diff options
-rw-r--r-- | indra/llmessage/llcurl.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/CMakeLists.txt | 2 | ||||
-rw-r--r-- | indra/newview/llappviewer.cpp | 9 | ||||
-rw-r--r-- | indra/newview/llfloatertexturefetchdebugger.cpp | 330 | ||||
-rw-r--r-- | indra/newview/llfloatertexturefetchdebugger.h | 70 | ||||
-rwxr-xr-x | indra/newview/lltexturefetch.cpp | 436 | ||||
-rw-r--r-- | indra/newview/lltexturefetch.h | 148 | ||||
-rw-r--r-- | indra/newview/llviewerfloaterreg.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llviewertexture.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llviewertexture.h | 1 | ||||
-rw-r--r-- | indra/newview/llviewertexturelist.h | 6 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml | 292 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_viewer.xml | 7 |
13 files changed, 1305 insertions, 7 deletions
diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 3bcaffc275..f58a4f5caf 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -1506,7 +1506,7 @@ void LLCurl::cleanupClass() delete sHandleMutexp ; sHandleMutexp = NULL ; - llassert(Easy::sActiveHandles.empty()); + //llassert(Easy::sActiveHandles.empty()); } //static diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index f85b943c70..6db97390aa 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -236,6 +236,7 @@ set(viewer_SOURCE_FILES llfloatertelehub.cpp llfloatertestinspectors.cpp llfloatertestlistview.cpp + llfloatertexturefetchdebugger.cpp llfloatertools.cpp llfloatertopobjects.cpp llfloatertos.cpp @@ -792,6 +793,7 @@ set(viewer_HEADER_FILES llfloatertelehub.h llfloatertestinspectors.h llfloatertestlistview.h + llfloatertexturefetchdebugger.h llfloatertools.h llfloatertopobjects.h llfloatertos.h diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index a627f3868b..3ee53c679f 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -93,6 +93,7 @@ #include "llsecondlifeurls.h" #include "llupdaterservice.h" #include "llcallfloater.h" +#include "llfloatertexturefetchdebugger.h" // Linden library includes #include "llavatarnamecache.h" @@ -1220,6 +1221,14 @@ bool LLAppViewer::mainLoop() mem_leak_instance->idle() ; } + //texture fetching debugger + LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance = + LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger"); + if(tex_fetch_debugger_instance) + { + tex_fetch_debugger_instance->idle() ; + } + // canonical per-frame event mainloop.post(newFrame); diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp new file mode 100644 index 0000000000..6756f9bbc1 --- /dev/null +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -0,0 +1,330 @@ +/** + * @file llfloatertexturefetchdebugger.cpp + * @brief LLFloaterTextureFetchDebugger class definition + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatertexturefetchdebugger.h" + +#include "lluictrlfactory.h" +#include "llbutton.h" +#include "llspinctrl.h" +#include "llresmgr.h" + +#include "llmath.h" +#include "llviewerwindow.h" +#include "llappviewer.h" +#include "lltexturefetch.h" + +//static +F32 LLFloaterTextureFetchDebugger::sTexelPixelRatio = 1.0f; + +LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) + : LLFloater(key), + mDebugger(NULL) +{ + setTitle("Texture Fetching Debugger Floater"); + + mCommitCallbackRegistrar.add("TexFetchDebugger.ChangeTexelPixelRatio", boost::bind(&LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.Start", boost::bind(&LLFloaterTextureFetchDebugger::onClickStart, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Clear", boost::bind(&LLFloaterTextureFetchDebugger::onClickClear, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Close", boost::bind(&LLFloaterTextureFetchDebugger::onClickClose, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.CacheRead", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheRead, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.CacheWrite", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheWrite, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.HTTPLoad", boost::bind(&LLFloaterTextureFetchDebugger::onClickHTTPLoad, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Decode", boost::bind(&LLFloaterTextureFetchDebugger::onClickDecode, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.GLTexture", boost::bind(&LLFloaterTextureFetchDebugger::onClickGLTexture, this)); +} +//---------------------------------------------- + +BOOL LLFloaterTextureFetchDebugger::postBuild(void) +{ + mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger(); + + //set states for buttons + mButtonStateMap["start_btn"] = true; + mButtonStateMap["close_btn"] = true; + mButtonStateMap["clear_btn"] = true; + mButtonStateMap["cacheread_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["decode_btn"] = false; + mButtonStateMap["gl_btn"] = false; + updateButtons(); + + return TRUE ; +} + +LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger() +{ + //stop everything + mDebugger->stopDebug(); +} + +void LLFloaterTextureFetchDebugger::updateButtons() +{ + for(std::map<std::string, bool>::iterator iter = mButtonStateMap.begin(); iter != mButtonStateMap.end(); ++iter) + { + if(iter->second) + { + childEnable(iter->first.c_str()); + } + else + { + childDisable(iter->first.c_str()); + } + } +} + +void LLFloaterTextureFetchDebugger::disableButtons() +{ + childDisable("start_btn"); + childDisable("clear_btn"); + childDisable("cacheread_btn"); + childDisable("cachewrite_btn"); + childDisable("http_btn"); + childDisable("decode_btn"); + childDisable("gl_btn"); +} + +void LLFloaterTextureFetchDebugger::idle() +{ + LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); + + if(mDebugger->update()) + { + switch(state) + { + case LLTextureFetchDebugger::IDLE: + break; + case LLTextureFetchDebugger::READ_CACHE: + mButtonStateMap["cachewrite_btn"] = true; + mButtonStateMap["decode_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::WRITE_CACHE: + updateButtons(); + break; + case LLTextureFetchDebugger::DECODING: + mButtonStateMap["gl_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::HTTP_FETCHING: + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["cachewrite_btn"] = true; + mButtonStateMap["decode_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::GL_TEX: + updateButtons(); + break; + default: + break; + } + } +} + +//---------------------- +void LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio() +{ + sTexelPixelRatio = getChild<LLUICtrl>("texel_pixel_ratio")->getValue().asReal(); +} + +void LLFloaterTextureFetchDebugger::onClickStart() +{ + disableButtons(); + + mDebugger->startDebug(); + + mButtonStateMap["start_btn"] = false; + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = true; + updateButtons(); +} + +void LLFloaterTextureFetchDebugger::onClickClose() +{ + setVisible(FALSE); + + //stop everything + mDebugger->stopDebug(); +} + +void LLFloaterTextureFetchDebugger::onClickClear() +{ + mButtonStateMap["start_btn"] = true; + mButtonStateMap["close_btn"] = true; + mButtonStateMap["clear_btn"] = true; + mButtonStateMap["cacheread_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["decode_btn"] = false; + mButtonStateMap["gl_btn"] = false; + updateButtons(); + + //stop everything + mDebugger->stopDebug(); + mDebugger->clearHistory(); +} + +void LLFloaterTextureFetchDebugger::onClickCacheRead() +{ + disableButtons(); + + mDebugger->debugCacheRead(); +} + +void LLFloaterTextureFetchDebugger::onClickCacheWrite() +{ + disableButtons(); + + mDebugger->debugCacheWrite(); +} + +void LLFloaterTextureFetchDebugger::onClickHTTPLoad() +{ + disableButtons(); + + mDebugger->debugHTTP(); +} + +void LLFloaterTextureFetchDebugger::onClickDecode() +{ + disableButtons(); + + mDebugger->debugDecoder(); +} + +void LLFloaterTextureFetchDebugger::onClickGLTexture() +{ + disableButtons(); + + mDebugger->debugGLTextureCreation(); +} + +void LLFloaterTextureFetchDebugger::draw() +{ + //total number of fetched textures + { + getChild<LLUICtrl>("total_num_fetched_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchedTextures())); + } + + //total number of fetching requests + { + getChild<LLUICtrl>("total_num_fetching_requests_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchingRequests())); + } + + //total number of cache hits + { + getChild<LLUICtrl>("total_num_cache_hits_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumCacheHits())); + } + + //total number of visible textures + { + getChild<LLUICtrl>("total_num_visible_tex_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchedTextures())); + } + + //total number of visible texture fetching requests + { + getChild<LLUICtrl>("total_num_visible_tex_fetch_req_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchingRequests())); + } + + //total number of fetched data + { + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getFetchedData() >> 10)); + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getDecodedData() >> 10)); + } + + //total number of visible fetched data + { + getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getVisibleFetchedData() >> 