////////////
-
-
-class LLAdvancedSelectedTextureInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_selected_texture_info(NULL);
- return true;
- }
-};
-
-//////////////////////
-// TOGGLE WIREFRAME //
-//////////////////////
-
-class LLAdvancedToggleWireframe : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gUseWireframe = !(gUseWireframe);
- LLPipeline::updateRenderDeferred();
- gPipeline.resetVertexBuffers();
- return true;
- }
-};
-
-class LLAdvancedCheckWireframe : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gUseWireframe;
- return new_value;
- }
-};
-
-//////////////////////
-// TEXTURE ATLAS //
-//////////////////////
-
-class LLAdvancedToggleTextureAtlas : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerTexture::sUseTextureAtlas = !LLViewerTexture::sUseTextureAtlas;
- gSavedSettings.setBOOL("EnableTextureAtlas", LLViewerTexture::sUseTextureAtlas) ;
- return true;
- }
-};
-
-class LLAdvancedCheckTextureAtlas : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLViewerTexture::sUseTextureAtlas; // <-- make this using LLCacheControl
- return new_value;
- }
-};
-
-//////////////////////////
-// DUMP SCRIPTED CAMERA //
-//////////////////////////
-
-class LLAdvancedDumpScriptedCamera : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_dump_followcam(NULL);
- return true;
-}
-};
-
-
-
-//////////////////////////////
-// DUMP REGION OBJECT CACHE //
-//////////////////////////////
-
-
-class LLAdvancedDumpRegionObjectCache : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
-{
- handle_dump_region_object_cache(NULL);
- return true;
- }
-};
-
-class LLAdvancedBuyCurrencyTest : public view_listener_t
- {
- bool handleEvent(const LLSD& userdata)
- {
- handle_buy_currency_test(NULL);
- return true;
- }
-};
-
-
-/////////////////////
-// DUMP SELECT MGR //
-/////////////////////
-
-
-class LLAdvancedDumpSelectMgr : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- dump_select_mgr(NULL);
- return true;
- }
-};
-
-
-
-////////////////////
-// DUMP INVENTORY //
-////////////////////
-
-
-class LLAdvancedDumpInventory : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- dump_inventory(NULL);
- return true;
- }
-};
-
-
-
-////////////////////////////////
-// PRINT SELECTED OBJECT INFO //
-////////////////////////////////
-
-
-class LLAdvancedPrintSelectedObjectInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- print_object_info(NULL);
- return true;
- }
-};
-
-
-
-//////////////////////
-// PRINT AGENT INFO //
-//////////////////////
-
-
-class LLAdvancedPrintAgentInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- print_agent_nvpairs(NULL);
- return true;
- }
-};
-
-
-
-////////////////////////////////
-// PRINT TEXTURE MEMORY STATS //
-////////////////////////////////
-
-
-class LLAdvancedPrintTextureMemoryStats : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- output_statistics(NULL);
- return true;
- }
-};
-
-//////////////////
-// DEBUG CLICKS //
-//////////////////
-
-
-class LLAdvancedToggleDebugClicks : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gDebugClicks = !(gDebugClicks);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugClicks : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gDebugClicks;
- return new_value;
- }
-};
-
-
-
-/////////////////
-// DEBUG VIEWS //
-/////////////////
-
-
-class LLAdvancedToggleDebugViews : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLView::sDebugRects = !(LLView::sDebugRects);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugViews : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLView::sDebugRects;
- return new_value;
- }
-};
-
-
-
-///////////////////////
-// XUI NAME TOOLTIPS //
-///////////////////////
-
-
-class LLAdvancedToggleXUINameTooltips : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- toggle_show_xui_names(NULL);
- return true;
- }
-};
-
-class LLAdvancedCheckXUINameTooltips : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = check_show_xui_names(NULL);
- return new_value;
- }
-};
-
-
-
-////////////////////////
-// DEBUG MOUSE EVENTS //
-////////////////////////
-
-
-class LLAdvancedToggleDebugMouseEvents : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLView::sDebugMouseHandling = !(LLView::sDebugMouseHandling);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugMouseEvents : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLView::sDebugMouseHandling;
- return new_value;
- }
-};
-
-
-
-////////////////
-// DEBUG KEYS //
-////////////////
-
-
-class LLAdvancedToggleDebugKeys : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLView::sDebugKeys = !(LLView::sDebugKeys);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugKeys : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLView::sDebugKeys;
- return new_value;
- }
-};
-
-
-
-///////////////////////
-// DEBUG WINDOW PROC //
-///////////////////////
-
-
-class LLAdvancedToggleDebugWindowProc : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gDebugWindowProc = !(gDebugWindowProc);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugWindowProc : public view_listener_t
- {
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gDebugWindowProc;
- return new_value;
- }
-};
-
-// ------------------------------XUI MENU ---------------------------
-
-class LLAdvancedSendTestIms : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLIMModel::instance().testMessages();
- return true;
-}
-};
-
-
-///////////////
-// XUI NAMES //
-///////////////
-
-
-class LLAdvancedToggleXUINames : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- toggle_show_xui_names(NULL);
- return true;
- }
-};
-
-class LLAdvancedCheckXUINames : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = check_show_xui_names(NULL);
- return new_value;
- }
-};
-
-
-////////////////////////
-// GRAB BAKED TEXTURE //
-////////////////////////
-
-
-class LLAdvancedGrabBakedTexture : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string texture_type = userdata.asString();
- if ("iris" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_EYES );
- }
- else if ("head" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_HEAD );
- }
- else if ("upper" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_UPPER );
- }
- else if ("lower" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_LOWER );
- }
- else if ("skirt" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_SKIRT );
- }
- else if ("hair" == texture_type)
- {
- handle_grab_baked_texture( (void*)BAKED_HAIR );
- }
-
- return true;
- }
-};
-
-class LLAdvancedEnableGrabBakedTexture : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
-{
- std::string texture_type = userdata.asString();
- bool new_value = false;
-
- if ("iris" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_EYES );
- }
- else if ("head" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_HEAD );
- }
- else if ("upper" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_UPPER );
- }
- else if ("lower" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_LOWER );
- }
- else if ("skirt" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_SKIRT );
- }
- else if ("hair" == texture_type)
- {
- new_value = enable_grab_baked_texture( (void*)BAKED_HAIR );
- }
-
- return new_value;
-}
-};
-
-///////////////////////
-// APPEARANCE TO XML //
-///////////////////////
-
-
-class LLAdvancedAppearanceToXML : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar::dumpArchetypeXML(NULL);
- return true;
- }
-};
-
-
-
-///////////////////////////////
-// TOGGLE CHARACTER GEOMETRY //
-///////////////////////////////
-
-
-class LLAdvancedToggleCharacterGeometry : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_god_request_avatar_geometry(NULL);
- return true;
-}
-};
-
-
- /////////////////////////////
-// TEST MALE / TEST FEMALE //
-/////////////////////////////
-
-class LLAdvancedTestMale : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_test_male(NULL);
- return true;
- }
-};
-
-
-class LLAdvancedTestFemale : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_test_female(NULL);
- return true;
- }
-};
-
-
-
-///////////////
-// TOGGLE PG //
-///////////////
-
-
-class LLAdvancedTogglePG : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_toggle_pg(NULL);
- return true;
- }
-};
-
-
-class LLAdvancedForceParamsToDefault : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLAgent::clearVisualParams(NULL);
- return true;
- }
-};
-
-
-
-//////////////////////////
-// RELOAD VERTEX SHADER //
-//////////////////////////
-
-
-class LLAdvancedReloadVertexShader : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- reload_vertex_shader(NULL);
- return true;
- }
-};
-
-
-
-////////////////////
-// ANIMATION INFO //
-////////////////////
-
-
-class LLAdvancedToggleAnimationInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar::sShowAnimationDebug = !(LLVOAvatar::sShowAnimationDebug);
- return true;
- }
-};
-
-class LLAdvancedCheckAnimationInfo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLVOAvatar::sShowAnimationDebug;
- return new_value;
- }
-};
-
-
-//////////////////
-// SHOW LOOK AT //
-//////////////////
-
-
-class LLAdvancedToggleShowLookAt : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLHUDEffectLookAt::sDebugLookAt = !(LLHUDEffectLookAt::sDebugLookAt);
- return true;
- }
-};
-
-class LLAdvancedCheckShowLookAt : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLHUDEffectLookAt::sDebugLookAt;
- return new_value;
- }
-};
-
-
-
-///////////////////
-// SHOW POINT AT //
-///////////////////
-
-
-class LLAdvancedToggleShowPointAt : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLHUDEffectPointAt::sDebugPointAt = !(LLHUDEffectPointAt::sDebugPointAt);
- return true;
- }
-};
-
-class LLAdvancedCheckShowPointAt : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLHUDEffectPointAt::sDebugPointAt;
- return new_value;
- }
-};
-
-
-
-/////////////////////////
-// DEBUG JOINT UPDATES //
-/////////////////////////
-
-
-class LLAdvancedToggleDebugJointUpdates : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar::sJointDebug = !(LLVOAvatar::sJointDebug);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugJointUpdates : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLVOAvatar::sJointDebug;
- return new_value;
- }
-};
-
-
-
-/////////////////
-// DISABLE LOD //
-/////////////////
-
-
-class LLAdvancedToggleDisableLOD : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerJoint::sDisableLOD = !(LLViewerJoint::sDisableLOD);
- return true;
- }
-};
-
-class LLAdvancedCheckDisableLOD : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLViewerJoint::sDisableLOD;
- return new_value;
- }
-};
-
-
-
-/////////////////////////
-// DEBUG CHARACTER VIS //
-/////////////////////////
-
-
-class LLAdvancedToggleDebugCharacterVis : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar::sDebugInvisible = !(LLVOAvatar::sDebugInvisible);
- return true;
- }
-};
-
-class LLAdvancedCheckDebugCharacterVis : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLVOAvatar::sDebugInvisible;
- return new_value;
- }
-};
-
-
-//////////////////////
-// DUMP ATTACHMENTS //
-//////////////////////
-
-
-class LLAdvancedDumpAttachments : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_dump_attachments(NULL);
- return true;
- }
-};
-
-
-
-/////////////////////
-// REBAKE TEXTURES //
-/////////////////////
-
-
-class LLAdvancedRebakeTextures : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_rebake_textures(NULL);
- return true;
- }
-};
-
-
-#if 1 //ndef LL_RELEASE_FOR_DOWNLOAD
-///////////////////////////
-// DEBUG AVATAR TEXTURES //
-///////////////////////////
-
-
-class LLAdvancedDebugAvatarTextures : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (gAgent.isGodlike())
- {
- handle_debug_avatar_textures(NULL);
- }
- return true;
- }
-};
-
-////////////////////////////////
-// DUMP AVATAR LOCAL TEXTURES //
-////////////////////////////////
-
-
-class LLAdvancedDumpAvatarLocalTextures : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- handle_dump_avatar_local_textures(NULL);
-#endif
- return true;
- }
-};
-
-#endif
-
-/////////////////
-// MESSAGE LOG //
-/////////////////
-
-
-class LLAdvancedEnableMessageLog : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_viewer_enable_message_log(NULL);
- return true;
- }
-};
-
-class LLAdvancedDisableMessageLog : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_viewer_disable_message_log(NULL);
- return true;
- }
-};
-
-/////////////////
-// DROP PACKET //
-/////////////////
-
-
-class LLAdvancedDropPacket : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gMessageSystem->mPacketRing.dropPackets(1);
- return true;
- }
-};
-
-
-
-/////////////////
-// AGENT PILOT //
-/////////////////
-
-
-class LLAdvancedAgentPilot : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string command = userdata.asString();
- if ("start playback" == command)
- {
- LLAgentPilot::startPlayback(NULL);
- }
- else if ("stop playback" == command)
- {
- LLAgentPilot::stopPlayback(NULL);
- }
- else if ("start record" == command)
- {
- LLAgentPilot::startRecord(NULL);
- }
- else if ("stop record" == command)
- {
- LLAgentPilot::saveRecord(NULL);
- }
-
- return true;
- }
-};
-
-
-
-//////////////////////
-// AGENT PILOT LOOP //
-//////////////////////
-
-
-class LLAdvancedToggleAgentPilotLoop : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLAgentPilot::sLoop = !(LLAgentPilot::sLoop);
- return true;
- }
-};
-
-class LLAdvancedCheckAgentPilotLoop : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLAgentPilot::sLoop;
- return new_value;
- }
-};
-
-
-/////////////////////////
-// SHOW OBJECT UPDATES //
-/////////////////////////
-
-
-class LLAdvancedToggleShowObjectUpdates : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gShowObjectUpdates = !(gShowObjectUpdates);
- return true;
- }
-};
-
-class LLAdvancedCheckShowObjectUpdates : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gShowObjectUpdates;
- return new_value;
- }
-};
-
-
-
-////////////////////
-// COMPRESS IMAGE //
-////////////////////
-
-
-class LLAdvancedCompressImage : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_compress_image(NULL);
- return true;
- }
-};
-
-
-
-/////////////////////////
-// SHOW DEBUG SETTINGS //
-/////////////////////////
-
-
-class LLAdvancedShowDebugSettings : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::showInstance("settings_debug",userdata);
- return true;
- }
-};
-
-
-
-////////////////////////
-// VIEW ADMIN OPTIONS //
-////////////////////////
-
-class LLAdvancedEnableViewAdminOptions : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // Don't enable in god mode since the admin menu is shown anyway.
- // Only enable if the user has set the appropriate debug setting.
- bool new_value = !gAgent.getAgentAccess().isGodlikeWithoutAdminMenuFakery() && gSavedSettings.getBOOL("AdminMenu");
- return new_value;
- }
-};
-
-class LLAdvancedToggleViewAdminOptions : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_admin_override_toggle(NULL);
- return true;
- }
-};
-
-class LLAdvancedCheckViewAdminOptions : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = check_admin_override(NULL) || gAgent.isGodlike();
- return new_value;
- }
-};
-
-/////////////////////////////////////
-// Enable Object Object Occlusion ///
-/////////////////////////////////////
-class LLAdvancedEnableObjectObjectOcclusion: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
-
- bool new_value = gGLManager.mHasOcclusionQuery; // && LLFeatureManager::getInstance()->isFeatureAvailable(userdata.asString());
- return new_value;
-}
-};
-
-/////////////////////////////////////
-// Enable Framebuffer Objects ///
-/////////////////////////////////////
-class LLAdvancedEnableRenderFBO: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gGLManager.mHasFramebufferObject;
- return new_value;
- }
-};
-
-/////////////////////////////////////
-// Enable Deferred Rendering ///
-/////////////////////////////////////
-class LLAdvancedEnableRenderDeferred: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gSavedSettings.getBOOL("RenderUseFBO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT > 0) &&
- LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0;
- return new_value;
- }
-};
-
-/////////////////////////////////////
-// Enable Deferred Rendering sub-options
-/////////////////////////////////////
-class LLAdvancedEnableRenderDeferredOptions: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gSavedSettings.getBOOL("RenderUseFBO") && gSavedSettings.getBOOL("RenderDeferred");
- return new_value;
- }
-};
-
-
-
-//////////////////
-// ADMIN STATUS //
-//////////////////
-
-
-class LLAdvancedRequestAdminStatus : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_god_mode(NULL);
- return true;
- }
-};
-
-class LLAdvancedLeaveAdminStatus : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_leave_god_mode(NULL);
- return true;
- }
-};
-
-//////////////////////////
-// Advanced > Debugging //
-//////////////////////////
-
-
-class LLAdvancedForceErrorBreakpoint : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_breakpoint(NULL);
- return true;
- }
-};
-
-class LLAdvancedForceErrorLlerror : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_llerror(NULL);
- return true;
- }
-};
-class LLAdvancedForceErrorBadMemoryAccess : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_bad_memory_access(NULL);
- return true;
- }
-};
-
-class LLAdvancedForceErrorInfiniteLoop : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_infinite_loop(NULL);
- return true;
- }
-};
-
-class LLAdvancedForceErrorSoftwareException : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_software_exception(NULL);
- return true;
- }
-};
-
-class LLAdvancedForceErrorDriverCrash : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_error_driver_crash(NULL);
- return true;
- }
-};
-
-class LLAdvancedForceErrorDisconnectViewer : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_disconnect_viewer(NULL);
- return true;
-}
-};
-
-
-#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
-
-class LLAdvancedHandleToggleHackedGodmode : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_toggle_hacked_godmode(NULL);
- return true;
- }
-};
-
-class LLAdvancedCheckToggleHackedGodmode : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- check_toggle_hacked_godmode(NULL);
- return true;
- }
-};
-
-class LLAdvancedEnableToggleHackedGodmode : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = enable_toggle_hacked_godmode(NULL);
- return new_value;
- }
-};
-#endif
-
-
-//
-////-------------------------------------------------------------------
-//// Advanced menu
-////-------------------------------------------------------------------
-
-//////////////////
-// ADMIN MENU //
-//////////////////
-
-// Admin > Object
-class LLAdminForceTakeCopy : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- force_take_copy(NULL);
- return true;
- }
-};
-
-class LLAdminHandleObjectOwnerSelf : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_object_owner_self(NULL);
- return true;
- }
-};
-class LLAdminHandleObjectOwnerPermissive : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_object_owner_permissive(NULL);
- return true;
- }
-};
-
-class LLAdminHandleForceDelete : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_force_delete(NULL);
- return true;
- }
-};
-
-class LLAdminHandleObjectLock : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_object_lock(NULL);
- return true;
- }
-};
-
-class LLAdminHandleObjectAssetIDs: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_object_asset_ids(NULL);
- return true;
- }
-};
-
-//Admin >Parcel
-class LLAdminHandleForceParcelOwnerToMe: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_force_parcel_owner_to_me(NULL);
- return true;
- }
-};
-class LLAdminHandleForceParcelToContent: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_force_parcel_to_content(NULL);
- return true;
- }
-};
-class LLAdminHandleClaimPublicLand: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_claim_public_land(NULL);
- return true;
- }
-};
-
-// Admin > Region
-class LLAdminHandleRegionDumpTempAssetData: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_region_dump_temp_asset_data(NULL);
- return true;
- }
-};
-//Admin (Top Level)
-
-class LLAdminOnSaveState: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLPanelRegionTools::onSaveState(NULL);
- return true;
-}
-};
-
-
-//-----------------------------------------------------------------------------
-// cleanup_menus()
-//-----------------------------------------------------------------------------
-void cleanup_menus()
-{
- delete gMenuParcelObserver;
- gMenuParcelObserver = NULL;
-
- delete gMenuAvatarSelf;
- gMenuAvatarSelf = NULL;
-
- delete gMenuAvatarOther;
- gMenuAvatarOther = NULL;
-
- delete gMenuObject;
- gMenuObject = NULL;
-
- delete gMenuAttachmentSelf;
- gMenuAttachmentSelf = NULL;
-
- delete gMenuAttachmentOther;
- gMenuAttachmentSelf = NULL;
-
- delete gMenuLand;
- gMenuLand = NULL;
-
- delete gMenuBarView;
- gMenuBarView = NULL;
-
- delete gPopupMenuView;
- gPopupMenuView = NULL;
-
- delete gMenuHolder;
- gMenuHolder = NULL;
-}
-
-//-----------------------------------------------------------------------------
-// Object pie menu
-//-----------------------------------------------------------------------------
-
-class LLObjectReportAbuse : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (objectp)
- {
- LLFloaterReporter::showFromObject(objectp->getID());
- }
- return true;
- }
-};
-
-// Enabled it you clicked an object
-class LLObjectEnableReportAbuse : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLSelectMgr::getInstance()->getSelection()->getObjectCount() != 0;
- return new_value;
- }
-};
-
-void handle_object_touch()
-{
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (!object) return;
-
- LLPickInfo pick = LLToolPie::getInstance()->getPick();
-
- LLMessageSystem *msg = gMessageSystem;
-
- msg->newMessageFast(_PREHASH_ObjectGrab);
- msg->nextBlockFast( _PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast( _PREHASH_ObjectData);
- msg->addU32Fast( _PREHASH_LocalID, object->mLocalID);
- msg->addVector3Fast(_PREHASH_GrabOffset, LLVector3::zero );
- msg->nextBlock("SurfaceInfo");
- msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
- msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
- msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
- msg->addVector3("Position", pick.mIntersection);
- msg->addVector3("Normal", pick.mNormal);
- msg->addVector3("Binormal", pick.mBinormal);
- msg->sendMessage( object->getRegion()->getHost());
-
- // *NOTE: Hope the packets arrive safely and in order or else
- // there will be some problems.
- // *TODO: Just fix this bad assumption.
- msg->newMessageFast(_PREHASH_ObjectDeGrab);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
- msg->nextBlock("SurfaceInfo");
- msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
- msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
- msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
- msg->addVector3("Position", pick.mIntersection);
- msg->addVector3("Normal", pick.mNormal);
- msg->addVector3("Binormal", pick.mBinormal);
- msg->sendMessage(object->getRegion()->getHost());
-}
-
-static void init_default_item_label(const std::string& item_name)
-{
- boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
- if (it == sDefaultItemLabels.end())
- {
- // *NOTE: This will not work for items of type LLMenuItemCheckGL because they return boolean value
- // (doesn't seem to matter much ATM).
- LLStringExplicit default_label = gMenuHolder->childGetValue(item_name).asString();
- if (!default_label.empty())
- {
- sDefaultItemLabels.insert(std::pair<std::string, LLStringExplicit>(item_name, default_label));
- }
- }
-}
-
-static LLStringExplicit get_default_item_label(const std::string& item_name)
-{
- LLStringExplicit res("");
- boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
- if (it != sDefaultItemLabels.end())
- {
- res = it->second;
- }
-
- return res;
-}
-
-
-bool enable_object_touch(LLUICtrl* ctrl)
-{
- LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-
- bool new_value = obj && obj->flagHandleTouch();
-
- std::string item_name = ctrl->getName();
- init_default_item_label(item_name);
-
- // Update label based on the node touch name if available.
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if (node && node->mValid && !node->mTouchName.empty())
- {
- gMenuHolder->childSetText(item_name, node->mTouchName);
- }
- else
- {
- gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
- }
-
- return new_value;
-};
-
-//void label_touch(std::string& label, void*)
-//{
-// LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
-// if (node && node->mValid && !node->mTouchName.empty())
-// {
-// label.assign(node->mTouchName);
-// }
-// else
-// {
-// label.assign("Touch");
-// }
-//}
-
-void handle_object_open()
-{
- LLFloaterReg::showInstance("openobject");
-}
-
-bool enable_object_open()
-{
- // Look for contents in root object, which is all the LLFloaterOpenObject
- // understands.
- LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (!obj) return false;
-
- LLViewerObject* root = obj->getRootEdit();
- if (!root) return false;
-
- return root->allowOpen();
-}
-
-
-class LLViewJoystickFlycam : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_toggle_flycam();
- return true;
- }
-};
-
-class LLViewCheckJoystickFlycam : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLViewerJoystick::getInstance()->getOverrideCamera();
- return new_value;
- }
-};
-
-void handle_toggle_flycam()
-{
- LLViewerJoystick::getInstance()->toggleFlycam();
-}
-
-class LLObjectBuild : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
- {
- // zoom in if we're looking at the avatar
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gAgentCamera.cameraZoomIn(0.666f);
- gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
- gViewerWindow->moveCursorToCenter();
- }
- else if ( gSavedSettings.getBOOL("EditCameraMovement") )
- {
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gViewerWindow->moveCursorToCenter();
- }
-
- LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
- LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
-
- // Could be first use
- //LLFirstUse::useBuild();
- return true;
- }
-};
-
-
-void handle_object_edit()
-{
- LLViewerParcelMgr::getInstance()->deselectLand();
-
- if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
- {
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
-
- if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement"))
- {
- // always freeze camera in space, even if camera doesn't move
- // so, for example, follow cam scripts can't affect you when in build mode
- gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
- }
- else
- {
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
- LLViewerObject* selected_objectp = selection->getFirstRootObject();
- if (selected_objectp)
- {
- // zoom in on object center instead of where we clicked, as we need to see the manipulator handles
- gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
- gAgentCamera.cameraZoomIn(0.666f);
- gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
- gViewerWindow->moveCursorToCenter();
- }
- }
- }
-
- LLFloaterReg::showInstance("build");
-
- LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
- gFloaterTools->setEditTool( LLToolCompTranslate::getInstance() );
-
- LLViewerJoystick::getInstance()->moveObjects(true);
- LLViewerJoystick::getInstance()->setNeedsReset(true);
-
- // Could be first use
- //LLFirstUse::useBuild();
- return;
-}
-
-void handle_object_inspect()
-{
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- LLViewerObject* selected_objectp = selection->getFirstRootObject();
- if (selected_objectp)
- {
- LLSD key;
- key["task"] = "task";
- LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
- }
-
- /*
- // Old floater properties
- LLFloaterReg::showInstance("inspect", LLSD());
- */
-}
-
-//---------------------------------------------------------------------------
-// Land pie menu
-//---------------------------------------------------------------------------
-class LLLandBuild : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerParcelMgr::getInstance()->deselectLand();
-
- if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
- {
- // zoom in if we're looking at the avatar
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gAgentCamera.cameraZoomIn(0.666f);
- gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
- gViewerWindow->moveCursorToCenter();
- }
- else if ( gSavedSettings.getBOOL("EditCameraMovement") )
- {
- // otherwise just move focus
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gViewerWindow->moveCursorToCenter();
- }
-
-
- LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
- LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
-
- // Could be first use
- //LLFirstUse::useBuild();
- return true;
- }
-};
-
-class LLLandBuyPass : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLPanelLandGeneral::onClickBuyPass((void *)FALSE);
- return true;
- }
-};
-
-class LLLandEnableBuyPass : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLPanelLandGeneral::enableBuyPass(NULL);
- return new_value;
- }
-};
-
-// BUG: Should really check if CLICK POINT is in a parcel where you can build.
-BOOL enable_land_build(void*)
-{
- if (gAgent.isGodlike()) return TRUE;
- if (gAgent.inPrelude()) return FALSE;
-
- BOOL can_build = FALSE;
- LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if (agent_parcel)
- {
- can_build = agent_parcel->getAllowModify();
- }
- return can_build;
-}
-
-// BUG: Should really check if OBJECT is in a parcel where you can build.
-BOOL enable_object_build(void*)
-{
- if (gAgent.isGodlike()) return TRUE;
- if (gAgent.inPrelude()) return FALSE;
-
- BOOL can_build = FALSE;
- LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if (agent_parcel)
- {
- can_build = agent_parcel->getAllowModify();
- }
- return can_build;
-}
-
-bool enable_object_edit()
-{
- // *HACK: The new "prelude" Help Islands have a build sandbox area,
- // so users need the Edit and Create pie menu options when they are
- // there. Eventually this needs to be replaced with code that only
- // lets you edit objects if you have permission to do so (edit perms,
- // group edit, god). See also lltoolbar.cpp. JC
- bool enable = false;
- if (gAgent.inPrelude())
- {
- enable = LLViewerParcelMgr::getInstance()->allowAgentBuild()
- || LLSelectMgr::getInstance()->getSelection()->isAttachment();
- }
- else if (LLSelectMgr::getInstance()->selectGetAllValidAndObjectsFound())
- {
- enable = true;
- }
-
- return enable;
-}
-
-// mutually exclusive - show either edit option or build in menu
-bool enable_object_build()
-{
- return !enable_object_edit();
-}
-
-class LLSelfRemoveAllAttachments : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLAgentWearables::userRemoveAllAttachments();
- return true;
- }
-};
-
-class LLSelfEnableRemoveAllAttachments : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = false;
- if (isAgentAvatarValid())
- {
- for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- iter != gAgentAvatarp->mAttachmentPoints.end(); )
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- if (attachment->getNumObjects() > 0)
- {
- new_value = true;
- break;
- }
- }
- }
- return new_value;
- }
-};
-
-BOOL enable_has_attachments(void*)
-{
-
- return FALSE;
-}
-
-//---------------------------------------------------------------------------
-// Avatar pie menu
-//---------------------------------------------------------------------------
-//void handle_follow(void *userdata)
-//{
-// // follow a given avatar by ID
-// LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-// if (objectp)
-// {
-// gAgent.startFollowPilot(objectp->getID());
-// }
-//}
-
-bool enable_object_mute()
-{
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (!object) return false;
-
- LLVOAvatar* avatar = find_avatar_from_object(object);
- if (avatar)
- {
- // It's an avatar
- LLNameValue *lastname = avatar->getNVPair("LastName");
- bool is_linden =
- lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden");
- bool is_self = avatar->isSelf();
- return !is_linden && !is_self;
- }
- else
- {
- // Just a regular object
- return LLSelectMgr::getInstance()->getSelection()->
- contains( object, SELECT_ALL_TES );
- }
-}
-
-class LLObjectMute : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (!object) return true;
-
- LLUUID id;
- std::string name;
- LLMute::EType type;
- LLVOAvatar* avatar = find_avatar_from_object(object);
- if (avatar)
- {
- id = avatar->getID();
-
- LLNameValue *firstname = avatar->getNVPair("FirstName");
- LLNameValue *lastname = avatar->getNVPair("LastName");
- if (firstname && lastname)
- {
- name = LLCacheName::buildFullName(
- firstname->getString(), lastname->getString());
- }
-
- type = LLMute::AGENT;
- }
- else
- {
- // it's an object
- id = object->getID();
-
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if (node)
- {
- name = node->mName;
- }
-
- type = LLMute::OBJECT;
- }
-
- LLMute mute(id, name, type);
- if (LLMuteList::getInstance()->isMuted(mute.mID, mute.mName))
- {
- LLMuteList::getInstance()->remove(mute);
- }
- else
- {
- LLMuteList::getInstance()->add(mute);
- LLPanelBlockedList::showPanelAndSelect(mute.mID);
- }
-
- return true;
- }
-};
-
-bool handle_go_to()
-{
- // try simulator autopilot
- std::vector<std::string> strings;
- std::string val;
- LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal;
- val = llformat("%g", pos.mdV[VX]);
- strings.push_back(val);
- val = llformat("%g", pos.mdV[VY]);
- strings.push_back(val);
- val = llformat("%g", pos.mdV[VZ]);
- strings.push_back(val);
- send_generic_message("autopilot", strings);
-
- LLViewerParcelMgr::getInstance()->deselectLand();
-
- if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
- {
- gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID());
- }
- else
- {
- // Snap camera back to behind avatar
- gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
- }
-
- // Could be first use
- //LLFirstUse::useGoTo();
- return true;
-}
-
-class LLGoToObject : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return handle_go_to();
- }
-};
-
-class LLAvatarReportAbuse : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- LLFloaterReporter::showFromObject(avatar->getID());
- }
- return true;
- }
-};
-
-
-//---------------------------------------------------------------------------
-// Parcel freeze, eject, etc.
-//---------------------------------------------------------------------------
-bool callback_freeze(const LLSD& notification, const LLSD& response)
-{
- LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (0 == option || 1 == option)
- {
- U32 flags = 0x0;
- if (1 == option)
- {
- // unfreeze
- flags |= 0x1;
- }
-
- LLMessageSystem* msg = gMessageSystem;
- LLViewerObject* avatar = gObjectList.findObject(avatar_id);
-
- if (avatar)
- {
- msg->newMessage("FreezeUser");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->nextBlock("Data");
- msg->addUUID("TargetID", avatar_id );
- msg->addU32("Flags", flags );
- msg->sendReliable( avatar->getRegion()->getHost() );
- }
- }
- return false;
-}
-
-
-void handle_avatar_freeze(const LLSD& avatar_id)
-{
- // Use avatar_id if available, otherwise default to right-click avatar
- LLVOAvatar* avatar = NULL;
- if (avatar_id.asUUID().notNull())
- {
- avatar = find_avatar_from_object(avatar_id.asUUID());
- }
- else
- {
- avatar = find_avatar_from_object(
- LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
- }
-
- if( avatar )
- {
- std::string fullname = avatar->getFullname();
- LLSD payload;
- payload["avatar_id"] = avatar->getID();
-
- if (!fullname.empty())
- {
- LLSD args;
- args["AVATAR_NAME"] = fullname;
- LLNotificationsUtil::add("FreezeAvatarFullname",
- args,
- payload,
- callback_freeze);
- }
- else
- {
- LLNotificationsUtil::add("FreezeAvatar",
- LLSD(),
- payload,
- callback_freeze);
- }
- }
-}
-
-class LLAvatarVisibleDebug : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return gAgent.isGodlike();
- }
-};
-
-class LLAvatarDebug : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if( avatar )
- {
- if (avatar->isSelf())
- {
- ((LLVOAvatarSelf *)avatar)->dumpLocalTextures();
- }
- llinfos << "Dumping temporary asset data to simulator logs for avatar " << avatar->getID() << llendl;
- std::vector<std::string> strings;
- strings.push_back(avatar->getID().asString());
- LLUUID invoice;
- send_generic_message("dumptempassetdata", strings, invoice);
- LLFloaterReg::showInstance( "avatar_textures", LLSD(avatar->getID()) );
- }
- return true;
- }
-};
-
-bool callback_eject(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (2 == option)
- {
- // Cancel button.
- return false;
- }
- LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
- bool ban_enabled = notification["payload"]["ban_enabled"].asBoolean();
-
- if (0 == option)
- {
- // Eject button
- LLMessageSystem* msg = gMessageSystem;
- LLViewerObject* avatar = gObjectList.findObject(avatar_id);
-
- if (avatar)
- {
- U32 flags = 0x0;
- msg->newMessage("EjectUser");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID() );
- msg->addUUID("SessionID", gAgent.getSessionID() );
- msg->nextBlock("Data");
- msg->addUUID("TargetID", avatar_id );
- msg->addU32("Flags", flags );
- msg->sendReliable( avatar->getRegion()->getHost() );
- }
- }
- else if (ban_enabled)
- {
- // This is tricky. It is similar to say if it is not an 'Eject' button,
- // and it is also not an 'Cancle' button, and ban_enabled==ture,
- // it should be the 'Eject and Ban' button.
- LLMessageSystem* msg = gMessageSystem;
- LLViewerObject* avatar = gObjectList.findObject(avatar_id);
-
- if (avatar)
- {
- U32 flags = 0x1;
- msg->newMessage("EjectUser");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID() );
- msg->addUUID("SessionID", gAgent.getSessionID() );
- msg->nextBlock("Data");
- msg->addUUID("TargetID", avatar_id );
- msg->addU32("Flags", flags );
- msg->sendReliable( avatar->getRegion()->getHost() );
- }
- }
- return false;
-}
-
-void handle_avatar_eject(const LLSD& avatar_id)
-{
- // Use avatar_id if available, otherwise default to right-click avatar
- LLVOAvatar* avatar = NULL;
- if (avatar_id.asUUID().notNull())
- {
- avatar = find_avatar_from_object(avatar_id.asUUID());
- }
- else
- {
- avatar = find_avatar_from_object(
- LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
- }
-
- if( avatar )
- {
- LLSD payload;
- payload["avatar_id"] = avatar->getID();
- std::string fullname = avatar->getFullname();
-
- const LLVector3d& pos = avatar->getPositionGlobal();
- LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos)->getParcel();
-
- if (LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_MANAGE_BANNED))
- {
- payload["ban_enabled"] = true;
- if (!fullname.empty())
- {
- LLSD args;
- args["AVATAR_NAME"] = fullname;
- LLNotificationsUtil::add("EjectAvatarFullname",
- args,
- payload,
- callback_eject);
- }
- else
- {
- LLNotificationsUtil::add("EjectAvatarFullname",
- LLSD(),
- payload,
- callback_eject);
- }
- }
- else
- {
- payload["ban_enabled"] = false;
- if (!fullname.empty())
- {
- LLSD args;
- args["AVATAR_NAME"] = fullname;
- LLNotificationsUtil::add("EjectAvatarFullnameNoBan",
- args,
- payload,
- callback_eject);
- }
- else
- {
- LLNotificationsUtil::add("EjectAvatarNoBan",
- LLSD(),
- payload,
- callback_eject);
- }
- }
- }
-}
-
-bool enable_freeze_eject(const LLSD& avatar_id)
-{
- // Use avatar_id if available, otherwise default to right-click avatar
- LLVOAvatar* avatar = NULL;
- if (avatar_id.asUUID().notNull())
- {
- avatar = find_avatar_from_object(avatar_id.asUUID());
- }
- else
- {
- avatar = find_avatar_from_object(
- LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
- }
- if (!avatar) return false;
-
- // Gods can always freeze
- if (gAgent.isGodlike()) return true;
-
- // Estate owners / managers can freeze
- // Parcel owners can also freeze
- const LLVector3& pos = avatar->getPositionRegion();
- const LLVector3d& pos_global = avatar->getPositionGlobal();
- LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos_global)->getParcel();
- LLViewerRegion* region = avatar->getRegion();
- if (!region) return false;
-
- bool new_value = region->isOwnedSelf(pos);
- if (!new_value || region->isOwnedGroup(pos))
- {
- new_value = LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_ADMIN);
- }
- return new_value;
-}
-
-
-void login_done(S32 which, void *user)
-{
- llinfos << "Login done " << which << llendl;
-
- LLPanelLogin::closePanel();
-}
-
-
-bool callback_leave_group(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option == 0)
- {
- LLMessageSystem *msg = gMessageSystem;
-
- msg->newMessageFast(_PREHASH_LeaveGroupRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_GroupData);
- msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID() );
- gAgent.sendReliableMessage();
- }
- return false;
-}
-
-void append_aggregate(std::string& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt)
-{
- LLAggregatePermissions::EValue val = ag_perm.getValue(bit);
- std::string buffer;
- switch(val)
- {
- case LLAggregatePermissions::AP_NONE:
- buffer = llformat( "* %s None\n", txt);
- break;
- case LLAggregatePermissions::AP_SOME:
- buffer = llformat( "* %s Some\n", txt);
- break;
- case LLAggregatePermissions::AP_ALL:
- buffer = llformat( "* %s All\n", txt);
- break;
- case LLAggregatePermissions::AP_EMPTY:
- default:
- break;
- }
- string.append(buffer);
-}
-
-bool enable_buy_object()
-{
- // In order to buy, there must only be 1 purchaseable object in
- // the selection manger.
- if(LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() != 1) return false;
- LLViewerObject* obj = NULL;
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if(node)
- {
- obj = node->getObject();
- if(!obj) return false;
-
- if( for_sale_selection(node) )
- {
- // *NOTE: Is this needed? This checks to see if anyone owns the
- // object, dating back to when we had "public" objects owned by
- // no one. JC
- if(obj->permAnyOwner()) return true;
- }
- }
- return false;
-}
-
-// Note: This will only work if the selected object's data has been
-// received by the viewer and cached in the selection manager.
-void handle_buy_object(LLSaleInfo sale_info)
-{
- if(!LLSelectMgr::getInstance()->selectGetAllRootsValid())
- {
- LLNotificationsUtil::add("UnableToBuyWhileDownloading");
- return;
- }
-
- LLUUID owner_id;
- std::string owner_name;
- BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
- if (!owners_identical)
- {
- LLNotificationsUtil::add("CannotBuyObjectsFromDifferentOwners");
- return;
- }
-
- LLPermissions perm;
- BOOL valid = LLSelectMgr::getInstance()->selectGetPermissions(perm);
- LLAggregatePermissions ag_perm;
- valid &= LLSelectMgr::getInstance()->selectGetAggregatePermissions(ag_perm);
- if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID()))
- {
- LLNotificationsUtil::add("ObjectNotForSale");
- return;
- }
-
- LLFloaterBuy::show(sale_info);
-}
-
-
-void handle_buy_contents(LLSaleInfo sale_info)
-{
- LLFloaterBuyContents::show(sale_info);
-}
-
-void handle_region_dump_temp_asset_data(void*)
-{
- llinfos << "Dumping temporary asset data to simulator logs" << llendl;
- std::vector<std::string> strings;
- LLUUID invoice;
- send_generic_message("dumptempassetdata", strings, invoice);
-}
-
-void handle_region_clear_temp_asset_data(void*)
-{
- llinfos << "Clearing temporary asset data" << llendl;
- std::vector<std::string> strings;
- LLUUID invoice;
- send_generic_message("cleartempassetdata", strings, invoice);
-}
-
-void handle_region_dump_settings(void*)
-{
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- llinfos << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << llendl;
- llinfos << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << llendl;
- llinfos << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << llendl;
- llinfos << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << llendl;
- llinfos << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << llendl;
- llinfos << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << llendl;
- llinfos << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << llendl;
- llinfos << "Water: " << (regionp->getWaterHeight()) << llendl;
- }
-}
-
-void handle_dump_group_info(void *)
-{
- gAgent.dumpGroupInfo();
-}
-
-void handle_dump_capabilities_info(void *)
-{
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- regionp->logActiveCapabilities();
- }
-}
-
-void handle_dump_region_object_cache(void*)
-{
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- regionp->dumpCache();
- }
-}
-
-void handle_dump_focus()
-{
- LLUICtrl *ctrl = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
-
- llinfos << "Keyboard focus " << (ctrl ? ctrl->getName() : "(none)") << llendl;
-}
-
-class LLSelfStandUp : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.standUp();
- return true;
- }
-};
-
-bool enable_standup_self()
-{
- return isAgentAvatarValid() && gAgentAvatarp->isSitting();
-}
-
-class LLSelfSitDown : public view_listener_t
- {
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.sitDown();
- return true;
- }
- };
-
-bool enable_sitdown_self()
-{
- return isAgentAvatarValid() && !gAgentAvatarp->isSitting() && !gAgent.getFlying();
-}
-
-// Used from the login screen to aid in UI work on side tray
-void handle_show_side_tray()
-{
- LLSideTray* side_tray = LLSideTray::getInstance();
- LLView* root = gViewerWindow->getRootView();
- // automatically removes and re-adds if there already
- root->addChild(side_tray);
-}
-
-// Toggle one of "People" panel tabs in side tray.
-class LLTogglePanelPeopleTab : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string panel_name = userdata.asString();
-
- LLSD param;
- param["people_panel_tab_name"] = panel_name;
-
- static LLPanel* friends_panel = NULL;
- static LLPanel* groups_panel = NULL;
- static LLPanel* nearby_panel = NULL;
-
- if (panel_name == "friends_panel")
- {
- return togglePeoplePanel(friends_panel, panel_name, param);
- }
- else if (panel_name == "groups_panel")
- {
- return togglePeoplePanel(groups_panel, panel_name, param);
- }
- else if (panel_name == "nearby_panel")
- {
- return togglePeoplePanel(nearby_panel, panel_name, param);
- }
- else
- {
- return false;
- }
- }
-
- static bool togglePeoplePanel(LLPanel* &panel, const std::string& panel_name, const LLSD& param)
- {
- if(!panel)
- {
- panel = LLSideTray::getInstance()->getPanel(panel_name);
- if(!panel)
- return false;
- }
-
- LLSideTray::getInstance()->togglePanel(panel, "panel_people", param);
-
- return true;
- }
-};
-
-BOOL check_admin_override(void*)
-{
- return gAgent.getAdminOverride();
-}
-
-void handle_admin_override_toggle(void*)
-{
- gAgent.setAdminOverride(!gAgent.getAdminOverride());
-
- // The above may have affected which debug menus are visible
- show_debug_menus();
-}
-
-void handle_god_mode(void*)
-{
- gAgent.requestEnterGodMode();
-}
-
-void handle_leave_god_mode(void*)
-{
- gAgent.requestLeaveGodMode();
-}
-
-void set_god_level(U8 god_level)
-{
- U8 old_god_level = gAgent.getGodLevel();
- gAgent.setGodLevel( god_level );
- LLViewerParcelMgr::getInstance()->notifyObservers();
-
- // God mode changes region visibility
- LLWorldMap::getInstance()->reloadItems(true);
-
- // inventory in items may change in god mode
- gObjectList.dirtyAllObjectInventory();
-
- if(gViewerWindow)
- {
- gViewerWindow->setMenuBackgroundColor(god_level > GOD_NOT,
- LLGridManager::getInstance()->isInProductionGrid());
- }
-
- LLSD args;
- if(god_level > GOD_NOT)
- {
- args["LEVEL"] = llformat("%d",(S32)god_level);
- LLNotificationsUtil::add("EnteringGodMode", args);
- }
- else
- {
- args["LEVEL"] = llformat("%d",(S32)old_god_level);
- LLNotificationsUtil::add("LeavingGodMode", args);
- }
-
- // changing god-level can affect which menus we see
- show_debug_menus();
-
- // changing god-level can invalidate search results
- LLFloaterSearch *search = dynamic_cast<LLFloaterSearch*>(LLFloaterReg::getInstance("search"));
- if (search)
- {
- search->godLevelChanged(god_level);
- }
-}
-
-#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
-void handle_toggle_hacked_godmode(void*)
-{
- gHackGodmode = !gHackGodmode;
- set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT);
-}
-
-BOOL check_toggle_hacked_godmode(void*)
-{
- return gHackGodmode;
-}
-
-bool enable_toggle_hacked_godmode(void*)
-{
- return !LLGridManager::getInstance()->isInProductionGrid();
-}
-#endif
-
-void process_grant_godlike_powers(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID()))
- {
- U8 god_level;
- msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level);
- set_god_level(god_level);
- }
- else
- {
- llwarns << "Grant godlike for wrong agent " << agent_id << llendl;
- }
-}
-
-/*
-class LLHaveCallingcard : public LLInventoryCollectFunctor
-{
-public:
- LLHaveCallingcard(const LLUUID& agent_id);
- virtual ~LLHaveCallingcard() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
- BOOL isThere() const { return mIsThere;}
-protected:
- LLUUID mID;
- BOOL mIsThere;
-};
-
-LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) :
- mID(agent_id),
- mIsThere(FALSE)
-{
-}
-
-bool LLHaveCallingcard::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- if(item)
- {
- if((item->getType() == LLAssetType::AT_CALLINGCARD)
- && (item->getCreatorUUID() == mID))
- {
- mIsThere = TRUE;
- }
- }
- return FALSE;
-}
-*/
-
-BOOL is_agent_mappable(const LLUUID& agent_id)
-{
- const LLRelationship* buddy_info = NULL;
- bool is_friend = LLAvatarActions::isFriend(agent_id);
-
- if (is_friend)
- buddy_info = LLAvatarTracker::instance().getBuddyInfo(agent_id);
-
- return (buddy_info &&
- buddy_info->isOnline() &&
- buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)
- );
-}
-
-
-// Enable a menu item when you don't have someone's card.
-class LLAvatarEnableAddFriend : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
- bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID());
- return new_value;
- }
-};
-
-void request_friendship(const LLUUID& dest_id)
-{
- LLViewerObject* dest = gObjectList.findObject(dest_id);
- if(dest && dest->isAvatar())
- {
- std::string full_name;
- LLNameValue* nvfirst = dest->getNVPair("FirstName");
- LLNameValue* nvlast = dest->getNVPair("LastName");
- if(nvfirst && nvlast)
- {
- full_name = LLCacheName::buildFullName(
- nvfirst->getString(), nvlast->getString());
- }
- if (!full_name.empty())
- {
- LLAvatarActions::requestFriendshipDialog(dest_id, full_name);
- }
- else
- {
- LLNotificationsUtil::add("CantOfferFriendship");
- }
- }
-}
-
-
-class LLEditEnableCustomizeAvatar : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gAgentWearables.areWearablesLoaded();
- return new_value;
- }
-};
-
-class LLEnableEditShape : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0);
- }
-};
-
-bool is_object_sittable()
-{
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-
- if (object && object->getPCode() == LL_PCODE_VOLUME)
- {
- return true;
- }
- else
- {
- return false;
- }
-}
-
-
-// only works on pie menu
-void handle_object_sit_or_stand()
-{
- LLPickInfo pick = LLToolPie::getInstance()->getPick();
- LLViewerObject *object = pick.getObject();;
- if (!object || pick.mPickType == LLPickInfo::PICK_FLORA)
- {
- return;
- }
-
- if (sitting_on_selection())
- {
- gAgent.standUp();
- return;
- }
-
- // get object selection offset
-
- if (object && object->getPCode() == LL_PCODE_VOLUME)
- {
-
- gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
- gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
- gMessageSystem->addVector3Fast(_PREHASH_Offset, pick.mObjectOffset);
-
- object->getRegion()->sendReliableMessage();
- }
-}
-
-void near_sit_down_point(BOOL success, void *)
-{
- if (success)
- {
- gAgent.setFlying(FALSE);
- gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
-
- // Might be first sit
- //LLFirstUse::useSit();
- }
-}
-
-class LLLandSit : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.standUp();
- LLViewerParcelMgr::getInstance()->deselectLand();
-
- LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal;
-
- LLQuaternion target_rot;
- if (isAgentAvatarValid())
- {
- target_rot = gAgentAvatarp->getRotation();
- }
- else
- {
- target_rot = gAgent.getFrameAgent().getQuaternion();
- }
- gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f);
- return true;
- }
-};
-
-//-------------------------------------------------------------------
-// Help menu functions
-//-------------------------------------------------------------------
-
-//
-// Major mode switching
-//
-void reset_view_final( BOOL proceed );
-
-void handle_reset_view()
-{
- if (gAgentCamera.cameraCustomizeAvatar())
- {
- // switching to outfit selector should automagically save any currently edited wearable
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits"));
- }
-
- gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
- reset_view_final( TRUE );
- LLFloaterCamera::resetCameraMode();
-}
-
-class LLViewResetView : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- handle_reset_view();
- return true;
- }
-};
-
-// Note: extra parameters allow this function to be called from dialog.
-void reset_view_final( BOOL proceed )
-{
- if( !proceed )
- {
- return;
- }
-
- gAgentCamera.resetView(TRUE, TRUE);
- gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
-}
-
-class LLViewLookAtLastChatter : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgentCamera.lookAtLastChat();
- return true;
- }
-};
-
-class LLViewMouselook : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (!gAgentCamera.cameraMouselook())
- {
- gAgentCamera.changeCameraToMouselook();
- }
- else
- {
- gAgentCamera.changeCameraToDefault();
- }
- return true;
- }
-};
-
-class LLViewDefaultUISize : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gSavedSettings.setF32("UIScaleFactor", 1.0f);
- gSavedSettings.setBOOL("UIAutoScale", FALSE);
- gViewerWindow->reshape(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
- return true;
- }
-};
-
-class LLEditDuplicate : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if(LLEditMenuHandler::gEditMenuHandler)
- {
- LLEditMenuHandler::gEditMenuHandler->duplicate();
- }
- return true;
- }
-};
-
-class LLEditEnableDuplicate : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDuplicate();
- return new_value;
- }
-};
-
-void handle_duplicate_in_place(void*)
-{
- llinfos << "handle_duplicate_in_place" << llendl;
-
- LLVector3 offset(0.f, 0.f, 0.f);
- LLSelectMgr::getInstance()->selectDuplicate(offset, TRUE);
-}
-
-/* dead code 30-apr-2008
-void handle_deed_object_to_group(void*)
-{
- LLUUID group_id;
-
- LLSelectMgr::getInstance()->selectGetGroup(group_id);
- LLSelectMgr::getInstance()->sendOwner(LLUUID::null, group_id, FALSE);
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_RELEASE_COUNT);
-}
-
-BOOL enable_deed_object_to_group(void*)
-{
- if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) return FALSE;
- LLPermissions perm;
- LLUUID group_id;
-
- if (LLSelectMgr::getInstance()->selectGetGroup(group_id) &&
- gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) &&
- LLSelectMgr::getInstance()->selectGetPermissions(perm) &&
- perm.deedToGroup(gAgent.getID(), group_id))
- {
- return TRUE;
- }
- return FALSE;
-}
-
-*/
-
-
-/*
- * No longer able to support viewer side manipulations in this way
- *
-void god_force_inv_owner_permissive(LLViewerObject* object,
- LLInventoryObject::object_list_t* inventory,
- S32 serial_num,
- void*)
-{
- typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
- item_array_t items;
-
- LLInventoryObject::object_list_t::const_iterator inv_it = inventory->begin();
- LLInventoryObject::object_list_t::const_iterator inv_end = inventory->end();
- for ( ; inv_it != inv_end; ++inv_it)
- {
- if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY))
- {
- LLInventoryObject* obj = *inv_it;
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj);
- LLPermissions perm(new_item->getPermissions());
- perm.setMaskBase(PERM_ALL);
- perm.setMaskOwner(PERM_ALL);
- new_item->setPermissions(perm);
- items.push_back(new_item);
- }
- }
- item_array_t::iterator end = items.end();
- item_array_t::iterator it;
- for(it = items.begin(); it != end; ++it)
- {
- // since we have the inventory item in the callback, it should not
- // invalidate iteration through the selection manager.
- object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false);
- }
-}
-*/
-
-void handle_object_owner_permissive(void*)
-{
- // only send this if they're a god.
- if(gAgent.isGodlike())
- {
- // do the objects.
- LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_BASE, TRUE, PERM_ALL, TRUE);
- LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, TRUE, PERM_ALL, TRUE);
- }
-}
-
-void handle_object_owner_self(void*)
-{
- // only send this if they're a god.
- if(gAgent.isGodlike())
- {
- LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID(), TRUE);
- }
-}
-
-// Shortcut to set owner permissions to not editable.
-void handle_object_lock(void*)
-{
- LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, FALSE, PERM_MODIFY);
-}
-
-void handle_object_asset_ids(void*)
-{
- // only send this if they're a god.
- if (gAgent.isGodlike())
- {
- LLSelectMgr::getInstance()->sendGodlikeRequest("objectinfo", "assetids");
- }
-}
-
-void handle_force_parcel_owner_to_me(void*)
-{
- LLViewerParcelMgr::getInstance()->sendParcelGodForceOwner( gAgent.getID() );
-}
-
-void handle_force_parcel_to_content(void*)
-{
- LLViewerParcelMgr::getInstance()->sendParcelGodForceToContent();
-}
-
-void handle_claim_public_land(void*)
-{
- if (LLViewerParcelMgr::getInstance()->getSelectionRegion() != gAgent.getRegion())
- {
- LLNotificationsUtil::add("ClaimPublicLand");
- return;
- }
-
- LLVector3d west_south_global;
- LLVector3d east_north_global;
- LLViewerParcelMgr::getInstance()->getSelection(west_south_global, east_north_global);
- LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global);
- LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global);
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessage("GodlikeMessage");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
- msg->nextBlock("MethodData");
- msg->addString("Method", "claimpublicland");
- msg->addUUID("Invoice", LLUUID::null);
- std::string buffer;
- buffer = llformat( "%f", west_south.mV[VX]);
- msg->nextBlock("ParamList");
- msg->addString("Parameter", buffer);
- buffer = llformat( "%f", west_south.mV[VY]);
- msg->nextBlock("ParamList");
- msg->addString("Parameter", buffer);
- buffer = llformat( "%f", east_north.mV[VX]);
- msg->nextBlock("ParamList");
- msg->addString("Parameter", buffer);
- buffer = llformat( "%f", east_north.mV[VY]);
- msg->nextBlock("ParamList");
- msg->addString("Parameter", buffer);
- gAgent.sendReliableMessage();
-}
-
-
-
-// HACK for easily testing new avatar geometry
-void handle_god_request_avatar_geometry(void *)
-{
- if (gAgent.isGodlike())
- {
- LLSelectMgr::getInstance()->sendGodlikeRequest("avatar toggle", "");
- }
-}
-
-
-void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
-{
- if(gAgentCamera.cameraMouselook())
- {
- gAgentCamera.changeCameraToDefault();
- }
- //gInventoryView->setPanelOpen(TRUE);
-
- std::string error;
- LLDynamicArray<LLViewerObject*> derez_objects;
-
- // Check conditions that we can't deal with, building a list of
- // everything that we'll actually be derezzing.
- LLViewerRegion* first_region = NULL;
- for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* object = node->getObject();
- LLViewerRegion* region = object->getRegion();
- if (!first_region)
- {
- first_region = region;
- }
- else
- {
- if(region != first_region)
- {
- // Derez doesn't work at all if the some of the objects
- // are in regions besides the first object selected.
-
- // ...crosses region boundaries
- error = "AcquireErrorObjectSpan";
- break;
- }
- }
- if (object->isAvatar())
- {
- // ...don't acquire avatars
- continue;
- }
-
- // If AssetContainers are being sent back, they will appear as
- // boxes in the owner's inventory.
- if (object->getNVPair("AssetContainer")
- && dest != DRD_RETURN_TO_OWNER)
- {
- // this object is an asset container, derez its contents, not it
- llwarns << "Attempt to derez deprecated AssetContainer object type not supported." << llendl;
- /*
- object->requestInventory(container_inventory_arrived,
- (void *)(BOOL)(DRD_TAKE_INTO_AGENT_INVENTORY == dest));
- */
- continue;
- }
- BOOL can_derez_current = FALSE;
- switch(dest)
- {
- case DRD_TAKE_INTO_AGENT_INVENTORY:
- case DRD_TRASH:
- if( (node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify())
- || (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE)) )
- {
- can_derez_current = TRUE;
- }
- break;
-
- case DRD_RETURN_TO_OWNER:
- can_derez_current = TRUE;
- break;
-
- default:
- if((node->mPermissions->allowTransferTo(gAgent.getID())
- && object->permCopy())
- || gAgent.isGodlike())
- {
- can_derez_current = TRUE;
- }
- break;
- }
- if(can_derez_current)
- {
- derez_objects.put(object);
- }
- }
-
- // This constant is based on (1200 - HEADER_SIZE) / 4 bytes per
- // root. I lopped off a few (33) to provide a bit
- // pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs.
- // This gives us a maximum of 63500 root objects - which should
- // satisfy anybody.
- const S32 MAX_ROOTS_PER_PACKET = 250;
- const S32 MAX_PACKET_COUNT = 254;
- F32 packets = ceil((F32)derez_objects.count() / (F32)MAX_ROOTS_PER_PACKET);
- if(packets > (F32)MAX_PACKET_COUNT)
- {
- error = "AcquireErrorTooManyObjects";
- }
-
- if(error.empty() && derez_objects.count() > 0)
- {
- U8 d = (U8)dest;
- LLUUID tid;
- tid.generate();
- U8 packet_count = (U8)packets;
- S32 object_index = 0;
- S32 objects_in_packet = 0;
- LLMessageSystem* msg = gMessageSystem;
- for(U8 packet_number = 0;
- packet_number < packet_count;
- ++packet_number)
- {
- msg->newMessageFast(_PREHASH_DeRezObject);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_AgentBlock);
- msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
- msg->addU8Fast(_PREHASH_Destination, d);
- msg->addUUIDFast(_PREHASH_DestinationID, dest_id);
- msg->addUUIDFast(_PREHASH_TransactionID, tid);
- msg->addU8Fast(_PREHASH_PacketCount, packet_count);
- msg->addU8Fast(_PREHASH_PacketNumber, packet_number);
- objects_in_packet = 0;
- while((object_index < derez_objects.count())
- && (objects_in_packet++ < MAX_ROOTS_PER_PACKET))
-
- {
- LLViewerObject* object = derez_objects.get(object_index++);
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
- // VEFFECT: DerezObject
- LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(object->getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- }
- msg->sendReliable(first_region->getHost());
- }
- make_ui_sound("UISndObjectRezOut");
-
- // Busy count decremented by inventory update, so only increment
- // if will be causing an update.
- if (dest != DRD_RETURN_TO_OWNER)
- {
- gViewerWindow->getWindow()->incBusyCount();
- }
- }
- else if(!error.empty())
- {
- LLNotificationsUtil::add(error);
- }
-}
-
-void handle_take_copy()
-{
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
-
- const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
- derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id);
-}
-
-// You can return an object to its owner if it is on your land.
-class LLObjectReturn : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return true;
-
- mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
-
- LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&LLObjectReturn::onReturnToOwner, this, _1, _2));
- return true;
- }
-
- bool onReturnToOwner(const LLSD& notification, const LLSD& response)
- {
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- // Ignore category ID for this derez destination.
- derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null);
- }
-
- // drop reference to current selection
- mObjectSelection = NULL;
- return false;
- }
-
-protected:
- LLObjectSelectionHandle mObjectSelection;
-};
-
-
-// Allow return to owner if one or more of the selected items is
-// over land you own.
-class LLObjectEnableReturn : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
- {
- // Do not enable if nothing selected
- return false;
- }
-#ifdef HACKED_GODLIKE_VIEWER
- bool new_value = true;
-#else
- bool new_value = false;
- if (gAgent.isGodlike())
- {
- new_value = true;
- }
- else
- {
- LLViewerRegion* region = gAgent.getRegion();
- if (region)
- {
- // Estate owners and managers can always return objects.
- if (region->canManageEstate())
- {
- new_value = true;
- }
- else
- {
- struct f : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* obj)
- {
- return
- obj->permModify() ||
- obj->isReturnable();
- }
- } func;
- const bool firstonly = true;
- new_value = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
- }
- }
- }
-#endif
- return new_value;
- }
-};
-
-void force_take_copy(void*)
-{
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
- const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
- derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id);
-}
-
-void handle_take()
-{
- // we want to use the folder this was derezzed from if it's
- // available. Otherwise, derez to the normal place.
- if(LLSelectMgr::getInstance()->getSelection()->isEmpty())
- {
- return;
- }
-
- BOOL you_own_everything = TRUE;
- BOOL locked_but_takeable_object = FALSE;
- LLUUID category_id;
-
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* object = node->getObject();
- if(object)
- {
- if(!object->permYouOwner())
- {
- you_own_everything = FALSE;
- }
-
- if(!object->permMove())
- {
- locked_but_takeable_object = TRUE;
- }
- }
- if(node->mFolderID.notNull())
- {
- if(category_id.isNull())
- {
- category_id = node->mFolderID;
- }
- else if(category_id != node->mFolderID)
- {
- // we have found two potential destinations. break out
- // now and send to the default location.
- category_id.setNull();
- break;
- }
- }
- }
- if(category_id.notNull())
- {
- // there is an unambiguous destination. See if this agent has
- // such a location and it is not in the trash or library
- if(!gInventory.getCategory(category_id))
- {
- // nope, set to NULL.
- category_id.setNull();
- }
- if(category_id.notNull())
- {
- // check trash
- const LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash))
- {
- category_id.setNull();
- }
-
- // check library
- if(gInventory.isObjectDescendentOf(category_id, gInventory.getLibraryRootFolderID()))
- {
- category_id.setNull();
- }
-
- }
- }
- if(category_id.isNull())
- {
- category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
- }
- LLSD payload;
- payload["folder_id"] = category_id;
-
- LLNotification::Params params("ConfirmObjectTakeLock");
- params.payload(payload);
- params.functor.function(confirm_take);
-
- if(locked_but_takeable_object ||
- !you_own_everything)
- {
- if(locked_but_takeable_object && you_own_everything)
- {
- params.name("ConfirmObjectTakeLock");
- }
- else if(!locked_but_takeable_object && !you_own_everything)
- {
- params.name("ConfirmObjectTakeNoOwn");
- }
- else
- {
- params.name("ConfirmObjectTakeLockNoOwn");
- }
-
- LLNotifications::instance().add(params);
- }
- else
- {
- LLNotifications::instance().forceResponse(params, 0);
- }
-}
-
-void handle_object_show_inspector()
-{
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- LLViewerObject* objectp = selection->getFirstRootObject(TRUE);
- if (!objectp)
- {
- return;
- }
-
- LLSD params;
- params["object_id"] = objectp->getID();
- LLFloaterReg::showInstance("inspect_object", params);
-}
-
-void handle_avatar_show_inspector()
-{
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- LLSD params;
- params["avatar_id"] = avatar->getID();
- LLFloaterReg::showInstance("inspect_avatar", params);
- }
-}
-
-
-
-bool confirm_take(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if(enable_take() && (option == 0))
- {
- derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, notification["payload"]["folder_id"].asUUID());
- }
- return false;
-}
-
-// You can take an item when it is public and transferrable, or when
-// you own it. We err on the side of enabling the item when at least
-// one item selected can be copied to inventory.
-BOOL enable_take()
-{
- if (sitting_on_selection())
- {
- return FALSE;
- }
-
- for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* object = node->getObject();
- if (object->isAvatar())
- {
- // ...don't acquire avatars
- continue;
- }
-
-#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
- && gAgent.isGodlike())
- {
- return TRUE;
- }
-# endif
- if((node->mPermissions->allowTransferTo(gAgent.getID())
- && object->permModify())
- || (node->mPermissions->getOwner() == gAgent.getID()))
- {
- return TRUE;
- }
-#endif
- }
- return FALSE;
-}
-
-
-void handle_buy_or_take()
-{
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
- {
- return;
- }
-
- if (is_selection_buy_not_take())
- {
- S32 total_price = selection_price();
-
- if (total_price <= gStatusBar->getBalance() || total_price == 0)
- {
- handle_buy();
- }
- else
- {
- LLStringUtil::format_map_t args;
- args["AMOUNT"] = llformat("%d", total_price);
- LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString( "BuyingCosts", args ), total_price );
- }
- }
- else
- {
- handle_take();
- }
-}
-
-bool visible_buy_object()
-{
- return is_selection_buy_not_take() && enable_buy_object();
-}
-
-bool visible_take_object()
-{
- return !is_selection_buy_not_take() && enable_take();
-}
-
-bool tools_visible_buy_object()
-{
- return is_selection_buy_not_take();
-}
-
-bool tools_visible_take_object()
-{
- return !is_selection_buy_not_take();
-}
-
-class LLToolsEnableBuyOrTake : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool is_buy = is_selection_buy_not_take();
- bool new_value = is_buy ? enable_buy_object() : enable_take();
- return new_value;
- }
-};
-
-// This is a small helper function to determine if we have a buy or a
-// take in the selection. This method is to help with the aliasing
-// problems of putting buy and take in the same pie menu space. After
-// a fair amont of discussion, it was determined to prefer buy over
-// take. The reasoning follows from the fact that when users walk up
-// to buy something, they will click on one or more items. Thus, if
-// anything is for sale, it becomes a buy operation, and the server
-// will group all of the buy items, and copyable/modifiable items into
-// one package and give the end user as much as the permissions will
-// allow. If the user wanted to take something, they will select fewer
-// and fewer items until only 'takeable' items are left. The one
-// exception is if you own everything in the selection that is for
-// sale, in this case, you can't buy stuff from yourself, so you can
-// take it.
-// return value = TRUE if selection is a 'buy'.
-// FALSE if selection is a 'take'
-BOOL is_selection_buy_not_take()
-{
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* obj = node->getObject();
- if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
- {
- // you do not own the object and it is for sale, thus,
- // it's a buy
- return TRUE;
- }
- }
- return FALSE;
-}
-
-S32 selection_price()
-{
- S32 total_price = 0;
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* obj = node->getObject();
- if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
- {
- // you do not own the object and it is for sale.
- // Add its price.
- total_price += node->mSaleInfo.getSalePrice();
- }
- }
-
- return total_price;
-}
-/*
-bool callback_show_buy_currency(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- llinfos << "Loading page " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL") << llendl;
- LLWeb::loadURL(LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL"));
- }
- return false;
-}
-*/
-
-void show_buy_currency(const char* extra)
-{
- // Don't show currency web page for branded clients.
-/*
- std::ostringstream mesg;
- if (extra != NULL)
- {
- mesg << extra << "\n \n";
- }
- mesg << "Go to " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL")<< "\nfor information on purchasing currency?";
-*/
- LLSD args;
- if (extra != NULL)
- {
- args["EXTRA"] = extra;
- }
- LLNotificationsUtil::add("PromptGoToCurrencyPage", args);//, LLSD(), callback_show_buy_currency);
-}
-
-void handle_buy()
-{
- if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
-
- LLSaleInfo sale_info;
- BOOL valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info);
- if (!valid) return;
-
- S32 price = sale_info.getSalePrice();
-
- if (price > 0 && price > gStatusBar->getBalance())
- {
- LLStringUtil::format_map_t args;
- args["AMOUNT"] = llformat("%d", price);
- LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price );
- return;
- }
-
- if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS)
- {
- handle_buy_contents(sale_info);
- }
- else
- {
- handle_buy_object(sale_info);
- }
-}
-
-bool anyone_copy_selection(LLSelectNode* nodep)
-{
- bool perm_copy = (bool)(nodep->getObject()->permCopy());
- bool all_copy = (bool)(nodep->mPermissions->getMaskEveryone() & PERM_COPY);
- return perm_copy && all_copy;
-}
-
-bool for_sale_selection(LLSelectNode* nodep)
-{
- return nodep->mSaleInfo.isForSale()
- && nodep->mPermissions->getMaskOwner() & PERM_TRANSFER
- && (nodep->mPermissions->getMaskOwner() & PERM_COPY
- || nodep->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY);
-}
-
-BOOL sitting_on_selection()
-{
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if (!node)
- {
- return FALSE;
- }
-
- if (!node->mValid)
- {
- return FALSE;
- }
-
- LLViewerObject* root_object = node->getObject();
- if (!root_object)
- {
- return FALSE;
- }
-
- // Need to determine if avatar is sitting on this object
- if (!isAgentAvatarValid()) return FALSE;
-
- return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object);
-}
-
-class LLToolsSaveToInventory : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if(enable_save_into_inventory(NULL))
- {
- derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
- }
- return true;
- }
-};
-
-class LLToolsSaveToObjectInventory : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
- {
- // *TODO: check to see if the fromtaskid object exists.
- derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID);
- }
- return true;
- }
-};
-
-// Round the position of all root objects to the grid
-class LLToolsSnapObjectXY : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- F64 snap_size = (F64)gSavedSettings.getF32("GridResolution");
-
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* obj = node->getObject();
- if (obj->permModify())
- {
- LLVector3d pos_global = obj->getPositionGlobal();
- F64 round_x = fmod(pos_global.mdV[VX], snap_size);
- if (round_x < snap_size * 0.5)
- {
- // closer to round down
- pos_global.mdV[VX] -= round_x;
- }
- else
- {
- // closer to round up
- pos_global.mdV[VX] -= round_x;
- pos_global.mdV[VX] += snap_size;
- }
-
- F64 round_y = fmod(pos_global.mdV[VY], snap_size);
- if (round_y < snap_size * 0.5)
- {
- pos_global.mdV[VY] -= round_y;
- }
- else
- {
- pos_global.mdV[VY] -= round_y;
- pos_global.mdV[VY] += snap_size;
- }
-
- obj->setPositionGlobal(pos_global, FALSE);
- }
- }
- LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION);
- return true;
- }
-};
-
-// Determine if the option to cycle between linked prims is shown
-class LLToolsEnableSelectNextPart : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = (gSavedSettings.getBOOL("EditLinkedParts") &&
- !LLSelectMgr::getInstance()->getSelection()->isEmpty());
- return new_value;
- }
-};
-
-// Cycle selection through linked children in selected object.
-// FIXME: Order of children list is not always the same as sim's idea of link order. This may confuse
-// resis. Need link position added to sim messages to address this.
-class LLToolsSelectNextPart : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
- if (gSavedSettings.getBOOL("EditLinkedParts") && object_count)
- {
- LLViewerObject* selected = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
- if (selected && selected->getRootEdit())
- {
- bool fwd = (userdata.asString() == "next");
- bool prev = (userdata.asString() == "previous");
- bool ifwd = (userdata.asString() == "includenext");
- bool iprev = (userdata.asString() == "includeprevious");
- LLViewerObject* to_select = NULL;
- LLViewerObject::child_list_t children = selected->getRootEdit()->getChildren();
- children.push_front(selected->getRootEdit()); // need root in the list too
-
- for (LLViewerObject::child_list_t::iterator iter = children.begin(); iter != children.end(); ++iter)
- {
- if ((*iter)->isSelected())
- {
- if (object_count > 1 && (fwd || prev)) // multiple selection, find first or last selected if not include
- {
- to_select = *iter;
- if (fwd)
- {
- // stop searching if going forward; repeat to get last hit if backward
- break;
- }
- }
- else if ((object_count == 1) || (ifwd || iprev)) // single selection or include
- {
- if (fwd || ifwd)
- {
- ++iter;
- while (iter != children.end() && ((*iter)->isAvatar() || (ifwd && (*iter)->isSelected())))
- {
- ++iter; // skip sitting avatars and selected if include
- }
- }
- else // backward
- {
- iter = (iter == children.begin() ? children.end() : iter);
- --iter;
- while (iter != children.begin() && ((*iter)->isAvatar() || (iprev && (*iter)->isSelected())))
- {
- --iter; // skip sitting avatars and selected if include
- }
- }
- iter = (iter == children.end() ? children.begin() : iter);
- to_select = *iter;
- break;
- }
- }
- }
-
- if (to_select)
- {
- if (gFocusMgr.childHasKeyboardFocus(gFloaterTools))
- {
- gFocusMgr.setKeyboardFocus(NULL); // force edit toolbox to commit any changes
- }
- if (fwd || prev)
- {
- LLSelectMgr::getInstance()->deselectAll();
- }
- LLSelectMgr::getInstance()->selectObjectOnly(to_select);
- return true;
- }
- }
- }
- return true;
- }
-};
-
-// in order to link, all objects must have the same owner, and the
-// agent must have the ability to modify all of the objects. However,
-// we're not answering that question with this method. The question
-// we're answering is: does the user have a reasonable expectation
-// that a link operation should work? If so, return true, false
-// otherwise. this allows the handle_link method to more finely check
-// the selection and give an error message when the uer has a
-// reasonable expectation for the link to work, but it will fail.
-class LLToolsEnableLink : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = false;
- // check if there are at least 2 objects selected, and that the
- // user can modify at least one of the selected objects.
-
- // in component mode, can't link
- if (!gSavedSettings.getBOOL("EditLinkedParts"))
- {
- if(LLSelectMgr::getInstance()->selectGetAllRootsValid() && LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() >= 2)
- {
- struct f : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* object)
- {
- return object->permModify();
- }
- } func;
- const bool firstonly = true;
- new_value = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
- }
- }
- return new_value;
- }
-};
-
-class LLToolsLink : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if(!LLSelectMgr::getInstance()->selectGetAllRootsValid())
- {
- LLNotificationsUtil::add("UnableToLinkWhileDownloading");
- return true;
- }
-
- S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
- if (object_count > MAX_CHILDREN_PER_TASK + 1)
- {
- LLSD args;
- args["COUNT"] = llformat("%d", object_count);
- int max = MAX_CHILDREN_PER_TASK+1;
- args["MAX"] = llformat("%d", max);
- LLNotificationsUtil::add("UnableToLinkObjects", args);
- return true;
- }
-
- if(LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() < 2)
- {
- LLNotificationsUtil::add("CannotLinkIncompleteSet");
- return true;
- }
- if(!LLSelectMgr::getInstance()->selectGetRootsModify())
- {
- LLNotificationsUtil::add("CannotLinkModify");
- return true;
- }
- LLUUID owner_id;
- std::string owner_name;
- if(!LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name))
- {
- // we don't actually care if you're the owner, but novices are
- // the most likely to be stumped by this one, so offer the
- // easiest and most likely solution.
- LLNotificationsUtil::add("CannotLinkDifferentOwners");
- return true;
- }
- LLSelectMgr::getInstance()->sendLink();
- return true;
- }
-};
-
-class LLToolsEnableUnlink : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerObject* first_editable_object = LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject();
- bool new_value = LLSelectMgr::getInstance()->selectGetAllRootsValid() &&
- first_editable_object &&
- !first_editable_object->isAttachment();
- return new_value;
- }
-};
-
-class LLToolsUnlink : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSelectMgr::getInstance()->sendDelink();
- return true;
- }
-};
-
-
-class LLToolsStopAllAnimations : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.stopCurrentAnimations();
- return true;
- }
-};
-
-class LLToolsReleaseKeys : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.forceReleaseControls();
-
- return true;
- }
-};
-
-class LLToolsEnableReleaseKeys : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return gAgent.anyControlGrabbed();
- }
-};
-
-
-class LLEditEnableCut : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCut();
- return new_value;
- }
-};
-
-class LLEditCut : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler )
- {
- LLEditMenuHandler::gEditMenuHandler->cut();
- }
- return true;
- }
-};
-
-class LLEditEnableCopy : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCopy();
- return new_value;
- }
-};
-
-class LLEditCopy : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler )
- {
- LLEditMenuHandler::gEditMenuHandler->copy();
- }
- return true;
- }
-};
-
-class LLEditEnablePaste : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canPaste();
- return new_value;
- }
-};
-
-class LLEditPaste : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler )
- {
- LLEditMenuHandler::gEditMenuHandler->paste();
- }
- return true;
- }
-};
-
-class LLEditEnableDelete : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete();
- return new_value;
- }
-};
-
-class LLEditDelete : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // If a text field can do a deletion, it gets precedence over deleting
- // an object in the world.
- if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete())
- {
- LLEditMenuHandler::gEditMenuHandler->doDelete();
- }
-
- // and close any pie/context menus when done
- gMenuHolder->hideMenus();
-
- // When deleting an object we may not actually be done
- // Keep selection so we know what to delete when confirmation is needed about the delete
- gMenuObject->hide();
- return true;
- }
-};
-
-bool enable_object_delete()
-{
- bool new_value =
-#ifdef HACKED_GODLIKE_VIEWER
- TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- (!LLGridManager::getInstance()->isInProductionGrid()
- && gAgent.isGodlike()) ||
-# endif
- LLSelectMgr::getInstance()->canDoDelete();
-#endif
- return new_value;
-}
-
-void handle_object_delete()
-{
-
- if (LLSelectMgr::getInstance())
- {
- LLSelectMgr::getInstance()->doDelete();
- }
-
- // and close any pie/context menus when done
- gMenuHolder->hideMenus();
-
- // When deleting an object we may not actually be done
- // Keep selection so we know what to delete when confirmation is needed about the delete
- gMenuObject->hide();
- return;
-}
-
-void handle_force_delete(void*)
-{
- LLSelectMgr::getInstance()->selectForceDelete();
-}
-
-class LLViewEnableJoystickFlycam : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = (gSavedSettings.getBOOL("JoystickEnabled") && gSavedSettings.getBOOL("JoystickFlycamEnabled"));
- return new_value;
- }
-};
-
-class LLViewEnableLastChatter : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // *TODO: add check that last chatter is in range
- bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull());
- return new_value;
- }
-};
-
-class LLEditEnableDeselect : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDeselect();
- return new_value;
- }
-};
-
-class LLEditDeselect : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler )
- {
- LLEditMenuHandler::gEditMenuHandler->deselect();
- }
- return true;
- }
-};
-
-class LLEditEnableSelectAll : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canSelectAll();
- return new_value;
- }
-};
-
-
-class LLEditSelectAll : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler )
- {
- LLEditMenuHandler::gEditMenuHandler->selectAll();
- }
- return true;
- }
-};
-
-
-class LLEditEnableUndo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo();
- return new_value;
- }
-};
-
-class LLEditUndo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo() )
- {
- LLEditMenuHandler::gEditMenuHandler->undo();
- }
- return true;
- }
-};
-
-class LLEditEnableRedo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo();
- return new_value;
- }
-};
-
-class LLEditRedo : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo() )
- {
- LLEditMenuHandler::gEditMenuHandler->redo();
- }
- return true;
- }
-};
-
-
-
-void print_object_info(void*)
-{
- LLSelectMgr::getInstance()->selectionDump();
-}
-
-void print_agent_nvpairs(void*)
-{
- LLViewerObject *objectp;
-
- llinfos << "Agent Name Value Pairs" << llendl;
-
- objectp = gObjectList.findObject(gAgentID);
- if (objectp)
- {
- objectp->printNameValuePairs();
- }
- else
- {
- llinfos << "Can't find agent object" << llendl;
- }
-
- llinfos << "Camera at " << gAgentCamera.getCameraPositionGlobal() << llendl;
-}
-
-void show_debug_menus()
-{
- // this might get called at login screen where there is no menu so only toggle it if one exists
- if ( gMenuBarView )
- {
- BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
- BOOL qamode = gSavedSettings.getBOOL("QAMode");
-
- gMenuBarView->setItemVisible("Advanced", debug);
-// gMenuBarView->setItemEnabled("Advanced", debug); // Don't disable Advanced keyboard shortcuts when hidden
-
- gMenuBarView->setItemVisible("Debug", qamode);
- gMenuBarView->setItemEnabled("Debug", qamode);
-
- gMenuBarView->setItemVisible("Develop", qamode);
- gMenuBarView->setItemEnabled("Develop", qamode);
-
- // Server ('Admin') menu hidden when not in godmode.
- const bool show_server_menu = (gAgent.getGodLevel() > GOD_NOT || (debug && gAgent.getAdminOverride()));
- gMenuBarView->setItemVisible("Admin", show_server_menu);
- gMenuBarView->setItemEnabled("Admin", show_server_menu);
- }
- if (gLoginMenuBarView)
- {
- BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
- gLoginMenuBarView->setItemVisible("Debug", debug);
- gLoginMenuBarView->setItemEnabled("Debug", debug);
- }
-}
-
-void toggle_debug_menus(void*)
-{
- BOOL visible = ! gSavedSettings.getBOOL("UseDebugMenus");
- gSavedSettings.setBOOL("UseDebugMenus", visible);
- show_debug_menus();
-}
-
-
-// LLUUID gExporterRequestID;
-// std::string gExportDirectory;
-
-// LLUploadDialog *gExportDialog = NULL;
-
-// void handle_export_selected( void * )
-// {
-// LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
-// if (selection->isEmpty())
-// {
-// return;
-// }
-// llinfos << "Exporting selected objects:" << llendl;
-
-// gExporterRequestID.generate();
-// gExportDirectory = "";
-
-// LLMessageSystem* msg = gMessageSystem;
-// msg->newMessageFast(_PREHASH_ObjectExportSelected);
-// msg->nextBlockFast(_PREHASH_AgentData);
-// msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
-// msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID);
-// msg->addS16Fast(_PREHASH_VolumeDetail, 4);
-
-// for (LLObjectSelection::root_iterator iter = selection->root_begin();
-// iter != selection->root_end(); iter++)
-// {
-// LLSelectNode* node = *iter;
-// LLViewerObject* object = node->getObject();
-// msg->nextBlockFast(_PREHASH_ObjectData);
-// msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
-// llinfos << "Object: " << object->getID() << llendl;
-// }
-// msg->sendReliable(gAgent.getRegion()->getHost());
-
-// gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects...");
-// }
-//
-
-
-class LLWorldSetHomeLocation : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // we just send the message and let the server check for failure cases
- // server will echo back a "Home position set." alert if it succeeds
- // and the home location screencapture happens when that alert is recieved
- gAgent.setStartPosition(START_LOCATION_ID_HOME);
- return true;
- }
-};
-
-class LLWorldTeleportHome : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gAgent.teleportHome();
- return true;
- }
-};
-
-class LLWorldAlwaysRun : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // as well as altering the default walk-vs-run state,
- // we also change the *current* walk-vs-run state.
- if (gAgent.getAlwaysRun())
- {
- gAgent.clearAlwaysRun();
- gAgent.clearRunning();
- }
- else
- {
- gAgent.setAlwaysRun();
- gAgent.setRunning();
- }
-
- // tell the simulator.
- gAgent.sendWalkRun(gAgent.getAlwaysRun());
-
- // Update Movement Controls according to AlwaysRun mode
- LLFloaterMove::setAlwaysRunMode(gAgent.getAlwaysRun());
-
- return true;
- }
-};
-
-class LLWorldCheckAlwaysRun : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gAgent.getAlwaysRun();
- return new_value;
- }
-};
-
-class LLWorldSetAway : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (gAgent.getAFK())
- {
- gAgent.clearAFK();
- }
- else
- {
- gAgent.setAFK();
- }
- return true;
- }
-};
-
-class LLWorldSetBusy : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (gAgent.getBusy())
- {
- gAgent.clearBusy();
- }
- else
- {
- gAgent.setBusy();
- LLNotificationsUtil::add("BusyModeSet");
- }
- return true;
- }
-};
-
-class LLWorldCreateLandmark : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "create_landmark"));
-
- return true;
- }
-};
-
-class LLWorldPlaceProfile : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "agent"));
-
- return true;
- }
-};
-
-void handle_look_at_selection(const LLSD& param)
-{
- const F32 PADDING_FACTOR = 1.75f;
- BOOL zoom = (param.asString() == "zoom");
- if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
- {
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
-
- LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
- F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
- F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
-
- LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - selection_bbox.getCenterAgent();
- obj_to_cam.normVec();
-
- LLUUID object_id;
- if (LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
- {
- object_id = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()->mID;
- }
- if (zoom)
- {
- // Make sure we are not increasing the distance between the camera and object
- LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
- distance = llmin(distance, (F32) orig_distance.length());
-
- gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
- LLSelectMgr::getInstance()->getSelectionCenterGlobal(),
- object_id );
-
- }
- else
- {
- gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
- }
- }
-}
-
-void handle_zoom_to_object(LLUUID object_id)
-{
- const F32 PADDING_FACTOR = 2.f;
-
- LLViewerObject* object = gObjectList.findObject(object_id);
-
- if (object)
- {
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
-
- LLBBox bbox = object->getBoundingBoxAgent() ;
- F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
- F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
-
- LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent();
- obj_to_cam.normVec();
-
-
- LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
-
- gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
- object_center_global,
- object_id );
- }
-}
-
-class LLAvatarInviteToGroup : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- LLAvatarActions::inviteToGroup(avatar->getID());
- }
- return true;
- }
-};
-
-class LLAvatarAddFriend : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar && !LLAvatarActions::isFriend(avatar->getID()))
- {
- request_friendship(avatar->getID());
- }
- return true;
- }
-};
-
-class LLAvatarAddContact : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- create_inventory_callingcard(avatar->getID());
- }
- return true;
- }
-};
-
-bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option == 0)
- {
- gAgent.clearBusy();
- }
-
- LLViewerObject* objectp = selection->getPrimaryObject();
-
- // Show avatar's name if paying attachment
- if (objectp && objectp->isAttachment())
- {
- while (objectp && !objectp->isAvatar())
- {
- objectp = (LLViewerObject*)objectp->getParent();
- }
- }
-
- if (objectp)
- {
- if (objectp->isAvatar())
- {
- const bool is_group = false;
- LLFloaterPayUtil::payDirectly(&give_money,
- objectp->getID(),
- is_group);
- }
- else
- {
- LLFloaterPayUtil::payViaObject(&give_money, selection);
- }
- }
- return false;
-}
-
-void handle_give_money_dialog()
-{
- LLNotification::Params params("BusyModePay");
- params.functor.function(boost::bind(complete_give_money, _1, _2, LLSelectMgr::getInstance()->getSelection()));
-
- if (gAgent.getBusy())
- {
- // warn users of being in busy mode during a transaction
- LLNotifications::instance().add(params);
- }
- else
- {
- LLNotifications::instance().forceResponse(params, 1);
- }
-}
-
-bool enable_pay_avatar()
-{
- LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- LLVOAvatar* avatar = find_avatar_from_object(obj);
- return (avatar != NULL);
-}
-
-bool enable_pay_object()
-{
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if( object )
- {
- LLViewerObject *parent = (LLViewerObject *)object->getParent();
- if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney()))
- {
- return true;
- }
- }
- return false;
-}
-
-bool enable_object_stand_up()
-{
- // 'Object Stand Up' menu item is enabled when agent is sitting on selection
- return sitting_on_selection();
-}
-
-bool enable_object_sit(LLUICtrl* ctrl)
-{
- // 'Object Sit' menu item is enabled when agent is not sitting on selection
- bool sitting_on_sel = sitting_on_selection();
- if (!sitting_on_sel)
- {
- std::string item_name = ctrl->getName();
-
- // init default labels
- init_default_item_label(item_name);
-
- // Update label
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if (node && node->mValid && !node->mSitName.empty())
- {
- gMenuHolder->childSetText(item_name, node->mSitName);
- }
- else
- {
- gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
- }
- }
- return !sitting_on_sel && is_object_sittable();
-}
-
-void dump_select_mgr(void*)
-{
- LLSelectMgr::getInstance()->dump();
-}
-
-void dump_inventory(void*)
-{
- gInventory.dumpInventory();
-}
-
-
-void handle_dump_followcam(void*)
-{
- LLFollowCamMgr::dump();
-}
-
-void handle_viewer_enable_message_log(void*)
-{
- gMessageSystem->startLogging();
-}
-
-void handle_viewer_disable_message_log(void*)
-{
- gMessageSystem->stopLogging();
-}
-
-void handle_customize_avatar()
-{
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits"));
-}
-
-void handle_edit_outfit()
-{
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
-}
-
-void handle_edit_shape()
-{
- LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_shape"));
-}
-
-void handle_report_abuse()
-{
- // Prevent menu from appearing in screen shot.
- gMenuHolder->hideMenus();
- LLFloaterReporter::showFromMenu(COMPLAINT_REPORT);
-}
-
-void handle_buy_currency()
-{
- LLBuyCurrencyHTML::openCurrencyFloater();
-}
-
-class LLFloaterVisible : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string floater_name = userdata.asString();
- bool new_value = false;
- {
- new_value = LLFloaterReg::instanceVisible(floater_name);
- }
- return new_value;
- }
-};
-
-class LLShowHelp : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string help_topic = userdata.asString();
- LLViewerHelp* vhelp = LLViewerHelp::getInstance();
- vhelp->showTopic(help_topic);
- return true;
- }
-};
-
-class LLToggleHelp : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser"));
- if (help_browser && help_browser->isInVisibleChain())
- {
- help_browser->closeFloater();
- }
- else
- {
- std::string help_topic = userdata.asString();
- LLViewerHelp* vhelp = LLViewerHelp::getInstance();
- vhelp->showTopic(help_topic);
- }
- return true;
- }
-};
-
-class LLShowSidetrayPanel : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string panel_name = userdata.asString();
-
- LLPanel* panel = LLSideTray::getInstance()->getPanel(panel_name);
- if (panel)
- {
- if (panel->isInVisibleChain())
- {
- LLSideTray::getInstance()->hidePanel(panel_name);
- }
- else
- {
- LLSideTray::getInstance()->showPanel(panel_name);
- }
- }
- return true;
- }
-};
-
-class LLSidetrayPanelVisible : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string panel_name = userdata.asString();
- // Toggle the panel
- if (LLSideTray::getInstance()->isPanelActive(panel_name))
- {
- return true;
- }
- else
- {
- return false;
- }
-
- }
-};
-
-
-bool callback_show_url(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- LLWeb::loadURL(notification["payload"]["url"].asString());
- }
- return false;
-}
-
-class LLPromptShowURL : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string param = userdata.asString();
- std::string::size_type offset = param.find(",");
- if (offset != param.npos)
- {
- std::string alert = param.substr(0, offset);
- std::string url = param.substr(offset+1);
-
- if(gSavedSettings.getBOOL("UseExternalBrowser"))
- {
- LLSD payload;
- payload["url"] = url;
- LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_url);
- }
- else
- {
- LLWeb::loadURL(url);
- }
- }
- else
- {
- llinfos << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << llendl;
- }
- return true;
- }
-};
-
-bool callback_show_file(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- LLWeb::loadURL(notification["payload"]["url"]);
- }
- return false;
-}
-
-class LLPromptShowFile : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string param = userdata.asString();
- std::string::size_type offset = param.find(",");
- if (offset != param.npos)
- {
- std::string alert = param.substr(0, offset);
- std::string file = param.substr(offset+1);
-
- LLSD payload;
- payload["url"] = file;
- LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_file);
- }
- else
- {
- llinfos << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << llendl;
- }
- return true;
- }
-};
-
-class LLShowAgentProfile : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLUUID agent_id;
- if (userdata.asString() == "agent")
- {
- agent_id = gAgent.getID();
- }
- else if (userdata.asString() == "hit object")
- {
- LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (objectp)
- {
- agent_id = objectp->getID();
- }
- }
- else
- {
- agent_id = userdata.asUUID();
- }
-
- LLVOAvatar* avatar = find_avatar_from_object(agent_id);
- if (avatar)
- {
- LLAvatarActions::showProfile(avatar->getID());
- }
- return true;
- }
-};
-
-class LLToggleAgentProfile : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLUUID agent_id;
- if (userdata.asString() == "agent")
- {
- agent_id = gAgent.getID();
- }
- else if (userdata.asString() == "hit object")
- {
- LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (objectp)
- {
- agent_id = objectp->getID();
- }
- }
- else
- {
- agent_id = userdata.asUUID();
- }
-
- LLVOAvatar* avatar = find_avatar_from_object(agent_id);
- if (avatar)
- {
- if (!LLAvatarActions::profileVisible(avatar->getID()))
- {
- LLAvatarActions::showProfile(avatar->getID());
- }
- else
- {
- LLAvatarActions::hideProfile(avatar->getID());
- }
- }
- return true;
- }
-};
-
-class LLLandEdit : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
- {
- // zoom in if we're looking at the avatar
- gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
-
- gAgentCamera.cameraOrbitOver( F_PI * 0.25f );
- gViewerWindow->moveCursorToCenter();
- }
- else if ( gSavedSettings.getBOOL("EditCameraMovement") )
- {
- gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
- gViewerWindow->moveCursorToCenter();
- }
-
-
- LLViewerParcelMgr::getInstance()->selectParcelAt( LLToolPie::getInstance()->getPick().mPosGlobal );
-
- LLFloaterReg::showInstance("build");
-
- // Switch to land edit toolset
- LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolSelectLand::getInstance() );
- return true;
- }
-};
-
-class LLWorldEnableBuyLand : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
- LLViewerParcelMgr::getInstance()->selectionEmpty()
- ? LLViewerParcelMgr::getInstance()->getAgentParcel()
- : LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(),
- false);
- return new_value;
- }
-};
-
-BOOL enable_buy_land(void*)
-{
- return LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
- LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false);
-}
-
-void handle_buy_land()
-{
- LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();
- if (vpm->selectionEmpty())
- {
- vpm->selectParcelAt(gAgent.getPositionGlobal());
- }
- vpm->startBuyLand();
-}
-
-class LLObjectAttachToAvatar : public view_listener_t
-{
-public:
- LLObjectAttachToAvatar(bool replace) : mReplace(replace) {}
- static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }
-
-private:
- bool handleEvent(const LLSD& userdata)
- {
- setObjectSelection(LLSelectMgr::getInstance()->getSelection());
- LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject();
- if (selectedObject)
- {
- S32 index = userdata.asInteger();
- LLViewerJointAttachment* attachment_point = NULL;
- if (index > 0)
- attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
- confirmReplaceAttachment(0, attachment_point);
- }
- return true;
- }
-
- static void onNearAttachObject(BOOL success, void *user_data);
- void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point);
-
- struct CallbackData
- {
- CallbackData(LLViewerJointAttachment* point, bool replace) : mAttachmentPoint(point), mReplace(replace) {}
-
- LLViewerJointAttachment* mAttachmentPoint;
- bool mReplace;
- };
-
-protected:
- static LLObjectSelectionHandle sObjectSelection;
- bool mReplace;
-};
-
-LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection;
-
-// static
-void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data)
-{
- if (!user_data) return;
- CallbackData* cb_data = static_cast<CallbackData*>(user_data);
-
- if (success)
- {
- const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint;
-
- U8 attachment_id = 0;
- if (attachment)
- {
- for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
- {
- if (iter->second == attachment)
- {
- attachment_id = iter->first;
- break;
- }
- }
- }
- else
- {
- // interpret 0 as "default location"
- attachment_id = 0;
- }
- LLSelectMgr::getInstance()->sendAttach(attachment_id, cb_data->mReplace);
- }
- LLObjectAttachToAvatar::setObjectSelection(NULL);
-
- delete cb_data;
-}
-
-// static
-void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point)
-{
- if (option == 0/*YES*/)
- {
- LLViewerObject* selectedObject = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
- if (selectedObject)
- {
- const F32 MIN_STOP_DISTANCE = 1.f; // meters
- const F32 ARM_LENGTH = 0.5f; // meters
- const F32 SCALE_FUDGE = 1.5f;
-
- F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH;
- if (stop_distance < MIN_STOP_DISTANCE)
- {
- stop_distance = MIN_STOP_DISTANCE;
- }
-
- LLVector3 walkToSpot = selectedObject->getPositionAgent();
-
- // make sure we stop in front of the object
- LLVector3 delta = walkToSpot - gAgent.getPositionAgent();
- delta.normVec();
- delta = delta * 0.5f;
- walkToSpot -= delta;
-
- // The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak.
- CallbackData* user_data = new CallbackData(attachment_point, mReplace);
- gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance);
- gAgentCamera.clearFocusObject();
- }
- }
-}
-
-void callback_attachment_drop(const LLSD& notification, const LLSD& response)
-{
- // Ensure user confirmed the drop
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option != 0) return;
-
- // Called when the user clicked on an object attached to them
- // and selected "Drop".
- LLUUID object_id = notification["payload"]["object_id"].asUUID();
- LLViewerObject *object = gObjectList.findObject(object_id);
-
- if (!object)
- {
- llwarns << "handle_drop_attachment() - no object to drop" << llendl;
- return;
- }
-
- LLViewerObject *parent = (LLViewerObject*)object->getParent();
- while (parent)
- {
- if(parent->isAvatar())
- {
- break;
- }
- object = parent;
- parent = (LLViewerObject*)parent->getParent();
- }
-
- if (!object)
- {
- llwarns << "handle_detach() - no object to detach" << llendl;
- return;
- }
-
- if (object->isAvatar())
- {
- llwarns << "Trying to detach avatar from avatar." << llendl;
- return;
- }
-
- // reselect the object
- LLSelectMgr::getInstance()->selectObjectAndFamily(object);
-
- LLSelectMgr::getInstance()->sendDropAttachment();
-
- return;
-}
-
-class LLAttachmentDrop : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSD payload;
- LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-
- if (object)
- {
- payload["object_id"] = object->getID();
- }
- else
- {
- llwarns << "Drop object not found" << llendl;
- return true;
- }
-
- LLNotificationsUtil::add("AttachmentDrop", LLSD(), payload, &callback_attachment_drop);
- return true;
- }
-};
-
-// called from avatar pie menu
-class LLAttachmentDetachFromPoint : public view_listener_t
-{
- bool handleEvent(const LLSD& user_data)
- {
- const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
- if (attachment->getNumObjects() > 0)
- {
- gMessageSystem->newMessage("ObjectDetach");
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-
- for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin();
- iter != attachment->mAttachedObjects.end();
- iter++)
- {
- LLViewerObject *attached_object = (*iter);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, attached_object->getLocalID());
- }
- gMessageSystem->sendReliable( gAgent.getRegionHost() );
- }
- return true;
- }
-};
-
-static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data)
-{
- std::string label;
- LLMenuItemGL* menu = dynamic_cast<LLMenuItemGL*>(ctrl);
- if (menu)
- {
- const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL);
- if (attachment)
- {
- label = data["label"].asString();
- for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- const LLViewerObject* attached_object = (*attachment_iter);
- if (attached_object)
- {
- LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
- if (itemp)
- {
- label += std::string(" (") + itemp->getName() + std::string(")");
- break;
- }
- }
- }
- }
- menu->setLabel(label);
- }
- return true;
-}
-
-class LLAttachmentDetach : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // Called when the user clicked on an object attached to them
- // and selected "Detach".
- LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (!object)
- {
- llwarns << "handle_detach() - no object to detach" << llendl;
- return true;
- }
-
- LLViewerObject *parent = (LLViewerObject*)object->getParent();
- while (parent)
- {
- if(parent->isAvatar())
- {
- break;
- }
- object = parent;
- parent = (LLViewerObject*)parent->getParent();
- }
-
- if (!object)
- {
- llwarns << "handle_detach() - no object to detach" << llendl;
- return true;
- }
-
- if (object->isAvatar())
- {
- llwarns << "Trying to detach avatar from avatar." << llendl;
- return true;
- }
-
- // The sendDetach() method works on the list of selected
- // objects. Thus we need to clear the list, make sure it only
- // contains the object the user clicked, send the message,
- // then clear the list.
- // We use deselectAll to update the simulator's notion of what's
- // selected, and removeAll just to change things locally.
- //RN: I thought it was more useful to detach everything that was selected
- if (LLSelectMgr::getInstance()->getSelection()->isAttachment())
- {
- LLSelectMgr::getInstance()->sendDetach();
- }
- return true;
- }
-};
-
-//Adding an observer for a Jira 2422 and needs to be a fetch observer
-//for Jira 3119
-class LLWornItemFetchedObserver : public LLInventoryFetchItemsObserver
-{
-public:
- LLWornItemFetchedObserver(const LLUUID& worn_item_id) :
- LLInventoryFetchItemsObserver(worn_item_id)
- {}
- virtual ~LLWornItemFetchedObserver() {}
-
-protected:
- virtual void done()
- {
- gMenuAttachmentSelf->buildDrawLabels();
- gInventory.removeObserver(this);
- delete this;
- }
-};
-
-// You can only drop items on parcels where you can build.
-class LLAttachmentEnableDrop : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- BOOL can_build = gAgent.isGodlike() || (LLViewerParcelMgr::getInstance()->allowAgentBuild());
-
- //Add an inventory observer to only allow dropping the newly attached item
- //once it exists in your inventory. Look at Jira 2422.
- //-jwolk
-
- // A bug occurs when you wear/drop an item before it actively is added to your inventory
- // if this is the case (you're on a slow sim, etc.) a copy of the object,
- // well, a newly created object with the same properties, is placed
- // in your inventory. Therefore, we disable the drop option until the
- // item is in your inventory
-
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- LLViewerJointAttachment* attachment = NULL;
- LLInventoryItem* item = NULL;
-
- // Do not enable drop if all faces of object are not enabled
- if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
- {
- S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState());
- attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
-
- if (attachment)
- {
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- // make sure item is in your inventory (it could be a delayed attach message being sent from the sim)
- // so check to see if the item is in the inventory already
- item = gInventory.getItem((*attachment_iter)->getAttachmentItemID());
- if (!item)
- {
- // Item does not exist, make an observer to enable the pie menu
- // when the item finishes fetching worst case scenario
- // if a fetch is already out there (being sent from a slow sim)
- // we refetch and there are 2 fetches
- LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID());
- worn_item_fetched->startFetch();
- gInventory.addObserver(worn_item_fetched);
- }
- }
- }
- }
-
- //now check to make sure that the item is actually in the inventory before we enable dropping it
- bool new_value = enable_detach() && can_build && item;
-
- return new_value;
- }
-};
-
-BOOL enable_detach(const LLSD&)
-{
- LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
-
- // Only enable detach if all faces of object are selected
- if (!object ||
- !object->isAttachment() ||
- !LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
- {
- return FALSE;
- }
-
- // Find the avatar who owns this attachment
- LLViewerObject* avatar = object;
- while (avatar)
- {
- // ...if it's you, good to detach
- if (avatar->getID() == gAgent.getID())
- {
- return TRUE;
- }
-
- avatar = (LLViewerObject*)avatar->getParent();
- }
-
- return FALSE;
-}
-
-class LLAttachmentEnableDetach : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = enable_detach();
- return new_value;
- }
-};
-
-// Used to tell if the selected object can be attached to your avatar.
-BOOL object_selected_and_point_valid()
-{
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- for (LLObjectSelection::root_iterator iter = selection->root_begin();
- iter != selection->root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- LLViewerObject* object = node->getObject();
- LLViewerObject::const_child_list_t& child_list = object->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); iter++)
- {
- LLViewerObject* child = *iter;
- if (child->isAvatar())
- {
- return FALSE;
- }
- }
- }
-
- return (selection->getRootObjectCount() == 1) &&
- (selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) &&
- selection->getFirstRootObject()->permYouOwner() &&
- selection->getFirstRootObject()->flagObjectMove() &&
- !((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() &&
- (selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL);
-}
-
-
-BOOL object_is_wearable()
-{
- if (!object_selected_and_point_valid())
- {
- return FALSE;
- }
- if (sitting_on_selection())
- {
- return FALSE;
- }
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
- {
- LLSelectNode* node = *iter;
- if (node->mPermissions->getOwner() == gAgent.getID())
- {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-class LLAttachmentPointFilled : public view_listener_t
-{
- bool handleEvent(const LLSD& user_data)
- {
- bool enable = false;
- LLVOAvatar::attachment_map_t::iterator found_it = gAgentAvatarp->mAttachmentPoints.find(user_data.asInteger());
- if (found_it != gAgentAvatarp->mAttachmentPoints.end())
- {
- enable = found_it->second->getNumObjects() > 0;
- }
- return enable;
- }
-};
-
-class LLAvatarSendIM : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- LLAvatarActions::startIM(avatar->getID());
- }
- return true;
- }
-};
-
-class LLAvatarCall : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
- if(avatar)
- {
- LLAvatarActions::startCall(avatar->getID());
- }
- return true;
- }
-};
-
-namespace
-{
- struct QueueObjects : public LLSelectedObjectFunctor
- {
- BOOL scripted;
- BOOL modifiable;
- LLFloaterScriptQueue* mQueue;
- QueueObjects(LLFloaterScriptQueue* q) : mQueue(q), scripted(FALSE), modifiable(FALSE) {}
- virtual bool apply(LLViewerObject* obj)
- {
- scripted = obj->flagScripted();
- modifiable = obj->permModify();
-
- if( scripted && modifiable )
- {
- mQueue->addObject(obj->getID());
- return false;
- }
- else
- {
- return true; // fail: stop applying
- }
- }
- };
-}
-
-void queue_actions(LLFloaterScriptQueue* q, const std::string& msg)
-{
- QueueObjects func(q);
- LLSelectMgr *mgr = LLSelectMgr::getInstance();
- LLObjectSelectionHandle selectHandle = mgr->getSelection();
- bool fail = selectHandle->applyToObjects(&func);
- if(fail)
- {
- if ( !func.scripted )
- {
- std::string noscriptmsg = std::string("Cannot") + msg + "SelectObjectsNoScripts";
- LLNotificationsUtil::add(noscriptmsg);
- }
- else if ( !func.modifiable )
- {
- std::string nomodmsg = std::string("Cannot") + msg + "SelectObjectsNoPermission";
- LLNotificationsUtil::add(nomodmsg);
- }
- else
- {
- llerrs << "Bad logic." << llendl;
- }
- }
- else
- {
- if (!q->start())
- {
- llwarns << "Unexpected script compile failure." << llendl;
- }
- }
-}
-
-class LLToolsSelectedScriptAction : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string action = userdata.asString();
- bool mono = false;
- std::string msg, name;
- if (action == "compile mono")
- {
- name = "compile_queue";
- mono = true;
- msg = "Recompile";
- }
- if (action == "compile lsl")
- {
- name = "compile_queue";
- msg = "Recompile";
- }
- else if (action == "reset")
- {
- name = "reset_queue";
- msg = "Reset";
- }
- else if (action == "start")
- {
- name = "start_queue";
- msg = "Running";
- }
- else if (action == "stop")
- {
- name = "stop_queue";
- msg = "RunningNot";
- }
- LLUUID id; id.generate();
-
- LLFloaterScriptQueue* queue =LLFloaterReg::getTypedInstance<LLFloaterScriptQueue>(name, LLSD(id));
- if (queue)
- {
- queue->setMono(mono);
- queue_actions(queue, msg);
- }
- else
- {
- llwarns << "Failed to generate LLFloaterScriptQueue with action: " << action << llendl;
- }
- return true;
- }
-};
-
-void handle_selected_texture_info(void*)
-{
- for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
- {
- LLSelectNode* node = *iter;
-
- std::string msg;
- msg.assign("Texture info for: ");
- msg.append(node->mName);
-
- LLSD args;
- args["MESSAGE"] = msg;
- LLNotificationsUtil::add("SystemMessage", args);
-
- U8 te_count = node->getObject()->getNumTEs();
- // map from texture ID to list of faces using it
- typedef std::map< LLUUID, std::vector<U8> > map_t;
- map_t faces_per_texture;
- for (U8 i = 0; i < te_count; i++)
- {
- if (!node->isTESelected(i)) continue;
-
- LLViewerTexture* img = node->getObject()->getTEImage(i);
- LLUUID image_id = img->getID();
- faces_per_texture[image_id].push_back(i);
- }
- // Per-texture, dump which faces are using it.
- map_t::iterator it;
- for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
- {
- LLUUID image_id = it->first;
- U8 te = it->second[0];
- LLViewerTexture* img = node->getObject()->getTEImage(te);
- S32 height = img->getHeight();
- S32 width = img->getWidth();
- S32 components = img->getComponents();
- msg = llformat("%dx%d %s on face ",
- width,
- height,
- (components == 4 ? "alpha" : "opaque"));
- for (U8 i = 0; i < it->second.size(); ++i)
- {
- msg.append( llformat("%d ", (S32)(it->second[i])));
- }
-
- LLSD args;
- args["MESSAGE"] = msg;
- LLNotificationsUtil::add("SystemMessage", args);
- }
- }
-}
-
-void handle_test_male(void*)
-{
- LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
- //gGestureList.requestResetFromServer( TRUE );
-}
-
-void handle_test_female(void*)
-{
- LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit");
- //gGestureList.requestResetFromServer( FALSE );
-}
-
-void handle_toggle_pg(void*)
-{
- gAgent.setTeen( !gAgent.isTeen() );
-
- LLFloaterWorldMap::reloadIcons(NULL);
-
- llinfos << "PG status set to " << (S32)gAgent.isTeen() << llendl;
-}
-
-void handle_dump_attachments(void*)
-{
- if(!isAgentAvatarValid()) return;
-
- for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- iter != gAgentAvatarp->mAttachmentPoints.end(); )
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- S32 key = curiter->first;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- LLViewerObject *attached_object = (*attachment_iter);
- BOOL visible = (attached_object != NULL &&
- attached_object->mDrawable.notNull() &&
- !attached_object->mDrawable->isRenderType(0));
- LLVector3 pos;
- if (visible) pos = attached_object->mDrawable->getPosition();
- llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID()
- << (attached_object ? " present " : " absent ")
- << (visible ? "visible " : "invisible ")
- << " at " << pos
- << " and " << (visible ? attached_object->getPosition() : LLVector3::zero)
- << llendl;
- }
- }
-}
-
-
-// these are used in the gl menus to set control values, generically.
-class LLToggleControl : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string control_name = userdata.asString();
- BOOL checked = gSavedSettings.getBOOL( control_name );
- gSavedSettings.setBOOL( control_name, !checked );
- return true;
- }
-};
-
-class LLCheckControl : public view_listener_t
-{
- bool handleEvent( const LLSD& userdata)
- {
- std::string callback_data = userdata.asString();
- bool new_value = gSavedSettings.getBOOL(callback_data);
- return new_value;
- }
-};
-
-// not so generic
-
-class LLAdvancedCheckRenderShadowOption: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string control_name = userdata.asString();
- S32 current_shadow_level = gSavedSettings.getS32(control_name);
- if (current_shadow_level == 0) // is off
- {
- return false;
- }
- else // is on
- {
- return true;
- }
- }
-};
-
-class LLAdvancedClickRenderShadowOption: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string control_name = userdata.asString();
- S32 current_shadow_level = gSavedSettings.getS32(control_name);
- if (current_shadow_level == 0) // upgrade to level 2
- {
- gSavedSettings.setS32(control_name, 2);
- }
- else // downgrade to level 0
- {
- gSavedSettings.setS32(control_name, 0);
- }
- return true;
- }
-};
-
-void menu_toggle_attached_lights(void* user_data)
-{
- LLPipeline::sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
-}
-
-void menu_toggle_attached_particles(void* user_data)
-{
- LLPipeline::sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
-}
-
-class LLAdvancedHandleAttachedLightParticles: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string control_name = userdata.asString();
-
- // toggle the control
- gSavedSettings.setBOOL(control_name,
- !gSavedSettings.getBOOL(control_name));
-
- // update internal flags
- if (control_name == "RenderAttachedLights")
- {
- menu_toggle_attached_lights(NULL);
- }
- else if (control_name == "RenderAttachedParticles")
- {
- menu_toggle_attached_particles(NULL);
- }
- return true;
- }
-};
-
-class LLSomethingSelected : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = !(LLSelectMgr::getInstance()->getSelection()->isEmpty());
- return new_value;
- }
-};
-
-class LLSomethingSelectedNoHUD : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
- bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD);
- return new_value;
- }
-};
-
-static bool is_editable_selected()
-{
- return (LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject() != NULL);
-}
-
-class LLEditableSelected : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return is_editable_selected();
- }
-};
-
-class LLEditableSelectedMono : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = false;
- LLViewerRegion* region = gAgent.getRegion();
- if(region && gMenuHolder)
- {
- bool have_cap = (! region->getCapability("UpdateScriptTask").empty());
- new_value = is_editable_selected() && have_cap;
- }
- return new_value;
- }
-};
-
-bool enable_object_take_copy()
-{
- bool all_valid = false;
- if (LLSelectMgr::getInstance())
- {
- if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
- {
- all_valid = true;
-#ifndef HACKED_GODLIKE_VIEWER
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (LLGridManager::getInstance()->isInProductionGrid()
- || !gAgent.isGodlike())
-# endif
- {
- struct f : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* obj)
- {
- return (!obj->permCopy() || obj->isAttachment());
- }
- } func;
- const bool firstonly = true;
- bool any_invalid = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
- all_valid = !any_invalid;
- }
-#endif // HACKED_GODLIKE_VIEWER
- }
- }
-
- return all_valid;
-}
-
-
-class LLHasAsset : public LLInventoryCollectFunctor
-{
-public:
- LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(FALSE) {}
- virtual ~LLHasAsset() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
- BOOL hasAsset() const { return mHasAsset; }
-
-protected:
- LLUUID mAssetID;
- BOOL mHasAsset;
-};
-
-bool LLHasAsset::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- if(item && item->getAssetUUID() == mAssetID)
- {
- mHasAsset = TRUE;
- }
- return FALSE;
-}
-
-BOOL enable_save_into_inventory(void*)
-{
- // *TODO: clean this up
- // find the last root
- LLSelectNode* last_node = NULL;
- for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
- iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
- {
- last_node = *iter;
- }
-
-#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
-#else
-# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
- && gAgent.isGodlike())
- {
- return TRUE;
- }
-# endif
- // check all pre-req's for save into inventory.
- if(last_node && last_node->mValid && !last_node->mItemID.isNull()
- && (last_node->mPermissions->getOwner() == gAgent.getID())
- && (gInventory.getItem(last_node->mItemID) != NULL))
- {
- LLViewerObject* obj = last_node->getObject();
- if( obj && !obj->isAttachment() )
- {
- return TRUE;
- }
- }
-#endif
- return FALSE;
-}
-
-class LLToolsEnableSaveToInventory : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = enable_save_into_inventory(NULL);
- return new_value;
- }
-};
-
-BOOL enable_save_into_task_inventory(void*)
-{
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
- if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
- {
- // *TODO: check to see if the fromtaskid object exists.
- LLViewerObject* obj = node->getObject();
- if( obj && !obj->isAttachment() )
- {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-class LLToolsEnableSaveToObjectInventory : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = enable_save_into_task_inventory(NULL);
- return new_value;
- }
-};
-
-
-class LLViewEnableMouselook : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // You can't go directly from customize avatar to mouselook.
- // TODO: write code with appropriate dialogs to handle this transition.
- bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
- return new_value;
- }
-};
-
-class LLToolsEnableToolNotPie : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = ( LLToolMgr::getInstance()->getBaseTool() != LLToolPie::getInstance() );
- return new_value;
- }
-};
-
-class LLWorldEnableCreateLandmark : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- return !LLLandmarkActions::landmarkAlreadyExists();
- }
-};
-
-class LLWorldEnableSetHomeLocation : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gAgent.isGodlike() ||
- (gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome());
- return new_value;
- }
-};
-
-class LLWorldEnableTeleportHome : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLViewerRegion* regionp = gAgent.getRegion();
- bool agent_on_prelude = (regionp && regionp->isPrelude());
- bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude;
- return enable_teleport_home;
- }
-};
-
-BOOL enable_god_full(void*)
-{
- return gAgent.getGodLevel() >= GOD_FULL;
-}
-
-BOOL enable_god_liaison(void*)
-{
- return gAgent.getGodLevel() >= GOD_LIAISON;
-}
-
-bool is_god_customer_service()
-{
- return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE;
-}
-
-BOOL enable_god_basic(void*)
-{
- return gAgent.getGodLevel() > GOD_NOT;
-}
-
-
-void toggle_show_xui_names(void *)
-{
- gSavedSettings.setBOOL("DebugShowXUINames", !gSavedSettings.getBOOL("DebugShowXUINames"));
-}
-
-BOOL check_show_xui_names(void *)
-{
- return gSavedSettings.getBOOL("DebugShowXUINames");
-}
-
-class LLToolsSelectOnlyMyObjects : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- BOOL cur_val = gSavedSettings.getBOOL("SelectOwnedOnly");
-
- gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val );
-
- return true;
- }
-};
-
-class LLToolsSelectOnlyMovableObjects : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- BOOL cur_val = gSavedSettings.getBOOL("SelectMovableOnly");
-
- gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val );
-
- return true;
- }
-};
-
-class LLToolsSelectBySurrounding : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive;
-
- gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive);
- return true;
- }
-};
-
-class LLToolsShowHiddenSelection : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // TomY TODO Merge these
- LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections;
-
- gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections);
- return true;
- }
-};
-
-class LLToolsShowSelectionLightRadius : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- // TomY TODO merge these
- LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius;
-
- gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius);
- return true;
- }
-};
-
-class LLToolsEditLinkedParts : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- BOOL select_individuals = !gSavedSettings.getBOOL("EditLinkedParts");
- gSavedSettings.setBOOL( "EditLinkedParts", select_individuals );
- if (select_individuals)
- {
- LLSelectMgr::getInstance()->demoteSelectionToIndividuals();
- }
- else
- {
- LLSelectMgr::getInstance()->promoteSelectionToRoot();
- }
- return true;
- }
-};
-
-void reload_vertex_shader(void *)
-{
- //THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP
-}
-
-void handle_dump_avatar_local_textures(void*)
-{
- gAgentAvatarp->dumpLocalTextures();
-}
-
-void handle_dump_timers()
-{
- LLFastTimer::dumpCurTimes();
-}
-
-void handle_debug_avatar_textures(void*)
-{
- LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
- if (objectp)
- {
- LLFloaterReg::showInstance( "avatar_textures", LLSD(objectp->getID()) );
- }
-}
-
-void handle_grab_baked_texture(void* data)
-{
- EBakedTextureIndex baked_tex_index = (EBakedTextureIndex)((intptr_t)data);
- if (!isAgentAvatarValid()) return;
-
- const LLUUID& asset_id = gAgentAvatarp->grabBakedTexture(baked_tex_index);
- LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
- LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
- LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
- const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
- if(folder_id.notNull())
- {
- std::string name;
- name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
-
- LLUUID item_id;
- item_id.generate();
- LLPermissions perm;
- perm.init(gAgentID,
- gAgentID,
- LLUUID::null,
- LLUUID::null);
- U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
- perm.initMasks(PERM_ALL,
- PERM_ALL,
- PERM_NONE,
- PERM_NONE,
- next_owner_perm);
- time_t creation_date_now = time_corrected();
- LLPointer<LLViewerInventoryItem> item
- = new LLViewerInventoryItem(item_id,
- folder_id,
- perm,
- asset_id,
- asset_type,
- inv_type,
- name,
- LLStringUtil::null,
- LLSaleInfo::DEFAULT,
- LLInventoryItemFlags::II_FLAGS_NONE,
- creation_date_now);
-
- item->updateServer(TRUE);
- gInventory.updateItem(item);
- gInventory.notifyObservers();
-
- // Show the preview panel for textures to let
- // user know that the image is now in inventory.
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
- if(active_panel)
- {
- LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
-
- active_panel->setSelection(item_id, TAKE_FOCUS_NO);
- active_panel->openSelected();
- //LLFloaterInventory::dumpSelectionInformation((void*)view);
- // restore keyboard focus
- gFocusMgr.setKeyboardFocus(focus_ctrl);
- }
- }
- else
- {
- llwarns << "Can't find a folder to put it in" << llendl;
- }
-}
-
-BOOL enable_grab_baked_texture(void* data)
-{
- EBakedTextureIndex index = (EBakedTextureIndex)((intptr_t)data);
- if (isAgentAvatarValid())
- {
- return gAgentAvatarp->canGrabBakedTexture(index);
- }
- return FALSE;
-}
-
-// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
-// Returns NULL on failure.
-LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
-{
- if (object)
- {
- if( object->isAttachment() )
- {
- do
- {
- object = (LLViewerObject*) object->getParent();
- }
- while( object && !object->isAvatar() );
- }
- else if( !object->isAvatar() )
- {
- object = NULL;
- }
- }
-
- return (LLVOAvatar*) object;
-}
-
-
-// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
-// Returns NULL on failure.
-LLVOAvatar* find_avatar_from_object( const LLUUID& object_id )
-{
- return find_avatar_from_object( gObjectList.findObject(object_id) );
-}
-
-
-void handle_disconnect_viewer(void *)
-{
- LLAppViewer::instance()->forceDisconnect(LLTrans::getString("TestingDisconnect"));
-}
-
-void force_error_breakpoint(void *)
-{
- LLAppViewer::instance()->forceErrorBreakpoint();
-}
-
-void force_error_llerror(void *)
-{
- LLAppViewer::instance()->forceErrorLLError();
-}
-
-void force_error_bad_memory_access(void *)
-{
- LLAppViewer::instance()->forceErrorBadMemoryAccess();
-}
-
-void force_error_infinite_loop(void *)
-{
- LLAppViewer::instance()->forceErrorInfiniteLoop();
-}
-
-void force_error_software_exception(void *)
-{
- LLAppViewer::instance()->forceErrorSoftwareException();
-}
-
-void force_error_driver_crash(void *)
-{
- LLAppViewer::instance()->forceErrorDriverCrash();
-}
-
-class LLToolsUseSelectionForGrid : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLSelectMgr::getInstance()->clearGridObjects();
- struct f : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* objectp)
- {
- LLSelectMgr::getInstance()->addGridObject(objectp);
- return true;
- }
- } func;
- LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func);
- LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT);
- if (gFloaterTools)
- {
- gFloaterTools->mComboGridMode->setCurrentByIndex((S32)GRID_MODE_REF_OBJECT);
- }
- return true;
- }
-};
-
-void handle_test_load_url(void*)
-{
- LLWeb::loadURL("");
- LLWeb::loadURL("hacker://www.google.com/");
- LLWeb::loadURL("http");
- LLWeb::loadURL("http://www.google.com/");
-}
-
-//
-// LLViewerMenuHolderGL
-//
-static LLDefaultChildRegistry::Register<LLViewerMenuHolderGL> r("menu_holder");
-
-LLViewerMenuHolderGL::LLViewerMenuHolderGL(const LLViewerMenuHolderGL::Params& p)
-: LLMenuHolderGL(p)
-{}
-
-BOOL LLViewerMenuHolderGL::hideMenus()
-{
- BOOL handled = LLMenuHolderGL::hideMenus();
-
- // drop pie menu selection
- mParcelSelection = NULL;
- mObjectSelection = NULL;
-
- if (gMenuBarView)
- {
- gMenuBarView->clearHoverItem();
- gMenuBarView->resetMenuTrigger();
- }
-
- return handled;
-}
-
-void LLViewerMenuHolderGL::setParcelSelection(LLSafeHandle<LLParcelSelection> selection)
-{
- mParcelSelection = selection;
-}
-
-void LLViewerMenuHolderGL::setObjectSelection(LLSafeHandle<LLObjectSelection> selection)
-{
- mObjectSelection = selection;
-}
-
-
-const LLRect LLViewerMenuHolderGL::getMenuRect() const
-{
- return LLRect(0, getRect().getHeight() - MENU_BAR_HEIGHT, getRect().getWidth(), STATUS_BAR_HEIGHT);
-}
-
-void handle_web_browser_test(const LLSD& param)
-{
- std::string url = param.asString();
- if (url.empty())
- {
- url = "about:blank";
- }
- LLWeb::loadURLInternal(url);
-}
-
-void handle_web_content_test(const LLSD& param)
-{
- std::string url = param.asString();
- LLWeb::loadWebURLInternal(url);
-}
-
-void handle_buy_currency_test(void*)
-{
- std::string url =
- "http://sarahd-sl-13041.webdev.lindenlab.com/app/lindex/index.php?agent_id=[AGENT_ID]&secure_session_id=[SESSION_ID]&lang=[LANGUAGE]";
-
- LLStringUtil::format_map_t replace;
- replace["[AGENT_ID]"] = gAgent.getID().asString();
- replace["[SESSION_ID]"] = gAgent.getSecureSessionID().asString();
- replace["[LANGUAGE]"] = LLUI::getLanguage();
- LLStringUtil::format(url, replace);
-
- llinfos << "buy currency url " << url << llendl;
-
- LLFloaterReg::showInstance("buy_currency_html", LLSD(url));
-}
-
-void handle_rebake_textures(void*)
-{
- if (!isAgentAvatarValid()) return;
-
- // Slam pending upload count to "unstick" things
- bool slam_for_debug = true;
- gAgentAvatarp->forceBakeAllTextures(slam_for_debug);
-}
-
-void toggle_visibility(void* user_data)
-{
- LLView* viewp = (LLView*)user_data;
- viewp->setVisible(!viewp->getVisible());
-}
-
-BOOL get_visibility(void* user_data)
-{
- LLView* viewp = (LLView*)user_data;
- return viewp->getVisible();
-}
-
-// TomY TODO: Get rid of these?
-class LLViewShowHoverTips : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- gSavedSettings.setBOOL("ShowHoverTips", !gSavedSettings.getBOOL("ShowHoverTips"));
- return true;
- }
-};
-
-class LLViewCheckShowHoverTips : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gSavedSettings.getBOOL("ShowHoverTips");
- return new_value;
- }
-};
-
-// TomY TODO: Get rid of these?
-class LLViewHighlightTransparent : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
- return true;
- }
-};
-
-class LLViewCheckHighlightTransparent : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLDrawPoolAlpha::sShowDebugAlpha;
- return new_value;
- }
-};
-
-class LLViewBeaconWidth : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string width = userdata.asString();
- if(width == "1")
- {
- gSavedSettings.setS32("DebugBeaconLineWidth", 1);
- }
- else if(width == "4")
- {
- gSavedSettings.setS32("DebugBeaconLineWidth", 4);
- }
- else if(width == "16")
- {
- gSavedSettings.setS32("DebugBeaconLineWidth", 16);
- }
- else if(width == "32")
- {
- gSavedSettings.setS32("DebugBeaconLineWidth", 32);
- }
-
- return true;
- }
-};
-
-
-class LLViewToggleBeacon : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string beacon = userdata.asString();
- if (beacon == "scriptsbeacon")
- {
- LLPipeline::toggleRenderScriptedBeacons(NULL);
- gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
- // toggle the other one off if it's on
- if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
- {
- LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
- gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
- }
- }
- else if (beacon == "physicalbeacon")
- {
- LLPipeline::toggleRenderPhysicalBeacons(NULL);
- gSavedSettings.setBOOL( "physicalbeacon", LLPipeline::getRenderPhysicalBeacons(NULL) );
- }
- else if (beacon == "soundsbeacon")
- {
- LLPipeline::toggleRenderSoundBeacons(NULL);
- gSavedSettings.setBOOL( "soundsbeacon", LLPipeline::getRenderSoundBeacons(NULL) );
- }
- else if (beacon == "particlesbeacon")
- {
- LLPipeline::toggleRenderParticleBeacons(NULL);
- gSavedSettings.setBOOL( "particlesbeacon", LLPipeline::getRenderParticleBeacons(NULL) );
- }
- else if (beacon == "scripttouchbeacon")
- {
- LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
- gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
- // toggle the other one off if it's on
- if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
- {
- LLPipeline::toggleRenderScriptedBeacons(NULL);
- gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
- }
- }
- else if (beacon == "renderbeacons")
- {
- LLPipeline::toggleRenderBeacons(NULL);
- gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
- // toggle the other one on if it's not
- if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
- {
- LLPipeline::toggleRenderHighlights(NULL);
- gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
- }
- }
- else if (beacon == "renderhighlights")
- {
- LLPipeline::toggleRenderHighlights(NULL);
- gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
- // toggle the other one on if it's not
- if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
- {
- LLPipeline::toggleRenderBeacons(NULL);
- gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
- }
- }
-
- return true;
- }
-};
-
-class LLViewCheckBeaconEnabled : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string beacon = userdata.asString();
- bool new_value = false;
- if (beacon == "scriptsbeacon")
- {
- new_value = gSavedSettings.getBOOL( "scriptsbeacon");
- LLPipeline::setRenderScriptedBeacons(new_value);
- }
- else if (beacon == "physicalbeacon")
- {
- new_value = gSavedSettings.getBOOL( "physicalbeacon");
- LLPipeline::setRenderPhysicalBeacons(new_value);
- }
- else if (beacon == "soundsbeacon")
- {
- new_value = gSavedSettings.getBOOL( "soundsbeacon");
- LLPipeline::setRenderSoundBeacons(new_value);
- }
- else if (beacon == "particlesbeacon")
- {
- new_value = gSavedSettings.getBOOL( "particlesbeacon");
- LLPipeline::setRenderParticleBeacons(new_value);
- }
- else if (beacon == "scripttouchbeacon")
- {
- new_value = gSavedSettings.getBOOL( "scripttouchbeacon");
- LLPipeline::setRenderScriptedTouchBeacons(new_value);
- }
- else if (beacon == "renderbeacons")
- {
- new_value = gSavedSettings.getBOOL( "renderbeacons");
- LLPipeline::setRenderBeacons(new_value);
- }
- else if (beacon == "renderhighlights")
- {
- new_value = gSavedSettings.getBOOL( "renderhighlights");
- LLPipeline::setRenderHighlights(new_value);
- }
- return new_value;
- }
-};
-
-class LLViewToggleRenderType : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string type = userdata.asString();
- if (type == "hideparticles")
- {
- LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
- }
- return true;
- }
-};
-
-class LLViewCheckRenderType : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string type = userdata.asString();
- bool new_value = false;
- if (type == "hideparticles")
- {
- new_value = LLPipeline::toggleRenderTypeControlNegated((void *)LLPipeline::RENDER_TYPE_PARTICLES);
- }
- return new_value;
- }
-};
-
-class LLViewShowHUDAttachments : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments;
- return true;
- }
-};
-
-class LLViewCheckHUDAttachments : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = LLPipeline::sShowHUDAttachments;
- return new_value;
- }
-};
-
-class LLEditEnableTakeOff : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string clothing = userdata.asString();
- LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
- if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT)
- return LLAgentWearables::selfHasWearable(type);
- return false;
- }
-};
-
-class LLEditTakeOff : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string clothing = userdata.asString();
- if (clothing == "all")
- LLWearableBridge::removeAllClothesFromAvatar();
- else
- {
- LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
- if (type >= LLWearableType::WT_SHAPE
- && type < LLWearableType::WT_COUNT
- && (gAgentWearables.getWearableCount(type) > 0))
- {
- // MULTI-WEARABLES: assuming user wanted to remove top shirt.
- U32 wearable_index = gAgentWearables.getWearableCount(type) - 1;
- LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(gAgentWearables.getWearableInventoryItem(type,wearable_index));
- LLWearableBridge::removeItemFromAvatar(item);
- }
-
- }
- return true;
- }
-};
-
-class LLToolsSelectTool : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string tool_name = userdata.asString();
- if (tool_name == "focus")
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(1);
- }
- else if (tool_name == "move")
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(2);
- }
- else if (tool_name == "edit")
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(3);
- }
- else if (tool_name == "create")
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(4);
- }
- else if (tool_name == "land")
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(5);
- }
- return true;
- }
-};
-
-/// WINDLIGHT callbacks
-class LLWorldEnvSettings : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- std::string tod = userdata.asString();
- LLVector3 sun_direction;
-
- if (tod == "editor")
- {
- // if not there or is hidden, show it
- LLFloaterReg::toggleInstance("env_settings");
- return true;
- }
-
- if (tod == "sunrise")
- {
- // set the value, turn off animation
- LLWLParamManager::instance()->mAnimator.setDayTime(0.25);
- LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
-
- // then call update once
- LLWLParamManager::instance()->mAnimator.update(
- LLWLParamManager::instance()->mCurParams);
- }
- else if (tod == "noon")
- {
- // set the value, turn off animation
- LLWLParamManager::instance()->mAnimator.setDayTime(0.567);
- LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
-
- // then call update once
- LLWLParamManager::instance()->mAnimator.update(
- LLWLParamManager::instance()->mCurParams);
- }
- else if (tod == "sunset")
- {
- // set the value, turn off animation
- LLWLParamManager::instance()->mAnimator.setDayTime(0.75);
- LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
-
- // then call update once
- LLWLParamManager::instance()->mAnimator.update(
- LLWLParamManager::instance()->mCurParams);
- }
- else if (tod == "midnight")
- {
- // set the value, turn off animation
- LLWLParamManager::instance()->mAnimator.setDayTime(0.0);
- LLWLParamManager::instance()->mAnimator.mIsRunning = false;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
-
- // then call update once
- LLWLParamManager::instance()->mAnimator.update(
- LLWLParamManager::instance()->mCurParams);
- }
- else
- {
- LLWLParamManager::instance()->mAnimator.mIsRunning = true;
- LLWLParamManager::instance()->mAnimator.mUseLindenTime = true;
- }
- return true;
- }
-};
-
-/// Water Menu callbacks
-class LLWorldWaterSettings : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::toggleInstance("env_water");
- return true;
- }
-};
-
-/// Post-Process callbacks
-class LLWorldPostProcess : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::showInstance("env_post_process");
- return true;
- }
-};
-
-/// Day Cycle callbacks
-class LLWorldDayCycle : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLFloaterReg::showInstance("env_day_cycle");
- return true;
- }
-};
-
-class LLWorldToggleMovementControls : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLBottomTray::getInstance()->toggleMovementControls();
- return true;
- }
-};
-
-class LLWorldToggleCameraControls : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- LLBottomTray::getInstance()->toggleCameraControls();
- return true;
- }
-};
-
-void handle_flush_name_caches()
-{
- // Toggle display names on and off to flush
- bool use_display_names = LLAvatarNameCache::useDisplayNames();
- LLAvatarNameCache::setUseDisplayNames(!use_display_names);
- LLAvatarNameCache::setUseDisplayNames(use_display_names);
-
- if (gCacheName) gCacheName->clear();
-}
-
-class LLUploadCostCalculator : public view_listener_t
-{
- std::string mCostStr;
-
- bool handleEvent(const LLSD& userdata)
- {
- std::string menu_name = userdata.asString();
- gMenuHolder->childSetLabelArg(menu_name, "[COST]", mCostStr);
-
- return true;
- }
-
- void calculateCost();
-
-public:
- LLUploadCostCalculator()
- {
- calculateCost();
- }
-};
-
-class LLToggleUIHints : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool ui_hints_enabled = gSavedSettings.getBOOL("EnableUIHints");
- // toggle
- ui_hints_enabled = !ui_hints_enabled;
- gSavedSettings.setBOOL("EnableUIHints", ui_hints_enabled);
- return true;
- }
-};
-
-void LLUploadCostCalculator::calculateCost()
-{
- S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
-
- // getPriceUpload() returns -1 if no data available yet.
- if(upload_cost >= 0)
- {
- mCostStr = llformat("%d", upload_cost);
- }
- else
- {
- mCostStr = llformat("%d", gSavedSettings.getU32("DefaultUploadCost"));
- }
-}
-
-void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y)
-{
- static LLMenuGL* show_navbar_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_hide_navbar.xml",
- gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
- if(gMenuHolder->hasVisibleMenu())
- {
- gMenuHolder->hideMenus();
- }
- show_navbar_context_menu->buildDrawLabels();
- show_navbar_context_menu->updateParent(LLMenuGL::sMenuContainer);
- LLMenuGL::showPopup(ctrl, show_navbar_context_menu, x, y);
-}
-
-void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y)
-{
- static LLMenuGL* show_topbarinfo_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_topinfobar.xml",
- gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
-
- LLMenuItemGL* landmark_item = show_topbarinfo_context_menu->getChild<LLMenuItemGL>("Landmark");
- if (!LLLandmarkActions::landmarkAlreadyExists())
- {
- landmark_item->setLabel(LLTrans::getString("AddLandmarkNavBarMenu"));
- }
- else
- {
- landmark_item->setLabel(LLTrans::getString("EditLandmarkNavBarMenu"));
- }
-
- if(gMenuHolder->hasVisibleMenu())
- {
- gMenuHolder->hideMenus();
- }
-
- show_topbarinfo_context_menu->buildDrawLabels();
- show_topbarinfo_context_menu->updateParent(LLMenuGL::sMenuContainer);
- LLMenuGL::showPopup(ctrl, show_topbarinfo_context_menu, x, y);
-}
-
-void initialize_edit_menu()
-{
- view_listener_t::addMenu(new LLEditUndo(), "Edit.Undo");
- view_listener_t::addMenu(new LLEditRedo(), "Edit.Redo");
- view_listener_t::addMenu(new LLEditCut(), "Edit.Cut");
- view_listener_t::addMenu(new LLEditCopy(), "Edit.Copy");
- view_listener_t::addMenu(new LLEditPaste(), "Edit.Paste");
- view_listener_t::addMenu(new LLEditDelete(), "Edit.Delete");
- view_listener_t::addMenu(new LLEditSelectAll(), "Edit.SelectAll");
- view_listener_t::addMenu(new LLEditDeselect(), "Edit.Deselect");
- view_listener_t::addMenu(new LLEditDuplicate(), "Edit.Duplicate");
- view_listener_t::addMenu(new LLEditTakeOff(), "Edit.TakeOff");
- view_listener_t::addMenu(new LLEditEnableUndo(), "Edit.EnableUndo");
- view_listener_t::addMenu(new LLEditEnableRedo(), "Edit.EnableRedo");
- view_listener_t::addMenu(new LLEditEnableCut(), "Edit.EnableCut");
- view_listener_t::addMenu(new LLEditEnableCopy(), "Edit.EnableCopy");
- view_listener_t::addMenu(new LLEditEnablePaste(), "Edit.EnablePaste");
- view_listener_t::addMenu(new LLEditEnableDelete(), "Edit.EnableDelete");
- view_listener_t::addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll");
- view_listener_t::addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect");
- view_listener_t::addMenu(new LLEditEnableDuplicate(), "Edit.EnableDuplicate");
-
-}
-
-void initialize_menus()
-{
- // A parameterized event handler used as ctrl-8/9/0 zoom controls below.
- class LLZoomer : public view_listener_t
- {
- public:
- // The "mult" parameter says whether "val" is a multiplier or used to set the value.
- LLZoomer(F32 val, bool mult=true) : mVal(val), mMult(mult) {}
- bool handleEvent(const LLSD& userdata)
- {
- F32 new_fov_rad = mMult ? LLViewerCamera::getInstance()->getDefaultFOV() * mVal : mVal;
- LLViewerCamera::getInstance()->setDefaultFOV(new_fov_rad);
- gSavedSettings.setF32("CameraAngle", LLViewerCamera::getInstance()->getView()); // setView may have clamped it.
- return true;
- }
- private:
- F32 mVal;
- bool mMult;
- };
-
- LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar();
- LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar();
-
- // Generic enable and visible
- // Don't prepend MenuName.Foo because these can be used in any menu.
- enable.add("IsGodCustomerService", boost::bind(&is_god_customer_service));
-
- view_listener_t::addEnable(new LLUploadCostCalculator(), "Upload.CalculateCosts");
-
- // Agent
- commit.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying));
- enable.add("Agent.enableFlying", boost::bind(&LLAgent::enableFlying));
-
- // File menu
- init_menu_file();
-
- view_listener_t::addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff");
- view_listener_t::addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar");
- view_listener_t::addMenu(new LLEnableEditShape(), "Edit.EnableEditShape");
- commit.add("CustomizeAvatar", boost::bind(&handle_customize_avatar));
- commit.add("EditOutfit", boost::bind(&handle_edit_outfit));
- commit.add("EditShape", boost::bind(&handle_edit_shape));
-
- // View menu
- view_listener_t::addMenu(new LLViewMouselook(), "View.Mouselook");
- view_listener_t::addMenu(new LLViewJoystickFlycam(), "View.JoystickFlycam");
- view_listener_t::addMenu(new LLViewResetView(), "View.ResetView");
- view_listener_t::addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter");
- view_listener_t::addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips");
- view_listener_t::addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent");
- view_listener_t::addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType");
- view_listener_t::addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments");
- view_listener_t::addMenu(new LLZoomer(1.2f), "View.ZoomOut");
- view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn");
- view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault");
- view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize");
-
- view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook");
- view_listener_t::addMenu(new LLViewEnableJoystickFlycam(), "View.EnableJoystickFlycam");
- view_listener_t::addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter");
-
- view_listener_t::addMenu(new LLViewCheckJoystickFlycam(), "View.CheckJoystickFlycam");
- view_listener_t::addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips");
- view_listener_t::addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent");
- view_listener_t::addMenu(new LLViewCheckRenderType(), "View.CheckRenderType");
- view_listener_t::addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments");
-
- // Me > Movement
- view_listener_t::addMenu(new LLAdvancedAgentFlyingInfo(), "Agent.getFlying");
-
- // World menu
- commit.add("World.Chat", boost::bind(&handle_chat, (void*)NULL));
- view_listener_t::addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun");
- view_listener_t::addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark");
- view_listener_t::addMenu(new LLWorldPlaceProfile(), "World.PlaceProfile");
- view_listener_t::addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation");
- view_listener_t::addMenu(new LLWorldTeleportHome(), "World.TeleportHome");
- view_listener_t::addMenu(new LLWorldSetAway(), "World.SetAway");
- view_listener_t::addMenu(new LLWorldSetBusy(), "World.SetBusy");
-
- view_listener_t::addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark");
- view_listener_t::addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation");
- view_listener_t::addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome");
- view_listener_t::addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand");
-
- view_listener_t::addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun");
-
- view_listener_t::addMenu(new LLWorldEnvSettings(), "World.EnvSettings");
- view_listener_t::addMenu(new LLWorldWaterSettings(), "World.WaterSettings");
- view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess");
- view_listener_t::addMenu(new LLWorldDayCycle(), "World.DayCycle");
-
- view_listener_t::addMenu(new LLWorldToggleMovementControls(), "World.Toggle.MovementControls");
- view_listener_t::addMenu(new LLWorldToggleCameraControls(), "World.Toggle.CameraControls");
-
- // Tools menu
- view_listener_t::addMenu(new LLToolsSelectTool(), "Tools.SelectTool");
- view_listener_t::addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects");
- view_listener_t::addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects");
- view_listener_t::addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding");
- view_listener_t::addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection");
- view_listener_t::addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius");
- view_listener_t::addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts");
- view_listener_t::addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY");
- view_listener_t::addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid");
- view_listener_t::addMenu(new LLToolsSelectNextPart(), "Tools.SelectNextPart");
- view_listener_t::addMenu(new LLToolsLink(), "Tools.Link");
- view_listener_t::addMenu(new LLToolsUnlink(), "Tools.Unlink");
- view_listener_t::addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations");
- view_listener_t::addMenu(new LLToolsReleaseKeys(), "Tools.ReleaseKeys");
- view_listener_t::addMenu(new LLToolsEnableReleaseKeys(), "Tools.EnableReleaseKeys");
- commit.add("Tools.LookAtSelection", boost::bind(&handle_look_at_selection, _2));
- commit.add("Tools.BuyOrTake", boost::bind(&handle_buy_or_take));
- commit.add("Tools.TakeCopy", boost::bind(&handle_take_copy));
- view_listener_t::addMenu(new LLToolsSaveToInventory(), "Tools.SaveToInventory");
- view_listener_t::addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
- view_listener_t::addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
-
- view_listener_t::addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie");
- view_listener_t::addMenu(new LLToolsEnableSelectNextPart(), "Tools.EnableSelectNextPart");
- view_listener_t::addMenu(new LLToolsEnableLink(), "Tools.EnableLink");
- view_listener_t::addMenu(new LLToolsEnableUnlink(), "Tools.EnableUnlink");
- view_listener_t::addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake");
- enable.add("Tools.EnableTakeCopy", boost::bind(&enable_object_take_copy));
- enable.add("Tools.VisibleBuyObject", boost::bind(&tools_visible_buy_object));
- enable.add("Tools.VisibleTakeObject", boost::bind(&tools_visible_take_object));
- view_listener_t::addMenu(new LLToolsEnableSaveToInventory(), "Tools.EnableSaveToInventory");
- view_listener_t::addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.EnableSaveToObjectInventory");
-
- // Help menu
- // most items use the ShowFloater method
-
- // Advanced menu
- view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole");
- view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole");
- view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole");
-
- // Advanced > HUD Info
- view_listener_t::addMenu(new LLAdvancedToggleHUDInfo(), "Advanced.ToggleHUDInfo");
- view_listener_t::addMenu(new LLAdvancedCheckHUDInfo(), "Advanced.CheckHUDInfo");
-
- // Advanced Other Settings
- view_listener_t::addMenu(new LLAdvancedClearGroupCache(), "Advanced.ClearGroupCache");
-
- // Advanced > Render > Types
- view_listener_t::addMenu(new LLAdvancedToggleRenderType(), "Advanced.ToggleRenderType");
- view_listener_t::addMenu(new LLAdvancedCheckRenderType(), "Advanced.CheckRenderType");
-
- //// Advanced > Render > Features
- view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature");
- view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature");
- // Advanced > Render > Info Displays
- view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay");
- view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay");
- view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");
- view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");
- view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
- // Develop > Render
- view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas");
- view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas");
- view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
- view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
- view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
- view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions");
- view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");
- view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");
- view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame");
- view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame");
- view_listener_t::addMenu(new LLAdvancedVectorizePerfTest(), "Advanced.VectorizePerfTest");
- view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest");
- view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest");
- view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles");
- view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption");
- view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption");
-
-
- #ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- view_listener_t::addMenu(new LLAdvancedHandleToggleHackedGodmode(), "Advanced.HandleToggleHackedGodmode");
- view_listener_t::addMenu(new LLAdvancedCheckToggleHackedGodmode(), "Advanced.CheckToggleHackedGodmode");
- view_listener_t::addMenu(new LLAdvancedEnableToggleHackedGodmode(), "Advanced.EnableToggleHackedGodmode");
- #endif
-
- // Advanced > World
- view_listener_t::addMenu(new LLAdvancedDumpScriptedCamera(), "Advanced.DumpScriptedCamera");
- view_listener_t::addMenu(new LLAdvancedDumpRegionObjectCache(), "Advanced.DumpRegionObjectCache");
-
- // Advanced > UI
- commit.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser
- commit.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater
- view_listener_t::addMenu(new LLAdvancedBuyCurrencyTest(), "Advanced.BuyCurrencyTest");
- view_listener_t::addMenu(new LLAdvancedDumpSelectMgr(), "Advanced.DumpSelectMgr");
- view_listener_t::addMenu(new LLAdvancedDumpInventory(), "Advanced.DumpInventory");
- commit.add("Advanced.DumpTimers", boost::bind(&handle_dump_timers) );
- commit.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus) );
- view_listener_t::addMenu(new LLAdvancedPrintSelectedObjectInfo(), "Advanced.PrintSelectedObjectInfo");
- view_listener_t::addMenu(new LLAdvancedPrintAgentInfo(), "Advanced.PrintAgentInfo");
- view_listener_t::addMenu(new LLAdvancedPrintTextureMemoryStats(), "Advanced.PrintTextureMemoryStats");
- view_listener_t::addMenu(new LLAdvancedToggleDebugClicks(), "Advanced.ToggleDebugClicks");
- view_listener_t::addMenu(new LLAdvancedCheckDebugClicks(), "Advanced.CheckDebugClicks");
- view_listener_t::addMenu(new LLAdvancedCheckDebugViews(), "Advanced.CheckDebugViews");
- view_listener_t::addMenu(new LLAdvancedToggleDebugViews(), "Advanced.ToggleDebugViews");
- view_listener_t::addMenu(new LLAdvancedToggleXUINameTooltips(), "Advanced.ToggleXUINameTooltips");
- view_listener_t::addMenu(new LLAdvancedCheckXUINameTooltips(), "Advanced.CheckXUINameTooltips");
- view_listener_t::addMenu(new LLAdvancedToggleDebugMouseEvents(), "Advanced.ToggleDebugMouseEvents");
- view_listener_t::addMenu(new LLAdvancedCheckDebugMouseEvents(), "Advanced.CheckDebugMouseEvents");
- view_listener_t::addMenu(new LLAdvancedToggleDebugKeys(), "Advanced.ToggleDebugKeys");
- view_listener_t::addMenu(new LLAdvancedCheckDebugKeys(), "Advanced.CheckDebugKeys");
- view_listener_t::addMenu(new LLAdvancedToggleDebugWindowProc(), "Advanced.ToggleDebugWindowProc");
- view_listener_t::addMenu(new LLAdvancedCheckDebugWindowProc(), "Advanced.CheckDebugWindowProc");
- commit.add("Advanced.ShowSideTray", boost::bind(&handle_show_side_tray));
-
- // Advanced > XUI
- commit.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance()));
- view_listener_t::addMenu(new LLAdvancedToggleXUINames(), "Advanced.ToggleXUINames");
- view_listener_t::addMenu(new LLAdvancedCheckXUINames(), "Advanced.CheckXUINames");
- view_listener_t::addMenu(new LLAdvancedSendTestIms(), "Advanced.SendTestIMs");
- commit.add("Advanced.FlushNameCaches", boost::bind(&handle_flush_name_caches));
-
- // Advanced > Character > Grab Baked Texture
- view_listener_t::addMenu(new LLAdvancedGrabBakedTexture(), "Advanced.GrabBakedTexture");
- view_listener_t::addMenu(new LLAdvancedEnableGrabBakedTexture(), "Advanced.EnableGrabBakedTexture");
-
- // Advanced > Character > Character Tests
- view_listener_t::addMenu(new LLAdvancedAppearanceToXML(), "Advanced.AppearanceToXML");
- view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry");
-
- view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale");
- view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale");
- view_listener_t::addMenu(new LLAdvancedTogglePG(), "Advanced.TogglePG");
-
- // Advanced > Character (toplevel)
- view_listener_t::addMenu(new LLAdvancedForceParamsToDefault(), "Advanced.ForceParamsToDefault");
- view_listener_t::addMenu(new LLAdvancedReloadVertexShader(), "Advanced.ReloadVertexShader");
- view_listener_t::addMenu(new LLAdvancedToggleAnimationInfo(), "Advanced.ToggleAnimationInfo");
- view_listener_t::addMenu(new LLAdvancedCheckAnimationInfo(), "Advanced.CheckAnimationInfo");
- view_listener_t::addMenu(new LLAdvancedToggleShowLookAt(), "Advanced.ToggleShowLookAt");
- view_listener_t::addMenu(new LLAdvancedCheckShowLookAt(), "Advanced.CheckShowLookAt");
- view_listener_t::addMenu(new LLAdvancedToggleShowPointAt(), "Advanced.ToggleShowPointAt");
- view_listener_t::addMenu(new LLAdvancedCheckShowPointAt(), "Advanced.CheckShowPointAt");
- view_listener_t::addMenu(new LLAdvancedToggleDebugJointUpdates(), "Advanced.ToggleDebugJointUpdates");
- view_listener_t::addMenu(new LLAdvancedCheckDebugJointUpdates(), "Advanced.CheckDebugJointUpdates");
- view_listener_t::addMenu(new LLAdvancedToggleDisableLOD(), "Advanced.ToggleDisableLOD");
- view_listener_t::addMenu(new LLAdvancedCheckDisableLOD(), "Advanced.CheckDisableLOD");
- view_listener_t::addMenu(new LLAdvancedToggleDebugCharacterVis(), "Advanced.ToggleDebugCharacterVis");
- view_listener_t::addMenu(new LLAdvancedCheckDebugCharacterVis(), "Advanced.CheckDebugCharacterVis");
- view_listener_t::addMenu(new LLAdvancedDumpAttachments(), "Advanced.DumpAttachments");
- view_listener_t::addMenu(new LLAdvancedRebakeTextures(), "Advanced.RebakeTextures");
- view_listener_t::addMenu(new LLAdvancedDebugAvatarTextures(), "Advanced.DebugAvatarTextures");
- view_listener_t::addMenu(new LLAdvancedDumpAvatarLocalTextures(), "Advanced.DumpAvatarLocalTextures");
- // Advanced > Network
- view_listener_t::addMenu(new LLAdvancedEnableMessageLog(), "Advanced.EnableMessageLog");
- view_listener_t::addMenu(new LLAdvancedDisableMessageLog(), "Advanced.DisableMessageLog");
- view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket");
-
- // Advanced > Recorder
- view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot");
- view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop");
- view_listener_t::addMenu(new LLAdvancedCheckAgentPilotLoop(), "Advanced.CheckAgentPilotLoop");
-
- // Advanced > Debugging
- view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint");
- view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror");
- view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess");
- view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop");
- view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareException(), "Advanced.ForceErrorSoftwareException");
- view_listener_t::addMenu(new LLAdvancedForceErrorDriverCrash(), "Advanced.ForceErrorDriverCrash");
- view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer");
-
- // Advanced (toplevel)
- view_listener_t::addMenu(new LLAdvancedToggleShowObjectUpdates(), "Advanced.ToggleShowObjectUpdates");
- view_listener_t::addMenu(new LLAdvancedCheckShowObjectUpdates(), "Advanced.CheckShowObjectUpdates");
- view_listener_t::addMenu(new LLAdvancedCompressImage(), "Advanced.CompressImage");
- view_listener_t::addMenu(new LLAdvancedShowDebugSettings(), "Advanced.ShowDebugSettings");
- view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions");
- view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions");
- view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions");
- view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus");
- view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus");
-
-
- // Admin >Object
- view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
- view_listener_t::addMenu(new LLAdminHandleObjectOwnerSelf(), "Admin.HandleObjectOwnerSelf");
- view_listener_t::addMenu(new LLAdminHandleObjectOwnerPermissive(), "Admin.HandleObjectOwnerPermissive");
- view_listener_t::addMenu(new LLAdminHandleForceDelete(), "Admin.HandleForceDelete");
- view_listener_t::addMenu(new LLAdminHandleObjectLock(), "Admin.HandleObjectLock");
- view_listener_t::addMenu(new LLAdminHandleObjectAssetIDs(), "Admin.HandleObjectAssetIDs");
-
- // Admin >Parcel
- view_listener_t::addMenu(new LLAdminHandleForceParcelOwnerToMe(), "Admin.HandleForceParcelOwnerToMe");
- view_listener_t::addMenu(new LLAdminHandleForceParcelToContent(), "Admin.HandleForceParcelToContent");
- view_listener_t::addMenu(new LLAdminHandleClaimPublicLand(), "Admin.HandleClaimPublicLand");
-
- // Admin >Region
- view_listener_t::addMenu(new LLAdminHandleRegionDumpTempAssetData(), "Admin.HandleRegionDumpTempAssetData");
- // Admin top level
- view_listener_t::addMenu(new LLAdminOnSaveState(), "Admin.OnSaveState");
-
- // Self context menu
- view_listener_t::addMenu(new LLSelfStandUp(), "Self.StandUp");
- enable.add("Self.EnableStandUp", boost::bind(&enable_standup_self));
- view_listener_t::addMenu(new LLSelfSitDown(), "Self.SitDown");
- enable.add("Self.EnableSitDown", boost::bind(&enable_sitdown_self));
- view_listener_t::addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments");
-
- view_listener_t::addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments");
-
- // we don't use boost::bind directly to delay side tray construction
- view_listener_t::addMenu( new LLTogglePanelPeopleTab(), "SideTray.PanelPeopleTab");
-
- // Avatar pie menu
- view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute");
- view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
- view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact");
- commit.add("Avatar.Freeze", boost::bind(&handle_avatar_freeze, LLSD()));
- view_listener_t::addMenu(new LLAvatarDebug(), "Avatar.Debug");
- view_listener_t::addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug");
- view_listener_t::addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup");
- commit.add("Avatar.Eject", boost::bind(&handle_avatar_eject, LLSD()));
- commit.add("Avatar.ShowInspector", boost::bind(&handle_avatar_show_inspector));
- view_listener_t::addMenu(new LLAvatarSendIM(), "Avatar.SendIM");
- view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call");
- enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall));
- view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse");
-
- view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend");
- enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2));
-
- // Object pie menu
- view_listener_t::addMenu(new LLObjectBuild(), "Object.Build");
- commit.add("Object.Touch", boost::bind(&handle_object_touch));
- commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));
- commit.add("Object.Delete", boost::bind(&handle_object_delete));
- view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar");
- view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar");
- view_listener_t::addMenu(new LLObjectReturn(), "Object.Return");
- view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
- view_listener_t::addMenu(new LLObjectMute(), "Object.Mute");
-
- enable.add("Object.VisibleTake", boost::bind(&visible_take_object));
- enable.add("Object.VisibleBuy", boost::bind(&visible_buy_object));
-
- commit.add("Object.Buy", boost::bind(&handle_buy));
- commit.add("Object.Edit", boost::bind(&handle_object_edit));
- commit.add("Object.Inspect", boost::bind(&handle_object_inspect));
- commit.add("Object.Open", boost::bind(&handle_object_open));
- commit.add("Object.Take", boost::bind(&handle_take));
- commit.add("Object.ShowInspector", boost::bind(&handle_object_show_inspector));
- enable.add("Object.EnableOpen", boost::bind(&enable_object_open));
- enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1));
- enable.add("Object.EnableDelete", boost::bind(&enable_object_delete));
- enable.add("Object.EnableWear", boost::bind(&object_selected_and_point_valid));
-
- enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up));
- enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1));
-
- view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
- view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
-
- enable.add("Avatar.EnableMute", boost::bind(&enable_object_mute));
- enable.add("Object.EnableMute", boost::bind(&enable_object_mute));
- enable.add("Object.EnableBuy", boost::bind(&enable_buy_object));
- commit.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom"));
-
- // Attachment pie menu
- enable.add("Attachment.Label", boost::bind(&onEnableAttachmentLabel, _1, _2));
- view_listener_t::addMenu(new LLAttachmentDrop(), "Attachment.Drop");
- view_listener_t::addMenu(new LLAttachmentDetachFromPoint(), "Attachment.DetachFromPoint");
- view_listener_t::addMenu(new LLAttachmentDetach(), "Attachment.Detach");
- view_listener_t::addMenu(new LLAttachmentPointFilled(), "Attachment.PointFilled");
- view_listener_t::addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop");
- view_listener_t::addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach");
-
- // Land pie menu
- view_listener_t::addMenu(new LLLandBuild(), "Land.Build");
- view_listener_t::addMenu(new LLLandSit(), "Land.Sit");
- view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass");
- view_listener_t::addMenu(new LLLandEdit(), "Land.Edit");
-
- view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
- commit.add("Land.Buy", boost::bind(&handle_buy_land));
-
- // Generic actions
- commit.add("ReportAbuse", boost::bind(&handle_report_abuse));
- commit.add("BuyCurrency", boost::bind(&handle_buy_currency));
- view_listener_t::addMenu(new LLShowHelp(), "ShowHelp");
- view_listener_t::addMenu(new LLToggleHelp(), "ToggleHelp");
- view_listener_t::addMenu(new LLPromptShowURL(), "PromptShowURL");
- view_listener_t::addMenu(new LLShowAgentProfile(), "ShowAgentProfile");
- view_listener_t::addMenu(new LLToggleAgentProfile(), "ToggleAgentProfile");
- view_listener_t::addMenu(new LLToggleControl(), "ToggleControl");
- view_listener_t::addMenu(new LLCheckControl(), "CheckControl");
- view_listener_t::addMenu(new LLGoToObject(), "GoToObject");
- commit.add("PayObject", boost::bind(&handle_give_money_dialog));
-
- enable.add("EnablePayObject", boost::bind(&enable_pay_object));
- enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
- enable.add("EnableEdit", boost::bind(&enable_object_edit));
- enable.add("VisibleBuild", boost::bind(&enable_object_build));
-
- view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible");
- view_listener_t::addMenu(new LLShowSidetrayPanel(), "ShowSidetrayPanel");
- view_listener_t::addMenu(new LLSidetrayPanelVisible(), "SidetrayPanelVisible");
- view_listener_t::addMenu(new LLSomethingSelected(), "SomethingSelected");
- view_listener_t::addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD");
- view_listener_t::addMenu(new LLEditableSelected(), "EditableSelected");
- view_listener_t::addMenu(new LLEditableSelectedMono(), "EditableSelectedMono");
-
- view_listener_t::addMenu(new LLToggleUIHints(), "ToggleUIHints");
-
- commit.add("DestinationAndAvatar.show", boost::bind(&toggle_destination_and_avatar_picker, _2));
-}
+/**
+ * @file llviewermenu.cpp
+ * @brief Builds menus out of items.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llviewermenu.h"
+
+// linden library includes
+#include "llavatarnamecache.h" // IDEVO
+#include "llfloaterreg.h"
+#include "llcombobox.h"
+#include "llinventorypanel.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+
+// newview includes
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llagentwearables.h"
+#include "llagentpilot.h"
+#include "llbottomtray.h"
+#include "llcompilequeue.h"
+#include "llconsole.h"
+#include "lldebugview.h"
+#include "llfilepicker.h"
+#include "llfirstuse.h"
+#include "llfloaterbuy.h"
+#include "llfloaterbuycontents.h"
+#include "llbuycurrencyhtml.h"
+#include "llfloatergodtools.h"
+#include "llfloaterinventory.h"
+#include "llfloaterland.h"
+#include "llfloaterpay.h"
+#include "llfloaterreporter.h"
+#include "llfloatersearch.h"
+#include "llfloaterscriptdebug.h"
+#include "llfloatersnapshot.h"
+#include "llfloatertools.h"
+#include "llfloaterworldmap.h"
+#include "llavataractions.h"
+#include "lllandmarkactions.h"
+#include "llgroupmgr.h"
+#include "lltooltip.h"
+#include "llhints.h"
+#include "llhudeffecttrail.h"
+#include "llhudmanager.h"
+#include "llimview.h"
+#include "llinventorybridge.h"
+#include "llinventorydefines.h"
+#include "llinventoryfunctions.h"
+#include "llpanellogin.h"
+#include "llpanelblockedlist.h"
+#include "llmenucommands.h"
+#include "llmoveview.h"
+#include "llparcel.h"
+#include "llrootview.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "llstatusbar.h"
+#include "lltextureview.h"
+#include "lltoolcomp.h"
+#include "lltoolmgr.h"
+#include "lltoolpie.h"
+#include "lltoolselectland.h"
+#include "lltrans.h"
+#include "llviewergenericmessage.h"
+#include "llviewerhelp.h"
+#include "llviewermenufile.h" // init_menu_file()
+#include "llviewermessage.h"
+#include "llviewernetwork.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerstats.h"
+#include "llvoavatarself.h"
+#include "llworldmap.h"
+#include "pipeline.h"
+#include "llviewerjoystick.h"
+#include "llwlanimator.h"
+#include "llwlparammanager.h"
+#include "llfloatercamera.h"
+#include "lluilistener.h"
+#include "llappearancemgr.h"
+#include "lltrans.h"
+#include "lleconomy.h"
+#include "boost/unordered_map.hpp"
+
+using namespace LLVOAvatarDefines;
+
+static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels;
+
+BOOL enable_land_build(void*);
+BOOL enable_object_build(void*);
+
+LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
+LLVOAvatar* find_avatar_from_object( const LLUUID& object_id );
+
+void handle_test_load_url(void*);
+
+//
+// Evil hackish imported globals
+
+//extern BOOL gHideSelectedObjects;
+//extern BOOL gAllowSelectAvatar;
+//extern BOOL gDebugAvatarRotation;
+extern BOOL gDebugClicks;
+extern BOOL gDebugWindowProc;
+//extern BOOL gDebugTextEditorTips;
+//extern BOOL gDebugSelectMgr;
+
+//
+// Globals
+//
+
+LLMenuBarGL *gMenuBarView = NULL;
+LLViewerMenuHolderGL *gMenuHolder = NULL;
+LLMenuGL *gPopupMenuView = NULL;
+LLMenuGL *gEditMenu = NULL;
+LLMenuBarGL *gLoginMenuBarView = NULL;
+
+// Pie menus
+LLContextMenu *gMenuAvatarSelf = NULL;
+LLContextMenu *gMenuAvatarOther = NULL;
+LLContextMenu *gMenuObject = NULL;
+LLContextMenu *gMenuAttachmentSelf = NULL;
+LLContextMenu *gMenuAttachmentOther = NULL;
+LLContextMenu *gMenuLand = NULL;
+
+const std::string SAVE_INTO_INVENTORY("Save Object Back to My Inventory");
+const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
+
+LLMenuGL* gAttachSubMenu = NULL;
+LLMenuGL* gDetachSubMenu = NULL;
+LLMenuGL* gTakeOffClothes = NULL;
+LLContextMenu* gAttachScreenPieMenu = NULL;
+LLContextMenu* gAttachPieMenu = NULL;
+LLContextMenu* gAttachBodyPartPieMenus[8];
+LLContextMenu* gDetachPieMenu = NULL;
+LLContextMenu* gDetachScreenPieMenu = NULL;
+LLContextMenu* gDetachBodyPartPieMenus[8];
+
+LLMenuItemCallGL* gAFKMenu = NULL;
+LLMenuItemCallGL* gBusyMenu = NULL;
+
+//
+// Local prototypes
+
+// File Menu
+const char* upload_pick(void* data);
+void handle_compress_image(void*);
+
+
+// Edit menu
+void handle_dump_group_info(void *);
+void handle_dump_capabilities_info(void *);
+
+// Advanced->Consoles menu
+void handle_region_dump_settings(void*);
+void handle_region_dump_temp_asset_data(void*);
+void handle_region_clear_temp_asset_data(void*);
+
+// Object pie menu
+BOOL sitting_on_selection();
+
+void near_sit_object();
+//void label_sit_or_stand(std::string& label, void*);
+// buy and take alias into the same UI positions, so these
+// declarations handle this mess.
+BOOL is_selection_buy_not_take();
+S32 selection_price();
+BOOL enable_take();
+void handle_take();
+void handle_object_show_inspector();
+void handle_avatar_show_inspector();
+bool confirm_take(const LLSD& notification, const LLSD& response);
+
+void handle_buy_object(LLSaleInfo sale_info);
+void handle_buy_contents(LLSaleInfo sale_info);
+
+// Land pie menu
+void near_sit_down_point(BOOL success, void *);
+
+// Avatar pie menu
+
+// Debug menu
+
+
+void velocity_interpolate( void* );
+
+void handle_rebake_textures(void*);
+BOOL check_admin_override(void*);
+void handle_admin_override_toggle(void*);
+#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+void handle_toggle_hacked_godmode(void*);
+BOOL check_toggle_hacked_godmode(void*);
+bool enable_toggle_hacked_godmode(void*);
+#endif
+
+void toggle_show_xui_names(void *);
+BOOL check_show_xui_names(void *);
+
+// Debug UI
+
+void handle_buy_currency_test(void*);
+
+void handle_god_mode(void*);
+
+// God menu
+void handle_leave_god_mode(void*);
+
+
+void handle_reset_view();
+
+void handle_duplicate_in_place(void*);
+
+
+void handle_object_owner_self(void*);
+void handle_object_owner_permissive(void*);
+void handle_object_lock(void*);
+void handle_object_asset_ids(void*);
+void force_take_copy(void*);
+#ifdef _CORY_TESTING
+void force_export_copy(void*);
+void force_import_geometry(void*);
+#endif
+
+void handle_force_parcel_owner_to_me(void*);
+void handle_force_parcel_to_content(void*);
+void handle_claim_public_land(void*);
+
+void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry
+void reload_vertex_shader(void *);
+void handle_disconnect_viewer(void *);
+
+void force_error_breakpoint(void *);
+void force_error_llerror(void *);
+void force_error_bad_memory_access(void *);
+void force_error_infinite_loop(void *);
+void force_error_software_exception(void *);
+void force_error_driver_crash(void *);
+
+void handle_force_delete(void*);
+void print_object_info(void*);
+void print_agent_nvpairs(void*);
+void toggle_debug_menus(void*);
+void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status);
+void dump_select_mgr(void*);
+
+void dump_inventory(void*);
+void toggle_visibility(void*);
+BOOL get_visibility(void*);
+
+// Avatar Pie menu
+void request_friendship(const LLUUID& agent_id);
+
+// Tools menu
+void handle_selected_texture_info(void*);
+
+void handle_dump_followcam(void*);
+void handle_viewer_enable_message_log(void*);
+void handle_viewer_disable_message_log(void*);
+
+BOOL enable_buy_land(void*);
+
+// Help menu
+
+void handle_test_male(void *);
+void handle_test_female(void *);
+void handle_toggle_pg(void*);
+void handle_dump_attachments(void *);
+void handle_dump_avatar_local_textures(void*);
+void handle_debug_avatar_textures(void*);
+void handle_grab_baked_texture(void*);
+BOOL enable_grab_baked_texture(void*);
+void handle_dump_region_object_cache(void*);
+
+BOOL enable_save_into_inventory(void*);
+BOOL enable_save_into_task_inventory(void*);
+
+BOOL enable_detach(const LLSD& = LLSD());
+void menu_toggle_attached_lights(void* user_data);
+void menu_toggle_attached_particles(void* user_data);
+
+class LLMenuParcelObserver : public LLParcelObserver
+{
+public:
+ LLMenuParcelObserver();
+ ~LLMenuParcelObserver();
+ virtual void changed();
+};
+
+static LLMenuParcelObserver* gMenuParcelObserver = NULL;
+
+static LLUIListener sUIListener;
+
+LLMenuParcelObserver::LLMenuParcelObserver()
+{
+ LLViewerParcelMgr::getInstance()->addObserver(this);
+}
+
+LLMenuParcelObserver::~LLMenuParcelObserver()
+{
+ LLViewerParcelMgr::getInstance()->removeObserver(this);
+}
+
+void LLMenuParcelObserver::changed()
+{
+ gMenuHolder->childSetEnabled("Land Buy Pass", LLPanelLandGeneral::enableBuyPass(NULL));
+
+ BOOL buyable = enable_buy_land(NULL);
+ gMenuHolder->childSetEnabled("Land Buy", buyable);
+ gMenuHolder->childSetEnabled("Buy Land...", buyable);
+}
+
+
+void initialize_menus();
+
+//-----------------------------------------------------------------------------
+// Initialize main menus
+//
+// HOW TO NAME MENUS:
+//
+// First Letter Of Each Word Is Capitalized, Even At Or And
+//
+// Items that lead to dialog boxes end in "..."
+//
+// Break up groups of more than 6 items with separators
+//-----------------------------------------------------------------------------
+
+void set_underclothes_menu_options()
+{
+ if (gMenuHolder && gAgent.isTeen())
+ {
+ gMenuHolder->getChild<LLView>("Self Underpants")->setVisible(FALSE);
+ gMenuHolder->getChild<LLView>("Self Undershirt")->setVisible(FALSE);
+ }
+ if (gMenuBarView && gAgent.isTeen())
+ {
+ gMenuBarView->getChild<LLView>("Menu Underpants")->setVisible(FALSE);
+ gMenuBarView->getChild<LLView>("Menu Undershirt")->setVisible(FALSE);
+ }
+}
+
+void init_menus()
+{
+ S32 top = gViewerWindow->getRootView()->getRect().getHeight();
+
+ // Initialize actions
+ initialize_menus();
+
+ ///
+ /// Popup menu
+ ///
+ /// The popup menu is now populated by the show_context_menu()
+ /// method.
+
+ LLMenuGL::Params menu_params;
+ menu_params.name = "Popup";
+ menu_params.visible = false;
+ gPopupMenuView = LLUICtrlFactory::create<LLMenuGL>(menu_params);
+ gMenuHolder->addChild( gPopupMenuView );
+
+ ///
+ /// Context menus
+ ///
+
+ const widget_registry_t& registry =
+ LLViewerMenuHolderGL::child_registry_t::instance();
+ gEditMenu = LLUICtrlFactory::createFromFile<LLMenuGL>("menu_edit.xml", gMenuHolder, registry);
+ gMenuAvatarSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_avatar_self.xml", gMenuHolder, registry);
+ gMenuAvatarOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_avatar_other.xml", gMenuHolder, registry);
+
+ gDetachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach HUD", true);
+ gDetachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach", true);
+
+ gMenuObject = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_object.xml", gMenuHolder, registry);
+
+ gAttachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach HUD");
+ gAttachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach");
+
+ gMenuAttachmentSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_attachment_self.xml", gMenuHolder, registry);
+ gMenuAttachmentOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_attachment_other.xml", gMenuHolder, registry);
+
+ gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_land.xml", gMenuHolder, registry);
+
+ ///
+ /// set up the colors
+ ///
+ LLColor4 color;
+
+ LLColor4 context_menu_color = LLUIColorTable::instance().getColor("MenuPopupBgColor");
+
+ gMenuAvatarSelf->setBackgroundColor( context_menu_color );
+ gMenuAvatarOther->setBackgroundColor( context_menu_color );
+ gMenuObject->setBackgroundColor( context_menu_color );
+ gMenuAttachmentSelf->setBackgroundColor( context_menu_color );
+ gMenuAttachmentOther->setBackgroundColor( context_menu_color );
+
+ gMenuLand->setBackgroundColor( context_menu_color );
+
+ color = LLUIColorTable::instance().getColor( "MenuPopupBgColor" );
+ gPopupMenuView->setBackgroundColor( color );
+
+ // If we are not in production, use a different color to make it apparent.
+ if (LLGridManager::getInstance()->isInProductionGrid())
+ {
+ color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
+ }
+ else
+ {
+ color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
+ }
+ gMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_viewer.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ gMenuBarView->setRect(LLRect(0, top, 0, top - MENU_BAR_HEIGHT));
+ gMenuBarView->setBackgroundColor( color );
+
+ LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder");
+ menu_bar_holder->addChild(gMenuBarView);
+
+ gViewerWindow->setMenuBackgroundColor(false,
+ LLGridManager::getInstance()->isInProductionGrid());
+
+ // Assume L$10 for now, the server will tell us the real cost at login
+ // *TODO:Also fix cost in llfolderview.cpp for Inventory menus
+ const std::string upload_cost("10");
+ gMenuHolder->childSetLabelArg("Upload Image", "[COST]", upload_cost);
+ gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", upload_cost);
+ gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", upload_cost);
+ gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
+
+ gAFKMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Away", TRUE);
+ gBusyMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Busy", TRUE);
+ gAttachSubMenu = gMenuBarView->findChildMenuByName("Attach Object", TRUE);
+ gDetachSubMenu = gMenuBarView->findChildMenuByName("Detach Object", TRUE);
+
+#if !MEM_TRACK_MEM
+ // Don't display the Memory console menu if the feature is turned off
+ LLMenuItemCheckGL *memoryMenu = gMenuBarView->getChild<LLMenuItemCheckGL>("Memory", TRUE);
+ if (memoryMenu)
+ {
+ memoryMenu->setVisible(FALSE);
+ }
+#endif
+
+ gMenuBarView->createJumpKeys();
+
+ // Let land based option enable when parcel changes
+ gMenuParcelObserver = new LLMenuParcelObserver();
+
+ gLoginMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_login.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ gLoginMenuBarView->arrangeAndClear();
+ LLRect menuBarRect = gLoginMenuBarView->getRect();
+ menuBarRect.setLeftTopAndSize(0, menu_bar_holder->getRect().getHeight(), menuBarRect.getWidth(), menuBarRect.getHeight());
+ gLoginMenuBarView->setRect(menuBarRect);
+ gLoginMenuBarView->setBackgroundColor( color );
+ menu_bar_holder->addChild(gLoginMenuBarView);
+
+ // tooltips are on top of EVERYTHING, including menus
+ gViewerWindow->getRootView()->sendChildToFront(gToolTipView);
+}
+
+///////////////////
+// SHOW CONSOLES //
+///////////////////
+
+
+class LLAdvancedToggleConsole : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string console_type = userdata.asString();
+ if ("texture" == console_type)
+ {
+ toggle_visibility( (void*)gTextureView );
+ }
+ else if ("debug" == console_type)
+ {
+ toggle_visibility( (void*)static_cast<LLUICtrl*>(gDebugView->mDebugConsolep));
+ }
+ else if (gTextureSizeView && "texture size" == console_type)
+ {
+ toggle_visibility( (void*)gTextureSizeView );
+ }
+ else if (gTextureCategoryView && "texture category" == console_type)
+ {
+ toggle_visibility( (void*)gTextureCategoryView );
+ }
+ else if ("fast timers" == console_type)
+ {
+ toggle_visibility( (void*)gDebugView->mFastTimerView );
+ }
+#if MEM_TRACK_MEM
+ else if ("memory view" == console_type)
+ {
+ toggle_visibility( (void*)gDebugView->mMemoryView );
+ }
+#endif
+ return true;
+ }
+};
+class LLAdvancedCheckConsole : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string console_type = userdata.asString();
+ bool new_value = false;
+ if ("texture" == console_type)
+ {
+ new_value = get_visibility( (void*)gTextureView );
+ }
+ else if ("debug" == console_type)
+ {
+ new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) );
+ }
+ else if (gTextureSizeView && "texture size" == console_type)
+ {
+ new_value = get_visibility( (void*)gTextureSizeView );
+ }
+ else if (gTextureCategoryView && "texture category" == console_type)
+ {
+ new_value = get_visibility( (void*)gTextureCategoryView );
+ }
+ else if ("fast timers" == console_type)
+ {
+ new_value = get_visibility( (void*)gDebugView->mFastTimerView );
+ }
+#if MEM_TRACK_MEM
+ else if ("memory view" == console_type)
+ {
+ new_value = get_visibility( (void*)gDebugView->mMemoryView );
+ }
+#endif
+
+ return new_value;
+ }
+};
+
+
+//////////////////////////
+// DUMP INFO TO CONSOLE //
+//////////////////////////
+
+
+class LLAdvancedDumpInfoToConsole : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string info_type = userdata.asString();
+ if ("region" == info_type)
+ {
+ handle_region_dump_settings(NULL);
+ }
+ else if ("group" == info_type)
+ {
+ handle_dump_group_info(NULL);
+ }
+ else if ("capabilities" == info_type)
+ {
+ handle_dump_capabilities_info(NULL);
+ }
+ return true;
+ }
+};
+
+
+//////////////
+// HUD INFO //
+//////////////
+
+
+class LLAdvancedToggleHUDInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string info_type = userdata.asString();
+
+ if ("camera" == info_type)
+ {
+ gDisplayCameraPos = !(gDisplayCameraPos);
+ }
+ else if ("wind" == info_type)
+ {
+ gDisplayWindInfo = !(gDisplayWindInfo);
+ }
+ else if ("fov" == info_type)
+ {
+ gDisplayFOV = !(gDisplayFOV);
+ }
+ else if ("badge" == info_type)
+ {
+ gDisplayBadge = !(gDisplayBadge);
+ }
+ return true;
+ }
+};
+
+class LLAdvancedCheckHUDInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string info_type = userdata.asString();
+ bool new_value = false;
+ if ("camera" == info_type)
+ {
+ new_value = gDisplayCameraPos;
+ }
+ else if ("wind" == info_type)
+ {
+ new_value = gDisplayWindInfo;
+ }
+ else if ("fov" == info_type)
+ {
+ new_value = gDisplayFOV;
+ }
+ else if ("badge" == info_type)
+ {
+ new_value = gDisplayBadge;
+ }
+ return new_value;
+ }
+};
+
+
+//////////////
+// FLYING //
+//////////////
+
+class LLAdvancedAgentFlyingInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD&)
+ {
+ return gAgent.getFlying();
+ }
+};
+
+
+///////////////////////
+// CLEAR GROUP CACHE //
+///////////////////////
+
+class LLAdvancedClearGroupCache : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLGroupMgr::debugClearAllGroups(NULL);
+ return true;
+ }
+};
+
+
+
+
+/////////////////
+// RENDER TYPE //
+/////////////////
+U32 render_type_from_string(std::string render_type)
+{
+ if ("simple" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_SIMPLE;
+ }
+ else if ("alpha" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_ALPHA;
+ }
+ else if ("tree" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_TREE;
+ }
+ else if ("character" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_AVATAR;
+ }
+ else if ("surfacePath" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_TERRAIN;
+ }
+ else if ("sky" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_SKY;
+ }
+ else if ("water" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_WATER;
+ }
+ else if ("ground" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_GROUND;
+ }
+ else if ("volume" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_VOLUME;
+ }
+ else if ("grass" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_GRASS;
+ }
+ else if ("clouds" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_CLOUDS;
+ }
+ else if ("particles" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_PARTICLES;
+ }
+ else if ("bump" == render_type)
+ {
+ return LLPipeline::RENDER_TYPE_BUMP;
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+
+class LLAdvancedToggleRenderType : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 render_type = render_type_from_string( userdata.asString() );
+ if ( render_type != 0 )
+ {
+ LLPipeline::toggleRenderTypeControl( (void*)render_type );
+ }
+ return true;
+ }
+};
+
+
+class LLAdvancedCheckRenderType : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 render_type = render_type_from_string( userdata.asString() );
+ bool new_value = false;
+
+ if ( render_type != 0 )
+ {
+ new_value = LLPipeline::hasRenderTypeControl( (void*)render_type );
+ }
+
+ return new_value;
+ }
+};
+
+
+/////////////
+// FEATURE //
+/////////////
+U32 feature_from_string(std::string feature)
+{
+ if ("ui" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_UI;
+ }
+ else if ("selected" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_SELECTED;
+ }
+ else if ("highlighted" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED;
+ }
+ else if ("dynamic textures" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES;
+ }
+ else if ("foot shadows" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS;
+ }
+ else if ("fog" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_FOG;
+ }
+ else if ("fr info" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO;
+ }
+ else if ("flexible" == feature)
+ {
+ return LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE;
+ }
+ else
+ {
+ return 0;
+ }
+};
+
+
+class LLAdvancedToggleFeature : public view_listener_t{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 feature = feature_from_string( userdata.asString() );
+ if ( feature != 0 )
+ {
+ LLPipeline::toggleRenderDebugFeature( (void*)feature );
+ }
+ return true;
+ }
+};
+
+class LLAdvancedCheckFeature : public view_listener_t
+{bool handleEvent(const LLSD& userdata)
+{
+ U32 feature = feature_from_string( userdata.asString() );
+ bool new_value = false;
+
+ if ( feature != 0 )
+ {
+ new_value = LLPipeline::toggleRenderDebugFeatureControl( (void*)feature );
+ }
+
+ return new_value;
+}
+};
+
+void toggle_destination_and_avatar_picker(const LLSD& show)
+{
+ S32 panel_idx = show.isDefined() ? show.asInteger() : -1;
+ LLView* container = gViewerWindow->getRootView()->getChildView("avatar_picker_and_destination_guide_container");
+ LLMediaCtrl* destinations = container->findChild<LLMediaCtrl>("destination_guide_contents");
+ LLMediaCtrl* avatar_picker = container->findChild<LLMediaCtrl>("avatar_picker_contents");
+
+ switch(panel_idx)
+ {
+ case 0:
+ container->setVisible(true);
+ destinations->setVisible(true);
+ avatar_picker->setVisible(false);
+ LLFirstUse::notUsingDestinationGuide(false);
+ break;
+ case 1:
+ container->setVisible(true);
+ destinations->setVisible(false);
+ avatar_picker->setVisible(true);
+ break;
+ default:
+ container->setVisible(false);
+ destinations->setVisible(false);
+ avatar_picker->setVisible(false);
+ break;
+ }
+
+ gViewerWindow->getRootView()->getChildView("bottom_tray")->getChild<LLUICtrl>("avatar_and_destination_btns")->setValue(show);
+};
+
+
+//////////////////
+// INFO DISPLAY //
+//////////////////
+U32 info_display_from_string(std::string info_display)
+{
+ if ("verify" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_VERIFY;
+ }
+ else if ("bboxes" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_BBOXES;
+ }
+ else if ("points" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_POINTS;
+ }
+ else if ("octree" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_OCTREE;
+ }
+ else if ("shadow frusta" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA;
+ }
+ else if ("occlusion" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_OCCLUSION;
+ }
+ else if ("render batches" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_BATCH_SIZE;
+ }
+ else if ("update type" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_UPDATE_TYPE;
+ }
+ else if ("texture anim" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_TEXTURE_ANIM;
+ }
+ else if ("texture priority" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY;
+ }
+ else if ("shame" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_SHAME;
+ }
+ else if ("texture area" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_TEXTURE_AREA;
+ }
+ else if ("face area" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_FACE_AREA;
+ }
+ else if ("lights" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_LIGHTS;
+ }
+ else if ("particles" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_PARTICLES;
+ }
+ else if ("composition" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_COMPOSITION;
+ }
+ else if ("glow" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_GLOW;
+ }
+ else if ("collision skeleton" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_AVATAR_VOLUME;
+ }
+ else if ("raycast" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_RAYCAST;
+ }
+ else if ("agent target" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_AGENT_TARGET;
+ }
+ else
+ {
+ return 0;
+ }
+};
+
+class LLAdvancedToggleInfoDisplay : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 info_display = info_display_from_string( userdata.asString() );
+
+ if ( info_display != 0 )
+ {
+ LLPipeline::toggleRenderDebug( (void*)info_display );
+ }
+
+ return true;
+ }
+};
+
+
+class LLAdvancedCheckInfoDisplay : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ U32 info_display = info_display_from_string( userdata.asString() );
+ bool new_value = false;
+
+ if ( info_display != 0 )
+ {
+ new_value = LLPipeline::toggleRenderDebugControl( (void*)info_display );
+ }
+
+ return new_value;
+ }
+};
+
+
+///////////////////////////
+//// RANDOMIZE FRAMERATE //
+///////////////////////////
+
+
+class LLAdvancedToggleRandomizeFramerate : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gRandomizeFramerate = !(gRandomizeFramerate);
+ return true;
+ }
+};
+
+class LLAdvancedCheckRandomizeFramerate : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gRandomizeFramerate;
+ return new_value;
+ }
+};
+
+void run_vectorize_perf_test(void *)
+{
+ gSavedSettings.setBOOL("VectorizePerfTest", TRUE);
+}
+
+
+////////////////////////////////
+// RUN Vectorized Perform Test//
+////////////////////////////////
+
+
+class LLAdvancedVectorizePerfTest : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ run_vectorize_perf_test(NULL);
+ return true;
+ }
+};
+
+///////////////////////////
+//// PERIODIC SLOW FRAME //
+///////////////////////////
+
+
+class LLAdvancedTogglePeriodicSlowFrame : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gPeriodicSlowFrame = !(gPeriodicSlowFrame);
+ return true;
+ }
+};
+
+class LLAdvancedCheckPeriodicSlowFrame : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gPeriodicSlowFrame;
+ return new_value;
+ }
+};
+
+
+
+////////////////
+// FRAME TEST //
+////////////////
+
+
+class LLAdvancedToggleFrameTest : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLPipeline::sRenderFrameTest = !(LLPipeline::sRenderFrameTest);
+ return true;
+ }
+};
+
+class LLAdvancedCheckFrameTest : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLPipeline::sRenderFrameTest;
+ return new_value;
+ }
+};
+
+
+///////////////////////////
+// SELECTED TEXTURE INFO //
+///////////////////////////
+
+
+class LLAdvancedSelectedTextureInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_selected_texture_info(NULL);
+ return true;
+ }
+};
+
+//////////////////////
+// TOGGLE WIREFRAME //
+//////////////////////
+
+class LLAdvancedToggleWireframe : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gUseWireframe = !(gUseWireframe);
+ LLPipeline::updateRenderDeferred();
+ gPipeline.resetVertexBuffers();
+ return true;
+ }
+};
+
+class LLAdvancedCheckWireframe : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gUseWireframe;
+ return new_value;
+ }
+};
+
+//////////////////////
+// TEXTURE ATLAS //
+//////////////////////
+
+class LLAdvancedToggleTextureAtlas : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerTexture::sUseTextureAtlas = !LLViewerTexture::sUseTextureAtlas;
+ gSavedSettings.setBOOL("EnableTextureAtlas", LLViewerTexture::sUseTextureAtlas) ;
+ return true;
+ }
+};
+
+class LLAdvancedCheckTextureAtlas : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLViewerTexture::sUseTextureAtlas; // <-- make this using LLCacheControl
+ return new_value;
+ }
+};
+
+//////////////////////////
+// DUMP SCRIPTED CAMERA //
+//////////////////////////
+
+class LLAdvancedDumpScriptedCamera : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_dump_followcam(NULL);
+ return true;
+}
+};
+
+
+
+//////////////////////////////
+// DUMP REGION OBJECT CACHE //
+//////////////////////////////
+
+
+class LLAdvancedDumpRegionObjectCache : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+{
+ handle_dump_region_object_cache(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedBuyCurrencyTest : public view_listener_t
+ {
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_buy_currency_test(NULL);
+ return true;
+ }
+};
+
+
+/////////////////////
+// DUMP SELECT MGR //
+/////////////////////
+
+
+class LLAdvancedDumpSelectMgr : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ dump_select_mgr(NULL);
+ return true;
+ }
+};
+
+
+
+////////////////////
+// DUMP INVENTORY //
+////////////////////
+
+
+class LLAdvancedDumpInventory : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ dump_inventory(NULL);
+ return true;
+ }
+};
+
+
+
+////////////////////////////////
+// PRINT SELECTED OBJECT INFO //
+////////////////////////////////
+
+
+class LLAdvancedPrintSelectedObjectInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ print_object_info(NULL);
+ return true;
+ }
+};
+
+
+
+//////////////////////
+// PRINT AGENT INFO //
+//////////////////////
+
+
+class LLAdvancedPrintAgentInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ print_agent_nvpairs(NULL);
+ return true;
+ }
+};
+
+
+
+////////////////////////////////
+// PRINT TEXTURE MEMORY STATS //
+////////////////////////////////
+
+
+class LLAdvancedPrintTextureMemoryStats : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ output_statistics(NULL);
+ return true;
+ }
+};
+
+//////////////////
+// DEBUG CLICKS //
+//////////////////
+
+
+class LLAdvancedToggleDebugClicks : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gDebugClicks = !(gDebugClicks);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugClicks : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gDebugClicks;
+ return new_value;
+ }
+};
+
+
+
+/////////////////
+// DEBUG VIEWS //
+/////////////////
+
+
+class LLAdvancedToggleDebugViews : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLView::sDebugRects = !(LLView::sDebugRects);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugViews : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLView::sDebugRects;
+ return new_value;
+ }
+};
+
+
+
+///////////////////////
+// XUI NAME TOOLTIPS //
+///////////////////////
+
+
+class LLAdvancedToggleXUINameTooltips : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ toggle_show_xui_names(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedCheckXUINameTooltips : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = check_show_xui_names(NULL);
+ return new_value;
+ }
+};
+
+
+
+////////////////////////
+// DEBUG MOUSE EVENTS //
+////////////////////////
+
+
+class LLAdvancedToggleDebugMouseEvents : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLView::sDebugMouseHandling = !(LLView::sDebugMouseHandling);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugMouseEvents : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLView::sDebugMouseHandling;
+ return new_value;
+ }
+};
+
+
+
+////////////////
+// DEBUG KEYS //
+////////////////
+
+
+class LLAdvancedToggleDebugKeys : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLView::sDebugKeys = !(LLView::sDebugKeys);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugKeys : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLView::sDebugKeys;
+ return new_value;
+ }
+};
+
+
+
+///////////////////////
+// DEBUG WINDOW PROC //
+///////////////////////
+
+
+class LLAdvancedToggleDebugWindowProc : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gDebugWindowProc = !(gDebugWindowProc);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugWindowProc : public view_listener_t
+ {
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gDebugWindowProc;
+ return new_value;
+ }
+};
+
+// ------------------------------XUI MENU ---------------------------
+
+class LLAdvancedSendTestIms : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLIMModel::instance().testMessages();
+ return true;
+}
+};
+
+
+///////////////
+// XUI NAMES //
+///////////////
+
+
+class LLAdvancedToggleXUINames : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ toggle_show_xui_names(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedCheckXUINames : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = check_show_xui_names(NULL);
+ return new_value;
+ }
+};
+
+
+////////////////////////
+// GRAB BAKED TEXTURE //
+////////////////////////
+
+
+class LLAdvancedGrabBakedTexture : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string texture_type = userdata.asString();
+ if ("iris" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_EYES );
+ }
+ else if ("head" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_HEAD );
+ }
+ else if ("upper" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_UPPER );
+ }
+ else if ("lower" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_LOWER );
+ }
+ else if ("skirt" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_SKIRT );
+ }
+ else if ("hair" == texture_type)
+ {
+ handle_grab_baked_texture( (void*)BAKED_HAIR );
+ }
+
+ return true;
+ }
+};
+
+class LLAdvancedEnableGrabBakedTexture : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+{
+ std::string texture_type = userdata.asString();
+ bool new_value = false;
+
+ if ("iris" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_EYES );
+ }
+ else if ("head" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_HEAD );
+ }
+ else if ("upper" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_UPPER );
+ }
+ else if ("lower" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_LOWER );
+ }
+ else if ("skirt" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_SKIRT );
+ }
+ else if ("hair" == texture_type)
+ {
+ new_value = enable_grab_baked_texture( (void*)BAKED_HAIR );
+ }
+
+ return new_value;
+}
+};
+
+///////////////////////
+// APPEARANCE TO XML //
+///////////////////////
+
+
+class LLAdvancedAppearanceToXML : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar::dumpArchetypeXML(NULL);
+ return true;
+ }
+};
+
+
+
+///////////////////////////////
+// TOGGLE CHARACTER GEOMETRY //
+///////////////////////////////
+
+
+class LLAdvancedToggleCharacterGeometry : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_god_request_avatar_geometry(NULL);
+ return true;
+}
+};
+
+
+ /////////////////////////////
+// TEST MALE / TEST FEMALE //
+/////////////////////////////
+
+class LLAdvancedTestMale : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_test_male(NULL);
+ return true;
+ }
+};
+
+
+class LLAdvancedTestFemale : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_test_female(NULL);
+ return true;
+ }
+};
+
+
+
+///////////////
+// TOGGLE PG //
+///////////////
+
+
+class LLAdvancedTogglePG : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_toggle_pg(NULL);
+ return true;
+ }
+};
+
+
+class LLAdvancedForceParamsToDefault : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLAgent::clearVisualParams(NULL);
+ return true;
+ }
+};
+
+
+
+//////////////////////////
+// RELOAD VERTEX SHADER //
+//////////////////////////
+
+
+class LLAdvancedReloadVertexShader : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ reload_vertex_shader(NULL);
+ return true;
+ }
+};
+
+
+
+////////////////////
+// ANIMATION INFO //
+////////////////////
+
+
+class LLAdvancedToggleAnimationInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar::sShowAnimationDebug = !(LLVOAvatar::sShowAnimationDebug);
+ return true;
+ }
+};
+
+class LLAdvancedCheckAnimationInfo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLVOAvatar::sShowAnimationDebug;
+ return new_value;
+ }
+};
+
+
+//////////////////
+// SHOW LOOK AT //
+//////////////////
+
+
+class LLAdvancedToggleShowLookAt : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLHUDEffectLookAt::sDebugLookAt = !(LLHUDEffectLookAt::sDebugLookAt);
+ return true;
+ }
+};
+
+class LLAdvancedCheckShowLookAt : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLHUDEffectLookAt::sDebugLookAt;
+ return new_value;
+ }
+};
+
+
+
+///////////////////
+// SHOW POINT AT //
+///////////////////
+
+
+class LLAdvancedToggleShowPointAt : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLHUDEffectPointAt::sDebugPointAt = !(LLHUDEffectPointAt::sDebugPointAt);
+ return true;
+ }
+};
+
+class LLAdvancedCheckShowPointAt : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLHUDEffectPointAt::sDebugPointAt;
+ return new_value;
+ }
+};
+
+
+
+/////////////////////////
+// DEBUG JOINT UPDATES //
+/////////////////////////
+
+
+class LLAdvancedToggleDebugJointUpdates : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar::sJointDebug = !(LLVOAvatar::sJointDebug);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugJointUpdates : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLVOAvatar::sJointDebug;
+ return new_value;
+ }
+};
+
+
+
+/////////////////
+// DISABLE LOD //
+/////////////////
+
+
+class LLAdvancedToggleDisableLOD : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerJoint::sDisableLOD = !(LLViewerJoint::sDisableLOD);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDisableLOD : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLViewerJoint::sDisableLOD;
+ return new_value;
+ }
+};
+
+
+
+/////////////////////////
+// DEBUG CHARACTER VIS //
+/////////////////////////
+
+
+class LLAdvancedToggleDebugCharacterVis : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar::sDebugInvisible = !(LLVOAvatar::sDebugInvisible);
+ return true;
+ }
+};
+
+class LLAdvancedCheckDebugCharacterVis : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLVOAvatar::sDebugInvisible;
+ return new_value;
+ }
+};
+
+
+//////////////////////
+// DUMP ATTACHMENTS //
+//////////////////////
+
+
+class LLAdvancedDumpAttachments : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_dump_attachments(NULL);
+ return true;
+ }
+};
+
+
+
+/////////////////////
+// REBAKE TEXTURES //
+/////////////////////
+
+
+class LLAdvancedRebakeTextures : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_rebake_textures(NULL);
+ return true;
+ }
+};
+
+
+#if 1 //ndef LL_RELEASE_FOR_DOWNLOAD
+///////////////////////////
+// DEBUG AVATAR TEXTURES //
+///////////////////////////
+
+
+class LLAdvancedDebugAvatarTextures : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (gAgent.isGodlike())
+ {
+ handle_debug_avatar_textures(NULL);
+ }
+ return true;
+ }
+};
+
+////////////////////////////////
+// DUMP AVATAR LOCAL TEXTURES //
+////////////////////////////////
+
+
+class LLAdvancedDumpAvatarLocalTextures : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ handle_dump_avatar_local_textures(NULL);
+#endif
+ return true;
+ }
+};
+
+#endif
+
+/////////////////
+// MESSAGE LOG //
+/////////////////
+
+
+class LLAdvancedEnableMessageLog : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_viewer_enable_message_log(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedDisableMessageLog : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_viewer_disable_message_log(NULL);
+ return true;
+ }
+};
+
+/////////////////
+// DROP PACKET //
+/////////////////
+
+
+class LLAdvancedDropPacket : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gMessageSystem->mPacketRing.dropPackets(1);
+ return true;
+ }
+};
+
+
+
+/////////////////
+// AGENT PILOT //
+/////////////////
+
+
+class LLAdvancedAgentPilot : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string command = userdata.asString();
+ if ("start playback" == command)
+ {
+ LLAgentPilot::startPlayback(NULL);
+ }
+ else if ("stop playback" == command)
+ {
+ LLAgentPilot::stopPlayback(NULL);
+ }
+ else if ("start record" == command)
+ {
+ LLAgentPilot::startRecord(NULL);
+ }
+ else if ("stop record" == command)
+ {
+ LLAgentPilot::saveRecord(NULL);
+ }
+
+ return true;
+ }
+};
+
+
+
+//////////////////////
+// AGENT PILOT LOOP //
+//////////////////////
+
+
+class LLAdvancedToggleAgentPilotLoop : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLAgentPilot::sLoop = !(LLAgentPilot::sLoop);
+ return true;
+ }
+};
+
+class LLAdvancedCheckAgentPilotLoop : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLAgentPilot::sLoop;
+ return new_value;
+ }
+};
+
+
+/////////////////////////
+// SHOW OBJECT UPDATES //
+/////////////////////////
+
+
+class LLAdvancedToggleShowObjectUpdates : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gShowObjectUpdates = !(gShowObjectUpdates);
+ return true;
+ }
+};
+
+class LLAdvancedCheckShowObjectUpdates : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gShowObjectUpdates;
+ return new_value;
+ }
+};
+
+
+
+////////////////////
+// COMPRESS IMAGE //
+////////////////////
+
+
+class LLAdvancedCompressImage : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_compress_image(NULL);
+ return true;
+ }
+};
+
+
+
+/////////////////////////
+// SHOW DEBUG SETTINGS //
+/////////////////////////
+
+
+class LLAdvancedShowDebugSettings : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLFloaterReg::showInstance("settings_debug",userdata);
+ return true;
+ }
+};
+
+
+
+////////////////////////
+// VIEW ADMIN OPTIONS //
+////////////////////////
+
+class LLAdvancedEnableViewAdminOptions : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // Don't enable in god mode since the admin menu is shown anyway.
+ // Only enable if the user has set the appropriate debug setting.
+ bool new_value = !gAgent.getAgentAccess().isGodlikeWithoutAdminMenuFakery() && gSavedSettings.getBOOL("AdminMenu");
+ return new_value;
+ }
+};
+
+class LLAdvancedToggleViewAdminOptions : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_admin_override_toggle(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedCheckViewAdminOptions : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = check_admin_override(NULL) || gAgent.isGodlike();
+ return new_value;
+ }
+};
+
+/////////////////////////////////////
+// Enable Object Object Occlusion ///
+/////////////////////////////////////
+class LLAdvancedEnableObjectObjectOcclusion: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+
+ bool new_value = gGLManager.mHasOcclusionQuery; // && LLFeatureManager::getInstance()->isFeatureAvailable(userdata.asString());
+ return new_value;
+}
+};
+
+/////////////////////////////////////
+// Enable Framebuffer Objects ///
+/////////////////////////////////////
+class LLAdvancedEnableRenderFBO: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gGLManager.mHasFramebufferObject;
+ return new_value;
+ }
+};
+
+/////////////////////////////////////
+// Enable Deferred Rendering ///
+/////////////////////////////////////
+class LLAdvancedEnableRenderDeferred: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gSavedSettings.getBOOL("RenderUseFBO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT > 0) &&
+ LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0;
+ return new_value;
+ }
+};
+
+/////////////////////////////////////
+// Enable Deferred Rendering sub-options
+/////////////////////////////////////
+class LLAdvancedEnableRenderDeferredOptions: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gSavedSettings.getBOOL("RenderUseFBO") && gSavedSettings.getBOOL("RenderDeferred");
+ return new_value;
+ }
+};
+
+
+
+//////////////////
+// ADMIN STATUS //
+//////////////////
+
+
+class LLAdvancedRequestAdminStatus : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_god_mode(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedLeaveAdminStatus : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_leave_god_mode(NULL);
+ return true;
+ }
+};
+
+//////////////////////////
+// Advanced > Debugging //
+//////////////////////////
+
+
+class LLAdvancedForceErrorBreakpoint : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_breakpoint(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedForceErrorLlerror : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_llerror(NULL);
+ return true;
+ }
+};
+class LLAdvancedForceErrorBadMemoryAccess : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_bad_memory_access(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedForceErrorInfiniteLoop : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_infinite_loop(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedForceErrorSoftwareException : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_software_exception(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedForceErrorDriverCrash : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_error_driver_crash(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedForceErrorDisconnectViewer : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_disconnect_viewer(NULL);
+ return true;
+}
+};
+
+
+#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+
+class LLAdvancedHandleToggleHackedGodmode : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_toggle_hacked_godmode(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedCheckToggleHackedGodmode : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ check_toggle_hacked_godmode(NULL);
+ return true;
+ }
+};
+
+class LLAdvancedEnableToggleHackedGodmode : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = enable_toggle_hacked_godmode(NULL);
+ return new_value;
+ }
+};
+#endif
+
+
+//
+////-------------------------------------------------------------------
+//// Advanced menu
+////-------------------------------------------------------------------
+
+//////////////////
+// ADMIN MENU //
+//////////////////
+
+// Admin > Object
+class LLAdminForceTakeCopy : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ force_take_copy(NULL);
+ return true;
+ }
+};
+
+class LLAdminHandleObjectOwnerSelf : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_object_owner_self(NULL);
+ return true;
+ }
+};
+class LLAdminHandleObjectOwnerPermissive : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_object_owner_permissive(NULL);
+ return true;
+ }
+};
+
+class LLAdminHandleForceDelete : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_force_delete(NULL);
+ return true;
+ }
+};
+
+class LLAdminHandleObjectLock : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_object_lock(NULL);
+ return true;
+ }
+};
+
+class LLAdminHandleObjectAssetIDs: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_object_asset_ids(NULL);
+ return true;
+ }
+};
+
+//Admin >Parcel
+class LLAdminHandleForceParcelOwnerToMe: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_force_parcel_owner_to_me(NULL);
+ return true;
+ }
+};
+class LLAdminHandleForceParcelToContent: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_force_parcel_to_content(NULL);
+ return true;
+ }
+};
+class LLAdminHandleClaimPublicLand: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_claim_public_land(NULL);
+ return true;
+ }
+};
+
+// Admin > Region
+class LLAdminHandleRegionDumpTempAssetData: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_region_dump_temp_asset_data(NULL);
+ return true;
+ }
+};
+//Admin (Top Level)
+
+class LLAdminOnSaveState: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLPanelRegionTools::onSaveState(NULL);
+ return true;
+}
+};
+
+
+//-----------------------------------------------------------------------------
+// cleanup_menus()
+//-----------------------------------------------------------------------------
+void cleanup_menus()
+{
+ delete gMenuParcelObserver;
+ gMenuParcelObserver = NULL;
+
+ delete gMenuAvatarSelf;
+ gMenuAvatarSelf = NULL;
+
+ delete gMenuAvatarOther;
+ gMenuAvatarOther = NULL;
+
+ delete gMenuObject;
+ gMenuObject = NULL;
+
+ delete gMenuAttachmentSelf;
+ gMenuAttachmentSelf = NULL;
+
+ delete gMenuAttachmentOther;
+ gMenuAttachmentSelf = NULL;
+
+ delete gMenuLand;
+ gMenuLand = NULL;
+
+ delete gMenuBarView;
+ gMenuBarView = NULL;
+
+ delete gPopupMenuView;
+ gPopupMenuView = NULL;
+
+ delete gMenuHolder;
+ gMenuHolder = NULL;
+}
+
+//-----------------------------------------------------------------------------
+// Object pie menu
+//-----------------------------------------------------------------------------
+
+class LLObjectReportAbuse : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (objectp)
+ {
+ LLFloaterReporter::showFromObject(objectp->getID());
+ }
+ return true;
+ }
+};
+
+// Enabled it you clicked an object
+class LLObjectEnableReportAbuse : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLSelectMgr::getInstance()->getSelection()->getObjectCount() != 0;
+ return new_value;
+ }
+};
+
+void handle_object_touch()
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object) return;
+
+ LLPickInfo pick = LLToolPie::getInstance()->getPick();
+
+ LLMessageSystem *msg = gMessageSystem;
+
+ msg->newMessageFast(_PREHASH_ObjectGrab);
+ msg->nextBlockFast( _PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast( _PREHASH_ObjectData);
+ msg->addU32Fast( _PREHASH_LocalID, object->mLocalID);
+ msg->addVector3Fast(_PREHASH_GrabOffset, LLVector3::zero );
+ msg->nextBlock("SurfaceInfo");
+ msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
+ msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
+ msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
+ msg->addVector3("Position", pick.mIntersection);
+ msg->addVector3("Normal", pick.mNormal);
+ msg->addVector3("Binormal", pick.mBinormal);
+ msg->sendMessage( object->getRegion()->getHost());
+
+ // *NOTE: Hope the packets arrive safely and in order or else
+ // there will be some problems.
+ // *TODO: Just fix this bad assumption.
+ msg->newMessageFast(_PREHASH_ObjectDeGrab);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
+ msg->nextBlock("SurfaceInfo");
+ msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
+ msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
+ msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
+ msg->addVector3("Position", pick.mIntersection);
+ msg->addVector3("Normal", pick.mNormal);
+ msg->addVector3("Binormal", pick.mBinormal);
+ msg->sendMessage(object->getRegion()->getHost());
+}
+
+static void init_default_item_label(const std::string& item_name)
+{
+ boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
+ if (it == sDefaultItemLabels.end())
+ {
+ // *NOTE: This will not work for items of type LLMenuItemCheckGL because they return boolean value
+ // (doesn't seem to matter much ATM).
+ LLStringExplicit default_label = gMenuHolder->childGetValue(item_name).asString();
+ if (!default_label.empty())
+ {
+ sDefaultItemLabels.insert(std::pair<std::string, LLStringExplicit>(item_name, default_label));
+ }
+ }
+}
+
+static LLStringExplicit get_default_item_label(const std::string& item_name)
+{
+ LLStringExplicit res("");
+ boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
+ if (it != sDefaultItemLabels.end())
+ {
+ res = it->second;
+ }
+
+ return res;
+}
+
+
+bool enable_object_touch(LLUICtrl* ctrl)
+{
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+
+ bool new_value = obj && obj->flagHandleTouch();
+
+ std::string item_name = ctrl->getName();
+ init_default_item_label(item_name);
+
+ // Update label based on the node touch name if available.
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if (node && node->mValid && !node->mTouchName.empty())
+ {
+ gMenuHolder->childSetText(item_name, node->mTouchName);
+ }
+ else
+ {
+ gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
+ }
+
+ return new_value;
+};
+
+//void label_touch(std::string& label, void*)
+//{
+// LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+// if (node && node->mValid && !node->mTouchName.empty())
+// {
+// label.assign(node->mTouchName);
+// }
+// else
+// {
+// label.assign("Touch");
+// }
+//}
+
+void handle_object_open()
+{
+ LLFloaterReg::showInstance("openobject");
+}
+
+bool enable_object_open()
+{
+ // Look for contents in root object, which is all the LLFloaterOpenObject
+ // understands.
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!obj) return false;
+
+ LLViewerObject* root = obj->getRootEdit();
+ if (!root) return false;
+
+ return root->allowOpen();
+}
+
+
+class LLViewJoystickFlycam : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_toggle_flycam();
+ return true;
+ }
+};
+
+class LLViewCheckJoystickFlycam : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLViewerJoystick::getInstance()->getOverrideCamera();
+ return new_value;
+ }
+};
+
+void handle_toggle_flycam()
+{
+ LLViewerJoystick::getInstance()->toggleFlycam();
+}
+
+class LLObjectBuild : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ // zoom in if we're looking at the avatar
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gViewerWindow->moveCursorToCenter();
+ }
+ else if ( gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gViewerWindow->moveCursorToCenter();
+ }
+
+ LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
+ LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
+
+ // Could be first use
+ //LLFirstUse::useBuild();
+ return true;
+ }
+};
+
+
+void handle_object_edit()
+{
+ LLViewerParcelMgr::getInstance()->deselectLand();
+
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
+ {
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+
+ if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement"))
+ {
+ // always freeze camera in space, even if camera doesn't move
+ // so, for example, follow cam scripts can't affect you when in build mode
+ gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ }
+ else
+ {
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ LLViewerObject* selected_objectp = selection->getFirstRootObject();
+ if (selected_objectp)
+ {
+ // zoom in on object center instead of where we clicked, as we need to see the manipulator handles
+ gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gViewerWindow->moveCursorToCenter();
+ }
+ }
+ }
+
+ LLFloaterReg::showInstance("build");
+
+ LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
+ gFloaterTools->setEditTool( LLToolCompTranslate::getInstance() );
+
+ LLViewerJoystick::getInstance()->moveObjects(true);
+ LLViewerJoystick::getInstance()->setNeedsReset(true);
+
+ // Could be first use
+ //LLFirstUse::useBuild();
+ return;
+}
+
+void handle_object_inspect()
+{
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ LLViewerObject* selected_objectp = selection->getFirstRootObject();
+ if (selected_objectp)
+ {
+ LLSD key;
+ key["task"] = "task";
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+ }
+
+ /*
+ // Old floater properties
+ LLFloaterReg::showInstance("inspect", LLSD());
+ */
+}
+
+//---------------------------------------------------------------------------
+// Land pie menu
+//---------------------------------------------------------------------------
+class LLLandBuild : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerParcelMgr::getInstance()->deselectLand();
+
+ if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ // zoom in if we're looking at the avatar
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gAgentCamera.cameraZoomIn(0.666f);
+ gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
+ gViewerWindow->moveCursorToCenter();
+ }
+ else if ( gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ // otherwise just move focus
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gViewerWindow->moveCursorToCenter();
+ }
+
+
+ LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
+ LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
+
+ // Could be first use
+ //LLFirstUse::useBuild();
+ return true;
+ }
+};
+
+class LLLandBuyPass : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLPanelLandGeneral::onClickBuyPass((void *)FALSE);
+ return true;
+ }
+};
+
+class LLLandEnableBuyPass : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLPanelLandGeneral::enableBuyPass(NULL);
+ return new_value;
+ }
+};
+
+// BUG: Should really check if CLICK POINT is in a parcel where you can build.
+BOOL enable_land_build(void*)
+{
+ if (gAgent.isGodlike()) return TRUE;
+ if (gAgent.inPrelude()) return FALSE;
+
+ BOOL can_build = FALSE;
+ LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if (agent_parcel)
+ {
+ can_build = agent_parcel->getAllowModify();
+ }
+ return can_build;
+}
+
+// BUG: Should really check if OBJECT is in a parcel where you can build.
+BOOL enable_object_build(void*)
+{
+ if (gAgent.isGodlike()) return TRUE;
+ if (gAgent.inPrelude()) return FALSE;
+
+ BOOL can_build = FALSE;
+ LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if (agent_parcel)
+ {
+ can_build = agent_parcel->getAllowModify();
+ }
+ return can_build;
+}
+
+bool enable_object_edit()
+{
+ // *HACK: The new "prelude" Help Islands have a build sandbox area,
+ // so users need the Edit and Create pie menu options when they are
+ // there. Eventually this needs to be replaced with code that only
+ // lets you edit objects if you have permission to do so (edit perms,
+ // group edit, god). See also lltoolbar.cpp. JC
+ bool enable = false;
+ if (gAgent.inPrelude())
+ {
+ enable = LLViewerParcelMgr::getInstance()->allowAgentBuild()
+ || LLSelectMgr::getInstance()->getSelection()->isAttachment();
+ }
+ else if (LLSelectMgr::getInstance()->selectGetAllValidAndObjectsFound())
+ {
+ enable = true;
+ }
+
+ return enable;
+}
+
+// mutually exclusive - show either edit option or build in menu
+bool enable_object_build()
+{
+ return !enable_object_edit();
+}
+
+class LLSelfRemoveAllAttachments : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLAgentWearables::userRemoveAllAttachments();
+ return true;
+ }
+};
+
+class LLSelfEnableRemoveAllAttachments : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = false;
+ if (isAgentAvatarValid())
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ if (attachment->getNumObjects() > 0)
+ {
+ new_value = true;
+ break;
+ }
+ }
+ }
+ return new_value;
+ }
+};
+
+BOOL enable_has_attachments(void*)
+{
+
+ return FALSE;
+}
+
+//---------------------------------------------------------------------------
+// Avatar pie menu
+//---------------------------------------------------------------------------
+//void handle_follow(void *userdata)
+//{
+// // follow a given avatar by ID
+// LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+// if (objectp)
+// {
+// gAgent.startFollowPilot(objectp->getID());
+// }
+//}
+
+bool enable_object_mute()
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object) return false;
+
+ LLVOAvatar* avatar = find_avatar_from_object(object);
+ if (avatar)
+ {
+ // It's an avatar
+ LLNameValue *lastname = avatar->getNVPair("LastName");
+ bool is_linden =
+ lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden");
+ bool is_self = avatar->isSelf();
+ return !is_linden && !is_self;
+ }
+ else
+ {
+ // Just a regular object
+ return LLSelectMgr::getInstance()->getSelection()->
+ contains( object, SELECT_ALL_TES );
+ }
+}
+
+class LLObjectMute : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object) return true;
+
+ LLUUID id;
+ std::string name;
+ LLMute::EType type;
+ LLVOAvatar* avatar = find_avatar_from_object(object);
+ if (avatar)
+ {
+ id = avatar->getID();
+
+ LLNameValue *firstname = avatar->getNVPair("FirstName");
+ LLNameValue *lastname = avatar->getNVPair("LastName");
+ if (firstname && lastname)
+ {
+ name = LLCacheName::buildFullName(
+ firstname->getString(), lastname->getString());
+ }
+
+ type = LLMute::AGENT;
+ }
+ else
+ {
+ // it's an object
+ id = object->getID();
+
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if (node)
+ {
+ name = node->mName;
+ }
+
+ type = LLMute::OBJECT;
+ }
+
+ LLMute mute(id, name, type);
+ if (LLMuteList::getInstance()->isMuted(mute.mID))
+ {
+ LLMuteList::getInstance()->remove(mute);
+ }
+ else
+ {
+ LLMuteList::getInstance()->add(mute);
+ LLPanelBlockedList::showPanelAndSelect(mute.mID);
+ }
+
+ return true;
+ }
+};
+
+bool handle_go_to()
+{
+ // try simulator autopilot
+ std::vector<std::string> strings;
+ std::string val;
+ LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal;
+ val = llformat("%g", pos.mdV[VX]);
+ strings.push_back(val);
+ val = llformat("%g", pos.mdV[VY]);
+ strings.push_back(val);
+ val = llformat("%g", pos.mdV[VZ]);
+ strings.push_back(val);
+ send_generic_message("autopilot", strings);
+
+ LLViewerParcelMgr::getInstance()->deselectLand();
+
+ if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
+ {
+ gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID());
+ }
+ else
+ {
+ // Snap camera back to behind avatar
+ gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
+ }
+
+ // Could be first use
+ //LLFirstUse::useGoTo();
+ return true;
+}
+
+class LLGoToObject : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return handle_go_to();
+ }
+};
+
+class LLAvatarReportAbuse : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ LLFloaterReporter::showFromObject(avatar->getID());
+ }
+ return true;
+ }
+};
+
+
+//---------------------------------------------------------------------------
+// Parcel freeze, eject, etc.
+//---------------------------------------------------------------------------
+bool callback_freeze(const LLSD& notification, const LLSD& response)
+{
+ LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (0 == option || 1 == option)
+ {
+ U32 flags = 0x0;
+ if (1 == option)
+ {
+ // unfreeze
+ flags |= 0x1;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ LLViewerObject* avatar = gObjectList.findObject(avatar_id);
+
+ if (avatar)
+ {
+ msg->newMessage("FreezeUser");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("Data");
+ msg->addUUID("TargetID", avatar_id );
+ msg->addU32("Flags", flags );
+ msg->sendReliable( avatar->getRegion()->getHost() );
+ }
+ }
+ return false;
+}
+
+
+void handle_avatar_freeze(const LLSD& avatar_id)
+{
+ // Use avatar_id if available, otherwise default to right-click avatar
+ LLVOAvatar* avatar = NULL;
+ if (avatar_id.asUUID().notNull())
+ {
+ avatar = find_avatar_from_object(avatar_id.asUUID());
+ }
+ else
+ {
+ avatar = find_avatar_from_object(
+ LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
+ }
+
+ if( avatar )
+ {
+ std::string fullname = avatar->getFullname();
+ LLSD payload;
+ payload["avatar_id"] = avatar->getID();
+
+ if (!fullname.empty())
+ {
+ LLSD args;
+ args["AVATAR_NAME"] = fullname;
+ LLNotificationsUtil::add("FreezeAvatarFullname",
+ args,
+ payload,
+ callback_freeze);
+ }
+ else
+ {
+ LLNotificationsUtil::add("FreezeAvatar",
+ LLSD(),
+ payload,
+ callback_freeze);
+ }
+ }
+}
+
+class LLAvatarVisibleDebug : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return gAgent.isGodlike();
+ }
+};
+
+class LLAvatarDebug : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if( avatar )
+ {
+ if (avatar->isSelf())
+ {
+ ((LLVOAvatarSelf *)avatar)->dumpLocalTextures();
+ }
+ llinfos << "Dumping temporary asset data to simulator logs for avatar " << avatar->getID() << llendl;
+ std::vector<std::string> strings;
+ strings.push_back(avatar->getID().asString());
+ LLUUID invoice;
+ send_generic_message("dumptempassetdata", strings, invoice);
+ LLFloaterReg::showInstance( "avatar_textures", LLSD(avatar->getID()) );
+ }
+ return true;
+ }
+};
+
+bool callback_eject(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (2 == option)
+ {
+ // Cancel button.
+ return false;
+ }
+ LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
+ bool ban_enabled = notification["payload"]["ban_enabled"].asBoolean();
+
+ if (0 == option)
+ {
+ // Eject button
+ LLMessageSystem* msg = gMessageSystem;
+ LLViewerObject* avatar = gObjectList.findObject(avatar_id);
+
+ if (avatar)
+ {
+ U32 flags = 0x0;
+ msg->newMessage("EjectUser");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID() );
+ msg->addUUID("SessionID", gAgent.getSessionID() );
+ msg->nextBlock("Data");
+ msg->addUUID("TargetID", avatar_id );
+ msg->addU32("Flags", flags );
+ msg->sendReliable( avatar->getRegion()->getHost() );
+ }
+ }
+ else if (ban_enabled)
+ {
+ // This is tricky. It is similar to say if it is not an 'Eject' button,
+ // and it is also not an 'Cancle' button, and ban_enabled==ture,
+ // it should be the 'Eject and Ban' button.
+ LLMessageSystem* msg = gMessageSystem;
+ LLViewerObject* avatar = gObjectList.findObject(avatar_id);
+
+ if (avatar)
+ {
+ U32 flags = 0x1;
+ msg->newMessage("EjectUser");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID() );
+ msg->addUUID("SessionID", gAgent.getSessionID() );
+ msg->nextBlock("Data");
+ msg->addUUID("TargetID", avatar_id );
+ msg->addU32("Flags", flags );
+ msg->sendReliable( avatar->getRegion()->getHost() );
+ }
+ }
+ return false;
+}
+
+void handle_avatar_eject(const LLSD& avatar_id)
+{
+ // Use avatar_id if available, otherwise default to right-click avatar
+ LLVOAvatar* avatar = NULL;
+ if (avatar_id.asUUID().notNull())
+ {
+ avatar = find_avatar_from_object(avatar_id.asUUID());
+ }
+ else
+ {
+ avatar = find_avatar_from_object(
+ LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
+ }
+
+ if( avatar )
+ {
+ LLSD payload;
+ payload["avatar_id"] = avatar->getID();
+ std::string fullname = avatar->getFullname();
+
+ const LLVector3d& pos = avatar->getPositionGlobal();
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos)->getParcel();
+
+ if (LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_MANAGE_BANNED))
+ {
+ payload["ban_enabled"] = true;
+ if (!fullname.empty())
+ {
+ LLSD args;
+ args["AVATAR_NAME"] = fullname;
+ LLNotificationsUtil::add("EjectAvatarFullname",
+ args,
+ payload,
+ callback_eject);
+ }
+ else
+ {
+ LLNotificationsUtil::add("EjectAvatarFullname",
+ LLSD(),
+ payload,
+ callback_eject);
+ }
+ }
+ else
+ {
+ payload["ban_enabled"] = false;
+ if (!fullname.empty())
+ {
+ LLSD args;
+ args["AVATAR_NAME"] = fullname;
+ LLNotificationsUtil::add("EjectAvatarFullnameNoBan",
+ args,
+ payload,
+ callback_eject);
+ }
+ else
+ {
+ LLNotificationsUtil::add("EjectAvatarNoBan",
+ LLSD(),
+ payload,
+ callback_eject);
+ }
+ }
+ }
+}
+
+bool enable_freeze_eject(const LLSD& avatar_id)
+{
+ // Use avatar_id if available, otherwise default to right-click avatar
+ LLVOAvatar* avatar = NULL;
+ if (avatar_id.asUUID().notNull())
+ {
+ avatar = find_avatar_from_object(avatar_id.asUUID());
+ }
+ else
+ {
+ avatar = find_avatar_from_object(
+ LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
+ }
+ if (!avatar) return false;
+
+ // Gods can always freeze
+ if (gAgent.isGodlike()) return true;
+
+ // Estate owners / managers can freeze
+ // Parcel owners can also freeze
+ const LLVector3& pos = avatar->getPositionRegion();
+ const LLVector3d& pos_global = avatar->getPositionGlobal();
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos_global)->getParcel();
+ LLViewerRegion* region = avatar->getRegion();
+ if (!region) return false;
+
+ bool new_value = region->isOwnedSelf(pos);
+ if (!new_value || region->isOwnedGroup(pos))
+ {
+ new_value = LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_ADMIN);
+ }
+ return new_value;
+}
+
+
+void login_done(S32 which, void *user)
+{
+ llinfos << "Login done " << which << llendl;
+
+ LLPanelLogin::closePanel();
+}
+
+
+bool callback_leave_group(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option == 0)
+ {
+ LLMessageSystem *msg = gMessageSystem;
+
+ msg->newMessageFast(_PREHASH_LeaveGroupRequest);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_GroupData);
+ msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID() );
+ gAgent.sendReliableMessage();
+ }
+ return false;
+}
+
+void append_aggregate(std::string& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt)
+{
+ LLAggregatePermissions::EValue val = ag_perm.getValue(bit);
+ std::string buffer;
+ switch(val)
+ {
+ case LLAggregatePermissions::AP_NONE:
+ buffer = llformat( "* %s None\n", txt);
+ break;
+ case LLAggregatePermissions::AP_SOME:
+ buffer = llformat( "* %s Some\n", txt);
+ break;
+ case LLAggregatePermissions::AP_ALL:
+ buffer = llformat( "* %s All\n", txt);
+ break;
+ case LLAggregatePermissions::AP_EMPTY:
+ default:
+ break;
+ }
+ string.append(buffer);
+}
+
+bool enable_buy_object()
+{
+ // In order to buy, there must only be 1 purchaseable object in
+ // the selection manger.
+ if(LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() != 1) return false;
+ LLViewerObject* obj = NULL;
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if(node)
+ {
+ obj = node->getObject();
+ if(!obj) return false;
+
+ if( for_sale_selection(node) )
+ {
+ // *NOTE: Is this needed? This checks to see if anyone owns the
+ // object, dating back to when we had "public" objects owned by
+ // no one. JC
+ if(obj->permAnyOwner()) return true;
+ }
+ }
+ return false;
+}
+
+// Note: This will only work if the selected object's data has been
+// received by the viewer and cached in the selection manager.
+void handle_buy_object(LLSaleInfo sale_info)
+{
+ if(!LLSelectMgr::getInstance()->selectGetAllRootsValid())
+ {
+ LLNotificationsUtil::add("UnableToBuyWhileDownloading");
+ return;
+ }
+
+ LLUUID owner_id;
+ std::string owner_name;
+ BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
+ if (!owners_identical)
+ {
+ LLNotificationsUtil::add("CannotBuyObjectsFromDifferentOwners");
+ return;
+ }
+
+ LLPermissions perm;
+ BOOL valid = LLSelectMgr::getInstance()->selectGetPermissions(perm);
+ LLAggregatePermissions ag_perm;
+ valid &= LLSelectMgr::getInstance()->selectGetAggregatePermissions(ag_perm);
+ if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID()))
+ {
+ LLNotificationsUtil::add("ObjectNotForSale");
+ return;
+ }
+
+ LLFloaterBuy::show(sale_info);
+}
+
+
+void handle_buy_contents(LLSaleInfo sale_info)
+{
+ LLFloaterBuyContents::show(sale_info);
+}
+
+void handle_region_dump_temp_asset_data(void*)
+{
+ llinfos << "Dumping temporary asset data to simulator logs" << llendl;
+ std::vector<std::string> strings;
+ LLUUID invoice;
+ send_generic_message("dumptempassetdata", strings, invoice);
+}
+
+void handle_region_clear_temp_asset_data(void*)
+{
+ llinfos << "Clearing temporary asset data" << llendl;
+ std::vector<std::string> strings;
+ LLUUID invoice;
+ send_generic_message("cleartempassetdata", strings, invoice);
+}
+
+void handle_region_dump_settings(void*)
+{
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ llinfos << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << llendl;
+ llinfos << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << llendl;
+ llinfos << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << llendl;
+ llinfos << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << llendl;
+ llinfos << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << llendl;
+ llinfos << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << llendl;
+ llinfos << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << llendl;
+ llinfos << "Water: " << (regionp->getWaterHeight()) << llendl;
+ }
+}
+
+void handle_dump_group_info(void *)
+{
+ gAgent.dumpGroupInfo();
+}
+
+void handle_dump_capabilities_info(void *)
+{
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ regionp->logActiveCapabilities();
+ }
+}
+
+void handle_dump_region_object_cache(void*)
+{
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ regionp->dumpCache();
+ }
+}
+
+void handle_dump_focus()
+{
+ LLUICtrl *ctrl = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
+
+ llinfos << "Keyboard focus " << (ctrl ? ctrl->getName() : "(none)") << llendl;
+}
+
+class LLSelfStandUp : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.standUp();
+ return true;
+ }
+};
+
+bool enable_standup_self()
+{
+ return isAgentAvatarValid() && gAgentAvatarp->isSitting();
+}
+
+class LLSelfSitDown : public view_listener_t
+ {
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.sitDown();
+ return true;
+ }
+ };
+
+bool enable_sitdown_self()
+{
+ return isAgentAvatarValid() && !gAgentAvatarp->isSitting() && !gAgent.getFlying();
+}
+
+// Used from the login screen to aid in UI work on side tray
+void handle_show_side_tray()
+{
+ LLSideTray* side_tray = LLSideTray::getInstance();
+ LLView* root = gViewerWindow->getRootView();
+ // automatically removes and re-adds if there already
+ root->addChild(side_tray);
+}
+
+// Toggle one of "People" panel tabs in side tray.
+class LLTogglePanelPeopleTab : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string panel_name = userdata.asString();
+
+ LLSD param;
+ param["people_panel_tab_name"] = panel_name;
+
+ static LLPanel* friends_panel = NULL;
+ static LLPanel* groups_panel = NULL;
+ static LLPanel* nearby_panel = NULL;
+
+ if (panel_name == "friends_panel")
+ {
+ return togglePeoplePanel(friends_panel, panel_name, param);
+ }
+ else if (panel_name == "groups_panel")
+ {
+ return togglePeoplePanel(groups_panel, panel_name, param);
+ }
+ else if (panel_name == "nearby_panel")
+ {
+ return togglePeoplePanel(nearby_panel, panel_name, param);
+ }
+ else
+ {
+ return false;
+ }
+ }
+
+ static bool togglePeoplePanel(LLPanel* &panel, const std::string& panel_name, const LLSD& param)
+ {
+ if(!panel)
+ {
+ panel = LLSideTray::getInstance()->getPanel(panel_name);
+ if(!panel)
+ return false;
+ }
+
+ LLSideTray::getInstance()->togglePanel(panel, "panel_people", param);
+
+ return true;
+ }
+};
+
+BOOL check_admin_override(void*)
+{
+ return gAgent.getAdminOverride();
+}
+
+void handle_admin_override_toggle(void*)
+{
+ gAgent.setAdminOverride(!gAgent.getAdminOverride());
+
+ // The above may have affected which debug menus are visible
+ show_debug_menus();
+}
+
+void handle_god_mode(void*)
+{
+ gAgent.requestEnterGodMode();
+}
+
+void handle_leave_god_mode(void*)
+{
+ gAgent.requestLeaveGodMode();
+}
+
+void set_god_level(U8 god_level)
+{
+ U8 old_god_level = gAgent.getGodLevel();
+ gAgent.setGodLevel( god_level );
+ LLViewerParcelMgr::getInstance()->notifyObservers();
+
+ // God mode changes region visibility
+ LLWorldMap::getInstance()->reloadItems(true);
+
+ // inventory in items may change in god mode
+ gObjectList.dirtyAllObjectInventory();
+
+ if(gViewerWindow)
+ {
+ gViewerWindow->setMenuBackgroundColor(god_level > GOD_NOT,
+ LLGridManager::getInstance()->isInProductionGrid());
+ }
+
+ LLSD args;
+ if(god_level > GOD_NOT)
+ {
+ args["LEVEL"] = llformat("%d",(S32)god_level);
+ LLNotificationsUtil::add("EnteringGodMode", args);
+ }
+ else
+ {
+ args["LEVEL"] = llformat("%d",(S32)old_god_level);
+ LLNotificationsUtil::add("LeavingGodMode", args);
+ }
+
+ // changing god-level can affect which menus we see
+ show_debug_menus();
+
+ // changing god-level can invalidate search results
+ LLFloaterSearch *search = dynamic_cast<LLFloaterSearch*>(LLFloaterReg::getInstance("search"));
+ if (search)
+ {
+ search->godLevelChanged(god_level);
+ }
+}
+
+#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+void handle_toggle_hacked_godmode(void*)
+{
+ gHackGodmode = !gHackGodmode;
+ set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT);
+}
+
+BOOL check_toggle_hacked_godmode(void*)
+{
+ return gHackGodmode;
+}
+
+bool enable_toggle_hacked_godmode(void*)
+{
+ return !LLGridManager::getInstance()->isInProductionGrid();
+}
+#endif
+
+void process_grant_godlike_powers(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID()))
+ {
+ U8 god_level;
+ msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level);
+ set_god_level(god_level);
+ }
+ else
+ {
+ llwarns << "Grant godlike for wrong agent " << agent_id << llendl;
+ }
+}
+
+/*
+class LLHaveCallingcard : public LLInventoryCollectFunctor
+{
+public:
+ LLHaveCallingcard(const LLUUID& agent_id);
+ virtual ~LLHaveCallingcard() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+ BOOL isThere() const { return mIsThere;}
+protected:
+ LLUUID mID;
+ BOOL mIsThere;
+};
+
+LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) :
+ mID(agent_id),
+ mIsThere(FALSE)
+{
+}
+
+bool LLHaveCallingcard::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((item->getType() == LLAssetType::AT_CALLINGCARD)
+ && (item->getCreatorUUID() == mID))
+ {
+ mIsThere = TRUE;
+ }
+ }
+ return FALSE;
+}
+*/
+
+BOOL is_agent_mappable(const LLUUID& agent_id)
+{
+ const LLRelationship* buddy_info = NULL;
+ bool is_friend = LLAvatarActions::isFriend(agent_id);
+
+ if (is_friend)
+ buddy_info = LLAvatarTracker::instance().getBuddyInfo(agent_id);
+
+ return (buddy_info &&
+ buddy_info->isOnline() &&
+ buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)
+ );
+}
+
+
+// Enable a menu item when you don't have someone's card.
+class LLAvatarEnableAddFriend : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
+ bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID());
+ return new_value;
+ }
+};
+
+void request_friendship(const LLUUID& dest_id)
+{
+ LLViewerObject* dest = gObjectList.findObject(dest_id);
+ if(dest && dest->isAvatar())
+ {
+ std::string full_name;
+ LLNameValue* nvfirst = dest->getNVPair("FirstName");
+ LLNameValue* nvlast = dest->getNVPair("LastName");
+ if(nvfirst && nvlast)
+ {
+ full_name = LLCacheName::buildFullName(
+ nvfirst->getString(), nvlast->getString());
+ }
+ if (!full_name.empty())
+ {
+ LLAvatarActions::requestFriendshipDialog(dest_id, full_name);
+ }
+ else
+ {
+ LLNotificationsUtil::add("CantOfferFriendship");
+ }
+ }
+}
+
+
+class LLEditEnableCustomizeAvatar : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gAgentWearables.areWearablesLoaded();
+ return new_value;
+ }
+};
+
+class LLEnableEditShape : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0);
+ }
+};
+
+bool is_object_sittable()
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+
+ if (object && object->getPCode() == LL_PCODE_VOLUME)
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+
+
+// only works on pie menu
+void handle_object_sit_or_stand()
+{
+ LLPickInfo pick = LLToolPie::getInstance()->getPick();
+ LLViewerObject *object = pick.getObject();;
+ if (!object || pick.mPickType == LLPickInfo::PICK_FLORA)
+ {
+ return;
+ }
+
+ if (sitting_on_selection())
+ {
+ gAgent.standUp();
+ return;
+ }
+
+ // get object selection offset
+
+ if (object && object->getPCode() == LL_PCODE_VOLUME)
+ {
+
+ gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
+ gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
+ gMessageSystem->addVector3Fast(_PREHASH_Offset, pick.mObjectOffset);
+
+ object->getRegion()->sendReliableMessage();
+ }
+}
+
+void near_sit_down_point(BOOL success, void *)
+{
+ if (success)
+ {
+ gAgent.setFlying(FALSE);
+ gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
+
+ // Might be first sit
+ //LLFirstUse::useSit();
+ }
+}
+
+class LLLandSit : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.standUp();
+ LLViewerParcelMgr::getInstance()->deselectLand();
+
+ LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal;
+
+ LLQuaternion target_rot;
+ if (isAgentAvatarValid())
+ {
+ target_rot = gAgentAvatarp->getRotation();
+ }
+ else
+ {
+ target_rot = gAgent.getFrameAgent().getQuaternion();
+ }
+ gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f);
+ return true;
+ }
+};
+
+//-------------------------------------------------------------------
+// Help menu functions
+//-------------------------------------------------------------------
+
+//
+// Major mode switching
+//
+void reset_view_final( BOOL proceed );
+
+void handle_reset_view()
+{
+ if (gAgentCamera.cameraCustomizeAvatar())
+ {
+ // switching to outfit selector should automagically save any currently edited wearable
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits"));
+ }
+
+ gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
+ reset_view_final( TRUE );
+ LLFloaterCamera::resetCameraMode();
+}
+
+class LLViewResetView : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_reset_view();
+ return true;
+ }
+};
+
+// Note: extra parameters allow this function to be called from dialog.
+void reset_view_final( BOOL proceed )
+{
+ if( !proceed )
+ {
+ return;
+ }
+
+ gAgentCamera.resetView(TRUE, TRUE);
+ gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
+}
+
+class LLViewLookAtLastChatter : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgentCamera.lookAtLastChat();
+ return true;
+ }
+};
+
+class LLViewMouselook : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (!gAgentCamera.cameraMouselook())
+ {
+ gAgentCamera.changeCameraToMouselook();
+ }
+ else
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+ return true;
+ }
+};
+
+class LLViewDefaultUISize : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gSavedSettings.setF32("UIScaleFactor", 1.0f);
+ gSavedSettings.setBOOL("UIAutoScale", FALSE);
+ gViewerWindow->reshape(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
+ return true;
+ }
+};
+
+class LLEditDuplicate : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if(LLEditMenuHandler::gEditMenuHandler)
+ {
+ LLEditMenuHandler::gEditMenuHandler->duplicate();
+ }
+ return true;
+ }
+};
+
+class LLEditEnableDuplicate : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDuplicate();
+ return new_value;
+ }
+};
+
+void handle_duplicate_in_place(void*)
+{
+ llinfos << "handle_duplicate_in_place" << llendl;
+
+ LLVector3 offset(0.f, 0.f, 0.f);
+ LLSelectMgr::getInstance()->selectDuplicate(offset, TRUE);
+}
+
+/* dead code 30-apr-2008
+void handle_deed_object_to_group(void*)
+{
+ LLUUID group_id;
+
+ LLSelectMgr::getInstance()->selectGetGroup(group_id);
+ LLSelectMgr::getInstance()->sendOwner(LLUUID::null, group_id, FALSE);
+ LLViewerStats::getInstance()->incStat(LLViewerStats::ST_RELEASE_COUNT);
+}
+
+BOOL enable_deed_object_to_group(void*)
+{
+ if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) return FALSE;
+ LLPermissions perm;
+ LLUUID group_id;
+
+ if (LLSelectMgr::getInstance()->selectGetGroup(group_id) &&
+ gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) &&
+ LLSelectMgr::getInstance()->selectGetPermissions(perm) &&
+ perm.deedToGroup(gAgent.getID(), group_id))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+*/
+
+
+/*
+ * No longer able to support viewer side manipulations in this way
+ *
+void god_force_inv_owner_permissive(LLViewerObject* object,
+ LLInventoryObject::object_list_t* inventory,
+ S32 serial_num,
+ void*)
+{
+ typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
+ item_array_t items;
+
+ LLInventoryObject::object_list_t::const_iterator inv_it = inventory->begin();
+ LLInventoryObject::object_list_t::const_iterator inv_end = inventory->end();
+ for ( ; inv_it != inv_end; ++inv_it)
+ {
+ if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY))
+ {
+ LLInventoryObject* obj = *inv_it;
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj);
+ LLPermissions perm(new_item->getPermissions());
+ perm.setMaskBase(PERM_ALL);
+ perm.setMaskOwner(PERM_ALL);
+ new_item->setPermissions(perm);
+ items.push_back(new_item);
+ }
+ }
+ item_array_t::iterator end = items.end();
+ item_array_t::iterator it;
+ for(it = items.begin(); it != end; ++it)
+ {
+ // since we have the inventory item in the callback, it should not
+ // invalidate iteration through the selection manager.
+ object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false);
+ }
+}
+*/
+
+void handle_object_owner_permissive(void*)
+{
+ // only send this if they're a god.
+ if(gAgent.isGodlike())
+ {
+ // do the objects.
+ LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_BASE, TRUE, PERM_ALL, TRUE);
+ LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, TRUE, PERM_ALL, TRUE);
+ }
+}
+
+void handle_object_owner_self(void*)
+{
+ // only send this if they're a god.
+ if(gAgent.isGodlike())
+ {
+ LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID(), TRUE);
+ }
+}
+
+// Shortcut to set owner permissions to not editable.
+void handle_object_lock(void*)
+{
+ LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, FALSE, PERM_MODIFY);
+}
+
+void handle_object_asset_ids(void*)
+{
+ // only send this if they're a god.
+ if (gAgent.isGodlike())
+ {
+ LLSelectMgr::getInstance()->sendGodlikeRequest("objectinfo", "assetids");
+ }
+}
+
+void handle_force_parcel_owner_to_me(void*)
+{
+ LLViewerParcelMgr::getInstance()->sendParcelGodForceOwner( gAgent.getID() );
+}
+
+void handle_force_parcel_to_content(void*)
+{
+ LLViewerParcelMgr::getInstance()->sendParcelGodForceToContent();
+}
+
+void handle_claim_public_land(void*)
+{
+ if (LLViewerParcelMgr::getInstance()->getSelectionRegion() != gAgent.getRegion())
+ {
+ LLNotificationsUtil::add("ClaimPublicLand");
+ return;
+ }
+
+ LLVector3d west_south_global;
+ LLVector3d east_north_global;
+ LLViewerParcelMgr::getInstance()->getSelection(west_south_global, east_north_global);
+ LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global);
+ LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global);
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("GodlikeMessage");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
+ msg->nextBlock("MethodData");
+ msg->addString("Method", "claimpublicland");
+ msg->addUUID("Invoice", LLUUID::null);
+ std::string buffer;
+ buffer = llformat( "%f", west_south.mV[VX]);
+ msg->nextBlock("ParamList");
+ msg->addString("Parameter", buffer);
+ buffer = llformat( "%f", west_south.mV[VY]);
+ msg->nextBlock("ParamList");
+ msg->addString("Parameter", buffer);
+ buffer = llformat( "%f", east_north.mV[VX]);
+ msg->nextBlock("ParamList");
+ msg->addString("Parameter", buffer);
+ buffer = llformat( "%f", east_north.mV[VY]);
+ msg->nextBlock("ParamList");
+ msg->addString("Parameter", buffer);
+ gAgent.sendReliableMessage();
+}
+
+
+
+// HACK for easily testing new avatar geometry
+void handle_god_request_avatar_geometry(void *)
+{
+ if (gAgent.isGodlike())
+ {
+ LLSelectMgr::getInstance()->sendGodlikeRequest("avatar toggle", "");
+ }
+}
+
+
+void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
+{
+ if(gAgentCamera.cameraMouselook())
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+ //gInventoryView->setPanelOpen(TRUE);
+
+ std::string error;
+ LLDynamicArray<LLViewerObject*> derez_objects;
+
+ // Check conditions that we can't deal with, building a list of
+ // everything that we'll actually be derezzing.
+ LLViewerRegion* first_region = NULL;
+ for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* object = node->getObject();
+ LLViewerRegion* region = object->getRegion();
+ if (!first_region)
+ {
+ first_region = region;
+ }
+ else
+ {
+ if(region != first_region)
+ {
+ // Derez doesn't work at all if the some of the objects
+ // are in regions besides the first object selected.
+
+ // ...crosses region boundaries
+ error = "AcquireErrorObjectSpan";
+ break;
+ }
+ }
+ if (object->isAvatar())
+ {
+ // ...don't acquire avatars
+ continue;
+ }
+
+ // If AssetContainers are being sent back, they will appear as
+ // boxes in the owner's inventory.
+ if (object->getNVPair("AssetContainer")
+ && dest != DRD_RETURN_TO_OWNER)
+ {
+ // this object is an asset container, derez its contents, not it
+ llwarns << "Attempt to derez deprecated AssetContainer object type not supported." << llendl;
+ /*
+ object->requestInventory(container_inventory_arrived,
+ (void *)(BOOL)(DRD_TAKE_INTO_AGENT_INVENTORY == dest));
+ */
+ continue;
+ }
+ BOOL can_derez_current = FALSE;
+ switch(dest)
+ {
+ case DRD_TAKE_INTO_AGENT_INVENTORY:
+ case DRD_TRASH:
+ if( (node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify())
+ || (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE)) )
+ {
+ can_derez_current = TRUE;
+ }
+ break;
+
+ case DRD_RETURN_TO_OWNER:
+ can_derez_current = TRUE;
+ break;
+
+ default:
+ if((node->mPermissions->allowTransferTo(gAgent.getID())
+ && object->permCopy())
+ || gAgent.isGodlike())
+ {
+ can_derez_current = TRUE;
+ }
+ break;
+ }
+ if(can_derez_current)
+ {
+ derez_objects.put(object);
+ }
+ }
+
+ // This constant is based on (1200 - HEADER_SIZE) / 4 bytes per
+ // root. I lopped off a few (33) to provide a bit
+ // pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs.
+ // This gives us a maximum of 63500 root objects - which should
+ // satisfy anybody.
+ const S32 MAX_ROOTS_PER_PACKET = 250;
+ const S32 MAX_PACKET_COUNT = 254;
+ F32 packets = ceil((F32)derez_objects.count() / (F32)MAX_ROOTS_PER_PACKET);
+ if(packets > (F32)MAX_PACKET_COUNT)
+ {
+ error = "AcquireErrorTooManyObjects";
+ }
+
+ if(error.empty() && derez_objects.count() > 0)
+ {
+ U8 d = (U8)dest;
+ LLUUID tid;
+ tid.generate();
+ U8 packet_count = (U8)packets;
+ S32 object_index = 0;
+ S32 objects_in_packet = 0;
+ LLMessageSystem* msg = gMessageSystem;
+ for(U8 packet_number = 0;
+ packet_number < packet_count;
+ ++packet_number)
+ {
+ msg->newMessageFast(_PREHASH_DeRezObject);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_AgentBlock);
+ msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
+ msg->addU8Fast(_PREHASH_Destination, d);
+ msg->addUUIDFast(_PREHASH_DestinationID, dest_id);
+ msg->addUUIDFast(_PREHASH_TransactionID, tid);
+ msg->addU8Fast(_PREHASH_PacketCount, packet_count);
+ msg->addU8Fast(_PREHASH_PacketNumber, packet_number);
+ objects_in_packet = 0;
+ while((object_index < derez_objects.count())
+ && (objects_in_packet++ < MAX_ROOTS_PER_PACKET))
+
+ {
+ LLViewerObject* object = derez_objects.get(object_index++);
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
+ // VEFFECT: DerezObject
+ LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(object->getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ }
+ msg->sendReliable(first_region->getHost());
+ }
+ make_ui_sound("UISndObjectRezOut");
+
+ // Busy count decremented by inventory update, so only increment
+ // if will be causing an update.
+ if (dest != DRD_RETURN_TO_OWNER)
+ {
+ gViewerWindow->getWindow()->incBusyCount();
+ }
+ }
+ else if(!error.empty())
+ {
+ LLNotificationsUtil::add(error);
+ }
+}
+
+void handle_take_copy()
+{
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
+
+ const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
+ derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id);
+}
+
+// You can return an object to its owner if it is on your land.
+class LLObjectReturn : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return true;
+
+ mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
+
+ LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&LLObjectReturn::onReturnToOwner, this, _1, _2));
+ return true;
+ }
+
+ bool onReturnToOwner(const LLSD& notification, const LLSD& response)
+ {
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ // Ignore category ID for this derez destination.
+ derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null);
+ }
+
+ // drop reference to current selection
+ mObjectSelection = NULL;
+ return false;
+ }
+
+protected:
+ LLObjectSelectionHandle mObjectSelection;
+};
+
+
+// Allow return to owner if one or more of the selected items is
+// over land you own.
+class LLObjectEnableReturn : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
+ {
+ // Do not enable if nothing selected
+ return false;
+ }
+#ifdef HACKED_GODLIKE_VIEWER
+ bool new_value = true;
+#else
+ bool new_value = false;
+ if (gAgent.isGodlike())
+ {
+ new_value = true;
+ }
+ else
+ {
+ LLViewerRegion* region = gAgent.getRegion();
+ if (region)
+ {
+ // Estate owners and managers can always return objects.
+ if (region->canManageEstate())
+ {
+ new_value = true;
+ }
+ else
+ {
+ struct f : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* obj)
+ {
+ return
+ obj->permModify() ||
+ obj->isReturnable();
+ }
+ } func;
+ const bool firstonly = true;
+ new_value = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
+ }
+ }
+ }
+#endif
+ return new_value;
+ }
+};
+
+void force_take_copy(void*)
+{
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
+ const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
+ derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id);
+}
+
+void handle_take()
+{
+ // we want to use the folder this was derezzed from if it's
+ // available. Otherwise, derez to the normal place.
+ if(LLSelectMgr::getInstance()->getSelection()->isEmpty())
+ {
+ return;
+ }
+
+ BOOL you_own_everything = TRUE;
+ BOOL locked_but_takeable_object = FALSE;
+ LLUUID category_id;
+
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* object = node->getObject();
+ if(object)
+ {
+ if(!object->permYouOwner())
+ {
+ you_own_everything = FALSE;
+ }
+
+ if(!object->permMove())
+ {
+ locked_but_takeable_object = TRUE;
+ }
+ }
+ if(node->mFolderID.notNull())
+ {
+ if(category_id.isNull())
+ {
+ category_id = node->mFolderID;
+ }
+ else if(category_id != node->mFolderID)
+ {
+ // we have found two potential destinations. break out
+ // now and send to the default location.
+ category_id.setNull();
+ break;
+ }
+ }
+ }
+ if(category_id.notNull())
+ {
+ // there is an unambiguous destination. See if this agent has
+ // such a location and it is not in the trash or library
+ if(!gInventory.getCategory(category_id))
+ {
+ // nope, set to NULL.
+ category_id.setNull();
+ }
+ if(category_id.notNull())
+ {
+ // check trash
+ const LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash))
+ {
+ category_id.setNull();
+ }
+
+ // check library
+ if(gInventory.isObjectDescendentOf(category_id, gInventory.getLibraryRootFolderID()))
+ {
+ category_id.setNull();
+ }
+
+ }
+ }
+ if(category_id.isNull())
+ {
+ category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
+ }
+ LLSD payload;
+ payload["folder_id"] = category_id;
+
+ LLNotification::Params params("ConfirmObjectTakeLock");
+ params.payload(payload);
+ params.functor.function(confirm_take);
+
+ if(locked_but_takeable_object ||
+ !you_own_everything)
+ {
+ if(locked_but_takeable_object && you_own_everything)
+ {
+ params.name("ConfirmObjectTakeLock");
+ }
+ else if(!locked_but_takeable_object && !you_own_everything)
+ {
+ params.name("ConfirmObjectTakeNoOwn");
+ }
+ else
+ {
+ params.name("ConfirmObjectTakeLockNoOwn");
+ }
+
+ LLNotifications::instance().add(params);
+ }
+ else
+ {
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+}
+
+void handle_object_show_inspector()
+{
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ LLViewerObject* objectp = selection->getFirstRootObject(TRUE);
+ if (!objectp)
+ {
+ return;
+ }
+
+ LLSD params;
+ params["object_id"] = objectp->getID();
+ LLFloaterReg::showInstance("inspect_object", params);
+}
+
+void handle_avatar_show_inspector()
+{
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ LLSD params;
+ params["avatar_id"] = avatar->getID();
+ LLFloaterReg::showInstance("inspect_avatar", params);
+ }
+}
+
+
+
+bool confirm_take(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if(enable_take() && (option == 0))
+ {
+ derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, notification["payload"]["folder_id"].asUUID());
+ }
+ return false;
+}
+
+// You can take an item when it is public and transferrable, or when
+// you own it. We err on the side of enabling the item when at least
+// one item selected can be copied to inventory.
+BOOL enable_take()
+{
+ if (sitting_on_selection())
+ {
+ return FALSE;
+ }
+
+ for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* object = node->getObject();
+ if (object->isAvatar())
+ {
+ // ...don't acquire avatars
+ continue;
+ }
+
+#ifdef HACKED_GODLIKE_VIEWER
+ return TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (!LLGridManager::getInstance()->isInProductionGrid()
+ && gAgent.isGodlike())
+ {
+ return TRUE;
+ }
+# endif
+ if((node->mPermissions->allowTransferTo(gAgent.getID())
+ && object->permModify())
+ || (node->mPermissions->getOwner() == gAgent.getID()))
+ {
+ return TRUE;
+ }
+#endif
+ }
+ return FALSE;
+}
+
+
+void handle_buy_or_take()
+{
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
+ {
+ return;
+ }
+
+ if (is_selection_buy_not_take())
+ {
+ S32 total_price = selection_price();
+
+ if (total_price <= gStatusBar->getBalance() || total_price == 0)
+ {
+ handle_buy();
+ }
+ else
+ {
+ LLStringUtil::format_map_t args;
+ args["AMOUNT"] = llformat("%d", total_price);
+ LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString( "BuyingCosts", args ), total_price );
+ }
+ }
+ else
+ {
+ handle_take();
+ }
+}
+
+bool visible_buy_object()
+{
+ return is_selection_buy_not_take() && enable_buy_object();
+}
+
+bool visible_take_object()
+{
+ return !is_selection_buy_not_take() && enable_take();
+}
+
+bool tools_visible_buy_object()
+{
+ return is_selection_buy_not_take();
+}
+
+bool tools_visible_take_object()
+{
+ return !is_selection_buy_not_take();
+}
+
+class LLToolsEnableBuyOrTake : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool is_buy = is_selection_buy_not_take();
+ bool new_value = is_buy ? enable_buy_object() : enable_take();
+ return new_value;
+ }
+};
+
+// This is a small helper function to determine if we have a buy or a
+// take in the selection. This method is to help with the aliasing
+// problems of putting buy and take in the same pie menu space. After
+// a fair amont of discussion, it was determined to prefer buy over
+// take. The reasoning follows from the fact that when users walk up
+// to buy something, they will click on one or more items. Thus, if
+// anything is for sale, it becomes a buy operation, and the server
+// will group all of the buy items, and copyable/modifiable items into
+// one package and give the end user as much as the permissions will
+// allow. If the user wanted to take something, they will select fewer
+// and fewer items until only 'takeable' items are left. The one
+// exception is if you own everything in the selection that is for
+// sale, in this case, you can't buy stuff from yourself, so you can
+// take it.
+// return value = TRUE if selection is a 'buy'.
+// FALSE if selection is a 'take'
+BOOL is_selection_buy_not_take()
+{
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* obj = node->getObject();
+ if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
+ {
+ // you do not own the object and it is for sale, thus,
+ // it's a buy
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+S32 selection_price()
+{
+ S32 total_price = 0;
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* obj = node->getObject();
+ if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
+ {
+ // you do not own the object and it is for sale.
+ // Add its price.
+ total_price += node->mSaleInfo.getSalePrice();
+ }
+ }
+
+ return total_price;
+}
+/*
+bool callback_show_buy_currency(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ llinfos << "Loading page " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL") << llendl;
+ LLWeb::loadURL(LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL"));
+ }
+ return false;
+}
+*/
+
+void show_buy_currency(const char* extra)
+{
+ // Don't show currency web page for branded clients.
+/*
+ std::ostringstream mesg;
+ if (extra != NULL)
+ {
+ mesg << extra << "\n \n";
+ }
+ mesg << "Go to " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL")<< "\nfor information on purchasing currency?";
+*/
+ LLSD args;
+ if (extra != NULL)
+ {
+ args["EXTRA"] = extra;
+ }
+ LLNotificationsUtil::add("PromptGoToCurrencyPage", args);//, LLSD(), callback_show_buy_currency);
+}
+
+void handle_buy()
+{
+ if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
+
+ LLSaleInfo sale_info;
+ BOOL valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info);
+ if (!valid) return;
+
+ S32 price = sale_info.getSalePrice();
+
+ if (price > 0 && price > gStatusBar->getBalance())
+ {
+ LLStringUtil::format_map_t args;
+ args["AMOUNT"] = llformat("%d", price);
+ LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price );
+ return;
+ }
+
+ if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS)
+ {
+ handle_buy_contents(sale_info);
+ }
+ else
+ {
+ handle_buy_object(sale_info);
+ }
+}
+
+bool anyone_copy_selection(LLSelectNode* nodep)
+{
+ bool perm_copy = (bool)(nodep->getObject()->permCopy());
+ bool all_copy = (bool)(nodep->mPermissions->getMaskEveryone() & PERM_COPY);
+ return perm_copy && all_copy;
+}
+
+bool for_sale_selection(LLSelectNode* nodep)
+{
+ return nodep->mSaleInfo.isForSale()
+ && nodep->mPermissions->getMaskOwner() & PERM_TRANSFER
+ && (nodep->mPermissions->getMaskOwner() & PERM_COPY
+ || nodep->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY);
+}
+
+BOOL sitting_on_selection()
+{
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if (!node)
+ {
+ return FALSE;
+ }
+
+ if (!node->mValid)
+ {
+ return FALSE;
+ }
+
+ LLViewerObject* root_object = node->getObject();
+ if (!root_object)
+ {
+ return FALSE;
+ }
+
+ // Need to determine if avatar is sitting on this object
+ if (!isAgentAvatarValid()) return FALSE;
+
+ return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object);
+}
+
+class LLToolsSaveToInventory : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if(enable_save_into_inventory(NULL))
+ {
+ derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
+ }
+ return true;
+ }
+};
+
+class LLToolsSaveToObjectInventory : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
+ {
+ // *TODO: check to see if the fromtaskid object exists.
+ derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID);
+ }
+ return true;
+ }
+};
+
+// Round the position of all root objects to the grid
+class LLToolsSnapObjectXY : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ F64 snap_size = (F64)gSavedSettings.getF32("GridResolution");
+
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* obj = node->getObject();
+ if (obj->permModify())
+ {
+ LLVector3d pos_global = obj->getPositionGlobal();
+ F64 round_x = fmod(pos_global.mdV[VX], snap_size);
+ if (round_x < snap_size * 0.5)
+ {
+ // closer to round down
+ pos_global.mdV[VX] -= round_x;
+ }
+ else
+ {
+ // closer to round up
+ pos_global.mdV[VX] -= round_x;
+ pos_global.mdV[VX] += snap_size;
+ }
+
+ F64 round_y = fmod(pos_global.mdV[VY], snap_size);
+ if (round_y < snap_size * 0.5)
+ {
+ pos_global.mdV[VY] -= round_y;
+ }
+ else
+ {
+ pos_global.mdV[VY] -= round_y;
+ pos_global.mdV[VY] += snap_size;
+ }
+
+ obj->setPositionGlobal(pos_global, FALSE);
+ }
+ }
+ LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION);
+ return true;
+ }
+};
+
+// Determine if the option to cycle between linked prims is shown
+class LLToolsEnableSelectNextPart : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = (gSavedSettings.getBOOL("EditLinkedParts") &&
+ !LLSelectMgr::getInstance()->getSelection()->isEmpty());
+ return new_value;
+ }
+};
+
+// Cycle selection through linked children in selected object.
+// FIXME: Order of children list is not always the same as sim's idea of link order. This may confuse
+// resis. Need link position added to sim messages to address this.
+class LLToolsSelectNextPart : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
+ if (gSavedSettings.getBOOL("EditLinkedParts") && object_count)
+ {
+ LLViewerObject* selected = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
+ if (selected && selected->getRootEdit())
+ {
+ bool fwd = (userdata.asString() == "next");
+ bool prev = (userdata.asString() == "previous");
+ bool ifwd = (userdata.asString() == "includenext");
+ bool iprev = (userdata.asString() == "includeprevious");
+ LLViewerObject* to_select = NULL;
+ LLViewerObject::child_list_t children = selected->getRootEdit()->getChildren();
+ children.push_front(selected->getRootEdit()); // need root in the list too
+
+ for (LLViewerObject::child_list_t::iterator iter = children.begin(); iter != children.end(); ++iter)
+ {
+ if ((*iter)->isSelected())
+ {
+ if (object_count > 1 && (fwd || prev)) // multiple selection, find first or last selected if not include
+ {
+ to_select = *iter;
+ if (fwd)
+ {
+ // stop searching if going forward; repeat to get last hit if backward
+ break;
+ }
+ }
+ else if ((object_count == 1) || (ifwd || iprev)) // single selection or include
+ {
+ if (fwd || ifwd)
+ {
+ ++iter;
+ while (iter != children.end() && ((*iter)->isAvatar() || (ifwd && (*iter)->isSelected())))
+ {
+ ++iter; // skip sitting avatars and selected if include
+ }
+ }
+ else // backward
+ {
+ iter = (iter == children.begin() ? children.end() : iter);
+ --iter;
+ while (iter != children.begin() && ((*iter)->isAvatar() || (iprev && (*iter)->isSelected())))
+ {
+ --iter; // skip sitting avatars and selected if include
+ }
+ }
+ iter = (iter == children.end() ? children.begin() : iter);
+ to_select = *iter;
+ break;
+ }
+ }
+ }
+
+ if (to_select)
+ {
+ if (gFocusMgr.childHasKeyboardFocus(gFloaterTools))
+ {
+ gFocusMgr.setKeyboardFocus(NULL); // force edit toolbox to commit any changes
+ }
+ if (fwd || prev)
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+ LLSelectMgr::getInstance()->selectObjectOnly(to_select);
+ return true;
+ }
+ }
+ }
+ return true;
+ }
+};
+
+class LLToolsStopAllAnimations : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.stopCurrentAnimations();
+ return true;
+ }
+};
+
+class LLToolsReleaseKeys : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.forceReleaseControls();
+
+ return true;
+ }
+};
+
+class LLToolsEnableReleaseKeys : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return gAgent.anyControlGrabbed();
+ }
+};
+
+
+class LLEditEnableCut : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCut();
+ return new_value;
+ }
+};
+
+class LLEditCut : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler )
+ {
+ LLEditMenuHandler::gEditMenuHandler->cut();
+ }
+ return true;
+ }
+};
+
+class LLEditEnableCopy : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCopy();
+ return new_value;
+ }
+};
+
+class LLEditCopy : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler )
+ {
+ LLEditMenuHandler::gEditMenuHandler->copy();
+ }
+ return true;
+ }
+};
+
+class LLEditEnablePaste : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canPaste();
+ return new_value;
+ }
+};
+
+class LLEditPaste : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler )
+ {
+ LLEditMenuHandler::gEditMenuHandler->paste();
+ }
+ return true;
+ }
+};
+
+class LLEditEnableDelete : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete();
+ return new_value;
+ }
+};
+
+class LLEditDelete : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // If a text field can do a deletion, it gets precedence over deleting
+ // an object in the world.
+ if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete())
+ {
+ LLEditMenuHandler::gEditMenuHandler->doDelete();
+ }
+
+ // and close any pie/context menus when done
+ gMenuHolder->hideMenus();
+
+ // When deleting an object we may not actually be done
+ // Keep selection so we know what to delete when confirmation is needed about the delete
+ gMenuObject->hide();
+ return true;
+ }
+};
+
+bool enable_object_delete()
+{
+ bool new_value =
+#ifdef HACKED_GODLIKE_VIEWER
+ TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ (!LLGridManager::getInstance()->isInProductionGrid()
+ && gAgent.isGodlike()) ||
+# endif
+ LLSelectMgr::getInstance()->canDoDelete();
+#endif
+ return new_value;
+}
+
+void handle_object_delete()
+{
+
+ if (LLSelectMgr::getInstance())
+ {
+ LLSelectMgr::getInstance()->doDelete();
+ }
+
+ // and close any pie/context menus when done
+ gMenuHolder->hideMenus();
+
+ // When deleting an object we may not actually be done
+ // Keep selection so we know what to delete when confirmation is needed about the delete
+ gMenuObject->hide();
+ return;
+}
+
+void handle_force_delete(void*)
+{
+ LLSelectMgr::getInstance()->selectForceDelete();
+}
+
+class LLViewEnableJoystickFlycam : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = (gSavedSettings.getBOOL("JoystickEnabled") && gSavedSettings.getBOOL("JoystickFlycamEnabled"));
+ return new_value;
+ }
+};
+
+class LLViewEnableLastChatter : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // *TODO: add check that last chatter is in range
+ bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull());
+ return new_value;
+ }
+};
+
+class LLEditEnableDeselect : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDeselect();
+ return new_value;
+ }
+};
+
+class LLEditDeselect : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler )
+ {
+ LLEditMenuHandler::gEditMenuHandler->deselect();
+ }
+ return true;
+ }
+};
+
+class LLEditEnableSelectAll : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canSelectAll();
+ return new_value;
+ }
+};
+
+
+class LLEditSelectAll : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler )
+ {
+ LLEditMenuHandler::gEditMenuHandler->selectAll();
+ }
+ return true;
+ }
+};
+
+
+class LLEditEnableUndo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo();
+ return new_value;
+ }
+};
+
+class LLEditUndo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo() )
+ {
+ LLEditMenuHandler::gEditMenuHandler->undo();
+ }
+ return true;
+ }
+};
+
+class LLEditEnableRedo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo();
+ return new_value;
+ }
+};
+
+class LLEditRedo : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo() )
+ {
+ LLEditMenuHandler::gEditMenuHandler->redo();
+ }
+ return true;
+ }
+};
+
+
+
+void print_object_info(void*)
+{
+ LLSelectMgr::getInstance()->selectionDump();
+}
+
+void print_agent_nvpairs(void*)
+{
+ LLViewerObject *objectp;
+
+ llinfos << "Agent Name Value Pairs" << llendl;
+
+ objectp = gObjectList.findObject(gAgentID);
+ if (objectp)
+ {
+ objectp->printNameValuePairs();
+ }
+ else
+ {
+ llinfos << "Can't find agent object" << llendl;
+ }
+
+ llinfos << "Camera at " << gAgentCamera.getCameraPositionGlobal() << llendl;
+}
+
+void show_debug_menus()
+{
+ // this might get called at login screen where there is no menu so only toggle it if one exists
+ if ( gMenuBarView )
+ {
+ BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
+ BOOL qamode = gSavedSettings.getBOOL("QAMode");
+
+ gMenuBarView->setItemVisible("Advanced", debug);
+// gMenuBarView->setItemEnabled("Advanced", debug); // Don't disable Advanced keyboard shortcuts when hidden
+
+ gMenuBarView->setItemVisible("Debug", qamode);
+ gMenuBarView->setItemEnabled("Debug", qamode);
+
+ gMenuBarView->setItemVisible("Develop", qamode);
+ gMenuBarView->setItemEnabled("Develop", qamode);
+
+ // Server ('Admin') menu hidden when not in godmode.
+ const bool show_server_menu = (gAgent.getGodLevel() > GOD_NOT || (debug && gAgent.getAdminOverride()));
+ gMenuBarView->setItemVisible("Admin", show_server_menu);
+ gMenuBarView->setItemEnabled("Admin", show_server_menu);
+ }
+ if (gLoginMenuBarView)
+ {
+ BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
+ gLoginMenuBarView->setItemVisible("Debug", debug);
+ gLoginMenuBarView->setItemEnabled("Debug", debug);
+ }
+}
+
+void toggle_debug_menus(void*)
+{
+ BOOL visible = ! gSavedSettings.getBOOL("UseDebugMenus");
+ gSavedSettings.setBOOL("UseDebugMenus", visible);
+ show_debug_menus();
+}
+
+
+// LLUUID gExporterRequestID;
+// std::string gExportDirectory;
+
+// LLUploadDialog *gExportDialog = NULL;
+
+// void handle_export_selected( void * )
+// {
+// LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+// if (selection->isEmpty())
+// {
+// return;
+// }
+// llinfos << "Exporting selected objects:" << llendl;
+
+// gExporterRequestID.generate();
+// gExportDirectory = "";
+
+// LLMessageSystem* msg = gMessageSystem;
+// msg->newMessageFast(_PREHASH_ObjectExportSelected);
+// msg->nextBlockFast(_PREHASH_AgentData);
+// msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+// msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID);
+// msg->addS16Fast(_PREHASH_VolumeDetail, 4);
+
+// for (LLObjectSelection::root_iterator iter = selection->root_begin();
+// iter != selection->root_end(); iter++)
+// {
+// LLSelectNode* node = *iter;
+// LLViewerObject* object = node->getObject();
+// msg->nextBlockFast(_PREHASH_ObjectData);
+// msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
+// llinfos << "Object: " << object->getID() << llendl;
+// }
+// msg->sendReliable(gAgent.getRegion()->getHost());
+
+// gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects...");
+// }
+//
+
+
+class LLWorldSetHomeLocation : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // we just send the message and let the server check for failure cases
+ // server will echo back a "Home position set." alert if it succeeds
+ // and the home location screencapture happens when that alert is recieved
+ gAgent.setStartPosition(START_LOCATION_ID_HOME);
+ return true;
+ }
+};
+
+class LLWorldTeleportHome : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gAgent.teleportHome();
+ return true;
+ }
+};
+
+class LLWorldAlwaysRun : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // as well as altering the default walk-vs-run state,
+ // we also change the *current* walk-vs-run state.
+ if (gAgent.getAlwaysRun())
+ {
+ gAgent.clearAlwaysRun();
+ gAgent.clearRunning();
+ }
+ else
+ {
+ gAgent.setAlwaysRun();
+ gAgent.setRunning();
+ }
+
+ // tell the simulator.
+ gAgent.sendWalkRun(gAgent.getAlwaysRun());
+
+ // Update Movement Controls according to AlwaysRun mode
+ LLFloaterMove::setAlwaysRunMode(gAgent.getAlwaysRun());
+
+ return true;
+ }
+};
+
+class LLWorldCheckAlwaysRun : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gAgent.getAlwaysRun();
+ return new_value;
+ }
+};
+
+class LLWorldSetAway : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (gAgent.getAFK())
+ {
+ gAgent.clearAFK();
+ }
+ else
+ {
+ gAgent.setAFK();
+ }
+ return true;
+ }
+};
+
+class LLWorldSetBusy : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (gAgent.getBusy())
+ {
+ gAgent.clearBusy();
+ }
+ else
+ {
+ gAgent.setBusy();
+ LLNotificationsUtil::add("BusyModeSet");
+ }
+ return true;
+ }
+};
+
+class LLWorldCreateLandmark : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "create_landmark"));
+
+ return true;
+ }
+};
+
+class LLWorldPlaceProfile : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "agent"));
+
+ return true;
+ }
+};
+
+void handle_look_at_selection(const LLSD& param)
+{
+ const F32 PADDING_FACTOR = 1.75f;
+ BOOL zoom = (param.asString() == "zoom");
+ if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
+ {
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+
+ LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
+ F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
+ F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
+
+ LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - selection_bbox.getCenterAgent();
+ obj_to_cam.normVec();
+
+ LLUUID object_id;
+ if (LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
+ {
+ object_id = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()->mID;
+ }
+ if (zoom)
+ {
+ // Make sure we are not increasing the distance between the camera and object
+ LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
+ distance = llmin(distance, (F32) orig_distance.length());
+
+ gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
+ LLSelectMgr::getInstance()->getSelectionCenterGlobal(),
+ object_id );
+
+ }
+ else
+ {
+ gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
+ }
+ }
+}
+
+void handle_zoom_to_object(LLUUID object_id)
+{
+ const F32 PADDING_FACTOR = 2.f;
+
+ LLViewerObject* object = gObjectList.findObject(object_id);
+
+ if (object)
+ {
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+
+ LLBBox bbox = object->getBoundingBoxAgent() ;
+ F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
+ F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
+
+ LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent();
+ obj_to_cam.normVec();
+
+
+ LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
+
+ gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
+ object_center_global,
+ object_id );
+ }
+}
+
+class LLAvatarInviteToGroup : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ LLAvatarActions::inviteToGroup(avatar->getID());
+ }
+ return true;
+ }
+};
+
+class LLAvatarAddFriend : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar && !LLAvatarActions::isFriend(avatar->getID()))
+ {
+ request_friendship(avatar->getID());
+ }
+ return true;
+ }
+};
+
+class LLAvatarAddContact : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ create_inventory_callingcard(avatar->getID());
+ }
+ return true;
+ }
+};
+
+bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option == 0)
+ {
+ gAgent.clearBusy();
+ }
+
+ LLViewerObject* objectp = selection->getPrimaryObject();
+
+ // Show avatar's name if paying attachment
+ if (objectp && objectp->isAttachment())
+ {
+ while (objectp && !objectp->isAvatar())
+ {
+ objectp = (LLViewerObject*)objectp->getParent();
+ }
+ }
+
+ if (objectp)
+ {
+ if (objectp->isAvatar())
+ {
+ const bool is_group = false;
+ LLFloaterPayUtil::payDirectly(&give_money,
+ objectp->getID(),
+ is_group);
+ }
+ else
+ {
+ LLFloaterPayUtil::payViaObject(&give_money, selection);
+ }
+ }
+ return false;
+}
+
+void handle_give_money_dialog()
+{
+ LLNotification::Params params("BusyModePay");
+ params.functor.function(boost::bind(complete_give_money, _1, _2, LLSelectMgr::getInstance()->getSelection()));
+
+ if (gAgent.getBusy())
+ {
+ // warn users of being in busy mode during a transaction
+ LLNotifications::instance().add(params);
+ }
+ else
+ {
+ LLNotifications::instance().forceResponse(params, 1);
+ }
+}
+
+bool enable_pay_avatar()
+{
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ LLVOAvatar* avatar = find_avatar_from_object(obj);
+ return (avatar != NULL);
+}
+
+bool enable_pay_object()
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if( object )
+ {
+ LLViewerObject *parent = (LLViewerObject *)object->getParent();
+ if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney()))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool enable_object_stand_up()
+{
+ // 'Object Stand Up' menu item is enabled when agent is sitting on selection
+ return sitting_on_selection();
+}
+
+bool enable_object_sit(LLUICtrl* ctrl)
+{
+ // 'Object Sit' menu item is enabled when agent is not sitting on selection
+ bool sitting_on_sel = sitting_on_selection();
+ if (!sitting_on_sel)
+ {
+ std::string item_name = ctrl->getName();
+
+ // init default labels
+ init_default_item_label(item_name);
+
+ // Update label
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if (node && node->mValid && !node->mSitName.empty())
+ {
+ gMenuHolder->childSetText(item_name, node->mSitName);
+ }
+ else
+ {
+ gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
+ }
+ }
+ return !sitting_on_sel && is_object_sittable();
+}
+
+void dump_select_mgr(void*)
+{
+ LLSelectMgr::getInstance()->dump();
+}
+
+void dump_inventory(void*)
+{
+ gInventory.dumpInventory();
+}
+
+
+void handle_dump_followcam(void*)
+{
+ LLFollowCamMgr::dump();
+}
+
+void handle_viewer_enable_message_log(void*)
+{
+ gMessageSystem->startLogging();
+}
+
+void handle_viewer_disable_message_log(void*)
+{
+ gMessageSystem->stopLogging();
+}
+
+void handle_customize_avatar()
+{
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "my_outfits"));
+}
+
+void handle_edit_outfit()
+{
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
+}
+
+void handle_edit_shape()
+{
+ LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_shape"));
+}
+
+void handle_report_abuse()
+{
+ // Prevent menu from appearing in screen shot.
+ gMenuHolder->hideMenus();
+ LLFloaterReporter::showFromMenu(COMPLAINT_REPORT);
+}
+
+void handle_buy_currency()
+{
+ LLBuyCurrencyHTML::openCurrencyFloater();
+}
+
+class LLFloaterVisible : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string floater_name = userdata.asString();
+ bool new_value = false;
+ {
+ new_value = LLFloaterReg::instanceVisible(floater_name);
+ }
+ return new_value;
+ }
+};
+
+class LLShowHelp : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string help_topic = userdata.asString();
+ LLViewerHelp* vhelp = LLViewerHelp::getInstance();
+ vhelp->showTopic(help_topic);
+ return true;
+ }
+};
+
+class LLToggleHelp : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser"));
+ if (help_browser && help_browser->isInVisibleChain())
+ {
+ help_browser->closeFloater();
+ }
+ else
+ {
+ std::string help_topic = userdata.asString();
+ LLViewerHelp* vhelp = LLViewerHelp::getInstance();
+ vhelp->showTopic(help_topic);
+ }
+ return true;
+ }
+};
+
+class LLShowSidetrayPanel : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string panel_name = userdata.asString();
+
+ LLPanel* panel = LLSideTray::getInstance()->getPanel(panel_name);
+ if (panel)
+ {
+ if (panel->isInVisibleChain())
+ {
+ LLSideTray::getInstance()->hidePanel(panel_name);
+ }
+ else
+ {
+ LLSideTray::getInstance()->showPanel(panel_name);
+ }
+ }
+ return true;
+ }
+};
+
+class LLSidetrayPanelVisible : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string panel_name = userdata.asString();
+ // Toggle the panel
+ if (LLSideTray::getInstance()->isPanelActive(panel_name))
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+
+ }
+};
+
+
+bool callback_show_url(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ LLWeb::loadURL(notification["payload"]["url"].asString());
+ }
+ return false;
+}
+
+class LLPromptShowURL : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string param = userdata.asString();
+ std::string::size_type offset = param.find(",");
+ if (offset != param.npos)
+ {
+ std::string alert = param.substr(0, offset);
+ std::string url = param.substr(offset+1);
+
+ if(gSavedSettings.getBOOL("UseExternalBrowser"))
+ {
+ LLSD payload;
+ payload["url"] = url;
+ LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_url);
+ }
+ else
+ {
+ LLWeb::loadURL(url);
+ }
+ }
+ else
+ {
+ llinfos << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << llendl;
+ }
+ return true;
+ }
+};
+
+bool callback_show_file(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ LLWeb::loadURL(notification["payload"]["url"]);
+ }
+ return false;
+}
+
+class LLPromptShowFile : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string param = userdata.asString();
+ std::string::size_type offset = param.find(",");
+ if (offset != param.npos)
+ {
+ std::string alert = param.substr(0, offset);
+ std::string file = param.substr(offset+1);
+
+ LLSD payload;
+ payload["url"] = file;
+ LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_file);
+ }
+ else
+ {
+ llinfos << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << llendl;
+ }
+ return true;
+ }
+};
+
+class LLShowAgentProfile : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLUUID agent_id;
+ if (userdata.asString() == "agent")
+ {
+ agent_id = gAgent.getID();
+ }
+ else if (userdata.asString() == "hit object")
+ {
+ LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (objectp)
+ {
+ agent_id = objectp->getID();
+ }
+ }
+ else
+ {
+ agent_id = userdata.asUUID();
+ }
+
+ LLVOAvatar* avatar = find_avatar_from_object(agent_id);
+ if (avatar)
+ {
+ LLAvatarActions::showProfile(avatar->getID());
+ }
+ return true;
+ }
+};
+
+class LLToggleAgentProfile : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLUUID agent_id;
+ if (userdata.asString() == "agent")
+ {
+ agent_id = gAgent.getID();
+ }
+ else if (userdata.asString() == "hit object")
+ {
+ LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (objectp)
+ {
+ agent_id = objectp->getID();
+ }
+ }
+ else
+ {
+ agent_id = userdata.asUUID();
+ }
+
+ LLVOAvatar* avatar = find_avatar_from_object(agent_id);
+ if (avatar)
+ {
+ if (!LLAvatarActions::profileVisible(avatar->getID()))
+ {
+ LLAvatarActions::showProfile(avatar->getID());
+ }
+ else
+ {
+ LLAvatarActions::hideProfile(avatar->getID());
+ }
+ }
+ return true;
+ }
+};
+
+class LLLandEdit : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ // zoom in if we're looking at the avatar
+ gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+
+ gAgentCamera.cameraOrbitOver( F_PI * 0.25f );
+ gViewerWindow->moveCursorToCenter();
+ }
+ else if ( gSavedSettings.getBOOL("EditCameraMovement") )
+ {
+ gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
+ gViewerWindow->moveCursorToCenter();
+ }
+
+
+ LLViewerParcelMgr::getInstance()->selectParcelAt( LLToolPie::getInstance()->getPick().mPosGlobal );
+
+ LLFloaterReg::showInstance("build");
+
+ // Switch to land edit toolset
+ LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolSelectLand::getInstance() );
+ return true;
+ }
+};
+
+class LLWorldEnableBuyLand : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
+ LLViewerParcelMgr::getInstance()->selectionEmpty()
+ ? LLViewerParcelMgr::getInstance()->getAgentParcel()
+ : LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(),
+ false);
+ return new_value;
+ }
+};
+
+BOOL enable_buy_land(void*)
+{
+ return LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
+ LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false);
+}
+
+void handle_buy_land()
+{
+ LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();
+ if (vpm->selectionEmpty())
+ {
+ vpm->selectParcelAt(gAgent.getPositionGlobal());
+ }
+ vpm->startBuyLand();
+}
+
+class LLObjectAttachToAvatar : public view_listener_t
+{
+public:
+ LLObjectAttachToAvatar(bool replace) : mReplace(replace) {}
+ static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }
+
+private:
+ bool handleEvent(const LLSD& userdata)
+ {
+ setObjectSelection(LLSelectMgr::getInstance()->getSelection());
+ LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject();
+ if (selectedObject)
+ {
+ S32 index = userdata.asInteger();
+ LLViewerJointAttachment* attachment_point = NULL;
+ if (index > 0)
+ attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
+ confirmReplaceAttachment(0, attachment_point);
+ }
+ return true;
+ }
+
+ static void onNearAttachObject(BOOL success, void *user_data);
+ void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point);
+
+ struct CallbackData
+ {
+ CallbackData(LLViewerJointAttachment* point, bool replace) : mAttachmentPoint(point), mReplace(replace) {}
+
+ LLViewerJointAttachment* mAttachmentPoint;
+ bool mReplace;
+ };
+
+protected:
+ static LLObjectSelectionHandle sObjectSelection;
+ bool mReplace;
+};
+
+LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection;
+
+// static
+void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data)
+{
+ if (!user_data) return;
+ CallbackData* cb_data = static_cast<CallbackData*>(user_data);
+
+ if (success)
+ {
+ const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint;
+
+ U8 attachment_id = 0;
+ if (attachment)
+ {
+ for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
+ {
+ if (iter->second == attachment)
+ {
+ attachment_id = iter->first;
+ break;
+ }
+ }
+ }
+ else
+ {
+ // interpret 0 as "default location"
+ attachment_id = 0;
+ }
+ LLSelectMgr::getInstance()->sendAttach(attachment_id, cb_data->mReplace);
+ }
+ LLObjectAttachToAvatar::setObjectSelection(NULL);
+
+ delete cb_data;
+}
+
+// static
+void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point)
+{
+ if (option == 0/*YES*/)
+ {
+ LLViewerObject* selectedObject = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
+ if (selectedObject)
+ {
+ const F32 MIN_STOP_DISTANCE = 1.f; // meters
+ const F32 ARM_LENGTH = 0.5f; // meters
+ const F32 SCALE_FUDGE = 1.5f;
+
+ F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH;
+ if (stop_distance < MIN_STOP_DISTANCE)
+ {
+ stop_distance = MIN_STOP_DISTANCE;
+ }
+
+ LLVector3 walkToSpot = selectedObject->getPositionAgent();
+
+ // make sure we stop in front of the object
+ LLVector3 delta = walkToSpot - gAgent.getPositionAgent();
+ delta.normVec();
+ delta = delta * 0.5f;
+ walkToSpot -= delta;
+
+ // The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak.
+ CallbackData* user_data = new CallbackData(attachment_point, mReplace);
+ gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance);
+ gAgentCamera.clearFocusObject();
+ }
+ }
+}
+
+void callback_attachment_drop(const LLSD& notification, const LLSD& response)
+{
+ // Ensure user confirmed the drop
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option != 0) return;
+
+ // Called when the user clicked on an object attached to them
+ // and selected "Drop".
+ LLUUID object_id = notification["payload"]["object_id"].asUUID();
+ LLViewerObject *object = gObjectList.findObject(object_id);
+
+ if (!object)
+ {
+ llwarns << "handle_drop_attachment() - no object to drop" << llendl;
+ return;
+ }
+
+ LLViewerObject *parent = (LLViewerObject*)object->getParent();
+ while (parent)
+ {
+ if(parent->isAvatar())
+ {
+ break;
+ }
+ object = parent;
+ parent = (LLViewerObject*)parent->getParent();
+ }
+
+ if (!object)
+ {
+ llwarns << "handle_detach() - no object to detach" << llendl;
+ return;
+ }
+
+ if (object->isAvatar())
+ {
+ llwarns << "Trying to detach avatar from avatar." << llendl;
+ return;
+ }
+
+ // reselect the object
+ LLSelectMgr::getInstance()->selectObjectAndFamily(object);
+
+ LLSelectMgr::getInstance()->sendDropAttachment();
+
+ return;
+}
+
+class LLAttachmentDrop : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSD payload;
+ LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+
+ if (object)
+ {
+ payload["object_id"] = object->getID();
+ }
+ else
+ {
+ llwarns << "Drop object not found" << llendl;
+ return true;
+ }
+
+ LLNotificationsUtil::add("AttachmentDrop", LLSD(), payload, &callback_attachment_drop);
+ return true;
+ }
+};
+
+// called from avatar pie menu
+class LLAttachmentDetachFromPoint : public view_listener_t
+{
+ bool handleEvent(const LLSD& user_data)
+ {
+ const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
+ if (attachment->getNumObjects() > 0)
+ {
+ gMessageSystem->newMessage("ObjectDetach");
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+ for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin();
+ iter != attachment->mAttachedObjects.end();
+ iter++)
+ {
+ LLViewerObject *attached_object = (*iter);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, attached_object->getLocalID());
+ }
+ gMessageSystem->sendReliable( gAgent.getRegionHost() );
+ }
+ return true;
+ }
+};
+
+static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data)
+{
+ std::string label;
+ LLMenuItemGL* menu = dynamic_cast<LLMenuItemGL*>(ctrl);
+ if (menu)
+ {
+ const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL);
+ if (attachment)
+ {
+ label = data["label"].asString();
+ for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object)
+ {
+ LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
+ if (itemp)
+ {
+ label += std::string(" (") + itemp->getName() + std::string(")");
+ break;
+ }
+ }
+ }
+ }
+ menu->setLabel(label);
+ }
+ return true;
+}
+
+class LLAttachmentDetach : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // Called when the user clicked on an object attached to them
+ // and selected "Detach".
+ LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object)
+ {
+ llwarns << "handle_detach() - no object to detach" << llendl;
+ return true;
+ }
+
+ LLViewerObject *parent = (LLViewerObject*)object->getParent();
+ while (parent)
+ {
+ if(parent->isAvatar())
+ {
+ break;
+ }
+ object = parent;
+ parent = (LLViewerObject*)parent->getParent();
+ }
+
+ if (!object)
+ {
+ llwarns << "handle_detach() - no object to detach" << llendl;
+ return true;
+ }
+
+ if (object->isAvatar())
+ {
+ llwarns << "Trying to detach avatar from avatar." << llendl;
+ return true;
+ }
+
+ // The sendDetach() method works on the list of selected
+ // objects. Thus we need to clear the list, make sure it only
+ // contains the object the user clicked, send the message,
+ // then clear the list.
+ // We use deselectAll to update the simulator's notion of what's
+ // selected, and removeAll just to change things locally.
+ //RN: I thought it was more useful to detach everything that was selected
+ if (LLSelectMgr::getInstance()->getSelection()->isAttachment())
+ {
+ LLSelectMgr::getInstance()->sendDetach();
+ }
+ return true;
+ }
+};
+
+//Adding an observer for a Jira 2422 and needs to be a fetch observer
+//for Jira 3119
+class LLWornItemFetchedObserver : public LLInventoryFetchItemsObserver
+{
+public:
+ LLWornItemFetchedObserver(const LLUUID& worn_item_id) :
+ LLInventoryFetchItemsObserver(worn_item_id)
+ {}
+ virtual ~LLWornItemFetchedObserver() {}
+
+protected:
+ virtual void done()
+ {
+ gMenuAttachmentSelf->buildDrawLabels();
+ gInventory.removeObserver(this);
+ delete this;
+ }
+};
+
+// You can only drop items on parcels where you can build.
+class LLAttachmentEnableDrop : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ BOOL can_build = gAgent.isGodlike() || (LLViewerParcelMgr::getInstance()->allowAgentBuild());
+
+ //Add an inventory observer to only allow dropping the newly attached item
+ //once it exists in your inventory. Look at Jira 2422.
+ //-jwolk
+
+ // A bug occurs when you wear/drop an item before it actively is added to your inventory
+ // if this is the case (you're on a slow sim, etc.) a copy of the object,
+ // well, a newly created object with the same properties, is placed
+ // in your inventory. Therefore, we disable the drop option until the
+ // item is in your inventory
+
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ LLViewerJointAttachment* attachment = NULL;
+ LLInventoryItem* item = NULL;
+
+ // Do not enable drop if all faces of object are not enabled
+ if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
+ {
+ S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState());
+ attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
+
+ if (attachment)
+ {
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ // make sure item is in your inventory (it could be a delayed attach message being sent from the sim)
+ // so check to see if the item is in the inventory already
+ item = gInventory.getItem((*attachment_iter)->getAttachmentItemID());
+ if (!item)
+ {
+ // Item does not exist, make an observer to enable the pie menu
+ // when the item finishes fetching worst case scenario
+ // if a fetch is already out there (being sent from a slow sim)
+ // we refetch and there are 2 fetches
+ LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID());
+ worn_item_fetched->startFetch();
+ gInventory.addObserver(worn_item_fetched);
+ }
+ }
+ }
+ }
+
+ //now check to make sure that the item is actually in the inventory before we enable dropping it
+ bool new_value = enable_detach() && can_build && item;
+
+ return new_value;
+ }
+};
+
+BOOL enable_detach(const LLSD&)
+{
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+
+ // Only enable detach if all faces of object are selected
+ if (!object ||
+ !object->isAttachment() ||
+ !LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
+ {
+ return FALSE;
+ }
+
+ // Find the avatar who owns this attachment
+ LLViewerObject* avatar = object;
+ while (avatar)
+ {
+ // ...if it's you, good to detach
+ if (avatar->getID() == gAgent.getID())
+ {
+ return TRUE;
+ }
+
+ avatar = (LLViewerObject*)avatar->getParent();
+ }
+
+ return FALSE;
+}
+
+class LLAttachmentEnableDetach : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = enable_detach();
+ return new_value;
+ }
+};
+
+// Used to tell if the selected object can be attached to your avatar.
+BOOL object_selected_and_point_valid()
+{
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ for (LLObjectSelection::root_iterator iter = selection->root_begin();
+ iter != selection->root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ LLViewerObject* object = node->getObject();
+ LLViewerObject::const_child_list_t& child_list = object->getChildren();
+ for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ if (child->isAvatar())
+ {
+ return FALSE;
+ }
+ }
+ }
+
+ return (selection->getRootObjectCount() == 1) &&
+ (selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) &&
+ selection->getFirstRootObject()->permYouOwner() &&
+ selection->getFirstRootObject()->flagObjectMove() &&
+ !((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() &&
+ (selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL);
+}
+
+
+BOOL object_is_wearable()
+{
+ if (!object_selected_and_point_valid())
+ {
+ return FALSE;
+ }
+ if (sitting_on_selection())
+ {
+ return FALSE;
+ }
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+ if (node->mPermissions->getOwner() == gAgent.getID())
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+class LLAttachmentPointFilled : public view_listener_t
+{
+ bool handleEvent(const LLSD& user_data)
+ {
+ bool enable = false;
+ LLVOAvatar::attachment_map_t::iterator found_it = gAgentAvatarp->mAttachmentPoints.find(user_data.asInteger());
+ if (found_it != gAgentAvatarp->mAttachmentPoints.end())
+ {
+ enable = found_it->second->getNumObjects() > 0;
+ }
+ return enable;
+ }
+};
+
+class LLAvatarSendIM : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ LLAvatarActions::startIM(avatar->getID());
+ }
+ return true;
+ }
+};
+
+class LLAvatarCall : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if(avatar)
+ {
+ LLAvatarActions::startCall(avatar->getID());
+ }
+ return true;
+ }
+};
+
+namespace
+{
+ struct QueueObjects : public LLSelectedObjectFunctor
+ {
+ BOOL scripted;
+ BOOL modifiable;
+ LLFloaterScriptQueue* mQueue;
+ QueueObjects(LLFloaterScriptQueue* q) : mQueue(q), scripted(FALSE), modifiable(FALSE) {}
+ virtual bool apply(LLViewerObject* obj)
+ {
+ scripted = obj->flagScripted();
+ modifiable = obj->permModify();
+
+ if( scripted && modifiable )
+ {
+ mQueue->addObject(obj->getID());
+ return false;
+ }
+ else
+ {
+ return true; // fail: stop applying
+ }
+ }
+ };
+}
+
+void queue_actions(LLFloaterScriptQueue* q, const std::string& msg)
+{
+ QueueObjects func(q);
+ LLSelectMgr *mgr = LLSelectMgr::getInstance();
+ LLObjectSelectionHandle selectHandle = mgr->getSelection();
+ bool fail = selectHandle->applyToObjects(&func);
+ if(fail)
+ {
+ if ( !func.scripted )
+ {
+ std::string noscriptmsg = std::string("Cannot") + msg + "SelectObjectsNoScripts";
+ LLNotificationsUtil::add(noscriptmsg);
+ }
+ else if ( !func.modifiable )
+ {
+ std::string nomodmsg = std::string("Cannot") + msg + "SelectObjectsNoPermission";
+ LLNotificationsUtil::add(nomodmsg);
+ }
+ else
+ {
+ llerrs << "Bad logic." << llendl;
+ }
+ }
+ else
+ {
+ if (!q->start())
+ {
+ llwarns << "Unexpected script compile failure." << llendl;
+ }
+ }
+}
+
+class LLToolsSelectedScriptAction : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string action = userdata.asString();
+ bool mono = false;
+ std::string msg, name;
+ if (action == "compile mono")
+ {
+ name = "compile_queue";
+ mono = true;
+ msg = "Recompile";
+ }
+ if (action == "compile lsl")
+ {
+ name = "compile_queue";
+ msg = "Recompile";
+ }
+ else if (action == "reset")
+ {
+ name = "reset_queue";
+ msg = "Reset";
+ }
+ else if (action == "start")
+ {
+ name = "start_queue";
+ msg = "Running";
+ }
+ else if (action == "stop")
+ {
+ name = "stop_queue";
+ msg = "RunningNot";
+ }
+ LLUUID id; id.generate();
+
+ LLFloaterScriptQueue* queue =LLFloaterReg::getTypedInstance<LLFloaterScriptQueue>(name, LLSD(id));
+ if (queue)
+ {
+ queue->setMono(mono);
+ queue_actions(queue, msg);
+ }
+ else
+ {
+ llwarns << "Failed to generate LLFloaterScriptQueue with action: " << action << llendl;
+ }
+ return true;
+ }
+};
+
+void handle_selected_texture_info(void*)
+{
+ for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
+ {
+ LLSelectNode* node = *iter;
+
+ std::string msg;
+ msg.assign("Texture info for: ");
+ msg.append(node->mName);
+
+ LLSD args;
+ args["MESSAGE"] = msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+
+ U8 te_count = node->getObject()->getNumTEs();
+ // map from texture ID to list of faces using it
+ typedef std::map< LLUUID, std::vector<U8> > map_t;
+ map_t faces_per_texture;
+ for (U8 i = 0; i < te_count; i++)
+ {
+ if (!node->isTESelected(i)) continue;
+
+ LLViewerTexture* img = node->getObject()->getTEImage(i);
+ LLUUID image_id = img->getID();
+ faces_per_texture[image_id].push_back(i);
+ }
+ // Per-texture, dump which faces are using it.
+ map_t::iterator it;
+ for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
+ {
+ LLUUID image_id = it->first;
+ U8 te = it->second[0];
+ LLViewerTexture* img = node->getObject()->getTEImage(te);
+ S32 height = img->getHeight();
+ S32 width = img->getWidth();
+ S32 components = img->getComponents();
+ msg = llformat("%dx%d %s on face ",
+ width,
+ height,
+ (components == 4 ? "alpha" : "opaque"));
+ for (U8 i = 0; i < it->second.size(); ++i)
+ {
+ msg.append( llformat("%d ", (S32)(it->second[i])));
+ }
+
+ LLSD args;
+ args["MESSAGE"] = msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+ }
+}
+
+void handle_test_male(void*)
+{
+ LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
+ //gGestureList.requestResetFromServer( TRUE );
+}
+
+void handle_test_female(void*)
+{
+ LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit");
+ //gGestureList.requestResetFromServer( FALSE );
+}
+
+void handle_toggle_pg(void*)
+{
+ gAgent.setTeen( !gAgent.isTeen() );
+
+ LLFloaterWorldMap::reloadIcons(NULL);
+
+ llinfos << "PG status set to " << (S32)gAgent.isTeen() << llendl;
+}
+
+void handle_dump_attachments(void*)
+{
+ if(!isAgentAvatarValid()) return;
+
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ S32 key = curiter->first;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject *attached_object = (*attachment_iter);
+ BOOL visible = (attached_object != NULL &&
+ attached_object->mDrawable.notNull() &&
+ !attached_object->mDrawable->isRenderType(0));
+ LLVector3 pos;
+ if (visible) pos = attached_object->mDrawable->getPosition();
+ llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID()
+ << (attached_object ? " present " : " absent ")
+ << (visible ? "visible " : "invisible ")
+ << " at " << pos
+ << " and " << (visible ? attached_object->getPosition() : LLVector3::zero)
+ << llendl;
+ }
+ }
+}
+
+
+// these are used in the gl menus to set control values, generically.
+class LLToggleControl : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string control_name = userdata.asString();
+ BOOL checked = gSavedSettings.getBOOL( control_name );
+ gSavedSettings.setBOOL( control_name, !checked );
+ return true;
+ }
+};
+
+class LLCheckControl : public view_listener_t
+{
+ bool handleEvent( const LLSD& userdata)
+ {
+ std::string callback_data = userdata.asString();
+ bool new_value = gSavedSettings.getBOOL(callback_data);
+ return new_value;
+ }
+};
+
+// not so generic
+
+class LLAdvancedCheckRenderShadowOption: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string control_name = userdata.asString();
+ S32 current_shadow_level = gSavedSettings.getS32(control_name);
+ if (current_shadow_level == 0) // is off
+ {
+ return false;
+ }
+ else // is on
+ {
+ return true;
+ }
+ }
+};
+
+class LLAdvancedClickRenderShadowOption: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string control_name = userdata.asString();
+ S32 current_shadow_level = gSavedSettings.getS32(control_name);
+ if (current_shadow_level == 0) // upgrade to level 2
+ {
+ gSavedSettings.setS32(control_name, 2);
+ }
+ else // downgrade to level 0
+ {
+ gSavedSettings.setS32(control_name, 0);
+ }
+ return true;
+ }
+};
+
+void menu_toggle_attached_lights(void* user_data)
+{
+ LLPipeline::sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
+}
+
+void menu_toggle_attached_particles(void* user_data)
+{
+ LLPipeline::sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
+}
+
+class LLAdvancedHandleAttachedLightParticles: public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string control_name = userdata.asString();
+
+ // toggle the control
+ gSavedSettings.setBOOL(control_name,
+ !gSavedSettings.getBOOL(control_name));
+
+ // update internal flags
+ if (control_name == "RenderAttachedLights")
+ {
+ menu_toggle_attached_lights(NULL);
+ }
+ else if (control_name == "RenderAttachedParticles")
+ {
+ menu_toggle_attached_particles(NULL);
+ }
+ return true;
+ }
+};
+
+class LLSomethingSelected : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = !(LLSelectMgr::getInstance()->getSelection()->isEmpty());
+ return new_value;
+ }
+};
+
+class LLSomethingSelectedNoHUD : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+ bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD);
+ return new_value;
+ }
+};
+
+static bool is_editable_selected()
+{
+ return (LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject() != NULL);
+}
+
+class LLEditableSelected : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return is_editable_selected();
+ }
+};
+
+class LLEditableSelectedMono : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = false;
+ LLViewerRegion* region = gAgent.getRegion();
+ if(region && gMenuHolder)
+ {
+ bool have_cap = (! region->getCapability("UpdateScriptTask").empty());
+ new_value = is_editable_selected() && have_cap;
+ }
+ return new_value;
+ }
+};
+
+bool enable_object_take_copy()
+{
+ bool all_valid = false;
+ if (LLSelectMgr::getInstance())
+ {
+ if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
+ {
+ all_valid = true;
+#ifndef HACKED_GODLIKE_VIEWER
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (LLGridManager::getInstance()->isInProductionGrid()
+ || !gAgent.isGodlike())
+# endif
+ {
+ struct f : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* obj)
+ {
+ return (!obj->permCopy() || obj->isAttachment());
+ }
+ } func;
+ const bool firstonly = true;
+ bool any_invalid = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
+ all_valid = !any_invalid;
+ }
+#endif // HACKED_GODLIKE_VIEWER
+ }
+ }
+
+ return all_valid;
+}
+
+
+class LLHasAsset : public LLInventoryCollectFunctor
+{
+public:
+ LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(FALSE) {}
+ virtual ~LLHasAsset() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+ BOOL hasAsset() const { return mHasAsset; }
+
+protected:
+ LLUUID mAssetID;
+ BOOL mHasAsset;
+};
+
+bool LLHasAsset::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item && item->getAssetUUID() == mAssetID)
+ {
+ mHasAsset = TRUE;
+ }
+ return FALSE;
+}
+
+BOOL enable_save_into_inventory(void*)
+{
+ // *TODO: clean this up
+ // find the last root
+ LLSelectNode* last_node = NULL;
+ for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
+ {
+ last_node = *iter;
+ }
+
+#ifdef HACKED_GODLIKE_VIEWER
+ return TRUE;
+#else
+# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ if (!LLGridManager::getInstance()->isInProductionGrid()
+ && gAgent.isGodlike())
+ {
+ return TRUE;
+ }
+# endif
+ // check all pre-req's for save into inventory.
+ if(last_node && last_node->mValid && !last_node->mItemID.isNull()
+ && (last_node->mPermissions->getOwner() == gAgent.getID())
+ && (gInventory.getItem(last_node->mItemID) != NULL))
+ {
+ LLViewerObject* obj = last_node->getObject();
+ if( obj && !obj->isAttachment() )
+ {
+ return TRUE;
+ }
+ }
+#endif
+ return FALSE;
+}
+
+class LLToolsEnableSaveToInventory : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = enable_save_into_inventory(NULL);
+ return new_value;
+ }
+};
+
+BOOL enable_save_into_task_inventory(void*)
+{
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
+ if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
+ {
+ // *TODO: check to see if the fromtaskid object exists.
+ LLViewerObject* obj = node->getObject();
+ if( obj && !obj->isAttachment() )
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+class LLToolsEnableSaveToObjectInventory : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = enable_save_into_task_inventory(NULL);
+ return new_value;
+ }
+};
+
+
+class LLViewEnableMouselook : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // You can't go directly from customize avatar to mouselook.
+ // TODO: write code with appropriate dialogs to handle this transition.
+ bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
+ return new_value;
+ }
+};
+
+class LLToolsEnableToolNotPie : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = ( LLToolMgr::getInstance()->getBaseTool() != LLToolPie::getInstance() );
+ return new_value;
+ }
+};
+
+class LLWorldEnableCreateLandmark : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return !LLLandmarkActions::landmarkAlreadyExists();
+ }
+};
+
+class LLWorldEnableSetHomeLocation : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gAgent.isGodlike() ||
+ (gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome());
+ return new_value;
+ }
+};
+
+class LLWorldEnableTeleportHome : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerRegion* regionp = gAgent.getRegion();
+ bool agent_on_prelude = (regionp && regionp->isPrelude());
+ bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude;
+ return enable_teleport_home;
+ }
+};
+
+BOOL enable_god_full(void*)
+{
+ return gAgent.getGodLevel() >= GOD_FULL;
+}
+
+BOOL enable_god_liaison(void*)
+{
+ return gAgent.getGodLevel() >= GOD_LIAISON;
+}
+
+bool is_god_customer_service()
+{
+ return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE;
+}
+
+BOOL enable_god_basic(void*)
+{
+ return gAgent.getGodLevel() > GOD_NOT;
+}
+
+
+void toggle_show_xui_names(void *)
+{
+ gSavedSettings.setBOOL("DebugShowXUINames", !gSavedSettings.getBOOL("DebugShowXUINames"));
+}
+
+BOOL check_show_xui_names(void *)
+{
+ return gSavedSettings.getBOOL("DebugShowXUINames");
+}
+
+class LLToolsSelectOnlyMyObjects : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ BOOL cur_val = gSavedSettings.getBOOL("SelectOwnedOnly");
+
+ gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val );
+
+ return true;
+ }
+};
+
+class LLToolsSelectOnlyMovableObjects : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ BOOL cur_val = gSavedSettings.getBOOL("SelectMovableOnly");
+
+ gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val );
+
+ return true;
+ }
+};
+
+class LLToolsSelectBySurrounding : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive;
+
+ gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive);
+ return true;
+ }
+};
+
+class LLToolsShowHiddenSelection : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // TomY TODO Merge these
+ LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections;
+
+ gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections);
+ return true;
+ }
+};
+
+class LLToolsShowSelectionLightRadius : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ // TomY TODO merge these
+ LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius;
+
+ gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius);
+ return true;
+ }
+};
+
+class LLToolsEditLinkedParts : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ BOOL select_individuals = !gSavedSettings.getBOOL("EditLinkedParts");
+ gSavedSettings.setBOOL( "EditLinkedParts", select_individuals );
+ if (select_individuals)
+ {
+ LLSelectMgr::getInstance()->demoteSelectionToIndividuals();
+ }
+ else
+ {
+ LLSelectMgr::getInstance()->promoteSelectionToRoot();
+ }
+ return true;
+ }
+};
+
+void reload_vertex_shader(void *)
+{
+ //THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP
+}
+
+void handle_dump_avatar_local_textures(void*)
+{
+ gAgentAvatarp->dumpLocalTextures();
+}
+
+void handle_dump_timers()
+{
+ LLFastTimer::dumpCurTimes();
+}
+
+void handle_debug_avatar_textures(void*)
+{
+ LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (objectp)
+ {
+ LLFloaterReg::showInstance( "avatar_textures", LLSD(objectp->getID()) );
+ }
+}
+
+void handle_grab_baked_texture(void* data)
+{
+ EBakedTextureIndex baked_tex_index = (EBakedTextureIndex)((intptr_t)data);
+ if (!isAgentAvatarValid()) return;
+
+ const LLUUID& asset_id = gAgentAvatarp->grabBakedTexture(baked_tex_index);
+ LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
+ LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
+ LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
+ const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
+ if(folder_id.notNull())
+ {
+ std::string name;
+ name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
+
+ LLUUID item_id;
+ item_id.generate();
+ LLPermissions perm;
+ perm.init(gAgentID,
+ gAgentID,
+ LLUUID::null,
+ LLUUID::null);
+ U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
+ perm.initMasks(PERM_ALL,
+ PERM_ALL,
+ PERM_NONE,
+ PERM_NONE,
+ next_owner_perm);
+ time_t creation_date_now = time_corrected();
+ LLPointer<LLViewerInventoryItem> item
+ = new LLViewerInventoryItem(item_id,
+ folder_id,
+ perm,
+ asset_id,
+ asset_type,
+ inv_type,
+ name,
+ LLStringUtil::null,
+ LLSaleInfo::DEFAULT,
+ LLInventoryItemFlags::II_FLAGS_NONE,
+ creation_date_now);
+
+ item->updateServer(TRUE);
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+
+ // Show the preview panel for textures to let
+ // user know that the image is now in inventory.
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+ if(active_panel)
+ {
+ LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
+
+ active_panel->setSelection(item_id, TAKE_FOCUS_NO);
+ active_panel->openSelected();
+ //LLFloaterInventory::dumpSelectionInformation((void*)view);
+ // restore keyboard focus
+ gFocusMgr.setKeyboardFocus(focus_ctrl);
+ }
+ }
+ else
+ {
+ llwarns << "Can't find a folder to put it in" << llendl;
+ }
+}
+
+BOOL enable_grab_baked_texture(void* data)
+{
+ EBakedTextureIndex index = (EBakedTextureIndex)((intptr_t)data);
+ if (isAgentAvatarValid())
+ {
+ return gAgentAvatarp->canGrabBakedTexture(index);
+ }
+ return FALSE;
+}
+
+// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
+// Returns NULL on failure.
+LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
+{
+ if (object)
+ {
+ if( object->isAttachment() )
+ {
+ do
+ {
+ object = (LLViewerObject*) object->getParent();
+ }
+ while( object && !object->isAvatar() );
+ }
+ else if( !object->isAvatar() )
+ {
+ object = NULL;
+ }
+ }
+
+ return (LLVOAvatar*) object;
+}
+
+
+// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
+// Returns NULL on failure.
+LLVOAvatar* find_avatar_from_object( const LLUUID& object_id )
+{
+ return find_avatar_from_object( gObjectList.findObject(object_id) );
+}
+
+
+void handle_disconnect_viewer(void *)
+{
+ LLAppViewer::instance()->forceDisconnect(LLTrans::getString("TestingDisconnect"));
+}
+
+void force_error_breakpoint(void *)
+{
+ LLAppViewer::instance()->forceErrorBreakpoint();
+}
+
+void force_error_llerror(void *)
+{
+ LLAppViewer::instance()->forceErrorLLError();
+}
+
+void force_error_bad_memory_access(void *)
+{
+ LLAppViewer::instance()->forceErrorBadMemoryAccess();
+}
+
+void force_error_infinite_loop(void *)
+{
+ LLAppViewer::instance()->forceErrorInfiniteLoop();
+}
+
+void force_error_software_exception(void *)
+{
+ LLAppViewer::instance()->forceErrorSoftwareException();
+}
+
+void force_error_driver_crash(void *)
+{
+ LLAppViewer::instance()->forceErrorDriverCrash();
+}
+
+class LLToolsUseSelectionForGrid : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLSelectMgr::getInstance()->clearGridObjects();
+ struct f : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* objectp)
+ {
+ LLSelectMgr::getInstance()->addGridObject(objectp);
+ return true;
+ }
+ } func;
+ LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func);
+ LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT);
+ if (gFloaterTools)
+ {
+ gFloaterTools->mComboGridMode->setCurrentByIndex((S32)GRID_MODE_REF_OBJECT);
+ }
+ return true;
+ }
+};
+
+void handle_test_load_url(void*)
+{
+ LLWeb::loadURL("");
+ LLWeb::loadURL("hacker://www.google.com/");
+ LLWeb::loadURL("http");
+ LLWeb::loadURL("http://www.google.com/");
+}
+
+//
+// LLViewerMenuHolderGL
+//
+static LLDefaultChildRegistry::Register<LLViewerMenuHolderGL> r("menu_holder");
+
+LLViewerMenuHolderGL::LLViewerMenuHolderGL(const LLViewerMenuHolderGL::Params& p)
+: LLMenuHolderGL(p)
+{}
+
+BOOL LLViewerMenuHolderGL::hideMenus()
+{
+ BOOL handled = LLMenuHolderGL::hideMenus();
+
+ // drop pie menu selection
+ mParcelSelection = NULL;
+ mObjectSelection = NULL;
+
+ if (gMenuBarView)
+ {
+ gMenuBarView->clearHoverItem();
+ gMenuBarView->resetMenuTrigger();
+ }
+
+ return handled;
+}
+
+void LLViewerMenuHolderGL::setParcelSelection(LLSafeHandle<LLParcelSelection> selection)
+{
+ mParcelSelection = selection;
+}
+
+void LLViewerMenuHolderGL::setObjectSelection(LLSafeHandle<LLObjectSelection> selection)
+{
+ mObjectSelection = selection;
+}
+
+
+const LLRect LLViewerMenuHolderGL::getMenuRect() const
+{
+ return LLRect(0, getRect().getHeight() - MENU_BAR_HEIGHT, getRect().getWidth(), STATUS_BAR_HEIGHT);
+}
+
+void handle_web_browser_test(const LLSD& param)
+{
+ std::string url = param.asString();
+ if (url.empty())
+ {
+ url = "about:blank";
+ }
+ LLWeb::loadURLInternal(url);
+}
+
+void handle_web_content_test(const LLSD& param)
+{
+ std::string url = param.asString();
+ LLWeb::loadWebURLInternal(url);
+}
+
+void handle_buy_currency_test(void*)
+{
+ std::string url =
+ "http://sarahd-sl-13041.webdev.lindenlab.com/app/lindex/index.php?agent_id=[AGENT_ID]&secure_session_id=[SESSION_ID]&lang=[LANGUAGE]";
+
+ LLStringUtil::format_map_t replace;
+ replace["[AGENT_ID]"] = gAgent.getID().asString();
+ replace["[SESSION_ID]"] = gAgent.getSecureSessionID().asString();
+ replace["[LANGUAGE]"] = LLUI::getLanguage();
+ LLStringUtil::format(url, replace);
+
+ llinfos << "buy currency url " << url << llendl;
+
+ LLFloaterReg::showInstance("buy_currency_html", LLSD(url));
+}
+
+void handle_rebake_textures(void*)
+{
+ if (!isAgentAvatarValid()) return;
+
+ // Slam pending upload count to "unstick" things
+ bool slam_for_debug = true;
+ gAgentAvatarp->forceBakeAllTextures(slam_for_debug);
+}
+
+void toggle_visibility(void* user_data)
+{
+ LLView* viewp = (LLView*)user_data;
+ viewp->setVisible(!viewp->getVisible());
+}
+
+BOOL get_visibility(void* user_data)
+{
+ LLView* viewp = (LLView*)user_data;
+ return viewp->getVisible();
+}
+
+// TomY TODO: Get rid of these?
+class LLViewShowHoverTips : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ gSavedSettings.setBOOL("ShowHoverTips", !gSavedSettings.getBOOL("ShowHoverTips"));
+ return true;
+ }
+};
+
+class LLViewCheckShowHoverTips : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = gSavedSettings.getBOOL("ShowHoverTips");
+ return new_value;
+ }
+};
+
+// TomY TODO: Get rid of these?
+class LLViewHighlightTransparent : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
+ return true;
+ }
+};
+
+class LLViewCheckHighlightTransparent : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLDrawPoolAlpha::sShowDebugAlpha;
+ return new_value;
+ }
+};
+
+class LLViewBeaconWidth : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string width = userdata.asString();
+ if(width == "1")
+ {
+ gSavedSettings.setS32("DebugBeaconLineWidth", 1);
+ }
+ else if(width == "4")
+ {
+ gSavedSettings.setS32("DebugBeaconLineWidth", 4);
+ }
+ else if(width == "16")
+ {
+ gSavedSettings.setS32("DebugBeaconLineWidth", 16);
+ }
+ else if(width == "32")
+ {
+ gSavedSettings.setS32("DebugBeaconLineWidth", 32);
+ }
+
+ return true;
+ }
+};
+
+
+class LLViewToggleBeacon : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string beacon = userdata.asString();
+ if (beacon == "scriptsbeacon")
+ {
+ LLPipeline::toggleRenderScriptedBeacons(NULL);
+ gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
+ // toggle the other one off if it's on
+ if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
+ {
+ LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
+ gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
+ }
+ }
+ else if (beacon == "physicalbeacon")
+ {
+ LLPipeline::toggleRenderPhysicalBeacons(NULL);
+ gSavedSettings.setBOOL( "physicalbeacon", LLPipeline::getRenderPhysicalBeacons(NULL) );
+ }
+ else if (beacon == "soundsbeacon")
+ {
+ LLPipeline::toggleRenderSoundBeacons(NULL);
+ gSavedSettings.setBOOL( "soundsbeacon", LLPipeline::getRenderSoundBeacons(NULL) );
+ }
+ else if (beacon == "particlesbeacon")
+ {
+ LLPipeline::toggleRenderParticleBeacons(NULL);
+ gSavedSettings.setBOOL( "particlesbeacon", LLPipeline::getRenderParticleBeacons(NULL) );
+ }
+ else if (beacon == "scripttouchbeacon")
+ {
+ LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
+ gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
+ // toggle the other one off if it's on
+ if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
+ {
+ LLPipeline::toggleRenderScriptedBeacons(NULL);
+ gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
+ }
+ }
+ else if (beacon == "renderbeacons")
+ {
+ LLPipeline::toggleRenderBeacons(NULL);
+ gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
+ // toggle the other one on if it's not
+ if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
+ {
+ LLPipeline::toggleRenderHighlights(NULL);
+ gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
+ }
+ }
+ else if (beacon == "renderhighlights")
+ {
+ LLPipeline::toggleRenderHighlights(NULL);
+ gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
+ // toggle the other one on if it's not
+ if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
+ {
+ LLPipeline::toggleRenderBeacons(NULL);
+ gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
+ }
+ }
+
+ return true;
+ }
+};
+
+class LLViewCheckBeaconEnabled : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string beacon = userdata.asString();
+ bool new_value = false;
+ if (beacon == "scriptsbeacon")
+ {
+ new_value = gSavedSettings.getBOOL( "scriptsbeacon");
+ LLPipeline::setRenderScriptedBeacons(new_value);
+ }
+ else if (beacon == "physicalbeacon")
+ {
+ new_value = gSavedSettings.getBOOL( "physicalbeacon");
+ LLPipeline::setRenderPhysicalBeacons(new_value);
+ }
+ else if (beacon == "soundsbeacon")
+ {
+ new_value = gSavedSettings.getBOOL( "soundsbeacon");
+ LLPipeline::setRenderSoundBeacons(new_value);
+ }
+ else if (beacon == "particlesbeacon")
+ {
+ new_value = gSavedSettings.getBOOL( "particlesbeacon");
+ LLPipeline::setRenderParticleBeacons(new_value);
+ }
+ else if (beacon == "scripttouchbeacon")
+ {
+ new_value = gSavedSettings.getBOOL( "scripttouchbeacon");
+ LLPipeline::setRenderScriptedTouchBeacons(new_value);
+ }
+ else if (beacon == "renderbeacons")
+ {
+ new_value = gSavedSettings.getBOOL( "renderbeacons");
+ LLPipeline::setRenderBeacons(new_value);
+ }
+ else if (beacon == "renderhighlights")
+ {
+ new_value = gSavedSettings.getBOOL( "renderhighlights");
+ LLPipeline::setRenderHighlights(new_value);
+ }
+ return new_value;
+ }
+};
+
+class LLViewToggleRenderType : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string type = userdata.asString();
+ if (type == "hideparticles")
+ {
+ LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
+ }
+ return true;
+ }
+};
+
+class LLViewCheckRenderType : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string type = userdata.asString();
+ bool new_value = false;
+ if (type == "hideparticles")
+ {
+ new_value = LLPipeline::toggleRenderTypeControlNegated((void *)LLPipeline::RENDER_TYPE_PARTICLES);
+ }
+ return new_value;
+ }
+};
+
+class LLViewShowHUDAttachments : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments;
+ return true;
+ }
+};
+
+class LLViewCheckHUDAttachments : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool new_value = LLPipeline::sShowHUDAttachments;
+ return new_value;
+ }
+};
+
+class LLEditEnableTakeOff : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string clothing = userdata.asString();
+ LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
+ if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT)
+ return LLAgentWearables::selfHasWearable(type);
+ return false;
+ }
+};
+
+class LLEditTakeOff : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string clothing = userdata.asString();
+ if (clothing == "all")
+ LLWearableBridge::removeAllClothesFromAvatar();
+ else
+ {
+ LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
+ if (type >= LLWearableType::WT_SHAPE
+ && type < LLWearableType::WT_COUNT
+ && (gAgentWearables.getWearableCount(type) > 0))
+ {
+ // MULTI-WEARABLES: assuming user wanted to remove top shirt.
+ U32 wearable_index = gAgentWearables.getWearableCount(type) - 1;
+ LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(gAgentWearables.getWearableInventoryItem(type,wearable_index));
+ LLWearableBridge::removeItemFromAvatar(item);
+ }
+
+ }
+ return true;
+ }
+};
+
+class LLToolsSelectTool : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string tool_name = userdata.asString();
+ if (tool_name == "focus")
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(1);
+ }
+ else if (tool_name == "move")
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(2);
+ }
+ else if (tool_name == "edit")
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(3);
+ }
+ else if (tool_name == "create")
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(4);
+ }
+ else if (tool_name == "land")
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(5);
+ }
+ return true;
+ }
+};
+
+/// WINDLIGHT callbacks
+class LLWorldEnvSettings : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string tod = userdata.asString();
+ LLVector3 sun_direction;
+
+ if (tod == "editor")
+ {
+ // if not there or is hidden, show it
+ LLFloaterReg::toggleInstance("env_settings");
+ return true;
+ }
+
+ if (tod == "sunrise")
+ {
+ // set the value, turn off animation
+ LLWLParamManager::instance()->mAnimator.setDayTime(0.25);
+ LLWLParamManager::instance()->mAnimator.mIsRunning = false;
+ LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
+
+ // then call update once
+ LLWLParamManager::instance()->mAnimator.update(
+ LLWLParamManager::instance()->mCurParams);
+ }
+ else if (tod == "noon")
+ {
+ // set the value, turn off animation
+ LLWLParamManager::instance()->mAnimator.setDayTime(0.567);
+ LLWLParamManager::instance()->mAnimator.mIsRunning = false;
+ LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
+
+ // then call update once
+ LLWLParamManager::instance()->mAnimator.update(
+ LLWLParamManager::instance()->mCurParams);
+ }
+ else if (tod == "sunset")
+ {
+ // set the value, turn off animation
+ LLWLParamManager::instance()->mAnimator.setDayTime(0.75);
+ LLWLParamManager::instance()->mAnimator.mIsRunning = false;
+ LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
+
+ // then call update once
+ LLWLParamManager::instance()->mAnimator.update(
+ LLWLParamManager::instance()->mCurParams);
+ }
+ else if (tod == "midnight")
+ {
+ // set the value, turn off animation
+ LLWLParamManager::instance()->mAnimator.setDayTime(0.0);
+ LLWLParamManager::instance()->mAnimator.mIsRunning = false;
+ LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
+
+ // then call update once
+ LLWLParamManager::instance()->mAnimator.update(
+ LLWLParamManager::instance()->mCurParams);
+ }
+ else
+ {
+ LLWLParamManager::instance()->mAnimator.mIsRunning = true;
+ LLWLParamManager::instance()->mAnimator.mUseLindenTime = true;
+ }
+ return true;
+ }
+};
+
+/// Water Menu callbacks
+class LLWorldWaterSettings : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLFloaterReg::toggleInstance("env_water");
+ return true;
+ }
+};
+
+/// Post-Process callbacks
+class LLWorldPostProcess : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLFloaterReg::showInstance("env_post_process");
+ return true;
+ }
+};
+
+/// Day Cycle callbacks
+class LLWorldDayCycle : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLFloaterReg::showInstance("env_day_cycle");
+ return true;
+ }
+};
+
+class LLWorldToggleMovementControls : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLBottomTray::getInstance()->toggleMovementControls();
+ return true;
+ }
+};
+
+class LLWorldToggleCameraControls : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLBottomTray::getInstance()->toggleCameraControls();
+ return true;
+ }
+};
+
+void handle_flush_name_caches()
+{
+ // Toggle display names on and off to flush
+ bool use_display_names = LLAvatarNameCache::useDisplayNames();
+ LLAvatarNameCache::setUseDisplayNames(!use_display_names);
+ LLAvatarNameCache::setUseDisplayNames(use_display_names);
+
+ if (gCacheName) gCacheName->clear();
+}
+
+class LLUploadCostCalculator : public view_listener_t
+{
+ std::string mCostStr;
+
+ bool handleEvent(const LLSD& userdata)
+ {
+ std::string menu_name = userdata.asString();
+ gMenuHolder->childSetLabelArg(menu_name, "[COST]", mCostStr);
+
+ return true;
+ }
+
+ void calculateCost();
+
+public:
+ LLUploadCostCalculator()
+ {
+ calculateCost();
+ }
+};
+
+class LLToggleUIHints : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool ui_hints_enabled = gSavedSettings.getBOOL("EnableUIHints");
+ // toggle
+ ui_hints_enabled = !ui_hints_enabled;
+ gSavedSettings.setBOOL("EnableUIHints", ui_hints_enabled);
+ return true;
+ }
+};
+
+void LLUploadCostCalculator::calculateCost()
+{
+ S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
+
+ // getPriceUpload() returns -1 if no data available yet.
+ if(upload_cost >= 0)
+ {
+ mCostStr = llformat("%d", upload_cost);
+ }
+ else
+ {
+ mCostStr = llformat("%d", gSavedSettings.getU32("DefaultUploadCost"));
+ }
+}
+
+void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y)
+{
+ static LLMenuGL* show_navbar_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_hide_navbar.xml",
+ gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ if(gMenuHolder->hasVisibleMenu())
+ {
+ gMenuHolder->hideMenus();
+ }
+ show_navbar_context_menu->buildDrawLabels();
+ show_navbar_context_menu->updateParent(LLMenuGL::sMenuContainer);
+ LLMenuGL::showPopup(ctrl, show_navbar_context_menu, x, y);
+}
+
+void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y)
+{
+ static LLMenuGL* show_topbarinfo_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_topinfobar.xml",
+ gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+
+ LLMenuItemGL* landmark_item = show_topbarinfo_context_menu->getChild<LLMenuItemGL>("Landmark");
+ if (!LLLandmarkActions::landmarkAlreadyExists())
+ {
+ landmark_item->setLabel(LLTrans::getString("AddLandmarkNavBarMenu"));
+ }
+ else
+ {
+ landmark_item->setLabel(LLTrans::getString("EditLandmarkNavBarMenu"));
+ }
+
+ if(gMenuHolder->hasVisibleMenu())
+ {
+ gMenuHolder->hideMenus();
+ }
+
+ show_topbarinfo_context_menu->buildDrawLabels();
+ show_topbarinfo_context_menu->updateParent(LLMenuGL::sMenuContainer);
+ LLMenuGL::showPopup(ctrl, show_topbarinfo_context_menu, x, y);
+}
+
+void initialize_edit_menu()
+{
+ view_listener_t::addMenu(new LLEditUndo(), "Edit.Undo");
+ view_listener_t::addMenu(new LLEditRedo(), "Edit.Redo");
+ view_listener_t::addMenu(new LLEditCut(), "Edit.Cut");
+ view_listener_t::addMenu(new LLEditCopy(), "Edit.Copy");
+ view_listener_t::addMenu(new LLEditPaste(), "Edit.Paste");
+ view_listener_t::addMenu(new LLEditDelete(), "Edit.Delete");
+ view_listener_t::addMenu(new LLEditSelectAll(), "Edit.SelectAll");
+ view_listener_t::addMenu(new LLEditDeselect(), "Edit.Deselect");
+ view_listener_t::addMenu(new LLEditDuplicate(), "Edit.Duplicate");
+ view_listener_t::addMenu(new LLEditTakeOff(), "Edit.TakeOff");
+ view_listener_t::addMenu(new LLEditEnableUndo(), "Edit.EnableUndo");
+ view_listener_t::addMenu(new LLEditEnableRedo(), "Edit.EnableRedo");
+ view_listener_t::addMenu(new LLEditEnableCut(), "Edit.EnableCut");
+ view_listener_t::addMenu(new LLEditEnableCopy(), "Edit.EnableCopy");
+ view_listener_t::addMenu(new LLEditEnablePaste(), "Edit.EnablePaste");
+ view_listener_t::addMenu(new LLEditEnableDelete(), "Edit.EnableDelete");
+ view_listener_t::addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll");
+ view_listener_t::addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect");
+ view_listener_t::addMenu(new LLEditEnableDuplicate(), "Edit.EnableDuplicate");
+
+}
+
+void initialize_menus()
+{
+ // A parameterized event handler used as ctrl-8/9/0 zoom controls below.
+ class LLZoomer : public view_listener_t
+ {
+ public:
+ // The "mult" parameter says whether "val" is a multiplier or used to set the value.
+ LLZoomer(F32 val, bool mult=true) : mVal(val), mMult(mult) {}
+ bool handleEvent(const LLSD& userdata)
+ {
+ F32 new_fov_rad = mMult ? LLViewerCamera::getInstance()->getDefaultFOV() * mVal : mVal;
+ LLViewerCamera::getInstance()->setDefaultFOV(new_fov_rad);
+ gSavedSettings.setF32("CameraAngle", LLViewerCamera::getInstance()->getView()); // setView may have clamped it.
+ return true;
+ }
+ private:
+ F32 mVal;
+ bool mMult;
+ };
+
+ LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar();
+ LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar();
+
+ // Generic enable and visible
+ // Don't prepend MenuName.Foo because these can be used in any menu.
+ enable.add("IsGodCustomerService", boost::bind(&is_god_customer_service));
+
+ view_listener_t::addEnable(new LLUploadCostCalculator(), "Upload.CalculateCosts");
+
+ // Agent
+ commit.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying));
+ enable.add("Agent.enableFlying", boost::bind(&LLAgent::enableFlying));
+
+ // File menu
+ init_menu_file();
+
+ view_listener_t::addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff");
+ view_listener_t::addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar");
+ view_listener_t::addMenu(new LLEnableEditShape(), "Edit.EnableEditShape");
+ commit.add("CustomizeAvatar", boost::bind(&handle_customize_avatar));
+ commit.add("EditOutfit", boost::bind(&handle_edit_outfit));
+ commit.add("EditShape", boost::bind(&handle_edit_shape));
+
+ // View menu
+ view_listener_t::addMenu(new LLViewMouselook(), "View.Mouselook");
+ view_listener_t::addMenu(new LLViewJoystickFlycam(), "View.JoystickFlycam");
+ view_listener_t::addMenu(new LLViewResetView(), "View.ResetView");
+ view_listener_t::addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter");
+ view_listener_t::addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips");
+ view_listener_t::addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent");
+ view_listener_t::addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType");
+ view_listener_t::addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments");
+ view_listener_t::addMenu(new LLZoomer(1.2f), "View.ZoomOut");
+ view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn");
+ view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault");
+ view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize");
+
+ view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook");
+ view_listener_t::addMenu(new LLViewEnableJoystickFlycam(), "View.EnableJoystickFlycam");
+ view_listener_t::addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter");
+
+ view_listener_t::addMenu(new LLViewCheckJoystickFlycam(), "View.CheckJoystickFlycam");
+ view_listener_t::addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips");
+ view_listener_t::addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent");
+ view_listener_t::addMenu(new LLViewCheckRenderType(), "View.CheckRenderType");
+ view_listener_t::addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments");
+
+ // Me > Movement
+ view_listener_t::addMenu(new LLAdvancedAgentFlyingInfo(), "Agent.getFlying");
+
+ // World menu
+ commit.add("World.Chat", boost::bind(&handle_chat, (void*)NULL));
+ view_listener_t::addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun");
+ view_listener_t::addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark");
+ view_listener_t::addMenu(new LLWorldPlaceProfile(), "World.PlaceProfile");
+ view_listener_t::addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation");
+ view_listener_t::addMenu(new LLWorldTeleportHome(), "World.TeleportHome");
+ view_listener_t::addMenu(new LLWorldSetAway(), "World.SetAway");
+ view_listener_t::addMenu(new LLWorldSetBusy(), "World.SetBusy");
+
+ view_listener_t::addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark");
+ view_listener_t::addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation");
+ view_listener_t::addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome");
+ view_listener_t::addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand");
+
+ view_listener_t::addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun");
+
+ view_listener_t::addMenu(new LLWorldEnvSettings(), "World.EnvSettings");
+ view_listener_t::addMenu(new LLWorldWaterSettings(), "World.WaterSettings");
+ view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess");
+ view_listener_t::addMenu(new LLWorldDayCycle(), "World.DayCycle");
+
+ view_listener_t::addMenu(new LLWorldToggleMovementControls(), "World.Toggle.MovementControls");
+ view_listener_t::addMenu(new LLWorldToggleCameraControls(), "World.Toggle.CameraControls");
+
+ // Tools menu
+ view_listener_t::addMenu(new LLToolsSelectTool(), "Tools.SelectTool");
+ view_listener_t::addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects");
+ view_listener_t::addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects");
+ view_listener_t::addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding");
+ view_listener_t::addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection");
+ view_listener_t::addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius");
+ view_listener_t::addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts");
+ view_listener_t::addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY");
+ view_listener_t::addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid");
+ view_listener_t::addMenu(new LLToolsSelectNextPart(), "Tools.SelectNextPart");
+ commit.add("Tools.Link", boost::bind(&LLSelectMgr::linkObjects, LLSelectMgr::getInstance()));
+ commit.add("Tools.Unlink", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance()));
+ view_listener_t::addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations");
+ view_listener_t::addMenu(new LLToolsReleaseKeys(), "Tools.ReleaseKeys");
+ view_listener_t::addMenu(new LLToolsEnableReleaseKeys(), "Tools.EnableReleaseKeys");
+ commit.add("Tools.LookAtSelection", boost::bind(&handle_look_at_selection, _2));
+ commit.add("Tools.BuyOrTake", boost::bind(&handle_buy_or_take));
+ commit.add("Tools.TakeCopy", boost::bind(&handle_take_copy));
+ view_listener_t::addMenu(new LLToolsSaveToInventory(), "Tools.SaveToInventory");
+ view_listener_t::addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
+ view_listener_t::addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
+
+ view_listener_t::addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie");
+ view_listener_t::addMenu(new LLToolsEnableSelectNextPart(), "Tools.EnableSelectNextPart");
+ enable.add("Tools.EnableLink", boost::bind(&LLSelectMgr::enableLinkObjects, LLSelectMgr::getInstance()));
+ enable.add("Tools.EnableUnlink", boost::bind(&LLSelectMgr::enableUnlinkObjects, LLSelectMgr::getInstance()));
+ view_listener_t::addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake");
+ enable.add("Tools.EnableTakeCopy", boost::bind(&enable_object_take_copy));
+ enable.add("Tools.VisibleBuyObject", boost::bind(&tools_visible_buy_object));
+ enable.add("Tools.VisibleTakeObject", boost::bind(&tools_visible_take_object));
+ view_listener_t::addMenu(new LLToolsEnableSaveToInventory(), "Tools.EnableSaveToInventory");
+ view_listener_t::addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.EnableSaveToObjectInventory");
+
+ // Help menu
+ // most items use the ShowFloater method
+
+ // Advanced menu
+ view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole");
+ view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole");
+ view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole");
+
+ // Advanced > HUD Info
+ view_listener_t::addMenu(new LLAdvancedToggleHUDInfo(), "Advanced.ToggleHUDInfo");
+ view_listener_t::addMenu(new LLAdvancedCheckHUDInfo(), "Advanced.CheckHUDInfo");
+
+ // Advanced Other Settings
+ view_listener_t::addMenu(new LLAdvancedClearGroupCache(), "Advanced.ClearGroupCache");
+
+ // Advanced > Render > Types
+ view_listener_t::addMenu(new LLAdvancedToggleRenderType(), "Advanced.ToggleRenderType");
+ view_listener_t::addMenu(new LLAdvancedCheckRenderType(), "Advanced.CheckRenderType");
+
+ //// Advanced > Render > Features
+ view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature");
+ view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature");
+ // Advanced > Render > Info Displays
+ view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay");
+ view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay");
+ view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");
+ view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");
+ view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
+ // Develop > Render
+ view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas");
+ view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas");
+ view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
+ view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
+ view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
+ view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions");
+ view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");
+ view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");
+ view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame");
+ view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame");
+ view_listener_t::addMenu(new LLAdvancedVectorizePerfTest(), "Advanced.VectorizePerfTest");
+ view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest");
+ view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest");
+ view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles");
+ view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption");
+ view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption");
+
+
+ #ifdef TOGGLE_HACKED_GODLIKE_VIEWER
+ view_listener_t::addMenu(new LLAdvancedHandleToggleHackedGodmode(), "Advanced.HandleToggleHackedGodmode");
+ view_listener_t::addMenu(new LLAdvancedCheckToggleHackedGodmode(), "Advanced.CheckToggleHackedGodmode");
+ view_listener_t::addMenu(new LLAdvancedEnableToggleHackedGodmode(), "Advanced.EnableToggleHackedGodmode");
+ #endif
+
+ // Advanced > World
+ view_listener_t::addMenu(new LLAdvancedDumpScriptedCamera(), "Advanced.DumpScriptedCamera");
+ view_listener_t::addMenu(new LLAdvancedDumpRegionObjectCache(), "Advanced.DumpRegionObjectCache");
+
+ // Advanced > UI
+ commit.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser
+ commit.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater
+ view_listener_t::addMenu(new LLAdvancedBuyCurrencyTest(), "Advanced.BuyCurrencyTest");
+ view_listener_t::addMenu(new LLAdvancedDumpSelectMgr(), "Advanced.DumpSelectMgr");
+ view_listener_t::addMenu(new LLAdvancedDumpInventory(), "Advanced.DumpInventory");
+ commit.add("Advanced.DumpTimers", boost::bind(&handle_dump_timers) );
+ commit.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus) );
+ view_listener_t::addMenu(new LLAdvancedPrintSelectedObjectInfo(), "Advanced.PrintSelectedObjectInfo");
+ view_listener_t::addMenu(new LLAdvancedPrintAgentInfo(), "Advanced.PrintAgentInfo");
+ view_listener_t::addMenu(new LLAdvancedPrintTextureMemoryStats(), "Advanced.PrintTextureMemoryStats");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugClicks(), "Advanced.ToggleDebugClicks");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugClicks(), "Advanced.CheckDebugClicks");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugViews(), "Advanced.CheckDebugViews");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugViews(), "Advanced.ToggleDebugViews");
+ view_listener_t::addMenu(new LLAdvancedToggleXUINameTooltips(), "Advanced.ToggleXUINameTooltips");
+ view_listener_t::addMenu(new LLAdvancedCheckXUINameTooltips(), "Advanced.CheckXUINameTooltips");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugMouseEvents(), "Advanced.ToggleDebugMouseEvents");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugMouseEvents(), "Advanced.CheckDebugMouseEvents");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugKeys(), "Advanced.ToggleDebugKeys");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugKeys(), "Advanced.CheckDebugKeys");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugWindowProc(), "Advanced.ToggleDebugWindowProc");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugWindowProc(), "Advanced.CheckDebugWindowProc");
+ commit.add("Advanced.ShowSideTray", boost::bind(&handle_show_side_tray));
+
+ // Advanced > XUI
+ commit.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance()));
+ view_listener_t::addMenu(new LLAdvancedToggleXUINames(), "Advanced.ToggleXUINames");
+ view_listener_t::addMenu(new LLAdvancedCheckXUINames(), "Advanced.CheckXUINames");
+ view_listener_t::addMenu(new LLAdvancedSendTestIms(), "Advanced.SendTestIMs");
+ commit.add("Advanced.FlushNameCaches", boost::bind(&handle_flush_name_caches));
+
+ // Advanced > Character > Grab Baked Texture
+ view_listener_t::addMenu(new LLAdvancedGrabBakedTexture(), "Advanced.GrabBakedTexture");
+ view_listener_t::addMenu(new LLAdvancedEnableGrabBakedTexture(), "Advanced.EnableGrabBakedTexture");
+
+ // Advanced > Character > Character Tests
+ view_listener_t::addMenu(new LLAdvancedAppearanceToXML(), "Advanced.AppearanceToXML");
+ view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry");
+
+ view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale");
+ view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale");
+ view_listener_t::addMenu(new LLAdvancedTogglePG(), "Advanced.TogglePG");
+
+ // Advanced > Character (toplevel)
+ view_listener_t::addMenu(new LLAdvancedForceParamsToDefault(), "Advanced.ForceParamsToDefault");
+ view_listener_t::addMenu(new LLAdvancedReloadVertexShader(), "Advanced.ReloadVertexShader");
+ view_listener_t::addMenu(new LLAdvancedToggleAnimationInfo(), "Advanced.ToggleAnimationInfo");
+ view_listener_t::addMenu(new LLAdvancedCheckAnimationInfo(), "Advanced.CheckAnimationInfo");
+ view_listener_t::addMenu(new LLAdvancedToggleShowLookAt(), "Advanced.ToggleShowLookAt");
+ view_listener_t::addMenu(new LLAdvancedCheckShowLookAt(), "Advanced.CheckShowLookAt");
+ view_listener_t::addMenu(new LLAdvancedToggleShowPointAt(), "Advanced.ToggleShowPointAt");
+ view_listener_t::addMenu(new LLAdvancedCheckShowPointAt(), "Advanced.CheckShowPointAt");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugJointUpdates(), "Advanced.ToggleDebugJointUpdates");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugJointUpdates(), "Advanced.CheckDebugJointUpdates");
+ view_listener_t::addMenu(new LLAdvancedToggleDisableLOD(), "Advanced.ToggleDisableLOD");
+ view_listener_t::addMenu(new LLAdvancedCheckDisableLOD(), "Advanced.CheckDisableLOD");
+ view_listener_t::addMenu(new LLAdvancedToggleDebugCharacterVis(), "Advanced.ToggleDebugCharacterVis");
+ view_listener_t::addMenu(new LLAdvancedCheckDebugCharacterVis(), "Advanced.CheckDebugCharacterVis");
+ view_listener_t::addMenu(new LLAdvancedDumpAttachments(), "Advanced.DumpAttachments");
+ view_listener_t::addMenu(new LLAdvancedRebakeTextures(), "Advanced.RebakeTextures");
+ view_listener_t::addMenu(new LLAdvancedDebugAvatarTextures(), "Advanced.DebugAvatarTextures");
+ view_listener_t::addMenu(new LLAdvancedDumpAvatarLocalTextures(), "Advanced.DumpAvatarLocalTextures");
+ // Advanced > Network
+ view_listener_t::addMenu(new LLAdvancedEnableMessageLog(), "Advanced.EnableMessageLog");
+ view_listener_t::addMenu(new LLAdvancedDisableMessageLog(), "Advanced.DisableMessageLog");
+ view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket");
+
+ // Advanced > Recorder
+ view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot");
+ view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop");
+ view_listener_t::addMenu(new LLAdvancedCheckAgentPilotLoop(), "Advanced.CheckAgentPilotLoop");
+
+ // Advanced > Debugging
+ view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint");
+ view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror");
+ view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess");
+ view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop");
+ view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareException(), "Advanced.ForceErrorSoftwareException");
+ view_listener_t::addMenu(new LLAdvancedForceErrorDriverCrash(), "Advanced.ForceErrorDriverCrash");
+ view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer");
+
+ // Advanced (toplevel)
+ view_listener_t::addMenu(new LLAdvancedToggleShowObjectUpdates(), "Advanced.ToggleShowObjectUpdates");
+ view_listener_t::addMenu(new LLAdvancedCheckShowObjectUpdates(), "Advanced.CheckShowObjectUpdates");
+ view_listener_t::addMenu(new LLAdvancedCompressImage(), "Advanced.CompressImage");
+ view_listener_t::addMenu(new LLAdvancedShowDebugSettings(), "Advanced.ShowDebugSettings");
+ view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions");
+ view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions");
+ view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions");
+ view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus");
+ view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus");
+
+
+ // Admin >Object
+ view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
+ view_listener_t::addMenu(new LLAdminHandleObjectOwnerSelf(), "Admin.HandleObjectOwnerSelf");
+ view_listener_t::addMenu(new LLAdminHandleObjectOwnerPermissive(), "Admin.HandleObjectOwnerPermissive");
+ view_listener_t::addMenu(new LLAdminHandleForceDelete(), "Admin.HandleForceDelete");
+ view_listener_t::addMenu(new LLAdminHandleObjectLock(), "Admin.HandleObjectLock");
+ view_listener_t::addMenu(new LLAdminHandleObjectAssetIDs(), "Admin.HandleObjectAssetIDs");
+
+ // Admin >Parcel
+ view_listener_t::addMenu(new LLAdminHandleForceParcelOwnerToMe(), "Admin.HandleForceParcelOwnerToMe");
+ view_listener_t::addMenu(new LLAdminHandleForceParcelToContent(), "Admin.HandleForceParcelToContent");
+ view_listener_t::addMenu(new LLAdminHandleClaimPublicLand(), "Admin.HandleClaimPublicLand");
+
+ // Admin >Region
+ view_listener_t::addMenu(new LLAdminHandleRegionDumpTempAssetData(), "Admin.HandleRegionDumpTempAssetData");
+ // Admin top level
+ view_listener_t::addMenu(new LLAdminOnSaveState(), "Admin.OnSaveState");
+
+ // Self context menu
+ view_listener_t::addMenu(new LLSelfStandUp(), "Self.StandUp");
+ enable.add("Self.EnableStandUp", boost::bind(&enable_standup_self));
+ view_listener_t::addMenu(new LLSelfSitDown(), "Self.SitDown");
+ enable.add("Self.EnableSitDown", boost::bind(&enable_sitdown_self));
+ view_listener_t::addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments");
+
+ view_listener_t::addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments");
+
+ // we don't use boost::bind directly to delay side tray construction
+ view_listener_t::addMenu( new LLTogglePanelPeopleTab(), "SideTray.PanelPeopleTab");
+
+ // Avatar pie menu
+ view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute");
+ view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
+ view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact");
+ commit.add("Avatar.Freeze", boost::bind(&handle_avatar_freeze, LLSD()));
+ view_listener_t::addMenu(new LLAvatarDebug(), "Avatar.Debug");
+ view_listener_t::addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug");
+ view_listener_t::addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup");
+ commit.add("Avatar.Eject", boost::bind(&handle_avatar_eject, LLSD()));
+ commit.add("Avatar.ShowInspector", boost::bind(&handle_avatar_show_inspector));
+ view_listener_t::addMenu(new LLAvatarSendIM(), "Avatar.SendIM");
+ view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call");
+ enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall));
+ view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse");
+
+ view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend");
+ enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2));
+
+ // Object pie menu
+ view_listener_t::addMenu(new LLObjectBuild(), "Object.Build");
+ commit.add("Object.Touch", boost::bind(&handle_object_touch));
+ commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));
+ commit.add("Object.Delete", boost::bind(&handle_object_delete));
+ view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar");
+ view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar");
+ view_listener_t::addMenu(new LLObjectReturn(), "Object.Return");
+ view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
+ view_listener_t::addMenu(new LLObjectMute(), "Object.Mute");
+
+ enable.add("Object.VisibleTake", boost::bind(&visible_take_object));
+ enable.add("Object.VisibleBuy", boost::bind(&visible_buy_object));
+
+ commit.add("Object.Buy", boost::bind(&handle_buy));
+ commit.add("Object.Edit", boost::bind(&handle_object_edit));
+ commit.add("Object.Inspect", boost::bind(&handle_object_inspect));
+ commit.add("Object.Open", boost::bind(&handle_object_open));
+ commit.add("Object.Take", boost::bind(&handle_take));
+ commit.add("Object.ShowInspector", boost::bind(&handle_object_show_inspector));
+ enable.add("Object.EnableOpen", boost::bind(&enable_object_open));
+ enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1));
+ enable.add("Object.EnableDelete", boost::bind(&enable_object_delete));
+ enable.add("Object.EnableWear", boost::bind(&object_selected_and_point_valid));
+
+ enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up));
+ enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1));
+
+ view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
+ view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
+
+ enable.add("Avatar.EnableMute", boost::bind(&enable_object_mute));
+ enable.add("Object.EnableMute", boost::bind(&enable_object_mute));
+ enable.add("Object.EnableBuy", boost::bind(&enable_buy_object));
+ commit.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom"));
+
+ // Attachment pie menu
+ enable.add("Attachment.Label", boost::bind(&onEnableAttachmentLabel, _1, _2));
+ view_listener_t::addMenu(new LLAttachmentDrop(), "Attachment.Drop");
+ view_listener_t::addMenu(new LLAttachmentDetachFromPoint(), "Attachment.DetachFromPoint");
+ view_listener_t::addMenu(new LLAttachmentDetach(), "Attachment.Detach");
+ view_listener_t::addMenu(new LLAttachmentPointFilled(), "Attachment.PointFilled");
+ view_listener_t::addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop");
+ view_listener_t::addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach");
+
+ // Land pie menu
+ view_listener_t::addMenu(new LLLandBuild(), "Land.Build");
+ view_listener_t::addMenu(new LLLandSit(), "Land.Sit");
+ view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass");
+ view_listener_t::addMenu(new LLLandEdit(), "Land.Edit");
+
+ view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
+ commit.add("Land.Buy", boost::bind(&handle_buy_land));
+
+ // Generic actions
+ commit.add("ReportAbuse", boost::bind(&handle_report_abuse));
+ commit.add("BuyCurrency", boost::bind(&handle_buy_currency));
+ view_listener_t::addMenu(new LLShowHelp(), "ShowHelp");
+ view_listener_t::addMenu(new LLToggleHelp(), "ToggleHelp");
+ view_listener_t::addMenu(new LLPromptShowURL(), "PromptShowURL");
+ view_listener_t::addMenu(new LLShowAgentProfile(), "ShowAgentProfile");
+ view_listener_t::addMenu(new LLToggleAgentProfile(), "ToggleAgentProfile");
+ view_listener_t::addMenu(new LLToggleControl(), "ToggleControl");
+ view_listener_t::addMenu(new LLCheckControl(), "CheckControl");
+ view_listener_t::addMenu(new LLGoToObject(), "GoToObject");
+ commit.add("PayObject", boost::bind(&handle_give_money_dialog));
+
+ enable.add("EnablePayObject", boost::bind(&enable_pay_object));
+ enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
+ enable.add("EnableEdit", boost::bind(&enable_object_edit));
+ enable.add("VisibleBuild", boost::bind(&enable_object_build));
+
+ view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible");
+ view_listener_t::addMenu(new LLShowSidetrayPanel(), "ShowSidetrayPanel");
+ view_listener_t::addMenu(new LLSidetrayPanelVisible(), "SidetrayPanelVisible");
+ view_listener_t::addMenu(new LLSomethingSelected(), "SomethingSelected");
+ view_listener_t::addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD");
+ view_listener_t::addMenu(new LLEditableSelected(), "EditableSelected");
+ view_listener_t::addMenu(new LLEditableSelectedMono(), "EditableSelectedMono");
+
+ view_listener_t::addMenu(new LLToggleUIHints(), "ToggleUIHints");
+
+ commit.add("DestinationAndAvatar.show", boost::bind(&toggle_destination_and_avatar_picker, _2));
+}
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 103989ee80..2758250175 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -1,6892 +1,6906 @@
-/**
- * @file llviewermessage.cpp
- * @brief Dumping ground for viewer-side message system callbacks.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llviewermessage.h"
-#include "boost/lexical_cast.hpp"
-
-// Linden libraries
-#include "llanimationstates.h"
-#include "llaudioengine.h"
-#include "llavataractions.h"
-#include "llavatarnamecache.h" // IDEVO HACK
-#include "lscript_byteformat.h"
-#include "lleconomy.h"
-#include "lleventtimer.h"
-#include "llfloaterreg.h"
-#include "llfollowcamparams.h"
-#include "llinventorydefines.h"
-#include "lllslconstants.h"
-#include "llregionhandle.h"
-#include "llsdserialize.h"
-#include "llteleportflags.h"
-#include "lltransactionflags.h"
-#include "llvfile.h"
-#include "llvfs.h"
-#include "llxfermanager.h"
-#include "mean_collision_data.h"
-
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llcallingcard.h"
-#include "llbuycurrencyhtml.h"
-#include "llfirstuse.h"
-#include "llfloaterbuyland.h"
-#include "llfloaterland.h"
-#include "llfloaterregioninfo.h"
-#include "llfloaterlandholdings.h"
-#include "llfloaterpostcard.h"
-#include "llfloaterpreference.h"
-#include "llhudeffecttrail.h"
-#include "llhudmanager.h"
-#include "llinventoryfunctions.h"
-#include "llinventoryobserver.h"
-#include "llinventorypanel.h"
-#include "llnearbychat.h"
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-#include "llpanelgrouplandmoney.h"
-#include "llrecentpeople.h"
-#include "llscriptfloater.h"
-#include "llselectmgr.h"
-#include "llsidetray.h"
-#include "llstartup.h"
-#include "llsky.h"
-#include "llslurl.h"
-#include "llstatenums.h"
-#include "llstatusbar.h"
-#include "llimview.h"
-#include "llspeakers.h"
-#include "lltrans.h"
-#include "lltranslate.h"
-#include "llviewerfoldertype.h"
-#include "llvoavatar.h" // IDEVO HACK
-#include "lluri.h"
-#include "llviewergenericmessage.h"
-#include "llviewermenu.h"
-#include "llviewerjoystick.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
-#include "llviewerstats.h"
-#include "llviewertexteditor.h"
-#include "llviewerthrottle.h"
-#include "llviewerwindow.h"
-#include "llvlmanager.h"
-#include "llvoavatarself.h"
-#include "llvotextbubble.h"
-#include "llworld.h"
-#include "pipeline.h"
-#include "llfloaterworldmap.h"
-#include "llviewerdisplay.h"
-#include "llkeythrottle.h"
-#include "llgroupactions.h"
-#include "llagentui.h"
-#include "llpanelblockedlist.h"
-#include "llpanelplaceprofile.h"
-
-#include <boost/algorithm/string/split.hpp> //
-#include <boost/regex.hpp>
-
-#include "llnotificationmanager.h" //
-
-#if LL_MSVC
-// disable boost::lexical_cast warning
-#pragma warning (disable:4702)
-#endif
-
-//
-// Constants
-//
-const F32 BIRD_AUDIBLE_RADIUS = 32.0f;
-const F32 SIT_DISTANCE_FROM_TARGET = 0.25f;
-static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting.
-
-// Determine how quickly residents' scripts can issue question dialogs
-// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in
-static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
-static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
-
-extern BOOL gDebugClicks;
-
-// function prototypes
-bool check_offer_throttle(const std::string& from_name, bool check_only);
-static void process_money_balance_reply_extended(LLMessageSystem* msg);
-
-//inventory offer throttle globals
-LLFrameTimer gThrottleTimer;
-const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period
-const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds
-
-//script permissions
-const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
- {
- "ScriptTakeMoney",
- "ActOnControlInputs",
- "RemapControlInputs",
- "AnimateYourAvatar",
- "AttachToYourAvatar",
- "ReleaseOwnership",
- "LinkAndDelink",
- "AddAndRemoveJoints",
- "ChangePermissions",
- "TrackYourCamera",
- "ControlYourCamera"
- };
-
-const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
-{
- TRUE, // ScriptTakeMoney,
- FALSE, // ActOnControlInputs
- FALSE, // RemapControlInputs
- FALSE, // AnimateYourAvatar
- FALSE, // AttachToYourAvatar
- FALSE, // ReleaseOwnership,
- FALSE, // LinkAndDelink,
- FALSE, // AddAndRemoveJoints
- FALSE, // ChangePermissions
- FALSE, // TrackYourCamera,
- FALSE // ControlYourCamera
-};
-
-bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLMessageSystem* msg = gMessageSystem;
- const LLSD& payload = notification["payload"];
-
- // add friend to recent people list
- LLRecentPeople::instance().add(payload["from_id"]);
-
- switch(option)
- {
- case 0:
- {
- // accept
- LLAvatarTracker::formFriendship(payload["from_id"]);
-
- const LLUUID fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
-
- // This will also trigger an onlinenotification if the user is online
- msg->newMessageFast(_PREHASH_AcceptFriendship);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, fid);
- msg->sendReliable(LLHost(payload["sender"].asString()));
-
- LLSD payload = notification["payload"];
- payload["SUPPRESS_TOAST"] = true;
- LLNotificationsUtil::add("FriendshipAcceptedByMe",
- notification["substitutions"], payload);
- break;
- }
- case 1: // Decline
- {
- LLSD payload = notification["payload"];
- payload["SUPPRESS_TOAST"] = true;
- LLNotificationsUtil::add("FriendshipDeclinedByMe",
- notification["substitutions"], payload);
- }
- // fall-through
- case 2: // Send IM - decline and start IM session
- {
- // decline
- // We no longer notify other viewers, but we DO still send
- // the rejection to the simulator to delete the pending userop.
- msg->newMessageFast(_PREHASH_DeclineFriendship);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
- msg->sendReliable(LLHost(payload["sender"].asString()));
-
- // start IM session
- if(2 == option)
- {
- LLAvatarActions::startIM(payload["from_id"].asUUID());
- }
- }
- default:
- // close button probably, possibly timed out
- break;
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback);
-static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback);
-
-//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have "
-// "requested not to be disturbed. Your message will still be shown in their IM "
-// "panel for later viewing.";
-
-//
-// Functions
-//
-
-void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
- S32 trx_type, const std::string& desc)
-{
- if(0 == amount || !region) return;
- amount = abs(amount);
- LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
- if(can_afford_transaction(amount))
- {
-// gStatusBar->debitBalance(amount);
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_MoneyTransferRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MoneyData);
- msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_DestID, uuid);
- msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
- msg->addS32Fast(_PREHASH_Amount, amount);
- msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addS32Fast(_PREHASH_TransactionType, trx_type );
- msg->addStringFast(_PREHASH_Description, desc);
- msg->sendReliable(region->getHost());
- }
- else
- {
- LLStringUtil::format_map_t args;
- args["AMOUNT"] = llformat("%d", amount);
- LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("giving", args), amount );
- }
-}
-
-void send_complete_agent_movement(const LLHost& sim_host)
-{
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_CompleteAgentMovement);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
- msg->sendReliable(sim_host);
-}
-
-void process_logout_reply(LLMessageSystem* msg, void**)
-{
- // The server has told us it's ok to quit.
- LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL;
-
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- LLUUID session_id;
- msg->getUUID("AgentData", "SessionID", session_id);
- if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID()))
- {
- LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL;
- }
-
- LLInventoryModel::update_map_t parents;
- S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData );
- for(S32 i = 0; i < count; ++i)
- {
- LLUUID item_id;
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
-
- if( (1 == count) && item_id.isNull() )
- {
- // Detect dummy item. Indicates an empty list.
- break;
- }
-
- // We do not need to track the asset ids, just account for an
- // updated inventory version.
- LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL;
- LLInventoryItem* item = gInventory.getItem( item_id );
- if( item )
- {
- parents[item->getParentUUID()] = 0;
- gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
- }
- else
- {
- LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL;
- }
- }
- LLAppViewer::instance()->forceQuit();
-}
-
-void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
-{
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
-
- if (!regionp || gNoRender)
- {
- return;
- }
-
-
- S32 size;
- S8 type;
-
- mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
- size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
- if (0 == size)
- {
- LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL;
- return;
- }
- if (size < 0)
- {
- // getSizeFast() is probably trying to tell us about an error
- LL_WARNS("Messaging") << "getSizeFast() returned negative result: "
- << size
- << LL_ENDL;
- return;
- }
- U8 *datap = new U8[size];
- mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
- LLVLData *vl_datap = new LLVLData(regionp, type, datap, size);
- if (mesgsys->getReceiveCompressedSize())
- {
- gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize());
- }
- else
- {
- gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize());
- }
-}
-
-// S32 exported_object_count = 0;
-// S32 exported_image_count = 0;
-// S32 current_object_count = 0;
-// S32 current_image_count = 0;
-
-// extern LLNotifyBox *gExporterNotify;
-// extern LLUUID gExporterRequestID;
-// extern std::string gExportDirectory;
-
-// extern LLUploadDialog *gExportDialog;
-
-// std::string gExportedFile;
-
-// std::map<LLUUID, std::string> gImageChecksums;
-
-// void export_complete()
-// {
-// LLUploadDialog::modalUploadFinished();
-// gExporterRequestID.setNull();
-// gExportDirectory = "";
-
-// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */
-// fseek(fXML, 0, SEEK_END);
-// long length = ftell(fXML);
-// fseek(fXML, 0, SEEK_SET);
-// U8 *buffer = new U8[length + 1];
-// size_t nread = fread(buffer, 1, length, fXML);
-// if (nread < (size_t) length)
-// {
-// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
-// }
-// buffer[nread] = '\0';
-// fclose(fXML);
-
-// char *pos = (char *)buffer;
-// while ((pos = strstr(pos+1, "<sl:image ")) != 0)
-// {
-// char *pos_check = strstr(pos, "checksum=\"");
-
-// if (pos_check)
-// {
-// char *pos_uuid = strstr(pos_check, "\">");
-
-// if (pos_uuid)
-// {
-// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */
-// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */
-// image_uuid_str[UUID_STR_SIZE-1] = 0;
-
-// LLUUID image_uuid(image_uuid_str);
-
-// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL;
-
-// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid);
-// if (itor != gImageChecksums.end())
-// {
-// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL;
-// if (!itor->second.empty())
-// {
-// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */
-// }
-// }
-// }
-// }
-// }
-
-// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */
-// if (fwrite(buffer, 1, length, fXMLOut) != length)
-// {
-// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
-// }
-// fclose(fXMLOut);
-
-// delete [] buffer;
-// }
-
-
-// void exported_item_complete(const LLTSCode status, void *user_data)
-// {
-// //std::string *filename = (std::string *)user_data;
-
-// if (status < LLTS_OK)
-// {
-// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL;
-// }
-// else
-// {
-// ++current_object_count;
-// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
-// {
-// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL;
-
-// export_complete();
-// }
-// else
-// {
-// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
-// }
-// }
-// }
-
-// struct exported_image_info
-// {
-// LLUUID image_id;
-// std::string filename;
-// U32 image_num;
-// };
-
-// void exported_j2c_complete(const LLTSCode status, void *user_data)
-// {
-// exported_image_info *info = (exported_image_info *)user_data;
-// LLUUID image_id = info->image_id;
-// U32 image_num = info->image_num;
-// std::string filename = info->filename;
-// delete info;
-
-// if (status < LLTS_OK)
-// {
-// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL;
-// }
-// else
-// {
-// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
-// if (fIn)
-// {
-// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C;
-// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA;
-
-// fseek(fIn, 0, SEEK_END);
-// S32 length = ftell(fIn);
-// fseek(fIn, 0, SEEK_SET);
-// U8 *buffer = ImageUtility->allocateData(length);
-// if (fread(buffer, 1, length, fIn) != length)
-// {
-// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
-// }
-// fclose(fIn);
-// LLFile::remove(filename);
-
-// // Convert to TGA
-// LLPointer<LLImageRaw> image = new LLImageRaw();
-
-// ImageUtility->updateData();
-// ImageUtility->decode(image, 100000.0f);
-
-// TargaUtility->encode(image);
-// U8 *data = TargaUtility->getData();
-// S32 data_size = TargaUtility->getDataSize();
-
-// std::string file_path = gDirUtilp->getDirName(filename);
-
-// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename;
-// //S32 name_len = output_file.length();
-// //strcpy(&output_file[name_len-3], "tga");
-// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */
-// char md5_hash_string[33]; /* Flawfinder: ignore */
-// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */
-// if (fOut)
-// {
-// if (fwrite(data, 1, data_size, fOut) != data_size)
-// {
-// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
-// }
-// fseek(fOut, 0, SEEK_SET);
-// fclose(fOut);
-// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */
-// LLMD5 my_md5_hash(fOut);
-// my_md5_hash.hex_digest(md5_hash_string);
-// }
-
-// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string));
-// }
-// }
-
-// ++current_image_count;
-// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
-// {
-// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL;
-// export_complete();
-// }
-// else
-// {
-// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
-// }
-//}
-
-void process_derez_ack(LLMessageSystem*, void**)
-{
- if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount();
-}
-
-void process_places_reply(LLMessageSystem* msg, void** data)
-{
- LLUUID query_id;
-
- msg->getUUID("AgentData", "QueryID", query_id);
- if (query_id.isNull())
- {
- LLFloaterLandHoldings::processPlacesReply(msg, data);
- }
- else if(gAgent.isInGroup(query_id))
- {
- LLPanelGroupLandMoney::processPlacesReply(msg, data);
- }
- else
- {
- LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL;
- }
-}
-
-void send_sound_trigger(const LLUUID& sound_id, F32 gain)
-{
- if (sound_id.isNull() || gAgent.getRegion() == NULL)
- {
- // disconnected agent or zero guids don't get sent (no sound)
- return;
- }
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_SoundTrigger);
- msg->nextBlockFast(_PREHASH_SoundData);
- msg->addUUIDFast(_PREHASH_SoundID, sound_id);
- // Client untrusted, ids set on sim
- msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null );
- msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null );
- msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null );
-
- msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle());
-
- LLVector3 position = gAgent.getPositionAgent();
- msg->addVector3Fast(_PREHASH_Position, position);
- msg->addF32Fast(_PREHASH_Gain, gain);
-
- gAgent.sendMessage();
-}
-
-bool join_group_response(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- BOOL delete_context_data = TRUE;
- bool accept_invite = false;
-
- LLUUID group_id = notification["payload"]["group_id"].asUUID();
- LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID();
- std::string name = notification["payload"]["name"].asString();
- std::string message = notification["payload"]["message"].asString();
- S32 fee = notification["payload"]["fee"].asInteger();
-
- if (option == 2 && !group_id.isNull())
- {
- LLGroupActions::show(group_id);
- LLSD args;
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("JoinGroup", args, notification["payload"]);
- return false;
- }
- if(option == 0 && !group_id.isNull())
- {
- // check for promotion or demotion.
- S32 max_groups = gMaxAgentGroups;
- if(gAgent.isInGroup(group_id)) ++max_groups;
-
- if(gAgent.mGroups.count() < max_groups)
- {
- accept_invite = true;
- }
- else
- {
- delete_context_data = FALSE;
- LLSD args;
- args["NAME"] = name;
- LLNotificationsUtil::add("JoinedTooManyGroupsMember", args, notification["payload"]);
- }
- }
-
- if (accept_invite)
- {
- // If there is a fee to join this group, make
- // sure the user is sure they want to join.
- if (fee > 0)
- {
- delete_context_data = FALSE;
- LLSD args;
- args["COST"] = llformat("%d", fee);
- // Set the fee for next time to 0, so that we don't keep
- // asking about a fee.
- LLSD next_payload = notification["payload"];
- next_payload["fee"] = 0;
- LLNotificationsUtil::add("JoinGroupCanAfford",
- args,
- next_payload);
- }
- else
- {
- send_improved_im(group_id,
- std::string("name"),
- std::string("message"),
- IM_ONLINE,
- IM_GROUP_INVITATION_ACCEPT,
- transaction_id);
- }
- }
- else
- {
- send_improved_im(group_id,
- std::string("name"),
- std::string("message"),
- IM_ONLINE,
- IM_GROUP_INVITATION_DECLINE,
- transaction_id);
- }
-
- return false;
-}
-
-static void highlight_inventory_items_in_panel(const std::vector<LLUUID>& items, LLInventoryPanel *inventory_panel)
-{
- if (NULL == inventory_panel) return;
-
- for (std::vector<LLUUID>::const_iterator item_iter = items.begin();
- item_iter != items.end();
- ++item_iter)
- {
- const LLUUID& item_id = (*item_iter);
- if(!highlight_offered_object(item_id))
- {
- continue;
- }
-
- LLInventoryItem* item = gInventory.getItem(item_id);
- llassert(item);
- if (!item) {
- continue;
- }
-
- LL_DEBUGS("Inventory_Move") << "Highlighting inventory item: " << item->getName() << ", " << item_id << LL_ENDL;
- LLFolderView* fv = inventory_panel->getRootFolder();
- if (fv)
- {
- LLFolderViewItem* fv_item = fv->getItemByID(item_id);
- if (fv_item)
- {
- LLFolderViewItem* fv_folder = fv_item->getParentFolder();
- if (fv_folder)
- {
- // Parent folders can be different in case of 2 consecutive drag and drop
- // operations when the second one is started before the first one completes.
- LL_DEBUGS("Inventory_Move") << "Open folder: " << fv_folder->getName() << LL_ENDL;
- fv_folder->setOpen(TRUE);
- if (fv_folder->isSelected())
- {
- fv->changeSelection(fv_folder, FALSE);
- }
- }
- fv->changeSelection(fv_item, TRUE);
- }
- }
- }
-}
-
-static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response);
-static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response);
-static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response);
-
-
-//-----------------------------------------------------------------------------
-// Instant Message
-//-----------------------------------------------------------------------------
-class LLOpenAgentOffer : public LLInventoryFetchItemsObserver
-{
-public:
- LLOpenAgentOffer(const LLUUID& object_id,
- const std::string& from_name) :
- LLInventoryFetchItemsObserver(object_id),
- mFromName(from_name) {}
- /*virtual*/ void startFetch()
- {
- for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it)
- {
- LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
- if (cat)
- {
- mComplete.push_back((*it));
- }
- }
- LLInventoryFetchItemsObserver::startFetch();
- }
- /*virtual*/ void done()
- {
- open_inventory_offer(mComplete, mFromName);
- gInventory.removeObserver(this);
- delete this;
- }
-private:
- std::string mFromName;
-};
-
-/**
- * Class to observe adding of new items moved from the world to user's inventory to select them in inventory.
- *
- * We can't create it each time items are moved because "drop" event is sent separately for each
- * element even while multi-dragging. We have to have the only instance of the observer. See EXT-4347.
- */
-class LLViewerInventoryMoveFromWorldObserver : public LLInventoryAddItemByAssetObserver
-{
-public:
- LLViewerInventoryMoveFromWorldObserver()
- : LLInventoryAddItemByAssetObserver()
- , mActivePanel(NULL)
- {
-
- }
-
- void setMoveIntoFolderID(const LLUUID& into_folder_uuid) {mMoveIntoFolderID = into_folder_uuid; }
-
-private:
- /*virtual */void onAssetAdded(const LLUUID& asset_id)
- {
- // Store active Inventory panel.
- mActivePanel = LLInventoryPanel::getActiveInventoryPanel();
-
- // Store selected items (without destination folder)
- mSelectedItems.clear();
- if (mActivePanel)
- {
- mSelectedItems = mActivePanel->getRootFolder()->getSelectionList();
- }
- mSelectedItems.erase(mMoveIntoFolderID);
- }
-
- /**
- * Selects added inventory items watched by their Asset UUIDs if selection was not changed since
- * all items were started to watch (dropped into a folder).
- */
- void done()
- {
- // if selection is not changed since watch started lets hightlight new items.
- if (mActivePanel && !isSelectionChanged())
- {
- LL_DEBUGS("Inventory_Move") << "Selecting new items..." << LL_ENDL;
- mActivePanel->clearSelection();
- highlight_inventory_items_in_panel(mAddedItems, mActivePanel);
- }
- }
-
- /**
- * Returns true if selected inventory items were changed since moved inventory items were started to watch.
- */
- bool isSelectionChanged()
- {
- const LLInventoryPanel * const current_active_panel = LLInventoryPanel::getActiveInventoryPanel();
-
- if (NULL == mActivePanel || current_active_panel != mActivePanel)
- {
- return true;
- }
-
- // get selected items (without destination folder)
- selected_items_t selected_items = mActivePanel->getRootFolder()->getSelectionList();
- selected_items.erase(mMoveIntoFolderID);
-
- // compare stored & current sets of selected items
- selected_items_t different_items;
- std::set_symmetric_difference(mSelectedItems.begin(), mSelectedItems.end(),
- selected_items.begin(), selected_items.end(), std::inserter(different_items, different_items.begin()));
-
- LL_DEBUGS("Inventory_Move") << "Selected firstly: " << mSelectedItems.size()
- << ", now: " << selected_items.size() << ", difference: " << different_items.size() << LL_ENDL;
-
- return different_items.size() > 0;
- }
-
- LLInventoryPanel *mActivePanel;
- typedef std::set<LLUUID> selected_items_t;
- selected_items_t mSelectedItems;
-
- /**
- * UUID of FolderViewFolder into which watched items are moved.
- *
- * Destination FolderViewFolder becomes selected while mouse hovering (when dragged items are dropped).
- *
- * If mouse is moved out it set unselected and number of selected items is changed
- * even if selected items in Inventory stay the same.
- * So, it is used to update stored selection list.
- *
- * @see onAssetAdded()
- * @see isSelectionChanged()
- */
- LLUUID mMoveIntoFolderID;
-};
-
-LLViewerInventoryMoveFromWorldObserver* gInventoryMoveObserver = NULL;
-
-void set_dad_inventory_item(LLInventoryItem* inv_item, const LLUUID& into_folder_uuid)
-{
- start_new_inventory_observer();
-
- gInventoryMoveObserver->setMoveIntoFolderID(into_folder_uuid);
- gInventoryMoveObserver->watchAsset(inv_item->getAssetUUID());
-}
-
-//unlike the FetchObserver for AgentOffer, we only make one
-//instance of the AddedObserver for TaskOffers
-//and it never dies. We do this because we don't know the UUID of
-//task offers until they are accepted, so we don't wouldn't
-//know what to watch for, so instead we just watch for all additions.
-class LLOpenTaskOffer : public LLInventoryAddedObserver
-{
-protected:
- /*virtual*/ void done()
- {
- for (uuid_vec_t::iterator it = mAdded.begin(); it != mAdded.end();)
- {
- const LLUUID& item_uuid = *it;
- bool was_moved = false;
- LLInventoryObject* added_object = gInventory.getObject(item_uuid);
- if (added_object)
- {
- // cast to item to get Asset UUID
- LLInventoryItem* added_item = dynamic_cast<LLInventoryItem*>(added_object);
- if (added_item)
- {
- const LLUUID& asset_uuid = added_item->getAssetUUID();
- if (gInventoryMoveObserver->isAssetWatched(asset_uuid))
- {
- LL_DEBUGS("Inventory_Move") << "Found asset UUID: " << asset_uuid << LL_ENDL;
- was_moved = true;
- }
- }
- }
-
- if (was_moved)
- {
- it = mAdded.erase(it);
- }
- else ++it;
- }
-
- open_inventory_offer(mAdded, "");
- mAdded.clear();
- }
- };
-
-class LLOpenTaskGroupOffer : public LLInventoryAddedObserver
-{
-protected:
- /*virtual*/ void done()
- {
- open_inventory_offer(mAdded, "group_offer");
- mAdded.clear();
- gInventory.removeObserver(this);
- delete this;
- }
-};
-
-//one global instance to bind them
-LLOpenTaskOffer* gNewInventoryObserver=NULL;
-
-class LLNewInventoryHintObserver : public LLInventoryAddedObserver
-{
-protected:
- /*virtual*/ void done()
- {
- LLFirstUse::newInventory();
- }
-};
-
-void start_new_inventory_observer()
-{
- if (!gNewInventoryObserver) //task offer observer
- {
- // Observer is deleted by gInventory
- gNewInventoryObserver = new LLOpenTaskOffer;
- gInventory.addObserver(gNewInventoryObserver);
- }
-
- if (!gInventoryMoveObserver) //inventory move from the world observer
- {
- // Observer is deleted by gInventory
- gInventoryMoveObserver = new LLViewerInventoryMoveFromWorldObserver;
- gInventory.addObserver(gInventoryMoveObserver);
- }
-
- gInventory.addObserver(new LLNewInventoryHintObserver());
-}
-
-class LLDiscardAgentOffer : public LLInventoryFetchItemsObserver
-{
- LOG_CLASS(LLDiscardAgentOffer);
-public:
- LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) :
- LLInventoryFetchItemsObserver(object_id),
- mFolderID(folder_id),
- mObjectID(object_id) {}
- virtual ~LLDiscardAgentOffer() {}
- virtual void done()
- {
- LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- bool notify = false;
- if(trash_id.notNull() && mObjectID.notNull())
- {
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
- gInventory.moveObject(mObjectID, trash_id);
- LLInventoryObject* obj = gInventory.getObject(mObjectID);
- if(obj)
- {
- // no need to restamp since this is already a freshly
- // stamped item.
- obj->updateParentOnServer(FALSE);
- notify = true;
- }
- }
- else
- {
- LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: "
- << (trash_id.isNull() ? "trash " : "")
- << (mObjectID.isNull() ? "object" : "") << LL_ENDL;
- }
- gInventory.removeObserver(this);
- if(notify)
- {
- gInventory.notifyObservers();
- }
- delete this;
- }
-protected:
- LLUUID mFolderID;
- LLUUID mObjectID;
-};
-
-
-//Returns TRUE if we are OK, FALSE if we are throttled
-//Set check_only true if you want to know the throttle status
-//without registering a hit
-bool check_offer_throttle(const std::string& from_name, bool check_only)
-{
- static U32 throttle_count;
- static bool throttle_logged;
- LLChat chat;
- std::string log_message;
-
- if (!gSavedSettings.getBOOL("ShowNewInventory"))
- return false;
-
- if (check_only)
- {
- return gThrottleTimer.hasExpired();
- }
-
- if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
- {
- LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL;
- throttle_count=1;
- throttle_logged=false;
- return true;
- }
- else //has not expired
- {
- LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL;
- // When downloading the initial inventory we get a lot of new items
- // coming in and can't tell that from spam.
- if (LLStartUp::getStartupState() >= STATE_STARTED
- && throttle_count >= OFFER_THROTTLE_MAX_COUNT)
- {
- if (!throttle_logged)
- {
- // Use the name of the last item giver, who is probably the person
- // spamming you.
-
- LLStringUtil::format_map_t arg;
- std::string log_msg;
- std::ostringstream time ;
- time<<OFFER_THROTTLE_TIME;
-
- arg["APP_NAME"] = LLAppViewer::instance()->getSecondLifeTitle();
- arg["TIME"] = time.str();
-
- if (!from_name.empty())
- {
- arg["FROM_NAME"] = from_name;
- log_msg = LLTrans::getString("ItemsComingInTooFastFrom", arg);
- }
- else
- {
- log_msg = LLTrans::getString("ItemsComingInTooFast", arg);
- }
-
- //this is kinda important, so actually put it on screen
- LLSD args;
- args["MESSAGE"] = log_msg;
- LLNotificationsUtil::add("SystemMessage", args);
-
- throttle_logged=true;
- }
- return false;
- }
- else
- {
- throttle_count++;
- return true;
- }
- }
-}
-
-void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_name)
-{
- for (uuid_vec_t::const_iterator obj_iter = objects.begin();
- obj_iter != objects.end();
- ++obj_iter)
- {
- const LLUUID& obj_id = (*obj_iter);
- if(!highlight_offered_object(obj_id))
- {
- continue;
- }
-
- const LLInventoryObject *obj = gInventory.getObject(obj_id);
- if (!obj)
- {
- llwarns << "Cannot find object [ itemID:" << obj_id << " ] to open." << llendl;
- continue;
- }
-
- const LLAssetType::EType asset_type = obj->getActualType();
-
- // Either an inventory item or a category.
- const LLInventoryItem* item = dynamic_cast<const LLInventoryItem*>(obj);
- if (item)
- {
- ////////////////////////////////////////////////////////////////////////////////
- // Special handling for various types.
- if (check_offer_throttle(from_name, false)) // If we are throttled, don't display
- {
- LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL;
- // If we opened this ourselves, focus it
- const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
- switch(asset_type)
- {
- case LLAssetType::AT_NOTECARD:
- {
- LLFloaterReg::showInstance("preview_notecard", LLSD(obj_id), take_focus);
- break;
- }
- case LLAssetType::AT_LANDMARK:
- {
- LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
- if ("inventory_handler" == from_name)
- {
- //we have to filter inventory_handler messages to avoid notification displaying
- LLSideTray::getInstance()->showPanel("panel_places",
- LLSD().with("type", "landmark").with("id", item->getUUID()));
- }
- else if("group_offer" == from_name)
- {
- // "group_offer" is passed by LLOpenTaskGroupOffer
- // Notification about added landmark will be generated under the "from_name.empty()" called from LLOpenTaskOffer::done().
- LLSD args;
- args["type"] = "landmark";
- args["id"] = obj_id;
- LLSideTray::getInstance()->showPanel("panel_places", args);
-
- continue;
- }
- else if(from_name.empty())
- {
- std::string folder_name;
- if (parent_folder)
- {
- // Localize folder name.
- // *TODO: share this code?
- folder_name = parent_folder->getName();
- if (LLFolderType::lookupIsProtectedType(parent_folder->getPreferredType()))
- {
- LLTrans::findString(folder_name, "InvFolder " + folder_name);
- }
- }
- else
- {
- folder_name = LLTrans::getString("Unknown");
- }
-
- // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added.
- LLSD args;
- args["LANDMARK_NAME"] = item->getName();
- args["FOLDER_NAME"] = folder_name;
- LLNotificationsUtil::add("LandmarkCreated", args);
- }
- }
- break;
- case LLAssetType::AT_TEXTURE:
- {
- LLFloaterReg::showInstance("preview_texture", LLSD(obj_id), take_focus);
- break;
- }
- case LLAssetType::AT_ANIMATION:
- LLFloaterReg::showInstance("preview_anim", LLSD(obj_id), take_focus);
- break;
- case LLAssetType::AT_SCRIPT:
- LLFloaterReg::showInstance("preview_script", LLSD(obj_id), take_focus);
- break;
- case LLAssetType::AT_SOUND:
- LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus);
- break;
- default:
- break;
- }
- }
- }
-
- ////////////////////////////////////////////////////////////////////////////////
- // Highlight item
- const BOOL auto_open =
- gSavedSettings.getBOOL("ShowInInventory") && // don't open if showininventory is false
- !(asset_type == LLAssetType::AT_CALLINGCARD) && // don't open if it's a calling card
- !from_name.empty(); // don't open if it's not from anyone.
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open);
- if(active_panel)
- {
- LL_DEBUGS("Messaging") << "Highlighting" << obj_id << LL_ENDL;
- LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
- active_panel->setSelection(obj_id, TAKE_FOCUS_NO);
- gFocusMgr.setKeyboardFocus(focus_ctrl);
- }
- }
-}
-
-bool highlight_offered_object(const LLUUID& obj_id)
-{
- const LLInventoryObject* obj = gInventory.getObject(obj_id);
- if(!obj)
- {
- LL_WARNS("Messaging") << "Unable to show inventory item: " << obj_id << LL_ENDL;
- return false;
- }
-
- ////////////////////////////////////////////////////////////////////////////////
- // Don't highlight if it's in certain "quiet" folders which don't need UI
- // notification (e.g. trash, cof, lost-and-found).
- if(!gAgent.getAFK())
- {
- const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(obj_id);
- if (parent)
- {
- const LLFolderType::EType parent_type = parent->getPreferredType();
- if (LLViewerFolderType::lookupIsQuietType(parent_type))
- {
- return false;
- }
- }
- }
-
- return true;
-}
-
-void inventory_offer_mute_callback(const LLUUID& blocked_id,
- const std::string& full_name,
- bool is_group,
- boost::shared_ptr<LLNotificationResponderInterface> offer_ptr)
-{
- LLOfferInfo* offer = dynamic_cast<LLOfferInfo*>(offer_ptr.get());
-
- std::string from_name = full_name;
- LLMute::EType type;
- if (is_group)
- {
- type = LLMute::GROUP;
- }
- else if(offer && offer->mFromObject)
- {
- //we have to block object by name because blocked_id is an id of owner
- type = LLMute::BY_NAME;
- }
- else
- {
- type = LLMute::AGENT;
- }
-
- // id should be null for BY_NAME mute, see LLMuteList::add for details
- LLMute mute(type == LLMute::BY_NAME ? LLUUID::null : blocked_id, from_name, type);
- if (LLMuteList::getInstance()->add(mute))
- {
- LLPanelBlockedList::showPanelAndSelect(blocked_id);
- }
-
- // purge the message queue of any previously queued inventory offers from the same source.
- class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
- {
- public:
- OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
- bool matches(const LLNotificationPtr notification) const
- {
- if(notification->getName() == "ObjectGiveItem"
- || notification->getName() == "UserGiveItem")
- {
- return (notification->getPayload()["from_id"].asUUID() == blocked_id);
- }
- return FALSE;
- }
- private:
- const LLUUID& blocked_id;
- };
-
- LLNotificationsUI::LLChannelManager::getInstance()->killToastsFromChannel(LLUUID(
- gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(blocked_id));
-}
-
-LLOfferInfo::LLOfferInfo()
- : LLNotificationResponderInterface()
- , mFromGroup(FALSE)
- , mFromObject(FALSE)
- , mIM(IM_NOTHING_SPECIAL)
- , mType(LLAssetType::AT_NONE)
- , mPersist(false)
-{
-}
-
-LLOfferInfo::LLOfferInfo(const LLSD& sd)
-{
- mIM = (EInstantMessage)sd["im_type"].asInteger();
- mFromID = sd["from_id"].asUUID();
- mFromGroup = sd["from_group"].asBoolean();
- mFromObject = sd["from_object"].asBoolean();
- mTransactionID = sd["transaction_id"].asUUID();
- mFolderID = sd["folder_id"].asUUID();
- mObjectID = sd["object_id"].asUUID();
- mType = LLAssetType::lookup(sd["type"].asString().c_str());
- mFromName = sd["from_name"].asString();
- mDesc = sd["description"].asString();
- mHost = LLHost(sd["sender"].asString());
- mPersist = sd["persist"].asBoolean();
-}
-
-LLOfferInfo::LLOfferInfo(const LLOfferInfo& info)
-{
- mIM = info.mIM;
- mFromID = info.mFromID;
- mFromGroup = info.mFromGroup;
- mFromObject = info.mFromObject;
- mTransactionID = info.mTransactionID;
- mFolderID = info.mFolderID;
- mObjectID = info.mObjectID;
- mType = info.mType;
- mFromName = info.mFromName;
- mDesc = info.mDesc;
- mHost = info.mHost;
- mPersist = info.mPersist;
-}
-
-LLSD LLOfferInfo::asLLSD()
-{
- LLSD sd;
- sd["im_type"] = mIM;
- sd["from_id"] = mFromID;
- sd["from_group"] = mFromGroup;
- sd["from_object"] = mFromObject;
- sd["transaction_id"] = mTransactionID;
- sd["folder_id"] = mFolderID;
- sd["object_id"] = mObjectID;
- sd["type"] = LLAssetType::lookup(mType);
- sd["from_name"] = mFromName;
- sd["description"] = mDesc;
- sd["sender"] = mHost.getIPandPort();
- sd["persist"] = mPersist;
- return sd;
-}
-
-void LLOfferInfo::fromLLSD(const LLSD& params)
-{
- *this = params;
-}
-
-void LLOfferInfo::send_auto_receive_response(void)
-{
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MessageBlock);
- msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
- msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
- msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
- msg->addUUIDFast(_PREHASH_ID, mTransactionID);
- msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
- std::string name;
- LLAgentUI::buildFullname(name);
- msg->addStringFast(_PREHASH_FromAgentName, name);
- msg->addStringFast(_PREHASH_Message, "");
- msg->addU32Fast(_PREHASH_ParentEstateID, 0);
- msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
- msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
-
- // Auto Receive Message. The math for the dialog works, because the accept
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 1 greater than the offer integer value.
- // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
- // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
- sizeof(mFolderID.mData));
- // send the message
- msg->sendReliable(mHost);
-
- if(IM_INVENTORY_OFFERED == mIM)
- {
- // add buddy to recent people list
- LLRecentPeople::instance().add(mFromID);
- }
-}
-
-void LLOfferInfo::handleRespond(const LLSD& notification, const LLSD& response)
-{
- initRespondFunctionMap();
-
- const std::string name = notification["name"].asString();
- if(mRespondFunctions.find(name) == mRespondFunctions.end())
- {
- llwarns << "Unexpected notification name : " << name << llendl;
- llassert(!"Unexpected notification name");
- return;
- }
-
- mRespondFunctions[name](notification, response);
-}
-
-bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response)
-{
- LLChat chat;
- std::string log_message;
- S32 button = LLNotificationsUtil::getSelectedOption(notification, response);
-
- LLInventoryObserver* opener = NULL;
- LLViewerInventoryCategory* catp = NULL;
- catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
- LLViewerInventoryItem* itemp = NULL;
- if(!catp)
- {
- itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
- }
-
- // For muting, we need to add the mute, then decline the offer.
- // This must be done here because:
- // * callback may be called immediately,
- // * adding the mute sends a message,
- // * we can't build two messages at once.
- if (2 == button) // Block
- {
- LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
-
- llassert(notification_ptr != NULL);
- if (notification_ptr != NULL)
- {
- gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,notification_ptr->getResponderPtr()));
- }
- }
-
- std::string from_string; // Used in the pop-up.
- std::string chatHistory_string; // Used in chat history.
-
- // TODO: when task inventory offers can also be handled the new way, migrate the code that sets these strings here:
- from_string = chatHistory_string = mFromName;
-
- bool busy=FALSE;
-
- switch(button)
- {
- case IOR_SHOW:
- // we will want to open this item when it comes back.
- LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
- << LL_ENDL;
- switch (mIM)
- {
- case IM_INVENTORY_OFFERED:
- {
- // This is an offer from an agent. In this case, the back
- // end has already copied the items into your inventory,
- // so we can fetch it out of our inventory.
- LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(mObjectID, from_string);
- open_agent_offer->startFetch();
- if(catp || (itemp && itemp->isFinished()))
- {
- open_agent_offer->done();
- }
- else
- {
- opener = open_agent_offer;
- }
- }
- break;
- case IM_GROUP_NOTICE:
- opener = new LLOpenTaskGroupOffer;
- send_auto_receive_response();
- break;
- case IM_TASK_INVENTORY_OFFERED:
- case IM_GROUP_NOTICE_REQUESTED:
- // This is an offer from a task or group.
- // We don't use a new instance of an opener
- // We instead use the singular observer gOpenTaskOffer
- // Since it already exists, we don't need to actually do anything
- break;
- default:
- LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
- break;
- }
- break;
- // end switch (mIM)
-
- case IOR_ACCEPT:
- //don't spam them if they are getting flooded
- if (check_offer_throttle(mFromName, true))
- {
- log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
- LLSD args;
- args["MESSAGE"] = log_message;
- LLNotificationsUtil::add("SystemMessage", args);
- }
- break;
-
- case IOR_BUSY:
- //Busy falls through to decline. Says to make busy message.
- busy=TRUE;
- case IOR_MUTE:
- // MUTE falls through to decline
- case IOR_DECLINE:
- {
- {
- LLStringUtil::format_map_t log_message_args;
- log_message_args["DESC"] = mDesc;
- log_message_args["NAME"] = mFromName;
- log_message = LLTrans::getString("InvOfferDecline", log_message_args);
- }
- chat.mText = log_message;
- if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269
- {
- chat.mMuted = TRUE;
- }
-
- // *NOTE dzaporozhan
- // Disabled logging to old chat floater to fix crash in group notices - EXT-4149
- // LLFloaterChat::addChatHistory(chat);
-
- LLDiscardAgentOffer* discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
- discard_agent_offer->startFetch();
- if (catp || (itemp && itemp->isFinished()))
- {
- discard_agent_offer->done();
- }
- else
- {
- opener = discard_agent_offer;
- }
-
-
- if (busy && (!mFromGroup && !mFromObject))
- {
- busy_message(gMessageSystem, mFromID);
- }
- break;
- }
- default:
- // close button probably
- // The item has already been fetched and is in your inventory, we simply won't highlight it
- // OR delete it if the notification gets killed, since we don't want that to be a vector for
- // losing inventory offers.
- break;
- }
-
- if(opener)
- {
- gInventory.addObserver(opener);
- }
-
- if(!mPersist)
- {
- delete this;
- }
- return false;
-}
-
-bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const LLSD& response)
-{
- LLChat chat;
- std::string log_message;
- S32 button = LLNotification::getSelectedOption(notification, response);
-
- // For muting, we need to add the mute, then decline the offer.
- // This must be done here because:
- // * callback may be called immediately,
- // * adding the mute sends a message,
- // * we can't build two messages at once.
- if (2 == button)
- {
- LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
-
- llassert(notification_ptr != NULL);
- if (notification_ptr != NULL)
- {
- gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,notification_ptr->getResponderPtr()));
- }
- }
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_MessageBlock);
- msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
- msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
- msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
- msg->addUUIDFast(_PREHASH_ID, mTransactionID);
- msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
- std::string name;
- LLAgentUI::buildFullname(name);
- msg->addStringFast(_PREHASH_FromAgentName, name);
- msg->addStringFast(_PREHASH_Message, "");
- msg->addU32Fast(_PREHASH_ParentEstateID, 0);
- msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
- msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
- LLInventoryObserver* opener = NULL;
-
- std::string from_string; // Used in the pop-up.
- std::string chatHistory_string; // Used in chat history.
- if (mFromObject == TRUE)
- {
- if (mFromGroup)
- {
- std::string group_name;
- if (gCacheName->getGroupName(mFromID, group_name))
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
- + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup")
- + " "+ "'" + group_name + "'";
-
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup")
- + " " + group_name + "'";
- }
- else
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
- + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
- }
- }
- else
- {
- std::string full_name;
- if (gCacheName->getFullName(mFromID, full_name))
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName
- + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + full_name;
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + full_name;
- }
- else
- {
- from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'")
- + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser");
- chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser");
- }
- }
- }
- else
- {
- from_string = chatHistory_string = mFromName;
- }
-
- bool busy=FALSE;
-
- switch(button)
- {
- case IOR_ACCEPT:
- // ACCEPT. The math for the dialog works, because the accept
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 1 greater than the offer integer value.
- // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
- // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
- sizeof(mFolderID.mData));
- // send the message
- msg->sendReliable(mHost);
-
- //don't spam them if they are getting flooded
- if (check_offer_throttle(mFromName, true))
- {
- log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
- LLSD args;
- args["MESSAGE"] = log_message;
- LLNotificationsUtil::add("SystemMessage", args);
- }
-
- // we will want to open this item when it comes back.
- LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
- << LL_ENDL;
- switch (mIM)
- {
- case IM_TASK_INVENTORY_OFFERED:
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_REQUESTED:
- {
- // This is an offer from a task or group.
- // We don't use a new instance of an opener
- // We instead use the singular observer gOpenTaskOffer
- // Since it already exists, we don't need to actually do anything
- }
- break;
- default:
- LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
- break;
- } // end switch (mIM)
- break;
-
- case IOR_BUSY:
- //Busy falls through to decline. Says to make busy message.
- busy=TRUE;
- case IOR_MUTE:
- // MUTE falls through to decline
- case IOR_DECLINE:
- // DECLINE. The math for the dialog works, because the decline
- // for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 2 greater than the offer integer value.
- // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED,
- // or IM_GROUP_NOTICE_INVENTORY_DECLINED
- default:
- // close button probably (or any of the fall-throughs from above)
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE);
- // send the message
- msg->sendReliable(mHost);
- {
- LLStringUtil::format_map_t log_message_args;
- log_message_args["DESC"] = mDesc;
- log_message_args["NAME"] = mFromName;
- log_message = LLTrans::getString("InvOfferDecline", log_message_args);
- }
- LLSD args;
- args["MESSAGE"] = log_message;
- LLNotificationsUtil::add("SystemMessage", args);
-
- if (busy && (!mFromGroup && !mFromObject))
- {
- busy_message(msg,mFromID);
- }
- break;
- }
-
- if(opener)
- {
- gInventory.addObserver(opener);
- }
-
- if(!mPersist)
- {
- delete this;
- }
- return false;
-}
-
-class LLPostponedOfferNotification: public LLPostponedNotification
-{
-protected:
- /* virtual */
- void modifyNotificationParams()
- {
- LLSD substitutions = mParams.substitutions;
- substitutions["NAME"] = mName;
- mParams.substitutions = substitutions;
- }
-};
-
-void LLOfferInfo::initRespondFunctionMap()
-{
- if(mRespondFunctions.empty())
- {
- mRespondFunctions["ObjectGiveItem"] = boost::bind(&LLOfferInfo::inventory_task_offer_callback, this, _1, _2);
- mRespondFunctions["UserGiveItem"] = boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2);
- }
-}
-
-void inventory_offer_handler(LLOfferInfo* info)
-{
- //Until throttling is implmented, busy mode should reject inventory instead of silently
- //accepting it. SEE SL-39554
- if (gAgent.getBusy())
- {
- info->forceResponse(IOR_BUSY);
- return;
- }
-
- //If muted, don't even go through the messaging stuff. Just curtail the offer here.
- if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName))
- {
- info->forceResponse(IOR_MUTE);
- return;
- }
-
- // Avoid the Accept/Discard dialog if the user so desires. JC
- if (gSavedSettings.getBOOL("AutoAcceptNewInventory")
- && (info->mType == LLAssetType::AT_NOTECARD
- || info->mType == LLAssetType::AT_LANDMARK
- || info->mType == LLAssetType::AT_TEXTURE))
- {
- // For certain types, just accept the items into the inventory,
- // and possibly open them on receipt depending upon "ShowNewInventory".
- info->forceResponse(IOR_ACCEPT);
- return;
- }
-
- // Strip any SLURL from the message display. (DEV-2754)
- std::string msg = info->mDesc;
- int indx = msg.find(" ( http://slurl.com/secondlife/");
- if(indx == std::string::npos)
- {
- // try to find new slurl host
- indx = msg.find(" ( http://maps.secondlife.com/secondlife/");
- }
- if(indx >= 0)
- {
- LLStringUtil::truncate(msg, indx);
- }
-
- LLSD args;
- args["[OBJECTNAME]"] = msg;
-
- LLSD payload;
-
- // must protect against a NULL return from lookupHumanReadable()
- std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType));
- if (!typestr.empty())
- {
- // human readable matches string name from strings.xml
- // lets get asset type localized name
- args["OBJECTTYPE"] = LLTrans::getString(typestr);
- }
- else
- {
- LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL;
- args["OBJECTTYPE"] = "";
-
- // This seems safest, rather than propagating bogosity
- LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL;
- info->forceResponse(IOR_DECLINE);
- return;
- }
-
- // If mObjectID is null then generate the object_id based on msg to prevent
- // multiple creation of chiclets for same object.
- LLUUID object_id = info->mObjectID;
- if (object_id.isNull())
- object_id.generate(msg);
-
- payload["from_id"] = info->mFromID;
- // Needed by LLScriptFloaterManager to bind original notification with
- // faked for toast one.
- payload["object_id"] = object_id;
- // Flag indicating that this notification is faked for toast.
- payload["give_inventory_notification"] = FALSE;
- args["OBJECTFROMNAME"] = info->mFromName;
- args["NAME"] = info->mFromName;
- if (info->mFromGroup)
- {
- args["NAME_SLURL"] = LLSLURL("group", info->mFromID, "about").getSLURLString();
- }
- else
- {
- args["NAME_SLURL"] = LLSLURL("agent", info->mFromID, "about").getSLURLString();
- }
- std::string verb = "select?name=" + LLURI::escape(msg);
- args["ITEM_SLURL"] = LLSLURL("inventory", info->mObjectID, verb.c_str()).getSLURLString();
-
- LLNotification::Params p("ObjectGiveItem");
-
- // Object -> Agent Inventory Offer
- if (info->mFromObject)
- {
- // Inventory Slurls don't currently work for non agent transfers, so only display the object name.
- args["ITEM_SLURL"] = msg;
- // Note: sets inventory_task_offer_callback as the callback
- p.substitutions(args).payload(payload).functor.responder(LLNotificationResponderPtr(info));
- info->mPersist = true;
- p.name = "ObjectGiveItem";
- // Pop up inv offer chiclet and let the user accept (keep), or reject (and silently delete) the inventory.
- LLPostponedNotification::add<LLPostponedOfferNotification>(p, info->mFromID, info->mFromGroup == TRUE);
- }
- else // Agent -> Agent Inventory Offer
- {
- p.responder = info;
- // Note: sets inventory_offer_callback as the callback
- // *TODO fix memory leak
- // inventory_offer_callback() is not invoked if user received notification and
- // closes viewer(without responding the notification)
- p.substitutions(args).payload(payload).functor.responder(LLNotificationResponderPtr(info));
- info->mPersist = true;
- p.name = "UserGiveItem";
-
- // Prefetch the item into your local inventory.
- LLInventoryFetchItemsObserver* fetch_item = new LLInventoryFetchItemsObserver(info->mObjectID);
- fetch_item->startFetch();
- if(fetch_item->isFinished())
- {
- fetch_item->done();
- }
- else
- {
- gInventory.addObserver(fetch_item);
- }
-
- // In viewer 2 we're now auto receiving inventory offers and messaging as such (not sending reject messages).
- info->send_auto_receive_response();
-
- // Inform user that there is a script floater via toast system
- {
- payload["give_inventory_notification"] = TRUE;
- p.payload = payload;
- LLPostponedNotification::add<LLPostponedOfferNotification>(p, info->mFromID, false);
- }
- }
-
- LLFirstUse::newInventory();
-}
-
-bool lure_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = 0;
- if (response.isInteger())
- {
- option = response.asInteger();
- }
- else
- {
- option = LLNotificationsUtil::getSelectedOption(notification, response);
- }
-
- LLUUID from_id = notification["payload"]["from_id"].asUUID();
- LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
- BOOL godlike = notification["payload"]["godlike"].asBoolean();
-
- switch(option)
- {
- case 0:
- {
- // accept
- gAgent.teleportViaLure(lure_id, godlike);
- }
- break;
- case 1:
- default:
- // decline
- send_simple_im(from_id,
- LLStringUtil::null,
- IM_LURE_DECLINED,
- lure_id);
- break;
- }
- return false;
-}
-static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback);
-
-bool goto_url_callback(const LLSD& notification, const LLSD& response)
-{
- std::string url = notification["payload"]["url"].asString();
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if(1 == option)
- {
- LLWeb::loadURL(url);
- }
- return false;
-}
-static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback);
-
-bool inspect_remote_object_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (0 == option)
- {
- LLFloaterReg::showInstance("inspect_remote_object", notification["payload"]);
- }
- return false;
-}
-static LLNotificationFunctorRegistration inspect_remote_object_callback_reg("ServerObjectMessage", inspect_remote_object_callback);
-
-class LLPostponedServerObjectNotification: public LLPostponedNotification
-{
-protected:
- /* virtual */
- void modifyNotificationParams()
- {
- LLSD payload = mParams.payload;
- mParams.payload = payload;
- }
-};
-
-static bool parse_lure_bucket(const std::string& bucket,
- U64& region_handle,
- LLVector3& pos,
- LLVector3& look_at,
- U8& region_access)
-{
- // tokenize the bucket
- typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
- boost::char_separator<char> sep("|", "", boost::keep_empty_tokens);
- tokenizer tokens(bucket, sep);
- tokenizer::iterator iter = tokens.begin();
-
- S32 gx,gy,rx,ry,rz,lx,ly,lz;
- try
- {
- gx = boost::lexical_cast<S32>((*(iter)).c_str());
- gy = boost::lexical_cast<S32>((*(++iter)).c_str());
- rx = boost::lexical_cast<S32>((*(++iter)).c_str());
- ry = boost::lexical_cast<S32>((*(++iter)).c_str());
- rz = boost::lexical_cast<S32>((*(++iter)).c_str());
- lx = boost::lexical_cast<S32>((*(++iter)).c_str());
- ly = boost::lexical_cast<S32>((*(++iter)).c_str());
- lz = boost::lexical_cast<S32>((*(++iter)).c_str());
- }
- catch( boost::bad_lexical_cast& )
- {
- LL_WARNS("parse_lure_bucket")
- << "Couldn't parse lure bucket."
- << LL_ENDL;
- return false;
- }
- // Grab region access
- region_access = SIM_ACCESS_MIN;
- if (++iter != tokens.end())
- {
- std::string access_str((*iter).c_str());
- LLStringUtil::trim(access_str);
- if ( access_str == "A" )
- {
- region_access = SIM_ACCESS_ADULT;
- }
- else if ( access_str == "M" )
- {
- region_access = SIM_ACCESS_MATURE;
- }
- else if ( access_str == "PG" )
- {
- region_access = SIM_ACCESS_PG;
- }
- }
-
- pos.setVec((F32)rx, (F32)ry, (F32)rz);
- look_at.setVec((F32)lx, (F32)ly, (F32)lz);
-
- region_handle = to_region_handle(gx, gy);
- return true;
-}
-
-// Strip out "Resident" for display, but only if the message came from a user
-// (rather than a script)
-static std::string clean_name_from_im(const std::string& name, EInstantMessage type)
-{
- switch(type)
- {
- case IM_NOTHING_SPECIAL:
- case IM_MESSAGEBOX:
- case IM_GROUP_INVITATION:
- case IM_INVENTORY_OFFERED:
- case IM_INVENTORY_ACCEPTED:
- case IM_INVENTORY_DECLINED:
- case IM_GROUP_VOTE:
- case IM_GROUP_MESSAGE_DEPRECATED:
- //IM_TASK_INVENTORY_OFFERED
- //IM_TASK_INVENTORY_ACCEPTED
- //IM_TASK_INVENTORY_DECLINED
- case IM_NEW_USER_DEFAULT:
- case IM_SESSION_INVITE:
- case IM_SESSION_P2P_INVITE:
- case IM_SESSION_GROUP_START:
- case IM_SESSION_CONFERENCE_START:
- case IM_SESSION_SEND:
- case IM_SESSION_LEAVE:
- //IM_FROM_TASK
- case IM_BUSY_AUTO_RESPONSE:
- case IM_CONSOLE_AND_CHAT_HISTORY:
- case IM_LURE_USER:
- case IM_LURE_ACCEPTED:
- case IM_LURE_DECLINED:
- case IM_GODLIKE_LURE_USER:
- case IM_YET_TO_BE_USED:
- case IM_GROUP_ELECTION_DEPRECATED:
- //IM_GOTO_URL
- //IM_FROM_TASK_AS_ALERT
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_INVENTORY_ACCEPTED:
- case IM_GROUP_NOTICE_INVENTORY_DECLINED:
- case IM_GROUP_INVITATION_ACCEPT:
- case IM_GROUP_INVITATION_DECLINE:
- case IM_GROUP_NOTICE_REQUESTED:
- case IM_FRIENDSHIP_OFFERED:
- case IM_FRIENDSHIP_ACCEPTED:
- case IM_FRIENDSHIP_DECLINED_DEPRECATED:
- //IM_TYPING_START
- //IM_TYPING_STOP
- return LLCacheName::cleanFullName(name);
- default:
- return name;
- }
-}
-
-static std::string clean_name_from_task_im(const std::string& msg,
- BOOL from_group)
-{
- boost::smatch match;
- static const boost::regex returned_exp(
- "(.*been returned to your inventory lost and found folder by )(.+)( (from|near).*)");
- if (boost::regex_match(msg, match, returned_exp))
- {
- // match objects are 1-based for groups
- std::string final = match[1].str();
- std::string name = match[2].str();
- // Don't try to clean up group names
- if (!from_group)
- {
- if (LLAvatarNameCache::useDisplayNames())
- {
- // ...just convert to username
- final += LLCacheName::buildUsername(name);
- }
- else
- {
- // ...strip out legacy "Resident" name
- final += LLCacheName::cleanFullName(name);
- }
- }
- final += match[3].str();
- return final;
- }
- return msg;
-}
-
-void notification_display_name_callback(const LLUUID& id,
- const LLAvatarName& av_name,
- const std::string& name,
- LLSD& substitutions,
- const LLSD& payload)
-{
- substitutions["NAME"] = av_name.mDisplayName;
- LLNotificationsUtil::add(name, substitutions, payload);
-}
-
-class LLPostponedIMSystemTipNotification: public LLPostponedNotification
-{
-protected:
- /* virtual */
- void modifyNotificationParams()
- {
- LLSD payload = mParams.payload;
- payload["SESSION_NAME"] = mName;
- mParams.payload = payload;
- }
-
-};
-
-// Callback for name resolution of a god/estate message
-void god_message_name_cb(const LLAvatarName& av_name, LLChat chat, std::string message)
-{
- LLSD args;
- args["NAME"] = av_name.getCompleteName();
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("GodMessage", args);
-
- // Treat like a system message and put in chat history.
- chat.mText = av_name.getCompleteName() + ": " + message;
-
- LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
- if(nearby_chat)
- {
- nearby_chat->addMessage(chat);
- }
-
-}
-
-void process_improved_im(LLMessageSystem *msg, void **user_data)
-{
- if (gNoRender)
- {
- return;
- }
- LLUUID from_id;
- BOOL from_group;
- LLUUID to_id;
- U8 offline;
- U8 d = 0;
- LLUUID session_id;
- U32 timestamp;
- std::string name;
- std::string message;
- U32 parent_estate_id = 0;
- LLUUID region_id;
- LLVector3 position;
- U8 binary_bucket[MTUBYTES];
- S32 binary_bucket_size;
- LLChat chat;
- std::string buffer;
-
- // *TODO: Translate - need to fix the full name to first/last (maybe)
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id);
- msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id);
- msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline);
- msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id);
- msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp);
- //msg->getData("MessageBlock", "Count", &count);
- msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name);
- msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message);
- msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id);
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id);
- msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position);
- msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES);
- binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket);
- EInstantMessage dialog = (EInstantMessage)d;
-
- // make sure that we don't have an empty or all-whitespace name
- LLStringUtil::trim(name);
- if (name.empty())
- {
- name = LLTrans::getString("Unnamed");
- }
- // IDEVO convert new-style "Resident" names for display
- name = clean_name_from_im(name, dialog);
-
- BOOL is_busy = gAgent.getBusy();
- BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat);
- BOOL is_linden = LLMuteList::getInstance()->isLinden(name);
- BOOL is_owned_by_me = FALSE;
- BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true;
- BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly");
-
- chat.mMuted = is_muted && !is_linden;
- chat.mFromID = from_id;
- chat.mFromName = name;
- chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT;
-
- LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing.
- if (source)
- {
- is_owned_by_me = source->permYouOwner();
- }
-
- std::string separator_string(": ");
-
- LLSD args;
- LLSD payload;
- LLNotification::Params params;
-
- switch(dialog)
- {
- case IM_CONSOLE_AND_CHAT_HISTORY:
- args["MESSAGE"] = message;
- payload["from_id"] = from_id;
-
- params.name = "IMSystemMessageTip";
- params.substitutions = args;
- params.payload = payload;
- LLPostponedNotification::add<LLPostponedIMSystemTipNotification>(params, from_id, false);
- break;
-
- case IM_NOTHING_SPECIAL:
- // Don't show dialog, just do IM
- if (!gAgent.isGodlike()
- && gAgent.getRegion()->isPrelude()
- && to_id.isNull() )
- {
- // do nothing -- don't distract newbies in
- // Prelude with global IMs
- }
- else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM)
- {
- // return a standard "busy" message, but only do it to online IM
- // (i.e. not other auto responses and not store-and-forward IM)
- if (!gIMMgr->hasSession(session_id))
- {
- // if there is not a panel for this conversation (i.e. it is a new IM conversation
- // initiated by the other party) then...
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("BusyModeResponse");
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- from_id,
- my_name,
- response,
- IM_ONLINE,
- IM_BUSY_AUTO_RESPONSE,
- session_id);
- gAgent.sendReliableMessage();
- }
-
- // now store incoming IM in chat history
-
- buffer = message;
-
- LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
-
- // add to IM panel, but do not bother the user
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- LLStringUtil::null,
- dialog,
- parent_estate_id,
- region_id,
- position,
- true);
- }
- else if (from_id.isNull())
- {
- LLSD args;
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("SystemMessage", args);
- }
- else if (to_id.isNull())
- {
- // Message to everyone from GOD, look up the fullname since
- // server always slams name to legacy names
- LLAvatarNameCache::get(from_id, boost::bind(god_message_name_cb, _2, chat, message));
- }
- else
- {
- // standard message, not from system
- std::string saved;
- if(offline == IM_OFFLINE)
- {
- LLStringUtil::format_map_t args;
- args["[LONG_TIMESTAMP]"] = formatted_time(timestamp);
- saved = LLTrans::getString("Saved_message", args);
- }
- buffer = saved + message;
-
- LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
-
- bool mute_im = is_muted;
- if(accept_im_from_only_friend&&!is_friend)
- {
- mute_im = true;
- }
- if (!mute_im || is_linden)
- {
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- LLStringUtil::null,
- dialog,
- parent_estate_id,
- region_id,
- position,
- true);
- }
- else
- {
- /*
- EXT-5099
- currently there is no way to store in history only...
- using LLNotificationsUtil::add will add message to Nearby Chat
-
- // muted user, so don't start an IM session, just record line in chat
- // history. Pretend the chat is from a local agent,
- // so it will go into the history but not be shown on screen.
-
- LLSD args;
- args["MESSAGE"] = buffer;
- LLNotificationsUtil::add("SystemMessageTip", args);
- */
- }
- }
- break;
-
- case IM_TYPING_START:
- {
- LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
- gIMMgr->processIMTypingStart(im_info);
- }
- break;
-
- case IM_TYPING_STOP:
- {
- LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
- gIMMgr->processIMTypingStop(im_info);
- }
- break;
-
- case IM_MESSAGEBOX:
- {
- // This is a block, modeless dialog.
- //*TODO: Translate
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("SystemMessageTip", args);
- }
- break;
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_REQUESTED:
- {
- LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL;
- // Read the binary bucket for more information.
- struct notice_bucket_header_t
- {
- U8 has_inventory;
- U8 asset_type;
- LLUUID group_id;
- };
- struct notice_bucket_full_t
- {
- struct notice_bucket_header_t header;
- U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE];
- }* notice_bin_bucket;
-
- // Make sure the binary bucket is big enough to hold the header
- // and a null terminated item name.
- if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8))))
- || (binary_bucket[binary_bucket_size - 1] != '\0') )
- {
- LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL;
- break;
- }
-
- notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0];
- U8 has_inventory = notice_bin_bucket->header.has_inventory;
- U8 asset_type = notice_bin_bucket->header.asset_type;
- LLUUID group_id = notice_bin_bucket->header.group_id;
- std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name);
-
- // If there is inventory, give the user the inventory offer.
- LLOfferInfo* info = NULL;
-
- if (has_inventory)
- {
- info = new LLOfferInfo();
-
- info->mIM = IM_GROUP_NOTICE;
- info->mFromID = from_id;
- info->mFromGroup = from_group;
- info->mTransactionID = session_id;
- info->mType = (LLAssetType::EType) asset_type;
- info->mFolderID = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(info->mType));
- std::string from_name;
-
- from_name += "A group member named ";
- from_name += name;
-
- info->mFromName = from_name;
- info->mDesc = item_name;
- info->mHost = msg->getSender();
- }
-
- std::string str(message);
-
- // Tokenize the string.
- // TODO: Support escaped tokens ("||" -> "|")
- typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
- boost::char_separator<char> sep("|","",boost::keep_empty_tokens);
- tokenizer tokens(str, sep);
- tokenizer::iterator iter = tokens.begin();
-
- std::string subj(*iter++);
- std::string mes(*iter++);
-
- // Send the notification down the new path.
- // For requested notices, we don't want to send the popups.
- if (dialog != IM_GROUP_NOTICE_REQUESTED)
- {
- payload["subject"] = subj;
- payload["message"] = mes;
- payload["sender_name"] = name;
- payload["group_id"] = group_id;
- payload["inventory_name"] = item_name;
- payload["inventory_offer"] = info ? info->asLLSD() : LLSD();
-
- LLSD args;
- args["SUBJECT"] = subj;
- args["MESSAGE"] = mes;
- LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp));
- }
-
- // Also send down the old path for now.
- if (IM_GROUP_NOTICE_REQUESTED == dialog)
- {
-
- LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info);
- }
- else
- {
- delete info;
- }
- }
- break;
- case IM_GROUP_INVITATION:
- {
- //if (!is_linden && (is_busy || is_muted))
- if ((is_busy || is_muted))
- {
- LLMessageSystem *msg = gMessageSystem;
- busy_message(msg,from_id);
- }
- else
- {
- LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL;
- // Read the binary bucket for more information.
- struct invite_bucket_t
- {
- S32 membership_fee;
- LLUUID role_id;
- }* invite_bucket;
-
- // Make sure the binary bucket is the correct size.
- if (binary_bucket_size != sizeof(invite_bucket_t))
- {
- LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL;
- break;
- }
-
- invite_bucket = (struct invite_bucket_t*) &binary_bucket[0];
- S32 membership_fee = ntohl(invite_bucket->membership_fee);
-
- LLSD payload;
- payload["transaction_id"] = session_id;
- payload["group_id"] = from_id;
- payload["name"] = name;
- payload["message"] = message;
- payload["fee"] = membership_fee;
-
- LLSD args;
- args["MESSAGE"] = message;
- // we shouldn't pass callback functor since it is registered in LLFunctorRegistration
- LLNotificationsUtil::add("JoinGroup", args, payload);
- }
- }
- break;
-
- case IM_INVENTORY_OFFERED:
- case IM_TASK_INVENTORY_OFFERED:
- // Someone has offered us some inventory.
- {
- LLOfferInfo* info = new LLOfferInfo;
- if (IM_INVENTORY_OFFERED == dialog)
- {
- struct offer_agent_bucket_t
- {
- S8 asset_type;
- LLUUID object_id;
- }* bucketp;
-
- if (sizeof(offer_agent_bucket_t) != binary_bucket_size)
- {
- LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL;
- delete info;
- break;
- }
- bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0];
- info->mType = (LLAssetType::EType) bucketp->asset_type;
- info->mObjectID = bucketp->object_id;
- }
- else
- {
- if (sizeof(S8) != binary_bucket_size)
- {
- LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL;
- delete info;
- break;
- }
- info->mType = (LLAssetType::EType) binary_bucket[0];
- info->mObjectID = LLUUID::null;
- }
-
- info->mIM = dialog;
- info->mFromID = from_id;
- info->mFromGroup = from_group;
- info->mTransactionID = session_id;
- info->mFolderID = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(info->mType));
-
- if (dialog == IM_TASK_INVENTORY_OFFERED)
- {
- info->mFromObject = TRUE;
- }
- else
- {
- info->mFromObject = FALSE;
- }
- info->mFromName = name;
- info->mDesc = message;
- info->mHost = msg->getSender();
- //if (((is_busy && !is_owned_by_me) || is_muted))
- if (is_muted)
- {
- // Prefetch the offered item so that it can be discarded by the appropriate observer. (EXT-4331)
- LLInventoryFetchItemsObserver* fetch_item = new LLInventoryFetchItemsObserver(info->mObjectID);
- fetch_item->startFetch();
- delete fetch_item;
-
- // Same as closing window
- info->forceResponse(IOR_DECLINE);
- }
- else
- {
- inventory_offer_handler(info);
- }
- }
- break;
-
- case IM_INVENTORY_ACCEPTED:
- {
- args["NAME"] = LLSLURL("agent", from_id, "completename").getSLURLString();;
- LLSD payload;
- payload["from_id"] = from_id;
- LLNotificationsUtil::add("InventoryAccepted", args, payload);
- break;
- }
- case IM_INVENTORY_DECLINED:
- {
- args["NAME"] = LLSLURL("agent", from_id, "completename").getSLURLString();;
- LLSD payload;
- payload["from_id"] = from_id;
- LLNotificationsUtil::add("InventoryDeclined", args, payload);
- break;
- }
- // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856
- case IM_GROUP_VOTE:
- {
- LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL;
- }
- break;
-
- case IM_GROUP_ELECTION_DEPRECATED:
- {
- LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL;
- }
- break;
-
- case IM_SESSION_SEND:
- {
- if (!is_linden && is_busy)
- {
- return;
- }
-
- // Only show messages if we have a session open (which
- // should happen after you get an "invitation"
- if ( !gIMMgr->hasSession(session_id) )
- {
- return;
- }
-
- // standard message, not from system
- std::string saved;
- if(offline == IM_OFFLINE)
- {
- saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
- }
- buffer = saved + message;
- BOOL is_this_agent = FALSE;
- if(from_id == gAgentID)
- {
- is_this_agent = TRUE;
- }
- gIMMgr->addMessage(
- session_id,
- from_id,
- name,
- buffer,
- ll_safe_string((char*)binary_bucket),
- IM_SESSION_INVITE,
- parent_estate_id,
- region_id,
- position,
- true);
- }
- break;
-
- case IM_FROM_TASK:
- {
- if (is_busy && !is_owned_by_me)
- {
- return;
- }
-
- // Build a link to open the object IM info window.
- std::string location = ll_safe_string((char*)binary_bucket, binary_bucket_size-1);
-
- if (session_id.notNull())
- {
- chat.mFromID = session_id;
- }
- else
- {
- // This message originated on a region without the updated code for task id and slurl information.
- // We just need a unique ID for this object that isn't the owner ID.
- // If it is the owner ID it will overwrite the style that contains the link to that owner's profile.
- // This isn't ideal - it will make 1 style for all objects owned by the the same person/group.
- // This works because the only thing we can really do in this case is show the owner name and link to their profile.
- chat.mFromID = from_id ^ gAgent.getSessionID();
- }
-
- chat.mSourceType = CHAT_SOURCE_OBJECT;
-
- if(SYSTEM_FROM == name)
- {
- // System's UUID is NULL (fixes EXT-4766)
- chat.mFromID = LLUUID::null;
- chat.mSourceType = CHAT_SOURCE_SYSTEM;
- }
-
- // IDEVO Some messages have embedded resident names
- message = clean_name_from_task_im(message, from_group);
-
- LLSD query_string;
- query_string["owner"] = from_id;
- query_string["slurl"] = location;
- query_string["name"] = name;
- if (from_group)
- {
- query_string["groupowned"] = "true";
- }
-
- chat.mURL = LLSLURL("objectim", session_id, "").getSLURLString();
- chat.mText = message;
-
- // Note: lie to Nearby Chat, pretending that this is NOT an IM, because
- // IMs from obejcts don't open IM sessions.
- LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
- if(SYSTEM_FROM != name && nearby_chat)
- {
- chat.mOwnerID = from_id;
- LLSD args;
- args["slurl"] = location;
- args["type"] = LLNotificationsUI::NT_NEARBYCHAT;
-
- // Look for IRC-style emotes here so object name formatting is correct
- std::string prefix = message.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- chat.mChatStyle = CHAT_STYLE_IRC;
- }
-
- LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args);
- }
-
-
- //Object IMs send with from name: 'Second Life' need to be displayed also in notification toasts (EXT-1590)
- if (SYSTEM_FROM != name) break;
-
- LLSD substitutions;
- substitutions["NAME"] = name;
- substitutions["MSG"] = message;
-
- LLSD payload;
- payload["object_id"] = session_id;
- payload["owner_id"] = from_id;
- payload["from_id"] = from_id;
- payload["slurl"] = location;
- payload["name"] = name;
- std::string session_name;
- if (from_group)
- {
- payload["group_owned"] = "true";
- }
-
- LLNotification::Params params("ServerObjectMessage");
- params.substitutions = substitutions;
- params.payload = payload;
-
- LLPostponedNotification::add<LLPostponedServerObjectNotification>(params, from_id, from_group);
- }
- break;
- case IM_FROM_TASK_AS_ALERT:
- if (is_busy && !is_owned_by_me)
- {
- return;
- }
- {
- // Construct a viewer alert for this message.
- args["NAME"] = name;
- args["MESSAGE"] = message;
- LLNotificationsUtil::add("ObjectMessage", args);
- }
- break;
- case IM_BUSY_AUTO_RESPONSE:
- if (is_muted)
- {
- LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL;
- return;
- }
- else
- {
- // TODO: after LLTrans hits release, get "busy response" into translatable file
- buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.c_str());
- gIMMgr->addMessage(session_id, from_id, name, buffer);
- }
- break;
-
- case IM_LURE_USER:
- {
- if (is_muted)
- {
- return;
- }
- else if (is_busy)
- {
- busy_message(msg,from_id);
- }
- else
- {
- LLVector3 pos, look_at;
- U64 region_handle;
- U8 region_access = SIM_ACCESS_MIN;
- std::string region_info = ll_safe_string((char*)binary_bucket, binary_bucket_size);
- std::string region_access_str = LLStringUtil::null;
- std::string region_access_icn = LLStringUtil::null;
-
- if (parse_lure_bucket(region_info, region_handle, pos, look_at, region_access))
- {
- region_access_str = LLViewerRegion::accessToString(region_access);
- region_access_icn = LLViewerRegion::getAccessIcon(region_access);
- }
-
- LLSD args;
- // *TODO: Translate -> [FIRST] [LAST] (maybe)
- args["NAME_SLURL"] = LLSLURL("agent", from_id, "about").getSLURLString();
- args["MESSAGE"] = message;
- args["MATURITY_STR"] = region_access_str;
- args["MATURITY_ICON"] = region_access_icn;
- LLSD payload;
- payload["from_id"] = from_id;
- payload["lure_id"] = session_id;
- payload["godlike"] = FALSE;
-
- LLNotification::Params params("TeleportOffered");
- params.substitutions = args;
- params.payload = payload;
- LLPostponedNotification::add<LLPostponedOfferNotification>( params, from_id, false);
- }
- }
- break;
-
- case IM_GODLIKE_LURE_USER:
- {
- LLSD payload;
- payload["from_id"] = from_id;
- payload["lure_id"] = session_id;
- payload["godlike"] = TRUE;
- // do not show a message box, because you're about to be
- // teleported.
- LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0);
- }
- break;
-
- case IM_GOTO_URL:
- {
- LLSD args;
- // n.b. this is for URLs sent by the system, not for
- // URLs sent by scripts (i.e. llLoadURL)
- if (binary_bucket_size <= 0)
- {
- LL_WARNS("Messaging") << "bad binary_bucket_size: "
- << binary_bucket_size
- << " - aborting function." << LL_ENDL;
- return;
- }
-
- std::string url;
-
- url.assign((char*)binary_bucket, binary_bucket_size-1);
- args["MESSAGE"] = message;
- args["URL"] = url;
- LLSD payload;
- payload["url"] = url;
- LLNotificationsUtil::add("GotoURL", args, payload );
- }
- break;
-
- case IM_FRIENDSHIP_OFFERED:
- {
- LLSD payload;
- payload["from_id"] = from_id;
- payload["session_id"] = session_id;;
- payload["online"] = (offline == IM_ONLINE);
- payload["sender"] = msg->getSender().getIPandPort();
-
- if (is_busy)
- {
- busy_message(msg, from_id);
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
- }
- else if (is_muted)
- {
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
- }
- else
- {
- args["NAME_SLURL"] = LLSLURL("agent", from_id, "about").getSLURLString();
- if(message.empty())
- {
- //support for frienship offers from clients before July 2008
- LLNotificationsUtil::add("OfferFriendshipNoMessage", args, payload);
- }
- else
- {
- args["[MESSAGE]"] = message;
- LLNotification::Params params("OfferFriendship");
- params.substitutions = args;
- params.payload = payload;
- LLPostponedNotification::add<LLPostponedOfferNotification>( params, from_id, false);
- }
- }
- }
- break;
-
- case IM_FRIENDSHIP_ACCEPTED:
- {
- // In the case of an offline IM, the formFriendship() may be extraneous
- // as the database should already include the relationship. But it
- // doesn't hurt for dupes.
- LLAvatarTracker::formFriendship(from_id);
-
- std::vector<std::string> strings;
- strings.push_back(from_id.asString());
- send_generic_message("requestonlinenotification", strings);
-
- args["NAME"] = name;
- LLSD payload;
- payload["from_id"] = from_id;
- LLAvatarNameCache::get(from_id, boost::bind(&notification_display_name_callback,
- _1,
- _2,
- "FriendshipAccepted",
- args,
- payload));
- }
- break;
-
- case IM_FRIENDSHIP_DECLINED_DEPRECATED:
- default:
- LL_WARNS("Messaging") << "Instant message calling for unknown dialog "
- << (S32)dialog << LL_ENDL;
- break;
- }
-
- LLWindow* viewer_window = gViewerWindow->getWindow();
- if (viewer_window && viewer_window->getMinimized())
- {
- viewer_window->flashIcon(5.f);
- }
-}
-
-void busy_message (LLMessageSystem* msg, LLUUID from_id)
-{
- if (gAgent.getBusy())
- {
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- std::string response = gSavedPerAccountSettings.getString("BusyModeResponse");
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- from_id,
- my_name,
- response,
- IM_ONLINE,
- IM_BUSY_AUTO_RESPONSE);
- gAgent.sendReliableMessage();
- }
-}
-
-bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLUUID fid;
- LLUUID from_id;
- LLMessageSystem* msg = gMessageSystem;
- switch(option)
- {
- case 0:
- // accept
- msg->newMessageFast(_PREHASH_AcceptCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
- fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, fid);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- break;
- case 1:
- // decline
- msg->newMessageFast(_PREHASH_DeclineCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- busy_message(msg, notification["payload"]["source_id"].asUUID());
- break;
- default:
- // close button probably, possibly timed out
- break;
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback);
-
-void process_offer_callingcard(LLMessageSystem* msg, void**)
-{
- // someone has offered to form a friendship
- LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL;
-
- LLUUID source_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
- LLUUID tid;
- msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
-
- LLSD payload;
- payload["transaction_id"] = tid;
- payload["source_id"] = source_id;
- payload["sender"] = msg->getSender().getIPandPort();
-
- LLViewerObject* source = gObjectList.findObject(source_id);
- LLSD args;
- std::string source_name;
- if(source && source->isAvatar())
- {
- LLNameValue* nvfirst = source->getNVPair("FirstName");
- LLNameValue* nvlast = source->getNVPair("LastName");
- if (nvfirst && nvlast)
- {
- source_name = LLCacheName::buildFullName(
- nvfirst->getString(), nvlast->getString());
- }
- }
-
- if(!source_name.empty())
- {
- if (gAgent.getBusy()
- || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat))
- {
- // automatically decline offer
- LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1);
- }
- else
- {
- args["NAME"] = source_name;
- LLNotificationsUtil::add("OfferCallingCard", args, payload);
- }
- }
- else
- {
- LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL;
- }
-}
-
-void process_accept_callingcard(LLMessageSystem* msg, void**)
-{
- LLNotificationsUtil::add("CallingCardAccepted");
-}
-
-void process_decline_callingcard(LLMessageSystem* msg, void**)
-{
- LLNotificationsUtil::add("CallingCardDeclined");
-}
-
-class ChatTranslationReceiver : public LLTranslate::TranslationReceiver
-{
-public :
- ChatTranslationReceiver(const std::string &from_lang, const std::string &to_lang, const std::string &mesg,
- const LLChat &chat, const LLSD &toast_args)
- : LLTranslate::TranslationReceiver(from_lang, to_lang),
- m_chat(chat),
- m_toastArgs(toast_args),
- m_origMesg(mesg)
- {
- }
-
- static boost::intrusive_ptr<ChatTranslationReceiver> build(const std::string &from_lang, const std::string &to_lang, const std::string &mesg, const LLChat &chat, const LLSD &toast_args)
- {
- return boost::intrusive_ptr<ChatTranslationReceiver>(new ChatTranslationReceiver(from_lang, to_lang, mesg, chat, toast_args));
- }
-
-protected:
- void handleResponse(const std::string &translation, const std::string &detected_language)
- {
- // filter out non-interesting responeses
- if ( !translation.empty()
- && (m_toLang != detected_language)
- && (LLStringUtil::compareInsensitive(translation, m_origMesg) != 0) )
- {
- m_chat.mText += " (" + translation + ")";
- }
-
- LLNotificationsUI::LLNotificationManager::instance().onChat(m_chat, m_toastArgs);
- }
-
- void handleFailure()
- {
- LLTranslate::TranslationReceiver::handleFailure();
- m_chat.mText += " (?)";
-
- LLNotificationsUI::LLNotificationManager::instance().onChat(m_chat, m_toastArgs);
- }
-
-private:
- LLChat m_chat;
- std::string m_origMesg;
- LLSD m_toastArgs;
-};
-void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
-{
- LLChat chat;
- std::string mesg;
- std::string from_name;
- U8 source_temp;
- U8 type_temp;
- U8 audible_temp;
- LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
- LLUUID from_id;
- LLUUID owner_id;
- BOOL is_owned_by_me = FALSE;
- LLViewerObject* chatter;
-
- msg->getString("ChatData", "FromName", from_name);
-
- msg->getUUID("ChatData", "SourceID", from_id);
- chat.mFromID = from_id;
-
- // Object owner for objects
- msg->getUUID("ChatData", "OwnerID", owner_id);
-
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp);
- chat.mSourceType = (EChatSourceType)source_temp;
-
- msg->getU8("ChatData", "ChatType", type_temp);
- chat.mChatType = (EChatType)type_temp;
-
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp);
- chat.mAudible = (EChatAudible)audible_temp;
-
- chat.mTime = LLFrameTimer::getElapsedSeconds();
-
- // IDEVO Correct for new-style "Resident" names
- if (chat.mSourceType == CHAT_SOURCE_AGENT)
- {
- // I don't know if it's OK to change this here, if
- // anything downstream does lookups by name, for instance
-
- LLAvatarName av_name;
- if (LLAvatarNameCache::get(from_id, &av_name))
- {
- chat.mFromName = av_name.mDisplayName;
- }
- else
- {
- chat.mFromName = LLCacheName::cleanFullName(from_name);
- }
- }
- else
- {
- chat.mFromName = from_name;
- }
-
- BOOL is_busy = gAgent.getBusy();
-
- BOOL is_muted = FALSE;
- BOOL is_linden = FALSE;
- is_muted = LLMuteList::getInstance()->isMuted(
- from_id,
- from_name,
- LLMute::flagTextChat)
- || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat);
- is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
- LLMuteList::getInstance()->isLinden(from_name);
-
- BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
- chatter = gObjectList.findObject(from_id);
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
-
- // Make swirly things only for talking objects. (not script debug messages, though)
- if (chat.mSourceType == CHAT_SOURCE_OBJECT
- && chat.mChatType != CHAT_TYPE_DEBUG_MSG
- && gSavedSettings.getBOOL("EffectScriptChatParticles") )
- {
- LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
- psc->setSourceObject(chatter);
- psc->setColor(color);
- //We set the particles to be owned by the object's owner,
- //just in case they should be muted by the mute list
- psc->setOwnerUUID(owner_id);
- LLViewerPartSim::getInstance()->addPartSource(psc);
- }
-
- // record last audible utterance
- if (is_audible
- && (is_linden || (!is_muted && !is_busy)))
- {
- if (chat.mChatType != CHAT_TYPE_START
- && chat.mChatType != CHAT_TYPE_STOP)
- {
- gAgent.heardChat(chat.mFromID);
- }
- }
-
- is_owned_by_me = chatter->permYouOwner();
- }
-
- if (is_audible)
- {
- BOOL visible_in_chat_bubble = FALSE;
- std::string verb;
-
- color.setVec(1.f,1.f,1.f,1.f);
- msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
-
- BOOL ircstyle = FALSE;
-
- // Look for IRC-style emotes here so chatbubbles work
- std::string prefix = mesg.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- ircstyle = TRUE;
- }
- chat.mText = mesg;
-
- // Look for the start of typing so we can put "..." in the bubbles.
- if (CHAT_TYPE_START == chat.mChatType)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
-
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->startTyping();
- }
- return;
- }
- else if (CHAT_TYPE_STOP == chat.mChatType)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
-
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->stopTyping();
- }
- return;
- }
-
- // Look for IRC-style emotes
- if (ircstyle)
- {
- // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656
- chat.mChatStyle = CHAT_STYLE_IRC;
-
- // Do nothing, ircstyle is fixed above for chat bubbles
- }
- else
- {
- switch(chat.mChatType)
- {
- case CHAT_TYPE_WHISPER:
- verb = LLTrans::getString("whisper") + " ";
- break;
- case CHAT_TYPE_DEBUG_MSG:
- case CHAT_TYPE_OWNER:
- case CHAT_TYPE_NORMAL:
- verb = "";
- break;
- case CHAT_TYPE_SHOUT:
- verb = LLTrans::getString("shout") + " ";
- break;
- case CHAT_TYPE_START:
- case CHAT_TYPE_STOP:
- LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
- break;
- default:
- LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
- verb = "";
- break;
- }
-
-
- chat.mText = "";
- chat.mText += verb;
- chat.mText += mesg;
- }
-
- // We have a real utterance now, so can stop showing "..." and proceed.
- if (chatter && chatter->isAvatar())
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
- ((LLVOAvatar*)chatter)->stopTyping();
-
- if (!is_muted && !is_busy)
- {
- visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
- std::string formated_msg = "";
- LLViewerChat::formatChatMsg(chat, formated_msg);
- LLChat chat_bubble = chat;
- chat_bubble.mText = formated_msg;
- ((LLVOAvatar*)chatter)->addChat(chat_bubble);
- }
- }
-
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
- }
-
- // truth table:
- // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
- // F F F F * Yes Yes
- // F F F T * Yes Yes
- // F F T F * No No
- // F F T T * No No
- // F T F F * No Yes
- // F T F T * Yes Yes
- // F T T F * No No
- // F T T T * No No
- // T * * * F Yes Yes
-
- chat.mMuted = is_muted && !is_linden;
-
- // pass owner_id to chat so that we can display the remote
- // object inspect for an object that is chatting with you
- LLSD args;
- args["type"] = LLNotificationsUI::NT_NEARBYCHAT;
- chat.mOwnerID = owner_id;
-
- if (gSavedSettings.getBOOL("TranslateChat") && chat.mSourceType != CHAT_SOURCE_SYSTEM)
- {
- if (chat.mChatStyle == CHAT_STYLE_IRC)
- {
- mesg = mesg.substr(4, std::string::npos);
- }
- const std::string from_lang = ""; // leave empty to trigger autodetect
- const std::string to_lang = LLTranslate::getTranslateLanguage();
-
- LLHTTPClient::ResponderPtr result = ChatTranslationReceiver::build(from_lang, to_lang, mesg, chat, args);
- LLTranslate::translateMessage(result, from_lang, to_lang, mesg);
- }
- else
- {
- LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args);
- }
- }
-}
-
-
-// Simulator we're on is informing the viewer that the agent
-// is starting to teleport (perhaps to another sim, perhaps to the
-// same sim). If we initiated the teleport process by sending some kind
-// of TeleportRequest, then this info is redundant, but if the sim
-// initiated the teleport (via a script call, being killed, etc.)
-// then this info is news to us.
-void process_teleport_start(LLMessageSystem *msg, void**)
-{
- // on teleport, don't tell them about destination guide anymore
- LLFirstUse::notUsingDestinationGuide(false);
- U32 teleport_flags = 0x0;
- msg->getU32("Info", "TeleportFlags", teleport_flags);
-
- LL_DEBUGS("Messaging") << "Got TeleportStart with TeleportFlags=" << teleport_flags << ". gTeleportDisplay: " << gTeleportDisplay << ", gAgent.mTeleportState: " << gAgent.getTeleportState() << LL_ENDL;
-
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- }
- else
- {
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
- }
-
- // Freeze the UI and show progress bar
- // Note: could add data here to differentiate between normal teleport and death.
-
- if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
- {
- gTeleportDisplay = TRUE;
- gAgent.setTeleportState( LLAgent::TELEPORT_START );
- make_ui_sound("UISndTeleportOut");
-
- LL_INFOS("Messaging") << "Teleport initiated by remote TeleportStart message with TeleportFlags: " << teleport_flags << LL_ENDL;
- // Don't call LLFirstUse::useTeleport here because this could be
- // due to being killed, which would send you home, not to a Telehub
- }
-}
-
-void process_teleport_progress(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- if((gAgent.getID() != agent_id)
- || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE))
- {
- LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL;
- return;
- }
- U32 teleport_flags = 0x0;
- msg->getU32("Info", "TeleportFlags", teleport_flags);
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
- }
- else
- {
- gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
- }
- std::string buffer;
- msg->getString("Info", "Message", buffer);
- LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL;
-
- //Sorta hacky...default to using simulator raw messages
- //if we don't find the coresponding mapping in our progress mappings
- std::string message = buffer;
-
- if (LLAgent::sTeleportProgressMessages.find(buffer) !=
- LLAgent::sTeleportProgressMessages.end() )
- {
- message = LLAgent::sTeleportProgressMessages[buffer];
- }
-
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
-}
-
-class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver
-{
-public:
- LLFetchInWelcomeArea(const uuid_vec_t &ids) :
- LLInventoryFetchDescendentsObserver(ids)
- {}
- virtual void done()
- {
- LLIsType is_landmark(LLAssetType::AT_LANDMARK);
- LLIsType is_card(LLAssetType::AT_CALLINGCARD);
-
- LLInventoryModel::cat_array_t card_cats;
- LLInventoryModel::item_array_t card_items;
- LLInventoryModel::cat_array_t land_cats;
- LLInventoryModel::item_array_t land_items;
-
- uuid_vec_t::iterator it = mComplete.begin();
- uuid_vec_t::iterator end = mComplete.end();
- for(; it != end; ++it)
- {
- gInventory.collectDescendentsIf(
- (*it),
- land_cats,
- land_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_landmark);
- gInventory.collectDescendentsIf(
- (*it),
- card_cats,
- card_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_card);
- }
- LLSD args;
- if ( land_items.count() > 0 )
- { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory
- S32 random_land = ll_rand( land_items.count() - 1 );
- args["NAME"] = land_items[random_land]->getName();
- LLNotificationsUtil::add("TeleportToLandmark",args);
- }
- if ( card_items.count() > 0 )
- { // Show notification that they can now contact people. Use a random calling card from the inventory
- S32 random_card = ll_rand( card_items.count() - 1 );
- args["NAME"] = card_items[random_card]->getName();
- LLNotificationsUtil::add("TeleportToPerson",args);
- }
-
- gInventory.removeObserver(this);
- delete this;
- }
-};
-
-
-
-class LLPostTeleportNotifiers : public LLEventTimer
-{
-public:
- LLPostTeleportNotifiers();
- virtual ~LLPostTeleportNotifiers();
-
- //function to be called at the supplied frequency
- virtual BOOL tick();
-};
-
-LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
-{
-};
-
-LLPostTeleportNotifiers::~LLPostTeleportNotifiers()
-{
-}
-
-BOOL LLPostTeleportNotifiers::tick()
-{
- BOOL all_done = FALSE;
- if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
- {
- // get callingcards and landmarks available to the user arriving.
- uuid_vec_t folders;
- const LLUUID callingcard_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- if(callingcard_id.notNull())
- folders.push_back(callingcard_id);
- const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
- if(folder_id.notNull())
- folders.push_back(folder_id);
- if(!folders.empty())
- {
- LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea(folders);
- fetcher->startFetch();
- if(fetcher->isFinished())
- {
- fetcher->done();
- }
- else
- {
- gInventory.addObserver(fetcher);
- }
- }
- all_done = TRUE;
- }
-
- return all_done;
-}
-
-
-
-// Teleport notification from the simulator
-// We're going to pretend to be a new agent
-void process_teleport_finish(LLMessageSystem* msg, void**)
-{
- LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL;
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
- return;
- }
-
- // Teleport is finished; it can't be cancelled now.
- gViewerWindow->setProgressCancelButtonVisible(FALSE);
-
- // Do teleport effect for where you're leaving
- // VEFFECT: TeleportStart
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
-
- U32 location_id;
- U32 sim_ip;
- U16 sim_port;
- LLVector3 pos, look_at;
- U64 region_handle;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
- msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
- //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
-
- std::string seedCap;
- msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
-
- // update home location if we are teleporting out of prelude - specific to teleporting to welcome area
- if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
- && (!gAgent.isGodlike()))
- {
- gAgent.setHomePosRegion(region_handle, pos);
-
- // Create a timer that will send notices when teleporting is all finished. Since this is
- // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked.
- new LLPostTeleportNotifiers();
- }
-
- LLHost sim_host(sim_ip, sim_port);
-
- // Viewer trusts the simulator.
- gMessageSystem->enableCircuit(sim_host, TRUE);
- LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
-
-/*
- // send camera update to new region
- gAgentCamera.updateCamera();
-
- // likewise make sure the camera is behind the avatar
- gAgentCamera.resetView(TRUE);
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
-
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->clearChatText();
- gAgentCamera.slamLookAt(look_at);
- }
- gAgent.setPositionAgent(pos);
- gAssetStorage->setUpstream(sim);
- gCacheName->setUpstream(sim);
-*/
-
- // now, use the circuit info to tell simulator about us!
- LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
- << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
- msg->newMessageFast(_PREHASH_UseCircuitCode);
- msg->nextBlockFast(_PREHASH_CircuitCode);
- msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
- msg->sendReliable(sim_host);
-
- send_complete_agent_movement(sim_host);
- gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
-
- regionp->setSeedCapability(seedCap);
-
- // Don't send camera updates to the new region until we're
- // actually there...
-
-
- // Now do teleport effect for where you're going.
- // VEFFECT: TeleportEnd
- effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
-
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
-
-// gTeleportDisplay = TRUE;
-// gTeleportDisplayTimer.reset();
-// gViewerWindow->setShowProgress(TRUE);
-}
-
-// stuff we have to do every time we get an AvatarInitComplete from a sim
-/*
-void process_avatar_init_complete(LLMessageSystem* msg, void**)
-{
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos);
- agent_movement_complete(msg->getSender(), agent_pos);
-}
-*/
-
-void process_agent_movement_complete(LLMessageSystem* msg, void**)
-{
- gAgentMovementCompleted = true;
-
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
- {
- LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()"
- << LL_ENDL;
- return;
- }
-
- LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL;
-
- // *TODO: check timestamp to make sure the movement compleation
- // makes sense.
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
- LLVector3 look_at;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
-
- std::string version_channel;
- msg->getString("SimData", "ChannelVersion", version_channel);
-
- if (!isAgentAvatarValid())
- {
- // Could happen if you were immediately god-teleported away on login,
- // maybe other cases. Continue, but warn.
- LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
- }
-
- F32 x, y;
- from_region_handle(region_handle, &x, &y);
- LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
- if (!regionp)
- {
- if (gAgent.getRegion())
- {
- LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL;
- }
-
- LL_WARNS("Messaging") << "Agent being sent to invalid home region: "
- << x << ":" << y
- << " current pos " << gAgent.getPositionGlobal()
- << LL_ENDL;
- LLAppViewer::instance()->forceDisconnect(LLTrans::getString("SentToInvalidRegion"));
- return;
-
- }
-
- LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL;
-
- // set our upstream host the new simulator and shuffle things as
- // appropriate.
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(
- gAgent.getRegion()->getOriginGlobal());
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
- gAssetStorage->setUpstream(msg->getSender());
- gCacheName->setUpstream(msg->getSender());
- gViewerThrottle.sendToSim();
- gViewerWindow->sendShapeToSim();
-
- bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
-
- if( is_teleport )
- {
- if (gAgent.getTeleportKeepsLookAt())
- {
- // *NOTE: the LookAt data we get from the sim here doesn't
- // seem to be useful, so get it from the camera instead
- look_at = LLViewerCamera::getInstance()->getAtAxis();
- }
- // Force the camera back onto the agent, don't animate.
- gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
- gAgentCamera.slamLookAt(look_at);
- gAgentCamera.updateCamera();
-
- gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
-
- // set the appearance on teleport since the new sim does not
- // know what you look like.
- gAgent.sendAgentSetAppearance();
-
- if (isAgentAvatarValid())
- {
- // Chat the "back" SLURL. (DEV-4907)
-
- LLSLURL slurl;
- gAgent.getTeleportSourceSLURL(slurl);
- LLSD substitution = LLSD().with("[T_SLURL]", slurl.getSLURLString());
- std::string completed_from = LLAgent::sTeleportProgressMessages["completed_from"];
- LLStringUtil::format(completed_from, substitution);
-
- LLSD args;
- args["MESSAGE"] = completed_from;
- LLNotificationsUtil::add("SystemMessageTip", args);
-
- // Set the new position
- gAgentAvatarp->setPositionAgent(agent_pos);
- gAgentAvatarp->clearChat();
- gAgentAvatarp->slamPosition();
- }
- }
- else
- {
- // This is likely just the initial logging in phase.
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
-
- if ( LLTracker::isTracking(NULL) )
- {
- // Check distance to beacon, if < 5m, remove beacon
- LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal();
- LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0);
- if (beacon_dir.magVecSquared() < 25.f)
- {
- LLTracker::stopTracking(NULL);
- }
- else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() )
- {
- //look at the beacon
- LLVector3 global_agent_pos = agent_pos;
- global_agent_pos[0] += x;
- global_agent_pos[1] += y;
- look_at = (LLVector3)beacon_pos - global_agent_pos;
- look_at.normVec();
- gAgentCamera.slamLookAt(look_at);
- }
- }
-
- // TODO: Put back a check for flying status! DK 12/19/05
- // Sim tells us whether the new position is off the ground
- /*
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(TRUE);
- }
- else
- {
- gAgent.setFlying(FALSE);
- }
- */
-
- send_agent_update(TRUE, TRUE);
-
- if (gAgent.getRegion()->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
-
- // force simulator to recognize busy state
- if (gAgent.getBusy())
- {
- gAgent.setBusy();
- }
- else
- {
- gAgent.clearBusy();
- }
-
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->mFootPlane.clearVec();
- }
-
- // send walk-vs-run status
- gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
-
- // If the server version has changed, display an info box and offer
- // to display the release notes, unless this is the initial log in.
- if (gLastVersionChannel == version_channel)
- {
- return;
- }
-
- gLastVersionChannel = version_channel;
-}
-
-void process_crossed_region(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
- {
- LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()"
- << LL_ENDL;
- return;
- }
- LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
- gAgentAvatarp->resetRegionCrossingTimer();
-
- U32 sim_ip;
- msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
- U16 sim_port;
- msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
- LLHost sim_host(sim_ip, sim_port);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
-
- std::string seedCap;
- msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap);
-
- send_complete_agent_movement(sim_host);
-
- LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
- regionp->setSeedCapability(seedCap);
-}
-
-
-
-// Sends avatar and camera information to simulator.
-// Sent roughly once per frame, or 20 times per second, whichever is less often
-
-const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
-const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
- // between these values we delay the updates (but no more than one second)
-
-static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE_SEND("Send Message");
-
-void send_agent_update(BOOL force_send, BOOL send_reliable)
-{
- if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
- {
- // We don't care if they want to send an agent update, they're not allowed to until the simulator
- // that's the target is ready to receive them (after avatar_init_complete is received)
- return;
- }
-
- // We have already requested to log out. Don't send agent updates.
- if(LLAppViewer::instance()->logoutRequestSent())
- {
- return;
- }
-
- // no region to send update to
- if(gAgent.getRegion() == NULL)
- {
- return;
- }
-
- const F32 TRANSLATE_THRESHOLD = 0.01f;
-
- // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
- // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
- // Thus, we're actually testing against 0.2 degrees
- const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
-
- const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
-
- // Store data on last sent update so that if no changes, no send
- static LLVector3 last_camera_pos_agent,
- last_camera_at,
- last_camera_left,
- last_camera_up;
-
- static LLVector3 cam_center_chg,
- cam_rot_chg;
-
- static LLQuaternion last_head_rot;
- static U32 last_control_flags = 0;
- static U8 last_render_state;
- static U8 duplicate_count = 0;
- static F32 head_rot_chg = 1.0;
- static U8 last_flags;
-
- LLMessageSystem *msg = gMessageSystem;
- LLVector3 camera_pos_agent; // local to avatar's region
- U8 render_state;
-
- LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
- LLQuaternion head_rotation = gAgent.getHeadRotation();
-
- camera_pos_agent = gAgentCamera.getCameraPositionAgent();
-
- render_state = gAgent.getRenderState();
-
- U32 control_flag_change = 0;
- U8 flag_change = 0;
-
- cam_center_chg = last_camera_pos_agent - camera_pos_agent;
- cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
-
- // If a modifier key is held down, turn off
- // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
- // trigger a control event.
- U32 control_flags = gAgent.getControlFlags();
- MASK key_mask = gKeyboard->currentMask(TRUE);
- if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
- {
- control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
- AGENT_CONTROL_ML_LBUTTON_DOWN );
- control_flags |= AGENT_CONTROL_LBUTTON_UP |
- AGENT_CONTROL_ML_LBUTTON_UP ;
- }
-
- control_flag_change = last_control_flags ^ control_flags;
-
- U8 flags = AU_FLAGS_NONE;
- if (gAgent.isGroupTitleHidden())
- {
- flags |= AU_FLAGS_HIDETITLE;
- }
- if (gAgent.getAutoPilot())
- {
- flags |= AU_FLAGS_CLIENT_AUTOPILOT;
- }
-
- flag_change = last_flags ^ flags;
-
- head_rot_chg = dot(last_head_rot, head_rotation);
-
- if (force_send ||
- (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
- (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
- (last_render_state != render_state) ||
- (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
- control_flag_change != 0 ||
- flag_change != 0)
- {
-/*
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
- {
- //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
- LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL;
- }
- if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
- {
- LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL;
- }
- if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
- {
- LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL;
- }
-// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
-// {
-// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
-// }
- if (control_flag_change)
- {
- LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL;
- }
-*/
-
- duplicate_count = 0;
- }
- else
- {
- duplicate_count++;
-
- if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
- {
- // The head_rotation is sent for updating things like attached guns.
- // We only trigger a new update when head_rotation deviates beyond
- // some threshold from the last update, however this can break fine
- // adjustments when trying to aim an attached gun, so what we do here
- // (where we would normally skip sending an update when nothing has changed)
- // is gradually reduce the threshold to allow a better update to
- // eventually get sent... should update to within 0.5 degrees in less
- // than a second.
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
- {
- duplicate_count = 0;
- }
- else
- {
- return;
- }
- }
- else
- {
- return;
- }
- }
-
- if (duplicate_count < DUP_MSGS && !gDisconnected)
- {
- LLFastTimer t(FTM_AGENT_UPDATE_SEND);
- // Build the message
- msg->newMessageFast(_PREHASH_AgentUpdate);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
- msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
- msg->addU8Fast(_PREHASH_State, render_state);
- msg->addU8Fast(_PREHASH_Flags, flags);
-
-// if (camera_pos_agent.mV[VY] > 255.f)
-// {
-// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
-// }
-
- msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
- msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
- msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
- msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
- msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
-
- msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
-
- if (gDebugClicks)
- {
- if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
- {
- LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
- }
-
- if (control_flags & AGENT_CONTROL_LBUTTON_UP)
- {
- LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
- }
- }
-
- gAgent.enableControlFlagReset();
-
- if (!send_reliable)
- {
- gAgent.sendMessage();
- }
- else
- {
- gAgent.sendReliableMessage();
- }
-
-// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
-
- // Copy the old data
- last_head_rot = head_rotation;
- last_render_state = render_state;
- last_camera_pos_agent = camera_pos_agent;
- last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
- last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
- last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
- last_control_flags = control_flags;
- last_flags = flags;
- }
-}
-
-
-
-// *TODO: Remove this dependency, or figure out a better way to handle
-// this hack.
-extern U32 gObjectBits;
-
-void process_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
-}
-
-void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
-}
-
-void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- // Update the data counters
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- // Update the object...
- gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
-}
-
-
-void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data)
-{
- LLMemType mt(LLMemType::MTYPE_OBJECT);
- if (mesgsys->getReceiveCompressedSize())
- {
- gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += mesgsys->getReceiveSize() * 8;
- }
-
- gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED);
-}
-
-static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects");
-
-
-void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
-{
- LLFastTimer t(FTM_PROCESS_OBJECTS);
-
- LLUUID id;
- U32 local_id;
- S32 i;
- S32 num_objects;
-
- num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);
-
- for (i = 0; i < num_objects; i++)
- {
- mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
-
- LLViewerObjectList::getUUIDFromLocal(id,
- local_id,
- gMessageSystem->getSenderIP(),
- gMessageSystem->getSenderPort());
- if (id == LLUUID::null)
- {
- LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- continue;
- }
- else
- {
- LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL;
- }
-
- LLSelectMgr::getInstance()->removeObjectFromSelections(id);
-
- // ...don't kill the avatar
- if (!(id == gAgentID))
- {
- LLViewerObject *objectp = gObjectList.findObject(id);
- if (objectp)
- {
- // Display green bubble on kill
- if ( gShowObjectUpdates )
- {
- LLViewerObject* newobject;
- newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion());
-
- LLVOTextBubble* bubble = (LLVOTextBubble*) newobject;
-
- bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f);
- bubble->setScale( 2.0f * bubble->getScale() );
- bubble->setPositionGlobal(objectp->getPositionGlobal());
- gPipeline.addObject(bubble);
- }
-
- // Do the kill
- gObjectList.killObject(objectp);
- }
- else
- {
- LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- }
- }
- }
-}
-
-void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector3 sun_direction;
- LLVector3 sun_ang_velocity;
- F32 phase;
- U64 space_time_usec;
-
- U32 seconds_per_day;
- U32 seconds_per_year;
-
- // "SimulatorViewerTimeMessage"
- mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec);
- mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day);
- mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year);
-
- // This should eventually be moved to an "UpdateHeavenlyBodies" message
- mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase);
- mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction);
- mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity);
-
- LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec);
-
- //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity
- // << ", " << phase << LL_ENDL;
-
- gSky.setSunPhase(phase);
- gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
- if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()))
- {
- gSky.setSunDirection(sun_direction, sun_ang_velocity);
- }
-}
-
-void process_sound_trigger(LLMessageSystem *msg, void **)
-{
- if (!gAudiop) return;
-
- U64 region_handle = 0;
- F32 gain = 0;
- LLUUID sound_id;
- LLUUID owner_id;
- LLUUID object_id;
- LLUUID parent_id;
- LLVector3 pos_local;
-
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
- msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
- msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
- msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
-
- // adjust sound location to true global coords
- LLVector3d pos_global = from_region_handle(region_handle);
- pos_global.mdV[VX] += pos_local.mV[VX];
- pos_global.mdV[VY] += pos_local.mV[VY];
- pos_global.mdV[VZ] += pos_local.mV[VZ];
-
- // Don't play a trigger sound if you can't hear it due
- // to parcel "local audio only" settings.
- if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return;
-
- // Don't play sounds triggered by someone you muted.
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
- // Don't play sounds from an object you muted
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
-
- // Don't play sounds from an object whose parent you muted
- if (parent_id.notNull()
- && LLMuteList::getInstance()->isMuted(parent_id))
- {
- return;
- }
-
- // Don't play sounds from a region with maturity above current agent maturity
- if( !gAgent.canAccessMaturityInRegion( region_handle ) )
- {
- return;
- }
-
- gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
-}
-
-void process_preload_sound(LLMessageSystem *msg, void **user_data)
-{
- if (!gAudiop)
- {
- return;
- }
-
- LLUUID sound_id;
- LLUUID object_id;
- LLUUID owner_id;
-
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
-
- LLViewerObject *objectp = gObjectList.findObject(object_id);
- if (!objectp) return;
-
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
- LLAudioSource *sourcep = objectp->getAudioSource(owner_id);
- if (!sourcep) return;
-
- LLAudioData *datap = gAudiop->getAudioData(sound_id);
-
- // Note that I don't actually do any loading of the
- // audio data into a buffer at this point, as it won't actually
- // help us out.
-
- // Don't play sounds from a region with maturity above current agent maturity
- LLVector3d pos_global = objectp->getPositionGlobal();
- if (gAgent.canAccessMaturityAtGlobal(pos_global))
- {
- // Add audioData starts a transfer internally.
- sourcep->addAudioData(datap, FALSE);
-}
-}
-
-void process_attached_sound(LLMessageSystem *msg, void **user_data)
-{
- F32 gain = 0;
- LLUUID sound_id;
- LLUUID object_id;
- LLUUID owner_id;
- U8 flags;
-
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
- msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
- msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
-
- LLViewerObject *objectp = gObjectList.findObject(object_id);
- if (!objectp)
- {
- // we don't know about this object, just bail
- return;
- }
-
- if (LLMuteList::getInstance()->isMuted(object_id)) return;
-
- if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
-
-
- // Don't play sounds from a region with maturity above current agent maturity
- LLVector3d pos = objectp->getPositionGlobal();
- if( !gAgent.canAccessMaturityAtGlobal(pos) )
- {
- return;
- }
-
- objectp->setAttachedSound(sound_id, owner_id, gain, flags);
-}
-
-
-void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data)
-{
- F32 gain = 0;
- LLUUID object_guid;
- LLViewerObject *objectp = NULL;
-
- mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
-
- if (!((objectp = gObjectList.findObject(object_guid))))
- {
- // we don't know about this object, just bail
- return;
- }
-
- mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
-
- objectp->adjustAudioGain(gain);
-}
-
-
-void process_health_message(LLMessageSystem *mesgsys, void **user_data)
-{
- F32 health;
-
- mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
-
- if (gStatusBar)
- {
- gStatusBar->setHealth((S32)health);
- }
-}
-
-
-void process_sim_stats(LLMessageSystem *msg, void **user_data)
-{
- S32 count = msg->getNumberOfBlocks("Stat");
- for (S32 i = 0; i < count; ++i)
- {
- U32 stat_id;
- F32 stat_value;
- msg->getU32("Stat", "StatID", stat_id, i);
- msg->getF32("Stat", "StatValue", stat_value, i);
- switch (stat_id)
- {
- case LL_SIM_STAT_TIME_DILATION:
- LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value);
- break;
- case LL_SIM_STAT_FPS:
- LLViewerStats::getInstance()->mSimFPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_PHYSFPS:
- LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_AGENTUPS:
- LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_FRAMEMS:
- LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_NETMS:
- LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMOTHERMS:
- LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSMS:
- LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_AGENTMS:
- LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_IMAGESMS:
- LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SCRIPTMS:
- LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMTASKS:
- LLViewerStats::getInstance()->mSimObjects.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMTASKSACTIVE:
- LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMAGENTMAIN:
- LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMAGENTCHILD:
- LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value);
- break;
- case LL_SIM_STAT_NUMSCRIPTSACTIVE:
- LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value);
- break;
- case LL_SIM_STAT_SCRIPT_EPS:
- LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_INPPS:
- LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_OUTPPS:
- LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_DOWNLOADS:
- LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_UPLOADS:
- LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value);
- break;
- case LL_SIM_STAT_PENDING_LOCAL_UPLOADS:
- LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value);
- break;
- case LL_SIM_STAT_TOTAL_UNACKED_BYTES:
- LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f);
- break;
- case LL_SIM_STAT_PHYSICS_PINNED_TASKS:
- LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value);
- break;
- case LL_SIM_STAT_PHYSICS_LOD_TASKS:
- LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSSTEPMS:
- LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSSHAPEMS:
- LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSOTHERMS:
- LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMPHYSICSMEMORY:
- LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMSPARETIME:
- LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_SIMSLEEPTIME:
- LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value);
- break;
- case LL_SIM_STAT_IOPUMPTIME:
- LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value);
- break;
- default:
- // Used to be a commented out warning.
- LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL;
- break;
- }
- }
-
- /*
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation);
- LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation);
-
- // Process information
- // { CpuUsage F32 }
- // { SimMemTotal F32 }
- // { SimMemRSS F32 }
- // { ProcessUptime F32 }
- F32 cpu_usage;
- F32 sim_mem_total;
- F32 sim_mem_rss;
- F32 process_uptime;
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss);
- msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime);
- LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage);
- LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total);
- LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss);
- */
-
- //
- // Various hacks that aren't statistics, but are being handled here.
- //
- U32 max_tasks_per_region;
- U32 region_flags;
- msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
- msg->getU32("Region", "RegionFlags", region_flags);
-
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- BOOL was_flying = gAgent.getFlying();
- regionp->setRegionFlags(region_flags);
- regionp->setMaxTasks(max_tasks_per_region);
- // HACK: This makes agents drop from the sky if the region is
- // set to no fly while people are still in the sim.
- if (was_flying && regionp->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
- }
-}
-
-
-
-void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID animation_id;
- LLUUID uuid;
- S32 anim_sequence_id;
- LLVOAvatar *avatarp;
-
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
-
- //clear animation flags
- avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
-
- if (!avatarp)
- {
- // no agent by this ID...error?
- LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL;
- return;
- }
-
- S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
- S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
-
- avatarp->mSignaledAnimations.clear();
-
- if (avatarp->isSelf())
- {
- LLUUID object_id;
-
- for( S32 i = 0; i < num_blocks; i++ )
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
- mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
-
- LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL;
-
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
-
- // *HACK: Disabling flying mode if it has been enabled shortly before the agent
- // stand up animation is signaled. In this case we don't get a signal to start
- // flying animation from server, the AGENT_CONTROL_FLY flag remains set but the
- // avatar does not play flying animation, so we switch flying mode off.
- // See LLAgent::setFlying(). This may cause "Stop Flying" button to blink.
- // See EXT-2781.
- if (animation_id == ANIM_AGENT_STANDUP && gAgent.getFlying())
- {
- gAgent.setFlying(FALSE);
- }
-
- if (i < num_source_blocks)
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i);
-
- LLViewerObject* object = gObjectList.findObject(object_id);
- if (object)
- {
- object->mFlags |= FLAGS_ANIM_SOURCE;
-
- BOOL anim_found = FALSE;
- LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
- for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
- {
- if (anim_it->second == animation_id)
- {
- anim_found = TRUE;
- break;
- }
- }
-
- if (!anim_found)
- {
- avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id));
- }
- }
- }
- }
- }
- else
- {
- for( S32 i = 0; i < num_blocks; i++ )
- {
- mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
- mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
- }
- }
-
- if (num_blocks)
- {
- avatarp->processAnimationStateChanges();
- }
-}
-
-void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID uuid;
- mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
-
- LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
- if (avatarp)
- {
- avatarp->processAvatarAppearance( mesgsys );
- }
- else
- {
- LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL;
- }
-}
-
-void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector4 cameraCollidePlane;
- mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
-
- gAgentCamera.setCameraCollidePlane(cameraCollidePlane);
-}
-
-void near_sit_object(BOOL success, void *data)
-{
- if (success)
- {
- // Send message to sit on object
- gMessageSystem->newMessageFast(_PREHASH_AgentSit);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gAgent.sendReliableMessage();
- }
-}
-
-void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
-{
- LLVector3 sitPosition;
- LLQuaternion sitRotation;
- LLUUID sitObjectID;
- BOOL use_autopilot;
- mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
- mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
- mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation);
- LLVector3 camera_eye;
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
- LLVector3 camera_at;
- mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
- BOOL force_mouselook;
- mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
-
- if (isAgentAvatarValid() && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
- {
- gAgentCamera.setSitCamera(sitObjectID, camera_eye, camera_at);
- }
-
- gAgentCamera.setForceMouselook(force_mouselook);
- // Forcing turning off flying here to prevent flying after pressing "Stand"
- // to stand up from an object. See EXT-1655.
- gAgent.setFlying(FALSE);
-
- LLViewerObject* object = gObjectList.findObject(sitObjectID);
- if (object)
- {
- LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
- if (!use_autopilot || isAgentAvatarValid() && gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == object->getRoot())
- {
- //we're already sitting on this object, so don't autopilot
- }
- else
- {
- gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f);
- }
- }
- else
- {
- LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
- }
-}
-
-void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
-{
- LLUUID source_id;
-
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
-
- LLFollowCamMgr::removeFollowCamParams(source_id);
-}
-
-void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
-{
- S32 type;
- F32 value;
- bool settingPosition = false;
- bool settingFocus = false;
- bool settingFocusOffset = false;
- LLVector3 position;
- LLVector3 focus;
- LLVector3 focus_offset;
-
- LLUUID source_id;
-
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
-
- LLViewerObject* objectp = gObjectList.findObject(source_id);
- if (objectp)
- {
- objectp->mFlags |= FLAGS_CAMERA_SOURCE;
- }
-
- S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
- for (S32 block_index = 0; block_index < num_objects; block_index++)
- {
- mesgsys->getS32("CameraProperty", "Type", type, block_index);
- mesgsys->getF32("CameraProperty", "Value", value, block_index);
- switch(type)
- {
- case FOLLOWCAM_PITCH:
- LLFollowCamMgr::setPitch(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_OFFSET_X:
- focus_offset.mV[VX] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Y:
- focus_offset.mV[VY] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Z:
- focus_offset.mV[VZ] = value;
- settingFocusOffset = true;
- break;
- case FOLLOWCAM_POSITION_LAG:
- LLFollowCamMgr::setPositionLag(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_LAG:
- LLFollowCamMgr::setFocusLag(source_id, value);
- break;
- case FOLLOWCAM_DISTANCE:
- LLFollowCamMgr::setDistance(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_ANGLE:
- LLFollowCamMgr::setBehindnessAngle(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_LAG:
- LLFollowCamMgr::setBehindnessLag(source_id, value);
- break;
- case FOLLOWCAM_POSITION_THRESHOLD:
- LLFollowCamMgr::setPositionThreshold(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_THRESHOLD:
- LLFollowCamMgr::setFocusThreshold(source_id, value);
- break;
- case FOLLOWCAM_ACTIVE:
- //if 1, set using followcam,.
- LLFollowCamMgr::setCameraActive(source_id, value != 0.f);
- break;
- case FOLLOWCAM_POSITION_X:
- settingPosition = true;
- position.mV[ 0 ] = value;
- break;
- case FOLLOWCAM_POSITION_Y:
- settingPosition = true;
- position.mV[ 1 ] = value;
- break;
- case FOLLOWCAM_POSITION_Z:
- settingPosition = true;
- position.mV[ 2 ] = value;
- break;
- case FOLLOWCAM_FOCUS_X:
- settingFocus = true;
- focus.mV[ 0 ] = value;
- break;
- case FOLLOWCAM_FOCUS_Y:
- settingFocus = true;
- focus.mV[ 1 ] = value;
- break;
- case FOLLOWCAM_FOCUS_Z:
- settingFocus = true;
- focus.mV[ 2 ] = value;
- break;
- case FOLLOWCAM_POSITION_LOCKED:
- LLFollowCamMgr::setPositionLocked(source_id, value != 0.f);
- break;
- case FOLLOWCAM_FOCUS_LOCKED:
- LLFollowCamMgr::setFocusLocked(source_id, value != 0.f);
- break;
-
- default:
- break;
- }
- }
-
- if ( settingPosition )
- {
- LLFollowCamMgr::setPosition(source_id, position);
- }
- if ( settingFocus )
- {
- LLFollowCamMgr::setFocus(source_id, focus);
- }
- if ( settingFocusOffset )
- {
- LLFollowCamMgr::setFocusOffset(source_id, focus_offset);
- }
-}
-//end Ventrella
-
-
-// Culled from newsim lltask.cpp
-void process_name_value(LLMessageSystem *mesgsys, void **user_data)
-{
- std::string temp_str;
- LLUUID id;
- S32 i, num_blocks;
-
- mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
-
- LLViewerObject* object = gObjectList.findObject(id);
-
- if (object)
- {
- num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (i = 0; i < num_blocks; i++)
- {
- mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
- LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL;
- object->addNVPair(temp_str);
- }
- }
- else
- {
- LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL;
- }
-}
-
-void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data)
-{
- std::string temp_str;
- LLUUID id;
- S32 i, num_blocks;
-
- mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
-
- LLViewerObject* object = gObjectList.findObject(id);
-
- if (object)
- {
- num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (i = 0; i < num_blocks; i++)
- {
- mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
- LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL;
- object->removeNVPair(temp_str);
- }
- }
- else
- {
- LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL;
- }
-}
-
-void process_kick_user(LLMessageSystem *msg, void** /*user_data*/)
-{
- std::string message;
-
- msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
-
- LLAppViewer::instance()->forceDisconnect(message);
-}
-
-
-/*
-void process_user_list_reply(LLMessageSystem *msg, void **user_data)
-{
- LLUserList::processUserListReply(msg, user_data);
- return;
- char firstname[MAX_STRING+1];
- char lastname[MAX_STRING+1];
- U8 status;
- S32 user_count;
-
- user_count = msg->getNumberOfBlocks("UserBlock");
-
- for (S32 i = 0; i < user_count; i++)
- {
- msg->getData("UserBlock", i, "FirstName", firstname);
- msg->getData("UserBlock", i, "LastName", lastname);
- msg->getData("UserBlock", i, "Status", &status);
-
- if (status & 0x01)
- {
- dialog_friends_add_friend(buffer, TRUE);
- }
- else
- {
- dialog_friends_add_friend(buffer, FALSE);
- }
- }
-
- dialog_friends_done_adding();
-}
-*/
-
-// this is not handled in processUpdateMessage
-/*
-void process_time_dilation(LLMessageSystem *msg, void **user_data)
-{
- // get the time_dilation
- U16 foo;
- msg->getData("TimeDilation", "TimeDilation", &foo);
- F32 time_dilation = ((F32) foo) / 65535.f;
-
- // get the pointer to the right region
- U32 ip = msg->getSenderIP();
- U32 port = msg->getSenderPort();
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port);
- if (regionp)
- {
- regionp->setTimeDilation(time_dilation);
- }
-}
-*/
-
-
-void process_money_balance_reply( LLMessageSystem* msg, void** )
-{
- S32 balance = 0;
- S32 credit = 0;
- S32 committed = 0;
- std::string desc;
- LLUUID tid;
-
- msg->getUUID("MoneyData", "TransactionID", tid);
- msg->getS32("MoneyData", "MoneyBalance", balance);
- msg->getS32("MoneyData", "SquareMetersCredit", credit);
- msg->getS32("MoneyData", "SquareMetersCommitted", committed);
- msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
- LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " "
- << committed << LL_ENDL;
-
- if (gStatusBar)
- {
- gStatusBar->setBalance(balance);
- gStatusBar->setLandCredit(credit);
- gStatusBar->setLandCommitted(committed);
- }
-
- if (desc.empty()
- || !gSavedSettings.getBOOL("NotifyMoneyChange"))
- {
- // ...nothing to display
- return;
- }
-
- // Suppress duplicate messages about the same transaction
- static std::deque<LLUUID> recent;
- if (std::find(recent.rbegin(), recent.rend(), tid) != recent.rend())
- {
- return;
- }
-
- // Once the 'recent' container gets large enough, chop some
- // off the beginning.
- const U32 MAX_LOOKBACK = 30;
- const S32 POP_FRONT_SIZE = 12;
- if(recent.size() > MAX_LOOKBACK)
- {
- LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL;
- recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
- }
- //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL;
- recent.push_back(tid);
-
- if (msg->has("TransactionInfo"))
- {
- // ...message has extended info for localization
- process_money_balance_reply_extended(msg);
- }
- else
- {
- // Only old dev grids will not supply the TransactionInfo block,
- // so we can just use the hard-coded English string.
- LLSD args;
- args["MESSAGE"] = desc;
- LLNotificationsUtil::add("SystemMessage", args);
- }
-}
-
-static std::string reason_from_transaction_type(S32 transaction_type,
- const std::string& item_desc)
-{
- // *NOTE: The keys for the reason strings are unusual because
- // an earlier version of the code used English language strings
- // extracted from hard-coded server English descriptions.
- // Keeping them so we don't have to re-localize them.
- switch (transaction_type)
- {
- case TRANS_OBJECT_SALE:
- {
- LLStringUtil::format_map_t arg;
- arg["ITEM"] = item_desc;
- return LLTrans::getString("for item", arg);
- }
- case TRANS_LAND_SALE:
- return LLTrans::getString("for a parcel of land");
-
- case TRANS_LAND_PASS_SALE:
- return LLTrans::getString("for a land access pass");
-
- case TRANS_GROUP_LAND_DEED:
- return LLTrans::getString("for deeding land");
-
- case TRANS_GROUP_CREATE:
- return LLTrans::getString("to create a group");
-
- case TRANS_GROUP_JOIN:
- return LLTrans::getString("to join a group");
-
- case TRANS_UPLOAD_CHARGE:
- return LLTrans::getString("to upload");
-
- case TRANS_CLASSIFIED_CHARGE:
- return LLTrans::getString("to publish a classified ad");
-
- // These have no reason to display, but are expected and should not
- // generate warnings
- case TRANS_GIFT:
- case TRANS_PAY_OBJECT:
- case TRANS_OBJECT_PAYS:
- return std::string();
-
- default:
- llwarns << "Unknown transaction type "
- << transaction_type << llendl;
- return std::string();
- }
-}
-
-static void money_balance_group_notify(const LLUUID& group_id,
- const std::string& name,
- bool is_group,
- std::string notification,
- LLSD args,
- LLSD payload)
-{
- // Message uses name SLURLs, don't actually have to substitute in
- // the name. We're just making sure it's available.
- // Notification is either PaymentReceived or PaymentSent
- LLNotificationsUtil::add(notification, args, payload);
-}
-
-static void money_balance_avatar_notify(const LLUUID& agent_id,
- const LLAvatarName& av_name,
- std::string notification,
- LLSD args,
- LLSD payload)
-{
- // Message uses name SLURLs, don't actually have to substitute in
- // the name. We're just making sure it's available.
- // Notification is either PaymentReceived or PaymentSent
- LLNotificationsUtil::add(notification, args, payload);
-}
-
-static void process_money_balance_reply_extended(LLMessageSystem* msg)
-{
- // Added in server 1.40 and viewer 2.1, support for localization
- // and agent ids for name lookup.
- S32 transaction_type = 0;
- LLUUID source_id;
- BOOL is_source_group = FALSE;
- LLUUID dest_id;
- BOOL is_dest_group = FALSE;
- S32 amount = 0;
- std::string item_description;
-
- msg->getS32("TransactionInfo", "TransactionType", transaction_type);
- msg->getUUID("TransactionInfo", "SourceID", source_id);
- msg->getBOOL("TransactionInfo", "IsSourceGroup", is_source_group);
- msg->getUUID("TransactionInfo", "DestID", dest_id);
- msg->getBOOL("TransactionInfo", "IsDestGroup", is_dest_group);
- msg->getS32("TransactionInfo", "Amount", amount);
- msg->getString("TransactionInfo", "ItemDescription", item_description);
- LL_INFOS("Money") << "MoneyBalanceReply source " << source_id
- << " dest " << dest_id
- << " type " << transaction_type
- << " item " << item_description << LL_ENDL;
-
- if (source_id.isNull() && dest_id.isNull())
- {
- // this is a pure balance update, no notification required
- return;
- }
-
- std::string source_slurl;
- if (is_source_group)
- {
- source_slurl =
- LLSLURL( "group", source_id, "inspect").getSLURLString();
- }
- else
- {
- source_slurl =
- LLSLURL( "agent", source_id, "completename").getSLURLString();
- }
-
- std::string dest_slurl;
- if (is_dest_group)
- {
- dest_slurl =
- LLSLURL( "group", dest_id, "inspect").getSLURLString();
- }
- else
- {
- dest_slurl =
- LLSLURL( "agent", dest_id, "completename").getSLURLString();
- }
-
- std::string reason =
- reason_from_transaction_type(transaction_type, item_description);
-
- LLStringUtil::format_map_t args;
- args["REASON"] = reason; // could be empty
- args["AMOUNT"] = llformat("%d", amount);
-
- // Need to delay until name looked up, so need to know whether or not
- // is group
- bool is_name_group = false;
- LLUUID name_id;
- std::string message;
- std::string notification;
- LLSD final_args;
- LLSD payload;
-
- bool you_paid_someone = (source_id == gAgentID);
- if (you_paid_someone)
- {
- args["NAME"] = dest_slurl;
- is_name_group = is_dest_group;
- name_id = dest_id;
- if (!reason.empty())
- {
- if (dest_id.notNull())
- {
- message = LLTrans::getString("you_paid_ldollars", args);
- }
- else
- {
- // transaction fee to the system, eg, to create a group
- message = LLTrans::getString("you_paid_ldollars_no_name", args);
- }
- }
- else
- {
- if (dest_id.notNull())
- {
- message = LLTrans::getString("you_paid_ldollars_no_reason", args);
- }
- else
- {
- // no target, no reason, you just paid money
- message = LLTrans::getString("you_paid_ldollars_no_info", args);
- }
- }
- final_args["MESSAGE"] = message;
- notification = "PaymentSent";
- }
- else {
- // ...someone paid you
- args["NAME"] = source_slurl;
- is_name_group = is_source_group;
- name_id = source_id;
- if (!reason.empty())
- {
- message = LLTrans::getString("paid_you_ldollars", args);
- }
- else {
- message = LLTrans::getString("paid_you_ldollars_no_reason", args);
- }
- final_args["MESSAGE"] = message;
-
- // make notification loggable
- payload["from_id"] = source_id;
- notification = "PaymentReceived";
- }
-
- // Despite using SLURLs, wait until the name is available before
- // showing the notification, otherwise the UI layout is strange and
- // the user sees a "Loading..." message
- if (is_name_group)
- {
- gCacheName->getGroup(name_id,
- boost::bind(&money_balance_group_notify,
- _1, _2, _3,
- notification, final_args, payload));
- }
- else {
- LLAvatarNameCache::get(name_id,
- boost::bind(&money_balance_avatar_notify,
- _1, _2,
- notification, final_args, payload));
- }
-}
-
-
-
-bool handle_special_notification_callback(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (0 == option)
- {
- // set the preference to the maturity of the region we're calling
- int preferredMaturity = notification["payload"]["_region_access"].asInteger();
- gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
- gAgent.sendMaturityPreferenceToServer(preferredMaturity);
-
- // notify user that the maturity preference has been changed
- LLSD args;
- args["RATING"] = LLViewerRegion::accessToString(preferredMaturity);
- LLNotificationsUtil::add("PreferredMaturityChanged", args);
- }
-
- return false;
-}
-
-// some of the server notifications need special handling. This is where we do that.
-bool handle_special_notification(std::string notificationID, LLSD& llsdBlock)
-{
- int regionAccess = llsdBlock["_region_access"].asInteger();
- llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess);
-
- // we're going to throw the LLSD in there in case anyone ever wants to use it
- LLNotificationsUtil::add(notificationID+"_Notify", llsdBlock);
-
- if (regionAccess == SIM_ACCESS_MATURE)
- {
- if (gAgent.isTeen())
- {
- LLNotificationsUtil::add(notificationID+"_KB", llsdBlock);
- return true;
- }
- else if (gAgent.prefersPG())
- {
- LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
- return true;
- }
- }
- else if (regionAccess == SIM_ACCESS_ADULT)
- {
- if (!gAgent.isAdult())
- {
- LLNotificationsUtil::add(notificationID+"_KB", llsdBlock);
- return true;
- }
- else if (gAgent.prefersPG() || gAgent.prefersMature())
- {
- LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
- return true;
- }
- }
- return false;
-}
-
-bool attempt_standard_notification(LLMessageSystem* msgsystem)
-{
- // if we have additional alert data
- if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
- {
- // notification was specified using the new mechanism, so we can just handle it here
- std::string notificationID;
- std::string llsdRaw;
- LLSD llsdBlock;
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw);
- if (llsdRaw.length())
- {
- std::istringstream llsdData(llsdRaw);
- if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length()))
- {
- llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl;
- }
- }
-
- if (
- (notificationID == "RegionEntryAccessBlocked") ||
- (notificationID == "LandClaimAccessBlocked") ||
- (notificationID == "LandBuyAccessBlocked")
- )
- {
- /*---------------------------------------------------------------------
- (Commented so a grep will find the notification strings, since
- we construct them on the fly; if you add additional notifications,
- please update the comment.)
-
- Could throw any of the following notifications:
-
- RegionEntryAccessBlocked
- RegionEntryAccessBlocked_Notify
- RegionEntryAccessBlocked_Change
- RegionEntryAccessBlocked_KB
- LandClaimAccessBlocked
- LandClaimAccessBlocked_Notify
- LandClaimAccessBlocked_Change
- LandClaimAccessBlocked_KB
- LandBuyAccessBlocked
- LandBuyAccessBlocked_Notify
- LandBuyAccessBlocked_Change
- LandBuyAccessBlocked_KB
-
- -----------------------------------------------------------------------*/
- if (handle_special_notification(notificationID, llsdBlock))
- {
- return true;
- }
- }
-
- LLNotificationsUtil::add(notificationID, llsdBlock);
- return true;
- }
- return false;
-}
-
-
-void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- if (!attempt_standard_notification(msgsystem))
- {
- BOOL modal = FALSE;
- msgsystem->getBOOL("AlertData", "Modal", modal);
- std::string buffer;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
- process_alert_core(buffer, modal);
- }
-}
-
-// The only difference between this routine and the previous is the fact that
-// for this routine, the modal parameter is always false. Sadly, for the message
-// handled by this routine, there is no "Modal" parameter on the message, and
-// there's no API to tell if a message has the given parameter or not.
-// So we can't handle the messages with the same handler.
-void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- if (!attempt_standard_notification(msgsystem))
- {
- BOOL modal = FALSE;
- std::string buffer;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
- process_alert_core(buffer, modal);
- }
-}
-
-void process_alert_core(const std::string& message, BOOL modal)
-{
- // HACK -- handle callbacks for specific alerts. It also is localized in notifications.xml
- if ( message == "You died and have been teleported to your home location")
- {
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT);
- }
- else if( message == "Home position set." )
- {
- // save the home location image to disk
- std::string snap_filename = gDirUtilp->getLindenUserDir();
- snap_filename += gDirUtilp->getDirDelimiter();
- snap_filename += SCREEN_HOME_FILENAME;
- gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE);
- }
-
- const std::string ALERT_PREFIX("ALERT: ");
- const std::string NOTIFY_PREFIX("NOTIFY: ");
- if (message.find(ALERT_PREFIX) == 0)
- {
- // Allow the server to spawn a named alert so that server alerts can be
- // translated out of English.
- std::string alert_name(message.substr(ALERT_PREFIX.length()));
- LLNotificationsUtil::add(alert_name);
- }
- else if (message.find(NOTIFY_PREFIX) == 0)
- {
- // Allow the server to spawn a named notification so that server notifications can be
- // translated out of English.
- std::string notify_name(message.substr(NOTIFY_PREFIX.length()));
- LLNotificationsUtil::add(notify_name);
- }
- else if (message[0] == '/')
- {
- // System message is important, show in upper-right box not tip
- std::string text(message.substr(1));
- LLSD args;
- if (text.substr(0,17) == "RESTART_X_MINUTES")
- {
- S32 mins = 0;
- LLStringUtil::convertToS32(text.substr(18), mins);
- args["MINUTES"] = llformat("%d",mins);
- LLNotificationsUtil::add("RegionRestartMinutes", args);
- }
- else if (text.substr(0,17) == "RESTART_X_SECONDS")
- {
- S32 secs = 0;
- LLStringUtil::convertToS32(text.substr(18), secs);
- args["SECONDS"] = llformat("%d",secs);
- LLNotificationsUtil::add("RegionRestartSeconds", args);
- }
- else
- {
- std::string new_msg =LLNotifications::instance().getGlobalString(text);
- args["MESSAGE"] = new_msg;
- LLNotificationsUtil::add("SystemMessage", args);
- }
- }
- else if (modal)
- {
- LLSD args;
- std::string new_msg =LLNotifications::instance().getGlobalString(message);
- args["ERROR_MESSAGE"] = new_msg;
- LLNotificationsUtil::add("ErrorMessage", args);
- }
- else
- {
- LLSD args;
- std::string new_msg =LLNotifications::instance().getGlobalString(message);
- args["MESSAGE"] = new_msg;
- LLNotificationsUtil::add("SystemMessageTip", args);
- }
-}
-
-mean_collision_list_t gMeanCollisionList;
-time_t gLastDisplayedTime = 0;
-
-void handle_show_mean_events(void *)
-{
- if (gNoRender)
- {
- return;
- }
- LLFloaterReg::showInstance("bumps");
- //LLFloaterBump::showInstance();
-}
-
-void mean_name_callback(const LLUUID &id, const std::string& full_name, bool is_group)
-{
- if (gNoRender)
- {
- return;
- }
-
- static const U32 max_collision_list_size = 20;
- if (gMeanCollisionList.size() > max_collision_list_size)
- {
- mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- for (U32 i=0; i<max_collision_list_size; i++) iter++;
- for_each(iter, gMeanCollisionList.end(), DeletePointer());
- gMeanCollisionList.erase(iter, gMeanCollisionList.end());
- }
-
- for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- iter != gMeanCollisionList.end(); ++iter)
- {
- LLMeanCollisionData *mcd = *iter;
- if (mcd->mPerp == id)
- {
- mcd->mFullName = full_name;
- }
- }
-}
-
-void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data)
-{
- if (gAgent.inPrelude())
- {
- // In prelude, bumping is OK. This dialog is rather confusing to
- // newbies, so we don't show it. Drop the packet on the floor.
- return;
- }
-
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
-
- LLUUID perp;
- U32 time;
- U8 u8type;
- EMeanCollisionType type;
- F32 mag;
-
- S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
-
- for (i = 0; i < num; i++)
- {
- msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp);
- msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
- msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
- msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type);
-
- type = (EMeanCollisionType)u8type;
-
- BOOL b_found = FALSE;
-
- for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
- iter != gMeanCollisionList.end(); ++iter)
- {
- LLMeanCollisionData *mcd = *iter;
- if ((mcd->mPerp == perp) && (mcd->mType == type))
- {
- mcd->mTime = time;
- mcd->mMag = mag;
- b_found = TRUE;
- break;
- }
- }
-
- if (!b_found)
- {
- LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag);
- gMeanCollisionList.push_front(mcd);
- gCacheName->get(perp, false, boost::bind(&mean_name_callback, _1, _2, _3));
- }
- }
-}
-
-void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
-{
- // make sure the cursor is back to the usual default since the
- // alert is probably due to some kind of error.
- gViewerWindow->getWindow()->resetBusyCount();
- BOOL b_frozen;
-
- msgsystem->getBOOL("FrozenData", "Data", b_frozen);
-
- // TODO: make being frozen change view
- if (b_frozen)
- {
- }
- else
- {
- }
-}
-
-// do some extra stuff once we get our economy data
-void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
-{
- LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance());
-
- S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
-
- LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL;
-
- gMenuHolder->getChild<LLUICtrl>("Upload Image")->setLabelArg("[COST]", llformat("%d", upload_cost));
- gMenuHolder->getChild<LLUICtrl>("Upload Sound")->setLabelArg("[COST]", llformat("%d", upload_cost));
- gMenuHolder->getChild<LLUICtrl>("Upload Animation")->setLabelArg("[COST]", llformat("%d", upload_cost));
- gMenuHolder->getChild<LLUICtrl>("Bulk Upload")->setLabelArg("[COST]", llformat("%d", upload_cost));
-}
-
-void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
-{
- // only continue if at least some permissions were requested
- if (orig_questions)
- {
- // check to see if the person we are asking
-
- // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
- // located in [REGIONNAME] at [REGIONPOS],
- // has been <granted|denied> permission to: [PERMISSIONS]."
-
- LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied"));
-
- // always include the object name and owner name
- notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString());
- notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString());
-
- // try to lookup viewerobject that corresponds to the object that
- // requested permissions (here, taskid->requesting object id)
- BOOL foundpos = FALSE;
- LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
- if (viewobj)
- {
- // found the viewerobject, get it's position in its region
- LLVector3 objpos(viewobj->getPosition());
-
- // try to lookup the name of the region the object is in
- LLViewerRegion* viewregion = viewobj->getRegion();
- if (viewregion)
- {
- // got the region, so include the region and 3d coordinates of the object
- notice.setArg("[REGIONNAME]", viewregion->getName());
- std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
- notice.setArg("[REGIONPOS]", formatpos);
-
- foundpos = TRUE;
- }
- }
-
- if (!foundpos)
- {
- // unable to determine location of the object
- notice.setArg("[REGIONNAME]", "(unknown region)");
- notice.setArg("[REGIONPOS]", "(unknown position)");
- }
-
- // check each permission that was requested, and list each
- // permission that has been flagged as a caution permission
- BOOL caution = FALSE;
- S32 count = 0;
- std::string perms;
- for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
- {
- if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i])
- {
- count++;
- caution = TRUE;
-
- // add a comma before the permission description if it is not the first permission
- // added to the list or the last permission to check
- if ((count > 1) && (i < SCRIPT_PERMISSION_EOF))
- {
- perms.append(", ");
- }
-
- perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i]));
- }
- }
-
- notice.setArg("[PERMISSIONS]", perms);
-
- // log a chat message as long as at least one requested permission
- // is a caution permission
- if (caution)
- {
- LLChat chat(notice.getString());
- // LLFloaterChat::addChat(chat, FALSE, FALSE);
- }
- }
-}
-
-bool script_question_cb(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLMessageSystem *msg = gMessageSystem;
- S32 orig = notification["payload"]["questions"].asInteger();
- S32 new_questions = orig;
-
- // check whether permissions were granted or denied
- BOOL allowed = TRUE;
- // the "yes/accept" button is the first button in the template, making it button 0
- // if any other button was clicked, the permissions were denied
- if (option != 0)
- {
- new_questions = 0;
- allowed = FALSE;
- }
-
- LLUUID task_id = notification["payload"]["task_id"].asUUID();
- LLUUID item_id = notification["payload"]["item_id"].asUUID();
-
- // reply with the permissions granted or denied
- msg->newMessageFast(_PREHASH_ScriptAnswerYes);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_Data);
- msg->addUUIDFast(_PREHASH_TaskID, task_id);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- msg->addS32Fast(_PREHASH_Questions, new_questions);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
-
- // only log a chat message if caution prompts are enabled
- if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
- {
- // log a chat message, if appropriate
- notify_cautioned_script_question(notification, response, orig, allowed);
- }
-
- if ( response["Mute"] ) // mute
- {
- LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT));
-
- // purge the message queue of any previously queued requests from the same source. DEV-4879
- class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
- {
- public:
- OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
- bool matches(const LLNotificationPtr notification) const
- {
- if (notification->getName() == "ScriptQuestionCaution"
- || notification->getName() == "ScriptQuestion")
- {
- return (notification->getPayload()["item_id"].asUUID() == blocked_id);
- }
- return false;
- }
- private:
- const LLUUID& blocked_id;
- };
-
- LLNotificationsUI::LLChannelManager::getInstance()->killToastsFromChannel(LLUUID(
- gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(item_id));
- }
-
- if (response["Details"])
- {
- // respawn notification...
- LLNotificationsUtil::add(notification["name"], notification["substitutions"], notification["payload"]);
-
- // ...with description on top
- LLNotificationsUtil::add("DebitPermissionDetails");
- }
- return false;
-}
-static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb);
-static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb);
-
-void process_script_question(LLMessageSystem *msg, void **user_data)
-{
- // *TODO: Translate owner name -> [FIRST] [LAST]
-
- LLHost sender = msg->getSender();
-
- LLUUID taskid;
- LLUUID itemid;
- S32 questions;
- std::string object_name;
- std::string owner_name;
-
- // taskid -> object key of object requesting permissions
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
- // itemid -> script asset key of script requesting permissions
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid );
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
- msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
-
- // Special case. If the objects are owned by this agent, throttle per-object instead
- // of per-owner. It's common for residents to reset a ton of scripts that re-request
- // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa,
- // so we'll reuse the same namespace for both throttle types.
- std::string throttle_name = owner_name;
- std::string self_name;
- LLAgentUI::buildFullname( self_name );
- if( owner_name == self_name )
- {
- throttle_name = taskid.getString();
- }
-
- // don't display permission requests if this object is muted
- if (LLMuteList::getInstance()->isMuted(taskid)) return;
-
- // throttle excessive requests from any specific user's scripts
- typedef LLKeyThrottle<std::string> LLStringThrottle;
- static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL );
-
- switch (question_throttle.noteAction(throttle_name))
- {
- case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
- LL_INFOS("Messaging") << "process_script_question throttled"
- << " owner_name:" << owner_name
- << LL_ENDL;
- // Fall through
-
- case LLStringThrottle::THROTTLE_BLOCKED:
- // Escape altogether until we recover
- return;
-
- case LLStringThrottle::THROTTLE_OK:
- break;
- }
-
- std::string script_question;
- if (questions)
- {
- BOOL caution = FALSE;
- S32 count = 0;
- LLSD args;
- args["OBJECTNAME"] = object_name;
- args["NAME"] = LLCacheName::cleanFullName(owner_name);
-
- // check the received permission flags against each permission
- for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
- {
- if (questions & LSCRIPTRunTimePermissionBits[i])
- {
- count++;
- script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n";
-
- // check whether permission question should cause special caution dialog
- caution |= (SCRIPT_QUESTION_IS_CAUTION[i]);
- }
- }
- args["QUESTIONS"] = script_question;
-
- LLSD payload;
- payload["task_id"] = taskid;
- payload["item_id"] = itemid;
- payload["sender"] = sender.getIPandPort();
- payload["questions"] = questions;
- payload["object_name"] = object_name;
- payload["owner_name"] = owner_name;
-
- // check whether cautions are even enabled or not
- if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
- {
- // display the caution permissions prompt
- LLNotificationsUtil::add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload);
- }
- else
- {
- // fall back to default behavior if cautions are entirely disabled
- LLNotificationsUtil::add("ScriptQuestion", args, payload);
- }
-
- }
-}
-
-
-void process_derez_container(LLMessageSystem *msg, void**)
-{
- LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;
-}
-
-void container_inventory_arrived(LLViewerObject* object,
- LLInventoryObject::object_list_t* inventory,
- S32 serial_num,
- void* data)
-{
- LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
- if( gAgentCamera.cameraMouselook() )
- {
- gAgentCamera.changeCameraToDefault();
- }
-
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
-
- if (inventory->size() > 2)
- {
- // create a new inventory category to put this in
- LLUUID cat_id;
- cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(),
- LLFolderType::FT_NONE,
- LLTrans::getString("AcquiredItems"));
-
- LLInventoryObject::object_list_t::const_iterator it = inventory->begin();
- LLInventoryObject::object_list_t::const_iterator end = inventory->end();
- for ( ; it != end; ++it)
- {
- if ((*it)->getType() != LLAssetType::AT_CATEGORY)
- {
- LLInventoryObject* obj = (LLInventoryObject*)(*it);
- LLInventoryItem* item = (LLInventoryItem*)(obj);
- LLUUID item_id;
- item_id.generate();
- time_t creation_date_utc = time_corrected();
- LLPointer<LLViewerInventoryItem> new_item
- = new LLViewerInventoryItem(item_id,
- cat_id,
- item->getPermissions(),
- item->getAssetUUID(),
- item->getType(),
- item->getInventoryType(),
- item->getName(),
- item->getDescription(),
- LLSaleInfo::DEFAULT,
- item->getFlags(),
- creation_date_utc);
- new_item->updateServer(TRUE);
- gInventory.updateItem(new_item);
- }
- }
- gInventory.notifyObservers();
- if(active_panel)
- {
- active_panel->setSelection(cat_id, TAKE_FOCUS_NO);
- }
- }
- else if (inventory->size() == 2)
- {
- // we're going to get one fake root category as well as the
- // one actual object
- LLInventoryObject::object_list_t::iterator it = inventory->begin();
-
- if ((*it)->getType() == LLAssetType::AT_CATEGORY)
- {
- ++it;
- }
-
- LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
- const LLUUID category = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
-
- LLUUID item_id;
- item_id.generate();
- time_t creation_date_utc = time_corrected();
- LLPointer<LLViewerInventoryItem> new_item
- = new LLViewerInventoryItem(item_id, category,
- item->getPermissions(),
- item->getAssetUUID(),
- item->getType(),
- item->getInventoryType(),
- item->getName(),
- item->getDescription(),
- LLSaleInfo::DEFAULT,
- item->getFlags(),
- creation_date_utc);
- new_item->updateServer(TRUE);
- gInventory.updateItem(new_item);
- gInventory.notifyObservers();
- if(active_panel)
- {
- active_panel->setSelection(item_id, TAKE_FOCUS_NO);
- }
- }
-
- // we've got the inventory, now delete this object if this was a take
- BOOL delete_object = (BOOL)(intptr_t)data;
- LLViewerRegion *region = gAgent.getRegion();
- if (delete_object && region)
- {
- gMessageSystem->newMessageFast(_PREHASH_ObjectDelete);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- const U8 NO_FORCE = 0;
- gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
- gMessageSystem->sendReliable(region->getHost());
- }
-}
-
-// method to format the time.
-std::string formatted_time(const time_t& the_time)
-{
- std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] ["
- +LLTrans::getString("LTimeMonth")+"] ["
- +LLTrans::getString("LTimeDay")+"] ["
- +LLTrans::getString("LTimeHour")+"]:["
- +LLTrans::getString("LTimeMin")+"]:["
- +LLTrans::getString("LTimeSec")+"] ["
- +LLTrans::getString("LTimeYear")+"]";
-
- LLSD substitution;
- substitution["datetime"] = (S32) the_time;
- LLStringUtil::format (dateStr, substitution);
- return dateStr;
-}
-
-
-void process_teleport_failed(LLMessageSystem *msg, void**)
-{
- std::string reason;
- std::string big_reason;
- LLSD args;
-
- // if we have additional alert data
- if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
- {
- // Get the message ID
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason);
- big_reason = LLAgent::sTeleportErrorMessages[reason];
- if ( big_reason.size() > 0 )
- { // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- { // Nothing found in the map - use what the server returned in the original message block
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
- args["REASON"] = reason;
- }
-
- LLSD llsd_block;
- std::string llsd_raw;
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
- if (llsd_raw.length())
- {
- std::istringstream llsd_data(llsd_raw);
- if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
- {
- llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl;
- }
- else
- {
- // change notification name in this special case
- if (handle_special_notification("RegionEntryAccessBlocked", llsd_block))
- {
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
- return;
- }
- }
- }
-
- }
- else
- {
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
-
- big_reason = LLAgent::sTeleportErrorMessages[reason];
- if ( big_reason.size() > 0 )
- { // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- { // Nothing found in the map - use what the server returned
- args["REASON"] = reason;
- }
- }
-
- LLNotificationsUtil::add("CouldNotTeleportReason", args);
-
- // Let the interested parties know that teleport failed.
- LLViewerParcelMgr::getInstance()->onTeleportFailed();
-
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
-}
-
-void process_teleport_local(LLMessageSystem *msg,void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
- return;
- }
-
- U32 location_id;
- LLVector3 pos, look_at;
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
-
- if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
- {
- if( gAgent.getTeleportState() == LLAgent::TELEPORT_LOCAL )
- {
- // To prevent TeleportStart messages re-activating the progress screen right
- // after tp, keep the teleport state and let progress screen clear it after a short delay
- // (progress screen is active but not visible) *TODO: remove when SVC-5290 is fixed
- gTeleportDisplayTimer.reset();
- gTeleportDisplay = TRUE;
- }
- else
- {
- gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
- }
- }
-
- // Sim tells us whether the new position is off the ground
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(TRUE);
- }
- else
- {
- gAgent.setFlying(FALSE);
- }
-
- gAgent.setPositionAgent(pos);
- gAgentCamera.slamLookAt(look_at);
-
- if ( !(gAgent.getTeleportKeepsLookAt() && LLViewerJoystick::getInstance()->getOverrideCamera()) )
- {
- gAgentCamera.resetView(TRUE, TRUE);
- }
-
- // send camera update to new region
- gAgentCamera.updateCamera();
-
- send_agent_update(TRUE, TRUE);
-
- // Let the interested parties know we've teleported.
- // Vadim *HACK: Agent position seems to get reset (to render position?)
- // on each frame, so we have to pass the new position manually.
- LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos));
-}
-
-void send_simple_im(const LLUUID& to_id,
- const std::string& message,
- EInstantMessage dialog,
- const LLUUID& id)
-{
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
- send_improved_im(to_id,
- my_name,
- message,
- IM_ONLINE,
- dialog,
- id,
- NO_TIMESTAMP,
- (U8*)EMPTY_BINARY_BUCKET,
- EMPTY_BINARY_BUCKET_SIZE);
-}
-
-void send_group_notice(const LLUUID& group_id,
- const std::string& subject,
- const std::string& message,
- const LLInventoryItem* item)
-{
- // Put this notice into an instant message form.
- // This will mean converting the item to a binary bucket,
- // and the subject/message into a single field.
- std::string my_name;
- LLAgentUI::buildFullname(my_name);
-
- // Combine subject + message into a single string.
- std::ostringstream subject_and_message;
- // TODO: turn all existing |'s into ||'s in subject and message.
- subject_and_message << subject << "|" << message;
-
- // Create an empty binary bucket.
- U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
- U8* bucket_to_send = bin_bucket;
- bin_bucket[0] = '\0';
- S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
- // If there is an item being sent, pack it into the binary bucket.
- if (item)
- {
- LLSD item_def;
- item_def["item_id"] = item->getUUID();
- item_def["owner_id"] = item->getPermissions().getOwner();
- std::ostringstream ostr;
- LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
- bin_bucket_size = ostr.str().copy(
- (char*)bin_bucket, ostr.str().size());
- bin_bucket[bin_bucket_size] = '\0';
- }
- else
- {
- bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
- }
-
-
- send_improved_im(
- group_id,
- my_name,
- subject_and_message.str(),
- IM_ONLINE,
- IM_GROUP_NOTICE,
- LLUUID::null,
- NO_TIMESTAMP,
- bucket_to_send,
- bin_bucket_size);
-}
-
-bool handle_lure_callback(const LLSD& notification, const LLSD& response)
-{
- std::string text = response["message"].asString();
- LLSLURL slurl;
- LLAgentUI::buildSLURL(slurl);
- text.append("\r\n").append(slurl.getSLURLString());
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if(0 == option)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_StartLure);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_Info);
- msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
- msg->addStringFast(_PREHASH_Message, text);
- for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray();
- it != notification["payload"]["ids"].endArray();
- ++it)
- {
- LLUUID target_id = it->asUUID();
-
- msg->nextBlockFast(_PREHASH_TargetData);
- msg->addUUIDFast(_PREHASH_TargetID, target_id);
-
- // Record the offer.
- {
- std::string target_name;
- gCacheName->getFullName(target_id, target_name); // for im log filenames
- LLSD args;
- args["TO_NAME"] = LLSLURL("agent", target_id, "displayname").getSLURLString();;
-
- LLSD payload;
-
- //*TODO please rewrite all keys to the same case, lower or upper
- payload["from_id"] = target_id;
- payload["SUPPRESS_TOAST"] = true;
- LLNotificationsUtil::add("TeleportOfferSent", args, payload);
-
- // Add the recepient to the recent people list.
- LLRecentPeople::instance().add(target_id);
- }
- }
- gAgent.sendReliableMessage();
- }
-
- return false;
-}
-
-void handle_lure(const LLUUID& invitee)
-{
- LLDynamicArray<LLUUID> ids;
- ids.push_back(invitee);
- handle_lure(ids);
-}
-
-// Prompt for a message to the invited user.
-void handle_lure(const uuid_vec_t& ids)
-{
- if (ids.empty()) return;
-
- if (!gAgent.getRegion()) return;
-
- LLSD edit_args;
- edit_args["REGION"] = gAgent.getRegion()->getName();
-
- LLSD payload;
- for (LLDynamicArray<LLUUID>::const_iterator it = ids.begin();
- it != ids.end();
- ++it)
- {
- payload["ids"].append(*it);
- }
- if (gAgent.isGodlike())
- {
- LLNotificationsUtil::add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback);
- }
- else
- {
- LLNotificationsUtil::add("OfferTeleport", edit_args, payload, handle_lure_callback);
- }
-}
-
-
-void send_improved_im(const LLUUID& to_id,
- const std::string& name,
- const std::string& message,
- U8 offline,
- EInstantMessage dialog,
- const LLUUID& id,
- U32 timestamp,
- const U8* binary_bucket,
- S32 binary_bucket_size)
-{
- pack_instant_message(
- gMessageSystem,
- gAgent.getID(),
- FALSE,
- gAgent.getSessionID(),
- to_id,
- name,
- message,
- offline,
- dialog,
- id,
- 0,
- LLUUID::null,
- gAgent.getPositionAgent(),
- timestamp,
- binary_bucket,
- binary_bucket_size);
- gAgent.sendReliableMessage();
-}
-
-
-void send_places_query(const LLUUID& query_id,
- const LLUUID& trans_id,
- const std::string& query_text,
- U32 query_flags,
- S32 category,
- const std::string& sim_name)
-{
- LLMessageSystem* msg = gMessageSystem;
-
- msg->newMessage("PlacesQuery");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->addUUID("QueryID", query_id);
- msg->nextBlock("TransactionData");
- msg->addUUID("TransactionID", trans_id);
- msg->nextBlock("QueryData");
- msg->addString("QueryText", query_text);
- msg->addU32("QueryFlags", query_flags);
- msg->addS8("Category", (S8)category);
- msg->addString("SimName", sim_name);
- gAgent.sendReliableMessage();
-}
-
-
-void process_user_info_reply(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if(agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "process_user_info_reply - "
- << "wrong agent id." << LL_ENDL;
- }
-
- BOOL im_via_email;
- msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email);
- std::string email;
- msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
- std::string dir_visibility;
- msg->getString( "UserData", "DirectoryVisibility", dir_visibility);
-
- LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email);
- LLFloaterPostcard::updateUserInfo(email);
-}
-
-
-//---------------------------------------------------------------------------
-// Script Dialog
-//---------------------------------------------------------------------------
-
-const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12;
-const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24;
-const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512;
-const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n";
-
-bool callback_script_dialog(const LLSD& notification, const LLSD& response)
-{
- LLNotificationForm form(notification["form"]);
-
- std::string rtn_text;
- S32 button_idx;
- button_idx = LLNotification::getSelectedOption(notification, response);
- if (response[TEXTBOX_MAGIC_TOKEN].isDefined())
- {
- if (response[TEXTBOX_MAGIC_TOKEN].isString())
- rtn_text = response[TEXTBOX_MAGIC_TOKEN].asString();
- else
- rtn_text.clear(); // bool marks empty string
- }
- else
- {
- rtn_text = LLNotification::getSelectedOptionName(response);
- }
-
- // Didn't click "Ignore"
- if (button_idx != -1)
- {
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessage("ScriptDialogReply");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->nextBlock("Data");
- msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID());
- msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger());
- msg->addS32("ButtonIndex", button_idx);
- msg->addString("ButtonLabel", rtn_text);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog);
-static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog);
-
-void process_script_dialog(LLMessageSystem* msg, void**)
-{
- S32 i;
- LLSD payload;
-
- LLUUID object_id;
- msg->getUUID("Data", "ObjectID", object_id);
-
- if (LLMuteList::getInstance()->isMuted(object_id))
- {
- return;
- }
-
- std::string message;
- std::string first_name;
- std::string last_name;
- std::string title;
-
- S32 chat_channel;
- msg->getString("Data", "FirstName", first_name);
- msg->getString("Data", "LastName", last_name);
- msg->getString("Data", "ObjectName", title);
- msg->getString("Data", "Message", message);
- msg->getS32("Data", "ChatChannel", chat_channel);
-
- // unused for now
- LLUUID image_id;
- msg->getUUID("Data", "ImageID", image_id);
-
- payload["sender"] = msg->getSender().getIPandPort();
- payload["object_id"] = object_id;
- payload["chat_channel"] = chat_channel;
-
- // build up custom form
- S32 button_count = msg->getNumberOfBlocks("Buttons");
- if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
- {
- llwarns << "Too many script dialog buttons - omitting some" << llendl;
- button_count = SCRIPT_DIALOG_MAX_BUTTONS;
- }
-
- LLNotificationForm form;
- for (i = 0; i < button_count; i++)
- {
- std::string tdesc;
- msg->getString("Buttons", "ButtonLabel", tdesc, i);
- form.addElement("button", std::string(tdesc));
- }
-
- LLSD args;
- args["TITLE"] = title;
- args["MESSAGE"] = message;
- LLNotificationPtr notification;
- if (!first_name.empty())
- {
- args["NAME"] = LLCacheName::buildFullName(first_name, last_name);
- notification = LLNotifications::instance().add(
- LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
- else
- {
- args["GROUPNAME"] = last_name;
- notification = LLNotifications::instance().add(
- LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
-}
-
-//---------------------------------------------------------------------------
-
-
-std::vector<LLSD> gLoadUrlList;
-
-bool callback_load_url(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (0 == option)
- {
- LLWeb::loadURL(notification["payload"]["url"].asString());
- }
-
- return false;
-}
-static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url);
-
-
-// We've got the name of the person who owns the object hurling the url.
-// Display confirmation dialog.
-void callback_load_url_name(const LLUUID& id, const std::string& full_name, bool is_group)
-{
- std::vector<LLSD>::iterator it;
- for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
- {
- LLSD load_url_info = *it;
- if (load_url_info["owner_id"].asUUID() == id)
- {
- it = gLoadUrlList.erase(it);
-
- std::string owner_name;
- if (is_group)
- {
- owner_name = full_name + LLTrans::getString("Group");
- }
- else
- {
- owner_name = full_name;
- }
-
- // For legacy name-only mutes.
