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-rwxr-xr-xindra/cmake/00-Common.cmake6
-rwxr-xr-xindra/llappearance/llavatarappearance.cpp144
-rwxr-xr-xindra/llappearance/llavatarappearance.h16
-rwxr-xr-xindra/llcharacter/llbvhloader.cpp441
-rwxr-xr-xindra/llcharacter/llbvhloader.h14
-rwxr-xr-xindra/llcharacter/lljoint.cpp23
-rwxr-xr-xindra/llcharacter/lljoint.h32
-rwxr-xr-xindra/llcharacter/llkeyframemotion.cpp92
-rwxr-xr-xindra/llcharacter/llkeyframemotion.h1
-rwxr-xr-xindra/llcharacter/llmotion.cpp11
-rwxr-xr-xindra/llcharacter/llmotioncontroller.cpp1
-rwxr-xr-xindra/llcommon/llstl.h1
-rwxr-xr-xindra/llmath/llvolume.cpp1
-rwxr-xr-xindra/llmath/llvolume.h4
-rw-r--r--indra/llprimitive/lldaeloader.cpp107
-rw-r--r--indra/llprimitive/lldaeloader.h12
-rwxr-xr-xindra/llprimitive/llmodel.cpp1
-rwxr-xr-xindra/llprimitive/llmodel.h2
-rw-r--r--indra/llprimitive/llmodelloader.cpp259
-rw-r--r--indra/llprimitive/llmodelloader.h36
-rwxr-xr-xindra/newview/CMakeLists.txt2
-rw-r--r--indra/newview/VIEWER_VERSION.txt2
-rwxr-xr-xindra/newview/app_settings/anim.ini85
-rwxr-xr-xindra/newview/app_settings/settings.xml11
-rwxr-xr-xindra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl13
-rwxr-xr-xindra/newview/character/avatar_lad.xml466
-rw-r--r--indra/newview/character/avatar_lad_orig.xml12505
-rwxr-xr-xindra/newview/character/avatar_skeleton.xml273
-rw-r--r--indra/newview/character/avatar_skeleton_orig.xml81
-rwxr-xr-xindra/newview/llappviewer.cpp4
-rwxr-xr-xindra/newview/lldrawpoolavatar.cpp122
-rwxr-xr-xindra/newview/llfloaterbvhpreview.cpp20
-rwxr-xr-xindra/newview/llfloaterbvhpreview.h4
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp139
-rwxr-xr-xindra/newview/llfloatermodelpreview.h8
-rwxr-xr-xindra/newview/llfloaterpreference.cpp19
-rwxr-xr-xindra/newview/llfloaterpreference.h2
-rwxr-xr-xindra/newview/llpreviewanim.cpp1
-rw-r--r--indra/newview/llskinningutil.cpp354
-rw-r--r--indra/newview/llskinningutil.h50
-rwxr-xr-xindra/newview/llspatialpartition.cpp11
-rwxr-xr-xindra/newview/llstartup.cpp2
-rwxr-xr-xindra/newview/llviewercontrol.cpp8
-rwxr-xr-xindra/newview/llviewermenu.cpp4
-rwxr-xr-xindra/newview/llviewermenu.h4
-rwxr-xr-xindra/newview/llviewershadermgr.cpp8
-rwxr-xr-xindra/newview/llvoavatar.cpp158
-rwxr-xr-xindra/newview/llvoavatar.h7
-rwxr-xr-xindra/newview/llvoavatarself.cpp15
-rwxr-xr-xindra/newview/llvoavatarself.h11
-rwxr-xr-xindra/newview/llvovolume.cpp59
-rwxr-xr-xindra/newview/skins/default/xui/en/floater_preferences.xml6
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_viewer.xml10
-rwxr-xr-xindra/newview/skins/default/xui/en/notifications.xml15
-rwxr-xr-xindra/newview/skins/default/xui/en/panel_preferences_graphics1.xml19
-rwxr-xr-xindra/newview/skins/default/xui/en/panel_preferences_sound.xml2
-rwxr-xr-xindra/newview/skins/default/xui/en/strings.xml18
57 files changed, 14639 insertions, 1083 deletions
diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake
index 86fc2dfff5..bde1eb453e 100755
--- a/indra/cmake/00-Common.cmake
+++ b/indra/cmake/00-Common.cmake
@@ -136,12 +136,14 @@ if (LINUX)
