diff options
-rw-r--r-- | indra/llrender/llcubemaparray.cpp | 6 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 12 | ||||
-rw-r--r-- | indra/llrender/llimagegl.h | 8 |
3 files changed, 22 insertions, 4 deletions
diff --git a/indra/llrender/llcubemaparray.cpp b/indra/llrender/llcubemaparray.cpp index ed0ad07dc0..4f8d4015b6 100644 --- a/indra/llrender/llcubemaparray.cpp +++ b/indra/llrender/llcubemaparray.cpp @@ -42,6 +42,8 @@ //#pragma optimize("", off) +using namespace LLImageGLMemory; + // MUST match order of OpenGL face-layers GLenum LLCubeMapArray::sTargets[6] = { @@ -128,6 +130,8 @@ void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, bool us U32 mip = 0; + free_cur_tex_image(); + while (resolution >= 1) { glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, mip, format, resolution, resolution, count * 6, 0, @@ -141,6 +145,8 @@ void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, bool us ++mip; } + alloc_tex_image(resolution * 6, resolution, format); + mImage->setAddressMode(LLTexUnit::TAM_CLAMP); if (use_mips) diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index ed729f64e3..bdc9ec5c94 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -63,7 +63,7 @@ static U64 sTextureBytes = 0; // track a texture alloc on the currently bound texture. // asserts that no currently tracked alloc exists -static void alloc_tex_image(U32 width, U32 height, U32 pixformat) +void LLImageGLMemory::alloc_tex_image(U32 width, U32 height, U32 pixformat) { U32 texUnit = gGL.getCurrentTexUnitIndex(); U32 texName = gGL.getTexUnit(texUnit)->getCurrTexture(); @@ -81,7 +81,7 @@ static void alloc_tex_image(U32 width, U32 height, U32 pixformat) } // track texture free on given texName -static void free_tex_image(U32 texName) +void LLImageGLMemory::free_tex_image(U32 texName) { sTexMemMutex.lock(); auto iter = sTextureAllocs.find(texName); @@ -98,7 +98,7 @@ static void free_tex_image(U32 texName) } // track texture free on given texNames -static void free_tex_images(U32 count, const U32* texNames) +void LLImageGLMemory::free_tex_images(U32 count, const U32* texNames) { for (int i = 0; i < count; ++i) { @@ -107,13 +107,15 @@ static void free_tex_images(U32 count, const U32* texNames) } // track texture free on currently bound texture -static void free_cur_tex_image() +void LLImageGLMemory::free_cur_tex_image() { U32 texUnit = gGL.getCurrentTexUnitIndex(); U32 texName = gGL.getTexUnit(texUnit)->getCurrTexture(); free_tex_image(texName); } +using namespace LLImageGLMemory; + // static U64 LLImageGL::getTextureBytesAllocated() { @@ -289,6 +291,8 @@ S32 LLImageGL::dataFormatBits(S32 dataformat) case GL_SRGB_ALPHA: return 32; case GL_BGRA: return 32; // Used for QuickTime media textures on the Mac case GL_DEPTH_COMPONENT: return 24; + case GL_RGB16F: return 48; + case GL_RGBA16F: return 64; default: LL_ERRS() << "LLImageGL::Unknown format: " << dataformat << LL_ENDL; return 0; diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 60fa1258b6..18187734f1 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -47,6 +47,14 @@ class LLWindow; #define BYTES_TO_MEGA_BYTES(x) ((x) >> 20) #define MEGA_BYTES_TO_BYTES(x) ((x) << 20) +namespace LLImageGLMemory +{ + void alloc_tex_image(U32 width, U32 height, U32 pixformat); + void free_tex_image(U32 texName); + void free_tex_images(U32 count, const U32* texNames); + void free_cur_tex_image(); +} + //============================================================================ class LLImageGL : public LLRefCount { |