- if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name))
- {
- continue;
- }
- LLSD args;
- args["URL"] = load_url_info["url"].asString();
- args["MESSAGE"] = load_url_info["message"].asString();;
- args["OBJECTNAME"] = load_url_info["object_name"].asString();
- args["NAME"] = owner_name;
-
- LLNotificationsUtil::add("LoadWebPage", args, load_url_info);
- }
- else
- {
- ++it;
- }
- }
-}
-
-void process_load_url(LLMessageSystem* msg, void**)
-{
- LLUUID object_id;
- LLUUID owner_id;
- BOOL owner_is_group;
- char object_name[256]; /* Flawfinder: ignore */
- char message[256]; /* Flawfinder: ignore */
- char url[256]; /* Flawfinder: ignore */
-
- msg->getString("Data", "ObjectName", 256, object_name);
- msg->getUUID( "Data", "ObjectID", object_id);
- msg->getUUID( "Data", "OwnerID", owner_id);
- msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group);
- msg->getString("Data", "Message", 256, message);
- msg->getString("Data", "URL", 256, url);
-
- LLSD payload;
- payload["object_id"] = object_id;
- payload["owner_id"] = owner_id;
- payload["owner_is_group"] = owner_is_group;
- payload["object_name"] = object_name;
- payload["message"] = message;
- payload["url"] = url;
-
- // URL is safety checked in load_url above
-
- // Check if object or owner is muted
- if (LLMuteList::getInstance()->isMuted(object_id, object_name) ||
- LLMuteList::getInstance()->isMuted(owner_id))
- {
- LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL;
- return;
- }
-
- // Add to list of pending name lookups
- gLoadUrlList.push_back(payload);
-
- gCacheName->get(owner_id, owner_is_group,
- boost::bind(&callback_load_url_name, _1, _2, _3));
-}
-
-
-void callback_download_complete(void** data, S32 result, LLExtStat ext_status)
-{
- std::string* filepath = (std::string*)data;
- LLSD args;
- args["DOWNLOAD_PATH"] = *filepath;
- LLNotificationsUtil::add("FinishedRawDownload", args);
- delete filepath;
-}
-
-
-void process_initiate_download(LLMessageSystem* msg, void**)
-{
- LLUUID agent_id;
- msg->getUUID("AgentData", "AgentID", agent_id);
- if (agent_id != gAgent.getID())
- {
- LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL;
- return;
- }
-
- std::string sim_filename;
- std::string viewer_filename;
- msg->getString("FileData", "SimFilename", sim_filename);
- msg->getString("FileData", "ViewerFilename", viewer_filename);
-
- if (!gXferManager->validateFileForRequest(viewer_filename))
- {
- llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl;
- return;
- }
- gXferManager->requestFile(viewer_filename,
- sim_filename,
- LL_PATH_NONE,
- msg->getSender(),
- FALSE, // don't delete remote
- callback_download_complete,
- (void**)new std::string(viewer_filename));
-}
-
-
-void process_script_teleport_request(LLMessageSystem* msg, void**)
-{
- if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return;
-
- std::string object_name;
- std::string sim_name;
- LLVector3 pos;
- LLVector3 look_at;
-
- msg->getString("Data", "ObjectName", object_name);
- msg->getString("Data", "SimName", sim_name);
- msg->getVector3("Data", "SimPosition", pos);
- msg->getVector3("Data", "LookAt", look_at);
-
- LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
- if(instance)
- {
- instance->trackURL(
- sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
- LLFloaterReg::showInstance("world_map", "center");
- }
-
- // remove above two lines and replace with below line
- // to re-enable parcel browser for llMapDestination()
- // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
-
-}
-
-void process_covenant_reply(LLMessageSystem* msg, void**)
-{
- LLUUID covenant_id, estate_owner_id;
- std::string estate_name;
- U32 covenant_timestamp;
- msg->getUUID("Data", "CovenantID", covenant_id);
- msg->getU32("Data", "CovenantTimestamp", covenant_timestamp);
- msg->getString("Data", "EstateName", estate_name);
- msg->getUUID("Data", "EstateOwnerID", estate_owner_id);
-
- LLPanelEstateCovenant::updateEstateName(estate_name);
- LLPanelLandCovenant::updateEstateName(estate_name);
- LLFloaterBuyLand::updateEstateName(estate_name);
-
- std::string owner_name =
- LLSLURL("agent", estate_owner_id, "inspect").getSLURLString();
- LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
- LLPanelLandCovenant::updateEstateOwnerName(owner_name);
- LLFloaterBuyLand::updateEstateOwnerName(owner_name);
-
- LLPanelPlaceProfile* panel = LLSideTray::getInstance()->getPanel<LLPanelPlaceProfile>("panel_place_profile");
- if (panel)
- {
- panel->updateEstateName(estate_name);
- panel->updateEstateOwnerName(owner_name);
- }
-
- // standard message, not from system
- std::string last_modified;
- if (covenant_timestamp == 0)
- {
- last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text");
- }
- else
- {
- last_modified = LLTrans::getString("covenant_last_modified")+"["
- +LLTrans::getString("LTimeWeek")+"] ["
- +LLTrans::getString("LTimeMonth")+"] ["
- +LLTrans::getString("LTimeDay")+"] ["
- +LLTrans::getString("LTimeHour")+"]:["
- +LLTrans::getString("LTimeMin")+"]:["
- +LLTrans::getString("LTimeSec")+"] ["
- +LLTrans::getString("LTimeYear")+"]";
- LLSD substitution;
- substitution["datetime"] = (S32) covenant_timestamp;
- LLStringUtil::format (last_modified, substitution);
- }
-
- LLPanelEstateCovenant::updateLastModified(last_modified);
- LLPanelLandCovenant::updateLastModified(last_modified);
- LLFloaterBuyLand::updateLastModified(last_modified);
-
- // load the actual covenant asset data
- const BOOL high_priority = TRUE;
- if (covenant_id.notNull())
- {
- gAssetStorage->getEstateAsset(gAgent.getRegionHost(),
- gAgent.getID(),
- gAgent.getSessionID(),
- covenant_id,
- LLAssetType::AT_NOTECARD,
- ET_Covenant,
- onCovenantLoadComplete,
- NULL,
- high_priority);
- }
- else
- {
- std::string covenant_text;
- if (estate_owner_id.isNull())
- {
- // mainland
- covenant_text = LLTrans::getString("RegionNoCovenant");
- }
- else
- {
- covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner");
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
- if (panel)
- {
- panel->updateCovenantText(covenant_text);
- }
- }
-}
-
-void onCovenantLoadComplete(LLVFS *vfs,
- const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status)
-{
- LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
- std::string covenant_text;
- if(0 == status)
- {
- LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
-
- S32 file_length = file.getSize();
-
- std::vector<char> buffer(file_length+1);
- file.read((U8*)&buffer[0], file_length);
- // put a EOS at the end
- buffer[file_length] = '\0';
-
- if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
- {
- LLViewerTextEditor::Params params;
- params.name("temp");
- params.max_text_length(file_length+1);
- LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params);
- if( !editor->importBuffer( &buffer[0], file_length+1 ) )
- {
- LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
- covenant_text = "Problem importing estate covenant.";
- }
- else
- {
- // Version 0 (just text, doesn't include version number)
- covenant_text = editor->getText();
- }
- delete editor;
- }
- else
- {
- LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL;
- covenant_text = "Problem importing estate covenant: Covenant file format error.";
- }
- }
- else
- {
- LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED );
-
- if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
- LL_ERR_FILE_EMPTY == status)
- {
- covenant_text = "Estate covenant notecard is missing from database.";
- }
- else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
- {
- covenant_text = "Insufficient permissions to view estate covenant.";
- }
- else
- {
- covenant_text = "Unable to load estate covenant at this time.";
- }
-
- LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
-
- LLPanelPlaceProfile* panel = LLSideTray::getInstance()->getPanel<LLPanelPlaceProfile>("panel_place_profile");
- if (panel)
- {
- panel->updateCovenantText(covenant_text);
- }
-}
-
-
-void process_feature_disabled_message(LLMessageSystem* msg, void**)
-{
- // Handle Blacklisted feature simulator response...
- LLUUID agentID;
- LLUUID transactionID;
- std::string messageText;
- msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0);
- msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID);
- msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID);
-
- LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL;
-}
-
-// ------------------------------------------------------------
-// Message system exception callbacks
-// ------------------------------------------------------------
-
-void invalid_message_callback(LLMessageSystem* msg,
- void*,
- EMessageException exception)
-{
- LLAppViewer::instance()->badNetworkHandler();
-}
-
-// Please do not add more message handlers here. This file is huge.
-// Put them in a file related to the functionality you are implementing.
-
-void LLOfferInfo::forceResponse(InventoryOfferResponse response)
-{
- LLNotification::Params params("UserGiveItem");
- params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2));
- LLNotifications::instance().forceResponse(params, response);
-}
-
+/**
+ * @file llviewermessage.cpp
+ * @brief Dumping ground for viewer-side message system callbacks.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llviewermessage.h"
+#include "boost/lexical_cast.hpp"
+
+// Linden libraries
+#include "llanimationstates.h"
+#include "llaudioengine.h"
+#include "llavataractions.h"
+#include "llavatarnamecache.h" // IDEVO HACK
+#include "lscript_byteformat.h"
+#include "lleconomy.h"
+#include "lleventtimer.h"
+#include "llfloaterreg.h"
+#include "llfollowcamparams.h"
+#include "llinventorydefines.h"
+#include "lllslconstants.h"
+#include "llregionhandle.h"
+#include "llsdserialize.h"
+#include "llteleportflags.h"
+#include "lltransactionflags.h"
+#include "llvfile.h"
+#include "llvfs.h"
+#include "llxfermanager.h"
+#include "mean_collision_data.h"
+
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llcallingcard.h"
+#include "llbuycurrencyhtml.h"
+#include "llfirstuse.h"
+#include "llfloaterbuyland.h"
+#include "llfloaterland.h"
+#include "llfloaterregioninfo.h"
+#include "llfloaterlandholdings.h"
+#include "llfloaterpostcard.h"
+#include "llfloaterpreference.h"
+#include "llhudeffecttrail.h"
+#include "llhudmanager.h"
+#include "llinventoryfunctions.h"
+#include "llinventoryobserver.h"
+#include "llinventorypanel.h"
+#include "llnearbychat.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "llpanelgrouplandmoney.h"
+#include "llrecentpeople.h"
+#include "llscriptfloater.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "llstartup.h"
+#include "llsky.h"
+#include "llslurl.h"
+#include "llstatenums.h"
+#include "llstatusbar.h"
+#include "llimview.h"
+#include "llspeakers.h"
+#include "lltrans.h"
+#include "lltranslate.h"
+#include "llviewerfoldertype.h"
+#include "llvoavatar.h" // IDEVO HACK
+#include "lluri.h"
+#include "llviewergenericmessage.h"
+#include "llviewermenu.h"
+#include "llviewerjoystick.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerstats.h"
+#include "llviewertexteditor.h"
+#include "llviewerthrottle.h"
+#include "llviewerwindow.h"
+#include "llvlmanager.h"
+#include "llvoavatarself.h"
+#include "llvotextbubble.h"
+#include "llworld.h"
+#include "pipeline.h"
+#include "llfloaterworldmap.h"
+#include "llviewerdisplay.h"
+#include "llkeythrottle.h"
+#include "llgroupactions.h"
+#include "llagentui.h"
+#include "llpanelblockedlist.h"
+#include "llpanelplaceprofile.h"
+
+#include <boost/algorithm/string/split.hpp> //
+#include <boost/regex.hpp>
+
+#include "llnotificationmanager.h" //
+
+#if LL_MSVC
+// disable boost::lexical_cast warning
+#pragma warning (disable:4702)
+#endif
+
+//
+// Constants
+//
+const F32 BIRD_AUDIBLE_RADIUS = 32.0f;
+const F32 SIT_DISTANCE_FROM_TARGET = 0.25f;
+static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting.
+
+// Determine how quickly residents' scripts can issue question dialogs
+// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in
+static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
+static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
+
+extern BOOL gDebugClicks;
+
+// function prototypes
+bool check_offer_throttle(const std::string& from_name, bool check_only);
+static void process_money_balance_reply_extended(LLMessageSystem* msg);
+
+//inventory offer throttle globals
+LLFrameTimer gThrottleTimer;
+const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period
+const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds
+
+//script permissions
+const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
+ {
+ "ScriptTakeMoney",
+ "ActOnControlInputs",
+ "RemapControlInputs",
+ "AnimateYourAvatar",
+ "AttachToYourAvatar",
+ "ReleaseOwnership",
+ "LinkAndDelink",
+ "AddAndRemoveJoints",
+ "ChangePermissions",
+ "TrackYourCamera",
+ "ControlYourCamera"
+ };
+
+const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
+{
+ TRUE, // ScriptTakeMoney,
+ FALSE, // ActOnControlInputs
+ FALSE, // RemapControlInputs
+ FALSE, // AnimateYourAvatar
+ FALSE, // AttachToYourAvatar
+ FALSE, // ReleaseOwnership,
+ FALSE, // LinkAndDelink,
+ FALSE, // AddAndRemoveJoints
+ FALSE, // ChangePermissions
+ FALSE, // TrackYourCamera,
+ FALSE // ControlYourCamera
+};
+
+bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLMessageSystem* msg = gMessageSystem;
+ const LLSD& payload = notification["payload"];
+
+ // add friend to recent people list
+ LLRecentPeople::instance().add(payload["from_id"]);
+
+ switch(option)
+ {
+ case 0:
+ {
+ // accept
+ LLAvatarTracker::formFriendship(payload["from_id"]);
+
+ const LLUUID fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+
+ // This will also trigger an onlinenotification if the user is online
+ msg->newMessageFast(_PREHASH_AcceptFriendship);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
+ msg->nextBlockFast(_PREHASH_FolderData);
+ msg->addUUIDFast(_PREHASH_FolderID, fid);
+ msg->sendReliable(LLHost(payload["sender"].asString()));
+
+ LLSD payload = notification["payload"];
+ payload["SUPPRESS_TOAST"] = true;
+ LLNotificationsUtil::add("FriendshipAcceptedByMe",
+ notification["substitutions"], payload);
+ break;
+ }
+ case 1: // Decline
+ {
+ LLSD payload = notification["payload"];
+ payload["SUPPRESS_TOAST"] = true;
+ LLNotificationsUtil::add("FriendshipDeclinedByMe",
+ notification["substitutions"], payload);
+ }
+ // fall-through
+ case 2: // Send IM - decline and start IM session
+ {
+ // decline
+ // We no longer notify other viewers, but we DO still send
+ // the rejection to the simulator to delete the pending userop.
+ msg->newMessageFast(_PREHASH_DeclineFriendship);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
+ msg->sendReliable(LLHost(payload["sender"].asString()));
+
+ // start IM session
+ if(2 == option)
+ {
+ LLAvatarActions::startIM(payload["from_id"].asUUID());
+ }
+ }
+ default:
+ // close button probably, possibly timed out
+ break;
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback);
+static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback);
+
+//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have "
+// "requested not to be disturbed. Your message will still be shown in their IM "
+// "panel for later viewing.";
+
+//
+// Functions
+//
+
+void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group,
+ S32 trx_type, const std::string& desc)
+{
+ if(0 == amount || !region) return;
+ amount = abs(amount);
+ LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL;
+ if(can_afford_transaction(amount))
+ {
+// gStatusBar->debitBalance(amount);
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_MoneyTransferRequest);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MoneyData);
+ msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_DestID, uuid);
+ msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group));
+ msg->addS32Fast(_PREHASH_Amount, amount);
+ msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY);
+ msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY);
+ msg->addS32Fast(_PREHASH_TransactionType, trx_type );
+ msg->addStringFast(_PREHASH_Description, desc);
+ msg->sendReliable(region->getHost());
+ }
+ else
+ {
+ LLStringUtil::format_map_t args;
+ args["AMOUNT"] = llformat("%d", amount);
+ LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("giving", args), amount );
+ }
+}
+
+void send_complete_agent_movement(const LLHost& sim_host)
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_CompleteAgentMovement);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
+ msg->sendReliable(sim_host);
+}
+
+void process_logout_reply(LLMessageSystem* msg, void**)
+{
+ // The server has told us it's ok to quit.
+ LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL;
+
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ LLUUID session_id;
+ msg->getUUID("AgentData", "SessionID", session_id);
+ if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID()))
+ {
+ LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL;
+ }
+
+ LLInventoryModel::update_map_t parents;
+ S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData );
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLUUID item_id;
+ msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
+
+ if( (1 == count) && item_id.isNull() )
+ {
+ // Detect dummy item. Indicates an empty list.
+ break;
+ }
+
+ // We do not need to track the asset ids, just account for an
+ // updated inventory version.
+ LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL;
+ LLInventoryItem* item = gInventory.getItem( item_id );
+ if( item )
+ {
+ parents[item->getParentUUID()] = 0;
+ gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL;
+ }
+ }
+ LLAppViewer::instance()->forceQuit();
+}
+
+void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
+
+ if (!regionp || gNoRender)
+ {
+ return;
+ }
+
+
+ S32 size;
+ S8 type;
+
+ mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
+ size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
+ if (0 == size)
+ {
+ LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL;
+ return;
+ }
+ if (size < 0)
+ {
+ // getSizeFast() is probably trying to tell us about an error
+ LL_WARNS("Messaging") << "getSizeFast() returned negative result: "
+ << size
+ << LL_ENDL;
+ return;
+ }
+ U8 *datap = new U8[size];
+ mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
+ LLVLData *vl_datap = new LLVLData(regionp, type, datap, size);
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize());
+ }
+ else
+ {
+ gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize());
+ }
+}
+
+// S32 exported_object_count = 0;
+// S32 exported_image_count = 0;
+// S32 current_object_count = 0;
+// S32 current_image_count = 0;
+
+// extern LLNotifyBox *gExporterNotify;
+// extern LLUUID gExporterRequestID;
+// extern std::string gExportDirectory;
+
+// extern LLUploadDialog *gExportDialog;
+
+// std::string gExportedFile;
+
+// std::map<LLUUID, std::string> gImageChecksums;
+
+// void export_complete()
+// {
+// LLUploadDialog::modalUploadFinished();
+// gExporterRequestID.setNull();
+// gExportDirectory = "";
+
+// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */
+// fseek(fXML, 0, SEEK_END);
+// long length = ftell(fXML);
+// fseek(fXML, 0, SEEK_SET);
+// U8 *buffer = new U8[length + 1];
+// size_t nread = fread(buffer, 1, length, fXML);
+// if (nread < (size_t) length)
+// {
+// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
+// }
+// buffer[nread] = '\0';
+// fclose(fXML);
+
+// char *pos = (char *)buffer;
+// while ((pos = strstr(pos+1, "<sl:image ")) != 0)
+// {
+// char *pos_check = strstr(pos, "checksum=\"");
+
+// if (pos_check)
+// {
+// char *pos_uuid = strstr(pos_check, "\">");
+
+// if (pos_uuid)
+// {
+// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */
+// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */
+// image_uuid_str[UUID_STR_SIZE-1] = 0;
+
+// LLUUID image_uuid(image_uuid_str);
+
+// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL;
+
+// std::map<LLUUID, std::string>::iterator itor = gImageChecksums.find(image_uuid);
+// if (itor != gImageChecksums.end())
+// {
+// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL;
+// if (!itor->second.empty())
+// {
+// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */
+// }
+// }
+// }
+// }
+// }
+
+// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */
+// if (fwrite(buffer, 1, length, fXMLOut) != length)
+// {
+// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
+// }
+// fclose(fXMLOut);
+
+// delete [] buffer;
+// }
+
+
+// void exported_item_complete(const LLTSCode status, void *user_data)
+// {
+// //std::string *filename = (std::string *)user_data;
+
+// if (status < LLTS_OK)
+// {
+// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL;
+// }
+// else
+// {
+// ++current_object_count;
+// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
+// {
+// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL;
+
+// export_complete();
+// }
+// else
+// {
+// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
+// }
+// }
+// }
+
+// struct exported_image_info
+// {
+// LLUUID image_id;
+// std::string filename;
+// U32 image_num;
+// };
+
+// void exported_j2c_complete(const LLTSCode status, void *user_data)
+// {
+// exported_image_info *info = (exported_image_info *)user_data;
+// LLUUID image_id = info->image_id;
+// U32 image_num = info->image_num;
+// std::string filename = info->filename;
+// delete info;
+
+// if (status < LLTS_OK)
+// {
+// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL;
+// }
+// else
+// {
+// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
+// if (fIn)
+// {
+// LLPointer<LLImageJ2C> ImageUtility = new LLImageJ2C;
+// LLPointer<LLImageTGA> TargaUtility = new LLImageTGA;
+
+// fseek(fIn, 0, SEEK_END);
+// S32 length = ftell(fIn);
+// fseek(fIn, 0, SEEK_SET);
+// U8 *buffer = ImageUtility->allocateData(length);
+// if (fread(buffer, 1, length, fIn) != length)
+// {
+// LL_WARNS("Messaging") << "Short read" << LL_ENDL;
+// }
+// fclose(fIn);
+// LLFile::remove(filename);
+
+// // Convert to TGA
+// LLPointer<LLImageRaw> image = new LLImageRaw();
+
+// ImageUtility->updateData();
+// ImageUtility->decode(image, 100000.0f);
+
+// TargaUtility->encode(image);
+// U8 *data = TargaUtility->getData();
+// S32 data_size = TargaUtility->getDataSize();
+
+// std::string file_path = gDirUtilp->getDirName(filename);
+
+// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename;
+// //S32 name_len = output_file.length();
+// //strcpy(&output_file[name_len-3], "tga");
+// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */
+// char md5_hash_string[33]; /* Flawfinder: ignore */
+// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */
+// if (fOut)
+// {
+// if (fwrite(data, 1, data_size, fOut) != data_size)
+// {
+// LL_WARNS("Messaging") << "Short write" << LL_ENDL;
+// }
+// fseek(fOut, 0, SEEK_SET);
+// fclose(fOut);
+// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */
+// LLMD5 my_md5_hash(fOut);
+// my_md5_hash.hex_digest(md5_hash_string);
+// }
+
+// gImageChecksums.insert(std::pair<LLUUID, std::string>(image_id, md5_hash_string));
+// }
+// }
+
+// ++current_image_count;
+// if (current_image_count == exported_image_count && current_object_count == exported_object_count)
+// {
+// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL;
+// export_complete();
+// }
+// else
+// {
+// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count));
+// }
+//}
+
+void process_derez_ack(LLMessageSystem*, void**)
+{
+ if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount();
+}
+
+void process_places_reply(LLMessageSystem* msg, void** data)
+{
+ LLUUID query_id;
+
+ msg->getUUID("AgentData", "QueryID", query_id);
+ if (query_id.isNull())
+ {
+ LLFloaterLandHoldings::processPlacesReply(msg, data);
+ }
+ else if(gAgent.isInGroup(query_id))
+ {
+ LLPanelGroupLandMoney::processPlacesReply(msg, data);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL;
+ }
+}
+
+void send_sound_trigger(const LLUUID& sound_id, F32 gain)
+{
+ if (sound_id.isNull() || gAgent.getRegion() == NULL)
+ {
+ // disconnected agent or zero guids don't get sent (no sound)
+ return;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_SoundTrigger);
+ msg->nextBlockFast(_PREHASH_SoundData);
+ msg->addUUIDFast(_PREHASH_SoundID, sound_id);
+ // Client untrusted, ids set on sim
+ msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null );
+ msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null );
+ msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null );
+
+ msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle());
+
+ LLVector3 position = gAgent.getPositionAgent();
+ msg->addVector3Fast(_PREHASH_Position, position);
+ msg->addF32Fast(_PREHASH_Gain, gain);
+
+ gAgent.sendMessage();
+}
+
+bool join_group_response(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ BOOL delete_context_data = TRUE;
+ bool accept_invite = false;
+
+ LLUUID group_id = notification["payload"]["group_id"].asUUID();
+ LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID();
+ std::string name = notification["payload"]["name"].asString();
+ std::string message = notification["payload"]["message"].asString();
+ S32 fee = notification["payload"]["fee"].asInteger();
+
+ if (option == 2 && !group_id.isNull())
+ {
+ LLGroupActions::show(group_id);
+ LLSD args;
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("JoinGroup", args, notification["payload"]);
+ return false;
+ }
+ if(option == 0 && !group_id.isNull())
+ {
+ // check for promotion or demotion.
+ S32 max_groups = gMaxAgentGroups;
+ if(gAgent.isInGroup(group_id)) ++max_groups;
+
+ if(gAgent.mGroups.count() < max_groups)
+ {
+ accept_invite = true;
+ }
+ else
+ {
+ delete_context_data = FALSE;
+ LLSD args;
+ args["NAME"] = name;
+ LLNotificationsUtil::add("JoinedTooManyGroupsMember", args, notification["payload"]);
+ }
+ }
+
+ if (accept_invite)
+ {
+ // If there is a fee to join this group, make
+ // sure the user is sure they want to join.
+ if (fee > 0)
+ {
+ delete_context_data = FALSE;
+ LLSD args;
+ args["COST"] = llformat("%d", fee);
+ // Set the fee for next time to 0, so that we don't keep
+ // asking about a fee.
+ LLSD next_payload = notification["payload"];
+ next_payload["fee"] = 0;
+ LLNotificationsUtil::add("JoinGroupCanAfford",
+ args,
+ next_payload);
+ }
+ else
+ {
+ send_improved_im(group_id,
+ std::string("name"),
+ std::string("message"),
+ IM_ONLINE,
+ IM_GROUP_INVITATION_ACCEPT,
+ transaction_id);
+ }
+ }
+ else
+ {
+ send_improved_im(group_id,
+ std::string("name"),
+ std::string("message"),
+ IM_ONLINE,
+ IM_GROUP_INVITATION_DECLINE,
+ transaction_id);
+ }
+
+ return false;
+}
+
+static void highlight_inventory_items_in_panel(const std::vector<LLUUID>& items, LLInventoryPanel *inventory_panel)
+{
+ if (NULL == inventory_panel) return;
+
+ for (std::vector<LLUUID>::const_iterator item_iter = items.begin();
+ item_iter != items.end();
+ ++item_iter)
+ {
+ const LLUUID& item_id = (*item_iter);
+ if(!highlight_offered_object(item_id))
+ {
+ continue;
+ }
+
+ LLInventoryItem* item = gInventory.getItem(item_id);
+ llassert(item);
+ if (!item) {
+ continue;
+ }
+
+ LL_DEBUGS("Inventory_Move") << "Highlighting inventory item: " << item->getName() << ", " << item_id << LL_ENDL;
+ LLFolderView* fv = inventory_panel->getRootFolder();
+ if (fv)
+ {
+ LLFolderViewItem* fv_item = fv->getItemByID(item_id);
+ if (fv_item)
+ {
+ LLFolderViewItem* fv_folder = fv_item->getParentFolder();
+ if (fv_folder)
+ {
+ // Parent folders can be different in case of 2 consecutive drag and drop
+ // operations when the second one is started before the first one completes.
+ LL_DEBUGS("Inventory_Move") << "Open folder: " << fv_folder->getName() << LL_ENDL;
+ fv_folder->setOpen(TRUE);
+ if (fv_folder->isSelected())
+ {
+ fv->changeSelection(fv_folder, FALSE);
+ }
+ }
+ fv->changeSelection(fv_item, TRUE);
+ }
+ }
+ }
+}
+
+static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response);
+static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response);
+static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response);
+
+
+//-----------------------------------------------------------------------------
+// Instant Message
+//-----------------------------------------------------------------------------
+class LLOpenAgentOffer : public LLInventoryFetchItemsObserver
+{
+public:
+ LLOpenAgentOffer(const LLUUID& object_id,
+ const std::string& from_name) :
+ LLInventoryFetchItemsObserver(object_id),
+ mFromName(from_name) {}
+ /*virtual*/ void startFetch()
+ {
+ for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it)
+ {
+ LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
+ if (cat)
+ {
+ mComplete.push_back((*it));
+ }
+ }
+ LLInventoryFetchItemsObserver::startFetch();
+ }
+ /*virtual*/ void done()
+ {
+ open_inventory_offer(mComplete, mFromName);
+ gInventory.removeObserver(this);
+ delete this;
+ }
+private:
+ std::string mFromName;
+};
+
+/**
+ * Class to observe adding of new items moved from the world to user's inventory to select them in inventory.
+ *
+ * We can't create it each time items are moved because "drop" event is sent separately for each
+ * element even while multi-dragging. We have to have the only instance of the observer. See EXT-4347.
+ */
+class LLViewerInventoryMoveFromWorldObserver : public LLInventoryAddItemByAssetObserver
+{
+public:
+ LLViewerInventoryMoveFromWorldObserver()
+ : LLInventoryAddItemByAssetObserver()
+ , mActivePanel(NULL)
+ {
+
+ }
+
+ void setMoveIntoFolderID(const LLUUID& into_folder_uuid) {mMoveIntoFolderID = into_folder_uuid; }
+
+private:
+ /*virtual */void onAssetAdded(const LLUUID& asset_id)
+ {
+ // Store active Inventory panel.
+ mActivePanel = LLInventoryPanel::getActiveInventoryPanel();
+
+ // Store selected items (without destination folder)
+ mSelectedItems.clear();
+ if (mActivePanel)
+ {
+ mSelectedItems = mActivePanel->getRootFolder()->getSelectionList();
+ }
+ mSelectedItems.erase(mMoveIntoFolderID);
+ }
+
+ /**
+ * Selects added inventory items watched by their Asset UUIDs if selection was not changed since
+ * all items were started to watch (dropped into a folder).
+ */
+ void done()
+ {
+ // if selection is not changed since watch started lets hightlight new items.
+ if (mActivePanel && !isSelectionChanged())
+ {
+ LL_DEBUGS("Inventory_Move") << "Selecting new items..." << LL_ENDL;
+ mActivePanel->clearSelection();
+ highlight_inventory_items_in_panel(mAddedItems, mActivePanel);
+ }
+ }
+
+ /**
+ * Returns true if selected inventory items were changed since moved inventory items were started to watch.
+ */
+ bool isSelectionChanged()
+ {
+ const LLInventoryPanel * const current_active_panel = LLInventoryPanel::getActiveInventoryPanel();
+
+ if (NULL == mActivePanel || current_active_panel != mActivePanel)
+ {
+ return true;
+ }
+
+ // get selected items (without destination folder)
+ selected_items_t selected_items = mActivePanel->getRootFolder()->getSelectionList();
+ selected_items.erase(mMoveIntoFolderID);
+
+ // compare stored & current sets of selected items
+ selected_items_t different_items;
+ std::set_symmetric_difference(mSelectedItems.begin(), mSelectedItems.end(),
+ selected_items.begin(), selected_items.end(), std::inserter(different_items, different_items.begin()));
+
+ LL_DEBUGS("Inventory_Move") << "Selected firstly: " << mSelectedItems.size()
+ << ", now: " << selected_items.size() << ", difference: " << different_items.size() << LL_ENDL;
+
+ return different_items.size() > 0;
+ }
+
+ LLInventoryPanel *mActivePanel;
+ typedef std::set<LLUUID> selected_items_t;
+ selected_items_t mSelectedItems;
+
+ /**
+ * UUID of FolderViewFolder into which watched items are moved.
+ *
+ * Destination FolderViewFolder becomes selected while mouse hovering (when dragged items are dropped).
+ *
+ * If mouse is moved out it set unselected and number of selected items is changed
+ * even if selected items in Inventory stay the same.
+ * So, it is used to update stored selection list.
+ *
+ * @see onAssetAdded()
+ * @see isSelectionChanged()
+ */
+ LLUUID mMoveIntoFolderID;
+};
+
+LLViewerInventoryMoveFromWorldObserver* gInventoryMoveObserver = NULL;
+
+void set_dad_inventory_item(LLInventoryItem* inv_item, const LLUUID& into_folder_uuid)
+{
+ start_new_inventory_observer();
+
+ gInventoryMoveObserver->setMoveIntoFolderID(into_folder_uuid);
+ gInventoryMoveObserver->watchAsset(inv_item->getAssetUUID());
+}
+
+//unlike the FetchObserver for AgentOffer, we only make one
+//instance of the AddedObserver for TaskOffers
+//and it never dies. We do this because we don't know the UUID of
+//task offers until they are accepted, so we don't wouldn't
+//know what to watch for, so instead we just watch for all additions.
+class LLOpenTaskOffer : public LLInventoryAddedObserver
+{
+protected:
+ /*virtual*/ void done()
+ {
+ for (uuid_vec_t::iterator it = mAdded.begin(); it != mAdded.end();)
+ {
+ const LLUUID& item_uuid = *it;
+ bool was_moved = false;
+ LLInventoryObject* added_object = gInventory.getObject(item_uuid);
+ if (added_object)
+ {
+ // cast to item to get Asset UUID
+ LLInventoryItem* added_item = dynamic_cast<LLInventoryItem*>(added_object);
+ if (added_item)
+ {
+ const LLUUID& asset_uuid = added_item->getAssetUUID();
+ if (gInventoryMoveObserver->isAssetWatched(asset_uuid))
+ {
+ LL_DEBUGS("Inventory_Move") << "Found asset UUID: " << asset_uuid << LL_ENDL;
+ was_moved = true;
+ }
+ }
+ }
+
+ if (was_moved)
+ {
+ it = mAdded.erase(it);
+ }
+ else ++it;
+ }
+
+ open_inventory_offer(mAdded, "");
+ mAdded.clear();
+ }
+ };
+
+class LLOpenTaskGroupOffer : public LLInventoryAddedObserver
+{
+protected:
+ /*virtual*/ void done()
+ {
+ open_inventory_offer(mAdded, "group_offer");
+ mAdded.clear();
+ gInventory.removeObserver(this);
+ delete this;
+ }
+};
+
+//one global instance to bind them
+LLOpenTaskOffer* gNewInventoryObserver=NULL;
+
+class LLNewInventoryHintObserver : public LLInventoryAddedObserver
+{
+protected:
+ /*virtual*/ void done()
+ {
+ LLFirstUse::newInventory();
+ }
+};
+
+void start_new_inventory_observer()
+{
+ if (!gNewInventoryObserver) //task offer observer
+ {
+ // Observer is deleted by gInventory
+ gNewInventoryObserver = new LLOpenTaskOffer;
+ gInventory.addObserver(gNewInventoryObserver);
+ }
+
+ if (!gInventoryMoveObserver) //inventory move from the world observer
+ {
+ // Observer is deleted by gInventory
+ gInventoryMoveObserver = new LLViewerInventoryMoveFromWorldObserver;
+ gInventory.addObserver(gInventoryMoveObserver);
+ }
+
+ gInventory.addObserver(new LLNewInventoryHintObserver());
+}
+
+class LLDiscardAgentOffer : public LLInventoryFetchItemsObserver
+{
+ LOG_CLASS(LLDiscardAgentOffer);
+public:
+ LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) :
+ LLInventoryFetchItemsObserver(object_id),
+ mFolderID(folder_id),
+ mObjectID(object_id) {}
+ virtual ~LLDiscardAgentOffer() {}
+ virtual void done()
+ {
+ LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ bool notify = false;
+ if(trash_id.notNull() && mObjectID.notNull())
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+ gInventory.moveObject(mObjectID, trash_id);
+ LLInventoryObject* obj = gInventory.getObject(mObjectID);
+ if(obj)
+ {
+ // no need to restamp since this is already a freshly
+ // stamped item.
+ obj->updateParentOnServer(FALSE);
+ notify = true;
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: "
+ << (trash_id.isNull() ? "trash " : "")
+ << (mObjectID.isNull() ? "object" : "") << LL_ENDL;
+ }
+ gInventory.removeObserver(this);
+ if(notify)
+ {
+ gInventory.notifyObservers();
+ }
+ delete this;
+ }
+protected:
+ LLUUID mFolderID;
+ LLUUID mObjectID;
+};
+
+
+//Returns TRUE if we are OK, FALSE if we are throttled
+//Set check_only true if you want to know the throttle status
+//without registering a hit
+bool check_offer_throttle(const std::string& from_name, bool check_only)
+{
+ static U32 throttle_count;
+ static bool throttle_logged;
+ LLChat chat;
+ std::string log_message;
+
+ if (!gSavedSettings.getBOOL("ShowNewInventory"))
+ return false;
+
+ if (check_only)
+ {
+ return gThrottleTimer.hasExpired();
+ }
+
+ if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
+ {
+ LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL;
+ throttle_count=1;
+ throttle_logged=false;
+ return true;
+ }
+ else //has not expired
+ {
+ LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL;
+ // When downloading the initial inventory we get a lot of new items
+ // coming in and can't tell that from spam.
+ if (LLStartUp::getStartupState() >= STATE_STARTED
+ && throttle_count >= OFFER_THROTTLE_MAX_COUNT)
+ {
+ if (!throttle_logged)
+ {
+ // Use the name of the last item giver, who is probably the person
+ // spamming you.
+
+ LLStringUtil::format_map_t arg;
+ std::string log_msg;
+ std::ostringstream time ;
+ time<<OFFER_THROTTLE_TIME;
+
+ arg["APP_NAME"] = LLAppViewer::instance()->getSecondLifeTitle();
+ arg["TIME"] = time.str();
+
+ if (!from_name.empty())
+ {
+ arg["FROM_NAME"] = from_name;
+ log_msg = LLTrans::getString("ItemsComingInTooFastFrom", arg);
+ }
+ else
+ {
+ log_msg = LLTrans::getString("ItemsComingInTooFast", arg);
+ }
+
+ //this is kinda important, so actually put it on screen
+ LLSD args;
+ args["MESSAGE"] = log_msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+
+ throttle_logged=true;
+ }
+ return false;
+ }
+ else
+ {
+ throttle_count++;
+ return true;
+ }
+ }
+}
+
+void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_name)
+{
+ for (uuid_vec_t::const_iterator obj_iter = objects.begin();
+ obj_iter != objects.end();
+ ++obj_iter)
+ {
+ const LLUUID& obj_id = (*obj_iter);
+ if(!highlight_offered_object(obj_id))
+ {
+ continue;
+ }
+
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (!obj)
+ {
+ llwarns << "Cannot find object [ itemID:" << obj_id << " ] to open." << llendl;
+ continue;
+ }
+
+ const LLAssetType::EType asset_type = obj->getActualType();
+
+ // Either an inventory item or a category.
+ const LLInventoryItem* item = dynamic_cast<const LLInventoryItem*>(obj);
+ if (item)
+ {
+ ////////////////////////////////////////////////////////////////////////////////
+ // Special handling for various types.
+ if (check_offer_throttle(from_name, false)) // If we are throttled, don't display
+ {
+ LL_DEBUGS("Messaging") << "Highlighting inventory item: " << item->getUUID() << LL_ENDL;
+ // If we opened this ourselves, focus it
+ const BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_NOTECARD:
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(obj_id), take_focus);
+ break;
+ }
+ case LLAssetType::AT_LANDMARK:
+ {
+ LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID());
+ if ("inventory_handler" == from_name)
+ {
+ //we have to filter inventory_handler messages to avoid notification displaying
+ LLSideTray::getInstance()->showPanel("panel_places",
+ LLSD().with("type", "landmark").with("id", item->getUUID()));
+ }
+ else if("group_offer" == from_name)
+ {
+ // "group_offer" is passed by LLOpenTaskGroupOffer
+ // Notification about added landmark will be generated under the "from_name.empty()" called from LLOpenTaskOffer::done().
+ LLSD args;
+ args["type"] = "landmark";
+ args["id"] = obj_id;
+ LLSideTray::getInstance()->showPanel("panel_places", args);
+
+ continue;
+ }
+ else if(from_name.empty())
+ {
+ std::string folder_name;
+ if (parent_folder)
+ {
+ // Localize folder name.
+ // *TODO: share this code?
+ folder_name = parent_folder->getName();
+ if (LLFolderType::lookupIsProtectedType(parent_folder->getPreferredType()))
+ {
+ LLTrans::findString(folder_name, "InvFolder " + folder_name);
+ }
+ }
+ else
+ {
+ folder_name = LLTrans::getString("Unknown");
+ }
+
+ // we receive a message from LLOpenTaskOffer, it mean that new landmark has been added.
+ LLSD args;
+ args["LANDMARK_NAME"] = item->getName();
+ args["FOLDER_NAME"] = folder_name;
+ LLNotificationsUtil::add("LandmarkCreated", args);
+ }
+ }
+ break;
+ case LLAssetType::AT_TEXTURE:
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(obj_id), take_focus);
+ break;
+ }
+ case LLAssetType::AT_ANIMATION:
+ LLFloaterReg::showInstance("preview_anim", LLSD(obj_id), take_focus);
+ break;
+ case LLAssetType::AT_SCRIPT:
+ LLFloaterReg::showInstance("preview_script", LLSD(obj_id), take_focus);
+ break;
+ case LLAssetType::AT_SOUND:
+ LLFloaterReg::showInstance("preview_sound", LLSD(obj_id), take_focus);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Highlight item
+ const BOOL auto_open =
+ gSavedSettings.getBOOL("ShowInInventory") && // don't open if showininventory is false
+ !(asset_type == LLAssetType::AT_CALLINGCARD) && // don't open if it's a calling card
+ !from_name.empty(); // don't open if it's not from anyone.
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open);
+ if(active_panel)
+ {
+ LL_DEBUGS("Messaging") << "Highlighting" << obj_id << LL_ENDL;
+ LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
+ active_panel->setSelection(obj_id, TAKE_FOCUS_NO);
+ gFocusMgr.setKeyboardFocus(focus_ctrl);
+ }
+ }
+}
+
+bool highlight_offered_object(const LLUUID& obj_id)
+{
+ const LLInventoryObject* obj = gInventory.getObject(obj_id);
+ if(!obj)
+ {
+ LL_WARNS("Messaging") << "Unable to show inventory item: " << obj_id << LL_ENDL;
+ return false;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Don't highlight if it's in certain "quiet" folders which don't need UI
+ // notification (e.g. trash, cof, lost-and-found).
+ if(!gAgent.getAFK())
+ {
+ const LLViewerInventoryCategory *parent = gInventory.getFirstNondefaultParent(obj_id);
+ if (parent)
+ {
+ const LLFolderType::EType parent_type = parent->getPreferredType();
+ if (LLViewerFolderType::lookupIsQuietType(parent_type))
+ {
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+void inventory_offer_mute_callback(const LLUUID& blocked_id,
+ const std::string& full_name,
+ bool is_group,
+ boost::shared_ptr<LLNotificationResponderInterface> offer_ptr)
+{
+ LLOfferInfo* offer = dynamic_cast<LLOfferInfo*>(offer_ptr.get());
+
+ std::string from_name = full_name;
+ LLMute::EType type;
+ if (is_group)
+ {
+ type = LLMute::GROUP;
+ }
+ else if(offer && offer->mFromObject)
+ {
+ //we have to block object by name because blocked_id is an id of owner
+ type = LLMute::BY_NAME;
+ }
+ else
+ {
+ type = LLMute::AGENT;
+ }
+
+ // id should be null for BY_NAME mute, see LLMuteList::add for details
+ LLMute mute(type == LLMute::BY_NAME ? LLUUID::null : blocked_id, from_name, type);
+ if (LLMuteList::getInstance()->add(mute))
+ {
+ LLPanelBlockedList::showPanelAndSelect(blocked_id);
+ }
+
+ // purge the message queue of any previously queued inventory offers from the same source.
+ class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
+ {
+ public:
+ OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
+ bool matches(const LLNotificationPtr notification) const
+ {
+ if(notification->getName() == "ObjectGiveItem"
+ || notification->getName() == "UserGiveItem")
+ {
+ return (notification->getPayload()["from_id"].asUUID() == blocked_id);
+ }
+ return FALSE;
+ }
+ private:
+ const LLUUID& blocked_id;
+ };
+
+ LLNotificationsUI::LLChannelManager::getInstance()->killToastsFromChannel(LLUUID(
+ gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(blocked_id));
+}
+
+LLOfferInfo::LLOfferInfo()
+ : LLNotificationResponderInterface()
+ , mFromGroup(FALSE)
+ , mFromObject(FALSE)
+ , mIM(IM_NOTHING_SPECIAL)
+ , mType(LLAssetType::AT_NONE)
+ , mPersist(false)
+{
+}
+
+LLOfferInfo::LLOfferInfo(const LLSD& sd)
+{
+ mIM = (EInstantMessage)sd["im_type"].asInteger();
+ mFromID = sd["from_id"].asUUID();
+ mFromGroup = sd["from_group"].asBoolean();
+ mFromObject = sd["from_object"].asBoolean();
+ mTransactionID = sd["transaction_id"].asUUID();
+ mFolderID = sd["folder_id"].asUUID();
+ mObjectID = sd["object_id"].asUUID();
+ mType = LLAssetType::lookup(sd["type"].asString().c_str());
+ mFromName = sd["from_name"].asString();
+ mDesc = sd["description"].asString();
+ mHost = LLHost(sd["sender"].asString());
+ mPersist = sd["persist"].asBoolean();
+}
+
+LLOfferInfo::LLOfferInfo(const LLOfferInfo& info)
+{
+ mIM = info.mIM;
+ mFromID = info.mFromID;
+ mFromGroup = info.mFromGroup;
+ mFromObject = info.mFromObject;
+ mTransactionID = info.mTransactionID;
+ mFolderID = info.mFolderID;
+ mObjectID = info.mObjectID;
+ mType = info.mType;
+ mFromName = info.mFromName;
+ mDesc = info.mDesc;
+ mHost = info.mHost;
+ mPersist = info.mPersist;
+}
+
+LLSD LLOfferInfo::asLLSD()
+{
+ LLSD sd;
+ sd["im_type"] = mIM;
+ sd["from_id"] = mFromID;
+ sd["from_group"] = mFromGroup;
+ sd["from_object"] = mFromObject;
+ sd["transaction_id"] = mTransactionID;
+ sd["folder_id"] = mFolderID;
+ sd["object_id"] = mObjectID;
+ sd["type"] = LLAssetType::lookup(mType);
+ sd["from_name"] = mFromName;
+ sd["description"] = mDesc;
+ sd["sender"] = mHost.getIPandPort();
+ sd["persist"] = mPersist;
+ return sd;
+}
+
+void LLOfferInfo::fromLLSD(const LLSD& params)
+{
+ *this = params;
+}
+
+void LLOfferInfo::send_auto_receive_response(void)
+{
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MessageBlock);
+ msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
+ msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
+ msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
+ msg->addUUIDFast(_PREHASH_ID, mTransactionID);
+ msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
+ std::string name;
+ LLAgentUI::buildFullname(name);
+ msg->addStringFast(_PREHASH_FromAgentName, name);
+ msg->addStringFast(_PREHASH_Message, "");
+ msg->addU32Fast(_PREHASH_ParentEstateID, 0);
+ msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
+ msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
+
+ // Auto Receive Message. The math for the dialog works, because the accept
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 1 greater than the offer integer value.
+ // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
+ // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
+ sizeof(mFolderID.mData));
+ // send the message
+ msg->sendReliable(mHost);
+
+ if(IM_INVENTORY_OFFERED == mIM)
+ {
+ // add buddy to recent people list
+ LLRecentPeople::instance().add(mFromID);
+ }
+}
+
+void LLOfferInfo::handleRespond(const LLSD& notification, const LLSD& response)
+{
+ initRespondFunctionMap();
+
+ const std::string name = notification["name"].asString();
+ if(mRespondFunctions.find(name) == mRespondFunctions.end())
+ {
+ llwarns << "Unexpected notification name : " << name << llendl;
+ llassert(!"Unexpected notification name");
+ return;
+ }
+
+ mRespondFunctions[name](notification, response);
+}
+
+bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ LLChat chat;
+ std::string log_message;
+ S32 button = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ LLInventoryObserver* opener = NULL;
+ LLViewerInventoryCategory* catp = NULL;
+ catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
+ LLViewerInventoryItem* itemp = NULL;
+ if(!catp)
+ {
+ itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
+ }
+
+ // For muting, we need to add the mute, then decline the offer.
+ // This must be done here because:
+ // * callback may be called immediately,
+ // * adding the mute sends a message,
+ // * we can't build two messages at once.
+ if (2 == button) // Block
+ {
+ LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
+
+ llassert(notification_ptr != NULL);
+ if (notification_ptr != NULL)
+ {
+ gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,notification_ptr->getResponderPtr()));
+ }
+ }
+
+ std::string from_string; // Used in the pop-up.
+ std::string chatHistory_string; // Used in chat history.
+
+ // TODO: when task inventory offers can also be handled the new way, migrate the code that sets these strings here:
+ from_string = chatHistory_string = mFromName;
+
+ bool busy=FALSE;
+
+ switch(button)
+ {
+ case IOR_SHOW:
+ // we will want to open this item when it comes back.
+ LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
+ << LL_ENDL;
+ switch (mIM)
+ {
+ case IM_INVENTORY_OFFERED:
+ {
+ // This is an offer from an agent. In this case, the back
+ // end has already copied the items into your inventory,
+ // so we can fetch it out of our inventory.
+ LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(mObjectID, from_string);
+ open_agent_offer->startFetch();
+ if(catp || (itemp && itemp->isFinished()))
+ {
+ open_agent_offer->done();
+ }
+ else
+ {
+ opener = open_agent_offer;
+ }
+ }
+ break;
+ case IM_GROUP_NOTICE:
+ opener = new LLOpenTaskGroupOffer;
+ send_auto_receive_response();
+ break;
+ case IM_TASK_INVENTORY_OFFERED:
+ case IM_GROUP_NOTICE_REQUESTED:
+ // This is an offer from a task or group.
+ // We don't use a new instance of an opener
+ // We instead use the singular observer gOpenTaskOffer
+ // Since it already exists, we don't need to actually do anything
+ break;
+ default:
+ LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
+ break;
+ }
+ break;
+ // end switch (mIM)
+
+ case IOR_ACCEPT:
+ //don't spam them if they are getting flooded
+ if (check_offer_throttle(mFromName, true))
+ {
+ log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
+ LLSD args;
+ args["MESSAGE"] = log_message;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+ break;
+
+ case IOR_BUSY:
+ //Busy falls through to decline. Says to make busy message.
+ busy=TRUE;
+ case IOR_MUTE:
+ // MUTE falls through to decline
+ case IOR_DECLINE:
+ {
+ {
+ LLStringUtil::format_map_t log_message_args;
+ log_message_args["DESC"] = mDesc;
+ log_message_args["NAME"] = mFromName;
+ log_message = LLTrans::getString("InvOfferDecline", log_message_args);
+ }
+ chat.mText = log_message;
+ if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269
+ {
+ chat.mMuted = TRUE;
+ }
+
+ // *NOTE dzaporozhan
+ // Disabled logging to old chat floater to fix crash in group notices - EXT-4149
+ // LLFloaterChat::addChatHistory(chat);
+
+ LLDiscardAgentOffer* discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID);
+ discard_agent_offer->startFetch();
+ if (catp || (itemp && itemp->isFinished()))
+ {
+ discard_agent_offer->done();
+ }
+ else
+ {
+ opener = discard_agent_offer;
+ }
+
+
+ if (busy && (!mFromGroup && !mFromObject))
+ {
+ busy_message(gMessageSystem, mFromID);
+ }
+ break;
+ }
+ default:
+ // close button probably
+ // The item has already been fetched and is in your inventory, we simply won't highlight it
+ // OR delete it if the notification gets killed, since we don't want that to be a vector for
+ // losing inventory offers.
+ break;
+ }
+
+ if(opener)
+ {
+ gInventory.addObserver(opener);
+ }
+
+ if(!mPersist)
+ {
+ delete this;
+ }
+ return false;
+}
+
+bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ LLChat chat;
+ std::string log_message;
+ S32 button = LLNotification::getSelectedOption(notification, response);
+
+ // For muting, we need to add the mute, then decline the offer.
+ // This must be done here because:
+ // * callback may be called immediately,
+ // * adding the mute sends a message,
+ // * we can't build two messages at once.
+ if (2 == button)
+ {
+ LLNotificationPtr notification_ptr = LLNotifications::instance().find(notification["id"].asUUID());
+
+ llassert(notification_ptr != NULL);
+ if (notification_ptr != NULL)
+ {
+ gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,notification_ptr->getResponderPtr()));
+ }
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_MessageBlock);
+ msg->addBOOLFast(_PREHASH_FromGroup, FALSE);
+ msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
+ msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
+ msg->addUUIDFast(_PREHASH_ID, mTransactionID);
+ msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary
+ std::string name;
+ LLAgentUI::buildFullname(name);
+ msg->addStringFast(_PREHASH_FromAgentName, name);
+ msg->addStringFast(_PREHASH_Message, "");
+ msg->addU32Fast(_PREHASH_ParentEstateID, 0);
+ msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
+ msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
+ LLInventoryObserver* opener = NULL;
+
+ std::string from_string; // Used in the pop-up.
+ std::string chatHistory_string; // Used in chat history.
+ if (mFromObject == TRUE)
+ {
+ if (mFromGroup)
+ {
+ std::string group_name;
+ if (gCacheName->getGroupName(mFromID, group_name))
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
+ + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup")
+ + " "+ "'" + group_name + "'";
+
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup")
+ + " " + group_name + "'";
+ }
+ else
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'"
+ + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup");
+ }
+ }
+ else
+ {
+ std::string full_name;
+ if (gCacheName->getFullName(mFromID, full_name))
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName
+ + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + full_name;
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + full_name;
+ }
+ else
+ {
+ from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'")
+ + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser");
+ chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser");
+ }
+ }
+ }
+ else
+ {
+ from_string = chatHistory_string = mFromName;
+ }
+
+ bool busy=FALSE;
+
+ switch(button)
+ {
+ case IOR_ACCEPT:
+ // ACCEPT. The math for the dialog works, because the accept
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 1 greater than the offer integer value.
+ // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED,
+ // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
+ sizeof(mFolderID.mData));
+ // send the message
+ msg->sendReliable(mHost);
+
+ //don't spam them if they are getting flooded
+ if (check_offer_throttle(mFromName, true))
+ {
+ log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString(".");
+ LLSD args;
+ args["MESSAGE"] = log_message;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+
+ // we will want to open this item when it comes back.
+ LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID
+ << LL_ENDL;
+ switch (mIM)
+ {
+ case IM_TASK_INVENTORY_OFFERED:
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ {
+ // This is an offer from a task or group.
+ // We don't use a new instance of an opener
+ // We instead use the singular observer gOpenTaskOffer
+ // Since it already exists, we don't need to actually do anything
+ }
+ break;
+ default:
+ LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL;
+ break;
+ } // end switch (mIM)
+ break;
+
+ case IOR_BUSY:
+ //Busy falls through to decline. Says to make busy message.
+ busy=TRUE;
+ case IOR_MUTE:
+ // MUTE falls through to decline
+ case IOR_DECLINE:
+ // DECLINE. The math for the dialog works, because the decline
+ // for inventory_offered, task_inventory_offer or
+ // group_notice_inventory is 2 greater than the offer integer value.
+ // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED,
+ // or IM_GROUP_NOTICE_INVENTORY_DECLINED
+ default:
+ // close button probably (or any of the fall-throughs from above)
+ msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2));
+ msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE);
+ // send the message
+ msg->sendReliable(mHost);
+
+ if (gSavedSettings.getBOOL("LogInventoryDecline"))
+ {
+ LLStringUtil::format_map_t log_message_args;
+ log_message_args["DESC"] = mDesc;
+ log_message_args["NAME"] = mFromName;
+ log_message = LLTrans::getString("InvOfferDecline", log_message_args);
+
+ LLSD args;
+ args["MESSAGE"] = log_message;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+
+ if (busy && (!mFromGroup && !mFromObject))
+ {
+ busy_message(msg,mFromID);
+ }
+ break;
+ }
+
+ if(opener)
+ {
+ gInventory.addObserver(opener);
+ }
+
+ if(!mPersist)
+ {
+ delete this;
+ }
+ return false;
+}
+
+class LLPostponedOfferNotification: public LLPostponedNotification
+{
+protected:
+ /* virtual */
+ void modifyNotificationParams()
+ {
+ LLSD substitutions = mParams.substitutions;
+ substitutions["NAME"] = mName;
+ mParams.substitutions = substitutions;
+ }
+};
+
+void LLOfferInfo::initRespondFunctionMap()
+{
+ if(mRespondFunctions.empty())
+ {
+ mRespondFunctions["ObjectGiveItem"] = boost::bind(&LLOfferInfo::inventory_task_offer_callback, this, _1, _2);
+ mRespondFunctions["UserGiveItem"] = boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2);
+ }
+}
+
+void inventory_offer_handler(LLOfferInfo* info)
+{
+ //Until throttling is implmented, busy mode should reject inventory instead of silently
+ //accepting it. SEE SL-39554
+ if (gAgent.getBusy())
+ {
+ info->forceResponse(IOR_BUSY);
+ return;
+ }
+
+ //If muted, don't even go through the messaging stuff. Just curtail the offer here.
+ if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName))
+ {
+ info->forceResponse(IOR_MUTE);
+ return;
+ }
+
+ // Avoid the Accept/Discard dialog if the user so desires. JC
+ if (gSavedSettings.getBOOL("AutoAcceptNewInventory")
+ && (info->mType == LLAssetType::AT_NOTECARD
+ || info->mType == LLAssetType::AT_LANDMARK
+ || info->mType == LLAssetType::AT_TEXTURE))
+ {
+ // For certain types, just accept the items into the inventory,
+ // and possibly open them on receipt depending upon "ShowNewInventory".
+ info->forceResponse(IOR_ACCEPT);
+ return;
+ }
+
+ // Strip any SLURL from the message display. (DEV-2754)
+ std::string msg = info->mDesc;
+ int indx = msg.find(" ( http://slurl.com/secondlife/");
+ if(indx == std::string::npos)
+ {
+ // try to find new slurl host
+ indx = msg.find(" ( http://maps.secondlife.com/secondlife/");
+ }
+ if(indx >= 0)
+ {
+ LLStringUtil::truncate(msg, indx);
+ }
+
+ LLSD args;
+ args["[OBJECTNAME]"] = msg;
+
+ LLSD payload;
+
+ // must protect against a NULL return from lookupHumanReadable()
+ std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType));
+ if (!typestr.empty())
+ {
+ // human readable matches string name from strings.xml
+ // lets get asset type localized name
+ args["OBJECTTYPE"] = LLTrans::getString(typestr);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL;
+ args["OBJECTTYPE"] = "";
+
+ // This seems safest, rather than propagating bogosity
+ LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL;
+ info->forceResponse(IOR_DECLINE);
+ return;
+ }
+
+ // If mObjectID is null then generate the object_id based on msg to prevent
+ // multiple creation of chiclets for same object.
+ LLUUID object_id = info->mObjectID;
+ if (object_id.isNull())
+ object_id.generate(msg);
+
+ payload["from_id"] = info->mFromID;
+ // Needed by LLScriptFloaterManager to bind original notification with
+ // faked for toast one.
+ payload["object_id"] = object_id;
+ // Flag indicating that this notification is faked for toast.
+ payload["give_inventory_notification"] = FALSE;
+ args["OBJECTFROMNAME"] = info->mFromName;
+ args["NAME"] = info->mFromName;
+ if (info->mFromGroup)
+ {
+ args["NAME_SLURL"] = LLSLURL("group", info->mFromID, "about").getSLURLString();
+ }
+ else
+ {
+ args["NAME_SLURL"] = LLSLURL("agent", info->mFromID, "about").getSLURLString();
+ }
+ std::string verb = "select?name=" + LLURI::escape(msg);
+ args["ITEM_SLURL"] = LLSLURL("inventory", info->mObjectID, verb.c_str()).getSLURLString();
+
+ LLNotification::Params p("ObjectGiveItem");
+
+ // Object -> Agent Inventory Offer
+ if (info->mFromObject)
+ {
+ // Inventory Slurls don't currently work for non agent transfers, so only display the object name.
+ args["ITEM_SLURL"] = msg;
+ // Note: sets inventory_task_offer_callback as the callback
+ p.substitutions(args).payload(payload).functor.responder(LLNotificationResponderPtr(info));
+ info->mPersist = true;
+ p.name = "ObjectGiveItem";
+ // Pop up inv offer chiclet and let the user accept (keep), or reject (and silently delete) the inventory.
+ LLPostponedNotification::add<LLPostponedOfferNotification>(p, info->mFromID, info->mFromGroup == TRUE);
+ }
+ else // Agent -> Agent Inventory Offer
+ {
+ p.responder = info;
+ // Note: sets inventory_offer_callback as the callback
+ // *TODO fix memory leak
+ // inventory_offer_callback() is not invoked if user received notification and
+ // closes viewer(without responding the notification)
+ p.substitutions(args).payload(payload).functor.responder(LLNotificationResponderPtr(info));
+ info->mPersist = true;
+ p.name = "UserGiveItem";
+
+ // Prefetch the item into your local inventory.
+ LLInventoryFetchItemsObserver* fetch_item = new LLInventoryFetchItemsObserver(info->mObjectID);
+ fetch_item->startFetch();
+ if(fetch_item->isFinished())
+ {
+ fetch_item->done();
+ }
+ else
+ {
+ gInventory.addObserver(fetch_item);
+ }
+
+ // In viewer 2 we're now auto receiving inventory offers and messaging as such (not sending reject messages).
+ info->send_auto_receive_response();
+
+ // Inform user that there is a script floater via toast system
+ {
+ payload["give_inventory_notification"] = TRUE;
+ p.payload = payload;
+ LLPostponedNotification::add<LLPostponedOfferNotification>(p, info->mFromID, false);
+ }
+ }
+
+ LLFirstUse::newInventory();
+}
+
+bool lure_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = 0;
+ if (response.isInteger())
+ {
+ option = response.asInteger();
+ }
+ else
+ {
+ option = LLNotificationsUtil::getSelectedOption(notification, response);
+ }
+
+ LLUUID from_id = notification["payload"]["from_id"].asUUID();
+ LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
+ BOOL godlike = notification["payload"]["godlike"].asBoolean();
+
+ switch(option)
+ {
+ case 0:
+ {
+ // accept
+ gAgent.teleportViaLure(lure_id, godlike);
+ }
+ break;
+ case 1:
+ default:
+ // decline
+ send_simple_im(from_id,
+ LLStringUtil::null,
+ IM_LURE_DECLINED,
+ lure_id);
+ break;
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback);
+
+bool goto_url_callback(const LLSD& notification, const LLSD& response)
+{
+ std::string url = notification["payload"]["url"].asString();
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if(1 == option)
+ {
+ LLWeb::loadURL(url);
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback);
+
+bool inspect_remote_object_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option)
+ {
+ LLFloaterReg::showInstance("inspect_remote_object", notification["payload"]);
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration inspect_remote_object_callback_reg("ServerObjectMessage", inspect_remote_object_callback);
+
+class LLPostponedServerObjectNotification: public LLPostponedNotification
+{
+protected:
+ /* virtual */
+ void modifyNotificationParams()
+ {
+ LLSD payload = mParams.payload;
+ mParams.payload = payload;
+ }
+};
+
+static bool parse_lure_bucket(const std::string& bucket,
+ U64& region_handle,
+ LLVector3& pos,
+ LLVector3& look_at,
+ U8& region_access)
+{
+ // tokenize the bucket
+ typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
+ boost::char_separator<char> sep("|", "", boost::keep_empty_tokens);
+ tokenizer tokens(bucket, sep);
+ tokenizer::iterator iter = tokens.begin();
+
+ S32 gx,gy,rx,ry,rz,lx,ly,lz;
+ try
+ {
+ gx = boost::lexical_cast<S32>((*(iter)).c_str());
+ gy = boost::lexical_cast<S32>((*(++iter)).c_str());
+ rx = boost::lexical_cast<S32>((*(++iter)).c_str());
+ ry = boost::lexical_cast<S32>((*(++iter)).c_str());
+ rz = boost::lexical_cast<S32>((*(++iter)).c_str());
+ lx = boost::lexical_cast<S32>((*(++iter)).c_str());
+ ly = boost::lexical_cast<S32>((*(++iter)).c_str());
+ lz = boost::lexical_cast<S32>((*(++iter)).c_str());
+ }
+ catch( boost::bad_lexical_cast& )
+ {
+ LL_WARNS("parse_lure_bucket")
+ << "Couldn't parse lure bucket."
+ << LL_ENDL;
+ return false;
+ }
+ // Grab region access
+ region_access = SIM_ACCESS_MIN;
+ if (++iter != tokens.end())
+ {
+ std::string access_str((*iter).c_str());
+ LLStringUtil::trim(access_str);
+ if ( access_str == "A" )
+ {
+ region_access = SIM_ACCESS_ADULT;
+ }
+ else if ( access_str == "M" )
+ {
+ region_access = SIM_ACCESS_MATURE;
+ }
+ else if ( access_str == "PG" )
+ {
+ region_access = SIM_ACCESS_PG;
+ }
+ }
+
+ pos.setVec((F32)rx, (F32)ry, (F32)rz);
+ look_at.setVec((F32)lx, (F32)ly, (F32)lz);
+
+ region_handle = to_region_handle(gx, gy);
+ return true;
+}
+
+// Strip out "Resident" for display, but only if the message came from a user
+// (rather than a script)
+static std::string clean_name_from_im(const std::string& name, EInstantMessage type)
+{
+ switch(type)
+ {
+ case IM_NOTHING_SPECIAL:
+ case IM_MESSAGEBOX:
+ case IM_GROUP_INVITATION:
+ case IM_INVENTORY_OFFERED:
+ case IM_INVENTORY_ACCEPTED:
+ case IM_INVENTORY_DECLINED:
+ case IM_GROUP_VOTE:
+ case IM_GROUP_MESSAGE_DEPRECATED:
+ //IM_TASK_INVENTORY_OFFERED
+ //IM_TASK_INVENTORY_ACCEPTED
+ //IM_TASK_INVENTORY_DECLINED
+ case IM_NEW_USER_DEFAULT:
+ case IM_SESSION_INVITE:
+ case IM_SESSION_P2P_INVITE:
+ case IM_SESSION_GROUP_START:
+ case IM_SESSION_CONFERENCE_START:
+ case IM_SESSION_SEND:
+ case IM_SESSION_LEAVE:
+ //IM_FROM_TASK
+ case IM_BUSY_AUTO_RESPONSE:
+ case IM_CONSOLE_AND_CHAT_HISTORY:
+ case IM_LURE_USER:
+ case IM_LURE_ACCEPTED:
+ case IM_LURE_DECLINED:
+ case IM_GODLIKE_LURE_USER:
+ case IM_YET_TO_BE_USED:
+ case IM_GROUP_ELECTION_DEPRECATED:
+ //IM_GOTO_URL
+ //IM_FROM_TASK_AS_ALERT
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_INVENTORY_ACCEPTED:
+ case IM_GROUP_NOTICE_INVENTORY_DECLINED:
+ case IM_GROUP_INVITATION_ACCEPT:
+ case IM_GROUP_INVITATION_DECLINE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ case IM_FRIENDSHIP_OFFERED:
+ case IM_FRIENDSHIP_ACCEPTED:
+ case IM_FRIENDSHIP_DECLINED_DEPRECATED:
+ //IM_TYPING_START
+ //IM_TYPING_STOP
+ return LLCacheName::cleanFullName(name);
+ default:
+ return name;
+ }
+}
+
+static std::string clean_name_from_task_im(const std::string& msg,
+ BOOL from_group)
+{
+ boost::smatch match;
+ static const boost::regex returned_exp(
+ "(.*been returned to your inventory lost and found folder by )(.+)( (from|near).*)");
+ if (boost::regex_match(msg, match, returned_exp))
+ {
+ // match objects are 1-based for groups
+ std::string final = match[1].str();
+ std::string name = match[2].str();
+ // Don't try to clean up group names
+ if (!from_group)
+ {
+ if (LLAvatarNameCache::useDisplayNames())
+ {
+ // ...just convert to username
+ final += LLCacheName::buildUsername(name);
+ }
+ else
+ {
+ // ...strip out legacy "Resident" name
+ final += LLCacheName::cleanFullName(name);
+ }
+ }
+ final += match[3].str();
+ return final;
+ }
+ return msg;
+}
+
+void notification_display_name_callback(const LLUUID& id,
+ const LLAvatarName& av_name,
+ const std::string& name,
+ LLSD& substitutions,
+ const LLSD& payload)
+{
+ substitutions["NAME"] = av_name.mDisplayName;
+ LLNotificationsUtil::add(name, substitutions, payload);
+}
+
+class LLPostponedIMSystemTipNotification: public LLPostponedNotification
+{
+protected:
+ /* virtual */
+ void modifyNotificationParams()
+ {
+ LLSD payload = mParams.payload;
+ payload["SESSION_NAME"] = mName;
+ mParams.payload = payload;
+ }
+
+};
+
+// Callback for name resolution of a god/estate message
+void god_message_name_cb(const LLAvatarName& av_name, LLChat chat, std::string message)
+{
+ LLSD args;
+ args["NAME"] = av_name.getCompleteName();
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("GodMessage", args);
+
+ // Treat like a system message and put in chat history.
+ chat.mText = av_name.getCompleteName() + ": " + message;
+
+ LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
+ if(nearby_chat)
+ {
+ nearby_chat->addMessage(chat);
+ }
+
+}
+
+void process_improved_im(LLMessageSystem *msg, void **user_data)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+ LLUUID from_id;
+ BOOL from_group;
+ LLUUID to_id;
+ U8 offline;
+ U8 d = 0;
+ LLUUID session_id;
+ U32 timestamp;
+ std::string name;
+ std::string message;
+ U32 parent_estate_id = 0;
+ LLUUID region_id;
+ LLVector3 position;
+ U8 binary_bucket[MTUBYTES];
+ S32 binary_bucket_size;
+ LLChat chat;
+ std::string buffer;
+
+ // *TODO: Translate - need to fix the full name to first/last (maybe)
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id);
+ msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id);
+ msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline);
+ msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id);
+ msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp);
+ //msg->getData("MessageBlock", "Count", &count);
+ msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name);
+ msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message);
+ msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id);
+ msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id);
+ msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position);
+ msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES);
+ binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket);
+ EInstantMessage dialog = (EInstantMessage)d;
+
+ // make sure that we don't have an empty or all-whitespace name
+ LLStringUtil::trim(name);
+ if (name.empty())
+ {
+ name = LLTrans::getString("Unnamed");
+ }
+ // IDEVO convert new-style "Resident" names for display
+ name = clean_name_from_im(name, dialog);
+
+ BOOL is_busy = gAgent.getBusy();
+ BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat);
+ BOOL is_linden = LLMuteList::getInstance()->isLinden(name);
+ BOOL is_owned_by_me = FALSE;
+ BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true;
+ BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly");
+
+ chat.mMuted = is_muted && !is_linden;
+ chat.mFromID = from_id;
+ chat.mFromName = name;
+ chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT;
+
+ LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing.
+ if (source)
+ {
+ is_owned_by_me = source->permYouOwner();
+ }
+
+ std::string separator_string(": ");
+
+ LLSD args;
+ LLSD payload;
+ LLNotification::Params params;
+
+ switch(dialog)
+ {
+ case IM_CONSOLE_AND_CHAT_HISTORY:
+ args["MESSAGE"] = message;
+ payload["from_id"] = from_id;
+
+ params.name = "IMSystemMessageTip";
+ params.substitutions = args;
+ params.payload = payload;
+ LLPostponedNotification::add<LLPostponedIMSystemTipNotification>(params, from_id, false);
+ break;
+
+ case IM_NOTHING_SPECIAL:
+ // Don't show dialog, just do IM
+ if (!gAgent.isGodlike()
+ && gAgent.getRegion()->isPrelude()
+ && to_id.isNull() )
+ {
+ // do nothing -- don't distract newbies in
+ // Prelude with global IMs
+ }
+ else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM)
+ {
+ // return a standard "busy" message, but only do it to online IM
+ // (i.e. not other auto responses and not store-and-forward IM)
+ if (!gIMMgr->hasSession(session_id))
+ {
+ // if there is not a panel for this conversation (i.e. it is a new IM conversation
+ // initiated by the other party) then...
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ std::string response = gSavedPerAccountSettings.getString("BusyModeResponse");
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ from_id,
+ my_name,
+ response,
+ IM_ONLINE,
+ IM_BUSY_AUTO_RESPONSE,
+ session_id);
+ gAgent.sendReliableMessage();
+ }
+
+ // now store incoming IM in chat history
+
+ buffer = message;
+
+ LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
+
+ // add to IM panel, but do not bother the user
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ LLStringUtil::null,
+ dialog,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+ }
+ else if (from_id.isNull())
+ {
+ LLSD args;
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+ else if (to_id.isNull())
+ {
+ // Message to everyone from GOD, look up the fullname since
+ // server always slams name to legacy names
+ LLAvatarNameCache::get(from_id, boost::bind(god_message_name_cb, _2, chat, message));
+ }
+ else
+ {
+ // standard message, not from system
+ std::string saved;
+ if(offline == IM_OFFLINE)
+ {
+ LLStringUtil::format_map_t args;
+ args["[LONG_TIMESTAMP]"] = formatted_time(timestamp);
+ saved = LLTrans::getString("Saved_message", args);
+ }
+ buffer = saved + message;
+
+ LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL;
+
+ bool mute_im = is_muted;
+ if(accept_im_from_only_friend&&!is_friend)
+ {
+ mute_im = true;
+ }
+ if (!mute_im || is_linden)
+ {
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ LLStringUtil::null,
+ dialog,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+ }
+ else
+ {
+ /*
+ EXT-5099
+ currently there is no way to store in history only...
+ using LLNotificationsUtil::add will add message to Nearby Chat
+
+ // muted user, so don't start an IM session, just record line in chat
+ // history. Pretend the chat is from a local agent,
+ // so it will go into the history but not be shown on screen.
+
+ LLSD args;
+ args["MESSAGE"] = buffer;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+ */
+ }
+ }
+ break;
+
+ case IM_TYPING_START:
+ {
+ LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
+ gIMMgr->processIMTypingStart(im_info);
+ }
+ break;
+
+ case IM_TYPING_STOP:
+ {
+ LLPointer<LLIMInfo> im_info = new LLIMInfo(gMessageSystem);
+ gIMMgr->processIMTypingStop(im_info);
+ }
+ break;
+
+ case IM_MESSAGEBOX:
+ {
+ // This is a block, modeless dialog.
+ //*TODO: Translate
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+ }
+ break;
+ case IM_GROUP_NOTICE:
+ case IM_GROUP_NOTICE_REQUESTED:
+ {
+ LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL;
+ // Read the binary bucket for more information.
+ struct notice_bucket_header_t
+ {
+ U8 has_inventory;
+ U8 asset_type;
+ LLUUID group_id;
+ };
+ struct notice_bucket_full_t
+ {
+ struct notice_bucket_header_t header;
+ U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE];
+ }* notice_bin_bucket;
+
+ // Make sure the binary bucket is big enough to hold the header
+ // and a null terminated item name.
+ if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8))))
+ || (binary_bucket[binary_bucket_size - 1] != '\0') )
+ {
+ LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL;
+ break;
+ }
+
+ notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0];
+ U8 has_inventory = notice_bin_bucket->header.has_inventory;
+ U8 asset_type = notice_bin_bucket->header.asset_type;
+ LLUUID group_id = notice_bin_bucket->header.group_id;
+ std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name);
+
+ // If there is inventory, give the user the inventory offer.
+ LLOfferInfo* info = NULL;
+
+ if (has_inventory)
+ {
+ info = new LLOfferInfo();
+
+ info->mIM = IM_GROUP_NOTICE;
+ info->mFromID = from_id;
+ info->mFromGroup = from_group;
+ info->mTransactionID = session_id;
+ info->mType = (LLAssetType::EType) asset_type;
+ info->mFolderID = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(info->mType));
+ std::string from_name;
+
+ from_name += "A group member named ";
+ from_name += name;
+
+ info->mFromName = from_name;
+ info->mDesc = item_name;
+ info->mHost = msg->getSender();
+ }
+
+ std::string str(message);
+
+ // Tokenize the string.
+ // TODO: Support escaped tokens ("||" -> "|")
+ typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
+ boost::char_separator<char> sep("|","",boost::keep_empty_tokens);
+ tokenizer tokens(str, sep);
+ tokenizer::iterator iter = tokens.begin();
+
+ std::string subj(*iter++);
+ std::string mes(*iter++);
+
+ // Send the notification down the new path.
+ // For requested notices, we don't want to send the popups.
+ if (dialog != IM_GROUP_NOTICE_REQUESTED)
+ {
+ payload["subject"] = subj;
+ payload["message"] = mes;
+ payload["sender_name"] = name;
+ payload["group_id"] = group_id;
+ payload["inventory_name"] = item_name;
+ payload["inventory_offer"] = info ? info->asLLSD() : LLSD();
+
+ LLSD args;
+ args["SUBJECT"] = subj;
+ args["MESSAGE"] = mes;
+ LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp));
+ }
+
+ // Also send down the old path for now.
+ if (IM_GROUP_NOTICE_REQUESTED == dialog)
+ {
+
+ LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info);
+ }
+ else
+ {
+ delete info;
+ }
+ }
+ break;
+ case IM_GROUP_INVITATION:
+ {
+ //if (!is_linden && (is_busy || is_muted))
+ if ((is_busy || is_muted))
+ {
+ LLMessageSystem *msg = gMessageSystem;
+ busy_message(msg,from_id);
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL;
+ // Read the binary bucket for more information.
+ struct invite_bucket_t
+ {
+ S32 membership_fee;
+ LLUUID role_id;
+ }* invite_bucket;
+
+ // Make sure the binary bucket is the correct size.
+ if (binary_bucket_size != sizeof(invite_bucket_t))
+ {
+ LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL;
+ break;
+ }
+
+ invite_bucket = (struct invite_bucket_t*) &binary_bucket[0];
+ S32 membership_fee = ntohl(invite_bucket->membership_fee);
+
+ LLSD payload;
+ payload["transaction_id"] = session_id;
+ payload["group_id"] = from_id;
+ payload["name"] = name;
+ payload["message"] = message;
+ payload["fee"] = membership_fee;
+
+ LLSD args;
+ args["MESSAGE"] = message;
+ // we shouldn't pass callback functor since it is registered in LLFunctorRegistration
+ LLNotificationsUtil::add("JoinGroup", args, payload);
+ }
+ }
+ break;
+
+ case IM_INVENTORY_OFFERED:
+ case IM_TASK_INVENTORY_OFFERED:
+ // Someone has offered us some inventory.
+ {
+ LLOfferInfo* info = new LLOfferInfo;
+ if (IM_INVENTORY_OFFERED == dialog)
+ {
+ struct offer_agent_bucket_t
+ {
+ S8 asset_type;
+ LLUUID object_id;
+ }* bucketp;
+
+ if (sizeof(offer_agent_bucket_t) != binary_bucket_size)
+ {
+ LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL;
+ delete info;
+ break;
+ }
+ bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0];
+ info->mType = (LLAssetType::EType) bucketp->asset_type;
+ info->mObjectID = bucketp->object_id;
+ }
+ else
+ {
+ if (sizeof(S8) != binary_bucket_size)
+ {
+ LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL;
+ delete info;
+ break;
+ }
+ info->mType = (LLAssetType::EType) binary_bucket[0];
+ info->mObjectID = LLUUID::null;
+ }
+
+ info->mIM = dialog;
+ info->mFromID = from_id;
+ info->mFromGroup = from_group;
+ info->mTransactionID = session_id;
+ info->mFolderID = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(info->mType));
+
+ if (dialog == IM_TASK_INVENTORY_OFFERED)
+ {
+ info->mFromObject = TRUE;
+ }
+ else
+ {
+ info->mFromObject = FALSE;
+ }
+ info->mFromName = name;
+ info->mDesc = message;
+ info->mHost = msg->getSender();
+ //if (((is_busy && !is_owned_by_me) || is_muted))
+ if (is_muted)
+ {
+ // Prefetch the offered item so that it can be discarded by the appropriate observer. (EXT-4331)
+ LLInventoryFetchItemsObserver* fetch_item = new LLInventoryFetchItemsObserver(info->mObjectID);
+ fetch_item->startFetch();
+ delete fetch_item;
+
+ // Same as closing window
+ info->forceResponse(IOR_DECLINE);
+ }
+ else
+ {
+ inventory_offer_handler(info);
+ }
+ }
+ break;
+
+ case IM_INVENTORY_ACCEPTED:
+ {
+ args["NAME"] = LLSLURL("agent", from_id, "completename").getSLURLString();;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ LLNotificationsUtil::add("InventoryAccepted", args, payload);
+ break;
+ }
+ case IM_INVENTORY_DECLINED:
+ {
+ args["NAME"] = LLSLURL("agent", from_id, "completename").getSLURLString();;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ LLNotificationsUtil::add("InventoryDeclined", args, payload);
+ break;
+ }
+ // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856
+ case IM_GROUP_VOTE:
+ {
+ LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL;
+ }
+ break;
+
+ case IM_GROUP_ELECTION_DEPRECATED:
+ {
+ LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL;
+ }
+ break;
+
+ case IM_SESSION_SEND:
+ {
+ if (!is_linden && is_busy)
+ {
+ return;
+ }
+
+ // Only show messages if we have a session open (which
+ // should happen after you get an "invitation"
+ if ( !gIMMgr->hasSession(session_id) )
+ {
+ return;
+ }
+
+ // standard message, not from system
+ std::string saved;
+ if(offline == IM_OFFLINE)
+ {
+ saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
+ }
+ buffer = saved + message;
+ BOOL is_this_agent = FALSE;
+ if(from_id == gAgentID)
+ {
+ is_this_agent = TRUE;
+ }
+ gIMMgr->addMessage(
+ session_id,
+ from_id,
+ name,
+ buffer,
+ ll_safe_string((char*)binary_bucket),
+ IM_SESSION_INVITE,
+ parent_estate_id,
+ region_id,
+ position,
+ true);
+ }
+ break;
+
+ case IM_FROM_TASK:
+ {
+ if (is_busy && !is_owned_by_me)
+ {
+ return;
+ }
+
+ // Build a link to open the object IM info window.
+ std::string location = ll_safe_string((char*)binary_bucket, binary_bucket_size-1);
+
+ if (session_id.notNull())
+ {
+ chat.mFromID = session_id;
+ }
+ else
+ {
+ // This message originated on a region without the updated code for task id and slurl information.
+ // We just need a unique ID for this object that isn't the owner ID.
+ // If it is the owner ID it will overwrite the style that contains the link to that owner's profile.
+ // This isn't ideal - it will make 1 style for all objects owned by the the same person/group.
+ // This works because the only thing we can really do in this case is show the owner name and link to their profile.
+ chat.mFromID = from_id ^ gAgent.getSessionID();
+ }
+
+ chat.mSourceType = CHAT_SOURCE_OBJECT;
+
+ if(SYSTEM_FROM == name)
+ {
+ // System's UUID is NULL (fixes EXT-4766)
+ chat.mFromID = LLUUID::null;
+ chat.mSourceType = CHAT_SOURCE_SYSTEM;
+ }
+
+ // IDEVO Some messages have embedded resident names
+ message = clean_name_from_task_im(message, from_group);
+
+ LLSD query_string;
+ query_string["owner"] = from_id;
+ query_string["slurl"] = location;
+ query_string["name"] = name;
+ if (from_group)
+ {
+ query_string["groupowned"] = "true";
+ }
+
+ chat.mURL = LLSLURL("objectim", session_id, "").getSLURLString();
+ chat.mText = message;
+
+ // Note: lie to Nearby Chat, pretending that this is NOT an IM, because
+ // IMs from obejcts don't open IM sessions.
+ LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD());
+ if(SYSTEM_FROM != name && nearby_chat)
+ {
+ chat.mOwnerID = from_id;
+ LLSD args;
+ args["slurl"] = location;
+ args["type"] = LLNotificationsUI::NT_NEARBYCHAT;
+
+ // Look for IRC-style emotes here so object name formatting is correct
+ std::string prefix = message.substr(0, 4);
+ if (prefix == "/me " || prefix == "/me'")
+ {
+ chat.mChatStyle = CHAT_STYLE_IRC;
+ }
+
+ LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args);
+ }
+
+
+ //Object IMs send with from name: 'Second Life' need to be displayed also in notification toasts (EXT-1590)
+ if (SYSTEM_FROM != name) break;
+
+ LLSD substitutions;
+ substitutions["NAME"] = name;
+ substitutions["MSG"] = message;
+
+ LLSD payload;
+ payload["object_id"] = session_id;
+ payload["owner_id"] = from_id;
+ payload["from_id"] = from_id;
+ payload["slurl"] = location;
+ payload["name"] = name;
+ std::string session_name;
+ if (from_group)
+ {
+ payload["group_owned"] = "true";
+ }
+
+ LLNotification::Params params("ServerObjectMessage");
+ params.substitutions = substitutions;
+ params.payload = payload;
+
+ LLPostponedNotification::add<LLPostponedServerObjectNotification>(params, from_id, from_group);
+ }
+ break;
+ case IM_FROM_TASK_AS_ALERT:
+ if (is_busy && !is_owned_by_me)
+ {
+ return;
+ }
+ {
+ // Construct a viewer alert for this message.
+ args["NAME"] = name;
+ args["MESSAGE"] = message;
+ LLNotificationsUtil::add("ObjectMessage", args);
+ }
+ break;
+ case IM_BUSY_AUTO_RESPONSE:
+ if (is_muted)
+ {
+ LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL;
+ return;
+ }
+ else
+ {
+ // TODO: after LLTrans hits release, get "busy response" into translatable file
+ buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.c_str());
+ gIMMgr->addMessage(session_id, from_id, name, buffer);
+ }
+ break;
+
+ case IM_LURE_USER:
+ {
+ if (is_muted)
+ {
+ return;
+ }
+ else if (is_busy)
+ {
+ busy_message(msg,from_id);
+ }
+ else
+ {
+ LLVector3 pos, look_at;
+ U64 region_handle;
+ U8 region_access = SIM_ACCESS_MIN;
+ std::string region_info = ll_safe_string((char*)binary_bucket, binary_bucket_size);
+ std::string region_access_str = LLStringUtil::null;
+ std::string region_access_icn = LLStringUtil::null;
+
+ if (parse_lure_bucket(region_info, region_handle, pos, look_at, region_access))
+ {
+ region_access_str = LLViewerRegion::accessToString(region_access);
+ region_access_icn = LLViewerRegion::getAccessIcon(region_access);
+ }
+
+ LLSD args;
+ // *TODO: Translate -> [FIRST] [LAST] (maybe)
+ args["NAME_SLURL"] = LLSLURL("agent", from_id, "about").getSLURLString();
+ args["MESSAGE"] = message;
+ args["MATURITY_STR"] = region_access_str;
+ args["MATURITY_ICON"] = region_access_icn;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["lure_id"] = session_id;
+ payload["godlike"] = FALSE;
+
+ LLNotification::Params params("TeleportOffered");
+ params.substitutions = args;
+ params.payload = payload;
+ LLPostponedNotification::add<LLPostponedOfferNotification>( params, from_id, false);
+ }
+ }
+ break;
+
+ case IM_GODLIKE_LURE_USER:
+ {
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["lure_id"] = session_id;
+ payload["godlike"] = TRUE;
+ // do not show a message box, because you're about to be
+ // teleported.
+ LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0);
+ }
+ break;
+
+ case IM_GOTO_URL:
+ {
+ LLSD args;
+ // n.b. this is for URLs sent by the system, not for
+ // URLs sent by scripts (i.e. llLoadURL)
+ if (binary_bucket_size <= 0)
+ {
+ LL_WARNS("Messaging") << "bad binary_bucket_size: "
+ << binary_bucket_size
+ << " - aborting function." << LL_ENDL;
+ return;
+ }
+
+ std::string url;
+
+ url.assign((char*)binary_bucket, binary_bucket_size-1);
+ args["MESSAGE"] = message;
+ args["URL"] = url;
+ LLSD payload;
+ payload["url"] = url;
+ LLNotificationsUtil::add("GotoURL", args, payload );
+ }
+ break;
+
+ case IM_FRIENDSHIP_OFFERED:
+ {
+ LLSD payload;
+ payload["from_id"] = from_id;
+ payload["session_id"] = session_id;;
+ payload["online"] = (offline == IM_ONLINE);
+ payload["sender"] = msg->getSender().getIPandPort();
+
+ if (is_busy)
+ {
+ busy_message(msg, from_id);
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
+ }
+ else if (is_muted)
+ {
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1);
+ }
+ else
+ {
+ args["NAME_SLURL"] = LLSLURL("agent", from_id, "about").getSLURLString();
+ if(message.empty())
+ {
+ //support for frienship offers from clients before July 2008
+ LLNotificationsUtil::add("OfferFriendshipNoMessage", args, payload);
+ }
+ else
+ {
+ args["[MESSAGE]"] = message;
+ LLNotification::Params params("OfferFriendship");
+ params.substitutions = args;
+ params.payload = payload;
+ LLPostponedNotification::add<LLPostponedOfferNotification>( params, from_id, false);
+ }
+ }
+ }
+ break;
+
+ case IM_FRIENDSHIP_ACCEPTED:
+ {
+ // In the case of an offline IM, the formFriendship() may be extraneous
+ // as the database should already include the relationship. But it
+ // doesn't hurt for dupes.
+ LLAvatarTracker::formFriendship(from_id);
+
+ std::vector<std::string> strings;
+ strings.push_back(from_id.asString());
+ send_generic_message("requestonlinenotification", strings);
+
+ args["NAME"] = name;
+ LLSD payload;
+ payload["from_id"] = from_id;
+ LLAvatarNameCache::get(from_id, boost::bind(&notification_display_name_callback,
+ _1,
+ _2,
+ "FriendshipAccepted",
+ args,
+ payload));
+ }
+ break;
+
+ case IM_FRIENDSHIP_DECLINED_DEPRECATED:
+ default:
+ LL_WARNS("Messaging") << "Instant message calling for unknown dialog "
+ << (S32)dialog << LL_ENDL;
+ break;
+ }
+
+ LLWindow* viewer_window = gViewerWindow->getWindow();
+ if (viewer_window && viewer_window->getMinimized())
+ {
+ viewer_window->flashIcon(5.f);
+ }
+}
+
+void busy_message (LLMessageSystem* msg, LLUUID from_id)
+{
+ if (gAgent.getBusy())
+ {
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ std::string response = gSavedPerAccountSettings.getString("BusyModeResponse");
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ from_id,
+ my_name,
+ response,
+ IM_ONLINE,
+ IM_BUSY_AUTO_RESPONSE);
+ gAgent.sendReliableMessage();
+ }
+}
+
+bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLUUID fid;
+ LLUUID from_id;
+ LLMessageSystem* msg = gMessageSystem;
+ switch(option)
+ {
+ case 0:
+ // accept
+ msg->newMessageFast(_PREHASH_AcceptCallingCard);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
+ fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+ msg->nextBlockFast(_PREHASH_FolderData);
+ msg->addUUIDFast(_PREHASH_FolderID, fid);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ break;
+ case 1:
+ // decline
+ msg->newMessageFast(_PREHASH_DeclineCallingCard);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_TransactionBlock);
+ msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ busy_message(msg, notification["payload"]["source_id"].asUUID());
+ break;
+ default:
+ // close button probably, possibly timed out
+ break;
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback);
+
+void process_offer_callingcard(LLMessageSystem* msg, void**)
+{
+ // someone has offered to form a friendship
+ LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL;
+
+ LLUUID source_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
+ LLUUID tid;
+ msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
+
+ LLSD payload;
+ payload["transaction_id"] = tid;
+ payload["source_id"] = source_id;
+ payload["sender"] = msg->getSender().getIPandPort();
+
+ LLViewerObject* source = gObjectList.findObject(source_id);
+ LLSD args;
+ std::string source_name;
+ if(source && source->isAvatar())
+ {
+ LLNameValue* nvfirst = source->getNVPair("FirstName");
+ LLNameValue* nvlast = source->getNVPair("LastName");
+ if (nvfirst && nvlast)
+ {
+ source_name = LLCacheName::buildFullName(
+ nvfirst->getString(), nvlast->getString());
+ }
+ }
+
+ if(!source_name.empty())
+ {
+ if (gAgent.getBusy()
+ || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat))
+ {
+ // automatically decline offer
+ LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1);
+ }
+ else
+ {
+ args["NAME"] = source_name;
+ LLNotificationsUtil::add("OfferCallingCard", args, payload);
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL;
+ }
+}
+
+void process_accept_callingcard(LLMessageSystem* msg, void**)
+{
+ LLNotificationsUtil::add("CallingCardAccepted");
+}
+
+void process_decline_callingcard(LLMessageSystem* msg, void**)
+{
+ LLNotificationsUtil::add("CallingCardDeclined");
+}
+
+class ChatTranslationReceiver : public LLTranslate::TranslationReceiver
+{
+public :
+ ChatTranslationReceiver(const std::string &from_lang, const std::string &to_lang, const std::string &mesg,
+ const LLChat &chat, const LLSD &toast_args)
+ : LLTranslate::TranslationReceiver(from_lang, to_lang),
+ m_chat(chat),
+ m_toastArgs(toast_args),
+ m_origMesg(mesg)
+ {
+ }
+
+ static boost::intrusive_ptr<ChatTranslationReceiver> build(const std::string &from_lang, const std::string &to_lang, const std::string &mesg, const LLChat &chat, const LLSD &toast_args)
+ {
+ return boost::intrusive_ptr<ChatTranslationReceiver>(new ChatTranslationReceiver(from_lang, to_lang, mesg, chat, toast_args));
+ }
+
+protected:
+ void handleResponse(const std::string &translation, const std::string &detected_language)
+ {
+ // filter out non-interesting responeses
+ if ( !translation.empty()
+ && (m_toLang != detected_language)
+ && (LLStringUtil::compareInsensitive(translation, m_origMesg) != 0) )
+ {
+ m_chat.mText += " (" + translation + ")";
+ }
+
+ LLNotificationsUI::LLNotificationManager::instance().onChat(m_chat, m_toastArgs);
+ }
+
+ void handleFailure()
+ {
+ LLTranslate::TranslationReceiver::handleFailure();
+ m_chat.mText += " (?)";
+
+ LLNotificationsUI::LLNotificationManager::instance().onChat(m_chat, m_toastArgs);
+ }
+
+private:
+ LLChat m_chat;
+ std::string m_origMesg;
+ LLSD m_toastArgs;
+};
+void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
+{
+ LLChat chat;
+ std::string mesg;
+ std::string from_name;
+ U8 source_temp;
+ U8 type_temp;
+ U8 audible_temp;
+ LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
+ LLUUID from_id;
+ LLUUID owner_id;
+ BOOL is_owned_by_me = FALSE;
+ LLViewerObject* chatter;
+
+ msg->getString("ChatData", "FromName", from_name);
+
+ msg->getUUID("ChatData", "SourceID", from_id);
+ chat.mFromID = from_id;
+
+ // Object owner for objects
+ msg->getUUID("ChatData", "OwnerID", owner_id);
+
+ msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp);
+ chat.mSourceType = (EChatSourceType)source_temp;
+
+ msg->getU8("ChatData", "ChatType", type_temp);
+ chat.mChatType = (EChatType)type_temp;
+
+ msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp);
+ chat.mAudible = (EChatAudible)audible_temp;
+
+ chat.mTime = LLFrameTimer::getElapsedSeconds();
+
+ // IDEVO Correct for new-style "Resident" names
+ if (chat.mSourceType == CHAT_SOURCE_AGENT)
+ {
+ // I don't know if it's OK to change this here, if
+ // anything downstream does lookups by name, for instance
+
+ LLAvatarName av_name;
+ if (LLAvatarNameCache::get(from_id, &av_name))
+ {
+ chat.mFromName = av_name.mDisplayName;
+ }
+ else
+ {
+ chat.mFromName = LLCacheName::cleanFullName(from_name);
+ }
+ }
+ else
+ {
+ chat.mFromName = from_name;
+ }
+
+ BOOL is_busy = gAgent.getBusy();
+
+ BOOL is_muted = FALSE;
+ BOOL is_linden = FALSE;
+ is_muted = LLMuteList::getInstance()->isMuted(
+ from_id,
+ from_name,
+ LLMute::flagTextChat)
+ || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat);
+ is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
+ LLMuteList::getInstance()->isLinden(from_name);
+
+ BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible);
+ chatter = gObjectList.findObject(from_id);
+ if (chatter)
+ {
+ chat.mPosAgent = chatter->getPositionAgent();
+
+ // Make swirly things only for talking objects. (not script debug messages, though)
+ if (chat.mSourceType == CHAT_SOURCE_OBJECT
+ && chat.mChatType != CHAT_TYPE_DEBUG_MSG
+ && gSavedSettings.getBOOL("EffectScriptChatParticles") )
+ {
+ LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
+ psc->setSourceObject(chatter);
+ psc->setColor(color);
+ //We set the particles to be owned by the object's owner,
+ //just in case they should be muted by the mute list
+ psc->setOwnerUUID(owner_id);
+ LLViewerPartSim::getInstance()->addPartSource(psc);
+ }
+
+ // record last audible utterance
+ if (is_audible
+ && (is_linden || (!is_muted && !is_busy)))
+ {
+ if (chat.mChatType != CHAT_TYPE_START
+ && chat.mChatType != CHAT_TYPE_STOP)
+ {
+ gAgent.heardChat(chat.mFromID);
+ }
+ }
+
+ is_owned_by_me = chatter->permYouOwner();
+ }
+
+ if (is_audible)
+ {
+ BOOL visible_in_chat_bubble = FALSE;
+ std::string verb;
+
+ color.setVec(1.f,1.f,1.f,1.f);
+ msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
+
+ BOOL ircstyle = FALSE;
+
+ // Look for IRC-style emotes here so chatbubbles work
+ std::string prefix = mesg.substr(0, 4);
+ if (prefix == "/me " || prefix == "/me'")
+ {
+ ircstyle = TRUE;
+ }
+ chat.mText = mesg;
+
+ // Look for the start of typing so we can put "..." in the bubbles.
+ if (CHAT_TYPE_START == chat.mChatType)
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE);
+
+ // Might not have the avatar constructed yet, eg on login.
+ if (chatter && chatter->isAvatar())
+ {
+ ((LLVOAvatar*)chatter)->startTyping();
+ }
+ return;
+ }
+ else if (CHAT_TYPE_STOP == chat.mChatType)
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+
+ // Might not have the avatar constructed yet, eg on login.
+ if (chatter && chatter->isAvatar())
+ {
+ ((LLVOAvatar*)chatter)->stopTyping();
+ }
+ return;
+ }
+
+ // Look for IRC-style emotes
+ if (ircstyle)
+ {
+ // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656
+ chat.mChatStyle = CHAT_STYLE_IRC;
+
+ // Do nothing, ircstyle is fixed above for chat bubbles
+ }
+ else
+ {
+ switch(chat.mChatType)
+ {
+ case CHAT_TYPE_WHISPER:
+ verb = LLTrans::getString("whisper") + " ";
+ break;
+ case CHAT_TYPE_DEBUG_MSG:
+ case CHAT_TYPE_OWNER:
+ case CHAT_TYPE_NORMAL:
+ verb = "";
+ break;
+ case CHAT_TYPE_SHOUT:
+ verb = LLTrans::getString("shout") + " ";
+ break;
+ case CHAT_TYPE_START:
+ case CHAT_TYPE_STOP:
+ LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL;
+ break;
+ default:
+ LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL;
+ verb = "";
+ break;
+ }
+
+
+ chat.mText = "";
+ chat.mText += verb;
+ chat.mText += mesg;
+ }
+
+ // We have a real utterance now, so can stop showing "..." and proceed.
+ if (chatter && chatter->isAvatar())
+ {
+ LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE);
+ ((LLVOAvatar*)chatter)->stopTyping();
+
+ if (!is_muted && !is_busy)
+ {
+ visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
+ std::string formated_msg = "";
+ LLViewerChat::formatChatMsg(chat, formated_msg);
+ LLChat chat_bubble = chat;
+ chat_bubble.mText = formated_msg;
+ ((LLVOAvatar*)chatter)->addChat(chat_bubble);
+ }
+ }
+
+ if (chatter)
+ {
+ chat.mPosAgent = chatter->getPositionAgent();
+ }
+
+ // truth table:
+ // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
+ // F F F F * Yes Yes
+ // F F F T * Yes Yes
+ // F F T F * No No
+ // F F T T * No No
+ // F T F F * No Yes
+ // F T F T * Yes Yes
+ // F T T F * No No
+ // F T T T * No No
+ // T * * * F Yes Yes
+
+ chat.mMuted = is_muted && !is_linden;
+
+ // pass owner_id to chat so that we can display the remote
+ // object inspect for an object that is chatting with you
+ LLSD args;
+ args["type"] = LLNotificationsUI::NT_NEARBYCHAT;
+ chat.mOwnerID = owner_id;
+
+ if (gSavedSettings.getBOOL("TranslateChat") && chat.mSourceType != CHAT_SOURCE_SYSTEM)
+ {
+ if (chat.mChatStyle == CHAT_STYLE_IRC)
+ {
+ mesg = mesg.substr(4, std::string::npos);
+ }
+ const std::string from_lang = ""; // leave empty to trigger autodetect
+ const std::string to_lang = LLTranslate::getTranslateLanguage();
+
+ LLHTTPClient::ResponderPtr result = ChatTranslationReceiver::build(from_lang, to_lang, mesg, chat, args);
+ LLTranslate::translateMessage(result, from_lang, to_lang, mesg);
+ }
+ else
+ {
+ LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args);
+ }
+ }
+}
+
+
+// Simulator we're on is informing the viewer that the agent
+// is starting to teleport (perhaps to another sim, perhaps to the
+// same sim). If we initiated the teleport process by sending some kind
+// of TeleportRequest, then this info is redundant, but if the sim
+// initiated the teleport (via a script call, being killed, etc.)
+// then this info is news to us.
+void process_teleport_start(LLMessageSystem *msg, void**)
+{
+ // on teleport, don't tell them about destination guide anymore
+ LLFirstUse::notUsingDestinationGuide(false);
+ U32 teleport_flags = 0x0;
+ msg->getU32("Info", "TeleportFlags", teleport_flags);
+
+ LL_DEBUGS("Messaging") << "Got TeleportStart with TeleportFlags=" << teleport_flags << ". gTeleportDisplay: " << gTeleportDisplay << ", gAgent.mTeleportState: " << gAgent.getTeleportState() << LL_ENDL;
+
+ if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
+ {
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ }
+ else
+ {
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ }
+
+ // Freeze the UI and show progress bar
+ // Note: could add data here to differentiate between normal teleport and death.
+
+ if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
+ {
+ gTeleportDisplay = TRUE;
+ gAgent.setTeleportState( LLAgent::TELEPORT_START );
+ make_ui_sound("UISndTeleportOut");
+
+ LL_INFOS("Messaging") << "Teleport initiated by remote TeleportStart message with TeleportFlags: " << teleport_flags << LL_ENDL;
+ // Don't call LLFirstUse::useTeleport here because this could be
+ // due to being killed, which would send you home, not to a Telehub
+ }
+}
+
+void process_teleport_progress(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ if((gAgent.getID() != agent_id)
+ || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE))
+ {
+ LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL;
+ return;
+ }
+ U32 teleport_flags = 0x0;
+ msg->getU32("Info", "TeleportFlags", teleport_flags);
+ if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
+ {
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+ }
+ else
+ {
+ gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel"));
+ }
+ std::string buffer;
+ msg->getString("Info", "Message", buffer);
+ LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL;
+
+ //Sorta hacky...default to using simulator raw messages
+ //if we don't find the coresponding mapping in our progress mappings
+ std::string message = buffer;
+
+ if (LLAgent::sTeleportProgressMessages.find(buffer) !=
+ LLAgent::sTeleportProgressMessages.end() )
+ {
+ message = LLAgent::sTeleportProgressMessages[buffer];
+ }
+
+ gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
+}
+
+class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLFetchInWelcomeArea(const uuid_vec_t &ids) :
+ LLInventoryFetchDescendentsObserver(ids)
+ {}
+ virtual void done()
+ {
+ LLIsType is_landmark(LLAssetType::AT_LANDMARK);
+ LLIsType is_card(LLAssetType::AT_CALLINGCARD);
+
+ LLInventoryModel::cat_array_t card_cats;
+ LLInventoryModel::item_array_t card_items;
+ LLInventoryModel::cat_array_t land_cats;
+ LLInventoryModel::item_array_t land_items;
+
+ uuid_vec_t::iterator it = mComplete.begin();
+ uuid_vec_t::iterator end = mComplete.end();
+ for(; it != end; ++it)
+ {
+ gInventory.collectDescendentsIf(
+ (*it),
+ land_cats,
+ land_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_landmark);
+ gInventory.collectDescendentsIf(
+ (*it),
+ card_cats,
+ card_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_card);
+ }
+ LLSD args;
+ if ( land_items.count() > 0 )
+ { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory
+ S32 random_land = ll_rand( land_items.count() - 1 );
+ args["NAME"] = land_items[random_land]->getName();
+ LLNotificationsUtil::add("TeleportToLandmark",args);
+ }
+ if ( card_items.count() > 0 )
+ { // Show notification that they can now contact people. Use a random calling card from the inventory
+ S32 random_card = ll_rand( card_items.count() - 1 );
+ args["NAME"] = card_items[random_card]->getName();
+ LLNotificationsUtil::add("TeleportToPerson",args);
+ }
+
+ gInventory.removeObserver(this);
+ delete this;
+ }
+};
+
+
+
+class LLPostTeleportNotifiers : public LLEventTimer
+{
+public:
+ LLPostTeleportNotifiers();
+ virtual ~LLPostTeleportNotifiers();
+
+ //function to be called at the supplied frequency
+ virtual BOOL tick();
+};
+
+LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 )
+{
+};
+
+LLPostTeleportNotifiers::~LLPostTeleportNotifiers()
+{
+}
+
+BOOL LLPostTeleportNotifiers::tick()
+{
+ BOOL all_done = FALSE;
+ if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE )
+ {
+ // get callingcards and landmarks available to the user arriving.
+ uuid_vec_t folders;
+ const LLUUID callingcard_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
+ if(callingcard_id.notNull())
+ folders.push_back(callingcard_id);
+ const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
+ if(folder_id.notNull())
+ folders.push_back(folder_id);
+ if(!folders.empty())
+ {
+ LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea(folders);
+ fetcher->startFetch();
+ if(fetcher->isFinished())
+ {
+ fetcher->done();
+ }
+ else
+ {
+ gInventory.addObserver(fetcher);
+ }
+ }
+ all_done = TRUE;
+ }
+
+ return all_done;
+}
+
+
+
+// Teleport notification from the simulator
+// We're going to pretend to be a new agent
+void process_teleport_finish(LLMessageSystem* msg, void**)
+{
+ LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL;
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
+ return;
+ }
+
+ // Teleport is finished; it can't be cancelled now.
+ gViewerWindow->setProgressCancelButtonVisible(FALSE);
+
+ // Do teleport effect for where you're leaving
+ // VEFFECT: TeleportStart
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+
+ U32 location_id;
+ U32 sim_ip;
+ U16 sim_port;
+ LLVector3 pos, look_at;
+ U64 region_handle;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
+ msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
+ msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
+ //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
+ //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
+ msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
+ U32 teleport_flags;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+
+
+ std::string seedCap;
+ msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap);
+
+ // update home location if we are teleporting out of prelude - specific to teleporting to welcome area
+ if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET)
+ && (!gAgent.isGodlike()))
+ {
+ gAgent.setHomePosRegion(region_handle, pos);
+
+ // Create a timer that will send notices when teleporting is all finished. Since this is
+ // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked.
+ new LLPostTeleportNotifiers();
+ }
+
+ LLHost sim_host(sim_ip, sim_port);
+
+ // Viewer trusts the simulator.
+ gMessageSystem->enableCircuit(sim_host, TRUE);
+ LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
+
+/*
+ // send camera update to new region
+ gAgentCamera.updateCamera();
+
+ // likewise make sure the camera is behind the avatar
+ gAgentCamera.resetView(TRUE);
+ LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
+ gAgent.setRegion(regionp);
+ gObjectList.shiftObjects(shift_vector);
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->clearChatText();
+ gAgentCamera.slamLookAt(look_at);
+ }
+ gAgent.setPositionAgent(pos);
+ gAssetStorage->setUpstream(sim);
+ gCacheName->setUpstream(sim);
+*/
+
+ // now, use the circuit info to tell simulator about us!
+ LL_INFOS("Messaging") << "process_teleport_finish() Enabling "
+ << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL;
+ msg->newMessageFast(_PREHASH_UseCircuitCode);
+ msg->nextBlockFast(_PREHASH_CircuitCode);
+ msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
+ msg->sendReliable(sim_host);
+
+ send_complete_agent_movement(sim_host);
+ gAgent.setTeleportState( LLAgent::TELEPORT_MOVING );
+ gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
+
+ regionp->setSeedCapability(seedCap);
+
+ // Don't send camera updates to the new region until we're
+ // actually there...
+
+
+ // Now do teleport effect for where you're going.
+ // VEFFECT: TeleportEnd
+ effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+
+// gTeleportDisplay = TRUE;
+// gTeleportDisplayTimer.reset();
+// gViewerWindow->setShowProgress(TRUE);
+}
+
+// stuff we have to do every time we get an AvatarInitComplete from a sim
+/*
+void process_avatar_init_complete(LLMessageSystem* msg, void**)
+{
+ LLVector3 agent_pos;
+ msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos);
+ agent_movement_complete(msg->getSender(), agent_pos);
+}
+*/
+
+void process_agent_movement_complete(LLMessageSystem* msg, void**)
+{
+ gAgentMovementCompleted = true;
+
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
+ {
+ LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()"
+ << LL_ENDL;
+ return;
+ }
+
+ LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL;
+
+ // *TODO: check timestamp to make sure the movement compleation
+ // makes sense.
+ LLVector3 agent_pos;
+ msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
+ LLVector3 look_at;
+ msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
+ U64 region_handle;
+ msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
+
+ std::string version_channel;
+ msg->getString("SimData", "ChannelVersion", version_channel);
+
+ if (!isAgentAvatarValid())
+ {
+ // Could happen if you were immediately god-teleported away on login,
+ // maybe other cases. Continue, but warn.
+ LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL;
+ }
+
+ F32 x, y;
+ from_region_handle(region_handle, &x, &y);
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
+ if (!regionp)
+ {
+ if (gAgent.getRegion())
+ {
+ LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL;
+ }
+
+ LL_WARNS("Messaging") << "Agent being sent to invalid home region: "
+ << x << ":" << y
+ << " current pos " << gAgent.getPositionGlobal()
+ << LL_ENDL;
+ LLAppViewer::instance()->forceDisconnect(LLTrans::getString("SentToInvalidRegion"));
+ return;
+
+ }
+
+ LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL;
+
+ // set our upstream host the new simulator and shuffle things as
+ // appropriate.
+ LLVector3 shift_vector = regionp->getPosRegionFromGlobal(
+ gAgent.getRegion()->getOriginGlobal());
+ gAgent.setRegion(regionp);
+ gObjectList.shiftObjects(shift_vector);
+ gAssetStorage->setUpstream(msg->getSender());
+ gCacheName->setUpstream(msg->getSender());
+ gViewerThrottle.sendToSim();
+ gViewerWindow->sendShapeToSim();
+
+ bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
+
+ if( is_teleport )
+ {
+ if (gAgent.getTeleportKeepsLookAt())
+ {
+ // *NOTE: the LookAt data we get from the sim here doesn't
+ // seem to be useful, so get it from the camera instead
+ look_at = LLViewerCamera::getInstance()->getAtAxis();
+ }
+ // Force the camera back onto the agent, don't animate.
+ gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
+ gAgentCamera.slamLookAt(look_at);
+ gAgentCamera.updateCamera();
+
+ gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
+
+ // set the appearance on teleport since the new sim does not
+ // know what you look like.
+ gAgent.sendAgentSetAppearance();
+
+ if (isAgentAvatarValid())
+ {
+ // Chat the "back" SLURL. (DEV-4907)
+
+ LLSLURL slurl;
+ gAgent.getTeleportSourceSLURL(slurl);
+ LLSD substitution = LLSD().with("[T_SLURL]", slurl.getSLURLString());
+ std::string completed_from = LLAgent::sTeleportProgressMessages["completed_from"];
+ LLStringUtil::format(completed_from, substitution);
+
+ LLSD args;
+ args["MESSAGE"] = completed_from;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+
+ // Set the new position
+ gAgentAvatarp->setPositionAgent(agent_pos);
+ gAgentAvatarp->clearChat();
+ gAgentAvatarp->slamPosition();
+ }
+ }
+ else
+ {
+ // This is initial log-in or a region crossing
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+
+ if(LLStartUp::getStartupState() < STATE_STARTED)
+ { // This is initial log-in, not a region crossing:
+ // Set the camera looking ahead of the AV so send_agent_update() below
+ // will report the correct location to the server.
+ LLVector3 look_at_point = look_at;
+ look_at_point = agent_pos + look_at_point.rotVec(gAgent.getQuat());
+
+ static LLVector3 up_direction(0.0f, 0.0f, 1.0f);
+ LLViewerCamera::getInstance()->lookAt(agent_pos, look_at_point, up_direction);
+ }
+ }
+
+ if ( LLTracker::isTracking(NULL) )
+ {
+ // Check distance to beacon, if < 5m, remove beacon
+ LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal();
+ LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0);
+ if (beacon_dir.magVecSquared() < 25.f)
+ {
+ LLTracker::stopTracking(NULL);
+ }
+ else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() )
+ {
+ //look at the beacon
+ LLVector3 global_agent_pos = agent_pos;
+ global_agent_pos[0] += x;
+ global_agent_pos[1] += y;
+ look_at = (LLVector3)beacon_pos - global_agent_pos;
+ look_at.normVec();
+ gAgentCamera.slamLookAt(look_at);
+ }
+ }
+
+ // TODO: Put back a check for flying status! DK 12/19/05
+ // Sim tells us whether the new position is off the ground
+ /*
+ if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
+ {
+ gAgent.setFlying(TRUE);
+ }
+ else
+ {
+ gAgent.setFlying(FALSE);
+ }
+ */
+
+ send_agent_update(TRUE, TRUE);
+
+ if (gAgent.getRegion()->getBlockFly())
+ {
+ gAgent.setFlying(gAgent.canFly());
+ }
+
+ // force simulator to recognize busy state
+ if (gAgent.getBusy())
+ {
+ gAgent.setBusy();
+ }
+ else
+ {
+ gAgent.clearBusy();
+ }
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->mFootPlane.clearVec();
+ }
+
+ // send walk-vs-run status
+ gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
+
+ // If the server version has changed, display an info box and offer
+ // to display the release notes, unless this is the initial log in.
+ if (gLastVersionChannel == version_channel)
+ {
+ return;
+ }
+
+ gLastVersionChannel = version_channel;
+}
+
+void process_crossed_region(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ LLUUID session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id))
+ {
+ LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()"
+ << LL_ENDL;
+ return;
+ }
+ LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
+ gAgentAvatarp->resetRegionCrossingTimer();
+
+ U32 sim_ip;
+ msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
+ U16 sim_port;
+ msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
+ LLHost sim_host(sim_ip, sim_port);
+ U64 region_handle;
+ msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
+
+ std::string seedCap;
+ msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap);
+
+ send_complete_agent_movement(sim_host);
+
+ LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host);
+ regionp->setSeedCapability(seedCap);
+}
+
+
+
+// Sends avatar and camera information to simulator.
+// Sent roughly once per frame, or 20 times per second, whichever is less often
+
+const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot
+const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot
+ // between these values we delay the updates (but no more than one second)
+
+static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE_SEND("Send Message");
+
+void send_agent_update(BOOL force_send, BOOL send_reliable)
+{
+ if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE)
+ {
+ // We don't care if they want to send an agent update, they're not allowed to until the simulator
+ // that's the target is ready to receive them (after avatar_init_complete is received)
+ return;
+ }
+
+ // We have already requested to log out. Don't send agent updates.
+ if(LLAppViewer::instance()->logoutRequestSent())
+ {
+ return;
+ }
+
+ // no region to send update to
+ if(gAgent.getRegion() == NULL)
+ {
+ return;
+ }
+
+ const F32 TRANSLATE_THRESHOLD = 0.01f;
+
+ // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation
+ // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change
+ // Thus, we're actually testing against 0.2 degrees
+ const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above
+
+ const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent
+
+ // Store data on last sent update so that if no changes, no send
+ static LLVector3 last_camera_pos_agent,
+ last_camera_at,
+ last_camera_left,
+ last_camera_up;
+
+ static LLVector3 cam_center_chg,
+ cam_rot_chg;
+
+ static LLQuaternion last_head_rot;
+ static U32 last_control_flags = 0;
+ static U8 last_render_state;
+ static U8 duplicate_count = 0;
+ static F32 head_rot_chg = 1.0;
+ static U8 last_flags;
+
+ LLMessageSystem *msg = gMessageSystem;
+ LLVector3 camera_pos_agent; // local to avatar's region
+ U8 render_state;
+
+ LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
+ LLQuaternion head_rotation = gAgent.getHeadRotation();
+
+ camera_pos_agent = gAgentCamera.getCameraPositionAgent();
+
+ render_state = gAgent.getRenderState();
+
+ U32 control_flag_change = 0;
+ U8 flag_change = 0;
+
+ cam_center_chg = last_camera_pos_agent - camera_pos_agent;
+ cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis();
+
+ // If a modifier key is held down, turn off
+ // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
+ // trigger a control event.
+ U32 control_flags = gAgent.getControlFlags();
+ MASK key_mask = gKeyboard->currentMask(TRUE);
+ if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
+ {
+ control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
+ AGENT_CONTROL_ML_LBUTTON_DOWN );
+ control_flags |= AGENT_CONTROL_LBUTTON_UP |
+ AGENT_CONTROL_ML_LBUTTON_UP ;
+ }
+
+ control_flag_change = last_control_flags ^ control_flags;
+
+ U8 flags = AU_FLAGS_NONE;
+ if (gAgent.isGroupTitleHidden())
+ {
+ flags |= AU_FLAGS_HIDETITLE;
+ }
+ if (gAgent.getAutoPilot())
+ {
+ flags |= AU_FLAGS_CLIENT_AUTOPILOT;
+ }
+
+ flag_change = last_flags ^ flags;
+
+ head_rot_chg = dot(last_head_rot, head_rotation);
+
+ if (force_send ||
+ (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) ||
+ (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) ||
+ (last_render_state != render_state) ||
+ (cam_rot_chg.magVec() > ROTATION_THRESHOLD) ||
+ control_flag_change != 0 ||
+ flag_change != 0)
+ {
+/*
+ if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT)
+ {
+ //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL;
+ LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL;
+ }
+ if (cam_rot_chg.magVec() > ROTATION_THRESHOLD)
+ {
+ LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL;
+ }
+ if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD)
+ {
+ LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL;
+ }
+// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD)
+// {
+// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL;
+// }
+ if (control_flag_change)
+ {
+ LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL;
+ }
+*/
+
+ duplicate_count = 0;
+ }
+ else
+ {
+ duplicate_count++;
+
+ if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND)
+ {
+ // The head_rotation is sent for updating things like attached guns.
+ // We only trigger a new update when head_rotation deviates beyond
+ // some threshold from the last update, however this can break fine
+ // adjustments when trying to aim an attached gun, so what we do here
+ // (where we would normally skip sending an update when nothing has changed)
+ // is gradually reduce the threshold to allow a better update to
+ // eventually get sent... should update to within 0.5 degrees in less
+ // than a second.
+ if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND)
+ {
+ duplicate_count = 0;
+ }
+ else
+ {
+ return;
+ }
+ }
+ else
+ {
+ return;
+ }
+ }
+
+ if (duplicate_count < DUP_MSGS && !gDisconnected)
+ {
+ LLFastTimer t(FTM_AGENT_UPDATE_SEND);
+ // Build the message
+ msg->newMessageFast(_PREHASH_AgentUpdate);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
+ msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
+ msg->addU8Fast(_PREHASH_State, render_state);
+ msg->addU8Fast(_PREHASH_Flags, flags);
+
+// if (camera_pos_agent.mV[VY] > 255.f)
+// {
+// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL;
+// }
+
+ msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
+ msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis());
+ msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis());
+ msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
+ msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
+
+ msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
+
+ if (gDebugClicks)
+ {
+ if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
+ {
+ LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL;
+ }
+
+ if (control_flags & AGENT_CONTROL_LBUTTON_UP)
+ {
+ LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL;
+ }
+ }
+
+ gAgent.enableControlFlagReset();
+
+ if (!send_reliable)
+ {
+ gAgent.sendMessage();
+ }
+ else
+ {
+ gAgent.sendReliableMessage();
+ }
+
+// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL;
+
+ // Copy the old data
+ last_head_rot = head_rotation;
+ last_render_state = render_state;
+ last_camera_pos_agent = camera_pos_agent;
+ last_camera_at = LLViewerCamera::getInstance()->getAtAxis();
+ last_camera_left = LLViewerCamera::getInstance()->getLeftAxis();
+ last_camera_up = LLViewerCamera::getInstance()->getUpAxis();
+ last_control_flags = control_flags;
+ last_flags = flags;
+ }
+}
+
+
+
+// *TODO: Remove this dependency, or figure out a better way to handle
+// this hack.
+extern U32 gObjectBits;
+
+void process_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL);
+}
+
+void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED);
+}
+
+void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ // Update the data counters
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ // Update the object...
+ gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED);
+}
+
+
+void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLMemType mt(LLMemType::MTYPE_OBJECT);
+ if (mesgsys->getReceiveCompressedSize())
+ {
+ gObjectBits += mesgsys->getReceiveCompressedSize() * 8;
+ }
+ else
+ {
+ gObjectBits += mesgsys->getReceiveSize() * 8;
+ }
+
+ gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED);
+}
+
+static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects");
+
+
+void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLFastTimer t(FTM_PROCESS_OBJECTS);
+
+ LLUUID id;
+ U32 local_id;
+ S32 i;
+ S32 num_objects;
+
+ num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);
+
+ for (i = 0; i < num_objects; i++)
+ {
+ mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
+
+ LLViewerObjectList::getUUIDFromLocal(id,
+ local_id,
+ gMessageSystem->getSenderIP(),
+ gMessageSystem->getSenderPort());
+ if (id == LLUUID::null)
+ {
+ LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
+ gObjectList.mNumUnknownKills++;
+ continue;
+ }
+ else
+ {
+ LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL;
+ }
+
+ LLSelectMgr::getInstance()->removeObjectFromSelections(id);
+
+ // ...don't kill the avatar
+ if (!(id == gAgentID))
+ {
+ LLViewerObject *objectp = gObjectList.findObject(id);
+ if (objectp)
+ {
+ // Display green bubble on kill
+ if ( gShowObjectUpdates )
+ {
+ LLViewerObject* newobject;
+ newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion());
+
+ LLVOTextBubble* bubble = (LLVOTextBubble*) newobject;
+
+ bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f);
+ bubble->setScale( 2.0f * bubble->getScale() );
+ bubble->setPositionGlobal(objectp->getPositionGlobal());
+ gPipeline.addObject(bubble);
+ }
+
+ // Do the kill
+ gObjectList.killObject(objectp);
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
+ gObjectList.mNumUnknownKills++;
+ }
+ }
+ }
+}
+
+void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector3 sun_direction;
+ LLVector3 sun_ang_velocity;
+ F32 phase;
+ U64 space_time_usec;
+
+ U32 seconds_per_day;
+ U32 seconds_per_year;
+
+ // "SimulatorViewerTimeMessage"
+ mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec);
+ mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day);
+ mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year);
+
+ // This should eventually be moved to an "UpdateHeavenlyBodies" message
+ mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase);
+ mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction);
+ mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity);
+
+ LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec);
+
+ //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity
+ // << ", " << phase << LL_ENDL;
+
+ gSky.setSunPhase(phase);
+ gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
+ if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()))
+ {
+ gSky.setSunDirection(sun_direction, sun_ang_velocity);
+ }
+}
+
+void process_sound_trigger(LLMessageSystem *msg, void **)
+{
+ if (!gAudiop) return;
+
+ U64 region_handle = 0;
+ F32 gain = 0;
+ LLUUID sound_id;
+ LLUUID owner_id;
+ LLUUID object_id;
+ LLUUID parent_id;
+ LLVector3 pos_local;
+
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
+ msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
+ msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
+ msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
+
+ // adjust sound location to true global coords
+ LLVector3d pos_global = from_region_handle(region_handle);
+ pos_global.mdV[VX] += pos_local.mV[VX];
+ pos_global.mdV[VY] += pos_local.mV[VY];
+ pos_global.mdV[VZ] += pos_local.mV[VZ];
+
+ // Don't play a trigger sound if you can't hear it due
+ // to parcel "local audio only" settings.
+ if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return;
+
+ // Don't play sounds triggered by someone you muted.
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+ // Don't play sounds from an object you muted
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+
+ // Don't play sounds from an object whose parent you muted
+ if (parent_id.notNull()
+ && LLMuteList::getInstance()->isMuted(parent_id))
+ {
+ return;
+ }
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ if( !gAgent.canAccessMaturityInRegion( region_handle ) )
+ {
+ return;
+ }
+
+ gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
+}
+
+void process_preload_sound(LLMessageSystem *msg, void **user_data)
+{
+ if (!gAudiop)
+ {
+ return;
+ }
+
+ LLUUID sound_id;
+ LLUUID object_id;
+ LLUUID owner_id;
+
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
+
+ LLViewerObject *objectp = gObjectList.findObject(object_id);
+ if (!objectp) return;
+
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+ LLAudioSource *sourcep = objectp->getAudioSource(owner_id);
+ if (!sourcep) return;
+
+ LLAudioData *datap = gAudiop->getAudioData(sound_id);
+
+ // Note that I don't actually do any loading of the
+ // audio data into a buffer at this point, as it won't actually
+ // help us out.
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ LLVector3d pos_global = objectp->getPositionGlobal();
+ if (gAgent.canAccessMaturityAtGlobal(pos_global))
+ {
+ // Add audioData starts a transfer internally.
+ sourcep->addAudioData(datap, FALSE);
+}
+}
+
+void process_attached_sound(LLMessageSystem *msg, void **user_data)
+{
+ F32 gain = 0;
+ LLUUID sound_id;
+ LLUUID object_id;
+ LLUUID owner_id;
+ U8 flags;
+
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
+ msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
+ msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
+ msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
+
+ LLViewerObject *objectp = gObjectList.findObject(object_id);
+ if (!objectp)
+ {
+ // we don't know about this object, just bail
+ return;
+ }
+
+ if (LLMuteList::getInstance()->isMuted(object_id)) return;
+
+ if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return;
+
+
+ // Don't play sounds from a region with maturity above current agent maturity
+ LLVector3d pos = objectp->getPositionGlobal();
+ if( !gAgent.canAccessMaturityAtGlobal(pos) )
+ {
+ return;
+ }
+
+ objectp->setAttachedSound(sound_id, owner_id, gain, flags);
+}
+
+
+void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data)
+{
+ F32 gain = 0;
+ LLUUID object_guid;
+ LLViewerObject *objectp = NULL;
+
+ mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
+
+ if (!((objectp = gObjectList.findObject(object_guid))))
+ {
+ // we don't know about this object, just bail
+ return;
+ }
+
+ mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
+
+ objectp->adjustAudioGain(gain);
+}
+
+
+void process_health_message(LLMessageSystem *mesgsys, void **user_data)
+{
+ F32 health;
+
+ mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
+
+ if (gStatusBar)
+ {
+ gStatusBar->setHealth((S32)health);
+ }
+}
+
+
+void process_sim_stats(LLMessageSystem *msg, void **user_data)
+{
+ S32 count = msg->getNumberOfBlocks("Stat");
+ for (S32 i = 0; i < count; ++i)
+ {
+ U32 stat_id;
+ F32 stat_value;
+ msg->getU32("Stat", "StatID", stat_id, i);
+ msg->getF32("Stat", "StatValue", stat_value, i);
+ switch (stat_id)
+ {
+ case LL_SIM_STAT_TIME_DILATION:
+ LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_FPS:
+ LLViewerStats::getInstance()->mSimFPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PHYSFPS:
+ LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_AGENTUPS:
+ LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_FRAMEMS:
+ LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NETMS:
+ LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMOTHERMS:
+ LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_AGENTMS:
+ LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_IMAGESMS:
+ LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SCRIPTMS:
+ LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMTASKS:
+ LLViewerStats::getInstance()->mSimObjects.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMTASKSACTIVE:
+ LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMAGENTMAIN:
+ LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMAGENTCHILD:
+ LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_NUMSCRIPTSACTIVE:
+ LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SCRIPT_EPS:
+ LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_INPPS:
+ LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_OUTPPS:
+ LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_DOWNLOADS:
+ LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_UPLOADS:
+ LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PENDING_LOCAL_UPLOADS:
+ LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_TOTAL_UNACKED_BYTES:
+ LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f);
+ break;
+ case LL_SIM_STAT_PHYSICS_PINNED_TASKS:
+ LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_PHYSICS_LOD_TASKS:
+ LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSSTEPMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSSHAPEMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSOTHERMS:
+ LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMPHYSICSMEMORY:
+ LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMSPARETIME:
+ LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_SIMSLEEPTIME:
+ LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value);
+ break;
+ case LL_SIM_STAT_IOPUMPTIME:
+ LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value);
+ break;
+ default:
+ // Used to be a commented out warning.
+ LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL;
+ break;
+ }
+ }
+
+ /*
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation);
+ LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation);
+
+ // Process information
+ // { CpuUsage F32 }
+ // { SimMemTotal F32 }
+ // { SimMemRSS F32 }
+ // { ProcessUptime F32 }
+ F32 cpu_usage;
+ F32 sim_mem_total;
+ F32 sim_mem_rss;
+ F32 process_uptime;
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss);
+ msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime);
+ LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage);
+ LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total);
+ LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss);
+ */
+
+ //
+ // Various hacks that aren't statistics, but are being handled here.
+ //
+ U32 max_tasks_per_region;
+ U32 region_flags;
+ msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
+ msg->getU32("Region", "RegionFlags", region_flags);
+
+ LLViewerRegion* regionp = gAgent.getRegion();
+ if (regionp)
+ {
+ BOOL was_flying = gAgent.getFlying();
+ regionp->setRegionFlags(region_flags);
+ regionp->setMaxTasks(max_tasks_per_region);
+ // HACK: This makes agents drop from the sky if the region is
+ // set to no fly while people are still in the sim.
+ if (was_flying && regionp->getBlockFly())
+ {
+ gAgent.setFlying(gAgent.canFly());
+ }
+ }
+}
+
+
+
+void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID animation_id;
+ LLUUID uuid;
+ S32 anim_sequence_id;
+ LLVOAvatar *avatarp;
+
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+
+ //clear animation flags
+ avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
+
+ if (!avatarp)
+ {
+ // no agent by this ID...error?
+ LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL;
+ return;
+ }
+
+ S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList);
+ S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
+
+ avatarp->mSignaledAnimations.clear();
+
+ if (avatarp->isSelf())
+ {
+ LLUUID object_id;
+
+ for( S32 i = 0; i < num_blocks; i++ )
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
+ mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
+
+ LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL;
+
+ avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
+
+ // *HACK: Disabling flying mode if it has been enabled shortly before the agent
+ // stand up animation is signaled. In this case we don't get a signal to start
+ // flying animation from server, the AGENT_CONTROL_FLY flag remains set but the
+ // avatar does not play flying animation, so we switch flying mode off.
+ // See LLAgent::setFlying(). This may cause "Stop Flying" button to blink.
+ // See EXT-2781.
+ if (animation_id == ANIM_AGENT_STANDUP && gAgent.getFlying())
+ {
+ gAgent.setFlying(FALSE);
+ }
+
+ if (i < num_source_blocks)
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i);
+
+ LLViewerObject* object = gObjectList.findObject(object_id);
+ if (object)
+ {
+ object->mFlags |= FLAGS_ANIM_SOURCE;
+
+ BOOL anim_found = FALSE;
+ LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id);
+ for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it)
+ {
+ if (anim_it->second == animation_id)
+ {
+ anim_found = TRUE;
+ break;
+ }
+ }
+
+ if (!anim_found)
+ {
+ avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id));
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ for( S32 i = 0; i < num_blocks; i++ )
+ {
+ mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i);
+ mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i);
+ avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
+ }
+ }
+
+ if (num_blocks)
+ {
+ avatarp->processAnimationStateChanges();
+ }
+}
+
+void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID uuid;
+ mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
+
+ LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid);
+ if (avatarp)
+ {
+ avatarp->processAvatarAppearance( mesgsys );
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL;
+ }
+}
+
+void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector4 cameraCollidePlane;
+ mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane);
+
+ gAgentCamera.setCameraCollidePlane(cameraCollidePlane);
+}
+
+void near_sit_object(BOOL success, void *data)
+{
+ if (success)
+ {
+ // Send message to sit on object
+ gMessageSystem->newMessageFast(_PREHASH_AgentSit);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gAgent.sendReliableMessage();
+ }
+}
+
+void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLVector3 sitPosition;
+ LLQuaternion sitRotation;
+ LLUUID sitObjectID;
+ BOOL use_autopilot;
+ mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID);
+ mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition);
+ mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation);
+ LLVector3 camera_eye;
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye);
+ LLVector3 camera_at;
+ mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at);
+ BOOL force_mouselook;
+ mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook);
+
+ if (isAgentAvatarValid() && dist_vec_squared(camera_eye, camera_at) > 0.0001f)
+ {
+ gAgentCamera.setSitCamera(sitObjectID, camera_eye, camera_at);
+ }
+
+ gAgentCamera.setForceMouselook(force_mouselook);
+ // Forcing turning off flying here to prevent flying after pressing "Stand"
+ // to stand up from an object. See EXT-1655.
+ gAgent.setFlying(FALSE);
+
+ LLViewerObject* object = gObjectList.findObject(sitObjectID);
+ if (object)
+ {
+ LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation());
+ if (!use_autopilot || isAgentAvatarValid() && gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == object->getRoot())
+ {
+ //we're already sitting on this object, so don't autopilot
+ }
+ else
+ {
+ gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f);
+ }
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
+ }
+}
+
+void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
+{
+ LLUUID source_id;
+
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
+
+ LLFollowCamMgr::removeFollowCamParams(source_id);
+}
+
+void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)
+{
+ S32 type;
+ F32 value;
+ bool settingPosition = false;
+ bool settingFocus = false;
+ bool settingFocusOffset = false;
+ LLVector3 position;
+ LLVector3 focus;
+ LLVector3 focus_offset;
+
+ LLUUID source_id;
+
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
+
+ LLViewerObject* objectp = gObjectList.findObject(source_id);
+ if (objectp)
+ {
+ objectp->mFlags |= FLAGS_CAMERA_SOURCE;
+ }
+
+ S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty");
+ for (S32 block_index = 0; block_index < num_objects; block_index++)
+ {
+ mesgsys->getS32("CameraProperty", "Type", type, block_index);
+ mesgsys->getF32("CameraProperty", "Value", value, block_index);
+ switch(type)
+ {
+ case FOLLOWCAM_PITCH:
+ LLFollowCamMgr::setPitch(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_X:
+ focus_offset.mV[VX] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_Y:
+ focus_offset.mV[VY] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_FOCUS_OFFSET_Z:
+ focus_offset.mV[VZ] = value;
+ settingFocusOffset = true;
+ break;
+ case FOLLOWCAM_POSITION_LAG:
+ LLFollowCamMgr::setPositionLag(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_LAG:
+ LLFollowCamMgr::setFocusLag(source_id, value);
+ break;
+ case FOLLOWCAM_DISTANCE:
+ LLFollowCamMgr::setDistance(source_id, value);
+ break;
+ case FOLLOWCAM_BEHINDNESS_ANGLE:
+ LLFollowCamMgr::setBehindnessAngle(source_id, value);
+ break;
+ case FOLLOWCAM_BEHINDNESS_LAG:
+ LLFollowCamMgr::setBehindnessLag(source_id, value);
+ break;
+ case FOLLOWCAM_POSITION_THRESHOLD:
+ LLFollowCamMgr::setPositionThreshold(source_id, value);
+ break;
+ case FOLLOWCAM_FOCUS_THRESHOLD:
+ LLFollowCamMgr::setFocusThreshold(source_id, value);
+ break;
+ case FOLLOWCAM_ACTIVE:
+ //if 1, set using followcam,.
+ LLFollowCamMgr::setCameraActive(source_id, value != 0.f);
+ break;
+ case FOLLOWCAM_POSITION_X:
+ settingPosition = true;
+ position.mV[ 0 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_Y:
+ settingPosition = true;
+ position.mV[ 1 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_Z:
+ settingPosition = true;
+ position.mV[ 2 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_X:
+ settingFocus = true;
+ focus.mV[ 0 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_Y:
+ settingFocus = true;
+ focus.mV[ 1 ] = value;
+ break;
+ case FOLLOWCAM_FOCUS_Z:
+ settingFocus = true;
+ focus.mV[ 2 ] = value;
+ break;
+ case FOLLOWCAM_POSITION_LOCKED:
+ LLFollowCamMgr::setPositionLocked(source_id, value != 0.f);
+ break;
+ case FOLLOWCAM_FOCUS_LOCKED:
+ LLFollowCamMgr::setFocusLocked(source_id, value != 0.f);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if ( settingPosition )
+ {
+ LLFollowCamMgr::setPosition(source_id, position);
+ }
+ if ( settingFocus )
+ {
+ LLFollowCamMgr::setFocus(source_id, focus);
+ }
+ if ( settingFocusOffset )
+ {
+ LLFollowCamMgr::setFocusOffset(source_id, focus_offset);
+ }
+}
+//end Ventrella
+
+
+// Culled from newsim lltask.cpp
+void process_name_value(LLMessageSystem *mesgsys, void **user_data)
+{
+ std::string temp_str;
+ LLUUID id;
+ S32 i, num_blocks;
+
+ mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
+
+ LLViewerObject* object = gObjectList.findObject(id);
+
+ if (object)
+ {
+ num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
+ for (i = 0; i < num_blocks; i++)
+ {
+ mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
+ LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL;
+ object->addNVPair(temp_str);
+ }
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL;
+ }
+}
+
+void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data)
+{
+ std::string temp_str;
+ LLUUID id;
+ S32 i, num_blocks;
+
+ mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
+
+ LLViewerObject* object = gObjectList.findObject(id);
+
+ if (object)
+ {
+ num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData);
+ for (i = 0; i < num_blocks; i++)
+ {
+ mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i);
+ LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL;
+ object->removeNVPair(temp_str);
+ }
+ }
+ else
+ {
+ LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL;
+ }
+}
+
+void process_kick_user(LLMessageSystem *msg, void** /*user_data*/)
+{
+ std::string message;
+
+ msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
+
+ LLAppViewer::instance()->forceDisconnect(message);
+}
+
+
+/*
+void process_user_list_reply(LLMessageSystem *msg, void **user_data)
+{
+ LLUserList::processUserListReply(msg, user_data);
+ return;
+ char firstname[MAX_STRING+1];
+ char lastname[MAX_STRING+1];
+ U8 status;
+ S32 user_count;
+
+ user_count = msg->getNumberOfBlocks("UserBlock");
+
+ for (S32 i = 0; i < user_count; i++)
+ {
+ msg->getData("UserBlock", i, "FirstName", firstname);
+ msg->getData("UserBlock", i, "LastName", lastname);
+ msg->getData("UserBlock", i, "Status", &status);
+
+ if (status & 0x01)
+ {
+ dialog_friends_add_friend(buffer, TRUE);
+ }
+ else
+ {
+ dialog_friends_add_friend(buffer, FALSE);
+ }
+ }
+
+ dialog_friends_done_adding();
+}
+*/
+
+// this is not handled in processUpdateMessage
+/*
+void process_time_dilation(LLMessageSystem *msg, void **user_data)
+{
+ // get the time_dilation
+ U16 foo;
+ msg->getData("TimeDilation", "TimeDilation", &foo);
+ F32 time_dilation = ((F32) foo) / 65535.f;
+
+ // get the pointer to the right region
+ U32 ip = msg->getSenderIP();
+ U32 port = msg->getSenderPort();
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port);
+ if (regionp)
+ {
+ regionp->setTimeDilation(time_dilation);
+ }
+}
+*/
+
+
+void process_money_balance_reply( LLMessageSystem* msg, void** )
+{
+ S32 balance = 0;
+ S32 credit = 0;
+ S32 committed = 0;
+ std::string desc;
+ LLUUID tid;
+
+ msg->getUUID("MoneyData", "TransactionID", tid);
+ msg->getS32("MoneyData", "MoneyBalance", balance);
+ msg->getS32("MoneyData", "SquareMetersCredit", credit);
+ msg->getS32("MoneyData", "SquareMetersCommitted", committed);
+ msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
+ LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " "
+ << committed << LL_ENDL;
+
+ if (gStatusBar)
+ {
+ gStatusBar->setBalance(balance);
+ gStatusBar->setLandCredit(credit);
+ gStatusBar->setLandCommitted(committed);
+ }
+
+ if (desc.empty()
+ || !gSavedSettings.getBOOL("NotifyMoneyChange"))
+ {
+ // ...nothing to display
+ return;
+ }
+
+ // Suppress duplicate messages about the same transaction
+ static std::deque<LLUUID> recent;
+ if (std::find(recent.rbegin(), recent.rend(), tid) != recent.rend())
+ {
+ return;
+ }
+
+ // Once the 'recent' container gets large enough, chop some
+ // off the beginning.
+ const U32 MAX_LOOKBACK = 30;
+ const S32 POP_FRONT_SIZE = 12;
+ if(recent.size() > MAX_LOOKBACK)
+ {
+ LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL;
+ recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
+ }
+ //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL;
+ recent.push_back(tid);
+
+ if (msg->has("TransactionInfo"))
+ {
+ // ...message has extended info for localization
+ process_money_balance_reply_extended(msg);
+ }
+ else
+ {
+ // Only old dev grids will not supply the TransactionInfo block,
+ // so we can just use the hard-coded English string.
+ LLSD args;
+ args["MESSAGE"] = desc;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+}
+
+static std::string reason_from_transaction_type(S32 transaction_type,
+ const std::string& item_desc)
+{
+ // *NOTE: The keys for the reason strings are unusual because
+ // an earlier version of the code used English language strings
+ // extracted from hard-coded server English descriptions.
+ // Keeping them so we don't have to re-localize them.
+ switch (transaction_type)
+ {
+ case TRANS_OBJECT_SALE:
+ {
+ LLStringUtil::format_map_t arg;
+ arg["ITEM"] = item_desc;
+ return LLTrans::getString("for item", arg);
+ }
+ case TRANS_LAND_SALE:
+ return LLTrans::getString("for a parcel of land");
+
+ case TRANS_LAND_PASS_SALE:
+ return LLTrans::getString("for a land access pass");
+
+ case TRANS_GROUP_LAND_DEED:
+ return LLTrans::getString("for deeding land");
+
+ case TRANS_GROUP_CREATE:
+ return LLTrans::getString("to create a group");
+
+ case TRANS_GROUP_JOIN:
+ return LLTrans::getString("to join a group");
+
+ case TRANS_UPLOAD_CHARGE:
+ return LLTrans::getString("to upload");
+
+ case TRANS_CLASSIFIED_CHARGE:
+ return LLTrans::getString("to publish a classified ad");
+
+ // These have no reason to display, but are expected and should not
+ // generate warnings
+ case TRANS_GIFT:
+ case TRANS_PAY_OBJECT:
+ case TRANS_OBJECT_PAYS:
+ return std::string();
+
+ default:
+ llwarns << "Unknown transaction type "
+ << transaction_type << llendl;
+ return std::string();
+ }
+}
+
+static void money_balance_group_notify(const LLUUID& group_id,
+ const std::string& name,
+ bool is_group,
+ std::string notification,
+ LLSD args,
+ LLSD payload)
+{
+ // Message uses name SLURLs, don't actually have to substitute in
+ // the name. We're just making sure it's available.
+ // Notification is either PaymentReceived or PaymentSent
+ LLNotificationsUtil::add(notification, args, payload);
+}
+
+static void money_balance_avatar_notify(const LLUUID& agent_id,
+ const LLAvatarName& av_name,
+ std::string notification,
+ LLSD args,
+ LLSD payload)
+{
+ // Message uses name SLURLs, don't actually have to substitute in
+ // the name. We're just making sure it's available.
+ // Notification is either PaymentReceived or PaymentSent
+ LLNotificationsUtil::add(notification, args, payload);
+}
+
+static void process_money_balance_reply_extended(LLMessageSystem* msg)
+{
+ // Added in server 1.40 and viewer 2.1, support for localization
+ // and agent ids for name lookup.
+ S32 transaction_type = 0;
+ LLUUID source_id;
+ BOOL is_source_group = FALSE;
+ LLUUID dest_id;
+ BOOL is_dest_group = FALSE;
+ S32 amount = 0;
+ std::string item_description;
+
+ msg->getS32("TransactionInfo", "TransactionType", transaction_type);
+ msg->getUUID("TransactionInfo", "SourceID", source_id);
+ msg->getBOOL("TransactionInfo", "IsSourceGroup", is_source_group);
+ msg->getUUID("TransactionInfo", "DestID", dest_id);
+ msg->getBOOL("TransactionInfo", "IsDestGroup", is_dest_group);
+ msg->getS32("TransactionInfo", "Amount", amount);
+ msg->getString("TransactionInfo", "ItemDescription", item_description);
+ LL_INFOS("Money") << "MoneyBalanceReply source " << source_id
+ << " dest " << dest_id
+ << " type " << transaction_type
+ << " item " << item_description << LL_ENDL;
+
+ if (source_id.isNull() && dest_id.isNull())
+ {
+ // this is a pure balance update, no notification required
+ return;
+ }
+
+ std::string source_slurl;
+ if (is_source_group)
+ {
+ source_slurl =
+ LLSLURL( "group", source_id, "inspect").getSLURLString();
+ }
+ else
+ {
+ source_slurl =
+ LLSLURL( "agent", source_id, "completename").getSLURLString();
+ }
+
+ std::string dest_slurl;
+ if (is_dest_group)
+ {
+ dest_slurl =
+ LLSLURL( "group", dest_id, "inspect").getSLURLString();
+ }
+ else
+ {
+ dest_slurl =
+ LLSLURL( "agent", dest_id, "completename").getSLURLString();
+ }
+
+ std::string reason =
+ reason_from_transaction_type(transaction_type, item_description);
+
+ LLStringUtil::format_map_t args;
+ args["REASON"] = reason; // could be empty
+ args["AMOUNT"] = llformat("%d", amount);
+
+ // Need to delay until name looked up, so need to know whether or not
+ // is group
+ bool is_name_group = false;
+ LLUUID name_id;
+ std::string message;
+ std::string notification;
+ LLSD final_args;
+ LLSD payload;
+
+ bool you_paid_someone = (source_id == gAgentID);
+ if (you_paid_someone)
+ {
+ args["NAME"] = dest_slurl;
+ is_name_group = is_dest_group;
+ name_id = dest_id;
+ if (!reason.empty())
+ {
+ if (dest_id.notNull())
+ {
+ message = LLTrans::getString("you_paid_ldollars", args);
+ }
+ else
+ {
+ // transaction fee to the system, eg, to create a group
+ message = LLTrans::getString("you_paid_ldollars_no_name", args);
+ }
+ }
+ else
+ {
+ if (dest_id.notNull())
+ {
+ message = LLTrans::getString("you_paid_ldollars_no_reason", args);
+ }
+ else
+ {
+ // no target, no reason, you just paid money
+ message = LLTrans::getString("you_paid_ldollars_no_info", args);
+ }
+ }
+ final_args["MESSAGE"] = message;
+ notification = "PaymentSent";
+ }
+ else {
+ // ...someone paid you
+ args["NAME"] = source_slurl;
+ is_name_group = is_source_group;
+ name_id = source_id;
+ if (!reason.empty())
+ {
+ message = LLTrans::getString("paid_you_ldollars", args);
+ }
+ else {
+ message = LLTrans::getString("paid_you_ldollars_no_reason", args);
+ }
+ final_args["MESSAGE"] = message;
+
+ // make notification loggable
+ payload["from_id"] = source_id;
+ notification = "PaymentReceived";
+ }
+
+ // Despite using SLURLs, wait until the name is available before
+ // showing the notification, otherwise the UI layout is strange and
+ // the user sees a "Loading..." message
+ if (is_name_group)
+ {
+ gCacheName->getGroup(name_id,
+ boost::bind(&money_balance_group_notify,
+ _1, _2, _3,
+ notification, final_args, payload));
+ }
+ else {
+ LLAvatarNameCache::get(name_id,
+ boost::bind(&money_balance_avatar_notify,
+ _1, _2,
+ notification, final_args, payload));
+ }
+}
+
+
+
+bool handle_special_notification_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (0 == option)
+ {
+ // set the preference to the maturity of the region we're calling
+ int preferredMaturity = notification["payload"]["_region_access"].asInteger();
+ gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
+ gAgent.sendMaturityPreferenceToServer(preferredMaturity);
+
+ // notify user that the maturity preference has been changed
+ LLSD args;
+ args["RATING"] = LLViewerRegion::accessToString(preferredMaturity);
+ LLNotificationsUtil::add("PreferredMaturityChanged", args);
+ }
+
+ return false;
+}
+
+// some of the server notifications need special handling. This is where we do that.
+bool handle_special_notification(std::string notificationID, LLSD& llsdBlock)
+{
+ int regionAccess = llsdBlock["_region_access"].asInteger();
+ llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess);
+
+ // we're going to throw the LLSD in there in case anyone ever wants to use it
+ LLNotificationsUtil::add(notificationID+"_Notify", llsdBlock);
+
+ if (regionAccess == SIM_ACCESS_MATURE)
+ {
+ if (gAgent.isTeen())
+ {
+ LLNotificationsUtil::add(notificationID+"_KB", llsdBlock);
+ return true;
+ }
+ else if (gAgent.prefersPG())
+ {
+ LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
+ return true;
+ }
+ }
+ else if (regionAccess == SIM_ACCESS_ADULT)
+ {
+ if (!gAgent.isAdult())
+ {
+ LLNotificationsUtil::add(notificationID+"_KB", llsdBlock);
+ return true;
+ }
+ else if (gAgent.prefersPG() || gAgent.prefersMature())
+ {
+ LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback);
+ return true;
+ }
+ }
+ return false;
+}
+
+bool attempt_standard_notification(LLMessageSystem* msgsystem)
+{
+ // if we have additional alert data
+ if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
+ {
+ // notification was specified using the new mechanism, so we can just handle it here
+ std::string notificationID;
+ std::string llsdRaw;
+ LLSD llsdBlock;
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw);
+ if (llsdRaw.length())
+ {
+ std::istringstream llsdData(llsdRaw);
+ if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length()))
+ {
+ llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl;
+ }
+ }
+
+ if (
+ (notificationID == "RegionEntryAccessBlocked") ||
+ (notificationID == "LandClaimAccessBlocked") ||
+ (notificationID == "LandBuyAccessBlocked")
+ )
+ {
+ /*---------------------------------------------------------------------
+ (Commented so a grep will find the notification strings, since
+ we construct them on the fly; if you add additional notifications,
+ please update the comment.)
+
+ Could throw any of the following notifications:
+
+ RegionEntryAccessBlocked
+ RegionEntryAccessBlocked_Notify
+ RegionEntryAccessBlocked_Change
+ RegionEntryAccessBlocked_KB
+ LandClaimAccessBlocked
+ LandClaimAccessBlocked_Notify
+ LandClaimAccessBlocked_Change
+ LandClaimAccessBlocked_KB
+ LandBuyAccessBlocked
+ LandBuyAccessBlocked_Notify
+ LandBuyAccessBlocked_Change
+ LandBuyAccessBlocked_KB
+
+ -----------------------------------------------------------------------*/
+ if (handle_special_notification(notificationID, llsdBlock))
+ {
+ return true;
+ }
+ }
+
+ LLNotificationsUtil::add(notificationID, llsdBlock);
+ return true;
+ }
+ return false;
+}
+
+
+void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ if (!attempt_standard_notification(msgsystem))
+ {
+ BOOL modal = FALSE;
+ msgsystem->getBOOL("AlertData", "Modal", modal);
+ std::string buffer;
+ msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
+ process_alert_core(buffer, modal);
+ }
+}
+
+// The only difference between this routine and the previous is the fact that
+// for this routine, the modal parameter is always false. Sadly, for the message
+// handled by this routine, there is no "Modal" parameter on the message, and
+// there's no API to tell if a message has the given parameter or not.
+// So we can't handle the messages with the same handler.
+void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ if (!attempt_standard_notification(msgsystem))
+ {
+ BOOL modal = FALSE;
+ std::string buffer;
+ msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
+ process_alert_core(buffer, modal);
+ }
+}
+
+void process_alert_core(const std::string& message, BOOL modal)
+{
+ // HACK -- handle callbacks for specific alerts. It also is localized in notifications.xml
+ if ( message == "You died and have been teleported to your home location")
+ {
+ LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT);
+ }
+ else if( message == "Home position set." )
+ {
+ // save the home location image to disk
+ std::string snap_filename = gDirUtilp->getLindenUserDir();
+ snap_filename += gDirUtilp->getDirDelimiter();
+ snap_filename += SCREEN_HOME_FILENAME;
+ gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE);
+ }
+
+ const std::string ALERT_PREFIX("ALERT: ");
+ const std::string NOTIFY_PREFIX("NOTIFY: ");
+ if (message.find(ALERT_PREFIX) == 0)
+ {
+ // Allow the server to spawn a named alert so that server alerts can be
+ // translated out of English.
+ std::string alert_name(message.substr(ALERT_PREFIX.length()));
+ LLNotificationsUtil::add(alert_name);
+ }
+ else if (message.find(NOTIFY_PREFIX) == 0)
+ {
+ // Allow the server to spawn a named notification so that server notifications can be
+ // translated out of English.
+ std::string notify_name(message.substr(NOTIFY_PREFIX.length()));
+ LLNotificationsUtil::add(notify_name);
+ }
+ else if (message[0] == '/')
+ {
+ // System message is important, show in upper-right box not tip
+ std::string text(message.substr(1));
+ LLSD args;
+ if (text.substr(0,17) == "RESTART_X_MINUTES")
+ {
+ S32 mins = 0;
+ LLStringUtil::convertToS32(text.substr(18), mins);
+ args["MINUTES"] = llformat("%d",mins);
+ LLNotificationsUtil::add("RegionRestartMinutes", args);
+ }
+ else if (text.substr(0,17) == "RESTART_X_SECONDS")
+ {
+ S32 secs = 0;
+ LLStringUtil::convertToS32(text.substr(18), secs);
+ args["SECONDS"] = llformat("%d",secs);
+ LLNotificationsUtil::add("RegionRestartSeconds", args);
+ }
+ else
+ {
+ std::string new_msg =LLNotifications::instance().getGlobalString(text);
+ args["MESSAGE"] = new_msg;
+ LLNotificationsUtil::add("SystemMessage", args);
+ }
+ }
+ else if (modal)
+ {
+ LLSD args;
+ std::string new_msg =LLNotifications::instance().getGlobalString(message);
+ args["ERROR_MESSAGE"] = new_msg;
+ LLNotificationsUtil::add("ErrorMessage", args);
+ }
+ else
+ {
+ LLSD args;
+ std::string new_msg =LLNotifications::instance().getGlobalString(message);
+ args["MESSAGE"] = new_msg;
+ LLNotificationsUtil::add("SystemMessageTip", args);
+ }
+}
+
+mean_collision_list_t gMeanCollisionList;
+time_t gLastDisplayedTime = 0;
+
+void handle_show_mean_events(void *)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+ LLFloaterReg::showInstance("bumps");
+ //LLFloaterBump::showInstance();
+}
+
+void mean_name_callback(const LLUUID &id, const std::string& full_name, bool is_group)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+
+ static const U32 max_collision_list_size = 20;
+ if (gMeanCollisionList.size() > max_collision_list_size)
+ {
+ mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ for (U32 i=0; i<max_collision_list_size; i++) iter++;
+ for_each(iter, gMeanCollisionList.end(), DeletePointer());
+ gMeanCollisionList.erase(iter, gMeanCollisionList.end());
+ }
+
+ for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ iter != gMeanCollisionList.end(); ++iter)
+ {
+ LLMeanCollisionData *mcd = *iter;
+ if (mcd->mPerp == id)
+ {
+ mcd->mFullName = full_name;
+ }
+ }
+}
+
+void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ if (gAgent.inPrelude())
+ {
+ // In prelude, bumping is OK. This dialog is rather confusing to
+ // newbies, so we don't show it. Drop the packet on the floor.
+ return;
+ }
+
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+
+ LLUUID perp;
+ U32 time;
+ U8 u8type;
+ EMeanCollisionType type;
+ F32 mag;
+
+ S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
+
+ for (i = 0; i < num; i++)
+ {
+ msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp);
+ msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
+ msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
+ msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type);
+
+ type = (EMeanCollisionType)u8type;
+
+ BOOL b_found = FALSE;
+
+ for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
+ iter != gMeanCollisionList.end(); ++iter)
+ {
+ LLMeanCollisionData *mcd = *iter;
+ if ((mcd->mPerp == perp) && (mcd->mType == type))
+ {
+ mcd->mTime = time;
+ mcd->mMag = mag;
+ b_found = TRUE;
+ break;
+ }
+ }
+
+ if (!b_found)
+ {
+ LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag);
+ gMeanCollisionList.push_front(mcd);
+ gCacheName->get(perp, false, boost::bind(&mean_name_callback, _1, _2, _3));
+ }
+ }
+}
+
+void process_frozen_message(LLMessageSystem *msgsystem, void **user_data)
+{
+ // make sure the cursor is back to the usual default since the
+ // alert is probably due to some kind of error.
+ gViewerWindow->getWindow()->resetBusyCount();
+ BOOL b_frozen;
+
+ msgsystem->getBOOL("FrozenData", "Data", b_frozen);
+
+ // TODO: make being frozen change view
+ if (b_frozen)
+ {
+ }
+ else
+ {
+ }
+}
+
+// do some extra stuff once we get our economy data
+void process_economy_data(LLMessageSystem *msg, void** /*user_data*/)
+{
+ LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance());
+
+ S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
+
+ LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL;
+
+ gMenuHolder->getChild<LLUICtrl>("Upload Image")->setLabelArg("[COST]", llformat("%d", upload_cost));
+ gMenuHolder->getChild<LLUICtrl>("Upload Sound")->setLabelArg("[COST]", llformat("%d", upload_cost));
+ gMenuHolder->getChild<LLUICtrl>("Upload Animation")->setLabelArg("[COST]", llformat("%d", upload_cost));
+ gMenuHolder->getChild<LLUICtrl>("Bulk Upload")->setLabelArg("[COST]", llformat("%d", upload_cost));
+}
+
+void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted)
+{
+ // only continue if at least some permissions were requested
+ if (orig_questions)
+ {
+ // check to see if the person we are asking
+
+ // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
+ // located in [REGIONNAME] at [REGIONPOS],
+ // has been <granted|denied> permission to: [PERMISSIONS]."
+
+ LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied"));
+
+ // always include the object name and owner name
+ notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString());
+ notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString());
+
+ // try to lookup viewerobject that corresponds to the object that
+ // requested permissions (here, taskid->requesting object id)
+ BOOL foundpos = FALSE;
+ LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID());
+ if (viewobj)
+ {
+ // found the viewerobject, get it's position in its region
+ LLVector3 objpos(viewobj->getPosition());
+
+ // try to lookup the name of the region the object is in
+ LLViewerRegion* viewregion = viewobj->getRegion();
+ if (viewregion)
+ {
+ // got the region, so include the region and 3d coordinates of the object
+ notice.setArg("[REGIONNAME]", viewregion->getName());
+ std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]);
+ notice.setArg("[REGIONPOS]", formatpos);
+
+ foundpos = TRUE;
+ }
+ }
+
+ if (!foundpos)
+ {
+ // unable to determine location of the object
+ notice.setArg("[REGIONNAME]", "(unknown region)");
+ notice.setArg("[REGIONPOS]", "(unknown position)");
+ }
+
+ // check each permission that was requested, and list each
+ // permission that has been flagged as a caution permission
+ BOOL caution = FALSE;
+ S32 count = 0;
+ std::string perms;
+ for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
+ {
+ if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i])
+ {
+ count++;
+ caution = TRUE;
+
+ // add a comma before the permission description if it is not the first permission
+ // added to the list or the last permission to check
+ if ((count > 1) && (i < SCRIPT_PERMISSION_EOF))
+ {
+ perms.append(", ");
+ }
+
+ perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i]));
+ }
+ }
+
+ notice.setArg("[PERMISSIONS]", perms);
+
+ // log a chat message as long as at least one requested permission
+ // is a caution permission
+ if (caution)
+ {
+ LLChat chat(notice.getString());
+ // LLFloaterChat::addChat(chat, FALSE, FALSE);
+ }
+ }
+}
+
+bool script_question_cb(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLMessageSystem *msg = gMessageSystem;
+ S32 orig = notification["payload"]["questions"].asInteger();
+ S32 new_questions = orig;
+
+ // check whether permissions were granted or denied
+ BOOL allowed = TRUE;
+ // the "yes/accept" button is the first button in the template, making it button 0
+ // if any other button was clicked, the permissions were denied
+ if (option != 0)
+ {
+ new_questions = 0;
+ allowed = FALSE;
+ }
+
+ LLUUID task_id = notification["payload"]["task_id"].asUUID();
+ LLUUID item_id = notification["payload"]["item_id"].asUUID();
+
+ // reply with the permissions granted or denied
+ msg->newMessageFast(_PREHASH_ScriptAnswerYes);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Data);
+ msg->addUUIDFast(_PREHASH_TaskID, task_id);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ msg->addS32Fast(_PREHASH_Questions, new_questions);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+
+ // only log a chat message if caution prompts are enabled
+ if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
+ {
+ // log a chat message, if appropriate
+ notify_cautioned_script_question(notification, response, orig, allowed);
+ }
+
+ if ( response["Mute"] ) // mute
+ {
+ LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT));
+
+ // purge the message queue of any previously queued requests from the same source. DEV-4879
+ class OfferMatcher : public LLNotificationsUI::LLScreenChannel::Matcher
+ {
+ public:
+ OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {}
+ bool matches(const LLNotificationPtr notification) const
+ {
+ if (notification->getName() == "ScriptQuestionCaution"
+ || notification->getName() == "ScriptQuestion")
+ {
+ return (notification->getPayload()["item_id"].asUUID() == blocked_id);
+ }
+ return false;
+ }
+ private:
+ const LLUUID& blocked_id;
+ };
+
+ LLNotificationsUI::LLChannelManager::getInstance()->killToastsFromChannel(LLUUID(
+ gSavedSettings.getString("NotificationChannelUUID")), OfferMatcher(item_id));
+ }
+
+ if (response["Details"])
+ {
+ // respawn notification...
+ LLNotificationsUtil::add(notification["name"], notification["substitutions"], notification["payload"]);
+
+ // ...with description on top
+ LLNotificationsUtil::add("DebitPermissionDetails");
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb);
+static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb);
+
+void process_script_question(LLMessageSystem *msg, void **user_data)
+{
+ // *TODO: Translate owner name -> [FIRST] [LAST]
+
+ LLHost sender = msg->getSender();
+
+ LLUUID taskid;
+ LLUUID itemid;
+ S32 questions;
+ std::string object_name;
+ std::string owner_name;
+
+ // taskid -> object key of object requesting permissions
+ msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
+ // itemid -> script asset key of script requesting permissions
+ msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid );
+ msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
+ msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
+ msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
+
+ // Special case. If the objects are owned by this agent, throttle per-object instead
+ // of per-owner. It's common for residents to reset a ton of scripts that re-request
+ // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa,
+ // so we'll reuse the same namespace for both throttle types.
+ std::string throttle_name = owner_name;
+ std::string self_name;
+ LLAgentUI::buildFullname( self_name );
+ if( owner_name == self_name )
+ {
+ throttle_name = taskid.getString();
+ }
+
+ // don't display permission requests if this object is muted
+ if (LLMuteList::getInstance()->isMuted(taskid)) return;
+
+ // throttle excessive requests from any specific user's scripts
+ typedef LLKeyThrottle<std::string> LLStringThrottle;
+ static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL );
+
+ switch (question_throttle.noteAction(throttle_name))
+ {
+ case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
+ LL_INFOS("Messaging") << "process_script_question throttled"
+ << " owner_name:" << owner_name
+ << LL_ENDL;
+ // Fall through
+
+ case LLStringThrottle::THROTTLE_BLOCKED:
+ // Escape altogether until we recover
+ return;
+
+ case LLStringThrottle::THROTTLE_OK:
+ break;
+ }
+
+ std::string script_question;
+ if (questions)
+ {
+ BOOL caution = FALSE;
+ S32 count = 0;
+ LLSD args;
+ args["OBJECTNAME"] = object_name;
+ args["NAME"] = LLCacheName::cleanFullName(owner_name);
+
+ // check the received permission flags against each permission
+ for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++)
+ {
+ if (questions & LSCRIPTRunTimePermissionBits[i])
+ {
+ count++;
+ script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n";
+
+ // check whether permission question should cause special caution dialog
+ caution |= (SCRIPT_QUESTION_IS_CAUTION[i]);
+ }
+ }
+ args["QUESTIONS"] = script_question;
+
+ LLSD payload;
+ payload["task_id"] = taskid;
+ payload["item_id"] = itemid;
+ payload["sender"] = sender.getIPandPort();
+ payload["questions"] = questions;
+ payload["object_name"] = object_name;
+ payload["owner_name"] = owner_name;
+
+ // check whether cautions are even enabled or not
+ if (gSavedSettings.getBOOL("PermissionsCautionEnabled"))
+ {
+ // display the caution permissions prompt
+ LLNotificationsUtil::add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload);
+ }
+ else
+ {
+ // fall back to default behavior if cautions are entirely disabled
+ LLNotificationsUtil::add("ScriptQuestion", args, payload);
+ }
+
+ }
+}
+
+
+void process_derez_container(LLMessageSystem *msg, void**)
+{
+ LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;
+}
+
+void container_inventory_arrived(LLViewerObject* object,
+ LLInventoryObject::object_list_t* inventory,
+ S32 serial_num,
+ void* data)
+{
+ LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL;
+ if( gAgentCamera.cameraMouselook() )
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+
+ if (inventory->size() > 2)
+ {
+ // create a new inventory category to put this in
+ LLUUID cat_id;
+ cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(),
+ LLFolderType::FT_NONE,
+ LLTrans::getString("AcquiredItems"));
+
+ LLInventoryObject::object_list_t::const_iterator it = inventory->begin();
+ LLInventoryObject::object_list_t::const_iterator end = inventory->end();
+ for ( ; it != end; ++it)
+ {
+ if ((*it)->getType() != LLAssetType::AT_CATEGORY)
+ {
+ LLInventoryObject* obj = (LLInventoryObject*)(*it);
+ LLInventoryItem* item = (LLInventoryItem*)(obj);
+ LLUUID item_id;
+ item_id.generate();
+ time_t creation_date_utc = time_corrected();
+ LLPointer<LLViewerInventoryItem> new_item
+ = new LLViewerInventoryItem(item_id,
+ cat_id,
+ item->getPermissions(),
+ item->getAssetUUID(),
+ item->getType(),
+ item->getInventoryType(),
+ item->getName(),
+ item->getDescription(),
+ LLSaleInfo::DEFAULT,
+ item->getFlags(),
+ creation_date_utc);
+ new_item->updateServer(TRUE);
+ gInventory.updateItem(new_item);
+ }
+ }
+ gInventory.notifyObservers();
+ if(active_panel)
+ {
+ active_panel->setSelection(cat_id, TAKE_FOCUS_NO);
+ }
+ }
+ else if (inventory->size() == 2)
+ {
+ // we're going to get one fake root category as well as the
+ // one actual object
+ LLInventoryObject::object_list_t::iterator it = inventory->begin();
+
+ if ((*it)->getType() == LLAssetType::AT_CATEGORY)
+ {
+ ++it;
+ }
+
+ LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
+ const LLUUID category = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
+
+ LLUUID item_id;
+ item_id.generate();
+ time_t creation_date_utc = time_corrected();
+ LLPointer<LLViewerInventoryItem> new_item
+ = new LLViewerInventoryItem(item_id, category,
+ item->getPermissions(),
+ item->getAssetUUID(),
+ item->getType(),
+ item->getInventoryType(),
+ item->getName(),
+ item->getDescription(),
+ LLSaleInfo::DEFAULT,
+ item->getFlags(),
+ creation_date_utc);
+ new_item->updateServer(TRUE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ if(active_panel)
+ {
+ active_panel->setSelection(item_id, TAKE_FOCUS_NO);
+ }
+ }
+
+ // we've got the inventory, now delete this object if this was a take
+ BOOL delete_object = (BOOL)(intptr_t)data;
+ LLViewerRegion *region = gAgent.getRegion();
+ if (delete_object && region)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_ObjectDelete);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ const U8 NO_FORCE = 0;
+ gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
+ gMessageSystem->sendReliable(region->getHost());
+ }
+}
+
+// method to format the time.
+std::string formatted_time(const time_t& the_time)
+{
+ std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] ["
+ +LLTrans::getString("LTimeMonth")+"] ["
+ +LLTrans::getString("LTimeDay")+"] ["
+ +LLTrans::getString("LTimeHour")+"]:["
+ +LLTrans::getString("LTimeMin")+"]:["
+ +LLTrans::getString("LTimeSec")+"] ["
+ +LLTrans::getString("LTimeYear")+"]";
+
+ LLSD substitution;
+ substitution["datetime"] = (S32) the_time;
+ LLStringUtil::format (dateStr, substitution);
+ return dateStr;
+}
+
+
+void process_teleport_failed(LLMessageSystem *msg, void**)
+{
+ std::string reason;
+ std::string big_reason;
+ LLSD args;
+
+ // if we have additional alert data
+ if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
+ {
+ // Get the message ID
+ msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason);
+ big_reason = LLAgent::sTeleportErrorMessages[reason];
+ if ( big_reason.size() > 0 )
+ { // Substitute verbose reason from the local map
+ args["REASON"] = big_reason;
+ }
+ else
+ { // Nothing found in the map - use what the server returned in the original message block
+ msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
+ args["REASON"] = reason;
+ }
+
+ LLSD llsd_block;
+ std::string llsd_raw;
+ msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
+ if (llsd_raw.length())
+ {
+ std::istringstream llsd_data(llsd_raw);
+ if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length()))
+ {
+ llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl;
+ }
+ else
+ {
+ // change notification name in this special case
+ if (handle_special_notification("RegionEntryAccessBlocked", llsd_block))
+ {
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+ return;
+ }
+ }
+ }
+
+ }
+ else
+ {
+ msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
+
+ big_reason = LLAgent::sTeleportErrorMessages[reason];
+ if ( big_reason.size() > 0 )
+ { // Substitute verbose reason from the local map
+ args["REASON"] = big_reason;
+ }
+ else
+ { // Nothing found in the map - use what the server returned
+ args["REASON"] = reason;
+ }
+ }
+
+ LLNotificationsUtil::add("CouldNotTeleportReason", args);
+
+ // Let the interested parties know that teleport failed.
+ LLViewerParcelMgr::getInstance()->onTeleportFailed();
+
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+}
+
+void process_teleport_local(LLMessageSystem *msg,void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL;
+ return;
+ }
+
+ U32 location_id;
+ LLVector3 pos, look_at;
+ U32 teleport_flags;
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
+ msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
+ msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
+ msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
+
+ if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE )
+ {
+ if( gAgent.getTeleportState() == LLAgent::TELEPORT_LOCAL )
+ {
+ // To prevent TeleportStart messages re-activating the progress screen right
+ // after tp, keep the teleport state and let progress screen clear it after a short delay
+ // (progress screen is active but not visible) *TODO: remove when SVC-5290 is fixed
+ gTeleportDisplayTimer.reset();
+ gTeleportDisplay = TRUE;
+ }
+ else
+ {
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+ }
+
+ // Sim tells us whether the new position is off the ground
+ if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
+ {
+ gAgent.setFlying(TRUE);
+ }
+ else
+ {
+ gAgent.setFlying(FALSE);
+ }
+
+ gAgent.setPositionAgent(pos);
+ gAgentCamera.slamLookAt(look_at);
+
+ if ( !(gAgent.getTeleportKeepsLookAt() && LLViewerJoystick::getInstance()->getOverrideCamera()) )
+ {
+ gAgentCamera.resetView(TRUE, TRUE);
+ }
+
+ // send camera update to new region
+ gAgentCamera.updateCamera();
+
+ send_agent_update(TRUE, TRUE);
+
+ // Let the interested parties know we've teleported.
+ // Vadim *HACK: Agent position seems to get reset (to render position?)
+ // on each frame, so we have to pass the new position manually.
+ LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos));
+}
+
+void send_simple_im(const LLUUID& to_id,
+ const std::string& message,
+ EInstantMessage dialog,
+ const LLUUID& id)
+{
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+ send_improved_im(to_id,
+ my_name,
+ message,
+ IM_ONLINE,
+ dialog,
+ id,
+ NO_TIMESTAMP,
+ (U8*)EMPTY_BINARY_BUCKET,
+ EMPTY_BINARY_BUCKET_SIZE);
+}
+
+void send_group_notice(const LLUUID& group_id,
+ const std::string& subject,
+ const std::string& message,
+ const LLInventoryItem* item)
+{
+ // Put this notice into an instant message form.
+ // This will mean converting the item to a binary bucket,
+ // and the subject/message into a single field.
+ std::string my_name;
+ LLAgentUI::buildFullname(my_name);
+
+ // Combine subject + message into a single string.
+ std::ostringstream subject_and_message;
+ // TODO: turn all existing |'s into ||'s in subject and message.
+ subject_and_message << subject << "|" << message;
+
+ // Create an empty binary bucket.
+ U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
+ U8* bucket_to_send = bin_bucket;
+ bin_bucket[0] = '\0';
+ S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
+ // If there is an item being sent, pack it into the binary bucket.
+ if (item)
+ {
+ LLSD item_def;
+ item_def["item_id"] = item->getUUID();
+ item_def["owner_id"] = item->getPermissions().getOwner();
+ std::ostringstream ostr;
+ LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
+ bin_bucket_size = ostr.str().copy(
+ (char*)bin_bucket, ostr.str().size());
+ bin_bucket[bin_bucket_size] = '\0';
+ }
+ else
+ {
+ bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
+ }
+
+
+ send_improved_im(
+ group_id,
+ my_name,
+ subject_and_message.str(),
+ IM_ONLINE,
+ IM_GROUP_NOTICE,
+ LLUUID::null,
+ NO_TIMESTAMP,
+ bucket_to_send,
+ bin_bucket_size);
+}
+
+bool handle_lure_callback(const LLSD& notification, const LLSD& response)
+{
+ std::string text = response["message"].asString();
+ LLSLURL slurl;
+ LLAgentUI::buildSLURL(slurl);
+ text.append("\r\n").append(slurl.getSLURLString());
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if(0 == option)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_StartLure);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_Info);
+ msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
+ msg->addStringFast(_PREHASH_Message, text);
+ for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray();
+ it != notification["payload"]["ids"].endArray();
+ ++it)
+ {
+ LLUUID target_id = it->asUUID();
+
+ msg->nextBlockFast(_PREHASH_TargetData);
+ msg->addUUIDFast(_PREHASH_TargetID, target_id);
+
+ // Record the offer.
+ {
+ std::string target_name;
+ gCacheName->getFullName(target_id, target_name); // for im log filenames
+ LLSD args;
+ args["TO_NAME"] = LLSLURL("agent", target_id, "displayname").getSLURLString();;
+
+ LLSD payload;
+
+ //*TODO please rewrite all keys to the same case, lower or upper
+ payload["from_id"] = target_id;
+ payload["SUPPRESS_TOAST"] = true;
+ LLNotificationsUtil::add("TeleportOfferSent", args, payload);
+
+ // Add the recepient to the recent people list.
+ LLRecentPeople::instance().add(target_id);
+ }
+ }
+ gAgent.sendReliableMessage();
+ }
+
+ return false;
+}
+
+void handle_lure(const LLUUID& invitee)
+{
+ LLDynamicArray<LLUUID> ids;
+ ids.push_back(invitee);
+ handle_lure(ids);
+}
+
+// Prompt for a message to the invited user.
+void handle_lure(const uuid_vec_t& ids)
+{
+ if (ids.empty()) return;
+
+ if (!gAgent.getRegion()) return;
+
+ LLSD edit_args;
+ edit_args["REGION"] = gAgent.getRegion()->getName();
+
+ LLSD payload;
+ for (LLDynamicArray<LLUUID>::const_iterator it = ids.begin();
+ it != ids.end();
+ ++it)
+ {
+ payload["ids"].append(*it);
+ }
+ if (gAgent.isGodlike())
+ {
+ LLNotificationsUtil::add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback);
+ }
+ else
+ {
+ LLNotificationsUtil::add("OfferTeleport", edit_args, payload, handle_lure_callback);
+ }
+}
+
+
+void send_improved_im(const LLUUID& to_id,
+ const std::string& name,
+ const std::string& message,
+ U8 offline,
+ EInstantMessage dialog,
+ const LLUUID& id,
+ U32 timestamp,
+ const U8* binary_bucket,
+ S32 binary_bucket_size)
+{
+ pack_instant_message(
+ gMessageSystem,
+ gAgent.getID(),
+ FALSE,
+ gAgent.getSessionID(),
+ to_id,
+ name,
+ message,
+ offline,
+ dialog,
+ id,
+ 0,
+ LLUUID::null,
+ gAgent.getPositionAgent(),
+ timestamp,
+ binary_bucket,
+ binary_bucket_size);
+ gAgent.sendReliableMessage();
+}
+
+
+void send_places_query(const LLUUID& query_id,
+ const LLUUID& trans_id,
+ const std::string& query_text,
+ U32 query_flags,
+ S32 category,
+ const std::string& sim_name)
+{
+ LLMessageSystem* msg = gMessageSystem;
+
+ msg->newMessage("PlacesQuery");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->addUUID("QueryID", query_id);
+ msg->nextBlock("TransactionData");
+ msg->addUUID("TransactionID", trans_id);
+ msg->nextBlock("QueryData");
+ msg->addString("QueryText", query_text);
+ msg->addU32("QueryFlags", query_flags);
+ msg->addS8("Category", (S8)category);
+ msg->addString("SimName", sim_name);
+ gAgent.sendReliableMessage();
+}
+
+
+void process_user_info_reply(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "process_user_info_reply - "
+ << "wrong agent id." << LL_ENDL;
+ }
+
+ BOOL im_via_email;
+ msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email);
+ std::string email;
+ msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
+ std::string dir_visibility;
+ msg->getString( "UserData", "DirectoryVisibility", dir_visibility);
+
+ LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email);
+ LLFloaterPostcard::updateUserInfo(email);
+}
+
+
+//---------------------------------------------------------------------------
+// Script Dialog
+//---------------------------------------------------------------------------
+
+const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12;
+const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24;
+const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512;
+const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n";
+
+bool callback_script_dialog(const LLSD& notification, const LLSD& response)
+{
+ LLNotificationForm form(notification["form"]);
+
+ std::string rtn_text;
+ S32 button_idx;
+ button_idx = LLNotification::getSelectedOption(notification, response);
+ if (response[TEXTBOX_MAGIC_TOKEN].isDefined())
+ {
+ if (response[TEXTBOX_MAGIC_TOKEN].isString())
+ rtn_text = response[TEXTBOX_MAGIC_TOKEN].asString();
+ else
+ rtn_text.clear(); // bool marks empty string
+ }
+ else
+ {
+ rtn_text = LLNotification::getSelectedOptionName(response);
+ }
+
+ // Didn't click "Ignore"
+ if (button_idx != -1)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("ScriptDialogReply");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("Data");
+ msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID());
+ msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger());
+ msg->addS32("ButtonIndex", button_idx);
+ msg->addString("ButtonLabel", rtn_text);
+ msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog);
+static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog);
+
+void process_script_dialog(LLMessageSystem* msg, void**)
+{
+ S32 i;
+ LLSD payload;
+
+ LLUUID object_id;
+ msg->getUUID("Data", "ObjectID", object_id);
+
+ if (LLMuteList::getInstance()->isMuted(object_id))
+ {
+ return;
+ }
+
+ std::string message;
+ std::string first_name;
+ std::string last_name;
+ std::string title;
+
+ S32 chat_channel;
+ msg->getString("Data", "FirstName", first_name);
+ msg->getString("Data", "LastName", last_name);
+ msg->getString("Data", "ObjectName", title);
+ msg->getString("Data", "Message", message);
+ msg->getS32("Data", "ChatChannel", chat_channel);
+
+ // unused for now
+ LLUUID image_id;
+ msg->getUUID("Data", "ImageID", image_id);
+
+ payload["sender"] = msg->getSender().getIPandPort();
+ payload["object_id"] = object_id;
+ payload["chat_channel"] = chat_channel;
+
+ // build up custom form
+ S32 button_count = msg->getNumberOfBlocks("Buttons");
+ if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
+ {
+ llwarns << "Too many script dialog buttons - omitting some" << llendl;
+ button_count = SCRIPT_DIALOG_MAX_BUTTONS;
+ }
+
+ LLNotificationForm form;
+ for (i = 0; i < button_count; i++)
+ {
+ std::string tdesc;
+ msg->getString("Buttons", "ButtonLabel", tdesc, i);
+ form.addElement("button", std::string(tdesc));
+ }
+
+ LLSD args;
+ args["TITLE"] = title;
+ args["MESSAGE"] = message;
+ LLNotificationPtr notification;
+ if (!first_name.empty())
+ {
+ args["NAME"] = LLCacheName::buildFullName(first_name, last_name);
+ notification = LLNotifications::instance().add(
+ LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD()));
+ }
+ else
+ {
+ args["GROUPNAME"] = last_name;
+ notification = LLNotifications::instance().add(
+ LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD()));
+ }
+}
+
+//---------------------------------------------------------------------------
+
+
+std::vector<LLSD> gLoadUrlList;
+
+bool callback_load_url(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (0 == option)
+ {
+ LLWeb::loadURL(notification["payload"]["url"].asString());
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url);
+
+
+// We've got the name of the person who owns the object hurling the url.
+// Display confirmation dialog.
+void callback_load_url_name(const LLUUID& id, const std::string& full_name, bool is_group)
+{
+ std::vector<LLSD>::iterator it;
+ for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
+ {
+ LLSD load_url_info = *it;
+ if (load_url_info["owner_id"].asUUID() == id)
+ {
+ it = gLoadUrlList.erase(it);
+
+ std::string owner_name;
+ if (is_group)
+ {
+ owner_name = full_name + LLTrans::getString("Group");
+ }
+ else
+ {
+ owner_name = full_name;
+ }
+
+ // For legacy name-only mutes.
+ if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name))
+ {
+ continue;
+ }
+ LLSD args;
+ args["URL"] = load_url_info["url"].asString();
+ args["MESSAGE"] = load_url_info["message"].asString();;
+ args["OBJECTNAME"] = load_url_info["object_name"].asString();
+ args["NAME"] = owner_name;
+
+ LLNotificationsUtil::add("LoadWebPage", args, load_url_info);
+ }
+ else
+ {
+ ++it;
+ }
+ }
+}
+
+void process_load_url(LLMessageSystem* msg, void**)
+{
+ LLUUID object_id;
+ LLUUID owner_id;
+ BOOL owner_is_group;
+ char object_name[256]; /* Flawfinder: ignore */
+ char message[256]; /* Flawfinder: ignore */
+ char url[256]; /* Flawfinder: ignore */
+
+ msg->getString("Data", "ObjectName", 256, object_name);
+ msg->getUUID( "Data", "ObjectID", object_id);
+ msg->getUUID( "Data", "OwnerID", owner_id);
+ msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group);
+ msg->getString("Data", "Message", 256, message);
+ msg->getString("Data", "URL", 256, url);
+
+ LLSD payload;
+ payload["object_id"] = object_id;
+ payload["owner_id"] = owner_id;
+ payload["owner_is_group"] = owner_is_group;
+ payload["object_name"] = object_name;
+ payload["message"] = message;
+ payload["url"] = url;
+
+ // URL is safety checked in load_url above
+
+ // Check if object or owner is muted
+ if (LLMuteList::getInstance()->isMuted(object_id, object_name) ||
+ LLMuteList::getInstance()->isMuted(owner_id))
+ {
+ LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<<LL_ENDL;
+ return;
+ }
+
+ // Add to list of pending name lookups
+ gLoadUrlList.push_back(payload);
+
+ gCacheName->get(owner_id, owner_is_group,
+ boost::bind(&callback_load_url_name, _1, _2, _3));
+}
+
+
+void callback_download_complete(void** data, S32 result, LLExtStat ext_status)
+{
+ std::string* filepath = (std::string*)data;
+ LLSD args;
+ args["DOWNLOAD_PATH"] = *filepath;
+ LLNotificationsUtil::add("FinishedRawDownload", args);
+ delete filepath;
+}
+
+
+void process_initiate_download(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUID("AgentData", "AgentID", agent_id);
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL;
+ return;
+ }
+
+ std::string sim_filename;
+ std::string viewer_filename;
+ msg->getString("FileData", "SimFilename", sim_filename);
+ msg->getString("FileData", "ViewerFilename", viewer_filename);
+
+ if (!gXferManager->validateFileForRequest(viewer_filename))
+ {
+ llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl;
+ return;
+ }
+ gXferManager->requestFile(viewer_filename,
+ sim_filename,
+ LL_PATH_NONE,
+ msg->getSender(),
+ FALSE, // don't delete remote
+ callback_download_complete,
+ (void**)new std::string(viewer_filename));
+}
+
+
+void process_script_teleport_request(LLMessageSystem* msg, void**)
+{
+ if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return;
+
+ std::string object_name;
+ std::string sim_name;
+ LLVector3 pos;
+ LLVector3 look_at;
+
+ msg->getString("Data", "ObjectName", object_name);
+ msg->getString("Data", "SimName", sim_name);
+ msg->getVector3("Data", "SimPosition", pos);
+ msg->getVector3("Data", "LookAt", look_at);
+
+ LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
+ if(instance)
+ {
+ instance->trackURL(
+ sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
+ LLFloaterReg::showInstance("world_map", "center");
+ }
+
+ // remove above two lines and replace with below line
+ // to re-enable parcel browser for llMapDestination()
+ // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE);
+
+}
+
+void process_covenant_reply(LLMessageSystem* msg, void**)
+{
+ LLUUID covenant_id, estate_owner_id;
+ std::string estate_name;
+ U32 covenant_timestamp;
+ msg->getUUID("Data", "CovenantID", covenant_id);
+ msg->getU32("Data", "CovenantTimestamp", covenant_timestamp);
+ msg->getString("Data", "EstateName", estate_name);
+ msg->getUUID("Data", "EstateOwnerID", estate_owner_id);
+
+ LLPanelEstateCovenant::updateEstateName(estate_name);
+ LLPanelLandCovenant::updateEstateName(estate_name);
+ LLFloaterBuyLand::updateEstateName(estate_name);
+
+ std::string owner_name =
+ LLSLURL("agent", estate_owner_id, "inspect").getSLURLString();
+ LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
+ LLPanelLandCovenant::updateEstateOwnerName(owner_name);
+ LLFloaterBuyLand::updateEstateOwnerName(owner_name);
+
+ LLPanelPlaceProfile* panel = LLSideTray::getInstance()->getPanel<LLPanelPlaceProfile>("panel_place_profile");
+ if (panel)
+ {
+ panel->updateEstateName(estate_name);
+ panel->updateEstateOwnerName(owner_name);
+ }
+
+ // standard message, not from system
+ std::string last_modified;
+ if (covenant_timestamp == 0)
+ {
+ last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text");
+ }
+ else
+ {
+ last_modified = LLTrans::getString("covenant_last_modified")+"["
+ +LLTrans::getString("LTimeWeek")+"] ["
+ +LLTrans::getString("LTimeMonth")+"] ["
+ +LLTrans::getString("LTimeDay")+"] ["
+ +LLTrans::getString("LTimeHour")+"]:["
+ +LLTrans::getString("LTimeMin")+"]:["
+ +LLTrans::getString("LTimeSec")+"] ["
+ +LLTrans::getString("LTimeYear")+"]";
+ LLSD substitution;
+ substitution["datetime"] = (S32) covenant_timestamp;
+ LLStringUtil::format (last_modified, substitution);
+ }
+
+ LLPanelEstateCovenant::updateLastModified(last_modified);
+ LLPanelLandCovenant::updateLastModified(last_modified);
+ LLFloaterBuyLand::updateLastModified(last_modified);
+
+ // load the actual covenant asset data
+ const BOOL high_priority = TRUE;
+ if (covenant_id.notNull())
+ {
+ gAssetStorage->getEstateAsset(gAgent.getRegionHost(),
+ gAgent.getID(),
+ gAgent.getSessionID(),
+ covenant_id,
+ LLAssetType::AT_NOTECARD,
+ ET_Covenant,
+ onCovenantLoadComplete,
+ NULL,
+ high_priority);
+ }
+ else
+ {
+ std::string covenant_text;
+ if (estate_owner_id.isNull())
+ {
+ // mainland
+ covenant_text = LLTrans::getString("RegionNoCovenant");
+ }
+ else
+ {
+ covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner");
+ }
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
+ if (panel)
+ {
+ panel->updateCovenantText(covenant_text);
+ }
+ }
+}
+
+void onCovenantLoadComplete(LLVFS *vfs,
+ const LLUUID& asset_uuid,
+ LLAssetType::EType type,
+ void* user_data, S32 status, LLExtStat ext_status)
+{
+ LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL;
+ std::string covenant_text;
+ if(0 == status)
+ {
+ LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
+
+ S32 file_length = file.getSize();
+
+ std::vector<char> buffer(file_length+1);
+ file.read((U8*)&buffer[0], file_length);
+ // put a EOS at the end
+ buffer[file_length] = '\0';
+
+ if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) )
+ {
+ LLViewerTextEditor::Params params;
+ params.name("temp");
+ params.max_text_length(file_length+1);
+ LLViewerTextEditor * editor = LLUICtrlFactory::create<LLViewerTextEditor> (params);
+ if( !editor->importBuffer( &buffer[0], file_length+1 ) )
+ {
+ LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL;
+ covenant_text = "Problem importing estate covenant.";
+ }
+ else
+ {
+ // Version 0 (just text, doesn't include version number)
+ covenant_text = editor->getText();
+ }
+ delete editor;
+ }
+ else
+ {
+ LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL;
+ covenant_text = "Problem importing estate covenant: Covenant file format error.";
+ }
+ }
+ else
+ {
+ LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED );
+
+ if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
+ LL_ERR_FILE_EMPTY == status)
+ {
+ covenant_text = "Estate covenant notecard is missing from database.";
+ }
+ else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
+ {
+ covenant_text = "Insufficient permissions to view estate covenant.";
+ }
+ else
+ {
+ covenant_text = "Unable to load estate covenant at this time.";
+ }
+
+ LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL;
+ }
+ LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
+ LLPanelLandCovenant::updateCovenantText(covenant_text);
+ LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
+
+ LLPanelPlaceProfile* panel = LLSideTray::getInstance()->getPanel<LLPanelPlaceProfile>("panel_place_profile");
+ if (panel)
+ {
+ panel->updateCovenantText(covenant_text);
+ }
+}
+
+
+void process_feature_disabled_message(LLMessageSystem* msg, void**)
+{
+ // Handle Blacklisted feature simulator response...
+ LLUUID agentID;
+ LLUUID transactionID;
+ std::string messageText;
+ msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0);
+ msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID);
+ msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID);
+
+ LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL;
+}
+
+// ------------------------------------------------------------
+// Message system exception callbacks
+// ------------------------------------------------------------
+
+void invalid_message_callback(LLMessageSystem* msg,
+ void*,
+ EMessageException exception)
+{
+ LLAppViewer::instance()->badNetworkHandler();
+}
+
+// Please do not add more message handlers here. This file is huge.
+// Put them in a file related to the functionality you are implementing.
+
+void LLOfferInfo::forceResponse(InventoryOfferResponse response)
+{
+ LLNotification::Params params("UserGiveItem");
+ params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2));
+ LLNotifications::instance().forceResponse(params, response);
+}
+
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 82bc164021..81479e8b49 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -884,13 +884,14 @@ void LLViewerObjectList::clearDebugText()
void LLViewerObjectList::cleanupReferences(LLViewerObject *objectp)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
- if (mDeadObjects.count(objectp->mID))
+ if (mDeadObjects.find(objectp->mID) != mDeadObjects.end())
{
- llinfos << "Object " << objectp->mID << " already on dead list, ignoring cleanup!" << llendl;
- return;
+ llinfos << "Object " << objectp->mID << " already on dead list!" << llendl;
+ }
+ else
+ {
+ mDeadObjects.insert(objectp->mID);
}
-
- mDeadObjects.insert(std::pair<LLUUID, LLPointer<LLViewerObject> >(objectp->mID, objectp));
// Cleanup any references we have to this object
// Remove from object map so noone can look it up.
@@ -1140,6 +1141,45 @@ bool LLViewerObjectList::hasMapObjectInRegion(LLViewerRegion* regionp)
return false ;
}
+//make sure the region is cleaned up.
+void LLViewerObjectList::clearAllMapObjectsInRegion(LLViewerRegion* regionp)
+{
+ std::set<LLViewerObject*> dead_object_list ;
+ std::set<LLViewerObject*> region_object_list ;
+ for (vobj_list_t::iterator iter = mMapObjects.begin(); iter != mMapObjects.end(); ++iter)
+ {
+ LLViewerObject* objectp = *iter;
+
+ if(objectp->isDead())
+ {
+ dead_object_list.insert(objectp) ;
+ }
+ else if(objectp->getRegion() == regionp)
+ {
+ region_object_list.insert(objectp) ;
+ }
+ }
+
+ if(dead_object_list.size() > 0)
+ {
+ llwarns << "There are " << dead_object_list.size() << " dead objects on the map!" << llendl ;
+
+ for(std::set<LLViewerObject*>::iterator iter = dead_object_list.begin(); iter != dead_object_list.end(); ++iter)
+ {
+ cleanupReferences(*iter) ;
+ }
+ }
+ if(region_object_list.size() > 0)
+ {
+ llwarns << "There are " << region_object_list.size() << " objects not removed from the deleted region!" << llendl ;
+
+ for(std::set<LLViewerObject*>::iterator iter = region_object_list.begin(); iter != region_object_list.end(); ++iter)
+ {
+ (*iter)->markDead() ;
+ }
+ }
+}
+
void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap)
{
LLColor4 above_water_color = LLUIColorTable::instance().getColor( "NetMapOtherOwnAboveWater" );
@@ -1159,7 +1199,11 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap)
{
LLViewerObject* objectp = *iter;
- llassert_always(!objectp->isDead());
+ //llassert_always(!objectp->isDead());
+ if(objectp->isDead())//some dead objects somehow not cleaned.
+ {
+ continue ;
+ }
if (!objectp->getRegion() || objectp->isOrphaned() || objectp->isAttachment())
{
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index 8cff8e988a..22a7f97c38 100644
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -88,6 +88,7 @@ public:
void shiftObjects(const LLVector3 &offset);
bool hasMapObjectInRegion(LLViewerRegion* regionp) ;
+ void clearAllMapObjectsInRegion(LLViewerRegion* regionp) ;
void renderObjectsForMap(LLNetMap &netmap);
void renderObjectBounds(const LLVector3 &center);
@@ -181,8 +182,7 @@ protected:
vobj_list_t mMapObjects;
- typedef std::map<LLUUID, LLPointer<LLViewerObject> > vo_map;
- vo_map mDeadObjects; // Need to keep multiple entries per UUID
+ std::set<LLUUID> mDeadObjects;
std::map<LLUUID, LLPointer<LLViewerObject> > mUUIDObjectMap;
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index 23b7b921b8..e1d3e8a0b3 100644
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -67,6 +67,7 @@
#include "llworld.h"
#include "llspatialpartition.h"
#include "stringize.h"
+#include "llviewercontrol.h"
#ifdef LL_WINDOWS
#pragma warning(disable:4355)
@@ -1387,10 +1388,15 @@ void LLViewerRegion::setSeedCapability(const std::string& url)
capabilityNames.append("EventQueueGet");
capabilityNames.append("ObjectMedia");
capabilityNames.append("ObjectMediaNavigate");
- capabilityNames.append("FetchLib2");
- capabilityNames.append("FetchLibDescendents2");
- capabilityNames.append("FetchInventory2");
- capabilityNames.append("FetchInventoryDescendents2");
+
+ if (gSavedSettings.getBOOL("UseHTTPInventory"))
+ {
+ capabilityNames.append("FetchLib2");
+ capabilityNames.append("FetchLibDescendents2");
+ capabilityNames.append("FetchInventory2");
+ capabilityNames.append("FetchInventoryDescendents2");
+ }
+
capabilityNames.append("GetDisplayNames");
capabilityNames.append("GetTexture");
capabilityNames.append("GroupProposalBallot");
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 546ee9a334..874519a59f 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -852,6 +852,8 @@ void send_stats()
body["DisplayNamesEnabled"] = gSavedSettings.getBOOL("UseDisplayNames");
body["DisplayNamesShowUsername"] = gSavedSettings.getBOOL("NameTagShowUsernames");
+ body["MinimalSkin"] = !gSavedSettings.getString("SessionSettingsFile").empty();
+
LLViewerStats::getInstance()->addToMessage(body);
LLHTTPClient::post(url, body, new ViewerStatsResponder());
}
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index cd16b15e3e..cf7f3f80ad 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -2691,12 +2691,10 @@ void LLViewerFetchedTexture::saveRawImage()
mLastReferencedSavedRawImageTime = sCurrentTime ;
}
-void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard, bool from_callback)
+void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard)
{
if(!mForceToSaveRawImage || mDesiredSavedRawDiscardLevel < 0 || mDesiredSavedRawDiscardLevel > desired_discard)
{
- llassert_always(from_callback || mBoostLevel == LLViewerTexture::BOOST_PREVIEW) ;
-
mForceToSaveRawImage = TRUE ;
mDesiredSavedRawDiscardLevel = desired_discard ;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index b5636bbdc7..d512f8ec3a 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -465,7 +465,7 @@ public:
S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;}
BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;}
BOOL isRawImageValid()const { return mIsRawImageValid ; }
- void forceToSaveRawImage(S32 desired_discard = 0, bool from_callback = false) ;
+ void forceToSaveRawImage(S32 desired_discard = 0) ;
/*virtual*/ void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
void destroySavedRawImage() ;
LLImageRaw* getSavedRawImage() ;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 093ce9a67c..2843e4e9ae 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1,5026 +1,5034 @@
-/**
- * @file llviewerwindow.cpp
- * @brief Implementation of the LLViewerWindow class.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llviewerwindow.h"
-
-#if LL_WINDOWS
-#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
-#endif
-
-// system library includes
-#include <stdio.h>
-#include <iostream>
-#include <fstream>
-#include <algorithm>
-
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llfloaterreg.h"
-#include "llpanellogin.h"
-#include "llviewerkeyboard.h"
-#include "llviewermenu.h"
-
-#include "llviewquery.h"
-#include "llxmltree.h"
-#include "llslurl.h"
-//#include "llviewercamera.h"
-#include "llrender.h"
-
-#include "llvoiceclient.h" // for push-to-talk button handling
-
-//
-// TODO: Many of these includes are unnecessary. Remove them.
-//
-
-// linden library includes
-#include "llaudioengine.h" // mute on minimize
-#include "indra_constants.h"
-#include "llassetstorage.h"
-#include "llerrorcontrol.h"
-#include "llfontgl.h"
-#include "llmousehandler.h"
-#include "llrect.h"
-#include "llsky.h"
-#include "llstring.h"
-#include "llui.h"
-#include "lluuid.h"
-#include "llview.h"
-#include "llxfermanager.h"
-#include "message.h"
-#include "object_flags.h"
-#include "lltimer.h"
-#include "timing.h"
-#include "llviewermenu.h"
-#include "lltooltip.h"
-#include "llmediaentry.h"
-#include "llurldispatcher.h"
-
-// newview includes
-#include "llagent.h"
-#include "llbox.h"
-#include "llconsole.h"
-#include "llviewercontrol.h"
-#include "llcylinder.h"
-#include "lldebugview.h"
-#include "lldir.h"
-#include "lldrawable.h"
-#include "lldrawpoolalpha.h"
-#include "lldrawpoolbump.h"
-#include "lldrawpoolwater.h"
-#include "llmaniptranslate.h"
-#include "llface.h"
-#include "llfeaturemanager.h"
-#include "llfilepicker.h"
-#include "llfirstuse.h"
-#include "llfloater.h"
-#include "llfloaterbuildoptions.h"
-#include "llfloaterbuyland.h"
-#include "llfloatercamera.h"
-#include "llfloaterland.h"
-#include "llfloaterinspect.h"
-#include "llfloatermap.h"
-#include "llfloaternamedesc.h"
-#include "llfloaterpreference.h"
-#include "llfloatersnapshot.h"
-#include "llfloatertools.h"
-#include "llfloaterworldmap.h"
-#include "llfocusmgr.h"
-#include "llfontfreetype.h"
-#include "llgesturemgr.h"
-#include "llglheaders.h"
-#include "lltooltip.h"
-#include "llhudmanager.h"
-#include "llhudobject.h"
-#include "llhudview.h"
-#include "llimagebmp.h"
-#include "llimagej2c.h"
-#include "llimageworker.h"
-#include "llkeyboard.h"
-#include "lllineeditor.h"
-#include "llmenugl.h"
-#include "llmodaldialog.h"
-#include "llmorphview.h"
-#include "llmoveview.h"
-#include "llnavigationbar.h"
-#include "llpopupview.h"
-#include "llpreviewtexture.h"
-#include "llprogressview.h"
-#include "llresmgr.h"
-#include "llsidetray.h"
-#include "llselectmgr.h"
-#include "llrootview.h"
-#include "llrendersphere.h"
-#include "llstartup.h"
-#include "llstatusbar.h"
-#include "llstatview.h"
-#include "llsurface.h"
-#include "llsurfacepatch.h"
-#include "lltexlayer.h"
-#include "lltextbox.h"
-#include "lltexturecache.h"
-#include "lltexturefetch.h"
-#include "lltextureview.h"
-#include "lltool.h"
-#include "lltoolcomp.h"
-#include "lltooldraganddrop.h"
-#include "lltoolface.h"
-#include "lltoolfocus.h"
-#include "lltoolgrab.h"
-#include "lltoolmgr.h"
-#include "lltoolmorph.h"
-#include "lltoolpie.h"
-#include "lltoolselectland.h"
-#include "lltrans.h"
-#include "lluictrlfactory.h"
-#include "llurldispatcher.h" // SLURL from other app instance
-#include "llversioninfo.h"
-#include "llvieweraudio.h"
-#include "llviewercamera.h"
-#include "llviewergesture.h"
-#include "llviewertexturelist.h"
-#include "llviewerinventory.h"
-#include "llviewerkeyboard.h"
-#include "llviewermedia.h"
-#include "llviewermediafocus.h"
-#include "llviewermenu.h"
-#include "llviewermessage.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
-#include "llviewerregion.h"
-#include "llviewershadermgr.h"
-#include "llviewerstats.h"
-#include "llvoavatarself.h"
-#include "llvovolume.h"
-#include "llworld.h"
-#include "llworldmapview.h"
-#include "pipeline.h"
-#include "llappviewer.h"
-#include "llviewerdisplay.h"
-#include "llspatialpartition.h"
-#include "llviewerjoystick.h"
-#include "llviewernetwork.h"
-#include "llpostprocess.h"
-#include "llbottomtray.h"
-#include "llnearbychatbar.h"
-#include "llagentui.h"
-#include "llwearablelist.h"
-
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-#include "llnotificationmanager.h"
-
-#include "llfloaternotificationsconsole.h"
-
-#include "llnearbychat.h"
-#include "llviewerwindowlistener.h"
-#include "llpaneltopinfobar.h"
-
-#if LL_WINDOWS
-#include <tchar.h> // For Unicode conversion methods
-#endif
-
-//
-// Globals
-//
-void render_ui(F32 zoom_factor = 1.f, int subfield = 0);
-
-extern BOOL gDebugClicks;
-extern BOOL gDisplaySwapBuffers;
-extern BOOL gDepthDirty;
-extern BOOL gResizeScreenTexture;
-
-LLViewerWindow *gViewerWindow = NULL;
-
-LLFrameTimer gAwayTimer;
-LLFrameTimer gAwayTriggerTimer;
-
-BOOL gShowOverlayTitle = FALSE;
-
-LLViewerObject* gDebugRaycastObject = NULL;
-LLVector3 gDebugRaycastIntersection;
-LLVector2 gDebugRaycastTexCoord;
-LLVector3 gDebugRaycastNormal;
-LLVector3 gDebugRaycastBinormal;
-S32 gDebugRaycastFaceHit;
-
-// HUD display lines in lower right
-BOOL gDisplayWindInfo = FALSE;
-BOOL gDisplayCameraPos = FALSE;
-BOOL gDisplayFOV = FALSE;
-BOOL gDisplayBadge = FALSE;
-
-S32 CHAT_BAR_HEIGHT = 28;
-S32 OVERLAY_BAR_HEIGHT = 20;
-
-const U8 NO_FACE = 255;
-BOOL gQuietSnapshot = FALSE;
-
-const F32 MIN_AFK_TIME = 2.f; // minimum time after setting away state before coming back
-const F32 MAX_FAST_FRAME_TIME = 0.5f;
-const F32 FAST_FRAME_INCREMENT = 0.1f;
-
-const F32 MIN_DISPLAY_SCALE = 0.75f;
-
-std::string LLViewerWindow::sSnapshotBaseName;
-std::string LLViewerWindow::sSnapshotDir;
-
-std::string LLViewerWindow::sMovieBaseName;
-
-class RecordToChatConsole : public LLError::Recorder, public LLSingleton<RecordToChatConsole>
-{
-public:
- virtual void recordMessage(LLError::ELevel level,
- const std::string& message)
- {
- //FIXME: this is NOT thread safe, and will do bad things when a warning is issued from a non-UI thread
-
- // only log warnings to chat console
- //if (level == LLError::LEVEL_WARN)
- //{
- //LLFloaterChat* chat_floater = LLFloaterReg::findTypedInstance<LLFloaterChat>("chat");
- //if (chat_floater && gSavedSettings.getBOOL("WarningsAsChat"))
- //{
- // LLChat chat;
- // chat.mText = message;
- // chat.mSourceType = CHAT_SOURCE_SYSTEM;
-
- // chat_floater->addChat(chat, FALSE, FALSE);
- //}
- //}
- }
-};
-
-////////////////////////////////////////////////////////////////////////////
-//
-// LLDebugText
-//
-
-class LLDebugText
-{
-private:
- struct Line
- {
- Line(const std::string& in_text, S32 in_x, S32 in_y) : text(in_text), x(in_x), y(in_y) {}
- std::string text;
- S32 x,y;
- };
-
- LLViewerWindow *mWindow;
-
- typedef std::vector<Line> line_list_t;
- line_list_t mLineList;
- LLColor4 mTextColor;
-
- void addText(S32 x, S32 y, const std::string &text)
- {
- mLineList.push_back(Line(text, x, y));
- }
-
- void clearText() { mLineList.clear(); }
-
-public:
- LLDebugText(LLViewerWindow* window) : mWindow(window) {}
-
- void update()
- {
- static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic") ;
-
- std::string wind_vel_text;
- std::string wind_vector_text;
- std::string rwind_vel_text;
- std::string rwind_vector_text;
- std::string audio_text;
-
- // Draw the statistics in a light gray
- // and in a thin font
- mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f );
-
- // Draw stuff growing up from right lower corner of screen
- U32 xpos = mWindow->getWindowWidthScaled() - 350;
- U32 ypos = 64;
- const U32 y_inc = 20;
-
- clearText();
-
- if (gSavedSettings.getBOOL("DebugShowTime"))
- {
- const U32 y_inc2 = 15;
- for (std::map<S32,LLFrameTimer>::reverse_iterator iter = gDebugTimers.rbegin();
- iter != gDebugTimers.rend(); ++iter)
- {
- S32 idx = iter->first;
- LLFrameTimer& timer = iter->second;
- F32 time = timer.getElapsedTimeF32();
- S32 hours = (S32)(time / (60*60));
- S32 mins = (S32)((time - hours*(60*60)) / 60);
- S32 secs = (S32)((time - hours*(60*60) - mins*60));
- std::string label = gDebugTimerLabel[idx];
- if (label.empty()) label = llformat("Debug: %d", idx);
- addText(xpos, ypos, llformat(" %s: %d:%02d:%02d", label.c_str(), hours,mins,secs)); ypos += y_inc2;
- }
-
- F32 time = gFrameTimeSeconds;
- S32 hours = (S32)(time / (60*60));
- S32 mins = (S32)((time - hours*(60*60)) / 60);
- S32 secs = (S32)((time - hours*(60*60) - mins*60));
- addText(xpos, ypos, llformat("Time: %d:%02d:%02d", hours,mins,secs)); ypos += y_inc;
- }
-
-#if LL_WINDOWS
- if (gSavedSettings.getBOOL("DebugShowMemory"))
- {
- addText(xpos, ypos, llformat("Memory: %d (KB)", LLMemory::getWorkingSetSize() / 1024));
- ypos += y_inc;
- }
-#endif
-
- if (gDisplayCameraPos)
- {
- std::string camera_view_text;
- std::string camera_center_text;
- std::string agent_view_text;
- std::string agent_left_text;
- std::string agent_center_text;
- std::string agent_root_center_text;
-
- LLVector3d tvector; // Temporary vector to hold data for printing.
-
- // Update camera center, camera view, wind info every other frame
- tvector = gAgent.getPositionGlobal();
- agent_center_text = llformat("AgentCenter %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
-
- if (isAgentAvatarValid())
- {
- tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
- agent_root_center_text = llformat("AgentRootCenter %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
- }
- else
- {
- agent_root_center_text = "---";
- }
-
-
- tvector = LLVector4(gAgent.getFrameAgent().getAtAxis());
- agent_view_text = llformat("AgentAtAxis %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
-
- tvector = LLVector4(gAgent.getFrameAgent().getLeftAxis());
- agent_left_text = llformat("AgentLeftAxis %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
-
- tvector = gAgentCamera.getCameraPositionGlobal();
- camera_center_text = llformat("CameraCenter %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
-
- tvector = LLVector4(LLViewerCamera::getInstance()->getAtAxis());
- camera_view_text = llformat("CameraAtAxis %f %f %f",
- (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
-
- addText(xpos, ypos, agent_center_text); ypos += y_inc;
- addText(xpos, ypos, agent_root_center_text); ypos += y_inc;
- addText(xpos, ypos, agent_view_text); ypos += y_inc;
- addText(xpos, ypos, agent_left_text); ypos += y_inc;
- addText(xpos, ypos, camera_center_text); ypos += y_inc;
- addText(xpos, ypos, camera_view_text); ypos += y_inc;
- }
-
- if (gDisplayWindInfo)
- {
- wind_vel_text = llformat("Wind velocity %.2f m/s", gWindVec.magVec());
- wind_vector_text = llformat("Wind vector %.2f %.2f %.2f", gWindVec.mV[0], gWindVec.mV[1], gWindVec.mV[2]);
- rwind_vel_text = llformat("RWind vel %.2f m/s", gRelativeWindVec.magVec());
- rwind_vector_text = llformat("RWind vec %.2f %.2f %.2f", gRelativeWindVec.mV[0], gRelativeWindVec.mV[1], gRelativeWindVec.mV[2]);
-
- addText(xpos, ypos, wind_vel_text); ypos += y_inc;
- addText(xpos, ypos, wind_vector_text); ypos += y_inc;
- addText(xpos, ypos, rwind_vel_text); ypos += y_inc;
- addText(xpos, ypos, rwind_vector_text); ypos += y_inc;
- }
- if (gDisplayWindInfo)
- {
- if (gAudiop)
- {
- audio_text= llformat("Audio for wind: %d", gAudiop->isWindEnabled());
- }
- addText(xpos, ypos, audio_text); ypos += y_inc;
- }
- if (gDisplayFOV)
- {
- addText(xpos, ypos, llformat("FOV: %2.1f deg", RAD_TO_DEG * LLViewerCamera::getInstance()->getView()));
- ypos += y_inc;
- }
- if (gDisplayBadge)
- {
- addText(xpos, ypos+(y_inc/2), llformat("Hippos!", RAD_TO_DEG * LLViewerCamera::getInstance()->getView()));
- ypos += y_inc * 2;
- }
-
- /*if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- addText(xpos + 200, ypos, llformat("Flycam"));
- ypos += y_inc;
- }*/
-
- if (gSavedSettings.getBOOL("DebugShowRenderInfo"))
- {
- if (gPipeline.getUseVertexShaders() == 0)
- {
- addText(xpos, ypos, "Shaders Disabled");
- ypos += y_inc;
- }
- addText(xpos, ypos, llformat("%d MB Vertex Data", LLVertexBuffer::sAllocatedBytes/(1024*1024)));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Vertex Buffers", LLVertexBuffer::sGLCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Mapped Buffers", LLVertexBuffer::sMappedCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Vertex Buffer Binds", LLVertexBuffer::sBindCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Vertex Buffer Sets", LLVertexBuffer::sSetCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Texture Binds", LLImageGL::sBindCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Unique Textures", LLImageGL::sUniqueCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Render Calls", gPipeline.mBatchCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Matrix Ops", gPipeline.mMatrixOpCount));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%d Texture Matrix Ops", gPipeline.mTextureMatrixOps));
- ypos += y_inc;
-
- gPipeline.mTextureMatrixOps = 0;
- gPipeline.mMatrixOpCount = 0;
-
- if (gPipeline.mBatchCount > 0)
- {
- addText(xpos, ypos, llformat("Batch min/max/mean: %d/%d/%d", gPipeline.mMinBatchSize, gPipeline.mMaxBatchSize,
- gPipeline.mTrianglesDrawn/gPipeline.mBatchCount));
-
- gPipeline.mMinBatchSize = gPipeline.mMaxBatchSize;
- gPipeline.mMaxBatchSize = 0;
- gPipeline.mBatchCount = 0;
- }
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("UI Verts/Calls: %d/%d", LLRender::sUIVerts, LLRender::sUICalls));
- LLRender::sUICalls = LLRender::sUIVerts = 0;
- ypos += y_inc;
-
- addText(xpos,ypos, llformat("%d/%d Nodes visible", gPipeline.mNumVisibleNodes, LLSpatialGroup::sNodeCount));
-
- ypos += y_inc;
-
-
- addText(xpos,ypos, llformat("%d Avatars visible", LLVOAvatar::sNumVisibleAvatars));
-
- ypos += y_inc;
-
- addText(xpos,ypos, llformat("%d Lights visible", LLPipeline::sVisibleLightCount));
-
- ypos += y_inc;
-
- LLVertexBuffer::sBindCount = LLImageGL::sBindCount =
- LLVertexBuffer::sSetCount = LLImageGL::sUniqueCount =
- gPipeline.mNumVisibleNodes = LLPipeline::sVisibleLightCount = 0;
- }
- if (gSavedSettings.getBOOL("DebugShowRenderMatrices"))
- {
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[12], gGLProjection[13], gGLProjection[14], gGLProjection[15]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[8], gGLProjection[9], gGLProjection[10], gGLProjection[11]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[4], gGLProjection[5], gGLProjection[6], gGLProjection[7]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[0], gGLProjection[1], gGLProjection[2], gGLProjection[3]));
- ypos += y_inc;
-
- addText(xpos, ypos, "Projection Matrix");
- ypos += y_inc;
-
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[12], gGLModelView[13], gGLModelView[14], gGLModelView[15]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[8], gGLModelView[9], gGLModelView[10], gGLModelView[11]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[4], gGLModelView[5], gGLModelView[6], gGLModelView[7]));
- ypos += y_inc;
-
- addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[0], gGLModelView[1], gGLModelView[2], gGLModelView[3]));
- ypos += y_inc;
-
- addText(xpos, ypos, "View Matrix");
- ypos += y_inc;
- }
- if (gSavedSettings.getBOOL("DebugShowColor"))
- {
- U8 color[4];
- LLCoordGL coord = gViewerWindow->getCurrentMouse();
- glReadPixels(coord.mX, coord.mY, 1,1,GL_RGBA, GL_UNSIGNED_BYTE, color);
- addText(xpos, ypos, llformat("%d %d %d %d", color[0], color[1], color[2], color[3]));
- ypos += y_inc;
- }
- // only display these messages if we are actually rendering beacons at this moment
- if (LLPipeline::getRenderBeacons(NULL) && LLFloaterReg::instanceVisible("beacons"))
- {
- if (LLPipeline::getRenderParticleBeacons(NULL))
- {
- addText(xpos, ypos, "Viewing particle beacons (blue)");
- ypos += y_inc;
- }
- if (LLPipeline::toggleRenderTypeControlNegated((void*)LLPipeline::RENDER_TYPE_PARTICLES))
- {
- addText(xpos, ypos, "Hiding particles");
- ypos += y_inc;
- }
- if (LLPipeline::getRenderPhysicalBeacons(NULL))
- {
- addText(xpos, ypos, "Viewing physical object beacons (green)");
- ypos += y_inc;
- }
- if (LLPipeline::getRenderScriptedBeacons(NULL))
- {
- addText(xpos, ypos, "Viewing scripted object beacons (red)");
- ypos += y_inc;
- }
- else
- if (LLPipeline::getRenderScriptedTouchBeacons(NULL))
- {
- addText(xpos, ypos, "Viewing scripted object with touch function beacons (red)");
- ypos += y_inc;
- }
- if (LLPipeline::getRenderSoundBeacons(NULL))
- {
- addText(xpos, ypos, "Viewing sound beacons (yellow)");
- ypos += y_inc;
- }
- }
- if(log_texture_traffic)
- {
- U32 old_y = ypos ;
- for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++)
- {
- if(gTotalTextureBytesPerBoostLevel[i] > 0)
- {
- addText(xpos, ypos, llformat("Boost_Level %d: %.3f MB", i, (F32)gTotalTextureBytesPerBoostLevel[i] / (1024 * 1024)));
- ypos += y_inc;
- }
- }
- if(ypos != old_y)
- {
- addText(xpos, ypos, "Network traffic for textures:");
- ypos += y_inc;
- }
- }
-
- if (gSavedSettings.getBOOL("DebugShowTextureInfo"))
- {
- LLViewerObject* objectp = NULL ;
- //objectp = = gAgentCamera.getFocusObject();
-
- LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode();
- if (nodep)
- {
- objectp = nodep->getObject();
- }
- if (objectp && !objectp->isDead())
- {
- S32 num_faces = objectp->mDrawable->getNumFaces() ;
-
- for(S32 i = 0 ; i < num_faces; i++)
- {
- LLFace* facep = objectp->mDrawable->getFace(i) ;
- if(facep)
- {
- //addText(xpos, ypos, llformat("ts_min: %.3f ts_max: %.3f tt_min: %.3f tt_max: %.3f", facep->mTexExtents[0].mV[0], facep->mTexExtents[1].mV[0],
- // facep->mTexExtents[0].mV[1], facep->mTexExtents[1].mV[1]));
- //ypos += y_inc;
-
- addText(xpos, ypos, llformat("v_size: %.3f: p_size: %.3f", facep->getVirtualSize(), facep->getPixelArea()));
- ypos += y_inc;
-
- //const LLTextureEntry *tep = facep->getTextureEntry();
- //if(tep)
- //{
- // addText(xpos, ypos, llformat("scale_s: %.3f: scale_t: %.3f", tep->mScaleS, tep->mScaleT)) ;
- // ypos += y_inc;
- //}
-
- LLViewerTexture* tex = facep->getTexture() ;
- if(tex)
- {
- addText(xpos, ypos, llformat("ID: %s v_size: %.3f", tex->getID().asString().c_str(), tex->getMaxVirtualSize()));
- ypos += y_inc;
- }
- }
- }
- }
- }
- }
-
- void draw()
- {
- for (line_list_t::iterator iter = mLineList.begin();
- iter != mLineList.end(); ++iter)
- {
- const Line& line = *iter;
- LLFontGL::getFontMonospace()->renderUTF8(line.text, 0, (F32)line.x, (F32)line.y, mTextColor,
- LLFontGL::LEFT, LLFontGL::TOP,
- LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
- }
- mLineList.clear();
- }
-
-};
-
-void LLViewerWindow::updateDebugText()
-{
- mDebugText->update();
-}
-
-////////////////////////////////////////////////////////////////////////////
-//
-// LLViewerWindow
-//
-
-BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down)
-{
- const char* buttonname = "";
- const char* buttonstatestr = "";
- S32 x = pos.mX;
- S32 y = pos.mY;
- x = llround((F32)x / mDisplayScale.mV[VX]);
- y = llround((F32)y / mDisplayScale.mV[VY]);
-
- // only send mouse clicks to UI if UI is visible
- if(gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
-
- if (down)
- {
- buttonstatestr = "down" ;
- }
- else
- {
- buttonstatestr = "up" ;
- }
-
- switch (clicktype)
- {
- case LLMouseHandler::CLICK_LEFT:
- mLeftMouseDown = down;
- buttonname = "Left";
- break;
- case LLMouseHandler::CLICK_RIGHT:
- mRightMouseDown = down;
- buttonname = "Right";
- break;
- case LLMouseHandler::CLICK_MIDDLE:
- mMiddleMouseDown = down;
- buttonname = "Middle";
- break;
- case LLMouseHandler::CLICK_DOUBLELEFT:
- mLeftMouseDown = down;
- buttonname = "Left Double Click";
- break;
- }
-
- LLView::sMouseHandlerMessage.clear();
-
- if (gMenuBarView)
- {
- // stop ALT-key access to menu
- gMenuBarView->resetMenuTrigger();
- }
-
- if (gDebugClicks)
- {
- llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl;
- }
-
- // Make sure we get a corresponding mouseup event, even if the mouse leaves the window
- if (down)
- mWindow->captureMouse();
- else
- mWindow->releaseMouse();
-
- // Indicate mouse was active
- LLUI::resetMouseIdleTimer();
-
- // Don't let the user move the mouse out of the window until mouse up.
- if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() )
- {
- mWindow->setMouseClipping(down);
- }
-
- LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
- if( mouse_captor )
- {
- S32 local_x;
- S32 local_y;
- mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
- if (LLView::sDebugMouseHandling)
- {
- llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl;
- }
- return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down);
- }
-
- // Topmost view gets a chance before the hierarchy
- //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- //if (top_ctrl)
- //{
- // S32 local_x, local_y;
- // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
- // if (top_ctrl->pointInView(local_x, local_y))
- // {
- // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ;
- // }
- // else
- // {
- // if (down)
- // {
- // gFocusMgr.setTopCtrl(NULL);
- // }
- // }
- //}
-
- // Give the UI views a chance to process the click
- if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) )
- {
- if (LLView::sDebugMouseHandling)
- {
- llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl;
- }
- return TRUE;
- }
- else if (LLView::sDebugMouseHandling)
- {
- llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl;
- }
- }
-
- // Do not allow tool manager to handle mouseclicks if we have disconnected
- if(!gDisconnected && LLToolMgr::getInstance()->getCurrentTool()->handleAnyMouseClick( x, y, mask, clicktype, down ) )
- {
- return TRUE;
- }
-
-
- // If we got this far on a down-click, it wasn't handled.
- // Up-clicks, though, are always handled as far as the OS is concerned.
- BOOL default_rtn = !down;
- return default_rtn;
-}
-
-BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- BOOL down = TRUE;
- return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_LEFT,down);
-}
-
-BOOL LLViewerWindow::handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- // try handling as a double-click first, then a single-click if that
- // wasn't handled.
- BOOL down = TRUE;
- if (handleAnyMouseClick(window, pos, mask,
- LLMouseHandler::CLICK_DOUBLELEFT, down))
- {
- return TRUE;
- }
- return handleMouseDown(window, pos, mask);
-}
-
-BOOL LLViewerWindow::handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- BOOL down = FALSE;
- return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_LEFT,down);
-}
-
-
-BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- S32 x = pos.mX;
- S32 y = pos.mY;
- x = llround((F32)x / mDisplayScale.mV[VX]);
- y = llround((F32)y / mDisplayScale.mV[VY]);
-
- BOOL down = TRUE;
- BOOL handle = handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down);
- if (handle)
- return handle;
-
- // *HACK: this should be rolled into the composite tool logic, not
- // hardcoded at the top level.
- if (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance())
- {
- // If the current tool didn't process the click, we should show
- // the pie menu. This can be done by passing the event to the pie
- // menu tool.
- LLToolPie::getInstance()->handleRightMouseDown(x, y, mask);
- // show_context_menu( x, y, mask );
- }
-
- return TRUE;
-}
-
-BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- BOOL down = FALSE;
- return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down);
-}
-
-BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- BOOL down = TRUE;
- LLVoiceClient::getInstance()->middleMouseState(true);
- handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
-
- // Always handled as far as the OS is concerned.
- return TRUE;
-}
-
-LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *window, LLCoordGL pos, MASK mask, LLWindowCallbacks::DragNDropAction action, std::string data)
-{
- LLWindowCallbacks::DragNDropResult result = LLWindowCallbacks::DND_NONE;
-
- const bool prim_media_dnd_enabled = gSavedSettings.getBOOL("PrimMediaDragNDrop");
- const bool slurl_dnd_enabled = gSavedSettings.getBOOL("SLURLDragNDrop");
-
- if ( prim_media_dnd_enabled || slurl_dnd_enabled )
- {
- switch(action)
- {
- // Much of the handling for these two cases is the same.
- case LLWindowCallbacks::DNDA_TRACK:
- case LLWindowCallbacks::DNDA_DROPPED:
- case LLWindowCallbacks::DNDA_START_TRACKING:
- {
- bool drop = (LLWindowCallbacks::DNDA_DROPPED == action);
-
- if (slurl_dnd_enabled)
- {
- LLSLURL dropped_slurl(data);
- if(dropped_slurl.isSpatial())
- {
- if (drop)
- {
- LLURLDispatcher::dispatch( dropped_slurl.getSLURLString(), NULL, true );
- return LLWindowCallbacks::DND_MOVE;
- }
- return LLWindowCallbacks::DND_COPY;
- }
- }
-
- if (prim_media_dnd_enabled)
- {
- LLPickInfo pick_info = pickImmediate( pos.mX, pos.mY, TRUE /*BOOL pick_transparent*/ );
-
- LLUUID object_id = pick_info.getObjectID();
- S32 object_face = pick_info.mObjectFace;
- std::string url = data;
-
- lldebugs << "Object: picked at " << pos.mX << ", " << pos.mY << " - face = " << object_face << " - URL = " << url << llendl;
-
- LLVOVolume *obj = dynamic_cast<LLVOVolume*>(static_cast<LLViewerObject*>(pick_info.getObject()));
-
- if (obj && !obj->getRegion()->getCapability("ObjectMedia").empty())
- {
- LLTextureEntry *te = obj->getTE(object_face);
-
- // can modify URL if we can modify the object or we have navigate permissions
- bool allow_modify_url = obj->permModify() || obj->hasMediaPermission( te->getMediaData(), LLVOVolume::MEDIA_PERM_INTERACT );
-
- if (te && allow_modify_url )
- {
- if (drop)
- {
- // object does NOT have media already
- if ( ! te->hasMedia() )
- {
- // we are allowed to modify the object
- if ( obj->permModify() )
- {
- // Create new media entry
- LLSD media_data;
- // XXX Should we really do Home URL too?
- media_data[LLMediaEntry::HOME_URL_KEY] = url;
- media_data[LLMediaEntry::CURRENT_URL_KEY] = url;
- media_data[LLMediaEntry::AUTO_PLAY_KEY] = true;
- obj->syncMediaData(object_face, media_data, true, true);
- // XXX This shouldn't be necessary, should it ?!?
- if (obj->getMediaImpl(object_face))
- obj->getMediaImpl(object_face)->navigateReload();
- obj->sendMediaDataUpdate();
-
- result = LLWindowCallbacks::DND_COPY;
- }
- }
- else
- // object HAS media already
- {
- // URL passes the whitelist
- if (te->getMediaData()->checkCandidateUrl( url ) )
- {
- // just navigate to the URL
- if (obj->getMediaImpl(object_face))
- {
- obj->getMediaImpl(object_face)->navigateTo(url);
- }
- else
- {
- // This is very strange. Navigation should
- // happen via the Impl, but we don't have one.
- // This sends it to the server, which /should/
- // trigger us getting it. Hopefully.
- LLSD media_data;
- media_data[LLMediaEntry::CURRENT_URL_KEY] = url;
- obj->syncMediaData(object_face, media_data, true, true);
- obj->sendMediaDataUpdate();
- }
- result = LLWindowCallbacks::DND_LINK;
-
- }
- }
- LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
- mDragHoveredObject = NULL;
-
- }
- else
- {
- // Check the whitelist, if there's media (otherwise just show it)
- if (te->getMediaData() == NULL || te->getMediaData()->checkCandidateUrl(url))
- {
- if ( obj != mDragHoveredObject)
- {
- // Highlight the dragged object
- LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
- mDragHoveredObject = obj;
- LLSelectMgr::getInstance()->highlightObjectOnly(mDragHoveredObject);
- }
- result = (! te->hasMedia()) ? LLWindowCallbacks::DND_COPY : LLWindowCallbacks::DND_LINK;
-
- }
- }
- }
- }
- }
- }
- break;
-
- case LLWindowCallbacks::DNDA_STOP_TRACKING:
- // The cleanup case below will make sure things are unhilighted if necessary.
- break;
- }
-
- if (prim_media_dnd_enabled &&
- result == LLWindowCallbacks::DND_NONE && !mDragHoveredObject.isNull())
- {
- LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
- mDragHoveredObject = NULL;
- }
- }
-
- return result;
-}
-
-BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- BOOL down = FALSE;
- LLVoiceClient::getInstance()->middleMouseState(false);
- handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
-
- // Always handled as far as the OS is concerned.
- return TRUE;
-}
-
-// WARNING: this is potentially called multiple times per frame
-void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask)
-{
- S32 x = pos.mX;
- S32 y = pos.mY;
-
- x = llround((F32)x / mDisplayScale.mV[VX]);
- y = llround((F32)y / mDisplayScale.mV[VY]);
-
- mMouseInWindow = TRUE;
-
- // Save mouse point for access during idle() and display()
-
- LLCoordGL mouse_point(x, y);
-
- if (mouse_point != mCurrentMousePoint)
- {
- LLUI::resetMouseIdleTimer();
- }
-
- saveLastMouse(mouse_point);
-
- mWindow->showCursorFromMouseMove();
-
- if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
- {
- gAgent.clearAFK();
- }
-}
-
-void LLViewerWindow::handleMouseLeave(LLWindow *window)
-{
- // Note: we won't get this if we have captured the mouse.
- llassert( gFocusMgr.getMouseCapture() == NULL );
- mMouseInWindow = FALSE;
- LLToolTipMgr::instance().blockToolTips();
-}
-
-BOOL LLViewerWindow::handleCloseRequest(LLWindow *window)
-{
- // User has indicated they want to close, but we may need to ask
- // about modified documents.
- LLAppViewer::instance()->userQuit();
- // Don't quit immediately
- return FALSE;
-}
-
-void LLViewerWindow::handleQuit(LLWindow *window)
-{
- LLAppViewer::instance()->forceQuit();
-}
-
-void LLViewerWindow::handleResize(LLWindow *window, S32 width, S32 height)
-{
- reshape(width, height);
- mResDirty = true;
-}
-
-// The top-level window has gained focus (e.g. via ALT-TAB)
-void LLViewerWindow::handleFocus(LLWindow *window)
-{
- gFocusMgr.setAppHasFocus(TRUE);
- LLModalDialog::onAppFocusGained();
-
- gAgent.onAppFocusGained();
- LLToolMgr::getInstance()->onAppFocusGained();
-
- // See if we're coming in with modifier keys held down
- if (gKeyboard)
- {
- gKeyboard->resetMaskKeys();
- }
-
- // resume foreground running timer
- // since we artifically limit framerate when not frontmost
- gForegroundTime.unpause();
-}
-
-// The top-level window has lost focus (e.g. via ALT-TAB)
-void LLViewerWindow::handleFocusLost(LLWindow *window)
-{
- gFocusMgr.setAppHasFocus(FALSE);
- //LLModalDialog::onAppFocusLost();
- LLToolMgr::getInstance()->onAppFocusLost();
- gFocusMgr.setMouseCapture( NULL );
-
- if (gMenuBarView)
- {
- // stop ALT-key access to menu
- gMenuBarView->resetMenuTrigger();
- }
-
- // restore mouse cursor
- showCursor();
- getWindow()->setMouseClipping(FALSE);
-
- // If losing focus while keys are down, reset them.
- if (gKeyboard)
- {
- gKeyboard->resetKeys();
- }
-
- // pause timer that tracks total foreground running time
- gForegroundTime.pause();
-}
-
-
-BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated)
-{
- // Let the voice chat code check for its PTT key. Note that this never affects event processing.
- LLVoiceClient::getInstance()->keyDown(key, mask);
-
- if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
- {
- gAgent.clearAFK();
- }
-
- // *NOTE: We want to interpret KEY_RETURN later when it arrives as
- // a Unicode char, not as a keydown. Otherwise when client frame
- // rate is really low, hitting return sends your chat text before
- // it's all entered/processed.
- if (key == KEY_RETURN && mask == MASK_NONE)
- {
- return FALSE;
- }
-
- return gViewerKeyboard.handleKey(key, mask, repeated);
-}
-
-BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask)
-{
- // Let the voice chat code check for its PTT key. Note that this never affects event processing.
- LLVoiceClient::getInstance()->keyUp(key, mask);
-
- return FALSE;
-}
-
-
-void LLViewerWindow::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
-{
- LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true);
- return gViewerKeyboard.scanKey(key, key_down, key_up, key_level);
-}
-
-
-
-
-BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
-{
- if (activated)
- {
- mActive = TRUE;
- send_agent_resume();
- gAgent.clearAFK();
-
- // Unmute audio
- audio_update_volume();
- }
- else
- {
- mActive = FALSE;
-
- if (gSavedSettings.getS32("AFKTimeout"))
- {
- gAgent.setAFK();
- }
-
- // SL-53351: Make sure we're not in mouselook when minimised, to prevent control issues
- if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
- {
- gAgentCamera.changeCameraToDefault();
- }
-
- send_agent_pause();
-
- // Mute audio
- audio_update_volume();
- }
- return TRUE;
-}
-
-BOOL LLViewerWindow::handleActivateApp(LLWindow *window, BOOL activating)
-{
- //if (!activating) gAgentCamera.changeCameraToDefault();
-
- LLViewerJoystick::getInstance()->setNeedsReset(true);
- return FALSE;
-}
-
-
-void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item)
-{
-}
-
-
-BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height)
-{
-#if LL_WINDOWS
- if (gNoRender)
- {
- HWND window_handle = (HWND)window->getPlatformWindow();
- PAINTSTRUCT ps;
- HDC hdc;
-
- RECT wnd_rect;
- wnd_rect.left = 0;
- wnd_rect.top = 0;
- wnd_rect.bottom = 200;
- wnd_rect.right = 500;
-
- hdc = BeginPaint(window_handle, &ps);
- //SetBKColor(hdc, RGB(255, 255, 255));
- FillRect(hdc, &wnd_rect, CreateSolidBrush(RGB(255, 255, 255)));
-
- std::string temp_str;
- temp_str = llformat( "FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */
- LLViewerStats::getInstance()->mFPSStat.getMeanPerSec(),
- LLViewerStats::getInstance()->mSimPhysicsFPS.getPrev(0),
- LLViewerStats::getInstance()->mSimTimeDilation.getPrev(0));
- S32 len = temp_str.length();
- TextOutA(hdc, 0, 0, temp_str.c_str(), len);
-
-
- LLVector3d pos_global = gAgent.getPositionGlobal();
- temp_str = llformat( "Avatar pos %6.1lf %6.1lf %6.1lf", pos_global.mdV[0], pos_global.mdV[1], pos_global.mdV[2]);
- len = temp_str.length();
- TextOutA(hdc, 0, 25, temp_str.c_str(), len);
-
- TextOutA(hdc, 0, 50, "Set \"DisableRendering FALSE\" in settings.ini file to reenable", 61);
- EndPaint(window_handle, &ps);
- return TRUE;
- }
-#endif
- return FALSE;
-}
-
-
-void LLViewerWindow::handleScrollWheel(LLWindow *window, S32 clicks)
-{
- handleScrollWheel( clicks );
-}
-
-void LLViewerWindow::handleWindowBlock(LLWindow *window)
-{
- send_agent_pause();
-}
-
-void LLViewerWindow::handleWindowUnblock(LLWindow *window)
-{
- send_agent_resume();
-}
-
-void LLViewerWindow::handleDataCopy(LLWindow *window, S32 data_type, void *data)
-{
- const S32 SLURL_MESSAGE_TYPE = 0;
- switch (data_type)
- {
- case SLURL_MESSAGE_TYPE:
- // received URL
- std::string url = (const char*)data;
- LLMediaCtrl* web = NULL;
- const bool trusted_browser = false;
- if (LLURLDispatcher::dispatch(url, web, trusted_browser))
- {
- // bring window to foreground, as it has just been "launched" from a URL
- mWindow->bringToFront();
- }
- break;
- }
-}
-
-BOOL LLViewerWindow::handleTimerEvent(LLWindow *window)
-{
- if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- LLViewerJoystick::getInstance()->updateStatus();
- return TRUE;
- }
- return FALSE;
-}
-
-BOOL LLViewerWindow::handleDeviceChange(LLWindow *window)
-{
- // give a chance to use a joystick after startup (hot-plugging)
- if (!LLViewerJoystick::getInstance()->isJoystickInitialized() )
- {
- LLViewerJoystick::getInstance()->init(true);
- return TRUE;
- }
- return FALSE;
-}
-
-void LLViewerWindow::handlePingWatchdog(LLWindow *window, const char * msg)
-{
- LLAppViewer::instance()->pingMainloopTimeout(msg);
-}
-
-
-void LLViewerWindow::handleResumeWatchdog(LLWindow *window)
-{
- LLAppViewer::instance()->resumeMainloopTimeout();
-}
-
-void LLViewerWindow::handlePauseWatchdog(LLWindow *window)
-{
- LLAppViewer::instance()->pauseMainloopTimeout();
-}
-
-//virtual
-std::string LLViewerWindow::translateString(const char* tag)
-{
- return LLTrans::getString( std::string(tag) );
-}
-
-//virtual
-std::string LLViewerWindow::translateString(const char* tag,
- const std::map<std::string, std::string>& args)
-{
- // LLTrans uses a special subclass of std::string for format maps,
- // but we must use std::map<> in these callbacks, otherwise we create
- // a dependency between LLWindow and LLFormatMapString. So copy the data.
- LLStringUtil::format_map_t args_copy;
- std::map<std::string,std::string>::const_iterator it = args.begin();
- for ( ; it != args.end(); ++it)
- {
- args_copy[it->first] = it->second;
- }
- return LLTrans::getString( std::string(tag), args_copy);
-}
-
-//
-// Classes
-//
-LLViewerWindow::LLViewerWindow(
- const std::string& title, const std::string& name,
- S32 x, S32 y,
- S32 width, S32 height,
- BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used
- :
- mWindow(NULL),
- mActive(TRUE),
- mWindowRectRaw(0, height, width, 0),
- mWindowRectScaled(0, height, width, 0),
- mWorldViewRectRaw(0, height, width, 0),
- mLeftMouseDown(FALSE),
- mMiddleMouseDown(FALSE),
- mRightMouseDown(FALSE),
- mMouseInWindow( FALSE ),
- mLastMask( MASK_NONE ),
- mToolStored( NULL ),
- mHideCursorPermanent( FALSE ),
- mCursorHidden(FALSE),
- mIgnoreActivate( FALSE ),
- mResDirty(false),
- mStatesDirty(false),
- mCurrResolutionIndex(0),
- mViewerWindowListener(new LLViewerWindowListener(this)),
- mProgressView(NULL)
-{
- LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert"));
- LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal"));
-
- LLNotifications::instance().getChannel("VW_alerts")->connectChanged(&LLViewerWindow::onAlert);
- LLNotifications::instance().getChannel("VW_alertmodal")->connectChanged(&LLViewerWindow::onAlert);
- LLNotifications::instance().setIgnoreAllNotifications(gSavedSettings.getBOOL("IgnoreAllNotifications"));
- llinfos << "NOTE: ALL NOTIFICATIONS THAT OCCUR WILL GET ADDED TO IGNORE LIST FOR LATER RUNS." << llendl;
-
- // Default to application directory.
- LLViewerWindow::sSnapshotBaseName = "Snapshot";
- LLViewerWindow::sMovieBaseName = "SLmovie";
- resetSnapshotLoc();
-
- // create window
- mWindow = LLWindowManager::createWindow(this,
- title, name, x, y, width, height, 0,
- fullscreen,
- gNoRender,
- gSavedSettings.getBOOL("DisableVerticalSync"),
- !gNoRender,
- ignore_pixel_depth,
- gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
-
- if (!LLAppViewer::instance()->restoreErrorTrap())
- {
- LL_WARNS("Window") << " Someone took over my signal/exception handler (post createWindow)!" << LL_ENDL;
- }
-
- LLCoordScreen scr;
- mWindow->getSize(&scr);
-
- if(fullscreen && ( scr.mX!=width || scr.mY!=height))
- {
- llwarns << "Fullscreen has forced us in to a different resolution now using "<<scr.mX<<" x "<<scr.mY<<llendl;
- gSavedSettings.setS32("FullScreenWidth",scr.mX);
- gSavedSettings.setS32("FullScreenHeight",scr.mY);
- }
-
- if (NULL == mWindow)
- {
- LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
-#if LL_LINUX || LL_SOLARIS
- llwarns << "Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt or README-solaris.txt for further information."
- << llendl;
-#else
- LL_WARNS("Window") << "Unable to create window, be sure screen is set at 32-bit color in Control Panels->Display->Settings"
- << LL_ENDL;
-#endif
- LLAppViewer::instance()->fastQuit(1);
- }
-
- // Get the real window rect the window was created with (since there are various OS-dependent reasons why
- // the size of a window or fullscreen context may have been adjusted slightly...)
- F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
-
- mDisplayScale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
- mDisplayScale *= ui_scale_factor;
- LLUI::setScaleFactor(mDisplayScale);
-
- {
- LLCoordWindow size;
- mWindow->getSize(&size);
- mWindowRectRaw.set(0, size.mY, size.mX, 0);
- mWindowRectScaled.set(0, llround((F32)size.mY / mDisplayScale.mV[VY]), llround((F32)size.mX / mDisplayScale.mV[VX]), 0);
- }
-
- LLFontManager::initClass();
-
- //
- // We want to set this stuff up BEFORE we initialize the pipeline, so we can turn off
- // stuff like AGP if we think that it'll crash the viewer.
- //
- LL_DEBUGS("Window") << "Loading feature tables." << LL_ENDL;
-
- LLFeatureManager::getInstance()->init();
-
- // Initialize OpenGL Renderer
- if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") ||
- !gGLManager.mHasVertexBufferObject)
- {
- gSavedSettings.setBOOL("RenderVBOEnable", FALSE);
- }
- LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"));
-
- if (LLFeatureManager::getInstance()->isSafe()
- || (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
- || (gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass())
- || (gSavedSettings.getBOOL("ProbeHardwareOnStartup")))
- {
- LLFeatureManager::getInstance()->applyRecommendedSettings();
- gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE);
- }
-
- if (!gGLManager.mHasDepthClamp)
- {
- LL_INFOS("RenderInit") << "Missing feature GL_ARB_depth_clamp. Void water might disappear in rare cases." << LL_ENDL;
- }
-
- // If we crashed while initializng GL stuff last time, disable certain features
- if (gSavedSettings.getBOOL("RenderInitError"))
- {
- mInitAlert = "DisplaySettingsNoShaders";
- LLFeatureManager::getInstance()->setGraphicsLevel(0, false);
- gSavedSettings.setU32("RenderQualityPerformance", 0);
- }
-
- // Init the image list. Must happen after GL is initialized and before the images that
- // LLViewerWindow needs are requested.
- LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ;
- gTextureList.init();
- LLViewerTextureManager::init() ;
- gBumpImageList.init();
-
- // Init font system, but don't actually load the fonts yet
- // because our window isn't onscreen and they take several
- // seconds to parse.
- LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
- mDisplayScale.mV[VX],
- mDisplayScale.mV[VY],
- gDirUtilp->getAppRODataDir(),
- LLUI::getXUIPaths());
-
- // Create container for all sub-views
- LLView::Params rvp;
- rvp.name("root");
- rvp.rect(mWindowRectScaled);
- rvp.mouse_opaque(false);
- rvp.follows.flags(FOLLOWS_NONE);
- mRootView = LLUICtrlFactory::create<LLRootView>(rvp);
- LLUI::setRootView(mRootView);
-
- // Make avatar head look forward at start
- mCurrentMousePoint.mX = getWindowWidthScaled() / 2;
- mCurrentMousePoint.mY = getWindowHeightScaled() / 2;
-
- gShowOverlayTitle = gSavedSettings.getBOOL("ShowOverlayTitle");
- mOverlayTitle = gSavedSettings.getString("OverlayTitle");
- // Can't have spaces in settings.ini strings, so use underscores instead and convert them.
- LLStringUtil::replaceChar(mOverlayTitle, '_', ' ');
-
- // sync the keyboard's setting with the saved setting
- gSavedSettings.getControl("NumpadControl")->firePropertyChanged();
-
- mDebugText = new LLDebugText(this);
-
- mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale);
-}
-
-void LLViewerWindow::initGLDefaults()
-{
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
-
- F32 ambient[4] = {0.f,0.f,0.f,0.f };
- F32 diffuse[4] = {1.f,1.f,1.f,1.f };
- glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,ambient);
- glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,diffuse);
-
- glPixelStorei(GL_PACK_ALIGNMENT,1);
- glPixelStorei(GL_UNPACK_ALIGNMENT,1);
-
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
-
- // lights for objects
- glShadeModel( GL_SMOOTH );
-
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-
- glCullFace(GL_BACK);
-
- // RN: Need this for translation and stretch manip.
- gCone.prerender();
- gBox.prerender();
- gSphere.prerender();
- gCylinder.prerender();
-}
-
-struct MainPanel : public LLPanel
-{
-};
-
-void LLViewerWindow::initBase()
-{
- S32 height = getWindowHeightScaled();
- S32 width = getWindowWidthScaled();
-
- LLRect full_window(0, height, width, 0);
-
- ////////////////////
- //
- // Set the gamma
- //
-
- F32 gamma = gSavedSettings.getF32("RenderGamma");
- if (gamma != 0.0f)
- {
- getWindow()->setGamma(gamma);
- }
-
- // Create global views
-
- // Create the floater view at the start so that other views can add children to it.
- // (But wait to add it as a child of the root view so that it will be in front of the
- // other views.)
- MainPanel* main_view = new MainPanel();
- main_view->buildFromFile("main_view.xml");
- main_view->setShape(full_window);
- getRootView()->addChild(main_view);
-
- // placeholder widget that controls where "world" is rendered
- mWorldViewPlaceholder = main_view->getChildView("world_view_rect")->getHandle();
- mNonSideTrayView = main_view->getChildView("non_side_tray_view")->getHandle();
- mFloaterViewHolder = main_view->getChildView("floater_view_holder")->getHandle();
- mPopupView = main_view->getChild<LLPopupView>("popup_holder");
- mHintHolder = main_view->getChild<LLView>("hint_holder")->getHandle();
- mLoginPanelHolder = main_view->getChild<LLView>("login_panel_holder")->getHandle();
-
- // Constrain floaters to inside the menu and status bar regions.
- gFloaterView = main_view->getChild<LLFloaterView>("Floater View");
- gFloaterView->setFloaterSnapView(main_view->getChild<LLView>("floater_snap_region")->getHandle());
- gSnapshotFloaterView = main_view->getChild<LLSnapshotFloaterView>("Snapshot Floater View");
-
-
- // Console
- llassert( !gConsole );
- LLConsole::Params cp;
- cp.name("console");
- cp.max_lines(gSavedSettings.getS32("ConsoleBufferSize"));
- cp.rect(getChatConsoleRect());
- cp.persist_time(gSavedSettings.getF32("ChatPersistTime"));
- cp.font_size_index(gSavedSettings.getS32("ChatFontSize"));
- cp.follows.flags(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM);
- gConsole = LLUICtrlFactory::create<LLConsole>(cp);
- getRootView()->addChild(gConsole);
-
- // optionally forward warnings to chat console/chat floater
- // for qa runs and dev builds
-#if !LL_RELEASE_FOR_DOWNLOAD
- LLError::addRecorder(RecordToChatConsole::getInstance());
-#else
- if(gSavedSettings.getBOOL("QAMode"))
- {
- LLError::addRecorder(RecordToChatConsole::getInstance());
- }
-#endif
-
- gDebugView = getRootView()->getChild<LLDebugView>("DebugView");
- gDebugView->init();
- gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view");
-
- // Initialize busy response message when logged in
- LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse));
-
- // Add the progress bar view (startup view), which overrides everything
- mProgressView = getRootView()->findChild<LLProgressView>("progress_view");
- setShowProgress(FALSE);
- setProgressCancelButtonVisible(FALSE);
-
- gMenuHolder = getRootView()->getChild<LLViewerMenuHolderGL>("Menu Holder");
-
- LLMenuGL::sMenuContainer = gMenuHolder;
-
-}
-
-void LLViewerWindow::initWorldUI()
-{
- S32 height = mRootView->getRect().getHeight();
- S32 width = mRootView->getRect().getWidth();
- LLRect full_window(0, height, width, 0);
-
-
- gIMMgr = LLIMMgr::getInstance();
-
- //getRootView()->sendChildToFront(gFloaterView);
- //getRootView()->sendChildToFront(gSnapshotFloaterView);
-
- // new bottom panel
- LLPanel* bottom_tray_container = getRootView()->getChild<LLPanel>("bottom_tray_container");
- LLBottomTray* bottom_tray = LLBottomTray::getInstance();
- bottom_tray->setShape(bottom_tray_container->getLocalRect());
- bottom_tray->setFollowsAll();
- bottom_tray_container->addChild(bottom_tray);
- bottom_tray_container->setVisible(TRUE);
-
- LLRect morph_view_rect = full_window;
- morph_view_rect.stretch( -STATUS_BAR_HEIGHT );
- morph_view_rect.mTop = full_window.mTop - 32;
- LLMorphView::Params mvp;
- mvp.name("MorphView");
- mvp.rect(morph_view_rect);
- mvp.visible(false);
- gMorphView = LLUICtrlFactory::create<LLMorphView>(mvp);
- getRootView()->addChild(gMorphView);
-
- LLWorldMapView::initClass();
-
- // Force gFloaterWorldMap to initialize
- LLFloaterReg::getInstance("world_map");
-
- // Force gFloaterTools to initialize
- LLFloaterReg::getInstance("build");
- LLFloaterReg::hideInstance("build");
-
- // Status bar
- LLPanel* status_bar_container = getRootView()->getChild<LLPanel>("status_bar_container");
- gStatusBar = new LLStatusBar(status_bar_container->getLocalRect());
- gStatusBar->setFollowsAll();
- gStatusBar->setShape(status_bar_container->getLocalRect());
- // sync bg color with menu bar
- gStatusBar->setBackgroundColor( gMenuBarView->getBackgroundColor().get() );
- status_bar_container->addChild(gStatusBar);
- status_bar_container->setVisible(TRUE);
-
- // Navigation bar
- LLPanel* nav_bar_container = getRootView()->getChild<LLPanel>("nav_bar_container");
-
- LLNavigationBar* navbar = LLNavigationBar::getInstance();
- navbar->setShape(nav_bar_container->getLocalRect());
- navbar->setBackgroundColor(gMenuBarView->getBackgroundColor().get());
- nav_bar_container->addChild(navbar);
- nav_bar_container->setVisible(TRUE);
-
- if (!gSavedSettings.getBOOL("ShowNavbarNavigationPanel"))
- {
- navbar->showNavigationPanel(FALSE);
- }
-
- if (!gSavedSettings.getBOOL("ShowNavbarFavoritesPanel"))
- {
- navbar->showFavoritesPanel(FALSE);
- }
-
- // Top Info bar
- LLPanel* topinfo_bar_container = getRootView()->getChild<LLPanel>("topinfo_bar_container");
- LLPanelTopInfoBar* topinfo_bar = LLPanelTopInfoBar::getInstance();
-
- topinfo_bar->setShape(topinfo_bar_container->getLocalRect());
-
- topinfo_bar_container->addChild(topinfo_bar);
- topinfo_bar_container->setVisible(TRUE);
-
- if (!gSavedSettings.getBOOL("ShowMiniLocationPanel"))
- {
- topinfo_bar->setVisible(FALSE);
- }
-
- if ( gHUDView == NULL )
- {
- LLRect hud_rect = full_window;
- hud_rect.mBottom += 50;
- if (gMenuBarView && gMenuBarView->isInVisibleChain())
- {
- hud_rect.mTop -= gMenuBarView->getRect().getHeight();
- }
- gHUDView = new LLHUDView(hud_rect);
- // put behind everything else in the UI
- getRootView()->addChildInBack(gHUDView);
- }
-
- LLPanel* panel_ssf_container = getRootView()->getChild<LLPanel>("stand_stop_flying_container");
- LLPanelStandStopFlying* panel_stand_stop_flying = LLPanelStandStopFlying::getInstance();
- panel_ssf_container->addChild(panel_stand_stop_flying);
- panel_ssf_container->setVisible(TRUE);
-
- // put sidetray in container
- LLPanel* side_tray_container = getRootView()->getChild<LLPanel>("side_tray_container");
- LLSideTray* sidetrayp = LLSideTray::getInstance();
- sidetrayp->setShape(side_tray_container->getLocalRect());
- // don't follow right edge to avoid spurious resizes, since we are using a fixed width layout
- sidetrayp->setFollows(FOLLOWS_LEFT|FOLLOWS_TOP|FOLLOWS_BOTTOM);
- side_tray_container->addChild(sidetrayp);
- side_tray_container->setVisible(FALSE);
-
- // put sidetray buttons in their own panel
- LLPanel* buttons_panel = sidetrayp->getButtonsPanel();
- LLPanel* buttons_panel_container = getRootView()->getChild<LLPanel>("side_bar_tabs");
- buttons_panel->setShape(buttons_panel_container->getLocalRect());
- buttons_panel->setFollowsAll();
- buttons_panel_container->addChild(buttons_panel);
-
- LLView* avatar_picker_destination_guide_container = gViewerWindow->getRootView()->getChild<LLView>("avatar_picker_and_destination_guide_container");
- avatar_picker_destination_guide_container->getChild<LLButton>("close")->setCommitCallback(boost::bind(toggle_destination_and_avatar_picker, LLSD()));
- LLMediaCtrl* destinations = avatar_picker_destination_guide_container->findChild<LLMediaCtrl>("destination_guide_contents");
- LLMediaCtrl* avatar_picker = avatar_picker_destination_guide_container->findChild<LLMediaCtrl>("avatar_picker_contents");
- if (destinations)
- {
- destinations->navigateTo(gSavedSettings.getString("DestinationGuideURL"), "text/html");
- }
-
- if (avatar_picker)
- {
- avatar_picker->navigateTo(gSavedSettings.getString("AvatarPickerURL"), "text/html");
- }
-
-}
-
-// Destroy the UI
-void LLViewerWindow::shutdownViews()
-{
- // clean up warning logger
- LLError::removeRecorder(RecordToChatConsole::getInstance());
-
- delete mDebugText;
- mDebugText = NULL;
-
- // Cleanup global views
- if (gMorphView)
- {
- gMorphView->setVisible(FALSE);
- }
-
- // DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open
- // will crump with LL_ERRS.
- LLModalDialog::shutdownModals();
-
- // destroy the nav bar, not currently part of gViewerWindow
- // *TODO: Make LLNavigationBar part of gViewerWindow
- delete LLNavigationBar::getInstance();
-
- // destroy menus after instantiating navbar above, as it needs
- // access to gMenuHolder
- cleanup_menus();
-
- // Delete all child views.
- delete mRootView;
- mRootView = NULL;
-
- // Automatically deleted as children of mRootView. Fix the globals.
- gStatusBar = NULL;
- gIMMgr = NULL;
- gToolTipView = NULL;
-
- gFloaterView = NULL;
- gMorphView = NULL;
-
- gHUDView = NULL;
-}
-
-void LLViewerWindow::shutdownGL()
-{
- //--------------------------------------------------------
- // Shutdown GL cleanly. Order is very important here.
- //--------------------------------------------------------
- LLFontGL::destroyDefaultFonts();
- LLFontManager::cleanupClass();
- stop_glerror();
-
- gSky.cleanup();
- stop_glerror();
-
- LLWearableList::instance().cleanup() ;
-
- gTextureList.shutdown();
- stop_glerror();
-
- gBumpImageList.shutdown();
- stop_glerror();
-
- LLWorldMapView::cleanupTextures();
-
- llinfos << "Cleaning up pipeline" << llendl;
- gPipeline.cleanup();
- stop_glerror();
-
- LLViewerTextureManager::cleanup() ;
- LLImageGL::cleanupClass() ;
-
- llinfos << "All textures and llimagegl images are destroyed!" << llendl ;
-
- llinfos << "Cleaning up select manager" << llendl;
- LLSelectMgr::getInstance()->cleanup();
-
- LLVertexBuffer::cleanupClass();
-
- llinfos << "Stopping GL during shutdown" << llendl;
- if (!gNoRender)
- {
- stopGL(FALSE);
- stop_glerror();
- }
-
- gGL.shutdown();
-}
-
-// shutdownViews() and shutdownGL() need to be called first
-LLViewerWindow::~LLViewerWindow()
-{
- llinfos << "Destroying Window" << llendl;
- destroyWindow();
-
- delete mDebugText;
- mDebugText = NULL;
-}
-
-
-void LLViewerWindow::setCursor( ECursorType c )
-{
- mWindow->setCursor( c );
-}
-
-void LLViewerWindow::showCursor()
-{
- mWindow->showCursor();
-
- mCursorHidden = FALSE;
-}
-
-void LLViewerWindow::hideCursor()
-{
- // And hide the cursor
- mWindow->hideCursor();
-
- mCursorHidden = TRUE;
-}
-
-void LLViewerWindow::sendShapeToSim()
-{
- LLMessageSystem* msg = gMessageSystem;
- if(!msg) return;
- msg->newMessageFast(_PREHASH_AgentHeightWidth);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode);
- msg->nextBlockFast(_PREHASH_HeightWidthBlock);
- msg->addU32Fast(_PREHASH_GenCounter, 0);
- U16 height16 = (U16) mWorldViewRectRaw.getHeight();
- U16 width16 = (U16) mWorldViewRectRaw.getWidth();
- msg->addU16Fast(_PREHASH_Height, height16);
- msg->addU16Fast(_PREHASH_Width, width16);
- gAgent.sendReliableMessage();
-}
-
-// Must be called after window is created to set up agent
-// camera variables and UI variables.
-void LLViewerWindow::reshape(S32 width, S32 height)
-{
- // Destroying the window at quit time generates spurious
- // reshape messages. We don't care about these, and we
- // don't want to send messages because the message system
- // may have been destructed.