# Hacks to work around gcc 4.1 TC build pool machines which can't process pragma warning disables
# This is pure rubbish; I wish there was another way.
#
+ set(CMAKE_CXX_FLAGS "-Wno-unused-variable -Wno-unused-function -Wno-unused-local-typedefs -Wno-maybe-uninitialized")
+
if(${CXX_VERSION_NUMBER} LESS 420)
- set(CMAKE_CXX_FLAGS "-Wno-deprecated -Wno-uninitialized -Wno-unused-variable -Wno-unused-function ${CMAKE_CXX_FLAGS}")
+ set(CMAKE_CXX_FLAGS "-Wno-deprecated -Wno-uninitialized ${CMAKE_CXX_FLAGS}")
endif (${CXX_VERSION_NUMBER} LESS 420)
if(${CXX_VERSION_NUMBER} GREATER 459)
- set(CMAKE_CXX_FLAGS "-Wno-deprecated -Wno-unused-but-set-variable -Wno-unused-variable ${CMAKE_CXX_FLAGS}")
+ set(CMAKE_CXX_FLAGS "-Wno-deprecated -Wno-unused-but-set-variable ${CMAKE_CXX_FLAGS}")
endif (${CXX_VERSION_NUMBER} GREATER 459)
# gcc 4.3 and above don't like the LL boost and also
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index d1eb389013..c7f164a399 100755
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -44,6 +44,7 @@
#include "lltexglobalcolor.h"
#include "llwearabledata.h"
#include "boost/bind.hpp"
+#include "boost/tokenizer.hpp"
#if LL_MSVC
@@ -87,8 +88,11 @@ public:
private:
std::string mName;
+ std::string mSupport;
+ std::string mAliases;
BOOL mIsJoint;
LLVector3 mPos;
+ LLVector3 mEnd;
LLVector3 mRot;
LLVector3 mScale;
LLVector3 mPivot;
@@ -118,6 +122,7 @@ public:
private:
S32 mNumBones;
S32 mNumCollisionVolumes;
+ LLAvatarAppearance::joint_alias_map_t mJointAliasMap;
typedef std::vector<LLAvatarBoneInfo*> bone_info_list_t;
bone_info_list_t mBoneInfoList;
};
@@ -323,36 +328,49 @@ LLAvatarAppearance::~LLAvatarAppearance()
//static
void LLAvatarAppearance::initClass()
{
- std::string xmlFile;
+ initClass("","");
+}
- xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml";
- BOOL success = sXMLTree.parseFile( xmlFile, FALSE );
+//static
+void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, const std::string& skeleton_file_name_arg)
+{
+ std::string avatar_file_name;
+
+ if (!avatar_file_name_arg.empty())
+ {
+ avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,avatar_file_name_arg);
+ }
+ else
+ {
+ avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR + "_lad.xml");
+ }
+ BOOL success = sXMLTree.parseFile( avatar_file_name, FALSE );
if (!success)
{
- LL_ERRS() << "Problem reading avatar configuration file:" << xmlFile << LL_ENDL;
+ LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL;
}
// now sanity check xml file
LLXmlTreeNode* root = sXMLTree.getRoot();
if (!root)
{
- LL_ERRS() << "No root node found in avatar configuration file: " << xmlFile << LL_ENDL;
+ LL_ERRS() << "No root node found in avatar configuration file: " << avatar_file_name << LL_ENDL;
return;
}
//-------------------------------------------------------------------------
- // <linden_avatar version="1.0"> (root)
+ // <linden_avatar version="2.0"> (root)
//-------------------------------------------------------------------------
if( !root->hasName( "linden_avatar" ) )
{
- LL_ERRS() << "Invalid avatar file header: " << xmlFile << LL_ENDL;
+ LL_ERRS() << "Invalid avatar file header: " << avatar_file_name << LL_ENDL;
}
std::string version;
static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
- if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") )
+ if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0")))
{
- LL_ERRS() << "Invalid avatar file version: " << version << " in file: " << xmlFile << LL_ENDL;
+ LL_ERRS() << "Invalid avatar file version: " << version << " in file: " << avatar_file_name << LL_ENDL;
}
S32 wearable_def_version = 1;
@@ -365,16 +383,19 @@ void LLAvatarAppearance::initClass()
LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" );
if (!skeleton_node)
{
- LL_ERRS() << "No skeleton in avatar configuration file: " << xmlFile << LL_ENDL;
+ LL_ERRS() << "No skeleton in avatar configuration file: " << avatar_file_name << LL_ENDL;
return;
}
-
- std::string skeleton_file_name;
- static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
- if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name))
- {
- LL_ERRS() << "No file name in skeleton node in avatar config file: " << xmlFile << LL_ENDL;
- }
+
+ std::string skeleton_file_name = skeleton_file_name_arg;
+ if (skeleton_file_name.empty())
+ {
+ static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
+ if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name))
+ {
+ LL_ERRS() << "No file name in skeleton node in avatar config file: " << avatar_file_name << LL_ENDL;
+ }
+ }
std::string skeleton_path;
skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name);
@@ -536,7 +557,7 @@ BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename)
std::string version;
static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
- if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") )
+ if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0")))
{
LL_ERRS() << "Invalid avatar skeleton file version: " << version << " in file: " << filename << LL_ENDL;
return FALSE;
@@ -552,6 +573,12 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent
{
LLJoint* joint = NULL;
+ LL_DEBUGS("BVH") << "bone info: name " << info->mName
+ << " isJoint " << info->mIsJoint
+ << " volume_num " << volume_num
+ << " joint_num " << joint_num
+ << LL_ENDL;
+
if (info->mIsJoint)
{
joint = getCharacterJoint(joint_num);
@@ -583,6 +610,8 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent
joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY],
info->mRot.mV[VZ], LLQuaternion::XYZ));
joint->setScale(info->mScale);
+ joint->setSupport(info->mSupport);
+ joint->setEnd(info->mEnd);
if (info->mIsJoint)
{
@@ -615,10 +644,7 @@ BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num )
{
clearSkeleton();
- for(S32 joint_num = 0; joint_num < (S32)num; joint_num++)
- {
- mSkeleton.push_back(createAvatarJoint(joint_num));
- }
+ mSkeleton = avatar_joint_list_t(num,NULL);
return TRUE;
}
@@ -629,6 +655,7 @@ BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num )
//-----------------------------------------------------------------------------
BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info)
{
+ LL_DEBUGS("BVH") << "numBones " << info->mNumBones << " numCollisionVolumes " << info->mNumCollisionVolumes << LL_ENDL;
//-------------------------------------------------------------------------
// allocate joints
//-------------------------------------------------------------------------
@@ -655,8 +682,8 @@ BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info)
LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter;
for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter)
{
- LLAvatarBoneInfo *info = *iter;
- if (!setupBone(info, NULL, current_volume_num, current_joint_num))
+ LLAvatarBoneInfo *bone_info = *iter;
+ if (!setupBone(bone_info, NULL, current_volume_num, current_joint_num))
{
LL_ERRS() << "Error parsing bone in skeleton file" << LL_ENDL;
return FALSE;
@@ -1240,6 +1267,10 @@ LLJoint *LLAvatarAppearance::getCharacterJoint( U32 num )
{
return NULL;
}
+ if (!mSkeleton[num])
+ {
+ mSkeleton[num] = createAvatarJoint(num);
+ }
return mSkeleton[num];
}
@@ -1503,6 +1534,9 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
LL_WARNS() << "Bone without name" << LL_ENDL;
return FALSE;
}
+
+ static LLStdStringHandle aliases_string = LLXmlTree::addAttributeString("aliases");
+ node->getFastAttributeString(aliases_string, mAliases ); //Aliases are not required.
