diff options
-rw-r--r-- | indra/llmath/llvolume.cpp | 4 | ||||
-rw-r--r-- | indra/llmath/llvolume.h | 1 | ||||
-rw-r--r-- | indra/newview/llselectmgr.cpp | 94 | ||||
-rw-r--r-- | indra/newview/llselectmgr.h | 1 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 2 |
5 files changed, 46 insertions, 56 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 2f662b757b..c4be176353 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -4179,7 +4179,6 @@ S32 LLVolume::getNumTriangles() const //-----------------------------------------------------------------------------
void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices,
std::vector<LLVector3> &normals,
- std::vector<S32> &segments,
const LLVector3& obj_cam_vec_in,
const LLMatrix4& mat_in,
const LLMatrix3& norm_mat_in,
@@ -4198,7 +4197,6 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices, vertices.clear();
normals.clear();
- segments.clear();
if ((mParams.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
{
@@ -4399,8 +4397,6 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices, norm_mat.rotate(n[v2], t);
t.normalize3fast();
normals.push_back(LLVector3(t[0], t[1], t[2]));
-
- segments.push_back(vertices.size());
}
}
}
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 5bd65c2bf2..60b64b1285 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -986,7 +986,6 @@ public: void generateSilhouetteVertices(std::vector<LLVector3> &vertices, std::vector<LLVector3> &normals, - std::vector<S32> &segments, const LLVector3& view_vec, const LLMatrix4& mat, const LLMatrix3& norm_mat, diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 8ffbd5510d..29a16ccc97 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -5204,7 +5204,6 @@ LLSelectNode::LLSelectNode(const LLSelectNode& nodep) mSilhouetteVertices = nodep.mSilhouetteVertices; mSilhouetteNormals = nodep.mSilhouetteNormals; - mSilhouetteSegments = nodep.mSilhouetteSegments; mSilhouetteExists = nodep.mSilhouetteExists; mObject = nodep.mObject; @@ -5628,17 +5627,15 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.begin(LLRender::LINES); { - S32 i = 0; - for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++) + for(S32 i = 0; i < mSilhouetteVertices.size(); i += 2) { - for(; i < mSilhouetteSegments[seg_num]; i++) - { - u_coord += u_divisor * LLSelectMgr::sHighlightUScale; - - gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); - gGL.texCoord2f( u_coord, v_coord ); - gGL.vertex3fv( mSilhouetteVertices[i].mV ); - } + u_coord += u_divisor * LLSelectMgr::sHighlightUScale; + gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + gGL.texCoord2f( u_coord, v_coord ); + gGL.vertex3fv( mSilhouetteVertices[i].mV); + u_coord += u_divisor * LLSelectMgr::sHighlightUScale; + gGL.texCoord2f( u_coord, v_coord ); + gGL.vertex3fv(mSilhouetteVertices[i+1].mV); } } gGL.end(); @@ -5649,51 +5646,50 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) gGL.setSceneBlendType(LLRender::BT_ALPHA); gGL.begin(LLRender::TRIANGLES); { - S32 i = 0; - for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++) + for(S32 i = 0; i < mSilhouetteVertices.size(); i+=2) { - S32 first_i = i; - LLVector3 v; - LLVector2 t; + if (!mSilhouetteNormals[i].isFinite() || + !mSilhouetteNormals[i+1].isFinite()) + { //skip skewed segments + continue; + } - for(; i < mSilhouetteSegments[seg_num]; i++) - { + LLVector3 v[4]; + LLVector2 tc[4]; + v[0] = mSilhouetteVertices[i] + (mSilhouetteNormals[i] * silhouette_thickness); + tc[0].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale); - if (i == first_i) { - LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness; - vert += mSilhouetteVertices[i]; + v[1] = mSilhouetteVertices[i]; + tc[1].set(u_coord, v_coord); - gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha); - gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale ); - gGL.vertex3fv( vert.mV ); - - u_coord += u_divisor * LLSelectMgr::sHighlightUScale; + u_coord += u_divisor * LLSelectMgr::sHighlightUScale; - gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); - gGL.texCoord2f( u_coord, v_coord ); - gGL.vertex3fv( mSilhouetteVertices[i].mV ); + v[2] = mSilhouetteVertices[i+1] + (mSilhouetteNormals[i+1] * silhouette_thickness); + tc[2].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale); + + v[3] = mSilhouetteVertices[i+1]; + tc[3].set(u_coord,v_coord); - v = mSilhouetteVertices[i]; - t = LLVector2(u_coord, v_coord); - } - else { - LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness; - vert += mSilhouetteVertices[i]; - - gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha); - gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale ); - gGL.vertex3fv( vert.mV ); - gGL.vertex3fv( vert.mV ); - - gGL.texCoord2fv(t.mV); - u_coord += u_divisor * LLSelectMgr::sHighlightUScale; - gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); - gGL.vertex3fv(v.mV); - gGL.texCoord2f( u_coord, v_coord ); - gGL.vertex3fv( mSilhouetteVertices[i].mV ); + gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha); + gGL.texCoord2fv(tc[0].mV); + gGL.vertex3fv( v[0].mV ); + + gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + gGL.texCoord2fv( tc[1].mV ); + gGL.vertex3fv( v[1].mV ); - } - } + gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha); + gGL.texCoord2fv( tc[2].mV ); + gGL.vertex3fv( v[2].mV ); + + gGL.vertex3fv( v[2].mV ); + + gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + gGL.texCoord2fv( tc[1].mV ); + gGL.vertex3fv( v[1].mV ); + + gGL.texCoord2fv( tc[3].mV ); + gGL.vertex3fv( v[3].mV ); } } gGL.end(); diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 85d8d3212d..1b354f983a 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -182,7 +182,6 @@ public: std::vector<LLVector3> mTextureScaleRatios; std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object - std::vector<S32> mSilhouetteSegments; // array of normals to render silhouette of object BOOL mSilhouetteExists; // need to generate silhouette? protected: diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 55e68d61f9..d18e848e34 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -2874,7 +2874,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p trans_mat.translate(getRegion()->getOriginAgent());
}
- volume->generateSilhouetteVertices(nodep->mSilhouetteVertices, nodep->mSilhouetteNormals, nodep->mSilhouetteSegments, view_vector, trans_mat, mRelativeXformInvTrans, nodep->getTESelectMask());
+ volume->generateSilhouetteVertices(nodep->mSilhouetteVertices, nodep->mSilhouetteNormals, view_vector, trans_mat, mRelativeXformInvTrans, nodep->getTESelectMask());
nodep->mSilhouetteExists = TRUE;
}
|