diff options
-rw-r--r-- | indra/newview/llfeaturemanager.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llfloaterpreferencesgraphicsadvanced.cpp | 2 |
2 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 2ad1257695..22ba20100e 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -717,6 +717,9 @@ void LLFeatureManager::applyBaseMasks() // make sure to disable background context activity in GL3 mode LLImageGLThread::sEnabledMedia = false; LLImageGLThread::sEnabledTextures = false; + + // Make extra sure that vintage mode also gets enabled. + gSavedSettings.setBOOL("RenderVintageMode", true); } // now mask by gpu string diff --git a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp index 65f3cc5db4..89ff9988a6 100644 --- a/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp +++ b/indra/newview/llfloaterpreferencesgraphicsadvanced.cpp @@ -271,6 +271,7 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings() LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail"); LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText"); + LLSliderCtrl* cas_slider = getChild<LLSliderCtrl>("RenderSharpness"); // disabled windlight if (!LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders")) @@ -330,6 +331,7 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings() tonemapLabel->setEnabled(!is_vintage); tonemapMix->setEnabled(!is_vintage); exposureSlider->setEnabled(!is_vintage); + cas_slider->setEnabled(!is_vintage); } void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState() |