}
else if (node->hasName("collision_volume"))
{
@@ -1540,6 +1574,20 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
return FALSE;
}
+ static LLStdStringHandle end_string = LLXmlTree::addAttributeString("end");
+ if (!node->getFastAttributeVector3(end_string, mEnd))
+ {
+ LL_WARNS() << "Bone without end " << mName << LL_ENDL;
+ mEnd = LLVector3(0.0f, 0.0f, 0.0f);
+ }
+
+ static LLStdStringHandle support_string = LLXmlTree::addAttributeString("support");
+ if (!node->getFastAttributeString(support_string,mSupport))
+ {
+ LL_WARNS() << "Bone without support " << mName << LL_ENDL;
+ mSupport = "base";
+ }
+
if (mIsJoint)
{
static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot");
@@ -1595,6 +1643,54 @@ BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
return TRUE;
}
+//Make aliases for joint and push to map.
+void LLAvatarAppearance::makeJointAliases(LLAvatarBoneInfo *bone_info)
+{
+ if (! bone_info->mIsJoint )
+ {
+ return;
+ }
+
+ std::string bone_name = bone_info->mName;
+ mJointAliasMap[bone_name] = bone_name; //Actual name is a valid alias.
+
+ std::string aliases = bone_info->mAliases;
+
+ boost::char_separator<char> sep(" ");
+ boost::tokenizer<boost::char_separator<char> > tok(aliases, sep);
+ for(boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i)
+ {
+ if ( mJointAliasMap.find(*i) != mJointAliasMap.end() )
+ {
+ LL_WARNS() << "avatar skeleton: Joint alias \"" << *i << "\" remapped from " << mJointAliasMap[*i] << " to " << bone_name << LL_ENDL;
+ }
+ mJointAliasMap[*i] = bone_name;
+ }
+
+ LLAvatarBoneInfo::child_list_t::const_iterator iter;
+ for (iter = bone_info->mChildList.begin(); iter != bone_info->mChildList.end(); ++iter)
+ {
+ makeJointAliases( *iter );
+ }
+}
+
+const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases ()
+{
+ LLAvatarAppearance::joint_alias_map_t alias_map;
+ if (mJointAliasMap.empty())
+ {
+
+ LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter;
+ for (iter = sAvatarSkeletonInfo->mBoneInfoList.begin(); iter != sAvatarSkeletonInfo->mBoneInfoList.end(); ++iter)
+ {
+ //LLAvatarBoneInfo *bone_info = *iter;
+ makeJointAliases( *iter );
+ }
+ }
+
+ return mJointAliasMap;
+}
+
//-----------------------------------------------------------------------------
// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree
diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h
index a0ef49b7cb..5cff1eef1e 100755
--- a/indra/llappearance/llavatarappearance.h
+++ b/indra/llappearance/llavatarappearance.h
@@ -66,7 +66,8 @@ public:
LLAvatarAppearance(LLWearableData* wearable_data);
virtual ~LLAvatarAppearance();
- static void initClass(); // initializes static members
+ static void initClass(const std::string& avatar_file_name, const std::string& skeleton_file_name); // initializes static members
+ static void initClass();
static void cleanupClass(); // Cleanup data that's only init'd once per class.
virtual void initInstance(); // Called after construction to initialize the instance.
virtual BOOL loadSkeletonNode();
@@ -126,6 +127,9 @@ protected:
virtual LLAvatarJoint* createAvatarJoint() = 0;
virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0;
virtual LLAvatarJointMesh* createAvatarJointMesh() = 0;
+ void makeJointAliases(LLAvatarBoneInfo *bone_info);
+
+
public:
F32 getPelvisToFoot() const { return mPelvisToFoot; }
/*virtual*/ LLJoint* getRootJoint() { return mRoot; }
@@ -138,6 +142,12 @@ public:
void computeBodySize();
+public:
+ typedef std::vector<LLAvatarJoint*> avatar_joint_list_t;
+ const avatar_joint_list_t& getSkeleton() { return mSkeleton; }
+ typedef std::map<std::string, std::string> joint_alias_map_t;
+ const joint_alias_map_t& getJointAliases();
+
protected:
static BOOL parseSkeletonFile(const std::string& filename);
@@ -147,12 +157,12 @@ protected:
BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
BOOL allocateCharacterJoints(U32 num);
BOOL buildSkeleton(const LLAvatarSkeletonInfo *info);
-protected:
+
void clearSkeleton();
BOOL mIsBuilt; // state of deferred character building
- typedef std::vector<LLAvatarJoint*> avatar_joint_list_t;
avatar_joint_list_t mSkeleton;
LLPosOverrideMap mPelvisFixups;
+ joint_alias_map_t mJointAliasMap;
//--------------------------------------------------------------------
// Pelvis height adjustment members.
