diff options
-rw-r--r-- | indra/llinventory/llsettingsbase.cpp | 2 | ||||
-rw-r--r-- | indra/llinventory/llsettingsbase.h | 13 | ||||
-rw-r--r-- | indra/llinventory/llsettingsdaycycle.cpp | 14 | ||||
-rw-r--r-- | indra/llinventory/llsettingsdaycycle.h | 21 | ||||
-rw-r--r-- | indra/llinventory/llsettingssky.cpp | 10 | ||||
-rw-r--r-- | indra/llinventory/llsettingssky.h | 4 | ||||
-rw-r--r-- | indra/llinventory/llsettingswater.h | 8 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 332 | ||||
-rw-r--r-- | indra/llrender/llglslshader.h | 33 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llrender.h | 7 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 4 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.h | 5 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llenvironment.cpp | 60 | ||||
-rw-r--r-- | indra/newview/llenvironment.h | 48 | ||||
-rw-r--r-- | indra/newview/llfloatereditextdaycycle.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llfloatereditextdaycycle.h | 2 | ||||
-rw-r--r-- | indra/newview/llfloaterland.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llfloaterregioninfo.cpp | 4 |
20 files changed, 317 insertions, 262 deletions
diff --git a/indra/llinventory/llsettingsbase.cpp b/indra/llinventory/llsettingsbase.cpp index d8e337e231..a661d52b7f 100644 --- a/indra/llinventory/llsettingsbase.cpp +++ b/indra/llinventory/llsettingsbase.cpp @@ -572,7 +572,7 @@ F64 LLSettingsBlenderTimeDelta::calculateBlend(F64 spanpos, F64 spanlen) const void LLSettingsBlenderTimeDelta::update(F64 timedelta) { - mTimeSpent += F64Seconds(timedelta); + mTimeSpent += LLSettingsBase::Seconds(timedelta); if (mTimeSpent > mBlendSpan) { diff --git a/indra/llinventory/llsettingsbase.h b/indra/llinventory/llsettingsbase.h index 0b99166a86..6f072a4e50 100644 --- a/indra/llinventory/llsettingsbase.h +++ b/indra/llinventory/llsettingsbase.h @@ -41,6 +41,7 @@ #include "llquaternion.h" #include "v4color.h" #include "v3color.h" +#include "llunits.h" #include "llinventorysettings.h" @@ -54,6 +55,8 @@ class LLSettingsBase : friend std::ostream &operator <<(std::ostream& os, LLSettingsBase &settings); public: + typedef F64Seconds Seconds; + static const std::string SETTING_ID; static const std::string SETTING_NAME; static const std::string SETTING_HASH; @@ -344,7 +347,7 @@ public: mLastUpdate(0.0f), mTimeSpent(0.0f) { - mTimeStart = F64Seconds(LLDate::now().secondsSinceEpoch()); + mTimeStart = LLSettingsBase::Seconds(LLDate::now().secondsSinceEpoch()); mLastUpdate = mTimeStart; } @@ -367,10 +370,10 @@ public: protected: F64 calculateBlend(F64 spanpos, F64 spanlen) const; - F64Seconds mBlendSpan; - F64Seconds mLastUpdate; - F64Seconds mTimeSpent; - F64Seconds mTimeStart; + LLSettingsBase::Seconds mBlendSpan; + LLSettingsBase::Seconds mLastUpdate; + LLSettingsBase::Seconds mTimeSpent; + LLSettingsBase::Seconds mTimeStart; }; diff --git a/indra/llinventory/llsettingsdaycycle.cpp b/indra/llinventory/llsettingsdaycycle.cpp index 577b12b031..6f4e70e98f 100644 --- a/indra/llinventory/llsettingsdaycycle.cpp +++ b/indra/llinventory/llsettingsdaycycle.cpp @@ -89,13 +89,13 @@ const std::string LLSettingsDay::SETTING_KEYHASH("key_hash"); const std::string LLSettingsDay::SETTING_TRACKS("tracks"); const std::string LLSettingsDay::SETTING_FRAMES("frames"); -const S64Seconds LLSettingsDay::MINIMUM_DAYLENGTH(300); // 5 mins -const S64Seconds LLSettingsDay::DEFAULT_DAYLENGTH(14400); // 4 hours -const S64Seconds LLSettingsDay::MAXIMUM_DAYLENGTH(604800); // 7 days +const LLSettingsDay::Seconds LLSettingsDay::MINIMUM_DAYLENGTH(300); // 5 mins +const LLSettingsDay::Seconds LLSettingsDay::DEFAULT_DAYLENGTH(14400); // 4 hours +const LLSettingsDay::Seconds LLSettingsDay::MAXIMUM_DAYLENGTH(604800); // 7 days -const S64Seconds LLSettingsDay::MINIMUM_DAYOFFSET(0); -const S64Seconds LLSettingsDay::DEFAULT_DAYOFFSET(57600); // +16 hours == -8 hours (SLT time offset) -const S64Seconds LLSettingsDay::MAXIMUM_DAYOFFSET(86400); // 24 hours +const LLSettingsDay::Seconds LLSettingsDay::MINIMUM_DAYOFFSET(0); +const LLSettingsDay::Seconds LLSettingsDay::DEFAULT_DAYOFFSET(57600); // +16 hours == -8 hours (SLT time offset) +const LLSettingsDay::Seconds LLSettingsDay::MAXIMUM_DAYOFFSET(86400); // 24 hours const S32 LLSettingsDay::TRACK_WATER(0); // water track is 0 const S32 LLSettingsDay::TRACK_MAX(5); // 5 tracks, 4 skys, 1 water @@ -465,7 +465,7 @@ LLSettingsDay::CycleTrack_t &LLSettingsDay::getCycleTrack(S32 track) //========================================================================= void LLSettingsDay::startDayCycle() { - F64Seconds now(LLDate::now().secondsSinceEpoch()); + LLSettingsBase::Seconds now(LLDate::now().secondsSinceEpoch()); if (!mInitialized) { diff --git a/indra/llinventory/llsettingsdaycycle.h b/indra/llinventory/llsettingsdaycycle.h index 5e6fc7f21d..0929cff87c 100644 --- a/indra/llinventory/llsettingsdaycycle.h +++ b/indra/llinventory/llsettingsdaycycle.h @@ -48,13 +48,16 @@ public: static const std::string SETTING_TRACKS; static const std::string SETTING_FRAMES; - static const S64Seconds MINIMUM_DAYLENGTH; - static const S64Seconds DEFAULT_DAYLENGTH; - static const S64Seconds MAXIMUM_DAYLENGTH; + // 32-bit as LLSD only supports that width at present + typedef S32Seconds Seconds; - static const S64Seconds MINIMUM_DAYOFFSET; - static const S64Seconds DEFAULT_DAYOFFSET; - static const S64Seconds MAXIMUM_DAYOFFSET; + static const Seconds MINIMUM_DAYLENGTH; + static const Seconds DEFAULT_DAYLENGTH; + static const Seconds MAXIMUM_DAYLENGTH; + + static const Seconds MINIMUM_DAYOFFSET; + static const Seconds DEFAULT_DAYOFFSET; + static const Seconds MAXIMUM_DAYOFFSET; static const