10)); + getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getVisibleDecodedData() >> 10)); + } + + //total number of rendered fetched data + { + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getRenderedData() >> 10)); + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getRenderedDecodedData() >> 10)); + } + + //total time on cache readings + if(mDebugger->getCacheReadTime() < 0.f) + { + getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheReadTime())); + } + + //total time on cache writings + if(mDebugger->getCacheWriteTime() < 0.f) + { + getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheWriteTime())); + } + + //total time on decoding + if(mDebugger->getDecodeTime() < 0.f) + { + getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getDecodeTime())); + } + + //total time on gl texture creation + if(mDebugger->getGLCreationTime() < 0.f) + { + getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getGLCreationTime())); + } + + //total time on HTTP fetching + if(mDebugger->getHTTPTime() < 0.f) + { + getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getHTTPTime())); + } + + //total time on entire fetching + { + getChild<LLUICtrl>("total_time_fetch_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getTotalFetchingTime())); + } + + LLFloater::draw(); +} diff --git a/indra/newview/llfloatertexturefetchdebugger.h b/indra/newview/llfloatertexturefetchdebugger.h new file mode 100644 index 0000000000..9f2e62fd2c --- /dev/null +++ b/indra/newview/llfloatertexturefetchdebugger.h @@ -0,0 +1,70 @@ +/** + * @file llfloatertexturefetchdebugger.h + * @brief texture fetching debugger window, debug use only + * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H +#define LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H + +#include "llfloater.h" +class LLTextureFetchDebugger; + +class LLFloaterTextureFetchDebugger : public LLFloater +{ + friend class LLFloaterReg; +public: + /// initialize all the callbacks for the menu + + virtual BOOL postBuild() ; + virtual void draw() ; + + void onChangeTexelPixelRatio(); + + void onClickStart(); + void onClickClear(); + void onClickClose(); + + void onClickCacheRead(); + void onClickCacheWrite(); + void onClickHTTPLoad(); + void onClickDecode(); + void onClickGLTexture(); + +public: + void idle() ; + +private: + LLFloaterTextureFetchDebugger(const LLSD& key); + virtual ~LLFloaterTextureFetchDebugger(); + + void updateButtons(); + void disableButtons(); +private: + static F32 sTexelPixelRatio; + + LLTextureFetchDebugger* mDebugger; + std::map<std::string, bool> mButtonStateMap; +}; + +#endif // LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 2e1b409fa7..d7742219bf 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -54,6 +54,7 @@ #include "llworld.h" #include "llsdutil.h" #include "llstartup.h" +#include "llviewerstats.h" LLStat LLTextureFetch::sCacheHitRate("texture_cache_hits", 128); LLStat LLTextureFetch::sCacheReadLatency("texture_cache_read_latency", 128); @@ -63,6 +64,7 @@ class LLTextureFetchWorker : public LLWorkerClass { friend class LLTextureFetch; friend class HTTPGetResponder; + friend class LLTextureFetchDebugger; private: class CacheReadResponder : public LLTextureCache::ReadResponder @@ -265,6 +267,7 @@ private: BOOL mNeedsAux; BOOL mHaveAllData; BOOL mInLocalCache; + BOOL mInCache; bool mCanUseHTTP ; bool mCanUseNET ; //can get from asset server. S32 mHTTPFailCount; @@ -677,6 +680,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mNeedsAux(FALSE), mHaveAllData(FALSE), mInLocalCache(FALSE), + mInCache(FALSE), mCanUseHTTP(true), mHTTPFailCount(0), mRetryAttempt(0), @@ -906,6 +910,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mCacheReadHandle = LLTextureCache::nullHandle(); mCacheWriteHandle = LLTextureCache::nullHandle(); mState = LOAD_FROM_TEXTURE_CACHE; + mInCache = FALSE; mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; @@ -994,6 +999,7 @@ bool LLTextureFetchWorker::doWork(S32 param) llassert_always(mFormattedImage->getDataSize() > 0); mLoadedDiscard = mDesiredDiscard; mState = DECODE_IMAGE; + mInCache = TRUE; mWriteToCacheState = NOT_WRITE ; LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() << " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight()) @@ -1418,6 +1424,11 @@ bool LLTextureFetchWorker::doWork(S32 param) { if (mDecoded) { + if(!mInLocalCache) + { + mFetcher->getFetchDebugger()->addHistoryEntry(this); + } + if (mDecodedDiscard < 0) { LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL; @@ -1852,6 +1863,8 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image mCurlPOSTRequestCount = 0; mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold")); + + mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ; } LLTextureFetch::~LLTextureFetch() @@ -1866,11 +1879,17 @@ LLTextureFetch::~LLTextureFetch() } // ~LLQueuedThread() called here + + delete mFetchDebugger; } bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http) { + if(mFetcherLocked) + { + return false; + } if (mDebugPause) { return false; @@ -2292,6 +2311,7 @@ void LLTextureFetch::startThread() { // Construct mCurlGetRequest from Worker Thread mCurlGetRequest = new LLCurlRequest(); + mFetchDebugger->setCurlGetRequest(mCurlGetRequest); } // WORKER THREAD @@ -2300,6 +2320,7 @@ void LLTextureFetch::endThread() // Destroy mCurlGetRequest from Worker Thread delete mCurlGetRequest; mCurlGetRequest = NULL; + mFetchDebugger->setCurlGetRequest(NULL); } // WORKER THREAD @@ -2837,7 +2858,6 @@ void LLTextureFetch::cmdDoWork() } } - ////////////////////////////////////////////////////////////////////////////// // Private (anonymous) class methods implementing the command scheme. @@ -3041,5 +3061,419 @@ truncate_viewer_metrics(int max_regions, LLSD & metrics) } // end of anonymous namespace +/////////////////////////////////////////////////////////////////////////////////////////// +//Start LLTextureFetchDebugger +/////////////////////////////////////////////////////////////////////////////////////////// +//--------------------- +class LLDebuggerCacheReadResponder : public LLTextureCache::ReadResponder +{ +public: + LLDebuggerCacheReadResponder(LLTextureFetchDebugger* debugger, S32 id, LLImageFormatted* image) + : mDebugger(debugger), mID(id) + { + setImage(image); + } + virtual void completed(bool success) + { + mDebugger->callbackCacheRead(mID, success, mFormattedImage, mImageSize, mImageLocal); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerCacheWriteResponder : public LLTextureCache::WriteResponder +{ +public: + LLDebuggerCacheWriteResponder(LLTextureFetchDebugger* debugger, S32 id) + : mDebugger(debugger), mID(id) + { + } + virtual void completed(bool success) + { + mDebugger->callbackCacheWrite(mID, success); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerDecodeResponder : public LLImageDecodeThread::Responder +{ +public: + LLDebuggerDecodeResponder(LLTextureFetchDebugger* debugger, S32 id) + : mDebugger(debugger), mID(id) + { + } + virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux) + { + mDebugger->callbackDecoded(mID, success, raw, aux); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) : + mFetcher(fetcher), + mTextureCache(cache), + mImageDecodeThread(imagedecodethread), + mCurlGetRequest(NULL) +{ + init(); +} + +LLTextureFetchDebugger::~LLTextureFetchDebugger() +{ + mFetchingHistory.clear(); + stopDebug(); +} + +void LLTextureFetchDebugger::init() +{ + mState = IDLE; + + mCacheReadTime = -1.f; + mCacheWriteTime = -1.f; + mDecodingTime = -1.f; + mHTTPTime = -1.f; + mGLCreationTime = -1.f; + mTotalFetchingTime = 0.f; + + mNumFetchedTextures = 0; + mNumCacheHits = 0; + mNumVisibleFetchedTextures = 0; + mNumVisibleFetchingRequests = 0; + mFetchedData = 0; + mDecodedData = 0; + mVisibleFetchedData = 0; + mVisibleDecodedData = 0; + mRenderedData = 0; + mRenderedDecodedData = 0; +} + +void LLTextureFetchDebugger::startDebug() +{ + //lock the fetcher + mFetcher->lockFetcher(true); + + //clear the current fetching queue + gTextureList.clearFetchingRequests(); + + //wait for all works to be done + while(1) + { + S32 pending = 0; + pending += LLAppViewer::getTextureCache()->update(1); + pending += LLAppViewer::getImageDecodeThread()->update(1); + pending += LLAppViewer::getTextureFetch()->update(1); + if(!pending) + { + break; + } + } + + //collect statistics + mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + + std::set<LLUUID> fetched_textures; + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size; i++) + { + bool in_list = true; + if(fetched_textures.find(mFetchingHistory[i].mID) == fetched_textures.end()) + { + fetched_textures.insert(mFetchingHistory[i].mID); + in_list = false; + } + + LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(mFetchingHistory[i].mID); + if(tex && tex->isJustBound()) //visible + { + if(!in_list) + { + mNumVisibleFetchedTextures++; + } + mNumVisibleFetchingRequests++; + + mVisibleFetchedData += mFetchingHistory[i].mFetchedSize; + mVisibleDecodedData += mFetchingHistory[i].mDecodedSize; + + if(tex->getDiscardLevel() >= mFetchingHistory[i].mDecodedLevel) + { + mRenderedData += mFetchingHistory[i].mFetchedSize; + mRenderedDecodedData += mFetchingHistory[i].mDecodedSize; + } + } + } + + mNumFetchedTextures = fetched_textures.size(); +} + +void LLTextureFetchDebugger::stopDebug() +{ + //clear the current debug work + S32 size = mFetchingHistory.size(); + switch(mState) + { + case READ_CACHE: + for(S32 i = 0 ; i < size; i++) + { + if (mFetchingHistory[i]. mCacheHandle != LLTextureCache::nullHandle()) + { + mTextureCache->readComplete(mFetchingHistory[i].mCacheHandle, true); + } + } + break; + case WRITE_CACHE: + for(S32 i = 0 ; i < size; i++) + { + if (mFetchingHistory[i].mCacheHandle != LLTextureCache::nullHandle()) + { + mTextureCache->writeComplete(mFetchingHistory[i].mCacheHandle, true); + } + } + break; + case DECODING: + break; + case HTTP_FETCHING: + break; + case GL_TEX: + break; + default: + break; + } + + while(1) + { + if(update()) + { + break; + } + } + + //unlock the fetcher + mFetcher->lockFetcher(false); +} + +//called in the main thread and when the fetching queue is empty +void LLTextureFetchDebugger::clearHistory() +{ + mFetchingHistory.clear(); + init(); +} + +void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) +{ + if(worker->mInCache) + { + mNumCacheHits++; + } + mFetchedData += worker->mFormattedImage->getDataSize(); + mDecodedData += worker->mRawImage->getDataSize(); + + mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); + //mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mHaveAllData ? 0 : worker->mLoadedDiscard, worker->mFormattedImage->getComponents(), + //worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); +} + +void LLTextureFetchDebugger::lockCache() +{ +} + +void LLTextureFetchDebugger::unlockCache() +{ +} + +void LLTextureFetchDebugger::debugCacheRead() +{ + lockCache(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = READ_CACHE; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + mFetchingHistory[i].mFormattedImage = NULL; + mFetchingHistory[i].mCacheHandle = mTextureCache->readFromCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, 0, mFetchingHistory[i].mFetchedSize, + new LLDebuggerCacheReadResponder(this, i, mFetchingHistory[i].mFormattedImage)); + } +} + +void LLTextureFetchDebugger::debugCacheWrite() +{ + //remove from cache + S32 size = mFetchingHistory.size(); + { + std::set<LLUUID> deleted_list; + for(S32 i = 0 ; i < size ; i++) + { + if(deleted_list.find(mFetchingHistory[i].mID) == deleted_list.end()) + { + deleted_list.insert(mFetchingHistory[i].mID); + mTextureCache->removeFromCache(mFetchingHistory[i].mID); + } + } + } + + lockCache(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = WRITE_CACHE; + + for(S32 i = 0 ; i < size ; i++) + { + mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, + mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize, + mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1, + new LLDebuggerCacheWriteResponder(this, i)); + } +} + +void LLTextureFetchDebugger::lockDecoder() +{ +} + +void LLTextureFetchDebugger::unlockDecoder() +{ +} + +void LLTextureFetchDebugger::debugDecoder() +{ + lockDecoder(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = DECODING; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mFormattedImage.isNull()) + { + continue; + } + + mImageDecodeThread->decodeImage(mFetchingHistory[i].mFormattedImage, LLWorkerThread::PRIORITY_NORMAL, + mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mNeedsAux, + new LLDebuggerDecodeResponder(this, i)); + } +} + +void LLTextureFetchDebugger::debugHTTP() +{ + llinfos << "debug HTTP" << llendl; +} + +void LLTextureFetchDebugger::debugGLTextureCreation() +{ + llassert_always(mState == IDLE); + mState = GL_TEX; + std::vector<LLViewerFetchedTexture*> tex_list; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mRawImage.notNull()) + { + LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ; + if(tex && !tex->isForSculptOnly()) + { + tex->destroyGLTexture() ; + tex_list.push_back(tex); + } + } + } + + mTimer.reset(); + S32 j = 0 ; + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mRawImage.notNull()) + { + if(mFetchingHistory[i].mID == tex_list[j]->getID()) + { + tex_list[j]->createGLTexture(mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mRawImage, 0, TRUE, tex_list[j]->getBoostLevel()); + j++; + } + } + } + + mGLCreationTime = mTimer.getElapsedTimeF32() ; + return; +} + +bool LLTextureFetchDebugger::update() +{ + switch(mState) + { + case READ_CACHE: + if(!mTextureCache->update(1)) + { + mCacheReadTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockCache(); + } + break; + case WRITE_CACHE: + if(!mTextureCache->update(1)) + { + mCacheWriteTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockCache(); + } + break; + case DECODING: + if(!mImageDecodeThread->update(1)) + { + mDecodingTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockDecoder(); + } + break; + case HTTP_FETCHING: + mState = IDLE; + break; + case GL_TEX: + mState = IDLE; + break; + default: + mState = IDLE; + break; + } + + return mState == IDLE; +} + +void LLTextureFetchDebugger::callbackCacheRead(S32 id, bool success, LLImageFormatted* image, + S32 imagesize, BOOL islocal) +{ + if (success) + { + mFetchingHistory[id].mFormattedImage = image; + } + mTextureCache->readComplete(mFetchingHistory[id].mCacheHandle, false); + mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle(); +} + +void LLTextureFetchDebugger::callbackCacheWrite(S32 id, bool success) +{ + mTextureCache->writeComplete(mFetchingHistory[id].mCacheHandle); + mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle(); +} + +void LLTextureFetchDebugger::callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux) +{ + if (success) + { + llassert_always(raw); + mFetchingHistory[id].mRawImage = raw; + } +} + +//--------------------- +/////////////////////////////////////////////////////////////////////////////////////////// +//End LLTextureFetchDebugger +/////////////////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 710dd67e99..529a2e6834 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -34,14 +34,17 @@ #include "llcurl.h" #include "lltextureinfo.h" #include "llapr.h" +#include "llimageworker.h" +//#include "lltexturecache.h" class LLViewerTexture; class LLTextureFetchWorker; class HTTPGetResponder; -class LLTextureCache; class LLImageDecodeThread; class LLHost; class LLViewerAssetStats; +class LLTextureFetchDebugger; +class LLTextureCache; // Interface class class LLTextureFetch : public LLWorkerThread @@ -212,7 +215,150 @@ public: // attempt to log metrics follows a break in the metrics stream // reporting due to either startup or a problem POSTing data. static volatile bool svMetricsDataBreak; + +private: + //debug use + LLTextureFetchDebugger* mFetchDebugger; + bool mFetcherLocked; + +public: + //debug use + LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;} + void lockFetcher(bool lock) { mFetcherLocked = lock;} }; +//debug use +class LLTextureFetchDebugger +{ +public: + LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) ; + ~LLTextureFetchDebugger(); + +public: + enum e_debug_state + { + IDLE = 0, + READ_CACHE, + WRITE_CACHE, + DECODING, + HTTP_FETCHING, + GL_TEX, + INVALID + }; + +private: + struct FetchEntry + { + LLUUID mID; + //S32 mRequestedSize; + //S32 mFetchedDiscard; + //S32 mComponents; + S32 mDecodedLevel; + S32 mFetchedSize; + S32 mDecodedSize; + BOOL mNeedsAux; + U32 mCacheHandle; + LLPointer<LLImageFormatted> mFormattedImage; + LLPointer<LLImageRaw> mRawImage; + + FetchEntry() : + mDecodedLevel(-1), + mFetchedSize(0), + mDecodedSize(0) + {} + FetchEntry(LLUUID& id, /*S32 r_size, S32 f_discard, S32 c,*/ S32 level, S32 f_size, S32 d_size) : + mID(id), + //mRequestedSize(r_size), + //mFetchedDiscard(f_discard), + //mComponents(c), + mDecodedLevel(level), + mFetchedSize(f_size), + mDecodedSize(d_size), + mNeedsAux(false) + {} + }; + std::vector<FetchEntry> mFetchingHistory; + + e_debug_state mState; + + F32 mCacheReadTime; + F32 mCacheWriteTime; + F32 mDecodingTime; + F32 mHTTPTime; + F32 mGLCreationTime; + + LLTimer mTimer; + + LLTextureFetch* mFetcher; + LLTextureCache* mTextureCache; + LLImageDecodeThread* mImageDecodeThread; + LLCurlRequest* mCurlGetRequest; + + F32 mTotalFetchingTime; + S32 mNumFetchedTextures; + S32 mNumCacheHits; + S32 mNumVisibleFetchedTextures; + S32 mNumVisibleFetchingRequests; + U32 mFetchedData; + U32 mDecodedData; + U32 mVisibleFetchedData; + U32 mVisibleDecodedData; + U32 mRenderedData; + U32 mRenderedDecodedData; + +public: + bool update(); //called in the main thread once per frame + + //fetching history + void clearHistory(); + void addHistoryEntry(LLTextureFetchWorker* worker); + + void setCurlGetRequest(LLCurlRequest* request) { mCurlGetRequest = request;} + + void startDebug(); + void stopDebug(); //stop everything + void debugCacheRead(); + void debugCacheWrite(); + void debugHTTP(); + void debugDecoder(); + void debugGLTextureCreation(); + + void callbackCacheRead(S32 id, bool success, LLImageFormatted* image, + S32 imagesize, BOOL islocal); + void callbackCacheWrite(S32 id, bool success); + void callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux); + + e_debug_state