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-rw-r--r--indra/newview/pipeline.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 73a91bbbc0..507c726e02 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -512,10 +512,10 @@ void LLPipeline::resizeScreenTexture()
LLFastTimer ft(FTM_RESIZE_SCREEN_TEXTURE);
if (gPipeline.canUseVertexShaders() && assertInitialized())
{
- GLuint resX = gViewerWindow->getWorldViewWidthRaw();
- GLuint resY = gViewerWindow->getWorldViewHeightRaw();
- GLuint view_width = gViewerWindow->getWorldViewWidth();
- GLuint view_height = gViewerWindow->getWorldViewHeight();
+ GLuint resX = gViewerWindow->getWindowWidthRaw();
+ GLuint resY = gViewerWindow->getWindowHeightRaw();
+ GLuint view_width = gViewerWindow->getWorldViewWidthRaw();
+ GLuint view_height = gViewerWindow->getWorldViewHeightRaw();
allocateScreenBuffer(resX, resY, view_width, view_height);
@@ -711,10 +711,10 @@ void LLPipeline::createGLBuffers()
stop_glerror();
- GLuint resX = gViewerWindow->getWorldViewWidthRaw();
- GLuint resY = gViewerWindow->getWorldViewHeightRaw();
- GLuint viewport_width = gViewerWindow->getWorldViewWidth();
- GLuint viewport_height = gViewerWindow->getWorldViewHeight();
+ GLuint resX = gViewerWindow->getWindowWidthRaw();
+ GLuint resY = gViewerWindow->getWindowHeightRaw();
+ GLuint viewport_width = gViewerWindow->getWorldViewWidthRaw();
+ GLuint viewport_height = gViewerWindow->getWorldViewHeightRaw();
if (LLPipeline::sRenderGlow)
{ //screen space glow buffers