- if (!LLApp::isExiting())
- {
- if (gNoRender)
- {
- return;
- }
-
- gWindowResized = TRUE;
-
- // update our window rectangle
- mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width;
- mWindowRectRaw.mTop = mWindowRectRaw.mBottom + height;
-
- //glViewport(0, 0, width, height );
-
- if (height > 0)
- {
- LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
- LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
- }
-
- calcDisplayScale();
-
- BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor;
- LLUI::setScaleFactor(mDisplayScale);
-
- // update our window rectangle
- mWindowRectScaled.mRight = mWindowRectScaled.mLeft + llround((F32)width / mDisplayScale.mV[VX]);
- mWindowRectScaled.mTop = mWindowRectScaled.mBottom + llround((F32)height / mDisplayScale.mV[VY]);
-
- setup2DViewport();
-
- // Inform lower views of the change
- // round up when converting coordinates to make sure there are no gaps at edge of window
- LLView::sForceReshape = display_scale_changed;
- mRootView->reshape(llceil((F32)width / mDisplayScale.mV[VX]), llceil((F32)height / mDisplayScale.mV[VY]));
- LLView::sForceReshape = FALSE;
-
- // clear font width caches
- if (display_scale_changed)
- {
- LLHUDObject::reshapeAll();
- }
-
- sendShapeToSim();
-
- // store new settings for the mode we are in, regardless
- // Only save size if not maximized
- BOOL maximized = mWindow->getMaximized();
- gSavedSettings.setBOOL("WindowMaximized", maximized);
-
- LLCoordScreen window_size;
- if (!maximized
- && mWindow->getSize(&window_size))
- {
- gSavedSettings.setS32("WindowWidth", window_size.mX);
- gSavedSettings.setS32("WindowHeight", window_size.mY);
- }
-
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width);
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_HEIGHT, (F64)height);
- }
-}
-
-
-// Hide normal UI when a logon fails
-void LLViewerWindow::setNormalControlsVisible( BOOL visible )
-{
- if(LLBottomTray::instanceExists())
- {
- LLBottomTray::getInstance()->setVisible(visible);
- LLBottomTray::getInstance()->setEnabled(visible);
- }
-
- if ( gMenuBarView )
- {
- gMenuBarView->setVisible( visible );
- gMenuBarView->setEnabled( visible );
-
- // ...and set the menu color appropriately.
- setMenuBackgroundColor(gAgent.getGodLevel() > GOD_NOT,
- LLGridManager::getInstance()->isInProductionGrid());
- }
-
- if ( gStatusBar )
- {
- gStatusBar->setVisible( visible );
- gStatusBar->setEnabled( visible );
- }
-
- LLNavigationBar* navbarp = LLUI::getRootView()->findChild<LLNavigationBar>("navigation_bar");
- if (navbarp)
- {
- navbarp->setVisible( visible );
- }
-}
-
-void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid)
-{
- LLSD args;
- LLColor4 new_bg_color;
-
- // no l10n problem because channel is always an english string
- std::string channel = LLVersionInfo::getChannel();
- bool isProject = (channel.find("Project") != std::string::npos);
-
- // god more important than project, proj more important than grid
- if(god_mode && LLGridManager::getInstance()->isInProductionGrid())
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
- }
- else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid())
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
- }
- else if (!god_mode && isProject)
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuBarProjectBgColor" );
- }
- else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid())
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
- }
- else
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
- }
-
- if(gMenuBarView)
- {
- gMenuBarView->setBackgroundColor( new_bg_color );
- }
-
- if(gStatusBar)
- {
- gStatusBar->setBackgroundColor( new_bg_color );
- }
-}
-
-void LLViewerWindow::drawDebugText()
-{
- gGL.color4f(1,1,1,1);
- gGL.pushMatrix();
- gGL.pushUIMatrix();
- {
- // scale view by UI global scale factor and aspect ratio correction factor
- gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
- mDebugText->draw();
- }
- gGL.popUIMatrix();
- gGL.popMatrix();
-
- gGL.flush();
-}
-
-void LLViewerWindow::draw()
-{
-
-//#if LL_DEBUG
- LLView::sIsDrawing = TRUE;
-//#endif
- stop_glerror();
-
- LLUI::setLineWidth(1.f);
-
- LLUI::setLineWidth(1.f);
- // Reset any left-over transforms
- glMatrixMode(GL_MODELVIEW);
-
- glLoadIdentity();
-
- //S32 screen_x, screen_y;
-
- if (!gSavedSettings.getBOOL("RenderUIBuffer"))
- {
- LLUI::sDirtyRect = getWindowRectScaled();
- }
-
- // HACK for timecode debugging
- if (gSavedSettings.getBOOL("DisplayTimecode"))
- {
- // draw timecode block
- std::string text;
-
- glLoadIdentity();
-
- microsecondsToTimecodeString(gFrameTime,text);
- const LLFontGL* font = LLFontGL::getFontSansSerif();
- font->renderUTF8(text, 0,
- llround((getWindowWidthScaled()/2)-100.f),
- llround((getWindowHeightScaled()-60.f)),
- LLColor4( 1.f, 1.f, 1.f, 1.f ),
- LLFontGL::LEFT, LLFontGL::TOP);
- }
-
- // Draw all nested UI views.
- // No translation needed, this view is glued to 0,0
-
- gGL.pushMatrix();
- LLUI::pushMatrix();
- {
-
- // scale view by UI global scale factor and aspect ratio correction factor
- gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
-
- LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
- // apply camera zoom transform (for high res screenshots)
- F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
- S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion();
- if (zoom_factor > 1.f)
- {
- //decompose subregion number to x and y values
- int pos_y = sub_region / llceil(zoom_factor);
- int pos_x = sub_region - (pos_y*llceil(zoom_factor));
- // offset for this tile
- glTranslatef((F32)getWindowWidthScaled() * -(F32)pos_x,
- (F32)getWindowHeightScaled() * -(F32)pos_y,
- 0.f);
- glScalef(zoom_factor, zoom_factor, 1.f);
- LLUI::sGLScaleFactor *= zoom_factor;
- }
-
- // Draw tool specific overlay on world
- LLToolMgr::getInstance()->getCurrentTool()->draw();
-
- if( gAgentCamera.cameraMouselook() || LLFloaterCamera::inFreeCameraMode() )
- {
- drawMouselookInstructions();
- stop_glerror();
- }
-
- // Draw all nested UI views.
- // No translation needed, this view is glued to 0,0
- mRootView->draw();
-
- if (LLView::sDebugRects)
- {
- gToolTipView->drawStickyRect();
- }
-
- // Draw optional on-top-of-everyone view
- LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- if (top_ctrl && top_ctrl->getVisible())
- {
- S32 screen_x, screen_y;
- top_ctrl->localPointToScreen(0, 0, &screen_x, &screen_y);
-
- glMatrixMode(GL_MODELVIEW);
- LLUI::pushMatrix();
- LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f);
- top_ctrl->draw();
- LLUI::popMatrix();
- }
-
-
- if( gShowOverlayTitle && !mOverlayTitle.empty() )
- {
- // Used for special titles such as "Second Life - Special E3 2003 Beta"
- const S32 DIST_FROM_TOP = 20;
- LLFontGL::getFontSansSerifBig()->renderUTF8(
- mOverlayTitle, 0,
- llround( getWindowWidthScaled() * 0.5f),
- getWindowHeightScaled() - DIST_FROM_TOP,
- LLColor4(1, 1, 1, 0.4f),
- LLFontGL::HCENTER, LLFontGL::TOP);
- }
-
- LLUI::sGLScaleFactor = old_scale_factor;
- }
- LLUI::popMatrix();
- gGL.popMatrix();
-
-//#if LL_DEBUG
- LLView::sIsDrawing = FALSE;
-//#endif
-}
-
-// Takes a single keydown event, usually when UI is visible
-BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
-{
- // hide tooltips on keypress
- LLToolTipMgr::instance().blockToolTips();
-
- if (gFocusMgr.getKeyboardFocus()
- && !(mask & (MASK_CONTROL | MASK_ALT))
- && !gFocusMgr.getKeystrokesOnly())
- {
- // We have keyboard focus, and it's not an accelerator
- if (key < 0x80)
- {
- // Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first.
- return (gFocusMgr.getKeyboardFocus() != NULL);
- }
- }
-
- // let menus handle navigation keys for navigation
- if ((gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE))
- ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE))
- ||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE)))
- {
- return TRUE;
- }
-
- LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
-
- // give menus a chance to handle modified (Ctrl, Alt) shortcut keys before current focus
- // as long as focus isn't locked
- if (mask & (MASK_CONTROL | MASK_ALT) && !gFocusMgr.focusLocked())
- {
- // Check the current floater's menu first, if it has one.
- if (gFocusMgr.keyboardFocusHasAccelerators()
- && keyboard_focus
- && keyboard_focus->handleKey(key,mask,FALSE))
- {
- return TRUE;
- }
-
- if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
- ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
- {
- return TRUE;
- }
- }
-
- // give floaters first chance to handle TAB key
- // so frontmost floater gets focus
- // if nothing has focus, go to first or last UI element as appropriate
- if (key == KEY_TAB && (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL))
- {
- if (gMenuHolder) gMenuHolder->hideMenus();
-
- // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode
- gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0);
-
- // do CTRL-TAB and CTRL-SHIFT-TAB logic
- if (mask & MASK_SHIFT)
- {
- mRootView->focusPrevRoot();
- }
- else
- {
- mRootView->focusNextRoot();
- }
- return TRUE;
- }
- // hidden edit menu for cut/copy/paste
- if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask))
- {
- return TRUE;
- }
-
- // Traverses up the hierarchy
- if( keyboard_focus )
- {
- LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
- // arrow keys move avatar while chatting hack
- if (chat_editor && chat_editor->hasFocus())
- {
- // If text field is empty, there's no point in trying to move
- // cursor with arrow keys, so allow movement
- if (chat_editor->getText().empty()
- || gSavedSettings.getBOOL("ArrowKeysAlwaysMove"))
- {
- // let Control-Up and Control-Down through for chat line history,
- if (!(key == KEY_UP && mask == MASK_CONTROL)
- && !(key == KEY_DOWN && mask == MASK_CONTROL))
- {
- switch(key)
- {
- case KEY_LEFT:
- case KEY_RIGHT:
- case KEY_UP:
- case KEY_DOWN:
- case KEY_PAGE_UP:
- case KEY_PAGE_DOWN:
- case KEY_HOME:
- // when chatbar is empty or ArrowKeysAlwaysMove set,
- // pass arrow keys on to avatar...
- return FALSE;
- default:
- break;
- }
- }
- }
- }
-
- if (keyboard_focus->handleKey(key, mask, FALSE))
- {
- return TRUE;
- }
- }
-
- if( LLToolMgr::getInstance()->getCurrentTool()->handleKey(key, mask) )
- {
- return TRUE;
- }
-
- // Try for a new-format gesture
- if (LLGestureMgr::instance().triggerGesture(key, mask))
- {
- return TRUE;
- }
-
- // See if this is a gesture trigger. If so, eat the key and
- // don't pass it down to the menus.
- if (gGestureList.trigger(key, mask))
- {
- return TRUE;
- }
-
- // If "Pressing letter keys starts local chat" option is selected, we are not in mouselook,
- // no view has keyboard focus, this is a printable character key (and no modifier key is
- // pressed except shift), then give focus to nearby chat (STORM-560)
- if ( gSavedSettings.getS32("LetterKeysFocusChatBar") && !gAgentCamera.cameraMouselook() &&
- !keyboard_focus && key < 0x80 && (mask == MASK_NONE || mask == MASK_SHIFT) )
- {
- LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
- if (chat_editor)
- {
- // passing NULL here, character will be added later when it is handled by character handler.
- LLBottomTray::getInstance()->getNearbyChatBar()->startChat(NULL);
- return TRUE;
- }
- }
-
- // give menus a chance to handle unmodified accelerator keys
- if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
- ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
- {
- return TRUE;
- }
-
- // don't pass keys on to world when something in ui has focus
- return gFocusMgr.childHasKeyboardFocus(mRootView)
- || LLMenuGL::getKeyboardMode()
- || (gMenuBarView && gMenuBarView->getHighlightedItem() && gMenuBarView->getHighlightedItem()->isActive());
-}
-
-
-BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask)
-{
- // HACK: We delay processing of return keys until they arrive as a Unicode char,
- // so that if you're typing chat text at low frame rate, we don't send the chat
- // until all keystrokes have been entered. JC
- // HACK: Numeric keypad <enter> on Mac is Unicode 3
- // HACK: Control-M on Windows is Unicode 13
- if ((uni_char == 13 && mask != MASK_CONTROL)
- || (uni_char == 3 && mask == MASK_NONE))
- {
- return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN));
- }
-
- // let menus handle navigation (jump) keys
- if (gMenuBarView && gMenuBarView->handleUnicodeChar(uni_char, TRUE))
- {
- return TRUE;
- }
-
- // Traverses up the hierarchy
- LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
- if( keyboard_focus )
- {
- if (keyboard_focus->handleUnicodeChar(uni_char, FALSE))
- {
- return TRUE;
- }
-
- //// Topmost view gets a chance before the hierarchy
- //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- //if (top_ctrl && top_ctrl->handleUnicodeChar( uni_char, FALSE ) )
- //{
- // return TRUE;
- //}
-
- return TRUE;
- }
-
- return FALSE;
-}
-
-
-void LLViewerWindow::handleScrollWheel(S32 clicks)
-{
- LLView::sMouseHandlerMessage.clear();
-
- LLUI::resetMouseIdleTimer();
-
- LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
- if( mouse_captor )
- {
- S32 local_x;
- S32 local_y;
- mouse_captor->screenPointToLocal( mCurrentMousePoint.mX, mCurrentMousePoint.mY, &local_x, &local_y );
- mouse_captor->handleScrollWheel(local_x, local_y, clicks);
- if (LLView::sDebugMouseHandling)
- {
- llinfos << "Scroll Wheel handled by captor " << mouse_captor->getName() << llendl;
- }
- return;
- }
-
- LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- if (top_ctrl)
- {
- S32 local_x;
- S32 local_y;
- top_ctrl->screenPointToLocal( mCurrentMousePoint.mX, mCurrentMousePoint.mY, &local_x, &local_y );
- if (top_ctrl->handleScrollWheel(local_x, local_y, clicks)) return;
- }
-
- if (mRootView->handleScrollWheel(mCurrentMousePoint.mX, mCurrentMousePoint.mY, clicks) )
- {
- if (LLView::sDebugMouseHandling)
- {
- llinfos << "Scroll Wheel" << LLView::sMouseHandlerMessage << llendl;
- }
- return;
- }
- else if (LLView::sDebugMouseHandling)
- {
- llinfos << "Scroll Wheel not handled by view" << llendl;
- }
-
- // Zoom the camera in and out behavior
-
- if(top_ctrl == 0
- && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY)
- && gAgentCamera.isInitialized())
- gAgentCamera.handleScrollWheel(clicks);
-
- return;
-}
-
-void LLViewerWindow::addPopup(LLView* popup)
-{
- if (mPopupView)
- {
- mPopupView->addPopup(popup);
- }
-}
-
-void LLViewerWindow::removePopup(LLView* popup)
-{
- if (mPopupView)
- {
- mPopupView->removePopup(popup);
- }
-}
-
-void LLViewerWindow::clearPopups()
-{
- if (mPopupView)
- {
- mPopupView->clearPopups();
- }
-}
-
-void LLViewerWindow::moveCursorToCenter()
-{
- if (! gSavedSettings.getBOOL("DisableMouseWarp"))
- {
- S32 x = getWorldViewWidthScaled() / 2;
- S32 y = getWorldViewHeightScaled() / 2;
-
- //on a forced move, all deltas get zeroed out to prevent jumping
- mCurrentMousePoint.set(x,y);
- mLastMousePoint.set(x,y);
- mCurrentMouseDelta.set(0,0);
-
- LLUI::setMousePositionScreen(x, y);
- }
-}
-
-
-//////////////////////////////////////////////////////////////////////
-//
-// Hover handlers
-//
-
-void append_xui_tooltip(LLView* viewp, LLToolTip::Params& params)
-{
- if (viewp)
- {
- if (!params.styled_message.empty())
- {
- params.styled_message.add().text("\n---------\n");
- }
- LLView::root_to_view_iterator_t end_tooltip_it = viewp->endRootToView();
- // NOTE: we skip "root" since it is assumed
- for (LLView::root_to_view_iterator_t tooltip_it = ++viewp->beginRootToView();
- tooltip_it != end_tooltip_it;
- ++tooltip_it)
- {
- LLView* viewp = *tooltip_it;
-
- params.styled_message.add().text(viewp->getName());
-
- LLPanel* panelp = dynamic_cast<LLPanel*>(viewp);
- if (panelp && !panelp->getXMLFilename().empty())
- {
- params.styled_message.add()
- .text("(" + panelp->getXMLFilename() + ")")
- .style.color(LLColor4(0.7f, 0.7f, 1.f, 1.f));
- }
- params.styled_message.add().text("/");
- }
- }
-}
-
-// Update UI based on stored mouse position from mouse-move
-// event processing.
-void LLViewerWindow::updateUI()
-{
- static LLFastTimer::DeclareTimer ftm("Update UI");
- LLFastTimer t(ftm);
-
- static std::string last_handle_msg;
-
- if (gLoggedInTime.getStarted())
- {
- if (gLoggedInTime.getElapsedTimeF32() > gSavedSettings.getF32("DestinationGuideHintTimeout"))
- {
- LLFirstUse::notUsingDestinationGuide();
- }
- if (gLoggedInTime.getElapsedTimeF32() > gSavedSettings.getF32("SidePanelHintTimeout"))
- {
- LLFirstUse::notUsingSidePanel();
- }
- }
-
- LLConsole::updateClass();
-
- // animate layout stacks so we have up to date rect for world view
- LLLayoutStack::updateClass();
-
- // use full window for world view when not rendering UI
- bool world_view_uses_full_window = gAgentCamera.cameraMouselook() || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
- updateWorldViewRect(world_view_uses_full_window);
-
- LLView::sMouseHandlerMessage.clear();
-
- S32 x = mCurrentMousePoint.mX;
- S32 y = mCurrentMousePoint.mY;
- MASK mask = gKeyboard->currentMask(TRUE);
-
- if (gNoRender)
- {
- return;
- }
-
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST))
- {
- gDebugRaycastFaceHit = -1;
- gDebugRaycastObject = cursorIntersect(-1, -1, 512.f, NULL, -1, FALSE,
- &gDebugRaycastFaceHit,
- &gDebugRaycastIntersection,
- &gDebugRaycastTexCoord,
- &gDebugRaycastNormal,
- &gDebugRaycastBinormal);
- }
-
- updateMouseDelta();
- updateKeyboardFocus();
-
- BOOL handled = FALSE;
-
- BOOL handled_by_top_ctrl = FALSE;
- LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
- LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
- LLView* captor_view = dynamic_cast<LLView*>(mouse_captor);
-
- //FIXME: only include captor and captor's ancestors if mouse is truly over them --RN
-
- //build set of views containing mouse cursor by traversing UI hierarchy and testing
- //screen rect against mouse cursor
- view_handle_set_t mouse_hover_set;
-
- // constraint mouse enter events to children of mouse captor
- LLView* root_view = captor_view;
-
- // if mouse captor doesn't exist or isn't a LLView
- // then allow mouse enter events on entire UI hierarchy
- if (!root_view)
- {
- root_view = mRootView;
- }
-
- // only update mouse hover set when UI is visible (since we shouldn't send hover events to invisible UI
- if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- // include all ancestors of captor_view as automatically having mouse
- if (captor_view)
- {
- LLView* captor_parent_view = captor_view->getParent();
- while(captor_parent_view)
- {
- mouse_hover_set.insert(captor_parent_view->getHandle());
- captor_parent_view = captor_parent_view->getParent();
- }
- }
-
- // aggregate visible views that contain mouse cursor in display order
- LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups();
-
- for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it)
- {
- LLView* popup = popup_it->get();
- if (popup && popup->calcScreenBoundingRect().pointInRect(x, y))
- {
- // iterator over contents of top_ctrl, and throw into mouse_hover_set
- for (LLView::tree_iterator_t it = popup->beginTreeDFS();
- it != popup->endTreeDFS();
- ++it)
- {
- LLView* viewp = *it;
- if (viewp->getVisible()
- && viewp->calcScreenBoundingRect().pointInRect(x, y))
- {
- // we have a view that contains the mouse, add it to the set
- mouse_hover_set.insert(viewp->getHandle());
- }
- else
- {
- // skip this view and all of its children
- it.skipDescendants();
- }
- }
- }
- }
-
- // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events
- if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y))
- {
- // iterator over contents of top_ctrl, and throw into mouse_hover_set
- for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS();
- it != top_ctrl->endTreeDFS();
- ++it)
- {
- LLView* viewp = *it;
- if (viewp->getVisible()
- && viewp->calcScreenBoundingRect().pointInRect(x, y))
- {
- // we have a view that contains the mouse, add it to the set
- mouse_hover_set.insert(viewp->getHandle());
- }
- else
- {
- // skip this view and all of its children
- it.skipDescendants();
- }
- }
- }
- else
- {
- // walk UI tree in depth-first order
- for (LLView::tree_iterator_t it = root_view->beginTreeDFS();
- it != root_view->endTreeDFS();
- ++it)
- {
- LLView* viewp = *it;
- // calculating the screen rect involves traversing the parent, so this is less than optimal
- if (viewp->getVisible()
- && viewp->calcScreenBoundingRect().pointInRect(x, y))
- {
-
- // if this view is mouse opaque, nothing behind it should be in mouse_hover_set
- if (viewp->getMouseOpaque())
- {
- // constrain further iteration to children of this widget
- it = viewp->beginTreeDFS();
- }
-
- // we have a view that contains the mouse, add it to the set
- mouse_hover_set.insert(viewp->getHandle());
- }
- else
- {
- // skip this view and all of its children
- it.skipDescendants();
- }
- }
- }
- }
-
- typedef std::vector<LLHandle<LLView> > view_handle_list_t;
-
- // call onMouseEnter() on all views which contain the mouse cursor but did not before
- view_handle_list_t mouse_enter_views;
- std::set_difference(mouse_hover_set.begin(), mouse_hover_set.end(),
- mMouseHoverViews.begin(), mMouseHoverViews.end(),
- std::back_inserter(mouse_enter_views));
- for (view_handle_list_t::iterator it = mouse_enter_views.begin();
- it != mouse_enter_views.end();
- ++it)
- {
- LLView* viewp = it->get();
- if (viewp)
- {
- LLRect view_screen_rect = viewp->calcScreenRect();
- viewp->onMouseEnter(x - view_screen_rect.mLeft, y - view_screen_rect.mBottom, mask);
- }
- }
-
- // call onMouseLeave() on all views which no longer contain the mouse cursor
- view_handle_list_t mouse_leave_views;
- std::set_difference(mMouseHoverViews.begin(), mMouseHoverViews.end(),
- mouse_hover_set.begin(), mouse_hover_set.end(),
- std::back_inserter(mouse_leave_views));
- for (view_handle_list_t::iterator it = mouse_leave_views.begin();
- it != mouse_leave_views.end();
- ++it)
- {
- LLView* viewp = it->get();
- if (viewp)
- {
- LLRect view_screen_rect = viewp->calcScreenRect();
- viewp->onMouseLeave(x - view_screen_rect.mLeft, y - view_screen_rect.mBottom, mask);
- }
- }
-
- // store resulting hover set for next frame
- swap(mMouseHoverViews, mouse_hover_set);
-
- // only handle hover events when UI is enabled
- if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
-
- if( mouse_captor )
- {
- // Pass hover events to object capturing mouse events.
- S32 local_x;
- S32 local_y;
- mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
- handled = mouse_captor->handleHover(local_x, local_y, mask);
- if (LLView::sDebugMouseHandling)
- {
- llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl;
- }
-
- if( !handled )
- {
- lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl;
- }
- }
- else
- {
- if (top_ctrl)
- {
- S32 local_x, local_y;
- top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
- handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
- handled_by_top_ctrl = TRUE;
- }
-
- if ( !handled )
- {
- // x and y are from last time mouse was in window
- // mMouseInWindow tracks *actual* mouse location
- if (mMouseInWindow && mRootView->handleHover(x, y, mask) )
- {
- if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg)
- {
- last_handle_msg = LLView::sMouseHandlerMessage;
- llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl;
- }
- handled = TRUE;
- }
- else if (LLView::sDebugMouseHandling)
- {
- if (last_handle_msg != LLStringUtil::null)
- {
- last_handle_msg.clear();
- llinfos << "Hover not handled by view" << llendl;
- }
- }
- }
-
- if (!handled)
- {
- LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
-
- if(mMouseInWindow && tool)
- {
- handled = tool->handleHover(x, y, mask);
- }
- }
- }
-
- // Show a new tool tip (or update one that is already shown)
- BOOL tool_tip_handled = FALSE;
- std::string tool_tip_msg;
- if( handled
- && !mWindow->isCursorHidden())
- {
- LLRect screen_sticky_rect = mRootView->getLocalRect();
- S32 local_x, local_y;
-
- if (gSavedSettings.getBOOL("DebugShowXUINames"))
- {
- LLToolTip::Params params;
-
- LLView* tooltip_view = mRootView;
- LLView::tree_iterator_t end_it = mRootView->endTreeDFS();
- for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it)
- {
- LLView* viewp = *it;
- LLRect screen_rect;
- viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect);
- if (!(viewp->getVisible()
- && screen_rect.pointInRect(x, y)))
- {
- it.skipDescendants();
- }
- // only report xui names for LLUICtrls,
- // and blacklist the various containers we don't care about
- else if (dynamic_cast<LLUICtrl*>(viewp)
- && viewp != gMenuHolder
- && viewp != gFloaterView
- && viewp != gConsole)
- {
- if (dynamic_cast<LLFloater*>(viewp))
- {
- // constrain search to descendants of this (frontmost) floater
- // by resetting iterator
- it = viewp->beginTreeDFS();
- }
-
- // if we are in a new part of the tree (not a descendent of current tooltip_view)
- // then push the results for tooltip_view and start with a new potential view
- // NOTE: this emulates visiting only the leaf nodes that meet our criteria
- if (!viewp->hasAncestor(tooltip_view))
- {
- append_xui_tooltip(tooltip_view, params);
- screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
- }
- tooltip_view = viewp;
- }
- }
-
- append_xui_tooltip(tooltip_view, params);
- screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
-
- params.sticky_rect = screen_sticky_rect;
- params.max_width = 400;
-
- LLToolTipMgr::instance().show(params);
- }
- // if there is a mouse captor, nothing else gets a tooltip
- else if (mouse_captor)
- {
- mouse_captor->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask);
- }
- else
- {
- // next is top_ctrl
- if (!tool_tip_handled && top_ctrl)
- {
- top_ctrl->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask );
- }
-
- if (!tool_tip_handled)
- {
- local_x = x; local_y = y;
- tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask );
- }
-
- LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool();
- if (!tool_tip_handled && current_tool)
- {
- current_tool->screenPointToLocal(x, y, &local_x, &local_y);
- tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask );
- }
- }
- }
- }
- else
- { // just have tools handle hover when UI is turned off
- LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
-
- if(mMouseInWindow && tool)
- {
- handled = tool->handleHover(x, y, mask);
- }
- }
-
- updateLayout();
-
- mLastMousePoint = mCurrentMousePoint;
-
- // cleanup unused selections when no modal dialogs are open
- if (LLModalDialog::activeCount() == 0)
- {
- LLViewerParcelMgr::getInstance()->deselectUnused();
- }
-
- if (LLModalDialog::activeCount() == 0)
- {
- LLSelectMgr::getInstance()->deselectUnused();
- }
-}
-
-
-void LLViewerWindow::updateLayout()
-{
- LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
- if (gFloaterTools != NULL
- && tool != NULL
- && tool != gToolNull
- && tool != LLToolCompInspect::getInstance()
- && tool != LLToolDragAndDrop::getInstance()
- && !gSavedSettings.getBOOL("FreezeTime"))
- {
- // Suppress the toolbox view if our source tool was the pie tool,
- // and we've overridden to something else.
- bool suppress_toolbox =
- (LLToolMgr::getInstance()->getBaseTool() == LLToolPie::getInstance()) &&
- (LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance());
-
- LLMouseHandler *captor = gFocusMgr.getMouseCapture();
- // With the null, inspect, or drag and drop tool, don't muck
- // with visibility.
-
- if (gFloaterTools->isMinimized()
- || (tool != LLToolPie::getInstance() // not default tool
- && tool != LLToolCompGun::getInstance() // not coming out of mouselook
- && !suppress_toolbox // not override in third person
- && LLToolMgr::getInstance()->getCurrentToolset() != gFaceEditToolset // not special mode
- && LLToolMgr::getInstance()->getCurrentToolset() != gMouselookToolset
- && (!captor || dynamic_cast<LLView*>(captor) != NULL))) // not dragging
- {
- // Force floater tools to be visible (unless minimized)
- if (!gFloaterTools->getVisible())
- {
- gFloaterTools->openFloater();
- }
- // Update the location of the blue box tool popup
- LLCoordGL select_center_screen;
- gFloaterTools->updatePopup( select_center_screen, gKeyboard->currentMask(TRUE) );
- }
- else
- {
- gFloaterTools->setVisible(FALSE);
- }
- //gMenuBarView->setItemVisible("BuildTools", gFloaterTools->getVisible());
- }
-
- // Always update console
- if(gConsole)
- {
- LLRect console_rect = getChatConsoleRect();
- gConsole->reshape(console_rect.getWidth(), console_rect.getHeight());
- gConsole->setRect(console_rect);
- }
-}
-
-void LLViewerWindow::updateMouseDelta()
-{
- S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]);
- S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]);
-
- //RN: fix for asynchronous notification of mouse leaving window not working
- LLCoordWindow mouse_pos;
- mWindow->getCursorPosition(&mouse_pos);
- if (mouse_pos.mX < 0 ||
- mouse_pos.mY < 0 ||
- mouse_pos.mX > mWindowRectRaw.getWidth() ||
- mouse_pos.mY > mWindowRectRaw.getHeight())
- {
- mMouseInWindow = FALSE;
- }
- else
- {
- mMouseInWindow = TRUE;
- }
-
- LLVector2 mouse_vel;
-
- if (gSavedSettings.getBOOL("MouseSmooth"))
- {
- static F32 fdx = 0.f;
- static F32 fdy = 0.f;
-
- F32 amount = 16.f;
- fdx = fdx + ((F32) dx - fdx) * llmin(gFrameIntervalSeconds*amount,1.f);
- fdy = fdy + ((F32) dy - fdy) * llmin(gFrameIntervalSeconds*amount,1.f);
-
- mCurrentMouseDelta.set(llround(fdx), llround(fdy));
- mouse_vel.setVec(fdx,fdy);
- }
- else
- {
- mCurrentMouseDelta.set(dx, dy);
- mouse_vel.setVec((F32) dx, (F32) dy);
- }
-
- mMouseVelocityStat.addValue(mouse_vel.magVec());
-}
-
-void LLViewerWindow::updateKeyboardFocus()
-{
- if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- gFocusMgr.setKeyboardFocus(NULL);
- }
-
- // clean up current focus
- LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
- if (cur_focus)
- {
- if (!cur_focus->isInVisibleChain() || !cur_focus->isInEnabledChain())
- {
- // don't release focus, just reassign so that if being given
- // to a sibling won't call onFocusLost on all the ancestors
- // gFocusMgr.releaseFocusIfNeeded(cur_focus);
-
- LLUICtrl* parent = cur_focus->getParentUICtrl();
- const LLUICtrl* focus_root = cur_focus->findRootMostFocusRoot();
- bool new_focus_found = false;
- while(parent)
- {
- if (parent->isCtrl()
- && (parent->hasTabStop() || parent == focus_root)
- && !parent->getIsChrome()
- && parent->isInVisibleChain()
- && parent->isInEnabledChain())
- {
- if (!parent->focusFirstItem())
- {
- parent->setFocus(TRUE);
- }
- new_focus_found = true;
- break;
- }
- parent = parent->getParentUICtrl();
- }
-
- // if we didn't find a better place to put focus, just release it
- // hasFocus() will return true if and only if we didn't touch focus since we
- // are only moving focus higher in the hierarchy
- if (!new_focus_found)
- {
- cur_focus->setFocus(FALSE);
- }
- }
- else if (cur_focus->isFocusRoot())
- {
- // focus roots keep trying to delegate focus to their first valid descendant
- // this assumes that focus roots are not valid focus holders on their own
- cur_focus->focusFirstItem();
- }
- }
-
- // last ditch force of edit menu to selection manager
- if (LLEditMenuHandler::gEditMenuHandler == NULL && LLSelectMgr::getInstance()->getSelection()->getObjectCount())
- {
- LLEditMenuHandler::gEditMenuHandler = LLSelectMgr::getInstance();
- }
-
- if (gFloaterView->getCycleMode())
- {
- // sync all floaters with their focus state
- gFloaterView->highlightFocusedFloater();
- gSnapshotFloaterView->highlightFocusedFloater();
- if ((gKeyboard->currentMask(TRUE) & MASK_CONTROL) == 0)
- {
- // control key no longer held down, finish cycle mode
- gFloaterView->setCycleMode(FALSE);
-
- gFloaterView->syncFloaterTabOrder();
- }
- else
- {
- // user holding down CTRL, don't update tab order of floaters
- }
- }
- else
- {
- // update focused floater
- gFloaterView->highlightFocusedFloater();
- gSnapshotFloaterView->highlightFocusedFloater();
- // make sure floater visible order is in sync with tab order
- gFloaterView->syncFloaterTabOrder();
- }
-
- if(LLSideTray::instanceCreated())//just getInstance will create sidetray. we don't want this
- LLSideTray::getInstance()->highlightFocused();
-}
-
-static LLFastTimer::DeclareTimer FTM_UPDATE_WORLD_VIEW("Update World View");
-void LLViewerWindow::updateWorldViewRect(bool use_full_window)
-{
- LLFastTimer ft(FTM_UPDATE_WORLD_VIEW);
-
- // start off using whole window to render world
- LLRect new_world_rect = mWindowRectRaw;
-
- if (use_full_window == false && mWorldViewPlaceholder.get())
- {
- new_world_rect = mWorldViewPlaceholder.get()->calcScreenRect();
- // clamp to at least a 1x1 rect so we don't try to allocate zero width gl buffers
- new_world_rect.mTop = llmax(new_world_rect.mTop, new_world_rect.mBottom + 1);
- new_world_rect.mRight = llmax(new_world_rect.mRight, new_world_rect.mLeft + 1);
-
- new_world_rect.mLeft = llround((F32)new_world_rect.mLeft * mDisplayScale.mV[VX]);
- new_world_rect.mRight = llround((F32)new_world_rect.mRight * mDisplayScale.mV[VX]);
- new_world_rect.mBottom = llround((F32)new_world_rect.mBottom * mDisplayScale.mV[VY]);
- new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]);
- }
-
- if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE)
- {
- // use right edge of window, ignoring sidebar
- new_world_rect.mRight = mWindowRectRaw.mRight;
- }
-
- if (mWorldViewRectRaw != new_world_rect)
- {
- mWorldViewRectRaw = new_world_rect;
- gResizeScreenTexture = TRUE;
- LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
- LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
-
- LLRect old_world_rect_scaled = mWorldViewRectScaled;
- mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale);
-
- // sending a signal with a new WorldView rect
- mOnWorldViewRectUpdated(old_world_rect_scaled, mWorldViewRectScaled);
- }
-}
-
-void LLViewerWindow::saveLastMouse(const LLCoordGL &point)
-{
- // Store last mouse location.
- // If mouse leaves window, pretend last point was on edge of window
- if (point.mX < 0)
- {
- mCurrentMousePoint.mX = 0;
- }
- else if (point.mX > getWindowWidthScaled())
- {
- mCurrentMousePoint.mX = getWindowWidthScaled();
- }
- else
- {
- mCurrentMousePoint.mX = point.mX;
- }
-
- if (point.mY < 0)
- {
- mCurrentMousePoint.mY = 0;
- }
- else if (point.mY > getWindowHeightScaled() )
- {
- mCurrentMousePoint.mY = getWindowHeightScaled();
- }
- else
- {
- mCurrentMousePoint.mY = point.mY;
- }
-}
-
-
-// Draws the selection outlines for the currently selected objects
-// Must be called after displayObjects is called, which sets the mGLName parameter
-// NOTE: This function gets called 3 times:
-// render_ui_3d: FALSE, FALSE, TRUE
-// render_hud_elements: FALSE, FALSE, FALSE
-void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud )
-{
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
-
- if (!for_hud && !for_gl_pick)
- {
- // Call this once and only once
- LLSelectMgr::getInstance()->updateSilhouettes();
- }
-
- // Draw fence around land selections
- if (for_gl_pick)
- {
- if (pick_parcel_walls)
- {
- LLViewerParcelMgr::getInstance()->renderParcelCollision();
- }
- }
- else if (( for_hud && selection->getSelectType() == SELECT_TYPE_HUD) ||
- (!for_hud && selection->getSelectType() != SELECT_TYPE_HUD))
- {
- LLSelectMgr::getInstance()->renderSilhouettes(for_hud);
-
- stop_glerror();
-
- // setup HUD render
- if (selection->getSelectType() == SELECT_TYPE_HUD && LLSelectMgr::getInstance()->getSelection()->getObjectCount())
- {
- LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
-
- // set up transform to encompass bounding box of HUD
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
- glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
- glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
- glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
- }
-
- // Render light for editing
- if (LLSelectMgr::sRenderLightRadius && LLToolMgr::getInstance()->inEdit())
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLEnable gls_blend(GL_BLEND);
- LLGLEnable gls_cull(GL_CULL_FACE);
- LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- if (selection->getSelectType() == SELECT_TYPE_HUD)
- {
- F32 zoom = gAgentCamera.mHUDCurZoom;
- glScalef(zoom, zoom, zoom);
- }
-
- struct f : public LLSelectedObjectFunctor
- {
- virtual bool apply(LLViewerObject* object)
- {
- LLDrawable* drawable = object->mDrawable;
- if (drawable && drawable->isLight())
- {
- LLVOVolume* vovolume = drawable->getVOVolume();
- glPushMatrix();
-
- LLVector3 center = drawable->getPositionAgent();
- glTranslatef(center[0], center[1], center[2]);
- F32 scale = vovolume->getLightRadius();
- glScalef(scale, scale, scale);
-
- LLColor4 color(vovolume->getLightColor(), .5f);
- glColor4fv(color.mV);
-
- F32 pixel_area = 100000.f;
- // Render Outside
- gSphere.render(pixel_area);
-
- // Render Inside
- glCullFace(GL_FRONT);
- gSphere.render(pixel_area);
- glCullFace(GL_BACK);
-
- glPopMatrix();
- }
- return true;
- }
- } func;
- LLSelectMgr::getInstance()->getSelection()->applyToObjects(&func);
-
- glPopMatrix();
- }
-
- // NOTE: The average position for the axis arrows of the selected objects should
- // not be recalculated at this time. If they are, then group rotations will break.
-
- // Draw arrows at average center of all selected objects
- LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
- if (tool)
- {
- if(tool->isAlwaysRendered())
- {
- tool->render();
- }
- else
- {
- if( !LLSelectMgr::getInstance()->getSelection()->isEmpty() )
- {
- BOOL moveable_object_selected = FALSE;
- BOOL all_selected_objects_move = TRUE;
- BOOL all_selected_objects_modify = TRUE;
- BOOL selecting_linked_set = !gSavedSettings.getBOOL("EditLinkedParts");
-
- for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
- iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++)
- {
- LLSelectNode* nodep = *iter;
- LLViewerObject* object = nodep->getObject();
- BOOL this_object_movable = FALSE;
- if (object->permMove() && (object->permModify() || selecting_linked_set))
- {
- moveable_object_selected = TRUE;
- this_object_movable = TRUE;
- }
- all_selected_objects_move = all_selected_objects_move && this_object_movable;
- all_selected_objects_modify = all_selected_objects_modify && object->permModify();
- }
-
- BOOL draw_handles = TRUE;
-
- if (tool == LLToolCompTranslate::getInstance() && (!moveable_object_selected || !all_selected_objects_move))
- {
- draw_handles = FALSE;
- }
-
- if (tool == LLToolCompRotate::getInstance() && (!moveable_object_selected || !all_selected_objects_move))
- {
- draw_handles = FALSE;
- }
-
- if ( !all_selected_objects_modify && tool == LLToolCompScale::getInstance() )
- {
- draw_handles = FALSE;
- }
-
- if( draw_handles )
- {
- tool->render();
- }
- }
- }
- if (selection->getSelectType() == SELECT_TYPE_HUD && selection->getObjectCount())
- {
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
-
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- stop_glerror();
- }
- }
- }
-}
-
-// Return a point near the clicked object representative of the place the object was clicked.
-LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLViewerObject* clicked_object) const
-{
- // create a normalized vector pointing from the camera center into the
- // world at the location of the mouse click
- LLVector3 mouse_direction_global = mouseDirectionGlobal( x, y_from_bot );
-
- LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
-
- // make mouse vector as long as object vector, so it touchs a point near
- // where the user clicked on the object
- mouse_direction_global *= (F32) relative_object.magVec();
-
- LLVector3d new_pos;
- new_pos.setVec(mouse_direction_global);
- // transform mouse vector back to world coords
- new_pos += gAgentCamera.getCameraPositionGlobal();
-
- return new_pos;
-}
-
-
-BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewerObject *objectp, LLVector3d &point_global) const
-{
- BOOL intersect = FALSE;
-
-// U8 shape = objectp->mPrimitiveCode & LL_PCODE_BASE_MASK;
- if (!intersect)
- {
- point_global = clickPointInWorldGlobal(x, y, objectp);
- llinfos << "approx intersection at " << (objectp->getPositionGlobal() - point_global) << llendl;
- }
- else
- {
- llinfos << "good intersection at " << (objectp->getPositionGlobal() - point_global) << llendl;
- }
-
- return intersect;
-}
-
-void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), BOOL pick_transparent)
-{
- if (gNoRender)
- {
- return;
- }
-
- BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
- if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
- {
- // build mode allows interaction with all transparent objects
- // "Show Debug Alpha" means no object actually transparent
- pick_transparent = TRUE;
- }
-
- LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback);
- schedulePick(pick_info);
-}
-
-void LLViewerWindow::schedulePick(LLPickInfo& pick_info)
-{
- if (mPicks.size() >= 1024 || mWindow->getMinimized())
- { //something went wrong, picks are being scheduled but not processed
-
- if (pick_info.mPickCallback)
- {
- pick_info.mPickCallback(pick_info);
- }
-
- return;
- }
- mPicks.push_back(pick_info);
-
- // delay further event processing until we receive results of pick
- // only do this for async picks so that handleMouseUp won't be called
- // until the pick triggered in handleMouseDown has been processed, for example
- mWindow->delayInputProcessing();
-}
-
-
-void LLViewerWindow::performPick()
-{
- if (gNoRender)
- {
- return;
- }
-
- if (!mPicks.empty())
- {
- std::vector<LLPickInfo>::iterator pick_it;
- for (pick_it = mPicks.begin(); pick_it != mPicks.end(); ++pick_it)
- {
- pick_it->fetchResults();
- }
-
- mLastPick = mPicks.back();
- mPicks.clear();
- }
-}
-
-void LLViewerWindow::returnEmptyPicks()
-{
- std::vector<LLPickInfo>::iterator pick_it;
- for (pick_it = mPicks.begin(); pick_it != mPicks.end(); ++pick_it)
- {
- mLastPick = *pick_it;
- // just trigger callback with empty results
- if (pick_it->mPickCallback)
- {
- pick_it->mPickCallback(*pick_it);
- }
- }
- mPicks.clear();
-}
-
-// Performs the GL object/land pick.
-LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
-{
- if (gNoRender)
- {
- return LLPickInfo();
- }
-
- BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
- if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
- {
- // build mode allows interaction with all transparent objects
- // "Show Debug Alpha" means no object actually transparent
- pick_transparent = TRUE;
- }
-
- // shortcut queueing in mPicks and just update mLastPick in place
- mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), gKeyboard->currentMask(TRUE), pick_transparent, TRUE, NULL);
- mLastPick.fetchResults();
-
- return mLastPick;
-}
-
-LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth,
- LLVector3* intersection)
-{
- S32 x = mouse_x;
- S32 y = mouse_y;
-
- if ((mouse_x == -1) && (mouse_y == -1)) // use current mouse position
- {
- x = getCurrentMouseX();
- y = getCurrentMouseY();
- }
-
- // world coordinates of mouse
- LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
- LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin();
- LLVector3 mouse_world_start = mouse_point_global;
- LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
-
- return LLHUDIcon::lineSegmentIntersectAll(mouse_world_start, mouse_world_end, intersection);
-
-
-}
-
-LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 depth,
- LLViewerObject *this_object,
- S32 this_face,
- BOOL pick_transparent,
- S32* face_hit,
- LLVector3 *intersection,
- LLVector2 *uv,
- LLVector3 *normal,
- LLVector3 *binormal)
-{
- S32 x = mouse_x;
- S32 y = mouse_y;
-
- if ((mouse_x == -1) && (mouse_y == -1)) // use current mouse position
- {
- x = getCurrentMouseX();
- y = getCurrentMouseY();
- }
-
- // HUD coordinates of mouse
- LLVector3 mouse_point_hud = mousePointHUD(x, y);
- LLVector3 mouse_hud_start = mouse_point_hud - LLVector3(depth, 0, 0);
- LLVector3 mouse_hud_end = mouse_point_hud + LLVector3(depth, 0, 0);
-
- // world coordinates of mouse
- LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
- LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin();
-
- //get near clip plane
- LLVector3 n = LLViewerCamera::getInstance()->getAtAxis();
- LLVector3 p = mouse_point_global + n * LLViewerCamera::getInstance()->getNear();
-
- //project mouse point onto plane
- LLVector3 pos;
- line_plane(mouse_point_global, mouse_direction_global, p, n, pos);
- mouse_point_global = pos;
-
- LLVector3 mouse_world_start = mouse_point_global;
- LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
-
-
- LLViewerObject* found = NULL;
-
- if (this_object) // check only this object
- {
- if (this_object->isHUDAttachment()) // is a HUD object?
- {
- if (this_object->lineSegmentIntersect(mouse_hud_start, mouse_hud_end, this_face, pick_transparent,
- face_hit, intersection, uv, normal, binormal))
- {
- found = this_object;
- }
- }
-
- else // is a world object
- {
- if (this_object->lineSegmentIntersect(mouse_world_start, mouse_world_end, this_face, pick_transparent,
- face_hit, intersection, uv, normal, binormal))
- {
- found = this_object;
- }
- }
- }
-
- else // check ALL objects
- {
- found = gPipeline.lineSegmentIntersectInHUD(mouse_hud_start, mouse_hud_end, pick_transparent,
- face_hit, intersection, uv, normal, binormal);
-
- if (!found) // if not found in HUD, look in world:
-
- {
- found = gPipeline.lineSegmentIntersectInWorld(mouse_world_start, mouse_world_end, pick_transparent,
- face_hit, intersection, uv, normal, binormal);
- }
-
- }
-
- return found;
-}
-
-// Returns unit vector relative to camera
-// indicating direction of point on screen x,y
-LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const
-{
- // find vertical field of view
- F32 fov = LLViewerCamera::getInstance()->getView();
-
- // find world view center in scaled ui coordinates
- F32 center_x = getWorldViewRectScaled().getCenterX();
- F32 center_y = getWorldViewRectScaled().getCenterY();
-
- // calculate pixel distance to screen
- F32 distance = ((F32)getWorldViewHeightScaled() * 0.5f) / (tan(fov / 2.f));
-
- // calculate click point relative to middle of screen
- F32 click_x = x - center_x;
- F32 click_y = y - center_y;
-
- // compute mouse vector
- LLVector3 mouse_vector = distance * LLViewerCamera::getInstance()->getAtAxis()
- - click_x * LLViewerCamera::getInstance()->getLeftAxis()
- + click_y * LLViewerCamera::getInstance()->getUpAxis();
-
- mouse_vector.normVec();
-
- return mouse_vector;
-}
-
-LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const
-{
- // find screen resolution
- S32 height = getWorldViewHeightScaled();
-
- // find world view center
- F32 center_x = getWorldViewRectScaled().getCenterX();
- F32 center_y = getWorldViewRectScaled().getCenterY();
-
- // remap with uniform scale (1/height) so that top is -0.5, bottom is +0.5
- F32 hud_x = -((F32)x - center_x) / height;
- F32 hud_y = ((F32)y - center_y) / height;
-
- return LLVector3(0.f, hud_x/gAgentCamera.mHUDCurZoom, hud_y/gAgentCamera.mHUDCurZoom);
-}
-
-// Returns unit vector relative to camera in camera space
-// indicating direction of point on screen x,y
-LLVector3 LLViewerWindow::mouseDirectionCamera(const S32 x, const S32 y) const
-{
- // find vertical field of view
- F32 fov_height = LLViewerCamera::getInstance()->getView();
- F32 fov_width = fov_height * LLViewerCamera::getInstance()->getAspect();
-
- // find screen resolution
- S32 height = getWorldViewHeightScaled();
- S32 width = getWorldViewWidthScaled();
-
- // find world view center
- F32 center_x = getWorldViewRectScaled().getCenterX();
- F32 center_y = getWorldViewRectScaled().getCenterY();
-
- // calculate click point relative to middle of screen
- F32 click_x = (((F32)x - center_x) / (F32)width) * fov_width * -1.f;
- F32 click_y = (((F32)y - center_y) / (F32)height) * fov_height;
-
- // compute mouse vector
- LLVector3 mouse_vector = LLVector3(0.f, 0.f, -1.f);
- LLQuaternion mouse_rotate;
- mouse_rotate.setQuat(click_y, click_x, 0.f);
-
- mouse_vector = mouse_vector * mouse_rotate;
- // project to z = -1 plane;
- mouse_vector = mouse_vector * (-1.f / mouse_vector.mV[VZ]);
-
- return mouse_vector;
-}
-
-
-
-BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, const S32 y,
- const LLVector3d &plane_point_global,
- const LLVector3 &plane_normal_global)
-{
- LLVector3d mouse_direction_global_d;
-
- mouse_direction_global_d.setVec(mouseDirectionGlobal(x,y));
- LLVector3d plane_normal_global_d;
- plane_normal_global_d.setVec(plane_normal_global);
- F64 plane_mouse_dot = (plane_normal_global_d * mouse_direction_global_d);
- LLVector3d plane_origin_camera_rel = plane_point_global - gAgentCamera.getCameraPositionGlobal();
- F64 mouse_look_at_scale = (plane_normal_global_d * plane_origin_camera_rel)
- / plane_mouse_dot;
- if (llabs(plane_mouse_dot) < 0.00001)
- {
- // if mouse is parallel to plane, return closest point on line through plane origin
- // that is parallel to camera plane by scaling mouse direction vector
- // by distance to plane origin, modulated by deviation of mouse direction from plane origin
- LLVector3d plane_origin_dir = plane_origin_camera_rel;
- plane_origin_dir.normVec();
-
- mouse_look_at_scale = plane_origin_camera_rel.magVec() / (plane_origin_dir * mouse_direction_global_d);
- }
-
- point = gAgentCamera.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d;
-
- return mouse_look_at_scale > 0.0;
-}
-
-
-// Returns global position
-BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d *land_position_global)
-{
- LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
- F32 mouse_dir_scale;
- BOOL hit_land = FALSE;
- LLViewerRegion *regionp;
- F32 land_z;
- const F32 FIRST_PASS_STEP = 1.0f; // meters
- const F32 SECOND_PASS_STEP = 0.1f; // meters
- LLVector3d camera_pos_global;
-
- camera_pos_global = gAgentCamera.getCameraPositionGlobal();
- LLVector3d probe_point_global;
- LLVector3 probe_point_region;
-
- // walk forwards to find the point
- for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgentCamera.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP)
- {
- LLVector3d mouse_direction_global_d;
- mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
- probe_point_global = camera_pos_global + mouse_direction_global_d;
-
- regionp = LLWorld::getInstance()->resolveRegionGlobal(probe_point_region, probe_point_global);
-
- if (!regionp)
- {
- // ...we're outside the world somehow
- continue;
- }
-
- S32 i = (S32) (probe_point_region.mV[VX]/regionp->getLand().getMetersPerGrid());
- S32 j = (S32) (probe_point_region.mV[VY]/regionp->getLand().getMetersPerGrid());
- S32 grids_per_edge = (S32) regionp->getLand().mGridsPerEdge;
- if ((i >= grids_per_edge) || (j >= grids_per_edge))
- {
- //llinfos << "LLViewerWindow::mousePointOnLand probe_point is out of region" << llendl;
- continue;
- }
-
- land_z = regionp->getLand().resolveHeightRegion(probe_point_region);
-
- //llinfos << "mousePointOnLand initial z " << land_z << llendl;
-
- if (probe_point_region.mV[VZ] < land_z)
- {
- // ...just went under land
-
- // cout << "under land at " << probe_point << " scale " << mouse_vec_scale << endl;
-
- hit_land = TRUE;
- break;
- }
- }
-
-
- if (hit_land)
- {
- // Don't go more than one step beyond where we stopped above.
- // This can't just be "mouse_vec_scale" because floating point error
- // will stop the loop before the last increment.... X - 1.0 + 0.1 + 0.1 + ... + 0.1 != X
- F32 stop_mouse_dir_scale = mouse_dir_scale + FIRST_PASS_STEP;
-
- // take a step backwards, then walk forwards again to refine position
- for ( mouse_dir_scale -= FIRST_PASS_STEP; mouse_dir_scale <= stop_mouse_dir_scale; mouse_dir_scale += SECOND_PASS_STEP)
- {
- LLVector3d mouse_direction_global_d;
- mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
- probe_point_global = camera_pos_global + mouse_direction_global_d;
-
- regionp = LLWorld::getInstance()->resolveRegionGlobal(probe_point_region, probe_point_global);
-
- if (!regionp)
- {
- // ...we're outside the world somehow
- continue;
- }
-
- /*
- i = (S32) (local_probe_point.mV[VX]/regionp->getLand().getMetersPerGrid());
- j = (S32) (local_probe_point.mV[VY]/regionp->getLand().getMetersPerGrid());
- if ((i >= regionp->getLand().mGridsPerEdge) || (j >= regionp->getLand().mGridsPerEdge))
- {
- // llinfos << "LLViewerWindow::mousePointOnLand probe_point is out of region" << llendl;
- continue;
- }
- land_z = regionp->getLand().mSurfaceZ[ i + j * (regionp->getLand().mGridsPerEdge) ];
- */
-
- land_z = regionp->getLand().resolveHeightRegion(probe_point_region);
-
- //llinfos << "mousePointOnLand refine z " << land_z << llendl;
-
- if (probe_point_region.mV[VZ] < land_z)
- {
- // ...just went under land again
-
- *land_position_global = probe_point_global;
- return TRUE;
- }
- }
- }
-
- return FALSE;
-}
-
-// Saves an image to the harddrive as "SnapshotX" where X >= 1.
-BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image)
-{
- if (!image)
- {
- return FALSE;
- }
-
- LLFilePicker::ESaveFilter pick_type;
- std::string extension("." + image->getExtension());
- if (extension == ".j2c")
- pick_type = LLFilePicker::FFSAVE_J2C;
- else if (extension == ".bmp")
- pick_type = LLFilePicker::FFSAVE_BMP;
- else if (extension == ".jpg")
- pick_type = LLFilePicker::FFSAVE_JPEG;
- else if (extension == ".png")
- pick_type = LLFilePicker::FFSAVE_PNG;
- else if (extension == ".tga")
- pick_type = LLFilePicker::FFSAVE_TGA;
- else
- pick_type = LLFilePicker::FFSAVE_ALL; // ???
-
- // Get a base file location if needed.
- if ( ! isSnapshotLocSet())
- {
- std::string proposed_name( sSnapshotBaseName );
-
- // getSaveFile will append an appropriate extension to the proposed name, based on the ESaveFilter constant passed in.
-
- // pick a directory in which to save
- LLFilePicker& picker = LLFilePicker::instance();
- if (!picker.getSaveFile(pick_type, proposed_name))
- {
- // Clicked cancel
- return FALSE;
- }
-
- // Copy the directory + file name
- std::string filepath = picker.getFirstFile();
-
- LLViewerWindow::sSnapshotBaseName = gDirUtilp->getBaseFileName(filepath, true);
- LLViewerWindow::sSnapshotDir = gDirUtilp->getDirName(filepath);
- }
-
- // Look for an unused file name
- std::string filepath;
- S32 i = 1;
- S32 err = 0;
-
- do
- {
- filepath = sSnapshotDir;
- filepath += gDirUtilp->getDirDelimiter();
- filepath += sSnapshotBaseName;
- filepath += llformat("_%.3d",i);
- filepath += extension;
-
- llstat stat_info;
- err = LLFile::stat( filepath, &stat_info );
- i++;
- }
- while( -1 != err ); // search until the file is not found (i.e., stat() gives an error).
-
- return image->save(filepath);
-}
-
-void LLViewerWindow::resetSnapshotLoc()
-{
- sSnapshotDir.clear();
-}
-
-static S32 BORDERHEIGHT = 0;
-static S32 BORDERWIDTH = 0;
-
-// static
-void LLViewerWindow::movieSize(S32 new_width, S32 new_height)
-{
- LLCoordScreen size;
- gViewerWindow->mWindow->getSize(&size);
- if ( (size.mX != new_width + BORDERWIDTH)
- ||(size.mY != new_height + BORDERHEIGHT))
- {
- // use actual display dimensions, not virtual UI dimensions
- S32 x = gViewerWindow->getWindowWidthRaw();
- S32 y = gViewerWindow->getWindowHeightRaw();
- BORDERWIDTH = size.mX - x;
- BORDERHEIGHT = size.mY- y;
- LLCoordScreen new_size(new_width + BORDERWIDTH,
- new_height + BORDERHEIGHT);
- gViewerWindow->mWindow->setSize(new_size);
- }
-}
-
-BOOL LLViewerWindow::saveSnapshot( const std::string& filepath, S32 image_width, S32 image_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
-{
- llinfos << "Saving snapshot to: " << filepath << llendl;
-
- LLPointer<LLImageRaw> raw = new LLImageRaw;
- BOOL success = rawSnapshot(raw, image_width, image_height, TRUE, FALSE, show_ui, do_rebuild);
-
- if (success)
- {
- LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
- success = bmp_image->encode(raw, 0.0f);
- if( success )
- {
- success = bmp_image->save(filepath);
- }
- else
- {
- llwarns << "Unable to encode bmp snapshot" << llendl;
- }
- }
- else
- {
- llwarns << "Unable to capture raw snapshot" << llendl;
- }
-
- return success;
-}
-
-
-void LLViewerWindow::playSnapshotAnimAndSound()
-{
- if (gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
- {
- return;
- }
- gAgent.sendAnimationRequest(ANIM_AGENT_SNAPSHOT, ANIM_REQUEST_START);
- send_sound_trigger(LLUUID(gSavedSettings.getString("UISndSnapshot")), 1.0f);
-}
-
-BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
-{
- return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type);
-}
-
-// Saves the image from the screen to the specified filename and path.
-BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height,
- BOOL keep_window_aspect, BOOL is_texture, BOOL show_ui, BOOL do_rebuild, ESnapshotType type, S32 max_size)
-{
- if (!raw)
- {
- return FALSE;
- }
-
- // PRE SNAPSHOT
- gDisplaySwapBuffers = FALSE;
-
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- setCursor(UI_CURSOR_WAIT);
-
- // Hide all the UI widgets first and draw a frame
- BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE;
-
- show_ui = show_ui ? TRUE : FALSE;
-
- if ( prev_draw_ui != show_ui)
- {
- LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
- }
-
- BOOL hide_hud = !gSavedSettings.getBOOL("RenderHUDInSnapshot") && LLPipeline::sShowHUDAttachments;
- if (hide_hud)
- {
- LLPipeline::sShowHUDAttachments = FALSE;
- }
-
- // if not showing ui, use full window to render world view
- updateWorldViewRect(!show_ui);
-
- // Copy screen to a buffer
- // crop sides or top and bottom, if taking a snapshot of different aspect ratio
- // from window
- LLRect window_rect = show_ui ? getWindowRectRaw() : getWorldViewRectRaw();
-
- S32 snapshot_width = window_rect.getWidth();
- S32 snapshot_height = window_rect.getHeight();
- // SNAPSHOT
- S32 window_width = snapshot_width;
- S32 window_height = snapshot_height;
-
- if (show_ui)
- {
- image_width = llmin(image_width, window_width);
- image_height = llmin(image_height, window_height);
- }
-
- F32 scale_factor = 1.0f ;
- if(!keep_window_aspect) //image cropping
- {
- F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
- snapshot_width = (S32)(ratio * image_width) ;
- snapshot_height = (S32)(ratio * image_height) ;
- scale_factor = llmax(1.0f, 1.0f / ratio) ;
- }
- else //the scene(window) proportion needs to be maintained.
- {
- if(image_width > window_width || image_height > window_height) //need to enlarge the scene
- {
- F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
- snapshot_width = (S32)(ratio * image_width) ;
- snapshot_height = (S32)(ratio * image_height) ;
- scale_factor = llmax(1.0f, 1.0f / ratio) ;
- }
- }
-
- if (show_ui && scale_factor > 1.f)
- {
- llwarns << "over scaling UI not supported." << llendl;
- }
-
- S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
- S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f);
-
- S32 image_buffer_x = llfloor(snapshot_width*scale_factor) ;
- S32 image_buffer_y = llfloor(snapshot_height *scale_factor) ;
-
- if(image_buffer_x > max_size || image_buffer_y > max_size) //boundary check to avoid memory overflow
- {
- scale_factor *= llmin((F32)max_size / image_buffer_x, (F32)max_size / image_buffer_y) ;
- image_buffer_x = llfloor(snapshot_width*scale_factor) ;
- image_buffer_y = llfloor(snapshot_height *scale_factor) ;
- }
- if(image_buffer_x > 0 && image_buffer_y > 0)
- {
- raw->resize(image_buffer_x, image_buffer_y, 3);
- }
- else
- {
- return FALSE ;
- }
- if(raw->isBufferInvalid())
- {
- return FALSE ;
- }
-
- BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher
- if (high_res && show_ui)
- {
- llwarns << "High res UI snapshot not supported. " << llendl;
- /*send_agent_pause();
- //rescale fonts
- initFonts(scale_factor);
- LLHUDObject::reshapeAll();*/
- }
-
- S32 output_buffer_offset_y = 0;
-
- F32 depth_conversion_factor_1 = (LLViewerCamera::getInstance()->getFar() + LLViewerCamera::getInstance()->getNear()) / (2.f * LLViewerCamera::getInstance()->getFar() * LLViewerCamera::getInstance()->getNear());
- F32 depth_conversion_factor_2 = (LLViewerCamera::getInstance()->getFar() - LLViewerCamera::getInstance()->getNear()) / (2.f * LLViewerCamera::getInstance()->getFar() * LLViewerCamera::getInstance()->getNear());
-
- gObjectList.generatePickList(*LLViewerCamera::getInstance());
-
- for (int subimage_y = 0; subimage_y < scale_factor; ++subimage_y)
- {
- S32 subimage_y_offset = llclamp(buffer_y_offset - (subimage_y * window_height), 0, window_height);;
- // handle fractional columns
- U32 read_height = llmax(0, (window_height - subimage_y_offset) -
- llmax(0, (window_height * (subimage_y + 1)) - (buffer_y_offset + raw->getHeight())));
-
- S32 output_buffer_offset_x = 0;
- for (int subimage_x = 0; subimage_x < scale_factor; ++subimage_x)
- {
- gDisplaySwapBuffers = FALSE;
- gDepthDirty = TRUE;
-
- const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
-
- if (LLPipeline::sRenderDeferred)
- {
- display(do_rebuild, scale_factor, subfield, TRUE);
- }
- else
- {
- display(do_rebuild, scale_factor, subfield, TRUE);
- // Required for showing the GUI in snapshots and performing bloom composite overlay
- // Call even if show_ui is FALSE
- render_ui(scale_factor, subfield);
- }
-
- S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width);
- // handle fractional rows
- U32 read_width = llmax(0, (window_width - subimage_x_offset) -
- llmax(0, (window_width * (subimage_x + 1)) - (buffer_x_offset + raw->getWidth())));
- for(U32 out_y = 0; out_y < read_height ; out_y++)
- {
- S32 output_buffer_offset = (
- (out_y * (raw->getWidth())) // ...plus iterated y...
- + (window_width * subimage_x) // ...plus subimage start in x...
- + (raw->getWidth() * window_height * subimage_y) // ...plus subimage start in y...
- - output_buffer_offset_x // ...minus buffer padding x...
- - (output_buffer_offset_y * (raw->getWidth())) // ...minus buffer padding y...
- ) * raw->getComponents();
-
- // Ping the wathdog thread every 100 lines to keep us alive (arbitrary number, feel free to change)
- if (out_y % 100 == 0)
- {
- LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
- }
-
- if (type == SNAPSHOT_TYPE_COLOR)
- {
- glReadPixels(
- subimage_x_offset, out_y + subimage_y_offset,
- read_width, 1,
- GL_RGB, GL_UNSIGNED_BYTE,
- raw->getData() + output_buffer_offset
- );
- }
- else // SNAPSHOT_TYPE_DEPTH
- {
- LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values
- glReadPixels(
- subimage_x_offset, out_y + subimage_y_offset,
- read_width, 1,
- GL_DEPTH_COMPONENT, GL_FLOAT,
- depth_line_buffer->getData()// current output pixel is beginning of buffer...
- );
-
- for (S32 i = 0; i < (S32)read_width; i++)
- {
- F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32)));
-
- F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2));
- U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar());
- //write converted scanline out to result image
- for(S32 j = 0; j < raw->getComponents(); j++)
- {
- *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte;
- }
- }
- }
- }
- output_buffer_offset_x += subimage_x_offset;
- stop_glerror();
- }
- output_buffer_offset_y += subimage_y_offset;
- }
-
- gDisplaySwapBuffers = FALSE;
- gDepthDirty = TRUE;
-
- // POST SNAPSHOT
- if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
- }
-
- if (hide_hud)
- {
- LLPipeline::sShowHUDAttachments = TRUE;
- }
-
- /*if (high_res)
- {
- initFonts(1.f);
- LLHUDObject::reshapeAll();
- }*/
-
- // Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding)
- // Note: this formula depends on the number of components being 3. Not obvious, but it's correct.
- image_width += (image_width * 3) % 4;
-
- BOOL ret = TRUE ;
- // Resize image
- if(llabs(image_width - image_buffer_x) > 4 || llabs(image_height - image_buffer_y) > 4)
- {
- ret = raw->scale( image_width, image_height );
- }
- else if(image_width != image_buffer_x || image_height != image_buffer_y)
- {
- ret = raw->scale( image_width, image_height, FALSE );
- }
-
-
- setCursor(UI_CURSOR_ARROW);
-
- if (do_rebuild)
- {
- // If we had to do a rebuild, that means that the lists of drawables to be rendered
- // was empty before we started.
- // Need to reset these, otherwise we call state sort on it again when render gets called the next time
- // and we stand a good chance of crashing on rebuild because the render drawable arrays have multiple copies of
- // objects on them.
- gPipeline.resetDrawOrders();
- }
-
- if (high_res)
- {
- send_agent_resume();
- }
-
- return ret;
-}
-
-void LLViewerWindow::destroyWindow()
-{
- if (mWindow)
- {
- LLWindowManager::destroyWindow(mWindow);
- }
- mWindow = NULL;
-}
-
-
-void LLViewerWindow::drawMouselookInstructions()
-{
- // Draw instructions for mouselook ("Press ESC to return to World View" partially transparent at the bottom of the screen.)
- const std::string instructions = LLTrans::getString("LeaveMouselook");
- const LLFontGL* font = LLFontGL::getFont(LLFontDescriptor("SansSerif", "Large", LLFontGL::BOLD));
-
- //to be on top of Bottom bar when it is opened
- const S32 INSTRUCTIONS_PAD = 50;
-
- font->renderUTF8(
- instructions, 0,
- getWorldViewRectScaled().getCenterX(),
- getWorldViewRectScaled().mBottom + INSTRUCTIONS_PAD,
- LLColor4( 1.0f, 1.0f, 1.0f, 0.5f ),
- LLFontGL::HCENTER, LLFontGL::TOP,
- LLFontGL::NORMAL,LLFontGL::DROP_SHADOW);
-}
-
-void* LLViewerWindow::getPlatformWindow() const
-{
- return mWindow->getPlatformWindow();
-}
-
-void* LLViewerWindow::getMediaWindow() const
-{
- return mWindow->getMediaWindow();
-}
-
-void LLViewerWindow::focusClient() const
-{
- return mWindow->focusClient();
-}
-
-LLRootView* LLViewerWindow::getRootView() const
-{
- return mRootView;
-}
-
-LLRect LLViewerWindow::getWorldViewRectScaled() const
-{
- return mWorldViewRectScaled;
-}
-
-S32 LLViewerWindow::getWorldViewHeightScaled() const
-{
- return mWorldViewRectScaled.getHeight();
-}
-
-S32 LLViewerWindow::getWorldViewWidthScaled() const
-{
- return mWorldViewRectScaled.getWidth();
-}
-
-
-S32 LLViewerWindow::getWorldViewHeightRaw() const
-{
- return mWorldViewRectRaw.getHeight();
-}
-
-S32 LLViewerWindow::getWorldViewWidthRaw() const
-{
- return mWorldViewRectRaw.getWidth();
-}
-
-S32 LLViewerWindow::getWindowHeightScaled() const
-{
- return mWindowRectScaled.getHeight();
-}
-
-S32 LLViewerWindow::getWindowWidthScaled() const
-{
- return mWindowRectScaled.getWidth();
-}
-
-S32 LLViewerWindow::getWindowHeightRaw() const
-{
- return mWindowRectRaw.getHeight();
-}
-
-S32 LLViewerWindow::getWindowWidthRaw() const
-{
- return mWindowRectRaw.getWidth();
-}
-
-void LLViewerWindow::setup2DRender()
-{
- // setup ortho camera
- gl_state_for_2d(mWindowRectRaw.getWidth(), mWindowRectRaw.getHeight());
- setup2DViewport();
-}
-
-void LLViewerWindow::setup2DViewport(S32 x_offset, S32 y_offset)
-{
- gGLViewport[0] = mWindowRectRaw.mLeft + x_offset;
- gGLViewport[1] = mWindowRectRaw.mBottom + y_offset;
- gGLViewport[2] = mWindowRectRaw.getWidth();
- gGLViewport[3] = mWindowRectRaw.getHeight();
- glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
-}
-
-
-void LLViewerWindow::setup3DRender()
-{
- // setup perspective camera
- LLViewerCamera::getInstance()->setPerspective(NOT_FOR_SELECTION, mWorldViewRectRaw.mLeft, mWorldViewRectRaw.mBottom, mWorldViewRectRaw.getWidth(), mWorldViewRectRaw.getHeight(), FALSE, LLViewerCamera::getInstance()->getNear(), MAX_FAR_CLIP*2.f);
- setup3DViewport();
-}
-
-void LLViewerWindow::setup3DViewport(S32 x_offset, S32 y_offset)
-{
- gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset;
- gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset;
- gGLViewport[2] = mWorldViewRectRaw.getWidth();
- gGLViewport[3] = mWorldViewRectRaw.getHeight();
- glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
-}
-
-void LLViewerWindow::setShowProgress(const BOOL show)
-{
- if (mProgressView)
- {
- mProgressView->setVisible(show);
- }
-}
-
-BOOL LLViewerWindow::getShowProgress() const
-{
- return (mProgressView && mProgressView->getVisible());
-}
-
-void LLViewerWindow::setProgressString(const std::string& string)
-{
- if (mProgressView)
- {
- mProgressView->setText(string);
- }
-}
-
-void LLViewerWindow::setProgressMessage(const std::string& msg)
-{
- if(mProgressView)
- {
- mProgressView->setMessage(msg);
- }
-}
-
-void LLViewerWindow::setProgressPercent(const F32 percent)
-{
- if (mProgressView)
- {
- mProgressView->setPercent(percent);
- }
-}
-
-void LLViewerWindow::setProgressCancelButtonVisible( BOOL b, const std::string& label )
-{
- if (mProgressView)
- {
- mProgressView->setCancelButtonVisible( b, label );
- }
-}
-
-
-LLProgressView *LLViewerWindow::getProgressView() const
-{
- return mProgressView;
-}
-
-void LLViewerWindow::dumpState()
-{
- llinfos << "LLViewerWindow Active " << S32(mActive) << llendl;
- llinfos << "mWindow visible " << S32(mWindow->getVisible())
- << " minimized " << S32(mWindow->getMinimized())
- << llendl;
-}
-
-void LLViewerWindow::stopGL(BOOL save_state)
-{
- //Note: --bao
- //if not necessary, do not change the order of the function calls in this function.
- //if change something, make sure it will not break anything.
- //especially be careful to put anything behind gTextureList.destroyGL(save_state);
- if (!gGLManager.mIsDisabled)
- {
- llinfos << "Shutting down GL..." << llendl;
-
- // Pause texture decode threads (will get unpaused during main loop)
- LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
- LLAppViewer::getTextureFetch()->pause();
-
- gSky.destroyGL();
- stop_glerror();
-
- LLManipTranslate::destroyGL() ;
- stop_glerror();
-
- gBumpImageList.destroyGL();
- stop_glerror();
-
- LLFontGL::destroyAllGL();
- stop_glerror();
-
- LLVOAvatar::destroyGL();
- stop_glerror();
-
- LLViewerDynamicTexture::destroyGL();
- stop_glerror();
-
- if (gPipeline.isInit())
- {
- gPipeline.destroyGL();
- }
-
- gCone.cleanupGL();
- gBox.cleanupGL();
- gSphere.cleanupGL();
- gCylinder.cleanupGL();
-
- if(gPostProcess)
- {
- gPostProcess->invalidate();
- }
-
- gTextureList.destroyGL(save_state);
- stop_glerror();
-
- gGLManager.mIsDisabled = TRUE;
- stop_glerror();
-
- llinfos << "Remaining allocated texture memory: " << LLImageGL::sGlobalTextureMemoryInBytes << " bytes" << llendl;
- }
-}
-
-void LLViewerWindow::restoreGL(const std::string& progress_message)
-{
- //Note: --bao
- //if not necessary, do not change the order of the function calls in this function.
- //if change something, make sure it will not break anything.
- //especially, be careful to put something before gTextureList.restoreGL();
- if (gGLManager.mIsDisabled)
- {
- llinfos << "Restoring GL..." << llendl;
- gGLManager.mIsDisabled = FALSE;
-
- initGLDefaults();
- LLGLState::restoreGL();
-
- gTextureList.restoreGL();
-
- // for future support of non-square pixels, and fonts that are properly stretched
- //LLFontGL::destroyDefaultFonts();
- initFonts();
-
- gSky.restoreGL();
- gPipeline.restoreGL();
- LLDrawPoolWater::restoreGL();
- LLManipTranslate::restoreGL();
-
- gBumpImageList.restoreGL();
- LLViewerDynamicTexture::restoreGL();
- LLVOAvatar::restoreGL();
-
- gResizeScreenTexture = TRUE;
- gWindowResized = TRUE;
-
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
- {
- LLVisualParamHint::requestHintUpdates();
- }
-
- if (!progress_message.empty())
- {
- gRestoreGLTimer.reset();
- gRestoreGL = TRUE;
- setShowProgress(TRUE);
- setProgressString(progress_message);
- }
- llinfos << "...Restoring GL done" << llendl;
- if(!LLAppViewer::instance()->restoreErrorTrap())
- {
- llwarns << " Someone took over my signal/exception handler (post restoreGL)!" << llendl;
- }
-
- }
-}
-
-void LLViewerWindow::initFonts(F32 zoom_factor)
-{
- LLFontGL::destroyAllGL();
- // Initialize with possibly different zoom factor
- LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
- mDisplayScale.mV[VX] * zoom_factor,
- mDisplayScale.mV[VY] * zoom_factor,
- gDirUtilp->getAppRODataDir(),
- LLUI::getXUIPaths());
- // Force font reloads, which can be very slow
- LLFontGL::loadDefaultFonts();
-}
-
-void LLViewerWindow::requestResolutionUpdate()
-{
- mResDirty = true;
-}
-
-void LLViewerWindow::checkSettings()
-{
- if (mStatesDirty)
- {
- gGL.refreshState();
- LLViewerShaderMgr::instance()->setShaders();
- mStatesDirty = false;
- }
-
- // We want to update the resolution AFTER the states getting refreshed not before.
- if (mResDirty)
- {
- reshape(getWindowWidthRaw(), getWindowHeightRaw());
- mResDirty = false;
- }
-}
-
-void LLViewerWindow::restartDisplay(BOOL show_progress_bar)
-{
- llinfos << "Restaring GL" << llendl;
- stopGL();
- if (show_progress_bar)
- {
- restoreGL(LLTrans::getString("ProgressChangingResolution"));
- }
- else
- {
- restoreGL();
- }
-}
-
-BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar)
-{
- //BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized");
-
- //gResizeScreenTexture = TRUE;
-
- //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
- //U32 old_fsaa = mWindow->getFSAASamples();
-
- // if not maximized, use the request size
- if (!mWindow->getMaximized())
- {
- mWindow->setSize(size);
- }
-
- //if (fsaa == old_fsaa)
- {
- return TRUE;
- }
-
-/*
-
- // Close floaters that don't handle settings change
- LLFloaterReg::hideInstance("snapshot");
-
- BOOL result_first_try = FALSE;
- BOOL result_second_try = FALSE;
-
- LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
- send_agent_pause();
- llinfos << "Stopping GL during changeDisplaySettings" << llendl;
- stopGL();
- mIgnoreActivate = TRUE;
- LLCoordScreen old_size;
- LLCoordScreen old_pos;
- mWindow->getSize(&old_size);
-
- //mWindow->setFSAASamples(fsaa);
-
- result_first_try = mWindow->switchContext(false, size, disable_vsync);
- if (!result_first_try)
- {
- // try to switch back
- //mWindow->setFSAASamples(old_fsaa);
- result_second_try = mWindow->switchContext(false, old_size, disable_vsync);
-
- if (!result_second_try)
- {
- // we are stuck...try once again with a minimal resolution?
- send_agent_resume();
- mIgnoreActivate = FALSE;
- return FALSE;
- }
- }
- send_agent_resume();
-
- llinfos << "Restoring GL during resolution change" << llendl;
- if (show_progress_bar)
- {
- restoreGL(LLTrans::getString("ProgressChangingResolution"));
- }
- else
- {
- restoreGL();
- }
-
- if (!result_first_try)
- {
- LLSD args;
- args["RESX"] = llformat("%d",size.mX);
- args["RESY"] = llformat("%d",size.mY);
- LLNotificationsUtil::add("ResolutionSwitchFail", args);
- size = old_size; // for reshape below
- }
-
- BOOL success = result_first_try || result_second_try;
-
- if (success)
- {
- // maximize window if was maximized, else reposition
- if (was_maximized)
- {
- mWindow->maximize();
- }
- else
- {
- S32 windowX = gSavedSettings.getS32("WindowX");
- S32 windowY = gSavedSettings.getS32("WindowY");
-
- mWindow->setPosition(LLCoordScreen ( windowX, windowY ) );
- }
- }
-
- mIgnoreActivate = FALSE;
- gFocusMgr.setKeyboardFocus(keyboard_focus);
-
- return success;
-
- */
-}
-
-F32 LLViewerWindow::getWorldViewAspectRatio() const
-{
- F32 world_aspect = (F32)mWorldViewRectRaw.getWidth() / (F32)mWorldViewRectRaw.getHeight();
- return world_aspect;
-}
-
-void LLViewerWindow::calcDisplayScale()
-{
- F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
- LLVector2 display_scale;
- display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
- display_scale *= ui_scale_factor;
-
- // limit minimum display scale
- if (display_scale.mV[VX] < MIN_DISPLAY_SCALE || display_scale.mV[VY] < MIN_DISPLAY_SCALE)
- {
- display_scale *= MIN_DISPLAY_SCALE / llmin(display_scale.mV[VX], display_scale.mV[VY]);
- }
-
- if (display_scale != mDisplayScale)
- {
- llinfos << "Setting display scale to " << display_scale << llendl;
-
- mDisplayScale = display_scale;
- // Init default fonts
- initFonts();
- }
-}
-
-//static
-LLRect LLViewerWindow::calcScaledRect(const LLRect & rect, const LLVector2& display_scale)
-{
- LLRect res = rect;
- res.mLeft = llround((F32)res.mLeft / display_scale.mV[VX]);
- res.mRight = llround((F32)res.mRight / display_scale.mV[VX]);
- res.mBottom = llround((F32)res.mBottom / display_scale.mV[VY]);
- res.mTop = llround((F32)res.mTop / display_scale.mV[VY]);
-
- return res;
-}
-
-S32 LLViewerWindow::getChatConsoleBottomPad()
-{
- S32 offset = 0;
-
- if(LLBottomTray::instanceExists())
- offset += LLBottomTray::getInstance()->getRect().getHeight();
-
- return offset;
-}
-
-LLRect LLViewerWindow::getChatConsoleRect()
-{
- LLRect full_window(0, getWindowHeightScaled(), getWindowWidthScaled(), 0);
- LLRect console_rect = full_window;
-
- const S32 CONSOLE_PADDING_TOP = 24;
- const S32 CONSOLE_PADDING_LEFT = 24;
- const S32 CONSOLE_PADDING_RIGHT = 10;
-
- console_rect.mTop -= CONSOLE_PADDING_TOP;
- console_rect.mBottom += getChatConsoleBottomPad();
-
- console_rect.mLeft += CONSOLE_PADDING_LEFT;
-
- static const BOOL CHAT_FULL_WIDTH = gSavedSettings.getBOOL("ChatFullWidth");
-
- if (CHAT_FULL_WIDTH)
- {
- console_rect.mRight -= CONSOLE_PADDING_RIGHT;
- }
- else
- {
- // Make console rect somewhat narrow so having inventory open is
- // less of a problem.
- console_rect.mRight = console_rect.mLeft + 2 * getWindowWidthScaled() / 3;
- }
-
- return console_rect;
-}
-//----------------------------------------------------------------------------
-
-
-//static
-bool LLViewerWindow::onAlert(const LLSD& notify)
-{
- LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
-
- if (gNoRender)
- {
- llinfos << "Alert: " << notification->getName() << llendl;
- notification->respond(LLSD::emptyMap());
- LLNotifications::instance().cancel(notification);
- return false;
- }
-
- // If we're in mouselook, the mouse is hidden and so the user can't click
- // the dialog buttons. In that case, change to First Person instead.
- if( gAgentCamera.cameraMouselook() )
- {
- gAgentCamera.changeCameraToDefault();
- }
- return false;
-}
-
-////////////////////////////////////////////////////////////////////////////
-//
-// LLPickInfo
-//
-LLPickInfo::LLPickInfo()
- : mKeyMask(MASK_NONE),
- mPickCallback(NULL),
- mPickType(PICK_INVALID),
- mWantSurfaceInfo(FALSE),
- mObjectFace(-1),
- mUVCoords(-1.f, -1.f),
- mSTCoords(-1.f, -1.f),
- mXYCoords(-1, -1),
- mIntersection(),
- mNormal(),
- mBinormal(),
- mHUDIcon(NULL),
- mPickTransparent(FALSE)
-{
-}
-
-LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
- MASK keyboard_mask,
- BOOL pick_transparent,
- BOOL pick_uv_coords,
- void (*pick_callback)(const LLPickInfo& pick_info))
- : mMousePt(mouse_pos),
- mKeyMask(keyboard_mask),
- mPickCallback(pick_callback),
- mPickType(PICK_INVALID),
- mWantSurfaceInfo(pick_uv_coords),
- mObjectFace(-1),
- mUVCoords(-1.f, -1.f),
- mSTCoords(-1.f, -1.f),
- mXYCoords(-1, -1),
- mNormal(),
- mBinormal(),
- mHUDIcon(NULL),
- mPickTransparent(pick_transparent)
-{
-}
-
-void LLPickInfo::fetchResults()
-{
-
- S32 face_hit = -1;
- LLVector3 intersection, normal, binormal;
- LLVector2 uv;
-
- LLHUDIcon* hit_icon = gViewerWindow->cursorIntersectIcon(mMousePt.mX, mMousePt.mY, 512.f, &intersection);
-
- F32 icon_dist = 0.f;
- if (hit_icon)
- {
- icon_dist = (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec();
- }
- LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f,
- NULL, -1, mPickTransparent, &face_hit,
- &intersection, &uv, &normal, &binormal);
-
- mPickPt = mMousePt;
-
- U32 te_offset = face_hit > -1 ? face_hit : 0;
-
- //unproject relative clicked coordinate from window coordinate using GL
-
- LLViewerObject* objectp = hit_object;
-
- if (hit_icon &&
- (!objectp ||
- icon_dist < (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec()))
- {
- // was this name referring to a hud icon?
- mHUDIcon = hit_icon;
- mPickType = PICK_ICON;
- mPosGlobal = mHUDIcon->getPositionGlobal();
- }
- else if (objectp)
- {
- if( objectp->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH )
- {
- // Hit land
- mPickType = PICK_LAND;
- mObjectID.setNull(); // land has no id
-
- // put global position into land_pos
- LLVector3d land_pos;
- if (!gViewerWindow->mousePointOnLandGlobal(mPickPt.mX, mPickPt.mY, &land_pos))
- {
- // The selected point is beyond the draw distance or is otherwise
- // not selectable. Return before calling mPickCallback().
- return;
- }
-
- // Fudge the land focus a little bit above ground.
- mPosGlobal = land_pos + LLVector3d::z_axis * 0.1f;
- }
- else
- {
- if(isFlora(objectp))
- {
- mPickType = PICK_FLORA;
- }
- else
- {
- mPickType = PICK_OBJECT;
- }
- mObjectOffset = gAgentCamera.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY);
- mObjectID = objectp->mID;
- mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset;
-
- mPosGlobal = gAgent.getPosGlobalFromAgent(intersection);
-
- if (mWantSurfaceInfo)
- {
- getSurfaceInfo();
- }
- }
- }
-
- if (mPickCallback)
- {
- mPickCallback(*this);
- }
-}
-
-LLPointer<LLViewerObject> LLPickInfo::getObject() const
-{
- return gObjectList.findObject( mObjectID );
-}
-
-void LLPickInfo::updateXYCoords()
-{
- if (mObjectFace > -1)
- {
- const LLTextureEntry* tep = getObject()->getTE(mObjectFace);
- LLPointer<LLViewerTexture> imagep = LLViewerTextureManager::getFetchedTexture(tep->getID());
- if(mUVCoords.mV[VX] >= 0.f && mUVCoords.mV[VY] >= 0.f && imagep.notNull())
- {
- mXYCoords.mX = llround(mUVCoords.mV[VX] * (F32)imagep->getWidth());
- mXYCoords.mY = llround((1.f - mUVCoords.mV[VY]) * (F32)imagep->getHeight());
- }
- }
-}
-
-void LLPickInfo::getSurfaceInfo()
-{
- // set values to uninitialized - this is what we return if no intersection is found
- mObjectFace = -1;
- mUVCoords = LLVector2(-1, -1);
- mSTCoords = LLVector2(-1, -1);
- mXYCoords = LLCoordScreen(-1, -1);
- mIntersection = LLVector3(0,0,0);
- mNormal = LLVector3(0,0,0);
- mBinormal = LLVector3(0,0,0);
-
- LLViewerObject* objectp = getObject();
-
- if (objectp)
- {
- if (gViewerWindow->cursorIntersect(llround((F32)mMousePt.mX), llround((F32)mMousePt.mY), 1024.f,
- objectp, -1, mPickTransparent,
- &mObjectFace,
- &mIntersection,
- &mSTCoords,
- &mNormal,
- &mBinormal))
- {
- // if we succeeded with the intersect above, compute the texture coordinates:
-
- if (objectp->mDrawable.notNull() && mObjectFace > -1)
- {
- LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
-
- mUVCoords = facep->surfaceToTexture(mSTCoords, mIntersection, mNormal);
- }
-
- // and XY coords:
- updateXYCoords();
-
- }
- }
-}
-
-
-/* code to get UV via a special UV render - removed in lieu of raycast method
-LLVector2 LLPickInfo::pickUV()
-{
- LLVector2 result(-1.f, -1.f);
-
- LLViewerObject* objectp = getObject();
- if (!objectp)
- {
- return result;
- }
-
- if (mObjectFace > -1 &&
- objectp->mDrawable.notNull() && objectp->getPCode() == LL_PCODE_VOLUME &&
- mObjectFace < objectp->mDrawable->getNumFaces())
- {
- S32 scaled_x = llround((F32)mPickPt.mX * gViewerWindow->getDisplayScale().mV[VX]);
- S32 scaled_y = llround((F32)mPickPt.mY * gViewerWindow->getDisplayScale().mV[VY]);
- const S32 UV_PICK_WIDTH = 5;
- const S32 UV_PICK_HALF_WIDTH = (UV_PICK_WIDTH - 1) / 2;
- U8 uv_pick_buffer[UV_PICK_WIDTH * UV_PICK_WIDTH * 4];
- LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
- if (facep)
- {
- LLGLState scissor_state(GL_SCISSOR_TEST);
- scissor_state.enable();
- LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, FALSE);
- //glViewport(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH);
- glScissor(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH);
-
- glClear(GL_DEPTH_BUFFER_BIT);
-
- facep->renderSelectedUV();
-
- glReadPixels(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, GL_RGBA, GL_UNSIGNED_BYTE, uv_pick_buffer);
- U8* center_pixel = &uv_pick_buffer[4 * ((UV_PICK_WIDTH * UV_PICK_HALF_WIDTH) + UV_PICK_HALF_WIDTH + 1)];
-
- result.mV[VX] = (F32)((center_pixel[VGREEN] & 0xf) + (16.f * center_pixel[VRED])) / 4095.f;
- result.mV[VY] = (F32)((center_pixel[VGREEN] >> 4) + (16.f * center_pixel[VBLUE])) / 4095.f;
- }
- }
-
- return result;
-} */
-
-
-//static
-bool LLPickInfo::isFlora(LLViewerObject* object)
-{
- if (!object) return false;
-
- LLPCode pcode = object->getPCode();
-
- if( (LL_PCODE_LEGACY_GRASS == pcode)
- || (LL_PCODE_LEGACY_TREE == pcode)
- || (LL_PCODE_TREE_NEW == pcode))
- {
- return true;
- }
- return false;
-}
+/**
+ * @file llviewerwindow.cpp
+ * @brief Implementation of the LLViewerWindow class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewerwindow.h"
+
+#if LL_WINDOWS
+#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
+#endif
+
+// system library includes
+#include <stdio.h>
+#include <iostream>
+#include <fstream>
+#include <algorithm>
+
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llfloaterreg.h"
+#include "llpanellogin.h"
+#include "llviewerkeyboard.h"
+#include "llviewermenu.h"
+
+#include "llviewquery.h"
+#include "llxmltree.h"
+#include "llslurl.h"
+//#include "llviewercamera.h"
+#include "llrender.h"
+
+#include "llvoiceclient.h" // for push-to-talk button handling
+
+//
+// TODO: Many of these includes are unnecessary. Remove them.
+//
+
+// linden library includes
+#include "llaudioengine.h" // mute on minimize
+#include "indra_constants.h"
+#include "llassetstorage.h"
+#include "llerrorcontrol.h"
+#include "llfontgl.h"
+#include "llmousehandler.h"
+#include "llrect.h"
+#include "llsky.h"
+#include "llstring.h"
+#include "llui.h"
+#include "lluuid.h"
+#include "llview.h"
+#include "llxfermanager.h"
+#include "message.h"
+#include "object_flags.h"
+#include "lltimer.h"
+#include "timing.h"
+#include "llviewermenu.h"
+#include "lltooltip.h"
+#include "llmediaentry.h"
+#include "llurldispatcher.h"
+
+// newview includes
+#include "llagent.h"
+#include "llbox.h"
+#include "llconsole.h"
+#include "llviewercontrol.h"
+#include "llcylinder.h"
+#include "lldebugview.h"
+#include "lldir.h"
+#include "lldrawable.h"
+#include "lldrawpoolalpha.h"
+#include "lldrawpoolbump.h"
+#include "lldrawpoolwater.h"
+#include "llmaniptranslate.h"
+#include "llface.h"
+#include "llfeaturemanager.h"
+#include "llfilepicker.h"
+#include "llfirstuse.h"
+#include "llfloater.h"
+#include "llfloaterbuildoptions.h"
+#include "llfloaterbuyland.h"
+#include "llfloatercamera.h"
+#include "llfloaterland.h"
+#include "llfloaterinspect.h"
+#include "llfloatermap.h"
+#include "llfloaternamedesc.h"
+#include "llfloaterpreference.h"
+#include "llfloatersnapshot.h"
+#include "llfloatertools.h"
+#include "llfloaterworldmap.h"
+#include "llfocusmgr.h"
+#include "llfontfreetype.h"
+#include "llgesturemgr.h"
+#include "llglheaders.h"
+#include "lltooltip.h"
+#include "llhudmanager.h"
+#include "llhudobject.h"
+#include "llhudview.h"
+#include "llimagebmp.h"
+#include "llimagej2c.h"
+#include "llimageworker.h"
+#include "llkeyboard.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llmodaldialog.h"
+#include "llmorphview.h"
+#include "llmoveview.h"
+#include "llnavigationbar.h"
+#include "llpopupview.h"
+#include "llpreviewtexture.h"
+#include "llprogressview.h"
+#include "llresmgr.h"
+#include "llsidetray.h"
+#include "llselectmgr.h"
+#include "llrootview.h"
+#include "llrendersphere.h"
+#include "llstartup.h"
+#include "llstatusbar.h"
+#include "llstatview.h"
+#include "llsurface.h"
+#include "llsurfacepatch.h"
+#include "lltexlayer.h"
+#include "lltextbox.h"
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "lltextureview.h"
+#include "lltool.h"
+#include "lltoolcomp.h"
+#include "lltooldraganddrop.h"
+#include "lltoolface.h"
+#include "lltoolfocus.h"
+#include "lltoolgrab.h"
+#include "lltoolmgr.h"
+#include "lltoolmorph.h"
+#include "lltoolpie.h"
+#include "lltoolselectland.h"
+#include "lltrans.h"
+#include "lluictrlfactory.h"
+#include "llurldispatcher.h" // SLURL from other app instance
+#include "llversioninfo.h"
+#include "llvieweraudio.h"
+#include "llviewercamera.h"
+#include "llviewergesture.h"
+#include "llviewertexturelist.h"
+#include "llviewerinventory.h"
+#include "llviewerkeyboard.h"
+#include "llviewermedia.h"
+#include "llviewermediafocus.h"
+#include "llviewermenu.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerregion.h"
+#include "llviewershadermgr.h"
+#include "llviewerstats.h"
+#include "llvoavatarself.h"
+#include "llvovolume.h"
+#include "llworld.h"
+#include "llworldmapview.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+#include "llviewerdisplay.h"
+#include "llspatialpartition.h"
+#include "llviewerjoystick.h"
+#include "llviewernetwork.h"
+#include "llpostprocess.h"
+#include "llbottomtray.h"
+#include "llnearbychatbar.h"
+#include "llagentui.h"
+#include "llwearablelist.h"
+
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "llnotificationmanager.h"
+
+#include "llfloaternotificationsconsole.h"
+
+#include "llnearbychat.h"
+#include "llviewerwindowlistener.h"
+#include "llpaneltopinfobar.h"
+
+#if LL_WINDOWS
+#include <tchar.h> // For Unicode conversion methods
+#endif
+
+//
+// Globals
+//
+void render_ui(F32 zoom_factor = 1.f, int subfield = 0);
+
+extern BOOL gDebugClicks;
+extern BOOL gDisplaySwapBuffers;
+extern BOOL gDepthDirty;
+extern BOOL gResizeScreenTexture;
+
+LLViewerWindow *gViewerWindow = NULL;
+
+LLFrameTimer gAwayTimer;
+LLFrameTimer gAwayTriggerTimer;
+
+BOOL gShowOverlayTitle = FALSE;
+
+LLViewerObject* gDebugRaycastObject = NULL;
+LLVector3 gDebugRaycastIntersection;
+LLVector2 gDebugRaycastTexCoord;
+LLVector3 gDebugRaycastNormal;
+LLVector3 gDebugRaycastBinormal;
+S32 gDebugRaycastFaceHit;
+
+// HUD display lines in lower right
+BOOL gDisplayWindInfo = FALSE;
+BOOL gDisplayCameraPos = FALSE;
+BOOL gDisplayFOV = FALSE;
+BOOL gDisplayBadge = FALSE;
+
+S32 CHAT_BAR_HEIGHT = 28;
+S32 OVERLAY_BAR_HEIGHT = 20;
+
+const U8 NO_FACE = 255;
+BOOL gQuietSnapshot = FALSE;
+
+const F32 MIN_AFK_TIME = 2.f; // minimum time after setting away state before coming back
+const F32 MAX_FAST_FRAME_TIME = 0.5f;
+const F32 FAST_FRAME_INCREMENT = 0.1f;
+
+const F32 MIN_DISPLAY_SCALE = 0.75f;
+
+std::string LLViewerWindow::sSnapshotBaseName;
+std::string LLViewerWindow::sSnapshotDir;
+
+std::string LLViewerWindow::sMovieBaseName;
+
+class RecordToChatConsole : public LLError::Recorder, public LLSingleton<RecordToChatConsole>
+{
+public:
+ virtual void recordMessage(LLError::ELevel level,
+ const std::string& message)
+ {
+ //FIXME: this is NOT thread safe, and will do bad things when a warning is issued from a non-UI thread
+
+ // only log warnings to chat console
+ //if (level == LLError::LEVEL_WARN)
+ //{
+ //LLFloaterChat* chat_floater = LLFloaterReg::findTypedInstance<LLFloaterChat>("chat");
+ //if (chat_floater && gSavedSettings.getBOOL("WarningsAsChat"))
+ //{
+ // LLChat chat;
+ // chat.mText = message;
+ // chat.mSourceType = CHAT_SOURCE_SYSTEM;
+
+ // chat_floater->addChat(chat, FALSE, FALSE);
+ //}
+ //}
+ }
+};
+
+////////////////////////////////////////////////////////////////////////////
+//
+// LLDebugText
+//
+
+class LLDebugText
+{
+private:
+ struct Line
+ {
+ Line(const std::string& in_text, S32 in_x, S32 in_y) : text(in_text), x(in_x), y(in_y) {}
+ std::string text;
+ S32 x,y;
+ };
+
+ LLViewerWindow *mWindow;
+
+ typedef std::vector<Line> line_list_t;
+ line_list_t mLineList;
+ LLColor4 mTextColor;
+
+ void addText(S32 x, S32 y, const std::string &text)
+ {
+ mLineList.push_back(Line(text, x, y));
+ }
+
+ void clearText() { mLineList.clear(); }
+
+public:
+ LLDebugText(LLViewerWindow* window) : mWindow(window) {}
+
+ void update()
+ {
+ static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic") ;
+
+ std::string wind_vel_text;
+ std::string wind_vector_text;
+ std::string rwind_vel_text;
+ std::string rwind_vector_text;
+ std::string audio_text;
+
+ static const std::string beacon_particle = LLTrans::getString("BeaconParticle");
+ static const std::string beacon_physical = LLTrans::getString("BeaconPhysical");
+ static const std::string beacon_scripted = LLTrans::getString("BeaconScripted");
+ static const std::string beacon_scripted_touch = LLTrans::getString("BeaconScriptedTouch");
+ static const std::string beacon_sound = LLTrans::getString("BeaconSound");
+ static const std::string beacon_media = LLTrans::getString("BeaconMedia");
+ static const std::string particle_hiding = LLTrans::getString("ParticleHiding");
+
+ // Draw the statistics in a light gray
+ // and in a thin font
+ mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f );
+
+ // Draw stuff growing up from right lower corner of screen
+ U32 xpos = mWindow->getWindowWidthScaled() - 350;
+ U32 ypos = 64;
+ const U32 y_inc = 20;
+
+ clearText();
+
+ if (gSavedSettings.getBOOL("DebugShowTime"))
+ {
+ const U32 y_inc2 = 15;
+ for (std::map<S32,LLFrameTimer>::reverse_iterator iter = gDebugTimers.rbegin();
+ iter != gDebugTimers.rend(); ++iter)
+ {
+ S32 idx = iter->first;
+ LLFrameTimer& timer = iter->second;
+ F32 time = timer.getElapsedTimeF32();
+ S32 hours = (S32)(time / (60*60));
+ S32 mins = (S32)((time - hours*(60*60)) / 60);
+ S32 secs = (S32)((time - hours*(60*60) - mins*60));
+ std::string label = gDebugTimerLabel[idx];
+ if (label.empty()) label = llformat("Debug: %d", idx);
+ addText(xpos, ypos, llformat(" %s: %d:%02d:%02d", label.c_str(), hours,mins,secs)); ypos += y_inc2;
+ }
+
+ F32 time = gFrameTimeSeconds;
+ S32 hours = (S32)(time / (60*60));
+ S32 mins = (S32)((time - hours*(60*60)) / 60);
+ S32 secs = (S32)((time - hours*(60*60) - mins*60));
+ addText(xpos, ypos, llformat("Time: %d:%02d:%02d", hours,mins,secs)); ypos += y_inc;
+ }
+
+#if LL_WINDOWS
+ if (gSavedSettings.getBOOL("DebugShowMemory"))
+ {
+ addText(xpos, ypos, llformat("Memory: %d (KB)", LLMemory::getWorkingSetSize() / 1024));
+ ypos += y_inc;
+ }
+#endif
+
+ if (gDisplayCameraPos)
+ {
+ std::string camera_view_text;
+ std::string camera_center_text;
+ std::string agent_view_text;
+ std::string agent_left_text;
+ std::string agent_center_text;
+ std::string agent_root_center_text;
+
+ LLVector3d tvector; // Temporary vector to hold data for printing.
+
+ // Update camera center, camera view, wind info every other frame
+ tvector = gAgent.getPositionGlobal();
+ agent_center_text = llformat("AgentCenter %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+
+ if (isAgentAvatarValid())
+ {
+ tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
+ agent_root_center_text = llformat("AgentRootCenter %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+ }
+ else
+ {
+ agent_root_center_text = "---";
+ }
+
+
+ tvector = LLVector4(gAgent.getFrameAgent().getAtAxis());
+ agent_view_text = llformat("AgentAtAxis %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+
+ tvector = LLVector4(gAgent.getFrameAgent().getLeftAxis());
+ agent_left_text = llformat("AgentLeftAxis %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+
+ tvector = gAgentCamera.getCameraPositionGlobal();
+ camera_center_text = llformat("CameraCenter %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+
+ tvector = LLVector4(LLViewerCamera::getInstance()->getAtAxis());
+ camera_view_text = llformat("CameraAtAxis %f %f %f",
+ (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
+
+ addText(xpos, ypos, agent_center_text); ypos += y_inc;
+ addText(xpos, ypos, agent_root_center_text); ypos += y_inc;
+ addText(xpos, ypos, agent_view_text); ypos += y_inc;
+ addText(xpos, ypos, agent_left_text); ypos += y_inc;
+ addText(xpos, ypos, camera_center_text); ypos += y_inc;
+ addText(xpos, ypos, camera_view_text); ypos += y_inc;
+ }
+
+ if (gDisplayWindInfo)
+ {
+ wind_vel_text = llformat("Wind velocity %.2f m/s", gWindVec.magVec());
+ wind_vector_text = llformat("Wind vector %.2f %.2f %.2f", gWindVec.mV[0], gWindVec.mV[1], gWindVec.mV[2]);
+ rwind_vel_text = llformat("RWind vel %.2f m/s", gRelativeWindVec.magVec());
+ rwind_vector_text = llformat("RWind vec %.2f %.2f %.2f", gRelativeWindVec.mV[0], gRelativeWindVec.mV[1], gRelativeWindVec.mV[2]);
+
+ addText(xpos, ypos, wind_vel_text); ypos += y_inc;
+ addText(xpos, ypos, wind_vector_text); ypos += y_inc;
+ addText(xpos, ypos, rwind_vel_text); ypos += y_inc;
+ addText(xpos, ypos, rwind_vector_text); ypos += y_inc;
+ }
+ if (gDisplayWindInfo)
+ {
+ if (gAudiop)
+ {
+ audio_text= llformat("Audio for wind: %d", gAudiop->isWindEnabled());
+ }
+ addText(xpos, ypos, audio_text); ypos += y_inc;
+ }
+ if (gDisplayFOV)
+ {
+ addText(xpos, ypos, llformat("FOV: %2.1f deg", RAD_TO_DEG * LLViewerCamera::getInstance()->getView()));
+ ypos += y_inc;
+ }
+ if (gDisplayBadge)
+ {
+ addText(xpos, ypos+(y_inc/2), llformat("Hippos!", RAD_TO_DEG * LLViewerCamera::getInstance()->getView()));
+ ypos += y_inc * 2;
+ }
+
+ /*if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ addText(xpos + 200, ypos, llformat("Flycam"));
+ ypos += y_inc;
+ }*/
+
+ if (gSavedSettings.getBOOL("DebugShowRenderInfo"))
+ {
+ if (gPipeline.getUseVertexShaders() == 0)
+ {
+ addText(xpos, ypos, "Shaders Disabled");
+ ypos += y_inc;
+ }
+ addText(xpos, ypos, llformat("%d MB Vertex Data", LLVertexBuffer::sAllocatedBytes/(1024*1024)));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Vertex Buffers", LLVertexBuffer::sGLCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Mapped Buffers", LLVertexBuffer::sMappedCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Vertex Buffer Binds", LLVertexBuffer::sBindCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Vertex Buffer Sets", LLVertexBuffer::sSetCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Texture Binds", LLImageGL::sBindCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Unique Textures", LLImageGL::sUniqueCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Render Calls", gPipeline.mBatchCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Matrix Ops", gPipeline.mMatrixOpCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d Texture Matrix Ops", gPipeline.mTextureMatrixOps));
+ ypos += y_inc;
+
+ gPipeline.mTextureMatrixOps = 0;
+ gPipeline.mMatrixOpCount = 0;
+
+ if (gPipeline.mBatchCount > 0)
+ {
+ addText(xpos, ypos, llformat("Batch min/max/mean: %d/%d/%d", gPipeline.mMinBatchSize, gPipeline.mMaxBatchSize,
+ gPipeline.mTrianglesDrawn/gPipeline.mBatchCount));
+
+ gPipeline.mMinBatchSize = gPipeline.mMaxBatchSize;
+ gPipeline.mMaxBatchSize = 0;
+ gPipeline.mBatchCount = 0;
+ }
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("UI Verts/Calls: %d/%d", LLRender::sUIVerts, LLRender::sUICalls));
+ LLRender::sUICalls = LLRender::sUIVerts = 0;
+ ypos += y_inc;
+
+ addText(xpos,ypos, llformat("%d/%d Nodes visible", gPipeline.mNumVisibleNodes, LLSpatialGroup::sNodeCount));
+
+ ypos += y_inc;
+
+
+ addText(xpos,ypos, llformat("%d Avatars visible", LLVOAvatar::sNumVisibleAvatars));
+
+ ypos += y_inc;
+
+ addText(xpos,ypos, llformat("%d Lights visible", LLPipeline::sVisibleLightCount));
+
+ ypos += y_inc;
+
+ LLVertexBuffer::sBindCount = LLImageGL::sBindCount =
+ LLVertexBuffer::sSetCount = LLImageGL::sUniqueCount =
+ gPipeline.mNumVisibleNodes = LLPipeline::sVisibleLightCount = 0;
+ }
+ if (gSavedSettings.getBOOL("DebugShowRenderMatrices"))
+ {
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[12], gGLProjection[13], gGLProjection[14], gGLProjection[15]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[8], gGLProjection[9], gGLProjection[10], gGLProjection[11]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[4], gGLProjection[5], gGLProjection[6], gGLProjection[7]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[0], gGLProjection[1], gGLProjection[2], gGLProjection[3]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, "Projection Matrix");
+ ypos += y_inc;
+
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[12], gGLModelView[13], gGLModelView[14], gGLModelView[15]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[8], gGLModelView[9], gGLModelView[10], gGLModelView[11]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[4], gGLModelView[5], gGLModelView[6], gGLModelView[7]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLModelView[0], gGLModelView[1], gGLModelView[2], gGLModelView[3]));
+ ypos += y_inc;
+
+ addText(xpos, ypos, "View Matrix");
+ ypos += y_inc;
+ }
+ if (gSavedSettings.getBOOL("DebugShowColor"))
+ {
+ U8 color[4];
+ LLCoordGL coord = gViewerWindow->getCurrentMouse();
+ glReadPixels(coord.mX, coord.mY, 1,1,GL_RGBA, GL_UNSIGNED_BYTE, color);
+ addText(xpos, ypos, llformat("%d %d %d %d", color[0], color[1], color[2], color[3]));
+ ypos += y_inc;
+ }
+ // only display these messages if we are actually rendering beacons at this moment
+ if (LLPipeline::getRenderBeacons(NULL) && LLFloaterReg::instanceVisible("beacons"))
+ {
+ if (LLPipeline::getRenderParticleBeacons(NULL))
+ {
+ addText(xpos, ypos, beacon_particle);
+ ypos += y_inc;
+ }
+ if (LLPipeline::toggleRenderTypeControlNegated((void*)LLPipeline::RENDER_TYPE_PARTICLES))
+ {
+ addText(xpos, ypos, particle_hiding);
+ ypos += y_inc;
+ }
+ if (LLPipeline::getRenderPhysicalBeacons(NULL))
+ {
+ addText(xpos, ypos, beacon_physical);
+ ypos += y_inc;
+ }
+ if (LLPipeline::getRenderScriptedBeacons(NULL))
+ {
+ addText(xpos, ypos, beacon_scripted);
+ ypos += y_inc;
+ }
+ else
+ if (LLPipeline::getRenderScriptedTouchBeacons(NULL))
+ {
+ addText(xpos, ypos, beacon_scripted_touch);
+ ypos += y_inc;
+ }
+ if (LLPipeline::getRenderSoundBeacons(NULL))
+ {
+ addText(xpos, ypos, beacon_sound);
+ ypos += y_inc;
+ }
+ }
+ if(log_texture_traffic)
+ {
+ U32 old_y = ypos ;
+ for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++)
+ {
+ if(gTotalTextureBytesPerBoostLevel[i] > 0)
+ {
+ addText(xpos, ypos, llformat("Boost_Level %d: %.3f MB", i, (F32)gTotalTextureBytesPerBoostLevel[i] / (1024 * 1024)));
+ ypos += y_inc;
+ }
+ }
+ if(ypos != old_y)
+ {
+ addText(xpos, ypos, "Network traffic for textures:");
+ ypos += y_inc;
+ }
+ }
+
+ if (gSavedSettings.getBOOL("DebugShowTextureInfo"))
+ {
+ LLViewerObject* objectp = NULL ;
+ //objectp = = gAgentCamera.getFocusObject();
+
+ LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode();
+ if (nodep)
+ {
+ objectp = nodep->getObject();
+ }
+ if (objectp && !objectp->isDead())
+ {
+ S32 num_faces = objectp->mDrawable->getNumFaces() ;
+
+ for(S32 i = 0 ; i < num_faces; i++)
+ {
+ LLFace* facep = objectp->mDrawable->getFace(i) ;
+ if(facep)
+ {
+ //addText(xpos, ypos, llformat("ts_min: %.3f ts_max: %.3f tt_min: %.3f tt_max: %.3f", facep->mTexExtents[0].mV[0], facep->mTexExtents[1].mV[0],
+ // facep->mTexExtents[0].mV[1], facep->mTexExtents[1].mV[1]));
+ //ypos += y_inc;
+
+ addText(xpos, ypos, llformat("v_size: %.3f: p_size: %.3f", facep->getVirtualSize(), facep->getPixelArea()));
+ ypos += y_inc;
+
+ //const LLTextureEntry *tep = facep->getTextureEntry();
+ //if(tep)
+ //{
+ // addText(xpos, ypos, llformat("scale_s: %.3f: scale_t: %.3f", tep->mScaleS, tep->mScaleT)) ;
+ // ypos += y_inc;
+ //}
+
+ LLViewerTexture* tex = facep->getTexture() ;
+ if(tex)
+ {
+ addText(xpos, ypos, llformat("ID: %s v_size: %.3f", tex->getID().asString().c_str(), tex->getMaxVirtualSize()));
+ ypos += y_inc;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ void draw()
+ {
+ for (line_list_t::iterator iter = mLineList.begin();
+ iter != mLineList.end(); ++iter)
+ {
+ const Line& line = *iter;
+ LLFontGL::getFontMonospace()->renderUTF8(line.text, 0, (F32)line.x, (F32)line.y, mTextColor,
+ LLFontGL::LEFT, LLFontGL::TOP,
+ LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
+ }
+ mLineList.clear();
+ }
+
+};
+
+void LLViewerWindow::updateDebugText()
+{
+ mDebugText->update();
+}
+
+////////////////////////////////////////////////////////////////////////////
+//
+// LLViewerWindow
+//
+
+BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down)
+{
+ const char* buttonname = "";
+ const char* buttonstatestr = "";
+ S32 x = pos.mX;
+ S32 y = pos.mY;
+ x = llround((F32)x / mDisplayScale.mV[VX]);
+ y = llround((F32)y / mDisplayScale.mV[VY]);
+
+ // only send mouse clicks to UI if UI is visible
+ if(gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+
+ if (down)
+ {
+ buttonstatestr = "down" ;
+ }
+ else
+ {
+ buttonstatestr = "up" ;
+ }
+
+ switch (clicktype)
+ {
+ case LLMouseHandler::CLICK_LEFT:
+ mLeftMouseDown = down;
+ buttonname = "Left";
+ break;
+ case LLMouseHandler::CLICK_RIGHT:
+ mRightMouseDown = down;
+ buttonname = "Right";
+ break;
+ case LLMouseHandler::CLICK_MIDDLE:
+ mMiddleMouseDown = down;
+ buttonname = "Middle";
+ break;
+ case LLMouseHandler::CLICK_DOUBLELEFT:
+ mLeftMouseDown = down;
+ buttonname = "Left Double Click";
+ break;
+ }
+
+ LLView::sMouseHandlerMessage.clear();
+
+ if (gMenuBarView)
+ {
+ // stop ALT-key access to menu
+ gMenuBarView->resetMenuTrigger();
+ }
+
+ if (gDebugClicks)
+ {
+ llinfos << "ViewerWindow " << buttonname << " mouse " << buttonstatestr << " at " << x << "," << y << llendl;
+ }
+
+ // Make sure we get a corresponding mouseup event, even if the mouse leaves the window
+ if (down)
+ mWindow->captureMouse();
+ else
+ mWindow->releaseMouse();
+
+ // Indicate mouse was active
+ LLUI::resetMouseIdleTimer();
+
+ // Don't let the user move the mouse out of the window until mouse up.
+ if( LLToolMgr::getInstance()->getCurrentTool()->clipMouseWhenDown() )
+ {
+ mWindow->setMouseClipping(down);
+ }
+
+ LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
+ if( mouse_captor )
+ {
+ S32 local_x;
+ S32 local_y;
+ mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " handled by captor " << mouse_captor->getName() << llendl;
+ }
+ return mouse_captor->handleAnyMouseClick(local_x, local_y, mask, clicktype, down);
+ }
+
+ // Topmost view gets a chance before the hierarchy
+ //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ //if (top_ctrl)
+ //{
+ // S32 local_x, local_y;
+ // top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
+ // if (top_ctrl->pointInView(local_x, local_y))
+ // {
+ // return top_ctrl->handleAnyMouseClick(local_x, local_y, mask, clicktype, down) ;
+ // }
+ // else
+ // {
+ // if (down)
+ // {
+ // gFocusMgr.setTopCtrl(NULL);
+ // }
+ // }
+ //}
+
+ // Give the UI views a chance to process the click
+ if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) )
+ {
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " " << LLView::sMouseHandlerMessage << llendl;
+ }
+ return TRUE;
+ }
+ else if (LLView::sDebugMouseHandling)
+ {
+ llinfos << buttonname << " Mouse " << buttonstatestr << " not handled by view" << llendl;
+ }
+ }
+
+ // Do not allow tool manager to handle mouseclicks if we have disconnected
+ if(!gDisconnected && LLToolMgr::getInstance()->getCurrentTool()->handleAnyMouseClick( x, y, mask, clicktype, down ) )
+ {
+ return TRUE;
+ }
+
+
+ // If we got this far on a down-click, it wasn't handled.
+ // Up-clicks, though, are always handled as far as the OS is concerned.
+ BOOL default_rtn = !down;
+ return default_rtn;
+}
+
+BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ BOOL down = TRUE;
+ return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_LEFT,down);
+}
+
+BOOL LLViewerWindow::handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ // try handling as a double-click first, then a single-click if that
+ // wasn't handled.
+ BOOL down = TRUE;
+ if (handleAnyMouseClick(window, pos, mask,
+ LLMouseHandler::CLICK_DOUBLELEFT, down))
+ {
+ return TRUE;
+ }
+ return handleMouseDown(window, pos, mask);
+}
+
+BOOL LLViewerWindow::handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ BOOL down = FALSE;
+ return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_LEFT,down);
+}
+
+
+BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ S32 x = pos.mX;
+ S32 y = pos.mY;
+ x = llround((F32)x / mDisplayScale.mV[VX]);
+ y = llround((F32)y / mDisplayScale.mV[VY]);
+
+ BOOL down = TRUE;
+ BOOL handle = handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down);
+ if (handle)
+ return handle;
+
+ // *HACK: this should be rolled into the composite tool logic, not
+ // hardcoded at the top level.
+ if (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance())
+ {
+ // If the current tool didn't process the click, we should show
+ // the pie menu. This can be done by passing the event to the pie
+ // menu tool.
+ LLToolPie::getInstance()->handleRightMouseDown(x, y, mask);
+ // show_context_menu( x, y, mask );
+ }
+
+ return TRUE;
+}
+
+BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ BOOL down = FALSE;
+ return handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_RIGHT,down);
+}
+
+BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ BOOL down = TRUE;
+ LLVoiceClient::getInstance()->middleMouseState(true);
+ handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
+
+ // Always handled as far as the OS is concerned.
+ return TRUE;
+}
+
+LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *window, LLCoordGL pos, MASK mask, LLWindowCallbacks::DragNDropAction action, std::string data)
+{
+ LLWindowCallbacks::DragNDropResult result = LLWindowCallbacks::DND_NONE;
+
+ const bool prim_media_dnd_enabled = gSavedSettings.getBOOL("PrimMediaDragNDrop");
+ const bool slurl_dnd_enabled = gSavedSettings.getBOOL("SLURLDragNDrop");
+
+ if ( prim_media_dnd_enabled || slurl_dnd_enabled )
+ {
+ switch(action)
+ {
+ // Much of the handling for these two cases is the same.
+ case LLWindowCallbacks::DNDA_TRACK:
+ case LLWindowCallbacks::DNDA_DROPPED:
+ case LLWindowCallbacks::DNDA_START_TRACKING:
+ {
+ bool drop = (LLWindowCallbacks::DNDA_DROPPED == action);
+
+ if (slurl_dnd_enabled)
+ {
+ LLSLURL dropped_slurl(data);
+ if(dropped_slurl.isSpatial())
+ {
+ if (drop)
+ {
+ LLURLDispatcher::dispatch( dropped_slurl.getSLURLString(), NULL, true );
+ return LLWindowCallbacks::DND_MOVE;
+ }
+ return LLWindowCallbacks::DND_COPY;
+ }
+ }
+
+ if (prim_media_dnd_enabled)
+ {
+ LLPickInfo pick_info = pickImmediate( pos.mX, pos.mY, TRUE /*BOOL pick_transparent*/ );
+
+ LLUUID object_id = pick_info.getObjectID();
+ S32 object_face = pick_info.mObjectFace;
+ std::string url = data;
+
+ lldebugs << "Object: picked at " << pos.mX << ", " << pos.mY << " - face = " << object_face << " - URL = " << url << llendl;
+
+ LLVOVolume *obj = dynamic_cast<LLVOVolume*>(static_cast<LLViewerObject*>(pick_info.getObject()));
+
+ if (obj && !obj->getRegion()->getCapability("ObjectMedia").empty())
+ {
+ LLTextureEntry *te = obj->getTE(object_face);
+
+ // can modify URL if we can modify the object or we have navigate permissions
+ bool allow_modify_url = obj->permModify() || obj->hasMediaPermission( te->getMediaData(), LLVOVolume::MEDIA_PERM_INTERACT );
+
+ if (te && allow_modify_url )
+ {
+ if (drop)
+ {
+ // object does NOT have media already
+ if ( ! te->hasMedia() )
+ {
+ // we are allowed to modify the object
+ if ( obj->permModify() )
+ {
+ // Create new media entry
+ LLSD media_data;
+ // XXX Should we really do Home URL too?
+ media_data[LLMediaEntry::HOME_URL_KEY] = url;
+ media_data[LLMediaEntry::CURRENT_URL_KEY] = url;
+ media_data[LLMediaEntry::AUTO_PLAY_KEY] = true;
+ obj->syncMediaData(object_face, media_data, true, true);
+ // XXX This shouldn't be necessary, should it ?!?
+ if (obj->getMediaImpl(object_face))
+ obj->getMediaImpl(object_face)->navigateReload();
+ obj->sendMediaDataUpdate();
+
+ result = LLWindowCallbacks::DND_COPY;
+ }
+ }
+ else
+ // object HAS media already
+ {
+ // URL passes the whitelist
+ if (te->getMediaData()->checkCandidateUrl( url ) )
+ {
+ // just navigate to the URL
+ if (obj->getMediaImpl(object_face))
+ {
+ obj->getMediaImpl(object_face)->navigateTo(url);
+ }
+ else
+ {
+ // This is very strange. Navigation should
+ // happen via the Impl, but we don't have one.
+ // This sends it to the server, which /should/
+ // trigger us getting it. Hopefully.
+ LLSD media_data;
+ media_data[LLMediaEntry::CURRENT_URL_KEY] = url;
+ obj->syncMediaData(object_face, media_data, true, true);
+ obj->sendMediaDataUpdate();
+ }
+ result = LLWindowCallbacks::DND_LINK;
+
+ }
+ }
+ LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
+ mDragHoveredObject = NULL;
+
+ }
+ else
+ {
+ // Check the whitelist, if there's media (otherwise just show it)
+ if (te->getMediaData() == NULL || te->getMediaData()->checkCandidateUrl(url))
+ {
+ if ( obj != mDragHoveredObject)
+ {
+ // Highlight the dragged object
+ LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
+ mDragHoveredObject = obj;
+ LLSelectMgr::getInstance()->highlightObjectOnly(mDragHoveredObject);
+ }
+ result = (! te->hasMedia()) ? LLWindowCallbacks::DND_COPY : LLWindowCallbacks::DND_LINK;
+
+ }
+ }
+ }
+ }
+ }
+ }
+ break;
+
+ case LLWindowCallbacks::DNDA_STOP_TRACKING:
+ // The cleanup case below will make sure things are unhilighted if necessary.
+ break;
+ }
+
+ if (prim_media_dnd_enabled &&
+ result == LLWindowCallbacks::DND_NONE && !mDragHoveredObject.isNull())
+ {
+ LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
+ mDragHoveredObject = NULL;
+ }
+ }
+
+ return result;
+}
+
+BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ BOOL down = FALSE;
+ LLVoiceClient::getInstance()->middleMouseState(false);
+ handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down);
+
+ // Always handled as far as the OS is concerned.
+ return TRUE;
+}
+
+// WARNING: this is potentially called multiple times per frame
+void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask)
+{
+ S32 x = pos.mX;
+ S32 y = pos.mY;
+
+ x = llround((F32)x / mDisplayScale.mV[VX]);
+ y = llround((F32)y / mDisplayScale.mV[VY]);
+
+ mMouseInWindow = TRUE;
+
+ // Save mouse point for access during idle() and display()
+
+ LLCoordGL mouse_point(x, y);
+
+ if (mouse_point != mCurrentMousePoint)
+ {
+ LLUI::resetMouseIdleTimer();
+ }
+
+ saveLastMouse(mouse_point);
+
+ mWindow->showCursorFromMouseMove();
+
+ if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
+ {
+ gAgent.clearAFK();
+ }
+}
+
+void LLViewerWindow::handleMouseLeave(LLWindow *window)
+{
+ // Note: we won't get this if we have captured the mouse.
+ llassert( gFocusMgr.getMouseCapture() == NULL );
+ mMouseInWindow = FALSE;
+ LLToolTipMgr::instance().blockToolTips();
+}
+
+BOOL LLViewerWindow::handleCloseRequest(LLWindow *window)
+{
+ // User has indicated they want to close, but we may need to ask
+ // about modified documents.
+ LLAppViewer::instance()->userQuit();
+ // Don't quit immediately
+ return FALSE;
+}
+
+void LLViewerWindow::handleQuit(LLWindow *window)
+{
+ LLAppViewer::instance()->forceQuit();
+}
+
+void LLViewerWindow::handleResize(LLWindow *window, S32 width, S32 height)
+{
+ reshape(width, height);
+ mResDirty = true;
+}
+
+// The top-level window has gained focus (e.g. via ALT-TAB)
+void LLViewerWindow::handleFocus(LLWindow *window)
+{
+ gFocusMgr.setAppHasFocus(TRUE);
+ LLModalDialog::onAppFocusGained();
+
+ gAgent.onAppFocusGained();
+ LLToolMgr::getInstance()->onAppFocusGained();
+
+ // See if we're coming in with modifier keys held down
+ if (gKeyboard)
+ {
+ gKeyboard->resetMaskKeys();
+ }
+
+ // resume foreground running timer
+ // since we artifically limit framerate when not frontmost
+ gForegroundTime.unpause();
+}
+
+// The top-level window has lost focus (e.g. via ALT-TAB)
+void LLViewerWindow::handleFocusLost(LLWindow *window)
+{
+ gFocusMgr.setAppHasFocus(FALSE);
+ //LLModalDialog::onAppFocusLost();
+ LLToolMgr::getInstance()->onAppFocusLost();
+ gFocusMgr.setMouseCapture( NULL );
+
+ if (gMenuBarView)
+ {
+ // stop ALT-key access to menu
+ gMenuBarView->resetMenuTrigger();
+ }
+
+ // restore mouse cursor
+ showCursor();
+ getWindow()->setMouseClipping(FALSE);
+
+ // If losing focus while keys are down, reset them.
+ if (gKeyboard)
+ {
+ gKeyboard->resetKeys();
+ }
+
+ // pause timer that tracks total foreground running time
+ gForegroundTime.pause();
+}
+
+
+BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated)
+{
+ // Let the voice chat code check for its PTT key. Note that this never affects event processing.
+ LLVoiceClient::getInstance()->keyDown(key, mask);
+
+ if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
+ {
+ gAgent.clearAFK();
+ }
+
+ // *NOTE: We want to interpret KEY_RETURN later when it arrives as
+ // a Unicode char, not as a keydown. Otherwise when client frame
+ // rate is really low, hitting return sends your chat text before
+ // it's all entered/processed.
+ if (key == KEY_RETURN && mask == MASK_NONE)
+ {
+ return FALSE;
+ }
+
+ return gViewerKeyboard.handleKey(key, mask, repeated);
+}
+
+BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask)
+{
+ // Let the voice chat code check for its PTT key. Note that this never affects event processing.
+ LLVoiceClient::getInstance()->keyUp(key, mask);
+
+ return FALSE;
+}
+
+
+void LLViewerWindow::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
+{
+ LLViewerJoystick::getInstance()->setCameraNeedsUpdate(true);
+ return gViewerKeyboard.scanKey(key, key_down, key_up, key_level);
+}
+
+
+
+
+BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
+{
+ if (activated)
+ {
+ mActive = TRUE;
+ send_agent_resume();
+ gAgent.clearAFK();
+
+ // Unmute audio
+ audio_update_volume();
+ }
+ else
+ {
+ mActive = FALSE;
+
+ if (gSavedSettings.getS32("AFKTimeout"))
+ {
+ gAgent.setAFK();
+ }
+
+ // SL-53351: Make sure we're not in mouselook when minimised, to prevent control issues
+ if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK)
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+
+ send_agent_pause();
+
+ // Mute audio
+ audio_update_volume();
+ }
+ return TRUE;
+}
+
+BOOL LLViewerWindow::handleActivateApp(LLWindow *window, BOOL activating)
+{
+ //if (!activating) gAgentCamera.changeCameraToDefault();
+
+ LLViewerJoystick::getInstance()->setNeedsReset(true);
+ return FALSE;
+}
+
+
+void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item)
+{
+}
+
+
+BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height)
+{
+#if LL_WINDOWS
+ if (gNoRender)
+ {
+ HWND window_handle = (HWND)window->getPlatformWindow();
+ PAINTSTRUCT ps;
+ HDC hdc;
+
+ RECT wnd_rect;
+ wnd_rect.left = 0;
+ wnd_rect.top = 0;
+ wnd_rect.bottom = 200;
+ wnd_rect.right = 500;
+
+ hdc = BeginPaint(window_handle, &ps);
+ //SetBKColor(hdc, RGB(255, 255, 255));
+ FillRect(hdc, &wnd_rect, CreateSolidBrush(RGB(255, 255, 255)));
+
+ std::string temp_str;
+ temp_str = llformat( "FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */
+ LLViewerStats::getInstance()->mFPSStat.getMeanPerSec(),
+ LLViewerStats::getInstance()->mSimPhysicsFPS.getPrev(0),
+ LLViewerStats::getInstance()->mSimTimeDilation.getPrev(0));
+ S32 len = temp_str.length();
+ TextOutA(hdc, 0, 0, temp_str.c_str(), len);
+
+
+ LLVector3d pos_global = gAgent.getPositionGlobal();
+ temp_str = llformat( "Avatar pos %6.1lf %6.1lf %6.1lf", pos_global.mdV[0], pos_global.mdV[1], pos_global.mdV[2]);
+ len = temp_str.length();
+ TextOutA(hdc, 0, 25, temp_str.c_str(), len);
+
+ TextOutA(hdc, 0, 50, "Set \"DisableRendering FALSE\" in settings.ini file to reenable", 61);
+ EndPaint(window_handle, &ps);
+ return TRUE;
+ }
+#endif
+ return FALSE;
+}
+
+
+void LLViewerWindow::handleScrollWheel(LLWindow *window, S32 clicks)
+{
+ handleScrollWheel( clicks );
+}
+
+void LLViewerWindow::handleWindowBlock(LLWindow *window)
+{
+ send_agent_pause();
+}
+
+void LLViewerWindow::handleWindowUnblock(LLWindow *window)
+{
+ send_agent_resume();
+}
+
+void LLViewerWindow::handleDataCopy(LLWindow *window, S32 data_type, void *data)
+{
+ const S32 SLURL_MESSAGE_TYPE = 0;
+ switch (data_type)
+ {
+ case SLURL_MESSAGE_TYPE:
+ // received URL
+ std::string url = (const char*)data;
+ LLMediaCtrl* web = NULL;
+ const bool trusted_browser = false;
+ if (LLURLDispatcher::dispatch(url, web, trusted_browser))
+ {
+ // bring window to foreground, as it has just been "launched" from a URL
+ mWindow->bringToFront();
+ }
+ break;
+ }
+}
+
+BOOL LLViewerWindow::handleTimerEvent(LLWindow *window)
+{
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ LLViewerJoystick::getInstance()->updateStatus();
+ return TRUE;
+ }
+ return FALSE;
+}
+
+BOOL LLViewerWindow::handleDeviceChange(LLWindow *window)
+{
+ // give a chance to use a joystick after startup (hot-plugging)
+ if (!LLViewerJoystick::getInstance()->isJoystickInitialized() )
+ {
+ LLViewerJoystick::getInstance()->init(true);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void LLViewerWindow::handlePingWatchdog(LLWindow *window, const char * msg)
+{
+ LLAppViewer::instance()->pingMainloopTimeout(msg);
+}
+
+
+void LLViewerWindow::handleResumeWatchdog(LLWindow *window)
+{
+ LLAppViewer::instance()->resumeMainloopTimeout();
+}
+
+void LLViewerWindow::handlePauseWatchdog(LLWindow *window)
+{
+ LLAppViewer::instance()->pauseMainloopTimeout();
+}
+
+//virtual
+std::string LLViewerWindow::translateString(const char* tag)
+{
+ return LLTrans::getString( std::string(tag) );
+}
+
+//virtual
+std::string LLViewerWindow::translateString(const char* tag,
+ const std::map<std::string, std::string>& args)
+{
+ // LLTrans uses a special subclass of std::string for format maps,
+ // but we must use std::map<> in these callbacks, otherwise we create
+ // a dependency between LLWindow and LLFormatMapString. So copy the data.
+ LLStringUtil::format_map_t args_copy;
+ std::map<std::string,std::string>::const_iterator it = args.begin();
+ for ( ; it != args.end(); ++it)
+ {
+ args_copy[it->first] = it->second;
+ }
+ return LLTrans::getString( std::string(tag), args_copy);
+}
+
+//
+// Classes
+//
+LLViewerWindow::LLViewerWindow(
+ const std::string& title, const std::string& name,
+ S32 x, S32 y,
+ S32 width, S32 height,
+ BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used
+ :
+ mWindow(NULL),
+ mActive(TRUE),
+ mWindowRectRaw(0, height, width, 0),
+ mWindowRectScaled(0, height, width, 0),
+ mWorldViewRectRaw(0, height, width, 0),
+ mLeftMouseDown(FALSE),
+ mMiddleMouseDown(FALSE),
+ mRightMouseDown(FALSE),
+ mMouseInWindow( FALSE ),
+ mLastMask( MASK_NONE ),
+ mToolStored( NULL ),
+ mHideCursorPermanent( FALSE ),
+ mCursorHidden(FALSE),
+ mIgnoreActivate( FALSE ),
+ mResDirty(false),
+ mStatesDirty(false),
+ mCurrResolutionIndex(0),
+ mViewerWindowListener(new LLViewerWindowListener(this)),
+ mProgressView(NULL)
+{
+ LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert"));
+ LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal"));
+
+ LLNotifications::instance().getChannel("VW_alerts")->connectChanged(&LLViewerWindow::onAlert);
+ LLNotifications::instance().getChannel("VW_alertmodal")->connectChanged(&LLViewerWindow::onAlert);
+ LLNotifications::instance().setIgnoreAllNotifications(gSavedSettings.getBOOL("IgnoreAllNotifications"));
+ llinfos << "NOTE: ALL NOTIFICATIONS THAT OCCUR WILL GET ADDED TO IGNORE LIST FOR LATER RUNS." << llendl;
+
+ // Default to application directory.
+ LLViewerWindow::sSnapshotBaseName = "Snapshot";
+ LLViewerWindow::sMovieBaseName = "SLmovie";
+ resetSnapshotLoc();
+
+ // create window
+ mWindow = LLWindowManager::createWindow(this,
+ title, name, x, y, width, height, 0,
+ fullscreen,
+ gNoRender,
+ gSavedSettings.getBOOL("DisableVerticalSync"),
+ !gNoRender,
+ ignore_pixel_depth,
+ gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
+
+ if (!LLAppViewer::instance()->restoreErrorTrap())
+ {
+ LL_WARNS("Window") << " Someone took over my signal/exception handler (post createWindow)!" << LL_ENDL;
+ }
+
+ LLCoordScreen scr;
+ mWindow->getSize(&scr);
+
+ if(fullscreen && ( scr.mX!=width || scr.mY!=height))
+ {
+ llwarns << "Fullscreen has forced us in to a different resolution now using "<<scr.mX<<" x "<<scr.mY<<llendl;
+ gSavedSettings.setS32("FullScreenWidth",scr.mX);
+ gSavedSettings.setS32("FullScreenHeight",scr.mY);
+ }
+
+ if (NULL == mWindow)
+ {
+ LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
+#if LL_LINUX || LL_SOLARIS
+ llwarns << "Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt or README-solaris.txt for further information."
+ << llendl;
+#else
+ LL_WARNS("Window") << "Unable to create window, be sure screen is set at 32-bit color in Control Panels->Display->Settings"
+ << LL_ENDL;
+#endif
+ LLAppViewer::instance()->fastQuit(1);
+ }
+
+ // Get the real window rect the window was created with (since there are various OS-dependent reasons why
+ // the size of a window or fullscreen context may have been adjusted slightly...)
+ F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
+
+ mDisplayScale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
+ mDisplayScale *= ui_scale_factor;
+ LLUI::setScaleFactor(mDisplayScale);
+
+ {
+ LLCoordWindow size;
+ mWindow->getSize(&size);
+ mWindowRectRaw.set(0, size.mY, size.mX, 0);
+ mWindowRectScaled.set(0, llround((F32)size.mY / mDisplayScale.mV[VY]), llround((F32)size.mX / mDisplayScale.mV[VX]), 0);
+ }
+
+ LLFontManager::initClass();
+
+ //
+ // We want to set this stuff up BEFORE we initialize the pipeline, so we can turn off
+ // stuff like AGP if we think that it'll crash the viewer.
+ //
+ LL_DEBUGS("Window") << "Loading feature tables." << LL_ENDL;
+
+ LLFeatureManager::getInstance()->init();
+
+ // Initialize OpenGL Renderer
+ if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") ||
+ !gGLManager.mHasVertexBufferObject)
+ {
+ gSavedSettings.setBOOL("RenderVBOEnable", FALSE);
+ }
+ LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable"));
+
+ if (LLFeatureManager::getInstance()->isSafe()
+ || (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
+ || (gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass())
+ || (gSavedSettings.getBOOL("ProbeHardwareOnStartup")))
+ {
+ LLFeatureManager::getInstance()->applyRecommendedSettings();
+ gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE);
+ }
+
+ if (!gGLManager.mHasDepthClamp)
+ {
+ LL_INFOS("RenderInit") << "Missing feature GL_ARB_depth_clamp. Void water might disappear in rare cases." << LL_ENDL;
+ }
+
+ // If we crashed while initializng GL stuff last time, disable certain features
+ if (gSavedSettings.getBOOL("RenderInitError"))
+ {
+ mInitAlert = "DisplaySettingsNoShaders";
+ LLFeatureManager::getInstance()->setGraphicsLevel(0, false);
+ gSavedSettings.setU32("RenderQualityPerformance", 0);
+ }
+
+ // Init the image list. Must happen after GL is initialized and before the images that
+ // LLViewerWindow needs are requested.
+ LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ;
+ gTextureList.init();
+ LLViewerTextureManager::init() ;
+ gBumpImageList.init();
+
+ // Init font system, but don't actually load the fonts yet
+ // because our window isn't onscreen and they take several
+ // seconds to parse.
+ LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
+ mDisplayScale.mV[VX],
+ mDisplayScale.mV[VY],
+ gDirUtilp->getAppRODataDir(),
+ LLUI::getXUIPaths());
+
+ // Create container for all sub-views
+ LLView::Params rvp;
+ rvp.name("root");
+ rvp.rect(mWindowRectScaled);
+ rvp.mouse_opaque(false);
+ rvp.follows.flags(FOLLOWS_NONE);
+ mRootView = LLUICtrlFactory::create<LLRootView>(rvp);
+ LLUI::setRootView(mRootView);
+
+ // Make avatar head look forward at start
+ mCurrentMousePoint.mX = getWindowWidthScaled() / 2;
+ mCurrentMousePoint.mY = getWindowHeightScaled() / 2;
+
+ gShowOverlayTitle = gSavedSettings.getBOOL("ShowOverlayTitle");
+ mOverlayTitle = gSavedSettings.getString("OverlayTitle");
+ // Can't have spaces in settings.ini strings, so use underscores instead and convert them.
+ LLStringUtil::replaceChar(mOverlayTitle, '_', ' ');
+
+ // sync the keyboard's setting with the saved setting
+ gSavedSettings.getControl("NumpadControl")->firePropertyChanged();
+
+ mDebugText = new LLDebugText(this);
+
+ mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale);
+}
+
+void LLViewerWindow::initGLDefaults()
+{
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
+
+ F32 ambient[4] = {0.f,0.f,0.f,0.f };
+ F32 diffuse[4] = {1.f,1.f,1.f,1.f };
+ glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,ambient);
+ glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,diffuse);
+
+ glPixelStorei(GL_PACK_ALIGNMENT,1);
+ glPixelStorei(GL_UNPACK_ALIGNMENT,1);
+
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+
+ // lights for objects
+ glShadeModel( GL_SMOOTH );
+
+ glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient);
+
+ gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+
+ glCullFace(GL_BACK);
+
+ // RN: Need this for translation and stretch manip.
+ gCone.prerender();
+ gBox.prerender();
+ gSphere.prerender();
+ gCylinder.prerender();
+}
+
+struct MainPanel : public LLPanel
+{
+};
+
+void LLViewerWindow::initBase()
+{
+ S32 height = getWindowHeightScaled();
+ S32 width = getWindowWidthScaled();
+
+ LLRect full_window(0, height, width, 0);
+
+ ////////////////////
+ //
+ // Set the gamma
+ //
+
+ F32 gamma = gSavedSettings.getF32("RenderGamma");
+ if (gamma != 0.0f)
+ {
+ getWindow()->setGamma(gamma);
+ }
+
+ // Create global views
+
+ // Create the floater view at the start so that other views can add children to it.
+ // (But wait to add it as a child of the root view so that it will be in front of the
+ // other views.)
+ MainPanel* main_view = new MainPanel();
+ main_view->buildFromFile("main_view.xml");
+ main_view->setShape(full_window);
+ getRootView()->addChild(main_view);
+
+ // placeholder widget that controls where "world" is rendered
+ mWorldViewPlaceholder = main_view->getChildView("world_view_rect")->getHandle();
+ mNonSideTrayView = main_view->getChildView("non_side_tray_view")->getHandle();
+ mFloaterViewHolder = main_view->getChildView("floater_view_holder")->getHandle();
+ mPopupView = main_view->getChild<LLPopupView>("popup_holder");
+ mHintHolder = main_view->getChild<LLView>("hint_holder")->getHandle();
+ mLoginPanelHolder = main_view->getChild<LLView>("login_panel_holder")->getHandle();
+
+ // Constrain floaters to inside the menu and status bar regions.
+ gFloaterView = main_view->getChild<LLFloaterView>("Floater View");
+ gFloaterView->setFloaterSnapView(main_view->getChild<LLView>("floater_snap_region")->getHandle());
+ gSnapshotFloaterView = main_view->getChild<LLSnapshotFloaterView>("Snapshot Floater View");
+
+
+ // Console
+ llassert( !gConsole );
+ LLConsole::Params cp;
+ cp.name("console");
+ cp.max_lines(gSavedSettings.getS32("ConsoleBufferSize"));
+ cp.rect(getChatConsoleRect());
+ cp.persist_time(gSavedSettings.getF32("ChatPersistTime"));
+ cp.font_size_index(gSavedSettings.getS32("ChatFontSize"));
+ cp.follows.flags(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM);
+ gConsole = LLUICtrlFactory::create<LLConsole>(cp);
+ getRootView()->addChild(gConsole);
+
+ // optionally forward warnings to chat console/chat floater
+ // for qa runs and dev builds
+#if !LL_RELEASE_FOR_DOWNLOAD
+ LLError::addRecorder(RecordToChatConsole::getInstance());
+#else
+ if(gSavedSettings.getBOOL("QAMode"))
+ {
+ LLError::addRecorder(RecordToChatConsole::getInstance());
+ }
+#endif
+
+ gDebugView = getRootView()->getChild<LLDebugView>("DebugView");
+ gDebugView->init();
+ gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view");
+
+ // Initialize busy response message when logged in
+ LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse));
+
+ // Add the progress bar view (startup view), which overrides everything
+ mProgressView = getRootView()->findChild<LLProgressView>("progress_view");
+ setShowProgress(FALSE);
+ setProgressCancelButtonVisible(FALSE);
+
+ gMenuHolder = getRootView()->getChild<LLViewerMenuHolderGL>("Menu Holder");
+
+ LLMenuGL::sMenuContainer = gMenuHolder;
+
+}
+
+void LLViewerWindow::initWorldUI()
+{
+ S32 height = mRootView->getRect().getHeight();
+ S32 width = mRootView->getRect().getWidth();
+ LLRect full_window(0, height, width, 0);
+
+
+ gIMMgr = LLIMMgr::getInstance();
+
+ //getRootView()->sendChildToFront(gFloaterView);
+ //getRootView()->sendChildToFront(gSnapshotFloaterView);
+
+ // new bottom panel
+ LLPanel* bottom_tray_container = getRootView()->getChild<LLPanel>("bottom_tray_container");
+ LLBottomTray* bottom_tray = LLBottomTray::getInstance();
+ bottom_tray->setShape(bottom_tray_container->getLocalRect());
+ bottom_tray->setFollowsAll();
+ bottom_tray_container->addChild(bottom_tray);
+ bottom_tray_container->setVisible(TRUE);
+
+ LLRect morph_view_rect = full_window;
+ morph_view_rect.stretch( -STATUS_BAR_HEIGHT );
+ morph_view_rect.mTop = full_window.mTop - 32;
+ LLMorphView::Params mvp;
+ mvp.name("MorphView");
+ mvp.rect(morph_view_rect);
+ mvp.visible(false);
+ gMorphView = LLUICtrlFactory::create<LLMorphView>(mvp);
+ getRootView()->addChild(gMorphView);
+
+ LLWorldMapView::initClass();
+
+ // Force gFloaterWorldMap to initialize
+ LLFloaterReg::getInstance("world_map");
+
+ // Force gFloaterTools to initialize
+ LLFloaterReg::getInstance("build");
+ LLFloaterReg::hideInstance("build");
+
+ // Status bar
+ LLPanel* status_bar_container = getRootView()->getChild<LLPanel>("status_bar_container");
+ gStatusBar = new LLStatusBar(status_bar_container->getLocalRect());
+ gStatusBar->setFollowsAll();
+ gStatusBar->setShape(status_bar_container->getLocalRect());
+ // sync bg color with menu bar
+ gStatusBar->setBackgroundColor( gMenuBarView->getBackgroundColor().get() );
+ status_bar_container->addChild(gStatusBar);
+ status_bar_container->setVisible(TRUE);
+
+ // Navigation bar
+ LLPanel* nav_bar_container = getRootView()->getChild<LLPanel>("nav_bar_container");
+
+ LLNavigationBar* navbar = LLNavigationBar::getInstance();
+ navbar->setShape(nav_bar_container->getLocalRect());
+ navbar->setBackgroundColor(gMenuBarView->getBackgroundColor().get());
+ nav_bar_container->addChild(navbar);
+ nav_bar_container->setVisible(TRUE);
+
+ if (!gSavedSettings.getBOOL("ShowNavbarNavigationPanel"))
+ {
+ navbar->showNavigationPanel(FALSE);
+ }
+
+ if (!gSavedSettings.getBOOL("ShowNavbarFavoritesPanel"))
+ {
+ navbar->showFavoritesPanel(FALSE);
+ }
+
+ // Top Info bar
+ LLPanel* topinfo_bar_container = getRootView()->getChild<LLPanel>("topinfo_bar_container");
+ LLPanelTopInfoBar* topinfo_bar = LLPanelTopInfoBar::getInstance();
+
+ topinfo_bar->setShape(topinfo_bar_container->getLocalRect());
+
+ topinfo_bar_container->addChild(topinfo_bar);
+ topinfo_bar_container->setVisible(TRUE);
+
+ if (!gSavedSettings.getBOOL("ShowMiniLocationPanel"))
+ {
+ topinfo_bar->setVisible(FALSE);
+ }
+
+ if ( gHUDView == NULL )
+ {
+ LLRect hud_rect = full_window;
+ hud_rect.mBottom += 50;
+ if (gMenuBarView && gMenuBarView->isInVisibleChain())
+ {
+ hud_rect.mTop -= gMenuBarView->getRect().getHeight();
+ }
+ gHUDView = new LLHUDView(hud_rect);
+ // put behind everything else in the UI
+ getRootView()->addChildInBack(gHUDView);
+ }
+
+ LLPanel* panel_ssf_container = getRootView()->getChild<LLPanel>("stand_stop_flying_container");
+ LLPanelStandStopFlying* panel_stand_stop_flying = LLPanelStandStopFlying::getInstance();
+ panel_ssf_container->addChild(panel_stand_stop_flying);
+ panel_ssf_container->setVisible(TRUE);
+
+ // put sidetray in container
+ LLPanel* side_tray_container = getRootView()->getChild<LLPanel>("side_tray_container");
+ LLSideTray* sidetrayp = LLSideTray::getInstance();
+ sidetrayp->setShape(side_tray_container->getLocalRect());
+ // don't follow right edge to avoid spurious resizes, since we are using a fixed width layout
+ sidetrayp->setFollows(FOLLOWS_LEFT|FOLLOWS_TOP|FOLLOWS_BOTTOM);
+ side_tray_container->addChild(sidetrayp);
+ side_tray_container->setVisible(FALSE);
+
+ // put sidetray buttons in their own panel
+ LLPanel* buttons_panel = sidetrayp->getButtonsPanel();
+ LLPanel* buttons_panel_container = getRootView()->getChild<LLPanel>("side_bar_tabs");
+ buttons_panel->setShape(buttons_panel_container->getLocalRect());
+ buttons_panel->setFollowsAll();
+ buttons_panel_container->addChild(buttons_panel);
+
+ LLView* avatar_picker_destination_guide_container = gViewerWindow->getRootView()->getChild<LLView>("avatar_picker_and_destination_guide_container");
+ avatar_picker_destination_guide_container->getChild<LLButton>("close")->setCommitCallback(boost::bind(toggle_destination_and_avatar_picker, LLSD()));
+ LLMediaCtrl* destinations = avatar_picker_destination_guide_container->findChild<LLMediaCtrl>("destination_guide_contents");
+ LLMediaCtrl* avatar_picker = avatar_picker_destination_guide_container->findChild<LLMediaCtrl>("avatar_picker_contents");
+ if (destinations)
+ {
+ destinations->navigateTo(gSavedSettings.getString("DestinationGuideURL"), "text/html");
+ }
+
+ if (avatar_picker)
+ {
+ avatar_picker->navigateTo(gSavedSettings.getString("AvatarPickerURL"), "text/html");
+ }
+
+}
+
+// Destroy the UI
+void LLViewerWindow::shutdownViews()
+{
+ // clean up warning logger
+ LLError::removeRecorder(RecordToChatConsole::getInstance());
+
+ delete mDebugText;
+ mDebugText = NULL;
+
+ // Cleanup global views
+ if (gMorphView)
+ {
+ gMorphView->setVisible(FALSE);
+ }
+
+ // DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open
+ // will crump with LL_ERRS.
+ LLModalDialog::shutdownModals();
+
+ // destroy the nav bar, not currently part of gViewerWindow
+ // *TODO: Make LLNavigationBar part of gViewerWindow
+ delete LLNavigationBar::getInstance();
+
+ // destroy menus after instantiating navbar above, as it needs
+ // access to gMenuHolder
+ cleanup_menus();
+
+ // Delete all child views.
+ delete mRootView;
+ mRootView = NULL;
+
+ // Automatically deleted as children of mRootView. Fix the globals.
+ gStatusBar = NULL;
+ gIMMgr = NULL;
+ gToolTipView = NULL;
+
+ gFloaterView = NULL;
+ gMorphView = NULL;
+
+ gHUDView = NULL;
+}
+
+void LLViewerWindow::shutdownGL()
+{
+ //--------------------------------------------------------
+ // Shutdown GL cleanly. Order is very important here.
+ //--------------------------------------------------------
+ LLFontGL::destroyDefaultFonts();
+ LLFontManager::cleanupClass();
+ stop_glerror();
+
+ gSky.cleanup();
+ stop_glerror();
+
+ LLWearableList::instance().cleanup() ;
+
+ gTextureList.shutdown();
+ stop_glerror();
+
+ gBumpImageList.shutdown();
+ stop_glerror();
+
+ LLWorldMapView::cleanupTextures();
+
+ llinfos << "Cleaning up pipeline" << llendl;
+ gPipeline.cleanup();
+ stop_glerror();
+
+ LLViewerTextureManager::cleanup() ;
+ LLImageGL::cleanupClass() ;
+
+ llinfos << "All textures and llimagegl images are destroyed!" << llendl ;
+
+ llinfos << "Cleaning up select manager" << llendl;
+ LLSelectMgr::getInstance()->cleanup();
+
+ LLVertexBuffer::cleanupClass();
+
+ llinfos << "Stopping GL during shutdown" << llendl;
+ if (!gNoRender)
+ {
+ stopGL(FALSE);
+ stop_glerror();
+ }
+
+ gGL.shutdown();
+}
+
+// shutdownViews() and shutdownGL() need to be called first
+LLViewerWindow::~LLViewerWindow()
+{
+ llinfos << "Destroying Window" << llendl;
+ destroyWindow();
+
+ delete mDebugText;
+ mDebugText = NULL;
+}
+
+
+void LLViewerWindow::setCursor( ECursorType c )
+{
+ mWindow->setCursor( c );
+}
+
+void LLViewerWindow::showCursor()
+{
+ mWindow->showCursor();
+
+ mCursorHidden = FALSE;
+}
+
+void LLViewerWindow::hideCursor()
+{
+ // And hide the cursor
+ mWindow->hideCursor();
+
+ mCursorHidden = TRUE;
+}
+
+void LLViewerWindow::sendShapeToSim()
+{
+ LLMessageSystem* msg = gMessageSystem;
+ if(!msg) return;
+ msg->newMessageFast(_PREHASH_AgentHeightWidth);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode);
+ msg->nextBlockFast(_PREHASH_HeightWidthBlock);
+ msg->addU32Fast(_PREHASH_GenCounter, 0);
+ U16 height16 = (U16) mWorldViewRectRaw.getHeight();
+ U16 width16 = (U16) mWorldViewRectRaw.getWidth();
+ msg->addU16Fast(_PREHASH_Height, height16);
+ msg->addU16Fast(_PREHASH_Width, width16);
+ gAgent.sendReliableMessage();
+}
+
+// Must be called after window is created to set up agent
+// camera variables and UI variables.
+void LLViewerWindow::reshape(S32 width, S32 height)
+{
+ // Destroying the window at quit time generates spurious
+ // reshape messages. We don't care about these, and we
+ // don't want to send messages because the message system
+ // may have been destructed.
+ if (!LLApp::isExiting())
+ {
+ if (gNoRender)
+ {
+ return;
+ }
+
+ gWindowResized = TRUE;
+
+ // update our window rectangle
+ mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width;
+ mWindowRectRaw.mTop = mWindowRectRaw.mBottom + height;
+
+ //glViewport(0, 0, width, height );
+
+ if (height > 0)
+ {
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
+ }
+
+ calcDisplayScale();
+
+ BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor;
+ LLUI::setScaleFactor(mDisplayScale);
+
+ // update our window rectangle
+ mWindowRectScaled.mRight = mWindowRectScaled.mLeft + llround((F32)width / mDisplayScale.mV[VX]);
+ mWindowRectScaled.mTop = mWindowRectScaled.mBottom + llround((F32)height / mDisplayScale.mV[VY]);
+
+ setup2DViewport();
+
+ // Inform lower views of the change
+ // round up when converting coordinates to make sure there are no gaps at edge of window
+ LLView::sForceReshape = display_scale_changed;
+ mRootView->reshape(llceil((F32)width / mDisplayScale.mV[VX]), llceil((F32)height / mDisplayScale.mV[VY]));
+ LLView::sForceReshape = FALSE;
+
+ // clear font width caches
+ if (display_scale_changed)
+ {
+ LLHUDObject::reshapeAll();
+ }
+
+ sendShapeToSim();
+
+ // store new settings for the mode we are in, regardless
+ // Only save size if not maximized
+ BOOL maximized = mWindow->getMaximized();
+ gSavedSettings.setBOOL("WindowMaximized", maximized);
+
+ LLCoordScreen window_size;
+ if (!maximized
+ && mWindow->getSize(&window_size))
+ {
+ gSavedSettings.setS32("WindowWidth", window_size.mX);
+ gSavedSettings.setS32("WindowHeight", window_size.mY);
+ }
+
+ LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width);
+ LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_HEIGHT, (F64)height);
+ }
+}
+
+
+// Hide normal UI when a logon fails
+void LLViewerWindow::setNormalControlsVisible( BOOL visible )
+{
+ if(LLBottomTray::instanceExists())
+ {
+ LLBottomTray::getInstance()->setVisible(visible);
+ LLBottomTray::getInstance()->setEnabled(visible);
+ }
+
+ if ( gMenuBarView )
+ {
+ gMenuBarView->setVisible( visible );
+ gMenuBarView->setEnabled( visible );
+
+ // ...and set the menu color appropriately.
+ setMenuBackgroundColor(gAgent.getGodLevel() > GOD_NOT,
+ LLGridManager::getInstance()->isInProductionGrid());
+ }
+
+ if ( gStatusBar )
+ {
+ gStatusBar->setVisible( visible );
+ gStatusBar->setEnabled( visible );
+ }
+
+ LLNavigationBar* navbarp = LLUI::getRootView()->findChild<LLNavigationBar>("navigation_bar");
+ if (navbarp)
+ {
+ navbarp->setVisible( visible );
+ }
+}
+
+void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid)
+{
+ LLSD args;
+ LLColor4 new_bg_color;
+
+ // no l10n problem because channel is always an english string
+ std::string channel = LLVersionInfo::getChannel();
+ bool isProject = (channel.find("Project") != std::string::npos);
+
+ // god more important than project, proj more important than grid
+ if(god_mode && LLGridManager::getInstance()->isInProductionGrid())
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
+ }
+ else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid())
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
+ }
+ else if (!god_mode && isProject)
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarProjectBgColor" );
+ }
+ else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid())
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
+ }
+ else
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
+ }
+
+ if(gMenuBarView)
+ {
+ gMenuBarView->setBackgroundColor( new_bg_color );
+ }
+
+ if(gStatusBar)
+ {
+ gStatusBar->setBackgroundColor( new_bg_color );
+ }
+}
+
+void LLViewerWindow::drawDebugText()
+{
+ gGL.color4f(1,1,1,1);
+ gGL.pushMatrix();
+ gGL.pushUIMatrix();
+ {
+ // scale view by UI global scale factor and aspect ratio correction factor
+ gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
+ mDebugText->draw();
+ }
+ gGL.popUIMatrix();
+ gGL.popMatrix();
+
+ gGL.flush();
+}
+
+void LLViewerWindow::draw()
+{
+
+//#if LL_DEBUG
+ LLView::sIsDrawing = TRUE;
+//#endif
+ stop_glerror();
+
+ LLUI::setLineWidth(1.f);
+
+ LLUI::setLineWidth(1.f);
+ // Reset any left-over transforms
+ glMatrixMode(GL_MODELVIEW);
+
+ glLoadIdentity();
+
+ //S32 screen_x, screen_y;
+
+ if (!gSavedSettings.getBOOL("RenderUIBuffer"))
+ {
+ LLUI::sDirtyRect = getWindowRectScaled();
+ }
+
+ // HACK for timecode debugging
+ if (gSavedSettings.getBOOL("DisplayTimecode"))
+ {
+ // draw timecode block
+ std::string text;
+
+ glLoadIdentity();
+
+ microsecondsToTimecodeString(gFrameTime,text);
+ const LLFontGL* font = LLFontGL::getFontSansSerif();
+ font->renderUTF8(text, 0,
+ llround((getWindowWidthScaled()/2)-100.f),
+ llround((getWindowHeightScaled()-60.f)),
+ LLColor4( 1.f, 1.f, 1.f, 1.f ),
+ LLFontGL::LEFT, LLFontGL::TOP);
+ }
+
+ // Draw all nested UI views.
+ // No translation needed, this view is glued to 0,0
+
+ gGL.pushMatrix();
+ LLUI::pushMatrix();
+ {
+
+ // scale view by UI global scale factor and aspect ratio correction factor
+ gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
+
+ LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
+ // apply camera zoom transform (for high res screenshots)
+ F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
+ S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion();
+ if (zoom_factor > 1.f)
+ {
+ //decompose subregion number to x and y values
+ int pos_y = sub_region / llceil(zoom_factor);
+ int pos_x = sub_region - (pos_y*llceil(zoom_factor));
+ // offset for this tile
+ glTranslatef((F32)getWindowWidthScaled() * -(F32)pos_x,
+ (F32)getWindowHeightScaled() * -(F32)pos_y,
+ 0.f);
+ glScalef(zoom_factor, zoom_factor, 1.f);
+ LLUI::sGLScaleFactor *= zoom_factor;
+ }
+
+ // Draw tool specific overlay on world
+ LLToolMgr::getInstance()->getCurrentTool()->draw();
+
+ if( gAgentCamera.cameraMouselook() || LLFloaterCamera::inFreeCameraMode() )
+ {
+ drawMouselookInstructions();
+ stop_glerror();
+ }
+
+ // Draw all nested UI views.
+ // No translation needed, this view is glued to 0,0
+ mRootView->draw();
+
+ if (LLView::sDebugRects)
+ {
+ gToolTipView->drawStickyRect();
+ }
+
+ // Draw optional on-top-of-everyone view
+ LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ if (top_ctrl && top_ctrl->getVisible())
+ {
+ S32 screen_x, screen_y;
+ top_ctrl->localPointToScreen(0, 0, &screen_x, &screen_y);
+
+ glMatrixMode(GL_MODELVIEW);
+ LLUI::pushMatrix();
+ LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f);
+ top_ctrl->draw();
+ LLUI::popMatrix();
+ }
+
+
+ if( gShowOverlayTitle && !mOverlayTitle.empty() )
+ {
+ // Used for special titles such as "Second Life - Special E3 2003 Beta"
+ const S32 DIST_FROM_TOP = 20;
+ LLFontGL::getFontSansSerifBig()->renderUTF8(
+ mOverlayTitle, 0,
+ llround( getWindowWidthScaled() * 0.5f),
+ getWindowHeightScaled() - DIST_FROM_TOP,
+ LLColor4(1, 1, 1, 0.4f),
+ LLFontGL::HCENTER, LLFontGL::TOP);
+ }
+
+ LLUI::sGLScaleFactor = old_scale_factor;
+ }
+ LLUI::popMatrix();
+ gGL.popMatrix();
+
+//#if LL_DEBUG
+ LLView::sIsDrawing = FALSE;
+//#endif
+}
+
+// Takes a single keydown event, usually when UI is visible
+BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
+{
+ // hide tooltips on keypress
+ LLToolTipMgr::instance().blockToolTips();
+
+ if (gFocusMgr.getKeyboardFocus()
+ && !(mask & (MASK_CONTROL | MASK_ALT))
+ && !gFocusMgr.getKeystrokesOnly())
+ {
+ // We have keyboard focus, and it's not an accelerator
+ if (key < 0x80)
+ {
+ // Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first.
+ return (gFocusMgr.getKeyboardFocus() != NULL);
+ }
+ }
+
+ // let menus handle navigation keys for navigation
+ if ((gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE))
+ ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE))
+ ||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE)))
+ {
+ return TRUE;
+ }
+
+ LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
+
+ // give menus a chance to handle modified (Ctrl, Alt) shortcut keys before current focus
+ // as long as focus isn't locked
+ if (mask & (MASK_CONTROL | MASK_ALT) && !gFocusMgr.focusLocked())
+ {
+ // Check the current floater's menu first, if it has one.
+ if (gFocusMgr.keyboardFocusHasAccelerators()
+ && keyboard_focus
+ && keyboard_focus->handleKey(key,mask,FALSE))
+ {
+ return TRUE;
+ }
+
+ if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
+ ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
+ {
+ return TRUE;
+ }
+ }
+
+ // give floaters first chance to handle TAB key
+ // so frontmost floater gets focus
+ // if nothing has focus, go to first or last UI element as appropriate
+ if (key == KEY_TAB && (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL))
+ {
+ if (gMenuHolder) gMenuHolder->hideMenus();
+
+ // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode
+ gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0);
+
+ // do CTRL-TAB and CTRL-SHIFT-TAB logic
+ if (mask & MASK_SHIFT)
+ {
+ mRootView->focusPrevRoot();
+ }
+ else
+ {
+ mRootView->focusNextRoot();
+ }
+ return TRUE;
+ }
+ // hidden edit menu for cut/copy/paste
+ if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask))
+ {
+ return TRUE;
+ }
+
+ // Traverses up the hierarchy
+ if( keyboard_focus )
+ {
+ LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
+ // arrow keys move avatar while chatting hack
+ if (chat_editor && chat_editor->hasFocus())
+ {
+ // If text field is empty, there's no point in trying to move
+ // cursor with arrow keys, so allow movement
+ if (chat_editor->getText().empty()
+ || gSavedSettings.getBOOL("ArrowKeysAlwaysMove"))
+ {
+ // let Control-Up and Control-Down through for chat line history,
+ if (!(key == KEY_UP && mask == MASK_CONTROL)
+ && !(key == KEY_DOWN && mask == MASK_CONTROL))
+ {
+ switch(key)
+ {
+ case KEY_LEFT:
+ case KEY_RIGHT:
+ case KEY_UP:
+ case KEY_DOWN:
+ case KEY_PAGE_UP:
+ case KEY_PAGE_DOWN:
+ case KEY_HOME:
+ // when chatbar is empty or ArrowKeysAlwaysMove set,
+ // pass arrow keys on to avatar...
+ return FALSE;
+ default:
+ break;
+ }
+ }
+ }
+ }
+
+ if (keyboard_focus->handleKey(key, mask, FALSE))
+ {
+ return TRUE;
+ }
+ }
+
+ if( LLToolMgr::getInstance()->getCurrentTool()->handleKey(key, mask) )
+ {
+ return TRUE;
+ }
+
+ // Try for a new-format gesture
+ if (LLGestureMgr::instance().triggerGesture(key, mask))
+ {
+ return TRUE;
+ }
+
+ // See if this is a gesture trigger. If so, eat the key and
+ // don't pass it down to the menus.
+ if (gGestureList.trigger(key, mask))
+ {
+ return TRUE;
+ }
+
+ // If "Pressing letter keys starts local chat" option is selected, we are not in mouselook,
+ // no view has keyboard focus, this is a printable character key (and no modifier key is
+ // pressed except shift), then give focus to nearby chat (STORM-560)
+ if ( gSavedSettings.getS32("LetterKeysFocusChatBar") && !gAgentCamera.cameraMouselook() &&
+ !keyboard_focus && key < 0x80 && (mask == MASK_NONE || mask == MASK_SHIFT) )
+ {
+ LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
+ if (chat_editor)
+ {
+ // passing NULL here, character will be added later when it is handled by character handler.
+ LLBottomTray::getInstance()->getNearbyChatBar()->startChat(NULL);
+ return TRUE;
+ }
+ }
+
+ // give menus a chance to handle unmodified accelerator keys
+ if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask))
+ ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)))
+ {
+ return TRUE;
+ }
+
+ // don't pass keys on to world when something in ui has focus
+ return gFocusMgr.childHasKeyboardFocus(mRootView)
+ || LLMenuGL::getKeyboardMode()
+ || (gMenuBarView && gMenuBarView->getHighlightedItem() && gMenuBarView->getHighlightedItem()->isActive());
+}
+
+
+BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask)
+{
+ // HACK: We delay processing of return keys until they arrive as a Unicode char,
+ // so that if you're typing chat text at low frame rate, we don't send the chat
+ // until all keystrokes have been entered. JC
+ // HACK: Numeric keypad <enter> on Mac is Unicode 3
+ // HACK: Control-M on Windows is Unicode 13
+ if ((uni_char == 13 && mask != MASK_CONTROL)
+ || (uni_char == 3 && mask == MASK_NONE))
+ {
+ return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN));
+ }
+
+ // let menus handle navigation (jump) keys
+ if (gMenuBarView && gMenuBarView->handleUnicodeChar(uni_char, TRUE))
+ {
+ return TRUE;
+ }
+
+ // Traverses up the hierarchy
+ LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
+ if( keyboard_focus )
+ {
+ if (keyboard_focus->handleUnicodeChar(uni_char, FALSE))
+ {
+ return TRUE;
+ }
+
+ //// Topmost view gets a chance before the hierarchy
+ //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ //if (top_ctrl && top_ctrl->handleUnicodeChar( uni_char, FALSE ) )
+ //{
+ // return TRUE;
+ //}
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+void LLViewerWindow::handleScrollWheel(S32 clicks)
+{
+ LLView::sMouseHandlerMessage.clear();
+
+ LLUI::resetMouseIdleTimer();
+
+ LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
+ if( mouse_captor )
+ {
+ S32 local_x;
+ S32 local_y;
+ mouse_captor->screenPointToLocal( mCurrentMousePoint.mX, mCurrentMousePoint.mY, &local_x, &local_y );
+ mouse_captor->handleScrollWheel(local_x, local_y, clicks);
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << "Scroll Wheel handled by captor " << mouse_captor->getName() << llendl;
+ }
+ return;
+ }
+
+ LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ if (top_ctrl)
+ {
+ S32 local_x;
+ S32 local_y;
+ top_ctrl->screenPointToLocal( mCurrentMousePoint.mX, mCurrentMousePoint.mY, &local_x, &local_y );
+ if (top_ctrl->handleScrollWheel(local_x, local_y, clicks)) return;
+ }
+
+ if (mRootView->handleScrollWheel(mCurrentMousePoint.mX, mCurrentMousePoint.mY, clicks) )
+ {
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << "Scroll Wheel" << LLView::sMouseHandlerMessage << llendl;
+ }
+ return;
+ }
+ else if (LLView::sDebugMouseHandling)
+ {
+ llinfos << "Scroll Wheel not handled by view" << llendl;
+ }
+
+ // Zoom the camera in and out behavior
+
+ if(top_ctrl == 0
+ && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY)
+ && gAgentCamera.isInitialized())
+ gAgentCamera.handleScrollWheel(clicks);
+
+ return;
+}
+
+void LLViewerWindow::addPopup(LLView* popup)
+{
+ if (mPopupView)
+ {
+ mPopupView->addPopup(popup);
+ }
+}
+
+void LLViewerWindow::removePopup(LLView* popup)
+{
+ if (mPopupView)
+ {
+ mPopupView->removePopup(popup);
+ }
+}
+
+void LLViewerWindow::clearPopups()
+{
+ if (mPopupView)
+ {
+ mPopupView->clearPopups();
+ }
+}
+
+void LLViewerWindow::moveCursorToCenter()
+{
+ if (! gSavedSettings.getBOOL("DisableMouseWarp"))
+ {
+ S32 x = getWorldViewWidthScaled() / 2;
+ S32 y = getWorldViewHeightScaled() / 2;
+
+ //on a forced move, all deltas get zeroed out to prevent jumping
+ mCurrentMousePoint.set(x,y);
+ mLastMousePoint.set(x,y);
+ mCurrentMouseDelta.set(0,0);
+
+ LLUI::setMousePositionScreen(x, y);
+ }
+}
+
+
+//////////////////////////////////////////////////////////////////////
+//
+// Hover handlers
+//
+
+void append_xui_tooltip(LLView* viewp, LLToolTip::Params& params)
+{
+ if (viewp)
+ {
+ if (!params.styled_message.empty())
+ {
+ params.styled_message.add().text("\n---------\n");
+ }
+ LLView::root_to_view_iterator_t end_tooltip_it = viewp->endRootToView();
+ // NOTE: we skip "root" since it is assumed
+ for (LLView::root_to_view_iterator_t tooltip_it = ++viewp->beginRootToView();
+ tooltip_it != end_tooltip_it;
+ ++tooltip_it)
+ {
+ LLView* viewp = *tooltip_it;
+
+ params.styled_message.add().text(viewp->getName());
+
+ LLPanel* panelp = dynamic_cast<LLPanel*>(viewp);
+ if (panelp && !panelp->getXMLFilename().empty())
+ {
+ params.styled_message.add()
+ .text("(" + panelp->getXMLFilename() + ")")
+ .style.color(LLColor4(0.7f, 0.7f, 1.f, 1.f));
+ }
+ params.styled_message.add().text("/");
+ }
+ }
+}
+
+// Update UI based on stored mouse position from mouse-move
+// event processing.
+void LLViewerWindow::updateUI()
+{
+ static LLFastTimer::DeclareTimer ftm("Update UI");
+ LLFastTimer t(ftm);
+
+ static std::string last_handle_msg;
+
+ if (gLoggedInTime.getStarted())
+ {
+ if (gLoggedInTime.getElapsedTimeF32() > gSavedSettings.getF32("DestinationGuideHintTimeout"))
+ {
+ LLFirstUse::notUsingDestinationGuide();
+ }
+ if (gLoggedInTime.getElapsedTimeF32() > gSavedSettings.getF32("SidePanelHintTimeout"))
+ {
+ LLFirstUse::notUsingSidePanel();
+ }
+ }
+
+ LLConsole::updateClass();
+
+ // animate layout stacks so we have up to date rect for world view
+ LLLayoutStack::updateClass();
+
+ // use full window for world view when not rendering UI
+ bool world_view_uses_full_window = gAgentCamera.cameraMouselook() || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ updateWorldViewRect(world_view_uses_full_window);
+
+ LLView::sMouseHandlerMessage.clear();
+
+ S32 x = mCurrentMousePoint.mX;
+ S32 y = mCurrentMousePoint.mY;
+ MASK mask = gKeyboard->currentMask(TRUE);
+
+ if (gNoRender)
+ {
+ return;
+ }
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST))
+ {
+ gDebugRaycastFaceHit = -1;
+ gDebugRaycastObject = cursorIntersect(-1, -1, 512.f, NULL, -1, FALSE,
+ &gDebugRaycastFaceHit,
+ &gDebugRaycastIntersection,
+ &gDebugRaycastTexCoord,
+ &gDebugRaycastNormal,
+ &gDebugRaycastBinormal);
+ }
+
+ updateMouseDelta();
+ updateKeyboardFocus();
+
+ BOOL handled = FALSE;
+
+ BOOL handled_by_top_ctrl = FALSE;
+ LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
+ LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
+ LLView* captor_view = dynamic_cast<LLView*>(mouse_captor);
+
+ //FIXME: only include captor and captor's ancestors if mouse is truly over them --RN
+
+ //build set of views containing mouse cursor by traversing UI hierarchy and testing
+ //screen rect against mouse cursor
+ view_handle_set_t mouse_hover_set;
+
+ // constraint mouse enter events to children of mouse captor
+ LLView* root_view = captor_view;
+
+ // if mouse captor doesn't exist or isn't a LLView
+ // then allow mouse enter events on entire UI hierarchy
+ if (!root_view)
+ {
+ root_view = mRootView;
+ }
+
+ // only update mouse hover set when UI is visible (since we shouldn't send hover events to invisible UI
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ // include all ancestors of captor_view as automatically having mouse
+ if (captor_view)
+ {
+ LLView* captor_parent_view = captor_view->getParent();
+ while(captor_parent_view)
+ {
+ mouse_hover_set.insert(captor_parent_view->getHandle());
+ captor_parent_view = captor_parent_view->getParent();
+ }
+ }
+
+ // aggregate visible views that contain mouse cursor in display order
+ LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups();
+
+ for(LLPopupView::popup_list_t::iterator popup_it = popups.begin(); popup_it != popups.end(); ++popup_it)
+ {
+ LLView* popup = popup_it->get();
+ if (popup && popup->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // iterator over contents of top_ctrl, and throw into mouse_hover_set
+ for (LLView::tree_iterator_t it = popup->beginTreeDFS();
+ it != popup->endTreeDFS();
+ ++it)
+ {
+ LLView* viewp = *it;
+ if (viewp->getVisible()
+ && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // we have a view that contains the mouse, add it to the set
+ mouse_hover_set.insert(viewp->getHandle());
+ }
+ else
+ {
+ // skip this view and all of its children
+ it.skipDescendants();
+ }
+ }
+ }
+ }
+
+ // while the top_ctrl contains the mouse cursor, only it and its descendants will receive onMouseEnter events
+ if (top_ctrl && top_ctrl->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // iterator over contents of top_ctrl, and throw into mouse_hover_set
+ for (LLView::tree_iterator_t it = top_ctrl->beginTreeDFS();
+ it != top_ctrl->endTreeDFS();
+ ++it)
+ {
+ LLView* viewp = *it;
+ if (viewp->getVisible()
+ && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ {
+ // we have a view that contains the mouse, add it to the set
+ mouse_hover_set.insert(viewp->getHandle());
+ }
+ else
+ {
+ // skip this view and all of its children
+ it.skipDescendants();
+ }
+ }
+ }
+ else
+ {
+ // walk UI tree in depth-first order
+ for (LLView::tree_iterator_t it = root_view->beginTreeDFS();
+ it != root_view->endTreeDFS();
+ ++it)
+ {
+ LLView* viewp = *it;
+ // calculating the screen rect involves traversing the parent, so this is less than optimal
+ if (viewp->getVisible()
+ && viewp->calcScreenBoundingRect().pointInRect(x, y))
+ {
+
+ // if this view is mouse opaque, nothing behind it should be in mouse_hover_set
+ if (viewp->getMouseOpaque())
+ {
+ // constrain further iteration to children of this widget
+ it = viewp->beginTreeDFS();
+ }
+
+ // we have a view that contains the mouse, add it to the set
+ mouse_hover_set.insert(viewp->getHandle());
+ }
+ else
+ {
+ // skip this view and all of its children
+ it.skipDescendants();
+ }
+ }
+ }
+ }
+
+ typedef std::vector<LLHandle<LLView> > view_handle_list_t;
+
+ // call onMouseEnter() on all views which contain the mouse cursor but did not before
+ view_handle_list_t mouse_enter_views;
+ std::set_difference(mouse_hover_set.begin(), mouse_hover_set.end(),
+ mMouseHoverViews.begin(), mMouseHoverViews.end(),
+ std::back_inserter(mouse_enter_views));
+ for (view_handle_list_t::iterator it = mouse_enter_views.begin();
+ it != mouse_enter_views.end();
+ ++it)
+ {
+ LLView* viewp = it->get();
+ if (viewp)
+ {
+ LLRect view_screen_rect = viewp->calcScreenRect();
+ viewp->onMouseEnter(x - view_screen_rect.mLeft, y - view_screen_rect.mBottom, mask);
+ }
+ }
+
+ // call onMouseLeave() on all views which no longer contain the mouse cursor
+ view_handle_list_t mouse_leave_views;
+ std::set_difference(mMouseHoverViews.begin(), mMouseHoverViews.end(),
+ mouse_hover_set.begin(), mouse_hover_set.end(),
+ std::back_inserter(mouse_leave_views));
+ for (view_handle_list_t::iterator it = mouse_leave_views.begin();
+ it != mouse_leave_views.end();
+ ++it)
+ {
+ LLView* viewp = it->get();
+ if (viewp)
+ {
+ LLRect view_screen_rect = viewp->calcScreenRect();
+ viewp->onMouseLeave(x - view_screen_rect.mLeft, y - view_screen_rect.mBottom, mask);
+ }
+ }
+
+ // store resulting hover set for next frame
+ swap(mMouseHoverViews, mouse_hover_set);
+
+ // only handle hover events when UI is enabled
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+
+ if( mouse_captor )
+ {
+ // Pass hover events to object capturing mouse events.
+ S32 local_x;
+ S32 local_y;
+ mouse_captor->screenPointToLocal( x, y, &local_x, &local_y );
+ handled = mouse_captor->handleHover(local_x, local_y, mask);
+ if (LLView::sDebugMouseHandling)
+ {
+ llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl;
+ }
+
+ if( !handled )
+ {
+ lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl;
+ }
+ }
+ else
+ {
+ if (top_ctrl)
+ {
+ S32 local_x, local_y;
+ top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
+ handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
+ handled_by_top_ctrl = TRUE;
+ }
+
+ if ( !handled )
+ {
+ // x and y are from last time mouse was in window
+ // mMouseInWindow tracks *actual* mouse location
+ if (mMouseInWindow && mRootView->handleHover(x, y, mask) )
+ {
+ if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg)
+ {
+ last_handle_msg = LLView::sMouseHandlerMessage;
+ llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl;
+ }
+ handled = TRUE;
+ }
+ else if (LLView::sDebugMouseHandling)
+ {
+ if (last_handle_msg != LLStringUtil::null)
+ {
+ last_handle_msg.clear();
+ llinfos << "Hover not handled by view" << llendl;
+ }
+ }
+ }
+
+ if (!handled)
+ {
+ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ if(mMouseInWindow && tool)
+ {
+ handled = tool->handleHover(x, y, mask);
+ }
+ }
+ }
+
+ // Show a new tool tip (or update one that is already shown)
+ BOOL tool_tip_handled = FALSE;
+ std::string tool_tip_msg;
+ if( handled
+ && !mWindow->isCursorHidden())
+ {
+ LLRect screen_sticky_rect = mRootView->getLocalRect();
+ S32 local_x, local_y;
+
+ if (gSavedSettings.getBOOL("DebugShowXUINames"))
+ {
+ LLToolTip::Params params;
+
+ LLView* tooltip_view = mRootView;
+ LLView::tree_iterator_t end_it = mRootView->endTreeDFS();
+ for (LLView::tree_iterator_t it = mRootView->beginTreeDFS(); it != end_it; ++it)
+ {
+ LLView* viewp = *it;
+ LLRect screen_rect;
+ viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect);
+ if (!(viewp->getVisible()
+ && screen_rect.pointInRect(x, y)))
+ {
+ it.skipDescendants();
+ }
+ // only report xui names for LLUICtrls,
+ // and blacklist the various containers we don't care about
+ else if (dynamic_cast<LLUICtrl*>(viewp)
+ && viewp != gMenuHolder
+ && viewp != gFloaterView
+ && viewp != gConsole)
+ {
+ if (dynamic_cast<LLFloater*>(viewp))
+ {
+ // constrain search to descendants of this (frontmost) floater
+ // by resetting iterator
+ it = viewp->beginTreeDFS();
+ }
+
+ // if we are in a new part of the tree (not a descendent of current tooltip_view)
+ // then push the results for tooltip_view and start with a new potential view
+ // NOTE: this emulates visiting only the leaf nodes that meet our criteria
+ if (!viewp->hasAncestor(tooltip_view))
+ {
+ append_xui_tooltip(tooltip_view, params);
+ screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
+ }
+ tooltip_view = viewp;
+ }
+ }
+
+ append_xui_tooltip(tooltip_view, params);
+ screen_sticky_rect.intersectWith(tooltip_view->calcScreenRect());
+
+ params.sticky_rect = screen_sticky_rect;
+ params.max_width = 400;
+
+ LLToolTipMgr::instance().show(params);
+ }
+ // if there is a mouse captor, nothing else gets a tooltip
+ else if (mouse_captor)
+ {
+ mouse_captor->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = mouse_captor->handleToolTip(local_x, local_y, mask);
+ }
+ else
+ {
+ // next is top_ctrl
+ if (!tool_tip_handled && top_ctrl)
+ {
+ top_ctrl->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = top_ctrl->handleToolTip(local_x, local_y, mask );
+ }
+
+ if (!tool_tip_handled)
+ {
+ local_x = x; local_y = y;
+ tool_tip_handled = mRootView->handleToolTip(local_x, local_y, mask );
+ }
+
+ LLTool* current_tool = LLToolMgr::getInstance()->getCurrentTool();
+ if (!tool_tip_handled && current_tool)
+ {
+ current_tool->screenPointToLocal(x, y, &local_x, &local_y);
+ tool_tip_handled = current_tool->handleToolTip(local_x, local_y, mask );
+ }
+ }
+ }
+ }
+ else
+ { // just have tools handle hover when UI is turned off
+ LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ if(mMouseInWindow && tool)
+ {
+ handled = tool->handleHover(x, y, mask);
+ }
+ }
+
+ updateLayout();
+
+ mLastMousePoint = mCurrentMousePoint;
+
+ // cleanup unused selections when no modal dialogs are open
+ if (LLModalDialog::activeCount() == 0)
+ {
+ LLViewerParcelMgr::getInstance()->deselectUnused();
+ }
+
+ if (LLModalDialog::activeCount() == 0)
+ {
+ LLSelectMgr::getInstance()->deselectUnused();
+ }
+}
+
+
+void LLViewerWindow::updateLayout()
+{
+ LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
+ if (gFloaterTools != NULL
+ && tool != NULL
+ && tool != gToolNull
+ && tool != LLToolCompInspect::getInstance()
+ && tool != LLToolDragAndDrop::getInstance()
+ && !gSavedSettings.getBOOL("FreezeTime"))
+ {
+ // Suppress the toolbox view if our source tool was the pie tool,
+ // and we've overridden to something else.
+ bool suppress_toolbox =
+ (LLToolMgr::getInstance()->getBaseTool() == LLToolPie::getInstance()) &&
+ (LLToolMgr::getInstance()->getCurrentTool() != LLToolPie::getInstance());
+
+ LLMouseHandler *captor = gFocusMgr.getMouseCapture();
+ // With the null, inspect, or drag and drop tool, don't muck
+ // with visibility.
+
+ if (gFloaterTools->isMinimized()
+ || (tool != LLToolPie::getInstance() // not default tool
+ && tool != LLToolCompGun::getInstance() // not coming out of mouselook
+ && !suppress_toolbox // not override in third person
+ && LLToolMgr::getInstance()->getCurrentToolset() != gFaceEditToolset // not special mode
+ && LLToolMgr::getInstance()->getCurrentToolset() != gMouselookToolset
+ && (!captor || dynamic_cast<LLView*>(captor) != NULL))) // not dragging
+ {
+ // Force floater tools to be visible (unless minimized)
+ if (!gFloaterTools->getVisible())
+ {
+ gFloaterTools->openFloater();
+ }
+ // Update the location of the blue box tool popup
+ LLCoordGL select_center_screen;
+ gFloaterTools->updatePopup( select_center_screen, gKeyboard->currentMask(TRUE) );
+ }
+ else
+ {
+ gFloaterTools->setVisible(FALSE);
+ }
+ //gMenuBarView->setItemVisible("BuildTools", gFloaterTools->getVisible());
+ }
+
+ // Always update console
+ if(gConsole)
+ {
+ LLRect console_rect = getChatConsoleRect();
+ gConsole->reshape(console_rect.getWidth(), console_rect.getHeight());
+ gConsole->setRect(console_rect);
+ }
+}
+
+void LLViewerWindow::updateMouseDelta()
+{
+ S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]);
+ S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]);
+
+ //RN: fix for asynchronous notification of mouse leaving window not working
+ LLCoordWindow mouse_pos;
+ mWindow->getCursorPosition(&mouse_pos);
+ if (mouse_pos.mX < 0 ||
+ mouse_pos.mY < 0 ||
+ mouse_pos.mX > mWindowRectRaw.getWidth() ||
+ mouse_pos.mY > mWindowRectRaw.getHeight())
+ {
+ mMouseInWindow = FALSE;
+ }
+ else
+ {
+ mMouseInWindow = TRUE;
+ }
+
+ LLVector2 mouse_vel;
+
+ if (gSavedSettings.getBOOL("MouseSmooth"))
+ {
+ static F32 fdx = 0.f;
+ static F32 fdy = 0.f;
+
+ F32 amount = 16.f;
+ fdx = fdx + ((F32) dx - fdx) * llmin(gFrameIntervalSeconds*amount,1.f);
+ fdy = fdy + ((F32) dy - fdy) * llmin(gFrameIntervalSeconds*amount,1.f);
+
+ mCurrentMouseDelta.set(llround(fdx), llround(fdy));
+ mouse_vel.setVec(fdx,fdy);
+ }
+ else
+ {
+ mCurrentMouseDelta.set(dx, dy);
+ mouse_vel.setVec((F32) dx, (F32) dy);
+ }
+
+ mMouseVelocityStat.addValue(mouse_vel.magVec());
+}
+
+void LLViewerWindow::updateKeyboardFocus()
+{
+ if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ gFocusMgr.setKeyboardFocus(NULL);
+ }
+
+ // clean up current focus
+ LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
+ if (cur_focus)
+ {
+ if (!cur_focus->isInVisibleChain() || !cur_focus->isInEnabledChain())
+ {
+ // don't release focus, just reassign so that if being given
+ // to a sibling won't call onFocusLost on all the ancestors
+ // gFocusMgr.releaseFocusIfNeeded(cur_focus);
+
+ LLUICtrl* parent = cur_focus->getParentUICtrl();
+ const LLUICtrl* focus_root = cur_focus->findRootMostFocusRoot();
+ bool new_focus_found = false;
+ while(parent)
+ {
+ if (parent->isCtrl()
+ && (parent->hasTabStop() || parent == focus_root)
+ && !parent->getIsChrome()
+ && parent->isInVisibleChain()
+ && parent->isInEnabledChain())
+ {
+ if (!parent->focusFirstItem())
+ {
+ parent->setFocus(TRUE);
+ }
+ new_focus_found = true;
+ break;
+ }
+ parent = parent->getParentUICtrl();
+ }
+
+ // if we didn't find a better place to put focus, just release it
+ // hasFocus() will return true if and only if we didn't touch focus since we
+ // are only moving focus higher in the hierarchy
+ if (!new_focus_found)
+ {
+ cur_focus->setFocus(FALSE);
+ }
+ }
+ else if (cur_focus->isFocusRoot())
+ {
+ // focus roots keep trying to delegate focus to their first valid descendant
+ // this assumes that focus roots are not valid focus holders on their own
+ cur_focus->focusFirstItem();
+ }
+ }
+
+ // last ditch force of edit menu to selection manager
+ if (LLEditMenuHandler::gEditMenuHandler == NULL && LLSelectMgr::getInstance()->getSelection()->getObjectCount())
+ {
+ LLEditMenuHandler::gEditMenuHandler = LLSelectMgr::getInstance();
+ }
+
+ if (gFloaterView->getCycleMode())
+ {
+ // sync all floaters with their focus state
+ gFloaterView->highlightFocusedFloater();
+ gSnapshotFloaterView->highlightFocusedFloater();
+ if ((gKeyboard->currentMask(TRUE) & MASK_CONTROL) == 0)
+ {
+ // control key no longer held down, finish cycle mode
+ gFloaterView->setCycleMode(FALSE);
+
+ gFloaterView->syncFloaterTabOrder();
+ }
+ else
+ {
+ // user holding down CTRL, don't update tab order of floaters
+ }
+ }
+ else
+ {
+ // update focused floater
+ gFloaterView->highlightFocusedFloater();
+ gSnapshotFloaterView->highlightFocusedFloater();
+ // make sure floater visible order is in sync with tab order
+ gFloaterView->syncFloaterTabOrder();
+ }
+
+ if(LLSideTray::instanceCreated())//just getInstance will create sidetray. we don't want this
+ LLSideTray::getInstance()->highlightFocused();
+}
+
+static LLFastTimer::DeclareTimer FTM_UPDATE_WORLD_VIEW("Update World View");
+void LLViewerWindow::updateWorldViewRect(bool use_full_window)
+{
+ LLFastTimer ft(FTM_UPDATE_WORLD_VIEW);
+
+ // start off using whole window to render world
+ LLRect new_world_rect = mWindowRectRaw;
+
+ if (use_full_window == false && mWorldViewPlaceholder.get())
+ {
+ new_world_rect = mWorldViewPlaceholder.get()->calcScreenRect();
+ // clamp to at least a 1x1 rect so we don't try to allocate zero width gl buffers
+ new_world_rect.mTop = llmax(new_world_rect.mTop, new_world_rect.mBottom + 1);
+ new_world_rect.mRight = llmax(new_world_rect.mRight, new_world_rect.mLeft + 1);
+
+ new_world_rect.mLeft = llround((F32)new_world_rect.mLeft * mDisplayScale.mV[VX]);
+ new_world_rect.mRight = llround((F32)new_world_rect.mRight * mDisplayScale.mV[VX]);
+ new_world_rect.mBottom = llround((F32)new_world_rect.mBottom * mDisplayScale.mV[VY]);
+ new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]);
+ }
+
+ if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE)
+ {
+ // use right edge of window, ignoring sidebar
+ new_world_rect.mRight = mWindowRectRaw.mRight;
+ }
+
+ if (mWorldViewRectRaw != new_world_rect)
+ {
+ mWorldViewRectRaw = new_world_rect;
+ gResizeScreenTexture = TRUE;
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
+
+ LLRect old_world_rect_scaled = mWorldViewRectScaled;
+ mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale);
+
+ // sending a signal with a new WorldView rect
+ mOnWorldViewRectUpdated(old_world_rect_scaled, mWorldViewRectScaled);
+ }
+}
+
+void LLViewerWindow::saveLastMouse(const LLCoordGL &point)
+{
+ // Store last mouse location.
+ // If mouse leaves window, pretend last point was on edge of window
+ if (point.mX < 0)
+ {
+ mCurrentMousePoint.mX = 0;
+ }
+ else if (point.mX > getWindowWidthScaled())
+ {
+ mCurrentMousePoint.mX = getWindowWidthScaled();
+ }
+ else
+ {
+ mCurrentMousePoint.mX = point.mX;
+ }
+
+ if (point.mY < 0)
+ {
+ mCurrentMousePoint.mY = 0;
+ }
+ else if (point.mY > getWindowHeightScaled() )
+ {
+ mCurrentMousePoint.mY = getWindowHeightScaled();
+ }
+ else
+ {
+ mCurrentMousePoint.mY = point.mY;
+ }
+}
+
+
+// Draws the selection outlines for the currently selected objects
+// Must be called after displayObjects is called, which sets the mGLName parameter
+// NOTE: This function gets called 3 times:
+// render_ui_3d: FALSE, FALSE, TRUE
+// render_hud_elements: FALSE, FALSE, FALSE
+void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud )
+{
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+
+ if (!for_hud && !for_gl_pick)
+ {
+ // Call this once and only once
+ LLSelectMgr::getInstance()->updateSilhouettes();
+ }
+
+ // Draw fence around land selections
+ if (for_gl_pick)
+ {
+ if (pick_parcel_walls)
+ {
+ LLViewerParcelMgr::getInstance()->renderParcelCollision();
+ }
+ }
+ else if (( for_hud && selection->getSelectType() == SELECT_TYPE_HUD) ||
+ (!for_hud && selection->getSelectType() != SELECT_TYPE_HUD))
+ {
+ LLSelectMgr::getInstance()->renderSilhouettes(for_hud);
+
+ stop_glerror();
+
+ // setup HUD render
+ if (selection->getSelectType() == SELECT_TYPE_HUD && LLSelectMgr::getInstance()->getSelection()->getObjectCount())
+ {
+ LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
+
+ // set up transform to encompass bounding box of HUD
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
+ glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+ glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
+ glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
+ }
+
+ // Render light for editing
+ if (LLSelectMgr::sRenderLightRadius && LLToolMgr::getInstance()->inEdit())
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ LLGLEnable gls_blend(GL_BLEND);
+ LLGLEnable gls_cull(GL_CULL_FACE);
+ LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ if (selection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ F32 zoom = gAgentCamera.mHUDCurZoom;
+ glScalef(zoom, zoom, zoom);
+ }
+
+ struct f : public LLSelectedObjectFunctor
+ {
+ virtual bool apply(LLViewerObject* object)
+ {
+ LLDrawable* drawable = object->mDrawable;
+ if (drawable && drawable->isLight())
+ {
+ LLVOVolume* vovolume = drawable->getVOVolume();
+ glPushMatrix();
+
+ LLVector3 center = drawable->getPositionAgent();
+ glTranslatef(center[0], center[1], center[2]);
+ F32 scale = vovolume->getLightRadius();
+ glScalef(scale, scale, scale);
+
+ LLColor4 color(vovolume->getLightColor(), .5f);
+ glColor4fv(color.mV);
+
+ F32 pixel_area = 100000.f;
+ // Render Outside
+ gSphere.render(pixel_area);
+
+ // Render Inside
+ glCullFace(GL_FRONT);
+ gSphere.render(pixel_area);
+ glCullFace(GL_BACK);
+
+ glPopMatrix();
+ }
+ return true;
+ }
+ } func;
+ LLSelectMgr::getInstance()->getSelection()->applyToObjects(&func);
+
+ glPopMatrix();
+ }
+
+ // NOTE: The average position for the axis arrows of the selected objects should
+ // not be recalculated at this time. If they are, then group rotations will break.
+
+ // Draw arrows at average center of all selected objects
+ LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
+ if (tool)
+ {
+ if(tool->isAlwaysRendered())
+ {
+ tool->render();
+ }
+ else
+ {
+ if( !LLSelectMgr::getInstance()->getSelection()->isEmpty() )
+ {
+ BOOL moveable_object_selected = FALSE;
+ BOOL all_selected_objects_move = TRUE;
+ BOOL all_selected_objects_modify = TRUE;
+ BOOL selecting_linked_set = !gSavedSettings.getBOOL("EditLinkedParts");
+
+ for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
+ iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++)
+ {
+ LLSelectNode* nodep = *iter;
+ LLViewerObject* object = nodep->getObject();
+ BOOL this_object_movable = FALSE;
+ if (object->permMove() && (object->permModify() || selecting_linked_set))
+ {
+ moveable_object_selected = TRUE;
+ this_object_movable = TRUE;
+ }
+ all_selected_objects_move = all_selected_objects_move && this_object_movable;
+ all_selected_objects_modify = all_selected_objects_modify && object->permModify();
+ }
+
+ BOOL draw_handles = TRUE;
+
+ if (tool == LLToolCompTranslate::getInstance() && (!moveable_object_selected || !all_selected_objects_move))
+ {
+ draw_handles = FALSE;
+ }
+
+ if (tool == LLToolCompRotate::getInstance() && (!moveable_object_selected || !all_selected_objects_move))
+ {
+ draw_handles = FALSE;
+ }
+
+ if ( !all_selected_objects_modify && tool == LLToolCompScale::getInstance() )
+ {
+ draw_handles = FALSE;
+ }
+
+ if( draw_handles )
+ {
+ tool->render();
+ }
+ }
+ }
+ if (selection->getSelectType() == SELECT_TYPE_HUD && selection->getObjectCount())
+ {
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+ stop_glerror();
+ }
+ }
+ }
+}
+
+// Return a point near the clicked object representative of the place the object was clicked.
+LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLViewerObject* clicked_object) const
+{
+ // create a normalized vector pointing from the camera center into the
+ // world at the location of the mouse click
+ LLVector3 mouse_direction_global = mouseDirectionGlobal( x, y_from_bot );
+
+ LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
+
+ // make mouse vector as long as object vector, so it touchs a point near
+ // where the user clicked on the object
+ mouse_direction_global *= (F32) relative_object.magVec();
+
+ LLVector3d new_pos;
+ new_pos.setVec(mouse_direction_global);
+ // transform mouse vector back to world coords
+ new_pos += gAgentCamera.getCameraPositionGlobal();
+
+ return new_pos;
+}
+
+
+BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewerObject *objectp, LLVector3d &point_global) const
+{
+ BOOL intersect = FALSE;
+
+// U8 shape = objectp->mPrimitiveCode & LL_PCODE_BASE_MASK;
+ if (!intersect)
+ {
+ point_global = clickPointInWorldGlobal(x, y, objectp);
+ llinfos << "approx intersection at " << (objectp->getPositionGlobal() - point_global) << llendl;
+ }
+ else
+ {
+ llinfos << "good intersection at " << (objectp->getPositionGlobal() - point_global) << llendl;
+ }
+
+ return intersect;
+}
+
+void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), BOOL pick_transparent)
+{
+ if (gNoRender)
+ {
+ return;
+ }
+
+ BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
+ if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
+ {
+ // build mode allows interaction with all transparent objects
+ // "Show Debug Alpha" means no object actually transparent
+ pick_transparent = TRUE;
+ }
+
+ LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback);
+ schedulePick(pick_info);
+}
+
+void LLViewerWindow::schedulePick(LLPickInfo& pick_info)
+{
+ if (mPicks.size() >= 1024 || mWindow->getMinimized())
+ { //something went wrong, picks are being scheduled but not processed
+
+ if (pick_info.mPickCallback)
+ {
+ pick_info.mPickCallback(pick_info);
+ }
+
+ return;
+ }
+ mPicks.push_back(pick_info);
+
+ // delay further event processing until we receive results of pick
+ // only do this for async picks so that handleMouseUp won't be called
+ // until the pick triggered in handleMouseDown has been processed, for example
+ mWindow->delayInputProcessing();
+}
+
+
+void LLViewerWindow::performPick()
+{
+ if (gNoRender)
+ {
+ return;
+ }
+
+ if (!mPicks.empty())
+ {
+ std::vector<LLPickInfo>::iterator pick_it;
+ for (pick_it = mPicks.begin(); pick_it != mPicks.end(); ++pick_it)
+ {
+ pick_it->fetchResults();
+ }
+
+ mLastPick = mPicks.back();
+ mPicks.clear();
+ }
+}
+
+void LLViewerWindow::returnEmptyPicks()
+{
+ std::vector<LLPickInfo>::iterator pick_it;
+ for (pick_it = mPicks.begin(); pick_it != mPicks.end(); ++pick_it)
+ {
+ mLastPick = *pick_it;
+ // just trigger callback with empty results
+ if (pick_it->mPickCallback)
+ {
+ pick_it->mPickCallback(*pick_it);
+ }
+ }
+ mPicks.clear();
+}
+
+// Performs the GL object/land pick.
+LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
+{
+ if (gNoRender)
+ {
+ return LLPickInfo();
+ }
+
+ BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
+ if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
+ {
+ // build mode allows interaction with all transparent objects
+ // "Show Debug Alpha" means no object actually transparent
+ pick_transparent = TRUE;
+ }
+
+ // shortcut queueing in mPicks and just update mLastPick in place
+ mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), gKeyboard->currentMask(TRUE), pick_transparent, TRUE, NULL);
+ mLastPick.fetchResults();
+
+ return mLastPick;
+}
+
+LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth,
+ LLVector3* intersection)
+{
+ S32 x = mouse_x;
+ S32 y = mouse_y;
+
+ if ((mouse_x == -1) && (mouse_y == -1)) // use current mouse position
+ {
+ x = getCurrentMouseX();
+ y = getCurrentMouseY();
+ }
+
+ // world coordinates of mouse
+ LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
+ LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin();
+ LLVector3 mouse_world_start = mouse_point_global;
+ LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
+
+ return LLHUDIcon::lineSegmentIntersectAll(mouse_world_start, mouse_world_end, intersection);
+
+
+}
+
+LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 depth,
+ LLViewerObject *this_object,
+ S32 this_face,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector3 *intersection,
+ LLVector2 *uv,
+ LLVector3 *normal,
+ LLVector3 *binormal)
+{
+ S32 x = mouse_x;
+ S32 y = mouse_y;
+
+ if ((mouse_x == -1) && (mouse_y == -1)) // use current mouse position
+ {
+ x = getCurrentMouseX();
+ y = getCurrentMouseY();
+ }
+
+ // HUD coordinates of mouse
+ LLVector3 mouse_point_hud = mousePointHUD(x, y);
+ LLVector3 mouse_hud_start = mouse_point_hud - LLVector3(depth, 0, 0);
+ LLVector3 mouse_hud_end = mouse_point_hud + LLVector3(depth, 0, 0);
+
+ // world coordinates of mouse
+ LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
+ LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin();
+
+ //get near clip plane
+ LLVector3 n = LLViewerCamera::getInstance()->getAtAxis();
+ LLVector3 p = mouse_point_global + n * LLViewerCamera::getInstance()->getNear();
+
+ //project mouse point onto plane
+ LLVector3 pos;
+ line_plane(mouse_point_global, mouse_direction_global, p, n, pos);
+ mouse_point_global = pos;
+
+ LLVector3 mouse_world_start = mouse_point_global;
+ LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
+
+
+ LLViewerObject* found = NULL;
+
+ if (this_object) // check only this object
+ {
+ if (this_object->isHUDAttachment()) // is a HUD object?
+ {
+ if (this_object->lineSegmentIntersect(mouse_hud_start, mouse_hud_end, this_face, pick_transparent,
+ face_hit, intersection, uv, normal, binormal))
+ {
+ found = this_object;
+ }
+ }
+
+ else // is a world object
+ {
+ if (this_object->lineSegmentIntersect(mouse_world_start, mouse_world_end, this_face, pick_transparent,
+ face_hit, intersection, uv, normal, binormal))
+ {
+ found = this_object;
+ }
+ }
+ }
+
+ else // check ALL objects
+ {
+ found = gPipeline.lineSegmentIntersectInHUD(mouse_hud_start, mouse_hud_end, pick_transparent,
+ face_hit, intersection, uv, normal, binormal);
+
+ if (!found) // if not found in HUD, look in world:
+
+ {
+ found = gPipeline.lineSegmentIntersectInWorld(mouse_world_start, mouse_world_end, pick_transparent,
+ face_hit, intersection, uv, normal, binormal);
+ }
+
+ }
+
+ return found;
+}
+
+// Returns unit vector relative to camera
+// indicating direction of point on screen x,y
+LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const
+{
+ // find vertical field of view
+ F32 fov = LLViewerCamera::getInstance()->getView();
+
+ // find world view center in scaled ui coordinates
+ F32 center_x = getWorldViewRectScaled().getCenterX();
+ F32 center_y = getWorldViewRectScaled().getCenterY();
+
+ // calculate pixel distance to screen
+ F32 distance = ((F32)getWorldViewHeightScaled() * 0.5f) / (tan(fov / 2.f));
+
+ // calculate click point relative to middle of screen
+ F32 click_x = x - center_x;
+ F32 click_y = y - center_y;
+
+ // compute mouse vector
+ LLVector3 mouse_vector = distance * LLViewerCamera::getInstance()->getAtAxis()
+ - click_x * LLViewerCamera::getInstance()->getLeftAxis()
+ + click_y * LLViewerCamera::getInstance()->getUpAxis();
+
+ mouse_vector.normVec();
+
+ return mouse_vector;
+}
+
+LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const
+{
+ // find screen resolution
+ S32 height = getWorldViewHeightScaled();
+
+ // find world view center
+ F32 center_x = getWorldViewRectScaled().getCenterX();
+ F32 center_y = getWorldViewRectScaled().getCenterY();
+
+ // remap with uniform scale (1/height) so that top is -0.5, bottom is +0.5
+ F32 hud_x = -((F32)x - center_x) / height;
+ F32 hud_y = ((F32)y - center_y) / height;
+
+ return LLVector3(0.f, hud_x/gAgentCamera.mHUDCurZoom, hud_y/gAgentCamera.mHUDCurZoom);
+}
+
+// Returns unit vector relative to camera in camera space
+// indicating direction of point on screen x,y
+LLVector3 LLViewerWindow::mouseDirectionCamera(const S32 x, const S32 y) const
+{
+ // find vertical field of view
+ F32 fov_height = LLViewerCamera::getInstance()->getView();
+ F32 fov_width = fov_height * LLViewerCamera::getInstance()->getAspect();
+
+ // find screen resolution
+ S32 height = getWorldViewHeightScaled();
+ S32 width = getWorldViewWidthScaled();
+
+ // find world view center
+ F32 center_x = getWorldViewRectScaled().getCenterX();
+ F32 center_y = getWorldViewRectScaled().getCenterY();
+
+ // calculate click point relative to middle of screen
+ F32 click_x = (((F32)x - center_x) / (F32)width) * fov_width * -1.f;
+ F32 click_y = (((F32)y - center_y) / (F32)height) * fov_height;
+
+ // compute mouse vector
+ LLVector3 mouse_vector = LLVector3(0.f, 0.f, -1.f);
+ LLQuaternion mouse_rotate;
+ mouse_rotate.setQuat(click_y, click_x, 0.f);
+
+ mouse_vector = mouse_vector * mouse_rotate;
+ // project to z = -1 plane;
+ mouse_vector = mouse_vector * (-1.f / mouse_vector.mV[VZ]);
+
+ return mouse_vector;
+}
+
+
+
+BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, const S32 y,
+ const LLVector3d &plane_point_global,
+ const LLVector3 &plane_normal_global)
+{
+ LLVector3d mouse_direction_global_d;
+
+ mouse_direction_global_d.setVec(mouseDirectionGlobal(x,y));
+ LLVector3d plane_normal_global_d;
+ plane_normal_global_d.setVec(plane_normal_global);
+ F64 plane_mouse_dot = (plane_normal_global_d * mouse_direction_global_d);
+ LLVector3d plane_origin_camera_rel = plane_point_global - gAgentCamera.getCameraPositionGlobal();
+ F64 mouse_look_at_scale = (plane_normal_global_d * plane_origin_camera_rel)
+ / plane_mouse_dot;
+ if (llabs(plane_mouse_dot) < 0.00001)
+ {
+ // if mouse is parallel to plane, return closest point on line through plane origin
+ // that is parallel to camera plane by scaling mouse direction vector
+ // by distance to plane origin, modulated by deviation of mouse direction from plane origin
+ LLVector3d plane_origin_dir = plane_origin_camera_rel;
+ plane_origin_dir.normVec();
+
+ mouse_look_at_scale = plane_origin_camera_rel.magVec() / (plane_origin_dir * mouse_direction_global_d);
+ }
+
+ point = gAgentCamera.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d;
+
+ return mouse_look_at_scale > 0.0;
+}
+
+
+// Returns global position
+BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d *land_position_global)
+{
+ LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
+ F32 mouse_dir_scale;
+ BOOL hit_land = FALSE;
+ LLViewerRegion *regionp;
+ F32 land_z;
+ const F32 FIRST_PASS_STEP = 1.0f; // meters
+ const F32 SECOND_PASS_STEP = 0.1f; // meters
+ LLVector3d camera_pos_global;
+
+ camera_pos_global = gAgentCamera.getCameraPositionGlobal();
+ LLVector3d probe_point_global;
+ LLVector3 probe_point_region;
+
+ // walk forwards to find the point
+ for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgentCamera.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP)
+ {
+ LLVector3d mouse_direction_global_d;
+ mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
+ probe_point_global = camera_pos_global + mouse_direction_global_d;
+
+ regionp = LLWorld::getInstance()->resolveRegionGlobal(probe_point_region, probe_point_global);
+
+ if (!regionp)
+ {
+ // ...we're outside the world somehow
+ continue;
+ }
+
+ S32 i = (S32) (probe_point_region.mV[VX]/regionp->getLand().getMetersPerGrid());
+ S32 j = (S32) (probe_point_region.mV[VY]/regionp->getLand().getMetersPerGrid());
+ S32 grids_per_edge = (S32) regionp->getLand().mGridsPerEdge;
+ if ((i >= grids_per_edge) || (j >= grids_per_edge))
+ {
+ //llinfos << "LLViewerWindow::mousePointOnLand probe_point is out of region" << llendl;
+ continue;
+ }
+
+ land_z = regionp->getLand().resolveHeightRegion(probe_point_region);
+
+ //llinfos << "mousePointOnLand initial z " << land_z << llendl;
+
+ if (probe_point_region.mV[VZ] < land_z)
+ {
+ // ...just went under land
+
+ // cout << "under land at " << probe_point << " scale " << mouse_vec_scale << endl;
+
+ hit_land = TRUE;
+ break;
+ }
+ }
+
+
+ if (hit_land)
+ {
+ // Don't go more than one step beyond where we stopped above.
+ // This can't just be "mouse_vec_scale" because floating point error
+ // will stop the loop before the last increment.... X - 1.0 + 0.1 + 0.1 + ... + 0.1 != X
+ F32 stop_mouse_dir_scale = mouse_dir_scale + FIRST_PASS_STEP;
+
+ // take a step backwards, then walk forwards again to refine position
+ for ( mouse_dir_scale -= FIRST_PASS_STEP; mouse_dir_scale <= stop_mouse_dir_scale; mouse_dir_scale += SECOND_PASS_STEP)
+ {
+ LLVector3d mouse_direction_global_d;
+ mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale);
+ probe_point_global = camera_pos_global + mouse_direction_global_d;
+
+ regionp = LLWorld::getInstance()->resolveRegionGlobal(probe_point_region, probe_point_global);
+
+ if (!regionp)
+ {
+ // ...we're outside the world somehow
+ continue;
+ }
+
+ /*
+ i = (S32) (local_probe_point.mV[VX]/regionp->getLand().getMetersPerGrid());
+ j = (S32) (local_probe_point.mV[VY]/regionp->getLand().getMetersPerGrid());
+ if ((i >= regionp->getLand().mGridsPerEdge) || (j >= regionp->getLand().mGridsPerEdge))
+ {
+ // llinfos << "LLViewerWindow::mousePointOnLand probe_point is out of region" << llendl;
+ continue;
+ }
+ land_z = regionp->getLand().mSurfaceZ[ i + j * (regionp->getLand().mGridsPerEdge) ];
+ */
+
+ land_z = regionp->getLand().resolveHeightRegion(probe_point_region);
+
+ //llinfos << "mousePointOnLand refine z " << land_z << llendl;
+
+ if (probe_point_region.mV[VZ] < land_z)
+ {
+ // ...just went under land again
+
+ *land_position_global = probe_point_global;
+ return TRUE;
+ }
+ }
+ }
+
+ return FALSE;
+}
+
+// Saves an image to the harddrive as "SnapshotX" where X >= 1.
+BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image)
+{
+ if (!image)
+ {
+ return FALSE;
+ }
+
+ LLFilePicker::ESaveFilter pick_type;
+ std::string extension("." + image->getExtension());
+ if (extension == ".j2c")
+ pick_type = LLFilePicker::FFSAVE_J2C;
+ else if (extension == ".bmp")
+ pick_type = LLFilePicker::FFSAVE_BMP;
+ else if (extension == ".jpg")
+ pick_type = LLFilePicker::FFSAVE_JPEG;
+ else if (extension == ".png")
+ pick_type = LLFilePicker::FFSAVE_PNG;
+ else if (extension == ".tga")
+ pick_type = LLFilePicker::FFSAVE_TGA;
+ else
+ pick_type = LLFilePicker::FFSAVE_ALL; // ???
+
+ // Get a base file location if needed.
+ if ( ! isSnapshotLocSet())
+ {
+ std::string proposed_name( sSnapshotBaseName );
+
+ // getSaveFile will append an appropriate extension to the proposed name, based on the ESaveFilter constant passed in.
+
+ // pick a directory in which to save
+ LLFilePicker& picker = LLFilePicker::instance();
+ if (!picker.getSaveFile(pick_type, proposed_name))
+ {
+ // Clicked cancel
+ return FALSE;
+ }
+
+ // Copy the directory + file name
+ std::string filepath = picker.getFirstFile();
+
+ LLViewerWindow::sSnapshotBaseName = gDirUtilp->getBaseFileName(filepath, true);
+ LLViewerWindow::sSnapshotDir = gDirUtilp->getDirName(filepath);
+ }
+
+ // Look for an unused file name
+ std::string filepath;
+ S32 i = 1;
+ S32 err = 0;
+
+ do
+ {
+ filepath = sSnapshotDir;
+ filepath += gDirUtilp->getDirDelimiter();
+ filepath += sSnapshotBaseName;
+ filepath += llformat("_%.3d",i);
+ filepath += extension;
+
+ llstat stat_info;
+ err = LLFile::stat( filepath, &stat_info );
+ i++;
+ }
+ while( -1 != err ); // search until the file is not found (i.e., stat() gives an error).
+
+ return image->save(filepath);
+}
+
+void LLViewerWindow::resetSnapshotLoc()
+{
+ sSnapshotDir.clear();
+}
+
+static S32 BORDERHEIGHT = 0;
+static S32 BORDERWIDTH = 0;
+
+// static
+void LLViewerWindow::movieSize(S32 new_width, S32 new_height)
+{
+ LLCoordScreen size;
+ gViewerWindow->mWindow->getSize(&size);
+ if ( (size.mX != new_width + BORDERWIDTH)
+ ||(size.mY != new_height + BORDERHEIGHT))
+ {
+ // use actual display dimensions, not virtual UI dimensions
+ S32 x = gViewerWindow->getWindowWidthRaw();
+ S32 y = gViewerWindow->getWindowHeightRaw();
+ BORDERWIDTH = size.mX - x;
+ BORDERHEIGHT = size.mY- y;
+ LLCoordScreen new_size(new_width + BORDERWIDTH,
+ new_height + BORDERHEIGHT);
+ gViewerWindow->mWindow->setSize(new_size);
+ }
+}
+
+BOOL LLViewerWindow::saveSnapshot( const std::string& filepath, S32 image_width, S32 image_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
+{
+ llinfos << "Saving snapshot to: " << filepath << llendl;
+
+ LLPointer<LLImageRaw> raw = new LLImageRaw;
+ BOOL success = rawSnapshot(raw, image_width, image_height, TRUE, FALSE, show_ui, do_rebuild);
+
+ if (success)
+ {
+ LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
+ success = bmp_image->encode(raw, 0.0f);
+ if( success )
+ {
+ success = bmp_image->save(filepath);
+ }
+ else
+ {
+ llwarns << "Unable to encode bmp snapshot" << llendl;
+ }
+ }
+ else
+ {
+ llwarns << "Unable to capture raw snapshot" << llendl;
+ }
+
+ return success;
+}
+
+
+void LLViewerWindow::playSnapshotAnimAndSound()
+{
+ if (gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
+ {
+ return;
+ }
+ gAgent.sendAnimationRequest(ANIM_AGENT_SNAPSHOT, ANIM_REQUEST_START);
+ send_sound_trigger(LLUUID(gSavedSettings.getString("UISndSnapshot")), 1.0f);
+}
+
+BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
+{
+ return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type);
+}
+
+// Saves the image from the screen to the specified filename and path.
+BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height,
+ BOOL keep_window_aspect, BOOL is_texture, BOOL show_ui, BOOL do_rebuild, ESnapshotType type, S32 max_size)
+{
+ if (!raw)
+ {
+ return FALSE;
+ }
+
+ // PRE SNAPSHOT
+ gDisplaySwapBuffers = FALSE;
+
+ glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+ setCursor(UI_CURSOR_WAIT);
+
+ // Hide all the UI widgets first and draw a frame
+ BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE;
+
+ show_ui = show_ui ? TRUE : FALSE;
+
+ if ( prev_draw_ui != show_ui)
+ {
+ LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ }
+
+ BOOL hide_hud = !gSavedSettings.getBOOL("RenderHUDInSnapshot") && LLPipeline::sShowHUDAttachments;
+ if (hide_hud)
+ {
+ LLPipeline::sShowHUDAttachments = FALSE;
+ }
+
+ // if not showing ui, use full window to render world view
+ updateWorldViewRect(!show_ui);
+
+ // Copy screen to a buffer
+ // crop sides or top and bottom, if taking a snapshot of different aspect ratio
+ // from window
+ LLRect window_rect = show_ui ? getWindowRectRaw() : getWorldViewRectRaw();
+
+ S32 snapshot_width = window_rect.getWidth();
+ S32 snapshot_height = window_rect.getHeight();
+ // SNAPSHOT
+ S32 window_width = snapshot_width;
+ S32 window_height = snapshot_height;
+
+ if (show_ui)
+ {
+ image_width = llmin(image_width, window_width);
+ image_height = llmin(image_height, window_height);
+ }
+
+ F32 scale_factor = 1.0f ;
+ if(!keep_window_aspect) //image cropping
+ {
+ F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
+ snapshot_width = (S32)(ratio * image_width) ;
+ snapshot_height = (S32)(ratio * image_height) ;
+ scale_factor = llmax(1.0f, 1.0f / ratio) ;
+ }
+ else //the scene(window) proportion needs to be maintained.
+ {
+ if(image_width > window_width || image_height > window_height) //need to enlarge the scene
+ {
+ F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
+ snapshot_width = (S32)(ratio * image_width) ;
+ snapshot_height = (S32)(ratio * image_height) ;
+ scale_factor = llmax(1.0f, 1.0f / ratio) ;
+ }
+ }
+
+ if (show_ui && scale_factor > 1.f)
+ {
+ llwarns << "over scaling UI not supported." << llendl;
+ }
+
+ S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
+ S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f);
+
+ S32 image_buffer_x = llfloor(snapshot_width*scale_factor) ;
+ S32 image_buffer_y = llfloor(snapshot_height *scale_factor) ;
+
+ if(image_buffer_x > max_size || image_buffer_y > max_size) //boundary check to avoid memory overflow
+ {
+ scale_factor *= llmin((F32)max_size / image_buffer_x, (F32)max_size / image_buffer_y) ;
+ image_buffer_x = llfloor(snapshot_width*scale_factor) ;
+ image_buffer_y = llfloor(snapshot_height *scale_factor) ;
+ }
+ if(image_buffer_x > 0 && image_buffer_y > 0)
+ {
+ raw->resize(image_buffer_x, image_buffer_y, 3);
+ }
+ else
+ {
+ return FALSE ;
+ }
+ if(raw->isBufferInvalid())
+ {
+ return FALSE ;
+ }
+
+ BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher
+ if (high_res && show_ui)
+ {
+ llwarns << "High res UI snapshot not supported. " << llendl;
+ /*send_agent_pause();
+ //rescale fonts
+ initFonts(scale_factor);
+ LLHUDObject::reshapeAll();*/
+ }
+
+ S32 output_buffer_offset_y = 0;
+
+ F32 depth_conversion_factor_1 = (LLViewerCamera::getInstance()->getFar() + LLViewerCamera::getInstance()->getNear()) / (2.f * LLViewerCamera::getInstance()->getFar() * LLViewerCamera::getInstance()->getNear());
+ F32 depth_conversion_factor_2 = (LLViewerCamera::getInstance()->getFar() - LLViewerCamera::getInstance()->getNear()) / (2.f * LLViewerCamera::getInstance()->getFar() * LLViewerCamera::getInstance()->getNear());
+
+ gObjectList.generatePickList(*LLViewerCamera::getInstance());
+
+ for (int subimage_y = 0; subimage_y < scale_factor; ++subimage_y)
+ {
+ S32 subimage_y_offset = llclamp(buffer_y_offset - (subimage_y * window_height), 0, window_height);;
+ // handle fractional columns
+ U32 read_height = llmax(0, (window_height - subimage_y_offset) -
+ llmax(0, (window_height * (subimage_y + 1)) - (buffer_y_offset + raw->getHeight())));
+
+ S32 output_buffer_offset_x = 0;
+ for (int subimage_x = 0; subimage_x < scale_factor; ++subimage_x)
+ {
+ gDisplaySwapBuffers = FALSE;
+ gDepthDirty = TRUE;
+
+ const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ display(do_rebuild, scale_factor, subfield, TRUE);
+ }
+ else
+ {
+ display(do_rebuild, scale_factor, subfield, TRUE);
+ // Required for showing the GUI in snapshots and performing bloom composite overlay
+ // Call even if show_ui is FALSE
+ render_ui(scale_factor, subfield);
+ }
+
+ S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width);
+ // handle fractional rows
+ U32 read_width = llmax(0, (window_width - subimage_x_offset) -
+ llmax(0, (window_width * (subimage_x + 1)) - (buffer_x_offset + raw->getWidth())));
+ for(U32 out_y = 0; out_y < read_height ; out_y++)
+ {
+ S32 output_buffer_offset = (
+ (out_y * (raw->getWidth())) // ...plus iterated y...
+ + (window_width * subimage_x) // ...plus subimage start in x...
+ + (raw->getWidth() * window_height * subimage_y) // ...plus subimage start in y...
+ - output_buffer_offset_x // ...minus buffer padding x...
+ - (output_buffer_offset_y * (raw->getWidth())) // ...minus buffer padding y...
+ ) * raw->getComponents();
+
+ // Ping the wathdog thread every 100 lines to keep us alive (arbitrary number, feel free to change)
+ if (out_y % 100 == 0)
+ {
+ LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
+ }
+
+ if (type == SNAPSHOT_TYPE_COLOR)
+ {
+ glReadPixels(
+ subimage_x_offset, out_y + subimage_y_offset,
+ read_width, 1,
+ GL_RGB, GL_UNSIGNED_BYTE,
+ raw->getData() + output_buffer_offset
+ );
+ }
+ else // SNAPSHOT_TYPE_DEPTH
+ {
+ LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values
+ glReadPixels(
+ subimage_x_offset, out_y + subimage_y_offset,
+ read_width, 1,
+ GL_DEPTH_COMPONENT, GL_FLOAT,
+ depth_line_buffer->getData()// current output pixel is beginning of buffer...
+ );
+
+ for (S32 i = 0; i < (S32)read_width; i++)
+ {
+ F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32)));
+
+ F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2));
+ U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar());
+ //write converted scanline out to result image
+ for(S32 j = 0; j < raw->getComponents(); j++)
+ {
+ *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte;
+ }
+ }
+ }
+ }
+ output_buffer_offset_x += subimage_x_offset;
+ stop_glerror();
+ }
+ output_buffer_offset_y += subimage_y_offset;
+ }
+
+ gDisplaySwapBuffers = FALSE;
+ gDepthDirty = TRUE;
+
+ // POST SNAPSHOT
+ if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ }
+
+ if (hide_hud)
+ {
+ LLPipeline::sShowHUDAttachments = TRUE;
+ }
+
+ /*if (high_res)
+ {
+ initFonts(1.f);
+ LLHUDObject::reshapeAll();
+ }*/
+
+ // Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding)
+ // Note: this formula depends on the number of components being 3. Not obvious, but it's correct.
+ image_width += (image_width * 3) % 4;
+
+ BOOL ret = TRUE ;
+ // Resize image
+ if(llabs(image_width - image_buffer_x) > 4 || llabs(image_height - image_buffer_y) > 4)
+ {
+ ret = raw->scale( image_width, image_height );
+ }
+ else if(image_width != image_buffer_x || image_height != image_buffer_y)
+ {
+ ret = raw->scale( image_width, image_height, FALSE );
+ }
+
+
+ setCursor(UI_CURSOR_ARROW);
+
+ if (do_rebuild)
+ {
+ // If we had to do a rebuild, that means that the lists of drawables to be rendered
+ // was empty before we started.
+ // Need to reset these, otherwise we call state sort on it again when render gets called the next time
+ // and we stand a good chance of crashing on rebuild because the render drawable arrays have multiple copies of
+ // objects on them.
+ gPipeline.resetDrawOrders();
+ }
+
+ if (high_res)
+ {
+ send_agent_resume();
+ }
+
+ return ret;
+}
+
+void LLViewerWindow::destroyWindow()
+{
+ if (mWindow)
+ {
+ LLWindowManager::destroyWindow(mWindow);
+ }
+ mWindow = NULL;
+}
+
+
+void LLViewerWindow::drawMouselookInstructions()
+{
+ // Draw instructions for mouselook ("Press ESC to return to World View" partially transparent at the bottom of the screen.)
+ const std::string instructions = LLTrans::getString("LeaveMouselook");
+ const LLFontGL* font = LLFontGL::getFont(LLFontDescriptor("SansSerif", "Large", LLFontGL::BOLD));
+
+ //to be on top of Bottom bar when it is opened
+ const S32 INSTRUCTIONS_PAD = 50;
+
+ font->renderUTF8(
+ instructions, 0,
+ getWorldViewRectScaled().getCenterX(),
+ getWorldViewRectScaled().mBottom + INSTRUCTIONS_PAD,
+ LLColor4( 1.0f, 1.0f, 1.0f, 0.5f ),
+ LLFontGL::HCENTER, LLFontGL::TOP,
+ LLFontGL::NORMAL,LLFontGL::DROP_SHADOW);
+}
+
+void* LLViewerWindow::getPlatformWindow() const
+{
+ return mWindow->getPlatformWindow();
+}
+
+void* LLViewerWindow::getMediaWindow() const
+{
+ return mWindow->getMediaWindow();
+}
+
+void LLViewerWindow::focusClient() const
+{
+ return mWindow->focusClient();
+}
+
+LLRootView* LLViewerWindow::getRootView() const
+{
+ return mRootView;
+}
+
+LLRect LLViewerWindow::getWorldViewRectScaled() const
+{
+ return mWorldViewRectScaled;
+}
+
+S32 LLViewerWindow::getWorldViewHeightScaled() const
+{
+ return mWorldViewRectScaled.getHeight();
+}
+
+S32 LLViewerWindow::getWorldViewWidthScaled() const
+{
+ return mWorldViewRectScaled.getWidth();
+}
+
+
+S32 LLViewerWindow::getWorldViewHeightRaw() const
+{
+ return mWorldViewRectRaw.getHeight();
+}
+
+S32 LLViewerWindow::getWorldViewWidthRaw() const
+{
+ return mWorldViewRectRaw.getWidth();
+}
+
+S32 LLViewerWindow::getWindowHeightScaled() const
+{
+ return mWindowRectScaled.getHeight();
+}
+
+S32 LLViewerWindow::getWindowWidthScaled() const
+{
+ return mWindowRectScaled.getWidth();
+}
+
+S32 LLViewerWindow::getWindowHeightRaw() const
+{
+ return mWindowRectRaw.getHeight();
+}
+
+S32 LLViewerWindow::getWindowWidthRaw() const
+{
+ return mWindowRectRaw.getWidth();
+}
+
+void LLViewerWindow::setup2DRender()
+{
+ // setup ortho camera
+ gl_state_for_2d(mWindowRectRaw.getWidth(), mWindowRectRaw.getHeight());
+ setup2DViewport();
+}
+
+void LLViewerWindow::setup2DViewport(S32 x_offset, S32 y_offset)
+{
+ gGLViewport[0] = mWindowRectRaw.mLeft + x_offset;
+ gGLViewport[1] = mWindowRectRaw.mBottom + y_offset;
+ gGLViewport[2] = mWindowRectRaw.getWidth();
+ gGLViewport[3] = mWindowRectRaw.getHeight();
+ glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
+}
+
+
+void LLViewerWindow::setup3DRender()
+{
+ // setup perspective camera
+ LLViewerCamera::getInstance()->setPerspective(NOT_FOR_SELECTION, mWorldViewRectRaw.mLeft, mWorldViewRectRaw.mBottom, mWorldViewRectRaw.getWidth(), mWorldViewRectRaw.getHeight(), FALSE, LLViewerCamera::getInstance()->getNear(), MAX_FAR_CLIP*2.f);
+ setup3DViewport();
+}
+
+void LLViewerWindow::setup3DViewport(S32 x_offset, S32 y_offset)
+{
+ gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset;
+ gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset;
+ gGLViewport[2] = mWorldViewRectRaw.getWidth();
+ gGLViewport[3] = mWorldViewRectRaw.getHeight();
+ glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
+}
+
+void LLViewerWindow::setShowProgress(const BOOL show)
+{
+ if (mProgressView)
+ {
+ mProgressView->setVisible(show);
+ }
+}
+
+BOOL LLViewerWindow::getShowProgress() const
+{
+ return (mProgressView && mProgressView->getVisible());
+}
+
+void LLViewerWindow::setProgressString(const std::string& string)
+{
+ if (mProgressView)
+ {
+ mProgressView->setText(string);
+ }
+}
+
+void LLViewerWindow::setProgressMessage(const std::string& msg)
+{
+ if(mProgressView)
+ {
+ mProgressView->setMessage(msg);
+ }
+}
+
+void LLViewerWindow::setProgressPercent(const F32 percent)
+{
+ if (mProgressView)
+ {
+ mProgressView->setPercent(percent);
+ }
+}
+
+void LLViewerWindow::setProgressCancelButtonVisible( BOOL b, const std::string& label )
+{
+ if (mProgressView)
+ {
+ mProgressView->setCancelButtonVisible( b, label );
+ }
+}
+
+
+LLProgressView *LLViewerWindow::getProgressView() const
+{
+ return mProgressView;
+}
+
+void LLViewerWindow::dumpState()
+{
+ llinfos << "LLViewerWindow Active " << S32(mActive) << llendl;
+ llinfos << "mWindow visible " << S32(mWindow->getVisible())
+ << " minimized " << S32(mWindow->getMinimized())
+ << llendl;
+}
+
+void LLViewerWindow::stopGL(BOOL save_state)
+{
+ //Note: --bao
+ //if not necessary, do not change the order of the function calls in this function.
+ //if change something, make sure it will not break anything.
+ //especially be careful to put anything behind gTextureList.destroyGL(save_state);
+ if (!gGLManager.mIsDisabled)
+ {
+ llinfos << "Shutting down GL..." << llendl;
+
+ // Pause texture decode threads (will get unpaused during main loop)
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getImageDecodeThread()->pause();
+ LLAppViewer::getTextureFetch()->pause();
+
+ gSky.destroyGL();
+ stop_glerror();
+
+ LLManipTranslate::destroyGL() ;
+ stop_glerror();
+
+ gBumpImageList.destroyGL();
+ stop_glerror();
+
+ LLFontGL::destroyAllGL();
+ stop_glerror();
+
+ LLVOAvatar::destroyGL();
+ stop_glerror();
+
+ LLViewerDynamicTexture::destroyGL();
+ stop_glerror();
+
+ if (gPipeline.isInit())
+ {
+ gPipeline.destroyGL();
+ }
+
+ gCone.cleanupGL();
+ gBox.cleanupGL();
+ gSphere.cleanupGL();
+ gCylinder.cleanupGL();
+
+ if(gPostProcess)
+ {
+ gPostProcess->invalidate();
+ }
+
+ gTextureList.destroyGL(save_state);
+ stop_glerror();
+
+ gGLManager.mIsDisabled = TRUE;
+ stop_glerror();
+
+ llinfos << "Remaining allocated texture memory: " << LLImageGL::sGlobalTextureMemoryInBytes << " bytes" << llendl;
+ }
+}
+
+void LLViewerWindow::restoreGL(const std::string& progress_message)
+{
+ //Note: --bao
+ //if not necessary, do not change the order of the function calls in this function.
+ //if change something, make sure it will not break anything.
+ //especially, be careful to put something before gTextureList.restoreGL();
+ if (gGLManager.mIsDisabled)
+ {
+ llinfos << "Restoring GL..." << llendl;
+ gGLManager.mIsDisabled = FALSE;
+
+ initGLDefaults();
+ LLGLState::restoreGL();
+
+ gTextureList.restoreGL();
+
+ // for future support of non-square pixels, and fonts that are properly stretched
+ //LLFontGL::destroyDefaultFonts();
+ initFonts();
+
+ gSky.restoreGL();
+ gPipeline.restoreGL();
+ LLDrawPoolWater::restoreGL();
+ LLManipTranslate::restoreGL();
+
+ gBumpImageList.restoreGL();
+ LLViewerDynamicTexture::restoreGL();
+ LLVOAvatar::restoreGL();
+
+ gResizeScreenTexture = TRUE;
+ gWindowResized = TRUE;
+
+ if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
+ {
+ LLVisualParamHint::requestHintUpdates();
+ }
+
+ if (!progress_message.empty())
+ {
+ gRestoreGLTimer.reset();
+ gRestoreGL = TRUE;
+ setShowProgress(TRUE);
+ setProgressString(progress_message);
+ }
+ llinfos << "...Restoring GL done" << llendl;
+ if(!LLAppViewer::instance()->restoreErrorTrap())
+ {
+ llwarns << " Someone took over my signal/exception handler (post restoreGL)!" << llendl;
+ }
+
+ }
+}
+
+void LLViewerWindow::initFonts(F32 zoom_factor)
+{
+ LLFontGL::destroyAllGL();
+ // Initialize with possibly different zoom factor
+ LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
+ mDisplayScale.mV[VX] * zoom_factor,
+ mDisplayScale.mV[VY] * zoom_factor,
+ gDirUtilp->getAppRODataDir(),
+ LLUI::getXUIPaths());
+ // Force font reloads, which can be very slow
+ LLFontGL::loadDefaultFonts();
+}
+
+void LLViewerWindow::requestResolutionUpdate()
+{
+ mResDirty = true;
+}
+
+void LLViewerWindow::checkSettings()
+{
+ if (mStatesDirty)
+ {
+ gGL.refreshState();
+ LLViewerShaderMgr::instance()->setShaders();
+ mStatesDirty = false;
+ }
+
+ // We want to update the resolution AFTER the states getting refreshed not before.
+ if (mResDirty)
+ {
+ reshape(getWindowWidthRaw(), getWindowHeightRaw());
+ mResDirty = false;
+ }
+}
+
+void LLViewerWindow::restartDisplay(BOOL show_progress_bar)
+{
+ llinfos << "Restaring GL" << llendl;
+ stopGL();
+ if (show_progress_bar)
+ {
+ restoreGL(LLTrans::getString("ProgressChangingResolution"));
+ }
+ else
+ {
+ restoreGL();
+ }
+}
+
+BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar)
+{
+ //BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized");
+
+ //gResizeScreenTexture = TRUE;
+
+ //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
+ //U32 old_fsaa = mWindow->getFSAASamples();
+
+ // if not maximized, use the request size
+ if (!mWindow->getMaximized())
+ {
+ mWindow->setSize(size);
+ }
+
+ //if (fsaa == old_fsaa)
+ {
+ return TRUE;
+ }
+
+/*
+
+ // Close floaters that don't handle settings change
+ LLFloaterReg::hideInstance("snapshot");
+
+ BOOL result_first_try = FALSE;
+ BOOL result_second_try = FALSE;
+
+ LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
+ send_agent_pause();
+ llinfos << "Stopping GL during changeDisplaySettings" << llendl;
+ stopGL();
+ mIgnoreActivate = TRUE;
+ LLCoordScreen old_size;
+ LLCoordScreen old_pos;
+ mWindow->getSize(&old_size);
+
+ //mWindow->setFSAASamples(fsaa);
+
+ result_first_try = mWindow->switchContext(false, size, disable_vsync);
+ if (!result_first_try)
+ {
+ // try to switch back
+ //mWindow->setFSAASamples(old_fsaa);
+ result_second_try = mWindow->switchContext(false, old_size, disable_vsync);
+
+ if (!result_second_try)
+ {
+ // we are stuck...try once again with a minimal resolution?
+ send_agent_resume();
+ mIgnoreActivate = FALSE;
+ return FALSE;
+ }
+ }
+ send_agent_resume();
+
+ llinfos << "Restoring GL during resolution change" << llendl;
+ if (show_progress_bar)
+ {
+ restoreGL(LLTrans::getString("ProgressChangingResolution"));
+ }
+ else
+ {
+ restoreGL();
+ }
+
+ if (!result_first_try)
+ {
+ LLSD args;
+ args["RESX"] = llformat("%d",size.mX);
+ args["RESY"] = llformat("%d",size.mY);
+ LLNotificationsUtil::add("ResolutionSwitchFail", args);
+ size = old_size; // for reshape below
+ }
+
+ BOOL success = result_first_try || result_second_try;
+
+ if (success)
+ {
+ // maximize window if was maximized, else reposition
+ if (was_maximized)
+ {
+ mWindow->maximize();
+ }
+ else
+ {
+ S32 windowX = gSavedSettings.getS32("WindowX");
+ S32 windowY = gSavedSettings.getS32("WindowY");
+
+ mWindow->setPosition(LLCoordScreen ( windowX, windowY ) );
+ }
+ }
+
+ mIgnoreActivate = FALSE;
+ gFocusMgr.setKeyboardFocus(keyboard_focus);
+
+ return success;
+
+ */
+}
+
+F32 LLViewerWindow::getWorldViewAspectRatio() const
+{
+ F32 world_aspect = (F32)mWorldViewRectRaw.getWidth() / (F32)mWorldViewRectRaw.getHeight();
+ return world_aspect;
+}
+
+void LLViewerWindow::calcDisplayScale()
+{
+ F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
+ LLVector2 display_scale;
+ display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
+ display_scale *= ui_scale_factor;
+
+ // limit minimum display scale
+ if (display_scale.mV[VX] < MIN_DISPLAY_SCALE || display_scale.mV[VY] < MIN_DISPLAY_SCALE)
+ {
+ display_scale *= MIN_DISPLAY_SCALE / llmin(display_scale.mV[VX], display_scale.mV[VY]);
+ }
+
+ if (display_scale != mDisplayScale)
+ {
+ llinfos << "Setting display scale to " << display_scale << llendl;
+
+ mDisplayScale = display_scale;
+ // Init default fonts
+ initFonts();
+ }
+}
+
+//static
+LLRect LLViewerWindow::calcScaledRect(const LLRect & rect, const LLVector2& display_scale)
+{
+ LLRect res = rect;
+ res.mLeft = llround((F32)res.mLeft / display_scale.mV[VX]);
+ res.mRight = llround((F32)res.mRight / display_scale.mV[VX]);
+ res.mBottom = llround((F32)res.mBottom / display_scale.mV[VY]);
+ res.mTop = llround((F32)res.mTop / display_scale.mV[VY]);
+
+ return res;
+}
+
+S32 LLViewerWindow::getChatConsoleBottomPad()
+{
+ S32 offset = 0;
+
+ if(LLBottomTray::instanceExists())
+ offset += LLBottomTray::getInstance()->getRect().getHeight();
+
+ return offset;
+}
+
+LLRect LLViewerWindow::getChatConsoleRect()
+{
+ LLRect full_window(0, getWindowHeightScaled(), getWindowWidthScaled(), 0);
+ LLRect console_rect = full_window;
+
+ const S32 CONSOLE_PADDING_TOP = 24;
+ const S32 CONSOLE_PADDING_LEFT = 24;
+ const S32 CONSOLE_PADDING_RIGHT = 10;
+
+ console_rect.mTop -= CONSOLE_PADDING_TOP;
+ console_rect.mBottom += getChatConsoleBottomPad();
+
+ console_rect.mLeft += CONSOLE_PADDING_LEFT;
+
+ static const BOOL CHAT_FULL_WIDTH = gSavedSettings.getBOOL("ChatFullWidth");
+
+ if (CHAT_FULL_WIDTH)
+ {
+ console_rect.mRight -= CONSOLE_PADDING_RIGHT;
+ }
+ else
+ {
+ // Make console rect somewhat narrow so having inventory open is
+ // less of a problem.
+ console_rect.mRight = console_rect.mLeft + 2 * getWindowWidthScaled() / 3;
+ }
+
+ return console_rect;
+}
+//----------------------------------------------------------------------------
+
+
+//static
+bool LLViewerWindow::onAlert(const LLSD& notify)
+{
+ LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
+
+ if (gNoRender)
+ {
+ llinfos << "Alert: " << notification->getName() << llendl;
+ notification->respond(LLSD::emptyMap());
+ LLNotifications::instance().cancel(notification);
+ return false;
+ }
+
+ // If we're in mouselook, the mouse is hidden and so the user can't click
+ // the dialog buttons. In that case, change to First Person instead.
+ if( gAgentCamera.cameraMouselook() )
+ {
+ gAgentCamera.changeCameraToDefault();
+ }
+ return false;
+}
+
+////////////////////////////////////////////////////////////////////////////
+//
+// LLPickInfo
+//
+LLPickInfo::LLPickInfo()
+ : mKeyMask(MASK_NONE),
+ mPickCallback(NULL),
+ mPickType(PICK_INVALID),
+ mWantSurfaceInfo(FALSE),
+ mObjectFace(-1),
+ mUVCoords(-1.f, -1.f),
+ mSTCoords(-1.f, -1.f),
+ mXYCoords(-1, -1),
+ mIntersection(),
+ mNormal(),
+ mBinormal(),
+ mHUDIcon(NULL),
+ mPickTransparent(FALSE)
+{
+}
+
+LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
+ MASK keyboard_mask,
+ BOOL pick_transparent,
+ BOOL pick_uv_coords,
+ void (*pick_callback)(const LLPickInfo& pick_info))
+ : mMousePt(mouse_pos),
+ mKeyMask(keyboard_mask),
+ mPickCallback(pick_callback),
+ mPickType(PICK_INVALID),
+ mWantSurfaceInfo(pick_uv_coords),
+ mObjectFace(-1),
+ mUVCoords(-1.f, -1.f),
+ mSTCoords(-1.f, -1.f),
+ mXYCoords(-1, -1),
+ mNormal(),
+ mBinormal(),
+ mHUDIcon(NULL),
+ mPickTransparent(pick_transparent)
+{
+}
+
+void LLPickInfo::fetchResults()
+{
+
+ S32 face_hit = -1;
+ LLVector3 intersection, normal, binormal;
+ LLVector2 uv;
+
+ LLHUDIcon* hit_icon = gViewerWindow->cursorIntersectIcon(mMousePt.mX, mMousePt.mY, 512.f, &intersection);
+
+ F32 icon_dist = 0.f;
+ if (hit_icon)
+ {
+ icon_dist = (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec();
+ }
+ LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f,
+ NULL, -1, mPickTransparent, &face_hit,
+ &intersection, &uv, &normal, &binormal);
+
+ mPickPt = mMousePt;
+
+ U32 te_offset = face_hit > -1 ? face_hit : 0;
+
+ //unproject relative clicked coordinate from window coordinate using GL
+
+ LLViewerObject* objectp = hit_object;
+
+ if (hit_icon &&
+ (!objectp ||
+ icon_dist < (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec()))
+ {
+ // was this name referring to a hud icon?
+ mHUDIcon = hit_icon;
+ mPickType = PICK_ICON;
+ mPosGlobal = mHUDIcon->getPositionGlobal();
+ }
+ else if (objectp)
+ {
+ if( objectp->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH )
+ {
+ // Hit land
+ mPickType = PICK_LAND;
+ mObjectID.setNull(); // land has no id
+
+ // put global position into land_pos
+ LLVector3d land_pos;
+ if (!gViewerWindow->mousePointOnLandGlobal(mPickPt.mX, mPickPt.mY, &land_pos))
+ {
+ // The selected point is beyond the draw distance or is otherwise
+ // not selectable. Return before calling mPickCallback().
+ return;
+ }
+
+ // Fudge the land focus a little bit above ground.
+ mPosGlobal = land_pos + LLVector3d::z_axis * 0.1f;
+ }
+ else
+ {
+ if(isFlora(objectp))
+ {
+ mPickType = PICK_FLORA;
+ }
+ else
+ {
+ mPickType = PICK_OBJECT;
+ }
+ mObjectOffset = gAgentCamera.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY);
+ mObjectID = objectp->mID;
+ mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset;
+
+ mPosGlobal = gAgent.getPosGlobalFromAgent(intersection);
+
+ if (mWantSurfaceInfo)
+ {
+ getSurfaceInfo();
+ }
+ }
+ }
+
+ if (mPickCallback)
+ {
+ mPickCallback(*this);
+ }
+}
+
+LLPointer<LLViewerObject> LLPickInfo::getObject() const
+{
+ return gObjectList.findObject( mObjectID );
+}
+
+void LLPickInfo::updateXYCoords()
+{
+ if (mObjectFace > -1)
+ {
+ const LLTextureEntry* tep = getObject()->getTE(mObjectFace);
+ LLPointer<LLViewerTexture> imagep = LLViewerTextureManager::getFetchedTexture(tep->getID());
+ if(mUVCoords.mV[VX] >= 0.f && mUVCoords.mV[VY] >= 0.f && imagep.notNull())
+ {
+ mXYCoords.mX = llround(mUVCoords.mV[VX] * (F32)imagep->getWidth());
+ mXYCoords.mY = llround((1.f - mUVCoords.mV[VY]) * (F32)imagep->getHeight());
+ }
+ }
+}
+
+void LLPickInfo::getSurfaceInfo()
+{
+ // set values to uninitialized - this is what we return if no intersection is found
+ mObjectFace = -1;
+ mUVCoords = LLVector2(-1, -1);
+ mSTCoords = LLVector2(-1, -1);
+ mXYCoords = LLCoordScreen(-1, -1);
+ mIntersection = LLVector3(0,0,0);
+ mNormal = LLVector3(0,0,0);
+ mBinormal = LLVector3(0,0,0);
+
+ LLViewerObject* objectp = getObject();
+
+ if (objectp)
+ {
+ if (gViewerWindow->cursorIntersect(llround((F32)mMousePt.mX), llround((F32)mMousePt.mY), 1024.f,
+ objectp, -1, mPickTransparent,
+ &mObjectFace,
+ &mIntersection,
+ &mSTCoords,
+ &mNormal,
+ &mBinormal))
+ {
+ // if we succeeded with the intersect above, compute the texture coordinates:
+
+ if (objectp->mDrawable.notNull() && mObjectFace > -1)
+ {
+ LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
+
+ mUVCoords = facep->surfaceToTexture(mSTCoords, mIntersection, mNormal);
+ }
+
+ // and XY coords:
+ updateXYCoords();
+
+ }
+ }
+}
+
+
+/* code to get UV via a special UV render - removed in lieu of raycast method
+LLVector2 LLPickInfo::pickUV()
+{
+ LLVector2 result(-1.f, -1.f);
+
+ LLViewerObject* objectp = getObject();
+ if (!objectp)
+ {
+ return result;
+ }
+
+ if (mObjectFace > -1 &&
+ objectp->mDrawable.notNull() && objectp->getPCode() == LL_PCODE_VOLUME &&
+ mObjectFace < objectp->mDrawable->getNumFaces())
+ {
+ S32 scaled_x = llround((F32)mPickPt.mX * gViewerWindow->getDisplayScale().mV[VX]);
+ S32 scaled_y = llround((F32)mPickPt.mY * gViewerWindow->getDisplayScale().mV[VY]);
+ const S32 UV_PICK_WIDTH = 5;
+ const S32 UV_PICK_HALF_WIDTH = (UV_PICK_WIDTH - 1) / 2;
+ U8 uv_pick_buffer[UV_PICK_WIDTH * UV_PICK_WIDTH * 4];
+ LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
+ if (facep)
+ {
+ LLGLState scissor_state(GL_SCISSOR_TEST);
+ scissor_state.enable();
+ LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, FALSE);
+ //glViewport(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH);
+ glScissor(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH);
+
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ facep->renderSelectedUV();
+
+ glReadPixels(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, GL_RGBA, GL_UNSIGNED_BYTE, uv_pick_buffer);
+ U8* center_pixel = &uv_pick_buffer[4 * ((UV_PICK_WIDTH * UV_PICK_HALF_WIDTH) + UV_PICK_HALF_WIDTH + 1)];
+
+ result.mV[VX] = (F32)((center_pixel[VGREEN] & 0xf) + (16.f * center_pixel[VRED])) / 4095.f;
+ result.mV[VY] = (F32)((center_pixel[VGREEN] >> 4) + (16.f * center_pixel[VBLUE])) / 4095.f;
+ }
+ }
+
+ return result;
+} */
+
+
+//static
+bool LLPickInfo::isFlora(LLViewerObject* object)
+{
+ if (!object) return false;
+
+ LLPCode pcode = object->getPCode();
+
+ if( (LL_PCODE_LEGACY_GRASS == pcode)
+ || (LL_PCODE_LEGACY_TREE == pcode)
+ || (LL_PCODE_TREE_NEW == pcode))
+ {
+ return true;
+ }
+ return false;
+}
diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp
index a933500706..b888a263d0 100644
--- a/indra/newview/llvocache.cpp
+++ b/indra/newview/llvocache.cpp
@@ -71,6 +71,7 @@ LLVOCacheEntry::LLVOCacheEntry()
}
LLVOCacheEntry::LLVOCacheEntry(LLAPRFile* apr_file)
+ : mBuffer(NULL)
{
S32 size = -1;
BOOL success;
@@ -135,7 +136,10 @@ LLVOCacheEntry::LLVOCacheEntry(LLAPRFile* apr_file)
LLVOCacheEntry::~LLVOCacheEntry()
{
- delete [] mBuffer;
+ if(mBuffer)
+ {
+ delete[] mBuffer;
+ }
}
diff --git a/indra/newview/llvoicechannel.cpp b/indra/newview/llvoicechannel.cpp
index b692093fb9..a71539266d 100644
--- a/indra/newview/llvoicechannel.cpp
+++ b/indra/newview/llvoicechannel.cpp
@@ -853,7 +853,7 @@ void LLVoiceChannelP2P::activate()
}
// Add the party to the list of people with which we've recently interacted.
- LLRecentPeople::instance().add(mOtherUserID);
+ addToTheRecentPeopleList();
//Default mic is ON on initiating/joining P2P calls
if (!LLVoiceClient::getInstance()->getUserPTTState() && LLVoiceClient::getInstance()->getPTTIsToggle())
@@ -938,3 +938,25 @@ void LLVoiceChannelP2P::setState(EState state)
LLVoiceChannel::setState(state);
}
+
+void LLVoiceChannelP2P::addToTheRecentPeopleList()
+{
+ bool avaline_call = LLIMModel::getInstance()->findIMSession(mSessionID)->isAvalineSessionType();
+
+ if (avaline_call)
+ {
+ LLSD call_data;
+ std::string call_number = LLVoiceChannel::getSessionName();
+
+ call_data["avaline_call"] = true;
+ call_data["session_id"] = mSessionID;
+ call_data["call_number"] = call_number;
+ call_data["date"] = LLDate::now();
+
+ LLRecentPeople::instance().add(mOtherUserID, call_data);
+ }
+ else
+ {
+ LLRecentPeople::instance().add(mOtherUserID);
+ }
+}
diff --git a/indra/newview/llvoicechannel.h b/indra/newview/llvoicechannel.h
index 7cef3c13d1..b8597ee5cb 100644
--- a/indra/newview/llvoicechannel.h
+++ b/indra/newview/llvoicechannel.h
@@ -191,6 +191,13 @@ protected:
virtual void setState(EState state);
private:
+
+ /**
+ * Add the caller to the list of people with which we've recently interacted
+ *
+ **/
+ void addToTheRecentPeopleList();
+
std::string mSessionHandle;
LLUUID mOtherUserID;
BOOL mReceivedCall;
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 9db6d5e08c..8f7197c607 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -282,7 +282,9 @@ void LLWorld::removeRegion(const LLHost &host)
updateWaterObjects();
- llassert_always(!gObjectList.hasMapObjectInRegion(regionp)) ;
+ //double check all objects of this region are removed.
+ gObjectList.clearAllMapObjectsInRegion(regionp) ;
+ //llassert_always(!gObjectList.hasMapObjectInRegion(regionp)) ;
}
@@ -1474,6 +1476,42 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
}
}
}
+ // retrieve the list of close avatars from viewer objects as well
+ // for when we are above 1000m, only do this when we are retrieving
+ // uuid's too as there could be duplicates
+ if(avatar_ids != NULL)
+ {
+ for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
+ iter != LLCharacter::sInstances.end(); ++iter)
+ {
+ LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter;
+ if(pVOAvatar->isDead() || pVOAvatar->isSelf())
+ continue;
+ LLUUID uuid = pVOAvatar->getID();
+ if(uuid.isNull())
+ continue;
+ LLVector3d pos_global = pVOAvatar->getPositionGlobal();
+ if(dist_vec(pos_global, relative_to) <= radius)
+ {
+ bool found = false;
+ uuid_vec_t::iterator sel_iter = avatar_ids->begin();
+ for (; sel_iter != avatar_ids->end(); sel_iter++)
+ {
+ if(*sel_iter == uuid)
+ {
+ found = true;
+ break;
+ }
+ }
+ if(!found)
+ {
+ if(positions != NULL)
+ positions->push_back(pos_global);
+ avatar_ids->push_back(uuid);
+ }
+ }
+ }
+ }
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 7d9f63a408..99feb9a061 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1,9006 +1,9024 @@
-/**
- * @file pipeline.cpp
- * @brief Rendering pipeline.
- *
- * $LicenseInfo:firstyear=2005&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "pipeline.h"
-
-// library includes
-#include "llaudioengine.h" // For debugging.
-#include "imageids.h"
-#include "llerror.h"
-#include "llviewercontrol.h"
-#include "llfasttimer.h"
-#include "llfontgl.h"
-#include "llmemtype.h"
-#include "llnamevalue.h"
-#include "llpointer.h"
-#include "llprimitive.h"
-#include "llvolume.h"
-#include "material_codes.h"
-#include "timing.h"
-#include "v3color.h"
-#include "llui.h"
-#include "llglheaders.h"
-#include "llrender.h"
-#include "llwindow.h" // swapBuffers()
-
-// newview includes
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "lldrawable.h"
-#include "lldrawpoolalpha.h"
-#include "lldrawpoolavatar.h"
-#include "lldrawpoolground.h"
-#include "lldrawpoolbump.h"
-#include "lldrawpooltree.h"
-#include "lldrawpoolwater.h"
-#include "llface.h"
-#include "llfeaturemanager.h"
-#include "llfloatertelehub.h"
-#include "llfloaterreg.h"
-#include "llgldbg.h"
-#include "llhudmanager.h"
-#include "llhudnametag.h"
-#include "llhudtext.h"
-#include "lllightconstants.h"
-#include "llresmgr.h"
-#include "llselectmgr.h"
-#include "llsky.h"
-#include "lltracker.h"
-#include "lltool.h"
-#include "lltoolmgr.h"
-#include "llviewercamera.h"
-#include "llviewertexturelist.h"
-#include "llviewerobject.h"
-#include "llviewerobjectlist.h"
-#include "llviewerparcelmgr.h"
-#include "llviewerregion.h" // for audio debugging.