S32 TRACK_WATER; static const S32 TRACK_MAX; @@ -129,7 +132,7 @@ protected: private: CycleList_t mDayTracks; - F64Seconds mLastUpdateTime; + LLSettingsBase::Seconds mLastUpdateTime; void parseFromLLSD(LLSD &data); @@ -137,10 +140,6 @@ private: static CycleTrack_t::iterator getEntryAtOrAfter(CycleTrack_t &track, F32 keyframe); TrackBound_t getBoundingEntries(CycleTrack_t &track, F32 keyframe); - -// void onSkyTransitionDone(S32 track, const LLSettingsBlender::ptr_t &blender); -// void onWaterTransitionDone(const LLSettingsBlender::ptr_t &blender); - }; #endif diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index 6c5ed8f12b..b6320e0942 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -790,7 +790,7 @@ bool LLSettingsSky::getIsMoonUp() const return moonDir.mV[2] > NIGHTTIME_ELEVATION_SIN; } -void LLSettingsSky::calculateHeavnlyBodyPositions() const +void LLSettingsSky::calculateHeavenlyBodyPositions() const { if (!mPositionsDirty) { @@ -811,7 +811,7 @@ void LLSettingsSky::calculateHeavnlyBodyPositions() const LLVector3 LLSettingsSky::getLightDirection() const { - calculateHeavnlyBodyPositions(); + calculateHeavenlyBodyPositions(); // is the normal from the sun or the moon if (getIsSunUp()) @@ -955,13 +955,13 @@ LLColor3 LLSettingsSky::gammaCorrect(const LLColor3& in) const LLVector3 LLSettingsSky::getSunDirection() const { - calculateHeavnlyBodyPositions(); + calculateHeavenlyBodyPositions(); return mSunDirection; } LLVector3 LLSettingsSky::getMoonDirection() const { - calculateHeavnlyBodyPositions(); + calculateHeavenlyBodyPositions(); return mMoonDirection; } @@ -1008,7 +1008,7 @@ void LLSettingsSky::calculateLightSettings() const return; } - calculateHeavnlyBodyPositions(); + calculateHeavenlyBodyPositions(); mLightingDirty = false; diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h index ee201f4122..6e532eba55 100644 --- a/indra/llinventory/llsettingssky.h +++ b/indra/llinventory/llsettingssky.h @@ -423,7 +423,7 @@ protected: LLSettingsSky(); virtual stringset_t getSlerpKeys() const override; - + virtual stringset_t getSkipInterpolateKeys() const; virtual void updateSettings() override; private: @@ -434,7 +434,7 @@ private: static LLSD absorptionConfigDefault(); static LLSD mieConfigDefault(); - void calculateHeavnlyBodyPositions() const; + void calculateHeavenlyBodyPositions() const; void calculateLightSettings() const; mutable LLVector3 mSunDirection; diff --git a/indra/llinventory/llsettingswater.h b/indra/llinventory/llsettingswater.h index acae903e92..35e5b7bcf6 100644 --- a/indra/llinventory/llsettingswater.h +++ b/indra/llinventory/llsettingswater.h @@ -76,22 +76,22 @@ public: setValue(SETTING_BLUR_MULTIPILER, val); } - LLColor3 getFogColor() const + LLColor3 getWaterFogColor() const { return LLColor3(mSettings[SETTING_FOG_COLOR]); } - void setFogColor(LLColor3 val) + void setWaterFogColor(LLColor3 val) { setValue(SETTING_FOG_COLOR, val); } - F32 getFogDensity() const + F32 getWaterFogDensity() const { return mSettings[SETTING_FOG_DENSITY].asReal(); } - void setFogDensity(F32 val) + void setWaterFogDensity(F32 val) { setValue(SETTING_FOG_DENSITY, val); } diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index b027a24017..37bcf0c163 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -157,7 +157,8 @@ void LLGLSLShader::clearStats() mSamplesDrawn = 0; mDrawCalls = 0; mTextureStateFetched = false; - mTextureMagMinFilter.clear(); + mTextureMagFilter.clear(); + mTextureMinFilter.clear(); } void LLGLSLShader::dumpStats() @@ -170,16 +171,14 @@ void LLGLSLShader::dumpStats() { LL_INFOS() << mShaderFiles[i].first << LL_ENDL; } - for (uniforms_index_t::iterator it = mTexture.begin(); it != mTexture.end(); ++it) + for (U32 i = 0; i < mTexture.size(); ++i) { - S32 i = (*it).first; - GLint idx = (*it).second; + GLint idx = mTexture[i]; if (idx >= 0) { GLint uniform_idx = getUniformLocation(i); - magmin_filter_t::iterator it = mTextureMagMinFilter.find(i); - LL_INFOS() << mUniformNameMap[uniform_idx] << " - " << std::hex << (*it).second.second << "/" << (*it).second.first << std::dec << LL_ENDL; + LL_INFOS() << mUniformNameMap[uniform_idx] << " - " << std::hex << mTextureMagFilter[i] << "/" << mTextureMinFilter[i] << std::dec << LL_ENDL; } } LL_INFOS() << "=============================================" << LL_ENDL; @@ -236,13 +235,14 @@ void LLGLSLShader::placeProfileQuery() if (!mTextureStateFetched) { mTextureStateFetched = true; + mTextureMagFilter.resize(mTexture.size()); + mTextureMinFilter.resize(mTexture.size()); U32 cur_active = gGL.getCurrentTexUnitIndex(); - for (uniforms_index_t::iterator it = mTexture.begin(); it != mTexture.end(); ++it) + for (U32 i = 0; i < mTexture.size(); ++i) { - S32 i = (*it).first; - GLint idx = (*it).second; + GLint idx = mTexture[i]; if (idx >= 0) { @@ -256,7 +256,8 @@ void LLGLSLShader::placeProfileQuery() glGetTexParameteriv(type, GL_TEXTURE_MAG_FILTER, (GLint*) &mag); glGetTexParameteriv(type, GL_TEXTURE_MIN_FILTER, (GLint*) &min); - mTextureMagMinFilter[i] = magmin_values_t(mag, min); + mTextureMagFilter[i] = mag; + mTextureMinFilter[i] = min; } } @@ -414,7 +415,7 @@ BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes, for ( ; fileIter != mShaderFiles.end(); fileIter++ ) { GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second, &mDefines, mFeatures.mIndexedTextureChannels); - LL_DEBUGS("ShaderLoading") << "SHADER FILE: " << (*fileIter).first << " mShaderLevel=" << mShaderLevel << " shaderhandle=" << shaderhandle << LL_ENDL; + LL_DEBUGS("ShaderLoading") << "SHADER FILE: " << (*fileIter).first << " mShaderLevel=" << mShaderLevel << LL_ENDL; if (shaderhandle) { attachObject(shaderhandle); @@ -477,14 +478,13 @@ BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes, } S32 cur_tex = channel_count; //adjust any texture channels that might have been overwritten - for (uniforms_index_t::iterator it = mTexture.begin(); it != mTexture.end(); ++it) + for (U32 i = 0; i < mTexture.size(); i++) { - int i = (*it).first; - if (((*it).second >= 0) && ((*it).second < channel_count)) + if (mTexture[i] > -1 && mTexture[i] < channel_count) { llassert(cur_tex < gGLManager.mNumTextureImageUnits); uniform1i(i, cur_tex); - (*it).second = cur_tex++; + mTexture[i] = cur_tex++; } } unbind(); @@ -545,7 +545,11 @@ BOOL LLGLSLShader::mapAttributes(const std::vector<LLStaticHashedString> * attri mAttribute.clear(); U32 numAttributes = (attributes == NULL) ? 