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-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 7d60258ca4..ce977b33bb 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -1315,25 +1315,25 @@ bool LLModelLoader::doLoadModel()
bool missingSkeletonOrScene = false;
//If no skeleton, do a breadth-first search to get at specific joints
- bool rootNode = false;
- bool skeletonWithNoRootNode = false;
-
- //Need to test for a skeleton that does not have a root node
- //This occurs when your instance controller does not have an associated scene
- if ( pSkeleton )
+ bool rootNode = false;
+ bool skeletonWithNoRootNode = false;
+
+ //Need to test for a skeleton that does not have a root node
+ //This occurs when your instance controller does not have an associated scene
+ if ( pSkeleton )
+ {
+ daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement();
+ if ( pSkeletonRootNode )
{
- daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement();
- if ( pSkeletonRootNode )
- {
- rootNode = true;
- }
- else
- {
- skeletonWithNoRootNode = true;
- }
-
+ rootNode = true;
}
- if ( !pSkeleton || !rootNode )
+ else
+ {
+ skeletonWithNoRootNode = true;
+ }
+
+ }
+ if ( !pSkeleton || !rootNode )
{
daeElement* pScene = root->getDescendant("visual_scene");
if ( !pScene )