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-rw-r--r--indra/llui/llfloater.cpp4
-rw-r--r--indra/newview/llnearbychathandler.cpp13
2 files changed, 15 insertions, 2 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index c0942cf3c7..eb5d7a6b6a 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -2390,7 +2390,9 @@ void LLFloaterView::closeAllChildren(bool app_quitting)
// Attempt to close floater. This will cause the "do you want to save"
// dialogs to appear.
- if (floaterp->canClose() && !floaterp->isDead())
+ // Skip invisible floaters if we're not quitting (STORM-192).
+ if (floaterp->canClose() && !floaterp->isDead() &&
+ (app_quitting || floaterp->getVisible()))
{
floaterp->closeFloater(app_quitting);
}
diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp
index b6d2e02eef..c80583cd0e 100644
--- a/indra/newview/llnearbychathandler.cpp
+++ b/indra/newview/llnearbychathandler.cpp
@@ -54,6 +54,7 @@ LLToastPanelBase* createToastPanel()
class LLNearbyChatScreenChannel: public LLScreenChannelBase
{
+ LOG_CLASS(LLNearbyChatScreenChannel);
public:
LLNearbyChatScreenChannel(const LLUUID& id):LLScreenChannelBase(id) { mStopProcessing = false;};
@@ -90,6 +91,7 @@ public:
virtual void deleteAllChildren()
{
+ LL_DEBUGS("NearbyChat") << "Clearing toast pool" << llendl;
m_toast_pool.clear();
m_active_toasts.clear();
LLScreenChannelBase::deleteAllChildren();
@@ -99,6 +101,7 @@ protected:
void deactivateToast(LLToast* toast);
void addToToastPool(LLToast* toast)
{
+ LL_DEBUGS("NearbyChat") << "Pooling toast" << llendl;
toast->setVisible(FALSE);
toast->stopTimer();
toast->setIsHidden(true);
@@ -153,6 +156,7 @@ void LLNearbyChatScreenChannel::deactivateToast(LLToast* toast)
return;
}
+ LL_DEBUGS("NearbyChat") << "Deactivating toast" << llendl;
m_active_toasts.erase(pos);
}
@@ -163,6 +167,8 @@ void LLNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer)
void LLNearbyChatScreenChannel::onToastDestroyed(LLToast* toast, bool app_quitting)
{
+ LL_DEBUGS("NearbyChat") << "Toast destroyed (app_quitting=" << app_quitting << ")" << llendl;
+
if (app_quitting)
{
// Viewer is quitting.
@@ -179,7 +185,9 @@ void LLNearbyChatScreenChannel::onToastDestroyed(LLToast* toast, bool app_quitti
}
void LLNearbyChatScreenChannel::onToastFade(LLToast* toast)
-{
+{
+ LL_DEBUGS("NearbyChat") << "Toast fading" << llendl;
+
//fade mean we put toast to toast pool
if(!toast)
return;
@@ -208,6 +216,7 @@ bool LLNearbyChatScreenChannel::createPoolToast()
toast->setOnFadeCallback(boost::bind(&LLNearbyChatScreenChannel::onToastFade, this, _1));
+ LL_DEBUGS("NearbyChat") << "Creating and pooling toast" << llendl;
m_toast_pool.push_back(toast);
return true;
}
@@ -245,6 +254,7 @@ void LLNearbyChatScreenChannel::addNotification(LLSD& notification)
if(m_toast_pool.empty())
{
//"pool" is empty - create one more panel
+ LL_DEBUGS("NearbyChat") << "Empty pool" << llendl;
if(!createPoolToast())//created toast will go to pool. so next call will find it
return;
addNotification(notification);
@@ -264,6 +274,7 @@ void LLNearbyChatScreenChannel::addNotification(LLSD& notification)
//take 1st element from pool, (re)initialize it, put it in active toasts
+ LL_DEBUGS("NearbyChat") << "Getting toast from pool" << llendl;
LLToast* toast = m_toast_pool.back();
m_toast_pool.pop_back();