0 : attributes->size(); +#if LL_RELEASE_WITH_DEBUG_INFO + mAttribute.resize(LLShaderMgr::instance()->mReservedAttribs.size() + numAttributes, { -1, NULL }); +#else mAttribute.resize(LLShaderMgr::instance()->mReservedAttribs.size() + numAttributes, -1); +#endif if (res) { //read back channel locations @@ -559,7 +563,11 @@ BOOL LLGLSLShader::mapAttributes(const std::vector<LLStaticHashedString> * attri S32 index = glGetAttribLocationARB(mProgramObject, (const GLcharARB *)name); if (index != -1) { +#if LL_RELEASE_WITH_DEBUG_INFO + mAttribute[i] = { index, name }; +#else mAttribute[i] = index; +#endif mAttributeMask |= 1 << i; LL_DEBUGS("ShaderLoading") << "Attribute " << name << " assigned to channel " << index << LL_ENDL; } @@ -659,20 +667,17 @@ void LLGLSLShader::mapUniform(GLint index, const vector<LLStaticHashedString> * mUniformMap[hashedName] = location; LL_DEBUGS("ShaderLoading") << "Uniform " << name << " is at location " << location << LL_ENDL; - + //find the index of this uniform for (S32 i = 0; i < (S32) LLShaderMgr::instance()->mReservedUniforms.size(); i++) { - if (LLShaderMgr::instance()->mReservedUniforms[i] == name) + if ( (mUniform[i] == -1) + && (LLShaderMgr::instance()->mReservedUniforms[i] == name)) { - std::pair<uniforms_index_t::iterator, bool> result; - - result = mUniform.insert(uniforms_index_t::value_type(i, location)); - if (result.second) - { - mTexture[i] = mapUniformTextureChannel(location, type); - return; - } + //found it + mUniform[i] = location; + mTexture[i] = mapUniformTextureChannel(location, type); + return; } } @@ -680,17 +685,13 @@ void LLGLSLShader::mapUniform(GLint index, const vector<LLStaticHashedString> * { for (U32 i = 0; i < uniforms->size(); i++) { - std::pair<uniforms_index_t::iterator, bool> result; - S32 index = i + LLShaderMgr::instance()->mReservedUniforms.size(); - - if ((*uniforms)[i] == hashedName) + if ( (mUniform[i+LLShaderMgr::instance()->mReservedUniforms.size()] == -1) + && ((*uniforms)[i].String() == name)) { - result = mUniform.insert(uniforms_index_t::value_type(index, location)); - if (result.second) - { - mTexture[index] = mapUniformTextureChannel(location, type); - return; - } + //found it + mUniform[i+LLShaderMgr::instance()->mReservedUniforms.size()] = location; + mTexture[i+LLShaderMgr::instance()->mReservedUniforms.size()] = mapUniformTextureChannel(location, type); + return; } } } @@ -730,6 +731,10 @@ BOOL LLGLSLShader::mapUniforms(const vector<LLStaticHashedString> * uniforms) mUniformNameMap.clear(); mTexture.clear(); mValue.clear(); + //initialize arrays + U32 numUniforms = (uniforms == NULL) ? 0 : uniforms->size(); + mUniform.resize(numUniforms + LLShaderMgr::instance()->mReservedUniforms.size(), -1); + mTexture.resize(numUniforms + LLShaderMgr::instance()->mReservedUniforms.size(), -1); bind(); @@ -929,14 +934,20 @@ S32 LLGLSLShader::bindTexture(const std::string &uniform, LLTexture *texture, LL S32 LLGLSLShader::bindTexture(S32 uniform, LLTexture *texture, LLTexUnit::eTextureType mode) { - GLint channel = getTexChannelForIndex(uniform); + if (uniform < 0 || uniform >= (S32)mTexture.size()) + { + UNIFORM_ERRS << "Uniform out of range: " << uniform << LL_ENDL; + return -1; + } - if (channel > -1) + uniform = mTexture[uniform]; + + if (uniform > -1) { - gGL.getTexUnit(channel)->bind(texture, mode); + gGL.getTexUnit(uniform)->bind(texture, mode); } - return channel; + return uniform; } S32 LLGLSLShader::unbindTexture(const std::string &uniform, LLTexUnit::eTextureType mode) @@ -949,64 +960,82 @@ S32 LLGLSLShader::unbindTexture(const std::string &uniform, LLTexUnit::eTextureT S32 LLGLSLShader::unbindTexture(S32 uniform, LLTexUnit::eTextureType mode) { - GLint channel = getTexChannelForIndex(uniform); - - if (channel > -1) + if (uniform < 0 || uniform >= (S32)mTexture.size()) { - gGL.getTexUnit(channel)->unbind(mode); + UNIFORM_ERRS << "Uniform out of range: " << uniform << LL_ENDL; + return -1; + } + + uniform = mTexture[uniform]; + + if (uniform > -1) + { + gGL.getTexUnit(uniform)->unbind(mode); } - return channel; + return uniform; } S32 LLGLSLShader::enableTexture(S32 uniform, LLTexUnit::eTextureType mode) { - GLint channel = getTexChannelForIndex(uniform); - - if (channel != -1) + if (uniform < 0 || uniform >= (S32)mTexture.size()) + { + UNIFORM_ERRS << "Uniform out of range: " << uniform << LL_ENDL; + return -1; + } + S32 index = mTexture[uniform]; + if (index != -1) { - gGL.getTexUnit(channel)->activate(); - gGL.getTexUnit(channel)->enable(mode); + gGL.getTexUnit(index)->activate(); + gGL.getTexUnit(index)->enable(mode); } - return channel; + return index; } S32 LLGLSLShader::disableTexture(S32 uniform, LLTexUnit::eTextureType mode) { - GLint channel = getTexChannelForIndex(uniform); - - if (channel != -1 && gGL.getTexUnit(channel)->getCurrType() != LLTexUnit::TT_NONE) + if (uniform < 0 || uniform >= (S32)mTexture.size()) + { + UNIFORM_ERRS << "Uniform