getState() {return mState;} + S32 getNumFetchedTextures() {return mNumFetchedTextures;} + S32 getNumFetchingRequests() {return mFetchingHistory.size();} + S32 getNumCacheHits() {return mNumCacheHits;} + S32 getNumVisibleFetchedTextures() {return mNumVisibleFetchedTextures;} + S32 getNumVisibleFetchingRequests() {return mNumVisibleFetchingRequests;} + U32 getFetchedData() {return mFetchedData;} + U32 getDecodedData() {return mDecodedData;} + U32 getVisibleFetchedData() {return mVisibleFetchedData;} + U32 getVisibleDecodedData() {return mVisibleDecodedData;} + U32 getRenderedData() {return mRenderedData;} + U32 getRenderedDecodedData() {return mRenderedDecodedData;} + + F32 getCacheReadTime() {return mCacheReadTime;} + F32 getCacheWriteTime() {return mCacheWriteTime;} + F32 getDecodeTime() {return mDecodingTime;} + F32 getGLCreationTime() {return mGLCreationTime;} + F32 getHTTPTime() {return mHTTPTime;} + F32 getTotalFetchingTime() {return mTotalFetchingTime;} + +private: + void init(); + + void lockFetcher(); + void unlockFetcher(); + + void lockCache(); + void unlockCache(); + + void lockDecoder(); + void unlockDecoder(); +}; #endif // LL_LLTEXTUREFETCH_H diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index bb870f7651..986b8ac3c5 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -103,6 +103,7 @@ #include "llfloatertelehub.h" #include "llfloatertestinspectors.h" #include "llfloatertestlistview.h" +#include "llfloatertexturefetchdebugger.h" #include "llfloatertools.h" #include "llfloatertos.h" #include "llfloatertopobjects.h" @@ -227,6 +228,7 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("land_holdings", "floater_land_holdings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLandHoldings>); LLFloaterReg::add("mem_leaking", "floater_mem_leaking.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMemLeak>); + LLFloaterReg::add("tex_fetch_debugger", "floater_texture_fetch_debugger.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTextureFetchDebugger>); LLFloaterReg::add("media_settings", "floater_media_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMediaSettings>); LLFloaterReg::add("message_critical", "floater_critical.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>); LLFloaterReg::add("message_tos", "floater_tos.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>); diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index d5b53f3cb1..49faae3fdb 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -178,7 +178,12 @@ LLViewerTexture* LLViewerTextureManager::findTexture(const LLUUID& id) } return tex ; } - + +LLViewerFetchedTexture* LLViewerTextureManager::findFetchedTexture(const LLUUID& id) +{ + return gTextureList.findImage(id); +} + LLViewerMediaTexture* LLViewerTextureManager::findMediaTexture(const LLUUID &media_id) { return LLViewerMediaTexture::findMediaTexture(media_id) ; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 6ddff3e485..d0bc534c5a 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -701,6 +701,7 @@ public: //"find-texture" just check if the texture exists, if yes, return it, otherwise return null. // static LLViewerTexture* findTexture(const LLUUID& id) ; + static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id) ; static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ; static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ; diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 64e2c1f791..7038ea24ce 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -109,6 +109,8 @@ public: void doPreloadImages(); void doPrefetchImages(); + void clearFetchingRequests(); + static S32 getMinVideoRamSetting(); static S32 getMaxVideoRamSetting(bool get_recommended = false); @@ -163,9 +165,7 @@ private: // Request image from a specific host, used for baked avatar textures. // Implemented in header in case someone changes default params above. JC LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host) - { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } - - void clearFetchingRequests(); + { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } public: typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t; diff --git a/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml b/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml new file mode 100644 index 0000000000..ff7528eeb7 --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml @@ -0,0 +1,292 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ can_minimize="false"
+ height="480"
+ layout="topleft"
+ name="TexFetchDebugger"
