diff options
-rwxr-xr-x | indra/newview/llagent.cpp | 192 | ||||
-rw-r--r-- | indra/newview/llagent.h | 22 |
2 files changed, 210 insertions, 4 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 3870a3be2e..d7c39ff78d 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -112,6 +112,81 @@ const F32 MAX_FIDGET_TIME = 20.f; // seconds // The agent instance. LLAgent gAgent; +class LLTeleportRequest +{ +public: + LLTeleportRequest(); + virtual ~LLTeleportRequest(); + + virtual void doTeleport() = 0; + +protected: + +private: + +}; + +class LLTeleportRequestViaLandmark : public LLTeleportRequest +{ +public: + LLTeleportRequestViaLandmark(const LLUUID &pLandmarkId); + virtual ~LLTeleportRequestViaLandmark(); + + virtual void doTeleport(); + +protected: + inline const LLUUID &getLandmarkId() const {return mLandmarkId;}; + +private: + LLUUID mLandmarkId; +}; + +class LLTeleportRequestViaLure : public LLTeleportRequestViaLandmark +{ +public: + LLTeleportRequestViaLure(const LLUUID &pLureId, BOOL pIsLureGodLike); + virtual ~LLTeleportRequestViaLure(); + + virtual void doTeleport(); + +protected: + inline BOOL isLureGodLike() const {return mIsLureGodLike;}; + +private: + BOOL mIsLureGodLike; +}; + +class LLTeleportRequestViaLocation : public LLTeleportRequest +{ +public: + LLTeleportRequestViaLocation(const LLVector3d &pPosGlobal); + virtual ~LLTeleportRequestViaLocation(); + + virtual void doTeleport(); + +protected: + inline const LLVector3d &getPosGlobal() const {return mPosGlobal;}; + +private: + LLVector3d mPosGlobal; +}; + + +class LLTeleportRequestViaLocationLookAt : public LLTeleportRequestViaLocation +{ +public: + LLTeleportRequestViaLocationLookAt(const LLVector3d &pPosGlobal); + virtual ~LLTeleportRequestViaLocationLookAt(); + + virtual void doTeleport(); + +protected: + +private: + +}; + + //-------------------------------------------------------------------- // Statics // @@ -3495,6 +3570,13 @@ void LLAgent::teleportRequest( // Landmark ID = LLUUID::null means teleport home void LLAgent::teleportViaLandmark(const LLUUID& landmark_asset_id) { + llassert(mTeleportRequest == NULL); + mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLandmark(landmark_asset_id)); + mTeleportRequest->doTeleport(); +} + +void LLAgent::doTeleportViaLandmark(const LLUUID& landmark_asset_id) +{ LLViewerRegion *regionp = getRegion(); if(regionp && teleportCore()) { @@ -3510,6 +3592,13 @@ void LLAgent::teleportViaLandmark(const LLUUID& landmark_asset_id) void LLAgent::teleportViaLure(const LLUUID& lure_id, BOOL godlike) { + llassert(mTeleportRequest == NULL); + mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLure(lure_id, godlike)); + mTeleportRequest->doTeleport(); +} + +void LLAgent::doTeleportViaLure(const LLUUID& lure_id, BOOL godlike) +{ LLViewerRegion* regionp = getRegion(); if(regionp && teleportCore()) { @@ -3559,6 +3648,13 @@ void LLAgent::teleportCancel() void LLAgent::teleportViaLocation(const LLVector3d& pos_global) { + llassert(mTeleportRequest == NULL); + mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLocation(pos_global)); + mTeleportRequest->doTeleport(); +} + +void LLAgent::doTeleportViaLocation(const LLVector3d& pos_global) +{ LLViewerRegion* regionp = getRegion(); U64 handle = to_region_handle(pos_global); LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle); @@ -3601,6 +3697,13 @@ void LLAgent::teleportViaLocation(const LLVector3d& pos_global) // Teleport to global position, but keep facing in the same direction void LLAgent::teleportViaLocationLookAt(const LLVector3d& pos_global) { + llassert(mTeleportRequest == NULL); + mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLocationLookAt(pos_global)); + mTeleportRequest->doTeleport(); +} + +void LLAgent::doTeleportViaLocationLookAt(const LLVector3d& pos_global) +{ mbTeleportKeepsLookAt = true; gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); // detach camera form avatar, so it keeps direction U64 region_handle = to_region_handle(pos_global); @@ -3620,6 +3723,7 @@ void LLAgent::setTeleportState(ETeleportState state) { case TELEPORT_NONE: mbTeleportKeepsLookAt = false; + mTeleportRequest.reset(); break; case TELEPORT_MOVING: @@ -4034,5 +4138,91 @@ LLAgentQueryManager::~LLAgentQueryManager() { } -// EOF +//----------------------------------------------------------------------------- +// LLTeleportRequest +//----------------------------------------------------------------------------- +LLTeleportRequest::LLTeleportRequest() +{ +} + +LLTeleportRequest::~LLTeleportRequest() +{ +} + +//----------------------------------------------------------------------------- +// LLTeleportRequestViaLandmark +//----------------------------------------------------------------------------- + +LLTeleportRequestViaLandmark::LLTeleportRequestViaLandmark(const LLUUID &pLandmarkId) + : LLTeleportRequest(), + mLandmarkId(pLandmarkId) +{ +} + +LLTeleportRequestViaLandmark::~LLTeleportRequestViaLandmark() +{ +} + +void LLTeleportRequestViaLandmark::doTeleport() +{ + gAgent.doTeleportViaLandmark(getLandmarkId()); +} + +//----------------------------------------------------------------------------- +// LLTeleportRequestViaLure +//----------------------------------------------------------------------------- + +LLTeleportRequestViaLure::LLTeleportRequestViaLure(const LLUUID &pLureId, BOOL pIsLureGodLike) + : LLTeleportRequestViaLandmark(pLureId), + mIsLureGodLike(pIsLureGodLike) +{ +} + +LLTeleportRequestViaLure::~LLTeleportRequestViaLure() +{ +} + +void LLTeleportRequestViaLure::doTeleport() +{ + gAgent.doTeleportViaLure(getLandmarkId(), isLureGodLike()); +} + +//----------------------------------------------------------------------------- +// LLTeleportRequestViaLocation +//----------------------------------------------------------------------------- + +LLTeleportRequestViaLocation::LLTeleportRequestViaLocation(const LLVector3d &pPosGlobal) + : LLTeleportRequest(), + mPosGlobal(pPosGlobal) +{ +} + +LLTeleportRequestViaLocation::~LLTeleportRequestViaLocation() +{ +} + +void LLTeleportRequestViaLocation::doTeleport() +{ + gAgent.doTeleportViaLocation(getPosGlobal()); +} + +//----------------------------------------------------------------------------- +// LLTeleportRequestViaLocationLookAt +//----------------------------------------------------------------------------- + +LLTeleportRequestViaLocationLookAt::LLTeleportRequestViaLocationLookAt(const LLVector3d &pPosGlobal) + : LLTeleportRequestViaLocation(pPosGlobal) +{ +} + +LLTeleportRequestViaLocationLookAt::~LLTeleportRequestViaLocationLookAt() +{ +} + +void LLTeleportRequestViaLocationLookAt::doTeleport() +{ + gAgent.doTeleportViaLocationLookAt(getPosGlobal()); +} + +// EOF diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index 740770bbdf..3b27d48928 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -35,6 +35,7 @@ #include "llcoordframe.h" // for mFrameAgent #include "llvoavatardefines.h" +#include <boost/shared_ptr.hpp> #include <boost/signals2.hpp> extern const BOOL ANIMATE; @@ -56,6 +57,9 @@ class LLAgentAccess; class LLSLURL; class LLPauseRequestHandle; class LLUIColor; +class LLTeleportRequest; + +typedef boost::shared_ptr<LLTeleportRequest> LLTeleportRequestPtr; //-------------------------------------------------------------------- // Types @@ -556,9 +560,6 @@ private: // Teleport Actions //-------------------------------------------------------------------- public: - void teleportRequest(const U64& region_handle, - const LLVector3& pos_local, // Go to a named location home - bool look_at_from_camera = false); void teleportViaLandmark(const LLUUID& landmark_id); // Teleport to a landmark void teleportHome() { teleportViaLandmark(LLUUID::null); } // Go home void teleportViaLure(const LLUUID& lure_id, BOOL godlike); // To an invited location @@ -569,6 +570,20 @@ public: protected: bool teleportCore(bool is_local = false); // Stuff for all teleports; returns true if the teleport can proceed +private: + friend class LLTeleportRequest; + friend class LLTeleportRequestViaLandmark; + friend class LLTeleportRequestViaLure; + friend class LLTeleportRequestViaLocation; + friend class LLTeleportRequestViaLocationLookAt; + void teleportRequest(const U64& region_handle, + const LLVector3& pos_local, // Go to a named location home + bool look_at_from_camera = false); + void doTeleportViaLandmark(const LLUUID& landmark_id); // Teleport to a landmark + void doTeleportViaLure(const LLUUID& lure_id, BOOL godlike); // To an invited location + void doTeleportViaLocation(const LLVector3d& pos_global); // To a global location - this will probably need to be deprecated + void doTeleportViaLocationLookAt(const LLVector3d& pos_global);// To a global location, preserving camera rotation + //-------------------------------------------------------------------- // Teleport State //-------------------------------------------------------------------- @@ -577,6 +592,7 @@ public: void setTeleportState(ETeleportState state); private: ETeleportState mTeleportState; + LLTeleportRequestPtr mTeleportRequest; //-------------------------------------------------------------------- // Teleport Message |