-#include "llviewerwindow.h" // For getSpinAxis
-#include "llvoavatarself.h"
-#include "llvoground.h"
-#include "llvosky.h"
-#include "llvotree.h"
-#include "llvovolume.h"
-#include "llvosurfacepatch.h"
-#include "llvowater.h"
-#include "llvotree.h"
-#include "llvopartgroup.h"
-#include "llworld.h"
-#include "llcubemap.h"
-#include "llviewershadermgr.h"
-#include "llviewerstats.h"
-#include "llviewerjoystick.h"
-#include "llviewerdisplay.h"
-#include "llwlparammanager.h"
-#include "llwaterparammanager.h"
-#include "llspatialpartition.h"
-#include "llmutelist.h"
-#include "lltoolpie.h"
-
-
-#ifdef _DEBUG
-// Debug indices is disabled for now for debug performance - djs 4/24/02
-//#define DEBUG_INDICES
-#else
-//#define DEBUG_INDICES
-#endif
-
-const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f;
-const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f;
-const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f;
-const F32 BACKLIGHT_NIGHT_MAGNITUDE_OBJECT = 0.08f;
-const S32 MAX_OFFSCREEN_GEOMETRY_CHANGES_PER_FRAME = 10;
-const U32 REFLECTION_MAP_RES = 128;
-
-// Max number of occluders to search for. JC
-const S32 MAX_OCCLUDER_COUNT = 2;
-
-extern S32 gBoxFrame;
-//extern BOOL gHideSelectedObjects;
-extern BOOL gDisplaySwapBuffers;
-extern BOOL gDebugGL;
-
-// hack counter for rendering a fixed number of frames after toggling
-// fullscreen to work around DEV-5361
-static S32 sDelayedVBOEnable = 0;
-
-BOOL gAvatarBacklight = FALSE;
-
-BOOL gDebugPipeline = FALSE;
-LLPipeline gPipeline;
-const LLMatrix4* gGLLastMatrix = NULL;
-
-LLFastTimer::DeclareTimer FTM_RENDER_GEOMETRY("Geometry");
-LLFastTimer::DeclareTimer FTM_RENDER_GRASS("Grass");
-LLFastTimer::DeclareTimer FTM_RENDER_INVISIBLE("Invisible");
-LLFastTimer::DeclareTimer FTM_RENDER_OCCLUSION("Occlusion");
-LLFastTimer::DeclareTimer FTM_RENDER_SHINY("Shiny");
-LLFastTimer::DeclareTimer FTM_RENDER_SIMPLE("Simple");
-LLFastTimer::DeclareTimer FTM_RENDER_TERRAIN("Terrain");
-LLFastTimer::DeclareTimer FTM_RENDER_TREES("Trees");
-LLFastTimer::DeclareTimer FTM_RENDER_UI("UI");
-LLFastTimer::DeclareTimer FTM_RENDER_WATER("Water");
-LLFastTimer::DeclareTimer FTM_RENDER_WL_SKY("Windlight Sky");
-LLFastTimer::DeclareTimer FTM_RENDER_ALPHA("Alpha Objects");
-LLFastTimer::DeclareTimer FTM_RENDER_CHARACTERS("Avatars");
-LLFastTimer::DeclareTimer FTM_RENDER_BUMP("Bump");
-LLFastTimer::DeclareTimer FTM_RENDER_FULLBRIGHT("Fullbright");
-LLFastTimer::DeclareTimer FTM_RENDER_GLOW("Glow");
-LLFastTimer::DeclareTimer FTM_GEO_UPDATE("Geo Update");
-LLFastTimer::DeclareTimer FTM_POOLRENDER("RenderPool");
-LLFastTimer::DeclareTimer FTM_POOLS("Pools");
-LLFastTimer::DeclareTimer FTM_RENDER_BLOOM_FBO("First FBO");
-LLFastTimer::DeclareTimer FTM_STATESORT("Sort Draw State");
-LLFastTimer::DeclareTimer FTM_PIPELINE("Pipeline");
-LLFastTimer::DeclareTimer FTM_CLIENT_COPY("Client Copy");
-LLFastTimer::DeclareTimer FTM_RENDER_DEFERRED("Deferred Shading");
-
-
-static LLFastTimer::DeclareTimer FTM_STATESORT_DRAWABLE("Sort Drawables");
-static LLFastTimer::DeclareTimer FTM_STATESORT_POSTSORT("Post Sort");
-
-//----------------------------------------
-std::string gPoolNames[] =
-{
- // Correspond to LLDrawpool enum render type
- "NONE",
- "POOL_SIMPLE",
- "POOL_TERRAIN",
- "POOL_BUMP",
- "POOL_TREE",
- "POOL_SKY",
- "POOL_WL_SKY",
- "POOL_GROUND",
- "POOL_INVISIBLE",
- "POOL_AVATAR",
- "POOL_WATER",
- "POOL_GRASS",
- "POOL_FULLBRIGHT",
- "POOL_GLOW",
- "POOL_ALPHA",
-};
-
-void drawBox(const LLVector3& c, const LLVector3& r);
-void drawBoxOutline(const LLVector3& pos, const LLVector3& size);
-
-U32 nhpo2(U32 v)
-{
- U32 r = 1;
- while (r < v) {
- r *= 2;
- }
- return r;
-}
-
-glh::matrix4f glh_copy_matrix(GLdouble* src)
-{
- glh::matrix4f ret;
- for (U32 i = 0; i < 16; i++)
- {
- ret.m[i] = (F32) src[i];
- }
- return ret;
-}
-
-glh::matrix4f glh_get_current_modelview()
-{
- return glh_copy_matrix(gGLModelView);
-}
-
-glh::matrix4f glh_get_current_projection()
-{
- return glh_copy_matrix(gGLProjection);
-}
-
-void glh_copy_matrix(const glh::matrix4f& src, GLdouble* dst)
-{
- for (U32 i = 0; i < 16; i++)
- {
- dst[i] = src.m[i];
- }
-}
-
-void glh_set_current_modelview(const glh::matrix4f& mat)
-{
- glh_copy_matrix(mat, gGLModelView);
-}
-
-void glh_set_current_projection(glh::matrix4f& mat)
-{
- glh_copy_matrix(mat, gGLProjection);
-}
-
-glh::matrix4f gl_ortho(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat znear, GLfloat zfar)
-{
- glh::matrix4f ret(
- 2.f/(right-left), 0.f, 0.f, -(right+left)/(right-left),
- 0.f, 2.f/(top-bottom), 0.f, -(top+bottom)/(top-bottom),
- 0.f, 0.f, -2.f/(zfar-znear), -(zfar+znear)/(zfar-znear),
- 0.f, 0.f, 0.f, 1.f);
-
- return ret;
-}
-
-void display_update_camera();
-//----------------------------------------
-
-S32 LLPipeline::sCompiles = 0;
-
-BOOL LLPipeline::sPickAvatar = TRUE;
-BOOL LLPipeline::sDynamicLOD = TRUE;
-BOOL LLPipeline::sShowHUDAttachments = TRUE;
-BOOL LLPipeline::sRenderPhysicalBeacons = TRUE;
-BOOL LLPipeline::sRenderScriptedBeacons = FALSE;
-BOOL LLPipeline::sRenderScriptedTouchBeacons = TRUE;
-BOOL LLPipeline::sRenderParticleBeacons = FALSE;
-BOOL LLPipeline::sRenderSoundBeacons = FALSE;
-BOOL LLPipeline::sRenderBeacons = FALSE;
-BOOL LLPipeline::sRenderHighlight = TRUE;
-BOOL LLPipeline::sForceOldBakedUpload = FALSE;
-S32 LLPipeline::sUseOcclusion = 0;
-BOOL LLPipeline::sDelayVBUpdate = TRUE;
-BOOL LLPipeline::sAutoMaskAlphaDeferred = TRUE;
-BOOL LLPipeline::sAutoMaskAlphaNonDeferred = FALSE;
-BOOL LLPipeline::sDisableShaders = FALSE;
-BOOL LLPipeline::sRenderBump = TRUE;
-BOOL LLPipeline::sUseTriStrips = TRUE;
-BOOL LLPipeline::sUseFarClip = TRUE;
-BOOL LLPipeline::sShadowRender = FALSE;
-BOOL LLPipeline::sWaterReflections = FALSE;
-BOOL LLPipeline::sRenderGlow = FALSE;
-BOOL LLPipeline::sReflectionRender = FALSE;
-BOOL LLPipeline::sImpostorRender = FALSE;
-BOOL LLPipeline::sUnderWaterRender = FALSE;
-BOOL LLPipeline::sTextureBindTest = FALSE;
-BOOL LLPipeline::sRenderFrameTest = FALSE;
-BOOL LLPipeline::sRenderAttachedLights = TRUE;
-BOOL LLPipeline::sRenderAttachedParticles = TRUE;
-BOOL LLPipeline::sRenderDeferred = FALSE;
-BOOL LLPipeline::sAllowRebuildPriorityGroup = FALSE ;
-S32 LLPipeline::sVisibleLightCount = 0;
-F32 LLPipeline::sMinRenderSize = 0.f;
-
-
-static LLCullResult* sCull = NULL;
-
-static const U32 gl_cube_face[] =
-{
- GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB,
-};
-
-void validate_framebuffer_object();
-
-
-void addDeferredAttachments(LLRenderTarget& target)
-{
- target.addColorAttachment(GL_RGBA); //specular
- target.addColorAttachment(GL_RGBA); //normal+z
-}
-
-LLPipeline::LLPipeline() :
- mBackfaceCull(FALSE),
- mBatchCount(0),
- mMatrixOpCount(0),
- mTextureMatrixOps(0),
- mMaxBatchSize(0),
- mMinBatchSize(0),
- mMeanBatchSize(0),
- mTrianglesDrawn(0),
- mNumVisibleNodes(0),
- mVerticesRelit(0),
- mLightingChanges(0),
- mGeometryChanges(0),
- mNumVisibleFaces(0),
-
- mInitialized(FALSE),
- mVertexShadersEnabled(FALSE),
- mVertexShadersLoaded(0),
- mRenderDebugFeatureMask(0),
- mRenderDebugMask(0),
- mOldRenderDebugMask(0),
- mLastRebuildPool(NULL),
- mAlphaPool(NULL),
- mSkyPool(NULL),
- mTerrainPool(NULL),
- mWaterPool(NULL),
- mGroundPool(NULL),
- mSimplePool(NULL),
- mFullbrightPool(NULL),
- mInvisiblePool(NULL),
- mGlowPool(NULL),
- mBumpPool(NULL),
- mWLSkyPool(NULL),
- mLightMask(0),
- mLightMovingMask(0),
- mLightingDetail(0),
- mScreenWidth(0),
- mScreenHeight(0)
-{
- mNoiseMap = 0;
- mTrueNoiseMap = 0;
- mLightFunc = 0;
-}
-
-void LLPipeline::init()
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_INIT);
-
- sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD");
- sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
- sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
- LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
- sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
- sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
-
- mInitialized = TRUE;
-
- stop_glerror();
-
- //create render pass pools
- getPool(LLDrawPool::POOL_ALPHA);
- getPool(LLDrawPool::POOL_SIMPLE);
- getPool(LLDrawPool::POOL_GRASS);
- getPool(LLDrawPool::POOL_FULLBRIGHT);
- getPool(LLDrawPool::POOL_INVISIBLE);
- getPool(LLDrawPool::POOL_BUMP);
- getPool(LLDrawPool::POOL_GLOW);
-
- LLViewerStats::getInstance()->mTrianglesDrawnStat.reset();
- resetFrameStats();
-
- for (U32 i = 0; i < NUM_RENDER_TYPES; ++i)
- {
- mRenderTypeEnabled[i] = TRUE; //all rendering types start enabled
- }
-
- mRenderDebugFeatureMask = 0xffffffff; // All debugging features on
- mRenderDebugMask = 0; // All debug starts off
-
- // Don't turn on ground when this is set
- // Mac Books with intel 950s need this
- if(!gSavedSettings.getBOOL("RenderGround"))
- {
- toggleRenderType(RENDER_TYPE_GROUND);
- }
-
- mOldRenderDebugMask = mRenderDebugMask;
-
- mBackfaceCull = TRUE;
-
- stop_glerror();
-
- // Enable features
-
- LLViewerShaderMgr::instance()->setShaders();
-
- stop_glerror();
-
- for (U32 i = 0; i < 2; ++i)
- {
- mSpotLightFade[i] = 1.f;
- }
-
- setLightingDetail(-1);
-}
-
-LLPipeline::~LLPipeline()
-{
-
-}
-
-void LLPipeline::cleanup()
-{
- assertInitialized();
-
- mGroupQ1.clear() ;
- mGroupQ2.clear() ;
-
- for(pool_set_t::iterator iter = mPools.begin();
- iter != mPools.end(); )
- {
- pool_set_t::iterator curiter = iter++;
- LLDrawPool* poolp = *curiter;
- if (poolp->isFacePool())
- {
- LLFacePool* face_pool = (LLFacePool*) poolp;
- if (face_pool->mReferences.empty())
- {
- mPools.erase(curiter);
- removeFromQuickLookup( poolp );
- delete poolp;
- }
- }
- else
- {
- mPools.erase(curiter);
- removeFromQuickLookup( poolp );
- delete poolp;
- }
- }
-
- if (!mTerrainPools.empty())
- {
- llwarns << "Terrain Pools not cleaned up" << llendl;
- }
- if (!mTreePools.empty())
- {
- llwarns << "Tree Pools not cleaned up" << llendl;
- }
-
- delete mAlphaPool;
- mAlphaPool = NULL;
- delete mSkyPool;
- mSkyPool = NULL;
- delete mTerrainPool;
- mTerrainPool = NULL;
- delete mWaterPool;
- mWaterPool = NULL;
- delete mGroundPool;
- mGroundPool = NULL;
- delete mSimplePool;
- mSimplePool = NULL;
- delete mFullbrightPool;
- mFullbrightPool = NULL;
- delete mInvisiblePool;
- mInvisiblePool = NULL;
- delete mGlowPool;
- mGlowPool = NULL;
- delete mBumpPool;
- mBumpPool = NULL;
- // don't delete wl sky pool it was handled above in the for loop
- //delete mWLSkyPool;
- mWLSkyPool = NULL;
-
- releaseGLBuffers();
-
- mFaceSelectImagep = NULL;
-
- mMovedBridge.clear();
-
- mInitialized = FALSE;
-}
-
-//============================================================================
-
-void LLPipeline::destroyGL()
-{
- stop_glerror();
- unloadShaders();
- mHighlightFaces.clear();
-
- resetDrawOrders();
-
- resetVertexBuffers();
-
- releaseGLBuffers();
-
- if (LLVertexBuffer::sEnableVBOs)
- {
- // render 30 frames after switching to work around DEV-5361
- sDelayedVBOEnable = 30;
- LLVertexBuffer::sEnableVBOs = FALSE;
- }
-}
-
-static LLFastTimer::DeclareTimer FTM_RESIZE_SCREEN_TEXTURE("Resize Screen Texture");
-
-void LLPipeline::resizeScreenTexture()
-{
- LLFastTimer ft(FTM_RESIZE_SCREEN_TEXTURE);
- if (gPipeline.canUseVertexShaders() && assertInitialized())
- {
- GLuint resX = gViewerWindow->getWorldViewWidthRaw();
- GLuint resY = gViewerWindow->getWorldViewHeightRaw();
-
- allocateScreenBuffer(resX,resY);
- }
-}
-
-void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
-{
- // remember these dimensions
- mScreenWidth = resX;
- mScreenHeight = resY;
-
- //never use more than 4 samples for render targets
- U32 samples = llmin(gSavedSettings.getU32("RenderFSAASamples"), (U32) 4);
- U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor");
-
- if (res_mod > 1 && res_mod < resX && res_mod < resY)
- {
- resX /= res_mod;
- resY /= res_mod;
- }
-
- if (gSavedSettings.getBOOL("RenderUIBuffer"))
- {
- mUIScreen.allocate(resX,resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
- }
-
- if (LLPipeline::sRenderDeferred)
- {
- //allocate deferred rendering color buffers
- mDeferredScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
- mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
- addDeferredAttachments(mDeferredScreen);
-
- mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
- mEdgeMap.allocate(resX, resY, GL_ALPHA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
-
- for (U32 i = 0; i < 3; i++)
- {
- mDeferredLight[i].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE);
- }
-
- for (U32 i = 0; i < 2; i++)
- {
- mGIMapPost[i].allocate(resX,resY, GL_RGB, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE);
- }
-
- F32 scale = gSavedSettings.getF32("RenderShadowResolutionScale");
-
- //HACK: make alpha masking work on ATI depth shadows (work around for ATI driver bug)
- U32 shadow_fmt = gGLManager.mIsATI ? GL_ALPHA : 0;
-
- for (U32 i = 0; i < 4; i++)
- {
- mShadow[i].allocate(U32(resX*scale),U32(resY*scale), shadow_fmt, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE);
- }
-
-
- U32 width = nhpo2(U32(resX*scale))/2;
- U32 height = width;
-
- for (U32 i = 4; i < 6; i++)
- {
- mShadow[i].allocate(width, height, shadow_fmt, TRUE, FALSE);
- }
-
- width = nhpo2(resX)/2;
- height = nhpo2(resY)/2;
- mLuminanceMap.allocate(width,height, GL_RGBA, FALSE, FALSE);
- }
- else
- {
- mScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
- }
-
-
- if (LLRenderTarget::sUseFBO && gGLManager.mHasFramebufferMultisample && samples > 1)
- {
- mSampleBuffer.allocate(resX,resY,GL_RGBA,TRUE,TRUE,LLTexUnit::TT_RECT_TEXTURE,FALSE,samples);
- if (LLPipeline::sRenderDeferred)
- {
- addDeferredAttachments(mSampleBuffer);
- mDeferredScreen.setSampleBuffer(&mSampleBuffer);
- }
-
- mScreen.setSampleBuffer(&mSampleBuffer);
-
- stop_glerror();
- }
-
- if (LLPipeline::sRenderDeferred)
- { //share depth buffer between deferred targets
- mDeferredScreen.shareDepthBuffer(mScreen);
- for (U32 i = 0; i < 3; i++)
- { //share stencil buffer with screen space lightmap to stencil out sky
- mDeferredScreen.shareDepthBuffer(mDeferredLight[i]);
- }
- }
-
- gGL.getTexUnit(0)->disable();
-
- stop_glerror();
-
-}
-
-//static
-void LLPipeline::updateRenderDeferred()
-{
- BOOL deferred = ((gSavedSettings.getBOOL("RenderDeferred") &&
- LLRenderTarget::sUseFBO &&
- LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
- gSavedSettings.getBOOL("VertexShaderEnable") &&
- gSavedSettings.getBOOL("RenderAvatarVP") &&
- gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) &&
- !gUseWireframe;
-
- sRenderDeferred = deferred;
-}
-
-void LLPipeline::releaseGLBuffers()
-{
- assertInitialized();
-
- if (mNoiseMap)
- {
- LLImageGL::deleteTextures(1, &mNoiseMap);
- mNoiseMap = 0;
- }
-
- if (mTrueNoiseMap)
- {
- LLImageGL::deleteTextures(1, &mTrueNoiseMap);
- mTrueNoiseMap = 0;
- }
-
- if (mLightFunc)
- {
- LLImageGL::deleteTextures(1, &mLightFunc);
- mLightFunc = 0;
- }
-
- mWaterRef.release();
- mWaterDis.release();
- mScreen.release();
- mUIScreen.release();
- mSampleBuffer.releaseSampleBuffer();
- mDeferredScreen.release();
- mDeferredDepth.release();
- for (U32 i = 0; i < 3; i++)
- {
- mDeferredLight[i].release();
- }
-
- mEdgeMap.release();
- mGIMap.release();
- mGIMapPost[0].release();
- mGIMapPost[1].release();
- mHighlight.release();
- mLuminanceMap.release();
-
- for (U32 i = 0; i < 6; i++)
- {
- mShadow[i].release();
- }
-
- for (U32 i = 0; i < 3; i++)
- {
- mGlow[i].release();
- }
-
- LLVOAvatar::resetImpostors();
-}
-
-void LLPipeline::createGLBuffers()
-{
- LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_CREATE_BUFFERS);
- assertInitialized();
-
- updateRenderDeferred();
-
- if (LLPipeline::sWaterReflections)
- { //water reflection texture
- U32 res = (U32) gSavedSettings.getS32("RenderWaterRefResolution");
-
- mWaterRef.allocate(res,res,GL_RGBA,TRUE,FALSE);
- mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE);
- }
-
- mHighlight.allocate(256,256,GL_RGBA, FALSE, FALSE);
-
- stop_glerror();
-
- GLuint resX = gViewerWindow->getWorldViewWidthRaw();
- GLuint resY = gViewerWindow->getWorldViewHeightRaw();
-
- if (LLPipeline::sRenderGlow)
- { //screen space glow buffers
- const U32 glow_res = llmax(1,
- llmin(512, 1 << gSavedSettings.getS32("RenderGlowResolutionPow")));
-
- for (U32 i = 0; i < 3; i++)
- {
- mGlow[i].allocate(512,glow_res,GL_RGBA,FALSE,FALSE);
- }
-
- allocateScreenBuffer(resX,resY);
- mScreenWidth = 0;
- mScreenHeight = 0;
-
- }
-
- if (sRenderDeferred)
- {
- if (!mNoiseMap)
- {
- const U32 noiseRes = 128;
- LLVector3 noise[noiseRes*noiseRes];
-
- F32 scaler = gSavedSettings.getF32("RenderDeferredNoise")/100.f;
- for (U32 i = 0; i < noiseRes*noiseRes; ++i)
- {
- noise[i] = LLVector3(ll_frand()-0.5f, ll_frand()-0.5f, 0.f);
- noise[i].normVec();
- noise[i].mV[2] = ll_frand()*scaler+1.f-scaler/2.f;
- }
-
- LLImageGL::generateTextures(1, &mNoiseMap);
-
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mNoiseMap);
- LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB, GL_FLOAT, noise);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- if (!mTrueNoiseMap)
- {
- const U32 noiseRes = 128;
- F32 noise[noiseRes*noiseRes*3];
- for (U32 i = 0; i < noiseRes*noiseRes*3; i++)
- {
- noise[i] = ll_frand()*2.0-1.0;
- }
-
- LLImageGL::generateTextures(1, &mTrueNoiseMap);
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTrueNoiseMap);
- LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB,GL_FLOAT, noise);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- if (!mLightFunc)
- {
- U32 lightResX = gSavedSettings.getU32("RenderSpecularResX");
- U32 lightResY = gSavedSettings.getU32("RenderSpecularResY");
- U8* lg = new U8[lightResX*lightResY];
-
- for (U32 y = 0; y < lightResY; ++y)
- {
- for (U32 x = 0; x < lightResX; ++x)
- {
- //spec func
- F32 sa = (F32) x/(lightResX-1);
- F32 spec = (F32) y/(lightResY-1);
- //lg[y*lightResX+x] = (U8) (powf(sa, 128.f*spec*spec)*255);
-
- //F32 sp = acosf(sa)/(1.f-spec);
-
- sa = powf(sa, gSavedSettings.getF32("RenderSpecularExponent"));
- F32 a = acosf(sa*0.25f+0.75f);
- F32 m = llmax(0.5f-spec*0.5f, 0.001f);
- F32 t2 = tanf(a)/m;
- t2 *= t2;
-
- F32 c4a = (3.f+4.f*cosf(2.f*a)+cosf(4.f*a))/8.f;
- F32 bd = 1.f/(4.f*m*m*c4a)*powf(F_E, -t2);
-
- lg[y*lightResX+x] = (U8) (llclamp(bd, 0.f, 1.f)*255);
- }
- }
-
- LLImageGL::generateTextures(1, &mLightFunc);
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
- LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_ALPHA, lightResX, lightResY, GL_ALPHA, GL_UNSIGNED_BYTE, lg);
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
-
- delete [] lg;
- }
-
- if (gSavedSettings.getBOOL("RenderDeferredGI"))
- {
- mGIMap.allocate(512,512,GL_RGBA, TRUE, FALSE);
- addDeferredAttachments(mGIMap);
- }
- }
-}
-
-void LLPipeline::restoreGL()
-{
- LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_RESTORE_GL);
- assertInitialized();
-
- if (mVertexShadersEnabled)
- {
- LLViewerShaderMgr::instance()->setShaders();
- }
-
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
- {
- part->restoreGL();
- }
- }
- }
-}
-
-
-BOOL LLPipeline::canUseVertexShaders()
-{
- if (sDisableShaders ||
- !gGLManager.mHasVertexShader ||
- !gGLManager.mHasFragmentShader ||
- !LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable") ||
- (assertInitialized() && mVertexShadersLoaded != 1) )
- {
- return FALSE;
- }
- else
- {
- return TRUE;
- }
-}
-
-BOOL LLPipeline::canUseWindLightShaders() const
-{
- return (!LLPipeline::sDisableShaders &&
- gWLSkyProgram.mProgramObject != 0 &&
- LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1);
-}
-
-BOOL LLPipeline::canUseWindLightShadersOnObjects() const
-{
- return (canUseWindLightShaders()
- && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0);
-}
-
-BOOL LLPipeline::canUseAntiAliasing() const
-{
- return TRUE; //(gSavedSettings.getBOOL("RenderUseFBO"));
-}
-
-void LLPipeline::unloadShaders()
-{
- LLMemType mt_us(LLMemType::MTYPE_PIPELINE_UNLOAD_SHADERS);
- LLViewerShaderMgr::instance()->unloadShaders();
-
- mVertexShadersLoaded = 0;
-}
-
-void LLPipeline::assertInitializedDoError()
-{
- llerrs << "LLPipeline used when uninitialized." << llendl;
-}
-
-//============================================================================
-
-void LLPipeline::enableShadows(const BOOL enable_shadows)
-{
- //should probably do something here to wrangle shadows....
-}
-
-S32 LLPipeline::getMaxLightingDetail() const
-{
- /*if (mVertexShaderLevel[SHADER_OBJECT] >= LLDrawPoolSimple::SHADER_LEVEL_LOCAL_LIGHTS)
- {
- return 3;
- }
- else*/
- {
- return 1;
- }
-}
-
-S32 LLPipeline::setLightingDetail(S32 level)
-{
- LLMemType mt_ld(LLMemType::MTYPE_PIPELINE_LIGHTING_DETAIL);
- assertInitialized();
-
- if (level < 0)
- {
- if (gSavedSettings.getBOOL("VertexShaderEnable"))
- {
- level = 1;
- }
- else
- {
- level = 0;
- }
- }
- level = llclamp(level, 0, getMaxLightingDetail());
- if (level != mLightingDetail)
- {
- mLightingDetail = level;
-
- if (mVertexShadersLoaded == 1)
- {
- LLViewerShaderMgr::instance()->setShaders();
- }
- }
- return mLightingDetail;
-}
-
-class LLOctreeDirtyTexture : public LLOctreeTraveler<LLDrawable>
-{
-public:
- const std::set<LLViewerFetchedTexture*>& mTextures;
-
- LLOctreeDirtyTexture(const std::set<LLViewerFetchedTexture*>& textures) : mTextures(textures) { }
-
- virtual void visit(const LLOctreeNode<LLDrawable>* node)
- {
- LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
-
- if (!group->isState(LLSpatialGroup::GEOM_DIRTY) && !group->getData().empty())
- {
- for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
- {
- for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
- {
- LLDrawInfo* params = *j;
- LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(params->mTexture);
- if (tex && mTextures.find(tex) != mTextures.end())
- {
- group->setState(LLSpatialGroup::GEOM_DIRTY);
- }
- }
- }
- }
-
- for (LLSpatialGroup::bridge_list_t::iterator i = group->mBridgeList.begin(); i != group->mBridgeList.end(); ++i)
- {
- LLSpatialBridge* bridge = *i;
- traverse(bridge->mOctree);
- }
- }
-};
-
-// Called when a texture changes # of channels (causes faces to move to alpha pool)
-void LLPipeline::dirtyPoolObjectTextures(const std::set<LLViewerFetchedTexture*>& textures)
-{
- assertInitialized();
-
- // *TODO: This is inefficient and causes frame spikes; need a better way to do this
- // Most of the time is spent in dirty.traverse.
-
- for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
- {
- LLDrawPool *poolp = *iter;
- if (poolp->isFacePool())
- {
- ((LLFacePool*) poolp)->dirtyTextures(textures);
- }
- }
-
- LLOctreeDirtyTexture dirty(textures);
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
- {
- dirty.traverse(part->mOctree);
- }
- }
- }
-}
-
-LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerTexture *tex0)
-{
- assertInitialized();
-
- LLDrawPool *poolp = NULL;
- switch( type )
- {
- case LLDrawPool::POOL_SIMPLE:
- poolp = mSimplePool;
- break;
-
- case LLDrawPool::POOL_GRASS:
- poolp = mGrassPool;
- break;
-
- case LLDrawPool::POOL_FULLBRIGHT:
- poolp = mFullbrightPool;
- break;
-
- case LLDrawPool::POOL_INVISIBLE:
- poolp = mInvisiblePool;
- break;
-
- case LLDrawPool::POOL_GLOW:
- poolp = mGlowPool;
- break;
-
- case LLDrawPool::POOL_TREE:
- poolp = get_if_there(mTreePools, (uintptr_t)tex0, (LLDrawPool*)0 );
- break;
-
- case LLDrawPool::POOL_TERRAIN:
- poolp = get_if_there(mTerrainPools, (uintptr_t)tex0, (LLDrawPool*)0 );
- break;
-
- case LLDrawPool::POOL_BUMP:
- poolp = mBumpPool;
- break;
-
- case LLDrawPool::POOL_ALPHA:
- poolp = mAlphaPool;
- break;
-
- case LLDrawPool::POOL_AVATAR:
- break; // Do nothing
-
- case LLDrawPool::POOL_SKY:
- poolp = mSkyPool;
- break;
-
- case LLDrawPool::POOL_WATER:
- poolp = mWaterPool;
- break;
-
- case LLDrawPool::POOL_GROUND:
- poolp = mGroundPool;
- break;
-
- case LLDrawPool::POOL_WL_SKY:
- poolp = mWLSkyPool;
- break;
-
- default:
- llassert(0);
- llerrs << "Invalid Pool Type in LLPipeline::findPool() type=" << type << llendl;
- break;
- }
-
- return poolp;
-}
-
-
-LLDrawPool *LLPipeline::getPool(const U32 type, LLViewerTexture *tex0)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE);
- LLDrawPool *poolp = findPool(type, tex0);
- if (poolp)
- {
- return poolp;
- }
-
- LLDrawPool *new_poolp = LLDrawPool::createPool(type, tex0);
- addPool( new_poolp );
-
- return new_poolp;
-}
-
-
-// static
-LLDrawPool* LLPipeline::getPoolFromTE(const LLTextureEntry* te, LLViewerTexture* imagep)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE);
- U32 type = getPoolTypeFromTE(te, imagep);
- return gPipeline.getPool(type, imagep);
-}
-
-//static
-U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* imagep)
-{
- LLMemType mt_gpt(LLMemType::MTYPE_PIPELINE_GET_POOL_TYPE);
-
- if (!te || !imagep)
- {
- return 0;
- }
-
- bool alpha = te->getColor().mV[3] < 0.999f;
- if (imagep)
- {
- alpha = alpha || (imagep->getComponents() == 4 && imagep->getType() != LLViewerTexture::MEDIA_TEXTURE) || (imagep->getComponents() == 2);
- }
-
- if (alpha)
- {
- return LLDrawPool::POOL_ALPHA;
- }
- else if ((te->getBumpmap() || te->getShiny()))
- {
- return LLDrawPool::POOL_BUMP;
- }
- else
- {
- return LLDrawPool::POOL_SIMPLE;
- }
-}
-
-
-void LLPipeline::addPool(LLDrawPool *new_poolp)
-{
- LLMemType mt_a(LLMemType::MTYPE_PIPELINE_ADD_POOL);
- assertInitialized();
- mPools.insert(new_poolp);
- addToQuickLookup( new_poolp );
-}
-
-void LLPipeline::allocDrawable(LLViewerObject *vobj)
-{
- LLMemType mt_ad(LLMemType::MTYPE_PIPELINE_ALLOCATE_DRAWABLE);
- LLDrawable *drawable = new LLDrawable();
- vobj->mDrawable = drawable;
-
- drawable->mVObjp = vobj;
-
- //encompass completely sheared objects by taking
- //the most extreme point possible (<1,1,0.5>)
- drawable->setRadius(LLVector3(1,1,0.5f).scaleVec(vobj->getScale()).length());
- if (vobj->isOrphaned())
- {
- drawable->setState(LLDrawable::FORCE_INVISIBLE);
- }
- drawable->updateXform(TRUE);
-}
-
-
-void LLPipeline::unlinkDrawable(LLDrawable *drawable)
-{
- LLFastTimer t(FTM_PIPELINE);
-
- assertInitialized();
-
- LLPointer<LLDrawable> drawablep = drawable; // make sure this doesn't get deleted before we are done
-
- // Based on flags, remove the drawable from the queues that it's on.
- if (drawablep->isState(LLDrawable::ON_MOVE_LIST))
- {
- LLDrawable::drawable_vector_t::iterator iter = std::find(mMovedList.begin(), mMovedList.end(), drawablep);
- if (iter != mMovedList.end())
- {
- mMovedList.erase(iter);
- }
- }
-
- if (drawablep->getSpatialGroup())
- {
- if (!drawablep->getSpatialGroup()->mSpatialPartition->remove(drawablep, drawablep->getSpatialGroup()))
- {
-#ifdef LL_RELEASE_FOR_DOWNLOAD
- llwarns << "Couldn't remove object from spatial group!" << llendl;
-#else
- llerrs << "Couldn't remove object from spatial group!" << llendl;
-#endif
- }
- }
-
- mLights.erase(drawablep);
- for (light_set_t::iterator iter = mNearbyLights.begin();
- iter != mNearbyLights.end(); iter++)
- {
- if (iter->drawable == drawablep)
- {
- mNearbyLights.erase(iter);
- break;
- }
- }
-
- {
- HighlightItem item(drawablep);
- mHighlightSet.erase(item);
-
- if (mHighlightObject == drawablep)
- {
- mHighlightObject = NULL;
- }
- }
-
- for (U32 i = 0; i < 2; ++i)
- {
- if (mShadowSpotLight[i] == drawablep)
- {
- mShadowSpotLight[i] = NULL;
- }
-
- if (mTargetShadowSpotLight[i] == drawablep)
- {
- mTargetShadowSpotLight[i] = NULL;
- }
- }
-
-
-}
-
-U32 LLPipeline::addObject(LLViewerObject *vobj)
-{
- LLMemType mt_ao(LLMemType::MTYPE_PIPELINE_ADD_OBJECT);
- if (gNoRender)
- {
- return 0;
- }
-
- if (gSavedSettings.getBOOL("RenderDelayCreation"))
- {
- mCreateQ.push_back(vobj);
- }
- else
- {
- createObject(vobj);
- }
-
- return 1;
-}
-
-void LLPipeline::createObjects(F32 max_dtime)
-{
- LLFastTimer ftm(FTM_GEO_UPDATE);
- LLMemType mt(LLMemType::MTYPE_PIPELINE_CREATE_OBJECTS);
-
- LLTimer update_timer;
-
- while (!mCreateQ.empty() && update_timer.getElapsedTimeF32() < max_dtime)
- {
- LLViewerObject* vobj = mCreateQ.front();
- if (!vobj->isDead())
- {
- createObject(vobj);
- }
- mCreateQ.pop_front();
- }
-
- //for (LLViewerObject::vobj_list_t::iterator iter = mCreateQ.begin(); iter != mCreateQ.end(); ++iter)
- //{
- // createObject(*iter);
- //}
-
- //mCreateQ.clear();
-}
-
-void LLPipeline::createObject(LLViewerObject* vobj)
-{
- LLDrawable* drawablep = vobj->mDrawable;
-
- if (!drawablep)
- {
- drawablep = vobj->createDrawable(this);
- }
- else
- {
- llerrs << "Redundant drawable creation!" << llendl;
- }
-
- llassert(drawablep);
-
- if (vobj->getParent())
- {
- vobj->setDrawableParent(((LLViewerObject*)vobj->getParent())->mDrawable); // LLPipeline::addObject 1
- }
- else
- {
- vobj->setDrawableParent(NULL); // LLPipeline::addObject 2
- }
-
- markRebuild(drawablep, LLDrawable::REBUILD_ALL, TRUE);
-
- if (drawablep->getVOVolume() && gSavedSettings.getBOOL("RenderAnimateRes"))
- {
- // fun animated res
- drawablep->updateXform(TRUE);
- drawablep->clearState(LLDrawable::MOVE_UNDAMPED);
- drawablep->setScale(LLVector3(0,0,0));
- drawablep->makeActive();
- }
-}
-
-
-void LLPipeline::resetFrameStats()
-{
- assertInitialized();
-
- LLViewerStats::getInstance()->mTrianglesDrawnStat.addValue(mTrianglesDrawn/1000.f);
-
- if (mBatchCount > 0)
- {
- mMeanBatchSize = gPipeline.mTrianglesDrawn/gPipeline.mBatchCount;
- }
- mTrianglesDrawn = 0;
- sCompiles = 0;
- mVerticesRelit = 0;
- mLightingChanges = 0;
- mGeometryChanges = 0;
- mNumVisibleFaces = 0;
-
- if (mOldRenderDebugMask != mRenderDebugMask)
- {
- gObjectList.clearDebugText();
- mOldRenderDebugMask = mRenderDebugMask;
- }
-
-}
-
-//external functions for asynchronous updating
-void LLPipeline::updateMoveDampedAsync(LLDrawable* drawablep)
-{
- if (gSavedSettings.getBOOL("FreezeTime"))
- {
- return;
- }
- if (!drawablep)
- {
- llerrs << "updateMove called with NULL drawablep" << llendl;
- return;
- }
- if (drawablep->isState(LLDrawable::EARLY_MOVE))
- {
- return;
- }
-
- assertInitialized();
-
- // update drawable now
- drawablep->clearState(LLDrawable::MOVE_UNDAMPED); // force to DAMPED
- drawablep->updateMove(); // returns done
- drawablep->setState(LLDrawable::EARLY_MOVE); // flag says we already did an undamped move this frame
- // Put on move list so that EARLY_MOVE gets cleared
- if (!drawablep->isState(LLDrawable::ON_MOVE_LIST))
- {
- mMovedList.push_back(drawablep);
- drawablep->setState(LLDrawable::ON_MOVE_LIST);
- }
-}
-
-void LLPipeline::updateMoveNormalAsync(LLDrawable* drawablep)
-{
- if (gSavedSettings.getBOOL("FreezeTime"))
- {
- return;
- }
- if (!drawablep)
- {
- llerrs << "updateMove called with NULL drawablep" << llendl;
- return;
- }
- if (drawablep->isState(LLDrawable::EARLY_MOVE))
- {
- return;
- }
-
- assertInitialized();
-
- // update drawable now
- drawablep->setState(LLDrawable::MOVE_UNDAMPED); // force to UNDAMPED
- drawablep->updateMove();
- drawablep->setState(LLDrawable::EARLY_MOVE); // flag says we already did an undamped move this frame
- // Put on move list so that EARLY_MOVE gets cleared
- if (!drawablep->isState(LLDrawable::ON_MOVE_LIST))
- {
- mMovedList.push_back(drawablep);
- drawablep->setState(LLDrawable::ON_MOVE_LIST);
- }
-}
-
-void LLPipeline::updateMovedList(LLDrawable::drawable_vector_t& moved_list)
-{
- for (LLDrawable::drawable_vector_t::iterator iter = moved_list.begin();
- iter != moved_list.end(); )
- {
- LLDrawable::drawable_vector_t::iterator curiter = iter++;
- LLDrawable *drawablep = *curiter;
- BOOL done = TRUE;
- if (!drawablep->isDead() && (!drawablep->isState(LLDrawable::EARLY_MOVE)))
- {
- done = drawablep->updateMove();
- }
- drawablep->clearState(LLDrawable::EARLY_MOVE | LLDrawable::MOVE_UNDAMPED);
- if (done)
- {
- drawablep->clearState(LLDrawable::ON_MOVE_LIST);
- iter = moved_list.erase(curiter);
- }
- }
-}
-
-static LLFastTimer::DeclareTimer FTM_OCTREE_BALANCE("Balance Octree");
-static LLFastTimer::DeclareTimer FTM_UPDATE_MOVE("Update Move");
-
-void LLPipeline::updateMove()
-{
- LLFastTimer t(FTM_UPDATE_MOVE);
- LLMemType mt_um(LLMemType::MTYPE_PIPELINE_UPDATE_MOVE);
-
- if (gSavedSettings.getBOOL("FreezeTime"))
- {
- return;
- }
-
- assertInitialized();
-
- {
- static LLFastTimer::DeclareTimer ftm("Retexture");
- LLFastTimer t(ftm);
-
- for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin();
- iter != mRetexturedList.end(); ++iter)
- {
- LLDrawable* drawablep = *iter;
- if (drawablep && !drawablep->isDead())
- {
- drawablep->updateTexture();
- }
- }
- mRetexturedList.clear();
- }
-
- {
- static LLFastTimer::DeclareTimer ftm("Moved List");
- LLFastTimer t(ftm);
- updateMovedList(mMovedList);
- }
-
- //balance octrees
- {
- LLFastTimer ot(FTM_OCTREE_BALANCE);
-
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
- {
- part->mOctree->balance();
- }
- }
- }
- }
-}
-
-/////////////////////////////////////////////////////////////////////////////
-// Culling and occlusion testing
-/////////////////////////////////////////////////////////////////////////////
-
-//static
-F32 LLPipeline::calcPixelArea(LLVector3 center, LLVector3 size, LLCamera &camera)
-{
- LLVector3 lookAt = center - camera.getOrigin();
- F32 dist = lookAt.length();
-
- //ramp down distance for nearby objects
- //shrink dist by dist/16.
- if (dist < 16.f)
- {
- dist /= 16.f;
- dist *= dist;
- dist *= 16.f;
- }
-
- //get area of circle around node
- F32 app_angle = atanf(size.length()/dist);
- F32 radius = app_angle*LLDrawable::sCurPixelAngle;
- return radius*radius * F_PI;
-}
-
-void LLPipeline::grabReferences(LLCullResult& result)
-{
- sCull = &result;
-}
-
-BOOL LLPipeline::visibleObjectsInFrustum(LLCamera& camera)
-{
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
-
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
- {
- if (hasRenderType(part->mDrawableType))
- {
- if (part->visibleObjectsInFrustum(camera))
- {
- return TRUE;
- }
- }
- }
- }
- }
-
- return FALSE;
-}
-
-BOOL LLPipeline::getVisibleExtents(LLCamera& camera, LLVector3& min, LLVector3& max)
-{
- const F32 X = 65536.f;
-
- min = LLVector3(X,X,X);
- max = LLVector3(-X,-X,-X);
-
- U32 saved_camera_id = LLViewerCamera::sCurCameraID;
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
-
- BOOL res = TRUE;
-
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
-
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
- {
- if (hasRenderType(part->mDrawableType))
- {
- if (!part->getVisibleExtents(camera, min, max))
- {
- res = FALSE;
- }
- }
- }
- }
- }
-
- LLViewerCamera::sCurCameraID = saved_camera_id;
-
- return res;
-}
-
-static LLFastTimer::DeclareTimer FTM_CULL("Object Culling");
-
-void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_clip)
-{
- LLFastTimer t(FTM_CULL);
- LLMemType mt_uc(LLMemType::MTYPE_PIPELINE_UPDATE_CULL);
-
- grabReferences(result);
-
- sCull->clear();
-
- BOOL to_texture = LLPipeline::sUseOcclusion > 1 &&
- !hasRenderType(LLPipeline::RENDER_TYPE_HUD) &&
- LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD &&
- gPipeline.canUseVertexShaders() &&
- sRenderGlow;
-
- if (to_texture)
- {
- mScreen.bindTarget();
- }
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadMatrixd(gGLLastProjection);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLLastModelView);
-
-
- LLVertexBuffer::unbind();
- LLGLDisable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- if (sUseOcclusion > 1)
- {
- gGL.setColorMask(false, false);
- }
-
- LLGLDepthTest depth(GL_TRUE, GL_FALSE);
-
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
- if (water_clip != 0)
- {
- LLPlane plane(LLVector3(0,0, (F32) -water_clip), (F32) water_clip*region->getWaterHeight());
- camera.setUserClipPlane(plane);
- }
- else
- {
- camera.disableUserClipPlane();
- }
-
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
- {
- if (hasRenderType(part->mDrawableType))
- {
- part->cull(camera);
- }
- }
- }
- }
-
- camera.disableUserClipPlane();
-
- if (hasRenderType(LLPipeline::RENDER_TYPE_SKY) &&
- gSky.mVOSkyp.notNull() &&
- gSky.mVOSkyp->mDrawable.notNull())
- {
- gSky.mVOSkyp->mDrawable->setVisible(camera);
- sCull->pushDrawable(gSky.mVOSkyp->mDrawable);
- gSky.updateCull();
- stop_glerror();
- }
-
- if (hasRenderType(LLPipeline::RENDER_TYPE_GROUND) &&
- !gPipeline.canUseWindLightShaders() &&
- gSky.mVOGroundp.notNull() &&
- gSky.mVOGroundp->mDrawable.notNull() &&
- !LLPipeline::sWaterReflections)
- {
- gSky.mVOGroundp->mDrawable->setVisible(camera);
- sCull->pushDrawable(gSky.mVOGroundp->mDrawable);
- }
-
-
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-
- if (sUseOcclusion > 1)
- {
- gGL.setColorMask(true, false);
- }
-
- if (to_texture)
- {
- mScreen.flush();
- }
-}
-
-void LLPipeline::markNotCulled(LLSpatialGroup* group, LLCamera& camera)
-{
- if (group->getData().empty())
- {
- return;
- }
-
- group->setVisible();
-
- if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
- {
- group->updateDistance(camera);
- }
-
- const F32 MINIMUM_PIXEL_AREA = 16.f;
-
- if (group->mPixelArea < MINIMUM_PIXEL_AREA)
- {
- return;
- }
-
- if (sMinRenderSize > 0.f &&
- llmax(llmax(group->mBounds[1].mV[0], group->mBounds[1].mV[1]), group->mBounds[1].mV[2]) < sMinRenderSize)
- {
- return;
- }
-
- assertInitialized();
-
- if (!group->mSpatialPartition->mRenderByGroup)
- { //render by drawable
- sCull->pushDrawableGroup(group);
- }
- else
- { //render by group
- sCull->pushVisibleGroup(group);
- }
-
- mNumVisibleNodes++;
-}
-
-void LLPipeline::markOccluder(LLSpatialGroup* group)
-{
- if (sUseOcclusion > 1 && group && !group->isOcclusionState(LLSpatialGroup::ACTIVE_OCCLUSION))
- {
- LLSpatialGroup* parent = group->getParent();
-
- if (!parent || !parent->isOcclusionState(LLSpatialGroup::OCCLUDED))
- { //only mark top most occluders as active occlusion
- sCull->pushOcclusionGroup(group);
- group->setOcclusionState(LLSpatialGroup::ACTIVE_OCCLUSION);
-
- if (parent &&
- !parent->isOcclusionState(LLSpatialGroup::ACTIVE_OCCLUSION) &&
- parent->getElementCount() == 0 &&
- parent->needsUpdate())
- {
- sCull->pushOcclusionGroup(group);
- parent->setOcclusionState(LLSpatialGroup::ACTIVE_OCCLUSION);
- }
- }
- }
-}
-
-void LLPipeline::doOcclusion(LLCamera& camera)
-{
- LLVertexBuffer::unbind();
-
- if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION))
- {
- gGL.setColorMask(true, false, false, false);
- }
- else
- {
- gGL.setColorMask(false, false);
- }
- LLGLDisable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLDepthTest depth(GL_TRUE, GL_FALSE);
-
- LLGLDisable cull(GL_CULL_FACE);
- if (LLPipeline::sUseOcclusion > 1)
- {
- for (LLCullResult::sg_list_t::iterator iter = sCull->beginOcclusionGroups(); iter != sCull->endOcclusionGroups(); ++iter)
- {
- LLSpatialGroup* group = *iter;
- group->doOcclusion(&camera);
- group->clearOcclusionState(LLSpatialGroup::ACTIVE_OCCLUSION);
- }
- }
-
- gGL.setColorMask(true, false);
-}
-
-BOOL LLPipeline::updateDrawableGeom(LLDrawable* drawablep, BOOL priority)
-{
- BOOL update_complete = drawablep->updateGeometry(priority);
- if (update_complete && assertInitialized())
- {
- drawablep->setState(LLDrawable::BUILT);
- mGeometryChanges++;
- }
- return update_complete;
-}
-
-void LLPipeline::updateGL()
-{
- while (!LLGLUpdate::sGLQ.empty())
- {
- LLGLUpdate* glu = LLGLUpdate::sGLQ.front();
- glu->updateGL();
- glu->mInQ = FALSE;
- LLGLUpdate::sGLQ.pop_front();
- }
-}
-
-void LLPipeline::rebuildPriorityGroups()
-{
- if(!sAllowRebuildPriorityGroup)
- {
- return ;
- }
- sAllowRebuildPriorityGroup = FALSE ;
-
- LLTimer update_timer;
- LLMemType mt(LLMemType::MTYPE_PIPELINE);
-
- assertInitialized();
-
- // Iterate through all drawables on the priority build queue,
- for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ1.begin();
- iter != mGroupQ1.end(); ++iter)
- {
- LLSpatialGroup* group = *iter;
- group->rebuildGeom();
- group->clearState(LLSpatialGroup::IN_BUILD_Q1);
- }
-
- mGroupQ1.clear();
-}
-
-void LLPipeline::rebuildGroups()
-{
- // Iterate through some drawables on the non-priority build queue
- S32 size = (S32) mGroupQ2.size();
- S32 min_count = llclamp((S32) ((F32) (size * size)/4096*0.25f), 1, size);
-
- S32 count = 0;
-
- std::sort(mGroupQ2.begin(), mGroupQ2.end(), LLSpatialGroup::CompareUpdateUrgency());
-
- LLSpatialGroup::sg_vector_t::iterator iter;
- for (iter = mGroupQ2.begin();
- iter != mGroupQ2.end(); ++iter)
- {
- LLSpatialGroup* group = *iter;
-
- if (group->isDead())
- {
- continue;
- }
-
- group->rebuildGeom();
-
- if (group->mSpatialPartition->mRenderByGroup)
- {
- count++;
- }
-
- group->clearState(LLSpatialGroup::IN_BUILD_Q2);
-
- if (count > min_count)
- {
- ++iter;
- break;
- }
- }
-
- mGroupQ2.erase(mGroupQ2.begin(), iter);
-
- updateMovedList(mMovedBridge);
-}
-
-void LLPipeline::updateGeom(F32 max_dtime)
-{
- LLTimer update_timer;
- LLMemType mt(LLMemType::MTYPE_PIPELINE_UPDATE_GEOM);
- LLPointer<LLDrawable> drawablep;
-
- LLFastTimer t(FTM_GEO_UPDATE);
-
- assertInitialized();
-
- if (sDelayedVBOEnable > 0)
- {
- if (--sDelayedVBOEnable <= 0)
- {
- resetVertexBuffers();
- LLVertexBuffer::sEnableVBOs = TRUE;
- }
- }
-
- // notify various object types to reset internal cost metrics, etc.
- // for now, only LLVOVolume does this to throttle LOD changes
- LLVOVolume::preUpdateGeom();
-
- // Iterate through all drawables on the priority build queue,
- for (LLDrawable::drawable_list_t::iterator iter = mBuildQ1.begin();
- iter != mBuildQ1.end();)
- {
- LLDrawable::drawable_list_t::iterator curiter = iter++;
- LLDrawable* drawablep = *curiter;
- if (drawablep && !drawablep->isDead())
- {
- if (drawablep->isState(LLDrawable::IN_REBUILD_Q2))
- {
- drawablep->clearState(LLDrawable::IN_REBUILD_Q2);
- LLDrawable::drawable_list_t::iterator find = std::find(mBuildQ2.begin(), mBuildQ2.end(), drawablep);
- if (find != mBuildQ2.end())
- {
- mBuildQ2.erase(find);
- }
- }
-
- if (updateDrawableGeom(drawablep, TRUE))
- {
- drawablep->clearState(LLDrawable::IN_REBUILD_Q1);
- mBuildQ1.erase(curiter);
- }
- }
- else
- {
- mBuildQ1.erase(curiter);
- }
- }
-
- // Iterate through some drawables on the non-priority build queue
- S32 min_count = 16;
- S32 size = (S32) mBuildQ2.size();
- if (size > 1024)
- {
- min_count = llclamp((S32) (size * (F32) size/4096), 16, size);
- }
-
- S32 count = 0;
-
- max_dtime = llmax(update_timer.getElapsedTimeF32()+0.001f, max_dtime);
- LLSpatialGroup* last_group = NULL;
- LLSpatialBridge* last_bridge = NULL;
-
- for (LLDrawable::drawable_list_t::iterator iter = mBuildQ2.begin();
- iter != mBuildQ2.end(); )
- {
- LLDrawable::drawable_list_t::iterator curiter = iter++;
- LLDrawable* drawablep = *curiter;
-
- LLSpatialBridge* bridge = drawablep->isRoot() ? drawablep->getSpatialBridge() :
- drawablep->getParent()->getSpatialBridge();
-
- if (drawablep->getSpatialGroup() != last_group &&
- (!last_bridge || bridge != last_bridge) &&
- (update_timer.getElapsedTimeF32() >= max_dtime) && count > min_count)
- {
- break;
- }
-
- //make sure updates don't stop in the middle of a spatial group
- //to avoid thrashing (objects are enqueued by group)
- last_group = drawablep->getSpatialGroup();
- last_bridge = bridge;
-
- BOOL update_complete = TRUE;
- if (!drawablep->isDead())
- {
- update_complete = updateDrawableGeom(drawablep, FALSE);
- count++;
- }
- if (update_complete)
- {
- drawablep->clearState(LLDrawable::IN_REBUILD_Q2);
- mBuildQ2.erase(curiter);
- }
- }
-
- updateMovedList(mMovedBridge);
-}
-
-void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_VISIBLE);
-
- if(drawablep && !drawablep->isDead())
- {
- if (drawablep->isSpatialBridge())
- {
- const LLDrawable* root = ((LLSpatialBridge*) drawablep)->mDrawable;
- llassert(root); // trying to catch a bad assumption
- if (root && // // this test may not be needed, see above
- root->getVObj()->isAttachment())
- {
- LLDrawable* rootparent = root->getParent();
- if (rootparent) // this IS sometimes NULL
- {
- LLViewerObject *vobj = rootparent->getVObj();
- llassert(vobj); // trying to catch a bad assumption
- if (vobj) // this test may not be needed, see above
- {
- const LLVOAvatar* av = vobj->asAvatar();
- if (av && av->isImpostor())
- {
- return;
- }
- }
- }
- }
- sCull->pushBridge((LLSpatialBridge*) drawablep);
- }
- else
- {
- sCull->pushDrawable(drawablep);
- }
-
- drawablep->setVisible(camera);
- }
-}
-
-void LLPipeline::markMoved(LLDrawable *drawablep, BOOL damped_motion)
-{
- LLMemType mt_mm(LLMemType::MTYPE_PIPELINE_MARK_MOVED);
-
- if (!drawablep)
- {
- //llerrs << "Sending null drawable to moved list!" << llendl;
- return;
- }
-
- if (drawablep->isDead())
- {
- llwarns << "Marking NULL or dead drawable moved!" << llendl;
- return;
- }
-
- if (drawablep->getParent())
- {
- //ensure that parent drawables are moved first
- markMoved(drawablep->getParent(), damped_motion);
- }
-
- assertInitialized();
-
- if (!drawablep->isState(LLDrawable::ON_MOVE_LIST))
- {
- if (drawablep->isSpatialBridge())
- {
- mMovedBridge.push_back(drawablep);
- }
- else
- {
- mMovedList.push_back(drawablep);
- }
- drawablep->setState(LLDrawable::ON_MOVE_LIST);
- }
- if (damped_motion == FALSE)
- {
- drawablep->setState(LLDrawable::MOVE_UNDAMPED); // UNDAMPED trumps DAMPED
- }
- else if (drawablep->isState(LLDrawable::MOVE_UNDAMPED))
- {
- drawablep->clearState(LLDrawable::MOVE_UNDAMPED);
- }
-}
-
-void LLPipeline::markShift(LLDrawable *drawablep)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_SHIFT);
-
- if (!drawablep || drawablep->isDead())
- {
- return;
- }
-
- assertInitialized();
-
- if (!drawablep->isState(LLDrawable::ON_SHIFT_LIST))
- {
- drawablep->getVObj()->setChanged(LLXform::SHIFTED | LLXform::SILHOUETTE);
- if (drawablep->getParent())
- {
- markShift(drawablep->getParent());
- }
- mShiftList.push_back(drawablep);
- drawablep->setState(LLDrawable::ON_SHIFT_LIST);
- }
-}
-
-void LLPipeline::shiftObjects(const LLVector3 &offset)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_SHIFT_OBJECTS);
-
- assertInitialized();
-
- glClear(GL_DEPTH_BUFFER_BIT);
- gDepthDirty = TRUE;
-
- for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin();
- iter != mShiftList.end(); iter++)
- {
- LLDrawable *drawablep = *iter;
- if (drawablep->isDead())
- {
- continue;
- }
- drawablep->shiftPos(offset);
- drawablep->clearState(LLDrawable::ON_SHIFT_LIST);
- }
- mShiftList.resize(0);
-
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
- {
- part->shift(offset);
- }
- }
- }
-
- LLHUDText::shiftAll(offset);
- LLHUDNameTag::shiftAll(offset);
- display_update_camera();
-}
-
-void LLPipeline::markTextured(LLDrawable *drawablep)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_TEXTURED);
-
- if (drawablep && !drawablep->isDead() && assertInitialized())
- {
- mRetexturedList.insert(drawablep);
- }
-}
-
-void LLPipeline::markGLRebuild(LLGLUpdate* glu)
-{
- if (glu && !glu->mInQ)
- {
- LLGLUpdate::sGLQ.push_back(glu);
- glu->mInQ = TRUE;
- }
-}
-
-void LLPipeline::markRebuild(LLSpatialGroup* group, BOOL priority)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE);
- //assert_main_thread();
-
- if (group && !group->isDead() && group->mSpatialPartition)
- {
- if (group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD)
- {
- priority = TRUE;
- }
-
- if (priority)
- {
- if (!group->isState(LLSpatialGroup::IN_BUILD_Q1))
- {
- mGroupQ1.push_back(group);
- group->setState(LLSpatialGroup::IN_BUILD_Q1);
-
- if (group->isState(LLSpatialGroup::IN_BUILD_Q2))
- {
- LLSpatialGroup::sg_vector_t::iterator iter = std::find(mGroupQ2.begin(), mGroupQ2.end(), group);
- if (iter != mGroupQ2.end())
- {
- mGroupQ2.erase(iter);
- }
- group->clearState(LLSpatialGroup::IN_BUILD_Q2);
- }
- }
- }
- else if (!group->isState(LLSpatialGroup::IN_BUILD_Q2 | LLSpatialGroup::IN_BUILD_Q1))
- {
- //llerrs << "Non-priority updates not yet supported!" << llendl;
- if (std::find(mGroupQ2.begin(), mGroupQ2.end(), group) != mGroupQ2.end())
- {
- llerrs << "WTF?" << llendl;
- }
- mGroupQ2.push_back(group);
- group->setState(LLSpatialGroup::IN_BUILD_Q2);
-
- }
- }
-}
-
-void LLPipeline::markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag, BOOL priority)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_REBUILD);
-
- if (drawablep && !drawablep->isDead() && assertInitialized())
- {
- if (!drawablep->isState(LLDrawable::BUILT))
- {
- priority = TRUE;
- }
- if (priority)
- {
- if (!drawablep->isState(LLDrawable::IN_REBUILD_Q1))
- {
- mBuildQ1.push_back(drawablep);
- drawablep->setState(LLDrawable::IN_REBUILD_Q1); // mark drawable as being in priority queue
- }
- }
- else if (!drawablep->isState(LLDrawable::IN_REBUILD_Q2))
- {
- mBuildQ2.push_back(drawablep);
- drawablep->setState(LLDrawable::IN_REBUILD_Q2); // need flag here because it is just a list
- }
- if (flag & (LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION))
- {
- drawablep->getVObj()->setChanged(LLXform::SILHOUETTE);
- }
- drawablep->setState(flag);
- }
-}
-
-static LLFastTimer::DeclareTimer FTM_RESET_DRAWORDER("Reset Draw Order");
-
-void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
-{
- if (hasAnyRenderType(LLPipeline::RENDER_TYPE_AVATAR,
- LLPipeline::RENDER_TYPE_GROUND,
- LLPipeline::RENDER_TYPE_TERRAIN,
- LLPipeline::RENDER_TYPE_TREE,
- LLPipeline::RENDER_TYPE_SKY,
- LLPipeline::RENDER_TYPE_VOIDWATER,
- LLPipeline::RENDER_TYPE_WATER,
- LLPipeline::END_RENDER_TYPES))
- {
- //clear faces from face pools
- LLFastTimer t(FTM_RESET_DRAWORDER);
- gPipeline.resetDrawOrders();
- }
-
- LLFastTimer ftm(FTM_STATESORT);
- LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT);
-
- //LLVertexBuffer::unbind();
-
- grabReferences(result);
- for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
- {
- LLSpatialGroup* group = *iter;
- group->checkOcclusion();
- if (sUseOcclusion > 1 && group->isOcclusionState(LLSpatialGroup::OCCLUDED))
- {
- markOccluder(group);
- }
- else
- {
- group->setVisible();
- for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
- {
- markVisible(*i, camera);
- }
- }
- }
- for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
- {
- LLSpatialGroup* group = *iter;
- group->checkOcclusion();
- if (sUseOcclusion > 1 && group->isOcclusionState(LLSpatialGroup::OCCLUDED))
- {
- markOccluder(group);
- }
- else
- {
- group->setVisible();
- stateSort(group, camera);
- }
- }
-
- if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
- {
- for (LLCullResult::bridge_list_t::iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
- {
- LLCullResult::bridge_list_t::iterator cur_iter = i;
- LLSpatialBridge* bridge = *cur_iter;
- LLSpatialGroup* group = bridge->getSpatialGroup();
- if (!bridge->isDead() && group && !group->isOcclusionState(LLSpatialGroup::OCCLUDED))
- {
- stateSort(bridge, camera);
- }
- }
- }
- {
- LLFastTimer ftm(FTM_STATESORT_DRAWABLE);
- for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList();
- iter != sCull->endVisibleList(); ++iter)
- {
- LLDrawable *drawablep = *iter;
- if (!drawablep->isDead())
- {
- stateSort(drawablep, camera);
- }
- }
- }
- {
- LLFastTimer ftm(FTM_CLIENT_COPY);
- LLVertexBuffer::clientCopy();
- }
-
- postSort(camera);
-}
-
-void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT);
- if (group->changeLOD())
- {
- for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
- {
- LLDrawable* drawablep = *i;
- stateSort(drawablep, camera);
- }
- }
-
-}
-
-void LLPipeline::stateSort(LLSpatialBridge* bridge, LLCamera& camera)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT);
- if (!sShadowRender && bridge->getSpatialGroup()->changeLOD())
- {
- bool force_update = false;
- bridge->updateDistance(camera, force_update);
- }
-}
-
-void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT);
-
- if (!drawablep
- || drawablep->isDead()
- || !hasRenderType(drawablep->getRenderType()))
- {
- return;
- }
-
- if (LLSelectMgr::getInstance()->mHideSelectedObjects)
- {
- if (drawablep->getVObj().notNull() &&
- drawablep->getVObj()->isSelected())
- {
- return;
- }
- }
-
- if (drawablep->isAvatar())
- { //don't draw avatars beyond render distance or if we don't have a spatial group.
- if ((drawablep->getSpatialGroup() == NULL) ||
- (drawablep->getSpatialGroup()->mDistance > LLVOAvatar::sRenderDistance))
- {
- return;
- }
-
- LLVOAvatar* avatarp = (LLVOAvatar*) drawablep->getVObj().get();
- if (!avatarp->isVisible())
- {
- return;
- }
- }
-
- assertInitialized();
-
- if (hasRenderType(drawablep->mRenderType))
- {
- if (!drawablep->isState(LLDrawable::INVISIBLE|LLDrawable::FORCE_INVISIBLE))
- {
- drawablep->setVisible(camera, NULL, FALSE);
- }
- else if (drawablep->isState(LLDrawable::CLEAR_INVISIBLE))
- {
- // clear invisible flag here to avoid single frame glitch
- drawablep->clearState(LLDrawable::FORCE_INVISIBLE|LLDrawable::CLEAR_INVISIBLE);
- }
- }
-
- if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
- {
- LLSpatialGroup* group = drawablep->getSpatialGroup();
- if (!group || group->changeLOD())
- {
- if (drawablep->isVisible())
- {
- if (!drawablep->isActive())
- {
- bool force_update = false;
- drawablep->updateDistance(camera, force_update);
- }
- else if (drawablep->isAvatar())
- {
- bool force_update = false;
- drawablep->updateDistance(camera, force_update); // calls vobj->updateLOD() which calls LLVOAvatar::updateVisibility()
- }
- }
- }
- }
-
- if (!drawablep->getVOVolume())
- {
- for (LLDrawable::face_list_t::iterator iter = drawablep->mFaces.begin();
- iter != drawablep->mFaces.end(); iter++)
- {
- LLFace* facep = *iter;
-
- if (facep->hasGeometry())
- {
- if (facep->getPool())
- {
- facep->getPool()->enqueue(facep);
- }
- else
- {
- break;
- }
- }
- }
- }
-
-
- mNumVisibleFaces += drawablep->getNumFaces();
-}
-
-
-void forAllDrawables(LLCullResult::sg_list_t::iterator begin,
- LLCullResult::sg_list_t::iterator end,
- void (*func)(LLDrawable*))
-{
- for (LLCullResult::sg_list_t::iterator i = begin; i != end; ++i)
- {
- for (LLSpatialGroup::element_iter j = (*i)->getData().begin(); j != (*i)->getData().end(); ++j)
- {
- func(*j);
- }
- }
-}
-
-void LLPipeline::forAllVisibleDrawables(void (*func)(LLDrawable*))
-{
- forAllDrawables(sCull->beginDrawableGroups(), sCull->endDrawableGroups(), func);
- forAllDrawables(sCull->beginVisibleGroups(), sCull->endVisibleGroups(), func);
-}
-
-//function for creating scripted beacons
-void renderScriptedBeacons(LLDrawable* drawablep)
-{
- LLViewerObject *vobj = drawablep->getVObj();
- if (vobj
- && !vobj->isAvatar()
- && !vobj->getParent()
- && vobj->flagScripted())
- {
- if (gPipeline.sRenderBeacons)
- {
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
- }
-
- if (gPipeline.sRenderHighlight)
- {
- S32 face_id;
- S32 count = drawablep->getNumFaces();
- for (face_id = 0; face_id < count; face_id++)
- {
- gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) );
- }
- }
- }
-}
-
-void renderScriptedTouchBeacons(LLDrawable* drawablep)
-{
- LLViewerObject *vobj = drawablep->getVObj();
- if (vobj
- && !vobj->isAvatar()
- && !vobj->getParent()
- && vobj->flagScripted()
- && vobj->flagHandleTouch())
- {
- if (gPipeline.sRenderBeacons)
- {
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
- }
-
- if (gPipeline.sRenderHighlight)
- {
- S32 face_id;
- S32 count = drawablep->getNumFaces();
- for (face_id = 0; face_id < count; face_id++)
- {
- gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) );
- }
- }
- }
-}
-
-void renderPhysicalBeacons(LLDrawable* drawablep)
-{
- LLViewerObject *vobj = drawablep->getVObj();
- if (vobj
- && !vobj->isAvatar()
- //&& !vobj->getParent()
- && vobj->usePhysics())
- {
- if (gPipeline.sRenderBeacons)
- {
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(0.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
- }
-
- if (gPipeline.sRenderHighlight)
- {
- S32 face_id;
- S32 count = drawablep->getNumFaces();
- for (face_id = 0; face_id < count; face_id++)
- {
- gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) );
- }
- }
- }
-}
-
-void renderParticleBeacons(LLDrawable* drawablep)
-{
- // Look for attachments, objects, etc.
- LLViewerObject *vobj = drawablep->getVObj();
- if (vobj
- && vobj->isParticleSource())
- {
- if (gPipeline.sRenderBeacons)
- {
- LLColor4 light_blue(0.5f, 0.5f, 1.f, 0.5f);
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", light_blue, LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
- }
-
- if (gPipeline.sRenderHighlight)
- {
- S32 face_id;
- S32 count = drawablep->getNumFaces();
- for (face_id = 0; face_id < count; face_id++)
- {
- gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) );
- }
- }
- }
-}
-
-void renderSoundHighlights(LLDrawable* drawablep)
-{
- // Look for attachments, objects, etc.
- LLViewerObject *vobj = drawablep->getVObj();
- if (vobj && vobj->isAudioSource())
- {
- if (gPipeline.sRenderHighlight)
- {
- S32 face_id;
- S32 count = drawablep->getNumFaces();
- for (face_id = 0; face_id < count; face_id++)
- {
- gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) );
- }
- }
- }
-}
-
-void LLPipeline::postSort(LLCamera& camera)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_POST_SORT);
- LLFastTimer ftm(FTM_STATESORT_POSTSORT);
-
- assertInitialized();
-
- llpushcallstacks ;
- //rebuild drawable geometry
- for (LLCullResult::sg_list_t::iterator i = sCull->beginDrawableGroups(); i != sCull->endDrawableGroups(); ++i)
- {
- LLSpatialGroup* group = *i;
- if (!sUseOcclusion ||
- !group->isOcclusionState(LLSpatialGroup::OCCLUDED))
- {
- group->rebuildGeom();
- }
- }
- llpushcallstacks ;
- //rebuild groups
- sCull->assertDrawMapsEmpty();
-
- /*LLSpatialGroup::sNoDelete = FALSE;
- for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
- {
- LLSpatialGroup* group = *i;
- if (sUseOcclusion &&
- group->isState(LLSpatialGroup::OCCLUDED))
- {
- continue;
- }
-
- group->rebuildGeom();
- }
- LLSpatialGroup::sNoDelete = TRUE;*/
-
-
- rebuildPriorityGroups();
- llpushcallstacks ;
-
- const S32 bin_count = 1024*8;
-
- static LLCullResult::drawinfo_list_t alpha_bins[bin_count];
- static U32 bin_size[bin_count];
-
- //clear one bin per frame to avoid memory bloat
- static S32 clear_idx = 0;
- clear_idx = (1+clear_idx)%bin_count;
- alpha_bins[clear_idx].clear();
-
- for (U32 j = 0; j < bin_count; j++)
- {
- bin_size[j] = 0;
- }
-
- //build render map
- for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
- {
- LLSpatialGroup* group = *i;
- if (sUseOcclusion &&
- group->isOcclusionState(LLSpatialGroup::OCCLUDED))
- {
- continue;
- }
-
- if (group->isState(LLSpatialGroup::NEW_DRAWINFO) && group->isState(LLSpatialGroup::GEOM_DIRTY))
- { //no way this group is going to be drawable without a rebuild
- group->rebuildGeom();
- }
-
- for (LLSpatialGroup::draw_map_t::iterator j = group->mDrawMap.begin(); j != group->mDrawMap.end(); ++j)
- {
- LLSpatialGroup::drawmap_elem_t& src_vec = j->second;
- if (!hasRenderType(j->first))
- {
- continue;
- }
-
- for (LLSpatialGroup::drawmap_elem_t::iterator k = src_vec.begin(); k != src_vec.end(); ++k)
- {
- if (sMinRenderSize > 0.f)
- {
- LLVector3 bounds = (*k)->mExtents[1]-(*k)->mExtents[0];
- if (llmax(llmax(bounds.mV[0], bounds.mV[1]), bounds.mV[2]) > sMinRenderSize)
- {
- sCull->pushDrawInfo(j->first, *k);
- }
- }
- else
- {
- sCull->pushDrawInfo(j->first, *k);
- }
- }
- }
-
- if (hasRenderType(LLPipeline::RENDER_TYPE_PASS_ALPHA))
- {
- LLSpatialGroup::draw_map_t::iterator alpha = group->mDrawMap.find(LLRenderPass::PASS_ALPHA);
-
- if (alpha != group->mDrawMap.end())
- { //store alpha groups for sorting
- LLSpatialBridge* bridge = group->mSpatialPartition->asBridge();
- if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
- {
- if (bridge)
- {
- LLCamera trans_camera = bridge->transformCamera(camera);
- group->updateDistance(trans_camera);
- }
- else
- {
- group->updateDistance(camera);
- }
- }
-
- if (hasRenderType(LLDrawPool::POOL_ALPHA))
- {
- sCull->pushAlphaGroup(group);
- }
- }
- }
- }
-
- if (!sShadowRender)
- {
- //sort by texture or bump map
- for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; ++i)
- {
- if (i == LLRenderPass::PASS_BUMP)
- {
- std::sort(sCull->beginRenderMap(i), sCull->endRenderMap(i), LLDrawInfo::CompareBump());
- }
- else
- {
- std::sort(sCull->beginRenderMap(i), sCull->endRenderMap(i), LLDrawInfo::CompareTexturePtrMatrix());
- }
- }
-
- std::sort(sCull->beginAlphaGroups(), sCull->endAlphaGroups(), LLSpatialGroup::CompareDepthGreater());
- }
- llpushcallstacks ;
- // only render if the flag is set. The flag is only set if we are in edit mode or the toggle is set in the menus
- if (LLFloaterReg::instanceVisible("beacons") && !sShadowRender)
- {
- if (sRenderScriptedTouchBeacons)
- {
- // Only show the beacon on the root object.
- forAllVisibleDrawables(renderScriptedTouchBeacons);
- }
- else
- if (sRenderScriptedBeacons)
- {
- // Only show the beacon on the root object.
- forAllVisibleDrawables(renderScriptedBeacons);
- }
-
- if (sRenderPhysicalBeacons)
- {
- // Only show the beacon on the root object.
- forAllVisibleDrawables(renderPhysicalBeacons);
- }
-
- if (sRenderParticleBeacons)
- {
- forAllVisibleDrawables(renderParticleBeacons);
- }
-
- // If god mode, also show audio cues
- if (sRenderSoundBeacons && gAudiop)
- {
- // Walk all sound sources and render out beacons for them. Note, this isn't done in the ForAllVisibleDrawables function, because some are not visible.
- LLAudioEngine::source_map::iterator iter;
- for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
- {
- LLAudioSource *sourcep = iter->second;
-
- LLVector3d pos_global = sourcep->getPositionGlobal();
- LLVector3 pos = gAgent.getPosAgentFromGlobal(pos_global);
- if (gPipeline.sRenderBeacons)
- {
- //pos += LLVector3(0.f, 0.f, 0.2f);
- gObjectList.addDebugBeacon(pos, "", LLColor4(1.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
- }
- }
- // now deal with highlights for all those seeable sound sources
- forAllVisibleDrawables(renderSoundHighlights);
- }
- }
- llpushcallstacks ;
- // If managing your telehub, draw beacons at telehub and currently selected spawnpoint.
- if (LLFloaterTelehub::renderBeacons())
- {
- LLFloaterTelehub::addBeacons();
- }
-
- if (!sShadowRender)
- {
- mSelectedFaces.clear();
-
- // Draw face highlights for selected faces.
- if (LLSelectMgr::getInstance()->getTEMode())
- {
- struct f : public LLSelectedTEFunctor
- {
- virtual bool apply(LLViewerObject* object, S32 te)
- {
- if (object->mDrawable)
- {
- gPipeline.mSelectedFaces.push_back(object->mDrawable->getFace(te));
- }
- return true;
- }
- } func;
- LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func);
- }
- }
-
- //LLSpatialGroup::sNoDelete = FALSE;
- llpushcallstacks ;
-}
-
-
-void render_hud_elements()
-{
- LLMemType mt_rhe(LLMemType::MTYPE_PIPELINE_RENDER_HUD_ELS);
- LLFastTimer t(FTM_RENDER_UI);
- gPipeline.disableLights();
-
- LLGLDisable fog(GL_FOG);
- LLGLSUIDefault gls_ui;
-
- LLGLEnable stencil(GL_STENCIL_TEST);
- glStencilFunc(GL_ALWAYS, 255, 0xFFFFFFFF);
- glStencilMask(0xFFFFFFFF);
- glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
-
- gGL.color4f(1,1,1,1);
- if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- LLGLEnable multisample(GL_MULTISAMPLE_ARB);
- gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d()
-
- // Draw the tracking overlays
- LLTracker::render3D();
-
- // Show the property lines
- LLWorld::getInstance()->renderPropertyLines();
- LLViewerParcelMgr::getInstance()->render();
- LLViewerParcelMgr::getInstance()->renderParcelCollision();
-
- // Render name tags.
- LLHUDObject::renderAll();
- }
- else if (gForceRenderLandFence)
- {
- // This is only set when not rendering the UI, for parcel snapshots
- LLViewerParcelMgr::getInstance()->render();
- }
- else if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
- {
- LLHUDText::renderAllHUD();
- }
- gGL.flush();
-}
-
-void LLPipeline::renderHighlights()
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_HL);
-
- assertInitialized();
-
- // Draw 3D UI elements here (before we clear the Z buffer in POOL_HUD)
- // Render highlighted faces.
- LLGLSPipelineAlpha gls_pipeline_alpha;
- LLColor4 color(1.f, 1.f, 1.f, 0.5f);
- LLGLEnable color_mat(GL_COLOR_MATERIAL);
- disableLights();
-
- if (!hasRenderType(LLPipeline::RENDER_TYPE_HUD) && !mHighlightSet.empty())
- { //draw blurry highlight image over screen
- LLGLEnable blend(GL_BLEND);
- LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
- LLGLDisable test(GL_ALPHA_TEST);
-
- LLGLEnable stencil(GL_STENCIL_TEST);
- gGL.flush();
- glStencilMask(0xFFFFFFFF);
- glClearStencil(1);
- glClear(GL_STENCIL_BUFFER_BIT);
-
- glStencilFunc(GL_ALWAYS, 0, 0xFFFFFFFF);
- glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
-
- gGL.setColorMask(false, false);
- for (std::set<HighlightItem>::iterator iter = mHighlightSet.begin(); iter != mHighlightSet.end(); ++iter)
- {
- renderHighlight(iter->mItem->getVObj(), 1.f);
- }
- gGL.setColorMask(true, false);
-
- glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
- glStencilFunc(GL_NOTEQUAL, 0, 0xFFFFFFFF);
-
- //gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
-
- gGL.pushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- gGL.pushMatrix();
- glLoadIdentity();
-
- gGL.getTexUnit(0)->bind(&mHighlight);
-
- LLVector2 tc1;
- LLVector2 tc2;
-
- tc1.setVec(0,0);
- tc2.setVec(2,2);
-
- gGL.begin(LLRender::TRIANGLES);
-
- F32 scale = gSavedSettings.getF32("RenderHighlightBrightness");
- LLColor4 color = gSavedSettings.getColor4("RenderHighlightColor");
- F32 thickness = gSavedSettings.getF32("RenderHighlightThickness");
-
- for (S32 pass = 0; pass < 2; ++pass)
- {
- if (pass == 0)
- {
- gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
- }
- else
- {
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- }
-
- for (S32 i = 0; i < 8; ++i)
- {
- for (S32 j = 0; j < 8; ++j)
- {
- LLVector2 tc(i-4+0.5f, j-4+0.5f);
-
- F32 dist = 1.f-(tc.length()/sqrtf(32.f));
- dist *= scale/64.f;
-
- tc *= thickness;
- tc.mV[0] = (tc.mV[0])/mHighlight.getWidth();
- tc.mV[1] = (tc.mV[1])/mHighlight.getHeight();
-
- gGL.color4f(color.mV[0],
- color.mV[1],
- color.mV[2],
- color.mV[3]*dist);
-
- gGL.texCoord2f(tc.mV[0]+tc1.mV[0], tc.mV[1]+tc2.mV[1]);
- gGL.vertex2f(-1,3);
-
- gGL.texCoord2f(tc.mV[0]+tc1.mV[0], tc.mV[1]+tc1.mV[1]);
- gGL.vertex2f(-1,-1);
-
- gGL.texCoord2f(tc.mV[0]+tc2.mV[0], tc.mV[1]+tc1.mV[1]);
- gGL.vertex2f(3,-1);
- }
- }
- }
-
- gGL.end();
-
- gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
- gGL.popMatrix();
-
- //gGL.setSceneBlendType(LLRender::BT_ALPHA);
- }
-
- if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0))
- {
- gHighlightProgram.bind();
- gHighlightProgram.vertexAttrib4f(LLViewerShaderMgr::MATERIAL_COLOR,1,1,1,0.5f);
- }
-
- if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED))
- {
- // Make sure the selection image gets downloaded and decoded
- if (!mFaceSelectImagep)
- {
- mFaceSelectImagep = LLViewerTextureManager::getFetchedTexture(IMG_FACE_SELECT);
- }
- mFaceSelectImagep->addTextureStats((F32)MAX_IMAGE_AREA);
-
- U32 count = mSelectedFaces.size();
- for (U32 i = 0; i < count; i++)
- {
- LLFace *facep = mSelectedFaces[i];
- if (!facep || facep->getDrawable()->isDead())
- {
- llerrs << "Bad face on selection" << llendl;
- return;
- }
-
- facep->renderSelected(mFaceSelectImagep, color);
- }
- }
-
- if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED))
- {
- // Paint 'em red!
- color.setVec(1.f, 0.f, 0.f, 0.5f);
- if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0))
- {
- gHighlightProgram.vertexAttrib4f(LLViewerShaderMgr::MATERIAL_COLOR,1,0,0,0.5f);
- }
- int count = mHighlightFaces.size();
- for (S32 i = 0; i < count; i++)
- {
- LLFace* facep = mHighlightFaces[i];
- facep->renderSelected(LLViewerTexture::sNullImagep, color);
- }
- }
-
- // Contains a list of the faces of objects that are physical or
- // have touch-handlers.
- mHighlightFaces.clear();
-
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0)
- {
- gHighlightProgram.unbind();
- }
-}
-
-//debug use
-U32 LLPipeline::sCurRenderPoolType = 0 ;
-
-void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_GEOM);
- LLFastTimer t(FTM_RENDER_GEOMETRY);
-
- assertInitialized();
-
- F64 saved_modelview[16];
- F64 saved_projection[16];
-
- //HACK: preserve/restore matrices around HUD render
- if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
- {
- for (U32 i = 0; i < 16; i++)
- {
- saved_modelview[i] = gGLModelView[i];
- saved_projection[i] = gGLProjection[i];
- }
- }
-
- ///////////////////////////////////////////
- //
- // Sync and verify GL state
- //
- //
-
- stop_glerror();
-
- LLVertexBuffer::unbind();
-
- // Do verification of GL state
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
- if (mRenderDebugMask & RENDER_DEBUG_VERIFY)
- {
- if (!verify())
- {
- llerrs << "Pipeline verification failed!" << llendl;
- }
- }
-
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:ForceVBO");
-
- // Initialize lots of GL state to "safe" values
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
-
- LLGLSPipeline gls_pipeline;
- LLGLEnable multisample(GL_MULTISAMPLE_ARB);
-
- LLGLState gls_color_material(GL_COLOR_MATERIAL, mLightingDetail < 2);
-
- // Toggle backface culling for debugging
- LLGLEnable cull_face(mBackfaceCull ? GL_CULL_FACE : 0);
- // Set fog
- BOOL use_fog = hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FOG);
- LLGLEnable fog_enable(use_fog &&
- !gPipeline.canUseWindLightShadersOnObjects() ? GL_FOG : 0);
- gSky.updateFog(camera.getFar());
- if (!use_fog)
- {
- sUnderWaterRender = FALSE;
- }
-
- gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sDefaultImagep);
- LLViewerFetchedTexture::sDefaultImagep->setAddressMode(LLTexUnit::TAM_WRAP);
-
- //////////////////////////////////////////////
- //
- // Actually render all of the geometry
- //
- //
- stop_glerror();
-
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDrawPools");
-
- for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
- {
- LLDrawPool *poolp = *iter;
- if (hasRenderType(poolp->getType()))
- {
- poolp->prerender();
- }
- }
-
- {
- LLFastTimer t(FTM_POOLS);
-
- // HACK: don't calculate local lights if we're rendering the HUD!
- // Removing this check will cause bad flickering when there are
- // HUD elements being rendered AND the user is in flycam mode -nyx
- if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
- {
- calcNearbyLights(camera);
- setupHWLights(NULL);
- }
-
- BOOL occlude = sUseOcclusion > 1;
- U32 cur_type = 0;
-
- pool_set_t::iterator iter1 = mPools.begin();
- while ( iter1 != mPools.end() )
- {
- LLDrawPool *poolp = *iter1;
-
- cur_type = poolp->getType();
-
- //debug use
- sCurRenderPoolType = cur_type ;
-
- if (occlude && cur_type >= LLDrawPool::POOL_GRASS)
- {
- occlude = FALSE;
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
- doOcclusion(camera);
- }
-
- pool_set_t::iterator iter2 = iter1;
- if (hasRenderType(poolp->getType()) && poolp->getNumPasses() > 0)
- {
- LLFastTimer t(FTM_POOLRENDER);
-
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
-
- for( S32 i = 0; i < poolp->getNumPasses(); i++ )
- {
- LLVertexBuffer::unbind();
- poolp->beginRenderPass(i);
- for (iter2 = iter1; iter2 != mPools.end(); iter2++)
- {
- LLDrawPool *p = *iter2;
- if (p->getType() != cur_type)
- {
- break;
- }
-
- p->render(i);
- }
- poolp->endRenderPass(i);
- LLVertexBuffer::unbind();
- if (gDebugGL || gDebugPipeline)
- {
- GLint depth;
- glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth);
- if (depth > 3)
- {
- if (gDebugSession)
- {
- ll_fail("GL matrix stack corrupted.");
- }
- llerrs << "GL matrix stack corrupted!" << llendl;
- }
- std::string msg = llformat("%s pass %d", gPoolNames[cur_type].c_str(), i);
- LLGLState::checkStates(msg);
- LLGLState::checkTextureChannels(msg);
- LLGLState::checkClientArrays(msg);
- }
- }
- }
- else
- {
- // Skip all pools of this type
- for (iter2 = iter1; iter2 != mPools.end(); iter2++)
- {
- LLDrawPool *p = *iter2;
- if (p->getType() != cur_type)
- {
- break;
- }
- }
- }
- iter1 = iter2;
- stop_glerror();
- }
-
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDrawPoolsEnd");
-
- LLVertexBuffer::unbind();
-
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
-
- if (occlude)
- {
- occlude = FALSE;
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
- doOcclusion(camera);
- }
- }
-
- LLVertexBuffer::unbind();
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
-
-
-
- stop_glerror();
-
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
-
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderHighlights");
-
- if (!sReflectionRender)
- {
- renderHighlights();
- }
-
- // Contains a list of the faces of objects that are physical or
- // have touch-handlers.
- mHighlightFaces.clear();
-
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDebug");
-
- renderDebug();
-
- LLVertexBuffer::unbind();
-
- if (!LLPipeline::sReflectionRender && !LLPipeline::sRenderDeferred)
- {
- if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- // Render debugging beacons.
- gObjectList.renderObjectBeacons();
- gObjectList.resetObjectBeacons();
- }
- else
- {
- // Make sure particle effects disappear
- LLHUDObject::renderAllForTimer();
- }
- }
- else
- {
- // Make sure particle effects disappear
- LLHUDObject::renderAllForTimer();
- }
-
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderGeomEnd");
-
- //HACK: preserve/restore matrices around HUD render
- if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
- {
- for (U32 i = 0; i < 16; i++)
- {
- gGLModelView[i] = saved_modelview[i];
- gGLProjection[i] = saved_projection[i];
- }
- }
-
- LLVertexBuffer::unbind();
-
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
-}
-
-void LLPipeline::renderGeomDeferred(LLCamera& camera)
-{
- LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderGeomDeferred");
-
- LLMemType mt_rgd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED);
- LLFastTimer t(FTM_RENDER_GEOMETRY);
-
- LLFastTimer t2(FTM_POOLS);
-
- LLGLEnable cull(GL_CULL_FACE);
-
- LLGLEnable stencil(GL_STENCIL_TEST);
- glStencilFunc(GL_ALWAYS, 1, 0xFFFFFFFF);
- stop_glerror();
- glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
- stop_glerror();
-
- for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
- {
- LLDrawPool *poolp = *iter;
- if (hasRenderType(poolp->getType()))
- {
- poolp->prerender();
- }
- }
-
- LLGLEnable multisample(GL_MULTISAMPLE_ARB);
-
- LLVertexBuffer::unbind();
-
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
-
- U32 cur_type = 0;
-
- gGL.setColorMask(true, true);
-
- pool_set_t::iterator iter1 = mPools.begin();
-
- while ( iter1 != mPools.end() )
- {
- LLDrawPool *poolp = *iter1;
-
- cur_type = poolp->getType();
-
- pool_set_t::iterator iter2 = iter1;
- if (hasRenderType(poolp->getType()) && poolp->getNumDeferredPasses() > 0)
- {
- LLFastTimer t(FTM_POOLRENDER);
-
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
-
- for( S32 i = 0; i < poolp->getNumDeferredPasses(); i++ )
- {
- LLVertexBuffer::unbind();
- poolp->beginDeferredPass(i);
- for (iter2 = iter1; iter2 != mPools.end(); iter2++)
- {
- LLDrawPool *p = *iter2;
- if (p->getType() != cur_type)
- {
- break;
- }
-
- p->renderDeferred(i);
- }
- poolp->endDeferredPass(i);
- LLVertexBuffer::unbind();
-
- if (gDebugGL || gDebugPipeline)
- {
- GLint depth;
- glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth);
- if (depth > 3)
- {
- llerrs << "GL matrix stack corrupted!" << llendl;
- }
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
- }
- }
- }
- else
- {
- // Skip all pools of this type
- for (iter2 = iter1; iter2 != mPools.end(); iter2++)
- {
- LLDrawPool *p = *iter2;
- if (p->getType() != cur_type)
- {
- break;
- }
- }
- }
- iter1 = iter2;
- stop_glerror();
- }
-
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
-
- gGL.setColorMask(true, false);
-}
-
-void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
-{
- LLMemType mt_rgpd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_POST_DEF);
- LLFastTimer t(FTM_POOLS);
- U32 cur_type = 0;
-
- LLGLEnable cull(GL_CULL_FACE);
-
- LLGLEnable multisample(GL_MULTISAMPLE_ARB);
-
- calcNearbyLights(camera);
- setupHWLights(NULL);
-
- gGL.setColorMask(true, false);
-
- pool_set_t::iterator iter1 = mPools.begin();
- BOOL occlude = LLPipeline::sUseOcclusion > 1;
-
- while ( iter1 != mPools.end() )
- {
- LLDrawPool *poolp = *iter1;
-
- cur_type = poolp->getType();
-
- if (occlude && cur_type >= LLDrawPool::POOL_GRASS)
- {
- occlude = FALSE;
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
- doOcclusion(camera);
- gGL.setColorMask(true, false);
- }
-
- pool_set_t::iterator iter2 = iter1;
- if (hasRenderType(poolp->getType()) && poolp->getNumPostDeferredPasses() > 0)
- {
- LLFastTimer t(FTM_POOLRENDER);
-
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
-
- for( S32 i = 0; i < poolp->getNumPostDeferredPasses(); i++ )
- {
- LLVertexBuffer::unbind();
- poolp->beginPostDeferredPass(i);
- for (iter2 = iter1; iter2 != mPools.end(); iter2++)
- {
- LLDrawPool *p = *iter2;
- if (p->getType() != cur_type)
- {
- break;
- }
-
- p->renderPostDeferred(i);
- }
- poolp->endPostDeferredPass(i);
- LLVertexBuffer::unbind();
-
- if (gDebugGL || gDebugPipeline)
- {
- GLint depth;
- glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth);
- if (depth > 3)
- {
- llerrs << "GL matrix stack corrupted!" << llendl;
- }
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
- }
- }
- }
- else
- {
- // Skip all pools of this type
- for (iter2 = iter1; iter2 != mPools.end(); iter2++)
- {
- LLDrawPool *p = *iter2;
- if (p->getType() != cur_type)
- {
- break;
- }
- }
- }
- iter1 = iter2;
- stop_glerror();
- }
-
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
-
- if (occlude)
- {
- occlude = FALSE;
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
- doOcclusion(camera);
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
- }
-}
-
-void LLPipeline::renderGeomShadow(LLCamera& camera)
-{
- LLMemType mt_rgs(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_SHADOW);
- U32 cur_type = 0;
-
- LLGLEnable cull(GL_CULL_FACE);
-
- LLVertexBuffer::unbind();
-
- pool_set_t::iterator iter1 = mPools.begin();
-
- while ( iter1 != mPools.end() )
- {
- LLDrawPool *poolp = *iter1;
-
- cur_type = poolp->getType();
-
- pool_set_t::iterator iter2 = iter1;
- if (hasRenderType(poolp->getType()) && poolp->getNumShadowPasses() > 0)
- {
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
-
- for( S32 i = 0; i < poolp->getNumShadowPasses(); i++ )
- {
- LLVertexBuffer::unbind();
- poolp->beginShadowPass(i);
- for (iter2 = iter1; iter2 != mPools.end(); iter2++)
- {
- LLDrawPool *p = *iter2;
- if (p->getType() != cur_type)
- {
- break;
- }
-
- p->renderShadow(i);
- }
- poolp->endShadowPass(i);
- LLVertexBuffer::unbind();
-
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
- }
- }
- else
- {
- // Skip all pools of this type
- for (iter2 = iter1; iter2 != mPools.end(); iter2++)
- {
- LLDrawPool *p = *iter2;
- if (p->getType() != cur_type)
- {
- break;
- }
- }
- }
- iter1 = iter2;
- stop_glerror();
- }
-
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
-}
-
-
-void LLPipeline::addTrianglesDrawn(S32 index_count, U32 render_type)
-{
- assertInitialized();
- S32 count = 0;
- if (render_type == LLRender::TRIANGLE_STRIP)
- {
- count = index_count-2;
- }
- else
- {
- count = index_count/3;
- }
-
- mTrianglesDrawn += count;
- mBatchCount++;
- mMaxBatchSize = llmax(mMaxBatchSize, count);
- mMinBatchSize = llmin(mMinBatchSize, count);
-
- if (LLPipeline::sRenderFrameTest)
- {
- gViewerWindow->getWindow()->swapBuffers();
- ms_sleep(16);
- }
-}
-
-void LLPipeline::renderDebug()
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE);
-
- assertInitialized();
-
- gGL.color4f(1,1,1,1);
-
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
- gGL.setColorMask(true, false);
-
- // Debug stuff.
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
- {
- if (hasRenderType(part->mDrawableType))
- {
- part->renderDebug();
- }
- }
- }
- }
-
- for (LLCullResult::bridge_list_t::const_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
- {
- LLSpatialBridge* bridge = *i;
- if (!bridge->isDead() && hasRenderType(bridge->mDrawableType))
- {
- glPushMatrix();
- glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
- bridge->renderDebug();
- glPopMatrix();
- }
- }
-
- if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
- {
- LLGLEnable blend(GL_BLEND);
- LLGLDepthTest depth(TRUE, FALSE);
- LLGLDisable cull(GL_CULL_FACE);
-
- gGL.color4f(1,1,1,1);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- F32 a = 0.1f;
-
- F32 col[] =
- {
- 1,0,0,a,
- 0,1,0,a,
- 0,0,1,a,
- 1,0,1,a,
-
- 1,1,0,a,
- 0,1,1,a,
- 1,1,1,a,
- 1,0,1,a,
- };
-
- for (U32 i = 0; i < 8; i++)
- {
- LLVector3* frust = mShadowCamera[i].mAgentFrustum;
-
- if (i > 3)
- { //render shadow frusta as volumes
- if (mShadowFrustPoints[i-4].empty())
- {
- continue;
- }
-
- gGL.color4fv(col+(i-4)*4);
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV);
- gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[5].mV);
- gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[6].mV);
- gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[7].mV);
- gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV);
- gGL.end();
-
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.vertex3fv(frust[0].mV);
- gGL.vertex3fv(frust[1].mV);
- gGL.vertex3fv(frust[3].mV);
- gGL.vertex3fv(frust[2].mV);
- gGL.end();
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.vertex3fv(frust[4].mV);
- gGL.vertex3fv(frust[5].mV);
- gGL.vertex3fv(frust[7].mV);
- gGL.vertex3fv(frust[6].mV);
- gGL.end();
- }
-
-
- if (i < 4)
- {
-
- if (i == 0 || !mShadowFrustPoints[i].empty())
- {
- //render visible point cloud
- gGL.flush();
- glPointSize(8.f);
- gGL.begin(LLRender::POINTS);
-
- F32* c = col+i*4;
- gGL.color3fv(c);
-
- for (U32 j = 0; j < mShadowFrustPoints[i].size(); ++j)
- {
- gGL.vertex3fv(mShadowFrustPoints[i][j].mV);
-
- }
- gGL.end();
-
- gGL.flush();
- glPointSize(1.f);
-
- LLVector3* ext = mShadowExtents[i];
- LLVector3 pos = (ext[0]+ext[1])*0.5f;
- LLVector3 size = (ext[1]-ext[0])*0.5f;
- drawBoxOutline(pos, size);
-
- //render camera frustum splits as outlines
- gGL.begin(LLRender::LINES);
- gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[1].mV);
- gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[2].mV);
- gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[3].mV);
- gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[0].mV);
- gGL.vertex3fv(frust[4].mV); gGL.vertex3fv(frust[5].mV);
- gGL.vertex3fv(frust[5].mV); gGL.vertex3fv(frust[6].mV);
- gGL.vertex3fv(frust[6].mV); gGL.vertex3fv(frust[7].mV);
- gGL.vertex3fv(frust[7].mV); gGL.vertex3fv(frust[4].mV);
- gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV);
- gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[5].mV);
- gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[6].mV);
- gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[7].mV);
- gGL.end();
- }
-
- }
-
- /*for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
- for (U32 j = 0; j < LLViewerRegion::NUM_PARTITIONS; j++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(j);
- if (part)
- {
- if (hasRenderType(part->mDrawableType))
- {
- part->renderIntersectingBBoxes(&mShadowCamera[i]);
- }
- }
- }
- }*/
- }
- }
-
- if (mRenderDebugMask & RENDER_DEBUG_COMPOSITION)
- {
- // Debug composition layers
- F32 x, y;
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- if (gAgent.getRegion())
- {
- gGL.begin(LLRender::POINTS);
- // Draw the composition layer for the region that I'm in.
- for (x = 0; x <= 260; x++)
- {
- for (y = 0; y <= 260; y++)
- {
- if ((x > 255) || (y > 255))
- {
- gGL.color4f(1.f, 0.f, 0.f, 1.f);
- }
- else
- {
- gGL.color4f(0.f, 0.f, 1.f, 1.f);
- }
- F32 z = gAgent.getRegion()->getCompositionXY((S32)x, (S32)y);
- z *= 5.f;
- z += 50.f;
- gGL.vertex3f(x, y, z);
- }
- }
- gGL.end();
- }
- }
-
- if (mRenderDebugMask & LLPipeline::RENDER_DEBUG_BUILD_QUEUE)
- {
- U32 count = 0;
- U32 size = mBuildQ2.size();
- LLColor4 col;
-
- LLGLEnable blend(GL_BLEND);
- LLGLDepthTest depth(GL_TRUE, GL_FALSE);
- gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep);
-
- for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ2.begin(); iter != mGroupQ2.end(); ++iter)
- {
- LLSpatialGroup* group = *iter;
- if (group->isDead())
- {
- continue;
- }
-
- LLSpatialBridge* bridge = group->mSpatialPartition->asBridge();
-
- if (bridge && (!bridge->mDrawable || bridge->mDrawable->isDead()))
- {
- continue;
- }
-
- if (bridge)
- {
- gGL.pushMatrix();
- glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
- }
-
- F32 alpha = (F32) (size-count)/size;
-
-
- LLVector2 c(1.f-alpha, alpha);
- c.normVec();
-
-
- ++count;
- col.set(c.mV[0], c.mV[1], 0, alpha*0.5f+0.1f);
- group->drawObjectBox(col);
-
- if (bridge)
- {
- gGL.popMatrix();
- }
- }
- }
-
- gGL.flush();
-}
-
-void LLPipeline::rebuildPools()
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_REBUILD_POOLS);
-
- assertInitialized();
-
- S32 max_count = mPools.size();
- pool_set_t::iterator iter1 = mPools.upper_bound(mLastRebuildPool);
- while(max_count > 0 && mPools.size() > 0) // && num_rebuilds < MAX_REBUILDS)
- {
- if (iter1 == mPools.end())
- {
- iter1 = mPools.begin();
- }
- LLDrawPool* poolp = *iter1;
-
- if (poolp->isDead())
- {
- mPools.erase(iter1++);
- removeFromQuickLookup( poolp );
- if (poolp == mLastRebuildPool)
- {
- mLastRebuildPool = NULL;
- }
- delete poolp;
- }
- else
- {
- mLastRebuildPool = poolp;
- iter1++;
- }
- max_count--;
- }
-
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->rebuildHUD();
- }
-}
-
-void LLPipeline::addToQuickLookup( LLDrawPool* new_poolp )
-{
- LLMemType mt(LLMemType::MTYPE_PIPELINE_QUICK_LOOKUP);
-
- assertInitialized();
-
- switch( new_poolp->getType() )
- {
- case LLDrawPool::POOL_SIMPLE:
- if (mSimplePool)
- {
- llassert(0);
- llwarns << "Ignoring duplicate simple pool." << llendl;
- }
- else
- {
- mSimplePool = (LLRenderPass*) new_poolp;
- }
- break;
-
- case LLDrawPool::POOL_GRASS:
- if (mGrassPool)
- {
- llassert(0);
- llwarns << "Ignoring duplicate grass pool." << llendl;
- }
- else
- {
- mGrassPool = (LLRenderPass*) new_poolp;
- }
- break;
-
- case LLDrawPool::POOL_FULLBRIGHT:
- if (mFullbrightPool)
- {
- llassert(0);
- llwarns << "Ignoring duplicate simple pool." << llendl;
- }
- else
- {
- mFullbrightPool = (LLRenderPass*) new_poolp;
- }
- break;
-
- case LLDrawPool::POOL_INVISIBLE:
- if (mInvisiblePool)
- {
- llassert(0);
- llwarns << "Ignoring duplicate simple pool." << llendl;
- }
- else
- {
- mInvisiblePool = (LLRenderPass*) new_poolp;
- }
- break;
-
- case LLDrawPool::POOL_GLOW:
- if (mGlowPool)
- {
- llassert(0);
- llwarns << "Ignoring duplicate glow pool." << llendl;
- }
- else
- {
- mGlowPool = (LLRenderPass*) new_poolp;
- }
- break;
-
- case LLDrawPool::POOL_TREE:
- mTreePools[ uintptr_t(new_poolp->getTexture()) ] = new_poolp ;
- break;
-
- case LLDrawPool::POOL_TERRAIN:
- mTerrainPools[ uintptr_t(new_poolp->getTexture()) ] = new_poolp ;
- break;
-
- case LLDrawPool::POOL_BUMP:
- if (mBumpPool)
- {
- llassert(0);
- llwarns << "Ignoring duplicate bump pool." << llendl;
- }
- else
- {
- mBumpPool = new_poolp;
- }
- break;
-
- case LLDrawPool::POOL_ALPHA:
- if( mAlphaPool )
- {
- llassert(0);
- llwarns << "LLPipeline::addPool(): Ignoring duplicate Alpha pool" << llendl;
- }
- else
- {
- mAlphaPool = new_poolp;
- }
- break;
-
- case LLDrawPool::POOL_AVATAR:
- break; // Do nothing
-
- case LLDrawPool::POOL_SKY:
- if( mSkyPool )
- {
- llassert(0);
- llwarns << "LLPipeline::addPool(): Ignoring duplicate Sky pool" << llendl;
- }
- else
- {
- mSkyPool = new_poolp;
- }
- break;
-
- case LLDrawPool::POOL_WATER:
- if( mWaterPool )
- {
- llassert(0);
- llwarns << "LLPipeline::addPool(): Ignoring duplicate Water pool" << llendl;
- }
- else
- {
- mWaterPool = new_poolp;
- }
- break;
-
- case LLDrawPool::POOL_GROUND:
- if( mGroundPool )
- {
- llassert(0);
- llwarns << "LLPipeline::addPool(): Ignoring duplicate Ground Pool" << llendl;
- }
- else
- {
- mGroundPool = new_poolp;
- }
- break;
-
- case LLDrawPool::POOL_WL_SKY:
- if( mWLSkyPool )
- {
- llassert(0);
- llwarns << "LLPipeline::addPool(): Ignoring duplicate WLSky Pool" << llendl;
- }
- else
- {
- mWLSkyPool = new_poolp;
- }
- break;
-
- default:
- llassert(0);
- llwarns << "Invalid Pool Type in LLPipeline::addPool()" << llendl;
- break;
- }
-}
-
-void LLPipeline::removePool( LLDrawPool* poolp )
-{
- assertInitialized();
- removeFromQuickLookup(poolp);
- mPools.erase(poolp);
- delete poolp;
-}
-
-void LLPipeline::removeFromQuickLookup( LLDrawPool* poolp )
-{
- assertInitialized();
- LLMemType mt(LLMemType::MTYPE_PIPELINE);
- switch( poolp->getType() )
- {
- case LLDrawPool::POOL_SIMPLE:
- llassert(mSimplePool == poolp);
- mSimplePool = NULL;
- break;
-
- case LLDrawPool::POOL_GRASS:
- llassert(mGrassPool == poolp);
- mGrassPool = NULL;
- break;
-
- case LLDrawPool::POOL_FULLBRIGHT:
- llassert(mFullbrightPool == poolp);
- mFullbrightPool = NULL;
- break;
-
- case LLDrawPool::POOL_INVISIBLE:
- llassert(mInvisiblePool == poolp);
- mInvisiblePool = NULL;
- break;
-
- case LLDrawPool::POOL_WL_SKY:
- llassert(mWLSkyPool == poolp);
- mWLSkyPool = NULL;
- break;
-
- case LLDrawPool::POOL_GLOW:
- llassert(mGlowPool == poolp);
- mGlowPool = NULL;
- break;
-
- case LLDrawPool::POOL_TREE:
- #ifdef _DEBUG
- {
- BOOL found = mTreePools.erase( (uintptr_t)poolp->getTexture() );
- llassert( found );
- }
- #else
- mTreePools.erase( (uintptr_t)poolp->getTexture() );
- #endif
- break;
-
- case LLDrawPool::POOL_TERRAIN:
- #ifdef _DEBUG
- {
- BOOL found = mTerrainPools.erase( (uintptr_t)poolp->getTexture() );
- llassert( found );
- }
- #else
- mTerrainPools.erase( (uintptr_t)poolp->getTexture() );
- #endif
- break;
-
- case LLDrawPool::POOL_BUMP:
- llassert( poolp == mBumpPool );
- mBumpPool = NULL;
- break;
-
- case LLDrawPool::POOL_ALPHA:
- llassert( poolp == mAlphaPool );
- mAlphaPool = NULL;
- break;
-
- case LLDrawPool::POOL_AVATAR:
- break; // Do nothing
-
- case LLDrawPool::POOL_SKY:
- llassert( poolp == mSkyPool );
- mSkyPool = NULL;
- break;
-
- case LLDrawPool::POOL_WATER:
- llassert( poolp == mWaterPool );
- mWaterPool = NULL;
- break;
-
- case LLDrawPool::POOL_GROUND:
- llassert( poolp == mGroundPool );
- mGroundPool = NULL;
- break;
-
- default:
- llassert(0);
- llwarns << "Invalid Pool Type in LLPipeline::removeFromQuickLookup() type=" << poolp->getType() << llendl;
- break;
- }
-}
-
-void LLPipeline::resetDrawOrders()
-{
- assertInitialized();
- // Iterate through all of the draw pools and rebuild them.
- for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
- {
- LLDrawPool *poolp = *iter;
- poolp->resetDrawOrders();
- }
-}
-
-//============================================================================
-// Once-per-frame setup of hardware lights,
-// including sun/moon, avatar backlight, and up to 6 local lights
-
-void LLPipeline::setupAvatarLights(BOOL for_edit)
-{
- assertInitialized();
-
- if (for_edit)
- {
- LLColor4 diffuse(1.f, 1.f, 1.f, 0.f);
- LLVector4 light_pos_cam(-8.f, 0.25f, 10.f, 0.f); // w==0 => directional light
- LLMatrix4 camera_mat = LLViewerCamera::getInstance()->getModelview();
- LLMatrix4 camera_rot(camera_mat.getMat3());
- camera_rot.invert();
- LLVector4 light_pos = light_pos_cam * camera_rot;
-
- light_pos.normalize();
-
- mHWLightColors[1] = diffuse;
- glLightfv(GL_LIGHT1, GL_DIFFUSE, diffuse.mV);
- glLightfv(GL_LIGHT1, GL_AMBIENT, LLColor4::black.mV);
- glLightfv(GL_LIGHT1, GL_SPECULAR, LLColor4::black.mV);
- glLightfv(GL_LIGHT1, GL_POSITION, light_pos.mV);
- glLightf (GL_LIGHT1, GL_CONSTANT_ATTENUATION, 1.0f);
- glLightf (GL_LIGHT1, GL_LINEAR_ATTENUATION, 0.0f);
- glLightf (GL_LIGHT1, GL_QUADRATIC_ATTENUATION, 0.0f);
- glLightf (GL_LIGHT1, GL_SPOT_EXPONENT, 0.0f);
- glLightf (GL_LIGHT1, GL_SPOT_CUTOFF, 180.0f);
- }
- else if (gAvatarBacklight) // Always true (unless overridden in a devs .ini)
- {
- LLVector3 opposite_pos = -1.f * mSunDir;
- LLVector3 orthog_light_pos = mSunDir % LLVector3::z_axis;
- LLVector4 backlight_pos = LLVector4(lerp(opposite_pos, orthog_light_pos, 0.3f), 0.0f);
- backlight_pos.normalize();
-
- LLColor4 light_diffuse = mSunDiffuse;
- LLColor4 backlight_diffuse(1.f - light_diffuse.mV[VRED], 1.f - light_diffuse.mV[VGREEN], 1.f - light_diffuse.mV[VBLUE], 1.f);
- F32 max_component = 0.001f;
- for (S32 i = 0; i < 3; i++)
- {
- if (backlight_diffuse.mV[i] > max_component)
- {
- max_component = backlight_diffuse.mV[i];
- }
- }
- F32 backlight_mag;
- if (gSky.getSunDirection().mV[2] >= LLSky::NIGHTTIME_ELEVATION_COS)
- {
- backlight_mag = BACKLIGHT_DAY_MAGNITUDE_OBJECT;
- }
- else
- {
- backlight_mag = BACKLIGHT_NIGHT_MAGNITUDE_OBJECT;
- }
- backlight_diffuse *= backlight_mag / max_component;
-
- mHWLightColors[1] = backlight_diffuse;
- glLightfv(GL_LIGHT1, GL_POSITION, backlight_pos.mV); // this is just sun/moon direction
- glLightfv(GL_LIGHT1, GL_DIFFUSE, backlight_diffuse.mV);
- glLightfv(GL_LIGHT1, GL_AMBIENT, LLColor4::black.mV);
- glLightfv(GL_LIGHT1, GL_SPECULAR, LLColor4::black.mV);
- glLightf (GL_LIGHT1, GL_CONSTANT_ATTENUATION, 1.0f);
- glLightf (GL_LIGHT1, GL_LINEAR_ATTENUATION, 0.0f);
- glLightf (GL_LIGHT1, GL_QUADRATIC_ATTENUATION, 0.0f);
- glLightf (GL_LIGHT1, GL_SPOT_EXPONENT, 0.0f);
- glLightf (GL_LIGHT1, GL_SPOT_CUTOFF, 180.0f);
- }
- else
- {
- mHWLightColors[1] = LLColor4::black;
- glLightfv(GL_LIGHT1, GL_DIFFUSE, LLColor4::black.mV);
- glLightfv(GL_LIGHT1, GL_AMBIENT, LLColor4::black.mV);
- glLightfv(GL_LIGHT1, GL_SPECULAR, LLColor4::black.mV);
- }
-}
-
-static F32 calc_light_dist(LLVOVolume* light, const LLVector3& cam_pos, F32 max_dist)
-{
- F32 inten = light->getLightIntensity();
- if (inten < .001f)
- {
- return max_dist;
- }
- F32 radius = light->getLightRadius();
- BOOL selected = light->isSelected();
- LLVector3 dpos = light->getRenderPosition() - cam_pos;
- F32 dist2 = dpos.lengthSquared();
- if (!selected && dist2 > (max_dist + radius)*(max_dist + radius))
- {
- return max_dist;
- }
- F32 dist = fsqrtf(dist2);
- dist *= 1.f / inten;
- dist -= radius;
- if (selected)
- {
- dist -= 10000.f; // selected lights get highest priority
- }
- if (light->mDrawable.notNull() && light->mDrawable->isState(LLDrawable::ACTIVE))
- {
- // moving lights get a little higher priority (too much causes artifacts)
- dist -= light->getLightRadius()*0.25f;
- }
- return dist;
-}
-
-void LLPipeline::calcNearbyLights(LLCamera& camera)
-{
- assertInitialized();
-
- if (LLPipeline::sReflectionRender)
- {
- return;
- }
-
- if (mLightingDetail >= 1)
- {
- // mNearbyLight (and all light_set_t's) are sorted such that
- // begin() == the closest light and rbegin() == the farthest light
- const S32 MAX_LOCAL_LIGHTS = 6;
-// LLVector3 cam_pos = gAgentCamera.getCameraPositionAgent();
- LLVector3 cam_pos = LLViewerJoystick::getInstance()->getOverrideCamera() ?
- camera.getOrigin() :
- gAgent.getPositionAgent();
-
- F32 max_dist = LIGHT_MAX_RADIUS * 4.f; // ignore enitrely lights > 4 * max light rad
-
- // UPDATE THE EXISTING NEARBY LIGHTS
- light_set_t cur_nearby_lights;
- for (light_set_t::iterator iter = mNearbyLights.begin();
- iter != mNearbyLights.end(); iter++)
- {
- const Light* light = &(*iter);
- LLDrawable* drawable = light->drawable;
- LLVOVolume* volight = drawable->getVOVolume();
- if (!volight || !drawable->isState(LLDrawable::LIGHT))
- {
- drawable->clearState(LLDrawable::NEARBY_LIGHT);
- continue;
- }
- if (light->fade <= -LIGHT_FADE_TIME)
- {
- drawable->clearState(LLDrawable::NEARBY_LIGHT);
- continue;
- }
- if (!sRenderAttachedLights && volight && volight->isAttachment())
- {
- drawable->clearState(LLDrawable::NEARBY_LIGHT);
- continue;
- }
-
- F32 dist = calc_light_dist(volight, cam_pos, max_dist);
- cur_nearby_lights.insert(Light(drawable, dist, light->fade));
- }
- mNearbyLights = cur_nearby_lights;
-
- // FIND NEW LIGHTS THAT ARE IN RANGE
- light_set_t new_nearby_lights;
- for (LLDrawable::drawable_set_t::iterator iter = mLights.begin();
- iter != mLights.end(); ++iter)
- {
- LLDrawable* drawable = *iter;
- LLVOVolume* light = drawable->getVOVolume();
- if (!light || drawable->isState(LLDrawable::NEARBY_LIGHT))
- {
- continue;
- }
- if (light->isHUDAttachment())
- {
- continue; // no lighting from HUD objects
- }
- F32 dist = calc_light_dist(light, cam_pos, max_dist);
- if (dist >= max_dist)
- {
- continue;
- }
- if (!sRenderAttachedLights && light && light->isAttachment())
- {
- continue;
- }
- new_nearby_lights.insert(Light(drawable, dist, 0.f));
- if (new_nearby_lights.size() > (U32)MAX_LOCAL_LIGHTS)
- {
- new_nearby_lights.erase(--new_nearby_lights.end());
- const Light& last = *new_nearby_lights.rbegin();
- max_dist = last.dist;
- }
- }
-
- // INSERT ANY NEW LIGHTS
- for (light_set_t::iterator iter = new_nearby_lights.begin();
- iter != new_nearby_lights.end(); iter++)
- {
- const Light* light = &(*iter);
- if (mNearbyLights.size() < (U32)MAX_LOCAL_LIGHTS)
- {
- mNearbyLights.insert(*light);
- ((LLDrawable*) light->drawable)->setState(LLDrawable::NEARBY_LIGHT);
- }
- else
- {
- // crazy cast so that we can overwrite the fade value
- // even though gcc enforces sets as const
- // (fade value doesn't affect sort so this is safe)
- Light* farthest_light = ((Light*) (&(*(mNearbyLights.rbegin()))));
- if (light->dist < farthest_light->dist)
- {
- if (farthest_light->fade >= 0.f)
- {
- farthest_light->fade = -gFrameIntervalSeconds;
- }
- }
- else
- {
- break; // none of the other lights are closer
- }
- }
- }
-
- }
-}
-
-void LLPipeline::setupHWLights(LLDrawPool* pool)
-{
- assertInitialized();
-
- // Ambient
- LLColor4 ambient = gSky.getTotalAmbientColor();
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV);
-
- // Light 0 = Sun or Moon (All objects)
- {
- if (gSky.getSunDirection().mV[2] >= LLSky::NIGHTTIME_ELEVATION_COS)
- {
- mSunDir.setVec(gSky.getSunDirection());
- mSunDiffuse.setVec(gSky.getSunDiffuseColor());
- }
- else
- {
- mSunDir.setVec(gSky.getMoonDirection());
- mSunDiffuse.setVec(gSky.getMoonDiffuseColor());
- }
-
- F32 max_color = llmax(mSunDiffuse.mV[0], mSunDiffuse.mV[1], mSunDiffuse.mV[2]);
- if (max_color > 1.f)
- {
- mSunDiffuse *= 1.f/max_color;
- }
- mSunDiffuse.clamp();
-
- LLVector4 light_pos(mSunDir, 0.0f);
- LLColor4 light_diffuse = mSunDiffuse;
- mHWLightColors[0] = light_diffuse;
- glLightfv(GL_LIGHT0, GL_POSITION, light_pos.mV); // this is just sun/moon direction
- glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse.mV);
- glLightfv(GL_LIGHT0, GL_AMBIENT, LLColor4::black.mV);
- glLightfv(GL_LIGHT0, GL_SPECULAR, LLColor4::black.mV);
- glLightf (GL_LIGHT0, GL_CONSTANT_ATTENUATION, 1.0f);
- glLightf (GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.0f);
- glLightf (GL_LIGHT0, GL_QUADRATIC_ATTENUATION, 0.0f);
- glLightf (GL_LIGHT0, GL_SPOT_EXPONENT, 0.0f);
- glLightf (GL_LIGHT0, GL_SPOT_CUTOFF, 180.0f);
- }
-
- // Light 1 = Backlight (for avatars)
- // (set by enableLightsAvatar)
-
- S32 cur_light = 2;
-
- // Nearby lights = LIGHT 2-7
-
- mLightMovingMask = 0;
-
- if (mLightingDetail >= 1)
- {
- for (light_set_t::iterator iter = mNearbyLights.begin();
- iter != mNearbyLights.end(); ++iter)
- {
- LLDrawable* drawable = iter->drawable;
- LLVOVolume* light = drawable->getVOVolume();
- if (!light)
- {
- continue;
- }
- if (drawable->isState(LLDrawable::ACTIVE))
- {
- mLightMovingMask |= (1<<cur_light);
- }
-
- LLColor4 light_color = light->getLightColor();
- light_color.mV[3] = 0.0f;
-
- F32 fade = iter->fade;
- if (fade < LIGHT_FADE_TIME)
- {
- // fade in/out light
- if (fade >= 0.f)
- {
- fade = fade / LIGHT_FADE_TIME;
- ((Light*) (&(*iter)))->fade += gFrameIntervalSeconds;
- }
- else
- {
- fade = 1.f + fade / LIGHT_FADE_TIME;
- ((Light*) (&(*iter)))->fade -= gFrameIntervalSeconds;
- }
- fade = llclamp(fade,0.f,1.f);
- light_color *= fade;
- }
-
- LLVector3 light_pos(light->getRenderPosition());
- LLVector4 light_pos_gl(light_pos, 1.0f);
-
- F32 light_radius = llmax(light->getLightRadius(), 0.001f);
-
- F32 x = (3.f * (1.f + light->getLightFalloff())); // why this magic? probably trying to match a historic behavior.
- float linatten = x / (light_radius); // % of brightness at radius
-
- mHWLightColors[cur_light] = light_color;
- S32 gllight = GL_LIGHT0+cur_light;
- glLightfv(gllight, GL_POSITION, light_pos_gl.mV);
- glLightfv(gllight, GL_DIFFUSE, light_color.mV);
- glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV);
- glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f);
- glLightf (gllight, GL_LINEAR_ATTENUATION, linatten);
- glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f);
- if (light->isLightSpotlight() // directional (spot-)light
- && (LLPipeline::sRenderDeferred || gSavedSettings.getBOOL("RenderSpotLightsInNondeferred"))) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on
- {
- LLVector3 spotparams = light->getSpotLightParams();
- LLQuaternion quat = light->getRenderRotation();
- LLVector3 at_axis(0,0,-1); // this matches deferred rendering's object light direction
- at_axis *= quat;
- //llinfos << "SPOT!!!!!!! fov: " << spotparams.mV[0] << " focus: " << spotparams.mV[1] << " dir: " << at_axis << llendl;
- glLightfv(gllight, GL_SPOT_DIRECTION, at_axis.mV);
- glLightf (gllight, GL_SPOT_EXPONENT, 2.0f); // 2.0 = good old dot product ^ 2
- glLightf (gllight, GL_SPOT_CUTOFF, 90.0f); // hemisphere
- const float specular[] = {0.f, 0.f, 0.f, 0.f};
- glLightfv(gllight, GL_SPECULAR, specular);
- }
- else // omnidirectional (point) light
- {
- glLightf (gllight, GL_SPOT_EXPONENT, 0.0f);
- glLightf (gllight, GL_SPOT_CUTOFF, 180.0f);
-
- // we use specular.w = 1.0 as a cheap hack for the shaders to know that this is omnidirectional rather than a spotlight
- const float specular[] = {0.f, 0.f, 0.f, 1.f};
- glLightfv(gllight, GL_SPECULAR, specular);
- //llinfos << "boring light" << llendl;
- }
- cur_light++;
- if (cur_light >= 8)
- {
- break; // safety
- }
- }
- }
- for ( ; cur_light < 8 ; cur_light++)
- {
- mHWLightColors[cur_light] = LLColor4::black;
- S32 gllight = GL_LIGHT0+cur_light;
- glLightfv(gllight, GL_DIFFUSE, LLColor4::black.mV);
- glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV);
- glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV);
- }
-
- if (isAgentAvatarValid() &&
- gAgentAvatarp->mSpecialRenderMode == 3)
- {
- LLColor4 light_color = LLColor4::white;
- light_color.mV[3] = 0.0f;
-
- LLVector3 light_pos(LLViewerCamera::getInstance()->getOrigin());
- LLVector4 light_pos_gl(light_pos, 1.0f);
-
- F32 light_radius = 16.f;
-
- F32 x = 3.f;
- float linatten = x / (light_radius); // % of brightness at radius
-
- mHWLightColors[2] = light_color;
- S32 gllight = GL_LIGHT2;
- glLightfv(gllight, GL_POSITION, light_pos_gl.mV);
- glLightfv(gllight, GL_DIFFUSE, light_color.mV);
- glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV);
- glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV);
- glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f);
- glLightf (gllight, GL_LINEAR_ATTENUATION, linatten);
- glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f);
- glLightf (gllight, GL_SPOT_EXPONENT, 0.0f);
- glLightf (gllight, GL_SPOT_CUTOFF, 180.0f);
- }
-
- // Init GL state
- glDisable(GL_LIGHTING);
- for (S32 gllight=GL_LIGHT0; gllight<=GL_LIGHT7; gllight++)
- {
- glDisable(gllight);
- }
- mLightMask = 0;
-}
-
-void LLPipeline::enableLights(U32 mask)
-{
- assertInitialized();
-
- if (mLightingDetail == 0)
- {
- mask &= 0xf003; // sun and backlight only (and fullbright bit)
- }
- if (mLightMask != mask)
- {
- stop_glerror();
- if (!mLightMask)
- {
- glEnable(GL_LIGHTING);
- }
- if (mask)
- {
- stop_glerror();
- for (S32 i=0; i<8; i++)
- {
- if (mask & (1<<i))
- {
- glEnable(GL_LIGHT0 + i);
- glLightfv(GL_LIGHT0 + i, GL_DIFFUSE, mHWLightColors[i].mV);
- }
- else
- {
- glDisable(GL_LIGHT0 + i);
- glLightfv(GL_LIGHT0 + i, GL_DIFFUSE, LLColor4::black.mV);
- }
- }
- stop_glerror();
- }
- else
- {
- glDisable(GL_LIGHTING);
- }
- stop_glerror();
- mLightMask = mask;
- LLColor4 ambient = gSky.getTotalAmbientColor();
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV);
- stop_glerror();
- }
-}
-
-void LLPipeline::enableLightsStatic()
-{
- assertInitialized();
- U32 mask = 0x01; // Sun
- if (mLightingDetail >= 2)
- {
- mask |= mLightMovingMask; // Hardware moving lights
- glColor4f(0.f, 0.f, 0.f, 1.0f); // no local lighting by default
- }
- else
- {
- mask |= 0xff & (~2); // Hardware local lights
- }
- enableLights(mask);
-}
-
-void LLPipeline::enableLightsDynamic()
-{
- assertInitialized();
- U32 mask = 0xff & (~2); // Local lights
- enableLights(mask);
- if (mLightingDetail >= 2)
- {
- glColor4f(0.f, 0.f, 0.f, 1.f); // no local lighting by default
- }
-
- if (isAgentAvatarValid() && getLightingDetail() <= 0)
- {
- if (gAgentAvatarp->mSpecialRenderMode == 0) // normal
- {
- gPipeline.enableLightsAvatar();
- }
- else if (gAgentAvatarp->mSpecialRenderMode >= 1) // anim preview
- {
- gPipeline.enableLightsAvatarEdit(LLColor4(0.7f, 0.6f, 0.3f, 1.f));
- }
- }
-}
-
-void LLPipeline::enableLightsAvatar()
-{
- U32 mask = 0xff; // All lights
- setupAvatarLights(FALSE);
- enableLights(mask);
-}
-
-void LLPipeline::enableLightsAvatarEdit(const LLColor4& color)
-{
- U32 mask = 0x2002; // Avatar backlight only, set ambient
- setupAvatarLights(TRUE);
- enableLights(mask);
-
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV);
-}
-
-void LLPipeline::enableLightsFullbright(const LLColor4& color)
-{
- assertInitialized();
- U32 mask = 0x1000; // Non-0 mask, set ambient
- enableLights(mask);
-
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV);
- /*if (mLightingDetail >= 2)
- {
- glColor4f(0.f, 0.f, 0.f, 1.f); // no local lighting by default
- }*/
-}
-
-void LLPipeline::disableLights()
-{
- enableLights(0); // no lighting (full bright)
- glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default
-}
-
-//============================================================================
-
-class LLMenuItemGL;
-class LLInvFVBridge;
-struct cat_folder_pair;
-class LLVOBranch;
-class LLVOLeaf;
-
-void LLPipeline::findReferences(LLDrawable *drawablep)
-{
- assertInitialized();
- if (mLights.find(drawablep) != mLights.end())
- {
- llinfos << "In mLights" << llendl;
- }
- if (std::find(mMovedList.begin(), mMovedList.end(), drawablep) != mMovedList.end())
- {
- llinfos << "In mMovedList" << llendl;
- }
- if (std::find(mShiftList.begin(), mShiftList.end(), drawablep) != mShiftList.end())
- {
- llinfos << "In mShiftList" << llendl;
- }
- if (mRetexturedList.find(drawablep) != mRetexturedList.end())
- {
- llinfos << "In mRetexturedList" << llendl;
- }
-
- if (std::find(mBuildQ1.begin(), mBuildQ1.end(), drawablep) != mBuildQ1.end())
- {
- llinfos << "In mBuildQ1" << llendl;
- }
- if (std::find(mBuildQ2.begin(), mBuildQ2.end(), drawablep) != mBuildQ2.end())
- {
- llinfos << "In mBuildQ2" << llendl;
- }
-
- S32 count;
-
- count = gObjectList.findReferences(drawablep);
- if (count)
- {
- llinfos << "In other drawables: " << count << " references" << llendl;
- }
-}
-
-BOOL LLPipeline::verify()
-{
- BOOL ok = assertInitialized();
- if (ok)
- {
- for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
- {
- LLDrawPool *poolp = *iter;
- if (!poolp->verify())
- {
- ok = FALSE;
- }
- }
- }
-
- if (!ok)
- {
- llwarns << "Pipeline verify failed!" << llendl;
- }
- return ok;
-}
-
-//////////////////////////////
-//
-// Collision detection
-//
-//
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * A method to compute a ray-AABB intersection.
- * Original code by Andrew Woo, from "Graphics Gems", Academic Press, 1990
- * Optimized code by Pierre Terdiman, 2000 (~20-30% faster on my Celeron 500)
- * Epsilon value added by Klaus Hartmann. (discarding it saves a few cycles only)
- *
- * Hence this version is faster as well as more robust than the original one.
- *
- * Should work provided:
- * 1) the integer representation of 0.0f is 0x00000000
- * 2) the sign bit of the float is the most significant one
- *
- * Report bugs: p.terdiman@codercorner.com
- *
- * \param aabb [in] the axis-aligned bounding box
- * \param origin [in] ray origin
- * \param dir [in] ray direction
- * \param coord [out] impact coordinates
- * \return true if ray intersects AABB
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//#define RAYAABB_EPSILON 0.00001f
-#define IR(x) ((U32&)x)
-
-bool LLRayAABB(const LLVector3 &center, const LLVector3 &size, const LLVector3& origin, const LLVector3& dir, LLVector3 &coord, F32 epsilon)
-{
- BOOL Inside = TRUE;
- LLVector3 MinB = center - size;
- LLVector3 MaxB = center + size;
- LLVector3 MaxT;
- MaxT.mV[VX]=MaxT.mV[VY]=MaxT.mV[VZ]=-1.0f;
-
- // Find candidate planes.
- for(U32 i=0;i<3;i++)
- {
- if(origin.mV[i] < MinB.mV[i])
- {
- coord.mV[i] = MinB.mV[i];
- Inside = FALSE;
-
- // Calculate T distances to candidate planes
- if(IR(dir.mV[i])) MaxT.mV[i] = (MinB.mV[i] - origin.mV[i]) / dir.mV[i];
- }
- else if(origin.mV[i] > MaxB.mV[i])
- {
- coord.mV[i] = MaxB.mV[i];
- Inside = FALSE;
-
- // Calculate T distances to candidate planes
- if(IR(dir.mV[i])) MaxT.mV[i] = (MaxB.mV[i] - origin.mV[i]) / dir.mV[i];
- }
- }
-
- // Ray origin inside bounding box
- if(Inside)
- {
- coord = origin;
- return true;
- }
-
- // Get largest of the maxT's for final choice of intersection
- U32 WhichPlane = 0;
- if(MaxT.mV[1] > MaxT.mV[WhichPlane]) WhichPlane = 1;
- if(MaxT.mV[2] > MaxT.mV[WhichPlane]) WhichPlane = 2;
-
- // Check final candidate actually inside box
- if(IR(MaxT.mV[WhichPlane])&0x80000000) return false;
-
- for(U32 i=0;i<3;i++)
- {
- if(i!=WhichPlane)
- {
- coord.mV[i] = origin.mV[i] + MaxT.mV[WhichPlane] * dir.mV[i];
- if (epsilon > 0)
- {
- if(coord.mV[i] < MinB.mV[i] - epsilon || coord.mV[i] > MaxB.mV[i] + epsilon) return false;
- }
- else
- {
- if(coord.mV[i] < MinB.mV[i] || coord.mV[i] > MaxB.mV[i]) return false;
- }
- }
- }
- return true; // ray hits box
-}
-
-//////////////////////////////
-//
-// Macros, functions, and inline methods from other classes
-//
-//
-
-void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light)
-{
- if (drawablep && assertInitialized())
- {
- if (is_light)
- {
- mLights.insert(drawablep);
- drawablep->setState(LLDrawable::LIGHT);
- }
- else
- {
- drawablep->clearState(LLDrawable::LIGHT);
- mLights.erase(drawablep);
- }
- }
-}
-
-//static
-void LLPipeline::toggleRenderType(U32 type)
-{
- gPipeline.mRenderTypeEnabled[type] = !gPipeline.mRenderTypeEnabled[type];
- if (type == LLPipeline::RENDER_TYPE_WATER)
- {
- gPipeline.mRenderTypeEnabled[LLPipeline::RENDER_TYPE_VOIDWATER] = !gPipeline.mRenderTypeEnabled[LLPipeline::RENDER_TYPE_VOIDWATER];
- }
-}
-
-//static
-void LLPipeline::toggleRenderTypeControl(void* data)
-{
- U32 type = (U32)(intptr_t)data;
- U32 bit = (1<<type);
- if (gPipeline.hasRenderType(type))
- {
- llinfos << "Toggling render type mask " << std::hex << bit << " off" << std::dec << llendl;
- }
- else
- {
- llinfos << "Toggling render type mask " << std::hex << bit << " on" << std::dec << llendl;
- }
- gPipeline.toggleRenderType(type);
-}
-
-//static
-BOOL LLPipeline::hasRenderTypeControl(void* data)
-{
- U32 type = (U32)(intptr_t)data;
- return gPipeline.hasRenderType(type);
-}
-
-// Allows UI items labeled "Hide foo" instead of "Show foo"
-//static
-BOOL LLPipeline::toggleRenderTypeControlNegated(void* data)
-{
- S32 type = (S32)(intptr_t)data;
- return !gPipeline.hasRenderType(type);
-}
-
-//static
-void LLPipeline::toggleRenderDebug(void* data)
-{
- U32 bit = (U32)(intptr_t)data;
- if (gPipeline.hasRenderDebugMask(bit))
- {
- llinfos << "Toggling render debug mask " << std::hex << bit << " off" << std::dec << llendl;
- }
- else
- {
- llinfos << "Toggling render debug mask " << std::hex << bit << " on" << std::dec << llendl;
- }
- gPipeline.mRenderDebugMask ^= bit;
-}
-
-
-//static
-BOOL LLPipeline::toggleRenderDebugControl(void* data)
-{
- U32 bit = (U32)(intptr_t)data;
- return gPipeline.hasRenderDebugMask(bit);
-}
-
-//static
-void LLPipeline::toggleRenderDebugFeature(void* data)
-{
- U32 bit = (U32)(intptr_t)data;
- gPipeline.mRenderDebugFeatureMask ^= bit;
-}
-
-
-//static
-BOOL LLPipeline::toggleRenderDebugFeatureControl(void* data)
-{
- U32 bit = (U32)(intptr_t)data;
- return gPipeline.hasRenderDebugFeatureMask(bit);
-}
-
-// static
-void LLPipeline::setRenderScriptedBeacons(BOOL val)
-{
- sRenderScriptedBeacons = val;
-}
-
-// static
-void LLPipeline::toggleRenderScriptedBeacons(void*)
-{
- sRenderScriptedBeacons = !sRenderScriptedBeacons;
-}
-
-// static
-BOOL LLPipeline::getRenderScriptedBeacons(void*)
-{
- return sRenderScriptedBeacons;
-}
-
-// static
-void LLPipeline::setRenderScriptedTouchBeacons(BOOL val)
-{
- sRenderScriptedTouchBeacons = val;
-}
-
-// static
-void LLPipeline::toggleRenderScriptedTouchBeacons(void*)
-{
- sRenderScriptedTouchBeacons = !sRenderScriptedTouchBeacons;
-}
-
-// static
-BOOL LLPipeline::getRenderScriptedTouchBeacons(void*)
-{
- return sRenderScriptedTouchBeacons;
-}
-
-// static
-void LLPipeline::setRenderPhysicalBeacons(BOOL val)
-{
- sRenderPhysicalBeacons = val;
-}
-
-// static
-void LLPipeline::toggleRenderPhysicalBeacons(void*)
-{
- sRenderPhysicalBeacons = !sRenderPhysicalBeacons;
-}
-
-// static
-BOOL LLPipeline::getRenderPhysicalBeacons(void*)
-{
- return sRenderPhysicalBeacons;
-}
-
-// static
-void LLPipeline::setRenderParticleBeacons(BOOL val)
-{
- sRenderParticleBeacons = val;
-}
-
-// static
-void LLPipeline::toggleRenderParticleBeacons(void*)
-{
- sRenderParticleBeacons = !sRenderParticleBeacons;
-}
-
-// static
-BOOL LLPipeline::getRenderParticleBeacons(void*)
-{
- return sRenderParticleBeacons;
-}
-
-// static
-void LLPipeline::setRenderSoundBeacons(BOOL val)
-{
- sRenderSoundBeacons = val;
-}
-
-// static
-void LLPipeline::toggleRenderSoundBeacons(void*)
-{
- sRenderSoundBeacons = !sRenderSoundBeacons;
-}
-
-// static
-BOOL LLPipeline::getRenderSoundBeacons(void*)
-{
- return sRenderSoundBeacons;
-}
-
-// static
-void LLPipeline::setRenderBeacons(BOOL val)
-{
- sRenderBeacons = val;
-}
-
-// static
-void LLPipeline::toggleRenderBeacons(void*)
-{
- sRenderBeacons = !sRenderBeacons;
-}
-
-// static
-BOOL LLPipeline::getRenderBeacons(void*)
-{
- return sRenderBeacons;
-}
-
-// static
-void LLPipeline::setRenderHighlights(BOOL val)
-{
- sRenderHighlight = val;
-}
-
-// static
-void LLPipeline::toggleRenderHighlights(void*)
-{
- sRenderHighlight = !sRenderHighlight;
-}
-
-// static
-BOOL LLPipeline::getRenderHighlights(void*)
-{
- return sRenderHighlight;
-}
-
-LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end,
- BOOL pick_transparent,
- S32* face_hit,
- LLVector3* intersection, // return the intersection point
- LLVector2* tex_coord, // return the texture coordinates of the intersection point
- LLVector3* normal, // return the surface normal at the intersection point
- LLVector3* bi_normal // return the surface bi-normal at the intersection point
- )
-{
- LLDrawable* drawable = NULL;
-
- LLVector3 local_end = end;
-
- LLVector3 position;
-
- sPickAvatar = FALSE; //LLToolMgr::getInstance()->inBuildMode() ? FALSE : TRUE;
-
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
-
- for (U32 j = 0; j < LLViewerRegion::NUM_PARTITIONS; j++)
- {
- if ((j == LLViewerRegion::PARTITION_VOLUME) ||
- (j == LLViewerRegion::PARTITION_BRIDGE) ||
- (j == LLViewerRegion::PARTITION_TERRAIN) ||
- (j == LLViewerRegion::PARTITION_TREE) ||
- (j == LLViewerRegion::PARTITION_GRASS)) // only check these partitions for now
- {
- LLSpatialPartition* part = region->getSpatialPartition(j);
- if (part && hasRenderType(part->mDrawableType))
- {
- LLDrawable* hit = part->lineSegmentIntersect(start, local_end, pick_transparent, face_hit, &position, tex_coord, normal, bi_normal);
- if (hit)
- {
- drawable = hit;
- local_end = position;
- }
- }
- }
- }
- }
-
- if (!sPickAvatar)
- {
- //save hit info in case we need to restore
- //due to attachment override
- LLVector3 local_normal;
- LLVector3 local_binormal;
- LLVector2 local_texcoord;
- S32 local_face_hit = -1;
-
- if (face_hit)
- {
- local_face_hit = *face_hit;
- }
- if (tex_coord)
- {
- local_texcoord = *tex_coord;
- }
- if (bi_normal)
- {
- local_binormal = *bi_normal;
- }
- if (normal)
- {
- local_normal = *normal;
- }
-
- const F32 ATTACHMENT_OVERRIDE_DIST = 0.1f;
-
- //check against avatars
- sPickAvatar = TRUE;
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
-
- LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_BRIDGE);
- if (part && hasRenderType(part->mDrawableType))
- {
- LLDrawable* hit = part->lineSegmentIntersect(start, local_end, pick_transparent, face_hit, &position, tex_coord, normal, bi_normal);
- if (hit)
- {
- if (!drawable ||
- !drawable->getVObj()->isAttachment() ||
- (position-local_end).magVec() > ATTACHMENT_OVERRIDE_DIST)
- { //avatar overrides if previously hit drawable is not an attachment or
- //attachment is far enough away from detected intersection
- drawable = hit;
- local_end = position;
- }
- else
- { //prioritize attachments over avatars
- position = local_end;
-
- if (face_hit)
- {
- *face_hit = local_face_hit;
- }
- if (tex_coord)
- {
- *tex_coord = local_texcoord;
- }
- if (bi_normal)
- {
- *bi_normal = local_binormal;
- }
- if (normal)
- {
- *normal = local_normal;
- }
- }
- }
- }
- }
- }
-
- //check all avatar nametags (silly, isn't it?)
- for (std::vector< LLCharacter* >::iterator iter = LLCharacter::sInstances.begin();
- iter != LLCharacter::sInstances.end();
- ++iter)
- {
- LLVOAvatar* av = (LLVOAvatar*) *iter;
- if (av->mNameText.notNull()
- && av->mNameText->lineSegmentIntersect(start, local_end, position))
- {
- drawable = av->mDrawable;
- local_end = position;
- }
- }
-
- if (intersection)
- {
- *intersection = position;
- }
-
- return drawable ? drawable->getVObj().get() : NULL;
-}
-
-LLViewerObject* LLPipeline::lineSegmentIntersectInHUD(const LLVector3& start, const LLVector3& end,
- BOOL pick_transparent,
- S32* face_hit,
- LLVector3* intersection, // return the intersection point
- LLVector2* tex_coord, // return the texture coordinates of the intersection point
- LLVector3* normal, // return the surface normal at the intersection point
- LLVector3* bi_normal // return the surface bi-normal at the intersection point
- )
-{
- LLDrawable* drawable = NULL;
-
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
-
- BOOL toggle = FALSE;
- if (!hasRenderType(LLPipeline::RENDER_TYPE_HUD))
- {
- toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
- toggle = TRUE;
- }
-
- LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_HUD);
- if (part)
- {
- LLDrawable* hit = part->lineSegmentIntersect(start, end, pick_transparent, face_hit, intersection, tex_coord, normal, bi_normal);
- if (hit)
- {
- drawable = hit;
- }
- }
-
- if (toggle)
- {
- toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
- }
- }
- return drawable ? drawable->getVObj().get() : NULL;
-}
-
-LLSpatialPartition* LLPipeline::getSpatialPartition(LLViewerObject* vobj)
-{
- if (vobj)
- {
- LLViewerRegion* region = vobj->getRegion();
- if (region)
- {
- return region->getSpatialPartition(vobj->getPartitionType());
- }
- }
- return NULL;
-}
-
-
-void LLPipeline::resetVertexBuffers(LLDrawable* drawable)
-{
- if (!drawable || drawable->isDead())
- {
- return;
- }
-
- for (S32 i = 0; i < drawable->getNumFaces(); i++)
- {
- LLFace* facep = drawable->getFace(i);
- facep->mVertexBuffer = NULL;
- facep->mLastVertexBuffer = NULL;
- }
-}
-
-void LLPipeline::resetVertexBuffers()
-{
- sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
- sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
- LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
-
- for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
- iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
- {
- LLViewerRegion* region = *iter;
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
- {
- LLSpatialPartition* part = region->getSpatialPartition(i);
- if (part)
- {
- part->resetVertexBuffers();
- }
- }
- }
-
- resetDrawOrders();
-
- gSky.resetVertexBuffers();
-
- if (LLVertexBuffer::sGLCount > 0)
- {
- LLVertexBuffer::cleanupClass();
- }
-
- //delete all name pool caches
- LLGLNamePool::cleanupPools();
-
- if (LLVertexBuffer::sGLCount > 0)
- {
- llwarns << "VBO wipe failed." << llendl;
- }
-
- if (!LLVertexBuffer::sStreamIBOPool.mNameList.empty() ||
- !LLVertexBuffer::sStreamVBOPool.mNameList.empty() ||
- !LLVertexBuffer::sDynamicIBOPool.mNameList.empty() ||
- !LLVertexBuffer::sDynamicVBOPool.mNameList.empty())
- {
- llwarns << "VBO name pool cleanup failed." << llendl;
- }
-
- LLVertexBuffer::unbind();
-
- LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind");
-}
-
-void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture)
-{
- LLMemType mt_ro(LLMemType::MTYPE_PIPELINE_RENDER_OBJECTS);
- assertInitialized();
- glLoadMatrixd(gGLModelView);
- gGLLastMatrix = NULL;
- mSimplePool->pushBatches(type, mask);
- glLoadMatrixd(gGLModelView);
- gGLLastMatrix = NULL;
-}
-
-void LLPipeline::setUseVBO(BOOL use_vbo)
-{
- if (use_vbo != LLVertexBuffer::sEnableVBOs)
- {
- if (use_vbo)
- {
- llinfos << "Enabling VBO." << llendl;
- }
- else
- {
- llinfos << "Disabling VBO." << llendl;
- }
-
- resetVertexBuffers();
- LLVertexBuffer::initClass(use_vbo);
- }
-}
-
-void apply_cube_face_rotation(U32 face)
-{
- switch (face)
- {
- case 0:
- glRotatef(90.f, 0, 1, 0);
- glRotatef(180.f, 1, 0, 0);
- break;
- case 2:
- glRotatef(-90.f, 1, 0, 0);
- break;
- case 4:
- glRotatef(180.f, 0, 1, 0);
- glRotatef(180.f, 0, 0, 1);
- break;
- case 1:
- glRotatef(-90.f, 0, 1, 0);
- glRotatef(180.f, 1, 0, 0);
- break;
- case 3:
- glRotatef(90, 1, 0, 0);
- break;
- case 5:
- glRotatef(180, 0, 0, 1);
- break;
- }
-}
-
-void validate_framebuffer_object()
-{
- GLenum status;
- status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
- switch(status)
- {
- case GL_FRAMEBUFFER_COMPLETE_EXT:
- //framebuffer OK, no error.
- break;
- case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:
- // frame buffer not OK: probably means unsupported depth buffer format
- llerrs << "Framebuffer Incomplete Dimensions." << llendl;
- break;
- case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:
- // frame buffer not OK: probably means unsupported depth buffer format
- llerrs << "Framebuffer Incomplete Attachment." << llendl;
- break;
- case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
- /* choose different formats */
- llerrs << "Framebuffer unsupported." << llendl;
- break;
- default:
- llerrs << "Unknown framebuffer status." << llendl;
- break;
- }
-}
-
-void LLPipeline::bindScreenToTexture()
-{
-
-}
-
-static LLFastTimer::DeclareTimer FTM_RENDER_BLOOM("Bloom");
-
-void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
-{
- LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM);
- if (!(gPipeline.canUseVertexShaders() &&
- sRenderGlow))
- {
- return;
- }
-
- LLVertexBuffer::unbind();
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
-
- assertInitialized();
-
- if (gUseWireframe)
- {
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- }
-
- U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor");
-
- LLVector2 tc1(0,0);
- LLVector2 tc2((F32) gViewerWindow->getWorldViewWidthRaw()*2,
- (F32) gViewerWindow->getWorldViewHeightRaw()*2);
-
- if (res_mod > 1)
- {
- tc2 /= (F32) res_mod;
- }
-
- gGL.setColorMask(true, true);
-
- LLFastTimer ftm(FTM_RENDER_BLOOM);
- gGL.color4f(1,1,1,1);
- LLGLDepthTest depth(GL_FALSE);
- LLGLDisable blend(GL_BLEND);
- LLGLDisable cull(GL_CULL_FACE);
-
- enableLightsFullbright(LLColor4(1,1,1,1));
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- LLGLDisable test(GL_ALPHA_TEST);
-
- gGL.setColorMask(true, true);
- glClearColor(0,0,0,0);
-
- /*if (for_snapshot)
- {
- gGL.getTexUnit(0)->bind(&mGlow[1]);
- {
- //LLGLEnable stencil(GL_STENCIL_TEST);
- //glStencilFunc(GL_NOTEQUAL, 255, 0xFFFFFFFF);
- //glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
- //LLGLDisable blend(GL_BLEND);
-
- // If the snapshot is constructed from tiles, calculate which
- // tile we're in.
-
- //from LLViewerCamera::setPerpsective
- if (zoom_factor > 1.f)
- {
- int pos_y = subfield / llceil(zoom_factor);
- int pos_x = subfield - (pos_y*llceil(zoom_factor));
- F32 size = 1.f/zoom_factor;
-
- tc1.set(pos_x*size, pos_y*size);
- tc2 = tc1 + LLVector2(size,size);
- }
- else
- {
- tc2.set(1,1);
- }
-
- LLGLEnable blend(GL_BLEND);
- gGL.setSceneBlendType(LLRender::BT_ADD);
-
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.color4f(1,1,1,1);
- gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
- gGL.vertex2f(-1,-1);
-
- gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
- gGL.vertex2f(-1,1);
-
- gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
- gGL.vertex2f(1,-1);
-
- gGL.texCoord2f(tc2.mV[0], tc2.mV[1]);
- gGL.vertex2f(1,1);
-
- gGL.end();
-
- gGL.flush();
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- }
-
- gGL.flush();
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-
- return;
- }*/
-
- {
- {
- LLFastTimer ftm(FTM_RENDER_BLOOM_FBO);
- mGlow[2].bindTarget();
- mGlow[2].clear();
- }
-
- gGlowExtractProgram.bind();
- F32 minLum = llmax(gSavedSettings.getF32("RenderGlowMinLuminance"), 0.0f);
- F32 maxAlpha = gSavedSettings.getF32("RenderGlowMaxExtractAlpha");
- F32 warmthAmount = gSavedSettings.getF32("RenderGlowWarmthAmount");
- LLVector3 lumWeights = gSavedSettings.getVector3("RenderGlowLumWeights");
- LLVector3 warmthWeights = gSavedSettings.getVector3("RenderGlowWarmthWeights");
- gGlowExtractProgram.uniform1f("minLuminance", minLum);
- gGlowExtractProgram.uniform1f("maxExtractAlpha", maxAlpha);
- gGlowExtractProgram.uniform3f("lumWeights", lumWeights.mV[0], lumWeights.mV[1], lumWeights.mV[2]);
- gGlowExtractProgram.uniform3f("warmthWeights", warmthWeights.mV[0], warmthWeights.mV[1], warmthWeights.mV[2]);
- gGlowExtractProgram.uniform1f("warmthAmount", warmthAmount);
- LLGLEnable blend_on(GL_BLEND);
- LLGLEnable test(GL_ALPHA_TEST);
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(0)->disable();
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_RECT_TEXTURE);
- gGL.getTexUnit(0)->bind(&mScreen);
-
- gGL.color4f(1,1,1,1);
- gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
- gGL.vertex2f(-1,-1);
-
- gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
- gGL.vertex2f(-1,3);
-
- gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
- gGL.vertex2f(3,-1);
-
- gGL.end();
-
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
-
- mGlow[2].flush();
- }
-
- tc1.setVec(0,0);
- tc2.setVec(2,2);
-
- // power of two between 1 and 1024
- U32 glowResPow = gSavedSettings.getS32("RenderGlowResolutionPow");
- const U32 glow_res = llmax(1,
- llmin(1024, 1 << glowResPow));
-
- S32 kernel = gSavedSettings.getS32("RenderGlowIterations")*2;
- F32 delta = gSavedSettings.getF32("RenderGlowWidth") / glow_res;
- // Use half the glow width if we have the res set to less than 9 so that it looks
- // almost the same in either case.
- if (glowResPow < 9)
- {
- delta *= 0.5f;
- }
- F32 strength = gSavedSettings.getF32("RenderGlowStrength");
-
- gGlowProgram.bind();
- gGlowProgram.uniform1f("glowStrength", strength);
-
- for (S32 i = 0; i < kernel; i++)
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- {
- LLFastTimer ftm(FTM_RENDER_BLOOM_FBO);
- mGlow[i%2].bindTarget();
- mGlow[i%2].clear();
- }
-
- if (i == 0)
- {
- gGL.getTexUnit(0)->bind(&mGlow[2]);
- }
- else
- {
- gGL.getTexUnit(0)->bind(&mGlow[(i-1)%2]);
- }
-
- if (i%2 == 0)
- {
- gGlowProgram.uniform2f("glowDelta", delta, 0);
- }
- else
- {
- gGlowProgram.uniform2f("glowDelta", 0, delta);
- }
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
- gGL.vertex2f(-1,-1);
-
- gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
- gGL.vertex2f(-1,3);
-
- gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
- gGL.vertex2f(3,-1);
-
- gGL.end();
-
- mGlow[i%2].flush();
- }
-
- gGlowProgram.unbind();
-
- if (LLRenderTarget::sUseFBO)
- {
- LLFastTimer ftm(FTM_RENDER_BLOOM_FBO);
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
- }
-
- gGLViewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft;
- gGLViewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom;
- gGLViewport[2] = gViewerWindow->getWorldViewRectRaw().getWidth();
- gGLViewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight();
- glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
-
- tc2.setVec((F32) gViewerWindow->getWorldViewWidthRaw(),
- (F32) gViewerWindow->getWorldViewHeightRaw());
-
- gGL.flush();
-
- LLVertexBuffer::unbind();
-
- if (LLPipeline::sRenderDeferred && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
- {
- LLGLDisable blend(GL_BLEND);
- bindDeferredShader(gDeferredGIFinalProgram);
-
- S32 channel = gDeferredGIFinalProgram.enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mScreen.bindTexture(0, channel);
- }
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
- gGL.vertex2f(-1,-1);
-
- gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
- gGL.vertex2f(-1,3);
-
- gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
- gGL.vertex2f(3,-1);
-
- gGL.end();
-
- unbindDeferredShader(gDeferredGIFinalProgram);
- }
- else
- {
-
- if (res_mod > 1)
- {
- tc2 /= (F32) res_mod;
- }
-
- U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1;
- LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(mask, 0);
- buff->allocateBuffer(3,0,TRUE);
-
- LLStrider<LLVector3> v;
- LLStrider<LLVector2> uv1;
- LLStrider<LLVector2> uv2;
-
- buff->getVertexStrider(v);
- buff->getTexCoord0Strider(uv1);
- buff->getTexCoord1Strider(uv2);
-
- uv1[0] = LLVector2(0, 0);
- uv1[1] = LLVector2(0, 2);
- uv1[2] = LLVector2(2, 0);
-
- uv2[0] = LLVector2(0, 0);
- uv2[1] = LLVector2(0, tc2.mV[1]*2.f);
- uv2[2] = LLVector2(tc2.mV[0]*2.f, 0);
-
- v[0] = LLVector3(-1,-1,0);
- v[1] = LLVector3(-1,3,0);
- v[2] = LLVector3(3,-1,0);
-
- buff->setBuffer(0);
-
- LLGLDisable blend(GL_BLEND);
-
- //tex unit 0
- gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_TEX_COLOR);
-
- gGL.getTexUnit(0)->bind(&mGlow[1]);
- gGL.getTexUnit(1)->activate();
- gGL.getTexUnit(1)->enable(LLTexUnit::TT_RECT_TEXTURE);
-
-
- //tex unit 1
- gGL.getTexUnit(1)->setTextureColorBlend(LLTexUnit::TBO_ADD, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR);
-
- gGL.getTexUnit(1)->bind(&mScreen);
- gGL.getTexUnit(1)->activate();
-
- LLGLEnable multisample(GL_MULTISAMPLE_ARB);
-
- buff->setBuffer(mask);
- buff->drawArrays(LLRender::TRIANGLE_STRIP, 0, 3);
-
- gGL.getTexUnit(1)->disable();
- gGL.getTexUnit(1)->setTextureBlendType(LLTexUnit::TB_MULT);
-
- gGL.getTexUnit(0)->activate();
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-
- if (LLRenderTarget::sUseFBO)
- { //copy depth buffer from mScreen to framebuffer
- LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(),
- 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST);
- }
- }
-
-
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-
- LLVertexBuffer::unbind();
-
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
-
-}
-
-static LLFastTimer::DeclareTimer FTM_BIND_DEFERRED("Bind Deferred");
-
-void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRenderTarget* gi_source, LLRenderTarget* last_gi_post, U32 noise_map)
-{
- LLFastTimer t(FTM_BIND_DEFERRED);
-
- if (noise_map == 0xFFFFFFFF)
- {
- noise_map = mNoiseMap;
- }
-
- LLGLState::checkTextureChannels();
-
- shader.bind();
- S32 channel = 0;
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mDeferredScreen.bindTexture(0,channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mDeferredScreen.bindTexture(1, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mDeferredScreen.bindTexture(2, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- if (gi_source)
- {
- BOOL has_gi = FALSE;
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_DIFFUSE);
- if (channel > -1)
- {
- has_gi = TRUE;
- gi_source->bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_SPECULAR);
- if (channel > -1)
- {
- has_gi = TRUE;
- gi_source->bindTexture(1, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_NORMAL);
- if (channel > -1)
- {
- has_gi = TRUE;
- gi_source->bindTexture(2, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_MIN_POS);
- if (channel > -1)
- {
- has_gi = TRUE;
- gi_source->bindTexture(1, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_MAX_POS);
- if (channel > -1)
- {
- has_gi = TRUE;
- gi_source->bindTexture(3, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_DIFFUSE);
- if (channel > -1)
- {
- has_gi = TRUE;
- last_gi_post->bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_NORMAL);
- if (channel > -1)
- {
- has_gi = TRUE;
- last_gi_post->bindTexture(2, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MAX_POS);
- if (channel > -1)
- {
- has_gi = TRUE;
- last_gi_post->bindTexture(1, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MIN_POS);
- if (channel > -1)
- {
- has_gi = TRUE;
- last_gi_post->bindTexture(3, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_DEPTH);
- if (channel > -1)
- {
- has_gi = TRUE;
- gGL.getTexUnit(channel)->bind(gi_source, TRUE);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- stop_glerror();
-
- glTexParameteri(LLTexUnit::getInternalType(mGIMap.getUsage()), GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
- glTexParameteri(LLTexUnit::getInternalType(mGIMap.getUsage()), GL_DEPTH_TEXTURE_MODE_ARB, GL_ALPHA);
-
- stop_glerror();
- }
-
- if (has_gi)
- {
- F32 range_x = llmin(mGIRange.mV[0], 1.f);
- F32 range_y = llmin(mGIRange.mV[1], 1.f);
-
- LLVector2 scale(range_x,range_y);
-
- LLVector2 kern[25];
-
- for (S32 i = 0; i < 5; ++i)
- {
- for (S32 j = 0; j < 5; ++j)
- {
- S32 idx = i*5+j;
- kern[idx].mV[0] = (i-2)*0.5f;
- kern[idx].mV[1] = (j-2)*0.5f;
- kern[idx].scaleVec(scale);
- }
- }
-
- shader.uniform2fv("gi_kern", 25, (F32*) kern);
- shader.uniformMatrix4fv("gi_mat", 1, FALSE, mGIMatrix.m);
- shader.uniformMatrix4fv("gi_mat_proj", 1, FALSE, mGIMatrixProj.m);
- shader.uniformMatrix4fv("gi_inv_proj", 1, FALSE, mGIInvProj.m);
- shader.uniformMatrix4fv("gi_norm_mat", 1, FALSE, mGINormalMatrix.m);
- }
- }
-
- /*channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_POSITION, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mDeferredScreen.bindTexture(3, channel);
- }*/
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- gGL.getTexUnit(channel)->bind(&mDeferredDepth, TRUE);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- stop_glerror();
-
- glTexParameteri(LLTexUnit::getInternalType(mDeferredDepth.getUsage()), GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
- glTexParameteri(LLTexUnit::getInternalType(mDeferredDepth.getUsage()), GL_DEPTH_TEXTURE_MODE_ARB, GL_ALPHA);
-
- stop_glerror();
-
- glh::matrix4f projection = glh_get_current_projection();
- glh::matrix4f inv_proj = projection.inverse();
-
- shader.uniformMatrix4fv("inv_proj", 1, FALSE, inv_proj.m);
- shader.uniform4f("viewport", (F32) gGLViewport[0],
- (F32) gGLViewport[1],
- (F32) gGLViewport[2],
- (F32) gGLViewport[3]);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_NOISE);
- if (channel > -1)
- {
- gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, noise_map);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHTFUNC);
- if (channel > -1)
- {
- gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
- }
-
- stop_glerror();
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mDeferredLight[light_index].bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LUMINANCE);
- if (channel > -1)
- {
- gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mLuminanceMap.getTexture(), true);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_BLOOM);
- if (channel > -1)
- {
- mGlow[1].bindTexture(0, channel);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- gi_source->bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_EDGE, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mEdgeMap.bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SUN_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mDeferredLight[1].bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LOCAL_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- if (channel > -1)
- {
- mDeferredLight[2].bindTexture(0, channel);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- }
-
-
- stop_glerror();
-
- for (U32 i = 0; i < 4; i++)
- {
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE);
- stop_glerror();
- if (channel > -1)
- {
- stop_glerror();
- gGL.getTexUnit(channel)->bind(&mShadow[i], TRUE);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- gGL.getTexUnit(channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- stop_glerror();
-
- glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_MODE_ARB, GL_COMPARE_R_TO_TEXTURE_ARB);
- glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_FUNC_ARB, GL_LEQUAL);
- stop_glerror();
- }
- }
-
- for (U32 i = 4; i < 6; i++)
- {
- channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i);
- stop_glerror();
- if (channel > -1)
- {
- stop_glerror();
- gGL.getTexUnit(channel)->bind(&mShadow[i], TRUE);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
- gGL.getTexUnit(channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
- stop_glerror();
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, GL_COMPARE_R_TO_TEXTURE_ARB);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC_ARB, GL_LEQUAL);
- stop_glerror();
- }
- }
-
- stop_glerror();
-
- F32 mat[16*6];
- for (U32 i = 0; i < 16; i++)
- {
- mat[i] = mSunShadowMatrix[0].m[i];
- mat[i+16] = mSunShadowMatrix[1].m[i];
- mat[i+32] = mSunShadowMatrix[2].m[i];
- mat[i+48] = mSunShadowMatrix[3].m[i];
- mat[i+64] = mSunShadowMatrix[4].m[i];
- mat[i+80] = mSunShadowMatrix[5].m[i];
- }
-
- shader.uniformMatrix4fv("shadow_matrix[0]", 6, FALSE, mat);
- shader.uniformMatrix4fv("shadow_matrix", 6, FALSE, mat);
-
- stop_glerror();
-
- channel = shader.enableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
- if (channel > -1)
- {
- LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
- if (cube_map)
- {
- cube_map->enable(channel);
- cube_map->bind();
- F64* m = gGLModelView;
-
-
- F32 mat[] = { m[0], m[1], m[2],
- m[4], m[5], m[6],
- m[8], m[9], m[10] };
-
- shader.uniform3fv("env_mat[0]", 3, mat);
- shader.uniform3fv("env_mat", 3, mat);
- }
- }
-
- shader.uniform4fv("shadow_clip", 1, mSunClipPlanes.mV);
- shader.uniform1f("sun_wash", gSavedSettings.getF32("RenderDeferredSunWash"));
- shader.uniform1f("shadow_noise", gSavedSettings.getF32("RenderShadowNoise"));
- shader.uniform1f("blur_size", gSavedSettings.getF32("RenderShadowBlurSize"));
-
- shader.uniform1f("ssao_radius", gSavedSettings.getF32("RenderSSAOScale"));
- shader.uniform1f("ssao_max_radius", gSavedSettings.getU32("RenderSSAOMaxScale"));
-
- F32 ssao_factor = gSavedSettings.getF32("RenderSSAOFactor");
- shader.uniform1f("ssao_factor", ssao_factor);
- shader.uniform1f("ssao_factor_inv", 1.0/ssao_factor);
-
- LLVector3 ssao_effect = gSavedSettings.getVector3("RenderSSAOEffect");
- F32 matrix_diag = (ssao_effect[0] + 2.0*ssao_effect[1])/3.0;
- F32 matrix_nondiag = (ssao_effect[0] - ssao_effect[1])/3.0;
- // This matrix scales (proj of color onto <1/rt(3),1/rt(3),1/rt(3)>) by
- // value factor, and scales remainder by saturation factor
- F32 ssao_effect_mat[] = { matrix_diag, matrix_nondiag, matrix_nondiag,
- matrix_nondiag, matrix_diag, matrix_nondiag,
- matrix_nondiag, matrix_nondiag, matrix_diag};
- shader.uniformMatrix3fv("ssao_effect_mat", 1, GL_FALSE, ssao_effect_mat);
-
- F32 shadow_offset_error = 1.f + gSavedSettings.getF32("RenderShadowOffsetError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
- F32 shadow_bias_error = 1.f + gSavedSettings.getF32("RenderShadowBiasError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
-
- shader.uniform2f("screen_res", mDeferredScreen.getWidth(), mDeferredScreen.getHeight());
- shader.uniform1f("near_clip", LLViewerCamera::getInstance()->getNear()*2.f);
- shader.uniform1f ("shadow_offset", gSavedSettings.getF32("RenderShadowOffset")*shadow_offset_error);
- shader.uniform1f("shadow_bias", gSavedSettings.getF32("RenderShadowBias")*shadow_bias_error);
- shader.uniform1f ("spot_shadow_offset", gSavedSettings.getF32("RenderSpotShadowOffset"));
- shader.uniform1f("spot_shadow_bias", gSavedSettings.getF32("RenderSpotShadowBias"));
-
- shader.uniform1f("lum_scale", gSavedSettings.getF32("RenderLuminanceScale"));
- shader.uniform1f("sun_lum_scale", gSavedSettings.getF32("RenderSunLuminanceScale"));
- shader.uniform1f("sun_lum_offset", gSavedSettings.getF32("RenderSunLuminanceOffset"));
- shader.uniform1f("lum_lod", gSavedSettings.getF32("RenderLuminanceDetail"));
- shader.uniform1f("gi_range", gSavedSettings.getF32("RenderGIRange"));
- shader.uniform1f("gi_brightness", gSavedSettings.getF32("RenderGIBrightness"));
- shader.uniform1f("gi_luminance", gSavedSettings.getF32("RenderGILuminance"));
- shader.uniform1f("gi_edge_weight", gSavedSettings.getF32("RenderGIBlurEdgeWeight"));
- shader.uniform1f("gi_blur_brightness", gSavedSettings.getF32("RenderGIBlurBrightness"));
- shader.uniform1f("gi_sample_width", mGILightRadius);
- shader.uniform1f("gi_noise", gSavedSettings.getF32("RenderGINoise"));
- shader.uniform1f("gi_attenuation", gSavedSettings.getF32("RenderGIAttenuation"));
- shader.uniform1f("gi_ambiance", gSavedSettings.getF32("RenderGIAmbiance"));
- shader.uniform2f("shadow_res", mShadow[0].getWidth(), mShadow[0].getHeight());
- shader.uniform2f("proj_shadow_res", mShadow[4].getWidth(), mShadow[4].getHeight());
- shader.uniform1f("depth_cutoff", gSavedSettings.getF32("RenderEdgeDepthCutoff"));
- shader.uniform1f("norm_cutoff", gSavedSettings.getF32("RenderEdgeNormCutoff"));
-
- if (shader.getUniformLocation("norm_mat") >= 0)
- {
- glh::matrix4f norm_mat = glh_get_current_modelview().inverse().transpose();
- shader.uniformMatrix4fv("norm_mat", 1, FALSE, norm_mat.m);
- }
-}
-
-static LLFastTimer::DeclareTimer FTM_GI_TRACE("Trace");
-static LLFastTimer::DeclareTimer FTM_GI_GATHER("Gather");
-static LLFastTimer::DeclareTimer FTM_SUN_SHADOW("Shadow Map");
-static LLFastTimer::DeclareTimer FTM_SOFTEN_SHADOW("Shadow Soften");
-static LLFastTimer::DeclareTimer FTM_EDGE_DETECTION("Find Edges");
-static LLFastTimer::DeclareTimer FTM_LOCAL_LIGHTS("Local Lights");
-static LLFastTimer::DeclareTimer FTM_ATMOSPHERICS("Atmospherics");
-static LLFastTimer::DeclareTimer FTM_FULLSCREEN_LIGHTS("Fullscreen Lights");
-static LLFastTimer::DeclareTimer FTM_PROJECTORS("Projectors");
-static LLFastTimer::DeclareTimer FTM_POST("Post");
-
-
-void LLPipeline::renderDeferredLighting()
-{
- if (!sCull)
- {
- return;
- }
-
- {
- LLFastTimer ftm(FTM_RENDER_DEFERRED);
-
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- {
- LLGLDepthTest depth(GL_TRUE);
- mDeferredDepth.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(),
- 0, 0, mDeferredDepth.getWidth(), mDeferredDepth.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST);
- }
-
- LLGLEnable multisample(GL_MULTISAMPLE_ARB);
-
- if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
- {
- gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
- }
-
- //ati doesn't seem to love actually using the stencil buffer on FBO's
- LLGLEnable stencil(GL_STENCIL_TEST);
- glStencilFunc(GL_EQUAL, 1, 0xFFFFFFFF);
- glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
-
- gGL.setColorMask(true, true);
-
- //draw a cube around every light
- LLVertexBuffer::unbind();
-
- LLGLEnable cull(GL_CULL_FACE);
- LLGLEnable blend(GL_BLEND);
-
- glh::matrix4f mat = glh_copy_matrix(gGLModelView);
-
- F32 vert[] =
- {
- -1,1,
- -1,-3,
- 3,1,
- };
- glVertexPointer(2, GL_FLOAT, 0, vert);
- glColor3f(1,1,1);
-
- {
- setupHWLights(NULL); //to set mSunDir;
- LLVector4 dir(mSunDir, 0.f);
- glh::vec4f tc(dir.mV);
- mat.mult_matrix_vec(tc);
- glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], 0);
- }
-
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
-
- mDeferredLight[0].bindTarget();
-
- if (gSavedSettings.getBOOL("RenderDeferredSSAO") || gSavedSettings.getS32("RenderShadowDetail") > 0)
- {
- { //paint shadow/SSAO light map (direct lighting lightmap)
- LLFastTimer ftm(FTM_SUN_SHADOW);
- bindDeferredShader(gDeferredSunProgram, 0);
-
- glClearColor(1,1,1,1);
- mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT);
- glClearColor(0,0,0,0);
-
- glh::matrix4f inv_trans = glh_get_current_modelview().inverse().transpose();
-
- const U32 slice = 32;
- F32 offset[slice*3];
- for (U32 i = 0; i < 4; i++)
- {
- for (U32 j = 0; j < 8; j++)
- {
- glh::vec3f v;
- v.set_value(sinf(6.284f/8*j), cosf(6.284f/8*j), -(F32) i);
- v.normalize();
- inv_trans.mult_matrix_vec(v);
- v.normalize();
- offset[(i*8+j)*3+0] = v.v[0];
- offset[(i*8+j)*3+1] = v.v[2];
- offset[(i*8+j)*3+2] = v.v[1];
- }
- }
-
- gDeferredSunProgram.uniform3fv("offset", slice, offset);
- gDeferredSunProgram.uniform2f("screenRes", mDeferredLight[0].getWidth(), mDeferredLight[0].getHeight());
-
- {
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
- stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- stop_glerror();
- }
-
- unbindDeferredShader(gDeferredSunProgram);
- }
- }
- else
- {
- glClearColor(1,1,1,1);
- mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT);
- glClearColor(0,0,0,0);
- }
-
- mDeferredLight[0].flush();
-
- { //global illumination specific block (still experimental)
- if (gSavedSettings.getBOOL("RenderDeferredBlurLight") &&
- gSavedSettings.getBOOL("RenderDeferredGI"))
- {
- LLFastTimer ftm(FTM_EDGE_DETECTION);
- //generate edge map
- LLGLDisable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
- LLGLDepthTest depth(GL_FALSE);
- LLGLDisable stencil(GL_STENCIL_TEST);
-
- {
- gDeferredEdgeProgram.bind();
- mEdgeMap.bindTarget();
- bindDeferredShader(gDeferredEdgeProgram);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- unbindDeferredShader(gDeferredEdgeProgram);
- mEdgeMap.flush();
- }
- }
-
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
- {
- { //get luminance map from previous frame's light map
- LLGLEnable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
- LLGLDepthTest depth(GL_FALSE);
- LLGLDisable stencil(GL_STENCIL_TEST);
-
- //static F32 fade = 1.f;
-
- {
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- gLuminanceGatherProgram.bind();
- gLuminanceGatherProgram.uniform2f("screen_res", mDeferredLight[0].getWidth(), mDeferredLight[0].getHeight());
- mLuminanceMap.bindTarget();
- bindDeferredShader(gLuminanceGatherProgram);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- unbindDeferredShader(gLuminanceGatherProgram);
- mLuminanceMap.flush();
- gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLuminanceMap.getTexture(), true);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
- glGenerateMipmapEXT(GL_TEXTURE_2D);
- }
- }
-
- { //paint noisy GI map (bounce lighting lightmap)
- LLFastTimer ftm(FTM_GI_TRACE);
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_FALSE);
- LLGLDisable test(GL_ALPHA_TEST);
-
- mGIMapPost[0].bindTarget();
-
- bindDeferredShader(gDeferredGIProgram, 0, &mGIMap, 0, mTrueNoiseMap);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- unbindDeferredShader(gDeferredGIProgram);
- mGIMapPost[0].flush();
- }
-
- U32 pass_count = 0;
- if (gSavedSettings.getBOOL("RenderDeferredBlurLight"))
- {
- pass_count = llclamp(gSavedSettings.getU32("RenderGIBlurPasses"), (U32) 1, (U32) 128);
- }
-
- for (U32 i = 0; i < pass_count; ++i)
- { //gather/soften indirect lighting map
- LLFastTimer ftm(FTM_GI_GATHER);
- bindDeferredShader(gDeferredPostGIProgram, 0, &mGIMapPost[0], NULL, mTrueNoiseMap);
- F32 blur_size = gSavedSettings.getF32("RenderGIBlurSize")/((F32) i * gSavedSettings.getF32("RenderGIBlurIncrement")+1.f);
- gDeferredPostGIProgram.uniform2f("delta", 1.f, 0.f);
- gDeferredPostGIProgram.uniform1f("kern_scale", blur_size);
- gDeferredPostGIProgram.uniform1f("gi_blur_brightness", gSavedSettings.getF32("RenderGIBlurBrightness"));
-
- mGIMapPost[1].bindTarget();
- {
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_FALSE);
- stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- stop_glerror();
- }
-
- mGIMapPost[1].flush();
- unbindDeferredShader(gDeferredPostGIProgram);
- bindDeferredShader(gDeferredPostGIProgram, 0, &mGIMapPost[1], NULL, mTrueNoiseMap);
- mGIMapPost[0].bindTarget();
-
- gDeferredPostGIProgram.uniform2f("delta", 0.f, 1.f);
-
- {
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_FALSE);
- stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
- stop_glerror();
- }
- mGIMapPost[0].flush();
- unbindDeferredShader(gDeferredPostGIProgram);
- }
- }
- }
-
- if (gSavedSettings.getBOOL("RenderDeferredSSAO"))
- { //soften direct lighting lightmap
- LLFastTimer ftm(FTM_SOFTEN_SHADOW);
- //blur lightmap
- mDeferredLight[1].bindTarget();
-
- glClearColor(1,1,1,1);
- mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT);
- glClearColor(0,0,0,0);
-
- bindDeferredShader(gDeferredBlurLightProgram);
-
- LLVector3 go = gSavedSettings.getVector3("RenderShadowGaussian");
- const U32 kern_length = 4;
- F32 blur_size = gSavedSettings.getF32("RenderShadowBlurSize");
- F32 dist_factor = gSavedSettings.getF32("RenderShadowBlurDistFactor");
-
- // sample symmetrically with the middle sample falling exactly on 0.0
- F32 x = 0.f;
-
- LLVector3 gauss[32]; // xweight, yweight, offset
-
- for (U32 i = 0; i < kern_length; i++)
- {
- gauss[i].mV[0] = llgaussian(x, go.mV[0]);
- gauss[i].mV[1] = llgaussian(x, go.mV[1]);
- gauss[i].mV[2] = x;
- x += 1.f;
- }
-
- gDeferredBlurLightProgram.uniform2f("delta", 1.f, 0.f);
- gDeferredBlurLightProgram.uniform1f("dist_factor", dist_factor);
- gDeferredBlurLightProgram.uniform3fv("kern[0]", kern_length, gauss[0].mV);
- gDeferredBlurLightProgram.uniform3fv("kern", kern_length, gauss[0].mV);
- gDeferredBlurLightProgram.uniform1f("kern_scale", blur_size * (kern_length/2.f - 0.5f));
-
- {
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
- stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- stop_glerror();
- }
-
- mDeferredLight[1].flush();
- unbindDeferredShader(gDeferredBlurLightProgram);
-
- bindDeferredShader(gDeferredBlurLightProgram, 1);
- mDeferredLight[0].bindTarget();
-
- gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f);
-
- {
- LLGLDisable blend(GL_BLEND);
- LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
- stop_glerror();
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- stop_glerror();
- }
- mDeferredLight[0].flush();
- unbindDeferredShader(gDeferredBlurLightProgram);
- }
-
- stop_glerror();
- glPopMatrix();
- stop_glerror();
- glMatrixMode(GL_MODELVIEW);
- stop_glerror();
- glPopMatrix();
- stop_glerror();
-
- //copy depth and stencil from deferred screen
- //mScreen.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(),
- // 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST);
-
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
- {
- mDeferredLight[1].bindTarget();
- // clear color buffer here (GI) - zeroing alpha (glow) is important or it will accumulate against sky
- glClearColor(0,0,0,0);
- mScreen.clear(GL_COLOR_BUFFER_BIT);
- }
- else
- {
- mScreen.bindTarget();
- // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky
- glClearColor(0,0,0,0);
- mScreen.clear(GL_COLOR_BUFFER_BIT);
- }
-
- if (gSavedSettings.getBOOL("RenderDeferredAtmospheric"))
- { //apply sunlight contribution
- LLFastTimer ftm(FTM_ATMOSPHERICS);
- bindDeferredShader(gDeferredSoftenProgram, 0, &mGIMapPost[0]);
- {
- LLGLDepthTest depth(GL_FALSE);
- LLGLDisable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
-
- //full screen blit
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
-
- glVertexPointer(2, GL_FLOAT, 0, vert);
-
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
-
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- }
-
- unbindDeferredShader(gDeferredSoftenProgram);
- }
-
- { //render sky
- LLGLDisable blend(GL_BLEND);
- LLGLDisable stencil(GL_STENCIL_TEST);
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- gPipeline.pushRenderTypeMask();
-
- gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
- LLPipeline::RENDER_TYPE_CLOUDS,
- LLPipeline::RENDER_TYPE_WL_SKY,
- LLPipeline::END_RENDER_TYPES);
-
-
- renderGeomPostDeferred(*LLViewerCamera::getInstance());
- gPipeline.popRenderTypeMask();
- }
-
- BOOL render_local = gSavedSettings.getBOOL("RenderDeferredLocalLights");
- BOOL render_fullscreen = gSavedSettings.getBOOL("RenderDeferredFullscreenLights");
-
-
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
- {
- mDeferredLight[1].flush();
- mDeferredLight[2].bindTarget();
- mDeferredLight[2].clear(GL_COLOR_BUFFER_BIT);
- }
-
- if (render_local || render_fullscreen)
- {
- gGL.setSceneBlendType(LLRender::BT_ADD);
- std::list<LLVector4> fullscreen_lights;
- LLDrawable::drawable_list_t spot_lights;
- LLDrawable::drawable_list_t fullscreen_spot_lights;
-
- for (U32 i = 0; i < 2; i++)
- {
- mTargetShadowSpotLight[i] = NULL;
- }
-
- std::list<LLVector4> light_colors;
-
- F32 v[24];
- glVertexPointer(3, GL_FLOAT, 0, v);
- BOOL render_local = gSavedSettings.getBOOL("RenderDeferredLocalLights");
-
- {
- bindDeferredShader(gDeferredLightProgram);
- LLGLDepthTest depth(GL_TRUE, GL_FALSE);
- for (LLDrawable::drawable_set_t::iterator iter = mLights.begin(); iter != mLights.end(); ++iter)
- {
- LLDrawable* drawablep = *iter;
-
- LLVOVolume* volume = drawablep->getVOVolume();
- if (!volume)
- {
- continue;
- }
-
- if (volume->isAttachment())
- {
- if (!sRenderAttachedLights)
- {
- continue;
- }
- }
-
-
- LLVector3 center = drawablep->getPositionAgent();
- F32* c = center.mV;
- F32 s = volume->getLightRadius()*1.5f;
-
- LLColor3 col = volume->getLightColor();
- col *= volume->getLightIntensity();
-
- if (col.magVecSquared() < 0.001f)
- {
- continue;
- }
-
- if (s <= 0.001f)
- {
- continue;
- }
-
- if (camera->AABBInFrustumNoFarClip(center, LLVector3(s,s,s)) == 0)
- {
- continue;
- }
-
- sVisibleLightCount++;
-
- glh::vec3f tc(c);
- mat.mult_matrix_vec(tc);
-
- //vertex positions are encoded so the 3 bits of their vertex index
- //correspond to their axis facing, with bit position 3,2,1 matching
- //axis facing x,y,z, bit set meaning positive facing, bit clear
- //meaning negative facing
- v[0] = c[0]-s; v[1] = c[1]-s; v[2] = c[2]-s; // 0 - 0000
- v[3] = c[0]-s; v[4] = c[1]-s; v[5] = c[2]+s; // 1 - 0001
- v[6] = c[0]-s; v[7] = c[1]+s; v[8] = c[2]-s; // 2 - 0010
- v[9] = c[0]-s; v[10] = c[1]+s; v[11] = c[2]+s; // 3 - 0011
-
- v[12] = c[0]+s; v[13] = c[1]-s; v[14] = c[2]-s; // 4 - 0100
- v[15] = c[0]+s; v[16] = c[1]-s; v[17] = c[2]+s; // 5 - 0101
- v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110
- v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111
-
- if (camera->getOrigin().mV[0] > c[0] + s + 0.2f ||
- camera->getOrigin().mV[0] < c[0] - s - 0.2f ||
- camera->getOrigin().mV[1] > c[1] + s + 0.2f ||
- camera->getOrigin().mV[1] < c[1] - s - 0.2f ||
- camera->getOrigin().mV[2] > c[2] + s + 0.2f ||
- camera->getOrigin().mV[2] < c[2] - s - 0.2f)
- { //draw box if camera is outside box
- if (render_local)
- {
- if (volume->isLightSpotlight())
- {
- drawablep->getVOVolume()->updateSpotLightPriority();
- spot_lights.push_back(drawablep);
- continue;
- }
-
- LLFastTimer ftm(FTM_LOCAL_LIGHTS);
- glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
- glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
- glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
- GL_UNSIGNED_BYTE, get_box_fan_indices(camera, center));
- stop_glerror();
- }
- }
- else if (render_fullscreen)
- {
- if (volume->isLightSpotlight())
- {
- drawablep->getVOVolume()->updateSpotLightPriority();
- fullscreen_spot_lights.push_back(drawablep);
- continue;
- }
-
- fullscreen_lights.push_back(LLVector4(tc.v[0], tc.v[1], tc.v[2], s*s));
- light_colors.push_back(LLVector4(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f));
- }
- }
- unbindDeferredShader(gDeferredLightProgram);
- }
-
- if (!spot_lights.empty())
- {
- LLGLDepthTest depth(GL_TRUE, GL_FALSE);
- bindDeferredShader(gDeferredSpotLightProgram);
-
- gDeferredSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
-
- for (LLDrawable::drawable_list_t::iterator iter = spot_lights.begin(); iter != spot_lights.end(); ++iter)
- {
- LLFastTimer ftm(FTM_PROJECTORS);
- LLDrawable* drawablep = *iter;
-
- LLVOVolume* volume = drawablep->getVOVolume();
-
- LLVector3 center = drawablep->getPositionAgent();
- F32* c = center.mV;
- F32 s = volume->getLightRadius()*1.5f;
-
- sVisibleLightCount++;
-
- glh::vec3f tc(c);
- mat.mult_matrix_vec(tc);
-
- setupSpotLight(gDeferredSpotLightProgram, drawablep);
-
- LLColor3 col = volume->getLightColor();
- col *= volume->getLightIntensity();
-
- //vertex positions are encoded so the 3 bits of their vertex index
- //correspond to their axis facing, with bit position 3,2,1 matching
- //axis facing x,y,z, bit set meaning positive facing, bit clear
- //meaning negative facing
- v[0] = c[0]-s; v[1] = c[1]-s; v[2] = c[2]-s; // 0 - 0000
- v[3] = c[0]-s; v[4] = c[1]-s; v[5] = c[2]+s; // 1 - 0001
- v[6] = c[0]-s; v[7] = c[1]+s; v[8] = c[2]-s; // 2 - 0010
- v[9] = c[0]-s; v[10] = c[1]+s; v[11] = c[2]+s; // 3 - 0011
-
- v[12] = c[0]+s; v[13] = c[1]-s; v[14] = c[2]-s; // 4 - 0100
- v[15] = c[0]+s; v[16] = c[1]-s; v[17] = c[2]+s; // 5 - 0101
- v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110
- v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111
-
- glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
- glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
- glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
- GL_UNSIGNED_BYTE, get_box_fan_indices(camera, center));
- }
- gDeferredSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
- unbindDeferredShader(gDeferredSpotLightProgram);
- }
-
- {
- bindDeferredShader(gDeferredMultiLightProgram);
-
- LLGLDepthTest depth(GL_FALSE);
-
- //full screen blit
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
-
- U32 count = 0;
-
- const U32 max_count = 8;
- LLVector4 light[max_count];
- LLVector4 col[max_count];
-
- glVertexPointer(2, GL_FLOAT, 0, vert);
-
- F32 far_z = 0.f;
-
- while (!fullscreen_lights.empty())
- {
- LLFastTimer ftm(FTM_FULLSCREEN_LIGHTS);
- light[count] = fullscreen_lights.front();
- fullscreen_lights.pop_front();
- col[count] = light_colors.front();
- light_colors.pop_front();
-
- far_z = llmin(light[count].mV[2]-sqrtf(light[count].mV[3]), far_z);
-
- count++;
- if (count == max_count || fullscreen_lights.empty())
- {
- gDeferredMultiLightProgram.uniform1i("light_count", count);
- gDeferredMultiLightProgram.uniform4fv("light[0]", count, (GLfloat*) light);
- gDeferredMultiLightProgram.uniform4fv("light", count, (GLfloat*) light);
- gDeferredMultiLightProgram.uniform4fv("light_col[0]", count, (GLfloat*) col);
- gDeferredMultiLightProgram.uniform4fv("light_col", count, (GLfloat*) col);
- gDeferredMultiLightProgram.uniform1f("far_z", far_z);
- far_z = 0.f;
- count = 0;
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- }
- }
-
- unbindDeferredShader(gDeferredMultiLightProgram);
-
- bindDeferredShader(gDeferredMultiSpotLightProgram);
-
- gDeferredMultiSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
-
- for (LLDrawable::drawable_list_t::iterator iter = fullscreen_spot_lights.begin(); iter != fullscreen_spot_lights.end(); ++iter)
- {
- LLFastTimer ftm(FTM_PROJECTORS);
- LLDrawable* drawablep = *iter;
-
- LLVOVolume* volume = drawablep->getVOVolume();
-
- LLVector3 center = drawablep->getPositionAgent();
- F32* c = center.mV;
- F32 s = volume->getLightRadius()*1.5f;
-
- sVisibleLightCount++;
-
- glh::vec3f tc(c);
- mat.mult_matrix_vec(tc);
-
- setupSpotLight(gDeferredMultiSpotLightProgram, drawablep);
-
- LLColor3 col = volume->getLightColor();
- col *= volume->getLightIntensity();
-
- glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
- glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
- }
-
- gDeferredMultiSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
- unbindDeferredShader(gDeferredMultiSpotLightProgram);
-
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- }
- }
-
- gGL.setColorMask(true, true);
-
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
- {
- mDeferredLight[2].flush();
-
- mScreen.bindTarget();
- mScreen.clear(GL_COLOR_BUFFER_BIT);
-
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- { //mix various light maps (local, sun, gi)
- LLFastTimer ftm(FTM_POST);
- LLGLDisable blend(GL_BLEND);
- LLGLDisable test(GL_ALPHA_TEST);
- LLGLDepthTest depth(GL_FALSE);
- LLGLDisable stencil(GL_STENCIL_TEST);
-
- bindDeferredShader(gDeferredPostProgram, 0, &mGIMapPost[0]);
-
- gDeferredPostProgram.bind();
-
- LLVertexBuffer::unbind();
-
- glVertexPointer(2, GL_FLOAT, 0, vert);
- glColor3f(1,1,1);
-
- glPushMatrix();
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
-
- glDrawArrays(GL_TRIANGLES, 0, 3);
-
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-
- unbindDeferredShader(gDeferredPostProgram);
- }
- }
- }
-
- { //render non-deferred geometry (alpha, fullbright, glow)
- LLGLDisable blend(GL_BLEND);
- LLGLDisable stencil(GL_STENCIL_TEST);
-
- pushRenderTypeMask();
- andRenderTypeMask(LLPipeline::RENDER_TYPE_ALPHA,
- LLPipeline::RENDER_TYPE_FULLBRIGHT,
- LLPipeline::RENDER_TYPE_VOLUME,
- LLPipeline::RENDER_TYPE_GLOW,
- LLPipeline::RENDER_TYPE_BUMP,
- LLPipeline::RENDER_TYPE_PASS_SIMPLE,
- LLPipeline::RENDER_TYPE_PASS_ALPHA,
- LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK,
- LLPipeline::RENDER_TYPE_PASS_BUMP,
- LLPipeline::RENDER_TYPE_PASS_POST_BUMP,
- LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
- LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK,
- LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY,
- LLPipeline::RENDER_TYPE_PASS_GLOW,
- LLPipeline::RENDER_TYPE_PASS_GRASS,
- LLPipeline::RENDER_TYPE_PASS_SHINY,
- LLPipeline::RENDER_TYPE_PASS_INVISIBLE,
- LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY,
- LLPipeline::RENDER_TYPE_AVATAR,
- END_RENDER_TYPES);
-
- renderGeomPostDeferred(*LLViewerCamera::getInstance());
- popRenderTypeMask();
- }
-
- {
- //render highlights, etc.
- renderHighlights();
- mHighlightFaces.clear();
-
- renderDebug();
-
- LLVertexBuffer::unbind();
-
- if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- // Render debugging beacons.
- gObjectList.renderObjectBeacons();
- gObjectList.resetObjectBeacons();
- }
- }
-
- mScreen.flush();
-
-}
-
-void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep)
-{
- //construct frustum
- LLVOVolume* volume = drawablep->getVOVolume();
- LLVector3 params = volume->getSpotLightParams();
-
- F32 fov = params.mV[0];
- F32 focus = params.mV[1];
-
- LLVector3 pos = drawablep->getPositionAgent();
- LLQuaternion quat = volume->getRenderRotation();
- LLVector3 scale = volume->getScale();
-
- //get near clip plane
- LLVector3 at_axis(0,0,-scale.mV[2]*0.5f);
- at_axis *= quat;
-
- LLVector3 np = pos+at_axis;
- at_axis.normVec();
-
- //get origin that has given fov for plane np, at_axis, and given scale
- F32 dist = (scale.mV[1]*0.5f)/tanf(fov*0.5f);
-
- LLVector3 origin = np - at_axis*dist;
-
- //matrix from volume space to agent space
- LLMatrix4 light_mat(quat, LLVector4(origin,1.f));
-
- glh::matrix4f light_to_agent((F32*) light_mat.mMatrix);
- glh::matrix4f light_to_screen = glh_get_current_modelview() * light_to_agent;
-
- glh::matrix4f screen_to_light = light_to_screen.inverse();
-
- F32 s = volume->getLightRadius()*1.5f;
- F32 near_clip = dist;
- F32 width = scale.mV[VX];
- F32 height = scale.mV[VY];
- F32 far_clip = s+dist-scale.mV[VZ];
-
- F32 fovy = fov * RAD_TO_DEG;
- F32 aspect = width/height;
-
- glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
- 0.f, 0.5f, 0.f, 0.5f,
- 0.f, 0.f, 0.5f, 0.5f,
- 0.f, 0.f, 0.f, 1.f);
-
- glh::vec3f p1(0, 0, -(near_clip+0.01f));
- glh::vec3f p2(0, 0, -(near_clip+1.f));
-
- glh::vec3f screen_origin(0, 0, 0);
-
- light_to_screen.mult_matrix_vec(p1);
- light_to_screen.mult_matrix_vec(p2);
- light_to_screen.mult_matrix_vec(screen_origin);
-
- glh::vec3f n = p2-p1;
- n.normalize();
-
- F32 proj_range = far_clip - near_clip;
- glh::matrix4f light_proj = gl_perspective(fovy, aspect, near_clip, far_clip);
- screen_to_light = trans * light_proj * screen_to_light;
- shader.uniformMatrix4fv("proj_mat", 1, FALSE, screen_to_light.m);
- shader.uniform1f("proj_near", near_clip);
- shader.uniform3fv("proj_p", 1, p1.v);
- shader.uniform3fv("proj_n", 1, n.v);
- shader.uniform3fv("proj_origin", 1, screen_origin.v);
- shader.uniform1f("proj_range", proj_range);
- shader.uniform1f("proj_ambiance", params.mV[2]);
- S32 s_idx = -1;
-
- for (U32 i = 0; i < 2; i++)
- {
- if (mShadowSpotLight[i] == drawablep)
- {
- s_idx = i;
- }
- }
-
- shader.uniform1i("proj_shadow_idx", s_idx);
-
- if (s_idx >= 0)
- {
- shader.uniform1f("shadow_fade", 1.f-mSpotLightFade[s_idx]);
- }
- else
- {
- shader.uniform1f("shadow_fade", 1.f);
- }
-
- {
- LLDrawable* potential = drawablep;
- //determine if this is a good light for casting shadows
- F32 m_pri = volume->getSpotLightPriority();
-
- for (U32 i = 0; i < 2; i++)
- {
- F32 pri = 0.f;
-
- if (mTargetShadowSpotLight[i].notNull())
- {
- pri = mTargetShadowSpotLight[i]->getVOVolume()->getSpotLightPriority();
- }
-
- if (m_pri > pri)
- {
- LLDrawable* temp = mTargetShadowSpotLight[i];
- mTargetShadowSpotLight[i] = potential;
- potential = temp;
- m_pri = pri;
- }
- }
- }
-
- LLViewerTexture* img = volume->getLightTexture();
-
- S32 channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
-
- if (channel > -1 && img)
- {
- gGL.getTexUnit(channel)->bind(img);
-
- F32 lod_range = logf(img->getWidth())/logf(2.f);
-
- shader.uniform1f("proj_focus", focus);
- shader.uniform1f("proj_lod", lod_range);
- shader.uniform1f("proj_ambient_lod", llclamp((proj_range-focus)/proj_range*lod_range, 0.f, 1.f));
- }
-}
-
-void LLPipeline::unbindDeferredShader(LLGLSLShader &shader)
-{
- stop_glerror();
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_POSITION, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_EDGE, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_SUN_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_LOCAL_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_LUMINANCE);
- shader.disableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MIP);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_BLOOM);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_NORMAL);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_DIFFUSE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_SPECULAR);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_DEPTH);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MIN_POS);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MAX_POS);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_NORMAL);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_DIFFUSE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MIN_POS);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MAX_POS);
-
- for (U32 i = 0; i < 4; i++)
- {
- if (shader.disableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE) > -1)
- {
- glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
- }
- }
-
- for (U32 i = 4; i < 6; i++)
- {
- if (shader.disableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i) > -1)
- {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
- }
- }
-
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_NOISE);
- shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHTFUNC);
-
- S32 channel = shader.disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
- if (channel > -1)
- {
- LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
- if (cube_map)
- {
- cube_map->disable();
- }
- }
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(0)->activate();
- shader.unbind();
-
- LLGLState::checkTextureChannels();
-}
-
-inline float sgn(float a)
-{
- if (a > 0.0F) return (1.0F);
- if (a < 0.0F) return (-1.0F);
- return (0.0F);
-}
-
-void LLPipeline::generateWaterReflection(LLCamera& camera_in)
-{
- if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate)
- {
- BOOL skip_avatar_update = FALSE;
- if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK)
- {
- skip_avatar_update = TRUE;
- }
-
- if (!skip_avatar_update)
- {
- gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
- }
- LLVertexBuffer::unbind();
-
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
-
- LLCamera camera = camera_in;
- camera.setFar(camera.getFar()*0.87654321f);
- LLPipeline::sReflectionRender = TRUE;
- S32 occlusion = LLPipeline::sUseOcclusion;
-
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
-
- LLPipeline::sUseOcclusion = llmin(occlusion, 1);
-
- gPipeline.pushRenderTypeMask();
-
- glh::matrix4f projection = glh_get_current_projection();
- glh::matrix4f mat;
-
- stop_glerror();
- LLPlane plane;
-
- F32 height = gAgent.getRegion()->getWaterHeight();
- F32 to_clip = fabsf(camera.getOrigin().mV[2]-height);
- F32 pad = -to_clip*0.05f; //amount to "pad" clip plane by
-
- //plane params
- LLVector3 pnorm;
- F32 pd;
-
- S32 water_clip = 0;
- if (!LLViewerCamera::getInstance()->cameraUnderWater())
- { //camera is above water, clip plane points up
- pnorm.setVec(0,0,1);
- pd = -height;
- plane.setVec(pnorm, pd);
- water_clip = -1;
- }
- else
- { //camera is below water, clip plane points down
- pnorm = LLVector3(0,0,-1);
- pd = height;
- plane.setVec(pnorm, pd);
- water_clip = 1;
- }
-
- if (!LLViewerCamera::getInstance()->cameraUnderWater())
- { //generate planar reflection map
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- glClearColor(0,0,0,0);
- mWaterRef.bindTarget();
- gGL.setColorMask(true, true);
- mWaterRef.clear();
- gGL.setColorMask(true, false);
-
- mWaterRef.getViewport(gGLViewport);
-
- stop_glerror();
-
- glPushMatrix();
-
- mat.set_scale(glh::vec3f(1,1,-1));
- mat.set_translate(glh::vec3f(0,0,height*2.f));
-
- glh::matrix4f current = glh_get_current_modelview();
-
- mat = current * mat;
-
- glh_set_current_modelview(mat);
- glLoadMatrixf(mat.m);
-
- LLViewerCamera::updateFrustumPlanes(camera, FALSE, TRUE);
-
- glh::matrix4f inv_mat = mat.inverse();
-
- glh::vec3f origin(0,0,0);
- inv_mat.mult_matrix_vec(origin);
-
- camera.setOrigin(origin.v);
-
- glCullFace(GL_FRONT);
-
- static LLCullResult ref_result;
-
- if (LLDrawPoolWater::sNeedsDistortionUpdate)
- {
- //initial sky pass (no user clip plane)
- { //mask out everything but the sky
- gPipeline.pushRenderTypeMask();
- gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
- LLPipeline::RENDER_TYPE_WL_SKY,
- LLPipeline::END_RENDER_TYPES);
- static LLCullResult result;
- updateCull(camera, result);
- stateSort(camera, result);
- andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
- LLPipeline::RENDER_TYPE_CLOUDS,
- LLPipeline::RENDER_TYPE_WL_SKY,
- LLPipeline::END_RENDER_TYPES);
-
- renderGeom(camera, TRUE);
- gPipeline.popRenderTypeMask();
- }
-
- gPipeline.pushRenderTypeMask();
-
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER,
- LLPipeline::RENDER_TYPE_VOIDWATER,
- LLPipeline::RENDER_TYPE_GROUND,
- LLPipeline::RENDER_TYPE_SKY,
- LLPipeline::RENDER_TYPE_CLOUDS,
- LLPipeline::END_RENDER_TYPES);
-
- S32 detail = gSavedSettings.getS32("RenderReflectionDetail");
- if (detail > 0)
- { //mask out selected geometry based on reflection detail
- if (detail < 4)
- {
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES);
- if (detail < 3)
- {
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
- if (detail < 2)
- {
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES);
- }
- }
- }
-
- LLGLUserClipPlane clip_plane(plane, mat, projection);
- LLGLDisable cull(GL_CULL_FACE);
- updateCull(camera, ref_result, 1);
- stateSort(camera, ref_result);
- }
-
- if (LLDrawPoolWater::sNeedsDistortionUpdate)
- {
- if (gSavedSettings.getS32("RenderReflectionDetail") > 0)
- {
- gPipeline.grabReferences(ref_result);
- LLGLUserClipPlane clip_plane(plane, mat, projection);
- renderGeom(camera);
- }
- }
-
- gPipeline.popRenderTypeMask();
- }
- glCullFace(GL_BACK);
- glPopMatrix();
- mWaterRef.flush();
- glh_set_current_modelview(current);
- }
-
- camera.setOrigin(camera_in.getOrigin());
- //render distortion map
- static BOOL last_update = TRUE;
- if (last_update)
- {
- camera.setFar(camera_in.getFar());
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER,
- LLPipeline::RENDER_TYPE_VOIDWATER,
- LLPipeline::RENDER_TYPE_GROUND,
- END_RENDER_TYPES);
- stop_glerror();
-
- LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? FALSE : TRUE;
-
- if (LLPipeline::sUnderWaterRender)
- {
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_GROUND,
- LLPipeline::RENDER_TYPE_SKY,
- LLPipeline::RENDER_TYPE_CLOUDS,
- LLPipeline::RENDER_TYPE_WL_SKY,
- END_RENDER_TYPES);
- }
- LLViewerCamera::updateFrustumPlanes(camera);
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLColor4& col = LLDrawPoolWater::sWaterFogColor;
- glClearColor(col.mV[0], col.mV[1], col.mV[2], 0.f);
- mWaterDis.bindTarget();
- mWaterDis.getViewport(gGLViewport);
-
- if (!LLPipeline::sUnderWaterRender || LLDrawPoolWater::sNeedsReflectionUpdate)
- {
- //clip out geometry on the same side of water as the camera
- mat = glh_get_current_modelview();
- LLGLUserClipPlane clip_plane(LLPlane(-pnorm, -(pd+pad)), mat, projection);
- static LLCullResult result;
- updateCull(camera, result, water_clip);
- stateSort(camera, result);
-
- gGL.setColorMask(true, true);
- mWaterDis.clear();
- gGL.setColorMask(true, false);
-
- renderGeom(camera);
- }
-
- LLPipeline::sUnderWaterRender = FALSE;
- mWaterDis.flush();
- }
- last_update = LLDrawPoolWater::sNeedsReflectionUpdate && LLDrawPoolWater::sNeedsDistortionUpdate;
-
- LLRenderTarget::unbindTarget();
-
- LLPipeline::sReflectionRender = FALSE;
-
- if (!LLRenderTarget::sUseFBO)
- {
- glClear(GL_DEPTH_BUFFER_BIT);
- }
- glClearColor(0.f, 0.f, 0.f, 0.f);
- gViewerWindow->setup3DViewport();
- gPipeline.popRenderTypeMask();
- LLDrawPoolWater::sNeedsReflectionUpdate = FALSE;
- LLDrawPoolWater::sNeedsDistortionUpdate = FALSE;
- LLViewerCamera::getInstance()->setUserClipPlane(LLPlane(-pnorm, -pd));
- LLPipeline::sUseOcclusion = occlusion;
-
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
-
- if (!skip_avatar_update)
- {
- gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode());
- }
- }
-}
-
-glh::matrix4f look(const LLVector3 pos, const LLVector3 dir, const LLVector3 up)
-{
- glh::matrix4f ret;
-
- LLVector3 dirN;
- LLVector3 upN;
- LLVector3 lftN;
-
- lftN = dir % up;
- lftN.normVec();
-
- upN = lftN % dir;
- upN.normVec();
-
- dirN = dir;
- dirN.normVec();
-
- ret.m[ 0] = lftN[0];
- ret.m[ 1] = upN[0];
- ret.m[ 2] = -dirN[0];
- ret.m[ 3] = 0.f;
-
- ret.m[ 4] = lftN[1];
- ret.m[ 5] = upN[1];
- ret.m[ 6] = -dirN[1];
- ret.m[ 7] = 0.f;
-
- ret.m[ 8] = lftN[2];
- ret.m[ 9] = upN[2];
- ret.m[10] = -dirN[2];
- ret.m[11] = 0.f;
-
- ret.m[12] = -(lftN*pos);
- ret.m[13] = -(upN*pos);
- ret.m[14] = dirN*pos;
- ret.m[15] = 1.f;
-
- return ret;
-}
-
-glh::matrix4f scale_translate_to_fit(const LLVector3 min, const LLVector3 max)
-{
- glh::matrix4f ret;
- ret.m[ 0] = 2/(max[0]-min[0]);
- ret.m[ 4] = 0;
- ret.m[ 8] = 0;
- ret.m[12] = -(max[0]+min[0])/(max[0]-min[0]);
-
- ret.m[ 1] = 0;
- ret.m[ 5] = 2/(max[1]-min[1]);
- ret.m[ 9] = 0;
- ret.m[13] = -(max[1]+min[1])/(max[1]-min[1]);
-
- ret.m[ 2] = 0;
- ret.m[ 6] = 0;
- ret.m[10] = 2/(max[2]-min[2]);
- ret.m[14] = -(max[2]+min[2])/(max[2]-min[2]);
-
- ret.m[ 3] = 0;
- ret.m[ 7] = 0;
- ret.m[11] = 0;
- ret.m[15] = 1;
-
- return ret;
-}
-
-static LLFastTimer::DeclareTimer FTM_SHADOW_RENDER("Render Shadows");
-static LLFastTimer::DeclareTimer FTM_SHADOW_ALPHA("Alpha Shadow");
-static LLFastTimer::DeclareTimer FTM_SHADOW_SIMPLE("Simple Shadow");
-
-void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera& shadow_cam, LLCullResult &result, BOOL use_shader, BOOL use_occlusion)
-{
- LLFastTimer t(FTM_SHADOW_RENDER);
-
- //clip out geometry on the same side of water as the camera
- S32 occlude = LLPipeline::sUseOcclusion;
- if (!use_occlusion)
- {
- LLPipeline::sUseOcclusion = 0;
- }
- LLPipeline::sShadowRender = TRUE;
-
- U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY, LLRenderPass::PASS_BUMP, LLRenderPass::PASS_FULLBRIGHT_SHINY };
- LLGLEnable cull(GL_CULL_FACE);
-
- if (use_shader)
- {
- gDeferredShadowProgram.bind();
- }
-
- updateCull(shadow_cam, result);
- stateSort(shadow_cam, result);
-
- //generate shadow map
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadMatrixf(proj.m);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadMatrixf(view.m);
-
- stop_glerror();
- gGLLastMatrix = NULL;
-
- {
- LLGLDepthTest depth(GL_TRUE);
- glClear(GL_DEPTH_BUFFER_BIT);
- }
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- glColor4f(1,1,1,1);
-
- stop_glerror();
-
- gGL.setColorMask(false, false);
-
- //glCullFace(GL_FRONT);
-
- {
- LLFastTimer ftm(FTM_SHADOW_SIMPLE);
- LLGLDisable test(GL_ALPHA_TEST);
- gGL.getTexUnit(0)->disable();
- for (U32 i = 0; i < sizeof(types)/sizeof(U32); ++i)
- {
- renderObjects(types[i], LLVertexBuffer::MAP_VERTEX, FALSE);
- }
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
- }
-
- if (use_shader)
- {
- gDeferredShadowProgram.unbind();
- renderGeomShadow(shadow_cam);
- gDeferredShadowProgram.bind();
- }
- else
- {
- renderGeomShadow(shadow_cam);
- }
-
- {
- LLFastTimer ftm(FTM_SHADOW_ALPHA);
- LLGLEnable test(GL_ALPHA_TEST);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.6f);
- renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE);
- glColor4f(1,1,1,1);
- renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE);
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- }
-
- //glCullFace(GL_BACK);
-
- gGLLastMatrix = NULL;
- glLoadMatrixd(gGLModelView);
- doOcclusion(shadow_cam);
-
- if (use_shader)
- {
- gDeferredShadowProgram.unbind();
- }
-
- gGL.setColorMask(true, true);
-
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- gGLLastMatrix = NULL;
-
- LLPipeline::sUseOcclusion = occlude;
- LLPipeline::sShadowRender = FALSE;
-}
-
-static LLFastTimer::DeclareTimer FTM_VISIBLE_CLOUD("Visible Cloud");
-BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector3& max, std::vector<LLVector3>& fp, LLVector3 light_dir)
-{
- LLFastTimer t(FTM_VISIBLE_CLOUD);
- //get point cloud of intersection of frust and min, max
-
- if (getVisibleExtents(camera, min, max))
- {
- return FALSE;
- }
-
- //get set of planes on bounding box
- std::vector<LLPlane> bp;
-
- bp.push_back(LLPlane(min, LLVector3(-1,0,0)));
- bp.push_back(LLPlane(min, LLVector3(0,-1,0)));
- bp.push_back(LLPlane(min, LLVector3(0,0,-1)));
- bp.push_back(LLPlane(max, LLVector3(1,0,0)));
- bp.push_back(LLPlane(max, LLVector3(0,1,0)));
- bp.push_back(LLPlane(max, LLVector3(0,0,1)));
-
- //potential points
- std::vector<LLVector3> pp;
-
- //add corners of AABB
- pp.push_back(LLVector3(min.mV[0], min.mV[1], min.mV[2]));
- pp.push_back(LLVector3(max.mV[0], min.mV[1], min.mV[2]));
- pp.push_back(LLVector3(min.mV[0], max.mV[1], min.mV[2]));
- pp.push_back(LLVector3(max.mV[0], max.mV[1], min.mV[2]));
- pp.push_back(LLVector3(min.mV[0], min.mV[1], max.mV[2]));
- pp.push_back(LLVector3(max.mV[0], min.mV[1], max.mV[2]));
- pp.push_back(LLVector3(min.mV[0], max.mV[1], max.mV[2]));
- pp.push_back(LLVector3(max.mV[0], max.mV[1], max.mV[2]));
-
- //add corners of camera frustum
- for (U32 i = 0; i < 8; i++)
- {
- pp.push_back(camera.mAgentFrustum[i]);
- }
-
-
- //bounding box line segments
- U32 bs[] =
- {
- 0,1,
- 1,3,
- 3,2,
- 2,0,
-
- 4,5,
- 5,7,
- 7,6,
- 6,4,
-
- 0,4,
- 1,5,
- 3,7,
- 2,6
- };
-
- for (U32 i = 0; i < 12; i++)
- { //for each line segment in bounding box
- for (U32 j = 0; j < 6; j++)
- { //for each plane in camera frustum
- const LLPlane& cp = camera.getAgentPlane(j);
- const LLVector3& v1 = pp[bs[i*2+0]];
- const LLVector3& v2 = pp[bs[i*2+1]];
- const LLVector3 n(cp.mV);
-
- LLVector3 line = v1-v2;
-
- F32 d1 = line*n;
- F32 d2 = -cp.dist(v2);
-
- F32 t = d2/d1;
-
- if (t > 0.f && t < 1.f)
- {
- LLVector3 intersect = v2+line*t;
- pp.push_back(intersect);
- }
- }
- }
-
- //camera frustum line segments
- const U32 fs[] =
- {
- 0,1,
- 1,2,
- 2,3,
- 3,1,
-
- 4,5,
- 5,6,
- 6,7,
- 7,4,
-
- 0,4,
- 1,5,
- 2,6,
- 3,7
- };
-
- LLVector3 center = (max+min)*0.5f;
- LLVector3 size = (max-min)*0.5f;
-
- for (U32 i = 0; i < 12; i++)
- {
- for (U32 j = 0; j < 6; ++j)
- {
- const LLVector3& v1 = pp[fs[i*2+0]+8];
- const LLVector3& v2 = pp[fs[i*2+1]+8];
- const LLPlane& cp = bp[j];
- const LLVector3 n(cp.mV);
-
- LLVector3 line = v1-v2;
-
- F32 d1 = line*n;
- F32 d2 = -cp.dist(v2);
-
- F32 t = d2/d1;
-
- if (t > 0.f && t < 1.f)
- {
- LLVector3 intersect = v2+line*t;
- pp.push_back(intersect);
- }
- }
- }
-
- LLVector3 ext[] = { min-LLVector3(0.05f,0.05f,0.05f),
- max+LLVector3(0.05f,0.05f,0.05f) };
-
- for (U32 i = 0; i < pp.size(); ++i)
- {
- bool found = true;
-
- const F32* p = pp[i].mV;
-
- for (U32 j = 0; j < 3; ++j)
- {
- if (p[j] < ext[0].mV[j] ||
- p[j] > ext[1].mV[j])
- {
- found = false;
- break;
- }
- }
-
- for (U32 j = 0; j < 6; ++j)
- {
- const LLPlane& cp = camera.getAgentPlane(j);
- F32 dist = cp.dist(pp[i]);
- if (dist > 0.05f) //point is above some plane, not contained
- {
- found = false;
- break;
- }
- }
-
- if (found)
- {
- fp.push_back(pp[i]);
- }
- }
-
- if (fp.empty())
- {
- return FALSE;
- }
-
- return TRUE;
-}
-
-void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<LLVector3>& vpc)
-{
- if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) < 3)
- {
- return;
- }
-
- LLVector3 up;
-
- //LLGLEnable depth_clamp(GL_DEPTH_CLAMP_NV);
-
- if (lightDir.mV[2] > 0.5f)
- {
- up = LLVector3(1,0,0);
- }
- else
- {
- up = LLVector3(0, 0, 1);
- }
-
-
- F32 gi_range = gSavedSettings.getF32("RenderGIRange");
-
- U32 res = mGIMap.getWidth();
-
- F32 atten = llmax(gSavedSettings.getF32("RenderGIAttenuation"), 0.001f);
-
- //set radius to range at which distance attenuation of incoming photons is near 0
-
- F32 lrad = sqrtf(1.f/(atten*0.01f));
-
- F32 lrange = lrad+gi_range*0.5f;
-
- LLVector3 pad(lrange,lrange,lrange);
-
- glh::matrix4f view = look(LLVector3(128.f,128.f,128.f), lightDir, up);
-
- LLVector3 cp = camera.getOrigin()+camera.getAtAxis()*(gi_range*0.5f);
-
- glh::vec3f scp(cp.mV);
- view.mult_matrix_vec(scp);
- cp.setVec(scp.v);
-
- F32 pix_width = lrange/(res*0.5f);
-
- //move cp to the nearest pix_width
- for (U32 i = 0; i < 3; i++)
- {
- cp.mV[i] = llround(cp.mV[i], pix_width);
- }
-
- LLVector3 min = cp-pad;
- LLVector3 max = cp+pad;
-
- //set mGIRange to range in tc space[0,1] that covers texture block of intersecting lights around a point
- mGIRange.mV[0] = (max.mV[0]-min.mV[0])/res;
- mGIRange.mV[1] = (max.mV[1]-min.mV[1])/res;
- mGILightRadius = lrad/lrange*0.5f;
-
- glh::matrix4f proj = gl_ortho(min.mV[0], max.mV[0],
- min.mV[1], max.mV[1],
- -max.mV[2], -min.mV[2]);
-
- LLCamera sun_cam = camera;
-
- glh::matrix4f eye_view = glh_get_current_modelview();
-
- //get eye space to camera space matrix
- mGIMatrix = view*eye_view.inverse();
- mGINormalMatrix = mGIMatrix.inverse().transpose();
- mGIInvProj = proj.inverse();
- mGIMatrixProj = proj*mGIMatrix;
-
- //translate and scale to [0,1]
- glh::matrix4f trans(.5f, 0.f, 0.f, .5f,
- 0.f, 0.5f, 0.f, 0.5f,
- 0.f, 0.f, 0.5f, 0.5f,
- 0.f, 0.f, 0.f, 1.f);
-
- mGIMatrixProj = trans*mGIMatrixProj;
-
- glh_set_current_modelview(view);
- glh_set_current_projection(proj);
-
- LLViewerCamera::updateFrustumPlanes(sun_cam, TRUE, FALSE, TRUE);
-
- sun_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR);
- static LLCullResult result;
-
- pushRenderTypeMask();
-
- andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE,
- LLPipeline::RENDER_TYPE_FULLBRIGHT,
- LLPipeline::RENDER_TYPE_BUMP,
- LLPipeline::RENDER_TYPE_VOLUME,
- LLPipeline::RENDER_TYPE_TREE,
- LLPipeline::RENDER_TYPE_TERRAIN,
- LLPipeline::RENDER_TYPE_WATER,
- LLPipeline::RENDER_TYPE_VOIDWATER,
- LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW,
- LLPipeline::RENDER_TYPE_AVATAR,
- LLPipeline::RENDER_TYPE_PASS_SIMPLE,
- LLPipeline::RENDER_TYPE_PASS_BUMP,
- LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
- LLPipeline::RENDER_TYPE_PASS_SHINY,
- END_RENDER_TYPES);
-
-
-
- S32 occlude = LLPipeline::sUseOcclusion;
- //LLPipeline::sUseOcclusion = 0;
- LLPipeline::sShadowRender = TRUE;
-
- //only render large objects into GI map
- sMinRenderSize = gSavedSettings.getF32("RenderGIMinRenderSize");
-
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_GI_SOURCE;
- mGIMap.bindTarget();
-
- F64 last_modelview[16];
- F64 last_projection[16];
- for (U32 i = 0; i < 16; i++)
- {
- last_modelview[i] = gGLLastModelView[i];
- last_projection[i] = gGLLastProjection[i];
- gGLLastModelView[i] = mGIModelview.m[i];
- gGLLastProjection[i] = mGIProjection.m[i];
- }
-
- sun_cam.setOrigin(0.f, 0.f, 0.f);
- updateCull(sun_cam, result);
- stateSort(sun_cam, result);
-
- for (U32 i = 0; i < 16; i++)
- {
- gGLLastModelView[i] = last_modelview[i];
- gGLLastProjection[i] = last_projection[i];
- }
-
- mGIProjection = proj;
- mGIModelview = view;
-
- LLGLEnable cull(GL_CULL_FACE);
-
- //generate GI map
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadMatrixf(proj.m);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadMatrixf(view.m);
-
- stop_glerror();
- gGLLastMatrix = NULL;
-
- mGIMap.clear();
-
- {
- //LLGLEnable enable(GL_DEPTH_CLAMP_NV);
- renderGeomDeferred(camera);
- }
-
- mGIMap.flush();
-
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- gGLLastMatrix = NULL;
-
- LLPipeline::sUseOcclusion = occlude;
- LLPipeline::sShadowRender = FALSE;
- sMinRenderSize = 0.f;
-
- popRenderTypeMask();
-
-}
-
-void LLPipeline::renderHighlight(const LLViewerObject* obj, F32 fade)
-{
- if (obj && obj->getVolume())
- {
- for (LLViewerObject::child_list_t::const_iterator iter = obj->getChildren().begin(); iter != obj->getChildren().end(); ++iter)
- {
- renderHighlight(*iter, fade);
- }
-
- LLDrawable* drawable = obj->mDrawable;
- if (drawable)
- {
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
- {
- LLFace* face = drawable->getFace(i);
- if (face)
- {
- face->renderSelected(LLViewerTexture::sNullImagep, LLColor4(1,1,1,fade));
- }
- }
- }
- }
-}
-
-void LLPipeline::generateHighlight(LLCamera& camera)
-{
- //render highlighted object as white into offscreen render target
- if (mHighlightObject.notNull())
- {
- mHighlightSet.insert(HighlightItem(mHighlightObject));
- }
-
- if (!mHighlightSet.empty())
- {
- F32 transition = gFrameIntervalSeconds/gSavedSettings.getF32("RenderHighlightFadeTime");
-
- LLGLDisable test(GL_ALPHA_TEST);
- LLGLDepthTest depth(GL_FALSE);
- mHighlight.bindTarget();
- disableLights();
- gGL.setColorMask(true, true);
- mHighlight.clear();
-
- gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep);
- for (std::set<HighlightItem>::iterator iter = mHighlightSet.begin(); iter != mHighlightSet.end(); )
- {
- std::set<HighlightItem>::iterator cur_iter = iter++;
-
- if (cur_iter->mItem.isNull())
- {
- mHighlightSet.erase(cur_iter);
- continue;
- }
-
- if (cur_iter->mItem == mHighlightObject)
- {
- cur_iter->incrFade(transition);
- }
- else
- {
- cur_iter->incrFade(-transition);
- if (cur_iter->mFade <= 0.f)
- {
- mHighlightSet.erase(cur_iter);
- continue;
- }
- }
-
- renderHighlight(cur_iter->mItem->getVObj(), cur_iter->mFade);
- }
-
- mHighlight.flush();
- gGL.setColorMask(true, false);
- gViewerWindow->setup3DViewport();
- }
-}
-
-
-void LLPipeline::generateSunShadow(LLCamera& camera)
-{
- if (!sRenderDeferred || gSavedSettings.getS32("RenderShadowDetail") <= 0)
- {
- return;
- }
-
- F64 last_modelview[16];
- F64 last_projection[16];
- for (U32 i = 0; i < 16; i++)
- { //store last_modelview of world camera
- last_modelview[i] = gGLLastModelView[i];
- last_projection[i] = gGLLastProjection[i];
- }
-
- pushRenderTypeMask();
- andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE,
- LLPipeline::RENDER_TYPE_ALPHA,
- LLPipeline::RENDER_TYPE_GRASS,
- LLPipeline::RENDER_TYPE_FULLBRIGHT,
- LLPipeline::RENDER_TYPE_BUMP,
- LLPipeline::RENDER_TYPE_VOLUME,
- LLPipeline::RENDER_TYPE_AVATAR,
- LLPipeline::RENDER_TYPE_TREE,
- LLPipeline::RENDER_TYPE_TERRAIN,
- LLPipeline::RENDER_TYPE_WATER,
- LLPipeline::RENDER_TYPE_VOIDWATER,
- LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW,
- LLPipeline::RENDER_TYPE_PASS_SIMPLE,
- LLPipeline::RENDER_TYPE_PASS_BUMP,
- LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
- LLPipeline::RENDER_TYPE_PASS_SHINY,
- LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY,
- END_RENDER_TYPES);
-
- gGL.setColorMask(false, false);
-
- //get sun view matrix
-
- //store current projection/modelview matrix
- glh::matrix4f saved_proj = glh_get_current_projection();
- glh::matrix4f saved_view = glh_get_current_modelview();
- glh::matrix4f inv_view = saved_view.inverse();
-
- glh::matrix4f view[6];
- glh::matrix4f proj[6];
-
- //clip contains parallel split distances for 3 splits
- LLVector3 clip = gSavedSettings.getVector3("RenderShadowClipPlanes");
-
- //F32 slope_threshold = gSavedSettings.getF32("RenderShadowSlopeThreshold");
-
- //far clip on last split is minimum of camera view distance and 128
- mSunClipPlanes = LLVector4(clip, clip.mV[2] * clip.mV[2]/clip.mV[1]);
-
- clip = gSavedSettings.getVector3("RenderShadowOrthoClipPlanes");
- mSunOrthoClipPlanes = LLVector4(clip, clip.mV[2]*clip.mV[2]/clip.mV[1]);
-
- //currently used for amount to extrude frusta corners for constructing shadow frusta
- LLVector3 n = gSavedSettings.getVector3("RenderShadowNearDist");
- //F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] };
-
- LLVector3 lightDir = -mSunDir;
- lightDir.normVec();
-
- glh::vec3f light_dir(lightDir.mV);
-
- //create light space camera matrix
-
- LLVector3 at = lightDir;
-
- LLVector3 up = camera.getAtAxis();
-
- if (fabsf(up*lightDir) > 0.75f)
- {
- up = camera.getUpAxis();
- }
-
- /*LLVector3 left = up%at;
- up = at%left;*/
-
- up.normVec();
- at.normVec();
-
-
- LLCamera main_camera = camera;
-
- F32 near_clip = 0.f;
- {
- //get visible point cloud
- std::vector<LLVector3> fp;
-
- main_camera.calcAgentFrustumPlanes(main_camera.mAgentFrustum);
-
- LLVector3 min,max;
- getVisiblePointCloud(main_camera,min,max,fp);
-
- if (fp.empty())
- {
- if (!hasRenderDebugMask(RENDER_DEBUG_SHADOW_FRUSTA))
- {
- mShadowCamera[0] = main_camera;
- mShadowExtents[0][0] = min;
- mShadowExtents[0][1] = max;
-
- mShadowFrustPoints[0].clear();
- mShadowFrustPoints[1].clear();
- mShadowFrustPoints[2].clear();
- mShadowFrustPoints[3].clear();
- }
- popRenderTypeMask();
- return;
- }
-
- generateGI(camera, lightDir, fp);
-
- //get good split distances for frustum
- for (U32 i = 0; i < fp.size(); ++i)
- {
- glh::vec3f v(fp[i].mV);
- saved_view.mult_matrix_vec(v);
- fp[i].setVec(v.v);
- }
-
- min = fp[0];
- max = fp[0];
-
- //get camera space bounding box
- for (U32 i = 1; i < fp.size(); ++i)
- {
- update_min_max(min, max, fp[i]);
- }
-
- near_clip = -max.mV[2];
- F32 far_clip = -min.mV[2]*2.f;
-
- far_clip = llmin(far_clip, 128.f);
- far_clip = llmin(far_clip, camera.getFar());
-
- F32 range = far_clip-near_clip;
-
- LLVector3 split_exp = gSavedSettings.getVector3("RenderShadowSplitExponent");
-
- F32 da = 1.f-llmax( fabsf(lightDir*up), fabsf(lightDir*camera.getLeftAxis()) );
-
- da = powf(da, split_exp.mV[2]);
-
-
- F32 sxp = split_exp.mV[1] + (split_exp.mV[0]-split_exp.mV[1])*da;
-
-
- for (U32 i = 0; i < 4; ++i)
- {
- F32 x = (F32)(i+1)/4.f;
- x = powf(x, sxp);
- mSunClipPlanes.mV[i] = near_clip+range*x;
- }
- }
-
- // convenience array of 4 near clip plane distances
- F32 dist[] = { near_clip, mSunClipPlanes.mV[0], mSunClipPlanes.mV[1], mSunClipPlanes.mV[2], mSunClipPlanes.mV[3] };
-
- for (S32 j = 0; j < 4; j++)
- {
- if (!hasRenderDebugMask(RENDER_DEBUG_SHADOW_FRUSTA))
- {
- mShadowFrustPoints[j].clear();
- }
-
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+j;
-
- //restore render matrices
- glh_set_current_modelview(saved_view);
- glh_set_current_projection(saved_proj);
-
- LLVector3 eye = camera.getOrigin();
-
- //camera used for shadow cull/render
- LLCamera shadow_cam;
-
- //create world space camera frustum for this split
- shadow_cam = camera;
- shadow_cam.setFar(16.f);
-
- LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
-
- LLVector3* frust = shadow_cam.mAgentFrustum;
-
- LLVector3 pn = shadow_cam.getAtAxis();
-
- LLVector3 min, max;
-
- //construct 8 corners of split frustum section
- for (U32 i = 0; i < 4; i++)
- {
- LLVector3 delta = frust[i+4]-eye;
- delta += (frust[i+4]-frust[(i+2)%4+4])*0.05f;
- delta.normVec();
- F32 dp = delta*pn;
- frust[i] = eye + (delta*dist[j]*0.95f)/dp;
- frust[i+4] = eye + (delta*dist[j+1]*1.05f)/dp;
- }
-
- shadow_cam.calcAgentFrustumPlanes(frust);
- shadow_cam.mFrustumCornerDist = 0.f;
-
- if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
- {
- mShadowCamera[j] = shadow_cam;
- }
-
- std::vector<LLVector3> fp;
-
- if (!gPipeline.getVisiblePointCloud(shadow_cam, min, max, fp, lightDir))
- {
- //no possible shadow receivers
- if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
- {
- mShadowExtents[j][0] = LLVector3();
- mShadowExtents[j][1] = LLVector3();
- mShadowCamera[j+4] = shadow_cam;
- }
-
- mShadow[j].bindTarget();
- {
- LLGLDepthTest depth(GL_TRUE);
- mShadow[j].clear();
- }
- mShadow[j].flush();
-
- mShadowError.mV[j] = 0.f;
- mShadowFOV.mV[j] = 0.f;
-
- continue;
- }
-
- if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
- {
- mShadowExtents[j][0] = min;
- mShadowExtents[j][1] = max;
- mShadowFrustPoints[j] = fp;
- }
-
-
- //find a good origin for shadow projection
- LLVector3 origin;
-
- //get a temporary view projection
- view[j] = look(camera.getOrigin(), lightDir, -up);
-
- std::vector<LLVector3> wpf;
-
- for (U32 i = 0; i < fp.size(); i++)
- {
- glh::vec3f p = glh::vec3f(fp[i].mV);
- view[j].mult_matrix_vec(p);
- wpf.push_back(LLVector3(p.v));
- }
-
- min = wpf[0];
- max = wpf[0];
-
- for (U32 i = 0; i < fp.size(); ++i)
- { //get AABB in camera space
- update_min_max(min, max, wpf[i]);
- }
-
- // Construct a perspective transform with perspective along y-axis that contains
- // points in wpf
- //Known:
- // - far clip plane
- // - near clip plane
- // - points in frustum
- //Find:
- // - origin
-
- //get some "interesting" points of reference
- LLVector3 center = (min+max)*0.5f;
- LLVector3 size = (max-min)*0.5f;
- LLVector3 near_center = center;
- near_center.mV[1] += size.mV[1]*2.f;
-
-
- //put all points in wpf in quadrant 0, reletive to center of min/max
- //get the best fit line using least squares
- F32 bfm = 0.f;
- F32 bfb = 0.f;
-
- for (U32 i = 0; i < wpf.size(); ++i)
- {
- wpf[i] -= center;
- wpf[i].mV[0] = fabsf(wpf[i].mV[0]);
- wpf[i].mV[2] = fabsf(wpf[i].mV[2]);
- }
-
- if (!wpf.empty())
- {
- F32 sx = 0.f;
- F32 sx2 = 0.f;
- F32 sy = 0.f;
- F32 sxy = 0.f;
-
- for (U32 i = 0; i < wpf.size(); ++i)
- {
- sx += wpf[i].mV[0];
- sx2 += wpf[i].mV[0]*wpf[i].mV[0];
- sy += wpf[i].mV[1];
- sxy += wpf[i].mV[0]*wpf[i].mV[1];
- }
-
- bfm = (sy*sx-wpf.size()*sxy)/(sx*sx-wpf.size()*sx2);
- bfb = (sx*sxy-sy*sx2)/(sx*sx-bfm*sx2);
- }
-
- {
- // best fit line is y=bfm*x+bfb
-
- //find point that is furthest to the right of line
- F32 off_x = -1.f;
- LLVector3 lp;
-
- for (U32 i = 0; i < wpf.size(); ++i)
- {
- //y = bfm*x+bfb
- //x = (y-bfb)/bfm
- F32 lx = (wpf[i].mV[1]-bfb)/bfm;
-
- lx = wpf[i].mV[0]-lx;
-
- if (off_x < lx)
- {
- off_x = lx;
- lp = wpf[i];
- }
- }
-
- //get line with slope bfm through lp
- // bfb = y-bfm*x
- bfb = lp.mV[1]-bfm*lp.mV[0];
-
- //calculate error
- mShadowError.mV[j] = 0.f;
-
- for (U32 i = 0; i < wpf.size(); ++i)
- {
- F32 lx = (wpf[i].mV[1]-bfb)/bfm;
- mShadowError.mV[j] += fabsf(wpf[i].mV[0]-lx);
- }
-
- mShadowError.mV[j] /= wpf.size();
- mShadowError.mV[j] /= size.mV[0];
-
- if (mShadowError.mV[j] > gSavedSettings.getF32("RenderShadowErrorCutoff"))
- { //just use ortho projection
- mShadowFOV.mV[j] = -1.f;
- origin.clearVec();
- proj[j] = gl_ortho(min.mV[0], max.mV[0],
- min.mV[1], max.mV[1],
- -max.mV[2], -min.mV[2]);
- }
- else
- {
- //origin is where line x = 0;
- origin.setVec(0,bfb,0);
-
- F32 fovz = 1.f;
- F32 fovx = 1.f;
-
- LLVector3 zp;
- LLVector3 xp;
-
- for (U32 i = 0; i < wpf.size(); ++i)
- {
- LLVector3 atz = wpf[i]-origin;
- atz.mV[0] = 0.f;
- atz.normVec();
- if (fovz > -atz.mV[1])
- {
- zp = wpf[i];
- fovz = -atz.mV[1];
- }
-
- LLVector3 atx = wpf[i]-origin;
- atx.mV[2] = 0.f;
- atx.normVec();
- if (fovx > -atx.mV[1])
- {
- fovx = -atx.mV[1];
- xp = wpf[i];
- }
- }
-
- fovx = acos(fovx);
- fovz = acos(fovz);
-
- F32 cutoff = llmin(gSavedSettings.getF32("RenderShadowFOVCutoff"), 1.4f);
-
- mShadowFOV.mV[j] = fovx;
-
- if (fovx < cutoff && fovz > cutoff)
- {
- //x is a good fit, but z is too big, move away from zp enough so that fovz matches cutoff
- F32 d = zp.mV[2]/tan(cutoff);
- F32 ny = zp.mV[1] + fabsf(d);
-
- origin.mV[1] = ny;
-
- fovz = 1.f;
- fovx = 1.f;
-
- for (U32 i = 0; i < wpf.size(); ++i)
- {
- LLVector3 atz = wpf[i]-origin;
- atz.mV[0] = 0.f;
- atz.normVec();
- fovz = llmin(fovz, -atz.mV[1]);
-
- LLVector3 atx = wpf[i]-origin;
- atx.mV[2] = 0.f;
- atx.normVec();
- fovx = llmin(fovx, -atx.mV[1]);
- }
-
- fovx = acos(fovx);
- fovz = acos(fovz);
-
- if (fovx > cutoff || llround(fovz, 0.01f) > cutoff)
- {
- // llerrs << "WTF?" << llendl;
- }
-
- mShadowFOV.mV[j] = cutoff;
- }
-
-
- origin += center;
-
- F32 ynear = -(max.mV[1]-origin.mV[1]);
- F32 yfar = -(min.mV[1]-origin.mV[1]);
-
- if (ynear < 0.1f) //keep a sensible near clip plane
- {
- F32 diff = 0.1f-ynear;
- origin.mV[1] += diff;
- ynear += diff;
- yfar += diff;
- }
-
- if (fovx > cutoff)
- { //just use ortho projection
- origin.clearVec();
- mShadowError.mV[j] = -1.f;
- proj[j] = gl_ortho(min.mV[0], max.mV[0],
- min.mV[1], max.mV[1],
- -max.mV[2], -min.mV[2]);
- }
- else
- {
- //get perspective projection
- view[j] = view[j].inverse();
-
- glh::vec3f origin_agent(origin.mV);
-
- //translate view to origin
- view[j].mult_matrix_vec(origin_agent);
-
- eye = LLVector3(origin_agent.v);
-
- if (!hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
- {
- mShadowFrustOrigin[j] = eye;
- }
-
- view[j] = look(LLVector3(origin_agent.v), lightDir, -up);
-
- F32 fx = 1.f/tanf(fovx);
- F32 fz = 1.f/tanf(fovz);
-
- proj[j] = glh::matrix4f(-fx, 0, 0, 0,
- 0, (yfar+ynear)/(ynear-yfar), 0, (2.f*yfar*ynear)/(ynear-yfar),
- 0, 0, -fz, 0,
- 0, -1.f, 0, 0);
- }
- }
- }
-
- shadow_cam.setFar(128.f);
- shadow_cam.setOriginAndLookAt(eye, up, center);
-
- shadow_cam.setOrigin(0,0,0);
-
- glh_set_current_modelview(view[j]);
- glh_set_current_projection(proj[j]);
-
- LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
-
- shadow_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR);
-
- //translate and scale to from [-1, 1] to [0, 1]
- glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
- 0.f, 0.5f, 0.f, 0.5f,
- 0.f, 0.f, 0.5f, 0.5f,
- 0.f, 0.f, 0.f, 1.f);
-
- glh_set_current_modelview(view[j]);
- glh_set_current_projection(proj[j]);
-
- for (U32 i = 0; i < 16; i++)
- {
- gGLLastModelView[i] = mShadowModelview[j].m[i];
- gGLLastProjection[i] = mShadowProjection[j].m[i];
- }
-
- mShadowModelview[j] = view[j];
- mShadowProjection[j] = proj[j];
-
-
- mSunShadowMatrix[j] = trans*proj[j]*view[j]*inv_view;
-
- stop_glerror();
-
- mShadow[j].bindTarget();
- mShadow[j].getViewport(gGLViewport);
-
- {
- static LLCullResult result[4];
-
- //LLGLEnable enable(GL_DEPTH_CLAMP_NV);
- renderShadow(view[j], proj[j], shadow_cam, result[j], TRUE);
- }
-
- mShadow[j].flush();
-
- if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
- {
- LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
- mShadowCamera[j+4] = shadow_cam;
- }
- }
-
-
- //hack to disable projector shadows
- static bool clear = true;
- bool gen_shadow = gSavedSettings.getS32("RenderShadowDetail") > 1;
-
- if (gen_shadow)
- {
- clear = true;
- F32 fade_amt = gFrameIntervalSeconds * llmax(LLViewerCamera::getInstance()->getVelocityStat()->getCurrentPerSec(), 1.f);
-
- //update shadow targets
- for (U32 i = 0; i < 2; i++)
- { //for each current shadow
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW4+i;
-
- if (mShadowSpotLight[i].notNull() &&
- (mShadowSpotLight[i] == mTargetShadowSpotLight[0] ||
- mShadowSpotLight[i] == mTargetShadowSpotLight[1]))
- { //keep this spotlight
- mSpotLightFade[i] = llmin(mSpotLightFade[i]+fade_amt, 1.f);
- }
- else
- { //fade out this light
- mSpotLightFade[i] = llmax(mSpotLightFade[i]-fade_amt, 0.f);
-
- if (mSpotLightFade[i] == 0.f || mShadowSpotLight[i].isNull())
- { //faded out, grab one of the pending spots (whichever one isn't already taken)
- if (mTargetShadowSpotLight[0] != mShadowSpotLight[(i+1)%2])
- {
- mShadowSpotLight[i] = mTargetShadowSpotLight[0];
- }
- else
- {
- mShadowSpotLight[i] = mTargetShadowSpotLight[1];
- }
- }
- }
- }
-
- for (S32 i = 0; i < 2; i++)
- {
- glh_set_current_modelview(saved_view);
- glh_set_current_projection(saved_proj);
-
- if (mShadowSpotLight[i].isNull())
- {
- continue;
- }
-
- LLVOVolume* volume = mShadowSpotLight[i]->getVOVolume();
-
- if (!volume)
- {
- mShadowSpotLight[i] = NULL;
- continue;
- }
-
- LLDrawable* drawable = mShadowSpotLight[i];
-
- LLVector3 params = volume->getSpotLightParams();
- F32 fov = params.mV[0];
-
- //get agent->light space matrix (modelview)
- LLVector3 center = drawable->getPositionAgent();
- LLQuaternion quat = volume->getRenderRotation();
-
- //get near clip plane
- LLVector3 scale = volume->getScale();
- LLVector3 at_axis(0,0,-scale.mV[2]*0.5f);
- at_axis *= quat;
-
- LLVector3 np = center+at_axis;
- at_axis.normVec();
-
- //get origin that has given fov for plane np, at_axis, and given scale
- F32 dist = (scale.mV[1]*0.5f)/tanf(fov*0.5f);
-
- LLVector3 origin = np - at_axis*dist;
-
- LLMatrix4 mat(quat, LLVector4(origin, 1.f));
-
- view[i+4] = glh::matrix4f((F32*) mat.mMatrix);
-
- view[i+4] = view[i+4].inverse();
-
- //get perspective matrix
- F32 near_clip = dist+0.01f;
- F32 width = scale.mV[VX];
- F32 height = scale.mV[VY];
- F32 far_clip = dist+volume->getLightRadius()*1.5f;
-
- F32 fovy = fov * RAD_TO_DEG;
- F32 aspect = width/height;
-
- proj[i+4] = gl_perspective(fovy, aspect, near_clip, far_clip);
-
- //translate and scale to from [-1, 1] to [0, 1]
- glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
- 0.f, 0.5f, 0.f, 0.5f,
- 0.f, 0.f, 0.5f, 0.5f,
- 0.f, 0.f, 0.f, 1.f);
-
- glh_set_current_modelview(view[i+4]);
- glh_set_current_projection(proj[i+4]);
-
- mSunShadowMatrix[i+4] = trans*proj[i+4]*view[i+4]*inv_view;
-
- for (U32 j = 0; j < 16; j++)
- {
- gGLLastModelView[j] = mShadowModelview[i+4].m[j];
- gGLLastProjection[j] = mShadowProjection[i+4].m[j];
- }
-
- mShadowModelview[i+4] = view[i+4];
- mShadowProjection[i+4] = proj[i+4];
-
- LLCamera shadow_cam = camera;
- shadow_cam.setFar(far_clip);
- shadow_cam.setOrigin(origin);
-
- LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
-
- stop_glerror();
-
- mShadow[i+4].bindTarget();
- mShadow[i+4].getViewport(gGLViewport);
-
- static LLCullResult result[2];
-
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+i+4;
-
- renderShadow(view[i+4], proj[i+4], shadow_cam, result[i], FALSE, FALSE);
-
- mShadow[i+4].flush();
- }
- }
- else
- {
- if (clear)
- {
- clear = false;
- for (U32 i = 4; i < 6; i++)
- {
- mShadow[i].bindTarget();
- mShadow[i].clear();
- mShadow[i].flush();
- }
- }
- }
-
- if (!gSavedSettings.getBOOL("CameraOffset"))
- {
- glh_set_current_modelview(saved_view);
- glh_set_current_projection(saved_proj);
- }
- else
- {
- glh_set_current_modelview(view[1]);
- glh_set_current_projection(proj[1]);
- glLoadMatrixf(view[1].m);
- glMatrixMode(GL_PROJECTION);
- glLoadMatrixf(proj[1].m);
- glMatrixMode(GL_MODELVIEW);
- }
- gGL.setColorMask(true, false);
-
- for (U32 i = 0; i < 16; i++)
- {
- gGLLastModelView[i] = last_modelview[i];
- gGLLastProjection[i] = last_projection[i];
- }
-
- popRenderTypeMask();
-}
-
-void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture)
-{
- for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
- {
- LLSpatialGroup* group = *i;
- if (!group->isDead() &&
- (!sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) &&
- gPipeline.hasRenderType(group->mSpatialPartition->mDrawableType) &&
- group->mDrawMap.find(type) != group->mDrawMap.end())
- {
- pass->renderGroup(group,type,mask,texture);
- }
- }
-}
-
-void LLPipeline::generateImpostor(LLVOAvatar* avatar)
-{
- LLMemType mt_gi(LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR);
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
-
- static LLCullResult result;
- result.clear();
- grabReferences(result);
-
- if (!avatar || !avatar->mDrawable)
- {
- return;
- }
-
- assertInitialized();
-
- BOOL muted = LLMuteList::getInstance()->isMuted(avatar->getID());
-
- pushRenderTypeMask();
-
- if (muted)
- {
- andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
- }
- else
- {
- andRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME,
- LLPipeline::RENDER_TYPE_AVATAR,
- LLPipeline::RENDER_TYPE_BUMP,
- LLPipeline::RENDER_TYPE_GRASS,
- LLPipeline::RENDER_TYPE_SIMPLE,
- LLPipeline::RENDER_TYPE_FULLBRIGHT,
- LLPipeline::RENDER_TYPE_ALPHA,
- LLPipeline::RENDER_TYPE_INVISIBLE,
- LLPipeline::RENDER_TYPE_PASS_SIMPLE,
- LLPipeline::RENDER_TYPE_PASS_ALPHA,
- LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK,
- LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
- LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK,
- LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY,
- LLPipeline::RENDER_TYPE_PASS_SHINY,
- LLPipeline::RENDER_TYPE_PASS_INVISIBLE,
- LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY,
- END_RENDER_TYPES);
- }
-
- S32 occlusion = sUseOcclusion;
- sUseOcclusion = 0;
- sReflectionRender = sRenderDeferred ? FALSE : TRUE;
- sShadowRender = TRUE;
- sImpostorRender = TRUE;
-
- LLViewerCamera* viewer_camera = LLViewerCamera::getInstance();
- markVisible(avatar->mDrawable, *viewer_camera);
- LLVOAvatar::sUseImpostors = FALSE;
-
- LLVOAvatar::attachment_map_t::iterator iter;
- for (iter = avatar->mAttachmentPoints.begin();
- iter != avatar->mAttachmentPoints.end();
- ++iter)
- {
- LLViewerJointAttachment *attachment = iter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- if (LLViewerObject* attached_object = (*attachment_iter))
- {
- markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera);
- }
- }
- }
-
- stateSort(*LLViewerCamera::getInstance(), result);
-
- const LLVector3* ext = avatar->mDrawable->getSpatialExtents();
- LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset());
-
- LLCamera camera = *viewer_camera;
-
- camera.lookAt(viewer_camera->getOrigin(), pos, viewer_camera->getUpAxis());
-
- LLVector2 tdim;
-
- LLVector3 half_height = (ext[1]-ext[0])*0.5f;
-
- LLVector3 left = camera.getLeftAxis();
- left *= left;
- left.normalize();
-
- LLVector3 up = camera.getUpAxis();
- up *= up;
- up.normalize();
-
- tdim.mV[0] = fabsf(half_height * left);
- tdim.mV[1] = fabsf(half_height * up);
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- //glh::matrix4f ortho = gl_ortho(-tdim.mV[0], tdim.mV[0], -tdim.mV[1], tdim.mV[1], 1.0, 256.0);
- F32 distance = (pos-camera.getOrigin()).length();
- F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG;
- F32 aspect = tdim.mV[0]/tdim.mV[1]; //128.f/256.f;
- glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f);
- glh_set_current_projection(persp);
- glLoadMatrixf(persp.m);
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glh::matrix4f mat;
- camera.getOpenGLTransform(mat.m);
-
- mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat;
-
- glLoadMatrixf(mat.m);
- glh_set_current_modelview(mat);
-
- glClearColor(0.0f,0.0f,0.0f,0.0f);
- gGL.setColorMask(true, true);
- glStencilMask(0xFFFFFFFF);
- glClearStencil(0);
-
- // get the number of pixels per angle
- F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * viewer_camera->getView());
-
- //get resolution based on angle width and height of impostor (double desired resolution to prevent aliasing)
- U32 resY = llmin(nhpo2((U32) (fov*pa)), (U32) 512);
- U32 resX = llmin(nhpo2((U32) (atanf(tdim.mV[0]/distance)*2.f*RAD_TO_DEG*pa)), (U32) 512);
-
- if (!avatar->mImpostor.isComplete() || resX != avatar->mImpostor.getWidth() ||
- resY != avatar->mImpostor.getHeight())
- {
- avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,TRUE);
-
- if (LLPipeline::sRenderDeferred)
- {
- addDeferredAttachments(avatar->mImpostor);
- }
-
- gGL.getTexUnit(0)->bind(&avatar->mImpostor);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- }
-
- LLGLEnable stencil(GL_STENCIL_TEST);
- glStencilMask(0xFFFFFFFF);
- glStencilFunc(GL_ALWAYS, 1, 0xFFFFFFFF);
- glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
-
- {
- LLGLEnable scissor(GL_SCISSOR_TEST);
- glScissor(0, 0, resX, resY);
- avatar->mImpostor.bindTarget();
- avatar->mImpostor.clear();
- }
-
- if (LLPipeline::sRenderDeferred)
- {
- stop_glerror();
- renderGeomDeferred(camera);
- renderGeomPostDeferred(camera);
- }
- else
- {
- renderGeom(camera);
- }
-
- glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
- glStencilFunc(GL_EQUAL, 1, 0xFFFFFF);
-
- { //create alpha mask based on stencil buffer (grey out if muted)
- LLVector3 left = camera.getLeftAxis()*tdim.mV[0]*2.f;
- LLVector3 up = camera.getUpAxis()*tdim.mV[1]*2.f;
-
- if (LLPipeline::sRenderDeferred)
- {
- GLuint buff = GL_COLOR_ATTACHMENT0_EXT;
- glDrawBuffersARB(1, &buff);
- }
-
- LLGLEnable blend(muted ? 0 : GL_BLEND);
-
- if (muted)
- {
- gGL.setColorMask(true, true);
- }
- else
- {
- gGL.setColorMask(false, true);
- }
-
- gGL.setSceneBlendType(LLRender::BT_ADD);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- LLGLDepthTest depth(GL_FALSE, GL_FALSE);
-
- gGL.color4f(1,1,1,1);
- gGL.color4ub(64,64,64,255);
- gGL.begin(LLRender::QUADS);
- gGL.vertex3fv((pos+left-up).mV);
- gGL.vertex3fv((pos-left-up).mV);
- gGL.vertex3fv((pos-left+up).mV);
- gGL.vertex3fv((pos+left+up).mV);
- gGL.end();
- gGL.flush();
-
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- }
-
-
- avatar->mImpostor.flush();
-
- avatar->setImpostorDim(tdim);
-
- LLVOAvatar::sUseImpostors = TRUE;
- sUseOcclusion = occlusion;
- sReflectionRender = FALSE;
- sImpostorRender = FALSE;
- sShadowRender = FALSE;
- popRenderTypeMask();
-
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-
- avatar->mNeedsImpostorUpdate = FALSE;
- avatar->cacheImpostorValues();
-
- LLVertexBuffer::unbind();
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- LLGLState::checkClientArrays();
-}
-
-BOOL LLPipeline::hasRenderBatches(const U32 type) const
-{
- return sCull->getRenderMapSize(type) > 0;
-}
-
-LLCullResult::drawinfo_list_t::iterator LLPipeline::beginRenderMap(U32 type)
-{
- return sCull->beginRenderMap(type);
-}
-
-LLCullResult::drawinfo_list_t::iterator LLPipeline::endRenderMap(U32 type)
-{
- return sCull->endRenderMap(type);
-}
-
-LLCullResult::sg_list_t::iterator LLPipeline::beginAlphaGroups()
-{
- return sCull->beginAlphaGroups();
-}
-
-LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups()
-{
- return sCull->endAlphaGroups();
-}
-
-BOOL LLPipeline::hasRenderType(const U32 type) const
-{
- // STORM-365 : LLViewerJointAttachment::setAttachmentVisibility() is setting type to 0 to actually mean "do not render"
- // We then need to test that value here and return FALSE to prevent attachment to render (in mouselook for instance)
- // TODO: reintroduce RENDER_TYPE_NONE in LLRenderTypeMask and initialize its mRenderTypeEnabled[RENDER_TYPE_NONE] to FALSE explicitely
- return (type == 0 ? FALSE : mRenderTypeEnabled[type]);
-}
-
-void LLPipeline::setRenderTypeMask(U32 type, ...)
-{
- va_list args;
-
- va_start(args, type);
- while (type < END_RENDER_TYPES)
- {
- mRenderTypeEnabled[type] = TRUE;
- type = va_arg(args, U32);
- }
- va_end(args);
-
- if (type > END_RENDER_TYPES)
- {
- llerrs << "Invalid render type." << llendl;
- }
-}
-
-BOOL LLPipeline::hasAnyRenderType(U32 type, ...) const
-{
- va_list args;
-
- va_start(args, type);
- while (type < END_RENDER_TYPES)
- {
- if (mRenderTypeEnabled[type])
- {
- return TRUE;
- }
- type = va_arg(args, U32);
- }
- va_end(args);
-
- if (type > END_RENDER_TYPES)
- {
- llerrs << "Invalid render type." << llendl;
- }
-
- return FALSE;
-}
-
-void LLPipeline::pushRenderTypeMask()
-{
- std::string cur_mask;
- cur_mask.assign((const char*) mRenderTypeEnabled, sizeof(mRenderTypeEnabled));
- mRenderTypeEnableStack.push(cur_mask);
-}
-
-void LLPipeline::popRenderTypeMask()
-{
- if (mRenderTypeEnableStack.empty())
- {
- llerrs << "Depleted render type stack." << llendl;
- }
-
- memcpy(mRenderTypeEnabled, mRenderTypeEnableStack.top().data(), sizeof(mRenderTypeEnabled));
- mRenderTypeEnableStack.pop();
-}
-
-void LLPipeline::andRenderTypeMask(U32 type, ...)
-{
- va_list args;
-
- BOOL tmp[NUM_RENDER_TYPES];
- for (U32 i = 0; i < NUM_RENDER_TYPES; ++i)
- {
- tmp[i] = FALSE;
- }
-
- va_start(args, type);
- while (type < END_RENDER_TYPES)
- {
- if (mRenderTypeEnabled[type])
- {
- tmp[type] = TRUE;
- }
-
- type = va_arg(args, U32);
- }
- va_end(args);
-
- if (type > END_RENDER_TYPES)
- {
- llerrs << "Invalid render type." << llendl;
- }
-
- for (U32 i = 0; i < LLPipeline::NUM_RENDER_TYPES; ++i)
- {
- mRenderTypeEnabled[i] = tmp[i];
- }
-
-}
-
-void LLPipeline::clearRenderTypeMask(U32 type, ...)
-{
- va_list args;
-
- va_start(args, type);
- while (type < END_RENDER_TYPES)
- {
- mRenderTypeEnabled[type] = FALSE;
-
- type = va_arg(args, U32);
- }
- va_end(args);
-
- if (type > END_RENDER_TYPES)
- {
- llerrs << "Invalid render type." << llendl;
- }
-}
-
-
+/**
+ * @file pipeline.cpp
+ * @brief Rendering pipeline.
+ *
+ * $LicenseInfo:firstyear=2005&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "pipeline.h"
+
+// library includes
+#include "llaudioengine.h" // For debugging.
+#include "imageids.h"
+#include "llerror.h"
+#include "llviewercontrol.h"
+#include "llfasttimer.h"
+#include "llfontgl.h"
+#include "llmemtype.h"
+#include "llnamevalue.h"
+#include "llpointer.h"
+#include "llprimitive.h"
+#include "llvolume.h"
+#include "material_codes.h"
+#include "timing.h"
+#include "v3color.h"
+#include "llui.h"
+#include "llglheaders.h"
+#include "llrender.h"
+#include "llwindow.h" // swapBuffers()
+
+// newview includes
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "lldrawable.h"
+#include "lldrawpoolalpha.h"
+#include "lldrawpoolavatar.h"
+#include "lldrawpoolground.h"
+#include "lldrawpoolbump.h"
+#include "lldrawpooltree.h"
+#include "lldrawpoolwater.h"
+#include "llface.h"
+#include "llfeaturemanager.h"
+#include "llfloatertelehub.h"
+#include "llfloaterreg.h"
+#include "llgldbg.h"
+#include "llhudmanager.h"
+#include "llhudnametag.h"
+#include "llhudtext.h"
+#include "lllightconstants.h"
+#include "llresmgr.h"
+#include "llselectmgr.h"
+#include "llsky.h"
+#include "lltracker.h"
+#include "lltool.h"
+#include "lltoolmgr.h"
+#include "llviewercamera.h"
+#include "llviewertexturelist.h"
+#include "llviewerobject.h"
+#include "llviewerobjectlist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerregion.h" // for audio debugging.