diff --git a/indra/llcharacter/llbvhloader.cpp b/indra/llcharacter/llbvhloader.cpp
index 0d558aeaa2..8985dc9521 100755
--- a/indra/llcharacter/llbvhloader.cpp
+++ b/indra/llcharacter/llbvhloader.cpp
@@ -11,7 +11,7 @@
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
- * This library is distributed in the hope that it will be useful,
+ * This library is distributed in the hope that it will be useful,7
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
@@ -29,6 +29,7 @@
#include "llbvhloader.h"
#include <boost/tokenizer.hpp>
+#include <boost/lexical_cast.hpp>
#include "lldatapacker.h"
#include "lldir.h"
@@ -36,6 +37,7 @@
#include "llquantize.h"
#include "llstl.h"
#include "llapr.h"
+#include "llsdserialize.h"
using namespace std;
@@ -121,52 +123,16 @@ LLQuaternion::Order bvhStringToOrder( char *str )
// LLBVHLoader()
//-----------------------------------------------------------------------------
-/*
- LLBVHLoader::LLBVHLoader(const char* buffer)
-{
- reset();
-
- mStatus = loadTranslationTable("anim.ini");
-
- if (mStatus == LLBVHLoader::ST_NO_XLT_FILE)
- {
- LL_WARNS() << "NOTE: No translation table found." << LL_ENDL;
- return;
- }
- else
- {
- if (mStatus != LLBVHLoader::ST_OK)
- {
- LL_WARNS() << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL;
- return;
- }
- }
-
- char error_text[128]; // Flawfinder: ignore
- S32 error_line;
- mStatus = loadBVHFile(buffer, error_text, error_line);
- if (mStatus != LLBVHLoader::ST_OK)
- {
- LL_WARNS() << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL;
- return;
- }
-
- applyTranslations();
- optimize();
-
- mInitialized = TRUE;
-}
-*/
-LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine)
+LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine, std::map<std::string, std::string>& joint_alias_map )
{
reset();
errorLine = 0;
mStatus = loadTranslationTable("anim.ini");
loadStatus = mStatus;
- LL_INFOS()<<"Load Status 00 : "<< loadStatus << LL_ENDL;
+ LL_INFOS("BVH") << "Load Status 00 : " << loadStatus << LL_ENDL;
if (mStatus == E_ST_NO_XLT_FILE)
{
- //LL_WARNS() << "NOTE: No translation table found." << LL_ENDL;
+ LL_WARNS("BVH") << "NOTE: No translation table found." << LL_ENDL;
loadStatus = mStatus;
return;
}
@@ -174,28 +140,43 @@ LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &error
{
if (mStatus != E_ST_OK)
{
- //LL_WARNS() << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL;
+ LL_WARNS("BVH") << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL;
errorLine = getLineNumber();
loadStatus = mStatus;
return;
}
}
+
+ // Recognize all names we've been told are legal.
+ std::map<std::string, std::string>::iterator iter;
+ for (iter = joint_alias_map.begin(); iter != joint_alias_map.end(); iter++)
+ {
+ makeTranslation( iter->first , iter->second );
+ }
char error_text[128]; /* Flawfinder: ignore */
S32 error_line;
- mStatus = loadBVHFile(buffer, error_text, error_line);
+ mStatus = loadBVHFile(buffer, error_text, error_line); //Reads all joints in BVH file.
+
+ LL_DEBUGS("BVH") << "============================================================" << LL_ENDL;
+ LL_DEBUGS("BVH") << "Raw data from file" << LL_ENDL;
+ dumpBVHInfo();
if (mStatus != E_ST_OK)
{
- //LL_WARNS() << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL;
+ LL_WARNS("BVH") << "ERROR: [line: " << getLineNumber() << "] " << mStatus << LL_ENDL;
loadStatus = mStatus;
errorLine = getLineNumber();
return;
}
- applyTranslations();
+ applyTranslations(); //Maps between joints found in file and the aliased names.
optimize();
+ LL_DEBUGS("BVH") << "============================================================" << LL_ENDL;
+ LL_DEBUGS("BVH") << "After translations and optimize" << LL_ENDL;
+ dumpBVHInfo();
+
mInitialized = TRUE;
}
@@ -211,10 +192,6 @@ LLBVHLoader::~LLBVHLoader()
//------------------------------------------------------------------------
ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
{
- mLineNumber = 0;
- mTranslations.clear();
- mConstraints.clear();
-
//--------------------------------------------------------------------
// open file
//--------------------------------------------------------------------
@@ -226,7 +203,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
if (!fp)
return E_ST_NO_XLT_FILE;
- LL_INFOS() << "NOTE: Loading translation table: " << fileName << LL_ENDL;
+ LL_INFOS("BVH") << "NOTE: Loading translation table: " << fileName << LL_ENDL;
//--------------------------------------------------------------------
// register file to be closed on function exit
@@ -244,7 +221,6 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
// load data one line at a time
//--------------------------------------------------------------------
BOOL loadingGlobals = FALSE;
- Translation *trans = NULL;
while ( getLine(fp) )
{
//----------------------------------------------------------------
@@ -271,13 +247,6 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
loadingGlobals = TRUE;
continue;
}
- else
- {
- loadingGlobals = FALSE;
- Translation &newTrans = mTranslations[ name ];
- trans = &newTrans;
- continue;
- }
}
//----------------------------------------------------------------
@@ -499,174 +468,102 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
mConstraints.push_back(constraint);
continue;
}
+ }
+ infile.close() ;
+ return E_ST_OK;
+}
+void LLBVHLoader::makeTranslation(std::string alias_name, std::string joint_name)
+{
+ //Translation &newTrans = (foomap.insert(value_type(alias_name, Translation()))).first();
+ Translation &newTrans = mTranslations[ alias_name ]; //Uses []'s implicit call to ctor.
