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-rw-r--r--indra/newview/app_settings/settings.xml2
-rw-r--r--indra/newview/llvoavatarself.cpp10
2 files changed, 7 insertions, 5 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 6204c8047a..f1c93e7159 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -583,7 +583,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>180</integer>
</map>
<key>AvatarSex</key>
<map>
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 462c442954..e18b617120 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -1273,7 +1273,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
//-----------------------------------------------------------------------------
BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
{
- const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ //const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels.
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -1289,7 +1290,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(override_tex_discard_level))
+ if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level))
{
return FALSE;
}
@@ -1304,7 +1305,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
{
- const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ // const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -1318,7 +1320,7 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(override_tex_discard_level))
+ if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level))
{
return FALSE;
}