out of range: " << uniform << LL_ENDL; + return -1; + } + S32 index = mTexture[uniform]; + if (index != -1 && gGL.getTexUnit(index)->getCurrType() != LLTexUnit::TT_NONE) { - if (gDebugGL && gGL.getTexUnit(channel)->getCurrType() != mode) + if (gDebugGL && gGL.getTexUnit(index)->getCurrType() != mode) { if (gDebugSession) { - gFailLog << "Texture channel " << channel << " texture type corrupted." << std::endl; + gFailLog << "Texture channel " << index << " texture type corrupted." << std::endl; ll_fail("LLGLSLShader::disableTexture failed"); } else { - LL_ERRS() << "Texture channel " << channel << " texture type corrupted." << LL_ENDL; + LL_ERRS() << "Texture channel " << index << " texture type corrupted." << LL_ENDL; } } - gGL.getTexUnit(channel)->disable(); + gGL.getTexUnit(index)->disable(); } - return channel; + return index; } void LLGLSLShader::uniform1i(U32 index, GLint x) { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); + std::map<GLint, LLVector4>::iterator iter = mValue.find(mUniform[index]); if (iter == mValue.end() || iter->second.mV[0] != x) { - glUniform1iARB(location, x); - mValue[location] = LLVector4(x,0.f,0.f,0.f); + glUniform1iARB(mUniform[index], x); + mValue[mUniform[index]] = LLVector4(x,0.f,0.f,0.f); } } } @@ -1016,15 +1045,19 @@ void LLGLSLShader::uniform1f(U32 index, GLfloat x) { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); + std::map<GLint, LLVector4>::iterator iter = mValue.find(mUniform[index]); if (iter == mValue.end() || iter->second.mV[0] != x) { - glUniform1fARB(location, x); - mValue[location] = LLVector4(x,0.f,0.f,0.f); + glUniform1fARB(mUniform[index], x); + mValue[mUniform[index]] = LLVector4(x,0.f,0.f,0.f); } } } @@ -1034,16 +1067,20 @@ void LLGLSLShader::uniform2f(U32 index, GLfloat x, GLfloat y) { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); + std::map<GLint, LLVector4>::iterator iter = mValue.find(mUniform[index]); LLVector4 vec(x,y,0.f,0.f); if (iter == mValue.end() || shouldChange(iter->second,vec)) { - glUniform2fARB(location, x, y); - mValue[location] = vec; + glUniform2fARB(mUniform[index], x, y); + mValue[mUniform[index]] = vec; } } } @@ -1053,16 +1090,20 @@ void LLGLSLShader::uniform3f(U32 index, GLfloat x, GLfloat y, GLfloat z) { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); + std::map<GLint, LLVector4>::iterator iter = mValue.find(mUniform[index]); LLVector4 vec(x,y,z,0.f); if (iter == mValue.end() || shouldChange(iter->second,vec)) { - glUniform3fARB(location, x, y, z); - mValue[location] = vec; + glUniform3fARB(mUniform[index], x, y, z); + mValue[mUniform[index]] = vec; } } } @@ -1072,16 +1113,20 @@ void LLGLSLShader::uniform4f(U32 index, GLfloat x, GLfloat y, GLfloat z, GLfloat { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); + std::map<GLint, LLVector4>::iterator iter = mValue.find(mUniform[index]); LLVector4 vec(x,y,z,w); if (iter == mValue.end() || shouldChange(iter->second,vec)) { - glUniform4fARB(location, x, y, z, w); - mValue[location] = vec; + glUniform4fARB(mUniform[index], x, y, z, w); + mValue[mUniform[index]] = vec; } } } @@ -1091,16 +1136,20 @@ void LLGLSLShader::uniform1iv(U32 index, U32 count, const GLint* v) { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); + std::map<GLint, LLVector4>::iterator iter = mValue.find(mUniform[index]); LLVector4 vec(v[0],0.f,0.f,0.f); if (iter == mValue.end() || shouldChange(iter->second,vec) || count != 1) { - glUniform1ivARB(location, count, v); - mValue[location] = vec; + glUniform1ivARB(mUniform[index], count, v); + mValue[mUniform[index]] = vec; } } } @@ -1110,16 +1159,20 @@ void LLGLSLShader::uniform1fv(U32 index, U32 count, const GLfloat* v) { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); + std::map<GLint, LLVector4>::iterator iter = mValue.find(mUniform[index]); LLVector4 vec(v[0],0.f,0.f,0.f); if (iter == mValue.end() || shouldChange(iter->second,vec) || count != 1) { - glUniform1fvARB(location, count, v); - mValue[location] = vec; + glUniform1fvARB(mUniform[index], count, v); + mValue[mUniform[index]] = vec; } } } @@ -1129,16 +1182,20 @@ void LLGLSLShader::uniform2fv(U32 index, U32 count, const GLfloat* v) { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); + std::map<GLint, LLVector4>::iterator iter = mValue.find(mUniform[index]); LLVector4 vec(v[0],v[1],0.f,0.f); if (iter == mValue.end() || shouldChange(iter->second,vec) || count != 1) { - glUniform2fvARB(location, count, v); - mValue[location] = vec; + glUniform2fvARB(mUniform[index], count, v); + mValue[mUniform[index]] = vec; } } } @@ -1148,16 +1205,20 @@ void LLGLSLShader::uniform3fv(U32 index, U32 count, const GLfloat* v) { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); + std::map<GLint, LLVector4>::iterator iter = mValue.find(mUniform[index]); LLVector4 vec(v[0],v[1],v[2],0.f); if (iter == mValue.end() || shouldChange(iter->second,vec) || count != 1) { - glUniform3fvARB(location, count, v); - mValue[location] = vec; + glUniform3fvARB(mUniform[index], count, v); + mValue[mUniform[index]] = vec; } } } @@ -1167,16 +1228,20 @@ void LLGLSLShader::uniform4fv(U32 index, U32 count, const GLfloat* v) { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); + std::map<GLint, LLVector4>::iterator iter = mValue.find(mUniform[index]); LLVector4 vec(v[0],v[1],v[2],v[3]); if (iter == mValue.end() || shouldChange(iter->second,vec) || count != 1) { - glUniform4fvARB(location, count, v); - mValue[location] = vec; + glUniform4fvARB(mUniform[index], count, v); + mValue[mUniform[index]] = vec; } } } @@ -1186,11 +1251,15 @@ void LLGLSLShader::uniformMatrix2fv(U32 index, U32 count, GLboolean transpose, c { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - glUniformMatrix2fvARB(location, count, transpose, v); + glUniformMatrix2fvARB(mUniform[index], count, transpose, v); } } } @@ -1199,11 +1268,15 @@ void LLGLSLShader::uniformMatrix3fv(U32 index, U32 count, GLboolean transpose, c { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - glUniformMatrix3fvARB(location, count, transpose, v); + glUniformMatrix3fvARB(mUniform[index], count, transpose, v); } } } @@ -1212,11 +1285,15 @@ void LLGLSLShader::uniformMatrix3x4fv(U32 index, U32 count, GLboolean transpose, { if (mProgramObject) { - GLint location = getLocationForIndex(index); + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } - if (location >= 0) + if (mUniform[index] >= 0) { - glUniformMatrix3x4fv(location, count, transpose, v); + glUniformMatrix3x4fv(mUniform[index], count, transpose, v); } } } @@ -1225,10 +1302,15 @@ void LLGLSLShader::uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, c { if (mProgramObject) { - GLint location = getLocationForIndex(index); - if (location >= 0) + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } + + if (mUniform[index] >= 0) { - glUniformMatrix4fvARB(location, count, transpose, v); + glUniformMatrix4fvARB(mUniform[index], count, transpose, v); } } } @@ -1259,8 +1341,14 @@ GLint LLGLSLShader::getUniformLocation(const LLStaticHashedString& uniform) GLint LLGLSLShader::getUniformLocation(U32 index) { - /*TODO: flatten this... change calls to gUL(U32) */ - return getLocationForIndex(index); + GLint ret = -1; + if (mProgramObject) + { + llassert(index < mUniform.size()); + return mUniform[index]; + } + + return ret; } GLint LLGLSLShader::getAttribLocation(U32 attrib) diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 59edd7b36f..0934ceba30 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -169,11 +169,6 @@ public: U32 mMatHash[LLRender::NUM_MATRIX_MODES]; U32 mLightHash; - typedef std::map<S32, GLint> uniforms_index_t; - typedef std::pair<U32, U32> magmin_values_t; - - typedef std::map < S32, magmin_values_t> magmin_filter_t; - GLhandleARB mProgramObject; #if LL_RELEASE_WITH_DEBUG_INFO struct attr_name @@ -188,12 +183,11 @@ public: std::vector<GLint> mAttribute; //lookup table of attribute enum to attribute channel #endif U32 mAttributeMask; //mask of which reserved attributes are set (lines up with LLVertexBuffer::getTypeMask()) - uniforms_index_t mUniform; - uniforms_index_t mTexture; - + std::vector<GLint> mUniform; //lookup table of uniform enum to uniform location LLStaticStringTable<GLint> mUniformMap; //lookup map of uniform name to uniform location std::map<GLint, std::string> mUniformNameMap; //lookup map of uniform location to uniform name std::map<GLint, LLVector4> mValue; //lookup map of uniform location to last known value + std::vector<GLint> mTexture; S32 mTotalUniformSize; S32 mActiveTextureChannels; S32 mShaderLevel; @@ -217,32 +211,13 @@ public: static U32 sTotalDrawCalls; bool mTextureStateFetched; - magmin_filter_t mTextureMagMinFilter; + std::vector<U32> mTextureMagFilter; + std::vector<U32> mTextureMinFilter; GLhandleARB mExtraLinkObject = 0; private: void unloadInternal(); - - inline GLint getLocationForIndex(S32 index) - { - if (!mProgramObject) - return -1; - uniforms_index_t::iterator it = mUniform.find(index); - if (it == mUniform.end()) - return -1; - return (*it).second; - } - - inline GLint getTexChannelForIndex(S32 index) - { - if (!mProgramObject) - return -1; - uniforms_index_t::iterator it = mTexture.find(index); - if (it == mTexture.end()) - return -1; - return (*it).second; - } }; //UI shader (declared here so llui_libtest will link properly) diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 9067a17baf..5e16aded30 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1267,7 +1267,7 @@ void LLRender::syncMatrices() } shader->uniformMatrix4fv(LLShaderMgr::MODELVIEW_PROJECTION_MATRIX, 1, GL_FALSE, cached_mvp.m); - } + } } i = MM_PROJECTION; diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index ceebc7000b..1bc5e89eac 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -446,7 +446,7 @@ public: static U32 sUICalls; static U32 sUIVerts; static bool sGLCoreProfile; - static bool sNsightDebugSupport; + static bool sNsightDebugSupport; private: friend class LLLightState; @@ -503,11 +503,6 @@ const F32 OGL_TO_CFR_ROTATION[16] = { 0.f, 0.f, -1.f, 0.f, // -Z becomes X 0.f, 1.f, 0.f, 0.f, // Y becomes Z 0.f, 0.f, 0.f, 1.f }; -const F32 XYZ_TO_OGL_ROTATION[16] = { 1.f, 0.f, 0.f, 0.f, // X stays X - 0.f, 0.f, -1.f, 0.f, // Z becomes -Y - 0.f, 1.f, 0.f, 0.f, // Y becomes Z - 0.f, 0.f, 0.f, 1.f }; - glh::matrix4f copy_matrix(F32* src); glh::matrix4f get_current_modelview(); glh::matrix4f get_current_projection(); diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 544a4f00aa..1eb1cb56a8 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -985,7 +985,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade // Add shader file to map mShaderObjects[filename] = ret; shader_level = try_gpu_class; - } + } else { if (shader_level > 1) @@ -1150,7 +1150,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("cloud_noise_texture"); mReservedUniforms.push_back("fullbright"); mReservedUniforms.push_back("lightnorm"); - mReservedUniforms.push_back("sunlight_color"); + mReservedUniforms.push_back("sunlight_color_copy"); mReservedUniforms.push_back("ambient"); mReservedUniforms.push_back("blue_horizon"); mReservedUniforms.push_back("blue_density"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index fa2a9f03be..9919dbe31a 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -30,11 +30,6 @@ #include "llgl.h" #include "llglslshader.h" -/*RIDER: TODO: - * This should