+#include "llviewerwindow.h" // For getSpinAxis
+#include "llvoavatarself.h"
+#include "llvoground.h"
+#include "llvosky.h"
+#include "llvotree.h"
+#include "llvovolume.h"
+#include "llvosurfacepatch.h"
+#include "llvowater.h"
+#include "llvotree.h"
+#include "llvopartgroup.h"
+#include "llworld.h"
+#include "llcubemap.h"
+#include "llviewershadermgr.h"
+#include "llviewerstats.h"
+#include "llviewerjoystick.h"
+#include "llviewerdisplay.h"
+#include "llwlparammanager.h"
+#include "llwaterparammanager.h"
+#include "llspatialpartition.h"
+#include "llmutelist.h"
+#include "lltoolpie.h"
+
+
+#ifdef _DEBUG
+// Debug indices is disabled for now for debug performance - djs 4/24/02
+//#define DEBUG_INDICES
+#else
+//#define DEBUG_INDICES
+#endif
+
+const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f;
+const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f;
+const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f;
+const F32 BACKLIGHT_NIGHT_MAGNITUDE_OBJECT = 0.08f;
+const S32 MAX_OFFSCREEN_GEOMETRY_CHANGES_PER_FRAME = 10;
+const U32 REFLECTION_MAP_RES = 128;
+
+// Max number of occluders to search for. JC
+const S32 MAX_OCCLUDER_COUNT = 2;
+
+extern S32 gBoxFrame;
+//extern BOOL gHideSelectedObjects;
+extern BOOL gDisplaySwapBuffers;
+extern BOOL gDebugGL;
+
+// hack counter for rendering a fixed number of frames after toggling
+// fullscreen to work around DEV-5361
+static S32 sDelayedVBOEnable = 0;
+
+BOOL gAvatarBacklight = FALSE;
+
+BOOL gDebugPipeline = FALSE;
+LLPipeline gPipeline;
+const LLMatrix4* gGLLastMatrix = NULL;
+
+LLFastTimer::DeclareTimer FTM_RENDER_GEOMETRY("Geometry");
+LLFastTimer::DeclareTimer FTM_RENDER_GRASS("Grass");
+LLFastTimer::DeclareTimer FTM_RENDER_INVISIBLE("Invisible");
+LLFastTimer::DeclareTimer FTM_RENDER_OCCLUSION("Occlusion");
+LLFastTimer::DeclareTimer FTM_RENDER_SHINY("Shiny");
+LLFastTimer::DeclareTimer FTM_RENDER_SIMPLE("Simple");
+LLFastTimer::DeclareTimer FTM_RENDER_TERRAIN("Terrain");
+LLFastTimer::DeclareTimer FTM_RENDER_TREES("Trees");
+LLFastTimer::DeclareTimer FTM_RENDER_UI("UI");
+LLFastTimer::DeclareTimer FTM_RENDER_WATER("Water");
+LLFastTimer::DeclareTimer FTM_RENDER_WL_SKY("Windlight Sky");
+LLFastTimer::DeclareTimer FTM_RENDER_ALPHA("Alpha Objects");
+LLFastTimer::DeclareTimer FTM_RENDER_CHARACTERS("Avatars");
+LLFastTimer::DeclareTimer FTM_RENDER_BUMP("Bump");
+LLFastTimer::DeclareTimer FTM_RENDER_FULLBRIGHT("Fullbright");
+LLFastTimer::DeclareTimer FTM_RENDER_GLOW("Glow");
+LLFastTimer::DeclareTimer FTM_GEO_UPDATE("Geo Update");
+LLFastTimer::DeclareTimer FTM_POOLRENDER("RenderPool");
+LLFastTimer::DeclareTimer FTM_POOLS("Pools");
+LLFastTimer::DeclareTimer FTM_RENDER_BLOOM_FBO("First FBO");
+LLFastTimer::DeclareTimer FTM_STATESORT("Sort Draw State");
+LLFastTimer::DeclareTimer FTM_PIPELINE("Pipeline");
+LLFastTimer::DeclareTimer FTM_CLIENT_COPY("Client Copy");
+LLFastTimer::DeclareTimer FTM_RENDER_DEFERRED("Deferred Shading");
+
+
+static LLFastTimer::DeclareTimer FTM_STATESORT_DRAWABLE("Sort Drawables");
+static LLFastTimer::DeclareTimer FTM_STATESORT_POSTSORT("Post Sort");
+
+//----------------------------------------
+std::string gPoolNames[] =
+{
+ // Correspond to LLDrawpool enum render type
+ "NONE",
+ "POOL_SIMPLE",
+ "POOL_TERRAIN",
+ "POOL_BUMP",
+ "POOL_TREE",
+ "POOL_SKY",
+ "POOL_WL_SKY",
+ "POOL_GROUND",
+ "POOL_INVISIBLE",
+ "POOL_AVATAR",
+ "POOL_WATER",
+ "POOL_GRASS",
+ "POOL_FULLBRIGHT",
+ "POOL_GLOW",
+ "POOL_ALPHA",
+};
+
+void drawBox(const LLVector3& c, const LLVector3& r);
+void drawBoxOutline(const LLVector3& pos, const LLVector3& size);
+
+U32 nhpo2(U32 v)
+{
+ U32 r = 1;
+ while (r < v) {
+ r *= 2;
+ }
+ return r;
+}
+
+glh::matrix4f glh_copy_matrix(GLdouble* src)
+{
+ glh::matrix4f ret;
+ for (U32 i = 0; i < 16; i++)
+ {
+ ret.m[i] = (F32) src[i];
+ }
+ return ret;
+}
+
+glh::matrix4f glh_get_current_modelview()
+{
+ return glh_copy_matrix(gGLModelView);
+}
+
+glh::matrix4f glh_get_current_projection()
+{
+ return glh_copy_matrix(gGLProjection);
+}
+
+void glh_copy_matrix(const glh::matrix4f& src, GLdouble* dst)
+{
+ for (U32 i = 0; i < 16; i++)
+ {
+ dst[i] = src.m[i];
+ }
+}
+
+void glh_set_current_modelview(const glh::matrix4f& mat)
+{
+ glh_copy_matrix(mat, gGLModelView);
+}
+
+void glh_set_current_projection(glh::matrix4f& mat)
+{
+ glh_copy_matrix(mat, gGLProjection);
+}
+
+glh::matrix4f gl_ortho(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat znear, GLfloat zfar)
+{
+ glh::matrix4f ret(
+ 2.f/(right-left), 0.f, 0.f, -(right+left)/(right-left),
+ 0.f, 2.f/(top-bottom), 0.f, -(top+bottom)/(top-bottom),
+ 0.f, 0.f, -2.f/(zfar-znear), -(zfar+znear)/(zfar-znear),
+ 0.f, 0.f, 0.f, 1.f);
+
+ return ret;
+}
+
+void display_update_camera();
+//----------------------------------------
+
+S32 LLPipeline::sCompiles = 0;
+
+BOOL LLPipeline::sPickAvatar = TRUE;
+BOOL LLPipeline::sDynamicLOD = TRUE;
+BOOL LLPipeline::sShowHUDAttachments = TRUE;
+BOOL LLPipeline::sRenderPhysicalBeacons = TRUE;
+BOOL LLPipeline::sRenderScriptedBeacons = FALSE;
+BOOL LLPipeline::sRenderScriptedTouchBeacons = TRUE;
+BOOL LLPipeline::sRenderParticleBeacons = FALSE;
+BOOL LLPipeline::sRenderSoundBeacons = FALSE;
+BOOL LLPipeline::sRenderBeacons = FALSE;
+BOOL LLPipeline::sRenderHighlight = TRUE;
+BOOL LLPipeline::sForceOldBakedUpload = FALSE;
+S32 LLPipeline::sUseOcclusion = 0;
+BOOL LLPipeline::sDelayVBUpdate = TRUE;
+BOOL LLPipeline::sAutoMaskAlphaDeferred = TRUE;
+BOOL LLPipeline::sAutoMaskAlphaNonDeferred = FALSE;
+BOOL LLPipeline::sDisableShaders = FALSE;
+BOOL LLPipeline::sRenderBump = TRUE;
+BOOL LLPipeline::sUseTriStrips = TRUE;
+BOOL LLPipeline::sUseFarClip = TRUE;
+BOOL LLPipeline::sShadowRender = FALSE;
+BOOL LLPipeline::sWaterReflections = FALSE;
+BOOL LLPipeline::sRenderGlow = FALSE;
+BOOL LLPipeline::sReflectionRender = FALSE;
+BOOL LLPipeline::sImpostorRender = FALSE;
+BOOL LLPipeline::sUnderWaterRender = FALSE;
+BOOL LLPipeline::sTextureBindTest = FALSE;
+BOOL LLPipeline::sRenderFrameTest = FALSE;
+BOOL LLPipeline::sRenderAttachedLights = TRUE;
+BOOL LLPipeline::sRenderAttachedParticles = TRUE;
+BOOL LLPipeline::sRenderDeferred = FALSE;
+BOOL LLPipeline::sAllowRebuildPriorityGroup = FALSE ;
+S32 LLPipeline::sVisibleLightCount = 0;
+F32 LLPipeline::sMinRenderSize = 0.f;
+
+
+static LLCullResult* sCull = NULL;
+
+static const U32 gl_cube_face[] =
+{
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB,
+};
+
+void validate_framebuffer_object();
+
+
+void addDeferredAttachments(LLRenderTarget& target)
+{
+ target.addColorAttachment(GL_RGBA); //specular
+ target.addColorAttachment(GL_RGBA); //normal+z
+}
+
+LLPipeline::LLPipeline() :
+ mBackfaceCull(FALSE),
+ mBatchCount(0),
+ mMatrixOpCount(0),
+ mTextureMatrixOps(0),
+ mMaxBatchSize(0),
+ mMinBatchSize(0),
+ mMeanBatchSize(0),
+ mTrianglesDrawn(0),
+ mNumVisibleNodes(0),
+ mVerticesRelit(0),
+ mLightingChanges(0),
+ mGeometryChanges(0),
+ mNumVisibleFaces(0),
+
+ mInitialized(FALSE),
+ mVertexShadersEnabled(FALSE),
+ mVertexShadersLoaded(0),
+ mRenderDebugFeatureMask(0),
+ mRenderDebugMask(0),
+ mOldRenderDebugMask(0),
+ mLastRebuildPool(NULL),
+ mAlphaPool(NULL),
+ mSkyPool(NULL),
+ mTerrainPool(NULL),
+ mWaterPool(NULL),
+ mGroundPool(NULL),
+ mSimplePool(NULL),
+ mFullbrightPool(NULL),
+ mInvisiblePool(NULL),
+ mGlowPool(NULL),
+ mBumpPool(NULL),
+ mWLSkyPool(NULL),
+ mLightMask(0),
+ mLightMovingMask(0),
+ mLightingDetail(0),
+ mScreenWidth(0),
+ mScreenHeight(0)
+{
+ mNoiseMap = 0;
+ mTrueNoiseMap = 0;
+ mLightFunc = 0;
+}
+
+void LLPipeline::init()
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_INIT);
+
+ sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD");
+ sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
+ sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
+ LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
+ sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
+ sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
+
+ mInitialized = TRUE;
+
+ stop_glerror();
+
+ //create render pass pools
+ getPool(LLDrawPool::POOL_ALPHA);
+ getPool(LLDrawPool::POOL_SIMPLE);
+ getPool(LLDrawPool::POOL_GRASS);
+ getPool(LLDrawPool::POOL_FULLBRIGHT);
+ getPool(LLDrawPool::POOL_INVISIBLE);
+ getPool(LLDrawPool::POOL_BUMP);
+ getPool(LLDrawPool::POOL_GLOW);
+
+ LLViewerStats::getInstance()->mTrianglesDrawnStat.reset();
+ resetFrameStats();
+
+ for (U32 i = 0; i < NUM_RENDER_TYPES; ++i)
+ {
+ mRenderTypeEnabled[i] = TRUE; //all rendering types start enabled
+ }
+
+ mRenderDebugFeatureMask = 0xffffffff; // All debugging features on
+ mRenderDebugMask = 0; // All debug starts off
+
+ // Don't turn on ground when this is set
+ // Mac Books with intel 950s need this
+ if(!gSavedSettings.getBOOL("RenderGround"))
+ {
+ toggleRenderType(RENDER_TYPE_GROUND);
+ }
+
+ mOldRenderDebugMask = mRenderDebugMask;
+
+ mBackfaceCull = TRUE;
+
+ stop_glerror();
+
+ // Enable features
+
+ LLViewerShaderMgr::instance()->setShaders();
+
+ stop_glerror();
+
+ for (U32 i = 0; i < 2; ++i)
+ {
+ mSpotLightFade[i] = 1.f;
+ }
+
+ setLightingDetail(-1);
+}
+
+LLPipeline::~LLPipeline()
+{
+
+}
+
+void LLPipeline::cleanup()
+{
+ assertInitialized();
+
+ mGroupQ1.clear() ;
+ mGroupQ2.clear() ;
+
+ for(pool_set_t::iterator iter = mPools.begin();
+ iter != mPools.end(); )
+ {
+ pool_set_t::iterator curiter = iter++;
+ LLDrawPool* poolp = *curiter;
+ if (poolp->isFacePool())
+ {
+ LLFacePool* face_pool = (LLFacePool*) poolp;
+ if (face_pool->mReferences.empty())
+ {
+ mPools.erase(curiter);
+ removeFromQuickLookup( poolp );
+ delete poolp;
+ }
+ }
+ else
+ {
+ mPools.erase(curiter);
+ removeFromQuickLookup( poolp );
+ delete poolp;
+ }
+ }
+
+ if (!mTerrainPools.empty())
+ {
+ llwarns << "Terrain Pools not cleaned up" << llendl;
+ }
+ if (!mTreePools.empty())
+ {
+ llwarns << "Tree Pools not cleaned up" << llendl;
+ }
+
+ delete mAlphaPool;
+ mAlphaPool = NULL;
+ delete mSkyPool;
+ mSkyPool = NULL;
+ delete mTerrainPool;
+ mTerrainPool = NULL;
+ delete mWaterPool;
+ mWaterPool = NULL;
+ delete mGroundPool;
+ mGroundPool = NULL;
+ delete mSimplePool;
+ mSimplePool = NULL;
+ delete mFullbrightPool;
+ mFullbrightPool = NULL;
+ delete mInvisiblePool;
+ mInvisiblePool = NULL;
+ delete mGlowPool;
+ mGlowPool = NULL;
+ delete mBumpPool;
+ mBumpPool = NULL;
+ // don't delete wl sky pool it was handled above in the for loop
+ //delete mWLSkyPool;
+ mWLSkyPool = NULL;
+
+ releaseGLBuffers();
+
+ mFaceSelectImagep = NULL;
+
+ mMovedBridge.clear();
+
+ mInitialized = FALSE;
+}
+
+//============================================================================
+
+void LLPipeline::destroyGL()
+{
+ stop_glerror();
+ unloadShaders();
+ mHighlightFaces.clear();
+
+ resetDrawOrders();
+
+ resetVertexBuffers();
+
+ releaseGLBuffers();
+
+ if (LLVertexBuffer::sEnableVBOs)
+ {
+ // render 30 frames after switching to work around DEV-5361
+ sDelayedVBOEnable = 30;
+ LLVertexBuffer::sEnableVBOs = FALSE;
+ }
+}
+
+static LLFastTimer::DeclareTimer FTM_RESIZE_SCREEN_TEXTURE("Resize Screen Texture");
+
+void LLPipeline::resizeScreenTexture()
+{
+ LLFastTimer ft(FTM_RESIZE_SCREEN_TEXTURE);
+ if (gPipeline.canUseVertexShaders() && assertInitialized())
+ {
+ GLuint resX = gViewerWindow->getWorldViewWidthRaw();
+ GLuint resY = gViewerWindow->getWorldViewHeightRaw();
+
+ allocateScreenBuffer(resX,resY);
+ }
+}
+
+void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
+{
+ // remember these dimensions
+ mScreenWidth = resX;
+ mScreenHeight = resY;
+
+ //never use more than 4 samples for render targets
+ U32 samples = llmin(gSavedSettings.getU32("RenderFSAASamples"), (U32) 4);
+ U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor");
+
+ if (res_mod > 1 && res_mod < resX && res_mod < resY)
+ {
+ resX /= res_mod;
+ resY /= res_mod;
+ }
+
+ if (gSavedSettings.getBOOL("RenderUIBuffer"))
+ {
+ mUIScreen.allocate(resX,resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
+ }
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ //allocate deferred rendering color buffers
+ mDeferredScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
+ mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
+ addDeferredAttachments(mDeferredScreen);
+
+ mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
+ mEdgeMap.allocate(resX, resY, GL_ALPHA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
+
+ for (U32 i = 0; i < 3; i++)
+ {
+ mDeferredLight[i].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE);
+ }
+
+ for (U32 i = 0; i < 2; i++)
+ {
+ mGIMapPost[i].allocate(resX,resY, GL_RGB, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE);
+ }
+
+ F32 scale = gSavedSettings.getF32("RenderShadowResolutionScale");
+
+ //HACK: make alpha masking work on ATI depth shadows (work around for ATI driver bug)
+ U32 shadow_fmt = gGLManager.mIsATI ? GL_ALPHA : 0;
+
+ for (U32 i = 0; i < 4; i++)
+ {
+ mShadow[i].allocate(U32(resX*scale),U32(resY*scale), shadow_fmt, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE);
+ }
+
+
+ U32 width = nhpo2(U32(resX*scale))/2;
+ U32 height = width;
+
+ for (U32 i = 4; i < 6; i++)
+ {
+ mShadow[i].allocate(width, height, shadow_fmt, TRUE, FALSE);
+ }
+
+ width = nhpo2(resX)/2;
+ height = nhpo2(resY)/2;
+ mLuminanceMap.allocate(width,height, GL_RGBA, FALSE, FALSE);
+ }
+ else
+ {
+ mScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE);
+ }
+
+
+ if (LLRenderTarget::sUseFBO && gGLManager.mHasFramebufferMultisample && samples > 1)
+ {
+ mSampleBuffer.allocate(resX,resY,GL_RGBA,TRUE,TRUE,LLTexUnit::TT_RECT_TEXTURE,FALSE,samples);
+ if (LLPipeline::sRenderDeferred)
+ {
+ addDeferredAttachments(mSampleBuffer);
+ mDeferredScreen.setSampleBuffer(&mSampleBuffer);
+ }
+
+ mScreen.setSampleBuffer(&mSampleBuffer);
+
+ stop_glerror();
+ }
+
+ if (LLPipeline::sRenderDeferred)
+ { //share depth buffer between deferred targets
+ mDeferredScreen.shareDepthBuffer(mScreen);
+ for (U32 i = 0; i < 3; i++)
+ { //share stencil buffer with screen space lightmap to stencil out sky
+ mDeferredScreen.shareDepthBuffer(mDeferredLight[i]);
+ }
+ }
+
+ gGL.getTexUnit(0)->disable();
+
+ stop_glerror();
+
+}
+
+//static
+void LLPipeline::updateRenderDeferred()
+{
+ BOOL deferred = ((gSavedSettings.getBOOL("RenderDeferred") &&
+ LLRenderTarget::sUseFBO &&
+ LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
+ gSavedSettings.getBOOL("VertexShaderEnable") &&
+ gSavedSettings.getBOOL("RenderAvatarVP") &&
+ gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) &&
+ !gUseWireframe;
+
+ sRenderDeferred = deferred;
+}
+
+void LLPipeline::releaseGLBuffers()
+{
+ assertInitialized();
+
+ if (mNoiseMap)
+ {
+ LLImageGL::deleteTextures(1, &mNoiseMap);
+ mNoiseMap = 0;
+ }
+
+ if (mTrueNoiseMap)
+ {
+ LLImageGL::deleteTextures(1, &mTrueNoiseMap);
+ mTrueNoiseMap = 0;
+ }
+
+ if (mLightFunc)
+ {
+ LLImageGL::deleteTextures(1, &mLightFunc);
+ mLightFunc = 0;
+ }
+
+ mWaterRef.release();
+ mWaterDis.release();
+ mScreen.release();
+ mUIScreen.release();
+ mSampleBuffer.releaseSampleBuffer();
+ mDeferredScreen.release();
+ mDeferredDepth.release();
+ for (U32 i = 0; i < 3; i++)
+ {
+ mDeferredLight[i].release();
+ }
+
+ mEdgeMap.release();
+ mGIMap.release();
+ mGIMapPost[0].release();
+ mGIMapPost[1].release();
+ mHighlight.release();
+ mLuminanceMap.release();
+
+ for (U32 i = 0; i < 6; i++)
+ {
+ mShadow[i].release();
+ }
+
+ for (U32 i = 0; i < 3; i++)
+ {
+ mGlow[i].release();
+ }
+
+ LLVOAvatar::resetImpostors();
+}
+
+void LLPipeline::createGLBuffers()
+{
+ LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_CREATE_BUFFERS);
+ assertInitialized();
+
+ updateRenderDeferred();
+
+ if (LLPipeline::sWaterReflections)
+ { //water reflection texture
+ U32 res = (U32) gSavedSettings.getS32("RenderWaterRefResolution");
+
+ mWaterRef.allocate(res,res,GL_RGBA,TRUE,FALSE);
+ mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE);
+ }
+
+ mHighlight.allocate(256,256,GL_RGBA, FALSE, FALSE);
+
+ stop_glerror();
+
+ GLuint resX = gViewerWindow->getWorldViewWidthRaw();
+ GLuint resY = gViewerWindow->getWorldViewHeightRaw();
+
+ if (LLPipeline::sRenderGlow)
+ { //screen space glow buffers
+ const U32 glow_res = llmax(1,
+ llmin(512, 1 << gSavedSettings.getS32("RenderGlowResolutionPow")));
+
+ for (U32 i = 0; i < 3; i++)
+ {
+ mGlow[i].allocate(512,glow_res,GL_RGBA,FALSE,FALSE);
+ }
+
+ allocateScreenBuffer(resX,resY);
+ mScreenWidth = 0;
+ mScreenHeight = 0;
+
+ }
+
+ if (sRenderDeferred)
+ {
+ if (!mNoiseMap)
+ {
+ const U32 noiseRes = 128;
+ LLVector3 noise[noiseRes*noiseRes];
+
+ F32 scaler = gSavedSettings.getF32("RenderDeferredNoise")/100.f;
+ for (U32 i = 0; i < noiseRes*noiseRes; ++i)
+ {
+ noise[i] = LLVector3(ll_frand()-0.5f, ll_frand()-0.5f, 0.f);
+ noise[i].normVec();
+ noise[i].mV[2] = ll_frand()*scaler+1.f-scaler/2.f;
+ }
+
+ LLImageGL::generateTextures(1, &mNoiseMap);
+
+ gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mNoiseMap);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB, GL_FLOAT, noise);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+ if (!mTrueNoiseMap)
+ {
+ const U32 noiseRes = 128;
+ F32 noise[noiseRes*noiseRes*3];
+ for (U32 i = 0; i < noiseRes*noiseRes*3; i++)
+ {
+ noise[i] = ll_frand()*2.0-1.0;
+ }
+
+ LLImageGL::generateTextures(1, &mTrueNoiseMap);
+ gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTrueNoiseMap);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB,GL_FLOAT, noise);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+ if (!mLightFunc)
+ {
+ U32 lightResX = gSavedSettings.getU32("RenderSpecularResX");
+ U32 lightResY = gSavedSettings.getU32("RenderSpecularResY");
+ U8* lg = new U8[lightResX*lightResY];
+
+ for (U32 y = 0; y < lightResY; ++y)
+ {
+ for (U32 x = 0; x < lightResX; ++x)
+ {
+ //spec func
+ F32 sa = (F32) x/(lightResX-1);
+ F32 spec = (F32) y/(lightResY-1);
+ //lg[y*lightResX+x] = (U8) (powf(sa, 128.f*spec*spec)*255);
+
+ //F32 sp = acosf(sa)/(1.f-spec);
+
+ sa = powf(sa, gSavedSettings.getF32("RenderSpecularExponent"));
+ F32 a = acosf(sa*0.25f+0.75f);
+ F32 m = llmax(0.5f-spec*0.5f, 0.001f);
+ F32 t2 = tanf(a)/m;
+ t2 *= t2;
+
+ F32 c4a = (3.f+4.f*cosf(2.f*a)+cosf(4.f*a))/8.f;
+ F32 bd = 1.f/(4.f*m*m*c4a)*powf(F_E, -t2);
+
+ lg[y*lightResX+x] = (U8) (llclamp(bd, 0.f, 1.f)*255);
+ }
+ }
+
+ LLImageGL::generateTextures(1, &mLightFunc);
+ gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
+ LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_ALPHA, lightResX, lightResY, GL_ALPHA, GL_UNSIGNED_BYTE, lg);
+ gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
+
+ delete [] lg;
+ }
+
+ if (gSavedSettings.getBOOL("RenderDeferredGI"))
+ {
+ mGIMap.allocate(512,512,GL_RGBA, TRUE, FALSE);
+ addDeferredAttachments(mGIMap);
+ }
+ }
+}
+
+void LLPipeline::restoreGL()
+{
+ LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_RESTORE_GL);
+ assertInitialized();
+
+ if (mVertexShadersEnabled)
+ {
+ LLViewerShaderMgr::instance()->setShaders();
+ }
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+ for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(i);
+ if (part)
+ {
+ part->restoreGL();
+ }
+ }
+ }
+}
+
+
+BOOL LLPipeline::canUseVertexShaders()
+{
+ if (sDisableShaders ||
+ !gGLManager.mHasVertexShader ||
+ !gGLManager.mHasFragmentShader ||
+ !LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable") ||
+ (assertInitialized() && mVertexShadersLoaded != 1) )
+ {
+ return FALSE;
+ }
+ else
+ {
+ return TRUE;
+ }
+}
+
+BOOL LLPipeline::canUseWindLightShaders() const
+{
+ return (!LLPipeline::sDisableShaders &&
+ gWLSkyProgram.mProgramObject != 0 &&
+ LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1);
+}
+
+BOOL LLPipeline::canUseWindLightShadersOnObjects() const
+{
+ return (canUseWindLightShaders()
+ && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0);
+}
+
+BOOL LLPipeline::canUseAntiAliasing() const
+{
+ return TRUE; //(gSavedSettings.getBOOL("RenderUseFBO"));
+}
+
+void LLPipeline::unloadShaders()
+{
+ LLMemType mt_us(LLMemType::MTYPE_PIPELINE_UNLOAD_SHADERS);
+ LLViewerShaderMgr::instance()->unloadShaders();
+
+ mVertexShadersLoaded = 0;
+}
+
+void LLPipeline::assertInitializedDoError()
+{
+ llerrs << "LLPipeline used when uninitialized." << llendl;
+}
+
+//============================================================================
+
+void LLPipeline::enableShadows(const BOOL enable_shadows)
+{
+ //should probably do something here to wrangle shadows....
+}
+
+S32 LLPipeline::getMaxLightingDetail() const
+{
+ /*if (mVertexShaderLevel[SHADER_OBJECT] >= LLDrawPoolSimple::SHADER_LEVEL_LOCAL_LIGHTS)
+ {
+ return 3;
+ }
+ else*/
+ {
+ return 1;
+ }
+}
+
+S32 LLPipeline::setLightingDetail(S32 level)
+{
+ LLMemType mt_ld(LLMemType::MTYPE_PIPELINE_LIGHTING_DETAIL);
+ assertInitialized();
+
+ if (level < 0)
+ {
+ if (gSavedSettings.getBOOL("VertexShaderEnable"))
+ {
+ level = 1;
+ }
+ else
+ {
+ level = 0;
+ }
+ }
+ level = llclamp(level, 0, getMaxLightingDetail());
+ if (level != mLightingDetail)
+ {
+ mLightingDetail = level;
+
+ if (mVertexShadersLoaded == 1)
+ {
+ LLViewerShaderMgr::instance()->setShaders();
+ }
+ }
+ return mLightingDetail;
+}
+
+class LLOctreeDirtyTexture : public LLOctreeTraveler<LLDrawable>
+{
+public:
+ const std::set<LLViewerFetchedTexture*>& mTextures;
+
+ LLOctreeDirtyTexture(const std::set<LLViewerFetchedTexture*>& textures) : mTextures(textures) { }
+
+ virtual void visit(const LLOctreeNode<LLDrawable>* node)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
+
+ if (!group->isState(LLSpatialGroup::GEOM_DIRTY) && !group->getData().empty())
+ {
+ for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
+ {
+ for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j)
+ {
+ LLDrawInfo* params = *j;
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(params->mTexture);
+ if (tex && mTextures.find(tex) != mTextures.end())
+ {
+ group->setState(LLSpatialGroup::GEOM_DIRTY);
+ }
+ }
+ }
+ }
+
+ for (LLSpatialGroup::bridge_list_t::iterator i = group->mBridgeList.begin(); i != group->mBridgeList.end(); ++i)
+ {
+ LLSpatialBridge* bridge = *i;
+ traverse(bridge->mOctree);
+ }
+ }
+};
+
+// Called when a texture changes # of channels (causes faces to move to alpha pool)
+void LLPipeline::dirtyPoolObjectTextures(const std::set<LLViewerFetchedTexture*>& textures)
+{
+ assertInitialized();
+
+ // *TODO: This is inefficient and causes frame spikes; need a better way to do this
+ // Most of the time is spent in dirty.traverse.
+
+ for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
+ {
+ LLDrawPool *poolp = *iter;
+ if (poolp->isFacePool())
+ {
+ ((LLFacePool*) poolp)->dirtyTextures(textures);
+ }
+ }
+
+ LLOctreeDirtyTexture dirty(textures);
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+ for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(i);
+ if (part)
+ {
+ dirty.traverse(part->mOctree);
+ }
+ }
+ }
+}
+
+LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerTexture *tex0)
+{
+ assertInitialized();
+
+ LLDrawPool *poolp = NULL;
+ switch( type )
+ {
+ case LLDrawPool::POOL_SIMPLE:
+ poolp = mSimplePool;
+ break;
+
+ case LLDrawPool::POOL_GRASS:
+ poolp = mGrassPool;
+ break;
+
+ case LLDrawPool::POOL_FULLBRIGHT:
+ poolp = mFullbrightPool;
+ break;
+
+ case LLDrawPool::POOL_INVISIBLE:
+ poolp = mInvisiblePool;
+ break;
+
+ case LLDrawPool::POOL_GLOW:
+ poolp = mGlowPool;
+ break;
+
+ case LLDrawPool::POOL_TREE:
+ poolp = get_if_there(mTreePools, (uintptr_t)tex0, (LLDrawPool*)0 );
+ break;
+
+ case LLDrawPool::POOL_TERRAIN:
+ poolp = get_if_there(mTerrainPools, (uintptr_t)tex0, (LLDrawPool*)0 );
+ break;
+
+ case LLDrawPool::POOL_BUMP:
+ poolp = mBumpPool;
+ break;
+
+ case LLDrawPool::POOL_ALPHA:
+ poolp = mAlphaPool;
+ break;
+
+ case LLDrawPool::POOL_AVATAR:
+ break; // Do nothing
+
+ case LLDrawPool::POOL_SKY:
+ poolp = mSkyPool;
+ break;
+
+ case LLDrawPool::POOL_WATER:
+ poolp = mWaterPool;
+ break;
+
+ case LLDrawPool::POOL_GROUND:
+ poolp = mGroundPool;
+ break;
+
+ case LLDrawPool::POOL_WL_SKY:
+ poolp = mWLSkyPool;
+ break;
+
+ default:
+ llassert(0);
+ llerrs << "Invalid Pool Type in LLPipeline::findPool() type=" << type << llendl;
+ break;
+ }
+
+ return poolp;
+}
+
+
+LLDrawPool *LLPipeline::getPool(const U32 type, LLViewerTexture *tex0)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE);
+ LLDrawPool *poolp = findPool(type, tex0);
+ if (poolp)
+ {
+ return poolp;
+ }
+
+ LLDrawPool *new_poolp = LLDrawPool::createPool(type, tex0);
+ addPool( new_poolp );
+
+ return new_poolp;
+}
+
+
+// static
+LLDrawPool* LLPipeline::getPoolFromTE(const LLTextureEntry* te, LLViewerTexture* imagep)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE);
+ U32 type = getPoolTypeFromTE(te, imagep);
+ return gPipeline.getPool(type, imagep);
+}
+
+//static
+U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* imagep)
+{
+ LLMemType mt_gpt(LLMemType::MTYPE_PIPELINE_GET_POOL_TYPE);
+
+ if (!te || !imagep)
+ {
+ return 0;
+ }
+
+ bool alpha = te->getColor().mV[3] < 0.999f;
+ if (imagep)
+ {
+ alpha = alpha || (imagep->getComponents() == 4 && imagep->getType() != LLViewerTexture::MEDIA_TEXTURE) || (imagep->getComponents() == 2);
+ }
+
+ if (alpha)
+ {
+ return LLDrawPool::POOL_ALPHA;
+ }
+ else if ((te->getBumpmap() || te->getShiny()))
+ {
+ return LLDrawPool::POOL_BUMP;
+ }
+ else
+ {
+ return LLDrawPool::POOL_SIMPLE;
+ }
+}
+
+
+void LLPipeline::addPool(LLDrawPool *new_poolp)
+{
+ LLMemType mt_a(LLMemType::MTYPE_PIPELINE_ADD_POOL);
+ assertInitialized();
+ mPools.insert(new_poolp);
+ addToQuickLookup( new_poolp );
+}
+
+void LLPipeline::allocDrawable(LLViewerObject *vobj)
+{
+ LLMemType mt_ad(LLMemType::MTYPE_PIPELINE_ALLOCATE_DRAWABLE);
+ LLDrawable *drawable = new LLDrawable();
+ vobj->mDrawable = drawable;
+
+ drawable->mVObjp = vobj;
+
+ //encompass completely sheared objects by taking
+ //the most extreme point possible (<1,1,0.5>)
+ drawable->setRadius(LLVector3(1,1,0.5f).scaleVec(vobj->getScale()).length());
+ if (vobj->isOrphaned())
+ {
+ drawable->setState(LLDrawable::FORCE_INVISIBLE);
+ }
+ drawable->updateXform(TRUE);
+}
+
+
+void LLPipeline::unlinkDrawable(LLDrawable *drawable)
+{
+ LLFastTimer t(FTM_PIPELINE);
+
+ assertInitialized();
+
+ LLPointer<LLDrawable> drawablep = drawable; // make sure this doesn't get deleted before we are done
+
+ // Based on flags, remove the drawable from the queues that it's on.
+ if (drawablep->isState(LLDrawable::ON_MOVE_LIST))
+ {
+ LLDrawable::drawable_vector_t::iterator iter = std::find(mMovedList.begin(), mMovedList.end(), drawablep);
+ if (iter != mMovedList.end())
+ {
+ mMovedList.erase(iter);
+ }
+ }
+
+ if (drawablep->getSpatialGroup())
+ {
+ if (!drawablep->getSpatialGroup()->mSpatialPartition->remove(drawablep, drawablep->getSpatialGroup()))
+ {
+#ifdef LL_RELEASE_FOR_DOWNLOAD
+ llwarns << "Couldn't remove object from spatial group!" << llendl;
+#else
+ llerrs << "Couldn't remove object from spatial group!" << llendl;
+#endif
+ }
+ }
+
+ mLights.erase(drawablep);
+ for (light_set_t::iterator iter = mNearbyLights.begin();
+ iter != mNearbyLights.end(); iter++)
+ {
+ if (iter->drawable == drawablep)
+ {
+ mNearbyLights.erase(iter);
+ break;
+ }
+ }
+
+ {
+ HighlightItem item(drawablep);
+ mHighlightSet.erase(item);
+
+ if (mHighlightObject == drawablep)
+ {
+ mHighlightObject = NULL;
+ }
+ }
+
+ for (U32 i = 0; i < 2; ++i)
+ {
+ if (mShadowSpotLight[i] == drawablep)
+ {
+ mShadowSpotLight[i] = NULL;
+ }
+
+ if (mTargetShadowSpotLight[i] == drawablep)
+ {
+ mTargetShadowSpotLight[i] = NULL;
+ }
+ }
+
+
+}
+
+U32 LLPipeline::addObject(LLViewerObject *vobj)
+{
+ LLMemType mt_ao(LLMemType::MTYPE_PIPELINE_ADD_OBJECT);
+ if (gNoRender)
+ {
+ return 0;
+ }
+
+ if (gSavedSettings.getBOOL("RenderDelayCreation"))
+ {
+ mCreateQ.push_back(vobj);
+ }
+ else
+ {
+ createObject(vobj);
+ }
+
+ return 1;
+}
+
+void LLPipeline::createObjects(F32 max_dtime)
+{
+ LLFastTimer ftm(FTM_GEO_UPDATE);
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_CREATE_OBJECTS);
+
+ LLTimer update_timer;
+
+ while (!mCreateQ.empty() && update_timer.getElapsedTimeF32() < max_dtime)
+ {
+ LLViewerObject* vobj = mCreateQ.front();
+ if (!vobj->isDead())
+ {
+ createObject(vobj);
+ }
+ mCreateQ.pop_front();
+ }
+
+ //for (LLViewerObject::vobj_list_t::iterator iter = mCreateQ.begin(); iter != mCreateQ.end(); ++iter)
+ //{
+ // createObject(*iter);
+ //}
+
+ //mCreateQ.clear();
+}
+
+void LLPipeline::createObject(LLViewerObject* vobj)
+{
+ LLDrawable* drawablep = vobj->mDrawable;
+
+ if (!drawablep)
+ {
+ drawablep = vobj->createDrawable(this);
+ }
+ else
+ {
+ llerrs << "Redundant drawable creation!" << llendl;
+ }
+
+ llassert(drawablep);
+
+ if (vobj->getParent())
+ {
+ vobj->setDrawableParent(((LLViewerObject*)vobj->getParent())->mDrawable); // LLPipeline::addObject 1
+ }
+ else
+ {
+ vobj->setDrawableParent(NULL); // LLPipeline::addObject 2
+ }
+
+ markRebuild(drawablep, LLDrawable::REBUILD_ALL, TRUE);
+
+ if (drawablep->getVOVolume() && gSavedSettings.getBOOL("RenderAnimateRes"))
+ {
+ // fun animated res
+ drawablep->updateXform(TRUE);
+ drawablep->clearState(LLDrawable::MOVE_UNDAMPED);
+ drawablep->setScale(LLVector3(0,0,0));
+ drawablep->makeActive();
+ }
+}
+
+
+void LLPipeline::resetFrameStats()
+{
+ assertInitialized();
+
+ LLViewerStats::getInstance()->mTrianglesDrawnStat.addValue(mTrianglesDrawn/1000.f);
+
+ if (mBatchCount > 0)
+ {
+ mMeanBatchSize = gPipeline.mTrianglesDrawn/gPipeline.mBatchCount;
+ }
+ mTrianglesDrawn = 0;
+ sCompiles = 0;
+ mVerticesRelit = 0;
+ mLightingChanges = 0;
+ mGeometryChanges = 0;
+ mNumVisibleFaces = 0;
+
+ if (mOldRenderDebugMask != mRenderDebugMask)
+ {
+ gObjectList.clearDebugText();
+ mOldRenderDebugMask = mRenderDebugMask;
+ }
+
+}
+
+//external functions for asynchronous updating
+void LLPipeline::updateMoveDampedAsync(LLDrawable* drawablep)
+{
+ if (gSavedSettings.getBOOL("FreezeTime"))
+ {
+ return;
+ }
+ if (!drawablep)
+ {
+ llerrs << "updateMove called with NULL drawablep" << llendl;
+ return;
+ }
+ if (drawablep->isState(LLDrawable::EARLY_MOVE))
+ {
+ return;
+ }
+
+ assertInitialized();
+
+ // update drawable now
+ drawablep->clearState(LLDrawable::MOVE_UNDAMPED); // force to DAMPED
+ drawablep->updateMove(); // returns done
+ drawablep->setState(LLDrawable::EARLY_MOVE); // flag says we already did an undamped move this frame
+ // Put on move list so that EARLY_MOVE gets cleared
+ if (!drawablep->isState(LLDrawable::ON_MOVE_LIST))
+ {
+ mMovedList.push_back(drawablep);
+ drawablep->setState(LLDrawable::ON_MOVE_LIST);
+ }
+}
+
+void LLPipeline::updateMoveNormalAsync(LLDrawable* drawablep)
+{
+ if (gSavedSettings.getBOOL("FreezeTime"))
+ {
+ return;
+ }
+ if (!drawablep)
+ {
+ llerrs << "updateMove called with NULL drawablep" << llendl;
+ return;
+ }
+ if (drawablep->isState(LLDrawable::EARLY_MOVE))
+ {
+ return;
+ }
+
+ assertInitialized();
+
+ // update drawable now
+ drawablep->setState(LLDrawable::MOVE_UNDAMPED); // force to UNDAMPED
+ drawablep->updateMove();
+ drawablep->setState(LLDrawable::EARLY_MOVE); // flag says we already did an undamped move this frame
+ // Put on move list so that EARLY_MOVE gets cleared
+ if (!drawablep->isState(LLDrawable::ON_MOVE_LIST))
+ {
+ mMovedList.push_back(drawablep);
+ drawablep->setState(LLDrawable::ON_MOVE_LIST);
+ }
+}
+
+void LLPipeline::updateMovedList(LLDrawable::drawable_vector_t& moved_list)
+{
+ for (LLDrawable::drawable_vector_t::iterator iter = moved_list.begin();
+ iter != moved_list.end(); )
+ {
+ LLDrawable::drawable_vector_t::iterator curiter = iter++;
+ LLDrawable *drawablep = *curiter;
+ BOOL done = TRUE;
+ if (!drawablep->isDead() && (!drawablep->isState(LLDrawable::EARLY_MOVE)))
+ {
+ done = drawablep->updateMove();
+ }
+ drawablep->clearState(LLDrawable::EARLY_MOVE | LLDrawable::MOVE_UNDAMPED);
+ if (done)
+ {
+ drawablep->clearState(LLDrawable::ON_MOVE_LIST);
+ iter = moved_list.erase(curiter);
+ }
+ }
+}
+
+static LLFastTimer::DeclareTimer FTM_OCTREE_BALANCE("Balance Octree");
+static LLFastTimer::DeclareTimer FTM_UPDATE_MOVE("Update Move");
+
+void LLPipeline::updateMove()
+{
+ LLFastTimer t(FTM_UPDATE_MOVE);
+ LLMemType mt_um(LLMemType::MTYPE_PIPELINE_UPDATE_MOVE);
+
+ if (gSavedSettings.getBOOL("FreezeTime"))
+ {
+ return;
+ }
+
+ assertInitialized();
+
+ {
+ static LLFastTimer::DeclareTimer ftm("Retexture");
+ LLFastTimer t(ftm);
+
+ for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin();
+ iter != mRetexturedList.end(); ++iter)
+ {
+ LLDrawable* drawablep = *iter;
+ if (drawablep && !drawablep->isDead())
+ {
+ drawablep->updateTexture();
+ }
+ }
+ mRetexturedList.clear();
+ }
+
+ {
+ static LLFastTimer::DeclareTimer ftm("Moved List");
+ LLFastTimer t(ftm);
+ updateMovedList(mMovedList);
+ }
+
+ //balance octrees
+ {
+ LLFastTimer ot(FTM_OCTREE_BALANCE);
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+ for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(i);
+ if (part)
+ {
+ part->mOctree->balance();
+ }
+ }
+ }
+ }
+}
+
+/////////////////////////////////////////////////////////////////////////////
+// Culling and occlusion testing
+/////////////////////////////////////////////////////////////////////////////
+
+//static
+F32 LLPipeline::calcPixelArea(LLVector3 center, LLVector3 size, LLCamera &camera)
+{
+ LLVector3 lookAt = center - camera.getOrigin();
+ F32 dist = lookAt.length();
+
+ //ramp down distance for nearby objects
+ //shrink dist by dist/16.
+ if (dist < 16.f)
+ {
+ dist /= 16.f;
+ dist *= dist;
+ dist *= 16.f;
+ }
+
+ //get area of circle around node
+ F32 app_angle = atanf(size.length()/dist);
+ F32 radius = app_angle*LLDrawable::sCurPixelAngle;
+ return radius*radius * F_PI;
+}
+
+void LLPipeline::grabReferences(LLCullResult& result)
+{
+ sCull = &result;
+}
+
+BOOL LLPipeline::visibleObjectsInFrustum(LLCamera& camera)
+{
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+
+ for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(i);
+ if (part)
+ {
+ if (hasRenderType(part->mDrawableType))
+ {
+ if (part->visibleObjectsInFrustum(camera))
+ {
+ return TRUE;
+ }
+ }
+ }
+ }
+ }
+
+ return FALSE;
+}
+
+BOOL LLPipeline::getVisibleExtents(LLCamera& camera, LLVector3& min, LLVector3& max)
+{
+ const F32 X = 65536.f;
+
+ min = LLVector3(X,X,X);
+ max = LLVector3(-X,-X,-X);
+
+ U32 saved_camera_id = LLViewerCamera::sCurCameraID;
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
+
+ BOOL res = TRUE;
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+
+ for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(i);
+ if (part)
+ {
+ if (hasRenderType(part->mDrawableType))
+ {
+ if (!part->getVisibleExtents(camera, min, max))
+ {
+ res = FALSE;
+ }
+ }
+ }
+ }
+ }
+
+ LLViewerCamera::sCurCameraID = saved_camera_id;
+
+ return res;
+}
+
+static LLFastTimer::DeclareTimer FTM_CULL("Object Culling");
+
+void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_clip)
+{
+ LLFastTimer t(FTM_CULL);
+ LLMemType mt_uc(LLMemType::MTYPE_PIPELINE_UPDATE_CULL);
+
+ grabReferences(result);
+
+ sCull->clear();
+
+ BOOL to_texture = LLPipeline::sUseOcclusion > 1 &&
+ !hasRenderType(LLPipeline::RENDER_TYPE_HUD) &&
+ LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD &&
+ gPipeline.canUseVertexShaders() &&
+ sRenderGlow;
+
+ if (to_texture)
+ {
+ mScreen.bindTarget();
+ }
+
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadMatrixd(gGLLastProjection);
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLLastModelView);
+
+
+ LLVertexBuffer::unbind();
+ LLGLDisable blend(GL_BLEND);
+ LLGLDisable test(GL_ALPHA_TEST);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ if (sUseOcclusion > 1)
+ {
+ gGL.setColorMask(false, false);
+ }
+
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE);
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+ if (water_clip != 0)
+ {
+ LLPlane plane(LLVector3(0,0, (F32) -water_clip), (F32) water_clip*region->getWaterHeight());
+ camera.setUserClipPlane(plane);
+ }
+ else
+ {
+ camera.disableUserClipPlane();
+ }
+
+ for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(i);
+ if (part)
+ {
+ if (hasRenderType(part->mDrawableType))
+ {
+ part->cull(camera);
+ }
+ }
+ }
+ }
+
+ camera.disableUserClipPlane();
+
+ if (hasRenderType(LLPipeline::RENDER_TYPE_SKY) &&
+ gSky.mVOSkyp.notNull() &&
+ gSky.mVOSkyp->mDrawable.notNull())
+ {
+ gSky.mVOSkyp->mDrawable->setVisible(camera);
+ sCull->pushDrawable(gSky.mVOSkyp->mDrawable);
+ gSky.updateCull();
+ stop_glerror();
+ }
+
+ if (hasRenderType(LLPipeline::RENDER_TYPE_GROUND) &&
+ !gPipeline.canUseWindLightShaders() &&
+ gSky.mVOGroundp.notNull() &&
+ gSky.mVOGroundp->mDrawable.notNull() &&
+ !LLPipeline::sWaterReflections)
+ {
+ gSky.mVOGroundp->mDrawable->setVisible(camera);
+ sCull->pushDrawable(gSky.mVOGroundp->mDrawable);
+ }
+
+
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+
+ if (sUseOcclusion > 1)
+ {
+ gGL.setColorMask(true, false);
+ }
+
+ if (to_texture)
+ {
+ mScreen.flush();
+ }
+}
+
+void LLPipeline::markNotCulled(LLSpatialGroup* group, LLCamera& camera)
+{
+ if (group->getData().empty())
+ {
+ return;
+ }
+
+ group->setVisible();
+
+ if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
+ {
+ group->updateDistance(camera);
+ }
+
+ const F32 MINIMUM_PIXEL_AREA = 16.f;
+
+ if (group->mPixelArea < MINIMUM_PIXEL_AREA)
+ {
+ return;
+ }
+
+ if (sMinRenderSize > 0.f &&
+ llmax(llmax(group->mBounds[1].mV[0], group->mBounds[1].mV[1]), group->mBounds[1].mV[2]) < sMinRenderSize)
+ {
+ return;
+ }
+
+ assertInitialized();
+
+ if (!group->mSpatialPartition->mRenderByGroup)
+ { //render by drawable
+ sCull->pushDrawableGroup(group);
+ }
+ else
+ { //render by group
+ sCull->pushVisibleGroup(group);
+ }
+
+ mNumVisibleNodes++;
+}
+
+void LLPipeline::markOccluder(LLSpatialGroup* group)
+{
+ if (sUseOcclusion > 1 && group && !group->isOcclusionState(LLSpatialGroup::ACTIVE_OCCLUSION))
+ {
+ LLSpatialGroup* parent = group->getParent();
+
+ if (!parent || !parent->isOcclusionState(LLSpatialGroup::OCCLUDED))
+ { //only mark top most occluders as active occlusion
+ sCull->pushOcclusionGroup(group);
+ group->setOcclusionState(LLSpatialGroup::ACTIVE_OCCLUSION);
+
+ if (parent &&
+ !parent->isOcclusionState(LLSpatialGroup::ACTIVE_OCCLUSION) &&
+ parent->getElementCount() == 0 &&
+ parent->needsUpdate())
+ {
+ sCull->pushOcclusionGroup(group);
+ parent->setOcclusionState(LLSpatialGroup::ACTIVE_OCCLUSION);
+ }
+ }
+ }
+}
+
+void LLPipeline::doOcclusion(LLCamera& camera)
+{
+ LLVertexBuffer::unbind();
+
+ if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION))
+ {
+ gGL.setColorMask(true, false, false, false);
+ }
+ else
+ {
+ gGL.setColorMask(false, false);
+ }
+ LLGLDisable blend(GL_BLEND);
+ LLGLDisable test(GL_ALPHA_TEST);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE);
+
+ LLGLDisable cull(GL_CULL_FACE);
+ if (LLPipeline::sUseOcclusion > 1)
+ {
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginOcclusionGroups(); iter != sCull->endOcclusionGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ group->doOcclusion(&camera);
+ group->clearOcclusionState(LLSpatialGroup::ACTIVE_OCCLUSION);
+ }
+ }
+
+ gGL.setColorMask(true, false);
+}
+
+BOOL LLPipeline::updateDrawableGeom(LLDrawable* drawablep, BOOL priority)
+{
+ BOOL update_complete = drawablep->updateGeometry(priority);
+ if (update_complete && assertInitialized())
+ {
+ drawablep->setState(LLDrawable::BUILT);
+ mGeometryChanges++;
+ }
+ return update_complete;
+}
+
+void LLPipeline::updateGL()
+{
+ while (!LLGLUpdate::sGLQ.empty())
+ {
+ LLGLUpdate* glu = LLGLUpdate::sGLQ.front();
+ glu->updateGL();
+ glu->mInQ = FALSE;
+ LLGLUpdate::sGLQ.pop_front();
+ }
+}
+
+void LLPipeline::rebuildPriorityGroups()
+{
+ if(!sAllowRebuildPriorityGroup)
+ {
+ return ;
+ }
+ sAllowRebuildPriorityGroup = FALSE ;
+
+ LLTimer update_timer;
+ LLMemType mt(LLMemType::MTYPE_PIPELINE);
+
+ assertInitialized();
+
+ // Iterate through all drawables on the priority build queue,
+ for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ1.begin();
+ iter != mGroupQ1.end(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ group->rebuildGeom();
+ group->clearState(LLSpatialGroup::IN_BUILD_Q1);
+ }
+
+ mGroupQ1.clear();
+}
+
+void LLPipeline::rebuildGroups()
+{
+ // Iterate through some drawables on the non-priority build queue
+ S32 size = (S32) mGroupQ2.size();
+ S32 min_count = llclamp((S32) ((F32) (size * size)/4096*0.25f), 1, size);
+
+ S32 count = 0;
+
+ std::sort(mGroupQ2.begin(), mGroupQ2.end(), LLSpatialGroup::CompareUpdateUrgency());
+
+ LLSpatialGroup::sg_vector_t::iterator iter;
+ for (iter = mGroupQ2.begin();
+ iter != mGroupQ2.end(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+
+ if (group->isDead())
+ {
+ continue;
+ }
+
+ group->rebuildGeom();
+
+ if (group->mSpatialPartition->mRenderByGroup)
+ {
+ count++;
+ }
+
+ group->clearState(LLSpatialGroup::IN_BUILD_Q2);
+
+ if (count > min_count)
+ {
+ ++iter;
+ break;
+ }
+ }
+
+ mGroupQ2.erase(mGroupQ2.begin(), iter);
+
+ updateMovedList(mMovedBridge);
+}
+
+void LLPipeline::updateGeom(F32 max_dtime)
+{
+ LLTimer update_timer;
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_UPDATE_GEOM);
+ LLPointer<LLDrawable> drawablep;
+
+ LLFastTimer t(FTM_GEO_UPDATE);
+
+ assertInitialized();
+
+ if (sDelayedVBOEnable > 0)
+ {
+ if (--sDelayedVBOEnable <= 0)
+ {
+ resetVertexBuffers();
+ LLVertexBuffer::sEnableVBOs = TRUE;
+ }
+ }
+
+ // notify various object types to reset internal cost metrics, etc.
+ // for now, only LLVOVolume does this to throttle LOD changes
+ LLVOVolume::preUpdateGeom();
+
+ // Iterate through all drawables on the priority build queue,
+ for (LLDrawable::drawable_list_t::iterator iter = mBuildQ1.begin();
+ iter != mBuildQ1.end();)
+ {
+ LLDrawable::drawable_list_t::iterator curiter = iter++;
+ LLDrawable* drawablep = *curiter;
+ if (drawablep && !drawablep->isDead())
+ {
+ if (drawablep->isState(LLDrawable::IN_REBUILD_Q2))
+ {
+ drawablep->clearState(LLDrawable::IN_REBUILD_Q2);
+ LLDrawable::drawable_list_t::iterator find = std::find(mBuildQ2.begin(), mBuildQ2.end(), drawablep);
+ if (find != mBuildQ2.end())
+ {
+ mBuildQ2.erase(find);
+ }
+ }
+
+ if (updateDrawableGeom(drawablep, TRUE))
+ {
+ drawablep->clearState(LLDrawable::IN_REBUILD_Q1);
+ mBuildQ1.erase(curiter);
+ }
+ }
+ else
+ {
+ mBuildQ1.erase(curiter);
+ }
+ }
+
+ // Iterate through some drawables on the non-priority build queue
+ S32 min_count = 16;
+ S32 size = (S32) mBuildQ2.size();
+ if (size > 1024)
+ {
+ min_count = llclamp((S32) (size * (F32) size/4096), 16, size);
+ }
+
+ S32 count = 0;
+
+ max_dtime = llmax(update_timer.getElapsedTimeF32()+0.001f, max_dtime);
+ LLSpatialGroup* last_group = NULL;
+ LLSpatialBridge* last_bridge = NULL;
+
+ for (LLDrawable::drawable_list_t::iterator iter = mBuildQ2.begin();
+ iter != mBuildQ2.end(); )
+ {
+ LLDrawable::drawable_list_t::iterator curiter = iter++;
+ LLDrawable* drawablep = *curiter;
+
+ LLSpatialBridge* bridge = drawablep->isRoot() ? drawablep->getSpatialBridge() :
+ drawablep->getParent()->getSpatialBridge();
+
+ if (drawablep->getSpatialGroup() != last_group &&
+ (!last_bridge || bridge != last_bridge) &&
+ (update_timer.getElapsedTimeF32() >= max_dtime) && count > min_count)
+ {
+ break;
+ }
+
+ //make sure updates don't stop in the middle of a spatial group
+ //to avoid thrashing (objects are enqueued by group)
+ last_group = drawablep->getSpatialGroup();
+ last_bridge = bridge;
+
+ BOOL update_complete = TRUE;
+ if (!drawablep->isDead())
+ {
+ update_complete = updateDrawableGeom(drawablep, FALSE);
+ count++;
+ }
+ if (update_complete)
+ {
+ drawablep->clearState(LLDrawable::IN_REBUILD_Q2);
+ mBuildQ2.erase(curiter);
+ }
+ }
+
+ updateMovedList(mMovedBridge);
+}
+
+void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_VISIBLE);
+
+ if(drawablep && !drawablep->isDead())
+ {
+ if (drawablep->isSpatialBridge())
+ {
+ const LLDrawable* root = ((LLSpatialBridge*) drawablep)->mDrawable;
+ llassert(root); // trying to catch a bad assumption
+ if (root && // // this test may not be needed, see above
+ root->getVObj()->isAttachment())
+ {
+ LLDrawable* rootparent = root->getParent();
+ if (rootparent) // this IS sometimes NULL
+ {
+ LLViewerObject *vobj = rootparent->getVObj();
+ llassert(vobj); // trying to catch a bad assumption
+ if (vobj) // this test may not be needed, see above
+ {
+ const LLVOAvatar* av = vobj->asAvatar();
+ if (av && av->isImpostor())
+ {
+ return;
+ }
+ }
+ }
+ }
+ sCull->pushBridge((LLSpatialBridge*) drawablep);
+ }
+ else
+ {
+ sCull->pushDrawable(drawablep);
+ }
+
+ drawablep->setVisible(camera);
+ }
+}
+
+void LLPipeline::markMoved(LLDrawable *drawablep, BOOL damped_motion)
+{
+ LLMemType mt_mm(LLMemType::MTYPE_PIPELINE_MARK_MOVED);
+
+ if (!drawablep)
+ {
+ //llerrs << "Sending null drawable to moved list!" << llendl;
+ return;
+ }
+
+ if (drawablep->isDead())
+ {
+ llwarns << "Marking NULL or dead drawable moved!" << llendl;
+ return;
+ }
+
+ if (drawablep->getParent())
+ {
+ //ensure that parent drawables are moved first
+ markMoved(drawablep->getParent(), damped_motion);
+ }
+
+ assertInitialized();
+
+ if (!drawablep->isState(LLDrawable::ON_MOVE_LIST))
+ {
+ if (drawablep->isSpatialBridge())
+ {
+ mMovedBridge.push_back(drawablep);
+ }
+ else
+ {
+ mMovedList.push_back(drawablep);
+ }
+ drawablep->setState(LLDrawable::ON_MOVE_LIST);
+ }
+ if (damped_motion == FALSE)
+ {
+ drawablep->setState(LLDrawable::MOVE_UNDAMPED); // UNDAMPED trumps DAMPED
+ }
+ else if (drawablep->isState(LLDrawable::MOVE_UNDAMPED))
+ {
+ drawablep->clearState(LLDrawable::MOVE_UNDAMPED);
+ }
+}
+
+void LLPipeline::markShift(LLDrawable *drawablep)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_SHIFT);
+
+ if (!drawablep || drawablep->isDead())
+ {
+ return;
+ }
+
+ assertInitialized();
+
+ if (!drawablep->isState(LLDrawable::ON_SHIFT_LIST))
+ {
+ drawablep->getVObj()->setChanged(LLXform::SHIFTED | LLXform::SILHOUETTE);
+ if (drawablep->getParent())
+ {
+ markShift(drawablep->getParent());
+ }
+ mShiftList.push_back(drawablep);
+ drawablep->setState(LLDrawable::ON_SHIFT_LIST);
+ }
+}
+
+void LLPipeline::shiftObjects(const LLVector3 &offset)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_SHIFT_OBJECTS);
+
+ assertInitialized();
+
+ glClear(GL_DEPTH_BUFFER_BIT);
+ gDepthDirty = TRUE;
+
+ for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin();
+ iter != mShiftList.end(); iter++)
+ {
+ LLDrawable *drawablep = *iter;
+ if (drawablep->isDead())
+ {
+ continue;
+ }
+ drawablep->shiftPos(offset);
+ drawablep->clearState(LLDrawable::ON_SHIFT_LIST);
+ }
+ mShiftList.resize(0);
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+ for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(i);
+ if (part)
+ {
+ part->shift(offset);
+ }
+ }
+ }
+
+ LLHUDText::shiftAll(offset);
+ LLHUDNameTag::shiftAll(offset);
+ display_update_camera();
+}
+
+void LLPipeline::markTextured(LLDrawable *drawablep)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_TEXTURED);
+
+ if (drawablep && !drawablep->isDead() && assertInitialized())
+ {
+ mRetexturedList.insert(drawablep);
+ }
+}
+
+void LLPipeline::markGLRebuild(LLGLUpdate* glu)
+{
+ if (glu && !glu->mInQ)
+ {
+ LLGLUpdate::sGLQ.push_back(glu);
+ glu->mInQ = TRUE;
+ }
+}
+
+void LLPipeline::markRebuild(LLSpatialGroup* group, BOOL priority)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE);
+ //assert_main_thread();
+
+ if (group && !group->isDead() && group->mSpatialPartition)
+ {
+ if (group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD)
+ {
+ priority = TRUE;
+ }
+
+ if (priority)
+ {
+ if (!group->isState(LLSpatialGroup::IN_BUILD_Q1))
+ {
+ mGroupQ1.push_back(group);
+ group->setState(LLSpatialGroup::IN_BUILD_Q1);
+
+ if (group->isState(LLSpatialGroup::IN_BUILD_Q2))
+ {
+ LLSpatialGroup::sg_vector_t::iterator iter = std::find(mGroupQ2.begin(), mGroupQ2.end(), group);
+ if (iter != mGroupQ2.end())
+ {
+ mGroupQ2.erase(iter);
+ }
+ group->clearState(LLSpatialGroup::IN_BUILD_Q2);
+ }
+ }
+ }
+ else if (!group->isState(LLSpatialGroup::IN_BUILD_Q2 | LLSpatialGroup::IN_BUILD_Q1))
+ {
+ //llerrs << "Non-priority updates not yet supported!" << llendl;
+ if (std::find(mGroupQ2.begin(), mGroupQ2.end(), group) != mGroupQ2.end())
+ {
+ llerrs << "WTF?" << llendl;
+ }
+ mGroupQ2.push_back(group);
+ group->setState(LLSpatialGroup::IN_BUILD_Q2);
+
+ }
+ }
+}
+
+void LLPipeline::markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag, BOOL priority)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_MARK_REBUILD);
+
+ if (drawablep && !drawablep->isDead() && assertInitialized())
+ {
+ if (!drawablep->isState(LLDrawable::BUILT))
+ {
+ priority = TRUE;
+ }
+ if (priority)
+ {
+ if (!drawablep->isState(LLDrawable::IN_REBUILD_Q1))
+ {
+ mBuildQ1.push_back(drawablep);
+ drawablep->setState(LLDrawable::IN_REBUILD_Q1); // mark drawable as being in priority queue
+ }
+ }
+ else if (!drawablep->isState(LLDrawable::IN_REBUILD_Q2))
+ {
+ mBuildQ2.push_back(drawablep);
+ drawablep->setState(LLDrawable::IN_REBUILD_Q2); // need flag here because it is just a list
+ }
+ if (flag & (LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION))
+ {
+ drawablep->getVObj()->setChanged(LLXform::SILHOUETTE);
+ }
+ drawablep->setState(flag);
+ }
+}
+
+static LLFastTimer::DeclareTimer FTM_RESET_DRAWORDER("Reset Draw Order");
+
+void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
+{
+ if (hasAnyRenderType(LLPipeline::RENDER_TYPE_AVATAR,
+ LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_TERRAIN,
+ LLPipeline::RENDER_TYPE_TREE,
+ LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_VOIDWATER,
+ LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::END_RENDER_TYPES))
+ {
+ //clear faces from face pools
+ LLFastTimer t(FTM_RESET_DRAWORDER);
+ gPipeline.resetDrawOrders();
+ }
+
+ LLFastTimer ftm(FTM_STATESORT);
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT);
+
+ //LLVertexBuffer::unbind();
+
+ grabReferences(result);
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ group->checkOcclusion();
+ if (sUseOcclusion > 1 && group->isOcclusionState(LLSpatialGroup::OCCLUDED))
+ {
+ markOccluder(group);
+ }
+ else
+ {
+ group->setVisible();
+ for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
+ {
+ markVisible(*i, camera);
+ }
+ }
+ }
+ for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ group->checkOcclusion();
+ if (sUseOcclusion > 1 && group->isOcclusionState(LLSpatialGroup::OCCLUDED))
+ {
+ markOccluder(group);
+ }
+ else
+ {
+ group->setVisible();
+ stateSort(group, camera);
+ }
+ }
+
+ if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
+ {
+ for (LLCullResult::bridge_list_t::iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
+ {
+ LLCullResult::bridge_list_t::iterator cur_iter = i;
+ LLSpatialBridge* bridge = *cur_iter;
+ LLSpatialGroup* group = bridge->getSpatialGroup();
+ if (!bridge->isDead() && group && !group->isOcclusionState(LLSpatialGroup::OCCLUDED))
+ {
+ stateSort(bridge, camera);
+ }
+ }
+ }
+ {
+ LLFastTimer ftm(FTM_STATESORT_DRAWABLE);
+ for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList();
+ iter != sCull->endVisibleList(); ++iter)
+ {
+ LLDrawable *drawablep = *iter;
+ if (!drawablep->isDead())
+ {
+ stateSort(drawablep, camera);
+ }
+ }
+ }
+ {
+ LLFastTimer ftm(FTM_CLIENT_COPY);
+ LLVertexBuffer::clientCopy();
+ }
+
+ postSort(camera);
+}
+
+void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT);
+ if (group->changeLOD())
+ {
+ for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
+ {
+ LLDrawable* drawablep = *i;
+ stateSort(drawablep, camera);
+ }
+ }
+
+}
+
+void LLPipeline::stateSort(LLSpatialBridge* bridge, LLCamera& camera)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT);
+ if (!sShadowRender && bridge->getSpatialGroup()->changeLOD())
+ {
+ bool force_update = false;
+ bridge->updateDistance(camera, force_update);
+ }
+}
+
+void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT);
+
+ if (!drawablep
+ || drawablep->isDead()
+ || !hasRenderType(drawablep->getRenderType()))
+ {
+ return;
+ }
+
+ if (LLSelectMgr::getInstance()->mHideSelectedObjects)
+ {
+ if (drawablep->getVObj().notNull() &&
+ drawablep->getVObj()->isSelected())
+ {
+ return;
+ }
+ }
+
+ if (drawablep->isAvatar())
+ { //don't draw avatars beyond render distance or if we don't have a spatial group.
+ if ((drawablep->getSpatialGroup() == NULL) ||
+ (drawablep->getSpatialGroup()->mDistance > LLVOAvatar::sRenderDistance))
+ {
+ return;
+ }
+
+ LLVOAvatar* avatarp = (LLVOAvatar*) drawablep->getVObj().get();
+ if (!avatarp->isVisible())
+ {
+ return;
+ }
+ }
+
+ assertInitialized();
+
+ if (hasRenderType(drawablep->mRenderType))
+ {
+ if (!drawablep->isState(LLDrawable::INVISIBLE|LLDrawable::FORCE_INVISIBLE))
+ {
+ drawablep->setVisible(camera, NULL, FALSE);
+ }
+ else if (drawablep->isState(LLDrawable::CLEAR_INVISIBLE))
+ {
+ // clear invisible flag here to avoid single frame glitch
+ drawablep->clearState(LLDrawable::FORCE_INVISIBLE|LLDrawable::CLEAR_INVISIBLE);
+ }
+ }
+
+ if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
+ {
+ LLSpatialGroup* group = drawablep->getSpatialGroup();
+ if (!group || group->changeLOD())
+ {
+ if (drawablep->isVisible())
+ {
+ if (!drawablep->isActive())
+ {
+ bool force_update = false;
+ drawablep->updateDistance(camera, force_update);
+ }
+ else if (drawablep->isAvatar())
+ {
+ bool force_update = false;
+ drawablep->updateDistance(camera, force_update); // calls vobj->updateLOD() which calls LLVOAvatar::updateVisibility()
+ }
+ }
+ }
+ }
+
+ if (!drawablep->getVOVolume())
+ {
+ for (LLDrawable::face_list_t::iterator iter = drawablep->mFaces.begin();
+ iter != drawablep->mFaces.end(); iter++)
+ {
+ LLFace* facep = *iter;
+
+ if (facep->hasGeometry())
+ {
+ if (facep->getPool())
+ {
+ facep->getPool()->enqueue(facep);
+ }
+ else
+ {
+ break;
+ }
+ }
+ }
+ }
+
+
+ mNumVisibleFaces += drawablep->getNumFaces();
+}
+
+
+void forAllDrawables(LLCullResult::sg_list_t::iterator begin,
+ LLCullResult::sg_list_t::iterator end,
+ void (*func)(LLDrawable*))
+{
+ for (LLCullResult::sg_list_t::iterator i = begin; i != end; ++i)
+ {
+ for (LLSpatialGroup::element_iter j = (*i)->getData().begin(); j != (*i)->getData().end(); ++j)
+ {
+ func(*j);
+ }
+ }
+}
+
+void LLPipeline::forAllVisibleDrawables(void (*func)(LLDrawable*))
+{
+ forAllDrawables(sCull->beginDrawableGroups(), sCull->endDrawableGroups(), func);
+ forAllDrawables(sCull->beginVisibleGroups(), sCull->endVisibleGroups(), func);
+}
+
+//function for creating scripted beacons
+void renderScriptedBeacons(LLDrawable* drawablep)
+{
+ LLViewerObject *vobj = drawablep->getVObj();
+ if (vobj
+ && !vobj->isAvatar()
+ && !vobj->getParent()
+ && vobj->flagScripted())
+ {
+ if (gPipeline.sRenderBeacons)
+ {
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ }
+
+ if (gPipeline.sRenderHighlight)
+ {
+ S32 face_id;
+ S32 count = drawablep->getNumFaces();
+ for (face_id = 0; face_id < count; face_id++)
+ {
+ gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) );
+ }
+ }
+ }
+}
+
+void renderScriptedTouchBeacons(LLDrawable* drawablep)
+{
+ LLViewerObject *vobj = drawablep->getVObj();
+ if (vobj
+ && !vobj->isAvatar()
+ && !vobj->getParent()
+ && vobj->flagScripted()
+ && vobj->flagHandleTouch())
+ {
+ if (gPipeline.sRenderBeacons)
+ {
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ }
+
+ if (gPipeline.sRenderHighlight)
+ {
+ S32 face_id;
+ S32 count = drawablep->getNumFaces();
+ for (face_id = 0; face_id < count; face_id++)
+ {
+ gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) );
+ }
+ }
+ }
+}
+
+void renderPhysicalBeacons(LLDrawable* drawablep)
+{
+ LLViewerObject *vobj = drawablep->getVObj();
+ if (vobj
+ && !vobj->isAvatar()
+ //&& !vobj->getParent()
+ && vobj->usePhysics())
+ {
+ if (gPipeline.sRenderBeacons)
+ {
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(0.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ }
+
+ if (gPipeline.sRenderHighlight)
+ {
+ S32 face_id;
+ S32 count = drawablep->getNumFaces();
+ for (face_id = 0; face_id < count; face_id++)
+ {
+ gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) );
+ }
+ }
+ }
+}
+
+void renderParticleBeacons(LLDrawable* drawablep)
+{
+ // Look for attachments, objects, etc.
+ LLViewerObject *vobj = drawablep->getVObj();
+ if (vobj
+ && vobj->isParticleSource())
+ {
+ if (gPipeline.sRenderBeacons)
+ {
+ LLColor4 light_blue(0.5f, 0.5f, 1.f, 0.5f);
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", light_blue, LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ }
+
+ if (gPipeline.sRenderHighlight)
+ {
+ S32 face_id;
+ S32 count = drawablep->getNumFaces();
+ for (face_id = 0; face_id < count; face_id++)
+ {
+ gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) );
+ }
+ }
+ }
+}
+
+void renderSoundHighlights(LLDrawable* drawablep)
+{
+ // Look for attachments, objects, etc.
+ LLViewerObject *vobj = drawablep->getVObj();
+ if (vobj && vobj->isAudioSource())
+ {
+ if (gPipeline.sRenderHighlight)
+ {
+ S32 face_id;
+ S32 count = drawablep->getNumFaces();
+ for (face_id = 0; face_id < count; face_id++)
+ {
+ gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) );
+ }
+ }
+ }
+}
+
+void LLPipeline::postSort(LLCamera& camera)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_POST_SORT);
+ LLFastTimer ftm(FTM_STATESORT_POSTSORT);
+
+ assertInitialized();
+
+ llpushcallstacks ;
+ //rebuild drawable geometry
+ for (LLCullResult::sg_list_t::iterator i = sCull->beginDrawableGroups(); i != sCull->endDrawableGroups(); ++i)
+ {
+ LLSpatialGroup* group = *i;
+ if (!sUseOcclusion ||
+ !group->isOcclusionState(LLSpatialGroup::OCCLUDED))
+ {
+ group->rebuildGeom();
+ }
+ }
+ llpushcallstacks ;
+ //rebuild groups
+ sCull->assertDrawMapsEmpty();
+
+ /*LLSpatialGroup::sNoDelete = FALSE;
+ for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
+ {
+ LLSpatialGroup* group = *i;
+ if (sUseOcclusion &&
+ group->isState(LLSpatialGroup::OCCLUDED))
+ {
+ continue;
+ }
+
+ group->rebuildGeom();
+ }
+ LLSpatialGroup::sNoDelete = TRUE;*/
+
+
+ rebuildPriorityGroups();
+ llpushcallstacks ;
+
+ const S32 bin_count = 1024*8;
+
+ static LLCullResult::drawinfo_list_t alpha_bins[bin_count];
+ static U32 bin_size[bin_count];
+
+ //clear one bin per frame to avoid memory bloat
+ static S32 clear_idx = 0;
+ clear_idx = (1+clear_idx)%bin_count;
+ alpha_bins[clear_idx].clear();
+
+ for (U32 j = 0; j < bin_count; j++)
+ {
+ bin_size[j] = 0;
+ }
+
+ //build render map
+ for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
+ {
+ LLSpatialGroup* group = *i;
+ if (sUseOcclusion &&
+ group->isOcclusionState(LLSpatialGroup::OCCLUDED))
+ {
+ continue;
+ }
+
+ if (group->isState(LLSpatialGroup::NEW_DRAWINFO) && group->isState(LLSpatialGroup::GEOM_DIRTY))
+ { //no way this group is going to be drawable without a rebuild
+ group->rebuildGeom();
+ }
+
+ for (LLSpatialGroup::draw_map_t::iterator j = group->mDrawMap.begin(); j != group->mDrawMap.end(); ++j)
+ {
+ LLSpatialGroup::drawmap_elem_t& src_vec = j->second;
+ if (!hasRenderType(j->first))
+ {
+ continue;
+ }
+
+ for (LLSpatialGroup::drawmap_elem_t::iterator k = src_vec.begin(); k != src_vec.end(); ++k)
+ {
+ if (sMinRenderSize > 0.f)
+ {
+ LLVector3 bounds = (*k)->mExtents[1]-(*k)->mExtents[0];
+ if (llmax(llmax(bounds.mV[0], bounds.mV[1]), bounds.mV[2]) > sMinRenderSize)
+ {
+ sCull->pushDrawInfo(j->first, *k);
+ }
+ }
+ else
+ {
+ sCull->pushDrawInfo(j->first, *k);
+ }
+ }
+ }
+
+ if (hasRenderType(LLPipeline::RENDER_TYPE_PASS_ALPHA))
+ {
+ LLSpatialGroup::draw_map_t::iterator alpha = group->mDrawMap.find(LLRenderPass::PASS_ALPHA);
+
+ if (alpha != group->mDrawMap.end())
+ { //store alpha groups for sorting
+ LLSpatialBridge* bridge = group->mSpatialPartition->asBridge();
+ if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
+ {
+ if (bridge)
+ {
+ LLCamera trans_camera = bridge->transformCamera(camera);
+ group->updateDistance(trans_camera);
+ }
+ else
+ {
+ group->updateDistance(camera);
+ }
+ }
+
+ if (hasRenderType(LLDrawPool::POOL_ALPHA))
+ {
+ sCull->pushAlphaGroup(group);
+ }
+ }
+ }
+ }
+
+ if (!sShadowRender)
+ {
+ //sort by texture or bump map
+ for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; ++i)
+ {
+ if (i == LLRenderPass::PASS_BUMP)
+ {
+ std::sort(sCull->beginRenderMap(i), sCull->endRenderMap(i), LLDrawInfo::CompareBump());
+ }
+ else
+ {
+ std::sort(sCull->beginRenderMap(i), sCull->endRenderMap(i), LLDrawInfo::CompareTexturePtrMatrix());
+ }
+ }
+
+ std::sort(sCull->beginAlphaGroups(), sCull->endAlphaGroups(), LLSpatialGroup::CompareDepthGreater());
+ }
+ llpushcallstacks ;
+ // only render if the flag is set. The flag is only set if we are in edit mode or the toggle is set in the menus
+ if (LLFloaterReg::instanceVisible("beacons") && !sShadowRender)
+ {
+ if (sRenderScriptedTouchBeacons)
+ {
+ // Only show the beacon on the root object.
+ forAllVisibleDrawables(renderScriptedTouchBeacons);
+ }
+ else
+ if (sRenderScriptedBeacons)
+ {
+ // Only show the beacon on the root object.
+ forAllVisibleDrawables(renderScriptedBeacons);
+ }
+
+ if (sRenderPhysicalBeacons)
+ {
+ // Only show the beacon on the root object.
+ forAllVisibleDrawables(renderPhysicalBeacons);
+ }
+
+ if (sRenderParticleBeacons)
+ {
+ forAllVisibleDrawables(renderParticleBeacons);
+ }
+
+ // If god mode, also show audio cues
+ if (sRenderSoundBeacons && gAudiop)
+ {
+ // Walk all sound sources and render out beacons for them. Note, this isn't done in the ForAllVisibleDrawables function, because some are not visible.
+ LLAudioEngine::source_map::iterator iter;
+ for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
+ {
+ LLAudioSource *sourcep = iter->second;
+
+ LLVector3d pos_global = sourcep->getPositionGlobal();
+ LLVector3 pos = gAgent.getPosAgentFromGlobal(pos_global);
+ if (gPipeline.sRenderBeacons)
+ {
+ //pos += LLVector3(0.f, 0.f, 0.2f);
+ gObjectList.addDebugBeacon(pos, "", LLColor4(1.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), gSavedSettings.getS32("DebugBeaconLineWidth"));
+ }
+ }
+ // now deal with highlights for all those seeable sound sources
+ forAllVisibleDrawables(renderSoundHighlights);
+ }
+ }
+ llpushcallstacks ;
+ // If managing your telehub, draw beacons at telehub and currently selected spawnpoint.
+ if (LLFloaterTelehub::renderBeacons())
+ {
+ LLFloaterTelehub::addBeacons();
+ }
+
+ if (!sShadowRender)
+ {
+ mSelectedFaces.clear();
+
+ // Draw face highlights for selected faces.
+ if (LLSelectMgr::getInstance()->getTEMode())
+ {
+ struct f : public LLSelectedTEFunctor
+ {
+ virtual bool apply(LLViewerObject* object, S32 te)
+ {
+ if (object->mDrawable)
+ {
+ gPipeline.mSelectedFaces.push_back(object->mDrawable->getFace(te));
+ }
+ return true;
+ }
+ } func;
+ LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func);
+ }
+ }
+
+ //LLSpatialGroup::sNoDelete = FALSE;
+ llpushcallstacks ;
+}
+
+
+void render_hud_elements()
+{
+ LLMemType mt_rhe(LLMemType::MTYPE_PIPELINE_RENDER_HUD_ELS);
+ LLFastTimer t(FTM_RENDER_UI);
+ gPipeline.disableLights();
+
+ LLGLDisable fog(GL_FOG);
+ LLGLSUIDefault gls_ui;
+
+ LLGLEnable stencil(GL_STENCIL_TEST);
+ glStencilFunc(GL_ALWAYS, 255, 0xFFFFFFFF);
+ glStencilMask(0xFFFFFFFF);
+ glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
+
+ gGL.color4f(1,1,1,1);
+ if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ LLGLEnable multisample(GL_MULTISAMPLE_ARB);
+ gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d()
+
+ // Draw the tracking overlays
+ LLTracker::render3D();
+
+ // Show the property lines
+ LLWorld::getInstance()->renderPropertyLines();
+ LLViewerParcelMgr::getInstance()->render();
+ LLViewerParcelMgr::getInstance()->renderParcelCollision();
+
+ // Render name tags.
+ LLHUDObject::renderAll();
+ }
+ else if (gForceRenderLandFence)
+ {
+ // This is only set when not rendering the UI, for parcel snapshots
+ LLViewerParcelMgr::getInstance()->render();
+ }
+ else if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
+ {
+ LLHUDText::renderAllHUD();
+ }
+ gGL.flush();
+}
+
+void LLPipeline::renderHighlights()
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_HL);
+
+ assertInitialized();
+
+ // Draw 3D UI elements here (before we clear the Z buffer in POOL_HUD)
+ // Render highlighted faces.
+ LLGLSPipelineAlpha gls_pipeline_alpha;
+ LLColor4 color(1.f, 1.f, 1.f, 0.5f);
+ LLGLEnable color_mat(GL_COLOR_MATERIAL);
+ disableLights();
+
+ if (!hasRenderType(LLPipeline::RENDER_TYPE_HUD) && !mHighlightSet.empty())
+ { //draw blurry highlight image over screen
+ LLGLEnable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
+ LLGLDisable test(GL_ALPHA_TEST);
+
+ LLGLEnable stencil(GL_STENCIL_TEST);
+ gGL.flush();
+ glStencilMask(0xFFFFFFFF);
+ glClearStencil(1);
+ glClear(GL_STENCIL_BUFFER_BIT);
+
+ glStencilFunc(GL_ALWAYS, 0, 0xFFFFFFFF);
+ glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
+
+ gGL.setColorMask(false, false);
+ for (std::set<HighlightItem>::iterator iter = mHighlightSet.begin(); iter != mHighlightSet.end(); ++iter)
+ {
+ renderHighlight(iter->mItem->getVObj(), 1.f);
+ }
+ gGL.setColorMask(true, false);
+
+ glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
+ glStencilFunc(GL_NOTEQUAL, 0, 0xFFFFFFFF);
+
+ //gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
+
+ gGL.pushMatrix();
+ glLoadIdentity();
+ glMatrixMode(GL_PROJECTION);
+ gGL.pushMatrix();
+ glLoadIdentity();
+
+ gGL.getTexUnit(0)->bind(&mHighlight);
+
+ LLVector2 tc1;
+ LLVector2 tc2;
+
+ tc1.setVec(0,0);
+ tc2.setVec(2,2);
+
+ gGL.begin(LLRender::TRIANGLES);
+
+ F32 scale = gSavedSettings.getF32("RenderHighlightBrightness");
+ LLColor4 color = gSavedSettings.getColor4("RenderHighlightColor");
+ F32 thickness = gSavedSettings.getF32("RenderHighlightThickness");
+
+ for (S32 pass = 0; pass < 2; ++pass)
+ {
+ if (pass == 0)
+ {
+ gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
+ }
+ else
+ {
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ }
+
+ for (S32 i = 0; i < 8; ++i)
+ {
+ for (S32 j = 0; j < 8; ++j)
+ {
+ LLVector2 tc(i-4+0.5f, j-4+0.5f);
+
+ F32 dist = 1.f-(tc.length()/sqrtf(32.f));
+ dist *= scale/64.f;
+
+ tc *= thickness;
+ tc.mV[0] = (tc.mV[0])/mHighlight.getWidth();
+ tc.mV[1] = (tc.mV[1])/mHighlight.getHeight();
+
+ gGL.color4f(color.mV[0],
+ color.mV[1],
+ color.mV[2],
+ color.mV[3]*dist);
+
+ gGL.texCoord2f(tc.mV[0]+tc1.mV[0], tc.mV[1]+tc2.mV[1]);
+ gGL.vertex2f(-1,3);
+
+ gGL.texCoord2f(tc.mV[0]+tc1.mV[0], tc.mV[1]+tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
+
+ gGL.texCoord2f(tc.mV[0]+tc2.mV[0], tc.mV[1]+tc1.mV[1]);
+ gGL.vertex2f(3,-1);
+ }
+ }
+ }
+
+ gGL.end();
+
+ gGL.popMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ gGL.popMatrix();
+
+ //gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ }
+
+ if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0))
+ {
+ gHighlightProgram.bind();
+ gHighlightProgram.vertexAttrib4f(LLViewerShaderMgr::MATERIAL_COLOR,1,1,1,0.5f);
+ }
+
+ if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED))
+ {
+ // Make sure the selection image gets downloaded and decoded
+ if (!mFaceSelectImagep)
+ {
+ mFaceSelectImagep = LLViewerTextureManager::getFetchedTexture(IMG_FACE_SELECT);
+ }
+ mFaceSelectImagep->addTextureStats((F32)MAX_IMAGE_AREA);
+
+ U32 count = mSelectedFaces.size();
+ for (U32 i = 0; i < count; i++)
+ {
+ LLFace *facep = mSelectedFaces[i];
+ if (!facep || facep->getDrawable()->isDead())
+ {
+ llerrs << "Bad face on selection" << llendl;
+ return;
+ }
+
+ facep->renderSelected(mFaceSelectImagep, color);
+ }
+ }
+
+ if (hasRenderDebugFeatureMask(RENDER_DEBUG_FEATURE_SELECTED))
+ {
+ // Paint 'em red!
+ color.setVec(1.f, 0.f, 0.f, 0.5f);
+ if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0))
+ {
+ gHighlightProgram.vertexAttrib4f(LLViewerShaderMgr::MATERIAL_COLOR,1,0,0,0.5f);
+ }
+ int count = mHighlightFaces.size();
+ for (S32 i = 0; i < count; i++)
+ {
+ LLFace* facep = mHighlightFaces[i];
+ facep->renderSelected(LLViewerTexture::sNullImagep, color);
+ }
+ }
+
+ // Contains a list of the faces of objects that are physical or
+ // have touch-handlers.
+ mHighlightFaces.clear();
+
+ if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0)
+ {
+ gHighlightProgram.unbind();
+ }
+}
+
+//debug use
+U32 LLPipeline::sCurRenderPoolType = 0 ;
+
+void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_RENDER_GEOM);
+ LLFastTimer t(FTM_RENDER_GEOMETRY);
+
+ assertInitialized();
+
+ F64 saved_modelview[16];
+ F64 saved_projection[16];
+
+ //HACK: preserve/restore matrices around HUD render
+ if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
+ {
+ for (U32 i = 0; i < 16; i++)
+ {
+ saved_modelview[i] = gGLModelView[i];
+ saved_projection[i] = gGLProjection[i];
+ }
+ }
+
+ ///////////////////////////////////////////
+ //
+ // Sync and verify GL state
+ //
+ //
+
+ stop_glerror();
+
+ LLVertexBuffer::unbind();
+
+ // Do verification of GL state
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+ if (mRenderDebugMask & RENDER_DEBUG_VERIFY)
+ {
+ if (!verify())
+ {
+ llerrs << "Pipeline verification failed!" << llendl;
+ }
+ }
+
+ LLAppViewer::instance()->pingMainloopTimeout("Pipeline:ForceVBO");
+
+ // Initialize lots of GL state to "safe" values
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
+ glMatrixMode(GL_MODELVIEW);
+
+ LLGLSPipeline gls_pipeline;
+ LLGLEnable multisample(GL_MULTISAMPLE_ARB);
+
+ LLGLState gls_color_material(GL_COLOR_MATERIAL, mLightingDetail < 2);
+
+ // Toggle backface culling for debugging
+ LLGLEnable cull_face(mBackfaceCull ? GL_CULL_FACE : 0);
+ // Set fog
+ BOOL use_fog = hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FOG);
+ LLGLEnable fog_enable(use_fog &&
+ !gPipeline.canUseWindLightShadersOnObjects() ? GL_FOG : 0);
+ gSky.updateFog(camera.getFar());
+ if (!use_fog)
+ {
+ sUnderWaterRender = FALSE;
+ }
+
+ gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sDefaultImagep);
+ LLViewerFetchedTexture::sDefaultImagep->setAddressMode(LLTexUnit::TAM_WRAP);
+
+ //////////////////////////////////////////////
+ //
+ // Actually render all of the geometry
+ //
+ //
+ stop_glerror();
+
+ LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDrawPools");
+
+ for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
+ {
+ LLDrawPool *poolp = *iter;
+ if (hasRenderType(poolp->getType()))
+ {
+ poolp->prerender();
+ }
+ }
+
+ {
+ LLFastTimer t(FTM_POOLS);
+
+ // HACK: don't calculate local lights if we're rendering the HUD!
+ // Removing this check will cause bad flickering when there are
+ // HUD elements being rendered AND the user is in flycam mode -nyx
+ if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
+ {
+ calcNearbyLights(camera);
+ setupHWLights(NULL);
+ }
+
+ BOOL occlude = sUseOcclusion > 1;
+ U32 cur_type = 0;
+
+ pool_set_t::iterator iter1 = mPools.begin();
+ while ( iter1 != mPools.end() )
+ {
+ LLDrawPool *poolp = *iter1;
+
+ cur_type = poolp->getType();
+
+ //debug use
+ sCurRenderPoolType = cur_type ;
+
+ if (occlude && cur_type >= LLDrawPool::POOL_GRASS)
+ {
+ occlude = FALSE;
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+ doOcclusion(camera);
+ }
+
+ pool_set_t::iterator iter2 = iter1;
+ if (hasRenderType(poolp->getType()) && poolp->getNumPasses() > 0)
+ {
+ LLFastTimer t(FTM_POOLRENDER);
+
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+
+ for( S32 i = 0; i < poolp->getNumPasses(); i++ )
+ {
+ LLVertexBuffer::unbind();
+ poolp->beginRenderPass(i);
+ for (iter2 = iter1; iter2 != mPools.end(); iter2++)
+ {
+ LLDrawPool *p = *iter2;
+ if (p->getType() != cur_type)
+ {
+ break;
+ }
+
+ p->render(i);
+ }
+ poolp->endRenderPass(i);
+ LLVertexBuffer::unbind();
+ if (gDebugGL || gDebugPipeline)
+ {
+ GLint depth;
+ glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth);
+ if (depth > 3)
+ {
+ if (gDebugSession)
+ {
+ ll_fail("GL matrix stack corrupted.");
+ }
+ llerrs << "GL matrix stack corrupted!" << llendl;
+ }
+ std::string msg = llformat("%s pass %d", gPoolNames[cur_type].c_str(), i);
+ LLGLState::checkStates(msg);
+ LLGLState::checkTextureChannels(msg);
+ LLGLState::checkClientArrays(msg);
+ }
+ }
+ }
+ else
+ {
+ // Skip all pools of this type
+ for (iter2 = iter1; iter2 != mPools.end(); iter2++)
+ {
+ LLDrawPool *p = *iter2;
+ if (p->getType() != cur_type)
+ {
+ break;
+ }
+ }
+ }
+ iter1 = iter2;
+ stop_glerror();
+ }
+
+ LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDrawPoolsEnd");
+
+ LLVertexBuffer::unbind();
+
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+
+ if (occlude)
+ {
+ occlude = FALSE;
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+ doOcclusion(camera);
+ }
+ }
+
+ LLVertexBuffer::unbind();
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+
+
+
+ stop_glerror();
+
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+
+ LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderHighlights");
+
+ if (!sReflectionRender)
+ {
+ renderHighlights();
+ }
+
+ // Contains a list of the faces of objects that are physical or
+ // have touch-handlers.
+ mHighlightFaces.clear();
+
+ LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDebug");
+
+ renderDebug();
+
+ LLVertexBuffer::unbind();
+
+ if (!LLPipeline::sReflectionRender && !LLPipeline::sRenderDeferred)
+ {
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ // Render debugging beacons.
+ gObjectList.renderObjectBeacons();
+ gObjectList.resetObjectBeacons();
+ }
+ else
+ {
+ // Make sure particle effects disappear
+ LLHUDObject::renderAllForTimer();
+ }
+ }
+ else
+ {
+ // Make sure particle effects disappear
+ LLHUDObject::renderAllForTimer();
+ }
+
+ LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderGeomEnd");
+
+ //HACK: preserve/restore matrices around HUD render
+ if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
+ {
+ for (U32 i = 0; i < 16; i++)
+ {
+ gGLModelView[i] = saved_modelview[i];
+ gGLProjection[i] = saved_projection[i];
+ }
+ }
+
+ LLVertexBuffer::unbind();
+
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+}
+
+void LLPipeline::renderGeomDeferred(LLCamera& camera)
+{
+ LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderGeomDeferred");
+
+ LLMemType mt_rgd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED);
+ LLFastTimer t(FTM_RENDER_GEOMETRY);
+
+ LLFastTimer t2(FTM_POOLS);
+
+ LLGLEnable cull(GL_CULL_FACE);
+
+ LLGLEnable stencil(GL_STENCIL_TEST);
+ glStencilFunc(GL_ALWAYS, 1, 0xFFFFFFFF);
+ stop_glerror();
+ glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
+ stop_glerror();
+
+ for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
+ {
+ LLDrawPool *poolp = *iter;
+ if (hasRenderType(poolp->getType()))
+ {
+ poolp->prerender();
+ }
+ }
+
+ LLGLEnable multisample(GL_MULTISAMPLE_ARB);
+
+ LLVertexBuffer::unbind();
+
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+
+ U32 cur_type = 0;
+
+ gGL.setColorMask(true, true);
+
+ pool_set_t::iterator iter1 = mPools.begin();
+
+ while ( iter1 != mPools.end() )
+ {
+ LLDrawPool *poolp = *iter1;
+
+ cur_type = poolp->getType();
+
+ pool_set_t::iterator iter2 = iter1;
+ if (hasRenderType(poolp->getType()) && poolp->getNumDeferredPasses() > 0)
+ {
+ LLFastTimer t(FTM_POOLRENDER);
+
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+
+ for( S32 i = 0; i < poolp->getNumDeferredPasses(); i++ )
+ {
+ LLVertexBuffer::unbind();
+ poolp->beginDeferredPass(i);
+ for (iter2 = iter1; iter2 != mPools.end(); iter2++)
+ {
+ LLDrawPool *p = *iter2;
+ if (p->getType() != cur_type)
+ {
+ break;
+ }
+
+ p->renderDeferred(i);
+ }
+ poolp->endDeferredPass(i);
+ LLVertexBuffer::unbind();
+
+ if (gDebugGL || gDebugPipeline)
+ {
+ GLint depth;
+ glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth);
+ if (depth > 3)
+ {
+ llerrs << "GL matrix stack corrupted!" << llendl;
+ }
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+ }
+ }
+ }
+ else
+ {
+ // Skip all pools of this type
+ for (iter2 = iter1; iter2 != mPools.end(); iter2++)
+ {
+ LLDrawPool *p = *iter2;
+ if (p->getType() != cur_type)
+ {
+ break;
+ }
+ }
+ }
+ iter1 = iter2;
+ stop_glerror();
+ }
+
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+
+ gGL.setColorMask(true, false);
+}
+
+void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
+{
+ LLMemType mt_rgpd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_POST_DEF);
+ LLFastTimer t(FTM_POOLS);
+ U32 cur_type = 0;
+
+ LLGLEnable cull(GL_CULL_FACE);
+
+ LLGLEnable multisample(GL_MULTISAMPLE_ARB);
+
+ calcNearbyLights(camera);
+ setupHWLights(NULL);
+
+ gGL.setColorMask(true, false);
+
+ pool_set_t::iterator iter1 = mPools.begin();
+ BOOL occlude = LLPipeline::sUseOcclusion > 1;
+
+ while ( iter1 != mPools.end() )
+ {
+ LLDrawPool *poolp = *iter1;
+
+ cur_type = poolp->getType();
+
+ if (occlude && cur_type >= LLDrawPool::POOL_GRASS)
+ {
+ occlude = FALSE;
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+ doOcclusion(camera);
+ gGL.setColorMask(true, false);
+ }
+
+ pool_set_t::iterator iter2 = iter1;
+ if (hasRenderType(poolp->getType()) && poolp->getNumPostDeferredPasses() > 0)
+ {
+ LLFastTimer t(FTM_POOLRENDER);
+
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+
+ for( S32 i = 0; i < poolp->getNumPostDeferredPasses(); i++ )
+ {
+ LLVertexBuffer::unbind();
+ poolp->beginPostDeferredPass(i);
+ for (iter2 = iter1; iter2 != mPools.end(); iter2++)
+ {
+ LLDrawPool *p = *iter2;
+ if (p->getType() != cur_type)
+ {
+ break;
+ }
+
+ p->renderPostDeferred(i);
+ }
+ poolp->endPostDeferredPass(i);
+ LLVertexBuffer::unbind();
+
+ if (gDebugGL || gDebugPipeline)
+ {
+ GLint depth;
+ glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth);
+ if (depth > 3)
+ {
+ llerrs << "GL matrix stack corrupted!" << llendl;
+ }
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+ }
+ }
+ }
+ else
+ {
+ // Skip all pools of this type
+ for (iter2 = iter1; iter2 != mPools.end(); iter2++)
+ {
+ LLDrawPool *p = *iter2;
+ if (p->getType() != cur_type)
+ {
+ break;
+ }
+ }
+ }
+ iter1 = iter2;
+ stop_glerror();
+ }
+
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+
+ if (occlude)
+ {
+ occlude = FALSE;
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+ doOcclusion(camera);
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+ }
+}
+
+void LLPipeline::renderGeomShadow(LLCamera& camera)
+{
+ LLMemType mt_rgs(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_SHADOW);
+ U32 cur_type = 0;
+
+ LLGLEnable cull(GL_CULL_FACE);
+
+ LLVertexBuffer::unbind();
+
+ pool_set_t::iterator iter1 = mPools.begin();
+
+ while ( iter1 != mPools.end() )
+ {
+ LLDrawPool *poolp = *iter1;
+
+ cur_type = poolp->getType();
+
+ pool_set_t::iterator iter2 = iter1;
+ if (hasRenderType(poolp->getType()) && poolp->getNumShadowPasses() > 0)
+ {
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+
+ for( S32 i = 0; i < poolp->getNumShadowPasses(); i++ )
+ {
+ LLVertexBuffer::unbind();
+ poolp->beginShadowPass(i);
+ for (iter2 = iter1; iter2 != mPools.end(); iter2++)
+ {
+ LLDrawPool *p = *iter2;
+ if (p->getType() != cur_type)
+ {
+ break;
+ }
+
+ p->renderShadow(i);
+ }
+ poolp->endShadowPass(i);
+ LLVertexBuffer::unbind();
+
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+ }
+ }
+ else
+ {
+ // Skip all pools of this type
+ for (iter2 = iter1; iter2 != mPools.end(); iter2++)
+ {
+ LLDrawPool *p = *iter2;
+ if (p->getType() != cur_type)
+ {
+ break;
+ }
+ }
+ }
+ iter1 = iter2;
+ stop_glerror();
+ }
+
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+}
+
+
+void LLPipeline::addTrianglesDrawn(S32 index_count, U32 render_type)
+{
+ assertInitialized();
+ S32 count = 0;
+ if (render_type == LLRender::TRIANGLE_STRIP)
+ {
+ count = index_count-2;
+ }
+ else
+ {
+ count = index_count/3;
+ }
+
+ mTrianglesDrawn += count;
+ mBatchCount++;
+ mMaxBatchSize = llmax(mMaxBatchSize, count);
+ mMinBatchSize = llmin(mMinBatchSize, count);
+
+ if (LLPipeline::sRenderFrameTest)
+ {
+ gViewerWindow->getWindow()->swapBuffers();
+ ms_sleep(16);
+ }
+}
+
+void LLPipeline::renderDebug()
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE);
+
+ assertInitialized();
+
+ gGL.color4f(1,1,1,1);
+
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+ gGL.setColorMask(true, false);
+
+ // Debug stuff.
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+ for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(i);
+ if (part)
+ {
+ if (hasRenderType(part->mDrawableType))
+ {
+ part->renderDebug();
+ }
+ }
+ }
+ }
+
+ for (LLCullResult::bridge_list_t::const_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
+ {
+ LLSpatialBridge* bridge = *i;
+ if (!bridge->isDead() && hasRenderType(bridge->mDrawableType))
+ {
+ glPushMatrix();
+ glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
+ bridge->renderDebug();
+ glPopMatrix();
+ }
+ }
+
+ if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ LLGLEnable blend(GL_BLEND);
+ LLGLDepthTest depth(TRUE, FALSE);
+ LLGLDisable cull(GL_CULL_FACE);
+
+ gGL.color4f(1,1,1,1);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ F32 a = 0.1f;
+
+ F32 col[] =
+ {
+ 1,0,0,a,
+ 0,1,0,a,
+ 0,0,1,a,
+ 1,0,1,a,
+
+ 1,1,0,a,
+ 0,1,1,a,
+ 1,1,1,a,
+ 1,0,1,a,
+ };
+
+ for (U32 i = 0; i < 8; i++)
+ {
+ LLVector3* frust = mShadowCamera[i].mAgentFrustum;
+
+ if (i > 3)
+ { //render shadow frusta as volumes
+ if (mShadowFrustPoints[i-4].empty())
+ {
+ continue;
+ }
+
+ gGL.color4fv(col+(i-4)*4);
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV);
+ gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[5].mV);
+ gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[6].mV);
+ gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[7].mV);
+ gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV);
+ gGL.end();
+
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.vertex3fv(frust[0].mV);
+ gGL.vertex3fv(frust[1].mV);
+ gGL.vertex3fv(frust[3].mV);
+ gGL.vertex3fv(frust[2].mV);
+ gGL.end();
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.vertex3fv(frust[4].mV);
+ gGL.vertex3fv(frust[5].mV);
+ gGL.vertex3fv(frust[7].mV);
+ gGL.vertex3fv(frust[6].mV);
+ gGL.end();
+ }
+
+
+ if (i < 4)
+ {
+
+ if (i == 0 || !mShadowFrustPoints[i].empty())
+ {
+ //render visible point cloud
+ gGL.flush();
+ glPointSize(8.f);
+ gGL.begin(LLRender::POINTS);
+
+ F32* c = col+i*4;
+ gGL.color3fv(c);
+
+ for (U32 j = 0; j < mShadowFrustPoints[i].size(); ++j)
+ {
+ gGL.vertex3fv(mShadowFrustPoints[i][j].mV);
+
+ }
+ gGL.end();
+
+ gGL.flush();
+ glPointSize(1.f);
+
+ LLVector3* ext = mShadowExtents[i];
+ LLVector3 pos = (ext[0]+ext[1])*0.5f;
+ LLVector3 size = (ext[1]-ext[0])*0.5f;
+ drawBoxOutline(pos, size);
+
+ //render camera frustum splits as outlines
+ gGL.begin(LLRender::LINES);
+ gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[1].mV);
+ gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[2].mV);
+ gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[3].mV);
+ gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[0].mV);
+ gGL.vertex3fv(frust[4].mV); gGL.vertex3fv(frust[5].mV);
+ gGL.vertex3fv(frust[5].mV); gGL.vertex3fv(frust[6].mV);
+ gGL.vertex3fv(frust[6].mV); gGL.vertex3fv(frust[7].mV);
+ gGL.vertex3fv(frust[7].mV); gGL.vertex3fv(frust[4].mV);
+ gGL.vertex3fv(frust[0].mV); gGL.vertex3fv(frust[4].mV);
+ gGL.vertex3fv(frust[1].mV); gGL.vertex3fv(frust[5].mV);
+ gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[6].mV);
+ gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[7].mV);
+ gGL.end();
+ }
+
+ }
+
+ /*for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+ for (U32 j = 0; j < LLViewerRegion::NUM_PARTITIONS; j++)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(j);
+ if (part)
+ {
+ if (hasRenderType(part->mDrawableType))
+ {
+ part->renderIntersectingBBoxes(&mShadowCamera[i]);
+ }
+ }
+ }
+ }*/
+ }
+ }
+
+ if (mRenderDebugMask & RENDER_DEBUG_COMPOSITION)
+ {
+ // Debug composition layers
+ F32 x, y;
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ if (gAgent.getRegion())
+ {
+ gGL.begin(LLRender::POINTS);
+ // Draw the composition layer for the region that I'm in.
+ for (x = 0; x <= 260; x++)
+ {
+ for (y = 0; y <= 260; y++)
+ {
+ if ((x > 255) || (y > 255))
+ {
+ gGL.color4f(1.f, 0.f, 0.f, 1.f);
+ }
+ else
+ {
+ gGL.color4f(0.f, 0.f, 1.f, 1.f);
+ }
+ F32 z = gAgent.getRegion()->getCompositionXY((S32)x, (S32)y);
+ z *= 5.f;
+ z += 50.f;
+ gGL.vertex3f(x, y, z);
+ }
+ }
+ gGL.end();
+ }
+ }
+
+ if (mRenderDebugMask & LLPipeline::RENDER_DEBUG_BUILD_QUEUE)
+ {
+ U32 count = 0;
+ U32 size = mBuildQ2.size();
+ LLColor4 col;
+
+ LLGLEnable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE);
+ gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep);
+
+ for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ2.begin(); iter != mGroupQ2.end(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+ if (group->isDead())
+ {
+ continue;
+ }
+
+ LLSpatialBridge* bridge = group->mSpatialPartition->asBridge();
+
+ if (bridge && (!bridge->mDrawable || bridge->mDrawable->isDead()))
+ {
+ continue;
+ }
+
+ if (bridge)
+ {
+ gGL.pushMatrix();
+ glMultMatrixf((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
+ }
+
+ F32 alpha = (F32) (size-count)/size;
+
+
+ LLVector2 c(1.f-alpha, alpha);
+ c.normVec();
+
+
+ ++count;
+ col.set(c.mV[0], c.mV[1], 0, alpha*0.5f+0.1f);
+ group->drawObjectBox(col);
+
+ if (bridge)
+ {
+ gGL.popMatrix();
+ }
+ }
+ }
+
+ gGL.flush();
+}
+
+void LLPipeline::rebuildPools()
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_REBUILD_POOLS);
+
+ assertInitialized();
+
+ S32 max_count = mPools.size();
+ pool_set_t::iterator iter1 = mPools.upper_bound(mLastRebuildPool);
+ while(max_count > 0 && mPools.size() > 0) // && num_rebuilds < MAX_REBUILDS)
+ {
+ if (iter1 == mPools.end())
+ {
+ iter1 = mPools.begin();
+ }
+ LLDrawPool* poolp = *iter1;
+
+ if (poolp->isDead())
+ {
+ mPools.erase(iter1++);
+ removeFromQuickLookup( poolp );
+ if (poolp == mLastRebuildPool)
+ {
+ mLastRebuildPool = NULL;
+ }
+ delete poolp;
+ }
+ else
+ {
+ mLastRebuildPool = poolp;
+ iter1++;
+ }
+ max_count--;
+ }
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->rebuildHUD();
+ }
+}
+
+void LLPipeline::addToQuickLookup( LLDrawPool* new_poolp )
+{
+ LLMemType mt(LLMemType::MTYPE_PIPELINE_QUICK_LOOKUP);
+
+ assertInitialized();
+
+ switch( new_poolp->getType() )
+ {
+ case LLDrawPool::POOL_SIMPLE:
+ if (mSimplePool)
+ {
+ llassert(0);
+ llwarns << "Ignoring duplicate simple pool." << llendl;
+ }
+ else
+ {
+ mSimplePool = (LLRenderPass*) new_poolp;
+ }
+ break;
+
+ case LLDrawPool::POOL_GRASS:
+ if (mGrassPool)
+ {
+ llassert(0);
+ llwarns << "Ignoring duplicate grass pool." << llendl;
+ }
+ else
+ {
+ mGrassPool = (LLRenderPass*) new_poolp;
+ }
+ break;
+
+ case LLDrawPool::POOL_FULLBRIGHT:
+ if (mFullbrightPool)
+ {
+ llassert(0);
+ llwarns << "Ignoring duplicate simple pool." << llendl;
+ }
+ else
+ {
+ mFullbrightPool = (LLRenderPass*) new_poolp;
+ }
+ break;
+
+ case LLDrawPool::POOL_INVISIBLE:
+ if (mInvisiblePool)
+ {
+ llassert(0);
+ llwarns << "Ignoring duplicate simple pool." << llendl;
+ }
+ else
+ {
+ mInvisiblePool = (LLRenderPass*) new_poolp;
+ }
+ break;
+
+ case LLDrawPool::POOL_GLOW:
+ if (mGlowPool)
+ {
+ llassert(0);
+ llwarns << "Ignoring duplicate glow pool." << llendl;
+ }
+ else
+ {
+ mGlowPool = (LLRenderPass*) new_poolp;
+ }
+ break;
+
+ case LLDrawPool::POOL_TREE:
+ mTreePools[ uintptr_t(new_poolp->getTexture()) ] = new_poolp ;
+ break;
+
+ case LLDrawPool::POOL_TERRAIN:
+ mTerrainPools[ uintptr_t(new_poolp->getTexture()) ] = new_poolp ;
+ break;
+
+ case LLDrawPool::POOL_BUMP:
+ if (mBumpPool)
+ {
+ llassert(0);
+ llwarns << "Ignoring duplicate bump pool." << llendl;
+ }
+ else
+ {
+ mBumpPool = new_poolp;
+ }
+ break;
+
+ case LLDrawPool::POOL_ALPHA:
+ if( mAlphaPool )
+ {
+ llassert(0);
+ llwarns << "LLPipeline::addPool(): Ignoring duplicate Alpha pool" << llendl;
+ }
+ else
+ {
+ mAlphaPool = new_poolp;
+ }
+ break;
+
+ case LLDrawPool::POOL_AVATAR:
+ break; // Do nothing
+
+ case LLDrawPool::POOL_SKY:
+ if( mSkyPool )
+ {
+ llassert(0);
+ llwarns << "LLPipeline::addPool(): Ignoring duplicate Sky pool" << llendl;
+ }
+ else
+ {
+ mSkyPool = new_poolp;
+ }
+ break;
+
+ case LLDrawPool::POOL_WATER:
+ if( mWaterPool )
+ {
+ llassert(0);
+ llwarns << "LLPipeline::addPool(): Ignoring duplicate Water pool" << llendl;
+ }
+ else
+ {
+ mWaterPool = new_poolp;
+ }
+ break;
+
+ case LLDrawPool::POOL_GROUND:
+ if( mGroundPool )
+ {
+ llassert(0);
+ llwarns << "LLPipeline::addPool(): Ignoring duplicate Ground Pool" << llendl;
+ }
+ else
+ {
+ mGroundPool = new_poolp;
+ }
+ break;
+
+ case LLDrawPool::POOL_WL_SKY:
+ if( mWLSkyPool )
+ {
+ llassert(0);
+ llwarns << "LLPipeline::addPool(): Ignoring duplicate WLSky Pool" << llendl;
+ }
+ else
+ {
+ mWLSkyPool = new_poolp;
+ }
+ break;
+
+ default:
+ llassert(0);
+ llwarns << "Invalid Pool Type in LLPipeline::addPool()" << llendl;
+ break;
+ }
+}
+
+void LLPipeline::removePool( LLDrawPool* poolp )
+{
+ assertInitialized();
+ removeFromQuickLookup(poolp);
+ mPools.erase(poolp);
+ delete poolp;
+}
+
+void LLPipeline::removeFromQuickLookup( LLDrawPool* poolp )
+{
+ assertInitialized();
+ LLMemType mt(LLMemType::MTYPE_PIPELINE);
+ switch( poolp->getType() )
+ {
+ case LLDrawPool::POOL_SIMPLE:
+ llassert(mSimplePool == poolp);
+ mSimplePool = NULL;
+ break;
+
+ case LLDrawPool::POOL_GRASS:
+ llassert(mGrassPool == poolp);
+ mGrassPool = NULL;
+ break;
+
+ case LLDrawPool::POOL_FULLBRIGHT:
+ llassert(mFullbrightPool == poolp);
+ mFullbrightPool = NULL;
+ break;
+
+ case LLDrawPool::POOL_INVISIBLE:
+ llassert(mInvisiblePool == poolp);
+ mInvisiblePool = NULL;
+ break;
+
+ case LLDrawPool::POOL_WL_SKY:
+ llassert(mWLSkyPool == poolp);
+ mWLSkyPool = NULL;
+ break;
+
+ case LLDrawPool::POOL_GLOW:
+ llassert(mGlowPool == poolp);
+ mGlowPool = NULL;
+ break;
+
+ case LLDrawPool::POOL_TREE:
+ #ifdef _DEBUG
+ {
+ BOOL found = mTreePools.erase( (uintptr_t)poolp->getTexture() );
+ llassert( found );
+ }
+ #else
+ mTreePools.erase( (uintptr_t)poolp->getTexture() );
+ #endif
+ break;
+
+ case LLDrawPool::POOL_TERRAIN:
+ #ifdef _DEBUG
+ {
+ BOOL found = mTerrainPools.erase( (uintptr_t)poolp->getTexture() );
+ llassert( found );
+ }
+ #else
+ mTerrainPools.erase( (uintptr_t)poolp->getTexture() );
+ #endif
+ break;
+
+ case LLDrawPool::POOL_BUMP:
+ llassert( poolp == mBumpPool );
+ mBumpPool = NULL;
+ break;
+
+ case LLDrawPool::POOL_ALPHA:
+ llassert( poolp == mAlphaPool );
+ mAlphaPool = NULL;
+ break;
+
+ case LLDrawPool::POOL_AVATAR:
+ break; // Do nothing
+
+ case LLDrawPool::POOL_SKY:
+ llassert( poolp == mSkyPool );
+ mSkyPool = NULL;
+ break;
+
+ case LLDrawPool::POOL_WATER:
+ llassert( poolp == mWaterPool );
+ mWaterPool = NULL;
+ break;
+
+ case LLDrawPool::POOL_GROUND:
+ llassert( poolp == mGroundPool );
+ mGroundPool = NULL;
+ break;
+
+ default:
+ llassert(0);
+ llwarns << "Invalid Pool Type in LLPipeline::removeFromQuickLookup() type=" << poolp->getType() << llendl;
+ break;
+ }
+}
+
+void LLPipeline::resetDrawOrders()
+{
+ assertInitialized();
+ // Iterate through all of the draw pools and rebuild them.
+ for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
+ {
+ LLDrawPool *poolp = *iter;
+ poolp->resetDrawOrders();
+ }
+}
+
+//============================================================================
+// Once-per-frame setup of hardware lights,
+// including sun/moon, avatar backlight, and up to 6 local lights
+
+void LLPipeline::setupAvatarLights(BOOL for_edit)
+{
+ assertInitialized();
+
+ if (for_edit)
+ {
+ LLColor4 diffuse(1.f, 1.f, 1.f, 0.f);
+ LLVector4 light_pos_cam(-8.f, 0.25f, 10.f, 0.f); // w==0 => directional light
+ LLMatrix4 camera_mat = LLViewerCamera::getInstance()->getModelview();
+ LLMatrix4 camera_rot(camera_mat.getMat3());
+ camera_rot.invert();
+ LLVector4 light_pos = light_pos_cam * camera_rot;
+
+ light_pos.normalize();
+
+ mHWLightColors[1] = diffuse;
+ glLightfv(GL_LIGHT1, GL_DIFFUSE, diffuse.mV);
+ glLightfv(GL_LIGHT1, GL_AMBIENT, LLColor4::black.mV);
+ glLightfv(GL_LIGHT1, GL_SPECULAR, LLColor4::black.mV);
+ glLightfv(GL_LIGHT1, GL_POSITION, light_pos.mV);
+ glLightf (GL_LIGHT1, GL_CONSTANT_ATTENUATION, 1.0f);
+ glLightf (GL_LIGHT1, GL_LINEAR_ATTENUATION, 0.0f);
+ glLightf (GL_LIGHT1, GL_QUADRATIC_ATTENUATION, 0.0f);
+ glLightf (GL_LIGHT1, GL_SPOT_EXPONENT, 0.0f);
+ glLightf (GL_LIGHT1, GL_SPOT_CUTOFF, 180.0f);
+ }
+ else if (gAvatarBacklight) // Always true (unless overridden in a devs .ini)
+ {
+ LLVector3 opposite_pos = -1.f * mSunDir;
+ LLVector3 orthog_light_pos = mSunDir % LLVector3::z_axis;
+ LLVector4 backlight_pos = LLVector4(lerp(opposite_pos, orthog_light_pos, 0.3f), 0.0f);
+ backlight_pos.normalize();
+
+ LLColor4 light_diffuse = mSunDiffuse;
+ LLColor4 backlight_diffuse(1.f - light_diffuse.mV[VRED], 1.f - light_diffuse.mV[VGREEN], 1.f - light_diffuse.mV[VBLUE], 1.f);
+ F32 max_component = 0.001f;
+ for (S32 i = 0; i < 3; i++)
+ {
+ if (backlight_diffuse.mV[i] > max_component)
+ {
+ max_component = backlight_diffuse.mV[i];
+ }
+ }
+ F32 backlight_mag;
+ if (gSky.getSunDirection().mV[2] >= LLSky::NIGHTTIME_ELEVATION_COS)
+ {
+ backlight_mag = BACKLIGHT_DAY_MAGNITUDE_OBJECT;
+ }
+ else
+ {
+ backlight_mag = BACKLIGHT_NIGHT_MAGNITUDE_OBJECT;
+ }
+ backlight_diffuse *= backlight_mag / max_component;
+
+ mHWLightColors[1] = backlight_diffuse;
+ glLightfv(GL_LIGHT1, GL_POSITION, backlight_pos.mV); // this is just sun/moon direction
+ glLightfv(GL_LIGHT1, GL_DIFFUSE, backlight_diffuse.mV);
+ glLightfv(GL_LIGHT1, GL_AMBIENT, LLColor4::black.mV);
+ glLightfv(GL_LIGHT1, GL_SPECULAR, LLColor4::black.mV);
+ glLightf (GL_LIGHT1, GL_CONSTANT_ATTENUATION, 1.0f);
+ glLightf (GL_LIGHT1, GL_LINEAR_ATTENUATION, 0.0f);
+ glLightf (GL_LIGHT1, GL_QUADRATIC_ATTENUATION, 0.0f);
+ glLightf (GL_LIGHT1, GL_SPOT_EXPONENT, 0.0f);
+ glLightf (GL_LIGHT1, GL_SPOT_CUTOFF, 180.0f);
+ }
+ else
+ {
+ mHWLightColors[1] = LLColor4::black;
+ glLightfv(GL_LIGHT1, GL_DIFFUSE, LLColor4::black.mV);
+ glLightfv(GL_LIGHT1, GL_AMBIENT, LLColor4::black.mV);
+ glLightfv(GL_LIGHT1, GL_SPECULAR, LLColor4::black.mV);
+ }
+}
+
+static F32 calc_light_dist(LLVOVolume* light, const LLVector3& cam_pos, F32 max_dist)
+{
+ F32 inten = light->getLightIntensity();
+ if (inten < .001f)
+ {
+ return max_dist;
+ }
+ F32 radius = light->getLightRadius();
+ BOOL selected = light->isSelected();
+ LLVector3 dpos = light->getRenderPosition() - cam_pos;
+ F32 dist2 = dpos.lengthSquared();
+ if (!selected && dist2 > (max_dist + radius)*(max_dist + radius))
+ {
+ return max_dist;
+ }
+ F32 dist = fsqrtf(dist2);
+ dist *= 1.f / inten;
+ dist -= radius;
+ if (selected)
+ {
+ dist -= 10000.f; // selected lights get highest priority
+ }
+ if (light->mDrawable.notNull() && light->mDrawable->isState(LLDrawable::ACTIVE))
+ {
+ // moving lights get a little higher priority (too much causes artifacts)
+ dist -= light->getLightRadius()*0.25f;
+ }
+ return dist;
+}
+
+void LLPipeline::calcNearbyLights(LLCamera& camera)
+{
+ assertInitialized();
+
+ if (LLPipeline::sReflectionRender)
+ {
+ return;
+ }
+
+ if (mLightingDetail >= 1)
+ {
+ // mNearbyLight (and all light_set_t's) are sorted such that
+ // begin() == the closest light and rbegin() == the farthest light
+ const S32 MAX_LOCAL_LIGHTS = 6;
+// LLVector3 cam_pos = gAgentCamera.getCameraPositionAgent();
+ LLVector3 cam_pos = LLViewerJoystick::getInstance()->getOverrideCamera() ?
+ camera.getOrigin() :
+ gAgent.getPositionAgent();
+
+ F32 max_dist = LIGHT_MAX_RADIUS * 4.f; // ignore enitrely lights > 4 * max light rad
+
+ // UPDATE THE EXISTING NEARBY LIGHTS
+ light_set_t cur_nearby_lights;
+ for (light_set_t::iterator iter = mNearbyLights.begin();
+ iter != mNearbyLights.end(); iter++)
+ {
+ const Light* light = &(*iter);
+ LLDrawable* drawable = light->drawable;
+ LLVOVolume* volight = drawable->getVOVolume();
+ if (!volight || !drawable->isState(LLDrawable::LIGHT))
+ {
+ drawable->clearState(LLDrawable::NEARBY_LIGHT);
+ continue;
+ }
+ if (light->fade <= -LIGHT_FADE_TIME)
+ {
+ drawable->clearState(LLDrawable::NEARBY_LIGHT);
+ continue;
+ }
+ if (!sRenderAttachedLights && volight && volight->isAttachment())
+ {
+ drawable->clearState(LLDrawable::NEARBY_LIGHT);
+ continue;
+ }
+
+ F32 dist = calc_light_dist(volight, cam_pos, max_dist);
+ cur_nearby_lights.insert(Light(drawable, dist, light->fade));
+ }
+ mNearbyLights = cur_nearby_lights;
+
+ // FIND NEW LIGHTS THAT ARE IN RANGE
+ light_set_t new_nearby_lights;
+ for (LLDrawable::drawable_set_t::iterator iter = mLights.begin();
+ iter != mLights.end(); ++iter)
+ {
+ LLDrawable* drawable = *iter;
+ LLVOVolume* light = drawable->getVOVolume();
+ if (!light || drawable->isState(LLDrawable::NEARBY_LIGHT))
+ {
+ continue;
+ }
+ if (light->isHUDAttachment())
+ {
+ continue; // no lighting from HUD objects
+ }
+ F32 dist = calc_light_dist(light, cam_pos, max_dist);
+ if (dist >= max_dist)
+ {
+ continue;
+ }
+ if (!sRenderAttachedLights && light && light->isAttachment())
+ {
+ continue;
+ }
+ new_nearby_lights.insert(Light(drawable, dist, 0.f));
+ if (new_nearby_lights.size() > (U32)MAX_LOCAL_LIGHTS)
+ {
+ new_nearby_lights.erase(--new_nearby_lights.end());
+ const Light& last = *new_nearby_lights.rbegin();
+ max_dist = last.dist;
+ }
+ }
+
+ // INSERT ANY NEW LIGHTS
+ for (light_set_t::iterator iter = new_nearby_lights.begin();
+ iter != new_nearby_lights.end(); iter++)
+ {
+ const Light* light = &(*iter);
+ if (mNearbyLights.size() < (U32)MAX_LOCAL_LIGHTS)
+ {
+ mNearbyLights.insert(*light);
+ ((LLDrawable*) light->drawable)->setState(LLDrawable::NEARBY_LIGHT);
+ }
+ else
+ {
+ // crazy cast so that we can overwrite the fade value
+ // even though gcc enforces sets as const
+ // (fade value doesn't affect sort so this is safe)
+ Light* farthest_light = ((Light*) (&(*(mNearbyLights.rbegin()))));
+ if (light->dist < farthest_light->dist)
+ {
+ if (farthest_light->fade >= 0.f)
+ {
+ farthest_light->fade = -gFrameIntervalSeconds;
+ }
+ }
+ else
+ {
+ break; // none of the other lights are closer
+ }
+ }
+ }
+
+ }
+}
+
+void LLPipeline::setupHWLights(LLDrawPool* pool)
+{
+ assertInitialized();
+
+ // Ambient
+ LLColor4 ambient = gSky.getTotalAmbientColor();
+ glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV);
+
+ // Light 0 = Sun or Moon (All objects)
+ {
+ if (gSky.getSunDirection().mV[2] >= LLSky::NIGHTTIME_ELEVATION_COS)
+ {
+ mSunDir.setVec(gSky.getSunDirection());
+ mSunDiffuse.setVec(gSky.getSunDiffuseColor());
+ }
+ else
+ {
+ mSunDir.setVec(gSky.getMoonDirection());
+ mSunDiffuse.setVec(gSky.getMoonDiffuseColor());
+ }
+
+ F32 max_color = llmax(mSunDiffuse.mV[0], mSunDiffuse.mV[1], mSunDiffuse.mV[2]);
+ if (max_color > 1.f)
+ {
+ mSunDiffuse *= 1.f/max_color;
+ }
+ mSunDiffuse.clamp();
+
+ LLVector4 light_pos(mSunDir, 0.0f);
+ LLColor4 light_diffuse = mSunDiffuse;
+ mHWLightColors[0] = light_diffuse;
+ glLightfv(GL_LIGHT0, GL_POSITION, light_pos.mV); // this is just sun/moon direction
+ glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse.mV);
+ glLightfv(GL_LIGHT0, GL_AMBIENT, LLColor4::black.mV);
+ glLightfv(GL_LIGHT0, GL_SPECULAR, LLColor4::black.mV);
+ glLightf (GL_LIGHT0, GL_CONSTANT_ATTENUATION, 1.0f);
+ glLightf (GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.0f);
+ glLightf (GL_LIGHT0, GL_QUADRATIC_ATTENUATION, 0.0f);
+ glLightf (GL_LIGHT0, GL_SPOT_EXPONENT, 0.0f);
+ glLightf (GL_LIGHT0, GL_SPOT_CUTOFF, 180.0f);
+ }
+
+ // Light 1 = Backlight (for avatars)
+ // (set by enableLightsAvatar)
+
+ S32 cur_light = 2;
+
+ // Nearby lights = LIGHT 2-7
+
+ mLightMovingMask = 0;
+
+ if (mLightingDetail >= 1)
+ {
+ for (light_set_t::iterator iter = mNearbyLights.begin();
+ iter != mNearbyLights.end(); ++iter)
+ {
+ LLDrawable* drawable = iter->drawable;
+ LLVOVolume* light = drawable->getVOVolume();
+ if (!light)
+ {
+ continue;
+ }
+ if (drawable->isState(LLDrawable::ACTIVE))
+ {
+ mLightMovingMask |= (1<<cur_light);
+ }
+
+ LLColor4 light_color = light->getLightColor();
+ light_color.mV[3] = 0.0f;
+
+ F32 fade = iter->fade;
+ if (fade < LIGHT_FADE_TIME)
+ {
+ // fade in/out light
+ if (fade >= 0.f)
+ {
+ fade = fade / LIGHT_FADE_TIME;
+ ((Light*) (&(*iter)))->fade += gFrameIntervalSeconds;
+ }
+ else
+ {
+ fade = 1.f + fade / LIGHT_FADE_TIME;
+ ((Light*) (&(*iter)))->fade -= gFrameIntervalSeconds;
+ }
+ fade = llclamp(fade,0.f,1.f);
+ light_color *= fade;
+ }
+
+ LLVector3 light_pos(light->getRenderPosition());
+ LLVector4 light_pos_gl(light_pos, 1.0f);
+
+ F32 light_radius = llmax(light->getLightRadius(), 0.001f);
+
+ F32 x = (3.f * (1.f + light->getLightFalloff())); // why this magic? probably trying to match a historic behavior.
+ float linatten = x / (light_radius); // % of brightness at radius
+
+ mHWLightColors[cur_light] = light_color;
+ S32 gllight = GL_LIGHT0+cur_light;
+ glLightfv(gllight, GL_POSITION, light_pos_gl.mV);
+ glLightfv(gllight, GL_DIFFUSE, light_color.mV);
+ glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV);
+ glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f);
+ glLightf (gllight, GL_LINEAR_ATTENUATION, linatten);
+ glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f);
+ if (light->isLightSpotlight() // directional (spot-)light
+ && (LLPipeline::sRenderDeferred || gSavedSettings.getBOOL("RenderSpotLightsInNondeferred"))) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on
+ {
+ LLVector3 spotparams = light->getSpotLightParams();
+ LLQuaternion quat = light->getRenderRotation();
+ LLVector3 at_axis(0,0,-1); // this matches deferred rendering's object light direction
+ at_axis *= quat;
+ //llinfos << "SPOT!!!!!!! fov: " << spotparams.mV[0] << " focus: " << spotparams.mV[1] << " dir: " << at_axis << llendl;
+ glLightfv(gllight, GL_SPOT_DIRECTION, at_axis.mV);
+ glLightf (gllight, GL_SPOT_EXPONENT, 2.0f); // 2.0 = good old dot product ^ 2
+ glLightf (gllight, GL_SPOT_CUTOFF, 90.0f); // hemisphere
+ const float specular[] = {0.f, 0.f, 0.f, 0.f};
+ glLightfv(gllight, GL_SPECULAR, specular);
+ }
+ else // omnidirectional (point) light
+ {
+ glLightf (gllight, GL_SPOT_EXPONENT, 0.0f);
+ glLightf (gllight, GL_SPOT_CUTOFF, 180.0f);
+
+ // we use specular.w = 1.0 as a cheap hack for the shaders to know that this is omnidirectional rather than a spotlight
+ const float specular[] = {0.f, 0.f, 0.f, 1.f};
+ glLightfv(gllight, GL_SPECULAR, specular);
+ //llinfos << "boring light" << llendl;
+ }
+ cur_light++;
+ if (cur_light >= 8)
+ {
+ break; // safety
+ }
+ }
+ }
+ for ( ; cur_light < 8 ; cur_light++)
+ {
+ mHWLightColors[cur_light] = LLColor4::black;
+ S32 gllight = GL_LIGHT0+cur_light;
+ glLightfv(gllight, GL_DIFFUSE, LLColor4::black.mV);
+ glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV);
+ glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV);
+ }
+
+ if (isAgentAvatarValid() &&
+ gAgentAvatarp->mSpecialRenderMode == 3)
+ {
+ LLColor4 light_color = LLColor4::white;
+ light_color.mV[3] = 0.0f;
+
+ LLVector3 light_pos(LLViewerCamera::getInstance()->getOrigin());
+ LLVector4 light_pos_gl(light_pos, 1.0f);
+
+ F32 light_radius = 16.f;
+
+ F32 x = 3.f;
+ float linatten = x / (light_radius); // % of brightness at radius
+
+ mHWLightColors[2] = light_color;
+ S32 gllight = GL_LIGHT2;
+ glLightfv(gllight, GL_POSITION, light_pos_gl.mV);
+ glLightfv(gllight, GL_DIFFUSE, light_color.mV);
+ glLightfv(gllight, GL_AMBIENT, LLColor4::black.mV);
+ glLightfv(gllight, GL_SPECULAR, LLColor4::black.mV);
+ glLightf (gllight, GL_CONSTANT_ATTENUATION, 0.0f);
+ glLightf (gllight, GL_LINEAR_ATTENUATION, linatten);
+ glLightf (gllight, GL_QUADRATIC_ATTENUATION, 0.0f);
+ glLightf (gllight, GL_SPOT_EXPONENT, 0.0f);
+ glLightf (gllight, GL_SPOT_CUTOFF, 180.0f);
+ }
+
+ // Init GL state
+ glDisable(GL_LIGHTING);
+ for (S32 gllight=GL_LIGHT0; gllight<=GL_LIGHT7; gllight++)
+ {
+ glDisable(gllight);
+ }
+ mLightMask = 0;
+}
+
+void LLPipeline::enableLights(U32 mask)
+{
+ assertInitialized();
+
+ if (mLightingDetail == 0)
+ {
+ mask &= 0xf003; // sun and backlight only (and fullbright bit)
+ }
+ if (mLightMask != mask)
+ {
+ stop_glerror();
+ if (!mLightMask)
+ {
+ glEnable(GL_LIGHTING);
+ }
+ if (mask)
+ {
+ stop_glerror();
+ for (S32 i=0; i<8; i++)
+ {
+ if (mask & (1<<i))
+ {
+ glEnable(GL_LIGHT0 + i);
+ glLightfv(GL_LIGHT0 + i, GL_DIFFUSE, mHWLightColors[i].mV);
+ }
+ else
+ {
+ glDisable(GL_LIGHT0 + i);
+ glLightfv(GL_LIGHT0 + i, GL_DIFFUSE, LLColor4::black.mV);
+ }
+ }
+ stop_glerror();
+ }
+ else
+ {
+ glDisable(GL_LIGHTING);
+ }
+ stop_glerror();
+ mLightMask = mask;
+ LLColor4 ambient = gSky.getTotalAmbientColor();
+ glLightModelfv(GL_LIGHT_MODEL_AMBIENT,ambient.mV);
+ stop_glerror();
+ }
+}
+
+void LLPipeline::enableLightsStatic()
+{
+ assertInitialized();
+ U32 mask = 0x01; // Sun
+ if (mLightingDetail >= 2)
+ {
+ mask |= mLightMovingMask; // Hardware moving lights
+ glColor4f(0.f, 0.f, 0.f, 1.0f); // no local lighting by default
+ }
+ else
+ {
+ mask |= 0xff & (~2); // Hardware local lights
+ }
+ enableLights(mask);
+}
+
+void LLPipeline::enableLightsDynamic()
+{
+ assertInitialized();
+ U32 mask = 0xff & (~2); // Local lights
+ enableLights(mask);
+ if (mLightingDetail >= 2)
+ {
+ glColor4f(0.f, 0.f, 0.f, 1.f); // no local lighting by default
+ }
+
+ if (isAgentAvatarValid() && getLightingDetail() <= 0)
+ {
+ if (gAgentAvatarp->mSpecialRenderMode == 0) // normal
+ {
+ gPipeline.enableLightsAvatar();
+ }
+ else if (gAgentAvatarp->mSpecialRenderMode >= 1) // anim preview
+ {
+ gPipeline.enableLightsAvatarEdit(LLColor4(0.7f, 0.6f, 0.3f, 1.f));
+ }
+ }
+}
+
+void LLPipeline::enableLightsAvatar()
+{
+ U32 mask = 0xff; // All lights
+ setupAvatarLights(FALSE);
+ enableLights(mask);
+}
+
+void LLPipeline::enableLightsAvatarEdit(const LLColor4& color)
+{
+ U32 mask = 0x2002; // Avatar backlight only, set ambient
+ setupAvatarLights(TRUE);
+ enableLights(mask);
+
+ glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV);
+}
+
+void LLPipeline::enableLightsFullbright(const LLColor4& color)
+{
+ assertInitialized();
+ U32 mask = 0x1000; // Non-0 mask, set ambient
+ enableLights(mask);
+
+ glLightModelfv(GL_LIGHT_MODEL_AMBIENT,color.mV);
+ /*if (mLightingDetail >= 2)
+ {
+ glColor4f(0.f, 0.f, 0.f, 1.f); // no local lighting by default
+ }*/
+}
+
+void LLPipeline::disableLights()
+{
+ enableLights(0); // no lighting (full bright)
+ glColor4f(1.f, 1.f, 1.f, 1.f); // lighting color = white by default
+}
+
+//============================================================================
+
+class LLMenuItemGL;
+class LLInvFVBridge;
+struct cat_folder_pair;
+class LLVOBranch;
+class LLVOLeaf;
+
+void LLPipeline::findReferences(LLDrawable *drawablep)
+{
+ assertInitialized();
+ if (mLights.find(drawablep) != mLights.end())
+ {
+ llinfos << "In mLights" << llendl;
+ }
+ if (std::find(mMovedList.begin(), mMovedList.end(), drawablep) != mMovedList.end())
+ {
+ llinfos << "In mMovedList" << llendl;
+ }
+ if (std::find(mShiftList.begin(), mShiftList.end(), drawablep) != mShiftList.end())
+ {
+ llinfos << "In mShiftList" << llendl;
+ }
+ if (mRetexturedList.find(drawablep) != mRetexturedList.end())
+ {
+ llinfos << "In mRetexturedList" << llendl;
+ }
+
+ if (std::find(mBuildQ1.begin(), mBuildQ1.end(), drawablep) != mBuildQ1.end())
+ {
+ llinfos << "In mBuildQ1" << llendl;
+ }
+ if (std::find(mBuildQ2.begin(), mBuildQ2.end(), drawablep) != mBuildQ2.end())
+ {
+ llinfos << "In mBuildQ2" << llendl;
+ }
+
+ S32 count;
+
+ count = gObjectList.findReferences(drawablep);
+ if (count)
+ {
+ llinfos << "In other drawables: " << count << " references" << llendl;
+ }
+}
+
+BOOL LLPipeline::verify()
+{
+ BOOL ok = assertInitialized();
+ if (ok)
+ {
+ for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter)
+ {
+ LLDrawPool *poolp = *iter;
+ if (!poolp->verify())
+ {
+ ok = FALSE;
+ }
+ }
+ }
+
+ if (!ok)
+ {
+ llwarns << "Pipeline verify failed!" << llendl;
+ }
+ return ok;
+}
+
+//////////////////////////////
+//
+// Collision detection
+//
+//
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * A method to compute a ray-AABB intersection.
+ * Original code by Andrew Woo, from "Graphics Gems", Academic Press, 1990
+ * Optimized code by Pierre Terdiman, 2000 (~20-30% faster on my Celeron 500)
+ * Epsilon value added by Klaus Hartmann. (discarding it saves a few cycles only)
+ *
+ * Hence this version is faster as well as more robust than the original one.
+ *
+ * Should work provided:
+ * 1) the integer representation of 0.0f is 0x00000000
+ * 2) the sign bit of the float is the most significant one
+ *
+ * Report bugs: p.terdiman@codercorner.com
+ *
+ * \param aabb [in] the axis-aligned bounding box
+ * \param origin [in] ray origin
+ * \param dir [in] ray direction
+ * \param coord [out] impact coordinates
+ * \return true if ray intersects AABB
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//#define RAYAABB_EPSILON 0.00001f
+#define IR(x) ((U32&)x)
+
+bool LLRayAABB(const LLVector3 &center, const LLVector3 &size, const LLVector3& origin, const LLVector3& dir, LLVector3 &coord, F32 epsilon)
+{
+ BOOL Inside = TRUE;
+ LLVector3 MinB = center - size;
+ LLVector3 MaxB = center + size;
+ LLVector3 MaxT;
+ MaxT.mV[VX]=MaxT.mV[VY]=MaxT.mV[VZ]=-1.0f;
+
+ // Find candidate planes.
+ for(U32 i=0;i<3;i++)
+ {
+ if(origin.mV[i] < MinB.mV[i])
+ {
+ coord.mV[i] = MinB.mV[i];
+ Inside = FALSE;
+
+ // Calculate T distances to candidate planes
+ if(IR(dir.mV[i])) MaxT.mV[i] = (MinB.mV[i] - origin.mV[i]) / dir.mV[i];
+ }
+ else if(origin.mV[i] > MaxB.mV[i])
+ {
+ coord.mV[i] = MaxB.mV[i];
+ Inside = FALSE;
+
+ // Calculate T distances to candidate planes
+ if(IR(dir.mV[i])) MaxT.mV[i] = (MaxB.mV[i] - origin.mV[i]) / dir.mV[i];
+ }
+ }
+
+ // Ray origin inside bounding box
+ if(Inside)
+ {
+ coord = origin;
+ return true;
+ }
+
+ // Get largest of the maxT's for final choice of intersection
+ U32 WhichPlane = 0;
+ if(MaxT.mV[1] > MaxT.mV[WhichPlane]) WhichPlane = 1;
+ if(MaxT.mV[2] > MaxT.mV[WhichPlane]) WhichPlane = 2;
+
+ // Check final candidate actually inside box
+ if(IR(MaxT.mV[WhichPlane])&0x80000000) return false;
+
+ for(U32 i=0;i<3;i++)
+ {
+ if(i!=WhichPlane)
+ {
+ coord.mV[i] = origin.mV[i] + MaxT.mV[WhichPlane] * dir.mV[i];
+ if (epsilon > 0)
+ {
+ if(coord.mV[i] < MinB.mV[i] - epsilon || coord.mV[i] > MaxB.mV[i] + epsilon) return false;
+ }
+ else
+ {
+ if(coord.mV[i] < MinB.mV[i] || coord.mV[i] > MaxB.mV[i]) return false;
+ }
+ }
+ }
+ return true; // ray hits box
+}
+
+//////////////////////////////
+//
+// Macros, functions, and inline methods from other classes
+//
+//
+
+void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light)
+{
+ if (drawablep && assertInitialized())
+ {
+ if (is_light)
+ {
+ mLights.insert(drawablep);
+ drawablep->setState(LLDrawable::LIGHT);
+ }
+ else
+ {
+ drawablep->clearState(LLDrawable::LIGHT);
+ mLights.erase(drawablep);
+ }
+ }
+}
+
+//static
+void LLPipeline::toggleRenderType(U32 type)
+{
+ gPipeline.mRenderTypeEnabled[type] = !gPipeline.mRenderTypeEnabled[type];
+ if (type == LLPipeline::RENDER_TYPE_WATER)
+ {
+ gPipeline.mRenderTypeEnabled[LLPipeline::RENDER_TYPE_VOIDWATER] = !gPipeline.mRenderTypeEnabled[LLPipeline::RENDER_TYPE_VOIDWATER];
+ }
+}
+
+//static
+void LLPipeline::toggleRenderTypeControl(void* data)
+{
+ U32 type = (U32)(intptr_t)data;
+ U32 bit = (1<<type);
+ if (gPipeline.hasRenderType(type))
+ {
+ llinfos << "Toggling render type mask " << std::hex << bit << " off" << std::dec << llendl;
+ }
+ else
+ {
+ llinfos << "Toggling render type mask " << std::hex << bit << " on" << std::dec << llendl;
+ }
+ gPipeline.toggleRenderType(type);
+}
+
+//static
+BOOL LLPipeline::hasRenderTypeControl(void* data)
+{
+ U32 type = (U32)(intptr_t)data;
+ return gPipeline.hasRenderType(type);
+}
+
+// Allows UI items labeled "Hide foo" instead of "Show foo"
+//static
+BOOL LLPipeline::toggleRenderTypeControlNegated(void* data)
+{
+ S32 type = (S32)(intptr_t)data;
+ return !gPipeline.hasRenderType(type);
+}
+
+//static
+void LLPipeline::toggleRenderDebug(void* data)
+{
+ U32 bit = (U32)(intptr_t)data;
+ if (gPipeline.hasRenderDebugMask(bit))
+ {
+ llinfos << "Toggling render debug mask " << std::hex << bit << " off" << std::dec << llendl;
+ }
+ else
+ {
+ llinfos << "Toggling render debug mask " << std::hex << bit << " on" << std::dec << llendl;
+ }
+ gPipeline.mRenderDebugMask ^= bit;
+}
+
+
+//static
+BOOL LLPipeline::toggleRenderDebugControl(void* data)
+{
+ U32 bit = (U32)(intptr_t)data;
+ return gPipeline.hasRenderDebugMask(bit);
+}
+
+//static
+void LLPipeline::toggleRenderDebugFeature(void* data)
+{
+ U32 bit = (U32)(intptr_t)data;
+ gPipeline.mRenderDebugFeatureMask ^= bit;
+}
+
+
+//static
+BOOL LLPipeline::toggleRenderDebugFeatureControl(void* data)
+{
+ U32 bit = (U32)(intptr_t)data;
+ return gPipeline.hasRenderDebugFeatureMask(bit);
+}
+
+// static
+void LLPipeline::setRenderScriptedBeacons(BOOL val)
+{
+ sRenderScriptedBeacons = val;
+}
+
+// static
+void LLPipeline::toggleRenderScriptedBeacons(void*)
+{
+ sRenderScriptedBeacons = !sRenderScriptedBeacons;
+}
+
+// static
+BOOL LLPipeline::getRenderScriptedBeacons(void*)
+{
+ return sRenderScriptedBeacons;
+}
+
+// static
+void LLPipeline::setRenderScriptedTouchBeacons(BOOL val)
+{
+ sRenderScriptedTouchBeacons = val;
+}
+
+// static
+void LLPipeline::toggleRenderScriptedTouchBeacons(void*)
+{
+ sRenderScriptedTouchBeacons = !sRenderScriptedTouchBeacons;
+}
+
+// static
+BOOL LLPipeline::getRenderScriptedTouchBeacons(void*)
+{
+ return sRenderScriptedTouchBeacons;
+}
+
+// static
+void LLPipeline::setRenderPhysicalBeacons(BOOL val)
+{
+ sRenderPhysicalBeacons = val;
+}
+
+// static
+void LLPipeline::toggleRenderPhysicalBeacons(void*)
+{
+ sRenderPhysicalBeacons = !sRenderPhysicalBeacons;
+}
+
+// static
+BOOL LLPipeline::getRenderPhysicalBeacons(void*)
+{
+ return sRenderPhysicalBeacons;
+}
+
+// static
+void LLPipeline::setRenderParticleBeacons(BOOL val)
+{
+ sRenderParticleBeacons = val;
+}
+
+// static
+void LLPipeline::toggleRenderParticleBeacons(void*)
+{
+ sRenderParticleBeacons = !sRenderParticleBeacons;
+}
+
+// static
+BOOL LLPipeline::getRenderParticleBeacons(void*)
+{
+ return sRenderParticleBeacons;
+}
+
+// static
+void LLPipeline::setRenderSoundBeacons(BOOL val)
+{
+ sRenderSoundBeacons = val;
+}
+
+// static
+void LLPipeline::toggleRenderSoundBeacons(void*)
+{
+ sRenderSoundBeacons = !sRenderSoundBeacons;
+}
+
+// static
+BOOL LLPipeline::getRenderSoundBeacons(void*)
+{
+ return sRenderSoundBeacons;
+}
+
+// static
+void LLPipeline::setRenderBeacons(BOOL val)
+{
+ sRenderBeacons = val;
+}
+
+// static
+void LLPipeline::toggleRenderBeacons(void*)
+{
+ sRenderBeacons = !sRenderBeacons;
+}
+
+// static
+BOOL LLPipeline::getRenderBeacons(void*)
+{
+ return sRenderBeacons;
+}
+
+// static
+void LLPipeline::setRenderHighlights(BOOL val)
+{
+ sRenderHighlight = val;
+}
+
+// static
+void LLPipeline::toggleRenderHighlights(void*)
+{
+ sRenderHighlight = !sRenderHighlight;
+}
+
+// static
+BOOL LLPipeline::getRenderHighlights(void*)
+{
+ return sRenderHighlight;
+}
+
+LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector3* intersection, // return the intersection point
+ LLVector2* tex_coord, // return the texture coordinates of the intersection point
+ LLVector3* normal, // return the surface normal at the intersection point
+ LLVector3* bi_normal // return the surface bi-normal at the intersection point
+ )
+{
+ LLDrawable* drawable = NULL;
+
+ LLVector3 local_end = end;
+
+ LLVector3 position;
+
+ sPickAvatar = FALSE; //LLToolMgr::getInstance()->inBuildMode() ? FALSE : TRUE;
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+
+ for (U32 j = 0; j < LLViewerRegion::NUM_PARTITIONS; j++)
+ {
+ if ((j == LLViewerRegion::PARTITION_VOLUME) ||
+ (j == LLViewerRegion::PARTITION_BRIDGE) ||
+ (j == LLViewerRegion::PARTITION_TERRAIN) ||
+ (j == LLViewerRegion::PARTITION_TREE) ||
+ (j == LLViewerRegion::PARTITION_GRASS)) // only check these partitions for now
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(j);
+ if (part && hasRenderType(part->mDrawableType))
+ {
+ LLDrawable* hit = part->lineSegmentIntersect(start, local_end, pick_transparent, face_hit, &position, tex_coord, normal, bi_normal);
+ if (hit)
+ {
+ drawable = hit;
+ local_end = position;
+ }
+ }
+ }
+ }
+ }
+
+ if (!sPickAvatar)
+ {
+ //save hit info in case we need to restore
+ //due to attachment override
+ LLVector3 local_normal;
+ LLVector3 local_binormal;
+ LLVector2 local_texcoord;
+ S32 local_face_hit = -1;
+
+ if (face_hit)
+ {
+ local_face_hit = *face_hit;
+ }
+ if (tex_coord)
+ {
+ local_texcoord = *tex_coord;
+ }
+ if (bi_normal)
+ {
+ local_binormal = *bi_normal;
+ }
+ if (normal)
+ {
+ local_normal = *normal;
+ }
+
+ const F32 ATTACHMENT_OVERRIDE_DIST = 0.1f;
+
+ //check against avatars
+ sPickAvatar = TRUE;
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+
+ LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_BRIDGE);
+ if (part && hasRenderType(part->mDrawableType))
+ {
+ LLDrawable* hit = part->lineSegmentIntersect(start, local_end, pick_transparent, face_hit, &position, tex_coord, normal, bi_normal);
+ if (hit)
+ {
+ if (!drawable ||
+ !drawable->getVObj()->isAttachment() ||
+ (position-local_end).magVec() > ATTACHMENT_OVERRIDE_DIST)
+ { //avatar overrides if previously hit drawable is not an attachment or
+ //attachment is far enough away from detected intersection
+ drawable = hit;
+ local_end = position;
+ }
+ else
+ { //prioritize attachments over avatars
+ position = local_end;
+
+ if (face_hit)
+ {
+ *face_hit = local_face_hit;
+ }
+ if (tex_coord)
+ {
+ *tex_coord = local_texcoord;
+ }
+ if (bi_normal)
+ {
+ *bi_normal = local_binormal;
+ }
+ if (normal)
+ {
+ *normal = local_normal;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ //check all avatar nametags (silly, isn't it?)
+ for (std::vector< LLCharacter* >::iterator iter = LLCharacter::sInstances.begin();
+ iter != LLCharacter::sInstances.end();
+ ++iter)
+ {
+ LLVOAvatar* av = (LLVOAvatar*) *iter;
+ if (av->mNameText.notNull()
+ && av->mNameText->lineSegmentIntersect(start, local_end, position))
+ {
+ drawable = av->mDrawable;
+ local_end = position;
+ }
+ }
+
+ if (intersection)
+ {
+ *intersection = position;
+ }
+
+ return drawable ? drawable->getVObj().get() : NULL;
+}
+
+LLViewerObject* LLPipeline::lineSegmentIntersectInHUD(const LLVector3& start, const LLVector3& end,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector3* intersection, // return the intersection point
+ LLVector2* tex_coord, // return the texture coordinates of the intersection point
+ LLVector3* normal, // return the surface normal at the intersection point
+ LLVector3* bi_normal // return the surface bi-normal at the intersection point
+ )
+{
+ LLDrawable* drawable = NULL;
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+
+ BOOL toggle = FALSE;
+ if (!hasRenderType(LLPipeline::RENDER_TYPE_HUD))
+ {
+ toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
+ toggle = TRUE;
+ }
+
+ LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_HUD);
+ if (part)
+ {
+ LLDrawable* hit = part->lineSegmentIntersect(start, end, pick_transparent, face_hit, intersection, tex_coord, normal, bi_normal);
+ if (hit)
+ {
+ drawable = hit;
+ }
+ }
+
+ if (toggle)
+ {
+ toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
+ }
+ }
+ return drawable ? drawable->getVObj().get() : NULL;
+}
+
+LLSpatialPartition* LLPipeline::getSpatialPartition(LLViewerObject* vobj)
+{
+ if (vobj)
+ {
+ LLViewerRegion* region = vobj->getRegion();
+ if (region)
+ {
+ return region->getSpatialPartition(vobj->getPartitionType());
+ }
+ }
+ return NULL;
+}
+
+
+void LLPipeline::resetVertexBuffers(LLDrawable* drawable)
+{
+ if (!drawable || drawable->isDead())
+ {
+ return;
+ }
+
+ for (S32 i = 0; i < drawable->getNumFaces(); i++)
+ {
+ LLFace* facep = drawable->getFace(i);
+ facep->mVertexBuffer = NULL;
+ facep->mLastVertexBuffer = NULL;
+ }
+}
+
+void LLPipeline::resetVertexBuffers()
+{
+ sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
+ sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
+ LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+ for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
+ {
+ LLSpatialPartition* part = region->getSpatialPartition(i);
+ if (part)
+ {
+ part->resetVertexBuffers();
+ }
+ }
+ }
+
+ resetDrawOrders();
+
+ gSky.resetVertexBuffers();
+
+ if (LLVertexBuffer::sGLCount > 0)
+ {
+ LLVertexBuffer::cleanupClass();
+ }
+
+ //delete all name pool caches
+ LLGLNamePool::cleanupPools();
+
+ if (LLVertexBuffer::sGLCount > 0)
+ {
+ llwarns << "VBO wipe failed." << llendl;
+ }
+
+ if (!LLVertexBuffer::sStreamIBOPool.mNameList.empty() ||
+ !LLVertexBuffer::sStreamVBOPool.mNameList.empty() ||
+ !LLVertexBuffer::sDynamicIBOPool.mNameList.empty() ||
+ !LLVertexBuffer::sDynamicVBOPool.mNameList.empty())
+ {
+ llwarns << "VBO name pool cleanup failed." << llendl;
+ }
+
+ LLVertexBuffer::unbind();
+
+ LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind");
+}
+
+void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture)
+{
+ LLMemType mt_ro(LLMemType::MTYPE_PIPELINE_RENDER_OBJECTS);
+ assertInitialized();
+ glLoadMatrixd(gGLModelView);
+ gGLLastMatrix = NULL;
+ mSimplePool->pushBatches(type, mask);
+ glLoadMatrixd(gGLModelView);
+ gGLLastMatrix = NULL;
+}
+
+void LLPipeline::setUseVBO(BOOL use_vbo)
+{
+ if (use_vbo != LLVertexBuffer::sEnableVBOs)
+ {
+ if (use_vbo)
+ {
+ llinfos << "Enabling VBO." << llendl;
+ }
+ else
+ {
+ llinfos << "Disabling VBO." << llendl;
+ }
+
+ resetVertexBuffers();
+ LLVertexBuffer::initClass(use_vbo, gSavedSettings.getBOOL("RenderVBOMappingDisable"));
+ }
+}
+
+void LLPipeline::setDisableVBOMapping(BOOL no_vbo_mapping)
+{
+ if (LLVertexBuffer::sEnableVBOs && no_vbo_mapping != LLVertexBuffer::sDisableVBOMapping)
+ {
+ if (no_vbo_mapping)
+ {
+ llinfos << "Disabling VBO glMapBufferARB." << llendl;
+ }
+ else
+ {
+ llinfos << "Enabling VBO glMapBufferARB." << llendl;
+ }
+
+ resetVertexBuffers();
+ LLVertexBuffer::initClass(true, no_vbo_mapping);
+ }
+}
+
+void apply_cube_face_rotation(U32 face)
+{
+ switch (face)
+ {
+ case 0:
+ glRotatef(90.f, 0, 1, 0);
+ glRotatef(180.f, 1, 0, 0);
+ break;
+ case 2:
+ glRotatef(-90.f, 1, 0, 0);
+ break;
+ case 4:
+ glRotatef(180.f, 0, 1, 0);
+ glRotatef(180.f, 0, 0, 1);
+ break;
+ case 1:
+ glRotatef(-90.f, 0, 1, 0);
+ glRotatef(180.f, 1, 0, 0);
+ break;
+ case 3:
+ glRotatef(90, 1, 0, 0);
+ break;
+ case 5:
+ glRotatef(180, 0, 0, 1);
+ break;
+ }
+}
+
+void validate_framebuffer_object()
+{
+ GLenum status;
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ switch(status)
+ {
+ case GL_FRAMEBUFFER_COMPLETE_EXT:
+ //framebuffer OK, no error.
+ break;
+ case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:
+ // frame buffer not OK: probably means unsupported depth buffer format
+ llerrs << "Framebuffer Incomplete Dimensions." << llendl;
+ break;
+ case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:
+ // frame buffer not OK: probably means unsupported depth buffer format
+ llerrs << "Framebuffer Incomplete Attachment." << llendl;
+ break;
+ case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
+ /* choose different formats */
+ llerrs << "Framebuffer unsupported." << llendl;
+ break;
+ default:
+ llerrs << "Unknown framebuffer status." << llendl;
+ break;
+ }
+}
+
+void LLPipeline::bindScreenToTexture()
+{
+
+}
+
+static LLFastTimer::DeclareTimer FTM_RENDER_BLOOM("Bloom");
+
+void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
+{
+ LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM);
+ if (!(gPipeline.canUseVertexShaders() &&
+ sRenderGlow))
+ {
+ return;
+ }
+
+ LLVertexBuffer::unbind();
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+
+ assertInitialized();
+
+ if (gUseWireframe)
+ {
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ }
+
+ U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor");
+
+ LLVector2 tc1(0,0);
+ LLVector2 tc2((F32) gViewerWindow->getWorldViewWidthRaw()*2,
+ (F32) gViewerWindow->getWorldViewHeightRaw()*2);
+
+ if (res_mod > 1)
+ {
+ tc2 /= (F32) res_mod;
+ }
+
+ gGL.setColorMask(true, true);
+
+ LLFastTimer ftm(FTM_RENDER_BLOOM);
+ gGL.color4f(1,1,1,1);
+ LLGLDepthTest depth(GL_FALSE);
+ LLGLDisable blend(GL_BLEND);
+ LLGLDisable cull(GL_CULL_FACE);
+
+ enableLightsFullbright(LLColor4(1,1,1,1));
+
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+
+ LLGLDisable test(GL_ALPHA_TEST);
+
+ gGL.setColorMask(true, true);
+ glClearColor(0,0,0,0);
+
+ /*if (for_snapshot)
+ {
+ gGL.getTexUnit(0)->bind(&mGlow[1]);
+ {
+ //LLGLEnable stencil(GL_STENCIL_TEST);
+ //glStencilFunc(GL_NOTEQUAL, 255, 0xFFFFFFFF);
+ //glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
+ //LLGLDisable blend(GL_BLEND);
+
+ // If the snapshot is constructed from tiles, calculate which
+ // tile we're in.
+
+ //from LLViewerCamera::setPerpsective
+ if (zoom_factor > 1.f)
+ {
+ int pos_y = subfield / llceil(zoom_factor);
+ int pos_x = subfield - (pos_y*llceil(zoom_factor));
+ F32 size = 1.f/zoom_factor;
+
+ tc1.set(pos_x*size, pos_y*size);
+ tc2 = tc1 + LLVector2(size,size);
+ }
+ else
+ {
+ tc2.set(1,1);
+ }
+
+ LLGLEnable blend(GL_BLEND);
+ gGL.setSceneBlendType(LLRender::BT_ADD);
+
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.color4f(1,1,1,1);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
+
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,1);
+
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(1,-1);
+
+ gGL.texCoord2f(tc2.mV[0], tc2.mV[1]);
+ gGL.vertex2f(1,1);
+
+ gGL.end();
+
+ gGL.flush();
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ }
+
+ gGL.flush();
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+
+ return;
+ }*/
+
+ {
+ {
+ LLFastTimer ftm(FTM_RENDER_BLOOM_FBO);
+ mGlow[2].bindTarget();
+ mGlow[2].clear();
+ }
+
+ gGlowExtractProgram.bind();
+ F32 minLum = llmax(gSavedSettings.getF32("RenderGlowMinLuminance"), 0.0f);
+ F32 maxAlpha = gSavedSettings.getF32("RenderGlowMaxExtractAlpha");
+ F32 warmthAmount = gSavedSettings.getF32("RenderGlowWarmthAmount");
+ LLVector3 lumWeights = gSavedSettings.getVector3("RenderGlowLumWeights");
+ LLVector3 warmthWeights = gSavedSettings.getVector3("RenderGlowWarmthWeights");
+ gGlowExtractProgram.uniform1f("minLuminance", minLum);
+ gGlowExtractProgram.uniform1f("maxExtractAlpha", maxAlpha);
+ gGlowExtractProgram.uniform3f("lumWeights", lumWeights.mV[0], lumWeights.mV[1], lumWeights.mV[2]);
+ gGlowExtractProgram.uniform3f("warmthWeights", warmthWeights.mV[0], warmthWeights.mV[1], warmthWeights.mV[2]);
+ gGlowExtractProgram.uniform1f("warmthAmount", warmthAmount);
+ LLGLEnable blend_on(GL_BLEND);
+ LLGLEnable test(GL_ALPHA_TEST);
+ gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->disable();
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_RECT_TEXTURE);
+ gGL.getTexUnit(0)->bind(&mScreen);
+
+ gGL.color4f(1,1,1,1);
+ gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
+
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,3);
+
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(3,-1);
+
+ gGL.end();
+
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+
+ mGlow[2].flush();
+ }
+
+ tc1.setVec(0,0);
+ tc2.setVec(2,2);
+
+ // power of two between 1 and 1024
+ U32 glowResPow = gSavedSettings.getS32("RenderGlowResolutionPow");
+ const U32 glow_res = llmax(1,
+ llmin(1024, 1 << glowResPow));
+
+ S32 kernel = gSavedSettings.getS32("RenderGlowIterations")*2;
+ F32 delta = gSavedSettings.getF32("RenderGlowWidth") / glow_res;
+ // Use half the glow width if we have the res set to less than 9 so that it looks
+ // almost the same in either case.
+ if (glowResPow < 9)
+ {
+ delta *= 0.5f;
+ }
+ F32 strength = gSavedSettings.getF32("RenderGlowStrength");
+
+ gGlowProgram.bind();
+ gGlowProgram.uniform1f("glowStrength", strength);
+
+ for (S32 i = 0; i < kernel; i++)
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ {
+ LLFastTimer ftm(FTM_RENDER_BLOOM_FBO);
+ mGlow[i%2].bindTarget();
+ mGlow[i%2].clear();
+ }
+
+ if (i == 0)
+ {
+ gGL.getTexUnit(0)->bind(&mGlow[2]);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->bind(&mGlow[(i-1)%2]);
+ }
+
+ if (i%2 == 0)
+ {
+ gGlowProgram.uniform2f("glowDelta", delta, 0);
+ }
+ else
+ {
+ gGlowProgram.uniform2f("glowDelta", 0, delta);
+ }
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
+
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,3);
+
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(3,-1);
+
+ gGL.end();
+
+ mGlow[i%2].flush();
+ }
+
+ gGlowProgram.unbind();
+
+ if (LLRenderTarget::sUseFBO)
+ {
+ LLFastTimer ftm(FTM_RENDER_BLOOM_FBO);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ }
+
+ gGLViewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft;
+ gGLViewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom;
+ gGLViewport[2] = gViewerWindow->getWorldViewRectRaw().getWidth();
+ gGLViewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight();
+ glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
+
+ tc2.setVec((F32) gViewerWindow->getWorldViewWidthRaw(),
+ (F32) gViewerWindow->getWorldViewHeightRaw());
+
+ gGL.flush();
+
+ LLVertexBuffer::unbind();
+
+ if (LLPipeline::sRenderDeferred && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
+ {
+ LLGLDisable blend(GL_BLEND);
+ bindDeferredShader(gDeferredGIFinalProgram);
+
+ S32 channel = gDeferredGIFinalProgram.enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ mScreen.bindTexture(0, channel);
+ }
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
+ gGL.vertex2f(-1,-1);
+
+ gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
+ gGL.vertex2f(-1,3);
+
+ gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
+ gGL.vertex2f(3,-1);
+
+ gGL.end();
+
+ unbindDeferredShader(gDeferredGIFinalProgram);
+ }
+ else
+ {
+
+ if (res_mod > 1)
+ {
+ tc2 /= (F32) res_mod;
+ }
+
+ U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1;
+ LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(mask, 0);
+ buff->allocateBuffer(3,0,TRUE);
+
+ LLStrider<LLVector3> v;
+ LLStrider<LLVector2> uv1;
+ LLStrider<LLVector2> uv2;
+
+ buff->getVertexStrider(v);
+ buff->getTexCoord0Strider(uv1);
+ buff->getTexCoord1Strider(uv2);
+
+ uv1[0] = LLVector2(0, 0);
+ uv1[1] = LLVector2(0, 2);
+ uv1[2] = LLVector2(2, 0);
+
+ uv2[0] = LLVector2(0, 0);
+ uv2[1] = LLVector2(0, tc2.mV[1]*2.f);
+ uv2[2] = LLVector2(tc2.mV[0]*2.f, 0);
+
+ v[0] = LLVector3(-1,-1,0);
+ v[1] = LLVector3(-1,3,0);
+ v[2] = LLVector3(3,-1,0);
+
+ buff->setBuffer(0);
+
+ LLGLDisable blend(GL_BLEND);
+
+ //tex unit 0
+ gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_TEX_COLOR);
+
+ gGL.getTexUnit(0)->bind(&mGlow[1]);
+ gGL.getTexUnit(1)->activate();
+ gGL.getTexUnit(1)->enable(LLTexUnit::TT_RECT_TEXTURE);
+
+
+ //tex unit 1
+ gGL.getTexUnit(1)->setTextureColorBlend(LLTexUnit::TBO_ADD, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR);
+
+ gGL.getTexUnit(1)->bind(&mScreen);
+ gGL.getTexUnit(1)->activate();
+
+ LLGLEnable multisample(GL_MULTISAMPLE_ARB);
+
+ buff->setBuffer(mask);
+ buff->drawArrays(LLRender::TRIANGLE_STRIP, 0, 3);
+
+ gGL.getTexUnit(1)->disable();
+ gGL.getTexUnit(1)->setTextureBlendType(LLTexUnit::TB_MULT);
+
+ gGL.getTexUnit(0)->activate();
+ gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+
+ if (LLRenderTarget::sUseFBO)
+ { //copy depth buffer from mScreen to framebuffer
+ LLRenderTarget::copyContentsToFramebuffer(mScreen, 0, 0, mScreen.getWidth(), mScreen.getHeight(),
+ 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST);
+ }
+ }
+
+
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+
+ LLVertexBuffer::unbind();
+
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+
+}
+
+static LLFastTimer::DeclareTimer FTM_BIND_DEFERRED("Bind Deferred");
+
+void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRenderTarget* gi_source, LLRenderTarget* last_gi_post, U32 noise_map)
+{
+ LLFastTimer t(FTM_BIND_DEFERRED);
+
+ if (noise_map == 0xFFFFFFFF)
+ {
+ noise_map = mNoiseMap;
+ }
+
+ LLGLState::checkTextureChannels();
+
+ shader.bind();
+ S32 channel = 0;
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ mDeferredScreen.bindTexture(0,channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ mDeferredScreen.bindTexture(1, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ mDeferredScreen.bindTexture(2, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+ if (gi_source)
+ {
+ BOOL has_gi = FALSE;
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_DIFFUSE);
+ if (channel > -1)
+ {
+ has_gi = TRUE;
+ gi_source->bindTexture(0, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_SPECULAR);
+ if (channel > -1)
+ {
+ has_gi = TRUE;
+ gi_source->bindTexture(1, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_NORMAL);
+ if (channel > -1)
+ {
+ has_gi = TRUE;
+ gi_source->bindTexture(2, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_MIN_POS);
+ if (channel > -1)
+ {
+ has_gi = TRUE;
+ gi_source->bindTexture(1, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_MAX_POS);
+ if (channel > -1)
+ {
+ has_gi = TRUE;
+ gi_source->bindTexture(3, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_DIFFUSE);
+ if (channel > -1)
+ {
+ has_gi = TRUE;
+ last_gi_post->bindTexture(0, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_NORMAL);
+ if (channel > -1)
+ {
+ has_gi = TRUE;
+ last_gi_post->bindTexture(2, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MAX_POS);
+ if (channel > -1)
+ {
+ has_gi = TRUE;
+ last_gi_post->bindTexture(1, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MIN_POS);
+ if (channel > -1)
+ {
+ has_gi = TRUE;
+ last_gi_post->bindTexture(3, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_DEPTH);
+ if (channel > -1)
+ {
+ has_gi = TRUE;
+ gGL.getTexUnit(channel)->bind(gi_source, TRUE);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ stop_glerror();
+
+ glTexParameteri(LLTexUnit::getInternalType(mGIMap.getUsage()), GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
+ glTexParameteri(LLTexUnit::getInternalType(mGIMap.getUsage()), GL_DEPTH_TEXTURE_MODE_ARB, GL_ALPHA);
+
+ stop_glerror();
+ }
+
+ if (has_gi)
+ {
+ F32 range_x = llmin(mGIRange.mV[0], 1.f);
+ F32 range_y = llmin(mGIRange.mV[1], 1.f);
+
+ LLVector2 scale(range_x,range_y);
+
+ LLVector2 kern[25];
+
+ for (S32 i = 0; i < 5; ++i)
+ {
+ for (S32 j = 0; j < 5; ++j)
+ {
+ S32 idx = i*5+j;
+ kern[idx].mV[0] = (i-2)*0.5f;
+ kern[idx].mV[1] = (j-2)*0.5f;
+ kern[idx].scaleVec(scale);
+ }
+ }
+
+ shader.uniform2fv("gi_kern", 25, (F32*) kern);
+ shader.uniformMatrix4fv("gi_mat", 1, FALSE, mGIMatrix.m);
+ shader.uniformMatrix4fv("gi_mat_proj", 1, FALSE, mGIMatrixProj.m);
+ shader.uniformMatrix4fv("gi_inv_proj", 1, FALSE, mGIInvProj.m);
+ shader.uniformMatrix4fv("gi_norm_mat", 1, FALSE, mGINormalMatrix.m);
+ }
+ }
+
+ /*channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_POSITION, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ mDeferredScreen.bindTexture(3, channel);
+ }*/
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ gGL.getTexUnit(channel)->bind(&mDeferredDepth, TRUE);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ stop_glerror();
+
+ glTexParameteri(LLTexUnit::getInternalType(mDeferredDepth.getUsage()), GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
+ glTexParameteri(LLTexUnit::getInternalType(mDeferredDepth.getUsage()), GL_DEPTH_TEXTURE_MODE_ARB, GL_ALPHA);
+
+ stop_glerror();
+
+ glh::matrix4f projection = glh_get_current_projection();
+ glh::matrix4f inv_proj = projection.inverse();
+
+ shader.uniformMatrix4fv("inv_proj", 1, FALSE, inv_proj.m);
+ shader.uniform4f("viewport", (F32) gGLViewport[0],
+ (F32) gGLViewport[1],
+ (F32) gGLViewport[2],
+ (F32) gGLViewport[3]);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_NOISE);
+ if (channel > -1)
+ {
+ gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, noise_map);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHTFUNC);
+ if (channel > -1)
+ {
+ gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
+ }
+
+ stop_glerror();
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ mDeferredLight[light_index].bindTexture(0, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LUMINANCE);
+ if (channel > -1)
+ {
+ gGL.getTexUnit(channel)->bindManual(LLTexUnit::TT_TEXTURE, mLuminanceMap.getTexture(), true);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_BLOOM);
+ if (channel > -1)
+ {
+ mGlow[1].bindTexture(0, channel);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_GI_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ gi_source->bindTexture(0, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_EDGE, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ mEdgeMap.bindTexture(0, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SUN_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ mDeferredLight[1].bindTexture(0, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LOCAL_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
+ if (channel > -1)
+ {
+ mDeferredLight[2].bindTexture(0, channel);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ }
+
+
+ stop_glerror();
+
+ for (U32 i = 0; i < 4; i++)
+ {
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE);
+ stop_glerror();
+ if (channel > -1)
+ {
+ stop_glerror();
+ gGL.getTexUnit(channel)->bind(&mShadow[i], TRUE);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ gGL.getTexUnit(channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
+ stop_glerror();
+
+ glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_MODE_ARB, GL_COMPARE_R_TO_TEXTURE_ARB);
+ glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_FUNC_ARB, GL_LEQUAL);
+ stop_glerror();
+ }
+ }
+
+ for (U32 i = 4; i < 6; i++)
+ {
+ channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i);
+ stop_glerror();
+ if (channel > -1)
+ {
+ stop_glerror();
+ gGL.getTexUnit(channel)->bind(&mShadow[i], TRUE);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ gGL.getTexUnit(channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
+ stop_glerror();
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, GL_COMPARE_R_TO_TEXTURE_ARB);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC_ARB, GL_LEQUAL);
+ stop_glerror();
+ }
+ }
+
+ stop_glerror();
+
+ F32 mat[16*6];
+ for (U32 i = 0; i < 16; i++)
+ {
+ mat[i] = mSunShadowMatrix[0].m[i];
+ mat[i+16] = mSunShadowMatrix[1].m[i];
+ mat[i+32] = mSunShadowMatrix[2].m[i];
+ mat[i+48] = mSunShadowMatrix[3].m[i];
+ mat[i+64] = mSunShadowMatrix[4].m[i];
+ mat[i+80] = mSunShadowMatrix[5].m[i];
+ }
+
+ shader.uniformMatrix4fv("shadow_matrix[0]", 6, FALSE, mat);
+ shader.uniformMatrix4fv("shadow_matrix", 6, FALSE, mat);
+
+ stop_glerror();
+
+ channel = shader.enableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
+ if (channel > -1)
+ {
+ LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
+ if (cube_map)
+ {
+ cube_map->enable(channel);
+ cube_map->bind();
+ F64* m = gGLModelView;
+
+
+ F32 mat[] = { m[0], m[1], m[2],
+ m[4], m[5], m[6],
+ m[8], m[9], m[10] };
+
+ shader.uniform3fv("env_mat[0]", 3, mat);
+ shader.uniform3fv("env_mat", 3, mat);
+ }
+ }
+
+ shader.uniform4fv("shadow_clip", 1, mSunClipPlanes.mV);
+ shader.uniform1f("sun_wash", gSavedSettings.getF32("RenderDeferredSunWash"));
+ shader.uniform1f("shadow_noise", gSavedSettings.getF32("RenderShadowNoise"));
+ shader.uniform1f("blur_size", gSavedSettings.getF32("RenderShadowBlurSize"));
+
+ shader.uniform1f("ssao_radius", gSavedSettings.getF32("RenderSSAOScale"));
+ shader.uniform1f("ssao_max_radius", gSavedSettings.getU32("RenderSSAOMaxScale"));
+
+ F32 ssao_factor = gSavedSettings.getF32("RenderSSAOFactor");
+ shader.uniform1f("ssao_factor", ssao_factor);
+ shader.uniform1f("ssao_factor_inv", 1.0/ssao_factor);
+
+ LLVector3 ssao_effect = gSavedSettings.getVector3("RenderSSAOEffect");
+ F32 matrix_diag = (ssao_effect[0] + 2.0*ssao_effect[1])/3.0;
+ F32 matrix_nondiag = (ssao_effect[0] - ssao_effect[1])/3.0;
+ // This matrix scales (proj of color onto <1/rt(3),1/rt(3),1/rt(3)>) by
+ // value factor, and scales remainder by saturation factor
+ F32 ssao_effect_mat[] = { matrix_diag, matrix_nondiag, matrix_nondiag,
+ matrix_nondiag, matrix_diag, matrix_nondiag,
+ matrix_nondiag, matrix_nondiag, matrix_diag};
+ shader.uniformMatrix3fv("ssao_effect_mat", 1, GL_FALSE, ssao_effect_mat);
+
+ F32 shadow_offset_error = 1.f + gSavedSettings.getF32("RenderShadowOffsetError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
+ F32 shadow_bias_error = 1.f + gSavedSettings.getF32("RenderShadowBiasError") * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]);
+
+ shader.uniform2f("screen_res", mDeferredScreen.getWidth(), mDeferredScreen.getHeight());
+ shader.uniform1f("near_clip", LLViewerCamera::getInstance()->getNear()*2.f);
+ shader.uniform1f ("shadow_offset", gSavedSettings.getF32("RenderShadowOffset")*shadow_offset_error);
+ shader.uniform1f("shadow_bias", gSavedSettings.getF32("RenderShadowBias")*shadow_bias_error);
+ shader.uniform1f ("spot_shadow_offset", gSavedSettings.getF32("RenderSpotShadowOffset"));
+ shader.uniform1f("spot_shadow_bias", gSavedSettings.getF32("RenderSpotShadowBias"));
+
+ shader.uniform1f("lum_scale", gSavedSettings.getF32("RenderLuminanceScale"));
+ shader.uniform1f("sun_lum_scale", gSavedSettings.getF32("RenderSunLuminanceScale"));
+ shader.uniform1f("sun_lum_offset", gSavedSettings.getF32("RenderSunLuminanceOffset"));
+ shader.uniform1f("lum_lod", gSavedSettings.getF32("RenderLuminanceDetail"));
+ shader.uniform1f("gi_range", gSavedSettings.getF32("RenderGIRange"));
+ shader.uniform1f("gi_brightness", gSavedSettings.getF32("RenderGIBrightness"));
+ shader.uniform1f("gi_luminance", gSavedSettings.getF32("RenderGILuminance"));
+ shader.uniform1f("gi_edge_weight", gSavedSettings.getF32("RenderGIBlurEdgeWeight"));
+ shader.uniform1f("gi_blur_brightness", gSavedSettings.getF32("RenderGIBlurBrightness"));
+ shader.uniform1f("gi_sample_width", mGILightRadius);
+ shader.uniform1f("gi_noise", gSavedSettings.getF32("RenderGINoise"));
+ shader.uniform1f("gi_attenuation", gSavedSettings.getF32("RenderGIAttenuation"));
+ shader.uniform1f("gi_ambiance", gSavedSettings.getF32("RenderGIAmbiance"));
+ shader.uniform2f("shadow_res", mShadow[0].getWidth(), mShadow[0].getHeight());
+ shader.uniform2f("proj_shadow_res", mShadow[4].getWidth(), mShadow[4].getHeight());
+ shader.uniform1f("depth_cutoff", gSavedSettings.getF32("RenderEdgeDepthCutoff"));
+ shader.uniform1f("norm_cutoff", gSavedSettings.getF32("RenderEdgeNormCutoff"));
+
+ if (shader.getUniformLocation("norm_mat") >= 0)
+ {
+ glh::matrix4f norm_mat = glh_get_current_modelview().inverse().transpose();
+ shader.uniformMatrix4fv("norm_mat", 1, FALSE, norm_mat.m);
+ }
+}
+
+static LLFastTimer::DeclareTimer FTM_GI_TRACE("Trace");
+static LLFastTimer::DeclareTimer FTM_GI_GATHER("Gather");
+static LLFastTimer::DeclareTimer FTM_SUN_SHADOW("Shadow Map");
+static LLFastTimer::DeclareTimer FTM_SOFTEN_SHADOW("Shadow Soften");
+static LLFastTimer::DeclareTimer FTM_EDGE_DETECTION("Find Edges");
+static LLFastTimer::DeclareTimer FTM_LOCAL_LIGHTS("Local Lights");
+static LLFastTimer::DeclareTimer FTM_ATMOSPHERICS("Atmospherics");
+static LLFastTimer::DeclareTimer FTM_FULLSCREEN_LIGHTS("Fullscreen Lights");
+static LLFastTimer::DeclareTimer FTM_PROJECTORS("Projectors");
+static LLFastTimer::DeclareTimer FTM_POST("Post");
+
+
+void LLPipeline::renderDeferredLighting()
+{
+ if (!sCull)
+ {
+ return;
+ }
+
+ {
+ LLFastTimer ftm(FTM_RENDER_DEFERRED);
+
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ {
+ LLGLDepthTest depth(GL_TRUE);
+ mDeferredDepth.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(),
+ 0, 0, mDeferredDepth.getWidth(), mDeferredDepth.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST);
+ }
+
+ LLGLEnable multisample(GL_MULTISAMPLE_ARB);
+
+ if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
+ {
+ gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
+ }
+
+ //ati doesn't seem to love actually using the stencil buffer on FBO's
+ LLGLEnable stencil(GL_STENCIL_TEST);
+ glStencilFunc(GL_EQUAL, 1, 0xFFFFFFFF);
+ glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
+
+ gGL.setColorMask(true, true);
+
+ //draw a cube around every light
+ LLVertexBuffer::unbind();
+
+ LLGLEnable cull(GL_CULL_FACE);
+ LLGLEnable blend(GL_BLEND);
+
+ glh::matrix4f mat = glh_copy_matrix(gGLModelView);
+
+ F32 vert[] =
+ {
+ -1,1,
+ -1,-3,
+ 3,1,
+ };
+ glVertexPointer(2, GL_FLOAT, 0, vert);
+ glColor3f(1,1,1);
+
+ {
+ setupHWLights(NULL); //to set mSunDir;
+ LLVector4 dir(mSunDir, 0.f);
+ glh::vec4f tc(dir.mV);
+ mat.mult_matrix_vec(tc);
+ glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], 0);
+ }
+
+ glPushMatrix();
+ glLoadIdentity();
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+
+ mDeferredLight[0].bindTarget();
+
+ if (gSavedSettings.getBOOL("RenderDeferredSSAO") || gSavedSettings.getS32("RenderShadowDetail") > 0)
+ {
+ { //paint shadow/SSAO light map (direct lighting lightmap)
+ LLFastTimer ftm(FTM_SUN_SHADOW);
+ bindDeferredShader(gDeferredSunProgram, 0);
+
+ glClearColor(1,1,1,1);
+ mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT);
+ glClearColor(0,0,0,0);
+
+ glh::matrix4f inv_trans = glh_get_current_modelview().inverse().transpose();
+
+ const U32 slice = 32;
+ F32 offset[slice*3];
+ for (U32 i = 0; i < 4; i++)
+ {
+ for (U32 j = 0; j < 8; j++)
+ {
+ glh::vec3f v;
+ v.set_value(sinf(6.284f/8*j), cosf(6.284f/8*j), -(F32) i);
+ v.normalize();
+ inv_trans.mult_matrix_vec(v);
+ v.normalize();
+ offset[(i*8+j)*3+0] = v.v[0];
+ offset[(i*8+j)*3+1] = v.v[2];
+ offset[(i*8+j)*3+2] = v.v[1];
+ }
+ }
+
+ gDeferredSunProgram.uniform3fv("offset", slice, offset);
+ gDeferredSunProgram.uniform2f("screenRes", mDeferredLight[0].getWidth(), mDeferredLight[0].getHeight());
+
+ {
+ LLGLDisable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
+ stop_glerror();
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ stop_glerror();
+ }
+
+ unbindDeferredShader(gDeferredSunProgram);
+ }
+ }
+ else
+ {
+ glClearColor(1,1,1,1);
+ mDeferredLight[0].clear(GL_COLOR_BUFFER_BIT);
+ glClearColor(0,0,0,0);
+ }
+
+ mDeferredLight[0].flush();
+
+ { //global illumination specific block (still experimental)
+ if (gSavedSettings.getBOOL("RenderDeferredBlurLight") &&
+ gSavedSettings.getBOOL("RenderDeferredGI"))
+ {
+ LLFastTimer ftm(FTM_EDGE_DETECTION);
+ //generate edge map
+ LLGLDisable blend(GL_BLEND);
+ LLGLDisable test(GL_ALPHA_TEST);
+ LLGLDepthTest depth(GL_FALSE);
+ LLGLDisable stencil(GL_STENCIL_TEST);
+
+ {
+ gDeferredEdgeProgram.bind();
+ mEdgeMap.bindTarget();
+ bindDeferredShader(gDeferredEdgeProgram);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ unbindDeferredShader(gDeferredEdgeProgram);
+ mEdgeMap.flush();
+ }
+ }
+
+ if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
+ {
+ { //get luminance map from previous frame's light map
+ LLGLEnable blend(GL_BLEND);
+ LLGLDisable test(GL_ALPHA_TEST);
+ LLGLDepthTest depth(GL_FALSE);
+ LLGLDisable stencil(GL_STENCIL_TEST);
+
+ //static F32 fade = 1.f;
+
+ {
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ gLuminanceGatherProgram.bind();
+ gLuminanceGatherProgram.uniform2f("screen_res", mDeferredLight[0].getWidth(), mDeferredLight[0].getHeight());
+ mLuminanceMap.bindTarget();
+ bindDeferredShader(gLuminanceGatherProgram);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ unbindDeferredShader(gLuminanceGatherProgram);
+ mLuminanceMap.flush();
+ gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLuminanceMap.getTexture(), true);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
+ glGenerateMipmapEXT(GL_TEXTURE_2D);
+ }
+ }
+
+ { //paint noisy GI map (bounce lighting lightmap)
+ LLFastTimer ftm(FTM_GI_TRACE);
+ LLGLDisable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_FALSE);
+ LLGLDisable test(GL_ALPHA_TEST);
+
+ mGIMapPost[0].bindTarget();
+
+ bindDeferredShader(gDeferredGIProgram, 0, &mGIMap, 0, mTrueNoiseMap);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ unbindDeferredShader(gDeferredGIProgram);
+ mGIMapPost[0].flush();
+ }
+
+ U32 pass_count = 0;
+ if (gSavedSettings.getBOOL("RenderDeferredBlurLight"))
+ {
+ pass_count = llclamp(gSavedSettings.getU32("RenderGIBlurPasses"), (U32) 1, (U32) 128);
+ }
+
+ for (U32 i = 0; i < pass_count; ++i)
+ { //gather/soften indirect lighting map
+ LLFastTimer ftm(FTM_GI_GATHER);
+ bindDeferredShader(gDeferredPostGIProgram, 0, &mGIMapPost[0], NULL, mTrueNoiseMap);
+ F32 blur_size = gSavedSettings.getF32("RenderGIBlurSize")/((F32) i * gSavedSettings.getF32("RenderGIBlurIncrement")+1.f);
+ gDeferredPostGIProgram.uniform2f("delta", 1.f, 0.f);
+ gDeferredPostGIProgram.uniform1f("kern_scale", blur_size);
+ gDeferredPostGIProgram.uniform1f("gi_blur_brightness", gSavedSettings.getF32("RenderGIBlurBrightness"));
+
+ mGIMapPost[1].bindTarget();
+ {
+ LLGLDisable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_FALSE);
+ stop_glerror();
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ stop_glerror();
+ }
+
+ mGIMapPost[1].flush();
+ unbindDeferredShader(gDeferredPostGIProgram);
+ bindDeferredShader(gDeferredPostGIProgram, 0, &mGIMapPost[1], NULL, mTrueNoiseMap);
+ mGIMapPost[0].bindTarget();
+
+ gDeferredPostGIProgram.uniform2f("delta", 0.f, 1.f);
+
+ {
+ LLGLDisable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_FALSE);
+ stop_glerror();
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+ stop_glerror();
+ }
+ mGIMapPost[0].flush();
+ unbindDeferredShader(gDeferredPostGIProgram);
+ }
+ }
+ }
+
+ if (gSavedSettings.getBOOL("RenderDeferredSSAO"))
+ { //soften direct lighting lightmap
+ LLFastTimer ftm(FTM_SOFTEN_SHADOW);
+ //blur lightmap
+ mDeferredLight[1].bindTarget();
+
+ glClearColor(1,1,1,1);
+ mDeferredLight[1].clear(GL_COLOR_BUFFER_BIT);
+ glClearColor(0,0,0,0);
+
+ bindDeferredShader(gDeferredBlurLightProgram);
+
+ LLVector3 go = gSavedSettings.getVector3("RenderShadowGaussian");
+ const U32 kern_length = 4;
+ F32 blur_size = gSavedSettings.getF32("RenderShadowBlurSize");
+ F32 dist_factor = gSavedSettings.getF32("RenderShadowBlurDistFactor");
+
+ // sample symmetrically with the middle sample falling exactly on 0.0
+ F32 x = 0.f;
+
+ LLVector3 gauss[32]; // xweight, yweight, offset
+
+ for (U32 i = 0; i < kern_length; i++)
+ {
+ gauss[i].mV[0] = llgaussian(x, go.mV[0]);
+ gauss[i].mV[1] = llgaussian(x, go.mV[1]);
+ gauss[i].mV[2] = x;
+ x += 1.f;
+ }
+
+ gDeferredBlurLightProgram.uniform2f("delta", 1.f, 0.f);
+ gDeferredBlurLightProgram.uniform1f("dist_factor", dist_factor);
+ gDeferredBlurLightProgram.uniform3fv("kern[0]", kern_length, gauss[0].mV);
+ gDeferredBlurLightProgram.uniform3fv("kern", kern_length, gauss[0].mV);
+ gDeferredBlurLightProgram.uniform1f("kern_scale", blur_size * (kern_length/2.f - 0.5f));
+
+ {
+ LLGLDisable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
+ stop_glerror();
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ stop_glerror();
+ }
+
+ mDeferredLight[1].flush();
+ unbindDeferredShader(gDeferredBlurLightProgram);
+
+ bindDeferredShader(gDeferredBlurLightProgram, 1);
+ mDeferredLight[0].bindTarget();
+
+ gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f);
+
+ {
+ LLGLDisable blend(GL_BLEND);
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
+ stop_glerror();
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ stop_glerror();
+ }
+ mDeferredLight[0].flush();
+ unbindDeferredShader(gDeferredBlurLightProgram);
+ }
+
+ stop_glerror();
+ glPopMatrix();
+ stop_glerror();
+ glMatrixMode(GL_MODELVIEW);
+ stop_glerror();
+ glPopMatrix();
+ stop_glerror();
+
+ //copy depth and stencil from deferred screen
+ //mScreen.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(),
+ // 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST);
+
+ if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
+ {
+ mDeferredLight[1].bindTarget();
+ // clear color buffer here (GI) - zeroing alpha (glow) is important or it will accumulate against sky
+ glClearColor(0,0,0,0);
+ mScreen.clear(GL_COLOR_BUFFER_BIT);
+ }
+ else
+ {
+ mScreen.bindTarget();
+ // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky
+ glClearColor(0,0,0,0);
+ mScreen.clear(GL_COLOR_BUFFER_BIT);
+ }
+
+ if (gSavedSettings.getBOOL("RenderDeferredAtmospheric"))
+ { //apply sunlight contribution
+ LLFastTimer ftm(FTM_ATMOSPHERICS);
+ bindDeferredShader(gDeferredSoftenProgram, 0, &mGIMapPost[0]);
+ {
+ LLGLDepthTest depth(GL_FALSE);
+ LLGLDisable blend(GL_BLEND);
+ LLGLDisable test(GL_ALPHA_TEST);
+
+ //full screen blit
+ glPushMatrix();
+ glLoadIdentity();
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+
+ glVertexPointer(2, GL_FLOAT, 0, vert);
+
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+ }
+
+ unbindDeferredShader(gDeferredSoftenProgram);
+ }
+
+ { //render sky
+ LLGLDisable blend(GL_BLEND);
+ LLGLDisable stencil(GL_STENCIL_TEST);
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+
+ gPipeline.pushRenderTypeMask();
+
+ gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::END_RENDER_TYPES);
+
+
+ renderGeomPostDeferred(*LLViewerCamera::getInstance());
+ gPipeline.popRenderTypeMask();
+ }
+
+ BOOL render_local = gSavedSettings.getBOOL("RenderDeferredLocalLights");
+ BOOL render_fullscreen = gSavedSettings.getBOOL("RenderDeferredFullscreenLights");
+
+
+ if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
+ {
+ mDeferredLight[1].flush();
+ mDeferredLight[2].bindTarget();
+ mDeferredLight[2].clear(GL_COLOR_BUFFER_BIT);
+ }
+
+ if (render_local || render_fullscreen)
+ {
+ gGL.setSceneBlendType(LLRender::BT_ADD);
+ std::list<LLVector4> fullscreen_lights;
+ LLDrawable::drawable_list_t spot_lights;
+ LLDrawable::drawable_list_t fullscreen_spot_lights;
+
+ for (U32 i = 0; i < 2; i++)
+ {
+ mTargetShadowSpotLight[i] = NULL;
+ }
+
+ std::list<LLVector4> light_colors;
+
+ F32 v[24];
+ glVertexPointer(3, GL_FLOAT, 0, v);
+ BOOL render_local = gSavedSettings.getBOOL("RenderDeferredLocalLights");
+
+ {
+ bindDeferredShader(gDeferredLightProgram);
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE);
+ for (LLDrawable::drawable_set_t::iterator iter = mLights.begin(); iter != mLights.end(); ++iter)
+ {
+ LLDrawable* drawablep = *iter;
+
+ LLVOVolume* volume = drawablep->getVOVolume();
+ if (!volume)
+ {
+ continue;
+ }
+
+ if (volume->isAttachment())
+ {
+ if (!sRenderAttachedLights)
+ {
+ continue;
+ }
+ }
+
+
+ LLVector3 center = drawablep->getPositionAgent();
+ F32* c = center.mV;
+ F32 s = volume->getLightRadius()*1.5f;
+
+ LLColor3 col = volume->getLightColor();
+ col *= volume->getLightIntensity();
+
+ if (col.magVecSquared() < 0.001f)
+ {
+ continue;
+ }
+
+ if (s <= 0.001f)
+ {
+ continue;
+ }
+
+ if (camera->AABBInFrustumNoFarClip(center, LLVector3(s,s,s)) == 0)
+ {
+ continue;
+ }
+
+ sVisibleLightCount++;
+
+ glh::vec3f tc(c);
+ mat.mult_matrix_vec(tc);
+
+ //vertex positions are encoded so the 3 bits of their vertex index
+ //correspond to their axis facing, with bit position 3,2,1 matching
+ //axis facing x,y,z, bit set meaning positive facing, bit clear
+ //meaning negative facing
+ v[0] = c[0]-s; v[1] = c[1]-s; v[2] = c[2]-s; // 0 - 0000
+ v[3] = c[0]-s; v[4] = c[1]-s; v[5] = c[2]+s; // 1 - 0001
+ v[6] = c[0]-s; v[7] = c[1]+s; v[8] = c[2]-s; // 2 - 0010
+ v[9] = c[0]-s; v[10] = c[1]+s; v[11] = c[2]+s; // 3 - 0011
+
+ v[12] = c[0]+s; v[13] = c[1]-s; v[14] = c[2]-s; // 4 - 0100
+ v[15] = c[0]+s; v[16] = c[1]-s; v[17] = c[2]+s; // 5 - 0101
+ v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110
+ v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111
+
+ if (camera->getOrigin().mV[0] > c[0] + s + 0.2f ||
+ camera->getOrigin().mV[0] < c[0] - s - 0.2f ||
+ camera->getOrigin().mV[1] > c[1] + s + 0.2f ||
+ camera->getOrigin().mV[1] < c[1] - s - 0.2f ||
+ camera->getOrigin().mV[2] > c[2] + s + 0.2f ||
+ camera->getOrigin().mV[2] < c[2] - s - 0.2f)
+ { //draw box if camera is outside box
+ if (render_local)
+ {
+ if (volume->isLightSpotlight())
+ {
+ drawablep->getVOVolume()->updateSpotLightPriority();
+ spot_lights.push_back(drawablep);
+ continue;
+ }
+
+ LLFastTimer ftm(FTM_LOCAL_LIGHTS);
+ glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
+ glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
+ glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
+ GL_UNSIGNED_BYTE, get_box_fan_indices(camera, center));
+ stop_glerror();
+ }
+ }
+ else if (render_fullscreen)
+ {
+ if (volume->isLightSpotlight())
+ {
+ drawablep->getVOVolume()->updateSpotLightPriority();
+ fullscreen_spot_lights.push_back(drawablep);
+ continue;
+ }
+
+ fullscreen_lights.push_back(LLVector4(tc.v[0], tc.v[1], tc.v[2], s*s));
+ light_colors.push_back(LLVector4(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f));
+ }
+ }
+ unbindDeferredShader(gDeferredLightProgram);
+ }
+
+ if (!spot_lights.empty())
+ {
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE);
+ bindDeferredShader(gDeferredSpotLightProgram);
+
+ gDeferredSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
+
+ for (LLDrawable::drawable_list_t::iterator iter = spot_lights.begin(); iter != spot_lights.end(); ++iter)
+ {
+ LLFastTimer ftm(FTM_PROJECTORS);
+ LLDrawable* drawablep = *iter;
+
+ LLVOVolume* volume = drawablep->getVOVolume();
+
+ LLVector3 center = drawablep->getPositionAgent();
+ F32* c = center.mV;
+ F32 s = volume->getLightRadius()*1.5f;
+
+ sVisibleLightCount++;
+
+ glh::vec3f tc(c);
+ mat.mult_matrix_vec(tc);
+
+ setupSpotLight(gDeferredSpotLightProgram, drawablep);
+
+ LLColor3 col = volume->getLightColor();
+ col *= volume->getLightIntensity();
+
+ //vertex positions are encoded so the 3 bits of their vertex index
+ //correspond to their axis facing, with bit position 3,2,1 matching
+ //axis facing x,y,z, bit set meaning positive facing, bit clear
+ //meaning negative facing
+ v[0] = c[0]-s; v[1] = c[1]-s; v[2] = c[2]-s; // 0 - 0000
+ v[3] = c[0]-s; v[4] = c[1]-s; v[5] = c[2]+s; // 1 - 0001
+ v[6] = c[0]-s; v[7] = c[1]+s; v[8] = c[2]-s; // 2 - 0010
+ v[9] = c[0]-s; v[10] = c[1]+s; v[11] = c[2]+s; // 3 - 0011
+
+ v[12] = c[0]+s; v[13] = c[1]-s; v[14] = c[2]-s; // 4 - 0100
+ v[15] = c[0]+s; v[16] = c[1]-s; v[17] = c[2]+s; // 5 - 0101
+ v[18] = c[0]+s; v[19] = c[1]+s; v[20] = c[2]-s; // 6 - 0110
+ v[21] = c[0]+s; v[22] = c[1]+s; v[23] = c[2]+s; // 7 - 0111
+
+ glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
+ glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
+ glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
+ GL_UNSIGNED_BYTE, get_box_fan_indices(camera, center));
+ }
+ gDeferredSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
+ unbindDeferredShader(gDeferredSpotLightProgram);
+ }
+
+ {
+ bindDeferredShader(gDeferredMultiLightProgram);
+
+ LLGLDepthTest depth(GL_FALSE);
+
+ //full screen blit
+ glPushMatrix();
+ glLoadIdentity();
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+
+ U32 count = 0;
+
+ const U32 max_count = 8;
+ LLVector4 light[max_count];
+ LLVector4 col[max_count];
+
+ glVertexPointer(2, GL_FLOAT, 0, vert);
+
+ F32 far_z = 0.f;
+
+ while (!fullscreen_lights.empty())
+ {
+ LLFastTimer ftm(FTM_FULLSCREEN_LIGHTS);
+ light[count] = fullscreen_lights.front();
+ fullscreen_lights.pop_front();
+ col[count] = light_colors.front();
+ light_colors.pop_front();
+
+ far_z = llmin(light[count].mV[2]-sqrtf(light[count].mV[3]), far_z);
+
+ count++;
+ if (count == max_count || fullscreen_lights.empty())
+ {
+ gDeferredMultiLightProgram.uniform1i("light_count", count);
+ gDeferredMultiLightProgram.uniform4fv("light[0]", count, (GLfloat*) light);
+ gDeferredMultiLightProgram.uniform4fv("light", count, (GLfloat*) light);
+ gDeferredMultiLightProgram.uniform4fv("light_col[0]", count, (GLfloat*) col);
+ gDeferredMultiLightProgram.uniform4fv("light_col", count, (GLfloat*) col);
+ gDeferredMultiLightProgram.uniform1f("far_z", far_z);
+ far_z = 0.f;
+ count = 0;
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ }
+ }
+
+ unbindDeferredShader(gDeferredMultiLightProgram);
+
+ bindDeferredShader(gDeferredMultiSpotLightProgram);
+
+ gDeferredMultiSpotLightProgram.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
+
+ for (LLDrawable::drawable_list_t::iterator iter = fullscreen_spot_lights.begin(); iter != fullscreen_spot_lights.end(); ++iter)
+ {
+ LLFastTimer ftm(FTM_PROJECTORS);
+ LLDrawable* drawablep = *iter;
+
+ LLVOVolume* volume = drawablep->getVOVolume();
+
+ LLVector3 center = drawablep->getPositionAgent();
+ F32* c = center.mV;
+ F32 s = volume->getLightRadius()*1.5f;
+
+ sVisibleLightCount++;
+
+ glh::vec3f tc(c);
+ mat.mult_matrix_vec(tc);
+
+ setupSpotLight(gDeferredMultiSpotLightProgram, drawablep);
+
+ LLColor3 col = volume->getLightColor();
+ col *= volume->getLightIntensity();
+
+ glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
+ glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 3);
+ }
+
+ gDeferredMultiSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
+ unbindDeferredShader(gDeferredMultiSpotLightProgram);
+
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+ }
+ }
+
+ gGL.setColorMask(true, true);
+
+ if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2)
+ {
+ mDeferredLight[2].flush();
+
+ mScreen.bindTarget();
+ mScreen.clear(GL_COLOR_BUFFER_BIT);
+
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+
+ { //mix various light maps (local, sun, gi)
+ LLFastTimer ftm(FTM_POST);
+ LLGLDisable blend(GL_BLEND);
+ LLGLDisable test(GL_ALPHA_TEST);
+ LLGLDepthTest depth(GL_FALSE);
+ LLGLDisable stencil(GL_STENCIL_TEST);
+
+ bindDeferredShader(gDeferredPostProgram, 0, &mGIMapPost[0]);
+
+ gDeferredPostProgram.bind();
+
+ LLVertexBuffer::unbind();
+
+ glVertexPointer(2, GL_FLOAT, 0, vert);
+ glColor3f(1,1,1);
+
+ glPushMatrix();
+ glLoadIdentity();
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+
+ glDrawArrays(GL_TRIANGLES, 0, 3);
+
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+
+ unbindDeferredShader(gDeferredPostProgram);
+ }
+ }
+ }
+
+ { //render non-deferred geometry (alpha, fullbright, glow)
+ LLGLDisable blend(GL_BLEND);
+ LLGLDisable stencil(GL_STENCIL_TEST);
+
+ pushRenderTypeMask();
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_ALPHA,
+ LLPipeline::RENDER_TYPE_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_VOLUME,
+ LLPipeline::RENDER_TYPE_GLOW,
+ LLPipeline::RENDER_TYPE_BUMP,
+ LLPipeline::RENDER_TYPE_PASS_SIMPLE,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK,
+ LLPipeline::RENDER_TYPE_PASS_BUMP,
+ LLPipeline::RENDER_TYPE_PASS_POST_BUMP,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_GLOW,
+ LLPipeline::RENDER_TYPE_PASS_GRASS,
+ LLPipeline::RENDER_TYPE_PASS_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_INVISIBLE,
+ LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY,
+ LLPipeline::RENDER_TYPE_AVATAR,
+ END_RENDER_TYPES);
+
+ renderGeomPostDeferred(*LLViewerCamera::getInstance());
+ popRenderTypeMask();
+ }
+
+ {
+ //render highlights, etc.
+ renderHighlights();
+ mHighlightFaces.clear();
+
+ renderDebug();
+
+ LLVertexBuffer::unbind();
+
+ if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ // Render debugging beacons.
+ gObjectList.renderObjectBeacons();
+ gObjectList.resetObjectBeacons();
+ }
+ }
+
+ mScreen.flush();
+
+}
+
+void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep)
+{
+ //construct frustum
+ LLVOVolume* volume = drawablep->getVOVolume();
+ LLVector3 params = volume->getSpotLightParams();
+
+ F32 fov = params.mV[0];
+ F32 focus = params.mV[1];
+
+ LLVector3 pos = drawablep->getPositionAgent();
+ LLQuaternion quat = volume->getRenderRotation();
+ LLVector3 scale = volume->getScale();
+
+ //get near clip plane
+ LLVector3 at_axis(0,0,-scale.mV[2]*0.5f);
+ at_axis *= quat;
+
+ LLVector3 np = pos+at_axis;
+ at_axis.normVec();
+
+ //get origin that has given fov for plane np, at_axis, and given scale
+ F32 dist = (scale.mV[1]*0.5f)/tanf(fov*0.5f);
+
+ LLVector3 origin = np - at_axis*dist;
+
+ //matrix from volume space to agent space
+ LLMatrix4 light_mat(quat, LLVector4(origin,1.f));
+
+ glh::matrix4f light_to_agent((F32*) light_mat.mMatrix);
+ glh::matrix4f light_to_screen = glh_get_current_modelview() * light_to_agent;
+
+ glh::matrix4f screen_to_light = light_to_screen.inverse();
+
+ F32 s = volume->getLightRadius()*1.5f;
+ F32 near_clip = dist;
+ F32 width = scale.mV[VX];
+ F32 height = scale.mV[VY];
+ F32 far_clip = s+dist-scale.mV[VZ];
+
+ F32 fovy = fov * RAD_TO_DEG;
+ F32 aspect = width/height;
+
+ glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
+ 0.f, 0.5f, 0.f, 0.5f,
+ 0.f, 0.f, 0.5f, 0.5f,
+ 0.f, 0.f, 0.f, 1.f);
+
+ glh::vec3f p1(0, 0, -(near_clip+0.01f));
+ glh::vec3f p2(0, 0, -(near_clip+1.f));
+
+ glh::vec3f screen_origin(0, 0, 0);
+
+ light_to_screen.mult_matrix_vec(p1);
+ light_to_screen.mult_matrix_vec(p2);
+ light_to_screen.mult_matrix_vec(screen_origin);
+
+ glh::vec3f n = p2-p1;
+ n.normalize();
+
+ F32 proj_range = far_clip - near_clip;
+ glh::matrix4f light_proj = gl_perspective(fovy, aspect, near_clip, far_clip);
+ screen_to_light = trans * light_proj * screen_to_light;
+ shader.uniformMatrix4fv("proj_mat", 1, FALSE, screen_to_light.m);
+ shader.uniform1f("proj_near", near_clip);
+ shader.uniform3fv("proj_p", 1, p1.v);
+ shader.uniform3fv("proj_n", 1, n.v);
+ shader.uniform3fv("proj_origin", 1, screen_origin.v);
+ shader.uniform1f("proj_range", proj_range);
+ shader.uniform1f("proj_ambiance", params.mV[2]);
+ S32 s_idx = -1;
+
+ for (U32 i = 0; i < 2; i++)
+ {
+ if (mShadowSpotLight[i] == drawablep)
+ {
+ s_idx = i;
+ }
+ }
+
+ shader.uniform1i("proj_shadow_idx", s_idx);
+
+ if (s_idx >= 0)
+ {
+ shader.uniform1f("shadow_fade", 1.f-mSpotLightFade[s_idx]);
+ }
+ else
+ {
+ shader.uniform1f("shadow_fade", 1.f);
+ }
+
+ {
+ LLDrawable* potential = drawablep;
+ //determine if this is a good light for casting shadows
+ F32 m_pri = volume->getSpotLightPriority();
+
+ for (U32 i = 0; i < 2; i++)
+ {
+ F32 pri = 0.f;
+
+ if (mTargetShadowSpotLight[i].notNull())
+ {
+ pri = mTargetShadowSpotLight[i]->getVOVolume()->getSpotLightPriority();
+ }
+
+ if (m_pri > pri)
+ {
+ LLDrawable* temp = mTargetShadowSpotLight[i];
+ mTargetShadowSpotLight[i] = potential;
+ potential = temp;
+ m_pri = pri;
+ }
+ }
+ }
+
+ LLViewerTexture* img = volume->getLightTexture();
+
+ S32 channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
+
+ if (channel > -1 && img)
+ {
+ gGL.getTexUnit(channel)->bind(img);
+
+ F32 lod_range = logf(img->getWidth())/logf(2.f);
+
+ shader.uniform1f("proj_focus", focus);
+ shader.uniform1f("proj_lod", lod_range);
+ shader.uniform1f("proj_ambient_lod", llclamp((proj_range-focus)/proj_range*lod_range, 0.f, 1.f));
+ }
+}
+
+void LLPipeline::unbindDeferredShader(LLGLSLShader &shader)
+{
+ stop_glerror();
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_POSITION, LLTexUnit::TT_RECT_TEXTURE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, LLTexUnit::TT_RECT_TEXTURE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_RECT_TEXTURE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, LLTexUnit::TT_RECT_TEXTURE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, LLTexUnit::TT_RECT_TEXTURE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_EDGE, LLTexUnit::TT_RECT_TEXTURE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_SUN_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_LOCAL_LIGHT, LLTexUnit::TT_RECT_TEXTURE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_LUMINANCE);
+ shader.disableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MIP);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_BLOOM);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_NORMAL);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_DIFFUSE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_SPECULAR);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_DEPTH);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MIN_POS);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MAX_POS);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_NORMAL);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_DIFFUSE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MIN_POS);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LAST_MAX_POS);
+
+ for (U32 i = 0; i < 4; i++)
+ {
+ if (shader.disableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE) > -1)
+ {
+ glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
+ }
+ }
+
+ for (U32 i = 4; i < 6; i++)
+ {
+ if (shader.disableTexture(LLViewerShaderMgr::DEFERRED_SHADOW0+i) > -1)
+ {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);
+ }
+ }
+
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_NOISE);
+ shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHTFUNC);
+
+ S32 channel = shader.disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
+ if (channel > -1)
+ {
+ LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
+ if (cube_map)
+ {
+ cube_map->disable();
+ }
+ }
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->activate();
+ shader.unbind();
+
+ LLGLState::checkTextureChannels();
+}
+
+inline float sgn(float a)
+{
+ if (a > 0.0F) return (1.0F);
+ if (a < 0.0F) return (-1.0F);
+ return (0.0F);
+}
+
+void LLPipeline::generateWaterReflection(LLCamera& camera_in)
+{
+ if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate)
+ {
+ BOOL skip_avatar_update = FALSE;
+ if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK)
+ {
+ skip_avatar_update = TRUE;
+ }
+
+ if (!skip_avatar_update)
+ {
+ gAgentAvatarp->updateAttachmentVisibility(CAMERA_MODE_THIRD_PERSON);
+ }
+ LLVertexBuffer::unbind();
+
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+
+ LLCamera camera = camera_in;
+ camera.setFar(camera.getFar()*0.87654321f);
+ LLPipeline::sReflectionRender = TRUE;
+ S32 occlusion = LLPipeline::sUseOcclusion;
+
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
+
+ LLPipeline::sUseOcclusion = llmin(occlusion, 1);
+
+ gPipeline.pushRenderTypeMask();
+
+ glh::matrix4f projection = glh_get_current_projection();
+ glh::matrix4f mat;
+
+ stop_glerror();
+ LLPlane plane;
+
+ F32 height = gAgent.getRegion()->getWaterHeight();
+ F32 to_clip = fabsf(camera.getOrigin().mV[2]-height);
+ F32 pad = -to_clip*0.05f; //amount to "pad" clip plane by
+
+ //plane params
+ LLVector3 pnorm;
+ F32 pd;
+
+ S32 water_clip = 0;
+ if (!LLViewerCamera::getInstance()->cameraUnderWater())
+ { //camera is above water, clip plane points up
+ pnorm.setVec(0,0,1);
+ pd = -height;
+ plane.setVec(pnorm, pd);
+ water_clip = -1;
+ }
+ else
+ { //camera is below water, clip plane points down
+ pnorm = LLVector3(0,0,-1);
+ pd = height;
+ plane.setVec(pnorm, pd);
+ water_clip = 1;
+ }
+
+ if (!LLViewerCamera::getInstance()->cameraUnderWater())
+ { //generate planar reflection map
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ glClearColor(0,0,0,0);
+ mWaterRef.bindTarget();
+ gGL.setColorMask(true, true);
+ mWaterRef.clear();
+ gGL.setColorMask(true, false);
+
+ mWaterRef.getViewport(gGLViewport);
+
+ stop_glerror();
+
+ glPushMatrix();
+
+ mat.set_scale(glh::vec3f(1,1,-1));
+ mat.set_translate(glh::vec3f(0,0,height*2.f));
+
+ glh::matrix4f current = glh_get_current_modelview();
+
+ mat = current * mat;
+
+ glh_set_current_modelview(mat);
+ glLoadMatrixf(mat.m);
+
+ LLViewerCamera::updateFrustumPlanes(camera, FALSE, TRUE);
+
+ glh::matrix4f inv_mat = mat.inverse();
+
+ glh::vec3f origin(0,0,0);
+ inv_mat.mult_matrix_vec(origin);
+
+ camera.setOrigin(origin.v);
+
+ glCullFace(GL_FRONT);
+
+ static LLCullResult ref_result;
+
+ if (LLDrawPoolWater::sNeedsDistortionUpdate)
+ {
+ //initial sky pass (no user clip plane)
+ { //mask out everything but the sky
+ gPipeline.pushRenderTypeMask();
+ gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::END_RENDER_TYPES);
+ static LLCullResult result;
+ updateCull(camera, result);
+ stateSort(camera, result);
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::END_RENDER_TYPES);
+
+ renderGeom(camera, TRUE);
+ gPipeline.popRenderTypeMask();
+ }
+
+ gPipeline.pushRenderTypeMask();
+
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_VOIDWATER,
+ LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::END_RENDER_TYPES);
+
+ S32 detail = gSavedSettings.getS32("RenderReflectionDetail");
+ if (detail > 0)
+ { //mask out selected geometry based on reflection detail
+ if (detail < 4)
+ {
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES);
+ if (detail < 3)
+ {
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
+ if (detail < 2)
+ {
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES);
+ }
+ }
+ }
+
+ LLGLUserClipPlane clip_plane(plane, mat, projection);
+ LLGLDisable cull(GL_CULL_FACE);
+ updateCull(camera, ref_result, 1);
+ stateSort(camera, ref_result);
+ }
+
+ if (LLDrawPoolWater::sNeedsDistortionUpdate)
+ {
+ if (gSavedSettings.getS32("RenderReflectionDetail") > 0)
+ {
+ gPipeline.grabReferences(ref_result);
+ LLGLUserClipPlane clip_plane(plane, mat, projection);
+ renderGeom(camera);
+ }
+ }
+
+ gPipeline.popRenderTypeMask();
+ }
+ glCullFace(GL_BACK);
+ glPopMatrix();
+ mWaterRef.flush();
+ glh_set_current_modelview(current);
+ }
+
+ camera.setOrigin(camera_in.getOrigin());
+ //render distortion map
+ static BOOL last_update = TRUE;
+ if (last_update)
+ {
+ camera.setFar(camera_in.getFar());
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_VOIDWATER,
+ LLPipeline::RENDER_TYPE_GROUND,
+ END_RENDER_TYPES);
+ stop_glerror();
+
+ LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? FALSE : TRUE;
+
+ if (LLPipeline::sUnderWaterRender)
+ {
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ END_RENDER_TYPES);
+ }
+ LLViewerCamera::updateFrustumPlanes(camera);
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ LLColor4& col = LLDrawPoolWater::sWaterFogColor;
+ glClearColor(col.mV[0], col.mV[1], col.mV[2], 0.f);
+ mWaterDis.bindTarget();
+ mWaterDis.getViewport(gGLViewport);
+
+ if (!LLPipeline::sUnderWaterRender || LLDrawPoolWater::sNeedsReflectionUpdate)
+ {
+ //clip out geometry on the same side of water as the camera
+ mat = glh_get_current_modelview();
+ LLGLUserClipPlane clip_plane(LLPlane(-pnorm, -(pd+pad)), mat, projection);
+ static LLCullResult result;
+ updateCull(camera, result, water_clip);
+ stateSort(camera, result);
+
+ gGL.setColorMask(true, true);
+ mWaterDis.clear();
+ gGL.setColorMask(true, false);
+
+ renderGeom(camera);
+ }
+
+ LLPipeline::sUnderWaterRender = FALSE;
+ mWaterDis.flush();
+ }
+ last_update = LLDrawPoolWater::sNeedsReflectionUpdate && LLDrawPoolWater::sNeedsDistortionUpdate;
+
+ LLRenderTarget::unbindTarget();
+
+ LLPipeline::sReflectionRender = FALSE;
+
+ if (!LLRenderTarget::sUseFBO)
+ {
+ glClear(GL_DEPTH_BUFFER_BIT);
+ }
+ glClearColor(0.f, 0.f, 0.f, 0.f);
+ gViewerWindow->setup3DViewport();
+ gPipeline.popRenderTypeMask();
+ LLDrawPoolWater::sNeedsReflectionUpdate = FALSE;
+ LLDrawPoolWater::sNeedsDistortionUpdate = FALSE;
+ LLViewerCamera::getInstance()->setUserClipPlane(LLPlane(-pnorm, -pd));
+ LLPipeline::sUseOcclusion = occlusion;
+
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+
+ if (!skip_avatar_update)
+ {
+ gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode());
+ }
+ }
+}
+
+glh::matrix4f look(const LLVector3 pos, const LLVector3 dir, const LLVector3 up)
+{
+ glh::matrix4f ret;
+
+ LLVector3 dirN;
+ LLVector3 upN;
+ LLVector3 lftN;
+
+ lftN = dir % up;
+ lftN.normVec();
+
+ upN = lftN % dir;
+ upN.normVec();
+
+ dirN = dir;
+ dirN.normVec();
+
+ ret.m[ 0] = lftN[0];
+ ret.m[ 1] = upN[0];
+ ret.m[ 2] = -dirN[0];
+ ret.m[ 3] = 0.f;
+
+ ret.m[ 4] = lftN[1];
+ ret.m[ 5] = upN[1];
+ ret.m[ 6] = -dirN[1];
+ ret.m[ 7] = 0.f;
+
+ ret.m[ 8] = lftN[2];
+ ret.m[ 9] = upN[2];
+ ret.m[10] = -dirN[2];
+ ret.m[11] = 0.f;
+
+ ret.m[12] = -(lftN*pos);
+ ret.m[13] = -(upN*pos);
+ ret.m[14] = dirN*pos;
+ ret.m[15] = 1.f;
+
+ return ret;
+}
+
+glh::matrix4f scale_translate_to_fit(const LLVector3 min, const LLVector3 max)
+{
+ glh::matrix4f ret;
+ ret.m[ 0] = 2/(max[0]-min[0]);
+ ret.m[ 4] = 0;
+ ret.m[ 8] = 0;
+ ret.m[12] = -(max[0]+min[0])/(max[0]-min[0]);
+
+ ret.m[ 1] = 0;
+ ret.m[ 5] = 2/(max[1]-min[1]);
+ ret.m[ 9] = 0;
+ ret.m[13] = -(max[1]+min[1])/(max[1]-min[1]);
+
+ ret.m[ 2] = 0;
+ ret.m[ 6] = 0;
+ ret.m[10] = 2/(max[2]-min[2]);
+ ret.m[14] = -(max[2]+min[2])/(max[2]-min[2]);
+
+ ret.m[ 3] = 0;
+ ret.m[ 7] = 0;
+ ret.m[11] = 0;
+ ret.m[15] = 1;
+
+ return ret;
+}
+
+static LLFastTimer::DeclareTimer FTM_SHADOW_RENDER("Render Shadows");
+static LLFastTimer::DeclareTimer FTM_SHADOW_ALPHA("Alpha Shadow");
+static LLFastTimer::DeclareTimer FTM_SHADOW_SIMPLE("Simple Shadow");
+
+void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera& shadow_cam, LLCullResult &result, BOOL use_shader, BOOL use_occlusion)
+{
+ LLFastTimer t(FTM_SHADOW_RENDER);
+
+ //clip out geometry on the same side of water as the camera
+ S32 occlude = LLPipeline::sUseOcclusion;
+ if (!use_occlusion)
+ {
+ LLPipeline::sUseOcclusion = 0;
+ }
+ LLPipeline::sShadowRender = TRUE;
+
+ U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY, LLRenderPass::PASS_BUMP, LLRenderPass::PASS_FULLBRIGHT_SHINY };
+ LLGLEnable cull(GL_CULL_FACE);
+
+ if (use_shader)
+ {
+ gDeferredShadowProgram.bind();
+ }
+
+ updateCull(shadow_cam, result);
+ stateSort(shadow_cam, result);
+
+ //generate shadow map
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadMatrixf(proj.m);
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadMatrixf(view.m);
+
+ stop_glerror();
+ gGLLastMatrix = NULL;
+
+ {
+ LLGLDepthTest depth(GL_TRUE);
+ glClear(GL_DEPTH_BUFFER_BIT);
+ }
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ glColor4f(1,1,1,1);
+
+ stop_glerror();
+
+ gGL.setColorMask(false, false);
+
+ //glCullFace(GL_FRONT);
+
+ {
+ LLFastTimer ftm(FTM_SHADOW_SIMPLE);
+ LLGLDisable test(GL_ALPHA_TEST);
+ gGL.getTexUnit(0)->disable();
+ for (U32 i = 0; i < sizeof(types)/sizeof(U32); ++i)
+ {
+ renderObjects(types[i], LLVertexBuffer::MAP_VERTEX, FALSE);
+ }
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+ }
+
+ if (use_shader)
+ {
+ gDeferredShadowProgram.unbind();
+ renderGeomShadow(shadow_cam);
+ gDeferredShadowProgram.bind();
+ }
+ else
+ {
+ renderGeomShadow(shadow_cam);
+ }
+
+ {
+ LLFastTimer ftm(FTM_SHADOW_ALPHA);
+ LLGLEnable test(GL_ALPHA_TEST);
+ gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.6f);
+ renderObjects(LLRenderPass::PASS_ALPHA_SHADOW, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR, TRUE);
+ glColor4f(1,1,1,1);
+ renderObjects(LLRenderPass::PASS_GRASS, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, TRUE);
+ gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ }
+
+ //glCullFace(GL_BACK);
+
+ gGLLastMatrix = NULL;
+ glLoadMatrixd(gGLModelView);
+ doOcclusion(shadow_cam);
+
+ if (use_shader)
+ {
+ gDeferredShadowProgram.unbind();
+ }
+
+ gGL.setColorMask(true, true);
+
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+ gGLLastMatrix = NULL;
+
+ LLPipeline::sUseOcclusion = occlude;
+ LLPipeline::sShadowRender = FALSE;
+}
+
+static LLFastTimer::DeclareTimer FTM_VISIBLE_CLOUD("Visible Cloud");
+BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector3& max, std::vector<LLVector3>& fp, LLVector3 light_dir)
+{
+ LLFastTimer t(FTM_VISIBLE_CLOUD);
+ //get point cloud of intersection of frust and min, max
+
+ if (getVisibleExtents(camera, min, max))
+ {
+ return FALSE;
+ }
+
+ //get set of planes on bounding box
+ std::vector<LLPlane> bp;
+
+ bp.push_back(LLPlane(min, LLVector3(-1,0,0)));
+ bp.push_back(LLPlane(min, LLVector3(0,-1,0)));
+ bp.push_back(LLPlane(min, LLVector3(0,0,-1)));
+ bp.push_back(LLPlane(max, LLVector3(1,0,0)));
+ bp.push_back(LLPlane(max, LLVector3(0,1,0)));
+ bp.push_back(LLPlane(max, LLVector3(0,0,1)));
+
+ //potential points
+ std::vector<LLVector3> pp;
+
+ //add corners of AABB
+ pp.push_back(LLVector3(min.mV[0], min.mV[1], min.mV[2]));
+ pp.push_back(LLVector3(max.mV[0], min.mV[1], min.mV[2]));
+ pp.push_back(LLVector3(min.mV[0], max.mV[1], min.mV[2]));
+ pp.push_back(LLVector3(max.mV[0], max.mV[1], min.mV[2]));
+ pp.push_back(LLVector3(min.mV[0], min.mV[1], max.mV[2]));
+ pp.push_back(LLVector3(max.mV[0], min.mV[1], max.mV[2]));
+ pp.push_back(LLVector3(min.mV[0], max.mV[1], max.mV[2]));
+ pp.push_back(LLVector3(max.mV[0], max.mV[1], max.mV[2]));
+
+ //add corners of camera frustum
+ for (U32 i = 0; i < 8; i++)
+ {
+ pp.push_back(camera.mAgentFrustum[i]);
+ }
+
+
+ //bounding box line segments
+ U32 bs[] =
+ {
+ 0,1,
+ 1,3,
+ 3,2,
+ 2,0,
+
+ 4,5,
+ 5,7,
+ 7,6,
+ 6,4,
+
+ 0,4,
+ 1,5,
+ 3,7,
+ 2,6
+ };
+
+ for (U32 i = 0; i < 12; i++)
+ { //for each line segment in bounding box
+ for (U32 j = 0; j < 6; j++)
+ { //for each plane in camera frustum
+ const LLPlane& cp = camera.getAgentPlane(j);
+ const LLVector3& v1 = pp[bs[i*2+0]];
+ const LLVector3& v2 = pp[bs[i*2+1]];
+ const LLVector3 n(cp.mV);
+
+ LLVector3 line = v1-v2;
+
+ F32 d1 = line*n;
+ F32 d2 = -cp.dist(v2);
+
+ F32 t = d2/d1;
+
+ if (t > 0.f && t < 1.f)
+ {
+ LLVector3 intersect = v2+line*t;
+ pp.push_back(intersect);
+ }
+ }
+ }
+
+ //camera frustum line segments
+ const U32 fs[] =
+ {
+ 0,1,
+ 1,2,
+ 2,3,
+ 3,1,
+
+ 4,5,
+ 5,6,
+ 6,7,
+ 7,4,
+
+ 0,4,
+ 1,5,
+ 2,6,
+ 3,7
+ };
+
+ LLVector3 center = (max+min)*0.5f;
+ LLVector3 size = (max-min)*0.5f;
+
+ for (U32 i = 0; i < 12; i++)
+ {
+ for (U32 j = 0; j < 6; ++j)
+ {
+ const LLVector3& v1 = pp[fs[i*2+0]+8];
+ const LLVector3& v2 = pp[fs[i*2+1]+8];
+ const LLPlane& cp = bp[j];
+ const LLVector3 n(cp.mV);
+
+ LLVector3 line = v1-v2;
+
+ F32 d1 = line*n;
+ F32 d2 = -cp.dist(v2);
+
+ F32 t = d2/d1;
+
+ if (t > 0.f && t < 1.f)
+ {
+ LLVector3 intersect = v2+line*t;
+ pp.push_back(intersect);
+ }
+ }
+ }
+
+ LLVector3 ext[] = { min-LLVector3(0.05f,0.05f,0.05f),
+ max+LLVector3(0.05f,0.05f,0.05f) };
+
+ for (U32 i = 0; i < pp.size(); ++i)
+ {
+ bool found = true;
+
+ const F32* p = pp[i].mV;
+
+ for (U32 j = 0; j < 3; ++j)
+ {
+ if (p[j] < ext[0].mV[j] ||
+ p[j] > ext[1].mV[j])
+ {
+ found = false;
+ break;
+ }
+ }
+
+ for (U32 j = 0; j < 6; ++j)
+ {
+ const LLPlane& cp = camera.getAgentPlane(j);
+ F32 dist = cp.dist(pp[i]);
+ if (dist > 0.05f) //point is above some plane, not contained
+ {
+ found = false;
+ break;
+ }
+ }
+
+ if (found)
+ {
+ fp.push_back(pp[i]);
+ }
+ }
+
+ if (fp.empty())
+ {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<LLVector3>& vpc)
+{
+ if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) < 3)
+ {
+ return;
+ }
+
+ LLVector3 up;
+
+ //LLGLEnable depth_clamp(GL_DEPTH_CLAMP_NV);
+
+ if (lightDir.mV[2] > 0.5f)
+ {
+ up = LLVector3(1,0,0);
+ }
+ else
+ {
+ up = LLVector3(0, 0, 1);
+ }
+
+
+ F32 gi_range = gSavedSettings.getF32("RenderGIRange");
+
+ U32 res = mGIMap.getWidth();
+
+ F32 atten = llmax(gSavedSettings.getF32("RenderGIAttenuation"), 0.001f);
+
+ //set radius to range at which distance attenuation of incoming photons is near 0
+
+ F32 lrad = sqrtf(1.f/(atten*0.01f));
+
+ F32 lrange = lrad+gi_range*0.5f;
+
+ LLVector3 pad(lrange,lrange,lrange);
+
+ glh::matrix4f view = look(LLVector3(128.f,128.f,128.f), lightDir, up);
+
+ LLVector3 cp = camera.getOrigin()+camera.getAtAxis()*(gi_range*0.5f);
+
+ glh::vec3f scp(cp.mV);
+ view.mult_matrix_vec(scp);
+ cp.setVec(scp.v);
+
+ F32 pix_width = lrange/(res*0.5f);
+
+ //move cp to the nearest pix_width
+ for (U32 i = 0; i < 3; i++)
+ {
+ cp.mV[i] = llround(cp.mV[i], pix_width);
+ }
+
+ LLVector3 min = cp-pad;
+ LLVector3 max = cp+pad;
+
+ //set mGIRange to range in tc space[0,1] that covers texture block of intersecting lights around a point
+ mGIRange.mV[0] = (max.mV[0]-min.mV[0])/res;
+ mGIRange.mV[1] = (max.mV[1]-min.mV[1])/res;
+ mGILightRadius = lrad/lrange*0.5f;
+
+ glh::matrix4f proj = gl_ortho(min.mV[0], max.mV[0],
+ min.mV[1], max.mV[1],
+ -max.mV[2], -min.mV[2]);
+
+ LLCamera sun_cam = camera;
+
+ glh::matrix4f eye_view = glh_get_current_modelview();
+
+ //get eye space to camera space matrix
+ mGIMatrix = view*eye_view.inverse();
+ mGINormalMatrix = mGIMatrix.inverse().transpose();
+ mGIInvProj = proj.inverse();
+ mGIMatrixProj = proj*mGIMatrix;
+
+ //translate and scale to [0,1]
+ glh::matrix4f trans(.5f, 0.f, 0.f, .5f,
+ 0.f, 0.5f, 0.f, 0.5f,
+ 0.f, 0.f, 0.5f, 0.5f,
+ 0.f, 0.f, 0.f, 1.f);
+
+ mGIMatrixProj = trans*mGIMatrixProj;
+
+ glh_set_current_modelview(view);
+ glh_set_current_projection(proj);
+
+ LLViewerCamera::updateFrustumPlanes(sun_cam, TRUE, FALSE, TRUE);
+
+ sun_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR);
+ static LLCullResult result;
+
+ pushRenderTypeMask();
+
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE,
+ LLPipeline::RENDER_TYPE_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_BUMP,
+ LLPipeline::RENDER_TYPE_VOLUME,
+ LLPipeline::RENDER_TYPE_TREE,
+ LLPipeline::RENDER_TYPE_TERRAIN,
+ LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_VOIDWATER,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW,
+ LLPipeline::RENDER_TYPE_AVATAR,
+ LLPipeline::RENDER_TYPE_PASS_SIMPLE,
+ LLPipeline::RENDER_TYPE_PASS_BUMP,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_PASS_SHINY,
+ END_RENDER_TYPES);
+
+
+
+ S32 occlude = LLPipeline::sUseOcclusion;
+ //LLPipeline::sUseOcclusion = 0;
+ LLPipeline::sShadowRender = TRUE;
+
+ //only render large objects into GI map
+ sMinRenderSize = gSavedSettings.getF32("RenderGIMinRenderSize");
+
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_GI_SOURCE;
+ mGIMap.bindTarget();
+
+ F64 last_modelview[16];
+ F64 last_projection[16];
+ for (U32 i = 0; i < 16; i++)
+ {
+ last_modelview[i] = gGLLastModelView[i];
+ last_projection[i] = gGLLastProjection[i];
+ gGLLastModelView[i] = mGIModelview.m[i];
+ gGLLastProjection[i] = mGIProjection.m[i];
+ }
+
+ sun_cam.setOrigin(0.f, 0.f, 0.f);
+ updateCull(sun_cam, result);
+ stateSort(sun_cam, result);
+
+ for (U32 i = 0; i < 16; i++)
+ {
+ gGLLastModelView[i] = last_modelview[i];
+ gGLLastProjection[i] = last_projection[i];
+ }
+
+ mGIProjection = proj;
+ mGIModelview = view;
+
+ LLGLEnable cull(GL_CULL_FACE);
+
+ //generate GI map
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadMatrixf(proj.m);
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadMatrixf(view.m);
+
+ stop_glerror();
+ gGLLastMatrix = NULL;
+
+ mGIMap.clear();
+
+ {
+ //LLGLEnable enable(GL_DEPTH_CLAMP_NV);
+ renderGeomDeferred(camera);
+ }
+
+ mGIMap.flush();
+
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+ gGLLastMatrix = NULL;
+
+ LLPipeline::sUseOcclusion = occlude;
+ LLPipeline::sShadowRender = FALSE;
+ sMinRenderSize = 0.f;
+
+ popRenderTypeMask();
+
+}
+
+void LLPipeline::renderHighlight(const LLViewerObject* obj, F32 fade)
+{
+ if (obj && obj->getVolume())
+ {
+ for (LLViewerObject::child_list_t::const_iterator iter = obj->getChildren().begin(); iter != obj->getChildren().end(); ++iter)
+ {
+ renderHighlight(*iter, fade);
+ }
+
+ LLDrawable* drawable = obj->mDrawable;
+ if (drawable)
+ {
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ {
+ LLFace* face = drawable->getFace(i);
+ if (face)
+ {
+ face->renderSelected(LLViewerTexture::sNullImagep, LLColor4(1,1,1,fade));
+ }
+ }
+ }
+ }
+}
+
+void LLPipeline::generateHighlight(LLCamera& camera)
+{
+ //render highlighted object as white into offscreen render target
+ if (mHighlightObject.notNull())
+ {
+ mHighlightSet.insert(HighlightItem(mHighlightObject));
+ }
+
+ if (!mHighlightSet.empty())
+ {
+ F32 transition = gFrameIntervalSeconds/gSavedSettings.getF32("RenderHighlightFadeTime");
+
+ LLGLDisable test(GL_ALPHA_TEST);
+ LLGLDepthTest depth(GL_FALSE);
+ mHighlight.bindTarget();
+ disableLights();
+ gGL.setColorMask(true, true);
+ mHighlight.clear();
+
+ gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep);
+ for (std::set<HighlightItem>::iterator iter = mHighlightSet.begin(); iter != mHighlightSet.end(); )
+ {
+ std::set<HighlightItem>::iterator cur_iter = iter++;
+
+ if (cur_iter->mItem.isNull())
+ {
+ mHighlightSet.erase(cur_iter);
+ continue;
+ }
+
+ if (cur_iter->mItem == mHighlightObject)
+ {
+ cur_iter->incrFade(transition);
+ }
+ else
+ {
+ cur_iter->incrFade(-transition);
+ if (cur_iter->mFade <= 0.f)
+ {
+ mHighlightSet.erase(cur_iter);
+ continue;
+ }
+ }
+
+ renderHighlight(cur_iter->mItem->getVObj(), cur_iter->mFade);
+ }
+
+ mHighlight.flush();
+ gGL.setColorMask(true, false);
+ gViewerWindow->setup3DViewport();
+ }
+}
+
+
+void LLPipeline::generateSunShadow(LLCamera& camera)
+{
+ if (!sRenderDeferred || gSavedSettings.getS32("RenderShadowDetail") <= 0)
+ {
+ return;
+ }
+
+ F64 last_modelview[16];
+ F64 last_projection[16];
+ for (U32 i = 0; i < 16; i++)
+ { //store last_modelview of world camera
+ last_modelview[i] = gGLLastModelView[i];
+ last_projection[i] = gGLLastProjection[i];
+ }
+
+ pushRenderTypeMask();
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_SIMPLE,
+ LLPipeline::RENDER_TYPE_ALPHA,
+ LLPipeline::RENDER_TYPE_GRASS,
+ LLPipeline::RENDER_TYPE_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_BUMP,
+ LLPipeline::RENDER_TYPE_VOLUME,
+ LLPipeline::RENDER_TYPE_AVATAR,
+ LLPipeline::RENDER_TYPE_TREE,
+ LLPipeline::RENDER_TYPE_TERRAIN,
+ LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_VOIDWATER,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW,
+ LLPipeline::RENDER_TYPE_PASS_SIMPLE,
+ LLPipeline::RENDER_TYPE_PASS_BUMP,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_PASS_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY,
+ END_RENDER_TYPES);
+
+ gGL.setColorMask(false, false);
+
+ //get sun view matrix
+
+ //store current projection/modelview matrix
+ glh::matrix4f saved_proj = glh_get_current_projection();
+ glh::matrix4f saved_view = glh_get_current_modelview();
+ glh::matrix4f inv_view = saved_view.inverse();
+
+ glh::matrix4f view[6];
+ glh::matrix4f proj[6];
+
+ //clip contains parallel split distances for 3 splits
+ LLVector3 clip = gSavedSettings.getVector3("RenderShadowClipPlanes");
+
+ //F32 slope_threshold = gSavedSettings.getF32("RenderShadowSlopeThreshold");
+
+ //far clip on last split is minimum of camera view distance and 128
+ mSunClipPlanes = LLVector4(clip, clip.mV[2] * clip.mV[2]/clip.mV[1]);
+
+ clip = gSavedSettings.getVector3("RenderShadowOrthoClipPlanes");
+ mSunOrthoClipPlanes = LLVector4(clip, clip.mV[2]*clip.mV[2]/clip.mV[1]);
+
+ //currently used for amount to extrude frusta corners for constructing shadow frusta
+ LLVector3 n = gSavedSettings.getVector3("RenderShadowNearDist");
+ //F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] };
+
+ LLVector3 lightDir = -mSunDir;
+ lightDir.normVec();
+
+ glh::vec3f light_dir(lightDir.mV);
+
+ //create light space camera matrix
+
+ LLVector3 at = lightDir;
+
+ LLVector3 up = camera.getAtAxis();
+
+ if (fabsf(up*lightDir) > 0.75f)
+ {
+ up = camera.getUpAxis();
+ }
+
+ /*LLVector3 left = up%at;
+ up = at%left;*/
+
+ up.normVec();
+ at.normVec();
+
+
+ LLCamera main_camera = camera;
+
+ F32 near_clip = 0.f;
+ {
+ //get visible point cloud
+ std::vector<LLVector3> fp;
+
+ main_camera.calcAgentFrustumPlanes(main_camera.mAgentFrustum);
+
+ LLVector3 min,max;
+ getVisiblePointCloud(main_camera,min,max,fp);
+
+ if (fp.empty())
+ {
+ if (!hasRenderDebugMask(RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowCamera[0] = main_camera;
+ mShadowExtents[0][0] = min;
+ mShadowExtents[0][1] = max;
+
+ mShadowFrustPoints[0].clear();
+ mShadowFrustPoints[1].clear();
+ mShadowFrustPoints[2].clear();
+ mShadowFrustPoints[3].clear();
+ }
+ popRenderTypeMask();
+ return;
+ }
+
+ generateGI(camera, lightDir, fp);
+
+ //get good split distances for frustum
+ for (U32 i = 0; i < fp.size(); ++i)
+ {
+ glh::vec3f v(fp[i].mV);
+ saved_view.mult_matrix_vec(v);
+ fp[i].setVec(v.v);
+ }
+
+ min = fp[0];
+ max = fp[0];
+
+ //get camera space bounding box
+ for (U32 i = 1; i < fp.size(); ++i)
+ {
+ update_min_max(min, max, fp[i]);
+ }
+
+ near_clip = -max.mV[2];
+ F32 far_clip = -min.mV[2]*2.f;
+
+ far_clip = llmin(far_clip, 128.f);
+ far_clip = llmin(far_clip, camera.getFar());
+
+ F32 range = far_clip-near_clip;
+
+ LLVector3 split_exp = gSavedSettings.getVector3("RenderShadowSplitExponent");
+
+ F32 da = 1.f-llmax( fabsf(lightDir*up), fabsf(lightDir*camera.getLeftAxis()) );
+
+ da = powf(da, split_exp.mV[2]);
+
+
+ F32 sxp = split_exp.mV[1] + (split_exp.mV[0]-split_exp.mV[1])*da;
+
+
+ for (U32 i = 0; i < 4; ++i)
+ {
+ F32 x = (F32)(i+1)/4.f;
+ x = powf(x, sxp);
+ mSunClipPlanes.mV[i] = near_clip+range*x;
+ }
+ }
+
+ // convenience array of 4 near clip plane distances
+ F32 dist[] = { near_clip, mSunClipPlanes.mV[0], mSunClipPlanes.mV[1], mSunClipPlanes.mV[2], mSunClipPlanes.mV[3] };
+
+ for (S32 j = 0; j < 4; j++)
+ {
+ if (!hasRenderDebugMask(RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowFrustPoints[j].clear();
+ }
+
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+j;
+
+ //restore render matrices
+ glh_set_current_modelview(saved_view);
+ glh_set_current_projection(saved_proj);
+
+ LLVector3 eye = camera.getOrigin();
+
+ //camera used for shadow cull/render
+ LLCamera shadow_cam;
+
+ //create world space camera frustum for this split
+ shadow_cam = camera;
+ shadow_cam.setFar(16.f);
+
+ LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
+
+ LLVector3* frust = shadow_cam.mAgentFrustum;
+
+ LLVector3 pn = shadow_cam.getAtAxis();
+
+ LLVector3 min, max;
+
+ //construct 8 corners of split frustum section
+ for (U32 i = 0; i < 4; i++)
+ {
+ LLVector3 delta = frust[i+4]-eye;
+ delta += (frust[i+4]-frust[(i+2)%4+4])*0.05f;
+ delta.normVec();
+ F32 dp = delta*pn;
+ frust[i] = eye + (delta*dist[j]*0.95f)/dp;
+ frust[i+4] = eye + (delta*dist[j+1]*1.05f)/dp;
+ }
+
+ shadow_cam.calcAgentFrustumPlanes(frust);
+ shadow_cam.mFrustumCornerDist = 0.f;
+
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowCamera[j] = shadow_cam;
+ }
+
+ std::vector<LLVector3> fp;
+
+ if (!gPipeline.getVisiblePointCloud(shadow_cam, min, max, fp, lightDir))
+ {
+ //no possible shadow receivers
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowExtents[j][0] = LLVector3();
+ mShadowExtents[j][1] = LLVector3();
+ mShadowCamera[j+4] = shadow_cam;
+ }
+
+ mShadow[j].bindTarget();
+ {
+ LLGLDepthTest depth(GL_TRUE);
+ mShadow[j].clear();
+ }
+ mShadow[j].flush();
+
+ mShadowError.mV[j] = 0.f;
+ mShadowFOV.mV[j] = 0.f;
+
+ continue;
+ }
+
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowExtents[j][0] = min;
+ mShadowExtents[j][1] = max;
+ mShadowFrustPoints[j] = fp;
+ }
+
+
+ //find a good origin for shadow projection
+ LLVector3 origin;
+
+ //get a temporary view projection
+ view[j] = look(camera.getOrigin(), lightDir, -up);
+
+ std::vector<LLVector3> wpf;
+
+ for (U32 i = 0; i < fp.size(); i++)
+ {
+ glh::vec3f p = glh::vec3f(fp[i].mV);
+ view[j].mult_matrix_vec(p);
+ wpf.push_back(LLVector3(p.v));
+ }
+
+ min = wpf[0];
+ max = wpf[0];
+
+ for (U32 i = 0; i < fp.size(); ++i)
+ { //get AABB in camera space
+ update_min_max(min, max, wpf[i]);
+ }
+
+ // Construct a perspective transform with perspective along y-axis that contains
+ // points in wpf
+ //Known:
+ // - far clip plane
+ // - near clip plane
+ // - points in frustum
+ //Find:
+ // - origin
+
+ //get some "interesting" points of reference
+ LLVector3 center = (min+max)*0.5f;
+ LLVector3 size = (max-min)*0.5f;
+ LLVector3 near_center = center;
+ near_center.mV[1] += size.mV[1]*2.f;
+
+
+ //put all points in wpf in quadrant 0, reletive to center of min/max
+ //get the best fit line using least squares
+ F32 bfm = 0.f;
+ F32 bfb = 0.f;
+
+ for (U32 i = 0; i < wpf.size(); ++i)
+ {
+ wpf[i] -= center;
+ wpf[i].mV[0] = fabsf(wpf[i].mV[0]);
+ wpf[i].mV[2] = fabsf(wpf[i].mV[2]);
+ }
+
+ if (!wpf.empty())
+ {
+ F32 sx = 0.f;
+ F32 sx2 = 0.f;
+ F32 sy = 0.f;
+ F32 sxy = 0.f;
+
+ for (U32 i = 0; i < wpf.size(); ++i)
+ {
+ sx += wpf[i].mV[0];
+ sx2 += wpf[i].mV[0]*wpf[i].mV[0];
+ sy += wpf[i].mV[1];
+ sxy += wpf[i].mV[0]*wpf[i].mV[1];
+ }
+
+ bfm = (sy*sx-wpf.size()*sxy)/(sx*sx-wpf.size()*sx2);
+ bfb = (sx*sxy-sy*sx2)/(sx*sx-bfm*sx2);
+ }
+
+ {
+ // best fit line is y=bfm*x+bfb
+
+ //find point that is furthest to the right of line
+ F32 off_x = -1.f;
+ LLVector3 lp;
+
+ for (U32 i = 0; i < wpf.size(); ++i)
+ {
+ //y = bfm*x+bfb
+ //x = (y-bfb)/bfm
+ F32 lx = (wpf[i].mV[1]-bfb)/bfm;
+
+ lx = wpf[i].mV[0]-lx;
+
+ if (off_x < lx)
+ {
+ off_x = lx;
+ lp = wpf[i];
+ }
+ }
+
+ //get line with slope bfm through lp
+ // bfb = y-bfm*x
+ bfb = lp.mV[1]-bfm*lp.mV[0];
+
+ //calculate error
+ mShadowError.mV[j] = 0.f;
+
+ for (U32 i = 0; i < wpf.size(); ++i)
+ {
+ F32 lx = (wpf[i].mV[1]-bfb)/bfm;
+ mShadowError.mV[j] += fabsf(wpf[i].mV[0]-lx);
+ }
+
+ mShadowError.mV[j] /= wpf.size();
+ mShadowError.mV[j] /= size.mV[0];
+
+ if (mShadowError.mV[j] > gSavedSettings.getF32("RenderShadowErrorCutoff"))
+ { //just use ortho projection
+ mShadowFOV.mV[j] = -1.f;
+ origin.clearVec();
+ proj[j] = gl_ortho(min.mV[0], max.mV[0],
+ min.mV[1], max.mV[1],
+ -max.mV[2], -min.mV[2]);
+ }
+ else
+ {
+ //origin is where line x = 0;
+ origin.setVec(0,bfb,0);
+
+ F32 fovz = 1.f;
+ F32 fovx = 1.f;
+
+ LLVector3 zp;
+ LLVector3 xp;
+
+ for (U32 i = 0; i < wpf.size(); ++i)
+ {
+ LLVector3 atz = wpf[i]-origin;
+ atz.mV[0] = 0.f;
+ atz.normVec();
+ if (fovz > -atz.mV[1])
+ {
+ zp = wpf[i];
+ fovz = -atz.mV[1];
+ }
+
+ LLVector3 atx = wpf[i]-origin;
+ atx.mV[2] = 0.f;
+ atx.normVec();
+ if (fovx > -atx.mV[1])
+ {
+ fovx = -atx.mV[1];
+ xp = wpf[i];
+ }
+ }
+
+ fovx = acos(fovx);
+ fovz = acos(fovz);
+
+ F32 cutoff = llmin(gSavedSettings.getF32("RenderShadowFOVCutoff"), 1.4f);
+
+ mShadowFOV.mV[j] = fovx;
+
+ if (fovx < cutoff && fovz > cutoff)
+ {
+ //x is a good fit, but z is too big, move away from zp enough so that fovz matches cutoff
+ F32 d = zp.mV[2]/tan(cutoff);
+ F32 ny = zp.mV[1] + fabsf(d);
+
+ origin.mV[1] = ny;
+
+ fovz = 1.f;
+ fovx = 1.f;
+
+ for (U32 i = 0; i < wpf.size(); ++i)
+ {
+ LLVector3 atz = wpf[i]-origin;
+ atz.mV[0] = 0.f;
+ atz.normVec();
+ fovz = llmin(fovz, -atz.mV[1]);
+
+ LLVector3 atx = wpf[i]-origin;
+ atx.mV[2] = 0.f;
+ atx.normVec();
+ fovx = llmin(fovx, -atx.mV[1]);
+ }
+
+ fovx = acos(fovx);
+ fovz = acos(fovz);
+
+ if (fovx > cutoff || llround(fovz, 0.01f) > cutoff)
+ {
+ // llerrs << "WTF?" << llendl;
+ }
+
+ mShadowFOV.mV[j] = cutoff;
+ }
+
+
+ origin += center;
+
+ F32 ynear = -(max.mV[1]-origin.mV[1]);
+ F32 yfar = -(min.mV[1]-origin.mV[1]);
+
+ if (ynear < 0.1f) //keep a sensible near clip plane
+ {
+ F32 diff = 0.1f-ynear;
+ origin.mV[1] += diff;
+ ynear += diff;
+ yfar += diff;
+ }
+
+ if (fovx > cutoff)
+ { //just use ortho projection
+ origin.clearVec();
+ mShadowError.mV[j] = -1.f;
+ proj[j] = gl_ortho(min.mV[0], max.mV[0],
+ min.mV[1], max.mV[1],
+ -max.mV[2], -min.mV[2]);
+ }
+ else
+ {
+ //get perspective projection
+ view[j] = view[j].inverse();
+
+ glh::vec3f origin_agent(origin.mV);
+
+ //translate view to origin
+ view[j].mult_matrix_vec(origin_agent);
+
+ eye = LLVector3(origin_agent.v);
+
+ if (!hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ mShadowFrustOrigin[j] = eye;
+ }
+
+ view[j] = look(LLVector3(origin_agent.v), lightDir, -up);
+
+ F32 fx = 1.f/tanf(fovx);
+ F32 fz = 1.f/tanf(fovz);
+
+ proj[j] = glh::matrix4f(-fx, 0, 0, 0,
+ 0, (yfar+ynear)/(ynear-yfar), 0, (2.f*yfar*ynear)/(ynear-yfar),
+ 0, 0, -fz, 0,
+ 0, -1.f, 0, 0);
+ }
+ }
+ }
+
+ shadow_cam.setFar(128.f);
+ shadow_cam.setOriginAndLookAt(eye, up, center);
+
+ shadow_cam.setOrigin(0,0,0);
+
+ glh_set_current_modelview(view[j]);
+ glh_set_current_projection(proj[j]);
+
+ LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
+
+ shadow_cam.ignoreAgentFrustumPlane(LLCamera::AGENT_PLANE_NEAR);
+
+ //translate and scale to from [-1, 1] to [0, 1]
+ glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
+ 0.f, 0.5f, 0.f, 0.5f,
+ 0.f, 0.f, 0.5f, 0.5f,
+ 0.f, 0.f, 0.f, 1.f);
+
+ glh_set_current_modelview(view[j]);
+ glh_set_current_projection(proj[j]);
+
+ for (U32 i = 0; i < 16; i++)
+ {
+ gGLLastModelView[i] = mShadowModelview[j].m[i];
+ gGLLastProjection[i] = mShadowProjection[j].m[i];
+ }
+
+ mShadowModelview[j] = view[j];
+ mShadowProjection[j] = proj[j];
+
+
+ mSunShadowMatrix[j] = trans*proj[j]*view[j]*inv_view;
+
+ stop_glerror();
+
+ mShadow[j].bindTarget();
+ mShadow[j].getViewport(gGLViewport);
+
+ {
+ static LLCullResult result[4];
+
+ //LLGLEnable enable(GL_DEPTH_CLAMP_NV);
+ renderShadow(view[j], proj[j], shadow_cam, result[j], TRUE);
+ }
+
+ mShadow[j].flush();
+
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
+ {
+ LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
+ mShadowCamera[j+4] = shadow_cam;
+ }
+ }
+
+
+ //hack to disable projector shadows
+ static bool clear = true;
+ bool gen_shadow = gSavedSettings.getS32("RenderShadowDetail") > 1;
+
+ if (gen_shadow)
+ {
+ clear = true;
+ F32 fade_amt = gFrameIntervalSeconds * llmax(LLViewerCamera::getInstance()->getVelocityStat()->getCurrentPerSec(), 1.f);
+
+ //update shadow targets
+ for (U32 i = 0; i < 2; i++)
+ { //for each current shadow
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW4+i;
+
+ if (mShadowSpotLight[i].notNull() &&
+ (mShadowSpotLight[i] == mTargetShadowSpotLight[0] ||
+ mShadowSpotLight[i] == mTargetShadowSpotLight[1]))
+ { //keep this spotlight
+ mSpotLightFade[i] = llmin(mSpotLightFade[i]+fade_amt, 1.f);
+ }
+ else
+ { //fade out this light
+ mSpotLightFade[i] = llmax(mSpotLightFade[i]-fade_amt, 0.f);
+
+ if (mSpotLightFade[i] == 0.f || mShadowSpotLight[i].isNull())
+ { //faded out, grab one of the pending spots (whichever one isn't already taken)
+ if (mTargetShadowSpotLight[0] != mShadowSpotLight[(i+1)%2])
+ {
+ mShadowSpotLight[i] = mTargetShadowSpotLight[0];
+ }
+ else
+ {
+ mShadowSpotLight[i] = mTargetShadowSpotLight[1];
+ }
+ }
+ }
+ }
+
+ for (S32 i = 0; i < 2; i++)
+ {
+ glh_set_current_modelview(saved_view);
+ glh_set_current_projection(saved_proj);
+
+ if (mShadowSpotLight[i].isNull())
+ {
+ continue;
+ }
+
+ LLVOVolume* volume = mShadowSpotLight[i]->getVOVolume();
+
+ if (!volume)
+ {
+ mShadowSpotLight[i] = NULL;
+ continue;
+ }
+
+ LLDrawable* drawable = mShadowSpotLight[i];
+
+ LLVector3 params = volume->getSpotLightParams();
+ F32 fov = params.mV[0];
+
+ //get agent->light space matrix (modelview)
+ LLVector3 center = drawable->getPositionAgent();
+ LLQuaternion quat = volume->getRenderRotation();
+
+ //get near clip plane
+ LLVector3 scale = volume->getScale();
+ LLVector3 at_axis(0,0,-scale.mV[2]*0.5f);
+ at_axis *= quat;
+
+ LLVector3 np = center+at_axis;
+ at_axis.normVec();
+
+ //get origin that has given fov for plane np, at_axis, and given scale
+ F32 dist = (scale.mV[1]*0.5f)/tanf(fov*0.5f);
+
+ LLVector3 origin = np - at_axis*dist;
+
+ LLMatrix4 mat(quat, LLVector4(origin, 1.f));
+
+ view[i+4] = glh::matrix4f((F32*) mat.mMatrix);
+
+ view[i+4] = view[i+4].inverse();
+
+ //get perspective matrix
+ F32 near_clip = dist+0.01f;
+ F32 width = scale.mV[VX];
+ F32 height = scale.mV[VY];
+ F32 far_clip = dist+volume->getLightRadius()*1.5f;
+
+ F32 fovy = fov * RAD_TO_DEG;
+ F32 aspect = width/height;
+
+ proj[i+4] = gl_perspective(fovy, aspect, near_clip, far_clip);
+
+ //translate and scale to from [-1, 1] to [0, 1]
+ glh::matrix4f trans(0.5f, 0.f, 0.f, 0.5f,
+ 0.f, 0.5f, 0.f, 0.5f,
+ 0.f, 0.f, 0.5f, 0.5f,
+ 0.f, 0.f, 0.f, 1.f);
+
+ glh_set_current_modelview(view[i+4]);
+ glh_set_current_projection(proj[i+4]);
+
+ mSunShadowMatrix[i+4] = trans*proj[i+4]*view[i+4]*inv_view;
+
+ for (U32 j = 0; j < 16; j++)
+ {
+ gGLLastModelView[j] = mShadowModelview[i+4].m[j];
+ gGLLastProjection[j] = mShadowProjection[i+4].m[j];
+ }
+
+ mShadowModelview[i+4] = view[i+4];
+ mShadowProjection[i+4] = proj[i+4];
+
+ LLCamera shadow_cam = camera;
+ shadow_cam.setFar(far_clip);
+ shadow_cam.setOrigin(origin);
+
+ LLViewerCamera::updateFrustumPlanes(shadow_cam, FALSE, FALSE, TRUE);
+
+ stop_glerror();
+
+ mShadow[i+4].bindTarget();
+ mShadow[i+4].getViewport(gGLViewport);
+
+ static LLCullResult result[2];
+
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_SHADOW0+i+4;
+
+ renderShadow(view[i+4], proj[i+4], shadow_cam, result[i], FALSE, FALSE);
+
+ mShadow[i+4].flush();
+ }
+ }
+ else
+ {
+ if (clear)
+ {
+ clear = false;
+ for (U32 i = 4; i < 6; i++)
+ {
+ mShadow[i].bindTarget();
+ mShadow[i].clear();
+ mShadow[i].flush();
+ }
+ }
+ }
+
+ if (!gSavedSettings.getBOOL("CameraOffset"))
+ {
+ glh_set_current_modelview(saved_view);
+ glh_set_current_projection(saved_proj);
+ }
+ else
+ {
+ glh_set_current_modelview(view[1]);
+ glh_set_current_projection(proj[1]);
+ glLoadMatrixf(view[1].m);
+ glMatrixMode(GL_PROJECTION);
+ glLoadMatrixf(proj[1].m);
+ glMatrixMode(GL_MODELVIEW);
+ }
+ gGL.setColorMask(true, false);
+
+ for (U32 i = 0; i < 16; i++)
+ {
+ gGLLastModelView[i] = last_modelview[i];
+ gGLLastProjection[i] = last_projection[i];
+ }
+
+ popRenderTypeMask();
+}
+
+void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture)
+{
+ for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
+ {
+ LLSpatialGroup* group = *i;
+ if (!group->isDead() &&
+ (!sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) &&
+ gPipeline.hasRenderType(group->mSpatialPartition->mDrawableType) &&
+ group->mDrawMap.find(type) != group->mDrawMap.end())
+ {
+ pass->renderGroup(group,type,mask,texture);
+ }
+ }
+}
+
+void LLPipeline::generateImpostor(LLVOAvatar* avatar)
+{
+ LLMemType mt_gi(LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR);
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+
+ static LLCullResult result;
+ result.clear();
+ grabReferences(result);
+
+ if (!avatar || !avatar->mDrawable)
+ {
+ return;
+ }
+
+ assertInitialized();
+
+ BOOL muted = LLMuteList::getInstance()->isMuted(avatar->getID());
+
+ pushRenderTypeMask();
+
+ if (muted)
+ {
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
+ }
+ else
+ {
+ andRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME,
+ LLPipeline::RENDER_TYPE_AVATAR,
+ LLPipeline::RENDER_TYPE_BUMP,
+ LLPipeline::RENDER_TYPE_GRASS,
+ LLPipeline::RENDER_TYPE_SIMPLE,
+ LLPipeline::RENDER_TYPE_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_ALPHA,
+ LLPipeline::RENDER_TYPE_INVISIBLE,
+ LLPipeline::RENDER_TYPE_PASS_SIMPLE,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA,
+ LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK,
+ LLPipeline::RENDER_TYPE_PASS_FULLBRIGHT_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_SHINY,
+ LLPipeline::RENDER_TYPE_PASS_INVISIBLE,
+ LLPipeline::RENDER_TYPE_PASS_INVISI_SHINY,
+ END_RENDER_TYPES);
+ }
+
+ S32 occlusion = sUseOcclusion;
+ sUseOcclusion = 0;
+ sReflectionRender = sRenderDeferred ? FALSE : TRUE;
+ sShadowRender = TRUE;
+ sImpostorRender = TRUE;
+
+ LLViewerCamera* viewer_camera = LLViewerCamera::getInstance();
+ markVisible(avatar->mDrawable, *viewer_camera);
+ LLVOAvatar::sUseImpostors = FALSE;
+
+ LLVOAvatar::attachment_map_t::iterator iter;
+ for (iter = avatar->mAttachmentPoints.begin();
+ iter != avatar->mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment *attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ if (LLViewerObject* attached_object = (*attachment_iter))
+ {
+ markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera);
+ }
+ }
+ }
+
+ stateSort(*LLViewerCamera::getInstance(), result);
+
+ const LLVector3* ext = avatar->mDrawable->getSpatialExtents();
+ LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset());
+
+ LLCamera camera = *viewer_camera;
+
+ camera.lookAt(viewer_camera->getOrigin(), pos, viewer_camera->getUpAxis());
+
+ LLVector2 tdim;
+
+ LLVector3 half_height = (ext[1]-ext[0])*0.5f;
+
+ LLVector3 left = camera.getLeftAxis();
+ left *= left;
+ left.normalize();
+
+ LLVector3 up = camera.getUpAxis();
+ up *= up;
+ up.normalize();
+
+ tdim.mV[0] = fabsf(half_height * left);
+ tdim.mV[1] = fabsf(half_height * up);
+
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ //glh::matrix4f ortho = gl_ortho(-tdim.mV[0], tdim.mV[0], -tdim.mV[1], tdim.mV[1], 1.0, 256.0);
+ F32 distance = (pos-camera.getOrigin()).length();
+ F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG;
+ F32 aspect = tdim.mV[0]/tdim.mV[1]; //128.f/256.f;
+ glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f);
+ glh_set_current_projection(persp);
+ glLoadMatrixf(persp.m);
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glh::matrix4f mat;
+ camera.getOpenGLTransform(mat.m);
+
+ mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat;
+
+ glLoadMatrixf(mat.m);
+ glh_set_current_modelview(mat);
+
+ glClearColor(0.0f,0.0f,0.0f,0.0f);
+ gGL.setColorMask(true, true);
+ glStencilMask(0xFFFFFFFF);
+ glClearStencil(0);
+
+ // get the number of pixels per angle
+ F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * viewer_camera->getView());
+
+ //get resolution based on angle width and height of impostor (double desired resolution to prevent aliasing)
+ U32 resY = llmin(nhpo2((U32) (fov*pa)), (U32) 512);
+ U32 resX = llmin(nhpo2((U32) (atanf(tdim.mV[0]/distance)*2.f*RAD_TO_DEG*pa)), (U32) 512);
+
+ if (!avatar->mImpostor.isComplete() || resX != avatar->mImpostor.getWidth() ||
+ resY != avatar->mImpostor.getHeight())
+ {
+ avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,TRUE);
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ addDeferredAttachments(avatar->mImpostor);
+ }
+
+ gGL.getTexUnit(0)->bind(&avatar->mImpostor);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ }
+
+ LLGLEnable stencil(GL_STENCIL_TEST);
+ glStencilMask(0xFFFFFFFF);
+ glStencilFunc(GL_ALWAYS, 1, 0xFFFFFFFF);
+ glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
+
+ {
+ LLGLEnable scissor(GL_SCISSOR_TEST);
+ glScissor(0, 0, resX, resY);
+ avatar->mImpostor.bindTarget();
+ avatar->mImpostor.clear();
+ }
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ stop_glerror();
+ renderGeomDeferred(camera);
+ renderGeomPostDeferred(camera);
+ }
+ else
+ {
+ renderGeom(camera);
+ }
+
+ glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
+ glStencilFunc(GL_EQUAL, 1, 0xFFFFFF);
+
+ { //create alpha mask based on stencil buffer (grey out if muted)
+ LLVector3 left = camera.getLeftAxis()*tdim.mV[0]*2.f;
+ LLVector3 up = camera.getUpAxis()*tdim.mV[1]*2.f;
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ GLuint buff = GL_COLOR_ATTACHMENT0_EXT;
+ glDrawBuffersARB(1, &buff);
+ }
+
+ LLGLEnable blend(muted ? 0 : GL_BLEND);
+
+ if (muted)
+ {
+ gGL.setColorMask(true, true);
+ }
+ else
+ {
+ gGL.setColorMask(false, true);
+ }
+
+ gGL.setSceneBlendType(LLRender::BT_ADD);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ LLGLDepthTest depth(GL_FALSE, GL_FALSE);
+
+ gGL.color4f(1,1,1,1);
+ gGL.color4ub(64,64,64,255);
+ gGL.begin(LLRender::QUADS);
+ gGL.vertex3fv((pos+left-up).mV);
+ gGL.vertex3fv((pos-left-up).mV);
+ gGL.vertex3fv((pos-left+up).mV);
+ gGL.vertex3fv((pos+left+up).mV);
+ gGL.end();
+ gGL.flush();
+
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ }
+
+
+ avatar->mImpostor.flush();
+
+ avatar->setImpostorDim(tdim);
+
+ LLVOAvatar::sUseImpostors = TRUE;
+ sUseOcclusion = occlusion;
+ sReflectionRender = FALSE;
+ sImpostorRender = FALSE;
+ sShadowRender = FALSE;
+ popRenderTypeMask();
+
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+
+ avatar->mNeedsImpostorUpdate = FALSE;
+ avatar->cacheImpostorValues();
+
+ LLVertexBuffer::unbind();
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+}
+
+BOOL LLPipeline::hasRenderBatches(const U32 type) const
+{
+ return sCull->getRenderMapSize(type) > 0;
+}
+
+LLCullResult::drawinfo_list_t::iterator LLPipeline::beginRenderMap(U32 type)
+{
+ return sCull->beginRenderMap(type);
+}
+
+LLCullResult::drawinfo_list_t::iterator LLPipeline::endRenderMap(U32 type)
+{
+ return sCull->endRenderMap(type);
+}
+
+LLCullResult::sg_list_t::iterator LLPipeline::beginAlphaGroups()
+{
+ return sCull->beginAlphaGroups();
+}
+
+LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups()
+{
+ return sCull->endAlphaGroups();
+}
+
+BOOL LLPipeline::hasRenderType(const U32 type) const
+{
+ // STORM-365 : LLViewerJointAttachment::setAttachmentVisibility() is setting type to 0 to actually mean "do not render"
+ // We then need to test that value here and return FALSE to prevent attachment to render (in mouselook for instance)
+ // TODO: reintroduce RENDER_TYPE_NONE in LLRenderTypeMask and initialize its mRenderTypeEnabled[RENDER_TYPE_NONE] to FALSE explicitely
+ return (type == 0 ? FALSE : mRenderTypeEnabled[type]);
+}
+
+void LLPipeline::setRenderTypeMask(U32 type, ...)