+
+ newTrans.mOutName = joint_name;
+ LLMatrix3 fm;
+ LLVector3 vect1(0, 1, 0);
+ LLVector3 vect2(0, 0, 1);
+ LLVector3 vect3(1, 0, 0);
+ fm.setRows(vect1, vect2, vect3);
+
+ newTrans.mFrameMatrix = fm;
+
+ if (joint_name == "mPelvis")
+ {
+ newTrans.mRelativePositionKey = TRUE;
+ newTrans.mRelativeRotationKey = TRUE;
+ }
- //----------------------------------------------------------------
- // at this point there must be a valid trans pointer
- //----------------------------------------------------------------
- if ( ! trans )
- return E_ST_NO_XLT_NAME;
-
- //----------------------------------------------------------------
- // check for ignore flag
- //----------------------------------------------------------------
- if ( LLStringUtil::compareInsensitive(token, "ignore")==0 )
- {
- char trueFalse[128]; /* Flawfinder: ignore */
- if ( sscanf(mLine, " %*s = %127s", trueFalse) != 1 ) /* Flawfinder: ignore */
- return E_ST_NO_XLT_IGNORE;
-
- trans->mIgnore = (LLStringUtil::compareInsensitive(trueFalse, "true")==0);
- continue;
- }
-
- //----------------------------------------------------------------
- // check for relativepos flag
- //----------------------------------------------------------------
- if ( LLStringUtil::compareInsensitive(token, "relativepos")==0 )
- {
- F32 x, y, z;
- char relpos[128]; /* Flawfinder: ignore */
- if ( sscanf(mLine, " %*s = %f %f %f", &x, &y, &z) == 3 )
- {
- trans->mRelativePosition.setVec( x, y, z );
- }
- else if ( sscanf(mLine, " %*s = %127s", relpos) == 1 ) /* Flawfinder: ignore */
- {
- if ( LLStringUtil::compareInsensitive(relpos, "firstkey")==0 )
- {
- trans->mRelativePositionKey = TRUE;
- }
- else
- {
- return E_ST_NO_XLT_RELATIVE;
- }
- }
- else
- {
- return E_ST_NO_XLT_RELATIVE;
- }
-
- continue;
- }
-
- //----------------------------------------------------------------
- // check for relativerot flag
- //----------------------------------------------------------------
- if ( LLStringUtil::compareInsensitive(token, "relativerot")==0 )
- {
- //F32 x, y, z;
- char relpos[128]; /* Flawfinder: ignore */
- if ( sscanf(mLine, " %*s = %127s", relpos) == 1 ) /* Flawfinder: ignore */
- {
- if ( LLStringUtil::compareInsensitive(relpos, "firstkey")==0 )
- {
- trans->mRelativeRotationKey = TRUE;
- }
- else
- {
- return E_ST_NO_XLT_RELATIVE;
- }
- }
- else
- {
- return E_ST_NO_XLT_RELATIVE;
- }
-
- continue;
- }
-
- //----------------------------------------------------------------
- // check for outname value
- //----------------------------------------------------------------
- if ( LLStringUtil::compareInsensitive(token, "outname")==0 )
- {
- char outName[128]; /* Flawfinder: ignore */
- if ( sscanf(mLine, " %*s = %127s", outName) != 1 ) /* Flawfinder: ignore */
- return E_ST_NO_XLT_OUTNAME;
-
- trans->mOutName = outName;
- continue;
- }
-
- //----------------------------------------------------------------
- // check for frame matrix value
- //----------------------------------------------------------------
- if ( LLStringUtil::compareInsensitive(token, "frame")==0 )
- {
- LLMatrix3 fm;
- if ( sscanf(mLine, " %*s = %f %f %f, %f %f %f, %f %f %f",
- &fm.mMatrix[0][0], &fm.mMatrix[0][1], &fm.mMatrix[0][2],
- &fm.mMatrix[1][0], &fm.mMatrix[1][1], &fm.mMatrix[1][2],
- &fm.mMatrix[2][0], &fm.mMatrix[2][1], &fm.mMatrix[2][2] ) != 9 )
- return E_ST_NO_XLT_MATRIX;
-
- trans->mFrameMatrix = fm;
- continue;
- }
-
- //----------------------------------------------------------------
- // check for offset matrix value
- //----------------------------------------------------------------
- if ( LLStringUtil::compareInsensitive(token, "offset")==0 )
- {
- LLMatrix3 om;
- if ( sscanf(mLine, " %*s = %f %f %f, %f %f %f, %f %f %f",
- &om.mMatrix[0][0], &om.mMatrix[0][1], &om.mMatrix[0][2],
- &om.mMatrix[1][0], &om.mMatrix[1][1], &om.mMatrix[1][2],
- &om.mMatrix[2][0], &om.mMatrix[2][1], &om.mMatrix[2][2] ) != 9 )
- return E_ST_NO_XLT_MATRIX;
-
- trans->mOffsetMatrix = om;
- continue;
- }
-
- //----------------------------------------------------------------
- // check for mergeparent value
- //----------------------------------------------------------------
- if ( LLStringUtil::compareInsensitive(token, "mergeparent")==0 )
- {
- char mergeParentName[128]; /* Flawfinder: ignore */
- if ( sscanf(mLine, " %*s = %127s", mergeParentName) != 1 ) /* Flawfinder: ignore */
- return E_ST_NO_XLT_MERGEPARENT;
-
- trans->mMergeParentName = mergeParentName;
- continue;
- }
-
- //----------------------------------------------------------------
- // check for mergechild value
- //----------------------------------------------------------------
- if ( LLStringUtil::compareInsensitive(token, "mergechild")==0 )
- {
- char mergeChildName[128]; /* Flawfinder: ignore */
- if ( sscanf(mLine, " %*s = %127s", mergeChildName) != 1 ) /* Flawfinder: ignore */
- return E_ST_NO_XLT_MERGECHILD;
+}
- trans->mMergeChildName = mergeChildName;
- continue;
- }
+ELoadStatus LLBVHLoader::loadAliases(const char * filename)
+{
+ LLSD aliases_sd;
+
+ std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,filename);
+
+ llifstream input_stream;
+ input_stream.open(fullpath.c_str(), std::ios::in | std::ios::binary);
+
+ if(input_stream.is_open())
+ {
+ if ( LLSDSerialize::fromXML(aliases_sd, input_stream) )
+ {
+ for(LLSD::map_iterator alias_iter = aliases_sd.beginMap();
+ alias_iter != aliases_sd.endMap();
+ ++alias_iter)
+ {
+ LLSD::String alias_name = alias_iter->first;
+ LLSD::String joint_name = alias_iter->second;
+ makeTranslation(alias_name, joint_name);
+
+ }
+ }
+ else
+ {
+ return E_ST_NO_XLT_HEADER;
+ }
+ input_stream.close();
+ }
+ else
+ {
+ LL_WARNS("BVH") << "Can't open joint alias file " << fullpath << LL_ENDL;
+ return E_ST_NO_XLT_FILE;
+ }
+
+ return E_ST_OK;
+}
- //----------------------------------------------------------------
- // check for per-joint priority
- //----------------------------------------------------------------
- if ( LLStringUtil::compareInsensitive(token, "priority")==0 )
+void LLBVHLoader::dumpBVHInfo()
+{
+ for (U32 j=0; j<mJoints.size(); j++)
+ {
+ Joint *joint = mJoints[j];
+ LL_DEBUGS("BVH") << joint->mName << LL_ENDL;
+ for (S32 i=0; i<mNumFrames; i++)
{
- S32 priority;
- if ( sscanf(mLine, " %*s = %d", &priority) != 1 )
- return E_ST_NO_XLT_PRIORITY;
-
- trans->mPriorityModifier = priority;
- continue;
+ if (i<joint->mKeys.size()) // Check this in case file load failed.
