diff options
-rw-r--r-- | indra/newview/llcompilequeue.cpp | 323 |
1 files changed, 140 insertions, 183 deletions
diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp index 7721e67290..76e16f5a1f 100644 --- a/indra/newview/llcompilequeue.cpp +++ b/indra/newview/llcompilequeue.cpp @@ -67,7 +67,9 @@ namespace const std::string QUEUE_EVENTPUMP_NAME("ScriptActionQueue"); - + // ObjectIventoryFetcher is an adapter between the LLVOInventoryListener::inventoryChanged + // callback mechanism and the LLEventPump coroutine architecture allowing the + // coroutine to wait for the inventory event. class ObjectInventoryFetcher: public LLVOInventoryListener { public: @@ -144,7 +146,7 @@ public: queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(message, ADD_BOTTOM); } - return LLSD().with("success", LLSD::Boolean(true)); + return LLSDMap("success", LLSD::Boolean(true)); } @@ -254,7 +256,6 @@ LLFloaterCompileQueue::LLFloaterCompileQueue(const LLSD& key) setTitle(LLTrans::getString("CompileQueueTitle")); setStartString(LLTrans::getString("CompileQueueStart")); -// mUploadQueue = new LLAssetUploadQueue(new LLCompileFloaterUploadQueueSupplier(key.asUUID())); } LLFloaterCompileQueue::~LLFloaterCompileQueue() @@ -267,7 +268,6 @@ void LLFloaterCompileQueue::experienceIdsReceived( const LLSD& content ) { mExperienceIds.insert(it->asUUID()); } -// nextObject(); } BOOL LLFloaterCompileQueue::hasExperience( const LLUUID& id ) const @@ -277,11 +277,6 @@ BOOL LLFloaterCompileQueue::hasExperience( const LLUUID& id ) const // //Attempt to record this asset ID. If it can not be inserted into the set // //then it has already been processed so return false. -// bool LLFloaterCompileQueue::checkAssetId(const LLUUID &assetId) -// { -// std::pair<uuid_list_t::iterator, bool> result = mAssetIds.insert(assetId); -// return result.second; -// } void LLFloaterCompileQueue::handleHTTPResponse(std::string pumpName, const LLSD &expresult) { @@ -331,8 +326,10 @@ void LLFloaterCompileQueue::processExperienceIdResults(LLSD result, LLUUID paren queue->experienceIdsReceived(result["experience_ids"]); + // getDerived handle gets a handle that can be resolved to a parent class of the derived object. LLHandle<LLFloaterScriptQueue> hFloater(queue->getDerivedHandle<LLFloaterScriptQueue>()); + // note subtle difference here: getDerivedHandle in this case is for an LLFloaterCompileQueue fnQueueAction_t fn = boost::bind(LLFloaterCompileQueue::processScript, queue->getDerivedHandle<LLFloaterCompileQueue>(), _1, _2, _3); @@ -345,37 +342,35 @@ void LLFloaterCompileQueue::processExperienceIdResults(LLSD result, LLUUID paren } +/// This is a utility function to be bound and called from objectScriptProcessingQueueCoro. +/// Do not call directly. It may throw a LLCheckedHandle<>::Stale exception. bool LLFloaterCompileQueue::processScript(LLHandle<LLFloaterCompileQueue> hfloater, const LLPointer<LLViewerObject> &object, LLInventoryObject* inventory, LLEventPump &pump) { LLSD result; - LLFloaterCompileQueue *that = hfloater.get(); - bool monocompile = that->mMono; + LLCheckedHandle<LLFloaterCompileQueue> floater(hfloater); + // Dereferencing floater may fail. If they do they throw LLExeceptionStaleHandle. + // which is caught in objectScriptProcessingQueueCoro + bool monocompile = floater->mMono; F32 fetch_timeout = gSavedSettings.getF32("QueueInventoryFetchTimeout"); - if (!that) - return false; // Initial test to see if we can (or should) attempt to compile the script. LLInventoryItem *item = dynamic_cast<LLInventoryItem *>(inventory); - { - if (!item->getPermissions().allowModifyBy(gAgent.getID(), gAgent.getGroupID()) || - !item->getPermissions().allowCopyBy(gAgent.getID(), gAgent.getGroupID())) - { - std::string buffer = "Skipping: " + item->getName() + "(Permissions)"; - that->addStringMessage(buffer); - return true; - } + if (!item) + { + LL_WARNS("SCRIPTQ") << "item