+{
+ va_list args;
+
+ va_start(args, type);
+ while (type < END_RENDER_TYPES)
+ {
+ mRenderTypeEnabled[type] = TRUE;
+ type = va_arg(args, U32);
+ }
+ va_end(args);
+
+ if (type > END_RENDER_TYPES)
+ {
+ llerrs << "Invalid render type." << llendl;
+ }
+}
+
+BOOL LLPipeline::hasAnyRenderType(U32 type, ...) const
+{
+ va_list args;
+
+ va_start(args, type);
+ while (type < END_RENDER_TYPES)
+ {
+ if (mRenderTypeEnabled[type])
+ {
+ return TRUE;
+ }
+ type = va_arg(args, U32);
+ }
+ va_end(args);
+
+ if (type > END_RENDER_TYPES)
+ {
+ llerrs << "Invalid render type." << llendl;
+ }
+
+ return FALSE;
+}
+
+void LLPipeline::pushRenderTypeMask()
+{
+ std::string cur_mask;
+ cur_mask.assign((const char*) mRenderTypeEnabled, sizeof(mRenderTypeEnabled));
+ mRenderTypeEnableStack.push(cur_mask);
+}
+
+void LLPipeline::popRenderTypeMask()
+{
+ if (mRenderTypeEnableStack.empty())
+ {
+ llerrs << "Depleted render type stack." << llendl;
+ }
+
+ memcpy(mRenderTypeEnabled, mRenderTypeEnableStack.top().data(), sizeof(mRenderTypeEnabled));
+ mRenderTypeEnableStack.pop();
+}
+
+void LLPipeline::andRenderTypeMask(U32 type, ...)
+{
+ va_list args;
+
+ BOOL tmp[NUM_RENDER_TYPES];
+ for (U32 i = 0; i < NUM_RENDER_TYPES; ++i)
+ {
+ tmp[i] = FALSE;
+ }
+
+ va_start(args, type);
+ while (type < END_RENDER_TYPES)
+ {
+ if (mRenderTypeEnabled[type])
+ {
+ tmp[type] = TRUE;
+ }
+
+ type = va_arg(args, U32);
+ }
+ va_end(args);
+
+ if (type > END_RENDER_TYPES)
+ {
+ llerrs << "Invalid render type." << llendl;
+ }
+
+ for (U32 i = 0; i < LLPipeline::NUM_RENDER_TYPES; ++i)
+ {
+ mRenderTypeEnabled[i] = tmp[i];
+ }
+
+}
+
+void LLPipeline::clearRenderTypeMask(U32 type, ...)
+{
+ va_list args;
+
+ va_start(args, type);
+ while (type < END_RENDER_TYPES)
+ {
+ mRenderTypeEnabled[type] = FALSE;
+
+ type = va_arg(args, U32);
+ }
+ va_end(args);
+
+ if (type > END_RENDER_TYPES)
+ {
+ llerrs << "Invalid render type." << llendl;
+ }
+}
+
+
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index cef3d87f36..e99b0d71e3 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -111,6 +111,7 @@ public:
void resetVertexBuffers(LLDrawable* drawable);
void setUseVBO(BOOL use_vbo);
+ void setDisableVBOMapping(BOOL no_vbo_mapping);
void generateImpostor(LLVOAvatar* avatar);
void bindScreenToTexture();
void renderBloom(BOOL for_snapshot, F32 zoom_factor = 1.f, int subfield = 0);
diff --git a/indra/newview/skins/default/textures/bottomtray/ChatBarHandle.png b/indra/newview/skins/default/textures/bottomtray/ChatBarHandle.png
new file mode 100644
index 0000000000..8b58db0cba
--- /dev/null
+++ b/indra/newview/skins/default/textures/bottomtray/ChatBarHandle.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml
index 7b3cc7bdfa..cec2942b35 100644
--- a/indra/newview/skins/default/textures/textures.xml
+++ b/indra/newview/skins/default/textures/textures.xml
@@ -115,6 +115,7 @@ with the same filename but different name
<texture name="DisclosureArrow_Opened_Off" file_name="widgets/DisclosureArrow_Opened_Off.png" preload="true" />
+ <texture name="ChatBarHandle" file_name="bottomtray/ChatBarHandle.png" preload="false" />
<texture name="DownArrow" file_name="bottomtray/DownArrow.png" preload="false" />
<texture name="DownArrow_Off" file_name="icons/DownArrow_Off.png" preload="false" />
<texture name="Dragbar" file_name="windows/Dragbar.png" preload="false" scale.left="35" scale.top="5" scale.right="29" scale.bottom="5" />
diff --git a/indra/newview/skins/default/xui/da/floater_about_land.xml b/indra/newview/skins/default/xui/da/floater_about_land.xml
index a096a87928..e78924a1ab 100644
--- a/indra/newview/skins/default/xui/da/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/da/floater_about_land.xml
@@ -87,15 +87,9 @@ Gå til &apos;Verden&apos; &gt; &apos;Om land&apos; eller vælg en anden parcel
<text name="Owner:">
Ejer:
</text>
- <text name="OwnerText">
- Leyla Linden
- </text>
<text name="Group:">
Gruppe:
</text>
- <text name="GroupText">
- Leyla Linden
- </text>
<button label="Vælg" name="Set..."/>
<check_box label="Tillad dedikering til gruppe" name="check deed" tool_tip="En gruppe administrator kan dedikere denne jord til gruppen, så det vil blive støttet af gruppen&apos;s jord tildeling."/>
<button label="Dedikér" name="Deed..." tool_tip="Du kan kun dedikere jord, hvis du er en administrator i den valgte gruppe."/>
@@ -396,7 +390,6 @@ Kun større parceller kan vises i søgning.
Hjemmeside:
</text>
<button label="Vælg" name="set_media_url"/>
- <check_box label="Skjul medie URL" name="hide_media_url" tool_tip="Klik her for at skjule medie adressen så det kun er dig og evt. parcel gruppens ejer/administratorer der kan se den."/>
<text left="4" name="Description:">
Beskrivelse:
</text>
@@ -424,7 +417,6 @@ Kun større parceller kan vises i søgning.
<check_box label="Gentag afspil" name="media_loop" tool_tip="Gentager automatisk medie, når det er færdigt med at spille starter det automatisk forfra."/>
</panel>
<panel label="LYD" name="land_audio_panel">
- <check_box label="Skjul URL" name="hide_music_url" tool_tip="Ved at vælge her, vil musik URL skjules for alle ikke autoriserede brugere der læser denne parcels information."/>
<check_box label="Tillad stemmer" name="parcel_enable_voice_channel"/>
<check_box label="Tillad stemmer (håndteret af estate)" name="parcel_enable_voice_channel_is_estate_disabled"/>
<check_box label="Begræns stemme chat til denne parcel" name="parcel_enable_voice_channel_local"/>
diff --git a/indra/newview/skins/default/xui/da/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/da/floater_inventory_item_properties.xml
index fa36fab762..59dcc87140 100644
--- a/indra/newview/skins/default/xui/da/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/da/floater_inventory_item_properties.xml
@@ -24,16 +24,10 @@
<text name="LabelCreatorTitle">
Skaber:
</text>
- <text name="LabelCreatorName">
- Nicole Linden
- </text>
<button label="Profil..." label_selected="" name="BtnCreator"/>
<text name="LabelOwnerTitle">
Ejer:
</text>
- <text name="LabelOwnerName">
- Thrax Linden
- </text>
<button label="Profil..." label_selected="" name="BtnOwner"/>
<text name="LabelAcquiredTitle">
Erhvervet:
diff --git a/indra/newview/skins/default/xui/da/floater_tools.xml b/indra/newview/skins/default/xui/da/floater_tools.xml
index 781adcd50b..9e673d0d5b 100644
--- a/indra/newview/skins/default/xui/da/floater_tools.xml
+++ b/indra/newview/skins/default/xui/da/floater_tools.xml
@@ -167,15 +167,9 @@
<text name="Creator:">
Skaber:
</text>
- <text name="Creator Name">
- Mrs. Esbee Linden (esbee.linden)
- </text>
<text name="Owner:">
Ejer:
</text>
- <text name="Owner Name">
- Mrs. Erica &quot;Moose&quot; Linden (erica.linden)
- </text>
<text name="Group:">
Gruppe:
</text>
diff --git a/indra/newview/skins/default/xui/da/inspect_avatar.xml b/indra/newview/skins/default/xui/da/inspect_avatar.xml
index f581210e1b..dc1ed562eb 100644
--- a/indra/newview/skins/default/xui/da/inspect_avatar.xml
+++ b/indra/newview/skins/default/xui/da/inspect_avatar.xml
@@ -10,8 +10,6 @@
<string name="Details">
[SL_PROFILE]
</string>
- <text name="user_name_small" value="Grumpity ProductEngine med et langt navn"/>
- <text name="user_slid" value="james.linden"/>
<text name="user_details">
Dette er min second life beskrivelse og jeg synes den er rigtig god. Men af en eller ande grund er min beskrivelse meget lang fordi jeg taler en hel masse
</text>
diff --git a/indra/newview/skins/default/xui/da/panel_edit_profile.xml b/indra/newview/skins/default/xui/da/panel_edit_profile.xml
index 80b20f15e9..14fd48ba2f 100644
--- a/indra/newview/skins/default/xui/da/panel_edit_profile.xml
+++ b/indra/newview/skins/default/xui/da/panel_edit_profile.xml
@@ -26,11 +26,7 @@
<text name="display_name_label" value="Visningsnavn:"/>
<text name="solo_username_label" value="Bugernavn:"/>
<button name="set_name" tool_tip="Sæt visningsnavn"/>
- <text name="solo_user_name" value="Hamilton Hitchings"/>
- <text name="user_name" value="Hamilton Hitchings"/>
- <text name="user_name_small" value="Hamilton Hitchings"/>
<text name="user_label" value="Brugernavn:"/>
- <text name="user_slid" value="hamilton.linden"/>
<panel name="lifes_images_panel">
<icon label="" name="2nd_life_edit_icon" tool_tip="Klik for at vælge et billede"/>
</panel>
diff --git a/indra/newview/skins/default/xui/da/panel_profile_view.xml b/indra/newview/skins/default/xui/da/panel_profile_view.xml
index 5e0a51eb28..e6e8ca4d10 100644
--- a/indra/newview/skins/default/xui/da/panel_profile_view.xml
+++ b/indra/newview/skins/default/xui/da/panel_profile_view.xml
@@ -10,10 +10,8 @@
<text name="solo_username_label" value="Brugernavn:"/>
<text name="status" value="Online"/>
<text name="user_name_small" value="Se på mig med dette enormt ekstremt super lange navn"/>
- <text name="user_name" value="Jack Linden"/>
<button name="copy_to_clipboard" tool_tip="Kopiér til udskriftsholder"/>
<text name="user_label" value="Brugernavn:"/>
- <text name="user_slid" value="jack.linden"/>
<tab_container name="tabs">
<panel label="PROFIL" name="panel_profile"/>
<panel label="FAVORITTER" name="panel_picks"/>
diff --git a/indra/newview/skins/default/xui/da/sidepanel_task_info.xml b/indra/newview/skins/default/xui/da/sidepanel_task_info.xml
index 746cf201bc..f80d5aeb15 100644
--- a/indra/newview/skins/default/xui/da/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/da/sidepanel_task_info.xml
@@ -48,15 +48,9 @@
<text name="CreatorNameLabel">
Skaber:
</text>
- <text name="Creator Name">
- Erica Linden
- </text>
<text name="Owner:">
Ejer:
</text>
- <text name="Owner Name">
- Erica Linden
- </text>
<text name="Group_label">
Gruppe:
</text>
diff --git a/indra/newview/skins/default/xui/de/floater_about_land.xml b/indra/newview/skins/default/xui/de/floater_about_land.xml
index f9169ed748..8783b52013 100644
--- a/indra/newview/skins/default/xui/de/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/de/floater_about_land.xml
@@ -86,15 +86,9 @@
<text name="Owner:">
Eigentümer:
</text>
- <text name="OwnerText">
- Leyla Linden
- </text>
<text name="Group:">
Gruppe:
</text>
- <text name="GroupText">
- Leyla Linden
- </text>
<button label="Festlegen" label_selected="Einstellen..." name="Set..." width="90"/>
<check_box label="Übertragung an Gruppe zulassen" name="check deed" tool_tip="Ein Gruppen-Officer kann dieses Land der Gruppe übertragen. Das Land wird dann über die Landzuteilung der Gruppe verwaltet."/>
<button label="Übertragung" label_selected="Übertragen..." name="Deed..." tool_tip="Sie können Land nur übertragen, wenn Sie in der ausgewählten Gruppe Officer sind."/>
@@ -398,7 +392,6 @@ Nur große Parzellen können in der Suche aufgeführt werden.
Homepage:
</text>
<button label="Festlegen" name="set_media_url"/>
- <check_box label="URL ausblenden" name="hide_media_url" tool_tip="Aktivieren Sie diese Option, wenn Sie nicht möchten, dass unautorisierte Personen die Medien-URL sehen können. Diese Option ist für HTML-Medien nicht verfügbar."/>
<text name="Description:">
Inhalt:
</text>
@@ -428,7 +421,6 @@ Nur große Parzellen können in der Suche aufgeführt werden.
<text name="MusicURL:">
Musik-URL:
</text>
- <check_box label="URL ausblenden" name="hide_music_url" tool_tip="Aktivieren Sie diese Option, wenn Sie nicht möchten, dass unautorisierte Personen die Musik-URL sehen können"/>
<text name="Sound:">
Sound:
</text>
diff --git a/indra/newview/skins/default/xui/de/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/de/floater_inventory_item_properties.xml
index f98e23bbc4..7f48105460 100644
--- a/indra/newview/skins/default/xui/de/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/de/floater_inventory_item_properties.xml
@@ -24,16 +24,10 @@
<text name="LabelCreatorTitle">
Ersteller:
</text>
- <text name="LabelCreatorName">
- Nicole Linden
- </text>
<button label="Profil..." label_selected="" name="BtnCreator"/>
<text name="LabelOwnerTitle">
Eigentümer:
</text>
- <text name="LabelOwnerName">
- Thrax Linden
- </text>
<button label="Profil..." label_selected="" name="BtnOwner"/>
<text name="LabelAcquiredTitle">
Erworben:
diff --git a/indra/newview/skins/default/xui/de/floater_script_search.xml b/indra/newview/skins/default/xui/de/floater_script_search.xml
index de959cbb28..ffae96f6a1 100644
--- a/indra/newview/skins/default/xui/de/floater_script_search.xml
+++ b/indra/newview/skins/default/xui/de/floater_script_search.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="script search" title="SKRIPT-SUCHE">
- <check_box label="Groß-/Kleinschreibung irrelevant" name="case_text"/>
+ <check_box label="Groß-/Kleinschreibung ignorieren" name="case_text"/>
<button label="Suchen" label_selected="Suchen" name="search_btn"/>
<button label="Ersetzen" label_selected="Ersetzen" name="replace_btn"/>
<button label="Alle ersetzen" label_selected="Alle ersetzen" name="replace_all_btn"/>
diff --git a/indra/newview/skins/default/xui/de/floater_tools.xml b/indra/newview/skins/default/xui/de/floater_tools.xml
index 2d30814974..d201fc327c 100644
--- a/indra/newview/skins/default/xui/de/floater_tools.xml
+++ b/indra/newview/skins/default/xui/de/floater_tools.xml
@@ -170,15 +170,9 @@
<text name="Creator:">
Ersteller:
</text>
- <text name="Creator Name">
- Frau Esbee Linden (esbee.linden)
- </text>
<text name="Owner:">
Eigentümer:
</text>
- <text name="Owner Name">
- Frau Erica &quot;Elch&quot; Linden (erica.linden)
- </text>
<text name="Group:">
Gruppe:
</text>
diff --git a/indra/newview/skins/default/xui/de/inspect_avatar.xml b/indra/newview/skins/default/xui/de/inspect_avatar.xml
index 92d9bc37c4..4b8fd8a0ad 100644
--- a/indra/newview/skins/default/xui/de/inspect_avatar.xml
+++ b/indra/newview/skins/default/xui/de/inspect_avatar.xml
@@ -10,9 +10,6 @@
<string name="Details">
[SL_PROFILE]
</string>
- <text name="user_name_small" value="Launische Produktengine mit langem Namen"/>
- <text name="user_name" value="Grumpity ProductEngine"/>
- <text name="user_slid" value="james.linden"/>
<text name="user_subtitle" value="11 Monate und 3 Tage alt"/>
<text name="user_details">
Dies ist meine Second Life-Beschreibung und ich finde sie wirklich gut! Meine Beschreibung ist deshalb so lang, weil ich gerne rede.
diff --git a/indra/newview/skins/default/xui/de/inspect_group.xml b/indra/newview/skins/default/xui/de/inspect_group.xml
index badb47bf08..d85ca7ce4d 100644
--- a/indra/newview/skins/default/xui/de/inspect_group.xml
+++ b/indra/newview/skins/default/xui/de/inspect_group.xml
@@ -16,9 +16,6 @@
<string name="YouAreMember">
Sie sind Mitglied
</string>
- <text name="group_name">
- Grumpitys schlecht gelaunte Elche
- </text>
<text name="group_subtitle">
123 Mitglieder
</text>
diff --git a/indra/newview/skins/default/xui/de/panel_activeim_row.xml b/indra/newview/skins/default/xui/de/panel_activeim_row.xml
deleted file mode 100644
index 84272752cf..0000000000
--- a/indra/newview/skins/default/xui/de/panel_activeim_row.xml
+++ /dev/null
@@ -1,6 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_activeim_row">
- <text name="contact_name">
- Grumpity ProductEngine
- </text>
-</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_chat_header.xml b/indra/newview/skins/default/xui/de/panel_chat_header.xml
index babbff3132..7916bf5155 100644
--- a/indra/newview/skins/default/xui/de/panel_chat_header.xml
+++ b/indra/newview/skins/default/xui/de/panel_chat_header.xml
@@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="im_header" name="im_header">
- <text_editor name="user_name" value="Ericag Vader"/>
<text name="time_box" value="23:30"/>
</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_edit_profile.xml b/indra/newview/skins/default/xui/de/panel_edit_profile.xml
index be124050e8..03974e7f7f 100644
--- a/indra/newview/skins/default/xui/de/panel_edit_profile.xml
+++ b/indra/newview/skins/default/xui/de/panel_edit_profile.xml
@@ -29,11 +29,7 @@
<text name="display_name_label" value="Anzeigename:"/>
<text name="solo_username_label" value="Benutzername:"/>
<button name="set_name" tool_tip="Anzeigenamen festlegen"/>
- <text name="solo_user_name" value="Hamilton Hitchings"/>
- <text name="user_name" value="Hamilton Hitchings"/>
- <text name="user_name_small" value="Hamilton Hitchings"/>
<text name="user_label" value="Benutzername:"/>
- <text name="user_slid" value="hamilton.linden"/>
<panel name="lifes_images_panel">
<panel name="second_life_image_panel">
<text name="second_life_photo_title_text" value="[SECOND_LIFE]:"/>
diff --git a/indra/newview/skins/default/xui/de/panel_group_invite.xml b/indra/newview/skins/default/xui/de/panel_group_invite.xml
index 4e3a304609..5f323d80dd 100644
--- a/indra/newview/skins/default/xui/de/panel_group_invite.xml
+++ b/indra/newview/skins/default/xui/de/panel_group_invite.xml
@@ -10,7 +10,7 @@
Einige der ausgewählten Einwohner sind bereits Gruppenmitglieder und haben aus diesem Grund keine Einladung erhalten.
</panel.string>
<text name="help_text">
- Sie können mehrere Einwohner Ihre Gruppe einladen. Klicken Sie hierzu auf „Einwohnerliste öffnen“.
+ Sie können mehrere Einwohner in Ihre Gruppe einladen. Klicken Sie hierzu auf „Einwohnerliste öffnen“.
</text>
<button label="Einwohnerliste öffnen" name="add_button" tool_tip=""/>
<name_list name="invitee_list" tool_tip="Halten Sie zur Mehrfachauswahl die Strg-Taste gedrückt und klicken Sie auf die Namen."/>
diff --git a/indra/newview/skins/default/xui/de/panel_instant_message.xml b/indra/newview/skins/default/xui/de/panel_instant_message.xml
index 1433552c15..372def78ca 100644
--- a/indra/newview/skins/default/xui/de/panel_instant_message.xml
+++ b/indra/newview/skins/default/xui/de/panel_instant_message.xml
@@ -4,7 +4,6 @@
6
</string>
<panel label="im_header" name="im_header">
- <text name="user_name" value="Erica Vader"/>
<text name="time_box" value="23:30"/>
</panel>
<button label="Antworten" name="reply"/>
diff --git a/indra/newview/skins/default/xui/de/panel_profile_view.xml b/indra/newview/skins/default/xui/de/panel_profile_view.xml
index b44c128000..7e93bd1ede 100644
--- a/indra/newview/skins/default/xui/de/panel_profile_view.xml
+++ b/indra/newview/skins/default/xui/de/panel_profile_view.xml
@@ -10,10 +10,8 @@
<text name="solo_username_label" value="Benutzername:"/>
<text name="status" value="Online"/>
<text name="user_name_small" value="Dieser Name ist ein ganz außerordentlich langer Name"/>
- <text name="user_name" value="Jack Linden"/>
<button name="copy_to_clipboard" tool_tip="In Zwischenablage kopieren"/>
<text name="user_label" value="Benutzername:"/>
- <text name="user_slid" value="jack.linden"/>
<tab_container name="tabs" tab_min_width="60">
<panel label="PROFIL" name="panel_profile"/>
<panel label="AUSWAHL" name="panel_picks"/>
diff --git a/indra/newview/skins/default/xui/de/sidepanel_task_info.xml b/indra/newview/skins/default/xui/de/sidepanel_task_info.xml
index 6474576c0f..7b46ee7c9b 100644
--- a/indra/newview/skins/default/xui/de/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/de/sidepanel_task_info.xml
@@ -48,15 +48,9 @@
<text name="CreatorNameLabel">
Ersteller:
</text>
- <text name="Creator Name">
- Erica Linden
- </text>
<text name="Owner:">
Eigentümer:
</text>
- <text name="Owner Name">
- Erica Linden
- </text>
<text name="Group_label">
Gruppe:
</text>
diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml
index 937a97797d..6e985e0476 100644
--- a/indra/newview/skins/default/xui/en/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/en/floater_about_land.xml
@@ -220,9 +220,10 @@
layout="topleft"
left_pad="2"
name="OwnerText"
+ translate="false"
use_ellipses="true"
width="360">
- Leyla Linden
+ TestString PleaseIgnore
</text>
<button
follows="right"
@@ -260,8 +261,10 @@
left_pad="2"
layout="topleft"
name="GroupText"
+ translate="false"
width="240">
-Leyla Linden </text>
+ TestString PleaseIgnore
+ </text>
<button
follows="right"
height="23"
@@ -1405,6 +1408,10 @@ Only large parcels can be listed in search.
name="item11"
value="shopping" />
<combo_box.item
+ label="Rental"
+ name="item13"
+ value="rental" />
+ <combo_box.item
label="Other"
name="item12"
value="other" />
@@ -1462,6 +1469,10 @@ Only large parcels can be listed in search.
name="item11"
value="shopping" />
<combo_box.item
+ label="Rental"
+ name="item13"
+ value="rental" />
+ <combo_box.item
label="Other"
name="item12"
value="other" />
@@ -1638,16 +1649,6 @@ Only large parcels can be listed in search.
name="set_media_url"
width="70"
top_delta="0"/>
- <check_box
- follows="top|left"
- height="16"
- label="Hide URL"
- layout="topleft"
- left="110"
- name="hide_media_url"
- tool_tip="Checking this option will hide the media url to any non-authorized viewers of this parcel information. Note this is not available for HTML types."
- width="50"
- top_pad="5"/>
<text
type="string"
length="1"
@@ -1825,15 +1826,6 @@ Only large parcels can be listed in search.
top_delta="0"
right="-15"
select_on_focus="true" />
- <check_box
- height="16"
- label="Hide URL"
- layout="topleft"
- name="hide_music_url"
- tool_tip="Checking this option will hide the music url to any non-authorized viewers of this parcel information."
- left_delta="10"
- top_pad="5"
- width="292" />
<text
type="string"
length="1"
@@ -2078,7 +2070,7 @@ Only large parcels can be listed in search.
layout="topleft"
left_pad="10"
name="remove_allowed"
- right="-1"
+ right="-10"
width="100" />
</panel>
<panel
@@ -2128,7 +2120,7 @@ Only large parcels can be listed in search.
layout="topleft"
left_pad="10"
name="remove_banned"
- right="-1"
+ right="-10"
width="100" />
</panel>
</panel>
diff --git a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml
index 0ea42f9757..a97c697b24 100644
--- a/indra/newview/skins/default/xui/en/floater_hardware_settings.xml
+++ b/indra/newview/skins/default/xui/en/floater_hardware_settings.xml
@@ -96,7 +96,7 @@
left="10"
max_val="2"
name="gamma"
- top_pad="7"
+ top_pad="11"
width="262" />
<text
type="string"
diff --git a/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml
index 29f09dd0b2..0cf07926c2 100644
--- a/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml
@@ -106,9 +106,10 @@
left_delta="78"
name="LabelCreatorName"
top_delta="0"
+ translate="false"
use_ellipses="true"
width="170">
- Nicole Linden
+ TestString PleaseIgnore
</text>
<button
follows="top|right"
@@ -140,9 +141,10 @@
left_delta="78"
name="LabelOwnerName"
top_delta="0"
+ translate="false"
use_ellipses="true"
width="170">
- Thrax Linden
+ TestString PleaseIgnore
</text>
<button
follows="top|right"
diff --git a/indra/newview/skins/default/xui/en/floater_region_debug_console.xml b/indra/newview/skins/default/xui/en/floater_region_debug_console.xml
index cf95257b0a..7c7ee2df4c 100644
--- a/indra/newview/skins/default/xui/en/floater_region_debug_console.xml
+++ b/indra/newview/skins/default/xui/en/floater_region_debug_console.xml
@@ -2,6 +2,7 @@
<floater
name="region_debug_console"
title="Region Debug"
+ can_resize="true"
layout="topleft"
min_height="300"
min_width="300"
@@ -12,7 +13,7 @@
left="10"
type="string"
length="1"
- follows="left|top|right|bottom"
+ follows="left|right|bottom"
font="Monospace"
height="366"
width="576"
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index b16124cb7e..85182c1c28 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -248,30 +248,53 @@
function="BuildTool.commitRadioEdit"/>
</radio_group>
<check_box
- left="10"
+ left="5"
follows="left|top"
height="28"
control_name="EditLinkedParts"
label="Edit linked"
layout="topleft"
name="checkbox edit linked parts"
- top_pad="2">
+ top_pad="-10">
<check_box.commit_callback
function="BuildTool.selectComponent"/>
</check_box>
- <text
- text_color="LtGray_50"
- follows="top|left"
- halign="left"
- left="13"
- name="RenderingCost"
- tool_tip="Shows the rendering cost calculated for this object"
- top_pad="0"
- type="string"
- width="100">
- þ: [COUNT]
- </text>
+ <button
+ follows="left|top"
+ height="23"
+ label="Link"
+ top_pad="2"
+ layout="topleft"
+ left="5"
+ name="link_btn"
+ width="50">
+ <button.commit_callback
+ function="BuildTool.LinkObjects"/>
+ </button>
+ <button
+ follows="left|top"
+ height="23"
+ label="Unlink"
+ layout="topleft"
+ left_pad="2"
+ name="unlink_btn"
+ width="50">
+ <button.commit_callback
+ function="BuildTool.UnlinkObjects"/>
+ </button>
+ <text
+ text_color="LtGray_50"
+ follows="top|left"
+ halign="left"
+ left_pad="3"
+ name="RenderingCost"
+ tool_tip="Shows the rendering cost calculated for this object"
+ top_delta="11"
+ type="string"
+ width="100">
+ þ: [COUNT]
+ </text>
<check_box
control_name="ScaleUniform"
height="19"
@@ -299,7 +322,7 @@
layout="topleft"
left="143"
name="checkbox stretch textures"
- top_pad="7"
+ top_pad="-6"
width="134" />
<check_box
control_name="SnapEnabled"
@@ -876,10 +899,11 @@
layout="topleft"
name="Creator Name"
top_delta="0"
+ translate="false"
width="190"
word_wrap="true"
use_ellipses="true">
- Mrs. Esbee Linden (esbee.linden)
+ TestString PleaseIgnore (please.ignore)
</text>
<text
type="string"
@@ -903,10 +927,11 @@
name="Owner Name"
left_pad="0"
top_delta="0"
+ translate="false"
width="190"
word_wrap="true"
use_ellipses="true">
- Mrs. Erica "Moose" Linden (erica.linden)
+ TestString PleaseIgnore (please.ignore)
</text>
<text
type="string"
diff --git a/indra/newview/skins/default/xui/en/inspect_avatar.xml b/indra/newview/skins/default/xui/en/inspect_avatar.xml
index 853d5f8735..bd9e367d1f 100644
--- a/indra/newview/skins/default/xui/en/inspect_avatar.xml
+++ b/indra/newview/skins/default/xui/en/inspect_avatar.xml
@@ -40,10 +40,11 @@
name="user_name_small"
top="7"
text_color="White"
+ translate="false"
use_ellipses="true"
word_wrap="true"
visible="false"
- value="Grumpity ProductEngine with a long name"
+ value="TestString PleaseIgnore"
width="185" />
<text
follows="top|left"
@@ -53,8 +54,9 @@
name="user_name"
top="10"
text_color="White"
+ translate="false"
use_ellipses="true"
- value="Grumpity ProductEngine"
+ value="TestString PleaseIgnore"
width="190" />
<text
follows="top|left"
@@ -63,7 +65,8 @@
name="user_slid"
font="SansSerifSmallBold"
text_color="EmphasisColor"
- value="james.linden"
+ translate="false"
+ value="teststring.pleaseignore"
width="185"
use_ellipses="true" />
<text
diff --git a/indra/newview/skins/default/xui/en/inspect_group.xml b/indra/newview/skins/default/xui/en/inspect_group.xml
index bcdb63228d..324ff3eabd 100644
--- a/indra/newview/skins/default/xui/en/inspect_group.xml
+++ b/indra/newview/skins/default/xui/en/inspect_group.xml
@@ -28,10 +28,11 @@
name="group_name"
top="10"
text_color="White"
+ translate="false"
use_ellipses="true"
width="175"
word_wrap="false">
- Grumpity&apos;s Grumpy Group of Moose
+ TestString PleaseIgnore
</text>
<text
follows="all"
diff --git a/indra/newview/skins/default/xui/en/menu_bottomtray.xml b/indra/newview/skins/default/xui/en/menu_bottomtray.xml
index 5beafef4e4..1b55fa4fd3 100644
--- a/indra/newview/skins/default/xui/en/menu_bottomtray.xml
+++ b/indra/newview/skins/default/xui/en/menu_bottomtray.xml
@@ -9,6 +9,18 @@
visible="false"
width="128">
<menu_item_check
+ label="Voice Enabled"
+ layout="topleft"
+ name="EnableVoiceChat">
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="EnableVoiceChat" />
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="EnableVoiceChat" />
+ </menu_item_check>
+ <menu_item_separator/>
+ <menu_item_check
label="Gesture button"
layout="topleft"
name="ShowGestureButton">
diff --git a/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml
index 50ad3f834e..5e7b16ed4a 100644
--- a/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml
+++ b/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml
@@ -1,63 +1,249 @@
-<?xml version="1.0" encoding="utf-8"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<toggleable_menu
- create_jump_keys="true"
- layout="topleft"
- mouse_opaque="false"
- visible="false"
- name="Gear Menu">
+ layout="topleft"
+ name="Self Pie">
<menu_item_call
label="Sit Down"
- enabled="true"
- name="sit_down_here">
+ layout="topleft"
+ name="Sit Down Here">
<menu_item_call.on_click
function="Self.SitDown"
parameter="" />
- <menu_item_call.on_visible
+ <menu_item_call.on_enable
function="Self.EnableSitDown" />
</menu_item_call>
<menu_item_call
label="Stand Up"
- enabled="true"
- name="stand_up">
+ layout="topleft"
+ name="Stand Up">
<menu_item_call.on_click
function="Self.StandUp"
parameter="" />
- <menu_item_call.on_visible
+ <menu_item_call.on_enable
function="Self.EnableStandUp" />
</menu_item_call>
+ <context_menu
+ label="Take Off"
+ layout="topleft"
+ name="Take Off &gt;">
+ <context_menu
+ label="Clothes"
+ layout="topleft"
+ name="Clothes &gt;">
+ <menu_item_call
+ enabled="false"
+ label="Shirt"
+ layout="topleft"
+ name="Shirt">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="shirt" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="shirt" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Pants"
+ layout="topleft"
+ name="Pants">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="pants" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="pants" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Skirt"
+ layout="topleft"
+ name="Skirt">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="skirt" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="skirt" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Shoes"
+ layout="topleft"
+ name="Shoes">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="shoes" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="shoes" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Socks"
+ layout="topleft"
+ name="Socks">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="socks" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="socks" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Jacket"
+ layout="topleft"
+ name="Jacket">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="jacket" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="jacket" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Gloves"
+ layout="topleft"
+ name="Gloves">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="gloves" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="gloves" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Undershirt"
+ layout="topleft"
+ name="Self Undershirt">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="undershirt" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="undershirt" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Underpants"
+ layout="topleft"
+ name="Self Underpants">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="underpants" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="underpants" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Tattoo"
+ layout="topleft"
+ name="Self Tattoo">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="tattoo" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="tattoo" />
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Alpha"
+ layout="topleft"
+ name="Self Alpha">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="alpha" />
+ <menu_item_call.on_enable
+ function="Edit.EnableTakeOff"
+ parameter="alpha" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ label="All Clothes"
+ layout="topleft"
+ name="All Clothes">
+ <menu_item_call.on_click
+ function="Edit.TakeOff"
+ parameter="all" />
+ </menu_item_call>
+ </context_menu>
+ <context_menu
+ label="HUD"
+ layout="topleft"
+ name="Object Detach HUD" />
+ <context_menu
+ label="Detach"
+ layout="topleft"
+ name="Object Detach" />
+ <menu_item_call
+ label="Detach All"
+ layout="topleft"
+ name="Detach All">
+ <menu_item_call.on_click
+ function="Self.RemoveAllAttachments"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="Self.EnableRemoveAllAttachments" />
+ </menu_item_call>
+ </context_menu>
<menu_item_call
- label="Change Outfit"
- name="change_outfit">
+ label="Change Outfit"
+ layout="topleft"
+ name="Chenge Outfit">
<menu_item_call.on_click
function="CustomizeAvatar" />
<menu_item_call.on_enable
function="Edit.EnableCustomizeAvatar" />
</menu_item_call>
- <menu_item_call
- label="My Profile"
- enabled="true"
- name="my_profile">
+ <menu_item_call label="Edit My Outfit"
+ layout="topleft"
+ name="Edit Outfit">
<menu_item_call.on_click
- function="ShowAgentProfile"
- parameter="agent" />
+ function="EditOutfit" />
+ <menu_item_call.on_enable
+ function="Edit.EnableCustomizeAvatar" />
+ </menu_item_call>
+ <menu_item_call label="Edit My Shape"
+ layout="topleft"
+ name="Edit My Shape">
+ <menu_item_call.on_click
+ function="EditShape" />
+ <menu_item_call.on_enable
+ function="Edit.EnableEditShape" />
</menu_item_call>
<menu_item_call
- label="My Friends"
- name="my_friends">
+ label="My Friends"
+ layout="topleft"
+ name="Friends...">
<menu_item_call.on_click
- function="SideTray.PanelPeopleTab"
- parameter="friends_panel" />
+ function="SideTray.PanelPeopleTab"
+ parameter="friends_panel" />
</menu_item_call>
<menu_item_call
label="My Groups"
- name="my_groups">
+ layout="topleft"
+ name="Groups...">
<menu_item_call.on_click
function="SideTray.PanelPeopleTab"
parameter="groups_panel" />
</menu_item_call>
<menu_item_call
- label="Debug Textures"
- name="Debug...">
+ label="My Profile"
+ layout="topleft"
+ name="Profile...">
+ <menu_item_call.on_click
+ function="ShowAgentProfile"
+ parameter="agent" />
+ </menu_item_call>
+ <menu_item_call
+ label="Debug Textures"
+ name="Debug...">
<menu_item_call.on_click
function="Avatar.Debug" />
<menu_item_call.on_visible
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index 8e7da11c25..2aa6a64463 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -329,7 +329,8 @@ Do you want to revoke modify rights for the selected Residents?
type="alertmodal">
Unable to create group.
[MESSAGE]
-<tag>fail</tag>
+ <tag>group</tag>
+ <tag>fail</tag>
<usetemplate
name="okbutton"
yestext="OK"/>
@@ -341,7 +342,8 @@ Unable to create group.
type="alertmodal">
[NEEDS_APPLY_MESSAGE]
[WANT_APPLY_MESSAGE]
-<tag>confirm</tag>
+ <tag>confirm</tag>
+ <tag>group</tag>
<usetemplate
canceltext="Cancel"
name="yesnocancelbuttons"
@@ -354,7 +356,8 @@ Unable to create group.
name="MustSpecifyGroupNoticeSubject"
type="alertmodal">
You must specify a subject to send a group notice.
-<tag>fail</tag>
+ <tag>group</tag>
+ <tag>fail</tag>
<usetemplate
name="okbutton"
yestext="OK"/>
@@ -368,6 +371,7 @@ You are about to add group members to the role of [ROLE_NAME].
Members cannot be removed from that role.
The members must resign from the role themselves.
Are you sure you want to continue?
+ <tag>group</tag>
<tag>confirm</tag>
<usetemplate
ignoretext="Confirm before I add a new group Owner"
@@ -429,6 +433,7 @@ Joining this group costs L$[COST].
Do you wish to proceed?
<tag>confirm</tag>
<tag>funds</tag>
+ <tag>group</tag>
<usetemplate
name="okcancelbuttons"
notext="Cancel"
@@ -441,6 +446,7 @@ Do you wish to proceed?
type="alertmodal">
You are joining group [NAME].
Do you wish to proceed?
+ <tag>group</tag>
<tag>confirm</tag>
<usetemplate
name="okcancelbuttons"
@@ -455,6 +461,7 @@ Do you wish to proceed?
type="alertmodal">
Joining this group costs L$[COST].
You do not have enough L$ to join this group.
+ <tag>group</tag>
<tag>fail</tag>
<tag>funds</tag>
</notification>
@@ -466,6 +473,7 @@ You do not have enough L$ to join this group.
Creating this group will cost L$100.
Groups need more than one member, or they are deleted forever.
Please invite members within 48 hours.
+ <tag>group</tag>
<tag>funds</tag>
<usetemplate
canceltext="Cancel"
@@ -536,6 +544,7 @@ Are you sure you want to return all objects shared with the group &apos;[NAME]&a
Objects: [N]
<tag>confirm</tag>
+ <tag>group</tag>
<usetemplate
name="okcancelbuttons"
notext="Cancel"
@@ -636,6 +645,7 @@ Return the objects on this parcel of land that are NOT shared with the group [NA
Objects: [N]
<tag>confirm</tag>
+ <tag>group</tag>
<usetemplate
name="okcancelbuttons"
notext="Cancel"
@@ -1341,6 +1351,7 @@ Eject [AVATAR_NAME] from your land?
persist="true"
type="notify">
You ejected [AVATAR_NAME] from group [GROUP_NAME]
+ <tag>group</tag>
</notification>
<notification
@@ -1932,6 +1943,7 @@ No parcel selected.
type="alertmodal">
Unable to deed land:
No Group selected.
+ <tag>group</tag>
<tag>fail</tag>
</notification>
@@ -2233,6 +2245,7 @@ Darn. You have been logged out of [SECOND_LIFE]
type="alertmodal">
Unable to buy land for the group:
You do not have permission to buy land for your active group.
+ <tag>group</tag>
<tag>fail</tag>
</notification>
@@ -2600,6 +2613,7 @@ By deeding this parcel, the group will be required to have and maintain sufficie
The purchase price of the land is not refunded to the owner. If a deeded parcel is sold, the sale price will be divided evenly among group members.
Deed this [AREA] m² of land to the group &apos;[GROUP_NAME]&apos;?
+ <tag>group</tag>
<tag>confirm</tag>
<usetemplate
name="okcancelbuttons"
@@ -2616,6 +2630,7 @@ The deed will include a simultaneous land contribution to the group from &apos;[
The purchase price of the land is not refunded to the owner. If a deeded parcel is sold, the sale price will be divided evenly among group members.
Deed this [AREA] m² of land to the group &apos;[GROUP_NAME]&apos;?
+ <tag>group</tag>
<tag>confirm</tag>
<usetemplate
name="okcancelbuttons"
@@ -2953,6 +2968,7 @@ Exceeds the [MAX_AGENTS] [LIST_TYPE] limit by [NUM_EXCESS].
name="MaxAllowedGroupsOnRegion"
type="alertmodal">
You can only have [MAX_GROUPS] Allowed Groups.
+ <tag>group</tag>
<usetemplate
name="okcancelbuttons"
notext="Cancel"
@@ -3234,6 +3250,7 @@ We must restart [APP_NAME] to install the update.
type="alertmodal">
Deeding this object will cause the group to:
* Receive L$ paid into the object
+ <tag>group</tag>
<tag>confirm</tag>
<usetemplate
ignoretext="Confirm before I deed an object to a group"
@@ -3367,6 +3384,7 @@ Are you sure you want to return the selected objects to their owners? Transferab
type="alert">
You are currently a member of the group [GROUP].
Leave Group?
+ <tag>group</tag>
<tag>confirm</tag>
<usetemplate
name="okcancelbuttons"
@@ -3470,6 +3488,7 @@ Chat and instant messages will be hidden. Instant messages will get your Busy mo
type="alert">
You have reached your maximum number of groups. Please leave another group before joining this one, or decline the offer.
[NAME] has invited you to join a group as a member.
+ <tag>group</tag>
<tag>fail</tag>
<usetemplate
name="okcancelbuttons"
@@ -3482,6 +3501,7 @@ You have reached your maximum number of groups. Please leave another group befor
name="JoinedTooManyGroups"
type="alert">
You have reached your maximum number of groups. Please leave some group before joining or creating a new one.
+ <tag>group</tag>
<tag>fail</tag>
<usetemplate
name="okbutton"
@@ -3854,6 +3874,7 @@ Remove from allowed list for this estate only or for [ALL_ESTATES]?
name="EstateAllowedGroupAdd"
type="alert">
Add to group allowed list for this estate only or for [ALL_ESTATES]?
+ <tag>group</tag>
<tag>confirm</tag>
<usetemplate
canceltext="Cancel"
@@ -3868,6 +3889,7 @@ Add to group allowed list for this estate only or for [ALL_ESTATES]?
name="EstateAllowedGroupRemove"
type="alert">
Remove from group allowed list for this estate only or [ALL_ESTATES]?
+ <tag>group</tag>
<tag>confirm</tag>
<usetemplate
canceltext="Cancel"
@@ -4243,6 +4265,7 @@ Does this classified contain Moderate content?
name="SetGroupMature"
type="alertmodal">
Does this group contain Moderate content?
+ <tag>group</tag>
<tag>confirm</tag>
<usetemplate
canceltext="Cancel"
@@ -5089,6 +5112,7 @@ Replaced missing clothing/body part with default.
persist="true"
type="groupnotify">
Topic: [SUBJECT], Message: [MESSAGE]
+ <tag>group</tag>
</notification>
<notification
@@ -5550,6 +5574,7 @@ The objects on the selected parcel of land owned by the Resident &apos;[NAME]&ap
The objects on the selected parcel of land shared with the group [GROUPNAME] have been returned back to their owner&apos;s inventory.
Transferable deeded objects have been returned to their previous owners.
Non-transferable objects that are deeded to the group have been deleted.
+ <tag>group</tag>
</notification>
<notification
@@ -5940,6 +5965,7 @@ An object named &lt;nolink&gt;[OBJECTFROMNAME]&lt;/nolink&gt; owned by [NAME_SLU
name="JoinGroup"
persist="true"
type="notify">
+ <tag>group</tag>
[MESSAGE]
<form name="form">
<button
@@ -6253,6 +6279,7 @@ Grant this request?
icon="notify.tga"
name="ScriptDialogGroup"
type="notify">
+ <tag>group</tag>
[GROUPNAME]&apos;s &apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos;
[MESSAGE]
<form name="form">
@@ -6382,7 +6409,8 @@ Click Accept to join the call or Decline to decline the invitation. Click Block
type="notify">
[NAME] has joined a Voice Chat call with the group [GROUP].
Click Accept to join the call or Decline to decline the invitation. Click Block to block this caller.
- <tag>confirm</tag>
+ <tag>group</tag>
+ <tag>confirm</tag>
<tag>voice</tag>
<unique>
<context>NAME</context>
@@ -6604,6 +6632,7 @@ New Voice Morphs are available!
name="Cannot enter parcel: not a group member"
type="notifytip">
<tag>fail</tag>
+ <tag>group</tag>
Only members of a certain group can visit this area.
</notification>
@@ -6661,7 +6690,7 @@ The SLurl you clicked on is not supported.
name="BlockedSLURL"
priority="high"
type="notifytip">
- <tag>win</tag>
+ <tag>security</tag>
A SLurl was received from an untrusted browser and has been blocked for your security.
</notification>
@@ -6670,6 +6699,7 @@ A SLurl was received from an untrusted browser and has been blocked for your sec
name="ThrottledSLURL"
priority="high"
type="notifytip">
+ <tag>security</tag>
Multiple SLurls were received from an untrusted browser within a short period.
They will be blocked for a few seconds for your security.
</notification>
@@ -6797,6 +6827,7 @@ Items successfully shared.
name="DeedToGroupFail"
type="notifytip">
Deed to group failed.
+ <tag>group</tag>
<tag>fail</tag>
</notification>
@@ -6942,6 +6973,7 @@ This will also cause all residents that later join the call to be
muted, even after you have left the call.
Mute everyone?
+ <tag>group</tag>
<tag>confirm</tag>
<tag>voice</tag>
<usetemplate
@@ -7091,7 +7123,7 @@ The site at &apos;&lt;nolink&gt;[HOST_NAME]&lt;/nolink&gt;&apos; in realm &apos;
unique="true">
<tag>fail</tag>
<tag>confirm</tag>
- Creation and editing of Classifieds is only available in Standard mode. Would you like to logout and change modes?
+ Creation and editing of Classifieds is only available in Advanced mode. Would you like to quit and change modes? The mode selector can be found on the login screen.
<usetemplate
name="okcancelbuttons"
yestext="Quit"
@@ -7105,7 +7137,7 @@ The site at &apos;&lt;nolink&gt;[HOST_NAME]&lt;/nolink&gt;&apos; in realm &apos;
unique="true">
<tag>fail</tag>
<tag>confirm</tag>
- Group info and editing is only available in Standard mode. Would you like to logout and change modes?
+ Creation and editing of Groups is only available in Advanced mode. Would you like to quit and change modes? The mode selector can be found on the login screen.
<usetemplate
name="okcancelbuttons"
yestext="Quit"
@@ -7119,7 +7151,7 @@ The site at &apos;&lt;nolink&gt;[HOST_NAME]&lt;/nolink&gt;&apos; in realm &apos;
unique="true">
<tag>fail</tag>
<tag>confirm</tag>
- Creation and editing of Picks is only available in Standard mode. Would you like to logout and change modes?
+ Creation and editing of Picks is only available in Advanced mode. Would you like to quit and change modes? The mode selector can be found on the login screen.
<usetemplate
name="okcancelbuttons"
yestext="Quit"
@@ -7133,7 +7165,7 @@ The site at &apos;&lt;nolink&gt;[HOST_NAME]&lt;/nolink&gt;&apos; in realm &apos;
unique="true">
<tag>fail</tag>
<tag>confirm</tag>
- Viewing of the world map is only available in Standard mode. Would you like to logout and change modes?
+ Viewing of the world map is only available in Advanced mode. Would you like to quit and change modes? The mode selector can be found on the login screen.
<usetemplate
name="okcancelbuttons"
yestext="Quit"
diff --git a/indra/newview/skins/default/xui/en/panel_activeim_row.xml b/indra/newview/skins/default/xui/en/panel_activeim_row.xml
index 72f41c62f4..1d8bfa0672 100644
--- a/indra/newview/skins/default/xui/en/panel_activeim_row.xml
+++ b/indra/newview/skins/default/xui/en/panel_activeim_row.xml
@@ -65,6 +65,7 @@
speaker.visible="false">
</chiclet_im_adhoc>
<text
+ translate="false"
type="string"
name="contact_name"
layout="topleft"
@@ -76,7 +77,7 @@
follows="right|left"
use_ellipses="true"
font="SansSerifBold">
- Grumpity ProductEngine
+ TestString PleaseIgnore
</text>
<button
top="10"
diff --git a/indra/newview/skins/default/xui/en/panel_bottomtray.xml b/indra/newview/skins/default/xui/en/panel_bottomtray.xml
index 013a8090f7..a92cc886e7 100644
--- a/indra/newview/skins/default/xui/en/panel_bottomtray.xml
+++ b/indra/newview/skins/default/xui/en/panel_bottomtray.xml
@@ -45,11 +45,11 @@
min_width="214"
height="28"
mouse_opaque="false"
- name="chat_bar_layout_panel"
+ name="chat_bar_layout_panel"
user_resize="true"
- width="308" >
+ width="310" >
<panel
- name="chat_bar"
+ name="chat_bar"
filename="panel_nearby_chat_bar.xml"
left="0"
height="28"
@@ -60,11 +60,30 @@
/>
</layout_panel>
<!--
- There is resize bar between chatbar and Speak button. It has 2px width (is is set as 2*UIResizeBarOverlap)
+ This 5px Panel is an indicator of where the resize handle is.
+ The panel provides a gap between the resize handle icon and a button to the right.
-->
<layout_panel
auto_resize="false"
- follows="right"
+ layout="topleft"
+ max_width="5"
+ min_width="5"
+ name="chat_bar_resize_handle_panel"
+ user_resize="false"
+ width="5">
+ <icon
+ follows="top|right"
+ height="25"
+ image_name="ChatBarHandle"
+ layout="topleft"
+ left="-7"
+ name="resize_handle"
+ top="4"
+ width="5" />
+ </layout_panel>
+ <layout_panel
+ auto_resize="false"
+ follows="left|right"
height="28"
layout="topleft"
min_height="28"
@@ -72,13 +91,13 @@
mouse_opaque="false"
name="speak_panel"
top_delta="0"
- user_resize="true"
- width="110">
+ user_resize="false"
+ width="108">
<talk_button
follows="left|right"
height="23"
layout="topleft"
- left="2"
+ left="0"
name="talk"
top="5"
width="105">
diff --git a/indra/newview/skins/default/xui/en/panel_chat_header.xml b/indra/newview/skins/default/xui/en/panel_chat_header.xml
index 17e8d4d2df..2645d472f9 100644
--- a/indra/newview/skins/default/xui/en/panel_chat_header.xml
+++ b/indra/newview/skins/default/xui/en/panel_chat_header.xml
@@ -35,9 +35,10 @@
text_color="white"
bg_readonly_color="black"
top="0"
+ translate="false"
use_ellipses="true"
valign="bottom"
- value="Ericag Vader" />
+ value="TestString PleaseIgnore" />
<text
allow_scroll="false"
font="SansSerifSmall"
diff --git a/indra/newview/skins/default/xui/en/panel_edit_pick.xml b/indra/newview/skins/default/xui/en/panel_edit_pick.xml
index a028e3ab9f..82dfb445da 100644
--- a/indra/newview/skins/default/xui/en/panel_edit_pick.xml
+++ b/indra/newview/skins/default/xui/en/panel_edit_pick.xml
@@ -183,17 +183,17 @@
left="8"
name="bottom_panel"
top_pad="5"
- width="303">
+ width="315">
<layout_stack
follows="bottom|left|right"
height="23"
layout="topleft"
name="layout_stack1"
- left="2"
+ left="0"
orientation="horizontal"
top_pad="0"
- width="303">
+ width="313">
<layout_panel
follows="bottom|left|right"
@@ -223,7 +223,7 @@
name="layout_panel1"
user_resize="false"
auto_resize="true"
- width="150">
+ width="146">
<button
follows="bottom|left|right"
height="23"
@@ -232,7 +232,7 @@
name="cancel_btn"
top="0"
left="1"
- width="149" />
+ width="145" />
</layout_panel>
</layout_stack>
diff --git a/indra/newview/skins/default/xui/en/panel_edit_profile.xml b/indra/newview/skins/default/xui/en/panel_edit_profile.xml
index 37265d65f1..442eb8c28d 100644
--- a/indra/newview/skins/default/xui/en/panel_edit_profile.xml
+++ b/indra/newview/skins/default/xui/en/panel_edit_profile.xml
@@ -127,7 +127,8 @@
name="solo_user_name"
text_color="white"
top_delta="3"
- value="Hamilton Hitchings"
+ translate="false"
+ value="TestString PleaseIgnore"
use_ellipses="true"
visible="false"
width="275" />
@@ -140,7 +141,8 @@
name="user_name"
text_color="white"
top_delta="0"
- value="Hamilton Hitchings"
+ translate="false"
+ value="TestString PleaseIgnore"
use_ellipses="true"
visible="true"
width="250" />
@@ -153,7 +155,8 @@
name="user_name_small"
text_color="white"
top_delta="-4"
- value="Hamilton Hitchings"
+ translate="false"
+ value="TestString PleaseIgnore"
use_ellipses="true"
visible="false"
wrap="true"
@@ -177,8 +180,9 @@
text_color="EmphasisColor"
font="SansSerifBold"
top_delta="-2"
+ translate="false"
use_ellipses="true"
- value="hamilton.linden"
+ value="teststring.pleaseignore"
wrap="true"
width="205" />
<panel
diff --git a/indra/newview/skins/default/xui/en/panel_group_general.xml b/indra/newview/skins/default/xui/en/panel_group_general.xml
index 70b96ca5eb..38b680ba86 100644
--- a/indra/newview/skins/default/xui/en/panel_group_general.xml
+++ b/indra/newview/skins/default/xui/en/panel_group_general.xml
@@ -21,7 +21,7 @@ Hover your mouse over the options for more help.
</panel.string>
<panel
name="group_info_top"
- follows="top|left"
+ follows="top|left|right"
top="0"
left="0"
height="129"
@@ -43,7 +43,7 @@ Hover your mouse over the options for more help.
font="SansSerifSmall"
text_color="White_50"
width="190"
- follows="top|left"
+ follows="top|left|right"
layout="topleft"
mouse_opaque="false"
type="string"
@@ -55,7 +55,7 @@ Hover your mouse over the options for more help.
Founder:
</text>
<text
- follows="left|top"
+ follows="left|top|right"
height="16"
layout="topleft"
left_delta="-2"
diff --git a/indra/newview/skins/default/xui/en/panel_instant_message.xml b/indra/newview/skins/default/xui/en/panel_instant_message.xml
index 021cf00d03..46c1add739 100644
--- a/indra/newview/skins/default/xui/en/panel_instant_message.xml
+++ b/indra/newview/skins/default/xui/en/panel_instant_message.xml
@@ -65,8 +65,9 @@
name="user_name"
text_color="white"
top="8"
+ translate="false"
use_ellipses="true"
- value="Erica Vader"
+ value="TestString PleaseIgnore"
width="205" />
<!-- TIME STAMP -->
<text
diff --git a/indra/newview/skins/default/xui/en/panel_login.xml b/indra/newview/skins/default/xui/en/panel_login.xml
index 9782c23751..cec04b0b58 100644
--- a/indra/newview/skins/default/xui/en/panel_login.xml
+++ b/indra/newview/skins/default/xui/en/panel_login.xml
@@ -131,6 +131,7 @@ label="Remember password"
follows="left|bottom"
height="23"
max_chars="128"
+ tool_tip="Select your mode. Choose Basic for fast, easy exploration and chat. Choose Advanced to access more features."
top_pad="0"
control_name="SessionSettingsFile"
name="mode_combo"
diff --git a/indra/newview/skins/default/xui/en/panel_main_inventory.xml b/indra/newview/skins/default/xui/en/panel_main_inventory.xml
index 96633cb5b4..0df9aa2868 100644
--- a/indra/newview/skins/default/xui/en/panel_main_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_main_inventory.xml
@@ -46,7 +46,7 @@
label="Filter Inventory"
layout="topleft"
left="10"
- max_length="300"
+ max_length_chars="300"
name="inventory search editor"
top="18"
width="303" />
diff --git a/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml b/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml
index 88c82313dd..2ad2416179 100644
--- a/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml
@@ -76,7 +76,7 @@
left="0"
orientation="horizontal"
top="0"
- width="313">
+ width="308">
<layout_panel
follows="bottom|left|right"
height="23"
@@ -120,16 +120,16 @@
name="wear_btn_lp"
user_resize="false"
auto_resize="true"
- width="152">
+ width="147">
<button
follows="bottom|left|right"
height="23"
label="Wear"
layout="topleft"
name="wear_btn"
- left="0"
+ left="1"
top="0"
- width="152" />
+ width="146" />
</layout_panel>
</layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_places.xml b/indra/newview/skins/default/xui/en/panel_places.xml
index d9c357f277..daf571297f 100644
--- a/indra/newview/skins/default/xui/en/panel_places.xml
+++ b/indra/newview/skins/default/xui/en/panel_places.xml
@@ -176,7 +176,7 @@ background_visible="true"
left="0"
orientation="horizontal"
top="0"
- width="120">
+ width="113">
<layout_panel
follows="bottom|left|right"
@@ -214,7 +214,9 @@ background_visible="true"
<menu_button
follows="bottom|left|right"
height="23"
- label="▼"
+ image_disabled="ComboButton_UpOff"
+ image_unselected="ComboButton_UpOff"
+ image_selected="ComboButton_UpSelected"
layout="topleft"
mouse_opaque="false"
name="overflow_btn"
@@ -236,7 +238,7 @@ background_visible="true"
left="0"
orientation="horizontal"
top="0"
- width="120">
+ width="110">
<layout_panel
follows="bottom|left|right"
height="23"
@@ -246,7 +248,7 @@ background_visible="true"
name="profile_btn_lp"
user_resize="false"
auto_resize="true"
- width="112">
+ width="102">
<button
follows="bottom|left|right"
height="23"
@@ -257,7 +259,7 @@ background_visible="true"
left="1"
tool_tip="Show place profile"
top="0"
- width="111" />
+ width="101" />
</layout_panel>
</layout_stack>
@@ -272,7 +274,7 @@ background_visible="true"
left="0"
orientation="horizontal"
top="0"
- width="120">
+ width="112">
<layout_panel
follows="bottom|left|right"
height="23"
@@ -283,7 +285,7 @@ background_visible="true"
top="0"
user_resize="false"
auto_resize="true"
- width="61">
+ width="51">
<button
follows="bottom|left|right"
height="23"
@@ -293,7 +295,7 @@ background_visible="true"
name="close_btn"
left="1"
top="0"
- width="60" />
+ width="50" />
</layout_panel>
</layout_stack>
diff --git a/indra/newview/skins/default/xui/en/panel_profile_view.xml b/indra/newview/skins/default/xui/en/panel_profile_view.xml
index c553a3aba0..646875b52e 100644
--- a/indra/newview/skins/default/xui/en/panel_profile_view.xml
+++ b/indra/newview/skins/default/xui/en/panel_profile_view.xml
@@ -83,8 +83,9 @@
left="45"
name="user_name"
text_color="LtGray"
+ translate="false"
top="25"
- value="Jack Linden"
+ value="TestString PleaseIgnore"
visible="true"
use_ellipses="true"
width="258" />
@@ -118,8 +119,9 @@
text_color="EmphasisColor"
font="SansSerifBold"
top_delta="-2"
+ translate="false"
use_ellipses="true"
- value="jack.linden"
+ value="teststring.pleaseignore"
width="195"
wrap="true "/>
<tab_container
diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
index f3c6895cee..8997c1a6d7 100644
--- a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
@@ -37,7 +37,7 @@
name="button_panel"
left="9"
top_pad="-2"
- width="313">
+ width="308">
<layout_stack
follows="bottom|left|right"
height="23"
@@ -47,7 +47,7 @@
left="0"
orientation="horizontal"
top="0"
- width="313">
+ width="308">
<layout_panel
follows="bottom|left|right"
height="23"
@@ -57,7 +57,7 @@
name="info_btn_lp"
user_resize="false"
auto_resize="true"
- width="103">
+ width="101">
<button
enabled="true"
follows="bottom|left|right"
@@ -68,62 +68,62 @@
name="info_btn"
tool_tip="Show object profile"
top="0"
- width="102" />
+ width="100" />
</layout_panel>
<layout_panel
follows="bottom|left|right"
height="23"
layout="bottomleft"
- left_pad="3"
+ left_pad="1"
mouse_opaque="false"
name="share_btn_lp"
user_resize="false"
auto_resize="true"
- width="102">
+ width="100">
<button
enabled="true"
follows="bottom|left|right"
height="23"
label="Share"
layout="topleft"
- left="0"
+ left="1"
name="share_btn"
tool_tip="Share an inventory item"
top="0"
- width="102" />
+ width="99" />
</layout_panel>
<layout_panel
follows="bottom|left|right"
height="23"
layout="bottomleft"
- left_pad="3"
+ left_pad="1"
mouse_opaque="false"
name="shop_btn_lp"
user_resize="false"
auto_resize="true"
- width="102">
+ width="100">
<button
enabled="true"
follows="bottom|left|right"
height="23"
label="Shop"
layout="topleft"
- left="0"
+ left="1"
name="shop_btn"
tool_tip="Open Marketplace webpage"
top="0"
- width="102" />
+ width="99" />
<button
enabled="false"
follows="bottom|left|right"
height="23"
label="Wear"
layout="topleft"
- left="0"
+ left="1"
name="wear_btn"
tool_tip="Wear seleceted outfit"
top="0"
- width="102" />
+ width="99" />
<button
enabled="false"
follows="bottom|left|right"
@@ -131,20 +131,20 @@
label="Play"
layout="topleft"
name="play_btn"
- left="0"
+ left="1"
top="0"
- width="102" />
+ width="99" />
<button
enabled="false"
follows="bottom|left|right"
height="23"
label="Teleport"
layout="topleft"
- left="0"
+ left="1"
name="teleport_btn"
tool_tip="Teleport to the selected area"
top="0"
- width="102" />
+ width="99" />
</layout_panel>
</layout_stack>
</panel>
diff --git a/indra/newview/skins/default/xui/en/sidepanel_task_info.xml b/indra/newview/skins/default/xui/en/sidepanel_task_info.xml
index e2b3d81bf6..c2394a3fa2 100644
--- a/indra/newview/skins/default/xui/en/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/en/sidepanel_task_info.xml
@@ -168,9 +168,10 @@
left_pad="0"
name="Creator Name"
top_delta="0"
+ translate="false"
use_ellipses="true"
width="225">
- Erica Linden
+ TestString PleaseIgnore
</text>
<text
type="string"
@@ -193,9 +194,10 @@
left_pad="0"
name="Owner Name"
top_delta="0"
+ translate="false"
use_ellipses="true"
width="225">
- Erica Linden
+ TestString PleaseIgnore
</text>
<text
type="string"
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 70a40960a1..d0625d9755 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -2370,6 +2370,7 @@ Expected .wav, .tga, .bmp, .jpg, .jpeg, or .bvh
<!--<string name="Shopping">Shopping</string> -->
<string name="Stage">Stage</string>
<string name="Other">Other</string>
+ <string name="Rental">Rental</string>
<string name="Any">Any</string>
<string name="You">You</string>
@@ -3425,4 +3426,13 @@ Abuse Report</string>
<string name="Z">Z</string>
<!-- Key names end -->
+ <!-- llviewerwindow -->
+ <string name="BeaconParticle">Viewing particle beacons (blue)</string>
+ <string name="BeaconPhysical">Viewing physical object beacons (green)</string>
+ <string name="BeaconScripted">Viewing scripted object beacons (red)</string>
+ <string name="BeaconScriptedTouch">Viewing scripted object with touch function beacons (red)</string>
+ <string name="BeaconSound">Viewing sound beacons (yellow)</string>
+ <string name="BeaconMedia">Viewing media beacons (white)</string>
+ <string name="ParticleHiding">Hiding Particles</string>
+
</strings>
diff --git a/indra/newview/skins/default/xui/es/floater_about_land.xml b/indra/newview/skins/default/xui/es/floater_about_land.xml
index be5b5d011c..3f50437c13 100644
--- a/indra/newview/skins/default/xui/es/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/es/floater_about_land.xml
@@ -87,15 +87,9 @@ Vaya al menú Mundo &gt; Acerca del terreno o seleccione otra parcela para ver s
<text name="Owner:">
Propietario:
</text>
- <text name="OwnerText">
- Leyla Linden
- </text>
<text name="Group:">
Grupo:
</text>
- <text name="GroupText">
- Leyla Linden
- </text>
<button label="Configurar" name="Set..."/>
<check_box label="Permitir transferir al grupo" name="check deed" tool_tip="Un oficial del grupo puede transferir este terreno al grupo. El terreno será apoyado por el grupo en sus asignaciones de terreno."/>
<button label="Transferir" name="Deed..." tool_tip="Sólo si es usted un oficial del grupo seleccionado puede transferir terreno."/>
@@ -398,7 +392,6 @@ Sólo las parcelas más grandes pueden listarse en la búsqueda.
</text>
<line_editor left="97" name="media_url"/>
<button label="Definir" name="set_media_url"/>
- <check_box label="Ocultar la URL del media" left="97" name="hide_media_url" tool_tip="Marcando esta opción esconderá en la información de esta parcela -a quien no esté autorizado a verla- la URL del media. Note que esto no está disponible para HTML."/>
<text name="Description:">
Descripción:
</text>
@@ -430,7 +423,6 @@ los media:
<text name="MusicURL:">
URL de música:
</text>
- <check_box label="Ocultar la URL" name="hide_music_url" tool_tip="Al marcar esta opción se ocultará la URL de la música a quien no esté autorizado a ver la información de esta parcela."/>
<text name="Sound:">
Sonido:
</text>
diff --git a/indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml
index 5746688962..bf84c3d808 100644
--- a/indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml
@@ -24,16 +24,10 @@
<text name="LabelCreatorTitle">
Creador:
</text>
- <text name="LabelCreatorName">
- Nicole Linden
- </text>
<button label="Perfil..." label_selected="" name="BtnCreator"/>
<text name="LabelOwnerTitle">
Propietario:
</text>
- <text name="LabelOwnerName">
- Thrax Linden
- </text>
<button label="Perfil..." label_selected="" name="BtnOwner"/>
<text name="LabelAcquiredTitle">
Adquirido:
diff --git a/indra/newview/skins/default/xui/es/floater_tools.xml b/indra/newview/skins/default/xui/es/floater_tools.xml
index d85b43b7e8..e2ff4a25ce 100644
--- a/indra/newview/skins/default/xui/es/floater_tools.xml
+++ b/indra/newview/skins/default/xui/es/floater_tools.xml
@@ -170,15 +170,9 @@
<text name="Creator:">
Creador:
</text>
- <text name="Creator Name">
- Dª Esbee Linden (esbee.linden)
- </text>
<text name="Owner:">
Propietario:
</text>
- <text name="Owner Name">
- Dª Erica &quot;Moose&quot; Linden (erica.linden)
- </text>
<text name="Group:">
Grupo:
</text>
diff --git a/indra/newview/skins/default/xui/es/inspect_avatar.xml b/indra/newview/skins/default/xui/es/inspect_avatar.xml
index 119f252db2..1d70fa6a90 100644
--- a/indra/newview/skins/default/xui/es/inspect_avatar.xml
+++ b/indra/newview/skins/default/xui/es/inspect_avatar.xml
@@ -10,8 +10,6 @@
<string name="Details">
[SL_PROFILE]
</string>
- <text name="user_name_small" value="Grumpity ProductEngine con un nombre demasiado largo"/>
- <text name="user_slid" value="james.linden"/>
<text name="user_details">
Ésta es mi descripción de Second Life que, por cierto, me encanta. Pero, por lo que sea, me he enrollado más de la cuenta y la descripción es larguísima.
</text>
diff --git a/indra/newview/skins/default/xui/es/panel_edit_profile.xml b/indra/newview/skins/default/xui/es/panel_edit_profile.xml
index 56d03dccc2..8e5e09cfec 100644
--- a/indra/newview/skins/default/xui/es/panel_edit_profile.xml
+++ b/indra/newview/skins/default/xui/es/panel_edit_profile.xml
@@ -25,11 +25,7 @@
<text name="display_name_label" value="Nombre mostrado:"/>
<text name="solo_username_label" value="Nombre de usuario:"/>
<button name="set_name" tool_tip="Configurar nombre mostrado"/>
- <text name="solo_user_name" value="Hamilton Hitchings"/>
- <text name="user_name" value="Hamilton Hitchings"/>
- <text name="user_name_small" value="Hamilton Hitchings"/>
<text name="user_label" value="Nombre de usuario:"/>
- <text name="user_slid" value="hamilton.linden"/>
<panel name="lifes_images_panel">
<icon label="" name="2nd_life_edit_icon" tool_tip="Pulsa para elegir una imagen"/>
</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_profile_view.xml b/indra/newview/skins/default/xui/es/panel_profile_view.xml
index a11fc31607..cb374dee52 100644
--- a/indra/newview/skins/default/xui/es/panel_profile_view.xml
+++ b/indra/newview/skins/default/xui/es/panel_profile_view.xml
@@ -10,10 +10,8 @@
<text name="solo_username_label" value="Nombre de usuario:"/>
<text name="status" value="Conectado/a"/>
<text name="user_name_small" value="Jack, ¿has visto esto? Es un nombre larguísimo."/>
- <text name="user_name" value="Jack Linden"/>
<button name="copy_to_clipboard" tool_tip="Copiar al portapapeles"/>
<text name="user_label" value="Nombre de usuario:"/>
- <text name="user_slid" value="jack.linden"/>
<tab_container name="tabs">
<panel label="PERFIL" name="panel_profile"/>
<panel label="DESTACADOS" name="panel_picks"/>
diff --git a/indra/newview/skins/default/xui/es/panel_region_covenant.xml b/indra/newview/skins/default/xui/es/panel_region_covenant.xml
index 0a5d7c2786..06f4fffacf 100644
--- a/indra/newview/skins/default/xui/es/panel_region_covenant.xml
+++ b/indra/newview/skins/default/xui/es/panel_region_covenant.xml
@@ -27,8 +27,8 @@
</text_editor>
<button label="Cambiar" name="reset_covenant"/>
<text name="covenant_help_text">
- Los cambios en el contrato se mostrarán en todas las parcelas
- del estado.
+ Los cambios en el contrato se mostrarán en todas las parcelas
+del estado.
</text>
<text bottom_delta="-31" name="covenant_instructions">
Arrastra y suelta una nota para cambiar el contrato de este estado.
@@ -73,7 +73,8 @@
El terreno comprado en esta región no se podrá revender.
</string>
<string name="can_change">
- El terreno comprado en esta región se podrá unir o subdividir.
+ El terreno comprado en esta región se podrá unir o
+subdividir.
</string>
<string name="can_not_change">
El terreno comprado en esta región no se podrá unir ni
diff --git a/indra/newview/skins/default/xui/es/sidepanel_task_info.xml b/indra/newview/skins/default/xui/es/sidepanel_task_info.xml
index e6d9e28aff..bd814ecc66 100644
--- a/indra/newview/skins/default/xui/es/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/es/sidepanel_task_info.xml
@@ -48,15 +48,9 @@
<text name="CreatorNameLabel">
Creador:
</text>
- <text name="Creator Name">
- Erica Linden
- </text>
<text name="Owner:">
Propietario:
</text>
- <text name="Owner Name">
- Erica Linden
- </text>
<text name="Group_label">
Grupo:
</text>
diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml
index 19adf29d29..df40a2b6b4 100644
--- a/indra/newview/skins/default/xui/es/strings.xml
+++ b/indra/newview/skins/default/xui/es/strings.xml
@@ -1692,7 +1692,7 @@
<string name="RegionNoCovenantOtherOwner">
No se ha aportado un contrato para este estado. El terreno de este estado lo vende el propietario del estado, no Linden Lab. Por favor, contacta con ese propietario para informarte sobre la venta.
</string>
- <string name="covenant_last_modified" value="Última modificación:"/>
+ <string name="covenant_last_modified" value="Última modificación: "/>
<string name="none_text" value="(no hay)"/>
<string name="never_text" value=" (nunca)"/>
<string name="GroupOwned">
diff --git a/indra/newview/skins/default/xui/fr/floater_about_land.xml b/indra/newview/skins/default/xui/fr/floater_about_land.xml
index b0ef1cf8df..6e6409725f 100644
--- a/indra/newview/skins/default/xui/fr/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/fr/floater_about_land.xml
@@ -88,15 +88,9 @@
<text name="Owner:">
Propriétaire :
</text>
- <text name="OwnerText">
- Leyla Linden
- </text>
<text name="Group:">
Groupe :
</text>
- <text name="GroupText">
- Leyla Linden
- </text>
<button label="Choisir" label_selected="Définir..." name="Set..."/>
<check_box label="Autoriser la cession au groupe" name="check deed" tool_tip="Un officier du groupe peut céder ce terrain à ce groupe, afin qu&apos;il soit pris en charge par l&apos;allocation de terrains du groupe."/>
<button label="Céder" label_selected="Céder..." name="Deed..." tool_tip="Vous ne pouvez céder le terrain que si vous avez un rôle d&apos;officier dans le groupe sélectionné."/>
@@ -403,7 +397,6 @@ Seules les parcelles de grande taille peuvent apparaître dans la recherche.
</text>
<line_editor left="97" name="media_url"/>
<button label="Choisir" name="set_media_url"/>
- <check_box label="Masquer l&apos;URL" left="97" name="hide_media_url" tool_tip="Si vous cochez cette option, les personnes non autorisées à accéder aux infos de cette parcelle ne verront pas l&apos;URL du média. Cette option n&apos;est pas disponible pour les fichiers HTML."/>
<text name="Description:">
Description :
</text>
@@ -435,7 +428,6 @@ texture :
URL de la
musique :
</text>
- <check_box label="Masquer l&apos;URL" name="hide_music_url" tool_tip="Si vous cochez cette option, l&apos;URL de musique sera masquée et invisible pour tous les utilisateurs non autorisés des informations de cette parcelle."/>
<text name="Sound:">
Son :
</text>
diff --git a/indra/newview/skins/default/xui/fr/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/fr/floater_inventory_item_properties.xml
index 29b61fc98d..f2eb3cb6bc 100644
--- a/indra/newview/skins/default/xui/fr/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/fr/floater_inventory_item_properties.xml
@@ -24,16 +24,10 @@
<text name="LabelCreatorTitle">
Créateur :
</text>
- <text name="LabelCreatorName">
- Nicole Linden
- </text>
<button label="Profil..." label_selected="" name="BtnCreator"/>
<text name="LabelOwnerTitle">
Propriétaire :
</text>
- <text name="LabelOwnerName">
- Thrax Linden
- </text>
<button label="Profil..." label_selected="" name="BtnOwner"/>
<text name="LabelAcquiredTitle">
Acquis :
diff --git a/indra/newview/skins/default/xui/fr/floater_tools.xml b/indra/newview/skins/default/xui/fr/floater_tools.xml
index 46a27e960c..01274b4cbc 100644
--- a/indra/newview/skins/default/xui/fr/floater_tools.xml
+++ b/indra/newview/skins/default/xui/fr/floater_tools.xml
@@ -170,15 +170,9 @@
<text name="Creator:">
Créateur :
</text>
- <text name="Creator Name">
- Mrs. Esbee Linden (esbee.linden)
- </text>
<text name="Owner:">
Propriétaire :
</text>
- <text name="Owner Name">
- Mrs. Erica &quot;Moose&quot; Linden (erica.linden)
- </text>
<text name="Group:">
Groupe :
</text>
diff --git a/indra/newview/skins/default/xui/fr/inspect_avatar.xml b/indra/newview/skins/default/xui/fr/inspect_avatar.xml
index f34ca1f8dd..553646f8e9 100644
--- a/indra/newview/skins/default/xui/fr/inspect_avatar.xml
+++ b/indra/newview/skins/default/xui/fr/inspect_avatar.xml
@@ -10,9 +10,6 @@
<string name="Details">
[SL_PROFILE]
</string>
- <text name="user_name_small" value="Grumpity ProductEngine with a long name"/>
- <text name="user_name" value="Grumpity ProductEngine"/>
- <text name="user_slid" value="james.linden"/>
<text name="user_subtitle" value="11 mois, 3 jours"/>
<text name="user_details">
This is my second life description and I really think it is great. But for some reason my description is super extra long because I like to talk a whole lot
diff --git a/indra/newview/skins/default/xui/fr/inspect_group.xml b/indra/newview/skins/default/xui/fr/inspect_group.xml
index 4519c380c5..e8c528c1ac 100644
--- a/indra/newview/skins/default/xui/fr/inspect_group.xml
+++ b/indra/newview/skins/default/xui/fr/inspect_group.xml
@@ -16,9 +16,6 @@
<string name="YouAreMember">
Vous êtes membre
</string>
- <text name="group_name">
- Groupe grognon des Orignaux Grumpity
- </text>
<text name="group_subtitle">
123 membres
</text>
diff --git a/indra/newview/skins/default/xui/fr/panel_activeim_row.xml b/indra/newview/skins/default/xui/fr/panel_activeim_row.xml
deleted file mode 100644
index 84272752cf..0000000000
--- a/indra/newview/skins/default/xui/fr/panel_activeim_row.xml
+++ /dev/null
@@ -1,6 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_activeim_row">
- <text name="contact_name">
- Grumpity ProductEngine
- </text>
-</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_chat_header.xml b/indra/newview/skins/default/xui/fr/panel_chat_header.xml
index babbff3132..7916bf5155 100644
--- a/indra/newview/skins/default/xui/fr/panel_chat_header.xml
+++ b/indra/newview/skins/default/xui/fr/panel_chat_header.xml
@@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="im_header" name="im_header">
- <text_editor name="user_name" value="Ericag Vader"/>
<text name="time_box" value="23:30"/>
</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_edit_profile.xml b/indra/newview/skins/default/xui/fr/panel_edit_profile.xml
index ef65d2fe24..9e63c88221 100644
--- a/indra/newview/skins/default/xui/fr/panel_edit_profile.xml
+++ b/indra/newview/skins/default/xui/fr/panel_edit_profile.xml
@@ -29,11 +29,7 @@
<text name="display_name_label" value="Nom d&apos;affichage :"/>
<text name="solo_username_label" value="Nom d&apos;utilisateur :"/>
<button name="set_name" tool_tip="Définir un nom d&apos;affichage"/>
- <text name="solo_user_name" value="Hamilton Hitchings"/>
- <text name="user_name" value="Hamilton Hitchings"/>
- <text name="user_name_small" value="Hamilton Hitchings"/>
<text name="user_label" value="Nom d&apos;utilisateur :"/>
- <text name="user_slid" value="hamilton.linden"/>
<panel name="lifes_images_panel">
<panel name="second_life_image_panel">
<text name="second_life_photo_title_text" value="[SECOND_LIFE]:"/>
diff --git a/indra/newview/skins/default/xui/fr/panel_instant_message.xml b/indra/newview/skins/default/xui/fr/panel_instant_message.xml
index bf3720f411..305d2d853c 100644
--- a/indra/newview/skins/default/xui/fr/panel_instant_message.xml
+++ b/indra/newview/skins/default/xui/fr/panel_instant_message.xml
@@ -4,7 +4,6 @@
6
</string>
<panel label="im_header" name="im_header">
- <text name="user_name" value="Erica Vader"/>
<text name="time_box" value="23:30"/>
</panel>
<button label="Répondre" name="reply"/>
diff --git a/indra/newview/skins/default/xui/fr/panel_profile_view.xml b/indra/newview/skins/default/xui/fr/panel_profile_view.xml
index 0447618420..76ba44e899 100644
--- a/indra/newview/skins/default/xui/fr/panel_profile_view.xml
+++ b/indra/newview/skins/default/xui/fr/panel_profile_view.xml
@@ -10,10 +10,8 @@
<text name="solo_username_label" value="Nom d&apos;utilisateur :"/>
<text name="status" value="En ligne"/>
<text name="user_name_small" value="Jack oh look at me this is a super duper long name"/>
- <text name="user_name" value="Jack Linden"/>
<button name="copy_to_clipboard" tool_tip="Copier dans le presse-papiers"/>
<text name="user_label" value="Nom d&apos;utilisateur :"/>
- <text name="user_slid" value="jack.linden"/>
<tab_container name="tabs">
<panel label="PROFIL" name="panel_profile"/>
<panel label="FAVORIS" name="panel_picks"/>
diff --git a/indra/newview/skins/default/xui/fr/sidepanel_task_info.xml b/indra/newview/skins/default/xui/fr/sidepanel_task_info.xml
index c8e76118a1..bd8a39fe16 100644
--- a/indra/newview/skins/default/xui/fr/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/fr/sidepanel_task_info.xml
@@ -48,15 +48,9 @@
<text name="CreatorNameLabel">
Créateur :
</text>
- <text name="Creator Name">
- Erica Linden
- </text>
<text name="Owner:">
Propriétaire :
</text>
- <text name="Owner Name">
- Erica Linden
- </text>
<text name="Group_label">
Groupe :
</text>
diff --git a/indra/newview/skins/default/xui/it/floater_about_land.xml b/indra/newview/skins/default/xui/it/floater_about_land.xml
index d6834fa70a..186ed59e36 100644
--- a/indra/newview/skins/default/xui/it/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/it/floater_about_land.xml
@@ -87,15 +87,11 @@ Vai al menu Mondo &gt; Informazioni sul terreno oppure seleziona un altro appezz
<text name="Owner:">
Proprietario:
</text>
- <text left="119" name="OwnerText" width="227">
- Leyla Linden
- </text>
+ <text left="119" name="OwnerText" width="227"/>
<text name="Group:">
Gruppo:
</text>
- <text left="119" name="GroupText" width="227">
- Leyla Linden
- </text>
+ <text left="119" name="GroupText" width="227"/>
<button label="Imposta" name="Set..."/>
<check_box label="Permetti cessione al gruppo" left="119" name="check deed" tool_tip="Un funzionario del gruppo può cedere questa terra al gruppo stesso cosicchè essa sarà  supportata dalle terre del gruppo."/>
<button label="Cedi" name="Deed..." tool_tip="Puoi solo offrire terra se sei un funzionario del gruppo selezionato."/>
@@ -401,7 +397,6 @@ Solamente terreni più grandi possono essere abilitati nella ricerca.
</text>
<line_editor left="97" name="media_url"/>
<button label="Imposta" name="set_media_url"/>
- <check_box label="Nascondi indirizzo URL Media" left="94" name="hide_media_url" tool_tip="Abilitando questa opzione nasconderai l&apos;indirizzo url dei media a tutte le persone non autorizzate a vedere le informazioni del terreno. Nota che questo non è disponibile per contenuto di tipo HTML."/>
<text name="Description:">
Descrizione:
</text>
@@ -433,7 +428,6 @@ Media:
<text name="MusicURL:">
URL musica:
</text>
- <check_box label="Nascondi URL" name="hide_music_url" tool_tip="Questa opzione consente di nascondere l&apos;url della musica a chi non è autorizzato a visionare le informazioni di questo parcel."/>
<text name="Sound:">
Audio:
</text>
diff --git a/indra/newview/skins/default/xui/it/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/it/floater_inventory_item_properties.xml
index d3dc4d7eae..7ed3486b9b 100644
--- a/indra/newview/skins/default/xui/it/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/it/floater_inventory_item_properties.xml
@@ -24,16 +24,10 @@
<text name="LabelCreatorTitle">
Creatore:
</text>
- <text name="LabelCreatorName">
- Nicole Linden
- </text>
<button label="Profilo..." label_selected="" name="BtnCreator"/>
<text name="LabelOwnerTitle">
proprietario:
</text>
- <text name="LabelOwnerName">
- Thrax Linden
- </text>
<button label="Profilo..." label_selected="" name="BtnOwner"/>
<text name="LabelAcquiredTitle">
Acquisito:
diff --git a/indra/newview/skins/default/xui/it/floater_tools.xml b/indra/newview/skins/default/xui/it/floater_tools.xml
index a8c985cb12..fc13e09d1c 100644
--- a/indra/newview/skins/default/xui/it/floater_tools.xml
+++ b/indra/newview/skins/default/xui/it/floater_tools.xml
@@ -171,15 +171,9 @@
<text name="Creator:">
Creatore:
</text>
- <text name="Creator Name">
- Thrax Linden
- </text>
<text name="Owner:">
Proprietario:
</text>
- <text name="Owner Name">
- Thrax Linden
- </text>
<text name="Group:">
Gruppo:
</text>
diff --git a/indra/newview/skins/default/xui/it/panel_profile_view.xml b/indra/newview/skins/default/xui/it/panel_profile_view.xml
index 20c62d4ceb..cf65aabebc 100644
--- a/indra/newview/skins/default/xui/it/panel_profile_view.xml
+++ b/indra/newview/skins/default/xui/it/panel_profile_view.xml
@@ -6,7 +6,6 @@
<string name="status_offline">
Offline
</string>
- <text_editor name="user_name" value="(Caricamento in corso...)"/>
<text name="status" value="Online"/>
<tab_container name="tabs">
<panel label="PROFILO" name="panel_profile"/>
diff --git a/indra/newview/skins/default/xui/it/sidepanel_task_info.xml b/indra/newview/skins/default/xui/it/sidepanel_task_info.xml
index 67870d9b76..cfabdc81b0 100644
--- a/indra/newview/skins/default/xui/it/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/it/sidepanel_task_info.xml
@@ -48,15 +48,9 @@
<text name="CreatorNameLabel">
Ideatore:
</text>
- <text name="Creator Name">
- Erica Linden
- </text>
<text name="Owner:">
Proprietario:
</text>
- <text name="Owner Name">
- Erica Linden
- </text>
<text name="Group_label">
Gruppo:
</text>
diff --git a/indra/newview/skins/default/xui/ja/floater_about_land.xml b/indra/newview/skins/default/xui/ja/floater_about_land.xml
index 2de9e781d4..eefe71c9a5 100644
--- a/indra/newview/skins/default/xui/ja/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/ja/floater_about_land.xml
@@ -87,15 +87,9 @@
<text name="Owner:">
所有者:
</text>
- <text name="OwnerText">
- Leyla Linden
- </text>
<text name="Group:">
グループ:
</text>
- <text name="GroupText">
- Leyla Linden
- </text>
<button label="設定" label_selected="設定..." name="Set..."/>
<check_box label="グループへの譲渡を許可" name="check deed" tool_tip="グループのオフィサーはこの土地をグループに譲渡できます。グループの土地割り当てによってサポートされます。"/>
<button label="譲渡" label_selected="譲渡..." name="Deed..." tool_tip="選択したグループのオフィサーのみ、土地を譲渡できます。"/>
@@ -399,7 +393,6 @@
ホームページ:
</text>
<button label="設定" name="set_media_url"/>
- <check_box label="URL を非表示" name="hide_media_url" tool_tip="このオプションをオンにすると、許可なしでこの区画情報にアクセスしているユーザーにはメディア URL が表示されません。 これは HTML タイプには使用できませんのでご注意ください。"/>
<text name="Description:">
説明:
</text>
@@ -429,7 +422,6 @@
<text name="MusicURL:">
音楽 URL:
</text>
- <check_box label="URL を非表示にする" name="hide_music_url" tool_tip="このオプションにチェックを入れると、権限のない人が区画情報を見たときに音楽の URL が隠れます。"/>
<text name="Sound:">
サウンド:
</text>
diff --git a/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
index 7480b04856..725214086a 100644
--- a/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
@@ -24,16 +24,10 @@
<text name="LabelCreatorTitle">
クリエーター
</text>
- <text name="LabelCreatorName">
- Nicole Linden
- </text>
<button label="情報" label_selected="" name="BtnCreator"/>
<text name="LabelOwnerTitle">
オーナー:
</text>
- <text name="LabelOwnerName">
- Thrax Linden
- </text>
<button label="情報" label_selected="" name="BtnOwner"/>
<text name="LabelAcquiredTitle">
入手日時:
diff --git a/indra/newview/skins/default/xui/ja/floater_tools.xml b/indra/newview/skins/default/xui/ja/floater_tools.xml
index bbd78fb818..2272234d7a 100644
--- a/indra/newview/skins/default/xui/ja/floater_tools.xml
+++ b/indra/newview/skins/default/xui/ja/floater_tools.xml
@@ -170,15 +170,9 @@
<text name="Creator:">
制作者:
</text>
- <text name="Creator Name">
- Esbee Linden
- </text>
<text name="Owner:">
所有者:
</text>
- <text name="Owner Name">
- Erica Linden
- </text>
<text name="Group:">
グループ:
</text>
diff --git a/indra/newview/skins/default/xui/ja/inspect_avatar.xml b/indra/newview/skins/default/xui/ja/inspect_avatar.xml
index fb4937242b..f3ea794bc7 100644
--- a/indra/newview/skins/default/xui/ja/inspect_avatar.xml
+++ b/indra/newview/skins/default/xui/ja/inspect_avatar.xml
@@ -10,7 +10,6 @@
<string name="Details">
[SL_PROFILE]
</string>
- <text name="user_name" value="Grumpity ProductEngine"/>
<text name="user_subtitle" value="11 Months, 3 days old"/>
<text name="user_details">
This is my second life description and I really think it is great.
diff --git a/indra/newview/skins/default/xui/ja/inspect_group.xml b/indra/newview/skins/default/xui/ja/inspect_group.xml
index b461b93f65..be628befdf 100644
--- a/indra/newview/skins/default/xui/ja/inspect_group.xml
+++ b/indra/newview/skins/default/xui/ja/inspect_group.xml
@@ -16,9 +16,6 @@
<string name="YouAreMember">
あなたはメンバーです
</string>
- <text name="group_name">
- Grumpity&apos;s Grumpy Group of Moose
- </text>
<text name="group_subtitle">
123 メートル
</text>
diff --git a/indra/newview/skins/default/xui/ja/panel_activeim_row.xml b/indra/newview/skins/default/xui/ja/panel_activeim_row.xml
deleted file mode 100644
index 84272752cf..0000000000
--- a/indra/newview/skins/default/xui/ja/panel_activeim_row.xml
+++ /dev/null
@@ -1,6 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel name="panel_activeim_row">
- <text name="contact_name">
- Grumpity ProductEngine
- </text>
-</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_chat_header.xml b/indra/newview/skins/default/xui/ja/panel_chat_header.xml
index babbff3132..7916bf5155 100644
--- a/indra/newview/skins/default/xui/ja/panel_chat_header.xml
+++ b/indra/newview/skins/default/xui/ja/panel_chat_header.xml
@@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="im_header" name="im_header">
- <text_editor name="user_name" value="Ericag Vader"/>
<text name="time_box" value="23:30"/>
</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_instant_message.xml b/indra/newview/skins/default/xui/ja/panel_instant_message.xml
index 9fd0cb3b0d..bf4cbcdc46 100644
--- a/indra/newview/skins/default/xui/ja/panel_instant_message.xml
+++ b/indra/newview/skins/default/xui/ja/panel_instant_message.xml
@@ -4,7 +4,6 @@
6
</string>
<panel label="im_header" name="im_header">
- <text name="user_name" value="Erica Vader"/>
<text name="time_box" value="23:30"/>
</panel>
<button label="返信" name="reply"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_profile_view.xml b/indra/newview/skins/default/xui/ja/panel_profile_view.xml
index 5666a93cf0..82807bc8fc 100644
--- a/indra/newview/skins/default/xui/ja/panel_profile_view.xml
+++ b/indra/newview/skins/default/xui/ja/panel_profile_view.xml
@@ -6,7 +6,6 @@
<string name="status_offline">
オフライン
</string>
- <text_editor name="user_name" value="(ローディング...)"/>
<text name="status" value="オンライン"/>
<tab_container name="tabs">
<panel label="プロフィール" name="panel_profile"/>
diff --git a/indra/newview/skins/default/xui/ja/sidepanel_task_info.xml b/indra/newview/skins/default/xui/ja/sidepanel_task_info.xml
index ff9b5dc6aa..eb2bfa993b 100644
--- a/indra/newview/skins/default/xui/ja/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/ja/sidepanel_task_info.xml
@@ -48,15 +48,9 @@
<text name="CreatorNameLabel">
制作者:
</text>
- <text name="Creator Name">
- Erica Linden
- </text>
<text name="Owner:">
所有者:
</text>
- <text name="Owner Name">
- Erica Linden
- </text>
<text name="Group_label">
グループ:
</text>
diff --git a/indra/newview/skins/default/xui/nl/floater_about_land.xml b/indra/newview/skins/default/xui/nl/floater_about_land.xml
index 4271ad5b82..d51ea1c0f8 100644
--- a/indra/newview/skins/default/xui/nl/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/nl/floater_about_land.xml
@@ -23,9 +23,7 @@
<text name="Owner:">
Eigenaar:
</text>
- <text name="OwnerText" left="102" width="242">
- Leyla Linden
- </text>
+ <text name="OwnerText" left="102" width="242"/>
<button label="Profiel" name="Profile..."/>
<text name="Group:">
Groep:
@@ -427,8 +425,6 @@ hebt geklikt.)
</text>
<check_box label="Automatisch schalen" name="media_auto_scale" tool_tip="Het aanvinken van deze optie zal de inhoud voor dit perceel automatisch schalen. Het kan enigszins trager zijn en de visuele kwaliteit kan iets lager zijn, maar er zal geen andere textuurschaling of uitlijning nodig zijn."/>
<check_box label="Herhaal media" name="media_loop" tool_tip="Speel media af in een lus. Wanneer de media klaar is met afspelen zal het herstarten vanaf het begin."/>
- <check_box label="Verberg media URL" name="hide_media_url" tool_tip="Het aanvinken van deze optie zal de media URL verbergen voor alle niet-geautoriseerde bekijkers van de perceelinformatie. Let op: dit is niet beschikbaar voor HTML types."/>
- <check_box label="Verberg muziek URL" name="hide_music_url" tool_tip="Het aanvinken van deze optie zal de muziek URL verbergen voor alle niet-geautoriseerde bekijkers van de perceelinformatie."/>
<text name="media_size" tool_tip="Grootte om webmedia weer te geven, laat op 0 staan voor standaard." width="120">
Media grootte:
</text>
diff --git a/indra/newview/skins/default/xui/nl/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/nl/floater_inventory_item_properties.xml
index 63cfafab81..81a823acd4 100644
--- a/indra/newview/skins/default/xui/nl/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/nl/floater_inventory_item_properties.xml
@@ -9,16 +9,10 @@
<text name="LabelCreatorTitle">
Maker:
</text>
- <text name="LabelCreatorName">
- Nicole Linden
- </text>
<button label="Profiel..." label_selected="" name="BtnCreator"/>
<text name="LabelOwnerTitle">
Eigenaar
</text>
- <text name="LabelOwnerName">
- Thrax Linden
- </text>
<button label="Profiel..." label_selected="" name="BtnOwner"/>
<text name="LabelAcquiredTitle">
Verworven:
diff --git a/indra/newview/skins/default/xui/nl/floater_tools.xml b/indra/newview/skins/default/xui/nl/floater_tools.xml
index 4ffe675831..98339383e4 100644
--- a/indra/newview/skins/default/xui/nl/floater_tools.xml
+++ b/indra/newview/skins/default/xui/nl/floater_tools.xml
@@ -98,16 +98,10 @@
<text name="Creator:">
Maker:
</text>
- <text name="Creator Name">
- Thrax Linden
- </text>
<button label="Profiel..." label_selected="Profiel..." name="button creator profile"/>
<text name="Owner:">
Eigenaar:
</text>
- <text name="Owner Name">
- Thrax Linden
- </text>
<button label="Profiel..." label_selected="Profiel..." name="button owner profile"/>
<text name="Group:">
Groep:
diff --git a/indra/newview/skins/default/xui/pl/floater_about_land.xml b/indra/newview/skins/default/xui/pl/floater_about_land.xml
index 0974518a1f..b935615fcb 100644
--- a/indra/newview/skins/default/xui/pl/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/pl/floater_about_land.xml
@@ -87,15 +87,9 @@ Idź do Świat &gt; O Posiadłości albo wybierz inną posiadłość żeby pokaz
<text name="Owner:">
Właściciel:
</text>
- <text name="OwnerText">
- Leyla Linden
- </text>
<text name="Group:">
Grupa:
</text>
- <text name="GroupText">
- Leyla Linden
- </text>
<button label="Ustaw" name="Set..."/>
<check_box label="Udostępnij przypisywanie na Grupę" name="check deed" tool_tip="Oficer Grupy ma prawo przepisać prawo własności Posiadłości na Grupę. Posiadłość wspierana jest przez przydziały pochodzące od członków Grupy."/>
<button label="Przypisz" name="Deed..." tool_tip="Prawo przypisania Posiadłości na Grupę może dokonać jedynie oficer Grupy."/>
@@ -399,7 +393,6 @@ Jedynie większe posiadłości mogą być umieszczone w bazie wyszukiwarki.
URL mediów:
</text>
<button label="Ustaw" name="set_media_url"/>
- <check_box label="Ukryj URL mediów" name="hide_media_url" tool_tip="Wybranie tej opcji, zablokuje widok adresu do medów wszystkim nieautoryzowanym Rezydentom. Nie dotyczy to jednak typów HTML."/>
<text name="Description:">
Opis:
</text>
@@ -428,7 +421,6 @@ Mediów:
<check_box label="Powtórka Odtwarzania" name="media_loop" tool_tip="Odtwarzaj media z powtórką. Po wyświetleniu materialu, rozpocznie się odtwarzanie od początku."/>
</panel>
<panel label="DŹWIĘK" name="land_audio_panel">
- <check_box label="Ukryj URL muzyki" name="hide_music_url" tool_tip="Wybranie tej opcji, zablokuje widok adresu do medów muzycznych w posiadłości wszystkim nieautoryzowanym Użytkownikom"/>
<check_box label="Rozmowy dozwolone" name="parcel_enable_voice_channel"/>
<check_box label="Rozmowy dozwolone (ustawione przez Majątek)" name="parcel_enable_voice_channel_is_estate_disabled"/>
<check_box label="Ogranicz komunikację głosową w tej Posiadłości." name="parcel_enable_voice_channel_local"/>
diff --git a/indra/newview/skins/default/xui/pl/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/pl/floater_inventory_item_properties.xml
index 1e63987585..054d74b234 100644
--- a/indra/newview/skins/default/xui/pl/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/pl/floater_inventory_item_properties.xml
@@ -24,16 +24,10 @@
<text name="LabelCreatorTitle">
Twórca:
</text>
- <text name="LabelCreatorName">
- Nicole Linden
- </text>
<button label="Profil..." label_selected="" name="BtnCreator"/>
<text name="LabelOwnerTitle">
Właściciel:
</text>
- <text name="LabelOwnerName">
- Thrax Linden
- </text>
<button label="Profil..." label_selected="" name="BtnOwner"/>
<text name="LabelAcquiredTitle">
Nabyte:
diff --git a/indra/newview/skins/default/xui/pl/floater_tools.xml b/indra/newview/skins/default/xui/pl/floater_tools.xml
index 7c1ced0eae..337998efc9 100644
--- a/indra/newview/skins/default/xui/pl/floater_tools.xml
+++ b/indra/newview/skins/default/xui/pl/floater_tools.xml
@@ -173,15 +173,9 @@
<text name="Creator:">
Twórca:
</text>
- <text name="Creator Name">
- Pani Esbee Linden (esbee.linden)
- </text>
<text name="Owner:">
Właściciel:
</text>
- <text name="Owner Name">
- Pani Erica &quot;Moose&quot; Linden (erica.linden)
- </text>
<text name="Group:">
Grupa:
</text>
diff --git a/indra/newview/skins/default/xui/pl/inspect_avatar.xml b/indra/newview/skins/default/xui/pl/inspect_avatar.xml
index 1db3339352..5e982c0185 100644
--- a/indra/newview/skins/default/xui/pl/inspect_avatar.xml
+++ b/indra/newview/skins/default/xui/pl/inspect_avatar.xml
@@ -10,8 +10,6 @@
<string name="Details">
[SL_PROFILE]
</string>
- <text name="user_name_small" value="Grumpity ProductEngine with a long name"/>
- <text name="user_slid" value="james.linden"/>
<text name="user_details">
To jest mój opis w Second Life.
</text>
diff --git a/indra/newview/skins/default/xui/pl/panel_edit_profile.xml b/indra/newview/skins/default/xui/pl/panel_edit_profile.xml
index c409666ec9..e6fd8b18f8 100644
--- a/indra/newview/skins/default/xui/pl/panel_edit_profile.xml
+++ b/indra/newview/skins/default/xui/pl/panel_edit_profile.xml
@@ -25,11 +25,7 @@
<text name="display_name_label" value="Wyświetlana nazwa:"/>
<text name="solo_username_label" value="Nazwa użytkownika:"/>
<button name="set_name" tool_tip="Ustaw wyświetlanią nazwę."/>
- <text name="solo_user_name" value="Hamilton Hitchings"/>
- <text name="user_name" value="Hamilton Hitchings"/>
- <text name="user_name_small" value="Hamilton Hitchings"/>
<text name="user_label" value="Nazwa użytkownika:"/>
- <text name="user_slid" value="hamilton.linden"/>
<panel name="lifes_images_panel">
<icon label="" name="2nd_life_edit_icon" tool_tip="Kliknij aby wybrać teksturę"/>
</panel>
diff --git a/indra/newview/skins/default/xui/pl/panel_profile_view.xml b/indra/newview/skins/default/xui/pl/panel_profile_view.xml
index 3590e9222e..1fd6bc1d10 100644
--- a/indra/newview/skins/default/xui/pl/panel_profile_view.xml
+++ b/indra/newview/skins/default/xui/pl/panel_profile_view.xml
@@ -10,10 +10,8 @@
<text name="solo_username_label" value="Nazwa użytkownika:"/>
<text name="status" value="Obecnie w SL"/>
<text name="user_name_small" value="Jack oh look at me this is a super duper long name"/>
- <text name="user_name" value="Jack Linden"/>
<button name="copy_to_clipboard" tool_tip="Kopiuj do schowka"/>
<text name="user_label" value="Nazwa użytkownika:"/>
- <text name="user_slid" value="jack.linden"/>
<tab_container name="tabs">
<panel label="PROFIL" name="panel_profile"/>
<panel label="ULUBIONE" name="panel_picks"/>
diff --git a/indra/newview/skins/default/xui/pl/sidepanel_task_info.xml b/indra/newview/skins/default/xui/pl/sidepanel_task_info.xml
index d8cf456c64..eb8c9cdbbb 100644
--- a/indra/newview/skins/default/xui/pl/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/pl/sidepanel_task_info.xml
@@ -48,15 +48,9 @@
<text name="CreatorNameLabel">
Twórca:
</text>
- <text name="Creator Name">
- Erica Linden
- </text>
<text name="Owner:">
Właściciel:
</text>
- <text name="Owner Name">
- Erica Linden
- </text>
<text name="Group_label">
Grupa:
</text>
diff --git a/indra/newview/skins/default/xui/pt/floater_about_land.xml b/indra/newview/skins/default/xui/pt/floater_about_land.xml
index 3fb4bc272e..ffd1cce76c 100644
--- a/indra/newview/skins/default/xui/pt/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/pt/floater_about_land.xml
@@ -87,15 +87,9 @@ Vá para o menu Mundo &gt; Sobre o terreno ou selecione outro lote para mostrar
<text name="Owner:">
Proprietário:
</text>
- <text name="OwnerText">
- Leyla Linden
- </text>
<text name="Group:">
Grupo:
</text>
- <text name="GroupText">
- Leyla Linden
- </text>
<button label="Ajustar" name="Set..."/>
<check_box label="Permitir doação para o grupo" name="check deed" tool_tip="Oficiais do grupo podem doar esse terreno ao grupo, passando a administração para o gestor da ilha"/>
<button label="Passar" name="Deed..." tool_tip="Você só pode doar o terreno se você for um dos oficiais do grupo selecionado."/>
@@ -398,7 +392,6 @@ Apenas lotes maiores podem ser listados na busca.
</text>
<line_editor left="97" name="media_url"/>
<button label="Definir..." label_selected="Definir..." name="set_media_url"/>
- <check_box label="Esconder a URL da mídia" left="97" name="hide_media_url" tool_tip="Ativando esta opção, a URL da mídia se ocultará para quaisquer visualizadores não autorizados a ver esta informação do lote. Notar que isto não está disponível para tipos HTML."/>
<text name="Description:">
Descrição:
</text>
@@ -430,7 +423,6 @@ Mídia:
<text name="MusicURL:">
URL de música:
</text>
- <check_box label="Ocultar URL" name="hide_music_url" tool_tip="Selecionar esta opção oculta o URL de música a visitantes não autorizados aos dados do terreno."/>
<text name="Sound:">
Som:
</text>
diff --git a/indra/newview/skins/default/xui/pt/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/pt/floater_inventory_item_properties.xml
index 8fe69c097d..8a8f1f5b34 100644
--- a/indra/newview/skins/default/xui/pt/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/pt/floater_inventory_item_properties.xml
@@ -24,16 +24,10 @@
<text name="LabelCreatorTitle">
Criador:
</text>
- <text name="LabelCreatorName">
- Nicole Linden
- </text>
<button label="Perfil..." label_selected="" name="BtnCreator"/>
<text name="LabelOwnerTitle">
Dono:
</text>
- <text name="LabelOwnerName">
- Thrax Linden
- </text>
<button label="Perfil..." label_selected="" name="BtnOwner"/>
<text name="LabelAcquiredTitle">
Adquirido:
diff --git a/indra/newview/skins/default/xui/pt/floater_tools.xml b/indra/newview/skins/default/xui/pt/floater_tools.xml
index bd5fbf80d1..f90097bf22 100644
--- a/indra/newview/skins/default/xui/pt/floater_tools.xml
+++ b/indra/newview/skins/default/xui/pt/floater_tools.xml
@@ -170,15 +170,9 @@
<text name="Creator:">
Criador:
</text>
- <text name="Creator Name">
- Mrs. Esbee Linden (esbee.linden)
- </text>
<text name="Owner:">
Proprietário:
</text>
- <text name="Owner Name">
- Mrs. Erica &quot;Moose&quot; Linden (erica.linden)
- </text>
<text name="Group:">
Grupo:
</text>
diff --git a/indra/newview/skins/default/xui/pt/inspect_avatar.xml b/indra/newview/skins/default/xui/pt/inspect_avatar.xml
index a95d5ff31a..a199c58c15 100644
--- a/indra/newview/skins/default/xui/pt/inspect_avatar.xml
+++ b/indra/newview/skins/default/xui/pt/inspect_avatar.xml
@@ -10,8 +10,6 @@
<string name="Details">
[PERFIL_SL]
</string>
- <text name="user_name_small" value="Grumpity ProductEngine with a long name"/>
- <text name="user_slid" value="james.linden"/>
<text name="user_details">
This is my second life description and I really think it is great. But for some reason my description is super extra long because I like to talk a whole lot
</text>
diff --git a/indra/newview/skins/default/xui/pt/panel_edit_profile.xml b/indra/newview/skins/default/xui/pt/panel_edit_profile.xml
index 4066842b25..0ba7382845 100644
--- a/indra/newview/skins/default/xui/pt/panel_edit_profile.xml
+++ b/indra/newview/skins/default/xui/pt/panel_edit_profile.xml
@@ -25,11 +25,7 @@
<text name="display_name_label" value="Nome de tela:"/>
<text name="solo_username_label" value="Nome de usuário:"/>
<button name="set_name" tool_tip="Definir nome de tela"/>
- <text name="solo_user_name" value="Hamilton Hitchings"/>
- <text name="user_name" value="Hamilton Hitchings"/>
- <text name="user_name_small" value="Hamilton Hitchings"/>
<text name="user_label" value="Nome de usuário:"/>
- <text name="user_slid" value="hamilton.linden"/>
<panel name="lifes_images_panel">
<icon label="" name="2nd_life_edit_icon" tool_tip="Selecione uma imagem"/>
</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_group_roles.xml b/indra/newview/skins/default/xui/pt/panel_group_roles.xml
index c861e29624..11a31570d1 100644
--- a/indra/newview/skins/default/xui/pt/panel_group_roles.xml
+++ b/indra/newview/skins/default/xui/pt/panel_group_roles.xml
@@ -6,8 +6,8 @@
<panel.string name="want_apply_text">
Deseja salvar essas mudanças?
</panel.string>
- <tab_container height="164" name="roles_tab_container">
- <panel height="148" label="MEMBROS" name="members_sub_tab" tool_tip="Membros">
+ <tab_container name="roles_tab_container">
+ <panel label="MEMBROS" name="members_sub_tab" tool_tip="Membros">
<panel.string name="help_text">
Você pode adicionar ou remover as funções designadas aos membros. Selecione vários membros, segurando a tecla Ctrl e clicando em seus nomes.
</panel.string>
@@ -15,15 +15,15 @@
[AREA] m²
</panel.string>
<filter_editor label="Filtrar por membro" name="filter_input"/>
- <name_list bottom_delta="-105" height="104" name="member_list">
+ <name_list name="member_list">
<name_list.columns label="Membro" name="name"/>
<name_list.columns label="Doações" name="donated"/>
<name_list.columns label="Status" name="online"/>
</name_list>
- <button label="Convidar" name="member_invite" width="165"/>
+ <button label="Convidar" name="member_invite" />
<button label="Ejetar" name="member_eject"/>
</panel>
- <panel height="148" label="CARGOS" name="roles_sub_tab">
+ <panel label="CARGOS" name="roles_sub_tab">
<panel.string name="help_text">
Cada cargo tem um nome e uma lista das funções que membros designados podem desempenhar.
Os membros podem ter um ou mais cargos.
@@ -36,7 +36,7 @@
Inv_FolderClosed
</panel.string>
<filter_editor label="Filtrar por cargo" name="filter_input"/>
- <scroll_list bottom_delta="-104" height="104" name="role_list">
+ <scroll_list name="role_list">
<scroll_list.columns label="Cargo" name="name"/>
<scroll_list.columns label="Título" name="title"/>
<scroll_list.columns label="#" name="members"/>
diff --git a/indra/newview/skins/default/xui/pt/panel_profile_view.xml b/indra/newview/skins/default/xui/pt/panel_profile_view.xml
index d3ec9b82bc..d81ee08e6c 100644
--- a/indra/newview/skins/default/xui/pt/panel_profile_view.xml
+++ b/indra/newview/skins/default/xui/pt/panel_profile_view.xml
@@ -10,10 +10,8 @@
<text name="solo_username_label" value="Nome de usuário:"/>
<text name="status" value="Conectado"/>
<text name="user_name_small" value="Jack oh look at me this is a super duper long name"/>
- <text name="user_name" value="Jack Linden"/>
<button name="copy_to_clipboard" tool_tip="Copiar para área de transferência"/>
<text name="user_label" value="Nome de usuário:"/>
- <text name="user_slid" value="jack.linden"/>
<tab_container name="tabs">
<panel label="PERFIL" name="panel_profile"/>
<panel label="DESTAQUES" name="panel_picks"/>
diff --git a/indra/newview/skins/default/xui/pt/sidepanel_task_info.xml b/indra/newview/skins/default/xui/pt/sidepanel_task_info.xml
index dd65810b22..8092e6c145 100644
--- a/indra/newview/skins/default/xui/pt/sidepanel_task_info.xml
+++ b/indra/newview/skins/default/xui/pt/sidepanel_task_info.xml
@@ -48,15 +48,9 @@
<text name="CreatorNameLabel">
Criador:
</text>
- <text name="Creator Name">
- Erica Linden
- </text>
<text name="Owner:">
Proprietário:
</text>
- <text name="Owner Name">
- Erica Linden
- </text>
<text name="Group_label">
Grupo:
</text>
diff --git a/indra/newview/skins/minimal/xui/de/floater_camera.xml b/indra/newview/skins/minimal/xui/de/floater_camera.xml
new file mode 100644
index 0000000000..d49c207f98
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/floater_camera.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="camera_floater">
+ <floater.string name="rotate_tooltip">
+ Kamera um Fokus drehen
+ </floater.string>
+ <floater.string name="zoom_tooltip">
+ Kamera auf Fokus zoomen
+ </floater.string>
+ <floater.string name="move_tooltip">
+ Kamera nach oben, unten, links und rechts bewegen
+ </floater.string>
+ <floater.string name="camera_modes_title">
+ Kameramodi
+ </floater.string>
+ <floater.string name="pan_mode_title">
+ Kreisen - Zoomen - Schwenken
+ </floater.string>
+ <floater.string name="presets_mode_title">
+ Ansichten
+ </floater.string>
+ <floater.string name="free_mode_title">
+ Objekt ansehen
+ </floater.string>
+ <panel name="controls">
+ <panel name="preset_views_list">
+ <panel_camera_item name="front_view">
+ <panel_camera_item.text name="front_view_text">
+ Vorderansicht
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="group_view">
+ <panel_camera_item.text name="side_view_text">
+ Seitenansicht
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="rear_view">
+ <panel_camera_item.text name="rear_view_text">
+ Hinteransicht
+ </panel_camera_item.text>
+ </panel_camera_item>
+ </panel>
+ <panel name="camera_modes_list">
+ <panel_camera_item name="object_view">
+ <panel_camera_item.text name="object_view_text">
+ Objektansicht
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="mouselook_view">
+ <panel_camera_item.text name="mouselook_view_text">
+ Mouselook
+ </panel_camera_item.text>
+ </panel_camera_item>
+ </panel>
+ <panel name="zoom" tool_tip="Kamera auf Fokus zoomen">
+ <joystick_rotate name="cam_rotate_stick" tool_tip="Kamera um Fokus kreisen"/>
+ <slider_bar name="zoom_slider" tool_tip="Kamera auf Fokus zoomen"/>
+ <joystick_track name="cam_track_stick" tool_tip="Kamera nach oben, unten, links und rechts bewegen"/>
+ </panel>
+ </panel>
+ <panel name="buttons">
+ <button label="" name="presets_btn" tool_tip="Ansichten"/>
+ <button label="" name="pan_btn" tool_tip="Kreisen - Zoomen - Schwenken"/>
+ <button label="" name="avatarview_btn" tool_tip="Kameramodi"/>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/de/floater_help_browser.xml b/indra/newview/skins/minimal/xui/de/floater_help_browser.xml
new file mode 100644
index 0000000000..459dfb66c0
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/floater_help_browser.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_help_browser" title="ANWEISUNGEN">
+ <floater.string name="loading_text">
+ Wird geladen...
+ </floater.string>
+ <layout_stack name="stack1">
+ <layout_panel name="external_controls"/>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/de/floater_nearby_chat.xml b/indra/newview/skins/minimal/xui/de/floater_nearby_chat.xml
new file mode 100644
index 0000000000..bbb4114200
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/floater_nearby_chat.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="nearby_chat" title="CHAT IN DER NÄHE">
+ <check_box label="Chat übersetzen (Service von Google)" name="translate_chat_checkbox"/>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/de/inspect_avatar.xml b/indra/newview/skins/minimal/xui/de/inspect_avatar.xml
new file mode 100644
index 0000000000..4b8fd8a0ad
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/inspect_avatar.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!--
+ Not can_close / no title to avoid window chrome
+ Single instance - only have one at a time, recycle it each spawn
+-->
+<floater name="inspect_avatar">
+ <string name="Subtitle">
+ [AGE]
+ </string>
+ <string name="Details">
+ [SL_PROFILE]
+ </string>
+ <text name="user_subtitle" value="11 Monate und 3 Tage alt"/>
+ <text name="user_details">
+ Dies ist meine Second Life-Beschreibung und ich finde sie wirklich gut! Meine Beschreibung ist deshalb so lang, weil ich gerne rede.
+ </text>
+ <slider name="volume_slider" tool_tip="Lautstärke" value="0.5"/>
+ <button label="Freund hinzufügen" name="add_friend_btn" width="110"/>
+ <button label="IM" name="im_btn"/>
+ <button label="Profil" left_delta="120" name="view_profile_btn" width="44"/>
+ <panel name="moderator_panel">
+ <button label="Voice deaktivieren" name="disable_voice"/>
+ <button label="Voice aktivieren" name="enable_voice"/>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/de/inspect_object.xml b/indra/newview/skins/minimal/xui/de/inspect_object.xml
new file mode 100644
index 0000000000..72b8235828
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/inspect_object.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!--
+ Not can_close / no title to avoid window chrome
+ Single instance - only have one at a time, recycle it each spawn
+-->
+<floater name="inspect_object">
+ <string name="Creator">
+ Von [CREATOR]
+ </string>
+ <string name="CreatorAndOwner">
+ Von [CREATOR]
+Besitzer [OWNER]
+ </string>
+ <string name="Price">
+ [AMOUNT] L$
+ </string>
+ <string name="PriceFree">
+ Kostenlos!
+ </string>
+ <string name="Touch">
+ Berühren
+ </string>
+ <string name="Sit">
+ Sitzen
+ </string>
+ <text name="object_name" value="Test für ein Objektname der sehr lange ist und über zwei Zeilen geht."/>
+ <text name="object_creator">
+ von secondlife:///app/agent/0e346d8b-4433-4d66-a6b0-fd37083abc4c/about
+Besitzer secondlife:///app/agent/0e346d8b-4433-4d66-a6b0-fd37083abc4c/about
+ </text>
+ <text name="price_text">
+ 30.000 L$
+ </text>
+ <text name="object_description">
+ Dies ist eine wirklich lange Beschreibung für ein Objekt, mindestens 80 Zeichen lang oder jetzt schon mindestens 120 Zeichen lang und länger als der englische Originaltext. Niemand weiß es genau.
+ </text>
+ <text name="object_media_url">
+ http://www.superdupertest.com
+ </text>
+ <button label="Kaufen" name="buy_btn"/>
+ <button label="Bezahlen" name="pay_btn"/>
+ <button label="Kopie nehmen" name="take_free_copy_btn" width="100"/>
+ <button label="Berühren" name="touch_btn"/>
+ <button label="Sitzen" name="sit_btn"/>
+ <button label="Öffnen" name="open_btn"/>
+ <icon name="secure_browsing" tool_tip="Sicheres Browsen"/>
+ <button label="Mehr" name="more_info_btn"/>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/de/menu_add_wearable_gear.xml b/indra/newview/skins/minimal/xui/de/menu_add_wearable_gear.xml
new file mode 100644
index 0000000000..f3775a05ec
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_add_wearable_gear.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Add Wearable Gear Menu">
+ <menu_item_check label="Nach aktuellesten Objekten sortieren" name="sort_by_most_recent"/>
+ <menu_item_check label="Nach Name sortieren" name="sort_by_name"/>
+ <menu_item_check label="Nach Typ sortieren" name="sort_by_type"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_attachment_other.xml b/indra/newview/skins/minimal/xui/de/menu_attachment_other.xml
new file mode 100644
index 0000000000..237c92f7d2
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_attachment_other.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- *NOTE: See also menu_avatar_other.xml -->
+<context_menu name="Avatar Pie">
+ <menu_item_call label="Profil anzeigen" name="Profile..."/>
+ <menu_item_call label="Freund hinzufügen" name="Add Friend"/>
+ <menu_item_call label="IM" name="Send IM..."/>
+ <menu_item_call label="Anrufen" name="Call"/>
+ <menu_item_call label="In Gruppe einladen" name="Invite..."/>
+ <menu_item_call label="Ignorieren" name="Avatar Mute"/>
+ <menu_item_call label="Melden" name="abuse"/>
+ <menu_item_call label="Einfrieren" name="Freeze..."/>
+ <menu_item_call label="Hinauswerfen" name="Eject..."/>
+ <menu_item_call label="Fehler in Texturen beseitigen" name="Debug..."/>
+ <menu_item_call label="Hineinzoomen" name="Zoom In"/>
+ <menu_item_call label="Bezahlen" name="Pay..."/>
+ <menu_item_call label="Objektprofil" name="Object Inspect"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_attachment_self.xml b/indra/newview/skins/minimal/xui/de/menu_attachment_self.xml
new file mode 100644
index 0000000000..644fc68ba4
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_attachment_self.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Attachment Pie">
+ <menu_item_call label="Berühren" name="Attachment Object Touch"/>
+ <menu_item_call label="Bearbeiten" name="Edit..."/>
+ <menu_item_call label="Abnehmen" name="Detach"/>
+ <menu_item_call label="Hinsetzen" name="Sit Down Here"/>
+ <menu_item_call label="Aufstehen" name="Stand Up"/>
+ <menu_item_call label="Outfit ändern" name="Change Outfit"/>
+ <menu_item_call label="Mein Outfit bearbeiten" name="Edit Outfit"/>
+ <menu_item_call label="Meine Form bearbeiten" name="Edit My Shape"/>
+ <menu_item_call label="Meine Freunde" name="Friends..."/>
+ <menu_item_call label="Meine Gruppen" name="Groups..."/>
+ <menu_item_call label="Mein Profil" name="Profile..."/>
+ <menu_item_call label="Fehler in Texturen beseitigen" name="Debug..."/>
+ <menu_item_call label="Fallen lassen" name="Drop"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_avatar_icon.xml b/indra/newview/skins/minimal/xui/de/menu_avatar_icon.xml
new file mode 100644
index 0000000000..c036cf5515
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_avatar_icon.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Avatar Icon Menu">
+ <menu_item_call label="Profil anzeigen" name="Show Profile"/>
+ <menu_item_call label="IM senden..." name="Send IM"/>
+ <menu_item_call label="Freund hinzufügen..." name="Add Friend"/>
+ <menu_item_call label="Freund entfernen..." name="Remove Friend"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_avatar_other.xml b/indra/newview/skins/minimal/xui/de/menu_avatar_other.xml
new file mode 100644
index 0000000000..8aee0be3d2
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_avatar_other.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- *NOTE: See also menu_attachment_other.xml -->
+<context_menu name="Avatar Pie">
+ <menu_item_call label="Profil anzeigen" name="Profile..."/>
+ <menu_item_call label="Freund hinzufügen" name="Add Friend"/>
+ <menu_item_call label="IM" name="Send IM..."/>
+ <menu_item_call label="Anrufen" name="Call"/>
+ <menu_item_call label="In Gruppe einladen" name="Invite..."/>
+ <menu_item_call label="Ignorieren" name="Avatar Mute"/>
+ <menu_item_call label="Melden" name="abuse"/>
+ <menu_item_call label="Einfrieren" name="Freeze..."/>
+ <menu_item_call label="Hinauswerfen" name="Eject..."/>
+ <menu_item_call label="Fehler in Texturen beseitigen" name="Debug..."/>
+ <menu_item_call label="Hineinzoomen" name="Zoom In"/>
+ <menu_item_call label="Bezahlen" name="Pay..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_avatar_self.xml b/indra/newview/skins/minimal/xui/de/menu_avatar_self.xml
new file mode 100644
index 0000000000..582c76ac94
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_avatar_self.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Self Pie">
+ <menu_item_call label="Hinsetzen" name="Sit Down Here"/>
+ <menu_item_call label="Aufstehen" name="Stand Up"/>
+ <context_menu label="Ausziehen" name="Take Off &gt;">
+ <context_menu label="Kleidung" name="Clothes &gt;">
+ <menu_item_call label="Hemd" name="Shirt"/>
+ <menu_item_call label="Hose" name="Pants"/>
+ <menu_item_call label="Rock" name="Skirt"/>
+ <menu_item_call label="Schuhe" name="Shoes"/>
+ <menu_item_call label="Strümpfe" name="Socks"/>
+ <menu_item_call label="Jacke" name="Jacket"/>
+ <menu_item_call label="Handschuhe" name="Gloves"/>
+ <menu_item_call label="Unterhemd" name="Self Undershirt"/>
+ <menu_item_call label="Unterhose" name="Self Underpants"/>
+ <menu_item_call label="Tätowierung" name="Self Tattoo"/>
+ <menu_item_call label="Alpha" name="Self Alpha"/>
+ <menu_item_call label="Alle Kleider" name="All Clothes"/>
+ </context_menu>
+ <context_menu label="HUD" name="Object Detach HUD"/>
+ <context_menu label="Abnehmen" name="Object Detach"/>
+ <menu_item_call label="Alles abnehmen" name="Detach All"/>
+ </context_menu>
+ <menu_item_call label="Outfit ändern" name="Chenge Outfit"/>
+ <menu_item_call label="Mein Outfit bearbeiten" name="Edit Outfit"/>
+ <menu_item_call label="Meine Form bearbeiten" name="Edit My Shape"/>
+ <menu_item_call label="Meine Freunde" name="Friends..."/>
+ <menu_item_call label="Meine Gruppen" name="Groups..."/>
+ <menu_item_call label="Mein Profil" name="Profile..."/>
+ <menu_item_call label="Fehler in Texturen beseitigen" name="Debug..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_bottomtray.xml b/indra/newview/skins/minimal/xui/de/menu_bottomtray.xml
new file mode 100644
index 0000000000..6c4308286a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_bottomtray.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="hide_camera_move_controls_menu">
+ <menu_item_check label="Schaltfläche Gesten" name="ShowGestureButton"/>
+ <menu_item_check label="Schaltfläche Bewegungssteuerung" name="ShowMoveButton"/>
+ <menu_item_check label="Schaltfläche Ansicht" name="ShowCameraButton"/>
+ <menu_item_check label="Schaltfläche Foto" name="ShowSnapshotButton"/>
+ <menu_item_check label="Schaltfläche „Seitenleiste“" name="ShowSidebarButton"/>
+ <menu_item_check label="Schaltfläche „Bauen“" name="ShowBuildButton"/>
+ <menu_item_check label="Schaltfläche „Suchen“" name="ShowSearchButton"/>
+ <menu_item_check label="Schaltfläche „Karte“" name="ShowWorldMapButton"/>
+ <menu_item_check label="Schaltfläche „Minikarte“" name="ShowMiniMapButton"/>
+ <menu_item_call label="Ausschneiden" name="NearbyChatBar_Cut"/>
+ <menu_item_call label="Kopieren" name="NearbyChatBar_Copy"/>
+ <menu_item_call label="Einfügen" name="NearbyChatBar_Paste"/>
+ <menu_item_call label="Löschen" name="NearbyChatBar_Delete"/>
+ <menu_item_call label="Alle auswählen" name="NearbyChatBar_Select_All"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_cof_attachment.xml b/indra/newview/skins/minimal/xui/de/menu_cof_attachment.xml
new file mode 100644
index 0000000000..05d3dfca9d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_cof_attachment.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Attachment">
+ <menu_item_call label="Abnehmen" name="detach"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_cof_body_part.xml b/indra/newview/skins/minimal/xui/de/menu_cof_body_part.xml
new file mode 100644
index 0000000000..07960a525c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_cof_body_part.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Body">
+ <menu_item_call label="Ersetzen" name="replace"/>
+ <menu_item_call label="Bearbeiten" name="edit"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_cof_clothing.xml b/indra/newview/skins/minimal/xui/de/menu_cof_clothing.xml
new file mode 100644
index 0000000000..7fced273a7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_cof_clothing.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Clothing">
+ <menu_item_call label="Ausziehen" name="take_off"/>
+ <menu_item_call label="Ersetzen" name="replace"/>
+ <menu_item_call label="Eine Kategorie nach oben" name="move_up"/>
+ <menu_item_call label="Eine Kategorie nach unten" name="move_down"/>
+ <menu_item_call label="Bearbeiten" name="edit"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_cof_gear.xml b/indra/newview/skins/minimal/xui/de/menu_cof_gear.xml
new file mode 100644
index 0000000000..54b218d22f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_cof_gear.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear COF">
+ <menu label="Neue Kleider" name="COF.Gear.New_Clothes"/>
+ <menu label="Neue Körperteile" name="COF.Geear.New_Body_Parts"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_edit.xml b/indra/newview/skins/minimal/xui/de/menu_edit.xml
new file mode 100644
index 0000000000..37f68d68d5
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_edit.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu label="Bearbeiten" name="Edit">
+ <menu_item_call label="Rückgängig" name="Undo"/>
+ <menu_item_call label="Wiederherstellen" name="Redo"/>
+ <menu_item_call label="Ausschneiden" name="Cut"/>
+ <menu_item_call label="Kopieren" name="Copy"/>
+ <menu_item_call label="Einfügen" name="Paste"/>
+ <menu_item_call label="Löschen" name="Delete"/>
+ <menu_item_call label="Duplizieren" name="Duplicate"/>
+ <menu_item_call label="Alle auswählen" name="Select All"/>
+ <menu_item_call label="Auswahl aufheben" name="Deselect"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_favorites.xml b/indra/newview/skins/minimal/xui/de/menu_favorites.xml
new file mode 100644
index 0000000000..0d0491d2eb
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_favorites.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Teleportieren" name="Teleport To Landmark"/>
+ <menu_item_call label="Landmarken anzeigen/bearbeiten" name="Landmark Open"/>
+ <menu_item_call label="SLurl kopieren" name="Copy slurl"/>
+ <menu_item_call label="Auf Karte zeigen" name="Show On Map"/>
+ <menu_item_call label="Kopieren" name="Landmark Copy"/>
+ <menu_item_call label="Einfügen" name="Landmark Paste"/>
+ <menu_item_call label="Löschen" name="Delete"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_gesture_gear.xml b/indra/newview/skins/minimal/xui/de/menu_gesture_gear.xml
new file mode 100644
index 0000000000..953c0eeed5
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_gesture_gear.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_gesture_gear">
+ <menu_item_call label="Zu Favoriten hinzufügen/daraus entfernen" name="activate"/>
+ <menu_item_call label="Kopieren" name="copy_gesture"/>
+ <menu_item_call label="Einfügen" name="paste"/>
+ <menu_item_call label="UUID kopieren" name="copy_uuid"/>
+ <menu_item_call label="Aktuelles Outfit speichern" name="save_to_outfit"/>
+ <menu_item_call label="Bearbeiten" name="edit_gesture"/>
+ <menu_item_call label="Untersuchen" name="inspect"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_group_plus.xml b/indra/newview/skins/minimal/xui/de/menu_group_plus.xml
new file mode 100644
index 0000000000..583ee793be
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_group_plus.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_call label="Werden Sie Mitglied..." name="item_join"/>
+ <menu_item_call label="Neue Gruppe..." name="item_new"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_hide_navbar.xml b/indra/newview/skins/minimal/xui/de/menu_hide_navbar.xml
new file mode 100644
index 0000000000..9acf96dc6d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_hide_navbar.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="hide_navbar_menu">
+ <menu_item_check label="Navigationsleiste anzeigen" name="ShowNavbarNavigationPanel"/>
+ <menu_item_check label="Favoritenleiste anzeigen" name="ShowNavbarFavoritesPanel"/>
+ <menu_item_check label="Mini-Standortleiste anzeigen" name="ShowMiniLocationPanel"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_im_well_button.xml b/indra/newview/skins/minimal/xui/de/menu_im_well_button.xml
new file mode 100644
index 0000000000..f464b71f4a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_im_well_button.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="IM Well Button Context Menu">
+ <menu_item_call label="Alle schließen" name="Close All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_imchiclet_adhoc.xml b/indra/newview/skins/minimal/xui/de/menu_imchiclet_adhoc.xml
new file mode 100644
index 0000000000..11f93f47b4
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_imchiclet_adhoc.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet AdHoc Menu">
+ <menu_item_call label="Sitzung beenden" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_imchiclet_group.xml b/indra/newview/skins/minimal/xui/de/menu_imchiclet_group.xml
new file mode 100644
index 0000000000..81ef3b6569
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_imchiclet_group.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet Group Menu">
+ <menu_item_call label="Gruppeninfo" name="Show Profile"/>
+ <menu_item_call label="Sitzung anzeigen" name="Chat"/>
+ <menu_item_call label="Sitzung beenden" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_imchiclet_p2p.xml b/indra/newview/skins/minimal/xui/de/menu_imchiclet_p2p.xml
new file mode 100644
index 0000000000..d123238246
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_imchiclet_p2p.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet P2P Menu">
+ <menu_item_call label="Profil anzeigen" name="Show Profile"/>
+ <menu_item_call label="Freund hinzufügen" name="Add Friend"/>
+ <menu_item_call label="Sitzung anzeigen" name="Send IM"/>
+ <menu_item_call label="Sitzung beenden" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_inspect_avatar_gear.xml b/indra/newview/skins/minimal/xui/de/menu_inspect_avatar_gear.xml
new file mode 100644
index 0000000000..fbc119c483
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_inspect_avatar_gear.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8"?>
+<toggleable_menu name="Gear Menu">
+ <menu_item_call label="Profil anzeigen" name="view_profile"/>
+ <menu_item_call label="Freund hinzufügen" name="add_friend"/>
+ <menu_item_call label="IM" name="im"/>
+ <menu_item_call label="Teleportieren" name="teleport"/>
+ <menu_item_call label="Ignorieren" name="block"/>
+ <menu_item_call label="Freischalten" name="unblock"/>
+ <menu_item_call label="Melden" name="report"/>
+ <menu_item_call label="Einfrieren" name="freeze"/>
+ <menu_item_call label="Hinauswerfen" name="eject"/>
+ <menu_item_call label="Hinauswerfen" name="kick"/>
+ <menu_item_call label="CSR" name="csr"/>
+ <menu_item_call label="Fehler in Texturen beseitigen" name="debug"/>
+ <menu_item_call label="Auf Karte anzeigen" name="find_on_map"/>
+ <menu_item_call label="Hineinzoomen" name="zoom_in"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_inspect_object_gear.xml b/indra/newview/skins/minimal/xui/de/menu_inspect_object_gear.xml
new file mode 100644
index 0000000000..7c47913e30
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_inspect_object_gear.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8"?>
+<menu name="Gear Menu">
+ <menu_item_call label="Berühren" name="touch"/>
+ <menu_item_call label="Sitzen" name="sit"/>
+ <menu_item_call label="Bezahlen" name="pay"/>
+ <menu_item_call label="Kaufen" name="buy"/>
+ <menu_item_call label="Nehmen" name="take"/>
+ <menu_item_call label="Kopie nehmen" name="take_copy"/>
+ <menu_item_call label="Öffnen" name="open"/>
+ <menu_item_call label="Bearbeiten" name="edit"/>
+ <menu_item_call label="Anziehen" name="wear"/>
+ <menu_item_call label="Hinzufügen" name="add"/>
+ <menu_item_call label="Melden" name="report"/>
+ <menu_item_call label="Ignorieren" name="block"/>
+ <menu_item_call label="Hineinzoomen" name="zoom_in"/>
+ <menu_item_call label="Entfernen" name="remove"/>
+ <menu_item_call label="Weitere Infos" name="more_info"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_inspect_self_gear.xml b/indra/newview/skins/minimal/xui/de/menu_inspect_self_gear.xml
new file mode 100644
index 0000000000..851a96cc09
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_inspect_self_gear.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<menu name="Gear Menu">
+ <menu_item_call label="Hinsetzen" name="sit_down_here"/>
+ <menu_item_call label="Aufstehen" name="stand_up"/>
+ <menu_item_call label="Outfit ändern" name="change_outfit"/>
+ <menu_item_call label="Mein Profil" name="my_profile"/>
+ <menu_item_call label="Meine Freunde" name="my_friends"/>
+ <menu_item_call label="Meine Gruppen" name="my_groups"/>
+ <menu_item_call label="Fehler in Texturen beseitigen" name="Debug..."/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_inv_offer_chiclet.xml b/indra/newview/skins/minimal/xui/de/menu_inv_offer_chiclet.xml
new file mode 100644
index 0000000000..71cff7136b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_inv_offer_chiclet.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="InvOfferChiclet Menu">
+ <menu_item_call label="Schließen" name="Close"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_inventory.xml b/indra/newview/skins/minimal/xui/de/menu_inventory.xml
new file mode 100644
index 0000000000..43722e0dcf
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_inventory.xml
@@ -0,0 +1,86 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Teilen" name="Share"/>
+ <menu_item_call label="Kaufen" name="Task Buy"/>
+ <menu_item_call label="Öffnen" name="Task Open"/>
+ <menu_item_call label="Abspielen" name="Task Play"/>
+ <menu_item_call label="Eigenschaften" name="Task Properties"/>
+ <menu_item_call label="Umbenennen" name="Task Rename"/>
+ <menu_item_call label="Löschen" name="Task Remove"/>
+ <menu_item_call label="Papierkorb ausleeren" name="Empty Trash"/>
+ <menu_item_call label="Fundstücke ausleeren" name="Empty Lost And Found"/>
+ <menu_item_call label="Neuer Ordner" name="New Folder"/>
+ <menu_item_call label="Neues Skript" name="New Script"/>
+ <menu_item_call label="Neue Notizkarte" name="New Note"/>
+ <menu_item_call label="Neue Geste" name="New Gesture"/>
+ <menu label="Neue Kleider" name="New Clothes">
+ <menu_item_call label="Neues Hemd" name="New Shirt"/>
+ <menu_item_call label="Neue Hose" name="New Pants"/>
+ <menu_item_call label="Neue Schuhe" name="New Shoes"/>
+ <menu_item_call label="Neue Socken" name="New Socks"/>
+ <menu_item_call label="Neue Jacke" name="New Jacket"/>
+ <menu_item_call label="Neuer Rock" name="New Skirt"/>
+ <menu_item_call label="Neue Handschuhe" name="New Gloves"/>
+ <menu_item_call label="Neues Unterhemd" name="New Undershirt"/>
+ <menu_item_call label="Neue Unterhose" name="New Underpants"/>
+ <menu_item_call label="Neue Alpha-Maske" name="New Alpha Mask"/>
+ <menu_item_call label="Neue Tätowierung" name="New Tattoo"/>
+ </menu>
+ <menu label="Neue Körperteile" name="New Body Parts">
+ <menu_item_call label="Neue Form/Gestalt" name="New Shape"/>
+ <menu_item_call label="Neue Haut" name="New Skin"/>
+ <menu_item_call label="Neues Haar" name="New Hair"/>
+ <menu_item_call label="Neue Augen" name="New Eyes"/>
+ </menu>
+ <menu label="Typ ändern" name="Change Type">
+ <menu_item_call label="Standard" name="Default"/>
+ <menu_item_call label="Handschuhe" name="Gloves"/>
+ <menu_item_call label="Jacke" name="Jacket"/>
+ <menu_item_call label="Hose" name="Pants"/>
+ <menu_item_call label="Form" name="Shape"/>
+ <menu_item_call label="Schuhe" name="Shoes"/>
+ <menu_item_call label="Hemd" name="Shirt"/>
+ <menu_item_call label="Rock" name="Skirt"/>
+ <menu_item_call label="Unterhose" name="Underpants"/>
+ <menu_item_call label="Unterhemd" name="Undershirt"/>
+ </menu>
+ <menu_item_call label="Teleportieren" name="Landmark Open"/>
+ <menu_item_call label="Öffnen" name="Animation Open"/>
+ <menu_item_call label="Öffnen" name="Sound Open"/>
+ <menu_item_call label="Aktuelles Outfit ersetzen" name="Replace Outfit"/>
+ <menu_item_call label="Zum aktuellen Outfit hinzufügen" name="Add To Outfit"/>
+ <menu_item_call label="Vom aktuellen Outfit entfernen" name="Remove From Outfit"/>
+ <menu_item_call label="Original suchen" name="Find Original"/>
+ <menu_item_call label="Objekt löschen" name="Purge Item"/>
+ <menu_item_call label="Objekt wiederherstellen" name="Restore Item"/>
+ <menu_item_call label="Öffnen" name="Open"/>
+ <menu_item_call label="Original öffnen" name="Open Original"/>
+ <menu_item_call label="Eigenschaften" name="Properties"/>
+ <menu_item_call label="Umbenennen" name="Rename"/>
+ <menu_item_call label="Asset-UUID kopieren" name="Copy Asset UUID"/>
+ <menu_item_call label="Kopieren" name="Copy"/>
+ <menu_item_call label="Einfügen" name="Paste"/>
+ <menu_item_call label="Als Link einfügen" name="Paste As Link"/>
+ <menu_item_call label="Löschen" name="Remove Link"/>
+ <menu_item_call label="Löschen" name="Delete"/>
+ <menu_item_call label="Systemordner löschen" name="Delete System Folder"/>
+ <menu_item_call label="Konferenz-Chat starten" name="Conference Chat Folder"/>
+ <menu_item_call label="Wiedergeben/Abspielen" name="Sound Play"/>
+ <menu_item_call label="Landmarken-Info" name="About Landmark"/>
+ <menu_item_call label="Inworld abspielen" name="Animation Play"/>
+ <menu_item_call label="Lokal abspielen" name="Animation Audition"/>
+ <menu_item_call label="Instant Message senden" name="Send Instant Message"/>
+ <menu_item_call label="Teleport anbieten..." name="Offer Teleport..."/>
+ <menu_item_call label="Konferenz-Chat starten" name="Conference Chat"/>
+ <menu_item_call label="Aktivieren" name="Activate"/>
+ <menu_item_call label="Deaktivieren" name="Deactivate"/>
+ <menu_item_call label="Speichern unter" name="Save As"/>
+ <menu_item_call label="Von Körper abnehmen" name="Detach From Yourself"/>
+ <menu_item_call label="Anziehen" name="Wearable And Object Wear"/>
+ <menu label="Anhängen an" name="Attach To"/>
+ <menu label="An HUD hängen" name="Attach To HUD"/>
+ <menu_item_call label="Bearbeiten" name="Wearable Edit"/>
+ <menu_item_call label="Hinzufügen" name="Wearable Add"/>
+ <menu_item_call label="Ausziehen" name="Take Off"/>
+ <menu_item_call label="--keine Optionen--" name="--no options--"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_inventory_add.xml b/indra/newview/skins/minimal/xui/de/menu_inventory_add.xml
new file mode 100644
index 0000000000..dccee6712d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_inventory_add.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_inventory_add">
+ <menu label="Hochladen" name="upload">
+ <menu_item_call label="Bild ([COST] L$)..." name="Upload Image"/>
+ <menu_item_call label="Sound ([COST] L$)..." name="Upload Sound"/>
+ <menu_item_call label="Animation ([COST] L$)..." name="Upload Animation"/>
+ <menu_item_call label="Mehrfach-Upload ([COST] L$ pro Datei)..." name="Bulk Upload"/>
+ <menu_item_call label="Hochlade-Berechtigungen (Standard) festlegen" name="perm prefs"/>
+ </menu>
+ <menu_item_call label="Neuer Ordner" name="New Folder"/>
+ <menu_item_call label="Neues Skript" name="New Script"/>
+ <menu_item_call label="Neue Notizkarte" name="New Note"/>
+ <menu_item_call label="Neue Geste" name="New Gesture"/>
+ <menu label="Neue Kleider" name="New Clothes">
+ <menu_item_call label="Neues Hemd" name="New Shirt"/>
+ <menu_item_call label="Neue Hose" name="New Pants"/>
+ <menu_item_call label="Neue Schuhe" name="New Shoes"/>
+ <menu_item_call label="Neue Socken" name="New Socks"/>
+ <menu_item_call label="Neue Jacke" name="New Jacket"/>
+ <menu_item_call label="Neuer Rock" name="New Skirt"/>
+ <menu_item_call label="Neue Handschuhe" name="New Gloves"/>
+ <menu_item_call label="Neues Unterhemd" name="New Undershirt"/>
+ <menu_item_call label="Neue Unterhose" name="New Underpants"/>
+ <menu_item_call label="Neues Alpha" name="New Alpha"/>
+ <menu_item_call label="Neue Tätowierung" name="New Tattoo"/>
+ </menu>
+ <menu label="Neue Körperteile" name="New Body Parts">
+ <menu_item_call label="Neue Form/Gestalt" name="New Shape"/>
+ <menu_item_call label="Neue Haut" name="New Skin"/>
+ <menu_item_call label="Neues Haar" name="New Hair"/>
+ <menu_item_call label="Neue Augen" name="New Eyes"/>
+ </menu>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_inventory_gear_default.xml b/indra/newview/skins/minimal/xui/de/menu_inventory_gear_default.xml
new file mode 100644
index 0000000000..df86a5cf71
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_inventory_gear_default.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="menu_gear_default">
+ <menu_item_call label="Neues Inventar-Fenster" name="new_window"/>
+ <menu_item_check label="Nach Name sortieren" name="sort_by_name"/>
+ <menu_item_check label="Nach aktuellesten Objekten sortieren" name="sort_by_recent"/>
+ <menu_item_check label="Systemordner nach oben" name="sort_system_folders_to_top"/>
+ <menu_item_call label="Filter anzeigen" name="show_filters"/>
+ <menu_item_call label="Filter zurücksetzen" name="reset_filters"/>
+ <menu_item_call label="Alle Ordner schließen" name="close_folders"/>
+ <menu_item_call label="Fundbüro ausleeren" name="empty_lostnfound"/>
+ <menu_item_call label="Textur speichern als" name="Save Texture As"/>
+ <menu_item_call label="Teilen" name="Share"/>
+ <menu_item_call label="Original suchen" name="Find Original"/>
+ <menu_item_call label="Alle Links suchen" name="Find All Links"/>
+ <menu_item_call label="Papierkorb ausleeren" name="empty_trash"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_land.xml b/indra/newview/skins/minimal/xui/de/menu_land.xml
new file mode 100644
index 0000000000..de679da3d8
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_land.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Land Pie">
+ <menu_item_call label="Land-Info" name="Place Information..."/>
+ <menu_item_call label="Hier sitzen" name="Sit Here"/>
+ <menu_item_call label="Dieses Land kaufen" name="Land Buy"/>
+ <menu_item_call label="Pass kaufen" name="Land Buy Pass"/>
+ <menu_item_call label="Bauen" name="Create"/>
+ <menu_item_call label="Land bearbeiten" name="Edit Terrain"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_landmark.xml b/indra/newview/skins/minimal/xui/de/menu_landmark.xml
new file mode 100644
index 0000000000..2aff0eec95
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_landmark.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="landmark_overflow_menu">
+ <menu_item_call label="SLurl kopieren" name="copy"/>
+ <menu_item_call label="Löschen" name="delete"/>
+ <menu_item_call label="Auswahl erstellen" name="pick"/>
+ <menu_item_call label="Zu Favoritenleiste hinzufügen" name="add_to_favbar"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_login.xml b/indra/newview/skins/minimal/xui/de/menu_login.xml
new file mode 100644
index 0000000000..a373e15338
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_login.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu_bar name="Login Menu">
+ <menu label="Ich" name="File">
+ <menu_item_call label="Einstellungen" name="Preferences..."/>
+ <menu_item_call label="[APP_NAME] schließen" name="Quit"/>
+ </menu>
+ <menu label="Hilfe" name="Help">
+ <menu_item_call label="[SECOND_LIFE]-Hilfe" name="Second Life Help"/>
+ <menu_item_call label="INFO ÜBER [APP_NAME]" name="About Second Life"/>
+ </menu>
+ <menu_item_check label="Debug-Menü anzeigen" name="Show Debug Menu"/>
+ <menu label="Debug" name="Debug">
+ <menu_item_call label="Debug-Einstellungen anzeigen" name="Debug Settings"/>
+ <menu_item_call label="UI/Farb-Einstellungen" name="UI/Color Settings"/>
+ <menu_item_call label="XUI-Editor" name="UI Preview Tool"/>
+ <menu label="UI-Tests" name="UI Tests"/>
+ <menu_item_call label="Fenstergröße einstellen..." name="Set Window Size..."/>
+ <menu_item_call label="Servicebedingungen anzeigen" name="TOS"/>
+ <menu_item_call label="Wichtige Meldung anzeigen" name="Critical"/>
+ <menu_item_call label="Test Medienbrowser" name="Web Browser Test"/>
+ <menu_item_call label="Test Webinhalt-Floater" name="Web Content Floater Test"/>
+ <menu_item_check label="Grid-Auswahl anzeigen" name="Show Grid Picker"/>
+ <menu_item_call label="Benachrichtigungs-Konsole anzeigen" name="Show Notifications Console"/>
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/minimal/xui/de/menu_mini_map.xml b/indra/newview/skins/minimal/xui/de/menu_mini_map.xml
new file mode 100644
index 0000000000..2e0d72c40c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_mini_map.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Zoom Nah" name="Zoom Close"/>
+ <menu_item_call label="Zoom Mittel" name="Zoom Medium"/>
+ <menu_item_call label="Zoom Weit" name="Zoom Far"/>
+ <menu_item_call label="Zoom-Standard" name="Zoom Default"/>
+ <menu_item_check label="Karte drehen" name="Rotate Map"/>
+ <menu_item_check label="Automatisch zentrieren" name="Auto Center"/>
+ <menu_item_call label="Verfolgung abschalten" name="Stop Tracking"/>
+ <menu_item_call label="Weltkarte" name="World Map"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_navbar.xml b/indra/newview/skins/minimal/xui/de/menu_navbar.xml
new file mode 100644
index 0000000000..5175f34b41
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_navbar.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Navbar Menu">
+ <menu_item_check label="Koordinaten anzeigen" name="Show Coordinates"/>
+ <menu_item_check label="Parzelleneigenschaften anzeigen" name="Show Parcel Properties"/>
+ <menu_item_call label="Landmarke" name="Landmark"/>
+ <menu_item_call label="Ausschneiden" name="Cut"/>
+ <menu_item_call label="Kopieren" name="Copy"/>
+ <menu_item_call label="Einfügen" name="Paste"/>
+ <menu_item_call label="Löschen" name="Delete"/>
+ <menu_item_call label="Alle auswählen" name="Select All"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_nearby_chat.xml b/indra/newview/skins/minimal/xui/de/menu_nearby_chat.xml
new file mode 100644
index 0000000000..99d6428c3f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_nearby_chat.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="NearBy Chat Menu">
+ <menu_item_call label="Leute in der Nähe anzeigen..." name="nearby_people"/>
+ <menu_item_check label="Ignorierten Text anzeigen" name="muted_text"/>
+ <menu_item_check label="Bilder von Freunden anzeigen" name="show_buddy_icons"/>
+ <menu_item_check label="Namen anzeigen" name="show_names"/>
+ <menu_item_check label="Namen und Symbole anzeigen" name="show_icons_and_names"/>
+ <menu_item_call label="Schriftgröße" name="font_size"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_notification_well_button.xml b/indra/newview/skins/minimal/xui/de/menu_notification_well_button.xml
new file mode 100644
index 0000000000..0f2784f160
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_notification_well_button.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Notification Well Button Context Menu">
+ <menu_item_call label="Alle schließen" name="Close All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_object.xml b/indra/newview/skins/minimal/xui/de/menu_object.xml
new file mode 100644
index 0000000000..19057d4228
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_object.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Object Pie">
+ <menu_item_call label="Berühren" name="Object Touch">
+ <menu_item_call.on_enable name="EnableTouch" parameter="Berühren"/>
+ </menu_item_call>
+ <menu_item_call label="Bearbeiten" name="Edit..."/>
+ <menu_item_call label="Bauen" name="Build"/>
+ <menu_item_call label="Öffnen" name="Open"/>
+ <menu_item_call label="Hier sitzen" name="Object Sit"/>
+ <menu_item_call label="Aufstehen" name="Object Stand Up"/>
+ <menu_item_call label="Objektprofil" name="Object Inspect"/>
+ <menu_item_call label="Hineinzoomen" name="Zoom In"/>
+ <context_menu label="Anziehen" name="Put On">
+ <menu_item_call label="Anziehen" name="Wear"/>
+ <menu_item_call label="Hinzufügen" name="Add"/>
+ <context_menu label="Anhängen" name="Object Attach"/>
+ <context_menu label="HUD anhängen" name="Object Attach HUD"/>
+ </context_menu>
+ <context_menu label="Entfernen" name="Remove">
+ <menu_item_call label="Missbrauch melden" name="Report Abuse..."/>
+ <menu_item_call label="Ignorieren" name="Object Mute"/>
+ <menu_item_call label="Zurückgeben" name="Return..."/>
+ <menu_item_call label="Löschen" name="Delete"/>
+ </context_menu>
+ <menu_item_call label="Nehmen" name="Pie Object Take"/>
+ <menu_item_call label="Kopie nehmen" name="Take Copy"/>
+ <menu_item_call label="Bezahlen" name="Pay..."/>
+ <menu_item_call label="Kaufen" name="Buy..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_object_icon.xml b/indra/newview/skins/minimal/xui/de/menu_object_icon.xml
new file mode 100644
index 0000000000..8b6c558416
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_object_icon.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Object Icon Menu">
+ <menu_item_call label="Objektprofil..." name="Object Profile"/>
+ <menu_item_call label="Ignorieren..." name="Block"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_outfit_gear.xml b/indra/newview/skins/minimal/xui/de/menu_outfit_gear.xml
new file mode 100644
index 0000000000..897154ec56
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_outfit_gear.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear Outfit">
+ <menu_item_call label="Anziehen - Aktuelles Outfit ersetzen" name="wear"/>
+ <menu_item_call label="Anziehen - Aktuelles Outfit hinzufügen" name="wear_add"/>
+ <menu_item_call label="Ausziehen - Aus aktuellem Outfit entfernen" name="take_off"/>
+ <menu label="Neue Kleider" name="New Clothes">
+ <menu_item_call label="Neues Hemd" name="New Shirt"/>
+ <menu_item_call label="Neue Hose" name="New Pants"/>
+ <menu_item_call label="Neue Schuhe" name="New Shoes"/>
+ <menu_item_call label="Neue Socken" name="New Socks"/>
+ <menu_item_call label="Neue Jacke" name="New Jacket"/>
+ <menu_item_call label="Neuer Rock" name="New Skirt"/>
+ <menu_item_call label="Neue Handschuhe" name="New Gloves"/>
+ <menu_item_call label="Neues Unterhemd" name="New Undershirt"/>
+ <menu_item_call label="Neue Unterhose" name="New Underpants"/>
+ <menu_item_call label="Neues Alpha" name="New Alpha"/>
+ <menu_item_call label="Neue Tätowierung" name="New Tattoo"/>
+ </menu>
+ <menu label="Neue Körperteile" name="New Body Parts">
+ <menu_item_call label="Neue Form" name="New Shape"/>
+ <menu_item_call label="Neue Haut" name="New Skin"/>
+ <menu_item_call label="Neues Haar" name="New Hair"/>
+ <menu_item_call label="Neue Augen" name="New Eyes"/>
+ </menu>
+ <menu_item_call label="Outfit neu benennen" name="rename"/>
+ <menu_item_call label="Outfit löschen" name="delete_outfit"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_outfit_tab.xml b/indra/newview/skins/minimal/xui/de/menu_outfit_tab.xml
new file mode 100644
index 0000000000..32a65c96fc
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_outfit_tab.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Outfit">
+ <menu_item_call label="Anziehen - Aktuelles Outfit ersetzen" name="wear_replace"/>
+ <menu_item_call label="Anziehen - Aktuelles Outfit hinzufügen" name="wear_add"/>
+ <menu_item_call label="Ausziehen - Aus aktuellem Outfit entfernen" name="take_off"/>
+ <menu_item_call label="Outfit bearbeiten" name="edit"/>
+ <menu_item_call label="Outfit neu benennen" name="rename"/>
+ <menu_item_call label="Outfit löschen" name="delete"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_participant_list.xml b/indra/newview/skins/minimal/xui/de/menu_participant_list.xml
new file mode 100644
index 0000000000..160f2f97be
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_participant_list.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Participant List Context Menu">
+ <menu_item_check label="Nach Name sortieren" name="SortByName"/>
+ <menu_item_check label="Nach letzten Sprechern sortieren" name="SortByRecentSpeakers"/>
+ <menu_item_call label="Profil anzeigen" name="View Profile"/>
+ <menu_item_call label="Freund hinzufügen" name="Add Friend"/>
+ <menu_item_call label="IM" name="IM"/>
+ <menu_item_call label="Anrufen" name="Call"/>
+ <menu_item_call label="Teilen" name="Share"/>
+ <menu_item_call label="Bezahlen" name="Pay"/>
+ <menu_item_check label="Symbole für Personen anzeigen" name="View Icons"/>
+ <menu_item_check label="Voice ignorieren" name="Block/Unblock"/>
+ <menu_item_check label="Text ignorieren" name="MuteText"/>
+ <context_menu label="Moderator-Optionen" name="Moderator Options">
+ <menu_item_check label="Text-Chat zulassen" name="AllowTextChat"/>
+ <menu_item_call label="Diesen Teilnehmer stummschalten" name="ModerateVoiceMuteSelected"/>
+ <menu_item_call label="Stummschaltung für diesen Teilnehmer aufheben" name="ModerateVoiceUnMuteSelected"/>
+ <menu_item_call label="Alle stummschalten" name="ModerateVoiceMute"/>
+ <menu_item_call label="Alle freischalten" name="ModerateVoiceUnmute"/>
+ </context_menu>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_people_friends_view_sort.xml b/indra/newview/skins/minimal/xui/de/menu_people_friends_view_sort.xml
new file mode 100644
index 0000000000..84d9d8938c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_people_friends_view_sort.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Nach Name sortieren" name="sort_name"/>
+ <menu_item_check label="Nach Status sortieren" name="sort_status"/>
+ <menu_item_check label="Symbole für Personen anzeigen" name="view_icons"/>
+ <menu_item_check label="Erteilte Genehmigungen anzeigen" name="view_permissions"/>
+ <menu_item_call label="Ignorierte Einwohner &amp; Objekte anzeigen" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_people_groups.xml b/indra/newview/skins/minimal/xui/de/menu_people_groups.xml
new file mode 100644
index 0000000000..76225ba241
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_people_groups.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_call label="Info anzeigen" name="View Info"/>
+ <menu_item_call label="Chat" name="Chat"/>
+ <menu_item_call label="Anrufen" name="Call"/>
+ <menu_item_call label="Aktivieren" name="Activate"/>
+ <menu_item_call label="Verlassen" name="Leave"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_people_groups_view_sort.xml b/indra/newview/skins/minimal/xui/de/menu_people_groups_view_sort.xml
new file mode 100644
index 0000000000..b68597d8aa
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_people_groups_view_sort.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Gruppensymbole anzeigen" name="Display Group Icons"/>
+ <menu_item_call label="Ausgewählte Gruppe verlassen" name="Leave Selected Group"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_people_nearby.xml b/indra/newview/skins/minimal/xui/de/menu_people_nearby.xml
new file mode 100644
index 0000000000..1db964357f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_people_nearby.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Avatar Context Menu">
+ <menu_item_call label="Profil anzeigen" name="View Profile"/>
+ <menu_item_call label="Freund hinzufügen" name="Add Friend"/>
+ <menu_item_call label="Freund entfernen" name="Remove Friend"/>
+ <menu_item_call label="IM" name="IM"/>
+ <menu_item_call label="Anrufen" name="Call"/>
+ <menu_item_call label="Karte" name="Map"/>
+ <menu_item_call label="Teilen" name="Share"/>
+ <menu_item_call label="Bezahlen" name="Pay"/>
+ <menu_item_check label="Ignorieren/Freischalten" name="Block/Unblock"/>
+ <menu_item_call label="Teleport anbieten" name="teleport"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_people_nearby_multiselect.xml b/indra/newview/skins/minimal/xui/de/menu_people_nearby_multiselect.xml
new file mode 100644
index 0000000000..b6e99edfe1
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_people_nearby_multiselect.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Multi-Selected People Context Menu">
+ <menu_item_call label="Freunde hinzufügen" name="Add Friends"/>
+ <menu_item_call label="Freunde entfernen" name="Remove Friend"/>
+ <menu_item_call label="IM" name="IM"/>
+ <menu_item_call label="Anrufen" name="Call"/>
+ <menu_item_call label="Teilen" name="Share"/>
+ <menu_item_call label="Bezahlen" name="Pay"/>
+ <menu_item_call label="Teleport anbieten" name="teleport"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_people_nearby_view_sort.xml b/indra/newview/skins/minimal/xui/de/menu_people_nearby_view_sort.xml
new file mode 100644
index 0000000000..0f252ab46d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_people_nearby_view_sort.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Nach letzten Sprechern sortieren" name="sort_by_recent_speakers"/>
+ <menu_item_check label="Nach Name sortieren" name="sort_name"/>
+ <menu_item_check label="Nach Entfernung sortieren" name="sort_distance"/>
+ <menu_item_check label="Symbole für Personen anzeigen" name="view_icons"/>
+ <menu_item_call label="Ignorierte Einwohner &amp; Objekte anzeigen" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_people_recent_view_sort.xml b/indra/newview/skins/minimal/xui/de/menu_people_recent_view_sort.xml
new file mode 100644
index 0000000000..1ef020f5e1
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_people_recent_view_sort.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Nach aktuellesten Sprechern sortieren" name="sort_most"/>
+ <menu_item_check label="Nach Name sortieren" name="sort_name"/>
+ <menu_item_check label="Symbole für Personen anzeigen" name="view_icons"/>
+ <menu_item_call label="Ignorierte Einwohner &amp; Objekte anzeigen" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_picks.xml b/indra/newview/skins/minimal/xui/de/menu_picks.xml
new file mode 100644
index 0000000000..9aec4c83b0
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_picks.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Picks">
+ <menu_item_call label="Info" name="pick_info"/>
+ <menu_item_call label="Bearbeiten" name="pick_edit"/>
+ <menu_item_call label="Teleportieren" name="pick_teleport"/>
+ <menu_item_call label="Karte" name="pick_map"/>
+ <menu_item_call label="Löschen" name="pick_delete"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_picks_plus.xml b/indra/newview/skins/minimal/xui/de/menu_picks_plus.xml
new file mode 100644
index 0000000000..385ff25b95
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_picks_plus.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="picks_plus_menu">
+ <menu_item_call label="Neue Auswahl" name="create_pick"/>
+ <menu_item_call label="Neue Anzeige" name="create_classified"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_place.xml b/indra/newview/skins/minimal/xui/de/menu_place.xml
new file mode 100644
index 0000000000..d9c85f5b92
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_place.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="place_overflow_menu">
+ <menu_item_call label="Eine Landmarke setzen" name="landmark"/>
+ <menu_item_call label="Auswahl erstellen" name="pick"/>
+ <menu_item_call label="Pass kaufen" name="pass"/>
+ <menu_item_call label="Bearbeiten" name="edit"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_place_add_button.xml b/indra/newview/skins/minimal/xui/de/menu_place_add_button.xml
new file mode 100644
index 0000000000..7c0ff4a46a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_place_add_button.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_folder_gear">
+ <menu_item_call label="Ordner hinzufügen" name="add_folder"/>
+ <menu_item_call label="Landmarke hinzufügen" name="add_landmark"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_places_gear_folder.xml b/indra/newview/skins/minimal/xui/de/menu_places_gear_folder.xml
new file mode 100644
index 0000000000..132d3f6466
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_places_gear_folder.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_folder_gear">
+ <menu_item_call label="Landmarke hinzufügen" name="add_landmark"/>
+ <menu_item_call label="Ordner hinzufügen" name="add_folder"/>
+ <menu_item_call label="Ausschneiden" name="cut"/>
+ <menu_item_call label="Kopieren" name="copy_folder"/>
+ <menu_item_call label="Einfügen" name="paste"/>
+ <menu_item_call label="Umbenennen" name="rename"/>
+ <menu_item_call label="Löschen" name="delete"/>
+ <menu_item_call label="Erweitern Sie sich" name="expand"/>
+ <menu_item_call label="Zuklappen" name="collapse"/>
+ <menu_item_call label="Alle Ordner aufklappen" name="expand_all"/>
+ <menu_item_call label="Alle Ordner schließen" name="collapse_all"/>
+ <menu_item_check label="Nach Datum sortieren" name="sort_by_date"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_places_gear_landmark.xml b/indra/newview/skins/minimal/xui/de/menu_places_gear_landmark.xml
new file mode 100644
index 0000000000..6af4d644af
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_places_gear_landmark.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_ladmark_gear">
+ <menu_item_call label="Teleportieren" name="teleport"/>
+ <menu_item_call label="Weitere Informationen" name="more_info"/>
+ <menu_item_call label="Auf Karte zeigen" name="show_on_map"/>
+ <menu_item_call label="Landmarke hinzufügen" name="add_landmark"/>
+ <menu_item_call label="Ordner hinzufügen" name="add_folder"/>
+ <menu_item_call label="Ausschneiden" name="cut"/>
+ <menu_item_call label="Landmarke kopieren" name="copy_landmark"/>
+ <menu_item_call label="SLurl kopieren" name="copy_slurl"/>
+ <menu_item_call label="Einfügen" name="paste"/>
+ <menu_item_call label="Umbenennen" name="rename"/>
+ <menu_item_call label="Löschen" name="delete"/>
+ <menu_item_call label="Alle Ordner aufklappen" name="expand_all"/>
+ <menu_item_call label="Alle Ordner schließen" name="collapse_all"/>
+ <menu_item_check label="Nach Datum sortieren" name="sort_by_date"/>
+ <menu_item_call label="Auswahl erstellen" name="create_pick"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_profile_overflow.xml b/indra/newview/skins/minimal/xui/de/menu_profile_overflow.xml
new file mode 100644
index 0000000000..9f3fcbca1d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_profile_overflow.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="profile_overflow_menu">
+ <menu_item_call label="Karte" name="show_on_map"/>
+ <menu_item_call label="Bezahlen" name="pay"/>
+ <menu_item_call label="Teilen" name="share"/>
+ <menu_item_call label="Ignorieren" name="block"/>
+ <menu_item_call label="Freischalten" name="unblock"/>
+ <menu_item_call label="Hinauswerfen" name="kick"/>
+ <menu_item_call label="Einfrieren" name="freeze"/>
+ <menu_item_call label="Auftauen" name="unfreeze"/>
+ <menu_item_call label="CSR" name="csr"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_save_outfit.xml b/indra/newview/skins/minimal/xui/de/menu_save_outfit.xml
new file mode 100644
index 0000000000..986c78b318
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_save_outfit.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="save_outfit_menu">
+ <menu_item_call label="Speichern" name="save_outfit"/>
+ <menu_item_call label="Speichern unter" name="save_as_new_outfit"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/de/menu_script_chiclet.xml
new file mode 100644
index 0000000000..3256aa1a87
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_script_chiclet.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="ScriptChiclet Menu">
+ <menu_item_call label="Schließen" name="Close"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_slurl.xml b/indra/newview/skins/minimal/xui/de/menu_slurl.xml
new file mode 100644
index 0000000000..b2ec017f9f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_slurl.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="URL-Info" name="about_url"/>
+ <menu_item_call label="Zu URL teleportieren" name="teleport_to_url"/>
+ <menu_item_call label="Karte" name="show_on_map"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_teleport_history_gear.xml b/indra/newview/skins/minimal/xui/de/menu_teleport_history_gear.xml
new file mode 100644
index 0000000000..68b8e21802
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_teleport_history_gear.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Teleport History Gear Context Menu">
+ <menu_item_call label="Alle Ordner aufklappen" name="Expand all folders"/>
+ <menu_item_call label="Alle Ordner schließen" name="Collapse all folders"/>
+ <menu_item_call label="Teleport-Liste löschen" name="Clear Teleport History"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_teleport_history_item.xml b/indra/newview/skins/minimal/xui/de/menu_teleport_history_item.xml
new file mode 100644
index 0000000000..ff8fb0b181
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_teleport_history_item.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Teleport History Item Context Menu">
+ <menu_item_call label="Teleportieren" name="Teleport"/>
+ <menu_item_call label="Weitere Informationen" name="More Information"/>
+ <menu_item_call label="In Zwischenablage kopieren" name="CopyToClipboard"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_teleport_history_tab.xml b/indra/newview/skins/minimal/xui/de/menu_teleport_history_tab.xml
new file mode 100644
index 0000000000..194dd16fd1
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_teleport_history_tab.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Teleport History Item Context Menu">
+ <menu_item_call label="Öffnen" name="TabOpen"/>
+ <menu_item_call label="Schließen" name="TabClose"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_text_editor.xml b/indra/newview/skins/minimal/xui/de/menu_text_editor.xml
new file mode 100644
index 0000000000..c00186c13e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_text_editor.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Text editor context menu">
+ <menu_item_call label="Ausschneiden" name="Cut"/>
+ <menu_item_call label="Kopieren" name="Copy"/>
+ <menu_item_call label="Einfügen" name="Paste"/>
+ <menu_item_call label="Löschen" name="Delete"/>
+ <menu_item_call label="Alle auswählen" name="Select All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_topinfobar.xml b/indra/newview/skins/minimal/xui/de/menu_topinfobar.xml
new file mode 100644
index 0000000000..5b0a724244
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_topinfobar.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_topinfobar">
+ <menu_item_check label="Koordinaten anzeigen" name="Show Coordinates"/>
+ <menu_item_check label="Parzellen-Eigenschaften anzeigen" name="Show Parcel Properties"/>
+ <menu_item_call label="Landmarke" name="Landmark"/>
+ <menu_item_call label="Kopieren" name="Copy"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_url_agent.xml b/indra/newview/skins/minimal/xui/de/menu_url_agent.xml
new file mode 100644
index 0000000000..9a808088fb
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_url_agent.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Einwohnerprofil anzeigen" name="show_agent"/>
+ <menu_item_call label="Name in Zwischenablage kopieren" name="url_copy_label"/>
+ <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_url_group.xml b/indra/newview/skins/minimal/xui/de/menu_url_group.xml
new file mode 100644
index 0000000000..6bd86414bc
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_url_group.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Gruppeninformation anzeigen" name="show_group"/>
+ <menu_item_call label="Gruppe in Zwischenablage kopieren" name="url_copy_label"/>
+ <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_url_http.xml b/indra/newview/skins/minimal/xui/de/menu_url_http.xml
new file mode 100644
index 0000000000..30eb1668a5
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_url_http.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Webseite öffnen" name="url_open"/>
+ <menu_item_call label="Im internen Browser öffnen" name="url_open_internal"/>
+ <menu_item_call label="Im externen Browser öffnen" name="url_open_external"/>
+ <menu_item_call label="URL in Zwischenablage kopieren" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_url_inventory.xml b/indra/newview/skins/minimal/xui/de/menu_url_inventory.xml
new file mode 100644
index 0000000000..dc069df02b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_url_inventory.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Inventarobjekte anzeigen" name="show_item"/>
+ <menu_item_call label="Name in Zwischenablage kopieren" name="url_copy_label"/>
+ <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_url_map.xml b/indra/newview/skins/minimal/xui/de/menu_url_map.xml
new file mode 100644
index 0000000000..2f6ffcd450
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_url_map.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Auf Karte zeigen" name="show_on_map"/>
+ <menu_item_call label="Zu Position teleportieren" name="teleport_to_location"/>
+ <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_url_objectim.xml b/indra/newview/skins/minimal/xui/de/menu_url_objectim.xml
new file mode 100644
index 0000000000..90d3763d9c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_url_objectim.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Objektinformationen anzeigen" name="show_object"/>
+ <menu_item_call label="Auf Karte zeigen" name="show_on_map"/>
+ <menu_item_call label="Zu Objekt-Position teleportieren" name="teleport_to_object"/>
+ <menu_item_call label="Objektname in Zwischenablage kopieren" name="url_copy_label"/>
+ <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_url_parcel.xml b/indra/newview/skins/minimal/xui/de/menu_url_parcel.xml
new file mode 100644
index 0000000000..9169bca24f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_url_parcel.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Parzelleninformationen anzeigen" name="show_parcel"/>
+ <menu_item_call label="Auf Karte zeigen" name="show_on_map"/>
+ <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_url_slapp.xml b/indra/newview/skins/minimal/xui/de/menu_url_slapp.xml
new file mode 100644
index 0000000000..72e916b902
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_url_slapp.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Diesen Befehl ausführen" name="run_slapp"/>
+ <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_url_slurl.xml b/indra/newview/skins/minimal/xui/de/menu_url_slurl.xml
new file mode 100644
index 0000000000..5d48230ebf
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_url_slurl.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Ortsinformationen anzeigen" name="show_place"/>
+ <menu_item_call label="Auf Karte zeigen" name="show_on_map"/>
+ <menu_item_call label="Zu Position teleportieren" name="teleport_to_location"/>
+ <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_url_teleport.xml b/indra/newview/skins/minimal/xui/de/menu_url_teleport.xml
new file mode 100644
index 0000000000..4cc1ecc70e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_url_teleport.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="An diesen Standort teleportieren" name="teleport"/>
+ <menu_item_call label="Auf Karte zeigen" name="show_on_map"/>
+ <menu_item_call label="SLurl in die Zwischenablage kopieren" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_viewer.xml b/indra/newview/skins/minimal/xui/de/menu_viewer.xml
new file mode 100644
index 0000000000..67dc618eb0
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_viewer.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu_bar name="Main Menu">
+ <menu label="Hilfe" name="Help">
+ <menu_item_call label="[SECOND_LIFE]-Hilfe" name="Second Life Help"/>
+ </menu>
+ <menu label="Erweitert" name="Advanced">
+ <menu label="Tastaturkürzel" name="Shortcuts">
+ <menu_item_check label="Fliegen" name="Fly"/>
+ <menu_item_call label="Fenster schließen" name="Close Window"/>
+ <menu_item_call label="Alle Fenster schließen" name="Close All Windows"/>
+ <menu_item_call label="Ansicht zurücksetzen" name="Reset View"/>
+ </menu>
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/minimal/xui/de/menu_wearable_list_item.xml b/indra/newview/skins/minimal/xui/de/menu_wearable_list_item.xml
new file mode 100644
index 0000000000..283e454a06
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_wearable_list_item.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Outfit Wearable Context Menu">
+ <menu_item_call label="Ersetzen" name="wear_replace"/>
+ <menu_item_call label="Anziehen" name="wear_wear"/>
+ <menu_item_call label="Hinzufügen" name="wear_add"/>
+ <menu_item_call label="Ausziehen / Abnehmen" name="take_off_or_detach"/>
+ <menu_item_call label="Abnehmen" name="detach"/>
+ <context_menu label="Anhängen an" name="wearable_attach_to"/>
+ <context_menu label="An HUD hängen" name="wearable_attach_to_hud"/>
+ <menu_item_call label="Ausziehen" name="take_off"/>
+ <menu_item_call label="Bearbeiten" name="edit"/>
+ <menu_item_call label="Objektprofil" name="object_profile"/>
+ <menu_item_call label="Original anzeigen" name="show_original"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_wearing_gear.xml b/indra/newview/skins/minimal/xui/de/menu_wearing_gear.xml
new file mode 100644
index 0000000000..80d4ff4d9f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_wearing_gear.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear Wearing">
+ <menu_item_call label="Outfit bearbeiten" name="edit"/>
+ <menu_item_call label="Ausziehen" name="takeoff"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/de/menu_wearing_tab.xml b/indra/newview/skins/minimal/xui/de/menu_wearing_tab.xml
new file mode 100644
index 0000000000..695451a105
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/menu_wearing_tab.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Wearing">
+ <menu_item_call label="Ausziehen" name="take_off"/>
+ <menu_item_call label="Abnehmen" name="detach"/>
+ <menu_item_call label="Outfit bearbeiten" name="edit"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/de/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/de/panel_bottomtray.xml
new file mode 100644
index 0000000000..ea7cccbdf8
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/panel_bottomtray.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="bottom_tray">
+ <string name="DragIndicationImageName" value="Accordion_ArrowOpened_Off"/>
+ <string name="SpeakBtnToolTip" value="Schaltet Mikrofon ein/aus"/>
+ <string name="VoiceControlBtnToolTip" value="Voice-Chat-Steuerung anzeigen/ausblenden"/>
+ <layout_stack name="toolbar_stack">
+ <layout_panel name="gesture_panel">
+ <gesture_combo_list label="Gesten" name="Gesture" tool_tip="Gesten anzeigen/ausblenden"/>
+ </layout_panel>
+ <layout_panel name="cam_panel">
+ <bottomtray_button label="Ansicht" name="camera_btn" tool_tip="Kamerasteuerung anzeigen/ausblenden"/>
+ </layout_panel>
+ <layout_panel name="avatar_and_destinations_panel">
+ <radio_group name="avatar_and_destination_btns">
+ <radio_item name="destination_btn" value="0"/>
+ <radio_item name="avatar_btn" value="1"/>
+ </radio_group>
+ </layout_panel>
+ <layout_panel name="people_panel">
+ <bottomtray_button label="Leute" name="show_people_button" tool_tip="Zeigt Leutefenster an"/>
+ </layout_panel>
+ <layout_panel name="profile_panel">
+ <bottomtray_button label="Profil" name="show_profile_btn" tool_tip="Zeigt Profilfenster an"/>
+ </layout_panel>
+ <layout_panel name="howto_panel">
+ <bottomtray_button label="Anweisungen" name="show_help_btn" tool_tip="Second Life-Anweisungsthemen öffnen"/>
+ </layout_panel>
+ <layout_panel name="im_well_panel">
+ <chiclet_im_well name="im_well">
+ <button name="Unread IM messages" tool_tip="IMs"/>
+ </chiclet_im_well>
+ </layout_panel>
+ <layout_panel name="notification_well_panel">
+ <chiclet_notification name="notification_well">
+ <button name="Unread" tool_tip="Benachrichtigungen"/>
+ </chiclet_notification>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/de/panel_im_control_panel.xml b/indra/newview/skins/minimal/xui/de/panel_im_control_panel.xml
new file mode 100644
index 0000000000..abf8011d9d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/panel_im_control_panel.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_im_control_panel">
+ <text name="avatar_name" value="Unbekannt"/>
+ <layout_stack name="button_stack">
+ <layout_panel name="view_profile_btn_panel">
+ <button label="Profil" name="view_profile_btn"/>
+ </layout_panel>
+ <layout_panel name="add_friend_btn_panel">
+ <button label="Freund hinzufügen" name="add_friend_btn"/>
+ </layout_panel>
+ <layout_panel name="teleport_btn_panel">
+ <button label="Teleportieren" name="teleport_btn" tool_tip="Dieser Person einen Teleport anbieten."/>
+ </layout_panel>
+ <layout_panel name="share_btn_panel">
+ <button label="Teilen" name="share_btn"/>
+ </layout_panel>
+ <layout_panel name="pay_btn_panel">
+ <button label="Bezahlen" name="pay_btn"/>
+ </layout_panel>
+ <layout_panel name="call_btn_panel">
+ <button label="Anrufen" name="call_btn"/>
+ </layout_panel>
+ <layout_panel name="end_call_btn_panel">
+ <button label="Anruf beenden" name="end_call_btn"/>
+ </layout_panel>
+ <layout_panel name="voice_ctrls_btn_panel">
+ <button label="Voice-Steuerung" name="voice_ctrls_btn"/>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/de/panel_login.xml b/indra/newview/skins/minimal/xui/de/panel_login.xml
new file mode 100644
index 0000000000..dff70d6994
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/panel_login.xml
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_login">
+ <panel.string name="create_account_url">
+ http://de.secondlife.com/registration/
+ </panel.string>
+ <panel.string name="forgot_password_url">
+ http://secondlife.com/account/request.php?lang=de
+ </panel.string>
+ <layout_stack name="login_widgets">
+ <layout_panel name="login">
+ <text name="username_text">
+ Benutzername:
+ </text>
+ <combo_box name="username_combo" tool_tip="Bei der Registrierung gewählter Benutzername wie „berndschmidt12“ oder „Liebe Sonne“"/>
+ <text name="password_text">
+ Kennwort:
+ </text>
+ <check_box label="Kennwort merken" name="remember_check"/>
+ <button label="Anmelden" name="connect_btn"/>
+ <text name="mode_selection_text">
+ Modus:
+ </text>
+ <combo_box name="mode_combo">
+ <combo_box.item label="Einfach (Standard)" name="Basic"/>
+ <combo_box.item label="Erweitert" name="Advanced"/>
+ </combo_box>
+ </layout_panel>
+ <layout_panel name="links">
+ <text name="create_new_account_text">
+ Registrieren
+ </text>
+ <text name="forgot_password_text">
+ Benutzernamen oder Kennwort vergessen?
+ </text>
+ <text name="login_help">
+ Sie brauchen Hilfe?
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/de/panel_navigation_bar.xml b/indra/newview/skins/minimal/xui/de/panel_navigation_bar.xml
new file mode 100644
index 0000000000..ee1a543aac
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/panel_navigation_bar.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="navigation_bar">
+ <panel name="navigation_panel">
+ <pull_button name="back_btn" tool_tip="Zurück zum vorherigen Standort teleportieren"/>
+ <pull_button name="forward_btn" tool_tip="Um einen Standort weiter teleportieren"/>
+ <button name="home_btn" tool_tip="Zu meinem Zuhause teleportieren"/>
+ <location_input label="Standort" name="location_combo"/>
+ <search_combo_box label="Suche" name="search_combo_box" tool_tip="Suche">
+ <combo_editor label="[SECOND_LIFE] durchsuchen" name="search_combo_editor"/>
+ </search_combo_box>
+ </panel>
+ <favorites_bar name="favorite" tool_tip="Ziehen Sie Landmarken hier hin, damit Sie schnell zu Ihren Lieblingsplätzen in Second Life gelangen können!">
+ <label name="favorites_bar_label" tool_tip="Ziehen Sie Landmarken hier hin, damit Sie schnell zu Ihren Lieblingsplätzen in Second Life gelangen können!">
+ Favoritenleiste
+ </label>
+ <chevron_button name="&gt;&gt;" tool_tip="Mehr meiner Favoriten anzeigen"/>
+ </favorites_bar>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/de/panel_people.xml b/indra/newview/skins/minimal/xui/de/panel_people.xml
new file mode 100644
index 0000000000..c6253e17de
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/panel_people.xml
@@ -0,0 +1,70 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- Side tray panel -->
+<panel label="Leute" name="people_panel">
+ <string name="no_recent_people" value="Sie haben in letzter Zeit mit niemandem interagiert. Suchen Sie nach Leuten, mit denen Sie sich unterhalten können? Klicken Sie unten auf die Schaltfläche „Ziele“."/>
+ <string name="no_filtered_recent_people" value="Es gibt keine Leute mit diesem Namen, mit denen Sie in letzter Zeit interagiert haben."/>
+ <string name="no_one_near" value="Es ist niemand in der Nähe. Suchen Sie nach Leuten, mit denen Sie sich unterhalten können? Klicken Sie unten auf die Schaltfläche „Ziele“."/>
+ <string name="no_one_filtered_near" value="Es ist niemand mit diesem Namen in der Nähe."/>
+ <string name="no_friends_online" value="Keine Freunde online"/>
+ <string name="no_friends" value="Keine Freunde"/>
+ <string name="no_friends_msg">
+ Klicken Sie mit der rechten Maustaste auf einen Einwohner, um ihn als Freund hinzuzufügen. Suchen Sie nach Leuten, mit denen Sie sich unterhalten können? Klicken Sie unten auf die Schaltfläche „Ziele“.
+ </string>
+ <string name="no_filtered_friends_msg">
+ Sie haben nicht das Richtige gefunden? Klicken Sie unten auf die Schaltfläche „Ziele“.
+ </string>
+ <string name="people_filter_label" value="Nach Leuten filtern"/>
+ <string name="groups_filter_label" value="Nach Gruppen filtern"/>
+ <string name="no_filtered_groups_msg" value="Sie haben nicht das Richtige gefunden? Versuchen Sie es mit der [secondlife:///app/search/groups/[SEARCH_TERM] Suche]."/>
+ <string name="no_groups_msg" value="Suchen Sie nach Gruppen? Versuchen Sie es mit der [secondlife:///app/search/groups Suche]."/>
+ <string name="MiniMapToolTipMsg" value="[REGION](Doppelklicken, um Karte zu öffnen; Umschalttaste gedrückt halten und ziehen, um zu schwenken)"/>
+ <string name="AltMiniMapToolTipMsg" value="[REGION](Doppelklicken, um zu teleportieren; Umschalttaste gedrückt halten und ziehen, um zu schwenken)"/>
+ <filter_editor label="Filter" name="filter_input"/>
+ <tab_container name="tabs">
+ <panel label="IN DER NÄHE" name="nearby_panel">
+ <panel label="bottom_panel" name="bottom_panel"/>
+ </panel>
+ <panel label="MEINE FREUNDE" name="friends_panel">
+ <accordion name="friends_accordion">
+ <accordion_tab name="tab_online" title="Online"/>
+ <accordion_tab name="tab_all" title="Alle"/>
+ </accordion>
+ <panel label="bottom_panel" name="bottom_panel">
+ <layout_stack name="bottom_panel">
+ <layout_panel name="trash_btn_panel">
+ <dnd_button name="del_btn" tool_tip="Ausgewählte Person aus Ihrer Freundesliste entfernen"/>
+ </layout_panel>
+ </layout_stack>
+ </panel>
+ </panel>
+ <panel label="AKTUELL" name="recent_panel">
+ <panel label="bottom_panel" name="bottom_panel">
+ <button name="add_friend_btn" tool_tip="Ausgewählten Einwohner zur Freundeliste hinzufügen"/>
+ </panel>
+ </panel>
+ </tab_container>
+ <panel name="button_bar">
+ <layout_stack name="bottom_bar_ls">
+ <layout_panel name="view_profile_btn_lp">
+ <button label="Profil" name="view_profile_btn" tool_tip="Bilder, Gruppen und andere Einwohner-Informationen anzeigen"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="IM" name="im_btn" tool_tip="Instant Messenger öffnen"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="Teleportieren" name="teleport_btn" tool_tip="Teleport anbieten"/>
+ </layout_panel>
+ </layout_stack>
+ <layout_stack name="bottom_bar_ls1">
+ <layout_panel name="group_info_btn_lp">
+ <button label="Gruppenprofil" name="group_info_btn" tool_tip="Gruppeninformationen anzeigen"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="Gruppen-Chat" name="chat_btn" tool_tip="Chat öffnen"/>
+ </layout_panel>
+ <layout_panel name="group_call_btn_lp">
+ <button label="Gruppe anrufen" name="group_call_btn" tool_tip="Diese Gruppe anrufen"/>
+ </layout_panel>
+ </layout_stack>
+ </panel>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/de/panel_side_tray_tab_caption.xml b/indra/newview/skins/minimal/xui/de/panel_side_tray_tab_caption.xml
new file mode 100644
index 0000000000..652fb7c836
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/panel_side_tray_tab_caption.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="sidetray_tab_panel">
+ <text name="sidetray_tab_title" value="Klappmenü??"/>
+ <button name="undock" tool_tip="Abkoppeln"/>
+ <button name="dock" tool_tip="Andocken"/>
+ <button name="show_help" tool_tip="Hilfe anzeigen"/>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/de/panel_status_bar.xml b/indra/newview/skins/minimal/xui/de/panel_status_bar.xml
new file mode 100644
index 0000000000..04ed58f944
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/de/panel_status_bar.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="status">
+ <panel.string name="StatBarDaysOfWeek">
+ Sonntag:Montag:Dienstag:Mittwoch:Donnerstag:Freitag:Samstag
+ </panel.string>
+ <panel.string name="StatBarMonthsOfYear">
+ Januar:Februar:März:April:Mai:Juni:Juli:August:September:Oktober:November:Dezember
+ </panel.string>
+ <panel.string name="packet_loss_tooltip">
+ Paketverlust
+ </panel.string>
+ <panel.string name="bandwidth_tooltip">
+ Bandbreite
+ </panel.string>
+ <panel.string name="time">
+ [hour12, datetime, slt]:[min, datetime, slt] [ampm, datetime, slt] [timezone,datetime, slt]
+ </panel.string>
+ <panel.string name="timeTooltip">
+ [weekday, datetime, slt], [day, datetime, slt] [month, datetime, slt] [year, datetime, slt]
+ </panel.string>
+ <panel.string name="buycurrencylabel">
+ [AMT] L$
+ </panel.string>
+ <panel name="balance_bg">
+ <text name="balance" tool_tip="Klicken, um L$-Guthaben zu aktualisieren" value="20 L$"/>
+ <button label="L$ kaufen" name="buyL" tool_tip="Hier klicken, um mehr L$ zu kaufen"/>
+ </panel>
+ <text name="TimeText" tool_tip="Aktuelle Zeit (Pazifik)">
+ 24:00 H PST
+ </text>
+ <button name="media_toggle_btn" tool_tip="Alle Medien starten/stoppen (Musik, Video, Webseiten)"/>
+ <button name="volume_btn" tool_tip="Steuerung der Gesamtlautstärke"/>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/en/floater_camera.xml b/indra/newview/skins/minimal/xui/en/floater_camera.xml
index 76d1b97cab..4cf792444f 100644
--- a/indra/newview/skins/minimal/xui/en/floater_camera.xml
+++ b/indra/newview/skins/minimal/xui/en/floater_camera.xml
@@ -253,21 +253,21 @@
top_pad="0"
name="buttons"
width="226">
- <button
+ <button
height="23"
label=""
layout="topleft"
- left="70"
+ left="83"
is_toggle="true"
image_overlay="Cam_Avatar_Off"
image_selected="PushButton_Selected_Press"
name="presets_btn"
tab_stop="false"
tool_tip="Preset Views"
- top="13"
+ top="13"
width="25">
- </button>
- <button
+ </button>
+ <button
height="23"
label=""
layout="topleft"
@@ -279,18 +279,6 @@
tab_stop="false"
tool_tip="Orbit Zoom Pan"
width="25">
- </button>
- <button
- height="23"
- label=""
- layout="topleft"
- left_pad="1"
- image_overlay="Cam_FreeCam_Off"
- image_selected="PushButton_Selected_Press"
- name="avatarview_btn"
- tab_stop="false"
- tool_tip="Camera modes"
- width="25">
- </button>
+ </button>
</panel>
</floater>
diff --git a/indra/newview/skins/minimal/xui/en/main_view.xml b/indra/newview/skins/minimal/xui/en/main_view.xml
index 1cc02006f2..45ba785c1f 100644
--- a/indra/newview/skins/minimal/xui/en/main_view.xml
+++ b/indra/newview/skins/minimal/xui/en/main_view.xml
@@ -148,16 +148,14 @@
follows="all"
name="destination_guide_contents"
trusted_content="true"
- visible="false"
- start_url="http://interest.secondlife/viewer/guide"/>
+ visible="false"/>
<web_browser
top="0"
height="200"
follows="all"
name="avatar_picker_contents"
visible="false"
- trusted_content="true"
- start_url="http://interest.secondlife/viewer/avatar"/>
+ trusted_content="true"/>
<button
name="close"
width="22"
diff --git a/indra/newview/skins/minimal/xui/en/menu_attachment_self.xml b/indra/newview/skins/minimal/xui/en/menu_attachment_self.xml
index fb19c5eb2c..542a7dc7dc 100644
--- a/indra/newview/skins/minimal/xui/en/menu_attachment_self.xml
+++ b/indra/newview/skins/minimal/xui/en/menu_attachment_self.xml
@@ -1,2 +1,26 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<context_menu/>
+<context_menu
+ layout="topleft"
+ name="Attachment Pie">
+ <menu_item_call
+ enabled="false"
+ label="Touch"
+ layout="topleft"
+ name="Attachment Object Touch">
+ <menu_item_call.on_click
+ function="Object.Touch" />
+ <menu_item_call.on_enable
+ function="Object.EnableTouch"
+ name="EnableTouch"/>
+ </menu_item_call>
+ <menu_item_call
+ enabled="false"
+ label="Detach"
+ layout="topleft"
+ name="Detach">
+ <menu_item_call.on_click
+ function="Attachment.Detach" />
+ <menu_item_call.on_enable
+ function="Attachment.EnableDetach" />
+ </menu_item_call>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/en/menu_inspect_object_gear.xml b/indra/newview/skins/minimal/xui/en/menu_inspect_object_gear.xml
index 6a1b1d8fc7..8ec360a604 100644
--- a/indra/newview/skins/minimal/xui/en/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/minimal/xui/en/menu_inspect_object_gear.xml
@@ -25,61 +25,6 @@
function="Object.EnableSit"/>
</menu_item_call>
<menu_item_call
- label="Pay"
- layout="topleft"
- name="pay">
- <menu_item_call.on_click
- function="InspectObject.Pay"/>
- <menu_item_call.on_visible
- function="EnablePayObject" />
- </menu_item_call>
- <menu_item_call
- label="Buy"
- layout="topleft"
- enabled="true"
- name="buy">
- <menu_item_call.on_click
- function="InspectObject.Buy"/>
- <menu_item_call.on_visible
- function="Object.VisibleBuy" />
- </menu_item_call>
- <menu_item_call
- label="Take Copy"
- layout="topleft"
- name="take_copy">
- <menu_item_call.on_click
- function="InspectObject.TakeFreeCopy"/>
- <menu_item_call.on_visible
- function="Tools.EnableTakeCopy"/>
- </menu_item_call>
- <menu_item_call
- label="Open"
- layout="topleft"
- name="open">
- <menu_item_call.on_click
- function="InspectObject.Open"/>
- <menu_item_call.on_visible
- function="Object.EnableOpen" />
- </menu_item_call>
- <menu_item_call
- label="Wear"
- layout="topleft"
- name="wear">
- <menu_item_call.on_click
- function="Object.AttachToAvatar" />
- <menu_item_call.on_visible
- function="Object.EnableWear" />
- </menu_item_call>
- <menu_item_call
- label="Add"
- layout="topleft"
- name="add">
- <menu_item_call.on_click
- function="Object.AttachAddToAvatar" />
- <menu_item_call.on_visible
- function="Object.EnableWear" />
- </menu_item_call>
- <menu_item_call
label="Report"
layout="topleft"
name="report">
@@ -102,13 +47,4 @@
<menu_item_call.on_click
function="InspectObject.ZoomIn" />
</menu_item_call>
- <menu_item_call
- label="Remove"
- layout="topleft"
- name="remove">
- <menu_item_call.on_click
- function="Object.Delete" />
- <menu_item_call.on_visible
- function="Object.EnableDelete" />
- </menu_item_call>
</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/en/menu_inspect_self_gear.xml b/indra/newview/skins/minimal/xui/en/menu_inspect_self_gear.xml
index 28c4762eaa..ae8b640d26 100644
--- a/indra/newview/skins/minimal/xui/en/menu_inspect_self_gear.xml
+++ b/indra/newview/skins/minimal/xui/en/menu_inspect_self_gear.xml
@@ -1,2 +1,49 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<toggleable_menu/>
+<toggleable_menu
+ layout="topleft"
+ name="Self Pie">
+ <menu_item_call
+ label="Sit Down"
+ layout="topleft"
+ name="Sit Down Here">
+ <menu_item_call.on_click
+ function="Self.SitDown"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="Self.EnableSitDown" />
+ </menu_item_call>
+ <menu_item_call
+ label="Stand Up"
+ layout="topleft"
+ name="Stand Up">
+ <menu_item_call.on_click
+ function="Self.StandUp"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="Self.EnableStandUp" />
+ </menu_item_call>
+ <menu_item_call
+ label="My Friends"
+ layout="topleft"
+ name="Friends...">
+ <menu_item_call.on_click
+ function="SideTray.PanelPeopleTab"
+ parameter="friends_panel" />
+ </menu_item_call>
+ <menu_item_call
+ label="My Profile"
+ layout="topleft"
+ name="Profile...">
+ <menu_item_call.on_click
+ function="ShowAgentProfile"
+ parameter="agent" />
+ </menu_item_call>
+ <menu_item_call
+ label="Debug Textures"
+ name="Debug...">
+ <menu_item_call.on_click
+ function="Avatar.Debug" />
+ <menu_item_call.on_visible
+ function="IsGodCustomerService"/>
+ </menu_item_call>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/en/notification_visibility.xml b/indra/newview/skins/minimal/xui/en/notification_visibility.xml
index ee6a9f0b02..9d4836d328 100644
--- a/indra/newview/skins/minimal/xui/en/notification_visibility.xml
+++ b/indra/newview/skins/minimal/xui/en/notification_visibility.xml
@@ -1,28 +1,31 @@
<?xml version="1.0" ?>
<notification_visibility>
<respond name="UserGiveItem" response="Discard"/>
- <respond name="JoinGroup" response="Decline"/>
+ <respond name="ObjectGiveItem" response="Discard"/>
<respond name="VoiceInviteP2P" response="Decline"/>
<respond name="VoiceInviteAdHoc" response="Decline"/>
- <respond name="ObjectGiveItem" response="Discard"/>
<respond name="VoiceInviteGroup" response="Decline"/>
+
+ <!-- group and voice are disabled features -->
+ <hide tag="group"/>
+ <hide tag="voice"/>
+
+ <!-- no spammy scripts -->
+ <!-- <hide name="ScriptDialog"/> -->
+
+ <!-- hints pertaining to UI we don't show -->
+ <hide name="FirstBalanceIncrease"/>
+ <hide name="FirstInventory"/>
+ <hide name="HintSidePanel"/>
+ <hide name="HintMove"/>
+ <hide name="HintDisplayName"/>
<hide name="HintInventory"/>
<hide name="HintLindenDollar"/>
- <hide name="HintMove"/>
- <hide name="ClothingLoading"/>
- <hide name="LandBuyPass"/>
- <hide tag="voice"/>
- <show name="RegionRestartMinutes"/>
- <show name="RegionRestartSeconds"/>
- <show name="PopupAttempt"/>
- <show tag="confirm"/>
- <show tag="friendship"/>
- <show tag="fail"/>
- <show tag="funds"/>
- <show type="hint"/>
- <show type="notifytoast"/>
- <show name="ModeChange"/>
- <show name="YouHaveBeenLoggedOut"/>
- <hide/>
+
+ <!-- spam from servers, such as "Autopilot cancelled" -->
+ <hide name="SystemMessageTip"/>
+
+ <!-- show everything else -->
+ <show/>
</notification_visibility>
diff --git a/indra/newview/skins/minimal/xui/en/panel_adhoc_control_panel.xml b/indra/newview/skins/minimal/xui/en/panel_adhoc_control_panel.xml
new file mode 100644
index 0000000000..5730adab8a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/en/panel_adhoc_control_panel.xml
@@ -0,0 +1,46 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ border="false"
+ follows="all"
+ height="215"
+ name="panel_im_control_panel"
+ width="150">
+ <layout_stack
+ mouse_opaque="false"
+ border_size="0"
+ clip="false"
+ follows="all"
+ height="215"
+ layout="topleft"
+ left="3"
+ name="vertical_stack"
+ orientation="vertical"
+ top="0"
+ width="147">
+ <layout_panel
+ auto_resize="true"
+ follows="top|left"
+ height="130"
+ layout="topleft"
+ left="0"
+ min_height="0"
+ mouse_opaque="false"
+ width="147"
+ top="0"
+ name="speakers_list_panel"
+ user_resize="false">
+ <avatar_list
+ color="DkGray2"
+ follows="all"
+ height="130"
+ ignore_online_status="true"
+ layout="topleft"
+ name="speakers_list"
+ opaque="false"
+ show_info_btn="true"
+ show_profile_btn="false"
+ show_speaking_indicator="false"
+ width="147" />
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml b/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml
new file mode 100644
index 0000000000..abddc59296
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/en/panel_group_control_panel.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ border="false"
+ follows="all"
+ height="238"
+ name="panel_im_control_panel"
+ width="150">
+ <layout_stack
+ mouse_opaque="false"
+ border_size="0"
+ clip="false"
+ follows="all"
+ height="238"
+ layout="topleft"
+ left="5"
+ name="vertical_stack"
+ orientation="vertical"
+ top="0"
+ width="145">
+ <layout_panel
+ auto_resize="true"
+ follows="top|left"
+ height="100"
+ layout="topleft"
+ min_height="0"
+ mouse_opaque="false"
+ width="145"
+ top="0"
+ name="speakers_list_panel"
+ user_resize="false">
+ <avatar_list
+ color="DkGray2"
+ follows="all"
+ height="100"
+ ignore_online_status="true"
+ layout="topleft"
+ name="speakers_list"
+ opaque="false"
+ show_info_btn="true"
+ show_profile_btn="false"
+ show_speaking_indicator="false"
+ width="145" />
+ </layout_panel>
+ <layout_panel
+ auto_resize="false"
+ follows="top|left|right"
+ height="28"
+ layout="topleft"
+ min_height="28"
+ width="130"
+ name="end_call_btn_panel"
+ user_resize="false"
+ visible="false">
+ <button
+ follows="all"
+ height="23"
+ label="Leave Call"
+ name="end_call_btn"
+ use_ellipses="true" />
+ </layout_panel>
+ <layout_panel
+ auto_resize="false"
+ follows="top|left|right"
+ height="28"
+ layout="topleft"
+ min_height="28"
+ width="130"
+ name="voice_ctrls_btn_panel"
+ user_resize="false"
+ visible="false">
+ <button
+ follows="all"
+ height="23"
+ label="Open Voice Controls"
+ name="voice_ctrls_btn"
+ use_ellipses="true" />
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/en/panel_login.xml b/indra/newview/skins/minimal/xui/en/panel_login.xml
index 9b07051d81..ef058e5567 100644
--- a/indra/newview/skins/minimal/xui/en/panel_login.xml
+++ b/indra/newview/skins/minimal/xui/en/panel_login.xml
@@ -133,11 +133,12 @@ top="20"
height="23"
max_chars="128"
top_pad="0"
+ tool_tip="Select your mode. Choose Basic for fast, easy exploration and chat. Choose Advanced to access more features."
control_name="SessionSettingsFile"
name="mode_combo"
width="120">
<combo_box.item
- label="Basic (Default)"
+ label="Basic"
name="Basic"
value="settings_minimal.xml" />
<combo_box.item
diff --git a/indra/newview/skins/minimal/xui/es/floater_camera.xml b/indra/newview/skins/minimal/xui/es/floater_camera.xml
new file mode 100644
index 0000000000..ccf3d4bf91
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/floater_camera.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="camera_floater" title="">
+ <floater.string name="rotate_tooltip">
+ Girar la cámara alrededor de lo enfocado
+ </floater.string>
+ <floater.string name="zoom_tooltip">
+ Hacer zoom con la cámara en lo enfocado
+ </floater.string>
+ <floater.string name="move_tooltip">
+ Mover la cámara arriba y abajo, izquierda y derecha
+ </floater.string>
+ <floater.string name="camera_modes_title">
+ Modos de cámara
+ </floater.string>
+ <floater.string name="pan_mode_title">
+ Orbital - Zoom - Panóramica
+ </floater.string>
+ <floater.string name="presets_mode_title">
+ Vistas predefinidas
+ </floater.string>
+ <floater.string name="free_mode_title">
+ Centrar el objeto
+ </floater.string>
+ <panel name="controls">
+ <panel name="preset_views_list">
+ <panel_camera_item name="front_view">
+ <panel_camera_item.text name="front_view_text">
+ De frente
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="group_view">
+ <panel_camera_item.text name="side_view_text">
+ Vista lateral
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="rear_view">
+ <panel_camera_item.text name="rear_view_text">
+ Desde detrás
+ </panel_camera_item.text>
+ </panel_camera_item>
+ </panel>
+ <panel name="camera_modes_list">
+ <panel_camera_item name="object_view">
+ <panel_camera_item.text name="object_view_text">
+ Vista de objeto
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="mouselook_view">
+ <panel_camera_item.text name="mouselook_view_text">
+ Vista subjetiva
+ </panel_camera_item.text>
+ </panel_camera_item>
+ </panel>
+ <panel name="zoom" tool_tip="Hacer zoom con la cámara en lo enfocado">
+ <joystick_rotate name="cam_rotate_stick" tool_tip="La cámara gira alrededor del punto de vista"/>
+ <slider_bar name="zoom_slider" tool_tip="Hacer zoom en lo enfocado"/>
+ <joystick_track name="cam_track_stick" tool_tip="Mueve la cámara arriba y abajo, a izquierda y derecha"/>
+ </panel>
+ </panel>
+ <panel name="buttons">
+ <button label="" name="presets_btn" tool_tip="Vistas predefinidas"/>
+ <button label="" name="pan_btn" tool_tip="Orbital - Zoom - Panóramica"/>
+ <button label="" name="avatarview_btn" tool_tip="Modos de cámara"/>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/es/floater_help_browser.xml b/indra/newview/skins/minimal/xui/es/floater_help_browser.xml
new file mode 100644
index 0000000000..67590ebfbb
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/floater_help_browser.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_help_browser" title="INDICACIONES">
+ <floater.string name="loading_text">
+ Cargando...
+ </floater.string>
+ <layout_stack name="stack1">
+ <layout_panel name="external_controls"/>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/es/floater_nearby_chat.xml b/indra/newview/skins/minimal/xui/es/floater_nearby_chat.xml
new file mode 100644
index 0000000000..1fee9ab056
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/floater_nearby_chat.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="nearby_chat" title="CHAT">
+ <check_box label="Traducir chat (mediante Google)" name="translate_chat_checkbox"/>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/es/inspect_avatar.xml b/indra/newview/skins/minimal/xui/es/inspect_avatar.xml
new file mode 100644
index 0000000000..1d70fa6a90
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/inspect_avatar.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!--
+ Not can_close / no title to avoid window chrome
+ Single instance - only have one at a time, recycle it each spawn
+-->
+<floater name="inspect_avatar">
+ <string name="Subtitle">
+ [AGE]
+ </string>
+ <string name="Details">
+ [SL_PROFILE]
+ </string>
+ <text name="user_details">
+ Ésta es mi descripción de Second Life que, por cierto, me encanta. Pero, por lo que sea, me he enrollado más de la cuenta y la descripción es larguísima.
+ </text>
+ <slider name="volume_slider" tool_tip="Volumen de la voz" value="0.5"/>
+ <button label="Añadir como amigo" name="add_friend_btn"/>
+ <button label="MI" name="im_btn"/>
+ <button label="Perfil" name="view_profile_btn"/>
+ <panel name="moderator_panel">
+ <button label="Desactivar la voz" name="disable_voice"/>
+ <button label="Activar la voz" name="enable_voice"/>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/es/inspect_object.xml b/indra/newview/skins/minimal/xui/es/inspect_object.xml
new file mode 100644
index 0000000000..d608b4a0f7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/inspect_object.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!--
+ Not can_close / no title to avoid window chrome
+ Single instance - only have one at a time, recycle it each spawn
+-->
+<floater name="inspect_object">
+ <string name="Creator">
+ Por [CREATOR]
+ </string>
+ <string name="CreatorAndOwner">
+ Por [CREATOR]
+Propietario [OWNER]
+ </string>
+ <string name="Price">
+ [AMOUNT] L$
+ </string>
+ <string name="PriceFree">
+ ¡Gratis!
+ </string>
+ <string name="Touch">
+ Tocar
+ </string>
+ <string name="Sit">
+ Sentarme
+ </string>
+ <text name="object_name" value="Test Object Name That Is actually two lines and Really Long"/>
+ <text name="price_text">
+ 30.000 L$
+ </text>
+ <text name="object_description">
+ This is a really long description for an object being as how it is at least 80 characters in length and so but maybe more like 120 at this point. Who knows, really?
+ </text>
+ <button label="Comprar" name="buy_btn"/>
+ <button label="Pagar" name="pay_btn"/>
+ <button label="Coger una copia" name="take_free_copy_btn"/>
+ <button label="Tocar" name="touch_btn"/>
+ <button label="Sentarme" name="sit_btn"/>
+ <button label="Abrir" name="open_btn"/>
+ <icon name="secure_browsing" tool_tip="Navegación segura"/>
+ <button label="Más" name="more_info_btn"/>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/es/menu_add_wearable_gear.xml b/indra/newview/skins/minimal/xui/es/menu_add_wearable_gear.xml
new file mode 100644
index 0000000000..f2367c72a3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_add_wearable_gear.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Add Wearable Gear Menu">
+ <menu_item_check label="Ordenar por los más recientes" name="sort_by_most_recent"/>
+ <menu_item_check label="Ordenar alfabéticamente" name="sort_by_name"/>
+ <menu_item_check label="Ordenar por tipo" name="sort_by_type"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_attachment_other.xml b/indra/newview/skins/minimal/xui/es/menu_attachment_other.xml
new file mode 100644
index 0000000000..00bdb74881
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_attachment_other.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- *NOTE: See also menu_avatar_other.xml -->
+<context_menu name="Avatar Pie">
+ <menu_item_call label="Ver el perfil" name="Profile..."/>
+ <menu_item_call label="Añadir como amigo" name="Add Friend"/>
+ <menu_item_call label="MI" name="Send IM..."/>
+ <menu_item_call label="Llamada" name="Call"/>
+ <menu_item_call label="Invitar al grupo" name="Invite..."/>
+ <menu_item_call label="Ignorar" name="Avatar Mute"/>
+ <menu_item_call label="Denunciar" name="abuse"/>
+ <menu_item_call label="Congelar" name="Freeze..."/>
+ <menu_item_call label="Expulsar" name="Eject..."/>
+ <menu_item_call label="Depurar las texturas" name="Debug..."/>
+ <menu_item_call label="Acercar el zoom" name="Zoom In"/>
+ <menu_item_call label="Pagar" name="Pay..."/>
+ <menu_item_call label="Perfil del objeto" name="Object Inspect"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_attachment_self.xml b/indra/newview/skins/minimal/xui/es/menu_attachment_self.xml
new file mode 100644
index 0000000000..ab76c92d65
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_attachment_self.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Attachment Pie">
+ <menu_item_call label="Tocar" name="Attachment Object Touch"/>
+ <menu_item_call label="Editar" name="Edit..."/>
+ <menu_item_call label="Quitar" name="Detach"/>
+ <menu_item_call label="Sentarte" name="Sit Down Here"/>
+ <menu_item_call label="Levantarme" name="Stand Up"/>
+ <menu_item_call label="Cambiar vestuario" name="Change Outfit"/>
+ <menu_item_call label="Editar mi vestuario" name="Edit Outfit"/>
+ <menu_item_call label="Editar mi anatomía" name="Edit My Shape"/>
+ <menu_item_call label="Mis amigos" name="Friends..."/>
+ <menu_item_call label="Mis grupos" name="Groups..."/>
+ <menu_item_call label="Mi perfil" name="Profile..."/>
+ <menu_item_call label="Depurar las texturas" name="Debug..."/>
+ <menu_item_call label="Soltar" name="Drop"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_avatar_icon.xml b/indra/newview/skins/minimal/xui/es/menu_avatar_icon.xml
new file mode 100644
index 0000000000..fe7331a108
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_avatar_icon.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Avatar Icon Menu">
+ <menu_item_call label="Ver el perfil" name="Show Profile"/>
+ <menu_item_call label="Enviar un MI..." name="Send IM"/>
+ <menu_item_call label="Añadir como amigo..." name="Add Friend"/>
+ <menu_item_call label="Quitar de los amigos..." name="Remove Friend"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_avatar_other.xml b/indra/newview/skins/minimal/xui/es/menu_avatar_other.xml
new file mode 100644
index 0000000000..7df2d7c4e0
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_avatar_other.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- *NOTE: See also menu_attachment_other.xml -->
+<context_menu name="Avatar Pie">
+ <menu_item_call label="Ver el perfil" name="Profile..."/>
+ <menu_item_call label="Añadir como amigo" name="Add Friend"/>
+ <menu_item_call label="MI" name="Send IM..."/>
+ <menu_item_call label="Llamada" name="Call"/>
+ <menu_item_call label="Invitar al grupo" name="Invite..."/>
+ <menu_item_call label="Ignorar" name="Avatar Mute"/>
+ <menu_item_call label="Denunciar" name="abuse"/>
+ <menu_item_call label="Congelar" name="Freeze..."/>
+ <menu_item_call label="Expulsar" name="Eject..."/>
+ <menu_item_call label="Depurar las texturas" name="Debug..."/>
+ <menu_item_call label="Acercar el zoom" name="Zoom In"/>
+ <menu_item_call label="Pagar" name="Pay..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_avatar_self.xml b/indra/newview/skins/minimal/xui/es/menu_avatar_self.xml
new file mode 100644
index 0000000000..50f8384b0f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_avatar_self.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Self Pie">
+ <menu_item_call label="Sentarte" name="Sit Down Here"/>
+ <menu_item_call label="Levantarme" name="Stand Up"/>
+ <context_menu label="Quitarme" name="Take Off &gt;">
+ <context_menu label="Ropas" name="Clothes &gt;">
+ <menu_item_call label="Camisa" name="Shirt"/>
+ <menu_item_call label="Pantalón" name="Pants"/>
+ <menu_item_call label="Falda" name="Skirt"/>
+ <menu_item_call label="Zapatos" name="Shoes"/>
+ <menu_item_call label="Calcetines" name="Socks"/>
+ <menu_item_call label="Chaqueta" name="Jacket"/>
+ <menu_item_call label="Guantes" name="Gloves"/>
+ <menu_item_call label="Camiseta" name="Self Undershirt"/>
+ <menu_item_call label="Ropa interior" name="Self Underpants"/>
+ <menu_item_call label="Tatuaje" name="Self Tattoo"/>
+ <menu_item_call label="Alfa" name="Self Alpha"/>
+ <menu_item_call label="Toda la ropa" name="All Clothes"/>
+ </context_menu>
+ <context_menu label="HUD" name="Object Detach HUD"/>
+ <context_menu label="Quitar" name="Object Detach"/>
+ <menu_item_call label="Quitarse todo" name="Detach All"/>
+ </context_menu>
+ <menu_item_call label="Cambiar vestuario" name="Chenge Outfit"/>
+ <menu_item_call label="Editar mi vestuario" name="Edit Outfit"/>
+ <menu_item_call label="Editar mi anatomía" name="Edit My Shape"/>
+ <menu_item_call label="Mis amigos" name="Friends..."/>
+ <menu_item_call label="Mis grupos" name="Groups..."/>
+ <menu_item_call label="Mi perfil" name="Profile..."/>
+ <menu_item_call label="Depurar las texturas" name="Debug..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_bottomtray.xml b/indra/newview/skins/minimal/xui/es/menu_bottomtray.xml
new file mode 100644
index 0000000000..62683f3076
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_bottomtray.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="hide_camera_move_controls_menu">
+ <menu_item_check label="Botón Gestos" name="ShowGestureButton"/>
+ <menu_item_check label="Botón Moverse" name="ShowMoveButton"/>
+ <menu_item_check label="Botón Vista" name="ShowCameraButton"/>
+ <menu_item_check label="Botón Foto" name="ShowSnapshotButton"/>
+ <menu_item_check label="Botón Barra lateral" name="ShowSidebarButton"/>
+ <menu_item_check label="Botón Construir" name="ShowBuildButton"/>
+ <menu_item_check label="Botón Buscar" name="ShowSearchButton"/>
+ <menu_item_check label="Botón Mapa" name="ShowWorldMapButton"/>
+ <menu_item_check label="Botón Minimapa" name="ShowMiniMapButton"/>
+ <menu_item_call label="Cortar" name="NearbyChatBar_Cut"/>
+ <menu_item_call label="Copiar" name="NearbyChatBar_Copy"/>
+ <menu_item_call label="Pegar" name="NearbyChatBar_Paste"/>
+ <menu_item_call label="Borrar" name="NearbyChatBar_Delete"/>
+ <menu_item_call label="Seleccionar todo" name="NearbyChatBar_Select_All"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_cof_attachment.xml b/indra/newview/skins/minimal/xui/es/menu_cof_attachment.xml
new file mode 100644
index 0000000000..7541530601
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_cof_attachment.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Attachment">
+ <menu_item_call label="Quitar" name="detach"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_cof_body_part.xml b/indra/newview/skins/minimal/xui/es/menu_cof_body_part.xml
new file mode 100644
index 0000000000..56b95bdc3b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_cof_body_part.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Body">
+ <menu_item_call label="Reemplazar" name="replace"/>
+ <menu_item_call label="Editar" name="edit"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_cof_clothing.xml b/indra/newview/skins/minimal/xui/es/menu_cof_clothing.xml
new file mode 100644
index 0000000000..3c0c588284
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_cof_clothing.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Clothing">
+ <menu_item_call label="Quitarme" name="take_off"/>
+ <menu_item_call label="Editar" name="edit"/>
+ <menu_item_call label="Reemplazar" name="replace"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_cof_gear.xml b/indra/newview/skins/minimal/xui/es/menu_cof_gear.xml
new file mode 100644
index 0000000000..ff8ad0977a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_cof_gear.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear COF">
+ <menu label="Ropas nuevas" name="COF.Gear.New_Clothes"/>
+ <menu label="Nuevas partes del cuerpo" name="COF.Geear.New_Body_Parts"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_edit.xml b/indra/newview/skins/minimal/xui/es/menu_edit.xml
new file mode 100644
index 0000000000..96fc9d8881
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_edit.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu label="Editar" name="Edit">
+ <menu_item_call label="Deshacer" name="Undo"/>
+ <menu_item_call label="Rehacer" name="Redo"/>
+ <menu_item_call label="Cortar" name="Cut"/>
+ <menu_item_call label="Copiar" name="Copy"/>
+ <menu_item_call label="Pegar" name="Paste"/>
+ <menu_item_call label="Borrar" name="Delete"/>
+ <menu_item_call label="Duplicar" name="Duplicate"/>
+ <menu_item_call label="Seleccionar todo" name="Select All"/>
+ <menu_item_call label="Deseleccionar" name="Deselect"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_favorites.xml b/indra/newview/skins/minimal/xui/es/menu_favorites.xml
new file mode 100644
index 0000000000..c8a7858ddb
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_favorites.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Teleportarse" name="Teleport To Landmark"/>
+ <menu_item_call label="Ver/Editar el hito" name="Landmark Open"/>
+ <menu_item_call label="Copiar la SLurl" name="Copy slurl"/>
+ <menu_item_call label="Mostrar en el mapa" name="Show On Map"/>
+ <menu_item_call label="Copiar" name="Landmark Copy"/>
+ <menu_item_call label="Pegar" name="Landmark Paste"/>
+ <menu_item_call label="Borrar" name="Delete"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_gesture_gear.xml b/indra/newview/skins/minimal/xui/es/menu_gesture_gear.xml
new file mode 100644
index 0000000000..24706eb2c8
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_gesture_gear.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_gesture_gear">
+ <menu_item_call label="Añadir a / Quitar de los favoritos" name="activate"/>
+ <menu_item_call label="Copiar" name="copy_gesture"/>
+ <menu_item_call label="Pegar" name="paste"/>
+ <menu_item_call label="Copiar la UUID" name="copy_uuid"/>
+ <menu_item_call label="Añadir al vestuario actual" name="save_to_outfit"/>
+ <menu_item_call label="Editar" name="edit_gesture"/>
+ <menu_item_call label="Inspeccionar" name="inspect"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_group_plus.xml b/indra/newview/skins/minimal/xui/es/menu_group_plus.xml
new file mode 100644
index 0000000000..6b26ba42c4
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_group_plus.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_call label="Entrar al grupo..." name="item_join"/>
+ <menu_item_call label="Grupo nuevo..." name="item_new"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_hide_navbar.xml b/indra/newview/skins/minimal/xui/es/menu_hide_navbar.xml
new file mode 100644
index 0000000000..22a1873234
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_hide_navbar.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="hide_navbar_menu">
+ <menu_item_check label="Mostrar la barra de navegación" name="ShowNavbarNavigationPanel"/>
+ <menu_item_check label="Mostrar la barra de favoritos" name="ShowNavbarFavoritesPanel"/>
+ <menu_item_check label="Mostrar mini-barra de ubicación" name="ShowMiniLocationPanel"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_im_well_button.xml b/indra/newview/skins/minimal/xui/es/menu_im_well_button.xml
new file mode 100644
index 0000000000..c8f6c217cc
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_im_well_button.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="IM Well Button Context Menu">
+ <menu_item_call label="Cerrar todo" name="Close All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_imchiclet_adhoc.xml b/indra/newview/skins/minimal/xui/es/menu_imchiclet_adhoc.xml
new file mode 100644
index 0000000000..e11e9bdc58
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_imchiclet_adhoc.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet AdHoc Menu">
+ <menu_item_call label="Acabar la sesión" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_imchiclet_group.xml b/indra/newview/skins/minimal/xui/es/menu_imchiclet_group.xml
new file mode 100644
index 0000000000..a5e60ea40b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_imchiclet_group.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet Group Menu">
+ <menu_item_call label="Información del grupo" name="Show Profile"/>
+ <menu_item_call label="Mostrar la sesión" name="Chat"/>
+ <menu_item_call label="Acabar la sesión" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_imchiclet_p2p.xml b/indra/newview/skins/minimal/xui/es/menu_imchiclet_p2p.xml
new file mode 100644
index 0000000000..492801026c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_imchiclet_p2p.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet P2P Menu">
+ <menu_item_call label="Ver el perfil" name="Show Profile"/>
+ <menu_item_call label="Añadir como amigo" name="Add Friend"/>
+ <menu_item_call label="Mostrar la sesión" name="Send IM"/>
+ <menu_item_call label="Acabar la sesión" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_inspect_avatar_gear.xml b/indra/newview/skins/minimal/xui/es/menu_inspect_avatar_gear.xml
new file mode 100644
index 0000000000..ebe33cea11
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_inspect_avatar_gear.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8"?>
+<toggleable_menu name="Gear Menu">
+ <menu_item_call label="Ver el perfil" name="view_profile"/>
+ <menu_item_call label="Añadir como amigo" name="add_friend"/>
+ <menu_item_call label="MI" name="im"/>
+ <menu_item_call label="Teleportarse" name="teleport"/>
+ <menu_item_call label="Ignorar" name="block"/>
+ <menu_item_call label="Designorar" name="unblock"/>
+ <menu_item_call label="Denunciar" name="report"/>
+ <menu_item_call label="Congelar" name="freeze"/>
+ <menu_item_call label="Expulsar" name="eject"/>
+ <menu_item_call label="Expulsar" name="kick"/>
+ <menu_item_call label="CSR" name="csr"/>
+ <menu_item_call label="Depurar las texturas" name="debug"/>
+ <menu_item_call label="Encontrar en el mapa" name="find_on_map"/>
+ <menu_item_call label="Acercar el zoom" name="zoom_in"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_inspect_object_gear.xml b/indra/newview/skins/minimal/xui/es/menu_inspect_object_gear.xml
new file mode 100644
index 0000000000..bcdc25894f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_inspect_object_gear.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8"?>
+<menu name="Gear Menu">
+ <menu_item_call label="Tocar" name="touch"/>
+ <menu_item_call label="Sentarse" name="sit"/>
+ <menu_item_call label="Pagar" name="pay"/>
+ <menu_item_call label="Comprar" name="buy"/>
+ <menu_item_call label="Tomar" name="take"/>
+ <menu_item_call label="Coger una copia" name="take_copy"/>
+ <menu_item_call label="Abrir" name="open"/>
+ <menu_item_call label="Editar" name="edit"/>
+ <menu_item_call label="Ponerse" name="wear"/>
+ <menu_item_call label="Añadir" name="add"/>
+ <menu_item_call label="Denunciar" name="report"/>
+ <menu_item_call label="Ignorar" name="block"/>
+ <menu_item_call label="Acercar el zoom" name="zoom_in"/>
+ <menu_item_call label="Quitar" name="remove"/>
+ <menu_item_call label="Más información" name="more_info"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_inspect_self_gear.xml b/indra/newview/skins/minimal/xui/es/menu_inspect_self_gear.xml
new file mode 100644
index 0000000000..c8a1e9d9da
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_inspect_self_gear.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<menu name="Gear Menu">
+ <menu_item_call label="Sentarte" name="sit_down_here"/>
+ <menu_item_call label="Levantarme" name="stand_up"/>
+ <menu_item_call label="Cambiar vestuario" name="change_outfit"/>
+ <menu_item_call label="Mi perfil" name="my_profile"/>
+ <menu_item_call label="Mis amigos" name="my_friends"/>
+ <menu_item_call label="Mis grupos" name="my_groups"/>
+ <menu_item_call label="Depurar las texturas" name="Debug..."/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_inv_offer_chiclet.xml b/indra/newview/skins/minimal/xui/es/menu_inv_offer_chiclet.xml
new file mode 100644
index 0000000000..20d99afde1
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_inv_offer_chiclet.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="InvOfferChiclet Menu">
+ <menu_item_call label="Cerrar" name="Close"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_inventory.xml b/indra/newview/skins/minimal/xui/es/menu_inventory.xml
new file mode 100644
index 0000000000..94ee162bbc
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_inventory.xml
@@ -0,0 +1,86 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Compartir" name="Share"/>
+ <menu_item_call label="Comprar" name="Task Buy"/>
+ <menu_item_call label="Abrir" name="Task Open"/>
+ <menu_item_call label="Ejecutar" name="Task Play"/>
+ <menu_item_call label="Propiedades" name="Task Properties"/>
+ <menu_item_call label="Renombrar" name="Task Rename"/>
+ <menu_item_call label="Borrar" name="Task Remove"/>
+ <menu_item_call label="Vaciar la papelera" name="Empty Trash"/>
+ <menu_item_call label="Vaciar Objetos Perdidos" name="Empty Lost And Found"/>
+ <menu_item_call label="Carpeta nueva" name="New Folder"/>
+ <menu_item_call label="Script nuevo" name="New Script"/>
+ <menu_item_call label="Nota nueva" name="New Note"/>
+ <menu_item_call label="Gesto nuevo" name="New Gesture"/>
+ <menu label="Ropas nuevas" name="New Clothes">
+ <menu_item_call label="Camisa nueva" name="New Shirt"/>
+ <menu_item_call label="Pantalones nuevos" name="New Pants"/>
+ <menu_item_call label="Zapatos nuevos" name="New Shoes"/>
+ <menu_item_call label="Calcetines nuevos" name="New Socks"/>
+ <menu_item_call label="Chaqueta nueva" name="New Jacket"/>
+ <menu_item_call label="Falda nueva" name="New Skirt"/>
+ <menu_item_call label="Guantes nuevos" name="New Gloves"/>
+ <menu_item_call label="Camiseta nueva" name="New Undershirt"/>
+ <menu_item_call label="Ropa interior nueva" name="New Underpants"/>
+ <menu_item_call label="Nueva capa Alpha" name="New Alpha Mask"/>
+ <menu_item_call label="Tatuaje nuevo" name="New Tattoo"/>
+ </menu>
+ <menu label="Nuevas partes del cuerpo" name="New Body Parts">
+ <menu_item_call label="Forma nueva" name="New Shape"/>
+ <menu_item_call label="Piel nueva" name="New Skin"/>
+ <menu_item_call label="Pelo nuevo" name="New Hair"/>
+ <menu_item_call label="Ojos nuevos" name="New Eyes"/>
+ </menu>
+ <menu label="Change Type" name="Change Type">
+ <menu_item_call label="Por defecto" name="Default"/>
+ <menu_item_call label="Guantes" name="Gloves"/>
+ <menu_item_call label="Chaqueta" name="Jacket"/>
+ <menu_item_call label="Pantalón" name="Pants"/>
+ <menu_item_call label="Forma" name="Shape"/>
+ <menu_item_call label="Zapatos" name="Shoes"/>
+ <menu_item_call label="Camisa" name="Shirt"/>
+ <menu_item_call label="Falda" name="Skirt"/>
+ <menu_item_call label="Ropa interior" name="Underpants"/>
+ <menu_item_call label="Camiseta" name="Undershirt"/>
+ </menu>
+ <menu_item_call label="Teleportar" name="Landmark Open"/>
+ <menu_item_call label="Abrir" name="Animation Open"/>
+ <menu_item_call label="Abrir" name="Sound Open"/>
+ <menu_item_call label="Reemplazar el vestuario" name="Replace Outfit"/>
+ <menu_item_call label="Añadir al vestuario" name="Add To Outfit"/>
+ <menu_item_call label="Quitar del vestuario actual" name="Remove From Outfit"/>
+ <menu_item_call label="Encontrar el original" name="Find Original"/>
+ <menu_item_call label="Eliminar el ítem" name="Purge Item"/>
+ <menu_item_call label="Restaurar el ítem" name="Restore Item"/>
+ <menu_item_call label="Abrir" name="Open"/>
+ <menu_item_call label="Abrir original" name="Open Original"/>
+ <menu_item_call label="Propiedades" name="Properties"/>
+ <menu_item_call label="Renombrar" name="Rename"/>
+ <menu_item_call label="Copiar la UUID" name="Copy Asset UUID"/>
+ <menu_item_call label="Copiar" name="Copy"/>
+ <menu_item_call label="Pegar" name="Paste"/>
+ <menu_item_call label="Pegar como enlace" name="Paste As Link"/>
+ <menu_item_call label="Borrar" name="Remove Link"/>
+ <menu_item_call label="Borrar" name="Delete"/>
+ <menu_item_call label="Borrar carpeta del sistema" name="Delete System Folder"/>
+ <menu_item_call label="Empezar multiconferencia" name="Conference Chat Folder"/>
+ <menu_item_call label="Escuchar" name="Sound Play"/>
+ <menu_item_call label="Acerca del hito" name="About Landmark"/>
+ <menu_item_call label="Escuchar en el mundo" name="Animation Play"/>
+ <menu_item_call label="Ejecutarla para usted" name="Animation Audition"/>
+ <menu_item_call label="Enviar un mensaje instantáneo" name="Send Instant Message"/>
+ <menu_item_call label="Ofrecer teleporte..." name="Offer Teleport..."/>
+ <menu_item_call label="Empezar multiconferencia" name="Conference Chat"/>
+ <menu_item_call label="Activar" name="Activate"/>
+ <menu_item_call label="Desactivar" name="Deactivate"/>
+ <menu_item_call label="Guardar como" name="Save As"/>
+ <menu_item_call label="Quitarse" name="Detach From Yourself"/>
+ <menu_item_call label="Ponerme" name="Wearable And Object Wear"/>
+ <menu label="Anexar a" name="Attach To"/>
+ <menu label="Anexar como HUD" name="Attach To HUD"/>
+ <menu_item_call label="Editar" name="Wearable Edit"/>
+ <menu_item_call label="Añadir" name="Wearable Add"/>
+ <menu_item_call label="Quitarse" name="Take Off"/>
+ <menu_item_call label="--sin opciones--" name="--no options--"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_inventory_add.xml b/indra/newview/skins/minimal/xui/es/menu_inventory_add.xml
new file mode 100644
index 0000000000..ba106e8335
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_inventory_add.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_inventory_add">
+ <menu label="Subir" name="upload">
+ <menu_item_call label="Imagen ([COST] L$)..." name="Upload Image"/>
+ <menu_item_call label="Sonido ([COST] L$)..." name="Upload Sound"/>
+ <menu_item_call label="Animación ([COST] L$)..." name="Upload Animation"/>
+ <menu_item_call label="Masivo ([COST] L$ por archivo)..." name="Bulk Upload"/>
+ <menu_item_call label="Configurar los permisos por defecto de subida" name="perm prefs"/>
+ </menu>
+ <menu_item_call label="Carpeta nueva" name="New Folder"/>
+ <menu_item_call label="Script nuevo" name="New Script"/>
+ <menu_item_call label="Nota nueva" name="New Note"/>
+ <menu_item_call label="Gesto nuevo" name="New Gesture"/>
+ <menu label="Ropas nuevas" name="New Clothes">
+ <menu_item_call label="Camisa nueva" name="New Shirt"/>
+ <menu_item_call label="Pantalón nuevo" name="New Pants"/>
+ <menu_item_call label="Zapatos nuevos" name="New Shoes"/>
+ <menu_item_call label="Calcetines nuevos" name="New Socks"/>
+ <menu_item_call label="Chaqueta nueva" name="New Jacket"/>
+ <menu_item_call label="Falda nueva" name="New Skirt"/>
+ <menu_item_call label="Guantes nuevos" name="New Gloves"/>
+ <menu_item_call label="Camiseta nueva" name="New Undershirt"/>
+ <menu_item_call label="Ropa interior nueva" name="New Underpants"/>
+ <menu_item_call label="Nueva Alfa" name="New Alpha"/>
+ <menu_item_call label="Tatuaje nuevo" name="New Tattoo"/>
+ </menu>
+ <menu label="Nuevas partes del cuerpo" name="New Body Parts">
+ <menu_item_call label="Forma nueva" name="New Shape"/>
+ <menu_item_call label="Piel nueva" name="New Skin"/>
+ <menu_item_call label="Pelo nuevo" name="New Hair"/>
+ <menu_item_call label="Ojos nuevos" name="New Eyes"/>
+ </menu>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_inventory_gear_default.xml b/indra/newview/skins/minimal/xui/es/menu_inventory_gear_default.xml
new file mode 100644
index 0000000000..8e498fefba
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_inventory_gear_default.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="menu_gear_default">
+ <menu_item_call label="Nueva ventana del inventario" name="new_window"/>
+ <menu_item_check label="Ordenar alfabéticamente" name="sort_by_name"/>
+ <menu_item_check label="Ordenar por los más recientes" name="sort_by_recent"/>
+ <menu_item_check label="Las carpetas del sistema, arriba" name="sort_system_folders_to_top"/>
+ <menu_item_call label="Ver los filtros" name="show_filters"/>
+ <menu_item_call label="Restablecer los filtros" name="reset_filters"/>
+ <menu_item_call label="Cerrar todas las carpetas" name="close_folders"/>
+ <menu_item_call label="Vaciar Objetos Perdidos" name="empty_lostnfound"/>
+ <menu_item_call label="Guardar la textura como" name="Save Texture As"/>
+ <menu_item_call label="Compartir" name="Share"/>
+ <menu_item_call label="Encontrar el original" name="Find Original"/>
+ <menu_item_call label="Encontrar todos los enlazados" name="Find All Links"/>
+ <menu_item_call label="Vaciar la Papelera" name="empty_trash"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_land.xml b/indra/newview/skins/minimal/xui/es/menu_land.xml
new file mode 100644
index 0000000000..b0f15be1b6
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_land.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Land Pie">
+ <menu_item_call label="Acerca del terreno" name="Place Information..."/>
+ <menu_item_call label="Sentarme aquí" name="Sit Here"/>
+ <menu_item_call label="Comprar este terreno" name="Land Buy"/>
+ <menu_item_call label="Comprar un pase" name="Land Buy Pass"/>
+ <menu_item_call label="Construir" name="Create"/>
+ <menu_item_call label="Modificar el terreno" name="Edit Terrain"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_landmark.xml b/indra/newview/skins/minimal/xui/es/menu_landmark.xml
new file mode 100644
index 0000000000..f69b1539b8
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_landmark.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="landmark_overflow_menu">
+ <menu_item_call label="Copiar la SLurl" name="copy"/>
+ <menu_item_call label="Borrar" name="delete"/>
+ <menu_item_call label="Crear un Destacado" name="pick"/>
+ <menu_item_call label="Añadir a la barra de favoritos" name="add_to_favbar"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_login.xml b/indra/newview/skins/minimal/xui/es/menu_login.xml
new file mode 100644
index 0000000000..c27d624732
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_login.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu_bar name="Login Menu">
+ <menu label="Yo" name="File">
+ <menu_item_call label="Preferencias" name="Preferences..."/>
+ <menu_item_call label="Salir de [APP_NAME]" name="Quit"/>
+ </menu>
+ <menu label="Ayuda" name="Help">
+ <menu_item_call label="Ayuda de [SECOND_LIFE]" name="Second Life Help"/>
+ <menu_item_call label="Acerca de [APP_NAME]" name="About Second Life"/>
+ </menu>
+ <menu_item_check label="Mostrar el menú &apos;Debug&apos;" name="Show Debug Menu"/>
+ <menu label="Depurar" name="Debug">
+ <menu_item_call label="Mostrar las configuraciones del depurador" name="Debug Settings"/>
+ <menu_item_call label="Configuraciones del Visor/Color" name="UI/Color Settings"/>
+ <menu label="Pruebas de la interfaz" name="UI Tests"/>
+ <menu_item_call label="Definir el tamaño de la ventana..." name="Set Window Size..."/>
+ <menu_item_call label="Mostrar los &apos;TOS&apos;" name="TOS"/>
+ <menu_item_call label="Mostrar mensaje crítico" name="Critical"/>
+ <menu_item_call label="Prueba de navegadores de medios" name="Web Browser Test"/>
+ <menu_item_call label="Prueba de ventanas de contenidos web" name="Web Content Floater Test"/>
+ <menu_item_check label="Mostrar el selector de Grid" name="Show Grid Picker"/>
+ <menu_item_call label="Mostrar la consola de notificaciones" name="Show Notifications Console"/>
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/minimal/xui/es/menu_mini_map.xml b/indra/newview/skins/minimal/xui/es/menu_mini_map.xml
new file mode 100644
index 0000000000..07d1b08572
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_mini_map.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Zoom cerca" name="Zoom Close"/>
+ <menu_item_call label="Zoom medio" name="Zoom Medium"/>
+ <menu_item_call label="Zoom lejos" name="Zoom Far"/>
+ <menu_item_call label="Zoom por defecto" name="Zoom Default"/>
+ <menu_item_check label="Girar el mapa" name="Rotate Map"/>
+ <menu_item_check label="Centrar automáticamente" name="Auto Center"/>
+ <menu_item_call label="Parar la búsqueda" name="Stop Tracking"/>
+ <menu_item_call label="Mapa del mundo" name="World Map"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_navbar.xml b/indra/newview/skins/minimal/xui/es/menu_navbar.xml
new file mode 100644
index 0000000000..63e5468020
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_navbar.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Navbar Menu">
+ <menu_item_check label="Mostrar las coordenadas" name="Show Coordinates"/>
+ <menu_item_check label="Mostrar las propiedades de la parcela" name="Show Parcel Properties"/>
+ <menu_item_call label="Hito" name="Landmark"/>
+ <menu_item_call label="Cortar" name="Cut"/>
+ <menu_item_call label="Copiar" name="Copy"/>
+ <menu_item_call label="Pegar" name="Paste"/>
+ <menu_item_call label="Borrar" name="Delete"/>
+ <menu_item_call label="Seleccionar todo" name="Select All"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_nearby_chat.xml b/indra/newview/skins/minimal/xui/es/menu_nearby_chat.xml
new file mode 100644
index 0000000000..94b281b6c7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_nearby_chat.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="NearBy Chat Menu">
+ <menu_item_call label="Mostrar la gente que está cerca..." name="nearby_people"/>
+ <menu_item_check label="Ver el texto ignorado" name="muted_text"/>
+ <menu_item_check label="Mostrar los iconos del amigo" name="show_buddy_icons"/>
+ <menu_item_check label="Mostrar los nombres" name="show_names"/>
+ <menu_item_check label="Mostrar los iconos y los nombres" name="show_icons_and_names"/>
+ <menu_item_call label="Tamaño de la fuente" name="font_size"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_notification_well_button.xml b/indra/newview/skins/minimal/xui/es/menu_notification_well_button.xml
new file mode 100644
index 0000000000..0562d35be7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_notification_well_button.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Notification Well Button Context Menu">
+ <menu_item_call label="Cerrar todo" name="Close All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_object.xml b/indra/newview/skins/minimal/xui/es/menu_object.xml
new file mode 100644
index 0000000000..06121e0c09
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_object.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Object Pie">
+ <menu_item_call label="Tocar" name="Object Touch">
+ <menu_item_call.on_enable name="EnableTouch" parameter="Tocar"/>
+ </menu_item_call>
+ <menu_item_call label="Editar" name="Edit..."/>
+ <menu_item_call label="Construir" name="Build"/>
+ <menu_item_call label="Abrir" name="Open"/>
+ <menu_item_call label="Sentarme aquí" name="Object Sit"/>
+ <menu_item_call label="Levantarme" name="Object Stand Up"/>
+ <menu_item_call label="Perfil del objeto" name="Object Inspect"/>
+ <menu_item_call label="Acercar el zoom" name="Zoom In"/>
+ <context_menu label="Ponerme" name="Put On">
+ <menu_item_call label="Ponerme" name="Wear"/>
+ <menu_item_call label="Añadir" name="Add"/>
+ <context_menu label="Anexar" name="Object Attach"/>
+ <context_menu label="Anexar el HUD" name="Object Attach HUD"/>
+ </context_menu>
+ <context_menu label="Quitar" name="Remove">
+ <menu_item_call label="Denunciar una infracción" name="Report Abuse..."/>
+ <menu_item_call label="Ignorar" name="Object Mute"/>
+ <menu_item_call label="Devolver" name="Return..."/>
+ <menu_item_call label="Eliminar" name="Delete"/>
+ </context_menu>
+ <menu_item_call label="Tomar" name="Pie Object Take"/>
+ <menu_item_call label="Coger una copia" name="Take Copy"/>
+ <menu_item_call label="Pagar" name="Pay..."/>
+ <menu_item_call label="Comprar" name="Buy..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_object_icon.xml b/indra/newview/skins/minimal/xui/es/menu_object_icon.xml
new file mode 100644
index 0000000000..7e4578b950
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_object_icon.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Object Icon Menu">
+ <menu_item_call label="Perfil del objeto..." name="Object Profile"/>
+ <menu_item_call label="Ignorar..." name="Block"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_outfit_gear.xml b/indra/newview/skins/minimal/xui/es/menu_outfit_gear.xml
new file mode 100644
index 0000000000..3b11bceecf
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_outfit_gear.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear Outfit">
+ <menu_item_call label="Ponerme - Reemplazar el vestuario actual" name="wear"/>
+ <menu_item_call label="Ponerme - Añadir al vestuario actual" name="wear_add"/>
+ <menu_item_call label="Quitarme - Quitar del vestuario actual" name="take_off"/>
+ <menu label="Ropas nuevas" name="New Clothes">
+ <menu_item_call label="Camisa nueva" name="New Shirt"/>
+ <menu_item_call label="Pantalón nuevo" name="New Pants"/>
+ <menu_item_call label="Zapatos nuevos" name="New Shoes"/>
+ <menu_item_call label="Calcetines nuevos" name="New Socks"/>
+ <menu_item_call label="Chaqueta nueva" name="New Jacket"/>
+ <menu_item_call label="Falda nueva" name="New Skirt"/>
+ <menu_item_call label="Guantes nuevos" name="New Gloves"/>
+ <menu_item_call label="Camiseta nueva" name="New Undershirt"/>
+ <menu_item_call label="Ropa interior nueva" name="New Underpants"/>
+ <menu_item_call label="Nueva Alfa" name="New Alpha"/>
+ <menu_item_call label="Tatuaje nuevo" name="New Tattoo"/>
+ </menu>
+ <menu label="Nuevas partes del cuerpo" name="New Body Parts">
+ <menu_item_call label="Anatomía nueva" name="New Shape"/>
+ <menu_item_call label="Piel nueva" name="New Skin"/>
+ <menu_item_call label="Pelo nuevo" name="New Hair"/>
+ <menu_item_call label="Ojos nuevos" name="New Eyes"/>
+ </menu>
+ <menu_item_call label="Renombrar el vestuario" name="rename"/>
+ <menu_item_call label="Borrar el vestuario" name="delete_outfit"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_outfit_tab.xml b/indra/newview/skins/minimal/xui/es/menu_outfit_tab.xml
new file mode 100644
index 0000000000..4136082a62
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_outfit_tab.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Outfit">
+ <menu_item_call label="Ponerme - Reemplazar el vestuario actual" name="wear_replace"/>
+ <menu_item_call label="Ponerme - Añadir al vestuario actual" name="wear_add"/>
+ <menu_item_call label="Quitarme - Quitar del vestuario actual" name="take_off"/>
+ <menu_item_call label="Editar el vestuario" name="edit"/>
+ <menu_item_call label="Renombrar el vestuario" name="rename"/>
+ <menu_item_call label="Borrar el vestuario" name="delete"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_participant_list.xml b/indra/newview/skins/minimal/xui/es/menu_participant_list.xml
new file mode 100644
index 0000000000..f6eedd1170
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_participant_list.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Participant List Context Menu">
+ <menu_item_check label="Ordenar alfabéticamente" name="SortByName"/>
+ <menu_item_check label="Ordenar según las intervenciones recientes" name="SortByRecentSpeakers"/>
+ <menu_item_call label="Ver el perfil" name="View Profile"/>
+ <menu_item_call label="Añadir como amigo" name="Add Friend"/>
+ <menu_item_call label="MI" name="IM"/>
+ <menu_item_call label="Llamar" name="Call"/>
+ <menu_item_call label="Compartir" name="Share"/>
+ <menu_item_call label="Pagar" name="Pay"/>
+ <menu_item_check label="Ver los iconos de la gente" name="View Icons"/>
+ <menu_item_check label="Ignorar la voz" name="Block/Unblock"/>
+ <menu_item_check label="Ignorar el texto" name="MuteText"/>
+ <context_menu label="Opciones del moderador" name="Moderator Options">
+ <menu_item_check label="Permitir el chat de texto" name="AllowTextChat"/>
+ <menu_item_call label="Ignorar a este participante" name="ModerateVoiceMuteSelected"/>
+ <menu_item_call label="Quitar el silencio a este participante" name="ModerateVoiceUnMuteSelected"/>
+ <menu_item_call label="Silenciar a todos" name="ModerateVoiceMute"/>
+ <menu_item_call label="Quitar el silencio a todos" name="ModerateVoiceUnmute"/>
+ </context_menu>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_people_friends_view_sort.xml b/indra/newview/skins/minimal/xui/es/menu_people_friends_view_sort.xml
new file mode 100644
index 0000000000..3899ad9e96
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_people_friends_view_sort.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Ordenar alfabéticamente" name="sort_name"/>
+ <menu_item_check label="Ordenar por estatus" name="sort_status"/>
+ <menu_item_check label="Ver los iconos de la gente" name="view_icons"/>
+ <menu_item_check label="Ver permisos concedidos" name="view_permissions"/>
+ <menu_item_call label="Ver la lista de Residentes y Objetos ignorados" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_people_groups.xml b/indra/newview/skins/minimal/xui/es/menu_people_groups.xml
new file mode 100644
index 0000000000..51bd2c7208
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_people_groups.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_call label="Ver la información" name="View Info"/>
+ <menu_item_call label="Chat" name="Chat"/>
+ <menu_item_call label="Llamar" name="Call"/>
+ <menu_item_call label="Activar" name="Activate"/>
+ <menu_item_call label="Dejar" name="Leave"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_people_groups_view_sort.xml b/indra/newview/skins/minimal/xui/es/menu_people_groups_view_sort.xml
new file mode 100644
index 0000000000..1bd3efb611
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_people_groups_view_sort.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Mostrar los iconos de grupo" name="Display Group Icons"/>
+ <menu_item_call label="Dejar el grupo seleccionado" name="Leave Selected Group"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_people_nearby.xml b/indra/newview/skins/minimal/xui/es/menu_people_nearby.xml
new file mode 100644
index 0000000000..dc1486d879
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_people_nearby.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Avatar Context Menu">
+ <menu_item_call label="Ver el perfil" name="View Profile"/>
+ <menu_item_call label="Añadir como amigo" name="Add Friend"/>
+ <menu_item_call label="Quitarle como amigo" name="Remove Friend"/>
+ <menu_item_call label="MI" name="IM"/>
+ <menu_item_call label="Llamar" name="Call"/>
+ <menu_item_call label="Mapa" name="Map"/>
+ <menu_item_call label="Compartir" name="Share"/>
+ <menu_item_call label="Pagar" name="Pay"/>
+ <menu_item_check label="Ignorar / No ignorar" name="Block/Unblock"/>
+ <menu_item_call label="Ofrecer teleporte" name="teleport"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_people_nearby_multiselect.xml b/indra/newview/skins/minimal/xui/es/menu_people_nearby_multiselect.xml
new file mode 100644
index 0000000000..227c5ebe58
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_people_nearby_multiselect.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Multi-Selected People Context Menu">
+ <menu_item_call label="Añadir como amigos" name="Add Friends"/>
+ <menu_item_call label="Quitar amigos" name="Remove Friend"/>
+ <menu_item_call label="MI" name="IM"/>
+ <menu_item_call label="Llamar" name="Call"/>
+ <menu_item_call label="Compartir" name="Share"/>
+ <menu_item_call label="Pagar" name="Pay"/>
+ <menu_item_call label="Ofrecer teleporte" name="teleport"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_people_nearby_view_sort.xml b/indra/newview/skins/minimal/xui/es/menu_people_nearby_view_sort.xml
new file mode 100644
index 0000000000..f0fe383c0c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_people_nearby_view_sort.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Ordenar según las intervenciones recientes" name="sort_by_recent_speakers"/>
+ <menu_item_check label="Ordenar alfabéticamente" name="sort_name"/>
+ <menu_item_check label="Ordenar según distancia" name="sort_distance"/>
+ <menu_item_check label="Ver los iconos de la gente" name="view_icons"/>
+ <menu_item_call label="Ver la lista de Residentes y Objetos ignorados" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_people_recent_view_sort.xml b/indra/newview/skins/minimal/xui/es/menu_people_recent_view_sort.xml
new file mode 100644
index 0000000000..e4aaa89110
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_people_recent_view_sort.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Ordenar por los más recientes" name="sort_most"/>
+ <menu_item_check label="Ordenar alfabéticamente" name="sort_name"/>
+ <menu_item_check label="Ver los iconos de la gente" name="view_icons"/>
+ <menu_item_call label="Ver la lista de Residentes y Objetos ignorados" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_picks.xml b/indra/newview/skins/minimal/xui/es/menu_picks.xml
new file mode 100644
index 0000000000..9da68d7c9b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_picks.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Picks">
+ <menu_item_call label="Información" name="pick_info"/>
+ <menu_item_call label="Editar" name="pick_edit"/>
+ <menu_item_call label="Teleportar" name="pick_teleport"/>
+ <menu_item_call label="Mapa" name="pick_map"/>
+ <menu_item_call label="Eliminar" name="pick_delete"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_picks_plus.xml b/indra/newview/skins/minimal/xui/es/menu_picks_plus.xml
new file mode 100644
index 0000000000..cc59bf1d29
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_picks_plus.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="picks_plus_menu">
+ <menu_item_call label="Destacado nuevo" name="create_pick"/>
+ <menu_item_call label="Clasificado nuevo" name="create_classified"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_place.xml b/indra/newview/skins/minimal/xui/es/menu_place.xml
new file mode 100644
index 0000000000..675f0699e9
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_place.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="place_overflow_menu">
+ <menu_item_call label="Crear un hito" name="landmark"/>
+ <menu_item_call label="Crear un destacado" name="pick"/>
+ <menu_item_call label="Comprar un pase" name="pass"/>
+ <menu_item_call label="Editar" name="edit"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_place_add_button.xml b/indra/newview/skins/minimal/xui/es/menu_place_add_button.xml
new file mode 100644
index 0000000000..4b2f908a06
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_place_add_button.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_folder_gear">
+ <menu_item_call label="Añadir una carpeta" name="add_folder"/>
+ <menu_item_call label="Añadir este hito" name="add_landmark"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_places_gear_folder.xml b/indra/newview/skins/minimal/xui/es/menu_places_gear_folder.xml
new file mode 100644
index 0000000000..bf46eb58e3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_places_gear_folder.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_folder_gear">
+ <menu_item_call label="Añadir este hito" name="add_landmark"/>
+ <menu_item_call label="Añadir una carpeta" name="add_folder"/>
+ <menu_item_call label="Cortar" name="cut"/>
+ <menu_item_call label="Copiar" name="copy_folder"/>
+ <menu_item_call label="Pegar" name="paste"/>
+ <menu_item_call label="Renombrar" name="rename"/>
+ <menu_item_call label="Borrar" name="delete"/>
+ <menu_item_call label="Abrir" name="expand"/>
+ <menu_item_call label="Cerrar" name="collapse"/>
+ <menu_item_call label="Abrir todas las carpetas" name="expand_all"/>
+ <menu_item_call label="Cerrar todas las carpetas" name="collapse_all"/>
+ <menu_item_check label="Ordenar por fecha" name="sort_by_date"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_places_gear_landmark.xml b/indra/newview/skins/minimal/xui/es/menu_places_gear_landmark.xml
new file mode 100644
index 0000000000..eac85de846
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_places_gear_landmark.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_ladmark_gear">
+ <menu_item_call label="Teleportar" name="teleport"/>
+ <menu_item_call label="Más información" name="more_info"/>
+ <menu_item_call label="Mostrar en el mapa" name="show_on_map"/>
+ <menu_item_call label="Añadir un hito" name="add_landmark"/>
+ <menu_item_call label="Añadir una carpeta" name="add_folder"/>
+ <menu_item_call label="Cortar" name="cut"/>
+ <menu_item_call label="Copiar el hito" name="copy_landmark"/>
+ <menu_item_call label="Copiar la SLurl" name="copy_slurl"/>
+ <menu_item_call label="Pegar" name="paste"/>
+ <menu_item_call label="Renombrar" name="rename"/>
+ <menu_item_call label="Eliminar" name="delete"/>
+ <menu_item_call label="Abrir todas las carpetas" name="expand_all"/>
+ <menu_item_call label="Cerrar todas las carpetas" name="collapse_all"/>
+ <menu_item_check label="Ordenar por fecha" name="sort_by_date"/>
+ <menu_item_call label="Crear un Destacado" name="create_pick"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_profile_overflow.xml b/indra/newview/skins/minimal/xui/es/menu_profile_overflow.xml
new file mode 100644
index 0000000000..5ee8c50949
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_profile_overflow.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="profile_overflow_menu">
+ <menu_item_call label="Mapa" name="show_on_map"/>
+ <menu_item_call label="Pagar" name="pay"/>
+ <menu_item_call label="Compartir" name="share"/>
+ <menu_item_call label="Ignorar" name="block"/>
+ <menu_item_call label="Designorar" name="unblock"/>
+ <menu_item_call label="Expulsar" name="kick"/>
+ <menu_item_call label="Congelar" name="freeze"/>
+ <menu_item_call label="Descongelar" name="unfreeze"/>
+ <menu_item_call label="CSR" name="csr"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_save_outfit.xml b/indra/newview/skins/minimal/xui/es/menu_save_outfit.xml
new file mode 100644
index 0000000000..a04ec75b60
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_save_outfit.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="save_outfit_menu">
+ <menu_item_call label="Guardar" name="save_outfit"/>
+ <menu_item_call label="Guardar como" name="save_as_new_outfit"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/es/menu_script_chiclet.xml
new file mode 100644
index 0000000000..f517baf566
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_script_chiclet.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="ScriptChiclet Menu">
+ <menu_item_call label="Cerrar" name="Close"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_slurl.xml b/indra/newview/skins/minimal/xui/es/menu_slurl.xml
new file mode 100644
index 0000000000..ca19acec6e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_slurl.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Acerca de la URL" name="about_url"/>
+ <menu_item_call label="Teleportar a la URL" name="teleport_to_url"/>
+ <menu_item_call label="Mapa" name="show_on_map"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_teleport_history_gear.xml b/indra/newview/skins/minimal/xui/es/menu_teleport_history_gear.xml
new file mode 100644
index 0000000000..b708f3bc20
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_teleport_history_gear.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Teleport History Gear Context Menu">
+ <menu_item_call label="Abrir todas las carpetas" name="Expand all folders"/>
+ <menu_item_call label="Cerrar todas las carpetas" name="Collapse all folders"/>
+ <menu_item_call label="Limpiar el historial de teleportes" name="Clear Teleport History"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_teleport_history_item.xml b/indra/newview/skins/minimal/xui/es/menu_teleport_history_item.xml
new file mode 100644
index 0000000000..ed33c55aca
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_teleport_history_item.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Teleport History Item Context Menu">
+ <menu_item_call label="Teleportarse" name="Teleport"/>
+ <menu_item_call label="Más información" name="More Information"/>
+ <menu_item_call label="Copiar al portapapeles" name="CopyToClipboard"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_teleport_history_tab.xml b/indra/newview/skins/minimal/xui/es/menu_teleport_history_tab.xml
new file mode 100644
index 0000000000..17e90422a5
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_teleport_history_tab.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Teleport History Item Context Menu">
+ <menu_item_call label="Abrir" name="TabOpen"/>
+ <menu_item_call label="Cerrar" name="TabClose"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_text_editor.xml b/indra/newview/skins/minimal/xui/es/menu_text_editor.xml
new file mode 100644
index 0000000000..095e461734
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_text_editor.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Text editor context menu">
+ <menu_item_call label="Cortar" name="Cut"/>
+ <menu_item_call label="Copiar" name="Copy"/>
+ <menu_item_call label="Pegar" name="Paste"/>
+ <menu_item_call label="Borrar" name="Delete"/>
+ <menu_item_call label="Seleccionar todo" name="Select All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_topinfobar.xml b/indra/newview/skins/minimal/xui/es/menu_topinfobar.xml
new file mode 100644
index 0000000000..2125fd51b2
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_topinfobar.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_topinfobar">
+ <menu_item_check label="Mostrar las coordenadas" name="Show Coordinates"/>
+ <menu_item_check label="Mostrar las propiedades de la parcela" name="Show Parcel Properties"/>
+ <menu_item_call label="Hito" name="Landmark"/>
+ <menu_item_call label="Copiar" name="Copy"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_url_agent.xml b/indra/newview/skins/minimal/xui/es/menu_url_agent.xml
new file mode 100644
index 0000000000..a089c8f68e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_url_agent.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar el perfil del Residente" name="show_agent"/>
+ <menu_item_call label="Copiar el nombre al portapapeles" name="url_copy_label"/>
+ <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_url_group.xml b/indra/newview/skins/minimal/xui/es/menu_url_group.xml
new file mode 100644
index 0000000000..79374b9739
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_url_group.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar la información del grupo" name="show_group"/>
+ <menu_item_call label="Copiar el grupo al portapapeles" name="url_copy_label"/>
+ <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_url_http.xml b/indra/newview/skins/minimal/xui/es/menu_url_http.xml
new file mode 100644
index 0000000000..585c059ff3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_url_http.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Abrir la página web" name="url_open"/>
+ <menu_item_call label="Abrir en el navegador incorporado" name="url_open_internal"/>
+ <menu_item_call label="Abrir en mi navegador" name="url_open_external"/>
+ <menu_item_call label="Copiar la URL al portapapeles" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_url_inventory.xml b/indra/newview/skins/minimal/xui/es/menu_url_inventory.xml
new file mode 100644
index 0000000000..13a8711c76
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_url_inventory.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar ítem del inventario" name="show_item"/>
+ <menu_item_call label="Copiar el nombre al portapapeles" name="url_copy_label"/>
+ <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_url_map.xml b/indra/newview/skins/minimal/xui/es/menu_url_map.xml
new file mode 100644
index 0000000000..f96a0c7170
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_url_map.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar en el mapa" name="show_on_map"/>
+ <menu_item_call label="Teleportarse a la localización" name="teleport_to_location"/>
+ <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_url_objectim.xml b/indra/newview/skins/minimal/xui/es/menu_url_objectim.xml
new file mode 100644
index 0000000000..8791a290af
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_url_objectim.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar la información del objeto" name="show_object"/>
+ <menu_item_call label="Mostrar en el mapa" name="show_on_map"/>
+ <menu_item_call label="Teleportarse a la posición del objeto" name="teleport_to_object"/>
+ <menu_item_call label="Copiar el nombre del objeto al portapapeles" name="url_copy_label"/>
+ <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_url_parcel.xml b/indra/newview/skins/minimal/xui/es/menu_url_parcel.xml
new file mode 100644
index 0000000000..9e789ef8ee
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_url_parcel.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar la información de la parcela" name="show_parcel"/>
+ <menu_item_call label="Mostrar en el mapa" name="show_on_map"/>
+ <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_url_slapp.xml b/indra/newview/skins/minimal/xui/es/menu_url_slapp.xml
new file mode 100644
index 0000000000..7147dcd3cf
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_url_slapp.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Ejecutar este comando" name="run_slapp"/>
+ <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_url_slurl.xml b/indra/newview/skins/minimal/xui/es/menu_url_slurl.xml
new file mode 100644
index 0000000000..4ab47c2f61
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_url_slurl.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar la información del lugar" name="show_place"/>
+ <menu_item_call label="Mostrar en el mapa" name="show_on_map"/>
+ <menu_item_call label="Teleportarse a este lugar" name="teleport_to_location"/>
+ <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_url_teleport.xml b/indra/newview/skins/minimal/xui/es/menu_url_teleport.xml
new file mode 100644
index 0000000000..8f86a91be3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_url_teleport.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Teleportarse a este lugar" name="teleport"/>
+ <menu_item_call label="Mostrar en el mapa" name="show_on_map"/>
+ <menu_item_call label="Copiar la SLurl al portapapeles" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_viewer.xml b/indra/newview/skins/minimal/xui/es/menu_viewer.xml
new file mode 100644
index 0000000000..776ccfe21b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_viewer.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu_bar name="Main Menu">
+ <menu label="Ayuda" name="Help">
+ <menu_item_call label="Ayuda de [SECOND_LIFE]" name="Second Life Help"/>
+ </menu>
+ <menu label="Avanzado" name="Advanced">
+ <menu label="Atajos de teclado" name="Shortcuts">
+ <menu_item_check label="Volar" name="Fly"/>
+ <menu_item_call label="Cerrar la ventana" name="Close Window"/>
+ <menu_item_call label="Cerrar todas las ventanas" name="Close All Windows"/>
+ <menu_item_call label="Volver a la vista por defecto" name="Reset View"/>
+ </menu>
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/minimal/xui/es/menu_wearable_list_item.xml b/indra/newview/skins/minimal/xui/es/menu_wearable_list_item.xml
new file mode 100644
index 0000000000..4bffa689e7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_wearable_list_item.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Outfit Wearable Context Menu">
+ <menu_item_call label="Reemplazar" name="wear_replace"/>
+ <menu_item_call label="Ponerme" name="wear_wear"/>
+ <menu_item_call label="Añadir" name="wear_add"/>
+ <menu_item_call label="Quitarme / Quitar" name="take_off_or_detach"/>
+ <menu_item_call label="Quitar" name="detach"/>
+ <context_menu label="Anexar a" name="wearable_attach_to"/>
+ <context_menu label="Anexar al HUD" name="wearable_attach_to_hud"/>
+ <menu_item_call label="Quitarme" name="take_off"/>
+ <menu_item_call label="Editar" name="edit"/>
+ <menu_item_call label="Perfil del elemento" name="object_profile"/>
+ <menu_item_call label="Mostrar original" name="show_original"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_wearing_gear.xml b/indra/newview/skins/minimal/xui/es/menu_wearing_gear.xml
new file mode 100644
index 0000000000..9d9ce75e53
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_wearing_gear.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear Wearing">
+ <menu_item_call label="Editar el vestuario" name="edit"/>
+ <menu_item_call label="Quitarme" name="takeoff"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/es/menu_wearing_tab.xml b/indra/newview/skins/minimal/xui/es/menu_wearing_tab.xml
new file mode 100644
index 0000000000..64fd7ce4cf
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/menu_wearing_tab.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Wearing">
+ <menu_item_call label="Quitarme" name="take_off"/>
+ <menu_item_call label="Quitar" name="detach"/>
+ <menu_item_call label="Editar el vestuario" name="edit"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml
new file mode 100644
index 0000000000..9ab30b5613
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/panel_bottomtray.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="bottom_tray">
+ <string name="DragIndicationImageName" value="Accordion_ArrowOpened_Off"/>
+ <string name="SpeakBtnToolTip" value="Activa/Desactiva el micrófono"/>
+ <string name="VoiceControlBtnToolTip" value="Muestra/Oculta el panel del control de voz"/>
+ <layout_stack name="toolbar_stack">
+ <layout_panel name="gesture_panel">
+ <gesture_combo_list label="Gestos" name="Gesture" tool_tip="Muestra/Oculta los gestos"/>
+ </layout_panel>
+ <layout_panel name="cam_panel">
+ <bottomtray_button label="Visión" name="camera_btn" tool_tip="Muestra/Oculta los controles de la cámara"/>
+ </layout_panel>
+ <layout_panel name="avatar_and_destinations_panel">
+ <radio_group name="avatar_and_destination_btns">
+ <radio_item name="destination_btn" value="0"/>
+ <radio_item name="avatar_btn" value="1"/>
+ </radio_group>
+ </layout_panel>
+ <layout_panel name="people_panel">
+ <bottomtray_button label="Gente" name="show_people_button" tool_tip="Muestra la ventana de gente"/>
+ </layout_panel>
+ <layout_panel name="profile_panel">
+ <bottomtray_button label="Perfil" name="show_profile_btn" tool_tip="Muestra la ventana del perfil"/>
+ </layout_panel>
+ <layout_panel name="howto_panel">
+ <bottomtray_button label="Indicaciones" name="show_help_btn" tool_tip="Abrir los temas sobre indicaciones de Second Life"/>
+ </layout_panel>
+ <layout_panel name="im_well_panel">
+ <chiclet_im_well name="im_well">
+ <button name="Unread IM messages" tool_tip="Conversaciones"/>
+ </chiclet_im_well>
+ </layout_panel>
+ <layout_panel name="notification_well_panel">
+ <chiclet_notification name="notification_well">
+ <button name="Unread" tool_tip="Notificaciones"/>
+ </chiclet_notification>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/es/panel_im_control_panel.xml b/indra/newview/skins/minimal/xui/es/panel_im_control_panel.xml
new file mode 100644
index 0000000000..7d4db6a630
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/panel_im_control_panel.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_im_control_panel">
+ <layout_stack name="button_stack">
+ <layout_panel name="view_profile_btn_panel">
+ <button label="Perfil" name="view_profile_btn"/>
+ </layout_panel>
+ <layout_panel name="add_friend_btn_panel">
+ <button label="Añadir como amigo" name="add_friend_btn"/>
+ </layout_panel>
+ <layout_panel name="teleport_btn_panel">
+ <button label="Teleportarme" name="teleport_btn" tool_tip="Ofrecer teleporte a esta persona"/>
+ </layout_panel>
+ <layout_panel name="share_btn_panel">
+ <button label="Compartir" name="share_btn"/>
+ </layout_panel>
+ <layout_panel name="pay_btn_panel">
+ <button label="Pagar" name="pay_btn"/>
+ </layout_panel>
+ <layout_panel name="call_btn_panel">
+ <button label="Llamar" name="call_btn"/>
+ </layout_panel>
+ <layout_panel name="end_call_btn_panel">
+ <button label="Colgar" name="end_call_btn"/>
+ </layout_panel>
+ <layout_panel name="voice_ctrls_btn_panel">
+ <button label="Controles de la voz" name="voice_ctrls_btn"/>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/es/panel_login.xml b/indra/newview/skins/minimal/xui/es/panel_login.xml
new file mode 100644
index 0000000000..161ea19b0e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/panel_login.xml
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_login">
+ <panel.string name="create_account_url">
+ http://join.secondlife.com/index.php?lang=es-ES
+ </panel.string>
+ <panel.string name="forgot_password_url">
+ http://secondlife.com/account/request.php?lang=es
+ </panel.string>
+ <layout_stack name="login_widgets">
+ <layout_panel name="login">
+ <text name="username_text">
+ Nombre de usuario:
+ </text>
+ <combo_box name="username_combo" tool_tip="El nombre de usuario que elegiste al registrarte, como bobsmith12 o Steller Sunshine"/>
+ <text name="password_text">
+ Contraseña:
+ </text>
+ <check_box label="Recordar la contraseña" name="remember_check"/>
+ <button label="Iniciar sesión" name="connect_btn"/>
+ <text name="mode_selection_text">
+ Modo:
+ </text>
+ <combo_box name="mode_combo">
+ <combo_box.item label="Básico (Predeterminado)" name="Basic"/>
+ <combo_box.item label="Avanzado" name="Advanced"/>
+ </combo_box>
+ </layout_panel>
+ <layout_panel name="links">
+ <text name="create_new_account_text">
+ Registrarme
+ </text>
+ <text name="forgot_password_text">
+ ¿Olvidaste el nombre de usuario o la contraseña?