use the LL Singleton<> template... but not a quick conversion. - * (llviewershadermgr derives from this) - */ - class LLShaderMgr { public: diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index a33f84518f..e3e605d040 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -198,7 +198,7 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size, bool for_seed) } else { //always use a true hint of static draw when allocating non-client-backed buffers - glBufferDataARB(mType, size, 0, GL_STATIC_DRAW_ARB); + glBufferDataARB(mType, size, 0, GL_STATIC_DRAW_ARB); } glBindBufferARB(mType, 0); diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp index 2650f69a2f..b7aff6bca9 100644 --- a/indra/newview/llenvironment.cpp +++ b/indra/newview/llenvironment.cpp @@ -125,8 +125,8 @@ namespace class LLTrackBlenderLoopingTime : public LLSettingsBlenderTimeDelta { public: - LLTrackBlenderLoopingTime(const LLSettingsBase::ptr_t &target, const LLSettingsDay::ptr_t &day, S32 trackno, F64Seconds cyclelength, F64Seconds cycleoffset) : - LLSettingsBlenderTimeDelta(target, LLSettingsBase::ptr_t(), LLSettingsBase::ptr_t(), F64Seconds(1.0)), + LLTrackBlenderLoopingTime(const LLSettingsBase::ptr_t &target, const LLSettingsDay::ptr_t &day, S32 trackno, LLSettingsBase::Seconds cyclelength, LLSettingsBase::Seconds cycleoffset) : + LLSettingsBlenderTimeDelta(target, LLSettingsBase::ptr_t(), LLSettingsBase::ptr_t(), LLSettingsBase::Seconds(1.0)), mDay(day), mTrackNo(0), mCycleLength(cyclelength), @@ -156,7 +156,7 @@ namespace mTrackTransitionStart = mTarget->buildDerivedClone(); mTrackNo = use_trackno; - F64Seconds now = getAdjustedNow() + LLEnvironment::TRANSITION_ALTITUDE; + LLSettingsBase::Seconds now = getAdjustedNow() + LLEnvironment::TRANSITION_ALTITUDE; LLSettingsDay::TrackBound_t bounds = getBoundingEntries(now); LLSettingsBase::ptr_t pendsetting = (*bounds.first).second->buildDerivedClone(); @@ -189,7 +189,7 @@ namespace return 1; } - LLSettingsDay::TrackBound_t getBoundingEntries(F64Seconds time) + LLSettingsDay::TrackBound_t getBoundingEntries(LLSettingsBase::Seconds time) { LLSettingsDay::CycleTrack_t &wtrack = mDay->getCycleTrack(mTrackNo); F64 position = convertTimeToPosition(time); @@ -198,19 +198,19 @@ namespace return bounds; } - F64Seconds getAdjustedNow() const + LLSettingsBase::Seconds getAdjustedNow() const { - F64Seconds now(LLDate::now().secondsSinceEpoch()); + LLSettingsBase::Seconds now(LLDate::now().secondsSinceEpoch()); return (now + mCycleOffset); } - F64Seconds getSpanTime(const LLSettingsDay::TrackBound_t &bounds) const + LLSettingsBase::Seconds getSpanTime(const LLSettingsDay::TrackBound_t &bounds) const { return mCycleLength * get_wrapping_distance((*bounds.first).first, (*bounds.second).first); } - F64 convertTimeToPosition(F64Seconds time) + F64 convertTimeToPosition(LLSettingsBase::Seconds time) { F64 position = static_cast<F64>(fmod(time.value(), mCycleLength.value())) / static_cast<F64>(mCycleLength.value()); return llclamp(position, 0.0, 1.0); @@ -219,14 +219,14 @@ namespace private: LLSettingsDay::ptr_t mDay; S32 mTrackNo; - F64Seconds mCycleLength; - F64Seconds mCycleOffset; + LLSettingsBase::Seconds mCycleLength; + LLSettingsBase::Seconds mCycleOffset; LLSettingsBase::ptr_t mTrackTransitionStart; void onFinishedSpan() { LLSettingsDay::TrackBound_t next = getBoundingEntries(getAdjustedNow()); - F64Seconds nextspan = getSpanTime(next); + LLSettingsBase::Seconds nextspan = getSpanTime(next); reset((*next.first).second, (*next.second).second, nextspan.value()); } }; @@ -442,7 +442,7 @@ bool LLEnvironment::getIsMoonUp() const } //------------------------------------------------------------------------- -void LLEnvironment::setSelectedEnvironment(LLEnvironment::EnvSelection_t env, F64Seconds transition, bool forced) +void LLEnvironment::setSelectedEnvironment(LLEnvironment::EnvSelection_t env, LLSettingsBase::Seconds transition, bool forced) { mSelectedEnvironment = env; updateEnvironment(transition, forced); @@ -472,7 +472,7 @@ LLEnvironment::DayInstance::ptr_t LLEnvironment::getEnvironmentInstance(LLEnviro } -void LLEnvironment::setEnvironment(LLEnvironment::EnvSelection_t env, const LLSettingsDay::ptr_t &pday, S64Seconds daylength, S64Seconds dayoffset) +void LLEnvironment::setEnvironment(LLEnvironment::EnvSelection_t env, const LLSettingsDay::ptr_t &pday, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset) { if ((env < ENV_EDIT) || (env >= ENV_DEFAULT)) { @@ -525,8 +525,8 @@ void LLEnvironment::setEnvironment(LLEnvironment::EnvSelection_t env, const LLSe if (settings->getSettingType() == "daycycle") { - S64Seconds daylength(LLSettingsDay::DEFAULT_DAYLENGTH); - S64Seconds dayoffset(LLSettingsDay::DEFAULT_DAYOFFSET); + LLSettingsDay::Seconds daylength(LLSettingsDay::DEFAULT_DAYLENGTH); + LLSettingsDay::Seconds dayoffset(LLSettingsDay::DEFAULT_DAYOFFSET); if (environment) { daylength = environment->getDayLength(); @@ -583,12 +583,12 @@ LLSettingsDay::ptr_t LLEnvironment::getEnvironmentDay(LLEnvironment::EnvSelectio return LLSettingsDay::ptr_t(); } -S64Seconds LLEnvironment::getEnvironmentDayLength(EnvSelection_t env) +LLSettingsDay::Seconds LLEnvironment::getEnvironmentDayLength(EnvSelection_t env) { if ((env < ENV_EDIT) || (env > ENV_DEFAULT)) { LL_WARNS("ENVIRONMENT") << "Attempt to retrieve invalid environment selection." << LL_ENDL; - return S64Seconds(0); + return LLSettingsDay::Seconds(0); } DayInstance::ptr_t environment = getEnvironmentInstance(env); @@ -596,22 +596,22 @@ S64Seconds LLEnvironment::getEnvironmentDayLength(EnvSelection_t env) if (environment) return environment->getDayLength(); - return S64Seconds(0); + return