retrieved is not an LLInventoryItem." << LL_ENDL; + return true; + } -// if (!that->checkAssetId(item->getAssetUUID())) -// { -// std::string buffer = "Skipping: " + item->getName() + "(Repeat)"; -// that->addStringMessage(buffer); -// return true; -// } + if (!item->getPermissions().allowModifyBy(gAgent.getID(), gAgent.getGroupID()) || + !item->getPermissions().allowCopyBy(gAgent.getID(), gAgent.getGroupID())) + { + std::string buffer = "Skipping: " + item->getName() + "(Permissions)"; + floater->addStringMessage(buffer); + return true; } - that = NULL; // Attempt to retrieve the experience LLUUID experienceId; @@ -384,37 +379,30 @@ bool LLFloaterCompileQueue::processScript(LLHandle<LLFloaterCompileQueue> hfloat boost::bind(&LLFloaterCompileQueue::handleHTTPResponse, pump.getName(), _1)); result = llcoro::suspendUntilEventOnWithTimeout(pump, fetch_timeout, - LLSD().with("timeout", LLSD::Boolean(true))); + LLSDMap("timeout", LLSD::Boolean(true))); - that = hfloater.get(); - if (!that) - { - return false; - } - - if (result.has("timeout") && result["timeout"].asBoolean()) - { + if (result.has("timeout")) + { // A timeout filed in the result will always be true if present. LLStringUtil::format_map_t args; args["[OBJECT_NAME]"] = inventory->getName(); - std::string buffer = that->getString("Timeout", args); - that->addStringMessage(buffer); + std::string buffer = floater->getString("Timeout", args); + floater->addStringMessage(buffer); return true; } if (result.has(LLExperienceCache::EXPERIENCE_ID)) { experienceId = result[LLExperienceCache::EXPERIENCE_ID].asUUID(); - if (!that->hasExperience(experienceId)) + if (!floater->hasExperience(experienceId)) { - that->addProcessingMessage("CompileNoExperiencePerm", LLSD() - .with("SCRIPT", inventory->getName()) - .with("EXPERIENCE", result[LLExperienceCache::NAME].asString())); + floater->addProcessingMessage("CompileNoExperiencePerm", + LLSDMap("SCRIPT", inventory->getName()) + ("EXPERIENCE", result[LLExperienceCache::NAME].asString())); return true; } } } - that = NULL; { HandleScriptUserData userData(pump.getName()); @@ -433,32 +421,23 @@ bool LLFloaterCompileQueue::processScript(LLHandle<LLFloaterCompileQueue> hfloat &userData); result = llcoro::suspendUntilEventOnWithTimeout(pump, fetch_timeout, - LLSD().with("timeout", LLSD::Boolean(true))); - } - - that = hfloater.get(); - if (!that) - { - return false; + LLSDMap("timeout", LLSD::Boolean(true))); } if (result.has("timeout")) - { - if (result.has("timeout") && result["timeout"].asBoolean()) - { - LLStringUtil::format_map_t args; - args["[OBJECT_NAME]"] = inventory->getName(); - std::string buffer = that->getString("Timeout", args); - that->addStringMessage(buffer); - return true; - } + { // A timeout filed in the result will always be true if present. + LLStringUtil::format_map_t args; + args["[OBJECT_NAME]"] = inventory->getName(); + std::string buffer = floater->getString("Timeout", args); + floater->addStringMessage(buffer); + return true; } if (result.has("error")) { LL_WARNS("SCRIPTQ") << "Inventory fetch returned with error. Code: " << result["error"].asString() << LL_ENDL; std::string buffer = result["message"].asString() + " " + inventory->getName(); - that->addStringMessage(buffer); + floater->addStringMessage(buffer); if (result.has("alert")) { @@ -470,12 +449,9 @@ bool LLFloaterCompileQueue::processScript(LLHandle<LLFloaterCompileQueue> hfloat } LLUUID assetId = result["asset_id"]; - that = NULL; - std::string url = object->getRegion()->getCapability("UpdateScriptTask"); - { LLResourceUploadInfo::ptr_t uploadInfo(new LLQueuedScriptAssetUpload(object->getID(), inventory->getUUID(), @@ -490,24 +466,15 @@ bool LLFloaterCompileQueue::processScript(LLHandle<LLFloaterCompileQueue> hfloat LLViewerAssetUpload::EnqueueInventoryUpload(url, uploadInfo); } - result = llcoro::suspendUntilEventOnWithTimeout(pump, fetch_timeout, LLSD().with("timeout", LLSD::Boolean(true))); - - that = hfloater.get(); - if (!that) - { - return false; - } + result = llcoro::suspendUntilEventOnWithTimeout(pump, fetch_timeout, LLSDMap("timeout", LLSD::Boolean(true))); if (result.has("timeout")) - { - if (result.has("timeout") && result["timeout"].asBoolean()) - { - LLStringUtil::format_map_t args; - args["[OBJECT_NAME]"] = inventory->getName(); - std::string buffer = that->getString("Timeout", args); - that->addStringMessage(buffer); - return true; - } + { // A timeout filed in the result will always be true if present. + LLStringUtil::format_map_t args; + args["[OBJECT_NAME]"] = inventory->getName(); + std::string buffer = floater->getString("Timeout", args); + floater->addStringMessage(buffer); + return true; } // Bytecode save completed @@ -515,21 +482,21 @@ bool LLFloaterCompileQueue::processScript(LLHandle<LLFloaterCompileQueue> hfloat { std::string buffer = std::string("Compilation of \"") + inventory->getName() + std::string("\" succeeded"); - that->addStringMessage(buffer); + floater->addStringMessage(buffer); LL_INFOS() << buffer << LL_ENDL; } else { LLSD compile_errors = result["errors"]; std::string buffer = std::string("Compilation of \"") + inventory->getName() + std::string("\" failed:"); - that->addStringMessage(buffer); + floater->addStringMessage(buffer); for (LLSD::array_const_iterator line = compile_errors.beginArray(); line < compile_errors.endArray(); line++) { std::string str = line->asString(); str.erase(std::remove(str.begin(), str.end(), '\n'), str.end()); - that->addStringMessage(str); + floater->addStringMessage(str); } LL_INFOS() << result["errors"] << LL_ENDL; } @@ -576,16 +543,18 @@ LLFloaterResetQueue::~LLFloaterResetQueue() { } -bool LLFloaterResetQueue::resetObjectScripts(LLHandle<LLFloaterScriptQueue> hfloater, +/// This is a utility function to be bound and called from objectScriptProcessingQueueCoro. +/// Do not call directly. It may throw a LLCheckedHandle<>::Stale exception. +bool LLFloaterResetQueue::resetObjectScripts(LLHandle<LLFloaterScriptQueue> hfloater, const LLPointer<LLViewerObject> &object, LLInventoryObject* inventory, LLEventPump &pump) { - LLFloaterScriptQueue *that = hfloater.get(); - if (that) - { - std::string buffer; - buffer = that->getString("Resetting") + (": ") + inventory->getName(); - that->addStringMessage(buffer); - } + LLCheckedHandle<LLFloaterScriptQueue> floater(hfloater); + // Dereferencing floater may fail. If they do they throw LLExeceptionStaleHandle. + // which is caught in objectScriptProcessingQueueCoro + + std::string buffer; + buffer = floater->getString("Resetting") + (": ") + inventory->getName(); + floater->addStringMessage(buffer); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_ScriptReset); @@ -602,6 +571,8 @@ bool LLFloaterResetQueue::resetObjectScripts(LLHandle<LLFloaterScriptQueue> hflo bool LLFloaterResetQueue::startQueue() { + // Bind the resetObjectScripts method into a QueueAction function and pass it + // into the object queue processing coroutine. fnQueueAction_t fn = boost::bind(LLFloaterResetQueue::resetObjectScripts, getDerivedHandle<LLFloaterScriptQueue>(), _1, _2, _3); @@ -629,16 +600,18 @@ LLFloaterRunQueue::~LLFloaterRunQueue() { } -bool LLFloaterRunQueue::runObjectScripts(LLHandle<LLFloaterScriptQueue> hfloater, +/// This is a utility function to be bound and called from objectScriptProcessingQueueCoro. +/// Do not call directly. It may throw a LLCheckedHandle<>::Stale exception. +bool LLFloaterRunQueue::runObjectScripts(LLHandle<LLFloaterScriptQueue> hfloater, const LLPointer<LLViewerObject> &object, LLInventoryObject* inventory, LLEventPump &pump) { - LLFloaterScriptQueue *that = hfloater.get(); - if (that) - { - std::string buffer; - buffer = that->getString("Running") + (": ") + inventory->getName(); - that->addStringMessage(buffer); - } + LLCheckedHandle<LLFloaterScriptQueue> floater(hfloater); + // Dereferencing floater may fail. If they do they throw LLExeceptionStaleHandle. + // which is caught in objectScriptProcessingQueueCoro + + std::string buffer; + buffer = floater->getString("Running") + (": ") + inventory->getName(); + floater->addStringMessage(buffer); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_SetScriptRunning); @@ -684,16 +657,18 @@ LLFloaterNotRunQueue::~LLFloaterNotRunQueue() { } +/// This is a utility function to be bound and called from objectScriptProcessingQueueCoro. +/// Do not call directly. It may throw a LLCheckedHandle<>::Stale exception. bool LLFloaterNotRunQueue::stopObjectScripts(LLHandle<LLFloaterScriptQueue> hfloater, const LLPointer<LLViewerObject> &object, LLInventoryObject* inventory, LLEventPump &pump) { - LLFloaterScriptQueue *that = hfloater.get(); - if (that) - { - std::string buffer; - buffer = that->getString("NotRunning") + (": ") + inventory->getName(); - that->addStringMessage(buffer); - } + LLCheckedHandle<LLFloaterScriptQueue> floater(hfloater); + // Dereferencing floater may fail. If they do they throw LLExeceptionStaleHandle. + // which is caught in objectScriptProcessingQueueCoro + + std::string buffer; + buffer = floater->getString("NotRunning") + (": ") + inventory->getName(); + floater->addStringMessage(buffer); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_SetScriptRunning); @@ -732,7 +707,7 @@ void ObjectInventoryFetcher::inventoryChanged(LLViewerObject* object, mInventoryList.clear(); mInventoryList.assign(inventory->begin(), inventory->end()); - mPump.post(LLSD().with("changed", LLSD::Boolean(true))); + mPump.post(LLSDMap("changed", LLSD::Boolean(true))); } @@ -740,115 +715,97 @@ void LLFloaterScriptQueue::objectScriptProcessingQueueCoro(std::string action, L object_data_list_t objectList, fnQueueAction_t func) { LLCoros::set_consuming(true); - LLFloaterScriptQueue * floater(NULL); + LLCheckedHandle<LLFloaterScriptQueue> floater(hfloater); + // Dereferencing floater may fail. If they do they throw LLExeceptionStaleHandle. + // This is expected if the dialog closes. LLEventMailDrop maildrop(QUEUE_EVENTPUMP_NAME, true); F32 fetch_timeout = gSavedSettings.getF32("QueueInventoryFetchTimeout"); -// floater = hfloater.get(); -// floater->addProcessingMessage("Starting", -// LLSD() -// .with("[START]", action) -// .with("[COUNT]", LLSD::Integer(objectList.size()))); -// floater = NULL; - for (object_data_list_t::iterator itObj(objectList.begin()); (itObj != objectList.end()); ++itObj) + try { - bool firstForObject = true; - LLUUID object_id = (*itObj).mObjectId; - LL_INFOS("SCRIPTQ") << "Next object in queue with ID=" << object_id.asString() << LL_ENDL; - - LLPointer<LLViewerObject> obj = gObjectList.findObject(object_id); - LLInventoryObject::object_list_t inventory; - if (obj) + for (object_data_list_t::iterator itObj(objectList.begin()); (itObj != objectList.end()); ++itObj) { - ObjectInventoryFetcher::ptr_t fetcher(new ObjectInventoryFetcher(maildrop, obj, NULL)); + bool firstForObject = true; + LLUUID object_id = (*itObj).mObjectId; + LL_INFOS("SCRIPTQ") << "Next object in queue with ID=" << object_id.asString() << LL_ENDL; - fetcher->fetchInventory(); - - floater = hfloater.get(); - if (floater) + LLPointer<LLViewerObject> obj = gObjectList.findObject(object_id); + LLInventoryObject::object_list_t inventory; + if (obj) { + ObjectInventoryFetcher::ptr_t fetcher(new ObjectInventoryFetcher(maildrop, obj, NULL)); + + fetcher->fetchInventory(); + LLStringUtil::format_map_t args; args["[OBJECT_NAME]"] = (*itObj).mObjectName; floater->addStringMessage(floater->getString("LoadingObjInv", args)); - } - LLSD result = llcoro::suspendUntilEventOnWithTimeout(maildrop, fetch_timeout, - LLSD().with("timeout", LLSD::Boolean(true))); + LLSD result = llcoro::suspendUntilEventOnWithTimeout(maildrop, fetch_timeout, + LLSDMap("timeout", LLSD::Boolean(true))); - if (result.has("timeout") && result["timeout"].asBoolean()) - { - LL_WARNS("SCRIPTQ") << "Unable to retrieve inventory for object " << object_id.asString() << - ". Skipping to next object." << LL_ENDL; + if (result.has("timeout")) + { // A timeout filed in the result will always be true if present. + LL_WARNS("SCRIPTQ") << "Unable to retrieve inventory for object " << object_id.asString() << + ". Skipping to next object." << LL_ENDL; - // floater could have been closed - floater = hfloater.get(); - if (floater) - { LLStringUtil::format_map_t args; args["[OBJECT_NAME]"] = (*itObj).mObjectName; floater->addStringMessage(floater->getString("Timeout", args)); + + continue; } + inventory.assign(fetcher->getInventoryList().begin(), fetcher->getInventoryList().end()); + } + else + { + LL_WARNS("SCRIPTQ") << "Unable to retrieve object with ID of " << object_id << + ". Skipping to next." << LL_ENDL; continue; } - inventory.assign(fetcher->getInventoryList().begin(), fetcher->getInventoryList().end()); - } - else - { - LL_WARNS("SCRIPTQ") << "Unable to retrieve object with ID of " << object_id << - ". Skipping to next." << LL_ENDL; - continue; - } + // TODO: Get the name of the object we are looking at here so that we can display it below. + //std::string objName = (dynamic_cast<LLInventoryObject *>(obj.get()))->getName(); + LL_DEBUGS("SCRIPTQ") << "Object has " << inventory.size() << " items." << LL_ENDL; - // TODO: Get the name of the object we are looking at here so that we can display it below. - //std::string objName = (dynamic_cast<LLInventoryObject *>(obj.get()))->getName(); - LL_DEBUGS("SCRIPTQ") << "Object has " << inventory.size() << " items." << LL_ENDL; - - for (LLInventoryObject::object_list_t::iterator itInv = inventory.begin(); - itInv != inventory.end(); ++itInv) - { - floater = hfloater.get(); - if (!floater) + for (LLInventoryObject::object_list_t::iterator itInv = inventory.begin(); + itInv != inventory.end(); ++itInv) { - LL_WARNS("SCRIPTQ") << "Script Queue floater closed! Canceling remaining ops" << LL_ENDL; - break; - } + floater.check(); - // note, we have a smart pointer to the obj above... but if we didn't we'd check that - // it still exists here. + // note, we have a smart pointer to the obj above... but if we didn't we'd check that + // it still exists here. - if (((*itInv)->getType() == LLAssetType::AT_LSL_TEXT)) - { - LL_DEBUGS("SCRIPTQ") << "Inventory item " << (*itInv)->getUUID().asString() << "\"" << (*itInv)->getName() << "\"" << LL_ENDL; - if (firstForObject) + if (((*itInv)->getType() == LLAssetType::AT_LSL_TEXT)) { - //floater->addStringMessage(objName + ":"); - firstForObject = false; + LL_DEBUGS("SCRIPTQ") << "Inventory item " << (*itInv)->getUUID().asString() << "\"" << (*itInv)->getName() << "\"" << LL_ENDL; + if (firstForObject) + { + //floater->addStringMessage(objName + ":"); + firstForObject = false; + } + + if (!func(obj, (*itInv), maildrop)) + { + continue; + } } - if (!func(obj, (*itInv), maildrop)) - { - continue; - } + // no other explicit suspension point in this loop. func(...) MIGHT suspend + // but offers no guarantee of doing so. + llcoro::suspend(); } - - llcoro::suspend(); - } - // Just test to be sure the floater is still present before calling the func - if (!hfloater.get()) - { - LL_WARNS("SCRIPTQ") << "Script Queue floater dismissed." << LL_ENDL; - break; } - } - - floater = hfloater.get(); - if (floater) - { floater->addStringMessage("Done"); floater->getChildView("close")->setEnabled(TRUE); } + catch (LLCheckedHandleBase::Stale &) + { + // This is expected. It means that floater has been closed before + // processing was completed. + LL_DEBUGS("SCRIPTQ") << "LLExeceptionStaleHandle caught! Floater has most likely been closed." << LL_ENDL; + } } |