+ </text>
+ <text name="login_help">
+ ¿Necesitas ayuda para conectarte?
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/es/panel_navigation_bar.xml b/indra/newview/skins/minimal/xui/es/panel_navigation_bar.xml
new file mode 100644
index 0000000000..e8e95c3bac
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/panel_navigation_bar.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="navigation_bar">
+ <panel name="navigation_panel">
+ <pull_button name="back_btn" tool_tip="Volver a lo localización anterior"/>
+ <pull_button name="forward_btn" tool_tip="Ir una localización adelante"/>
+ <button name="home_btn" tool_tip="Teleportar a mi Base"/>
+ <location_input label="Localización" name="location_combo"/>
+ <search_combo_box label="Buscar" name="search_combo_box" tool_tip="Buscar">
+ <combo_editor label="Buscar en [SECOND_LIFE]" name="search_combo_editor"/>
+ </search_combo_box>
+ </panel>
+ <favorites_bar name="favorite" tool_tip="¡Accede rápidamente a tus lugares favoritos de Second Life arrastrando hitos hasta aquí!">
+ <label name="favorites_bar_label" tool_tip="¡Accede rápidamente a tus lugares favoritos de Second Life arrastrando hitos hasta aquí!">
+ Barra de Favoritos
+ </label>
+ <chevron_button name="&gt;&gt;" tool_tip="Ver más de Mis favoritos"/>
+ </favorites_bar>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/es/panel_people.xml b/indra/newview/skins/minimal/xui/es/panel_people.xml
new file mode 100644
index 0000000000..7d3157ef45
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/panel_people.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- Side tray panel -->
+<panel label="Gente" name="people_panel">
+ <string name="no_recent_people" value="No hay gente reciente. ¿Estás buscando gente con la que juntarte? Prueba con el botón Destinos que aparece a continuación."/>
+ <string name="no_filtered_recent_people" value="No hay gente reciente con ese nombre."/>
+ <string name="no_one_near" value="No hay nadie cerca. ¿Estás buscando gente con la que juntarte? Prueba con el botón Destinos que aparece a continuación."/>
+ <string name="no_one_filtered_near" value="No hay nadie cerca con ese nombre."/>
+ <string name="no_friends_online" value="No hay amigos conectados"/>
+ <string name="no_friends" value="No hay amigos"/>
+ <string name="no_friends_msg">
+ Haz clic con el botón derecho del ratón en un residente para agregarlo como amigo.
+¿Estás buscando gente con la que juntarte? Prueba con el botón Destinos que aparece a continuación.
+ </string>
+ <string name="no_filtered_friends_msg">
+ ¿No encuentras lo que buscas? Prueba con el botón Destinos que aparece a continuación.
+ </string>
+ <string name="people_filter_label" value="Filtrar a la gente"/>
+ <string name="groups_filter_label" value="Filtrar a los grupos"/>
+ <string name="no_filtered_groups_msg" value="¿No encuentras lo que buscas? Prueba con [secondlife:///app/search/groups/[SEARCH_TERM] Buscar]."/>
+ <string name="no_groups_msg" value="¿Buscas grupos en que participar? Prueba la [secondlife:///app/search/groups Búsqueda]."/>
+ <string name="MiniMapToolTipMsg" value="[REGIÓN](Haz doble clic para abrir el mapa y pulsa la tecla Mayús y arrastra para obtener una vista panorámica)"/>
+ <string name="AltMiniMapToolTipMsg" value="[REGIÓN](Haz doble clic para teleportarte y pulsa la tecla Mayús y arrastra para obtener una vista panorámica)"/>
+ <filter_editor label="Filtrar" name="filter_input"/>
+ <tab_container name="tabs">
+ <panel label="CERCANA" name="nearby_panel">
+ <panel label="bottom_panel" name="bottom_panel"/>
+ </panel>
+ <panel label="MIS AMIGOS" name="friends_panel">
+ <accordion name="friends_accordion">
+ <accordion_tab name="tab_online" title="Conectado"/>
+ <accordion_tab name="tab_all" title="Todos"/>
+ </accordion>
+ <panel label="bottom_panel" name="bottom_panel">
+ <layout_stack name="bottom_panel">
+ <layout_panel name="trash_btn_panel">
+ <dnd_button name="del_btn" tool_tip="Quitar a la persona seleccionada de tu lista de amigos"/>
+ </layout_panel>
+ </layout_stack>
+ </panel>
+ </panel>
+ <panel label="RECIENTE" name="recent_panel">
+ <panel label="bottom_panel" name="bottom_panel">
+ <button name="add_friend_btn" tool_tip="Añadir al Residente seleccionado a la lista de tus amigos"/>
+ </panel>
+ </panel>
+ </tab_container>
+ <panel name="button_bar">
+ <layout_stack name="bottom_bar_ls">
+ <layout_panel name="view_profile_btn_lp">
+ <button label="Perfil" name="view_profile_btn" tool_tip="Mostrar imágenes, grupos y otra información del Residente"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="MI" name="im_btn" tool_tip="Abrir una sesión de mensajes instantáneos"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="Teleporte" name="teleport_btn" tool_tip="Ofrecer teleporte"/>
+ </layout_panel>
+ </layout_stack>
+ <layout_stack name="bottom_bar_ls1">
+ <layout_panel name="group_info_btn_lp">
+ <button label="Perfil del grupo" name="group_info_btn" tool_tip="Ver la información del grupo"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="Chat de grupo" name="chat_btn" tool_tip="Abrir el chat"/>
+ </layout_panel>
+ <layout_panel name="group_call_btn_lp">
+ <button label="Llamar al grupo" name="group_call_btn" tool_tip="Llama a este grupo"/>
+ </layout_panel>
+ </layout_stack>
+ </panel>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/es/panel_side_tray_tab_caption.xml b/indra/newview/skins/minimal/xui/es/panel_side_tray_tab_caption.xml
new file mode 100644
index 0000000000..775e343dc9
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/panel_side_tray_tab_caption.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="sidetray_tab_panel">
+ <text name="sidetray_tab_title" value="Panel lateral"/>
+ <button name="undock" tool_tip="Soltar"/>
+ <button name="dock" tool_tip="Fijar"/>
+ <button name="show_help" tool_tip="Ver ayuda"/>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/es/panel_status_bar.xml b/indra/newview/skins/minimal/xui/es/panel_status_bar.xml
new file mode 100644
index 0000000000..ab76d3f994
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/es/panel_status_bar.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="status">
+ <panel.string name="StatBarDaysOfWeek">
+ Domingo:Lunes:Martes:Miércoles:Jueves:Viernes:Sábado
+ </panel.string>
+ <panel.string name="StatBarMonthsOfYear">
+ Enero:Febrero:Marzo:Abril:Mayo:Junio:Julio:Agosto:Septiembre:Octubre:Noviembre:Diciembre
+ </panel.string>
+ <panel.string name="packet_loss_tooltip">
+ Pérdida de paquetes
+ </panel.string>
+ <panel.string name="bandwidth_tooltip">
+ Ancho de banda
+ </panel.string>
+ <panel.string name="time">
+ [hour12, datetime, slt]:[min, datetime, slt] [ampm, datetime, slt] [timezone,datetime, slt]
+ </panel.string>
+ <panel.string name="timeTooltip">
+ [weekday, datetime, slt], [day, datetime, slt] [month, datetime, slt] [year, datetime, slt]
+ </panel.string>
+ <panel.string name="buycurrencylabel">
+ [AMT] L$
+ </panel.string>
+ <panel name="balance_bg">
+ <text name="balance" tool_tip="Haz clic para actualizar tu saldo en L$" value="20 L$"/>
+ <button label="COMPRAR L$" name="buyL" tool_tip="Pulsa para comprar más L$"/>
+ </panel>
+ <text name="TimeText" tool_tip="Hora actual (Pacífico)">
+ 24:00 AM PST
+ </text>
+ <button name="media_toggle_btn" tool_tip="Iniciar/Parar todos los media (música, vídeo, páginas web)"/>
+ <button name="volume_btn" tool_tip="Control general del volumen"/>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/fr/floater_camera.xml b/indra/newview/skins/minimal/xui/fr/floater_camera.xml
new file mode 100644
index 0000000000..1d62a89ff2
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/floater_camera.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="camera_floater">
+ <floater.string name="rotate_tooltip">
+ Faire tourner la caméra autour du point central
+ </floater.string>
+ <floater.string name="zoom_tooltip">
+ Zoomer en direction du point central
+ </floater.string>
+ <floater.string name="move_tooltip">
+ Déplacer la caméra vers le haut et le bas, la gauche et la droite
+ </floater.string>
+ <floater.string name="camera_modes_title">
+ Modes
+ </floater.string>
+ <floater.string name="pan_mode_title">
+ Rotation - Zoom - Panoramique
+ </floater.string>
+ <floater.string name="presets_mode_title">
+ Préréglages
+ </floater.string>
+ <floater.string name="free_mode_title">
+ Voir l&apos;objet
+ </floater.string>
+ <panel name="controls">
+ <panel name="preset_views_list">
+ <panel_camera_item name="front_view">
+ <panel_camera_item.text name="front_view_text">
+ Vue frontale
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="group_view">
+ <panel_camera_item.text name="side_view_text">
+ Vue latérale
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="rear_view">
+ <panel_camera_item.text name="rear_view_text">
+ Vue arrière
+ </panel_camera_item.text>
+ </panel_camera_item>
+ </panel>
+ <panel name="camera_modes_list">
+ <panel_camera_item name="object_view">
+ <panel_camera_item.text name="object_view_text">
+ Vue de l&apos;objet
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="mouselook_view">
+ <panel_camera_item.text name="mouselook_view_text">
+ Vue subjective
+ </panel_camera_item.text>
+ </panel_camera_item>
+ </panel>
+ <panel name="zoom" tool_tip="Zoomer en direction du point central">
+ <joystick_rotate name="cam_rotate_stick" tool_tip="Faire tourner la caméra autour du point central"/>
+ <slider_bar name="zoom_slider" tool_tip="Zoomer en direction du point central"/>
+ <joystick_track name="cam_track_stick" tool_tip="Déplacer la caméra vers le haut et le bas, la gauche et la droite"/>
+ </panel>
+ </panel>
+ <panel name="buttons">
+ <button label="" name="presets_btn" tool_tip="Préréglages"/>
+ <button label="" name="pan_btn" tool_tip="Rotation - Zoom - Panoramique"/>
+ <button label="" name="avatarview_btn" tool_tip="Modes"/>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/fr/floater_help_browser.xml b/indra/newview/skins/minimal/xui/fr/floater_help_browser.xml
new file mode 100644
index 0000000000..09d763b809
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/floater_help_browser.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_help_browser" title="AIDE RAPIDE">
+ <floater.string name="loading_text">
+ Chargement…
+ </floater.string>
+ <layout_stack name="stack1">
+ <layout_panel name="external_controls"/>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/fr/floater_nearby_chat.xml b/indra/newview/skins/minimal/xui/fr/floater_nearby_chat.xml
new file mode 100644
index 0000000000..9b1b21c434
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/floater_nearby_chat.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="nearby_chat" title="CHAT PRÈS DE MOI">
+ <check_box label="Traduction du chat (fournie par Google)" name="translate_chat_checkbox"/>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/fr/inspect_avatar.xml b/indra/newview/skins/minimal/xui/fr/inspect_avatar.xml
new file mode 100644
index 0000000000..553646f8e9
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/inspect_avatar.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!--
+ Not can_close / no title to avoid window chrome
+ Single instance - only have one at a time, recycle it each spawn
+-->
+<floater name="inspect_avatar">
+ <string name="Subtitle">
+ [AGE]
+ </string>
+ <string name="Details">
+ [SL_PROFILE]
+ </string>
+ <text name="user_subtitle" value="11 mois, 3 jours"/>
+ <text name="user_details">
+ This is my second life description and I really think it is great. But for some reason my description is super extra long because I like to talk a whole lot
+ </text>
+ <slider name="volume_slider" tool_tip="Volume de la voix" value="0.5"/>
+ <button label="Devenir amis" name="add_friend_btn"/>
+ <button label="IM" name="im_btn"/>
+ <button label="Profil" name="view_profile_btn"/>
+ <panel name="moderator_panel">
+ <button label="Désactiver le chat vocal" name="disable_voice"/>
+ <button label="Activer le chat vocal" name="enable_voice"/>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/fr/inspect_object.xml b/indra/newview/skins/minimal/xui/fr/inspect_object.xml
new file mode 100644
index 0000000000..b66af7a2bf
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/inspect_object.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!--
+ Not can_close / no title to avoid window chrome
+ Single instance - only have one at a time, recycle it each spawn
+-->
+<floater name="inspect_object">
+ <string name="Creator">
+ Par [CREATOR]
+ </string>
+ <string name="CreatorAndOwner">
+ De [CREATOR]
+Propriétaire [OWNER]
+ </string>
+ <string name="Price">
+ [AMOUNT] L$
+ </string>
+ <string name="PriceFree">
+ Gratuit !
+ </string>
+ <string name="Touch">
+ Toucher
+ </string>
+ <string name="Sit">
+ M&apos;asseoir
+ </string>
+ <text name="object_name" value="Test Object Name That Is actually two lines and Really Long"/>
+ <text name="object_creator">
+ par secondlife:///app/agent/0e346d8b-4433-4d66-a6b0-fd37083abc4c/about
+owner secondlife:///app/agent/0e346d8b-4433-4d66-a6b0-fd37083abc4c/about
+ </text>
+ <text name="price_text">
+ 30 000 L$
+ </text>
+ <text name="object_description">
+ This is a really long description for an object being as how it is at least 80 characters in length and so but maybe more like 120 at this point. Who knows, really?
+ </text>
+ <text name="object_media_url">
+ http://www.superdupertest.com
+ </text>
+ <button label="Acheter" name="buy_btn"/>
+ <button label="Payer" name="pay_btn"/>
+ <button label="Prendre une copie" name="take_free_copy_btn"/>
+ <button label="Toucher" name="touch_btn"/>
+ <button label="M&apos;asseoir" name="sit_btn"/>
+ <button label="Ouvert" name="open_btn"/>
+ <icon name="secure_browsing" tool_tip="Navigation sécurisée"/>
+ <button label="Plus" name="more_info_btn"/>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_add_wearable_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_add_wearable_gear.xml
new file mode 100644
index 0000000000..7e7993175e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_add_wearable_gear.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Add Wearable Gear Menu">
+ <menu_item_check label="Trier en commençant par le plus récent" name="sort_by_most_recent"/>
+ <menu_item_check label="Trier par nom" name="sort_by_name"/>
+ <menu_item_check label="Trier par type" name="sort_by_type"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_attachment_other.xml b/indra/newview/skins/minimal/xui/fr/menu_attachment_other.xml
new file mode 100644
index 0000000000..f48513eb2b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_attachment_other.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- *NOTE: See also menu_avatar_other.xml -->
+<context_menu name="Avatar Pie">
+ <menu_item_call label="Voir le profil" name="Profile..."/>
+ <menu_item_call label="Devenir amis" name="Add Friend"/>
+ <menu_item_call label="IM" name="Send IM..."/>
+ <menu_item_call label="Appeler" name="Call"/>
+ <menu_item_call label="Inviter dans le groupe" name="Invite..."/>
+ <menu_item_call label="Ignorer" name="Avatar Mute"/>
+ <menu_item_call label="Signaler" name="abuse"/>
+ <menu_item_call label="Figer" name="Freeze..."/>
+ <menu_item_call label="Expulser" name="Eject..."/>
+ <menu_item_call label="Déboguer les textures" name="Debug..."/>
+ <menu_item_call label="Zoomer en avant" name="Zoom In"/>
+ <menu_item_call label="Payer" name="Pay..."/>
+ <menu_item_call label="Profil de l&apos;objet" name="Object Inspect"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_attachment_self.xml b/indra/newview/skins/minimal/xui/fr/menu_attachment_self.xml
new file mode 100644
index 0000000000..78198fb5a8
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_attachment_self.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Attachment Pie">
+ <menu_item_call label="Toucher" name="Attachment Object Touch"/>
+ <menu_item_call label="Modifier" name="Edit..."/>
+ <menu_item_call label="Détacher" name="Detach"/>
+ <menu_item_call label="M&apos;asseoir" name="Sit Down Here"/>
+ <menu_item_call label="Me lever" name="Stand Up"/>
+ <menu_item_call label="Changer de tenue" name="Change Outfit"/>
+ <menu_item_call label="Modifier ma tenue" name="Edit Outfit"/>
+ <menu_item_call label="Modifier ma silhouette" name="Edit My Shape"/>
+ <menu_item_call label="Mes amis" name="Friends..."/>
+ <menu_item_call label="Mes groupes" name="Groups..."/>
+ <menu_item_call label="Mon profil" name="Profile..."/>
+ <menu_item_call label="Déboguer les textures" name="Debug..."/>
+ <menu_item_call label="Lâcher" name="Drop"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_avatar_icon.xml b/indra/newview/skins/minimal/xui/fr/menu_avatar_icon.xml
new file mode 100644
index 0000000000..3bac25c79b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_avatar_icon.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Avatar Icon Menu">
+ <menu_item_call label="Voir le profil" name="Show Profile"/>
+ <menu_item_call label="Envoyer IM..." name="Send IM"/>
+ <menu_item_call label="Devenir amis..." name="Add Friend"/>
+ <menu_item_call label="Supprimer cet ami..." name="Remove Friend"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_avatar_other.xml b/indra/newview/skins/minimal/xui/fr/menu_avatar_other.xml
new file mode 100644
index 0000000000..08d1a20361
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_avatar_other.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- *NOTE: See also menu_attachment_other.xml -->
+<context_menu name="Avatar Pie">
+ <menu_item_call label="Voir le profil" name="Profile..."/>
+ <menu_item_call label="Devenir amis" name="Add Friend"/>
+ <menu_item_call label="IM" name="Send IM..."/>
+ <menu_item_call label="Appeler" name="Call"/>
+ <menu_item_call label="Inviter dans le groupe" name="Invite..."/>
+ <menu_item_call label="Ignorer" name="Avatar Mute"/>
+ <menu_item_call label="Signaler" name="abuse"/>
+ <menu_item_call label="Figer" name="Freeze..."/>
+ <menu_item_call label="Expulser" name="Eject..."/>
+ <menu_item_call label="Déboguer les textures" name="Debug..."/>
+ <menu_item_call label="Zoomer en avant" name="Zoom In"/>
+ <menu_item_call label="Payer" name="Pay..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_avatar_self.xml b/indra/newview/skins/minimal/xui/fr/menu_avatar_self.xml
new file mode 100644
index 0000000000..c7ee2e9f88
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_avatar_self.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Self Pie">
+ <menu_item_call label="M&apos;asseoir" name="Sit Down Here"/>
+ <menu_item_call label="Me lever" name="Stand Up"/>
+ <context_menu label="Enlever" name="Take Off &gt;">
+ <context_menu label="Habits" name="Clothes &gt;">
+ <menu_item_call label="Chemise" name="Shirt"/>
+ <menu_item_call label="Pantalon" name="Pants"/>
+ <menu_item_call label="Jupe" name="Skirt"/>
+ <menu_item_call label="Chaussures" name="Shoes"/>
+ <menu_item_call label="Chaussettes" name="Socks"/>
+ <menu_item_call label="Veste" name="Jacket"/>
+ <menu_item_call label="Gants" name="Gloves"/>
+ <menu_item_call label="Débardeur" name="Self Undershirt"/>
+ <menu_item_call label="Caleçon" name="Self Underpants"/>
+ <menu_item_call label="Tatouage" name="Self Tattoo"/>
+ <menu_item_call label="Alpha" name="Self Alpha"/>
+ <menu_item_call label="Tous les habits" name="All Clothes"/>
+ </context_menu>
+ <context_menu label="HUD" name="Object Detach HUD"/>
+ <context_menu label="Détacher" name="Object Detach"/>
+ <menu_item_call label="Tout détacher" name="Detach All"/>
+ </context_menu>
+ <menu_item_call label="Changer de tenue" name="Chenge Outfit"/>
+ <menu_item_call label="Modifier ma tenue" name="Edit Outfit"/>
+ <menu_item_call label="Modifier ma silhouette" name="Edit My Shape"/>
+ <menu_item_call label="Mes amis" name="Friends..."/>
+ <menu_item_call label="Mes groupes" name="Groups..."/>
+ <menu_item_call label="Mon profil" name="Profile..."/>
+ <menu_item_call label="Déboguer les textures" name="Debug..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_bottomtray.xml b/indra/newview/skins/minimal/xui/fr/menu_bottomtray.xml
new file mode 100644
index 0000000000..bfdc89c5bb
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_bottomtray.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="hide_camera_move_controls_menu">
+ <menu_item_check label="Bouton Geste" name="ShowGestureButton"/>
+ <menu_item_check label="Bouton Bouger" name="ShowMoveButton"/>
+ <menu_item_check label="Bouton Affichage" name="ShowCameraButton"/>
+ <menu_item_check label="Bouton Photo" name="ShowSnapshotButton"/>
+ <menu_item_check label="Bouton Panneau latéral" name="ShowSidebarButton"/>
+ <menu_item_check label="Bouton Construire" name="ShowBuildButton"/>
+ <menu_item_check label="Bouton Rechercher" name="ShowSearchButton"/>
+ <menu_item_check label="Bouton Carte" name="ShowWorldMapButton"/>
+ <menu_item_check label="Bouton Mini-carte" name="ShowMiniMapButton"/>
+ <menu_item_call label="Couper" name="NearbyChatBar_Cut"/>
+ <menu_item_call label="Copier" name="NearbyChatBar_Copy"/>
+ <menu_item_call label="Coller" name="NearbyChatBar_Paste"/>
+ <menu_item_call label="Supprimer" name="NearbyChatBar_Delete"/>
+ <menu_item_call label="Tout sélectionner" name="NearbyChatBar_Select_All"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_cof_attachment.xml b/indra/newview/skins/minimal/xui/fr/menu_cof_attachment.xml
new file mode 100644
index 0000000000..a4ead48b6b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_cof_attachment.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Attachment">
+ <menu_item_call label="Détacher" name="detach"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_cof_body_part.xml b/indra/newview/skins/minimal/xui/fr/menu_cof_body_part.xml
new file mode 100644
index 0000000000..4b6907fcc6
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_cof_body_part.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Body">
+ <menu_item_call label="Remplacer" name="replace"/>
+ <menu_item_call label="Modifier" name="edit"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_cof_clothing.xml b/indra/newview/skins/minimal/xui/fr/menu_cof_clothing.xml
new file mode 100644
index 0000000000..03cc569704
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_cof_clothing.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Clothing">
+ <menu_item_call label="Enlever" name="take_off"/>
+ <menu_item_call label="Modifier" name="edit"/>
+ <menu_item_call label="Remplacer" name="replace"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_cof_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_cof_gear.xml
new file mode 100644
index 0000000000..8276d57025
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_cof_gear.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear COF">
+ <menu label="Nouveaux habits" name="COF.Gear.New_Clothes"/>
+ <menu label="Nouvelles parties du corps" name="COF.Geear.New_Body_Parts"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_edit.xml b/indra/newview/skins/minimal/xui/fr/menu_edit.xml
new file mode 100644
index 0000000000..56669f31e1
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_edit.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu label="Modifier" name="Edit">
+ <menu_item_call label="Annuler" name="Undo"/>
+ <menu_item_call label="Refaire" name="Redo"/>
+ <menu_item_call label="Couper" name="Cut"/>
+ <menu_item_call label="Copier" name="Copy"/>
+ <menu_item_call label="Coller" name="Paste"/>
+ <menu_item_call label="Supprimer" name="Delete"/>
+ <menu_item_call label="Dupliquer" name="Duplicate"/>
+ <menu_item_call label="Tout sélectionner" name="Select All"/>
+ <menu_item_call label="Désélectionner" name="Deselect"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_favorites.xml b/indra/newview/skins/minimal/xui/fr/menu_favorites.xml
new file mode 100644
index 0000000000..5f1545fde7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_favorites.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Téléporter" name="Teleport To Landmark"/>
+ <menu_item_call label="Voir/Modifier le repère" name="Landmark Open"/>
+ <menu_item_call label="Copier la SLurl" name="Copy slurl"/>
+ <menu_item_call label="Voir sur la carte" name="Show On Map"/>
+ <menu_item_call label="Copier" name="Landmark Copy"/>
+ <menu_item_call label="Coller" name="Landmark Paste"/>
+ <menu_item_call label="Supprimer" name="Delete"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_gesture_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_gesture_gear.xml
new file mode 100644
index 0000000000..062dd0f005
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_gesture_gear.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_gesture_gear">
+ <menu_item_call label="Ajouter/Supprimer des favoris" name="activate"/>
+ <menu_item_call label="Copier" name="copy_gesture"/>
+ <menu_item_call label="Coller" name="paste"/>
+ <menu_item_call label="Copier l&apos;UUID" name="copy_uuid"/>
+ <menu_item_call label="Enregistrer dans la tenue actuelle" name="save_to_outfit"/>
+ <menu_item_call label="Modifier" name="edit_gesture"/>
+ <menu_item_call label="Inspecter" name="inspect"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_group_plus.xml b/indra/newview/skins/minimal/xui/fr/menu_group_plus.xml
new file mode 100644
index 0000000000..0db5afedc7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_group_plus.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_call label="Rejoindre des groupes..." name="item_join"/>
+ <menu_item_call label="Nouveau groupe..." name="item_new"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_hide_navbar.xml b/indra/newview/skins/minimal/xui/fr/menu_hide_navbar.xml
new file mode 100644
index 0000000000..20af901ddc
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_hide_navbar.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="hide_navbar_menu">
+ <menu_item_check label="Afficher la barre de navigation" name="ShowNavbarNavigationPanel"/>
+ <menu_item_check label="Afficher la barre des favoris" name="ShowNavbarFavoritesPanel"/>
+ <menu_item_check label="Afficher la mini-barre d&apos;emplacement" name="ShowMiniLocationPanel"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_im_well_button.xml b/indra/newview/skins/minimal/xui/fr/menu_im_well_button.xml
new file mode 100644
index 0000000000..8ef1529e6b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_im_well_button.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="IM Well Button Context Menu">
+ <menu_item_call label="Tout fermer" name="Close All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_imchiclet_adhoc.xml b/indra/newview/skins/minimal/xui/fr/menu_imchiclet_adhoc.xml
new file mode 100644
index 0000000000..4d9a103058
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_imchiclet_adhoc.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet AdHoc Menu">
+ <menu_item_call label="Mettre fin à la session" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_imchiclet_group.xml b/indra/newview/skins/minimal/xui/fr/menu_imchiclet_group.xml
new file mode 100644
index 0000000000..59f97d8b48
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_imchiclet_group.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet Group Menu">
+ <menu_item_call label="Profil du groupe" name="Show Profile"/>
+ <menu_item_call label="Afficher la session" name="Chat"/>
+ <menu_item_call label="Mettre fin à la session" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_imchiclet_p2p.xml b/indra/newview/skins/minimal/xui/fr/menu_imchiclet_p2p.xml
new file mode 100644
index 0000000000..ecc8cee413
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_imchiclet_p2p.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet P2P Menu">
+ <menu_item_call label="Voir le profil" name="Show Profile"/>
+ <menu_item_call label="Devenir amis" name="Add Friend"/>
+ <menu_item_call label="Afficher la session" name="Send IM"/>
+ <menu_item_call label="Mettre fin à la session" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_inspect_avatar_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_inspect_avatar_gear.xml
new file mode 100644
index 0000000000..231a175ee5
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_inspect_avatar_gear.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8"?>
+<toggleable_menu name="Gear Menu">
+ <menu_item_call label="Voir le profil" name="view_profile"/>
+ <menu_item_call label="Devenir amis" name="add_friend"/>
+ <menu_item_call label="IM" name="im"/>
+ <menu_item_call label="Téléporter" name="teleport"/>
+ <menu_item_call label="Ignorer" name="block"/>
+ <menu_item_call label="Ne plus ignorer" name="unblock"/>
+ <menu_item_call label="Signaler" name="report"/>
+ <menu_item_call label="Figer" name="freeze"/>
+ <menu_item_call label="Expulser" name="eject"/>
+ <menu_item_call label="Éjecter" name="kick"/>
+ <menu_item_call label="Représentant de l&apos;Assistance client" name="csr"/>
+ <menu_item_call label="Déboguer les textures" name="debug"/>
+ <menu_item_call label="Situer sur la carte" name="find_on_map"/>
+ <menu_item_call label="Zoomer en avant" name="zoom_in"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_inspect_object_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_inspect_object_gear.xml
new file mode 100644
index 0000000000..074bb54cdc
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_inspect_object_gear.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8"?>
+<menu name="Gear Menu">
+ <menu_item_call label="Toucher" name="touch"/>
+ <menu_item_call label="M&apos;asseoir" name="sit"/>
+ <menu_item_call label="Payer" name="pay"/>
+ <menu_item_call label="Acheter" name="buy"/>
+ <menu_item_call label="Prendre" name="take"/>
+ <menu_item_call label="Prendre une copie" name="take_copy"/>
+ <menu_item_call label="Ouvrir" name="open"/>
+ <menu_item_call label="Modifier" name="edit"/>
+ <menu_item_call label="Porter" name="wear"/>
+ <menu_item_call label="Ajouter" name="add"/>
+ <menu_item_call label="Signaler" name="report"/>
+ <menu_item_call label="Ignorer" name="block"/>
+ <menu_item_call label="Zoomer en avant" name="zoom_in"/>
+ <menu_item_call label="Supprimer" name="remove"/>
+ <menu_item_call label="En savoir plus" name="more_info"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_inspect_self_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_inspect_self_gear.xml
new file mode 100644
index 0000000000..3bc164788a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_inspect_self_gear.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<menu name="Gear Menu">
+ <menu_item_call label="M&apos;asseoir" name="sit_down_here"/>
+ <menu_item_call label="Me lever" name="stand_up"/>
+ <menu_item_call label="Changer de tenue" name="change_outfit"/>
+ <menu_item_call label="Mon profil" name="my_profile"/>
+ <menu_item_call label="Mes amis" name="my_friends"/>
+ <menu_item_call label="Mes groupes" name="my_groups"/>
+ <menu_item_call label="Déboguer les textures" name="Debug..."/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_inv_offer_chiclet.xml b/indra/newview/skins/minimal/xui/fr/menu_inv_offer_chiclet.xml
new file mode 100644
index 0000000000..a9b2883cca
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_inv_offer_chiclet.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="InvOfferChiclet Menu">
+ <menu_item_call label="Fermer" name="Close"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_inventory.xml b/indra/newview/skins/minimal/xui/fr/menu_inventory.xml
new file mode 100644
index 0000000000..a2279cf0ac
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_inventory.xml
@@ -0,0 +1,86 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Partager" name="Share"/>
+ <menu_item_call label="Acheter" name="Task Buy"/>
+ <menu_item_call label="Ouvrir" name="Task Open"/>
+ <menu_item_call label="Jouer" name="Task Play"/>
+ <menu_item_call label="Propriétés" name="Task Properties"/>
+ <menu_item_call label="Renommer" name="Task Rename"/>
+ <menu_item_call label="Supprimer" name="Task Remove"/>
+ <menu_item_call label="Vider la corbeille" name="Empty Trash"/>
+ <menu_item_call label="Vider les objets trouvés" name="Empty Lost And Found"/>
+ <menu_item_call label="Nouveau dossier" name="New Folder"/>
+ <menu_item_call label="Nouveau script" name="New Script"/>
+ <menu_item_call label="Nouvelle note" name="New Note"/>
+ <menu_item_call label="Nouveau geste" name="New Gesture"/>
+ <menu label="Nouveaux habits" name="New Clothes">
+ <menu_item_call label="Nouvelle chemise" name="New Shirt"/>
+ <menu_item_call label="Nouveau pantalon" name="New Pants"/>
+ <menu_item_call label="Nouvelles chaussures" name="New Shoes"/>
+ <menu_item_call label="Nouvelles chaussettes" name="New Socks"/>
+ <menu_item_call label="Nouvelle veste" name="New Jacket"/>
+ <menu_item_call label="Nouvelle jupe" name="New Skirt"/>
+ <menu_item_call label="Nouveaux gants" name="New Gloves"/>
+ <menu_item_call label="Nouveau débardeur" name="New Undershirt"/>
+ <menu_item_call label="Nouveau caleçon" name="New Underpants"/>
+ <menu_item_call label="Nouveau masque alpha" name="New Alpha Mask"/>
+ <menu_item_call label="Nouveau tatouage" name="New Tattoo"/>
+ </menu>
+ <menu label="Nouvelles parties du corps" name="New Body Parts">
+ <menu_item_call label="Nouvelle silhouette" name="New Shape"/>
+ <menu_item_call label="Nouvelle peau" name="New Skin"/>
+ <menu_item_call label="Nouveaux cheveux" name="New Hair"/>
+ <menu_item_call label="Nouveaux yeux" name="New Eyes"/>
+ </menu>
+ <menu label="Changer de type" name="Change Type">
+ <menu_item_call label="Défaut" name="Default"/>
+ <menu_item_call label="Gants" name="Gloves"/>
+ <menu_item_call label="Veste" name="Jacket"/>
+ <menu_item_call label="Pantalon" name="Pants"/>
+ <menu_item_call label="Silhouette" name="Shape"/>
+ <menu_item_call label="Chaussures" name="Shoes"/>
+ <menu_item_call label="Chemise" name="Shirt"/>
+ <menu_item_call label="Jupe" name="Skirt"/>
+ <menu_item_call label="Caleçon" name="Underpants"/>
+ <menu_item_call label="Débardeur" name="Undershirt"/>
+ </menu>
+ <menu_item_call label="Téléporter" name="Landmark Open"/>
+ <menu_item_call label="Ouvrir" name="Animation Open"/>
+ <menu_item_call label="Ouvrir" name="Sound Open"/>
+ <menu_item_call label="Remplacer la tenue actuelle" name="Replace Outfit"/>
+ <menu_item_call label="Ajouter à la tenue actuelle" name="Add To Outfit"/>
+ <menu_item_call label="Enlever de la tenue actuelle" name="Remove From Outfit"/>
+ <menu_item_call label="Trouver l&apos;original" name="Find Original"/>
+ <menu_item_call label="Purger l&apos;objet" name="Purge Item"/>
+ <menu_item_call label="Restaurer l&apos;objet" name="Restore Item"/>
+ <menu_item_call label="Ouvrir" name="Open"/>
+ <menu_item_call label="Ouvrir l&apos;original" name="Open Original"/>
+ <menu_item_call label="Propriétés" name="Properties"/>
+ <menu_item_call label="Renommer" name="Rename"/>
+ <menu_item_call label="Copier l&apos;UUID (identifiant universel unique)" name="Copy Asset UUID"/>
+ <menu_item_call label="Copier" name="Copy"/>
+ <menu_item_call label="Coller" name="Paste"/>
+ <menu_item_call label="Coller comme lien" name="Paste As Link"/>
+ <menu_item_call label="Supprimer" name="Remove Link"/>
+ <menu_item_call label="Supprimer" name="Delete"/>
+ <menu_item_call label="Supprimer le dossier système" name="Delete System Folder"/>
+ <menu_item_call label="Démarrer le chat conférence" name="Conference Chat Folder"/>
+ <menu_item_call label="Jouer" name="Sound Play"/>
+ <menu_item_call label="À propos du repère" name="About Landmark"/>
+ <menu_item_call label="Jouer dans Second Life" name="Animation Play"/>
+ <menu_item_call label="Jouer localement" name="Animation Audition"/>
+ <menu_item_call label="Envoyer un message instantané" name="Send Instant Message"/>
+ <menu_item_call label="Offrir de téléporter..." name="Offer Teleport..."/>
+ <menu_item_call label="Démarrer le chat conférence" name="Conference Chat"/>
+ <menu_item_call label="Activer" name="Activate"/>
+ <menu_item_call label="Désactiver" name="Deactivate"/>
+ <menu_item_call label="Enregistrer sous" name="Save As"/>
+ <menu_item_call label="Détacher de vous" name="Detach From Yourself"/>
+ <menu_item_call label="Porter" name="Wearable And Object Wear"/>
+ <menu label="Attacher à" name="Attach To"/>
+ <menu label="Attacher au HUD " name="Attach To HUD"/>
+ <menu_item_call label="Modifier" name="Wearable Edit"/>
+ <menu_item_call label="Ajouter" name="Wearable Add"/>
+ <menu_item_call label="Enlever" name="Take Off"/>
+ <menu_item_call label="--aucune option--" name="--no options--"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_inventory_add.xml b/indra/newview/skins/minimal/xui/fr/menu_inventory_add.xml
new file mode 100644
index 0000000000..fe096b4a7e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_inventory_add.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_inventory_add">
+ <menu label="Importer" name="upload">
+ <menu_item_call label="Image ([COST] L$)..." name="Upload Image"/>
+ <menu_item_call label="Son ([COST] L$)..." name="Upload Sound"/>
+ <menu_item_call label="Animation ([COST] L$)..." name="Upload Animation"/>
+ <menu_item_call label="Lot ([COST] L$ par fichier)..." name="Bulk Upload"/>
+ <menu_item_call label="Définir les droits de chargement par défaut" name="perm prefs"/>
+ </menu>
+ <menu_item_call label="Nouveau dossier" name="New Folder"/>
+ <menu_item_call label="Nouveau script" name="New Script"/>
+ <menu_item_call label="Nouvelle note" name="New Note"/>
+ <menu_item_call label="Nouveau geste" name="New Gesture"/>
+ <menu label="Nouveaux habits" name="New Clothes">
+ <menu_item_call label="Nouvelle chemise" name="New Shirt"/>
+ <menu_item_call label="Nouveau pantalon" name="New Pants"/>
+ <menu_item_call label="Nouvelles chaussures" name="New Shoes"/>
+ <menu_item_call label="Nouvelles chaussettes" name="New Socks"/>
+ <menu_item_call label="Nouvelle veste" name="New Jacket"/>
+ <menu_item_call label="Nouvelle jupe" name="New Skirt"/>
+ <menu_item_call label="Nouveaux gants" name="New Gloves"/>
+ <menu_item_call label="Nouveau débardeur" name="New Undershirt"/>
+ <menu_item_call label="Nouveau caleçon" name="New Underpants"/>
+ <menu_item_call label="Nouvel alpha" name="New Alpha"/>
+ <menu_item_call label="Nouveau tatouage" name="New Tattoo"/>
+ </menu>
+ <menu label="Nouvelles parties du corps" name="New Body Parts">
+ <menu_item_call label="Nouvelle silhouette" name="New Shape"/>
+ <menu_item_call label="Nouvelle peau" name="New Skin"/>
+ <menu_item_call label="Nouveaux cheveux" name="New Hair"/>
+ <menu_item_call label="Nouveaux yeux" name="New Eyes"/>
+ </menu>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_inventory_gear_default.xml b/indra/newview/skins/minimal/xui/fr/menu_inventory_gear_default.xml
new file mode 100644
index 0000000000..f28918ae14
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_inventory_gear_default.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="menu_gear_default">
+ <menu_item_call label="Nouvelle fenêtre d&apos;inventaire" name="new_window"/>
+ <menu_item_check label="Trier par nom" name="sort_by_name"/>
+ <menu_item_check label="Trier en commençant par le plus récent" name="sort_by_recent"/>
+ <menu_item_check label="Dossiers système en premier" name="sort_system_folders_to_top"/>
+ <menu_item_call label="Afficher les filtres" name="show_filters"/>
+ <menu_item_call label="Réinitialiser les filtres" name="reset_filters"/>
+ <menu_item_call label="Fermer tous les dossiers" name="close_folders"/>
+ <menu_item_call label="Vider les objets trouvés" name="empty_lostnfound"/>
+ <menu_item_call label="Enregistrer la texture sous" name="Save Texture As"/>
+ <menu_item_call label="Partager" name="Share"/>
+ <menu_item_call label="Trouver l&apos;original" name="Find Original"/>
+ <menu_item_call label="Trouver tous les liens" name="Find All Links"/>
+ <menu_item_call label="Vider la corbeille" name="empty_trash"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_land.xml b/indra/newview/skins/minimal/xui/fr/menu_land.xml
new file mode 100644
index 0000000000..b84daee3ae
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_land.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Land Pie">
+ <menu_item_call label="À propos du terrain" name="Place Information..."/>
+ <menu_item_call label="M&apos;asseoir ici" name="Sit Here"/>
+ <menu_item_call label="Acheter ce terrain" name="Land Buy"/>
+ <menu_item_call label="Acheter un pass" name="Land Buy Pass"/>
+ <menu_item_call label="Construire" name="Create"/>
+ <menu_item_call label="Modifier le terrain" name="Edit Terrain"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_landmark.xml b/indra/newview/skins/minimal/xui/fr/menu_landmark.xml
new file mode 100644
index 0000000000..73eaa4af7e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_landmark.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="landmark_overflow_menu">
+ <menu_item_call label="Copier la SLurl" name="copy"/>
+ <menu_item_call label="Supprimer" name="delete"/>
+ <menu_item_call label="Créer un favori" name="pick"/>
+ <menu_item_call label="Ajouter à la barre des favoris" name="add_to_favbar"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_login.xml b/indra/newview/skins/minimal/xui/fr/menu_login.xml
new file mode 100644
index 0000000000..400c77e51a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_login.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu_bar name="Login Menu">
+ <menu label="Moi" name="File">
+ <menu_item_call label="Préférences" name="Preferences..."/>
+ <menu_item_call label="Quitter [APP_NAME]" name="Quit"/>
+ </menu>
+ <menu label="Aide" name="Help">
+ <menu_item_call label="Aide de [SECOND_LIFE]" name="Second Life Help"/>
+ <menu_item_call label="À propos de [APP_NAME]" name="About Second Life"/>
+ </menu>
+ <menu_item_check label="Afficher le menu de débogage" name="Show Debug Menu"/>
+ <menu label="Débogage" name="Debug">
+ <menu_item_call label="Afficher les paramètres de débogage" name="Debug Settings"/>
+ <menu_item_call label="Paramètres de couleurs/interface" name="UI/Color Settings"/>
+ <menu_item_call label="Outil d&apos;aperçu XUI" name="UI Preview Tool"/>
+ <menu label="Tests de l&apos;interface" name="UI Tests"/>
+ <menu_item_call label="Définir la taille de la fenêtre..." name="Set Window Size..."/>
+ <menu_item_call label="Afficher les conditions d&apos;utilisation" name="TOS"/>
+ <menu_item_call label="Afficher le message critique" name="Critical"/>
+ <menu_item_call label="Test du navigateur de médias" name="Web Browser Test"/>
+ <menu_item_call label="Test de la fenêtre flottante du contenu Web" name="Web Content Floater Test"/>
+ <menu_item_check label="Afficher le sélecteur de grille" name="Show Grid Picker"/>
+ <menu_item_call label="Afficher la console des notifications" name="Show Notifications Console"/>
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_mini_map.xml b/indra/newview/skins/minimal/xui/fr/menu_mini_map.xml
new file mode 100644
index 0000000000..b9d0a70383
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_mini_map.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Zoom rapproché" name="Zoom Close"/>
+ <menu_item_call label="Zoom moyen" name="Zoom Medium"/>
+ <menu_item_call label="Zoom éloigné" name="Zoom Far"/>
+ <menu_item_call label="Zoom par défaut" name="Zoom Default"/>
+ <menu_item_check label="Faire pivoter la carte" name="Rotate Map"/>
+ <menu_item_check label="Centrage auto" name="Auto Center"/>
+ <menu_item_call label="Arrêter de suivre" name="Stop Tracking"/>
+ <menu_item_call label="Carte du monde" name="World Map"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_navbar.xml b/indra/newview/skins/minimal/xui/fr/menu_navbar.xml
new file mode 100644
index 0000000000..08d810b653
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_navbar.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Navbar Menu">
+ <menu_item_check label="Voir les coordonnées" name="Show Coordinates"/>
+ <menu_item_check label="Afficher les propriétés de la parcelle" name="Show Parcel Properties"/>
+ <menu_item_call label="Repère" name="Landmark"/>
+ <menu_item_call label="Couper" name="Cut"/>
+ <menu_item_call label="Copier" name="Copy"/>
+ <menu_item_call label="Coller" name="Paste"/>
+ <menu_item_call label="Supprimer" name="Delete"/>
+ <menu_item_call label="Tout sélectionner" name="Select All"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_nearby_chat.xml b/indra/newview/skins/minimal/xui/fr/menu_nearby_chat.xml
new file mode 100644
index 0000000000..99e22aeff7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_nearby_chat.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="NearBy Chat Menu">
+ <menu_item_call label="Afficher les personnes près de vous..." name="nearby_people"/>
+ <menu_item_check label="Afficher le texte ignoré" name="muted_text"/>
+ <menu_item_check label="Afficher les icônes des Buddy" name="show_buddy_icons"/>
+ <menu_item_check label="Afficher les noms" name="show_names"/>
+ <menu_item_check label="Afficher les icônes et les noms" name="show_icons_and_names"/>
+ <menu_item_call label="Taille de la police" name="font_size"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_notification_well_button.xml b/indra/newview/skins/minimal/xui/fr/menu_notification_well_button.xml
new file mode 100644
index 0000000000..323bfdbf16
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_notification_well_button.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Notification Well Button Context Menu">
+ <menu_item_call label="Tout fermer" name="Close All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_object.xml b/indra/newview/skins/minimal/xui/fr/menu_object.xml
new file mode 100644
index 0000000000..a50a9df4b1
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_object.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Object Pie">
+ <menu_item_call label="Toucher" name="Object Touch">
+ <menu_item_call.on_enable name="EnableTouch" parameter="Toucher"/>
+ </menu_item_call>
+ <menu_item_call label="Modifier" name="Edit..."/>
+ <menu_item_call label="Construire" name="Build"/>
+ <menu_item_call label="Ouvrir" name="Open"/>
+ <menu_item_call label="M&apos;asseoir ici" name="Object Sit"/>
+ <menu_item_call label="Me lever" name="Object Stand Up"/>
+ <menu_item_call label="Profil de l&apos;objet" name="Object Inspect"/>
+ <menu_item_call label="Zoomer en avant" name="Zoom In"/>
+ <context_menu label="Porter" name="Put On">
+ <menu_item_call label="Porter" name="Wear"/>
+ <menu_item_call label="Ajouter" name="Add"/>
+ <context_menu label="Attacher" name="Object Attach"/>
+ <context_menu label="Attacher HUD" name="Object Attach HUD"/>
+ </context_menu>
+ <context_menu label="Supprimer" name="Remove">
+ <menu_item_call label="Signaler une infraction" name="Report Abuse..."/>
+ <menu_item_call label="Ignorer" name="Object Mute"/>
+ <menu_item_call label="Retour" name="Return..."/>
+ <menu_item_call label="Supprimer" name="Delete"/>
+ </context_menu>
+ <menu_item_call label="Prendre" name="Pie Object Take"/>
+ <menu_item_call label="Prendre une copie" name="Take Copy"/>
+ <menu_item_call label="Payer" name="Pay..."/>
+ <menu_item_call label="Acheter" name="Buy..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_object_icon.xml b/indra/newview/skins/minimal/xui/fr/menu_object_icon.xml
new file mode 100644
index 0000000000..69f8e88a0d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_object_icon.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Object Icon Menu">
+ <menu_item_call label="Profil de l&apos;objet..." name="Object Profile"/>
+ <menu_item_call label="Ignorer..." name="Block"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_outfit_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_outfit_gear.xml
new file mode 100644
index 0000000000..5db7f176b5
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_outfit_gear.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear Outfit">
+ <menu_item_call label="Porter - Remplacer la tenue actuelle" name="wear"/>
+ <menu_item_call label="Porter - Ajouter à la tenue actuelle" name="wear_add"/>
+ <menu_item_call label="Enlever - Supprimer de la tenue actuelle" name="take_off"/>
+ <menu label="Nouveaux habits" name="New Clothes">
+ <menu_item_call label="Nouvelle chemise" name="New Shirt"/>
+ <menu_item_call label="Nouveau pantalon" name="New Pants"/>
+ <menu_item_call label="Nouvelles chaussures" name="New Shoes"/>
+ <menu_item_call label="Nouvelles chaussettes" name="New Socks"/>
+ <menu_item_call label="Nouvelle veste" name="New Jacket"/>
+ <menu_item_call label="Nouvelle jupe" name="New Skirt"/>
+ <menu_item_call label="Nouveaux gants" name="New Gloves"/>
+ <menu_item_call label="Nouveau débardeur" name="New Undershirt"/>
+ <menu_item_call label="Nouveau caleçon" name="New Underpants"/>
+ <menu_item_call label="Nouvel alpha" name="New Alpha"/>
+ <menu_item_call label="Nouveau tatouage" name="New Tattoo"/>
+ </menu>
+ <menu label="Nouvelles parties du corps" name="New Body Parts">
+ <menu_item_call label="Nouvelle silhouette" name="New Shape"/>
+ <menu_item_call label="Nouvelle peau" name="New Skin"/>
+ <menu_item_call label="Nouveaux cheveux" name="New Hair"/>
+ <menu_item_call label="Nouveaux yeux" name="New Eyes"/>
+ </menu>
+ <menu_item_call label="Renommer la tenue" name="rename"/>
+ <menu_item_call label="Supprimer la tenue" name="delete_outfit"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_outfit_tab.xml b/indra/newview/skins/minimal/xui/fr/menu_outfit_tab.xml
new file mode 100644
index 0000000000..2a7f618e07
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_outfit_tab.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Outfit">
+ <menu_item_call label="Porter - Remplacer la tenue actuelle" name="wear_replace"/>
+ <menu_item_call label="Porter - Ajouter à la tenue actuelle" name="wear_add"/>
+ <menu_item_call label="Enlever - Supprimer de la tenue actuelle" name="take_off"/>
+ <menu_item_call label="Modifier la tenue" name="edit"/>
+ <menu_item_call label="Renommer la tenue" name="rename"/>
+ <menu_item_call label="Supprimer la tenue" name="delete"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_participant_list.xml b/indra/newview/skins/minimal/xui/fr/menu_participant_list.xml
new file mode 100644
index 0000000000..f91a30f6bb
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_participant_list.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Participant List Context Menu">
+ <menu_item_check label="Trier par nom" name="SortByName"/>
+ <menu_item_check label="Trier par intervenants récents" name="SortByRecentSpeakers"/>
+ <menu_item_call label="Voir le profil" name="View Profile"/>
+ <menu_item_call label="Devenir amis" name="Add Friend"/>
+ <menu_item_call label="IM" name="IM"/>
+ <menu_item_call label="Appeler" name="Call"/>
+ <menu_item_call label="Partager" name="Share"/>
+ <menu_item_call label="Payer" name="Pay"/>
+ <menu_item_check label="Afficher les icônes des résidents" name="View Icons"/>
+ <menu_item_check label="Bloquer le chat vocal" name="Block/Unblock"/>
+ <menu_item_check label="Ignorer le texte" name="MuteText"/>
+ <context_menu label="Options du modérateur" name="Moderator Options">
+ <menu_item_check label="Autoriser les chats écrits" name="AllowTextChat"/>
+ <menu_item_call label="Ignorer ce participant" name="ModerateVoiceMuteSelected"/>
+ <menu_item_call label="Ne plus ignorer ce participant" name="ModerateVoiceUnMuteSelected"/>
+ <menu_item_call label="Ignorer les autres" name="ModerateVoiceMute"/>
+ <menu_item_call label="Ne plus ignorer les autres" name="ModerateVoiceUnmute"/>
+ </context_menu>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_people_friends_view_sort.xml b/indra/newview/skins/minimal/xui/fr/menu_people_friends_view_sort.xml
new file mode 100644
index 0000000000..a6170a6c16
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_people_friends_view_sort.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Trier par nom" name="sort_name"/>
+ <menu_item_check label="Trier par statut" name="sort_status"/>
+ <menu_item_check label="Afficher les icônes des résidents" name="view_icons"/>
+ <menu_item_check label="Afficher les droits octroyés" name="view_permissions"/>
+ <menu_item_call label="Afficher les résidents et les objets ignorés" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_people_groups.xml b/indra/newview/skins/minimal/xui/fr/menu_people_groups.xml
new file mode 100644
index 0000000000..eb51b4cf7e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_people_groups.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_call label="Afficher les infos" name="View Info"/>
+ <menu_item_call label="Chat" name="Chat"/>
+ <menu_item_call label="Appeler" name="Call"/>
+ <menu_item_call label="Activer" name="Activate"/>
+ <menu_item_call label="Quitter" name="Leave"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_people_groups_view_sort.xml b/indra/newview/skins/minimal/xui/fr/menu_people_groups_view_sort.xml
new file mode 100644
index 0000000000..34f949cf2c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_people_groups_view_sort.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Afficher les icônes des groupes" name="Display Group Icons"/>
+ <menu_item_call label="Quitter le groupe sélectionné" name="Leave Selected Group"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_people_nearby.xml b/indra/newview/skins/minimal/xui/fr/menu_people_nearby.xml
new file mode 100644
index 0000000000..26bd3978a9
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_people_nearby.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Avatar Context Menu">
+ <menu_item_call label="Voir le profil" name="View Profile"/>
+ <menu_item_call label="Devenir amis" name="Add Friend"/>
+ <menu_item_call label="Supprimer cet ami" name="Remove Friend"/>
+ <menu_item_call label="IM" name="IM"/>
+ <menu_item_call label="Appeler" name="Call"/>
+ <menu_item_call label="Carte" name="Map"/>
+ <menu_item_call label="Partager" name="Share"/>
+ <menu_item_call label="Payer" name="Pay"/>
+ <menu_item_check label="Ignorer/Ne plus ignorer" name="Block/Unblock"/>
+ <menu_item_call label="Proposer une téléportation" name="teleport"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_people_nearby_multiselect.xml b/indra/newview/skins/minimal/xui/fr/menu_people_nearby_multiselect.xml
new file mode 100644
index 0000000000..8400ec0a14
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_people_nearby_multiselect.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Multi-Selected People Context Menu">
+ <menu_item_call label="Devenir amis" name="Add Friends"/>
+ <menu_item_call label="Supprimer des amis" name="Remove Friend"/>
+ <menu_item_call label="IM" name="IM"/>
+ <menu_item_call label="Appeler" name="Call"/>
+ <menu_item_call label="Partager" name="Share"/>
+ <menu_item_call label="Payer" name="Pay"/>
+ <menu_item_call label="Proposer une téléportation" name="teleport"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_people_nearby_view_sort.xml b/indra/newview/skins/minimal/xui/fr/menu_people_nearby_view_sort.xml
new file mode 100644
index 0000000000..45f97e062e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_people_nearby_view_sort.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Trier par intervenants récents" name="sort_by_recent_speakers"/>
+ <menu_item_check label="Trier par nom" name="sort_name"/>
+ <menu_item_check label="Trier par distance" name="sort_distance"/>
+ <menu_item_check label="Afficher les icônes des résidents" name="view_icons"/>
+ <menu_item_call label="Afficher les résidents et les objets interdits" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_people_recent_view_sort.xml b/indra/newview/skins/minimal/xui/fr/menu_people_recent_view_sort.xml
new file mode 100644
index 0000000000..93b90ae61c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_people_recent_view_sort.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Trier en commençant par le plus récent" name="sort_most"/>
+ <menu_item_check label="Trier par nom" name="sort_name"/>
+ <menu_item_check label="Afficher les icônes des résidents" name="view_icons"/>
+ <menu_item_call label="Afficher les résidents et les objets ignorés" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_picks.xml b/indra/newview/skins/minimal/xui/fr/menu_picks.xml
new file mode 100644
index 0000000000..7d7174d43c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_picks.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Picks">
+ <menu_item_call label="Infos" name="pick_info"/>
+ <menu_item_call label="Modifier" name="pick_edit"/>
+ <menu_item_call label="Téléporter" name="pick_teleport"/>
+ <menu_item_call label="Carte" name="pick_map"/>
+ <menu_item_call label="Supprimer" name="pick_delete"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_picks_plus.xml b/indra/newview/skins/minimal/xui/fr/menu_picks_plus.xml
new file mode 100644
index 0000000000..b6cde6d6e2
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_picks_plus.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="picks_plus_menu">
+ <menu_item_call label="Nouveau favori" name="create_pick"/>
+ <menu_item_call label="Nouvelle petite annonce" name="create_classified"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_place.xml b/indra/newview/skins/minimal/xui/fr/menu_place.xml
new file mode 100644
index 0000000000..6b0f4db752
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_place.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="place_overflow_menu">
+ <menu_item_call label="Enregistrer comme repère" name="landmark"/>
+ <menu_item_call label="Créer un favori" name="pick"/>
+ <menu_item_call label="Acheter un pass" name="pass"/>
+ <menu_item_call label="Modifier" name="edit"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_place_add_button.xml b/indra/newview/skins/minimal/xui/fr/menu_place_add_button.xml
new file mode 100644
index 0000000000..92f9e7719d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_place_add_button.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_folder_gear">
+ <menu_item_call label="Ajouter un dossier" name="add_folder"/>
+ <menu_item_call label="Ajouter un repère" name="add_landmark"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_places_gear_folder.xml b/indra/newview/skins/minimal/xui/fr/menu_places_gear_folder.xml
new file mode 100644
index 0000000000..3570bdec7f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_places_gear_folder.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_folder_gear">
+ <menu_item_call label="Ajouter un repère" name="add_landmark"/>
+ <menu_item_call label="Ajouter un dossier" name="add_folder"/>
+ <menu_item_call label="Couper" name="cut"/>
+ <menu_item_call label="Copier" name="copy_folder"/>
+ <menu_item_call label="Coller" name="paste"/>
+ <menu_item_call label="Renommer" name="rename"/>
+ <menu_item_call label="Supprimer" name="delete"/>
+ <menu_item_call label="Agrandir" name="expand"/>
+ <menu_item_call label="Réduire" name="collapse"/>
+ <menu_item_call label="Développer tous les dossiers" name="expand_all"/>
+ <menu_item_call label="Réduire tous les dossiers" name="collapse_all"/>
+ <menu_item_check label="Trier par date" name="sort_by_date"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_places_gear_landmark.xml b/indra/newview/skins/minimal/xui/fr/menu_places_gear_landmark.xml
new file mode 100644
index 0000000000..5491c1b3fc
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_places_gear_landmark.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_ladmark_gear">
+ <menu_item_call label="Téléporter" name="teleport"/>
+ <menu_item_call label="Plus d&apos;informations" name="more_info"/>
+ <menu_item_call label="Voir sur la carte" name="show_on_map"/>
+ <menu_item_call label="Ajouter un repère" name="add_landmark"/>
+ <menu_item_call label="Ajouter un dossier" name="add_folder"/>
+ <menu_item_call label="Couper" name="cut"/>
+ <menu_item_call label="Copier le repère" name="copy_landmark"/>
+ <menu_item_call label="Copier la SLurl" name="copy_slurl"/>
+ <menu_item_call label="Coller" name="paste"/>
+ <menu_item_call label="Renommer" name="rename"/>
+ <menu_item_call label="Supprimer" name="delete"/>
+ <menu_item_call label="Développer tous les dossiers" name="expand_all"/>
+ <menu_item_call label="Réduire tous les dossiers" name="collapse_all"/>
+ <menu_item_check label="Trier par date" name="sort_by_date"/>
+ <menu_item_call label="Créer un favori" name="create_pick"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_profile_overflow.xml b/indra/newview/skins/minimal/xui/fr/menu_profile_overflow.xml
new file mode 100644
index 0000000000..ddf898b791
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_profile_overflow.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="profile_overflow_menu">
+ <menu_item_call label="Carte" name="show_on_map"/>
+ <menu_item_call label="Payer" name="pay"/>
+ <menu_item_call label="Partager" name="share"/>
+ <menu_item_call label="Ignorer" name="block"/>
+ <menu_item_call label="Ne plus ignorer" name="unblock"/>
+ <menu_item_call label="Éjecter" name="kick"/>
+ <menu_item_call label="Figer" name="freeze"/>
+ <menu_item_call label="Libérer" name="unfreeze"/>
+ <menu_item_call label="Représentant du service consommateur" name="csr"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_save_outfit.xml b/indra/newview/skins/minimal/xui/fr/menu_save_outfit.xml
new file mode 100644
index 0000000000..f78db411b3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_save_outfit.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="save_outfit_menu">
+ <menu_item_call label="Enregistrer" name="save_outfit"/>
+ <menu_item_call label="Enregistrer sous" name="save_as_new_outfit"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/fr/menu_script_chiclet.xml
new file mode 100644
index 0000000000..46efa30bd6
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_script_chiclet.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="ScriptChiclet Menu">
+ <menu_item_call label="Fermer" name="Close"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_slurl.xml b/indra/newview/skins/minimal/xui/fr/menu_slurl.xml
new file mode 100644
index 0000000000..ddfa5c0849
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_slurl.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="À propos de l&apos;URL" name="about_url"/>
+ <menu_item_call label="Téléporter vers l&apos;URL" name="teleport_to_url"/>
+ <menu_item_call label="Carte" name="show_on_map"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_teleport_history_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_teleport_history_gear.xml
new file mode 100644
index 0000000000..3dea662cc2
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_teleport_history_gear.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Teleport History Gear Context Menu">
+ <menu_item_call label="Développer tous les dossiers" name="Expand all folders"/>
+ <menu_item_call label="Réduire tous les dossiers" name="Collapse all folders"/>
+ <menu_item_call label="Effacer l&apos;historique des téléportations" name="Clear Teleport History"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_teleport_history_item.xml b/indra/newview/skins/minimal/xui/fr/menu_teleport_history_item.xml
new file mode 100644
index 0000000000..fb4582dbce
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_teleport_history_item.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Teleport History Item Context Menu">
+ <menu_item_call label="Téléporter" name="Teleport"/>
+ <menu_item_call label="Plus d&apos;informations" name="More Information"/>
+ <menu_item_call label="Copier dans le presse-papiers" name="CopyToClipboard"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_teleport_history_tab.xml b/indra/newview/skins/minimal/xui/fr/menu_teleport_history_tab.xml
new file mode 100644
index 0000000000..369680985d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_teleport_history_tab.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Teleport History Item Context Menu">
+ <menu_item_call label="Ouvrir" name="TabOpen"/>
+ <menu_item_call label="Fermer" name="TabClose"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_text_editor.xml b/indra/newview/skins/minimal/xui/fr/menu_text_editor.xml
new file mode 100644
index 0000000000..b6f429aec9
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_text_editor.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Text editor context menu">
+ <menu_item_call label="Couper" name="Cut"/>
+ <menu_item_call label="Copier" name="Copy"/>
+ <menu_item_call label="Coller" name="Paste"/>
+ <menu_item_call label="Supprimer" name="Delete"/>
+ <menu_item_call label="Tout sélectionner" name="Select All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_topinfobar.xml b/indra/newview/skins/minimal/xui/fr/menu_topinfobar.xml
new file mode 100644
index 0000000000..dc68f40fe7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_topinfobar.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_topinfobar">
+ <menu_item_check label="Afficher les coordonnées" name="Show Coordinates"/>
+ <menu_item_check label="Afficher les propriétés de la parcelle" name="Show Parcel Properties"/>
+ <menu_item_call label="Repère" name="Landmark"/>
+ <menu_item_call label="Copier" name="Copy"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_url_agent.xml b/indra/newview/skins/minimal/xui/fr/menu_url_agent.xml
new file mode 100644
index 0000000000..5ed627fbc3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_url_agent.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Voir le profil du résident" name="show_agent"/>
+ <menu_item_call label="Copier le nom dans le presse-papiers" name="url_copy_label"/>
+ <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_url_group.xml b/indra/newview/skins/minimal/xui/fr/menu_url_group.xml
new file mode 100644
index 0000000000..de90c3ff7e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_url_group.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Voir le profil du groupe" name="show_group"/>
+ <menu_item_call label="Copier le groupe dans le presse-papiers" name="url_copy_label"/>
+ <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_url_http.xml b/indra/newview/skins/minimal/xui/fr/menu_url_http.xml
new file mode 100644
index 0000000000..5e96352999
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_url_http.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Ouvrir la page Web" name="url_open"/>
+ <menu_item_call label="Ouvrir dans un navigateur interne" name="url_open_internal"/>
+ <menu_item_call label="Ouvrir dans un navigateur externe" name="url_open_external"/>
+ <menu_item_call label="Copier l&apos;URL dans le presse-papiers" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_url_inventory.xml b/indra/newview/skins/minimal/xui/fr/menu_url_inventory.xml
new file mode 100644
index 0000000000..8ab88b4be7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_url_inventory.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Afficher l&apos;article d&apos;inventaire" name="show_item"/>
+ <menu_item_call label="Copier le nom dans le presse-papiers" name="url_copy_label"/>
+ <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_url_map.xml b/indra/newview/skins/minimal/xui/fr/menu_url_map.xml
new file mode 100644
index 0000000000..67e6986f5d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_url_map.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Voir sur la carte" name="show_on_map"/>
+ <menu_item_call label="Me téléporter à cet endroit" name="teleport_to_location"/>
+ <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_url_objectim.xml b/indra/newview/skins/minimal/xui/fr/menu_url_objectim.xml
new file mode 100644
index 0000000000..f581c3ef9d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_url_objectim.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Afficher les informations sur l&apos;objet" name="show_object"/>
+ <menu_item_call label="Voir sur la carte" name="show_on_map"/>
+ <menu_item_call label="Me téléporter à l&apos;emplacement de l&apos;objet" name="teleport_to_object"/>
+ <menu_item_call label="Copier le nom de l&apos;objet dans le presse-papiers" name="url_copy_label"/>
+ <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_url_parcel.xml b/indra/newview/skins/minimal/xui/fr/menu_url_parcel.xml
new file mode 100644
index 0000000000..07b0eeca49
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_url_parcel.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Afficher les informations sur la parcelle" name="show_parcel"/>
+ <menu_item_call label="Voir sur la carte" name="show_on_map"/>
+ <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_url_slapp.xml b/indra/newview/skins/minimal/xui/fr/menu_url_slapp.xml
new file mode 100644
index 0000000000..f4b7e212ca
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_url_slapp.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Exécuter cette commande" name="run_slapp"/>
+ <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_url_slurl.xml b/indra/newview/skins/minimal/xui/fr/menu_url_slurl.xml
new file mode 100644
index 0000000000..e44943cf15
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_url_slurl.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Afficher les informations sur ce lieu" name="show_place"/>
+ <menu_item_call label="Voir sur la carte" name="show_on_map"/>
+ <menu_item_call label="Me téléporter à cet endroit" name="teleport_to_location"/>
+ <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_url_teleport.xml b/indra/newview/skins/minimal/xui/fr/menu_url_teleport.xml
new file mode 100644
index 0000000000..a5075a2740
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_url_teleport.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Me téléporter à cet endroit." name="teleport"/>
+ <menu_item_call label="Voir sur la carte" name="show_on_map"/>
+ <menu_item_call label="Copier la SLurl dans le presse-papiers" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_viewer.xml b/indra/newview/skins/minimal/xui/fr/menu_viewer.xml
new file mode 100644
index 0000000000..bd1c077f52
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_viewer.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu_bar name="Main Menu">
+ <menu label="Aide" name="Help">
+ <menu_item_call label="Aide de [SECOND_LIFE]" name="Second Life Help"/>
+ </menu>
+ <menu label="Avancé" name="Advanced">
+ <menu label="Raccourcis" name="Shortcuts">
+ <menu_item_check label="Voler" name="Fly"/>
+ <menu_item_call label="Fermer la fenêtre" name="Close Window"/>
+ <menu_item_call label="Fermer toutes les fenêtres" name="Close All Windows"/>
+ <menu_item_call label="Réinitialiser la vue" name="Reset View"/>
+ </menu>
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_wearable_list_item.xml b/indra/newview/skins/minimal/xui/fr/menu_wearable_list_item.xml
new file mode 100644
index 0000000000..187cb4bcd2
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_wearable_list_item.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Outfit Wearable Context Menu">
+ <menu_item_call label="Remplacer" name="wear_replace"/>
+ <menu_item_call label="Porter" name="wear_wear"/>
+ <menu_item_call label="Ajouter" name="wear_add"/>
+ <menu_item_call label="Enlever / Détacher" name="take_off_or_detach"/>
+ <menu_item_call label="Détacher" name="detach"/>
+ <context_menu label="Attacher à" name="wearable_attach_to"/>
+ <context_menu label="Attacher au HUD" name="wearable_attach_to_hud"/>
+ <menu_item_call label="Enlever" name="take_off"/>
+ <menu_item_call label="Modifier" name="edit"/>
+ <menu_item_call label="Profil de l&apos;article" name="object_profile"/>
+ <menu_item_call label="Afficher l&apos;original" name="show_original"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_wearing_gear.xml b/indra/newview/skins/minimal/xui/fr/menu_wearing_gear.xml
new file mode 100644
index 0000000000..0ca9fe1879
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_wearing_gear.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear Wearing">
+ <menu_item_call label="Modifier la tenue" name="edit"/>
+ <menu_item_call label="Enlever" name="takeoff"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/fr/menu_wearing_tab.xml b/indra/newview/skins/minimal/xui/fr/menu_wearing_tab.xml
new file mode 100644
index 0000000000..4d88445506
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/menu_wearing_tab.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Wearing">
+ <menu_item_call label="Enlever" name="take_off"/>
+ <menu_item_call label="Détacher" name="detach"/>
+ <menu_item_call label="Modifier la tenue" name="edit"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml
new file mode 100644
index 0000000000..3a01571f54
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/panel_bottomtray.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="bottom_tray">
+ <string name="DragIndicationImageName" value="Accordion_ArrowOpened_Off"/>
+ <string name="SpeakBtnToolTip" value="Active/Désactive le micro"/>
+ <string name="VoiceControlBtnToolTip" value="Affiche/Masque le panneau de contrôle de la voix"/>
+ <layout_stack name="toolbar_stack">
+ <layout_panel name="gesture_panel">
+ <gesture_combo_list label="Geste" name="Gesture" tool_tip="Affiche/Masque les gestes"/>
+ </layout_panel>
+ <layout_panel name="cam_panel">
+ <bottomtray_button label="Affichage" name="camera_btn" tool_tip="Affiche/Masque le contrôle de la caméra"/>
+ </layout_panel>
+ <layout_panel name="avatar_and_destinations_panel">
+ <radio_group name="avatar_and_destination_btns">
+ <radio_item name="destination_btn" value="0"/>
+ <radio_item name="avatar_btn" value="1"/>
+ </radio_group>
+ </layout_panel>
+ <layout_panel name="people_panel">
+ <bottomtray_button label="Personnes" name="show_people_button" tool_tip="Afficher la fenêtre des personnes."/>
+ </layout_panel>
+ <layout_panel name="profile_panel">
+ <bottomtray_button label="Profil" name="show_profile_btn" tool_tip="Afficher la fenêtre de profil."/>
+ </layout_panel>
+ <layout_panel name="howto_panel">
+ <bottomtray_button label="Aide rapide" name="show_help_btn" tool_tip="Ouvrir les rubriques d&apos;aide rapide Second Life."/>
+ </layout_panel>
+ <layout_panel name="im_well_panel">
+ <chiclet_im_well name="im_well">
+ <button name="Unread IM messages" tool_tip="Conversations"/>
+ </chiclet_im_well>
+ </layout_panel>
+ <layout_panel name="notification_well_panel">
+ <chiclet_notification name="notification_well">
+ <button name="Unread" tool_tip="Notifications"/>
+ </chiclet_notification>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/fr/panel_im_control_panel.xml b/indra/newview/skins/minimal/xui/fr/panel_im_control_panel.xml
new file mode 100644
index 0000000000..1f2169e22c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/panel_im_control_panel.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_im_control_panel">
+ <text name="avatar_name" value="Inconnu"/>
+ <layout_stack name="button_stack">
+ <layout_panel name="view_profile_btn_panel">
+ <button label="Profil" name="view_profile_btn"/>
+ </layout_panel>
+ <layout_panel name="add_friend_btn_panel">
+ <button label="Devenir amis" name="add_friend_btn"/>
+ </layout_panel>
+ <layout_panel name="teleport_btn_panel">
+ <button label="Téléporter" name="teleport_btn" tool_tip="Proposer de téléporter cette personne"/>
+ </layout_panel>
+ <layout_panel name="share_btn_panel">
+ <button label="Partager" name="share_btn"/>
+ </layout_panel>
+ <layout_panel name="pay_btn_panel">
+ <button label="Payer" name="pay_btn"/>
+ </layout_panel>
+ <layout_panel name="call_btn_panel">
+ <button label="Appeler" name="call_btn"/>
+ </layout_panel>
+ <layout_panel name="end_call_btn_panel">
+ <button label="Quitter l&apos;appel" name="end_call_btn"/>
+ </layout_panel>
+ <layout_panel name="voice_ctrls_btn_panel">
+ <button label="Contrôles vocaux" name="voice_ctrls_btn"/>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/fr/panel_login.xml b/indra/newview/skins/minimal/xui/fr/panel_login.xml
new file mode 100644
index 0000000000..cb4822e96b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/panel_login.xml
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_login">
+ <panel.string name="create_account_url">
+ http://fr.secondlife.com/registration/
+ </panel.string>
+ <panel.string name="forgot_password_url">
+ http://secondlife.com/account/request.php?lang=fr
+ </panel.string>
+ <layout_stack name="login_widgets">
+ <layout_panel name="login">
+ <text name="username_text">
+ Nom d&apos;utilisateur :
+ </text>
+ <combo_box name="username_combo" tool_tip="Nom d&apos;utilisateur que vous avez choisi lors de votre inscription (par exemple, bobsmith12 ou Steller Sunshine)."/>
+ <text name="password_text">
+ Mot de passe :
+ </text>
+ <check_box label="Enregistrer" name="remember_check"/>
+ <button label="Connexion" name="connect_btn"/>
+ <text name="mode_selection_text">
+ Mode :
+ </text>
+ <combo_box name="mode_combo">
+ <combo_box.item label="Basique (par défaut)" name="Basic"/>
+ <combo_box.item label="Avancé" name="Advanced"/>
+ </combo_box>
+ </layout_panel>
+ <layout_panel name="links">
+ <text name="create_new_account_text">
+ S&apos;inscrire
+ </text>
+ <text name="forgot_password_text">
+ Nom d&apos;utilisateur ou mot de passe oublié ?
+ </text>
+ <text name="login_help">
+ Besoin d&apos;aide ?
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/fr/panel_navigation_bar.xml b/indra/newview/skins/minimal/xui/fr/panel_navigation_bar.xml
new file mode 100644
index 0000000000..45caf2323d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/panel_navigation_bar.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="navigation_bar">
+ <panel name="navigation_panel">
+ <pull_button name="back_btn" tool_tip="Revenir à l&apos;emplacement précédent"/>
+ <pull_button name="forward_btn" tool_tip="Avancer d&apos;un emplacement"/>
+ <button name="home_btn" tool_tip="Me téléporter jusqu&apos;à mon domicile"/>
+ <location_input label="Emplacement" name="location_combo"/>
+ <search_combo_box label="Rechercher" name="search_combo_box" tool_tip="Rechercher">
+ <combo_editor label="Rechercher dans [SECOND_LIFE]" name="search_combo_editor"/>
+ </search_combo_box>
+ </panel>
+ <favorites_bar name="favorite" tool_tip="Faites glisser des repères ici pour un accès rapide à vos lieux favoris dans Second Life.">
+ <label name="favorites_bar_label" tool_tip="Faites glisser des repères ici pour un accès rapide à vos lieux favoris dans Second Life.">
+ Favoris
+ </label>
+ <chevron_button name="&gt;&gt;" tool_tip="Afficher d&apos;avantage de Favoris"/>
+ </favorites_bar>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/fr/panel_people.xml b/indra/newview/skins/minimal/xui/fr/panel_people.xml
new file mode 100644
index 0000000000..88409a2a86
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/panel_people.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- Side tray panel -->
+<panel label="Résidents" name="people_panel">
+ <string name="no_recent_people" value="Personne de récent. Vous recherchez des résidents avec qui passer du temps ? Essayez avec le bouton Destinations ci-dessous."/>
+ <string name="no_filtered_recent_people" value="Personne de récent portant ce nom."/>
+ <string name="no_one_near" value="Personne près de vous. Vous recherchez des résidents avec qui passer du temps ? Essayez avec le bouton Destinations ci-dessous."/>
+ <string name="no_one_filtered_near" value="Personne près de vous portant ce nom."/>
+ <string name="no_friends_online" value="Pas d&apos;amis connectés"/>
+ <string name="no_friends" value="Pas d&apos;amis"/>
+ <string name="no_friends_msg">
+ Pour ajouter un résident à votre liste d&apos;amis, cliquez-droit dessus.
+Vous recherchez des résidents avec qui passer du temps ? Essayez avec le bouton Destinations ci-dessous.
+ </string>
+ <string name="no_filtered_friends_msg">
+ Vous n&apos;avez pas trouvé ce que vous cherchiez ? Essayez avec le bouton Destinations ci-dessous.
+ </string>
+ <string name="people_filter_label" value="Filtrer les personnes"/>
+ <string name="groups_filter_label" value="Filtrer les groupes"/>
+ <string name="no_filtered_groups_msg" value="Vous n&apos;avez pas trouvé ce que vous cherchiez ? Essayez [secondlife:///app/search/groups/[SEARCH_TERM] Rechercher]."/>
+ <string name="no_groups_msg" value="Vous souhaitez trouver des groupes à rejoindre ? Utilisez [secondlife:///app/search/groups Rechercher]."/>
+ <string name="MiniMapToolTipMsg" value="[REGION](Carte : double-clic ; Panoramique : Maj + faire glisser)"/>
+ <string name="AltMiniMapToolTipMsg" value="[REGION](Téléportation : double-clic ; Panoramique : Maj + faire glisser)"/>
+ <filter_editor label="Filtre" name="filter_input"/>
+ <tab_container name="tabs">
+ <panel label="PRÈS DE VOUS" name="nearby_panel">
+ <panel label="bottom_panel" name="bottom_panel"/>
+ </panel>
+ <panel label="MES AMIS" name="friends_panel">
+ <accordion name="friends_accordion">
+ <accordion_tab name="tab_online" title="En ligne"/>
+ <accordion_tab name="tab_all" title="Tout"/>
+ </accordion>
+ <panel label="bottom_panel" name="bottom_panel">
+ <layout_stack name="bottom_panel">
+ <layout_panel name="trash_btn_panel">
+ <dnd_button name="del_btn" tool_tip="Supprimer le résident sélectionné de votre liste d&apos;amis."/>
+ </layout_panel>
+ </layout_stack>
+ </panel>
+ </panel>
+ <panel label="RÉCENT" name="recent_panel">
+ <panel label="bottom_panel" name="bottom_panel">
+ <button name="add_friend_btn" tool_tip="Ajouter le résident sélectionné à votre liste d&apos;amis"/>
+ </panel>
+ </panel>
+ </tab_container>
+ <panel name="button_bar">
+ <layout_stack name="bottom_bar_ls">
+ <layout_panel name="view_profile_btn_lp">
+ <button label="Profil" name="view_profile_btn" tool_tip="Afficher la photo, les groupes et autres infos des résidents"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="IM" name="im_btn" tool_tip="Ouvrir une session IM"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="Téléporter" name="teleport_btn" tool_tip="Proposer une téléportation"/>
+ </layout_panel>
+ </layout_stack>
+ <layout_stack name="bottom_bar_ls1">
+ <layout_panel name="group_info_btn_lp">
+ <button label="Profil du groupe" name="group_info_btn" tool_tip="Afficher les informations sur le groupe"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="Chat de groupe" name="chat_btn" tool_tip="Ouvrir une session de chat"/>
+ </layout_panel>
+ <layout_panel name="group_call_btn_lp">
+ <button label="Appel de groupe" name="group_call_btn" tool_tip="Appeler ce groupe"/>
+ </layout_panel>
+ </layout_stack>
+ </panel>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/fr/panel_side_tray_tab_caption.xml b/indra/newview/skins/minimal/xui/fr/panel_side_tray_tab_caption.xml
new file mode 100644
index 0000000000..45efbdc980
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/panel_side_tray_tab_caption.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="sidetray_tab_panel">
+ <text name="sidetray_tab_title" value="Panneau latéral"/>
+ <button name="undock" tool_tip="Détacher"/>
+ <button name="dock" tool_tip="Attacher"/>
+ <button name="show_help" tool_tip="Afficher l&apos;aide"/>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/fr/panel_status_bar.xml b/indra/newview/skins/minimal/xui/fr/panel_status_bar.xml
new file mode 100644
index 0000000000..69aec99e1d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/fr/panel_status_bar.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="status">
+ <panel.string name="StatBarDaysOfWeek">
+ Sunday:Monday:Tuesday:Wednesday:Thursday:Friday:Saturday
+ </panel.string>
+ <panel.string name="StatBarMonthsOfYear">
+ January:February:March:April:May:June:July:August:September:October:November:December
+ </panel.string>
+ <panel.string name="packet_loss_tooltip">
+ Perte de paquets
+ </panel.string>
+ <panel.string name="bandwidth_tooltip">
+ Bande passante
+ </panel.string>
+ <panel.string name="time">
+ [hour12, datetime, slt]:[min, datetime, slt] [ampm, datetime, slt] [timezone,datetime, slt]
+ </panel.string>
+ <panel.string name="timeTooltip">
+ [weekday, datetime, slt] [sday, datetime, slt] [month, datetime, slt] [year, datetime, slt]
+ </panel.string>
+ <panel.string name="buycurrencylabel">
+ [AMT] L$
+ </panel.string>
+ <panel name="balance_bg">
+ <text name="balance" tool_tip="Cliquer sur ce bouton pour actualiser votre solde en L$." value="20 L$"/>
+ <button label="ACHETER L$" name="buyL" tool_tip="Cliquer pour acheter plus de L$"/>
+ </panel>
+ <text name="TimeText" tool_tip="Heure actuelle (Pacifique)">
+ 00h00 PST
+ </text>
+ <button name="media_toggle_btn" tool_tip="Arrêter tous les médias (musique, vidéo, pages web)"/>
+ <button name="volume_btn" tool_tip="Contrôle du volume global"/>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/pt/floater_camera.xml b/indra/newview/skins/minimal/xui/pt/floater_camera.xml
new file mode 100644
index 0000000000..4f3729c623
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/floater_camera.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="camera_floater" title="">
+ <floater.string name="rotate_tooltip">
+ Girar a Câmera ao redor do Foco
+ </floater.string>
+ <floater.string name="zoom_tooltip">
+ Aproximar a Câmera in direção ao Foco
+ </floater.string>
+ <floater.string name="move_tooltip">
+ Mover a Câmera para Cima e para Baixo, para a Esquerda e para a Direita
+ </floater.string>
+ <floater.string name="camera_modes_title">
+ Modos de câmera
+ </floater.string>
+ <floater.string name="pan_mode_title">
+ Pan zoom orbital
+ </floater.string>
+ <floater.string name="presets_mode_title">
+ Ângulos predefinidos
+ </floater.string>
+ <floater.string name="free_mode_title">
+ Visualizar objeto
+ </floater.string>
+ <panel name="controls">
+ <panel name="preset_views_list">
+ <panel_camera_item name="front_view">
+ <panel_camera_item.text name="front_view_text">
+ Vista frontal
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="group_view">
+ <panel_camera_item.text name="side_view_text">
+ Vista lateral
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="rear_view">
+ <panel_camera_item.text name="rear_view_text">
+ Vista de trás
+ </panel_camera_item.text>
+ </panel_camera_item>
+ </panel>
+ <panel name="camera_modes_list">
+ <panel_camera_item name="object_view">
+ <panel_camera_item.text name="object_view_text">
+ Vista de objetos
+ </panel_camera_item.text>
+ </panel_camera_item>
+ <panel_camera_item name="mouselook_view">
+ <panel_camera_item.text name="mouselook_view_text">
+ Vista do mouse
+ </panel_camera_item.text>
+ </panel_camera_item>
+ </panel>
+ <panel name="zoom" tool_tip="Aproximar a Câmera in direção ao Foco">
+ <joystick_rotate name="cam_rotate_stick" tool_tip="Girar câmera ao redor do foco"/>
+ <slider_bar name="zoom_slider" tool_tip="Zoom de câmera para focalizar"/>
+ <joystick_track name="cam_track_stick" tool_tip="Move a câmera para cima e para baixo, direita e esquerda"/>
+ </panel>
+ </panel>
+ <panel name="buttons">
+ <button label="" name="presets_btn" tool_tip="Ângulos predefinidos"/>
+ <button label="" name="pan_btn" tool_tip="Pan zoom orbital"/>
+ <button label="" name="avatarview_btn" tool_tip="Modos de câmera"/>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/pt/floater_help_browser.xml b/indra/newview/skins/minimal/xui/pt/floater_help_browser.xml
new file mode 100644
index 0000000000..11428ff651
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/floater_help_browser.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_help_browser" title="COMO">
+ <floater.string name="loading_text">
+ Carregando...
+ </floater.string>
+ <layout_stack name="stack1">
+ <layout_panel name="external_controls"/>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/pt/floater_nearby_chat.xml b/indra/newview/skins/minimal/xui/pt/floater_nearby_chat.xml
new file mode 100644
index 0000000000..60edfa505f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/floater_nearby_chat.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="nearby_chat" title="Bate-papo local">
+ <check_box label="Traduzir bate-papo (via Google)" name="translate_chat_checkbox"/>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/pt/inspect_avatar.xml b/indra/newview/skins/minimal/xui/pt/inspect_avatar.xml
new file mode 100644
index 0000000000..a199c58c15
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/inspect_avatar.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!--
+ Not can_close / no title to avoid window chrome
+ Single instance - only have one at a time, recycle it each spawn
+-->
+<floater name="inspect_avatar">
+ <string name="Subtitle">
+ [IDADE]
+ </string>
+ <string name="Details">
+ [PERFIL_SL]
+ </string>
+ <text name="user_details">
+ This is my second life description and I really think it is great. But for some reason my description is super extra long because I like to talk a whole lot
+ </text>
+ <slider name="volume_slider" tool_tip="Volume de Voz" value="0.5"/>
+ <button label="Adicionar amigo" name="add_friend_btn"/>
+ <button label="MI" name="im_btn"/>
+ <button label="Perfil" name="view_profile_btn"/>
+ <panel name="moderator_panel">
+ <button label="Disabilitar Voz" name="disable_voice"/>
+ <button label="Habilitar Voz" name="enable_voice"/>
+ </panel>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/pt/inspect_object.xml b/indra/newview/skins/minimal/xui/pt/inspect_object.xml
new file mode 100644
index 0000000000..b72de7038d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/inspect_object.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!--
+ Not can_close / no title to avoid window chrome
+ Single instance - only have one at a time, recycle it each spawn
+-->
+<floater name="inspect_object">
+ <string name="Creator">
+ Autor: [CREATOR]
+ </string>
+ <string name="CreatorAndOwner">
+ Autor [CREATOR]
+Proprietário [OWNER]
+ </string>
+ <string name="Price">
+ L$[AMOUNT]
+ </string>
+ <string name="PriceFree">
+ Grátis!
+ </string>
+ <string name="Touch">
+ Tocar
+ </string>
+ <string name="Sit">
+ Sentar
+ </string>
+ <text name="object_name" value="Test Object Name That Is actually two lines and Really Long"/>
+ <text name="price_text">
+ L$30.000
+ </text>
+ <text name="object_description">
+ This is a really long description for an object being as how it is at least 80 characters in length and so but maybe more like 120 at this point. Who knows, really?
+ </text>
+ <button label="Comprar" name="buy_btn"/>
+ <button label="Pagar" name="pay_btn"/>
+ <button label="Pegar uma cópia" name="take_free_copy_btn"/>
+ <button label="Tocar" name="touch_btn"/>
+ <button label="Sentar" name="sit_btn"/>
+ <button label="Abrir" name="open_btn"/>
+ <icon name="secure_browsing" tool_tip="Navegação segura"/>
+ <button label="Mais" name="more_info_btn"/>
+</floater>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_add_wearable_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_add_wearable_gear.xml
new file mode 100644
index 0000000000..4b81276ab3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_add_wearable_gear.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Add Wearable Gear Menu">
+ <menu_item_check label="Ordenar por mais recente" name="sort_by_most_recent"/>
+ <menu_item_check label="Ordenar por nome" name="sort_by_name"/>
+ <menu_item_check label="Ordenar por tipo" name="sort_by_type"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_attachment_other.xml b/indra/newview/skins/minimal/xui/pt/menu_attachment_other.xml
new file mode 100644
index 0000000000..cfd69158bc
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_attachment_other.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- *NOTE: See also menu_avatar_other.xml -->
+<context_menu name="Avatar Pie">
+ <menu_item_call label="Ver perfil" name="Profile..."/>
+ <menu_item_call label="Adicionar amigo..." name="Add Friend"/>
+ <menu_item_call label="MI" name="Send IM..."/>
+ <menu_item_call label="Ligar" name="Call"/>
+ <menu_item_call label="Convidar para entrar no grupo" name="Invite..."/>
+ <menu_item_call label="Bloquear" name="Avatar Mute"/>
+ <menu_item_call label="Denunciar" name="abuse"/>
+ <menu_item_call label="Congelar" name="Freeze..."/>
+ <menu_item_call label="Ejetar" name="Eject..."/>
+ <menu_item_call label="Depurar texturas" name="Debug..."/>
+ <menu_item_call label="Mais zoom" name="Zoom In"/>
+ <menu_item_call label="Pagar" name="Pay..."/>
+ <menu_item_call label="Perfil do objeto" name="Object Inspect"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_attachment_self.xml b/indra/newview/skins/minimal/xui/pt/menu_attachment_self.xml
new file mode 100644
index 0000000000..09060cf3ae
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_attachment_self.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Attachment Pie">
+ <menu_item_call label="Tocar" name="Attachment Object Touch"/>
+ <menu_item_call label="Editar" name="Edit..."/>
+ <menu_item_call label="Tirar" name="Detach"/>
+ <menu_item_call label="Sentar" name="Sit Down Here"/>
+ <menu_item_call label="Ficar de pé" name="Stand Up"/>
+ <menu_item_call label="Trocar de look" name="Change Outfit"/>
+ <menu_item_call label="Editar meu look" name="Edit Outfit"/>
+ <menu_item_call label="Editar meu corpo" name="Edit My Shape"/>
+ <menu_item_call label="Meus amigos" name="Friends..."/>
+ <menu_item_call label="Meus grupos" name="Groups..."/>
+ <menu_item_call label="Meu perfil" name="Profile..."/>
+ <menu_item_call label="Depurar texturas" name="Debug..."/>
+ <menu_item_call label="Largar" name="Drop"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_avatar_icon.xml b/indra/newview/skins/minimal/xui/pt/menu_avatar_icon.xml
new file mode 100644
index 0000000000..beba969b7e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_avatar_icon.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Avatar Icon Menu">
+ <menu_item_call label="Ver perfil" name="Show Profile"/>
+ <menu_item_call label="Enviar MI..." name="Send IM"/>
+ <menu_item_call label="Adicionar amigo..." name="Add Friend"/>
+ <menu_item_call label="Remover amigo..." name="Remove Friend"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_avatar_other.xml b/indra/newview/skins/minimal/xui/pt/menu_avatar_other.xml
new file mode 100644
index 0000000000..a4a26144c7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_avatar_other.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- *NOTE: See also menu_attachment_other.xml -->
+<context_menu name="Avatar Pie">
+ <menu_item_call label="Ver perfil" name="Profile..."/>
+ <menu_item_call label="Adicionar amigo..." name="Add Friend"/>
+ <menu_item_call label="MI" name="Send IM..."/>
+ <menu_item_call label="Ligar" name="Call"/>
+ <menu_item_call label="Convidar para entrar no grupo" name="Invite..."/>
+ <menu_item_call label="Bloquear" name="Avatar Mute"/>
+ <menu_item_call label="Denunciar" name="abuse"/>
+ <menu_item_call label="Congelar" name="Freeze..."/>
+ <menu_item_call label="Ejetar" name="Eject..."/>
+ <menu_item_call label="Depurar texturas" name="Debug..."/>
+ <menu_item_call label="Mais zoom" name="Zoom In"/>
+ <menu_item_call label="Pagar" name="Pay..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_avatar_self.xml b/indra/newview/skins/minimal/xui/pt/menu_avatar_self.xml
new file mode 100644
index 0000000000..6e203d5a25
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_avatar_self.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Self Pie">
+ <menu_item_call label="Sentar" name="Sit Down Here"/>
+ <menu_item_call label="Ficar de pé" name="Stand Up"/>
+ <context_menu label="Tirar" name="Take Off &gt;">
+ <context_menu label="Roupa" name="Clothes &gt;">
+ <menu_item_call label="Camisa" name="Shirt"/>
+ <menu_item_call label="Calças" name="Pants"/>
+ <menu_item_call label="Saia" name="Skirt"/>
+ <menu_item_call label="Sapatos" name="Shoes"/>
+ <menu_item_call label="Meias" name="Socks"/>
+ <menu_item_call label="Jaqueta" name="Jacket"/>
+ <menu_item_call label="Luvas" name="Gloves"/>
+ <menu_item_call label="Camiseta" name="Self Undershirt"/>
+ <menu_item_call label="Roupa de baixo" name="Self Underpants"/>
+ <menu_item_call label="Tatuagem" name="Self Tattoo"/>
+ <menu_item_call label="Alpha" name="Self Alpha"/>
+ <menu_item_call label="Todas as roupas" name="All Clothes"/>
+ </context_menu>
+ <context_menu label="HUD" name="Object Detach HUD"/>
+ <context_menu label="Tirar" name="Object Detach"/>
+ <menu_item_call label="Tirar tudo" name="Detach All"/>
+ </context_menu>
+ <menu_item_call label="Trocar de look" name="Chenge Outfit"/>
+ <menu_item_call label="Editar meu look" name="Edit Outfit"/>
+ <menu_item_call label="Editar meu corpo" name="Edit My Shape"/>
+ <menu_item_call label="Meus amigos" name="Friends..."/>
+ <menu_item_call label="Meus grupos" name="Groups..."/>
+ <menu_item_call label="Meu perfil" name="Profile..."/>
+ <menu_item_call label="Depurar texturas" name="Debug..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_bottomtray.xml b/indra/newview/skins/minimal/xui/pt/menu_bottomtray.xml
new file mode 100644
index 0000000000..479d02512f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_bottomtray.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="hide_camera_move_controls_menu">
+ <menu_item_check label="Botão de gestos" name="ShowGestureButton"/>
+ <menu_item_check label="Botão de movimento" name="ShowMoveButton"/>
+ <menu_item_check label="Botão de ver" name="ShowCameraButton"/>
+ <menu_item_check label="Botão de fotos" name="ShowSnapshotButton"/>
+ <menu_item_check label="Botão da Barra lateral" name="ShowSidebarButton"/>
+ <menu_item_check label="Botão Construir" name="ShowBuildButton"/>
+ <menu_item_check label="Botão Buscar" name="ShowSearchButton"/>
+ <menu_item_check label="Botão Mapa" name="ShowWorldMapButton"/>
+ <menu_item_check label="Botão do Mini Mapa" name="ShowMiniMapButton"/>
+ <menu_item_call label="Cortar" name="NearbyChatBar_Cut"/>
+ <menu_item_call label="Copiar" name="NearbyChatBar_Copy"/>
+ <menu_item_call label="Colar" name="NearbyChatBar_Paste"/>
+ <menu_item_call label="Excluir" name="NearbyChatBar_Delete"/>
+ <menu_item_call label="Selecionar tudo" name="NearbyChatBar_Select_All"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_cof_attachment.xml b/indra/newview/skins/minimal/xui/pt/menu_cof_attachment.xml
new file mode 100644
index 0000000000..527e3af3c9
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_cof_attachment.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Attachment">
+ <menu_item_call label="Separar" name="detach"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_cof_body_part.xml b/indra/newview/skins/minimal/xui/pt/menu_cof_body_part.xml
new file mode 100644
index 0000000000..704fd226eb
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_cof_body_part.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Body">
+ <menu_item_call label="Trocar" name="replace"/>
+ <menu_item_call label="Editar" name="edit"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_cof_clothing.xml b/indra/newview/skins/minimal/xui/pt/menu_cof_clothing.xml
new file mode 100644
index 0000000000..051323ae6a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_cof_clothing.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="COF Clothing">
+ <menu_item_call label="Tirar" name="take_off"/>
+ <menu_item_call label="Editar" name="edit"/>
+ <menu_item_call label="Trocar" name="replace"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_cof_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_cof_gear.xml
new file mode 100644
index 0000000000..8716992a5e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_cof_gear.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear COF">
+ <menu label="Roupas novas" name="COF.Gear.New_Clothes"/>
+ <menu label="Nova parte do corpo" name="COF.Geear.New_Body_Parts"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_edit.xml b/indra/newview/skins/minimal/xui/pt/menu_edit.xml
new file mode 100644
index 0000000000..ff431c9a21
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_edit.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu label="Editar" name="Edit">
+ <menu_item_call label="Desfazer" name="Undo"/>
+ <menu_item_call label="Repetir" name="Redo"/>
+ <menu_item_call label="Cortar" name="Cut"/>
+ <menu_item_call label="Copiar" name="Copy"/>
+ <menu_item_call label="Colar" name="Paste"/>
+ <menu_item_call label="Excluir" name="Delete"/>
+ <menu_item_call label="Replicar" name="Duplicate"/>
+ <menu_item_call label="Selecionar tudo" name="Select All"/>
+ <menu_item_call label="Desfazer seleção" name="Deselect"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_favorites.xml b/indra/newview/skins/minimal/xui/pt/menu_favorites.xml
new file mode 100644
index 0000000000..062820fbca
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_favorites.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Teletransportar" name="Teleport To Landmark"/>
+ <menu_item_call label="Ver/Editar marco" name="Landmark Open"/>
+ <menu_item_call label="Copiar SLurl" name="Copy slurl"/>
+ <menu_item_call label="Mostrar no mapa" name="Show On Map"/>
+ <menu_item_call label="Copiar" name="Landmark Copy"/>
+ <menu_item_call label="Colar" name="Landmark Paste"/>
+ <menu_item_call label="Excluir" name="Delete"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_gesture_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_gesture_gear.xml
new file mode 100644
index 0000000000..70d8ae7a8e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_gesture_gear.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_gesture_gear">
+ <menu_item_call label="Adicionar/remover de favoritos" name="activate"/>
+ <menu_item_call label="Copiar" name="copy_gesture"/>
+ <menu_item_call label="Colar" name="paste"/>
+ <menu_item_call label="Copiar UUID" name="copy_uuid"/>
+ <menu_item_call label="Salvar para look atual" name="save_to_outfit"/>
+ <menu_item_call label="Editar" name="edit_gesture"/>
+ <menu_item_call label="Verificar" name="inspect"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_group_plus.xml b/indra/newview/skins/minimal/xui/pt/menu_group_plus.xml
new file mode 100644
index 0000000000..1083845d68
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_group_plus.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_call label="Entrar no grupo..." name="item_join"/>
+ <menu_item_call label="Novo grupo..." name="item_new"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_hide_navbar.xml b/indra/newview/skins/minimal/xui/pt/menu_hide_navbar.xml
new file mode 100644
index 0000000000..c2b063193e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_hide_navbar.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="hide_navbar_menu">
+ <menu_item_check label="Mostrar barra de navegação" name="ShowNavbarNavigationPanel"/>
+ <menu_item_check label="Mostrar barra de favoritos" name="ShowNavbarFavoritesPanel"/>
+ <menu_item_check label="Mostrar minibarra de localização" name="ShowMiniLocationPanel"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_im_well_button.xml b/indra/newview/skins/minimal/xui/pt/menu_im_well_button.xml
new file mode 100644
index 0000000000..2d37cefd6f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_im_well_button.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="IM Well Button Context Menu">
+ <menu_item_call label="Fechar tudo" name="Close All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_imchiclet_adhoc.xml b/indra/newview/skins/minimal/xui/pt/menu_imchiclet_adhoc.xml
new file mode 100644
index 0000000000..ead949ba13
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_imchiclet_adhoc.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet AdHoc Menu">
+ <menu_item_call label="Encerrar esta sessão" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_imchiclet_group.xml b/indra/newview/skins/minimal/xui/pt/menu_imchiclet_group.xml
new file mode 100644
index 0000000000..dd177d1b8d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_imchiclet_group.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet Group Menu">
+ <menu_item_call label="Sobre o grupo" name="Show Profile"/>
+ <menu_item_call label="Mostrar sessão" name="Chat"/>
+ <menu_item_call label="Encerrar esta sessão" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_imchiclet_p2p.xml b/indra/newview/skins/minimal/xui/pt/menu_imchiclet_p2p.xml
new file mode 100644
index 0000000000..d821b3ded0
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_imchiclet_p2p.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="IMChiclet P2P Menu">
+ <menu_item_call label="Ver perfil" name="Show Profile"/>
+ <menu_item_call label="Adicionar amigo..." name="Add Friend"/>
+ <menu_item_call label="Mostrar sessão" name="Send IM"/>
+ <menu_item_call label="Encerrar esta sessão" name="End Session"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_inspect_avatar_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_inspect_avatar_gear.xml
new file mode 100644
index 0000000000..f7fe5640ef
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_inspect_avatar_gear.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8"?>
+<toggleable_menu name="Gear Menu">
+ <menu_item_call label="Ver perfil" name="view_profile"/>
+ <menu_item_call label="Adicionar amigo..." name="add_friend"/>
+ <menu_item_call label="MI" name="im"/>
+ <menu_item_call label="Teletransportar" name="teleport"/>
+ <menu_item_call label="Bloquear" name="block"/>
+ <menu_item_call label="Desbloquear" name="unblock"/>
+ <menu_item_call label="Denunciar" name="report"/>
+ <menu_item_call label="Congelar" name="freeze"/>
+ <menu_item_call label="Ejetar" name="eject"/>
+ <menu_item_call label="Chutar" name="kick"/>
+ <menu_item_call label="CSR" name="csr"/>
+ <menu_item_call label="Depurar texturas" name="debug"/>
+ <menu_item_call label="Localizar no mapa" name="find_on_map"/>
+ <menu_item_call label="Mais zoom" name="zoom_in"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_inspect_object_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_inspect_object_gear.xml
new file mode 100644
index 0000000000..184db26538
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_inspect_object_gear.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8"?>
+<menu name="Gear Menu">
+ <menu_item_call label="Tocar" name="touch"/>
+ <menu_item_call label="Sentar" name="sit"/>
+ <menu_item_call label="Pagar" name="pay"/>
+ <menu_item_call label="Comprar" name="buy"/>
+ <menu_item_call label="Pegar" name="take"/>
+ <menu_item_call label="Pegar uma cópia" name="take_copy"/>
+ <menu_item_call label="Abrir" name="open"/>
+ <menu_item_call label="Editar" name="edit"/>
+ <menu_item_call label="Vestir" name="wear"/>
+ <menu_item_call label="Adicionar" name="add"/>
+ <menu_item_call label="Denunciar" name="report"/>
+ <menu_item_call label="Bloquear" name="block"/>
+ <menu_item_call label="Mais zoom" name="zoom_in"/>
+ <menu_item_call label="Tirar" name="remove"/>
+ <menu_item_call label="Mais informações" name="more_info"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_inspect_self_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_inspect_self_gear.xml
new file mode 100644
index 0000000000..7e67f4cfd4
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_inspect_self_gear.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<menu name="Gear Menu">
+ <menu_item_call label="Sentar" name="sit_down_here"/>
+ <menu_item_call label="Ficar de pé" name="stand_up"/>
+ <menu_item_call label="Trocar de look" name="change_outfit"/>
+ <menu_item_call label="Meu perfil" name="my_profile"/>
+ <menu_item_call label="Meus amigos" name="my_friends"/>
+ <menu_item_call label="Meus grupos" name="my_groups"/>
+ <menu_item_call label="Depurar texturas" name="Debug..."/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_inv_offer_chiclet.xml b/indra/newview/skins/minimal/xui/pt/menu_inv_offer_chiclet.xml
new file mode 100644
index 0000000000..c404719c95
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_inv_offer_chiclet.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="InvOfferChiclet Menu">
+ <menu_item_call label="Fechar" name="Close"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_inventory.xml b/indra/newview/skins/minimal/xui/pt/menu_inventory.xml
new file mode 100644
index 0000000000..1b1efd3270
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_inventory.xml
@@ -0,0 +1,86 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Compartilhar" name="Share"/>
+ <menu_item_call label="Comprar" name="Task Buy"/>
+ <menu_item_call label="Abrir" name="Task Open"/>
+ <menu_item_call label="Executar" name="Task Play"/>
+ <menu_item_call label="Propriedades" name="Task Properties"/>
+ <menu_item_call label="Renomear" name="Task Rename"/>
+ <menu_item_call label="Apagar" name="Task Remove"/>
+ <menu_item_call label="Limpar lixeira" name="Empty Trash"/>
+ <menu_item_call label="Limpar Achados &amp; perdidos" name="Empty Lost And Found"/>
+ <menu_item_call label="Nova pasta" name="New Folder"/>
+ <menu_item_call label="Novo script" name="New Script"/>
+ <menu_item_call label="Nova anotação" name="New Note"/>
+ <menu_item_call label="Novo gesto" name="New Gesture"/>
+ <menu label="Novas roupas" name="New Clothes">
+ <menu_item_call label="Nova camisa" name="New Shirt"/>
+ <menu_item_call label="Nova calça" name="New Pants"/>
+ <menu_item_call label="Novos sapatos" name="New Shoes"/>
+ <menu_item_call label="Novas meias" name="New Socks"/>
+ <menu_item_call label="Nova jaqueta" name="New Jacket"/>
+ <menu_item_call label="Nova saia" name="New Skirt"/>
+ <menu_item_call label="Novas luvas" name="New Gloves"/>
+ <menu_item_call label="Nova anágua" name="New Undershirt"/>
+ <menu_item_call label="Nova roupa de baixo" name="New Underpants"/>
+ <menu_item_call label="Nova máscara alfa" name="New Alpha Mask"/>
+ <menu_item_call label="Nova tatuagem" name="New Tattoo"/>
+ </menu>
+ <menu label="Nova parte do corpo" name="New Body Parts">
+ <menu_item_call label="Nova forma" name="New Shape"/>
+ <menu_item_call label="Nova pele" name="New Skin"/>
+ <menu_item_call label="Novo cabelo" name="New Hair"/>
+ <menu_item_call label="Novos olhos" name="New Eyes"/>
+ </menu>
+ <menu label="Alterar fonte" name="Change Type">
+ <menu_item_call label="Padrão" name="Default"/>
+ <menu_item_call label="Luvas" name="Gloves"/>
+ <menu_item_call label="Jaqueta" name="Jacket"/>
+ <menu_item_call label="Calças" name="Pants"/>
+ <menu_item_call label="Silhueta" name="Shape"/>
+ <menu_item_call label="Sapatos" name="Shoes"/>
+ <menu_item_call label="Camisa" name="Shirt"/>
+ <menu_item_call label="Saia" name="Skirt"/>
+ <menu_item_call label="Roupa de baixo" name="Underpants"/>
+ <menu_item_call label="Camiseta" name="Undershirt"/>
+ </menu>
+ <menu_item_call label="Teletransporte" name="Landmark Open"/>
+ <menu_item_call label="Abrir" name="Animation Open"/>
+ <menu_item_call label="Abrir" name="Sound Open"/>
+ <menu_item_call label="Substituir look" name="Replace Outfit"/>
+ <menu_item_call label="Adicionar a look" name="Add To Outfit"/>
+ <menu_item_call label="Tirar do look atual" name="Remove From Outfit"/>
+ <menu_item_call label="Encontrar original" name="Find Original"/>
+ <menu_item_call label="Remover item" name="Purge Item"/>
+ <menu_item_call label="Restaurar item" name="Restore Item"/>
+ <menu_item_call label="Abrir" name="Open"/>
+ <menu_item_call label="Abrir original" name="Open Original"/>
+ <menu_item_call label="Propriedades" name="Properties"/>
+ <menu_item_call label="Renomear" name="Rename"/>
+ <menu_item_call label="Copiar item UUID" name="Copy Asset UUID"/>
+ <menu_item_call label="Copiar" name="Copy"/>
+ <menu_item_call label="Colar" name="Paste"/>
+ <menu_item_call label="Colar como link" name="Paste As Link"/>
+ <menu_item_call label="Excluir" name="Remove Link"/>
+ <menu_item_call label="Apagar" name="Delete"/>
+ <menu_item_call label="Excluir pasta do sistema" name="Delete System Folder"/>
+ <menu_item_call label="Pasta conversa em conferência" name="Conference Chat Folder"/>
+ <menu_item_call label="Executar som" name="Sound Play"/>
+ <menu_item_call label="Sobre o marco" name="About Landmark"/>
+ <menu_item_call label="Executar animação" name="Animation Play"/>
+ <menu_item_call label="Executar áudio" name="Animation Audition"/>
+ <menu_item_call label="Mandar MI" name="Send Instant Message"/>
+ <menu_item_call label="Oferecer teletransporte..." name="Offer Teleport..."/>
+ <menu_item_call label="Bate-papo em conferência" name="Conference Chat"/>
+ <menu_item_call label="Ativar" name="Activate"/>
+ <menu_item_call label="Desativar" name="Deactivate"/>
+ <menu_item_call label="Salvar como" name="Save As"/>
+ <menu_item_call label="Tirar de si mesmo" name="Detach From Yourself"/>
+ <menu_item_call label="Vestir" name="Wearable And Object Wear"/>
+ <menu label="Anexar a" name="Attach To"/>
+ <menu label="Anexar ao HUD" name="Attach To HUD"/>
+ <menu_item_call label="Editar" name="Wearable Edit"/>
+ <menu_item_call label="Adicionar" name="Wearable Add"/>
+ <menu_item_call label="Tirar" name="Take Off"/>
+ <menu_item_call label="--Sem opções--" name="--no options--"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_inventory_add.xml b/indra/newview/skins/minimal/xui/pt/menu_inventory_add.xml
new file mode 100644
index 0000000000..2723f39287
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_inventory_add.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_inventory_add">
+ <menu label="Upload" name="upload">
+ <menu_item_call label="Imagem (L$[COST])..." name="Upload Image"/>
+ <menu_item_call label="Som (L$[COST])..." name="Upload Sound"/>
+ <menu_item_call label="Animação (L$[COST])..." name="Upload Animation"/>
+ <menu_item_call label="Volume (L$[COST] per file)..." name="Bulk Upload"/>
+ <menu_item_call label="Autorizações de upload padrão" name="perm prefs"/>
+ </menu>
+ <menu_item_call label="Nova pasta" name="New Folder"/>
+ <menu_item_call label="Novo script" name="New Script"/>
+ <menu_item_call label="Nova anotação" name="New Note"/>
+ <menu_item_call label="Novo gesto" name="New Gesture"/>
+ <menu label="Novas roupas" name="New Clothes">
+ <menu_item_call label="Nova camisa" name="New Shirt"/>
+ <menu_item_call label="Novas calças" name="New Pants"/>
+ <menu_item_call label="Novos sapatos" name="New Shoes"/>
+ <menu_item_call label="Novas meias" name="New Socks"/>
+ <menu_item_call label="Nova blusa" name="New Jacket"/>
+ <menu_item_call label="Nova saia" name="New Skirt"/>
+ <menu_item_call label="Novas luvas" name="New Gloves"/>
+ <menu_item_call label="Nova camiseta" name="New Undershirt"/>
+ <menu_item_call label="Novas roupa de baixo" name="New Underpants"/>
+ <menu_item_call label="Novo alpha" name="New Alpha"/>
+ <menu_item_call label="Nova tatuagem" name="New Tattoo"/>
+ </menu>
+ <menu label="Nova parte do corpo" name="New Body Parts">
+ <menu_item_call label="Nova forma" name="New Shape"/>
+ <menu_item_call label="Nova pele" name="New Skin"/>
+ <menu_item_call label="Novo cabelo" name="New Hair"/>
+ <menu_item_call label="Novos olhos" name="New Eyes"/>
+ </menu>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_inventory_gear_default.xml b/indra/newview/skins/minimal/xui/pt/menu_inventory_gear_default.xml
new file mode 100644
index 0000000000..3400578d9a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_inventory_gear_default.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="menu_gear_default">
+ <menu_item_call label="Nova janela de inventário" name="new_window"/>
+ <menu_item_check label="Ordenar por nome" name="sort_by_name"/>
+ <menu_item_check label="Ordenar por mais recente" name="sort_by_recent"/>
+ <menu_item_check label="Pastas do sistema no topo" name="sort_system_folders_to_top"/>
+ <menu_item_call label="Mostrar filtros" name="show_filters"/>
+ <menu_item_call label="Restabelecer filtros" name="reset_filters"/>
+ <menu_item_call label="Fechar todas as pastas" name="close_folders"/>
+ <menu_item_call label="Esvaziar achados e perdidos" name="empty_lostnfound"/>
+ <menu_item_call label="Salvar textura como" name="Save Texture As"/>
+ <menu_item_call label="Compartilhar" name="Share"/>
+ <menu_item_call label="Encontrar original" name="Find Original"/>
+ <menu_item_call label="Encontrar todos os links" name="Find All Links"/>
+ <menu_item_call label="Esvaziar lixeira" name="empty_trash"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_land.xml b/indra/newview/skins/minimal/xui/pt/menu_land.xml
new file mode 100644
index 0000000000..9182ce321a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_land.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Land Pie">
+ <menu_item_call label="Sobre terrenos" name="Place Information..."/>
+ <menu_item_call label="Sentar aqui" name="Sit Here"/>
+ <menu_item_call label="Comprar este terreno" name="Land Buy"/>
+ <menu_item_call label="Comprar passe" name="Land Buy Pass"/>
+ <menu_item_call label="Construir" name="Create"/>
+ <menu_item_call label="Editar a topografia" name="Edit Terrain"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_landmark.xml b/indra/newview/skins/minimal/xui/pt/menu_landmark.xml
new file mode 100644
index 0000000000..6accfebee7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_landmark.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="landmark_overflow_menu">
+ <menu_item_call label="Copiar SLurl" name="copy"/>
+ <menu_item_call label="Excluir" name="delete"/>
+ <menu_item_call label="Criar destaque" name="pick"/>
+ <menu_item_call label="Adicionar à barra de favoritos" name="add_to_favbar"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_login.xml b/indra/newview/skins/minimal/xui/pt/menu_login.xml
new file mode 100644
index 0000000000..3dff3d7c8a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_login.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu_bar name="Login Menu">
+ <menu label="Eu" name="File">
+ <menu_item_call label="Preferências" name="Preferences..."/>
+ <menu_item_call label="Sair do [APP_NAME]" name="Quit"/>
+ </menu>
+ <menu label="Ajuda" name="Help">
+ <menu_item_call label="Ajuda do [SECOND_LIFE]" name="Second Life Help"/>
+ <menu_item_call label="Sobre [APP_NAME]" name="About Second Life"/>
+ </menu>
+ <menu_item_check label="Exibir menu de depuração" name="Show Debug Menu"/>
+ <menu label="Depurar" name="Debug">
+ <menu_item_call label="Mostrar configurações" name="Debug Settings"/>
+ <menu_item_call label="Configurações da interface e cor" name="UI/Color Settings"/>
+ <menu label="Testes de UI" name="UI Tests"/>
+ <menu_item_call label="Definir tamanho da janela:" name="Set Window Size..."/>
+ <menu_item_call label="Mostrar TOS" name="TOS"/>
+ <menu_item_call label="Mostrar mensagem crítica" name="Critical"/>
+ <menu_item_call label="Teste de mídia do navegador" name="Web Browser Test"/>
+ <menu_item_call label="Teste de conteúdo web" name="Web Content Floater Test"/>
+ <menu_item_check label="Exibir seletor da grade" name="Show Grid Picker"/>
+ <menu_item_call label="Exibir painel de notificações" name="Show Notifications Console"/>
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_mini_map.xml b/indra/newview/skins/minimal/xui/pt/menu_mini_map.xml
new file mode 100644
index 0000000000..6a3fe55de5
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_mini_map.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Zoom Perto" name="Zoom Close"/>
+ <menu_item_call label="Zoom Médio" name="Zoom Medium"/>
+ <menu_item_call label="Zoom Longe" name="Zoom Far"/>
+ <menu_item_call label="Zoom padrão" name="Zoom Default"/>
+ <menu_item_check label="Girar mapa" name="Rotate Map"/>
+ <menu_item_check label="Auto Center" name="Auto Center"/>
+ <menu_item_call label="Parar Acompanhamento" name="Stop Tracking"/>
+ <menu_item_call label="Mapa-múndi" name="World Map"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_navbar.xml b/indra/newview/skins/minimal/xui/pt/menu_navbar.xml
new file mode 100644
index 0000000000..57c1471de3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_navbar.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Navbar Menu">
+ <menu_item_check label="Mostrar coordenadas" name="Show Coordinates"/>
+ <menu_item_check label="Mostrar as propriedades do terreno" name="Show Parcel Properties"/>
+ <menu_item_call label="Marco" name="Landmark"/>
+ <menu_item_call label="Cortar" name="Cut"/>
+ <menu_item_call label="Copiar" name="Copy"/>
+ <menu_item_call label="Colar" name="Paste"/>
+ <menu_item_call label="Excluir" name="Delete"/>
+ <menu_item_call label="Selecionar tudo" name="Select All"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_nearby_chat.xml b/indra/newview/skins/minimal/xui/pt/menu_nearby_chat.xml
new file mode 100644
index 0000000000..f1ea83c837
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_nearby_chat.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="NearBy Chat Menu">
+ <menu_item_call label="Mostrar quem está aqui..." name="nearby_people"/>
+ <menu_item_check label="Mostrar texto bloqueado" name="muted_text"/>
+ <menu_item_check label="Mostrar ícones de amigos" name="show_buddy_icons"/>
+ <menu_item_check label="Mostrar nomes" name="show_names"/>
+ <menu_item_check label="Mostrar ícones e nomes" name="show_icons_and_names"/>
+ <menu_item_call label="Tamanho da fonte" name="font_size"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_notification_well_button.xml b/indra/newview/skins/minimal/xui/pt/menu_notification_well_button.xml
new file mode 100644
index 0000000000..43ad4134ec
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_notification_well_button.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Notification Well Button Context Menu">
+ <menu_item_call label="Fechar tudo" name="Close All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_object.xml b/indra/newview/skins/minimal/xui/pt/menu_object.xml
new file mode 100644
index 0000000000..bf94859699
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_object.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Object Pie">
+ <menu_item_call label="Tocar" name="Object Touch">
+ <menu_item_call.on_enable name="EnableTouch" parameter="Tocar"/>
+ </menu_item_call>
+ <menu_item_call label="Editar" name="Edit..."/>
+ <menu_item_call label="Construir" name="Build"/>
+ <menu_item_call label="Abrir" name="Open"/>
+ <menu_item_call label="Sentar aqui" name="Object Sit"/>
+ <menu_item_call label="Ficar de pé" name="Object Stand Up"/>
+ <menu_item_call label="Perfil do objeto" name="Object Inspect"/>
+ <menu_item_call label="Mais zoom" name="Zoom In"/>
+ <context_menu label="Colocar no(a)" name="Put On">
+ <menu_item_call label="Vestir" name="Wear"/>
+ <menu_item_call label="Adicionar" name="Add"/>
+ <context_menu label="Anexar" name="Object Attach"/>
+ <context_menu label="Anexar o HUD" name="Object Attach HUD"/>
+ </context_menu>
+ <context_menu label="Tirar" name="Remove">
+ <menu_item_call label="Denunciar abuso" name="Report Abuse..."/>
+ <menu_item_call label="Bloquear" name="Object Mute"/>
+ <menu_item_call label="Devolver" name="Return..."/>
+ <menu_item_call label="Excluir" name="Delete"/>
+ </context_menu>
+ <menu_item_call label="Pegar" name="Pie Object Take"/>
+ <menu_item_call label="Pegar uma cópia" name="Take Copy"/>
+ <menu_item_call label="Pagar" name="Pay..."/>
+ <menu_item_call label="Comprar" name="Buy..."/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_object_icon.xml b/indra/newview/skins/minimal/xui/pt/menu_object_icon.xml
new file mode 100644
index 0000000000..7af760a6ee
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_object_icon.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Object Icon Menu">
+ <menu_item_call label="Perfil do objeto..." name="Object Profile"/>
+ <menu_item_call label="Bloquear..." name="Block"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_outfit_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_outfit_gear.xml
new file mode 100644
index 0000000000..11b3e653c6
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_outfit_gear.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear Outfit">
+ <menu_item_call label="Vestir - Substituir look atual" name="wear"/>
+ <menu_item_call label="Vestir - Adicionar ao look atual" name="wear_add"/>
+ <menu_item_call label="Tirar - Tirar do look atual" name="take_off"/>
+ <menu label="Roupas novas" name="New Clothes">
+ <menu_item_call label="Nova camisa" name="New Shirt"/>
+ <menu_item_call label="Novas calças" name="New Pants"/>
+ <menu_item_call label="Novos sapatos" name="New Shoes"/>
+ <menu_item_call label="Novas meias" name="New Socks"/>
+ <menu_item_call label="Nova blusa" name="New Jacket"/>
+ <menu_item_call label="Nova saia" name="New Skirt"/>
+ <menu_item_call label="Novas luvas" name="New Gloves"/>
+ <menu_item_call label="Nova camiseta" name="New Undershirt"/>
+ <menu_item_call label="Novas roupa de baixo" name="New Underpants"/>
+ <menu_item_call label="Novo alpha" name="New Alpha"/>
+ <menu_item_call label="Nova tatuagem" name="New Tattoo"/>
+ </menu>
+ <menu label="Nova parte do corpo" name="New Body Parts">
+ <menu_item_call label="Nova silhueta" name="New Shape"/>
+ <menu_item_call label="Nova pele" name="New Skin"/>
+ <menu_item_call label="Novo cabelo" name="New Hair"/>
+ <menu_item_call label="Novos olhos" name="New Eyes"/>
+ </menu>
+ <menu_item_call label="Renomear look" name="rename"/>
+ <menu_item_call label="Excluir visual" name="delete_outfit"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_outfit_tab.xml b/indra/newview/skins/minimal/xui/pt/menu_outfit_tab.xml
new file mode 100644
index 0000000000..8db5e405b3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_outfit_tab.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Outfit">
+ <menu_item_call label="Vestir - Substituir look atual" name="wear_replace"/>
+ <menu_item_call label="Vestir - Sem tirar look atual" name="wear_add"/>
+ <menu_item_call label="Tirar - Tirar do look atual" name="take_off"/>
+ <menu_item_call label="Editar look" name="edit"/>
+ <menu_item_call label="Renomear look" name="rename"/>
+ <menu_item_call label="Excluir visual" name="delete"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_participant_list.xml b/indra/newview/skins/minimal/xui/pt/menu_participant_list.xml
new file mode 100644
index 0000000000..01f1d4ef80
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_participant_list.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Participant List Context Menu">
+ <menu_item_check label="Ordenar por nome" name="SortByName"/>
+ <menu_item_check label="Ordenar por conversas mais recentes" name="SortByRecentSpeakers"/>
+ <menu_item_call label="Ver perfil" name="View Profile"/>
+ <menu_item_call label="Adicionar amigo..." name="Add Friend"/>
+ <menu_item_call label="MI" name="IM"/>
+ <menu_item_call label="Ligar" name="Call"/>
+ <menu_item_call label="Compartilhar" name="Share"/>
+ <menu_item_call label="Pagar" name="Pay"/>
+ <menu_item_check label="Ver ícones de pessoas" name="View Icons"/>
+ <menu_item_check label="Bloquear voz" name="Block/Unblock"/>
+ <menu_item_check label="Bloquear texto" name="MuteText"/>
+ <context_menu label="Opções do moderador &gt;" name="Moderator Options">
+ <menu_item_check label="Pode bater papo por escrito" name="AllowTextChat"/>
+ <menu_item_call label="Silenciar este participante" name="ModerateVoiceMuteSelected"/>
+ <menu_item_call label="Desfazer silenciar deste participante" name="ModerateVoiceUnMuteSelected"/>
+ <menu_item_call label="Silenciar todos" name="ModerateVoiceMute"/>
+ <menu_item_call label="Desfazer silenciar para todos" name="ModerateVoiceUnmute"/>
+ </context_menu>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_people_friends_view_sort.xml b/indra/newview/skins/minimal/xui/pt/menu_people_friends_view_sort.xml
new file mode 100644
index 0000000000..e7c325010f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_people_friends_view_sort.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Ordenar por nome" name="sort_name"/>
+ <menu_item_check label="Ordenar por status" name="sort_status"/>
+ <menu_item_check label="Ver ícones de pessoas" name="view_icons"/>
+ <menu_item_check label="Autorizações de visualização dadas" name="view_permissions"/>
+ <menu_item_call label="Ver residentes e objetos bloqueados" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_people_groups.xml b/indra/newview/skins/minimal/xui/pt/menu_people_groups.xml
new file mode 100644
index 0000000000..9a924ad7b9
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_people_groups.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_call label="Ver dados" name="View Info"/>
+ <menu_item_call label="Bate-papo" name="Chat"/>
+ <menu_item_call label="Ligar" name="Call"/>
+ <menu_item_call label="Ativar" name="Activate"/>
+ <menu_item_call label="Sair" name="Leave"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_people_groups_view_sort.xml b/indra/newview/skins/minimal/xui/pt/menu_people_groups_view_sort.xml
new file mode 100644
index 0000000000..86a9d2263f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_people_groups_view_sort.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Mostrar ícones de grupos" name="Display Group Icons"/>
+ <menu_item_call label="Sair do grupo selecionado" name="Leave Selected Group"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_people_nearby.xml b/indra/newview/skins/minimal/xui/pt/menu_people_nearby.xml
new file mode 100644
index 0000000000..7c720f262b
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_people_nearby.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Avatar Context Menu">
+ <menu_item_call label="Ver perfil" name="View Profile"/>
+ <menu_item_call label="Adicionar amigo..." name="Add Friend"/>
+ <menu_item_call label="Remover amigo..." name="Remove Friend"/>
+ <menu_item_call label="MI" name="IM"/>
+ <menu_item_call label="Ligar" name="Call"/>
+ <menu_item_call label="Mapa" name="Map"/>
+ <menu_item_call label="Compartilhar" name="Share"/>
+ <menu_item_call label="Pagar" name="Pay"/>
+ <menu_item_check label="Bloquear/desbloquear" name="Block/Unblock"/>
+ <menu_item_call label="Teletransportar?" name="teleport"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_people_nearby_multiselect.xml b/indra/newview/skins/minimal/xui/pt/menu_people_nearby_multiselect.xml
new file mode 100644
index 0000000000..79edb96b1c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_people_nearby_multiselect.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Multi-Selected People Context Menu">
+ <menu_item_call label="Adicionar amigo..." name="Add Friends"/>
+ <menu_item_call label="Remover amigo..." name="Remove Friend"/>
+ <menu_item_call label="MI" name="IM"/>
+ <menu_item_call label="Ligar" name="Call"/>
+ <menu_item_call label="Compartilhar" name="Share"/>
+ <menu_item_call label="Pagar" name="Pay"/>
+ <menu_item_call label="Teletransportar?" name="teleport"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_people_nearby_view_sort.xml b/indra/newview/skins/minimal/xui/pt/menu_people_nearby_view_sort.xml
new file mode 100644
index 0000000000..228ce46a31
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_people_nearby_view_sort.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Ordenar por conversas mais recentes" name="sort_by_recent_speakers"/>
+ <menu_item_check label="Ordenar por nome" name="sort_name"/>
+ <menu_item_check label="Ordenar por distância" name="sort_distance"/>
+ <menu_item_check label="Ver ícones de pessoas" name="view_icons"/>
+ <menu_item_call label="Ver residentes e objetos bloqueados" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_people_recent_view_sort.xml b/indra/newview/skins/minimal/xui/pt/menu_people_recent_view_sort.xml
new file mode 100644
index 0000000000..f3b89e01cd
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_people_recent_view_sort.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_group_plus">
+ <menu_item_check label="Ordenar por mais recente" name="sort_most"/>
+ <menu_item_check label="Ordenar por nome" name="sort_name"/>
+ <menu_item_check label="Ver ícones de pessoas" name="view_icons"/>
+ <menu_item_call label="Ver residentes e objetos bloqueados" name="show_blocked_list"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_picks.xml b/indra/newview/skins/minimal/xui/pt/menu_picks.xml
new file mode 100644
index 0000000000..8b9e10fc02
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_picks.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Picks">
+ <menu_item_call label="Info" name="pick_info"/>
+ <menu_item_call label="Editar" name="pick_edit"/>
+ <menu_item_call label="Teletransportar" name="pick_teleport"/>
+ <menu_item_call label="Mapa" name="pick_map"/>
+ <menu_item_call label="Excluir" name="pick_delete"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_picks_plus.xml b/indra/newview/skins/minimal/xui/pt/menu_picks_plus.xml
new file mode 100644
index 0000000000..95a7c05262
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_picks_plus.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="picks_plus_menu">
+ <menu_item_call label="Adicionar" name="create_pick"/>
+ <menu_item_call label="Novo anúncio" name="create_classified"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_place.xml b/indra/newview/skins/minimal/xui/pt/menu_place.xml
new file mode 100644
index 0000000000..282ea20a7a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_place.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="place_overflow_menu">
+ <menu_item_call label="Criar marco" name="landmark"/>
+ <menu_item_call label="Criar destaque" name="pick"/>
+ <menu_item_call label="Comprar passe" name="pass"/>
+ <menu_item_call label="Editar" name="edit"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_place_add_button.xml b/indra/newview/skins/minimal/xui/pt/menu_place_add_button.xml
new file mode 100644
index 0000000000..d099d04f8d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_place_add_button.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_folder_gear">
+ <menu_item_call label="Adicionar pasta" name="add_folder"/>
+ <menu_item_call label="Adicionar marco" name="add_landmark"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_places_gear_folder.xml b/indra/newview/skins/minimal/xui/pt/menu_places_gear_folder.xml
new file mode 100644
index 0000000000..2059a9ed2d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_places_gear_folder.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_folder_gear">
+ <menu_item_call label="Adicionar marco" name="add_landmark"/>
+ <menu_item_call label="Adicionar pasta" name="add_folder"/>
+ <menu_item_call label="Cortar" name="cut"/>
+ <menu_item_call label="Copiar" name="copy_folder"/>
+ <menu_item_call label="Colar" name="paste"/>
+ <menu_item_call label="Renomear" name="rename"/>
+ <menu_item_call label="Excluir" name="delete"/>
+ <menu_item_call label="Expanda" name="expand"/>
+ <menu_item_call label="Recolher" name="collapse"/>
+ <menu_item_call label="Expandir todas as pastas" name="expand_all"/>
+ <menu_item_call label="Recolher todas as pastas" name="collapse_all"/>
+ <menu_item_check label="Ordenar por data" name="sort_by_date"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_places_gear_landmark.xml b/indra/newview/skins/minimal/xui/pt/menu_places_gear_landmark.xml
new file mode 100644
index 0000000000..52a9d13735
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_places_gear_landmark.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_ladmark_gear">
+ <menu_item_call label="Teletransportar" name="teleport"/>
+ <menu_item_call label="Mais informações" name="more_info"/>
+ <menu_item_call label="Mostrar no mapa" name="show_on_map"/>
+ <menu_item_call label="Adicionar marco" name="add_landmark"/>
+ <menu_item_call label="Adicionar pasta" name="add_folder"/>
+ <menu_item_call label="Cortar" name="cut"/>
+ <menu_item_call label="Copiar marco" name="copy_landmark"/>
+ <menu_item_call label="Copiar SLurl" name="copy_slurl"/>
+ <menu_item_call label="Colar" name="paste"/>
+ <menu_item_call label="Renomear" name="rename"/>
+ <menu_item_call label="Excluir" name="delete"/>
+ <menu_item_call label="Expandir todas as pastas" name="expand_all"/>
+ <menu_item_call label="Recolher todas as pastas" name="collapse_all"/>
+ <menu_item_check label="Ordenar por data" name="sort_by_date"/>
+ <menu_item_call label="Criar destaque" name="create_pick"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_profile_overflow.xml b/indra/newview/skins/minimal/xui/pt/menu_profile_overflow.xml
new file mode 100644
index 0000000000..d41ecbd755
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_profile_overflow.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="profile_overflow_menu">
+ <menu_item_call label="Mapa" name="show_on_map"/>
+ <menu_item_call label="Pagar" name="pay"/>
+ <menu_item_call label="Compartilhar" name="share"/>
+ <menu_item_call label="Bloquear" name="block"/>
+ <menu_item_call label="Desbloquear" name="unblock"/>
+ <menu_item_call label="Chutar" name="kick"/>
+ <menu_item_call label="Congelar" name="freeze"/>
+ <menu_item_call label="Descongelar" name="unfreeze"/>
+ <menu_item_call label="CSR" name="csr"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_save_outfit.xml b/indra/newview/skins/minimal/xui/pt/menu_save_outfit.xml
new file mode 100644
index 0000000000..61c6b9202f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_save_outfit.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<toggleable_menu name="save_outfit_menu">
+ <menu_item_call label="Salvar" name="save_outfit"/>
+ <menu_item_call label="Salvar como" name="save_as_new_outfit"/>
+</toggleable_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_script_chiclet.xml b/indra/newview/skins/minimal/xui/pt/menu_script_chiclet.xml
new file mode 100644
index 0000000000..ccf3878e14
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_script_chiclet.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="ScriptChiclet Menu">
+ <menu_item_call label="Fechar" name="Close"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_slurl.xml b/indra/newview/skins/minimal/xui/pt/menu_slurl.xml
new file mode 100644
index 0000000000..6d4c84fc3c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_slurl.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Popup">
+ <menu_item_call label="Sobre a URL" name="about_url"/>
+ <menu_item_call label="Teletransporte para a URL" name="teleport_to_url"/>
+ <menu_item_call label="Mapa" name="show_on_map"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_teleport_history_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_teleport_history_gear.xml
new file mode 100644
index 0000000000..f034509be8
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_teleport_history_gear.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Teleport History Gear Context Menu">
+ <menu_item_call label="Expandir todas as pastas" name="Expand all folders"/>
+ <menu_item_call label="Recolher todas as pastas" name="Collapse all folders"/>
+ <menu_item_call label="Limpar histórico de teletransporte" name="Clear Teleport History"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_teleport_history_item.xml b/indra/newview/skins/minimal/xui/pt/menu_teleport_history_item.xml
new file mode 100644
index 0000000000..ec1e7a0950
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_teleport_history_item.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Teleport History Item Context Menu">
+ <menu_item_call label="Teletransportar" name="Teleport"/>
+ <menu_item_call label="Mais informações" name="More Information"/>
+ <menu_item_call label="Copiar" name="CopyToClipboard"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_teleport_history_tab.xml b/indra/newview/skins/minimal/xui/pt/menu_teleport_history_tab.xml
new file mode 100644
index 0000000000..6a633cf74c
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_teleport_history_tab.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Teleport History Item Context Menu">
+ <menu_item_call label="Abrir" name="TabOpen"/>
+ <menu_item_call label="Fechar" name="TabClose"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_text_editor.xml b/indra/newview/skins/minimal/xui/pt/menu_text_editor.xml
new file mode 100644
index 0000000000..31c284c6ed
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_text_editor.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Text editor context menu">
+ <menu_item_call label="Cortar" name="Cut"/>
+ <menu_item_call label="Copiar" name="Copy"/>
+ <menu_item_call label="Colar" name="Paste"/>
+ <menu_item_call label="Excluir" name="Delete"/>
+ <menu_item_call label="Selecionar tudo" name="Select All"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_topinfobar.xml b/indra/newview/skins/minimal/xui/pt/menu_topinfobar.xml
new file mode 100644
index 0000000000..d9347950b1
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_topinfobar.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="menu_topinfobar">
+ <menu_item_check label="Mostrar coordenadas" name="Show Coordinates"/>
+ <menu_item_check label="Mostrar as propriedades do terreno" name="Show Parcel Properties"/>
+ <menu_item_call label="Marco" name="Landmark"/>
+ <menu_item_call label="Copiar" name="Copy"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_url_agent.xml b/indra/newview/skins/minimal/xui/pt/menu_url_agent.xml
new file mode 100644
index 0000000000..ba5e055124
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_url_agent.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar perfil de residente" name="show_agent"/>
+ <menu_item_call label="Copiar nome para área de transferência" name="url_copy_label"/>
+ <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_url_group.xml b/indra/newview/skins/minimal/xui/pt/menu_url_group.xml
new file mode 100644
index 0000000000..5b67a69c9a
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_url_group.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar informações do grupo" name="show_group"/>
+ <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy_label"/>
+ <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_url_http.xml b/indra/newview/skins/minimal/xui/pt/menu_url_http.xml
new file mode 100644
index 0000000000..e53a2572b8
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_url_http.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Abrir página da web" name="url_open"/>
+ <menu_item_call label="Abrir no navegador do SL" name="url_open_internal"/>
+ <menu_item_call label="Abrir no navegador externo" name="url_open_external"/>
+ <menu_item_call label="Copiar URL para área de transferência" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_url_inventory.xml b/indra/newview/skins/minimal/xui/pt/menu_url_inventory.xml
new file mode 100644
index 0000000000..45c14355d0
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_url_inventory.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar item de inventário" name="show_item"/>
+ <menu_item_call label="Copiar nome para área de transferência" name="url_copy_label"/>
+ <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_url_map.xml b/indra/newview/skins/minimal/xui/pt/menu_url_map.xml
new file mode 100644
index 0000000000..ba114cccaa
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_url_map.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar no mapa" name="show_on_map"/>
+ <menu_item_call label="Teletransportar para este lugar" name="teleport_to_location"/>
+ <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_url_objectim.xml b/indra/newview/skins/minimal/xui/pt/menu_url_objectim.xml
new file mode 100644
index 0000000000..c197444181
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_url_objectim.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar informações sobre o objeto" name="show_object"/>
+ <menu_item_call label="Mostrar no mapa" name="show_on_map"/>
+ <menu_item_call label="Teletransportar para lugar do objeto" name="teleport_to_object"/>
+ <menu_item_call label="Copiar nome do objeto para área de transferência" name="url_copy_label"/>
+ <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_url_parcel.xml b/indra/newview/skins/minimal/xui/pt/menu_url_parcel.xml
new file mode 100644
index 0000000000..6cc668bfd3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_url_parcel.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar informações sobre este lote" name="show_parcel"/>
+ <menu_item_call label="Mostrar no mapa" name="show_on_map"/>
+ <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_url_slapp.xml b/indra/newview/skins/minimal/xui/pt/menu_url_slapp.xml
new file mode 100644
index 0000000000..d0784149ac
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_url_slapp.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Executar este comando" name="run_slapp"/>
+ <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_url_slurl.xml b/indra/newview/skins/minimal/xui/pt/menu_url_slurl.xml
new file mode 100644
index 0000000000..7216ccf0b3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_url_slurl.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Mostrar informações sobre este lugar" name="show_place"/>
+ <menu_item_call label="Mostrar no mapa" name="show_on_map"/>
+ <menu_item_call label="Teletransportar para este lugar" name="teleport_to_location"/>
+ <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_url_teleport.xml b/indra/newview/skins/minimal/xui/pt/menu_url_teleport.xml
new file mode 100644
index 0000000000..f007425646
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_url_teleport.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Url Popup">
+ <menu_item_call label="Teletransportar para este lugar" name="teleport"/>
+ <menu_item_call label="Mostrar no mapa" name="show_on_map"/>
+ <menu_item_call label="Copiar SLurl para área de transferência" name="url_copy"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_viewer.xml b/indra/newview/skins/minimal/xui/pt/menu_viewer.xml
new file mode 100644
index 0000000000..2bd1e88279
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_viewer.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu_bar name="Main Menu">
+ <menu label="Ajuda" name="Help">
+ <menu_item_call label="[SECOND_LIFE] Ajuda" name="Second Life Help"/>
+ </menu>
+ <menu label="Avançado" name="Advanced">
+ <menu label="Atalhos" name="Shortcuts">
+ <menu_item_check label="Voar" name="Fly"/>
+ <menu_item_call label="Fechar janela" name="Close Window"/>
+ <menu_item_call label="Fechar todas as janelas" name="Close All Windows"/>
+ <menu_item_call label="Visão padrão" name="Reset View"/>
+ </menu>
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_wearable_list_item.xml b/indra/newview/skins/minimal/xui/pt/menu_wearable_list_item.xml
new file mode 100644
index 0000000000..2487f6779f
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_wearable_list_item.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Outfit Wearable Context Menu">
+ <menu_item_call label="Trocar" name="wear_replace"/>
+ <menu_item_call label="Vestir" name="wear_wear"/>
+ <menu_item_call label="Adicionar" name="wear_add"/>
+ <menu_item_call label="Tirar / Separar" name="take_off_or_detach"/>
+ <menu_item_call label="Separar" name="detach"/>
+ <context_menu label="Colocar em" name="wearable_attach_to"/>
+ <context_menu label="Anexar ao HUD" name="wearable_attach_to_hud"/>
+ <menu_item_call label="Tirar" name="take_off"/>
+ <menu_item_call label="Editar" name="edit"/>
+ <menu_item_call label="Perfil do item" name="object_profile"/>
+ <menu_item_call label="Mostrar original" name="show_original"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_wearing_gear.xml b/indra/newview/skins/minimal/xui/pt/menu_wearing_gear.xml
new file mode 100644
index 0000000000..7b6ce4d87e
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_wearing_gear.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<menu name="Gear Wearing">
+ <menu_item_call label="Editar look" name="edit"/>
+ <menu_item_call label="Tirar" name="takeoff"/>
+</menu>
diff --git a/indra/newview/skins/minimal/xui/pt/menu_wearing_tab.xml b/indra/newview/skins/minimal/xui/pt/menu_wearing_tab.xml
new file mode 100644
index 0000000000..4e6e52ebc7
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/menu_wearing_tab.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<context_menu name="Wearing">
+ <menu_item_call label="Tirar" name="take_off"/>
+ <menu_item_call label="Tirar" name="detach"/>
+ <menu_item_call label="Editar look" name="edit"/>
+</context_menu>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_adhoc_control_panel.xml b/indra/newview/skins/minimal/xui/pt/panel_adhoc_control_panel.xml
new file mode 100644
index 0000000000..bd50d4953d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/panel_adhoc_control_panel.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_im_control_panel">
+ <layout_stack name="vertical_stack">
+ <layout_panel name="call_btn_panel">
+ <button label="Ligar" name="call_btn"/>
+ </layout_panel>
+ <layout_panel name="end_call_btn_panel">
+ <button label="Desligar" name="end_call_btn"/>
+ </layout_panel>
+ <layout_panel name="voice_ctrls_btn_panel">
+ <button label="Controles de voz" name="voice_ctrls_btn"/>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml b/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml
new file mode 100644
index 0000000000..243f323f09
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/panel_bottomtray.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="bottom_tray">
+ <string name="DragIndicationImageName" value="Accordion_ArrowOpened_Off"/>
+ <string name="SpeakBtnToolTip" value="Liga e desliga o microfone"/>
+ <string name="VoiceControlBtnToolTip" value="Mostra/oculta os controles de voz"/>
+ <layout_stack name="toolbar_stack">
+ <layout_panel name="gesture_panel">
+ <gesture_combo_list label="Gesto" name="Gesture" tool_tip="Mostra/oculta os gestos"/>
+ </layout_panel>
+ <layout_panel name="cam_panel">
+ <bottomtray_button label="Exibir" name="camera_btn" tool_tip="Mostra/oculta os controles da câmera"/>
+ </layout_panel>
+ <layout_panel name="avatar_and_destinations_panel">
+ <radio_group name="avatar_and_destination_btns">
+ <radio_item name="destination_btn" value="0"/>
+ <radio_item name="avatar_btn" value="1"/>
+ </radio_group>
+ </layout_panel>
+ <layout_panel name="people_panel">
+ <bottomtray_button label="Pessoas" name="show_people_button" tool_tip="Exibe as pessoas"/>
+ </layout_panel>
+ <layout_panel name="profile_panel">
+ <bottomtray_button label="Perfil" name="show_profile_btn" tool_tip="Exibe o perfil"/>
+ </layout_panel>
+ <layout_panel name="howto_panel">
+ <bottomtray_button label="Como..." name="show_help_btn" tool_tip="Abrir &quot;Como...&quot; do Second Life"/>
+ </layout_panel>
+ <layout_panel name="im_well_panel">
+ <chiclet_im_well name="im_well">
+ <button name="Unread IM messages" tool_tip="Conversas"/>
+ </chiclet_im_well>
+ </layout_panel>
+ <layout_panel name="notification_well_panel">
+ <chiclet_notification name="notification_well">
+ <button name="Unread" tool_tip="Notificações"/>
+ </chiclet_notification>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_im_control_panel.xml b/indra/newview/skins/minimal/xui/pt/panel_im_control_panel.xml
new file mode 100644
index 0000000000..91b7d1b7cd
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/panel_im_control_panel.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_im_control_panel">
+ <layout_stack name="button_stack">
+ <layout_panel name="view_profile_btn_panel">
+ <button label="Perfil" name="view_profile_btn"/>
+ </layout_panel>
+ <layout_panel name="add_friend_btn_panel">
+ <button label="Adicionar amigo" name="add_friend_btn"/>
+ </layout_panel>
+ <layout_panel name="teleport_btn_panel">
+ <button label="Teletransportar" name="teleport_btn" tool_tip="Oferecer teletransporte"/>
+ </layout_panel>
+ <layout_panel name="share_btn_panel">
+ <button label="Compartilhar" name="share_btn"/>
+ </layout_panel>
+ <layout_panel name="pay_btn_panel">
+ <button label="Pagar" name="pay_btn"/>
+ </layout_panel>
+ <layout_panel name="call_btn_panel">
+ <button label="Ligar" name="call_btn"/>
+ </layout_panel>
+ <layout_panel name="end_call_btn_panel">
+ <button label="Encerrar ligação" name="end_call_btn"/>
+ </layout_panel>
+ <layout_panel name="voice_ctrls_btn_panel">
+ <button label="Controles de voz" name="voice_ctrls_btn"/>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_login.xml b/indra/newview/skins/minimal/xui/pt/panel_login.xml
new file mode 100644
index 0000000000..cd529b0b06
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/panel_login.xml
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="panel_login">
+ <panel.string name="create_account_url">
+ http://join.secondlife.com/
+ </panel.string>
+ <panel.string name="forgot_password_url">
+ http://secondlife.com/account/request.php?lang=pt
+ </panel.string>
+ <layout_stack name="login_widgets">
+ <layout_panel name="login">
+ <text name="username_text">
+ Nome de usuário:
+ </text>
+ <combo_box name="username_combo" tool_tip="O nome de usuário que você escolheu ao fazer seu cadastro, como zecazc12 or Magia Solar"/>
+ <text name="password_text">
+ Senha:
+ </text>
+ <check_box label="Lembrar senha" name="remember_check"/>
+ <button label="conectar" name="connect_btn"/>
+ <text name="mode_selection_text">
+ Modo:
+ </text>
+ <combo_box name="mode_combo">
+ <combo_box.item label="Básico (padrão)" name="Basic"/>
+ <combo_box.item label="Avançado" name="Advanced"/>
+ </combo_box>
+ </layout_panel>
+ <layout_panel name="links">
+ <text name="create_new_account_text">
+ Cadastre-se
+ </text>
+ <text name="forgot_password_text">
+ Esqueceu seu nome ou senha?
+ </text>
+ <text name="login_help">
+ Precisa de ajuda ao conectar?
+ </text>
+ </layout_panel>
+ </layout_stack>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_navigation_bar.xml b/indra/newview/skins/minimal/xui/pt/panel_navigation_bar.xml
new file mode 100644
index 0000000000..01930bf3b3
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/panel_navigation_bar.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="navigation_bar">
+ <panel name="navigation_panel">
+ <pull_button name="back_btn" tool_tip="Voltar para região anterior"/>
+ <pull_button name="forward_btn" tool_tip="Avançar uma região"/>
+ <button name="home_btn" tool_tip="Teletransportar para meu início"/>
+ <location_input label="Onde" name="location_combo"/>
+ <search_combo_box label="Busca" name="search_combo_box" tool_tip="Busca">
+ <combo_editor label="Buscar no [SECOND_LIFE]" name="search_combo_editor"/>
+ </search_combo_box>
+ </panel>
+ <favorites_bar name="favorite" tool_tip="Arraste marcos para cá para acessar seus lugares preferidos do Second Life!">
+ <label name="favorites_bar_label" tool_tip="Arraste marcos para cá para acessar seus lugares preferidos do Second Life!">
+ Barra Destaques
+ </label>
+ <chevron_button name="&gt;&gt;" tool_tip="Mostrar mais favoritos"/>
+ </favorites_bar>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_people.xml b/indra/newview/skins/minimal/xui/pt/panel_people.xml
new file mode 100644
index 0000000000..935ade2177
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/panel_people.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<!-- Side tray panel -->
+<panel label="Pessoas" name="people_panel">
+ <string name="no_recent_people" value="Ninguém, recentemente. Em busca de alguém para conversar? Confira o botão Destinos abaixo."/>
+ <string name="no_filtered_recent_people" value="Não há ninguém com esse nome ultimamente."/>
+ <string name="no_one_near" value="Ninguém por perto Em busca de alguém para conversar? Confira o botão Destinos abaixo."/>
+ <string name="no_one_filtered_near" value="Não há ninguém com esse nome por perto."/>
+ <string name="no_friends_online" value="Nenhum amigo online"/>
+ <string name="no_friends" value="Nenhum amigo"/>
+ <string name="no_friends_msg">
+ Clique em um residente com o botão direito to mouse para adicioná-lo como amigo.
+Em busca de alguém para conversar? Confira o botão Destinos abaixo.
+ </string>
+ <string name="no_filtered_friends_msg">
+ Não encontrou o que procura? Confira o botão Destinos abaixo.
+ </string>
+ <string name="people_filter_label" value="Filtro de pessoas"/>
+ <string name="groups_filter_label" value="Filtro de grupos"/>
+ <string name="no_filtered_groups_msg" value="Não encontrou o que procura? Tente buscar no [secondlife:///app/search/groups/[SEARCH_TERM] Search]."/>
+ <string name="no_groups_msg" value="À procura de grupos interessantes? Tente fazer uma [secondlife:///app/search/groups Busca]."/>
+ <string name="MiniMapToolTipMsg" value="[REGION](Clique duplo para abrir o Mapa, botão Shift e arrastar para ver mais)"/>
+ <string name="AltMiniMapToolTipMsg" value="[REGION](Clique duplo para se teletransportar, botão Shift e arrastar para ver mais)"/>
+ <filter_editor label="Filtro" name="filter_input"/>
+ <tab_container name="tabs">
+ <panel label="PROXIMIDADE" name="nearby_panel">
+ <panel label="bottom_panel" name="bottom_panel"/>
+ </panel>
+ <panel label="MEUS AMIGOS" name="friends_panel">
+ <accordion name="friends_accordion">
+ <accordion_tab name="tab_online" title="Online"/>
+ <accordion_tab name="tab_all" title="Todos"/>
+ </accordion>
+ <panel label="bottom_panel" name="bottom_panel">
+ <layout_stack name="bottom_panel">
+ <layout_panel name="trash_btn_panel">
+ <dnd_button name="del_btn" tool_tip="Remover a pessoa selecionada da sua lista de amigos"/>
+ </layout_panel>
+ </layout_stack>
+ </panel>
+ </panel>
+ <panel label="RECENTE" name="recent_panel">
+ <panel label="bottom_panel" name="bottom_panel">
+ <button name="add_friend_btn" tool_tip="Adicionar o residente selecionado para sua lista de amigos"/>
+ </panel>
+ </panel>
+ </tab_container>
+ <panel name="button_bar">
+ <layout_stack name="bottom_bar_ls">
+ <layout_panel name="view_profile_btn_lp">
+ <button label="Perfil" name="view_profile_btn" tool_tip="Exibir fotografia, grupos e outras informações dos residentes"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="MI" name="im_btn" tool_tip="Abrir sessão de mensagem instantânea"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="Teletransportar" name="teleport_btn" tool_tip="Oferecer teletransporte"/>
+ </layout_panel>
+ </layout_stack>
+ <layout_stack name="bottom_bar_ls1">
+ <layout_panel name="group_info_btn_lp">
+ <button label="Perfil do grupo" name="group_info_btn" tool_tip="Exibir dados do grupo"/>
+ </layout_panel>
+ <layout_panel name="chat_btn_lp">
+ <button label="Bate-papo de grupo" name="chat_btn" tool_tip="Nova sessão de bate-papo"/>
+ </layout_panel>
+ <layout_panel name="group_call_btn_lp">
+ <button label="Ligar para o grupo" name="group_call_btn" tool_tip="Ligar para este grupo"/>
+ </layout_panel>
+ </layout_stack>
+ </panel>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_side_tray_tab_caption.xml b/indra/newview/skins/minimal/xui/pt/panel_side_tray_tab_caption.xml
new file mode 100644
index 0000000000..09444a5535
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/panel_side_tray_tab_caption.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="sidetray_tab_panel">
+ <text name="sidetray_tab_title" value="Bandeja lateral"/>
+ <button name="undock" tool_tip="Soltar janela"/>
+ <button name="dock" tool_tip="Ancorar janela"/>
+ <button name="show_help" tool_tip="Mostrar ajuda"/>
+</panel>
diff --git a/indra/newview/skins/minimal/xui/pt/panel_status_bar.xml b/indra/newview/skins/minimal/xui/pt/panel_status_bar.xml
new file mode 100644
index 0000000000..f7890ae57d
--- /dev/null
+++ b/indra/newview/skins/minimal/xui/pt/panel_status_bar.xml
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel name="status">
+ <panel.string name="StatBarDaysOfWeek">
+ Domingo:Segunda-feira:Terça-feira:Quarta-feira:Quinta-feira:Sexta-feira:Sábado
+ </panel.string>
+ <panel.string name="StatBarMonthsOfYear">
+ Janeiro:Fevereiro:Março:Abril:Maio:Junho:Julho:Agosto:Setembro:Outubro:Novembro:Dezembro
+ </panel.string>
+ <panel.string name="packet_loss_tooltip">
+ Perda de pacote
+ </panel.string>
+ <panel.string name="bandwidth_tooltip">
+ Banda
+ </panel.string>
+ <panel.string name="time">
+ [hour12, datetime, slt]:[min, datetime, slt] [ampm, datetime, slt] [timezone,datetime, slt]
+ </panel.string>
+ <panel.string name="timeTooltip">
+ [weekday, datetime, slt], [day, datetime, slt] [month, datetime, slt] [year, datetime, slt]
+ </panel.string>
+ <panel.string name="buycurrencylabel">
+ L$ [AMT]
+ </panel.string>
+ <panel name="balance_bg">
+ <text name="balance" tool_tip="Atualizar saldo de L$" value="L$20"/>
+ <button label="Comprar L$" name="buyL" tool_tip="Comprar mais L$"/>
+ </panel>
+ <text name="TimeText" tool_tip="Hora atual (Pacífico)">
+ 24:00 AM PST
+ </text>
+ <button name="media_toggle_btn" tool_tip="Tocar/Pausar todas mídias (música, vídeo, páginas web)"/>
+ <button name="volume_btn" tool_tip="Volume geral"/>
+</panel>
diff --git a/indra/newview/tests/test_llxmlrpc_peer.py b/indra/newview/tests/test_llxmlrpc_peer.py
index aeebb0cfd1..1c7204a6b6 100644
--- a/indra/newview/tests/test_llxmlrpc_peer.py
+++ b/indra/newview/tests/test_llxmlrpc_peer.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python
+#!/usr/bin/env python
"""\
@file test_llxmlrpc_peer.py
@author Nat Goodspeed
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index 2b43a5767f..da0375f732 100644
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -1,973 +1,975 @@
-#!/usr/bin/python
-# @file viewer_manifest.py
-# @author Ryan Williams
-# @brief Description of all installer viewer files, and methods for packaging
-# them into installers for all supported platforms.
-#
-# $LicenseInfo:firstyear=2006&license=viewerlgpl$
-# Second Life Viewer Source Code
-# Copyright (C) 2010, Linden Research, Inc.
-#
-# This library is free software; you can redistribute it and/or
-# modify it under the terms of the GNU Lesser General Public
-# License as published by the Free Software Foundation;
-# version 2.1 of the License only.
-#
-# This library is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-# Lesser General Public License for more details.
-#
-# You should have received a copy of the GNU Lesser General Public
-# License along with this library; if not, write to the Free Software
-# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-#
-# Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-# $/LicenseInfo$
-import sys
-import os.path
-import re
-import tarfile
-import time
-viewer_dir = os.path.dirname(__file__)
-# add llmanifest library to our path so we don't have to muck with PYTHONPATH
-sys.path.append(os.path.join(viewer_dir, '../lib/python/indra/util'))
-from llmanifest import LLManifest, main, proper_windows_path, path_ancestors
-
-class ViewerManifest(LLManifest):
- def is_packaging_viewer(self):
- # Some commands, files will only be included
- # if we are packaging the viewer on windows.
- # This manifest is also used to copy
- # files during the build (see copy_w_viewer_manifest
- # and copy_l_viewer_manifest targets)
- return 'package' in self.args['actions']
-
- def construct(self):
- super(ViewerManifest, self).construct()
- self.exclude("*.svn*")
- self.path(src="../../scripts/messages/message_template.msg", dst="app_settings/message_template.msg")
- self.path(src="../../etc/message.xml", dst="app_settings/message.xml")
-
- if self.is_packaging_viewer():
- if self.prefix(src="app_settings"):
- self.exclude("logcontrol.xml")
- self.exclude("logcontrol-dev.xml")
- self.path("*.pem")
- self.path("*.ini")
- self.path("*.xml")
- self.path("*.db2")
-
- # include the entire shaders directory recursively
- self.path("shaders")
- # ... and the entire windlight directory
- self.path("windlight")
- self.end_prefix("app_settings")
-
- if self.prefix(src="character"):
- self.path("*.llm")
- self.path("*.xml")
- self.path("*.tga")
- self.end_prefix("character")
-
- # Include our fonts
- if self.prefix(src="fonts"):
- self.path("*.ttf")
- self.path("*.txt")
- self.end_prefix("fonts")
-
- # skins
- if self.prefix(src="skins"):
- self.path("paths.xml")
- # include the entire textures directory recursively
- if self.prefix(src="*/textures"):
- self.path("*/*.tga")
- self.path("*/*.j2c")
- self.path("*/*.jpg")
- self.path("*/*.png")
- self.path("*.tga")
- self.path("*.j2c")
- self.path("*.jpg")
- self.path("*.png")
- self.path("textures.xml")
- self.end_prefix("*/textures")
- self.path("*/xui/*/*.xml")
- self.path("*/xui/*/widgets/*.xml")
- self.path("*/*.xml")
-
- # Local HTML files (e.g. loading screen)
- if self.prefix(src="*/html"):
- self.path("*.png")
- self.path("*/*/*.html")
- self.path("*/*/*.gif")
- self.end_prefix("*/html")
- self.end_prefix("skins")
-
- # local_assets dir (for pre-cached textures)
- if self.prefix(src="local_assets"):
- self.path("*.j2c")
- self.path("*.tga")
- self.end_prefix("local_assets")
-
- # Files in the newview/ directory
- self.path("gpu_table.txt")
-
- def login_channel(self):
- """Channel reported for login and upgrade purposes ONLY;
- used for A/B testing"""
- # NOTE: Do not return the normal channel if login_channel
- # is not specified, as some code may branch depending on
- # whether or not this is present
- return self.args.get('login_channel')
-
- def grid(self):
- return self.args['grid']
- def channel(self):
- return self.args['channel']
- def channel_unique(self):
- return self.channel().replace("Second Life", "").strip()
- def channel_oneword(self):
- return "".join(self.channel_unique().split())
- def channel_lowerword(self):
- return self.channel_oneword().lower()
-
- def flags_list(self):
- """ Convenience function that returns the command-line flags
- for the grid"""
-
- # Set command line flags relating to the target grid
- grid_flags = ''
- if not self.default_grid():
- grid_flags = "--grid %(grid)s "\
- "--helperuri http://preview-%(grid)s.secondlife.com/helpers/" %\
- {'grid':self.grid()}
-
- # set command line flags for channel
- channel_flags = ''
- if self.login_channel() and self.login_channel() != self.channel():
- # Report a special channel during login, but use default
- channel_flags = '--channel "%s"' % (self.login_channel())
- elif not self.default_channel():
- channel_flags = '--channel "%s"' % self.channel()
-
- # Deal with settings
- setting_flags = ''
- if not self.default_channel() or not self.default_grid():
- if self.default_grid():
- setting_flags = '--settings settings_%s.xml'\
- % self.channel_lowerword()
- else:
- setting_flags = '--settings settings_%s_%s.xml'\
- % (self.grid(), self.channel_lowerword())
-
- return " ".join((channel_flags, grid_flags, setting_flags)).strip()
-
-
-class WindowsManifest(ViewerManifest):
- def final_exe(self):
- if self.default_channel():
- if self.default_grid():
- return "SecondLife.exe"
- else:
- return "SecondLifePreview.exe"
- else:
- return ''.join(self.channel().split()) + '.exe'
-
- def test_msvcrt_and_copy_action(self, src, dst):
- # This is used to test a dll manifest.
- # It is used as a temporary override during the construct method
- from test_win32_manifest import test_assembly_binding
- if src and (os.path.exists(src) or os.path.islink(src)):
- # ensure that destination path exists
- self.cmakedirs(os.path.dirname(dst))
- self.created_paths.append(dst)
- if not os.path.isdir(src):
- if(self.args['configuration'].lower() == 'debug'):
- test_assembly_binding(src, "Microsoft.VC80.DebugCRT", "8.0.50727.4053")
- else:
- test_assembly_binding(src, "Microsoft.VC80.CRT", "8.0.50727.4053")
- self.ccopy(src,dst)
- else:
- raise Exception("Directories are not supported by test_CRT_and_copy_action()")
- else:
- print "Doesn't exist:", src
-
- def test_for_no_msvcrt_manifest_and_copy_action(self, src, dst):
- # This is used to test that no manifest for the msvcrt exists.
- # It is used as a temporary override during the construct method
- from test_win32_manifest import test_assembly_binding
- from test_win32_manifest import NoManifestException, NoMatchingAssemblyException
- if src and (os.path.exists(src) or os.path.islink(src)):
- # ensure that destination path exists
- self.cmakedirs(os.path.dirname(dst))
- self.created_paths.append(dst)
- if not os.path.isdir(src):
- try:
- if(self.args['configuration'].lower() == 'debug'):
- test_assembly_binding(src, "Microsoft.VC80.DebugCRT", "")
- else:
- test_assembly_binding(src, "Microsoft.VC80.CRT", "")
- raise Exception("Unknown condition")
- except NoManifestException, err:
- pass
- except NoMatchingAssemblyException, err:
- pass
-
- self.ccopy(src,dst)
- else:
- raise Exception("Directories are not supported by test_CRT_and_copy_action()")
- else:
- print "Doesn't exist:", src
-
- def enable_crt_manifest_check(self):
- if self.is_packaging_viewer():
- WindowsManifest.copy_action = WindowsManifest.test_msvcrt_and_copy_action
-
- def enable_no_crt_manifest_check(self):
- if self.is_packaging_viewer():
- WindowsManifest.copy_action = WindowsManifest.test_for_no_msvcrt_manifest_and_copy_action
-
- def disable_manifest_check(self):
- if self.is_packaging_viewer():
- del WindowsManifest.copy_action
-
- def construct(self):
- super(WindowsManifest, self).construct()
-
- self.enable_crt_manifest_check()
-
- if self.is_packaging_viewer():
- # Find secondlife-bin.exe in the 'configuration' dir, then rename it to the result of final_exe.
- self.path(src='%s/secondlife-bin.exe' % self.args['configuration'], dst=self.final_exe())
-
- # Plugin host application
- self.path(os.path.join(os.pardir,
- 'llplugin', 'slplugin', self.args['configuration'], "slplugin.exe"),
- "slplugin.exe")
-
- self.disable_manifest_check()
-
- self.path(src="../viewer_components/updater/scripts/windows/update_install.bat", dst="update_install.bat")
-
- # Get shared libs from the shared libs staging directory
- if self.prefix(src=os.path.join(os.pardir, 'sharedlibs', self.args['configuration']),
- dst=""):
-
- self.enable_crt_manifest_check()
-
- # Get llcommon and deps. If missing assume static linkage and continue.
- try:
- self.path('llcommon.dll')
- self.path('libapr-1.dll')
- self.path('libaprutil-1.dll')
- self.path('libapriconv-1.dll')
- except RuntimeError, err:
- print err.message
- print "Skipping llcommon.dll (assuming llcommon was linked statically)"
-
- self.disable_manifest_check()
-
- # Get fmod dll, continue if missing
- try:
- self.path("fmod.dll")
- except:
- print "Skipping fmod.dll"
-
- # For textures
- if self.args['configuration'].lower() == 'debug':
- self.path("openjpegd.dll")
- else:
- self.path("openjpeg.dll")
-
- # These need to be installed as a SxS assembly, currently a 'private' assembly.
- # See http://msdn.microsoft.com/en-us/library/ms235291(VS.80).aspx
- if self.args['configuration'].lower() == 'debug':
- self.path("msvcr80d.dll")
- self.path("msvcp80d.dll")
- self.path("Microsoft.VC80.DebugCRT.manifest")
- else:
- self.path("msvcr80.dll")
- self.path("msvcp80.dll")
- self.path("Microsoft.VC80.CRT.manifest")
-
- # Vivox runtimes
- self.path("SLVoice.exe")
- self.path("vivoxsdk.dll")
- self.path("ortp.dll")
- self.path("libsndfile-1.dll")
- self.path("zlib1.dll")
- self.path("vivoxplatform.dll")
- self.path("vivoxoal.dll")
-
- # For google-perftools tcmalloc allocator.
- try:
- if self.args['configuration'].lower() == 'debug':
- self.path('libtcmalloc_minimal-debug.dll')
- else:
- self.path('libtcmalloc_minimal.dll')
- except:
- print "Skipping libtcmalloc_minimal.dll"
-
- self.end_prefix()
-
- self.path(src="licenses-win32.txt", dst="licenses.txt")
- self.path("featuretable.txt")
- self.path("featuretable_xp.txt")
-
- # For use in crash reporting (generates minidumps)
- self.path("dbghelp.dll")
-
- self.enable_no_crt_manifest_check()
-
- # Media plugins - QuickTime
- if self.prefix(src='../media_plugins/quicktime/%s' % self.args['configuration'], dst="llplugin"):
- self.path("media_plugin_quicktime.dll")
- self.end_prefix()
-
- # Media plugins - WebKit/Qt
- if self.prefix(src='../media_plugins/webkit/%s' % self.args['configuration'], dst="llplugin"):
- self.path("media_plugin_webkit.dll")
- self.end_prefix()
-
- # winmm.dll shim
- if self.prefix(src='../media_plugins/winmmshim/%s' % self.args['configuration'], dst=""):
- self.path("winmm.dll")
- self.end_prefix()
-
-
- if self.args['configuration'].lower() == 'debug':
- if self.prefix(src=os.path.join(os.pardir, os.pardir, 'libraries', 'i686-win32', 'lib', 'debug'),
- dst="llplugin"):
- self.path("libeay32.dll")
- self.path("qtcored4.dll")
- self.path("qtguid4.dll")
- self.path("qtnetworkd4.dll")
- self.path("qtopengld4.dll")
- self.path("qtwebkitd4.dll")
- self.path("qtxmlpatternsd4.dll")
- self.path("ssleay32.dll")
-
- # For WebKit/Qt plugin runtimes (image format plugins)
- if self.prefix(src="imageformats", dst="imageformats"):
- self.path("qgifd4.dll")
- self.path("qicod4.dll")
- self.path("qjpegd4.dll")
- self.path("qmngd4.dll")
- self.path("qsvgd4.dll")
- self.path("qtiffd4.dll")
- self.end_prefix()
-
- # For WebKit/Qt plugin runtimes (codec/character encoding plugins)
- if self.prefix(src="codecs", dst="codecs"):
- self.path("qcncodecsd4.dll")
- self.path("qjpcodecsd4.dll")
- self.path("qkrcodecsd4.dll")
- self.path("qtwcodecsd4.dll")
- self.end_prefix()
-
- self.end_prefix()
- else:
- if self.prefix(src=os.path.join(os.pardir, os.pardir, 'libraries', 'i686-win32', 'lib', 'release'),
- dst="llplugin"):
- self.path("libeay32.dll")
- self.path("qtcore4.dll")
- self.path("qtgui4.dll")
- self.path("qtnetwork4.dll")
- self.path("qtopengl4.dll")
- self.path("qtwebkit4.dll")
- self.path("qtxmlpatterns4.dll")
- self.path("ssleay32.dll")
-
- # For WebKit/Qt plugin runtimes (image format plugins)
- if self.prefix(src="imageformats", dst="imageformats"):
- self.path("qgif4.dll")
- self.path("qico4.dll")
- self.path("qjpeg4.dll")
- self.path("qmng4.dll")
- self.path("qsvg4.dll")
- self.path("qtiff4.dll")
- self.end_prefix()
-
- # For WebKit/Qt plugin runtimes (codec/character encoding plugins)
- if self.prefix(src="codecs", dst="codecs"):
- self.path("qcncodecs4.dll")
- self.path("qjpcodecs4.dll")
- self.path("qkrcodecs4.dll")
- self.path("qtwcodecs4.dll")
- self.end_prefix()
-
- self.end_prefix()
-
- self.disable_manifest_check()
-
- # pull in the crash logger and updater from other projects
- # tag:"crash-logger" here as a cue to the exporter
- self.path(src='../win_crash_logger/%s/windows-crash-logger.exe' % self.args['configuration'],
- dst="win_crash_logger.exe")
- self.path(src='../win_updater/%s/windows-updater.exe' % self.args['configuration'],
- dst="updater.exe")
-
- if not self.is_packaging_viewer():
- self.package_file = "copied_deps"
-
- def nsi_file_commands(self, install=True):
- def wpath(path):
- if path.endswith('/') or path.endswith(os.path.sep):
- path = path[:-1]
- path = path.replace('/', '\\')
- return path
-
- result = ""
- dest_files = [pair[1] for pair in self.file_list if pair[0] and os.path.isfile(pair[1])]
- # sort deepest hierarchy first
- dest_files.sort(lambda a,b: cmp(a.count(os.path.sep),b.count(os.path.sep)) or cmp(a,b))
- dest_files.reverse()
- out_path = None
- for pkg_file in dest_files:
- rel_file = os.path.normpath(pkg_file.replace(self.get_dst_prefix()+os.path.sep,''))
- installed_dir = wpath(os.path.join('$INSTDIR', os.path.dirname(rel_file)))
- pkg_file = wpath(os.path.normpath(pkg_file))
- if installed_dir != out_path:
- if install:
- out_path = installed_dir
- result += 'SetOutPath ' + out_path + '\n'
- if install:
- result += 'File ' + pkg_file + '\n'
- else:
- result += 'Delete ' + wpath(os.path.join('$INSTDIR', rel_file)) + '\n'
- # at the end of a delete, just rmdir all the directories
- if not install:
- deleted_file_dirs = [os.path.dirname(pair[1].replace(self.get_dst_prefix()+os.path.sep,'')) for pair in self.file_list]
- # find all ancestors so that we don't skip any dirs that happened to have no non-dir children
- deleted_dirs = []
- for d in deleted_file_dirs:
- deleted_dirs.extend(path_ancestors(d))
- # sort deepest hierarchy first
- deleted_dirs.sort(lambda a,b: cmp(a.count(os.path.sep),b.count(os.path.sep)) or cmp(a,b))
- deleted_dirs.reverse()
- prev = None
- for d in deleted_dirs:
- if d != prev: # skip duplicates
- result += 'RMDir ' + wpath(os.path.join('$INSTDIR', os.path.normpath(d))) + '\n'
- prev = d
-
- return result
-
- def package_finish(self):
- # a standard map of strings for replacing in the templates
- substitution_strings = {
- 'version' : '.'.join(self.args['version']),
- 'version_short' : '.'.join(self.args['version'][:-1]),
- 'version_dashes' : '-'.join(self.args['version']),
- 'final_exe' : self.final_exe(),
- 'grid':self.args['grid'],
- 'grid_caps':self.args['grid'].upper(),
- # escape quotes becase NSIS doesn't handle them well
- 'flags':self.flags_list().replace('"', '$\\"'),
- 'channel':self.channel(),
- 'channel_oneword':self.channel_oneword(),
- 'channel_unique':self.channel_unique(),
- }
-
- version_vars = """
- !define INSTEXE "%(final_exe)s"
- !define VERSION "%(version_short)s"
- !define VERSION_LONG "%(version)s"
- !define VERSION_DASHES "%(version_dashes)s"
- """ % substitution_strings
- if self.default_channel():
- if self.default_grid():
- # release viewer
- installer_file = "Second_Life_%(version_dashes)s_Setup.exe"
- grid_vars_template = """
- OutFile "%(installer_file)s"
- !define INSTFLAGS "%(flags)s"
- !define INSTNAME "SecondLifeViewer2"
- !define SHORTCUT "Second Life Viewer 2"
- !define URLNAME "secondlife"
- Caption "Second Life ${VERSION}"
- """
- else:
- # beta grid viewer
- installer_file = "Second_Life_%(version_dashes)s_(%(grid_caps)s)_Setup.exe"
- grid_vars_template = """
- OutFile "%(installer_file)s"
- !define INSTFLAGS "%(flags)s"
- !define INSTNAME "SecondLife%(grid_caps)s"
- !define SHORTCUT "Second Life (%(grid_caps)s)"
- !define URLNAME "secondlife%(grid)s"
- !define UNINSTALL_SETTINGS 1
- Caption "Second Life %(grid)s ${VERSION}"
- """
- else:
- # some other channel on some grid
- installer_file = "Second_Life_%(version_dashes)s_%(channel_oneword)s_Setup.exe"
- grid_vars_template = """
- OutFile "%(installer_file)s"
- !define INSTFLAGS "%(flags)s"
- !define INSTNAME "SecondLife%(channel_oneword)s"
- !define SHORTCUT "%(channel)s"
- !define URLNAME "secondlife"
- !define UNINSTALL_SETTINGS 1
- Caption "%(channel)s ${VERSION}"
- """
- if 'installer_name' in self.args:
- installer_file = self.args['installer_name']
- else:
- installer_file = installer_file % substitution_strings
- substitution_strings['installer_file'] = installer_file
-
- tempfile = "secondlife_setup_tmp.nsi"
- # the following replaces strings in the nsi template
- # it also does python-style % substitution
- self.replace_in("installers/windows/installer_template.nsi", tempfile, {
- "%%VERSION%%":version_vars,
- "%%SOURCE%%":self.get_src_prefix(),
- "%%GRID_VARS%%":grid_vars_template % substitution_strings,
- "%%INSTALL_FILES%%":self.nsi_file_commands(True),
- "%%DELETE_FILES%%":self.nsi_file_commands(False)})
-
- # We use the Unicode version of NSIS, available from
- # http://www.scratchpaper.com/
- # Check two paths, one for Program Files, and one for Program Files (x86).
- # Yay 64bit windows.
- NSIS_path = os.path.expandvars('${ProgramFiles}\\NSIS\\Unicode\\makensis.exe')
- if not os.path.exists(NSIS_path):
- NSIS_path = os.path.expandvars('${ProgramFiles(x86)}\\NSIS\\Unicode\\makensis.exe')
- self.run_command('"' + proper_windows_path(NSIS_path) + '" ' + self.dst_path_of(tempfile))
- # self.remove(self.dst_path_of(tempfile))
- # If we're on a build machine, sign the code using our Authenticode certificate. JC
- sign_py = os.path.expandvars("${SIGN}")
- if not sign_py or sign_py == "${SIGN}":
- sign_py = 'C:\\buildscripts\\code-signing\\sign.py'
- else:
- sign_py = sign_py.replace('\\', '\\\\\\\\')
- python = os.path.expandvars("${PYTHON}")
- if not python or python == "${PYTHON}":
- python = 'python'
- if os.path.exists(sign_py):
- self.run_command("%s %s %s" % (python, sign_py, self.dst_path_of(installer_file).replace('\\', '\\\\\\\\')))
- else:
- print "Skipping code signing,", sign_py, "does not exist"
- self.created_path(self.dst_path_of(installer_file))
- self.package_file = installer_file
-
-
-class DarwinManifest(ViewerManifest):
- def is_packaging_viewer(self):
- # darwin requires full app bundle packaging even for debugging.
- return True
-
- def construct(self):
- # copy over the build result (this is a no-op if run within the xcode script)
- self.path(self.args['configuration'] + "/Second Life.app", dst="")
-
- if self.prefix(src="", dst="Contents"): # everything goes in Contents
- self.path("Info-SecondLife.plist", dst="Info.plist")
-
- # copy additional libs in <bundle>/Contents/MacOS/
- self.path("../../libraries/universal-darwin/lib_release/libndofdev.dylib", dst="MacOS/libndofdev.dylib")
-
- self.path("../viewer_components/updater/scripts/darwin/update_install", "MacOS/update_install")
-
- # most everything goes in the Resources directory
- if self.prefix(src="", dst="Resources"):
- super(DarwinManifest, self).construct()
-
- if self.prefix("cursors_mac"):
- self.path("*.tif")
- self.end_prefix("cursors_mac")
-
- self.path("licenses-mac.txt", dst="licenses.txt")
- self.path("featuretable_mac.txt")
- self.path("SecondLife.nib")
-
- # If we are not using the default channel, use the 'Firstlook
- # icon' to show that it isn't a stable release.
- if self.default_channel() and self.default_grid():
- self.path("secondlife.icns")
- else:
- self.path("secondlife_firstlook.icns", "secondlife.icns")
- self.path("SecondLife.nib")
-
- # Translations
- self.path("English.lproj")
- self.path("German.lproj")
- self.path("Japanese.lproj")
- self.path("Korean.lproj")
- self.path("da.lproj")
- self.path("es.lproj")
- self.path("fr.lproj")
- self.path("hu.lproj")
- self.path("it.lproj")
- self.path("nl.lproj")
- self.path("pl.lproj")
- self.path("pt.lproj")
- self.path("ru.lproj")
- self.path("tr.lproj")
- self.path("uk.lproj")
- self.path("zh-Hans.lproj")
-
- # SLVoice and vivox lols
- self.path("vivox-runtime/universal-darwin/libsndfile.dylib", "libsndfile.dylib")
- self.path("vivox-runtime/universal-darwin/libvivoxoal.dylib", "libvivoxoal.dylib")
- self.path("vivox-runtime/universal-darwin/libortp.dylib", "libortp.dylib")
- self.path("vivox-runtime/universal-darwin/libvivoxsdk.dylib", "libvivoxsdk.dylib")
- self.path("vivox-runtime/universal-darwin/libvivoxplatform.dylib", "libvivoxplatform.dylib")
- self.path("vivox-runtime/universal-darwin/SLVoice", "SLVoice")
-
- libdir = "../../libraries/universal-darwin/lib_release"
- dylibs = {}
-
- # Need to get the llcommon dll from any of the build directories as well
- lib = "llcommon"
- libfile = "lib%s.dylib" % lib
- try:
- self.path(self.find_existing_file(os.path.join(os.pardir,
- lib,
- self.args['configuration'],
- libfile),
- os.path.join(libdir, libfile)),
- dst=libfile)
- except RuntimeError:
- print "Skipping %s" % libfile
- dylibs[lib] = False
- else:
- dylibs[lib] = True
-
- if dylibs["llcommon"]:
- for libfile in ("libapr-1.0.3.7.dylib",
- "libaprutil-1.0.3.8.dylib",
- "libexpat.0.5.0.dylib",
- "libexception_handler.dylib",
- ):
- self.path(os.path.join(libdir, libfile), libfile)
-
- try:
- # FMOD for sound
- self.path(self.args['configuration'] + "/libfmodwrapper.dylib", "libfmodwrapper.dylib")
- except:
- print "Skipping FMOD - not found"
-
- # our apps
- self.path("../mac_crash_logger/" + self.args['configuration'] + "/mac-crash-logger.app", "mac-crash-logger.app")
- self.path("../mac_updater/" + self.args['configuration'] + "/mac-updater.app", "mac-updater.app")
-
- # plugin launcher
- self.path("../llplugin/slplugin/" + self.args['configuration'] + "/SLPlugin.app", "SLPlugin.app")
-
- # our apps dependencies on shared libs
- if dylibs["llcommon"]:
- mac_crash_logger_res_path = self.dst_path_of("mac-crash-logger.app/Contents/Resources")
- mac_updater_res_path = self.dst_path_of("mac-updater.app/Contents/Resources")
- slplugin_res_path = self.dst_path_of("SLPlugin.app/Contents/Resources")
- for libfile in ("libllcommon.dylib",
- "libapr-1.0.3.7.dylib",
- "libaprutil-1.0.3.8.dylib",
- "libexpat.0.5.0.dylib",
- "libexception_handler.dylib",
- ):
- target_lib = os.path.join('../../..', libfile)
- self.run_command("ln -sf %(target)r %(link)r" %
- {'target': target_lib,
- 'link' : os.path.join(mac_crash_logger_res_path, libfile)}
- )
- self.run_command("ln -sf %(target)r %(link)r" %
- {'target': target_lib,
- 'link' : os.path.join(mac_updater_res_path, libfile)}
- )
- self.run_command("ln -sf %(target)r %(link)r" %
- {'target': target_lib,
- 'link' : os.path.join(slplugin_res_path, libfile)}
- )
-
- # plugins
- if self.prefix(src="", dst="llplugin"):
- self.path("../media_plugins/quicktime/" + self.args['configuration'] + "/media_plugin_quicktime.dylib", "media_plugin_quicktime.dylib")
- self.path("../media_plugins/webkit/" + self.args['configuration'] + "/media_plugin_webkit.dylib", "media_plugin_webkit.dylib")
- self.path("../../libraries/universal-darwin/lib_release/libllqtwebkit.dylib", "libllqtwebkit.dylib")
-
- self.end_prefix("llplugin")
-
- # command line arguments for connecting to the proper grid
- self.put_in_file(self.flags_list(), 'arguments.txt')
-
- self.end_prefix("Resources")
-
- self.end_prefix("Contents")
-
- # NOTE: the -S argument to strip causes it to keep enough info for
- # annotated backtraces (i.e. function names in the crash log). 'strip' with no
- # arguments yields a slightly smaller binary but makes crash logs mostly useless.
- # This may be desirable for the final release. Or not.
- if ("package" in self.args['actions'] or
- "unpacked" in self.args['actions']):
- self.run_command('strip -S %(viewer_binary)r' %
- { 'viewer_binary' : self.dst_path_of('Contents/MacOS/Second Life')})
-
- def copy_finish(self):
- # Force executable permissions to be set for scripts
- # see CHOP-223 and http://mercurial.selenic.com/bts/issue1802
- for script in 'Contents/MacOS/update_install',:
- self.run_command("chmod +x %r" % os.path.join(self.get_dst_prefix(), script))
-
- def package_finish(self):
- channel_standin = 'Second Life Viewer 2' # hah, our default channel is not usable on its own
- if not self.default_channel():
- channel_standin = self.channel()
-
- imagename="SecondLife_" + '_'.join(self.args['version'])
-
- # MBW -- If the mounted volume name changes, it breaks the .DS_Store's background image and icon positioning.
- # If we really need differently named volumes, we'll need to create multiple DS_Store file images, or use some other trick.
-
- volname="Second Life Installer" # DO NOT CHANGE without understanding comment above
-
- if self.default_channel():
- if not self.default_grid():
- # beta case
- imagename = imagename + '_' + self.args['grid'].upper()
- else:
- # first look, etc
- imagename = imagename + '_' + self.channel_oneword().upper()
-
- sparsename = imagename + ".sparseimage"
- finalname = imagename + ".dmg"
- # make sure we don't have stale files laying about
- self.remove(sparsename, finalname)
-
- self.run_command('hdiutil create %(sparse)r -volname %(vol)r -fs HFS+ -type SPARSE -megabytes 700 -layout SPUD' % {
- 'sparse':sparsename,
- 'vol':volname})
-
- # mount the image and get the name of the mount point and device node
- hdi_output = self.run_command('hdiutil attach -private %r' % sparsename)
- try:
- devfile = re.search("/dev/disk([0-9]+)[^s]", hdi_output).group(0).strip()
- volpath = re.search('HFS\s+(.+)', hdi_output).group(1).strip()
-
- if devfile != '/dev/disk1':
- # adding more debugging info based upon nat's hunches to the
- # logs to help track down 'SetFile -a V' failures -brad
- print "WARNING: 'SetFile -a V' command below is probably gonna fail"
-
- # Copy everything in to the mounted .dmg
-
- if self.default_channel() and not self.default_grid():
- app_name = "Second Life " + self.args['grid']
- else:
- app_name = channel_standin.strip()
-
- # Hack:
- # Because there is no easy way to coerce the Finder into positioning
- # the app bundle in the same place with different app names, we are
- # adding multiple .DS_Store files to svn. There is one for release,
- # one for release candidate and one for first look. Any other channels
- # will use the release .DS_Store, and will look broken.
- # - Ambroff 2008-08-20
- dmg_template = os.path.join(
- 'installers',
- 'darwin',
- '%s-dmg' % "".join(self.channel_unique().split()).lower())
-
- if not os.path.exists (self.src_path_of(dmg_template)):
- dmg_template = os.path.join ('installers', 'darwin', 'release-dmg')
-
- for s,d in {self.get_dst_prefix():app_name + ".app",
- os.path.join(dmg_template, "_VolumeIcon.icns"): ".VolumeIcon.icns",
- os.path.join(dmg_template, "background.jpg"): "background.jpg",
- os.path.join(dmg_template, "_DS_Store"): ".DS_Store"}.items():
- print "Copying to dmg", s, d
- self.copy_action(self.src_path_of(s), os.path.join(volpath, d))
-
- # Hide the background image, DS_Store file, and volume icon file (set their "visible" bit)
- for f in ".VolumeIcon.icns", "background.jpg", ".DS_Store":
- pathname = os.path.join(volpath, f)
- # We've observed mysterious "no such file" failures of the SetFile
- # command, especially on the first file listed above -- yet
- # subsequent inspection of the target directory confirms it's
- # there. Timing problem with copy command? Try to handle.
- for x in xrange(3):
- if os.path.exists(pathname):
- print "Confirmed existence: %r" % pathname
- break
- print "Waiting for %s copy command to complete (%s)..." % (f, x+1)
- sys.stdout.flush()
- time.sleep(1)
- # If we fall out of the loop above without a successful break, oh
- # well, possibly we've mistaken the nature of the problem. In any
- # case, don't hang up the whole build looping indefinitely, let
- # the original problem manifest by executing the desired command.
- self.run_command('SetFile -a V %r' % pathname)
-
- # Create the alias file (which is a resource file) from the .r
- self.run_command('rez %r -o %r' %
- (self.src_path_of("installers/darwin/release-dmg/Applications-alias.r"),
- os.path.join(volpath, "Applications")))
-
- # Set the alias file's alias and custom icon bits
- self.run_command('SetFile -a AC %r' % os.path.join(volpath, "Applications"))
-
- # Set the disk image root's custom icon bit
- self.run_command('SetFile -a C %r' % volpath)
- finally:
- # Unmount the image even if exceptions from any of the above
- self.run_command('hdiutil detach -force %r' % devfile)
-
- print "Converting temp disk image to final disk image"
- self.run_command('hdiutil convert %(sparse)r -format UDZO -imagekey zlib-level=9 -o %(final)r' % {'sparse':sparsename, 'final':finalname})
- # get rid of the temp file
- self.package_file = finalname
- self.remove(sparsename)
-
-class LinuxManifest(ViewerManifest):
- def construct(self):
- super(LinuxManifest, self).construct()
- self.path("licenses-linux.txt","licenses.txt")
- self.path("res/ll_icon.png","secondlife_icon.png")
- if self.prefix("linux_tools", dst=""):
- self.path("client-readme.txt","README-linux.txt")
- self.path("client-readme-voice.txt","README-linux-voice.txt")
- self.path("client-readme-joystick.txt","README-linux-joystick.txt")
- self.path("wrapper.sh","secondlife")
- self.path("handle_secondlifeprotocol.sh", "etc/handle_secondlifeprotocol.sh")
- self.path("register_secondlifeprotocol.sh", "etc/register_secondlifeprotocol.sh")
- self.path("refresh_desktop_app_entry.sh", "etc/refresh_desktop_app_entry.sh")
- self.path("launch_url.sh","etc/launch_url.sh")
- self.path("install.sh")
- self.end_prefix("linux_tools")
-
- # Create an appropriate gridargs.dat for this package, denoting required grid.
- self.put_in_file(self.flags_list(), 'etc/gridargs.dat')
-
- self.path("secondlife-bin","bin/do-not-directly-run-secondlife-bin")
- self.path("../linux_crash_logger/linux-crash-logger","bin/linux-crash-logger.bin")
- self.path("../linux_updater/linux-updater", "bin/linux-updater.bin")
- self.path("../llplugin/slplugin/SLPlugin", "bin/SLPlugin")
-
- if self.prefix("res-sdl"):
- self.path("*")
- # recurse
- self.end_prefix("res-sdl")
-
- self.path("../viewer_components/updater/scripts/linux/update_install", "bin/update_install")
-
- # plugins
- if self.prefix(src="", dst="bin/llplugin"):
- self.path("../media_plugins/webkit/libmedia_plugin_webkit.so", "libmedia_plugin_webkit.so")
- self.path("../media_plugins/gstreamer010/libmedia_plugin_gstreamer010.so", "libmedia_plugin_gstreamer.so")
- self.end_prefix("bin/llplugin")
-
- try:
- self.path("../llcommon/libllcommon.so", "lib/libllcommon.so")
- except:
- print "Skipping llcommon.so (assuming llcommon was linked statically)"
-
- self.path("featuretable_linux.txt")
-
- def copy_finish(self):
- # Force executable permissions to be set for scripts
- # see CHOP-223 and http://mercurial.selenic.com/bts/issue1802
- for script in 'secondlife', 'bin/update_install':
- self.run_command("chmod +x %r" % os.path.join(self.get_dst_prefix(), script))
-
- def package_finish(self):
- if 'installer_name' in self.args:
- installer_name = self.args['installer_name']
- else:
- installer_name_components = ['SecondLife_', self.args.get('arch')]
- installer_name_components.extend(self.args['version'])
- installer_name = "_".join(installer_name_components)
- if self.default_channel():
- if not self.default_grid():
- installer_name += '_' + self.args['grid'].upper()
- else:
- installer_name += '_' + self.channel_oneword().upper()
-
- if self.args['buildtype'].lower() == 'release' and self.is_packaging_viewer():
- print "* Going strip-crazy on the packaged binaries, since this is a RELEASE build"
- self.run_command("find %(d)r/bin %(d)r/lib -type f \\! -name update_install | xargs --no-run-if-empty strip -S" % {'d': self.get_dst_prefix()} ) # makes some small assumptions about our packaged dir structure
-
- # Fix access permissions
- self.run_command("""
- find %(dst)s -type d | xargs --no-run-if-empty chmod 755;
- find %(dst)s -type f -perm 0700 | xargs --no-run-if-empty chmod 0755;
- find %(dst)s -type f -perm 0500 | xargs --no-run-if-empty chmod 0555;
- find %(dst)s -type f -perm 0600 | xargs --no-run-if-empty chmod 0644;
- find %(dst)s -type f -perm 0400 | xargs --no-run-if-empty chmod 0444;
- true""" % {'dst':self.get_dst_prefix() })
- self.package_file = installer_name + '.tar.bz2'
-
- # temporarily move directory tree so that it has the right
- # name in the tarfile
- self.run_command("mv %(dst)s %(inst)s" % {
- 'dst': self.get_dst_prefix(),
- 'inst': self.build_path_of(installer_name)})
- try:
- # only create tarball if it's a release build.
- if self.args['buildtype'].lower() == 'release':
- # --numeric-owner hides the username of the builder for
- # security etc.
- self.run_command('tar -C %(dir)s --numeric-owner -cjf '
- '%(inst_path)s.tar.bz2 %(inst_name)s' % {
- 'dir': self.get_build_prefix(),
- 'inst_name': installer_name,
- 'inst_path':self.build_path_of(installer_name)})
- else:
- print "Skipping %s.tar.bz2 for non-Release build (%s)" % \
- (installer_name, self.args['buildtype'])
- finally:
- self.run_command("mv %(inst)s %(dst)s" % {
- 'dst': self.get_dst_prefix(),
- 'inst': self.build_path_of(installer_name)})
-
-class Linux_i686Manifest(LinuxManifest):
- def construct(self):
- super(Linux_i686Manifest, self).construct()
-
- if self.prefix("../../libraries/i686-linux/lib_release_client", dst="lib"):
- self.path("libapr-1.so.0")
- self.path("libaprutil-1.so.0")
- self.path("libbreakpad_client.so.0.0.0", "libbreakpad_client.so.0")
- self.path("libdb-4.2.so")
- self.path("libcrypto.so.0.9.7")
- self.path("libexpat.so.1")
- self.path("libssl.so.0.9.7")
- self.path("libuuid.so.1")
- self.path("libSDL-1.2.so.0")
- self.path("libELFIO.so")
- self.path("libopenjpeg.so.1.3.0", "libopenjpeg.so.1.3")
- self.path("libalut.so")
- self.path("libopenal.so", "libopenal.so.1")
- self.path("libopenal.so", "libvivoxoal.so.1") # vivox's sdk expects this soname
- try:
- self.path("libfmod-3.75.so")
- pass
- except:
- print "Skipping libfmod-3.75.so - not found"
- pass
- self.end_prefix("lib")
-
- # Vivox runtimes
- if self.prefix(src="vivox-runtime/i686-linux", dst="bin"):
- self.path("SLVoice")
- self.end_prefix()
- if self.prefix(src="vivox-runtime/i686-linux", dst="lib"):
- self.path("libortp.so")
- self.path("libsndfile.so.1")
- #self.path("libvivoxoal.so.1") # no - we'll re-use the viewer's own OpenAL lib
- self.path("libvivoxsdk.so")
- self.path("libvivoxplatform.so")
- self.end_prefix("lib")
-
-class Linux_x86_64Manifest(LinuxManifest):
- def construct(self):
- super(Linux_x86_64Manifest, self).construct()
-
- # support file for valgrind debug tool
- self.path("secondlife-i686.supp")
-
-################################################################
-
-if __name__ == "__main__":
- main()
+#!/usr/bin/env python
+"""\
+@file viewer_manifest.py
+@author Ryan Williams
+@brief Description of all installer viewer files, and methods for packaging
+ them into installers for all supported platforms.
+
+$LicenseInfo:firstyear=2006&license=viewerlgpl$
+Second Life Viewer Source Code
+Copyright (C) 2006-2011, Linden Research, Inc.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation;
+version 2.1 of the License only.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+
+Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+$/LicenseInfo$
+"""
+import sys
+import os.path
+import re
+import tarfile
+import time
+viewer_dir = os.path.dirname(__file__)
+# add llmanifest library to our path so we don't have to muck with PYTHONPATH
+sys.path.append(os.path.join(viewer_dir, '../lib/python/indra/util'))
+from llmanifest import LLManifest, main, proper_windows_path, path_ancestors
+
+class ViewerManifest(LLManifest):
+ def is_packaging_viewer(self):
+ # Some commands, files will only be included
+ # if we are packaging the viewer on windows.
+ # This manifest is also used to copy
+ # files during the build (see copy_w_viewer_manifest
+ # and copy_l_viewer_manifest targets)
+ return 'package' in self.args['actions']
+
+ def construct(self):
+ super(ViewerManifest, self).construct()
+ self.exclude("*.svn*")
+ self.path(src="../../scripts/messages/message_template.msg", dst="app_settings/message_template.msg")
+ self.path(src="../../etc/message.xml", dst="app_settings/message.xml")
+
+ if self.is_packaging_viewer():
+ if self.prefix(src="app_settings"):
+ self.exclude("logcontrol.xml")
+ self.exclude("logcontrol-dev.xml")
+ self.path("*.pem")
+ self.path("*.ini")
+ self.path("*.xml")
+ self.path("*.db2")
+
+ # include the entire shaders directory recursively
+ self.path("shaders")
+ # ... and the entire windlight directory
+ self.path("windlight")
+ self.end_prefix("app_settings")
+
+ if self.prefix(src="character"):
+ self.path("*.llm")
+ self.path("*.xml")
+ self.path("*.tga")
+ self.end_prefix("character")
+
+ # Include our fonts
+ if self.prefix(src="fonts"):
+ self.path("*.ttf")
+ self.path("*.txt")
+ self.end_prefix("fonts")
+
+ # skins
+ if self.prefix(src="skins"):
+ self.path("paths.xml")
+ # include the entire textures directory recursively
+ if self.prefix(src="*/textures"):
+ self.path("*/*.tga")
+ self.path("*/*.j2c")
+ self.path("*/*.jpg")
+ self.path("*/*.png")
+ self.path("*.tga")
+ self.path("*.j2c")
+ self.path("*.jpg")
+ self.path("*.png")
+ self.path("textures.xml")
+ self.end_prefix("*/textures")
+ self.path("*/xui/*/*.xml")
+ self.path("*/xui/*/widgets/*.xml")
+ self.path("*/*.xml")
+
+ # Local HTML files (e.g. loading screen)
+ if self.prefix(src="*/html"):
+ self.path("*.png")
+ self.path("*/*/*.html")
+ self.path("*/*/*.gif")
+ self.end_prefix("*/html")
+ self.end_prefix("skins")
+
+ # local_assets dir (for pre-cached textures)
+ if self.prefix(src="local_assets"):
+ self.path("*.j2c")
+ self.path("*.tga")
+ self.end_prefix("local_assets")
+
+ # Files in the newview/ directory
+ self.path("gpu_table.txt")
+
+ def login_channel(self):
+ """Channel reported for login and upgrade purposes ONLY;
+ used for A/B testing"""
+ # NOTE: Do not return the normal channel if login_channel
+ # is not specified, as some code may branch depending on
+ # whether or not this is present
+ return self.args.get('login_channel')
+
+ def grid(self):
+ return self.args['grid']
+ def channel(self):
+ return self.args['channel']
+ def channel_unique(self):
+ return self.channel().replace("Second Life", "").strip()
+ def channel_oneword(self):
+ return "".join(self.channel_unique().split())
+ def channel_lowerword(self):
+ return self.channel_oneword().lower()
+
+ def flags_list(self):
+ """ Convenience function that returns the command-line flags
+ for the grid"""
+
+ # Set command line flags relating to the target grid
+ grid_flags = ''
+ if not self.default_grid():
+ grid_flags = "--grid %(grid)s "\
+ "--helperuri http://preview-%(grid)s.secondlife.com/helpers/" %\
+ {'grid':self.grid()}
+
+ # set command line flags for channel
+ channel_flags = ''
+ if self.login_channel() and self.login_channel() != self.channel():
+ # Report a special channel during login, but use default
+ channel_flags = '--channel "%s"' % (self.login_channel())
+ elif not self.default_channel():
+ channel_flags = '--channel "%s"' % self.channel()
+
+ # Deal with settings
+ setting_flags = ''
+ if not self.default_channel() or not self.default_grid():
+ if self.default_grid():
+ setting_flags = '--settings settings_%s.xml'\
+ % self.channel_lowerword()
+ else:
+ setting_flags = '--settings settings_%s_%s.xml'\
+ % (self.grid(), self.channel_lowerword())
+
+ return " ".join((channel_flags, grid_flags, setting_flags)).strip()
+
+
+class WindowsManifest(ViewerManifest):
+ def final_exe(self):
+ if self.default_channel():
+ if self.default_grid():
+ return "SecondLife.exe"
+ else:
+ return "SecondLifePreview.exe"
+ else:
+ return ''.join(self.channel().split()) + '.exe'
+
+ def test_msvcrt_and_copy_action(self, src, dst):
+ # This is used to test a dll manifest.
+ # It is used as a temporary override during the construct method
+ from test_win32_manifest import test_assembly_binding
+ if src and (os.path.exists(src) or os.path.islink(src)):
+ # ensure that destination path exists
+ self.cmakedirs(os.path.dirname(dst))
+ self.created_paths.append(dst)
+ if not os.path.isdir(src):
+ if(self.args['configuration'].lower() == 'debug'):
+ test_assembly_binding(src, "Microsoft.VC80.DebugCRT", "8.0.50727.4053")
+ else:
+ test_assembly_binding(src, "Microsoft.VC80.CRT", "8.0.50727.4053")
+ self.ccopy(src,dst)
+ else:
+ raise Exception("Directories are not supported by test_CRT_and_copy_action()")
+ else:
+ print "Doesn't exist:", src
+
+ def test_for_no_msvcrt_manifest_and_copy_action(self, src, dst):
+ # This is used to test that no manifest for the msvcrt exists.
+ # It is used as a temporary override during the construct method
+ from test_win32_manifest import test_assembly_binding
+ from test_win32_manifest import NoManifestException, NoMatchingAssemblyException
+ if src and (os.path.exists(src) or os.path.islink(src)):
+ # ensure that destination path exists
+ self.cmakedirs(os.path.dirname(dst))
+ self.created_paths.append(dst)
+ if not os.path.isdir(src):
+ try:
+ if(self.args['configuration'].lower() == 'debug'):
+ test_assembly_binding(src, "Microsoft.VC80.DebugCRT", "")
+ else:
+ test_assembly_binding(src, "Microsoft.VC80.CRT", "")
+ raise Exception("Unknown condition")
+ except NoManifestException, err:
+ pass
+ except NoMatchingAssemblyException, err:
+ pass
+
+ self.ccopy(src,dst)
+ else:
+ raise Exception("Directories are not supported by test_CRT_and_copy_action()")
+ else:
+ print "Doesn't exist:", src
+
+ def enable_crt_manifest_check(self):
+ if self.is_packaging_viewer():
+ WindowsManifest.copy_action = WindowsManifest.test_msvcrt_and_copy_action
+
+ def enable_no_crt_manifest_check(self):
+ if self.is_packaging_viewer():
+ WindowsManifest.copy_action = WindowsManifest.test_for_no_msvcrt_manifest_and_copy_action
+
+ def disable_manifest_check(self):
+ if self.is_packaging_viewer():
+ del WindowsManifest.copy_action
+
+ def construct(self):
+ super(WindowsManifest, self).construct()
+
+ self.enable_crt_manifest_check()
+
+ if self.is_packaging_viewer():
+ # Find secondlife-bin.exe in the 'configuration' dir, then rename it to the result of final_exe.
+ self.path(src='%s/secondlife-bin.exe' % self.args['configuration'], dst=self.final_exe())
+
+ # Plugin host application
+ self.path(os.path.join(os.pardir,
+ 'llplugin', 'slplugin', self.args['configuration'], "slplugin.exe"),
+ "slplugin.exe")
+
+ self.disable_manifest_check()
+
+ self.path(src="../viewer_components/updater/scripts/windows/update_install.bat", dst="update_install.bat")
+
+ # Get shared libs from the shared libs staging directory
+ if self.prefix(src=os.path.join(os.pardir, 'sharedlibs', self.args['configuration']),
+ dst=""):
+
+ self.enable_crt_manifest_check()
+
+ # Get llcommon and deps. If missing assume static linkage and continue.
+ try:
+ self.path('llcommon.dll')
+ self.path('libapr-1.dll')
+ self.path('libaprutil-1.dll')
+ self.path('libapriconv-1.dll')
+ except RuntimeError, err:
+ print err.message
+ print "Skipping llcommon.dll (assuming llcommon was linked statically)"
+
+ self.disable_manifest_check()
+
+ # Get fmod dll, continue if missing
+ try:
+ self.path("fmod.dll")
+ except:
+ print "Skipping fmod.dll"
+
+ # For textures
+ if self.args['configuration'].lower() == 'debug':
+ self.path("openjpegd.dll")
+ else:
+ self.path("openjpeg.dll")
+
+ # These need to be installed as a SxS assembly, currently a 'private' assembly.
+ # See http://msdn.microsoft.com/en-us/library/ms235291(VS.80).aspx
+ if self.args['configuration'].lower() == 'debug':
+ self.path("msvcr80d.dll")
+ self.path("msvcp80d.dll")
+ self.path("Microsoft.VC80.DebugCRT.manifest")
+ else:
+ self.path("msvcr80.dll")
+ self.path("msvcp80.dll")
+ self.path("Microsoft.VC80.CRT.manifest")
+
+ # Vivox runtimes
+ self.path("SLVoice.exe")
+ self.path("vivoxsdk.dll")
+ self.path("ortp.dll")
+ self.path("libsndfile-1.dll")
+ self.path("zlib1.dll")
+ self.path("vivoxplatform.dll")
+ self.path("vivoxoal.dll")
+
+ # For google-perftools tcmalloc allocator.
+ try:
+ if self.args['configuration'].lower() == 'debug':
+ self.path('libtcmalloc_minimal-debug.dll')
+ else:
+ self.path('libtcmalloc_minimal.dll')
+ except:
+ print "Skipping libtcmalloc_minimal.dll"
+
+ self.end_prefix()
+
+ self.path(src="licenses-win32.txt", dst="licenses.txt")
+ self.path("featuretable.txt")
+ self.path("featuretable_xp.txt")
+
+ # For use in crash reporting (generates minidumps)
+ self.path("dbghelp.dll")
+
+ self.enable_no_crt_manifest_check()
+
+ # Media plugins - QuickTime
+ if self.prefix(src='../media_plugins/quicktime/%s' % self.args['configuration'], dst="llplugin"):
+ self.path("media_plugin_quicktime.dll")
+ self.end_prefix()
+
+ # Media plugins - WebKit/Qt
+ if self.prefix(src='../media_plugins/webkit/%s' % self.args['configuration'], dst="llplugin"):
+ self.path("media_plugin_webkit.dll")
+ self.end_prefix()
+
+ # winmm.dll shim
+ if self.prefix(src='../media_plugins/winmmshim/%s' % self.args['configuration'], dst=""):
+ self.path("winmm.dll")
+ self.end_prefix()
+
+
+ if self.args['configuration'].lower() == 'debug':
+ if self.prefix(src=os.path.join(os.pardir, os.pardir, 'libraries', 'i686-win32', 'lib', 'debug'),
+ dst="llplugin"):
+ self.path("libeay32.dll")
+ self.path("qtcored4.dll")
+ self.path("qtguid4.dll")
+ self.path("qtnetworkd4.dll")
+ self.path("qtopengld4.dll")
+ self.path("qtwebkitd4.dll")
+ self.path("qtxmlpatternsd4.dll")
+ self.path("ssleay32.dll")
+
+ # For WebKit/Qt plugin runtimes (image format plugins)
+ if self.prefix(src="imageformats", dst="imageformats"):
+ self.path("qgifd4.dll")
+ self.path("qicod4.dll")
+ self.path("qjpegd4.dll")
+ self.path("qmngd4.dll")
+ self.path("qsvgd4.dll")
+ self.path("qtiffd4.dll")
+ self.end_prefix()
+
+ # For WebKit/Qt plugin runtimes (codec/character encoding plugins)
+ if self.prefix(src="codecs", dst="codecs"):
+ self.path("qcncodecsd4.dll")
+ self.path("qjpcodecsd4.dll")
+ self.path("qkrcodecsd4.dll")
+ self.path("qtwcodecsd4.dll")
+ self.end_prefix()
+
+ self.end_prefix()
+ else:
+ if self.prefix(src=os.path.join(os.pardir, os.pardir, 'libraries', 'i686-win32', 'lib', 'release'),
+ dst="llplugin"):
+ self.path("libeay32.dll")
+ self.path("qtcore4.dll")
+ self.path("qtgui4.dll")
+ self.path("qtnetwork4.dll")
+ self.path("qtopengl4.dll")
+ self.path("qtwebkit4.dll")
+ self.path("qtxmlpatterns4.dll")
+ self.path("ssleay32.dll")
+
+ # For WebKit/Qt plugin runtimes (image format plugins)
+ if self.prefix(src="imageformats", dst="imageformats"):
+ self.path("qgif4.dll")
+ self.path("qico4.dll")
+ self.path("qjpeg4.dll")
+ self.path("qmng4.dll")
+ self.path("qsvg4.dll")
+ self.path("qtiff4.dll")
+ self.end_prefix()
+
+ # For WebKit/Qt plugin runtimes (codec/character encoding plugins)
+ if self.prefix(src="codecs", dst="codecs"):
+ self.path("qcncodecs4.dll")
+ self.path("qjpcodecs4.dll")
+ self.path("qkrcodecs4.dll")
+ self.path("qtwcodecs4.dll")
+ self.end_prefix()
+
+ self.end_prefix()
+
+ self.disable_manifest_check()
+
+ # pull in the crash logger and updater from other projects
+ # tag:"crash-logger" here as a cue to the exporter
+ self.path(src='../win_crash_logger/%s/windows-crash-logger.exe' % self.args['configuration'],
+ dst="win_crash_logger.exe")
+ self.path(src='../win_updater/%s/windows-updater.exe' % self.args['configuration'],
+ dst="updater.exe")
+
+ if not self.is_packaging_viewer():
+ self.package_file = "copied_deps"
+
+ def nsi_file_commands(self, install=True):
+ def wpath(path):
+ if path.endswith('/') or path.endswith(os.path.sep):
+ path = path[:-1]
+ path = path.replace('/', '\\')
+ return path
+
+ result = ""
+ dest_files = [pair[1] for pair in self.file_list if pair[0] and os.path.isfile(pair[1])]
+ # sort deepest hierarchy first
+ dest_files.sort(lambda a,b: cmp(a.count(os.path.sep),b.count(os.path.sep)) or cmp(a,b))
+ dest_files.reverse()
+ out_path = None
+ for pkg_file in dest_files:
+ rel_file = os.path.normpath(pkg_file.replace(self.get_dst_prefix()+os.path.sep,''))
+ installed_dir = wpath(os.path.join('$INSTDIR', os.path.dirname(rel_file)))
+ pkg_file = wpath(os.path.normpath(pkg_file))
+ if installed_dir != out_path:
+ if install:
+ out_path = installed_dir
+ result += 'SetOutPath ' + out_path + '\n'
+ if install:
+ result += 'File ' + pkg_file + '\n'
+ else:
+ result += 'Delete ' + wpath(os.path.join('$INSTDIR', rel_file)) + '\n'
+ # at the end of a delete, just rmdir all the directories
+ if not install:
+ deleted_file_dirs = [os.path.dirname(pair[1].replace(self.get_dst_prefix()+os.path.sep,'')) for pair in self.file_list]
+ # find all ancestors so that we don't skip any dirs that happened to have no non-dir children
+ deleted_dirs = []
+ for d in deleted_file_dirs:
+ deleted_dirs.extend(path_ancestors(d))
+ # sort deepest hierarchy first
+ deleted_dirs.sort(lambda a,b: cmp(a.count(os.path.sep),b.count(os.path.sep)) or cmp(a,b))
+ deleted_dirs.reverse()
+ prev = None
+ for d in deleted_dirs:
+ if d != prev: # skip duplicates
+ result += 'RMDir ' + wpath(os.path.join('$INSTDIR', os.path.normpath(d))) + '\n'
+ prev = d
+
+ return result
+
+ def package_finish(self):
+ # a standard map of strings for replacing in the templates
+ substitution_strings = {
+ 'version' : '.'.join(self.args['version']),
+ 'version_short' : '.'.join(self.args['version'][:-1]),
+ 'version_dashes' : '-'.join(self.args['version']),
+ 'final_exe' : self.final_exe(),
+ 'grid':self.args['grid'],
+ 'grid_caps':self.args['grid'].upper(),
+ # escape quotes becase NSIS doesn't handle them well
+ 'flags':self.flags_list().replace('"', '$\\"'),
+ 'channel':self.channel(),
+ 'channel_oneword':self.channel_oneword(),
+ 'channel_unique':self.channel_unique(),
+ }
+
+ version_vars = """
+ !define INSTEXE "%(final_exe)s"
+ !define VERSION "%(version_short)s"
+ !define VERSION_LONG "%(version)s"
+ !define VERSION_DASHES "%(version_dashes)s"
+ """ % substitution_strings
+ if self.default_channel():
+ if self.default_grid():
+ # release viewer
+ installer_file = "Second_Life_%(version_dashes)s_Setup.exe"
+ grid_vars_template = """
+ OutFile "%(installer_file)s"
+ !define INSTFLAGS "%(flags)s"
+ !define INSTNAME "SecondLifeViewer2"
+ !define SHORTCUT "Second Life Viewer 2"
+ !define URLNAME "secondlife"
+ Caption "Second Life ${VERSION}"
+ """
+ else:
+ # beta grid viewer
+ installer_file = "Second_Life_%(version_dashes)s_(%(grid_caps)s)_Setup.exe"
+ grid_vars_template = """
+ OutFile "%(installer_file)s"
+ !define INSTFLAGS "%(flags)s"
+ !define INSTNAME "SecondLife%(grid_caps)s"
+ !define SHORTCUT "Second Life (%(grid_caps)s)"
+ !define URLNAME "secondlife%(grid)s"
+ !define UNINSTALL_SETTINGS 1
+ Caption "Second Life %(grid)s ${VERSION}"
+ """
+ else:
+ # some other channel on some grid
+ installer_file = "Second_Life_%(version_dashes)s_%(channel_oneword)s_Setup.exe"
+ grid_vars_template = """
+ OutFile "%(installer_file)s"
+ !define INSTFLAGS "%(flags)s"
+ !define INSTNAME "SecondLife%(channel_oneword)s"
+ !define SHORTCUT "%(channel)s"
+ !define URLNAME "secondlife"
+ !define UNINSTALL_SETTINGS 1
+ Caption "%(channel)s ${VERSION}"
+ """
+ if 'installer_name' in self.args:
+ installer_file = self.args['installer_name']
+ else:
+ installer_file = installer_file % substitution_strings
+ substitution_strings['installer_file'] = installer_file
+
+ tempfile = "secondlife_setup_tmp.nsi"
+ # the following replaces strings in the nsi template
+ # it also does python-style % substitution
+ self.replace_in("installers/windows/installer_template.nsi", tempfile, {
+ "%%VERSION%%":version_vars,
+ "%%SOURCE%%":self.get_src_prefix(),
+ "%%GRID_VARS%%":grid_vars_template % substitution_strings,
+ "%%INSTALL_FILES%%":self.nsi_file_commands(True),
+ "%%DELETE_FILES%%":self.nsi_file_commands(False)})
+
+ # We use the Unicode version of NSIS, available from
+ # http://www.scratchpaper.com/
+ # Check two paths, one for Program Files, and one for Program Files (x86).
+ # Yay 64bit windows.
+ NSIS_path = os.path.expandvars('${ProgramFiles}\\NSIS\\Unicode\\makensis.exe')
+ if not os.path.exists(NSIS_path):
+ NSIS_path = os.path.expandvars('${ProgramFiles(x86)}\\NSIS\\Unicode\\makensis.exe')
+ self.run_command('"' + proper_windows_path(NSIS_path) + '" ' + self.dst_path_of(tempfile))
+ # self.remove(self.dst_path_of(tempfile))
+ # If we're on a build machine, sign the code using our Authenticode certificate. JC
+ sign_py = os.path.expandvars("${SIGN}")
+ if not sign_py or sign_py == "${SIGN}":
+ sign_py = 'C:\\buildscripts\\code-signing\\sign.py'
+ else:
+ sign_py = sign_py.replace('\\', '\\\\\\\\')
+ python = os.path.expandvars("${PYTHON}")
+ if not python or python == "${PYTHON}":
+ python = 'python'
+ if os.path.exists(sign_py):
+ self.run_command("%s %s %s" % (python, sign_py, self.dst_path_of(installer_file).replace('\\', '\\\\\\\\')))
+ else:
+ print "Skipping code signing,", sign_py, "does not exist"
+ self.created_path(self.dst_path_of(installer_file))
+ self.package_file = installer_file
+
+
+class DarwinManifest(ViewerManifest):
+ def is_packaging_viewer(self):
+ # darwin requires full app bundle packaging even for debugging.
+ return True
+
+ def construct(self):
+ # copy over the build result (this is a no-op if run within the xcode script)
+ self.path(self.args['configuration'] + "/Second Life.app", dst="")
+
+ if self.prefix(src="", dst="Contents"): # everything goes in Contents
+ self.path("Info-SecondLife.plist", dst="Info.plist")
+
+ # copy additional libs in <bundle>/Contents/MacOS/
+ self.path("../../libraries/universal-darwin/lib_release/libndofdev.dylib", dst="MacOS/libndofdev.dylib")
+
+ self.path("../viewer_components/updater/scripts/darwin/update_install", "MacOS/update_install")
+
+ # most everything goes in the Resources directory
+ if self.prefix(src="", dst="Resources"):
+ super(DarwinManifest, self).construct()
+
+ if self.prefix("cursors_mac"):
+ self.path("*.tif")
+ self.end_prefix("cursors_mac")
+
+ self.path("licenses-mac.txt", dst="licenses.txt")
+ self.path("featuretable_mac.txt")
+ self.path("SecondLife.nib")
+
+ # If we are not using the default channel, use the 'Firstlook
+ # icon' to show that it isn't a stable release.
+ if self.default_channel() and self.default_grid():
+ self.path("secondlife.icns")
+ else:
+ self.path("secondlife_firstlook.icns", "secondlife.icns")
+ self.path("SecondLife.nib")
+
+ # Translations
+ self.path("English.lproj")
+ self.path("German.lproj")
+ self.path("Japanese.lproj")
+ self.path("Korean.lproj")
+ self.path("da.lproj")
+ self.path("es.lproj")
+ self.path("fr.lproj")
+ self.path("hu.lproj")
+ self.path("it.lproj")
+ self.path("nl.lproj")
+ self.path("pl.lproj")
+ self.path("pt.lproj")
+ self.path("ru.lproj")
+ self.path("tr.lproj")
+ self.path("uk.lproj")
+ self.path("zh-Hans.lproj")
+
+ # SLVoice and vivox lols
+ self.path("vivox-runtime/universal-darwin/libsndfile.dylib", "libsndfile.dylib")
+ self.path("vivox-runtime/universal-darwin/libvivoxoal.dylib", "libvivoxoal.dylib")
+ self.path("vivox-runtime/universal-darwin/libortp.dylib", "libortp.dylib")
+ self.path("vivox-runtime/universal-darwin/libvivoxsdk.dylib", "libvivoxsdk.dylib")
+ self.path("vivox-runtime/universal-darwin/libvivoxplatform.dylib", "libvivoxplatform.dylib")
+ self.path("vivox-runtime/universal-darwin/SLVoice", "SLVoice")
+
+ libdir = "../../libraries/universal-darwin/lib_release"
+ dylibs = {}
+
+ # Need to get the llcommon dll from any of the build directories as well
+ lib = "llcommon"
+ libfile = "lib%s.dylib" % lib
+ try:
+ self.path(self.find_existing_file(os.path.join(os.pardir,
+ lib,
+ self.args['configuration'],
+ libfile),
+ os.path.join(libdir, libfile)),
+ dst=libfile)
+ except RuntimeError:
+ print "Skipping %s" % libfile
+ dylibs[lib] = False
+ else:
+ dylibs[lib] = True
+
+ if dylibs["llcommon"]:
+ for libfile in ("libapr-1.0.3.7.dylib",
+ "libaprutil-1.0.3.8.dylib",
+ "libexpat.0.5.0.dylib",
+ "libexception_handler.dylib",
+ ):
+ self.path(os.path.join(libdir, libfile), libfile)
+
+ try:
+ # FMOD for sound
+ self.path(self.args['configuration'] + "/libfmodwrapper.dylib", "libfmodwrapper.dylib")
+ except:
+ print "Skipping FMOD - not found"
+
+ # our apps
+ self.path("../mac_crash_logger/" + self.args['configuration'] + "/mac-crash-logger.app", "mac-crash-logger.app")
+ self.path("../mac_updater/" + self.args['configuration'] + "/mac-updater.app", "mac-updater.app")
+
+ # plugin launcher
+ self.path("../llplugin/slplugin/" + self.args['configuration'] + "/SLPlugin.app", "SLPlugin.app")
+
+ # our apps dependencies on shared libs
+ if dylibs["llcommon"]:
+ mac_crash_logger_res_path = self.dst_path_of("mac-crash-logger.app/Contents/Resources")
+ mac_updater_res_path = self.dst_path_of("mac-updater.app/Contents/Resources")
+ slplugin_res_path = self.dst_path_of("SLPlugin.app/Contents/Resources")
+ for libfile in ("libllcommon.dylib",
+ "libapr-1.0.3.7.dylib",
+ "libaprutil-1.0.3.8.dylib",
+ "libexpat.0.5.0.dylib",
+ "libexception_handler.dylib",
+ ):
+ target_lib = os.path.join('../../..', libfile)
+ self.run_command("ln -sf %(target)r %(link)r" %
+ {'target': target_lib,
+ 'link' : os.path.join(mac_crash_logger_res_path, libfile)}
+ )
+ self.run_command("ln -sf %(target)r %(link)r" %
+ {'target': target_lib,
+ 'link' : os.path.join(mac_updater_res_path, libfile)}
+ )
+ self.run_command("ln -sf %(target)r %(link)r" %
+ {'target': target_lib,
+ 'link' : os.path.join(slplugin_res_path, libfile)}
+ )
+
+ # plugins
+ if self.prefix(src="", dst="llplugin"):
+ self.path("../media_plugins/quicktime/" + self.args['configuration'] + "/media_plugin_quicktime.dylib", "media_plugin_quicktime.dylib")
+ self.path("../media_plugins/webkit/" + self.args['configuration'] + "/media_plugin_webkit.dylib", "media_plugin_webkit.dylib")
+ self.path("../../libraries/universal-darwin/lib_release/libllqtwebkit.dylib", "libllqtwebkit.dylib")
+
+ self.end_prefix("llplugin")
+
+ # command line arguments for connecting to the proper grid
+ self.put_in_file(self.flags_list(), 'arguments.txt')
+
+ self.end_prefix("Resources")
+
+ self.end_prefix("Contents")
+
+ # NOTE: the -S argument to strip causes it to keep enough info for
+ # annotated backtraces (i.e. function names in the crash log). 'strip' with no
+ # arguments yields a slightly smaller binary but makes crash logs mostly useless.
+ # This may be desirable for the final release. Or not.
+ if ("package" in self.args['actions'] or
+ "unpacked" in self.args['actions']):
+ self.run_command('strip -S %(viewer_binary)r' %
+ { 'viewer_binary' : self.dst_path_of('Contents/MacOS/Second Life')})
+
+ def copy_finish(self):
+ # Force executable permissions to be set for scripts
+ # see CHOP-223 and http://mercurial.selenic.com/bts/issue1802
+ for script in 'Contents/MacOS/update_install',:
+ self.run_command("chmod +x %r" % os.path.join(self.get_dst_prefix(), script))
+
+ def package_finish(self):
+ channel_standin = 'Second Life Viewer 2' # hah, our default channel is not usable on its own
+ if not self.default_channel():
+ channel_standin = self.channel()
+
+ imagename="SecondLife_" + '_'.join(self.args['version'])
+
+ # MBW -- If the mounted volume name changes, it breaks the .DS_Store's background image and icon positioning.
+ # If we really need differently named volumes, we'll need to create multiple DS_Store file images, or use some other trick.
+
+ volname="Second Life Installer" # DO NOT CHANGE without understanding comment above
+
+ if self.default_channel():
+ if not self.default_grid():
+ # beta case
+ imagename = imagename + '_' + self.args['grid'].upper()
+ else:
+ # first look, etc
+ imagename = imagename + '_' + self.channel_oneword().upper()
+
+ sparsename = imagename + ".sparseimage"
+ finalname = imagename + ".dmg"
+ # make sure we don't have stale files laying about
+ self.remove(sparsename, finalname)
+
+ self.run_command('hdiutil create %(sparse)r -volname %(vol)r -fs HFS+ -type SPARSE -megabytes 700 -layout SPUD' % {
+ 'sparse':sparsename,
+ 'vol':volname})
+
+ # mount the image and get the name of the mount point and device node
+ hdi_output = self.run_command('hdiutil attach -private %r' % sparsename)
+ try:
+ devfile = re.search("/dev/disk([0-9]+)[^s]", hdi_output).group(0).strip()
+ volpath = re.search('HFS\s+(.+)', hdi_output).group(1).strip()
+
+ if devfile != '/dev/disk1':
+ # adding more debugging info based upon nat's hunches to the
+ # logs to help track down 'SetFile -a V' failures -brad
+ print "WARNING: 'SetFile -a V' command below is probably gonna fail"
+
+ # Copy everything in to the mounted .dmg
+
+ if self.default_channel() and not self.default_grid():
+ app_name = "Second Life " + self.args['grid']
+ else:
+ app_name = channel_standin.strip()
+
+ # Hack:
+ # Because there is no easy way to coerce the Finder into positioning
+ # the app bundle in the same place with different app names, we are
+ # adding multiple .DS_Store files to svn. There is one for release,
+ # one for release candidate and one for first look. Any other channels
+ # will use the release .DS_Store, and will look broken.
+ # - Ambroff 2008-08-20
+ dmg_template = os.path.join(
+ 'installers',
+ 'darwin',
+ '%s-dmg' % "".join(self.channel_unique().split()).lower())
+
+ if not os.path.exists (self.src_path_of(dmg_template)):
+ dmg_template = os.path.join ('installers', 'darwin', 'release-dmg')
+
+ for s,d in {self.get_dst_prefix():app_name + ".app",
+ os.path.join(dmg_template, "_VolumeIcon.icns"): ".VolumeIcon.icns",
+ os.path.join(dmg_template, "background.jpg"): "background.jpg",
+ os.path.join(dmg_template, "_DS_Store"): ".DS_Store"}.items():
+ print "Copying to dmg", s, d
+ self.copy_action(self.src_path_of(s), os.path.join(volpath, d))
+
+ # Hide the background image, DS_Store file, and volume icon file (set their "visible" bit)
+ for f in ".VolumeIcon.icns", "background.jpg", ".DS_Store":
+ pathname = os.path.join(volpath, f)
+ # We've observed mysterious "no such file" failures of the SetFile
+ # command, especially on the first file listed above -- yet
+ # subsequent inspection of the target directory confirms it's
+ # there. Timing problem with copy command? Try to handle.
+ for x in xrange(3):
+ if os.path.exists(pathname):
+ print "Confirmed existence: %r" % pathname
+ break
+ print "Waiting for %s copy command to complete (%s)..." % (f, x+1)
+ sys.stdout.flush()
+ time.sleep(1)
+ # If we fall out of the loop above without a successful break, oh
+ # well, possibly we've mistaken the nature of the problem. In any
+ # case, don't hang up the whole build looping indefinitely, let
+ # the original problem manifest by executing the desired command.
+ self.run_command('SetFile -a V %r' % pathname)
+
+ # Create the alias file (which is a resource file) from the .r
+ self.run_command('rez %r -o %r' %
+ (self.src_path_of("installers/darwin/release-dmg/Applications-alias.r"),
+ os.path.join(volpath, "Applications")))
+
+ # Set the alias file's alias and custom icon bits
+ self.run_command('SetFile -a AC %r' % os.path.join(volpath, "Applications"))
+
+ # Set the disk image root's custom icon bit
+ self.run_command('SetFile -a C %r' % volpath)
+ finally:
+ # Unmount the image even if exceptions from any of the above
+ self.run_command('hdiutil detach -force %r' % devfile)
+
+ print "Converting temp disk image to final disk image"
+ self.run_command('hdiutil convert %(sparse)r -format UDZO -imagekey zlib-level=9 -o %(final)r' % {'sparse':sparsename, 'final':finalname})
+ # get rid of the temp file
+ self.package_file = finalname
+ self.remove(sparsename)
+
+class LinuxManifest(ViewerManifest):
+ def construct(self):
+ super(LinuxManifest, self).construct()
+ self.path("licenses-linux.txt","licenses.txt")
+ self.path("res/ll_icon.png","secondlife_icon.png")
+ if self.prefix("linux_tools", dst=""):
+ self.path("client-readme.txt","README-linux.txt")
+ self.path("client-readme-voice.txt","README-linux-voice.txt")
+ self.path("client-readme-joystick.txt","README-linux-joystick.txt")
+ self.path("wrapper.sh","secondlife")
+ self.path("handle_secondlifeprotocol.sh", "etc/handle_secondlifeprotocol.sh")
+ self.path("register_secondlifeprotocol.sh", "etc/register_secondlifeprotocol.sh")
+ self.path("refresh_desktop_app_entry.sh", "etc/refresh_desktop_app_entry.sh")
+ self.path("launch_url.sh","etc/launch_url.sh")
+ self.path("install.sh")
+ self.end_prefix("linux_tools")
+
+ # Create an appropriate gridargs.dat for this package, denoting required grid.
+ self.put_in_file(self.flags_list(), 'etc/gridargs.dat')
+
+ self.path("secondlife-bin","bin/do-not-directly-run-secondlife-bin")
+ self.path("../linux_crash_logger/linux-crash-logger","bin/linux-crash-logger.bin")
+ self.path("../linux_updater/linux-updater", "bin/linux-updater.bin")
+ self.path("../llplugin/slplugin/SLPlugin", "bin/SLPlugin")
+
+ if self.prefix("res-sdl"):
+ self.path("*")
+ # recurse
+ self.end_prefix("res-sdl")
+
+ self.path("../viewer_components/updater/scripts/linux/update_install", "bin/update_install")
+
+ # plugins
+ if self.prefix(src="", dst="bin/llplugin"):
+ self.path("../media_plugins/webkit/libmedia_plugin_webkit.so", "libmedia_plugin_webkit.so")
+ self.path("../media_plugins/gstreamer010/libmedia_plugin_gstreamer010.so", "libmedia_plugin_gstreamer.so")
+ self.end_prefix("bin/llplugin")
+
+ try:
+ self.path("../llcommon/libllcommon.so", "lib/libllcommon.so")
+ except:
+ print "Skipping llcommon.so (assuming llcommon was linked statically)"
+
+ self.path("featuretable_linux.txt")
+
+ def copy_finish(self):
+ # Force executable permissions to be set for scripts
+ # see CHOP-223 and http://mercurial.selenic.com/bts/issue1802
+ for script in 'secondlife', 'bin/update_install':
+ self.run_command("chmod +x %r" % os.path.join(self.get_dst_prefix(), script))
+
+ def package_finish(self):
+ if 'installer_name' in self.args:
+ installer_name = self.args['installer_name']
+ else:
+ installer_name_components = ['SecondLife_', self.args.get('arch')]
+ installer_name_components.extend(self.args['version'])
+ installer_name = "_".join(installer_name_components)
+ if self.default_channel():
+ if not self.default_grid():
+ installer_name += '_' + self.args['grid'].upper()
+ else:
+ installer_name += '_' + self.channel_oneword().upper()
+
+ if self.args['buildtype'].lower() == 'release' and self.is_packaging_viewer():
+ print "* Going strip-crazy on the packaged binaries, since this is a RELEASE build"
+ self.run_command("find %(d)r/bin %(d)r/lib -type f \\! -name update_install | xargs --no-run-if-empty strip -S" % {'d': self.get_dst_prefix()} ) # makes some small assumptions about our packaged dir structure
+
+ # Fix access permissions
+ self.run_command("""
+ find %(dst)s -type d | xargs --no-run-if-empty chmod 755;
+ find %(dst)s -type f -perm 0700 | xargs --no-run-if-empty chmod 0755;
+ find %(dst)s -type f -perm 0500 | xargs --no-run-if-empty chmod 0555;
+ find %(dst)s -type f -perm 0600 | xargs --no-run-if-empty chmod 0644;
+ find %(dst)s -type f -perm 0400 | xargs --no-run-if-empty chmod 0444;
+ true""" % {'dst':self.get_dst_prefix() })
+ self.package_file = installer_name + '.tar.bz2'
+
+ # temporarily move directory tree so that it has the right
+ # name in the tarfile
+ self.run_command("mv %(dst)s %(inst)s" % {
+ 'dst': self.get_dst_prefix(),
+ 'inst': self.build_path_of(installer_name)})
+ try:
+ # only create tarball if it's a release build.
+ if self.args['buildtype'].lower() == 'release':
+ # --numeric-owner hides the username of the builder for
+ # security etc.
+ self.run_command('tar -C %(dir)s --numeric-owner -cjf '
+ '%(inst_path)s.tar.bz2 %(inst_name)s' % {
+ 'dir': self.get_build_prefix(),
+ 'inst_name': installer_name,
+ 'inst_path':self.build_path_of(installer_name)})
+ else:
+ print "Skipping %s.tar.bz2 for non-Release build (%s)" % \
+ (installer_name, self.args['buildtype'])
+ finally:
+ self.run_command("mv %(inst)s %(dst)s" % {
+ 'dst': self.get_dst_prefix(),
+ 'inst': self.build_path_of(installer_name)})
+
+class Linux_i686Manifest(LinuxManifest):
+ def construct(self):
+ super(Linux_i686Manifest, self).construct()
+
+ if self.prefix("../../libraries/i686-linux/lib_release_client", dst="lib"):
+ self.path("libapr-1.so.0")
+ self.path("libaprutil-1.so.0")
+ self.path("libbreakpad_client.so.0.0.0", "libbreakpad_client.so.0")
+ self.path("libdb-4.2.so")
+ self.path("libcrypto.so.0.9.7")
+ self.path("libexpat.so.1")
+ self.path("libssl.so.0.9.7")
+ self.path("libuuid.so.1")
+ self.path("libSDL-1.2.so.0")
+ self.path("libELFIO.so")
+ self.path("libopenjpeg.so.1.3.0", "libopenjpeg.so.1.3")
+ self.path("libalut.so")
+ self.path("libopenal.so", "libopenal.so.1")
+ self.path("libopenal.so", "libvivoxoal.so.1") # vivox's sdk expects this soname
+ try:
+ self.path("libfmod-3.75.so")
+ pass
+ except:
+ print "Skipping libfmod-3.75.so - not found"
+ pass
+ self.end_prefix("lib")
+
+ # Vivox runtimes
+ if self.prefix(src="vivox-runtime/i686-linux", dst="bin"):
+ self.path("SLVoice")
+ self.end_prefix()
+ if self.prefix(src="vivox-runtime/i686-linux", dst="lib"):
+ self.path("libortp.so")
+ self.path("libsndfile.so.1")
+ #self.path("libvivoxoal.so.1") # no - we'll re-use the viewer's own OpenAL lib
+ self.path("libvivoxsdk.so")
+ self.path("libvivoxplatform.so")
+ self.end_prefix("lib")
+
+class Linux_x86_64Manifest(LinuxManifest):
+ def construct(self):
+ super(Linux_x86_64Manifest, self).construct()
+
+ # support file for valgrind debug tool
+ self.path("secondlife-i686.supp")
+
+################################################################
+
+if __name__ == "__main__":
+ main()
diff --git a/indra/test/test_llmanifest.py b/indra/test/test_llmanifest.py
index 89c36f95dd..a97abbc6ee 100644
--- a/indra/test/test_llmanifest.py
+++ b/indra/test/test_llmanifest.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python
+#!/usr/bin/env python
"""
@file test_llmanifest.py
@author Ryan Williams
diff --git a/indra/test_apps/llplugintest/CMakeLists.txt b/indra/test_apps/llplugintest/CMakeLists.txt
index b4043b0fd9..02d7031b81 100644
--- a/indra/test_apps/llplugintest/CMakeLists.txt
+++ b/indra/test_apps/llplugintest/CMakeLists.txt
@@ -1,5 +1,4 @@
# -*- cmake -*-
-
project(llplugintest)
include(00-Common)
diff --git a/scripts/build_version.py b/scripts/build_version.py
index 4bef290b7d..203d76fe9e 100755
--- a/scripts/build_version.py
+++ b/scripts/build_version.py
@@ -1,16 +1,39 @@
#!/usr/bin/env python
-#
-# Print the build information embedded in a header file.
-#
-# Expects to be invoked from the command line with a file name and a
-# list of directories to search. The file name will be one of the
-# following:
-#
-# llversionserver.h
-# llversionviewer.h
-#
-# The directory list that follows will include indra/llcommon, where
-# these files live.
+"""\
+@file build_version.py
+@brief Print the build information embedded in a header file.
+
+ Expects to be invoked from the command line with a file name and a
+ list of directories to search. The file name will be one of the
+ following:
+
+ llversionserver.h
+ llversionviewer.h
+
+ The directory list that follows will include indra/llcommon, where
+ these files live.
+
+$LicenseInfo:firstyear=2010&license=viewerlgpl$
+Second Life Viewer Source Code
+Copyright (C) 2010-2011, Linden Research, Inc.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation;
+version 2.1 of the License only.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+
+Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+$/LicenseInfo$
+"""
import errno, os, re
diff --git a/scripts/md5check.py b/scripts/md5check.py
index 951fe0105c..1a54a2844c 100755
--- a/scripts/md5check.py
+++ b/scripts/md5check.py
@@ -1,32 +1,27 @@
-#!/usr/bin/python
+#!/usr/bin/env python
"""\
@file md5check.py
@brief Replacement for message template compatibility verifier.
-$LicenseInfo:firstyear=20i10&license=viewergpl$
-Copyright (c) 2010, Linden Research, Inc.
-
+$LicenseInfo:firstyear=2010&license=viewerlgpl$
Second Life Viewer Source Code
-The source code in this file ("Source Code") is provided by Linden Lab
-to you under the terms of the GNU General Public License, version 2.0
-("GPL"), unless you have obtained a separate licensing agreement
-("Other License"), formally executed by you and Linden Lab. Terms of
-the GPL can be found in doc/GPL-license.txt in this distribution, or
-online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
-
-There are special exceptions to the terms and conditions of the GPL as
-it is applied to this Source Code. View the full text of the exception
-in the file doc/FLOSS-exception.txt in this software distribution, or
-online at
-http://secondlifegrid.net/programs/open_source/licensing/flossexception
-
-By copying, modifying or distributing this software, you acknowledge
-that you have read and understood your obligations described above,
-and agree to abide by those obligations.
-
-ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
-WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
-COMPLETENESS OR PERFORMANCE.
+Copyright (C) 2010-2011, Linden Research, Inc.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation;
+version 2.1 of the License only.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+
+Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
$/LicenseInfo$
"""
diff --git a/scripts/setup-path.py b/scripts/setup-path.py
index 55e0f1a85f..ce83d815bf 100644
--- a/scripts/setup-path.py
+++ b/scripts/setup-path.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python
+#!/usr/bin/env python
"""\
@file setup-path.py
@brief Get the python library directory in the path, so we don't have
diff --git a/scripts/template_verifier.py b/scripts/template_verifier.py
index ddb050fbbb..7f3fed88a9 100644
--- a/scripts/template_verifier.py
+++ b/scripts/template_verifier.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python
+#!/usr/bin/env python
"""\
@file template_verifier.py
@brief Message template compatibility verifier.
diff --git a/scripts/update_version_files.py b/scripts/update_version_files.py
index da60fd105a..87036dc1c0 100755
--- a/scripts/update_version_files.py
+++ b/scripts/update_version_files.py
@@ -1,8 +1,30 @@
-#!/usr/bin/python
-#
-# Update all of the various files in the repository to a new version number,
-# instead of having to figure it out by hand
-#
+#!/usr/bin/env python
+"""\
+@file update_version_files.py
+@brief Update all of the various files in the repository to a new version number,
+instead of having to figure it out by hand
+
+$LicenseInfo:firstyear=2010&license=viewerlgpl$
+Second Life Viewer Source Code
+Copyright (C) 2010-2011, Linden Research, Inc.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation;
+version 2.1 of the License only.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+
+Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+$/LicenseInfo$
+"""
import sys
import os.path
@@ -37,9 +59,6 @@ add_indra_lib_path()
import getopt, os, re, commands
from indra.util import llversion
-svn = os.path.expandvars("${SVN}")
-if not svn or svn == "${SVN}": svn = "svn"
-
def usage():
print "Usage:"
print sys.argv[0] + """ [options]
@@ -68,7 +87,7 @@ Options:
Print this message and exit.
Common Uses:
- # Update server and viewer build numbers to the current SVN revision:
+ # Update server and viewer build numbers to the current hg revision:
update_version_files.py
# Update build numbers unless we are on a release branch:
@@ -80,7 +99,7 @@ Common Uses:
# Update just the viewer version number explicitly:
update_version_files.py --viewer --version=1.18.1.6
- # Update just the server build number to the current SVN revision:
+ # Update just the server build number to the current hg revision:
update_version_files.py --server
# Update the viewer channel
@@ -152,9 +171,7 @@ re_map['indra/newview/English.lproj/InfoPlist.strings'] = \
'CFBundleGetInfoString = "Second Life version %(VER_MAJOR)s.%(VER_MINOR)s.%(VER_PATCH)s.%(VER_BUILD)s'))
-version_re = re.compile('(\d+).(\d+).(\d+).(\d+)')
-svn_branch_re = re.compile('^URL:\s+\S+/([^/\s]+)$', re.MULTILINE)
-svn_revision_re = re.compile('^Last Changed Rev: (\d+)$', re.MULTILINE)
+version_re = re.compile('(\d+).(\d+).(\d+).(\d+)')
def main():
script_path = os.path.dirname(__file__)
@@ -249,13 +266,7 @@ def main():
server_version = new_version
else:
- if llversion.using_svn():
- if new_revision:
- revision = new_revision
- else:
- revision = llversion.get_svn_revision()
- branch = llversion.get_svn_branch()
- elif llversion.using_hg():
+ if llversion.using_hg():
if new_revision:
revision = new_revision
else:
@@ -327,5 +338,6 @@ def main():
print "File %(filename)s not present, skipping..." % locals()
return 0
-main()
+if __name__ == '__main__':
+ sys.exit(main())