+ {
+ Key &prevkey = joint->mKeys[llmax(i-1,0)];
+ Key &key = joint->mKeys[i];
+ if ((i==0) ||
+ (key.mPos[0] != prevkey.mPos[0]) ||
+ (key.mPos[1] != prevkey.mPos[1]) ||
+ (key.mPos[2] != prevkey.mPos[2]) ||
+ (key.mRot[0] != prevkey.mRot[0]) ||
+ (key.mRot[1] != prevkey.mRot[1]) ||
+ (key.mRot[2] != prevkey.mRot[2])
+ )
+ {
+ LL_DEBUGS("BVH") << "FRAME " << i
+ << " POS " << key.mPos[0] << "," << key.mPos[1] << "," << key.mPos[2]
+ << " ROT " << key.mRot[0] << "," << key.mRot[1] << "," << key.mRot[2] << LL_ENDL;
+ }
+ }
}
-
}
- infile.close() ;
- return E_ST_OK;
}
-
//------------------------------------------------------------------------
// LLBVHLoader::loadBVHFile()
//------------------------------------------------------------------------
@@ -746,6 +643,7 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 &
{
iter++; // {
iter++; // OFFSET
+ iter++; // }
S32 depth = 0;
for (S32 j = (S32)parent_joints.size() - 1; j >= 0; j--)
{
@@ -777,12 +675,19 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 &
//---------------------------------------------------------------
// we require the root joint be "hip" - DEV-26188
//---------------------------------------------------------------
- const char* FORCED_ROOT_NAME = "hip";
- if ( (mJoints.size() == 0 ) && ( !strstr(jointName, FORCED_ROOT_NAME) ) )
- {
- strncpy(error_text, line.c_str(), 127); /* Flawfinder: ignore */
- return E_ST_BAD_ROOT;
- }
+ if (mJoints.size() == 0 )
+ {
+ //The root joint of the BVH file must be hip (mPelvis) or an alias of mPelvis.
+ const char* FORCED_ROOT_NAME = "hip";
+
+ TranslationMap::iterator hip_joint = mTranslations.find( FORCED_ROOT_NAME );
+ TranslationMap::iterator root_joint = mTranslations.find( jointName );
+ if ( hip_joint == mTranslations.end() || root_joint == mTranslations.end() || root_joint->second.mOutName != hip_joint->second.mOutName )
+ {
+ strncpy(error_text, line.c_str(), 127); /* Flawfinder: ignore */
+ return E_ST_BAD_ROOT;
+ }
+ }
//----------------------------------------------------------------
@@ -790,11 +695,14 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 &
//----------------------------------------------------------------
mJoints.push_back( new Joint( jointName ) );
Joint *joint = mJoints.back();
+ LL_DEBUGS("BVH") << "Created joint " << jointName << LL_ENDL;
+ LL_DEBUGS("BVH") << "- index " << mJoints.size()-1 << LL_ENDL;
S32 depth = 1;
for (S32 j = (S32)parent_joints.size() - 1; j >= 0; j--)
{
Joint *pjoint = mJoints[parent_joints[j]];
+ LL_DEBUGS("BVH") << "- ancestor " << pjoint->mName << LL_ENDL;
if (depth > pjoint->mChildTreeMaxDepth)
{
pjoint->mChildTreeMaxDepth = depth;
@@ -863,6 +771,21 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 &
return E_ST_NO_CHANNELS;
}
+ // Animating position (via mNumChannels = 6) is only supported for mPelvis.
+ int res = sscanf(line.c_str(), " CHANNELS %d", &joint->mNumChannels);
+ if ( res != 1 )
+ {
+ // Assume default if not otherwise specified.
+ if (mJoints.size()==1)
+ {
+ joint->mNumChannels = 6;
+ }
+ else
+ {
+ joint->mNumChannels = 3;
+ }
+ }
+
//----------------------------------------------------------------
// get rotation order
//----------------------------------------------------------------
@@ -961,57 +884,49 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 &
line = (*(iter++));
err_line++;
- // read and store values
- const char *p = line.c_str();
+ // Split line into a collection of floats.