+ help_topic="texfetchdebugger"
+ title="Texture Fetching Debugger"
+ width="500">
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left="10"
+ name="total_num_fetched_label"
+ top="30"
+ width="400">
+ 1, Total number of fetched textures: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_fetching_requests_label"
+ top_delta="25"
+ width="400">
+ 2, Total number of fetching requests: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_cache_hits_label"
+ top_delta="25"
+ width="400">
+ 3, Total number of cache hits: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_visible_tex_label"
+ top_delta="25"
+ width="400">
+ 4, Total number of visible textures: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_visible_tex_fetch_req_label"
+ top_delta="25"
+ width="450">
+ 5, Total number of visible texture fetching requests: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_data_label"
+ top_delta="25"
+ width="480">
+ 6, Total number of fetched data/Decoded Data: [SIZE1]KB / [SIZE2]KB
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_vis_data_label"
+ top_delta="25"
+ width="480">
+ 7, Total number of visible fetched data/Decoded Data: [SIZE1]KB / [SIZE2]KB
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_rendered_data_label"
+ top_delta="25"
+ width="480">
+ 8, Total number of rendered fetched data/Decoded Data: [SIZE1]KB / [SIZE2]KB
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_cache_read_label"
+ top_delta="25"
+ width="400">
+ 9, Total time on cache readings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_cache_write_label"
+ top_delta="25"
+ width="400">
+ 10, Total time on cache writings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_decode_label"
+ top_delta="25"
+ width="400">
+ 11, Total time on decodings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_gl_label"
+ top_delta="25"
+ width="400">
+ 12, Total time on gl texture creation: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_http_label"
+ top_delta="25"
+ width="400">
+ 13, Total time on HTTP fetching: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_fetch_label"
+ top_delta="25"
+ width="400">
+ 14, Total time on entire fetching: [TIME] seconds
+ </text>
+ <spinner
+ decimal_digits="1"
+ follows="left|top"
+ height="20"
+ increment="0.1"
+ initial_value="1.0"
+ label="15, Ratio of Texel/Pixel:"
+ label_width="130"
+ layout="topleft"
+ left_delta="0"
+ max_val="128.0"
+ name="texel_pixel_ratio"
+ top_delta="30"
+ width="200">
+ <spinner.commit_callback
+ function="TexFetchDebugger.ChangeTexelPixelRatio" />
+ </spinner>
+ <button
+ follows="left|top"
+ height="20"
+ label="Start"
+ layout="topleft"
+ left_delta="0"
+ name="start_btn"
+ top_delta="30"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Start" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Reset"
+ layout="topleft"
+ left_pad="7"
+ name="clear_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Clear" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Close"
+ layout="topleft"
+ left_pad="7"
+ name="close_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Close" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Cache Read"
+ layout="topleft"
+ left="10"
+ name="cacheread_btn"
+ top_delta="30"
+ width="80">
+ <button.commit_callback
+ function="TexFetchDebugger.CacheRead" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Cache Write"
+ layout="topleft"
+ left_pad="7"
+ name="cachewrite_btn"
+ top_delta="0"
+ width="80">
+ <button.commit_callback
+ function="TexFetchDebugger.CacheWrite" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="HTTP"
+ layout="topleft"
+ left_pad="7"
+ name="http_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.HTTPLoad" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Decode"
+ layout="topleft"
+ left_pad="7"
+ name="decode_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Decode" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="GL Texture"
+ layout="topleft"
+ left_pad="7"
+ name="gl_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.GLTexture" />
+ </button>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 8b0152b1a2..a1f17ffc17 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1877,6 +1877,13 @@ function="Advanced.ToggleConsole" parameter="texture" /> </menu_item_check> + <menu_item_call + label="Texture Fetch Debug Console" + name="Texture Fetch Debug Console"> + <menu_item_call.on_click + function="Floater.Show" + parameter="tex_fetch_debugger" /> + </menu_item_call> <menu_item_check label="Debug Console" name="Debug Console" |