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-rw-r--r--indra/llcommon/llqueuedthread.cpp5
-rw-r--r--indra/newview/llappviewer.cpp42
-rw-r--r--indra/newview/lltexturefetch.cpp23
-rw-r--r--indra/newview/llviewertexture.cpp14
4 files changed, 54 insertions, 30 deletions
diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp
index 06ceeb2bc3..809a626c93 100644
--- a/indra/llcommon/llqueuedthread.cpp
+++ b/indra/llcommon/llqueuedthread.cpp
@@ -133,8 +133,11 @@ S32 LLQueuedThread::updateQueue(U32 max_time_ms)
if (mThreaded)
{
pending = getPending();
+ if(pending > 0)
+ {
unpause();
}
+ }
else
{
while (pending > 0)
@@ -459,7 +462,7 @@ S32 LLQueuedThread::processNextRequest()
req->setStatus(STATUS_QUEUED);
mRequestQueue.insert(req);
unlockData();
- if (mThreaded && start_priority <= PRIORITY_LOW)
+ if (mThreaded && start_priority < PRIORITY_NORMAL)
{
ms_sleep(1); // sleep the thread a little
}
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 2384e6c5ba..1f6e3e03c0 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -1110,12 +1110,15 @@ bool LLAppViewer::mainLoop()
ms_sleep(500);
}
-
+ static const F64 FRAME_SLOW_THRESHOLD = 0.5; //2 frames per seconds
const F64 min_frame_time = 0.0; //(.0333 - .0010); // max video frame rate = 30 fps
const F64 min_idle_time = 0.0; //(.0010); // min idle time = 1 ms
const F64 max_idle_time = run_multiple_threads ? min_idle_time : llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second
idleTimer.reset();
- while(1)
+ bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ;
+ S32 total_work_pending = 0;
+ S32 total_io_pending = 0;
+ while(!is_slow)//do not unpause threads if the frame rates are very low.
{
S32 work_pending = 0;
S32 io_pending = 0;
@@ -1146,6 +1149,8 @@ bool LLAppViewer::mainLoop()
ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up
}
+ total_work_pending += work_pending ;
+ total_io_pending += io_pending ;
F64 frame_time = frameTimer.getElapsedTimeF64();
F64 idle_time = idleTimer.getElapsedTimeF64();
if (frame_time >= min_frame_time &&
@@ -1155,25 +1160,32 @@ bool LLAppViewer::mainLoop()
break;
}
}
- if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
- (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
- {
- gFrameStalls++;
- }
- frameTimer.reset();
// Prevent the worker threads from running while rendering.
// if (LLThread::processorCount()==1) //pause() should only be required when on a single processor client...
if (run_multiple_threads == FALSE)
{
- LLFastTimer ftm(FTM_PAUSE_THREADS);
-
- LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
- // LLAppViewer::getTextureFetch()->pause(); // Don't pause the fetch (IO) thread
+ //LLFastTimer ftm(FTM_PAUSE_THREADS); //not necessary.
+
+ if(!total_work_pending) //pause texture fetching threads if nothing to process.
+ {
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getImageDecodeThread()->pause();
+ LLAppViewer::getTextureFetch()->pause();
+ }
+ if(!total_io_pending) //pause file threads if nothing to process.
+ {
+ LLVFSThread::sLocal->pause();
+ LLLFSThread::sLocal->pause();
+ }
+ }
+
+ if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
+ (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
+ {
+ gFrameStalls++;
}
- //LLVFSThread::sLocal->pause(); // Prevent the VFS thread from running while rendering.
- //LLLFSThread::sLocal->pause(); // Prevent the LFS thread from running while rendering.
+ frameTimer.reset();
resumeMainloopTimeout();
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index b1b3ae473c..5d21d066c7 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -292,7 +292,10 @@ public:
const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer)
{
- if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator")))
+ static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog");
+ static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator");
+
+ if (log_to_viewer_log || log_to_sim)
{
mFetcher->mTextureInfo.setRequestStartTime(mID, mStartTime);
U64 timeNow = LLTimer::getTotalTime();
@@ -715,10 +718,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mState == LOAD_FROM_NETWORK)
{
- bool get_url = gSavedSettings.getBOOL("ImagePipelineUseHTTP");
- if (!mUrl.empty()) get_url = false;
+ static LLCachedControl<bool> use_http(gSavedSettings,"ImagePipelineUseHTTP");
+
// if (mHost != LLHost::invalid) get_url = false;
- if ( get_url )
+ if ( use_http && mUrl.empty())//get http url.
{
LLViewerRegion* region = NULL;
if (mHost == LLHost::invalid)
@@ -1717,7 +1720,8 @@ S32 LLTextureFetch::update(U32 max_time_ms)
{
S32 res;
- mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS");
+ static LLCachedControl<F32> band_width(gSavedSettings,"ThrottleBandwidthKBPS");
+ mMaxBandwidth = band_width ;
res = LLWorkerThread::update(max_time_ms);
@@ -1923,7 +1927,9 @@ void LLTextureFetch::sendRequestListToSimulators()
// llinfos << "IMAGE REQUEST: " << req->mID << " Discard: " << req->mDesiredDiscard
// << " Packet: " << packet << " Priority: " << req->mImagePriority << llendl;
- if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator")))
+ static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog");
+ static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator");
+ if (log_to_viewer_log || log_to_sim)
{
mTextureInfo.setRequestStartTime(req->mID, LLTimer::getTotalTime());
mTextureInfo.setRequestOffset(req->mID, 0);
@@ -2144,7 +2150,10 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1
if(packet_num >= (worker->mTotalPackets - 1))
{
- if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator")))
+ static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog");
+ static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator");
+
+ if (log_to_viewer_log || log_to_sim)
{
U64 timeNow = LLTimer::getTotalTime();
mTextureInfo.setRequestSize(id, worker->mFileSize);
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 133b6ee8c9..bf746497b7 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1579,12 +1579,12 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
}
else if (!isJustBound() && mCachedRawImageReady)
{
- //if(mBoostLevel < BOOST_HIGH)
- //{
- // // We haven't rendered this in a while, de-prioritize it
- // desired_discard += 2;
- //}
- //else
+ if(mBoostLevel < BOOST_HIGH)
+ {
+ // We haven't rendered this in a while, de-prioritize it
+ desired_discard += 2;
+ }
+ else
{
// We haven't rendered this in the last half second, and we have a cached raw image, leave the desired discard as-is
desired_discard = cur_discard;
@@ -1592,7 +1592,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
}
S32 ddiscard = cur_discard - desired_discard;
- ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY);
+ ddiscard = llclamp(ddiscard, -1, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY);
priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
}