+ std::deque<F32> floats;
+ boost::char_separator<char> whitespace_sep("\t ");
+ tokenizer float_tokens(line, whitespace_sep);
+ tokenizer::iterator float_token_iter = float_tokens.begin();
+ while (float_token_iter != float_tokens.end())
+ {
+ try
+ {
+ F32 val = boost::lexical_cast<float>(*float_token_iter);
+ floats.push_back(val);
+ }
+ catch (const boost::bad_lexical_cast&)
+ {
+ strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/
+ return E_ST_NO_POS;
+ }
+ float_token_iter++;
+ }
+ LL_DEBUGS("BVH") << "Got " << floats.size() << " floats " << LL_ENDL;
for (U32 j=0; j<mJoints.size(); j++)
{
Joint *joint = mJoints[j];
joint->mKeys.push_back( Key() );
Key &key = joint->mKeys.back();
- // get 3 pos values for root joint only
- if (j==0)
+ if (floats.size() < joint->mNumChannels)
{
- if ( sscanf(p, "%f %f %f", key.mPos, key.mPos+1, key.mPos+2) != 3 )
- {
- strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/
- return E_ST_NO_POS;
- }
+ strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/
+ return E_ST_NO_POS;
}
- // skip to next 3 values in the line
- p = find_next_whitespace(p);
- if (!p)
- {
- strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/
- return E_ST_NO_ROT;
- }
- p = find_next_whitespace(++p);
- if (!p)
+ // assume either numChannels == 6, in which case we have pos + rot,
+ // or numChannels == 3, in which case we have only rot.
+ if (joint->mNumChannels == 6)
{
- strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/
- return E_ST_NO_ROT;
+ key.mPos[0] = floats.front(); floats.pop_front();
+ key.mPos[1] = floats.front(); floats.pop_front();
+ key.mPos[2] = floats.front(); floats.pop_front();
}
- p = find_next_whitespace(++p);
- if (!p)
- {
- strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/
- return E_ST_NO_ROT;
- }
-
- // get 3 rot values for joint
- F32 rot[3];
- if ( sscanf(p, " %f %f %f", rot, rot+1, rot+2) != 3 )
- {
- strncpy(error_text, line.c_str(), 127); /*Flawfinder: ignore*/
- return E_ST_NO_ROT;
- }
-
- p++;
-
- key.mRot[ joint->mOrder[0]-'X' ] = rot[0];
- key.mRot[ joint->mOrder[1]-'X' ] = rot[1];
- key.mRot[ joint->mOrder[2]-'X' ] = rot[2];
+ key.mRot[ joint->mOrder[0]-'X' ] = floats.front(); floats.pop_front();
+ key.mRot[ joint->mOrder[1]-'X' ] = floats.front(); floats.pop_front();
+ key.mRot[ joint->mOrder[2]-'X' ] = floats.front(); floats.pop_front();
}
}
@@ -1334,6 +1249,9 @@ void LLBVHLoader::reset()
mInitialized = FALSE;
mEmoteName = "";
+ mLineNumber = 0;
+ mTranslations.clear();
+ mConstraints.clear();
}
//------------------------------------------------------------------------
@@ -1586,5 +1504,6 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
dp.packF32(constraint_it->mEaseOutStop, "ease_out_stop");
}
+
return TRUE;
}
diff --git a/indra/llcharacter/llbvhloader.h b/indra/llcharacter/llbvhloader.h
index f816b76277..47fe409047 100755
--- a/indra/llcharacter/llbvhloader.h
+++ b/indra/llcharacter/llbvhloader.h
@@ -102,6 +102,7 @@ struct Joint
mNumRotKeys = 0;
mChildTreeMaxDepth = 0;
mPriority = 0;
+ mNumChannels = 3;
}
// Include aligned members first
@@ -123,6 +124,7 @@ struct Joint
S32 mNumRotKeys;
S32 mChildTreeMaxDepth;
S32 mPriority;
+ S32 mNumChannels;
};
@@ -225,8 +227,7 @@ class LLBVHLoader
friend class LLKeyframeMotion;
public:
// Constructor
-// LLBVHLoader(const char* buffer);
- LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine);
+ LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine, std::map<std::string, std::string>& joint_alias_map );
~LLBVHLoader();
/*
@@ -265,13 +266,22 @@ public:
static const char *ST_NO_XLT_EMOTE;
static const char *ST_BAD_ROOT;
*/
+
// Loads the specified translation table.
ELoadStatus loadTranslationTable(const char *fileName);
+ //Create a new joint alias
+ void makeTranslation(std::string key, std::string value);
+
+ // Loads joint aliases from XML file.
+ ELoadStatus loadAliases(const char * filename);
+
// Load the specified BVH file.
// Returns status code.
ELoadStatus loadBVHFile(const char *buffer, char *error_text, S32 &error_line);
+ void dumpBVHInfo();
+
// Applies translations to BVH data loaded.
void applyTranslations();
diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp
index 8fa08a2a6c..8fcab454dc 100755
--- a/indra/llcharacter/lljoint.cpp
+++ b/indra/llcharacter/lljoint.cpp
@@ -108,6 +108,8 @@ void LLJoint::init()
mXform.setScale(LLVector3(1.0f, 1.0f, 1.0f));
mDirtyFlags = MATRIX_DIRTY | ROTATION_DIRTY | POSITION_DIRTY;
mUpdateXform = TRUE;
+ mSupport = SUPPORT_BASE;
+ mEnd = LLVector3(0.0f, 0.0f, 0.0f);
}
LLJoint::LLJoint() :
@@ -170,6 +172,27 @@ void LLJoint::setup(const std::string &name, LLJoint *parent)
}
//-----------------------------------------------------------------------------
+// setSupport()
+//-----------------------------------------------------------------------------
+void LLJoint::setSupport(const std::string& support_name)
+{
+ if (support_name == "extended")
+ {
+ setSupport(SUPPORT_EXTENDED);
+ }
+ else if (support_name == "base")
+ {
+ setSupport(SUPPORT_BASE);
+ }
+ else
+ {
+ LL_WARNS() << "unknown support string " << support_name << LL_ENDL;
+ setSupport(SUPPORT_BASE);
+ }
+}
+
+
+//-----------------------------------------------------------------------------
// touch()
// Sets all dirty flags for all children, recursively.