LLSettingsDay::Seconds(0); } -S64Seconds LLEnvironment::getEnvironmentDayOffset(EnvSelection_t env) +LLSettingsDay::Seconds LLEnvironment::getEnvironmentDayOffset(EnvSelection_t env) { if ((env < ENV_EDIT) || (env > ENV_DEFAULT)) { LL_WARNS("ENVIRONMENT") << "Attempt to retrieve invalid environment selection." << LL_ENDL; - return S64Seconds(0); + return LLSettingsDay::Seconds(0); } DayInstance::ptr_t environment = getEnvironmentInstance(env); if (environment) return environment->getDayOffset(); - return S64Seconds(0); + return LLSettingsDay::Seconds(0); } @@ -670,7 +670,7 @@ LLEnvironment::DayInstance::ptr_t LLEnvironment::getSelectedEnvironmentInstance( } -void LLEnvironment::updateEnvironment(F64Seconds transition, bool forced) +void LLEnvironment::updateEnvironment(LLSettingsBase::Seconds transition, bool forced) { DayInstance::ptr_t pinstance = getSelectedEnvironmentInstance(); @@ -1365,9 +1365,9 @@ LLEnvironment::EnvironmentInfo::ptr_t LLEnvironment::EnvironmentInfo::extract(LL if (environment.has("region_id")) pinfo->mRegionId = environment["region_id"].asUUID(); if (environment.has("day_length")) - pinfo->mDayLength = S64Seconds(environment["day_length"].asInteger()); + pinfo->mDayLength = LLSettingsDay::Seconds(environment["day_length"].asInteger()); if (environment.has("day_offset")) - pinfo->mDayOffset = S64Seconds(environment["day_offset"].asInteger()); + pinfo->mDayOffset = LLSettingsDay::Seconds(environment["day_offset"].asInteger()); if (environment.has("day_hash")) pinfo->mDayHash = environment["day_hash"].asInteger(); if (environment.has("day_cycle")) @@ -1643,7 +1643,7 @@ LLEnvironment::DayInstance::DayInstance() : mSkyTrack(1) { } -void LLEnvironment::DayInstance::update(F64Seconds delta) +void LLEnvironment::DayInstance::update(LLSettingsBase::Seconds delta) { if (!mInitialized) initialize(); @@ -1659,7 +1659,7 @@ void LLEnvironment::DayInstance::update(F64Seconds delta) // mWater->update(); } -void LLEnvironment::DayInstance::setDay(const LLSettingsDay::ptr_t &pday, S64Seconds daylength, S64Seconds dayoffset) +void LLEnvironment::DayInstance::setDay(const LLSettingsDay::ptr_t &pday, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset) { if (mType == TYPE_FIXED) LL_WARNS("ENVIRONMENT") << "Fixed day instance changed to Cycled" << LL_ENDL; @@ -1750,7 +1750,7 @@ void LLEnvironment::DayInstance::setBlenders(const LLSettingsBlender::ptr_t &sky mBlenderWater = waterblend; } -F64 LLEnvironment::DayInstance::secondsToKeyframe(S64Seconds seconds) +F64 LLEnvironment::DayInstance::secondsToKeyframe(LLSettingsDay::Seconds seconds) { F64 frame = static_cast<F64>(seconds.value() % mDayLength.value()) / static_cast<F64>(mDayLength.value()); @@ -1759,7 +1759,7 @@ F64 LLEnvironment::DayInstance::secondsToKeyframe(S64Seconds seconds) void LLEnvironment::DayInstance::animate() { - F64Seconds now(LLDate::now().secondsSinceEpoch()); + LLSettingsBase::Seconds now(LLDate::now().secondsSinceEpoch()); now += mDayOffset; @@ -1807,7 +1807,7 @@ void LLEnvironment::DayInstance::animate() //------------------------------------------------------------------------- LLEnvironment::DayTransition::DayTransition(const LLSettingsSky::ptr_t &skystart, - const LLSettingsWater::ptr_t &waterstart, LLEnvironment::DayInstance::ptr_t &end, S64Seconds time) : + const LLSettingsWater::ptr_t &waterstart, LLEnvironment::DayInstance::ptr_t &end, LLSettingsDay::Seconds time) : DayInstance(), mStartSky(skystart), mStartWater(waterstart), @@ -1817,7 +1817,7 @@ LLEnvironment::DayTransition::DayTransition(const LLSettingsSky::ptr_t &skystart } -void LLEnvironment::DayTransition::update(F64Seconds delta) +void LLEnvironment::DayTransition::update(LLSettingsBase::Seconds delta) { mNextInstance->update(delta); DayInstance::update(delta); diff --git a/indra/newview/llenvironment.h b/indra/newview/llenvironment.h index 0fbc49bc7d..52f22ac8f1 100644 --- a/indra/newview/llenvironment.h +++ b/indra/newview/llenvironment.h @@ -62,15 +62,15 @@ public: typedef std::shared_ptr<EnvironmentInfo> ptr_t; - S32 mParcelId; - LLUUID mRegionId; - S64Seconds mDayLength; - S64Seconds mDayOffset; - size_t mDayHash; - LLSD mDaycycleData; - std::array<F32, 4> mAltitudes; - bool mIsDefault; - bool mIsRegion; + S32 mParcelId; + LLUUID mRegionId; + LLSettingsDay::Seconds mDayLength; + LLSettingsDay::Seconds mDayOffset; + size_t mDayHash; + LLSD mDaycycleData; + std::array<F32, 4> mAltitudes; + bool mIsDefault; + bool mIsRegion; static ptr_t extract(LLSD); @@ -152,11 +152,11 @@ public: void updateGLVariablesForSettings(LLGLSLShader *shader, const LLSettingsBase::ptr_t &psetting); void updateShaderUniforms(LLGLSLShader *shader); - void setSelectedEnvironment(EnvSelection_t env, F64Seconds transition = TRANSITION_DEFAULT, bool forced = false); + void setSelectedEnvironment(EnvSelection_t env, LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, bool forced = false); EnvSelection_t getSelectedEnvironment() const { return mSelectedEnvironment; } bool hasEnvironment(EnvSelection_t env); - void setEnvironment(EnvSelection_t env, const LLSettingsDay::ptr_t &pday, S64Seconds daylength, S64Seconds dayoffset); + void setEnvironment(EnvSelection_t env, const LLSettingsDay::ptr_t &pday, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset); void setEnvironment(EnvSelection_t env, fixedEnvironment_t fixed); void setEnvironment(EnvSelection_t env, const LLSettingsBase::ptr_t &fixed); void setEnvironment(EnvSelection_t env, const LLSettingsSky::ptr_t & fixed) { setEnvironment(env, fixedEnvironment_t(fixed, LLSettingsWater::ptr_t())); } @@ -164,13 +164,13 @@ public: void setEnvironment(EnvSelection_t env, const LLSettingsSky::ptr_t & fixeds, const LLSettingsWater::ptr_t & fixedw) { setEnvironment(env, fixedEnvironment_t(fixeds, fixedw)); } void clearEnvironment(EnvSelection_t env); LLSettingsDay::ptr_t getEnvironmentDay(EnvSelection_t env); - S64Seconds getEnvironmentDayLength(EnvSelection_t env); - S64Seconds getEnvironmentDayOffset(EnvSelection_t env); + LLSettingsDay::Seconds getEnvironmentDayLength(EnvSelection_t env); + LLSettingsDay::Seconds getEnvironmentDayOffset(EnvSelection_t env); fixedEnvironment_t getEnvironmentFixed(EnvSelection_t env); LLSettingsSky::ptr_t getEnvironmentFixedSky(EnvSelection_t env) { return getEnvironmentFixed(env).first; }; LLSettingsWater::ptr_t getEnvironmentFixedWater(EnvSelection_t env) { return getEnvironmentFixed(env).second; }; - void updateEnvironment(F64Seconds transition = TRANSITION_DEFAULT, bool forced = false); + void updateEnvironment(LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, bool forced = false); void addSky(const LLSettingsSky::ptr_t &sky); void addWater(const LLSettingsWater::ptr_t &sky); @@ -253,9 +253,9 @@ private: DayInstance(); virtual ~DayInstance() { }; - virtual void update(F64Seconds); + virtual void update(LLSettingsBase::Seconds); - void setDay(const LLSettingsDay::ptr_t &pday, S64Seconds daylength, S64Seconds dayoffset); + void setDay(const LLSettingsDay::ptr_t &pday, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset); void setSky(const LLSettingsSky::ptr_t &psky); void setWater(const LLSettingsWater::ptr_t &pwater); @@ -269,8 +269,8 @@ private: LLSettingsDay::ptr_t getDayCycle() const { return mDayCycle; } LLSettingsSky::ptr_t getSky() const { return mSky; } LLSettingsWater::ptr_t getWater() const { return mWater; } - S64Seconds getDayLength() const { return mDayLength; } - S64Seconds getDayOffset() const { return mDayOffset; } + LLSettingsDay::Seconds getDayLength() const { return mDayLength; } + LLSettingsDay::Seconds getDayOffset() const { return mDayOffset; } S32 getSkyTrack() const { return mSkyTrack; } virtual void animate(); @@ -286,14 +286,14 @@ private: InstanceType_t mType; bool mInitialized; - S64Seconds mDayLength; - S64Seconds mDayOffset; + LLSettingsDay::Seconds mDayLength; + LLSettingsDay::Seconds mDayOffset; S32 mLastTrackAltitude; LLSettingsBlender::ptr_t mBlenderSky; LLSettingsBlender::ptr_t mBlenderWater; - F64 secondsToKeyframe(S64Seconds seconds); + F64 secondsToKeyframe(LLSettingsDay::Seconds seconds); }; typedef std::array<DayInstance::ptr_t, ENV_END> InstanceArray_t; @@ -301,17 +301,17 @@ private: class DayTransition : public DayInstance { public: - DayTransition(const LLSettingsSky::ptr_t &skystart, const LLSettingsWater::ptr_t &waterstart, DayInstance::ptr_t &end, S64Seconds time); + DayTransition(const LLSettingsSky::ptr_t &skystart, const LLSettingsWater::ptr_t &waterstart, DayInstance::ptr_t &end, LLSettingsDay::Seconds time); virtual ~DayTransition() { }; - virtual void update(F64Seconds); + virtual void update(LLSettingsBase::Seconds); virtual void animate(); protected: LLSettingsSky::ptr_t mStartSky; LLSettingsWater::ptr_t mStartWater; DayInstance::ptr_t mNextInstance; - S64Seconds mTransitionTime; + LLSettingsDay::Seconds mTransitionTime; }; static const F32 SUN_DELTA_YAW; diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp index 706dd99fc9..543f6e5671 100644 --- a/indra/newview/llfloatereditextdaycycle.cpp +++ b/indra/newview/llfloatereditextdaycycle.cpp @@ -192,7 +192,7 @@ void LLFloaterEditExtDayCycle::onOpen(const LLSD& key) { S32Hours hrs; S32Minutes minutes; - S64Seconds total; + LLSettingsDay::Seconds total; LLUIString formatted_label = getString("time_label"); for (int i = 0; i < max_elm; i++) { @@ -700,7 +700,7 @@ void LLFloaterEditExtDayCycle::updateTimeAndLabel() { LLUIString formatted_label = getString("time_label"); - S64Seconds total = (mDayLength * time); + LLSettingsDay::Seconds total = (mDayLength * time); S32Hours hrs = total; S32Minutes minutes = total - hrs; diff --git a/indra/newview/llfloatereditextdaycycle.h b/indra/newview/llfloatereditextdaycycle.h index bee5e17b95..fc0b4f5106 100644 --- a/indra/newview/llfloatereditextdaycycle.h +++ b/indra/newview/llfloatereditextdaycycle.h @@ -138,7 +138,7 @@ private: static void onIdlePlay(void *); LLSettingsDay::ptr_t mEditDay; // edited copy - S64Seconds mDayLength; + LLSettingsDay::Seconds mDayLength; U32 mCurrentTrack; std::string mLastFrameSlider; diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 39dada1984..ac47253444 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -3325,7 +3325,7 @@ void LLPanelLandEnvironment::doApply() } else { - S64Seconds daylength; + LLSettingsDay::Seconds daylength; F32Hours dayoffset_h; daylength = F32Hours(mDayLengthSlider->getValueF32()); @@ -3336,7 +3336,7 @@ void LLPanelLandEnvironment::doApply() dayoffset_h = F32Hours(24.0f) + dayoffset_h; } - S64Seconds dayoffset_s = dayoffset_h; + LLSettingsDay::Seconds dayoffset_s = dayoffset_h; LLEnvironment::instance().updateParcel(parcel_id, mEditingDayCycle, daylength.value(), dayoffset_s.value()); } diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 272ac8a1bb..6719e6ed3b 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -3426,7 +3426,7 @@ void LLPanelRegionEnvironment::doApply() } else { - S64Seconds daylength; + LLSettingsDay::Seconds daylength; F32Hours dayoffset_h; daylength = F32Hours(mDayLengthSlider->getValueF32()); @@ -3437,7 +3437,7 @@ void LLPanelRegionEnvironment::doApply() dayoffset_h = F32Hours(24.0f) + dayoffset_h; } - S64Seconds dayoffset_s = dayoffset_h; + LLSettingsDay::Seconds dayoffset_s = dayoffset_h; LLEnvironment::instance().updateRegion(mEditingDayCycle, daylength.value(), dayoffset_s.value()); } |