//-----------------------------------------------------------------------------
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index 2abe1d6db1..424f172318 100755
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -40,9 +40,14 @@
#include "xform.h"
const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
-const U32 LL_CHARACTER_MAX_JOINTS = 32; // must be divisible by 4!
-const U32 LL_HAND_JOINT_NUM = 31;
-const U32 LL_FACE_JOINT_NUM = 30;
+// BENTO JOINT COUNT LIMIT - need to set this to final skeleton size + 2
+const U32 LL_CHARACTER_MAX_JOINTS = 144; // must be divisible by 4!
+const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110;
+
+// These should be higher than the joint_num of any
+// other joint, to avoid conflicts in updateMotionsByType()
+const U32 LL_HAND_JOINT_NUM = (LL_CHARACTER_MAX_JOINTS-1);
+const U32 LL_FACE_JOINT_NUM = (LL_CHARACTER_MAX_JOINTS-2);
const S32 LL_CHARACTER_MAX_PRIORITY = 7;
const F32 LL_MAX_PELVIS_OFFSET = 5.f;
@@ -86,9 +91,17 @@ public:
POSITION_DIRTY = 0x1 << 2,
ALL_DIRTY = 0x7
};
+public:
+ enum SupportCategory
+ {
+ SUPPORT_BASE,
+ SUPPORT_EXTENDED
+ };
protected:
std::string mName;
+ SupportCategory mSupport;
+
// parent joint
LLJoint *mParent;
@@ -104,6 +117,10 @@ public:
// describes the skin binding pose
LLVector3 mSkinOffset;
+ // Endpoint of the bone, if applicable. This is only relevant for
+ // external programs like Blender, and for diagnostic display.
+ LLVector3 mEnd;
+
S32 mJointNum;
// child joints
@@ -139,6 +156,15 @@ public:
const std::string& getName() const { return mName; }
void setName( const std::string &name ) { mName = name; }
+ // get/set support
+ SupportCategory getSupport() const { return mSupport; }
+ void setSupport( const SupportCategory& support) { mSupport = support; }
+ void setSupport( const std::string& support_string);
+
+ // get/set end point
+ void setEnd( const LLVector3& end) { mEnd = end; }
+ const LLVector3& getEnd() const { return mEnd; }
+
// getParent
LLJoint *getParent() { return mParent; }
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
index cd201a65b4..33d3a7146b 100755
--- a/indra/llcharacter/llkeyframemotion.cpp
+++ b/indra/llcharacter/llkeyframemotion.cpp
@@ -1868,6 +1868,8 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
{
BOOL success = TRUE;
+ LL_DEBUGS("BVH") << "serializing" << LL_ENDL;
+
success &= dp.packU16(KEYFRAME_MOTION_VERSION, "version");
success &= dp.packU16(KEYFRAME_MOTION_SUBVERSION, "sub_version");
success &= dp.packS32(mJointMotionList->mBasePriority, "base_priority");
@@ -1881,6 +1883,19 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
success &= dp.packU32(mJointMotionList->mHandPose, "hand_pose");
success &= dp.packU32(mJointMotionList->getNumJointMotions(), "num_joints");
+ LL_DEBUGS("BVH") << "version " << KEYFRAME_MOTION_VERSION << LL_ENDL;
+ LL_DEBUGS("BVH") << "sub_version " << KEYFRAME_MOTION_SUBVERSION << LL_ENDL;
+ LL_DEBUGS("BVH") << "base_priority " << mJointMotionList->mBasePriority << LL_ENDL;
+ LL_DEBUGS("BVH") << "duration " << mJointMotionList->mDuration << LL_ENDL;
+ LL_DEBUGS("BVH") << "emote_name " << mJointMotionList->mEmoteName << LL_ENDL;
+ LL_DEBUGS("BVH") << "loop_in_point " << mJointMotionList->mLoopInPoint << LL_ENDL;
+ LL_DEBUGS("BVH") << "loop_out_point " << mJointMotionList->mLoopOutPoint << LL_ENDL;
+ LL_DEBUGS("BVH") << "loop " << mJointMotionList->mLoop << LL_ENDL;
+ LL_DEBUGS("BVH") << "ease_in_duration " << mJointMotionList->mEaseInDuration << LL_ENDL;
+ LL_DEBUGS("BVH") << "ease_out_duration " << mJointMotionList->mEaseOutDuration << LL_ENDL;
+ LL_DEBUGS("BVH") << "hand_pose " << mJointMotionList->mHandPose << LL_ENDL;
+ LL_DEBUGS("BVH") << "num_joints " << mJointMotionList->getNumJointMotions() << LL_ENDL;
+
for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
{
JointMotion* joint_motionp = mJointMotionList->getJointMotion(i);
@@ -1888,6 +1903,7 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
success &= dp.packS32(joint_motionp->mPriority, "joint_priority");
success &= dp.packS32(joint_motionp->mRotationCurve.mNumKeys, "num_rot_keys");
+ LL_DEBUGS("BVH") << "Joint " << joint_motionp->mJointName << LL_ENDL;
for (RotationCurve::key_map_t::iterator iter = joint_motionp->mRotationCurve.mKeys.begin();
iter != joint_motionp->mRotationCurve.mKeys.end(); ++iter)
{
@@ -1905,6 +1921,8 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
success &= dp.packU16(x, "rot_angle_x");
success &= dp.packU16(y, "rot_angle_y");
success &= dp.packU16(z, "rot_angle_z");
+
+ LL_DEBUGS("BVH") << " rot: t " << rot_key.mTime << " angles " << rot_angles.mV[VX] <<","<< rot_angles.mV[VY] <<","<< rot_angles.mV[VZ] << LL_ENDL;
}
success &= dp.packS32(joint_motionp->mPositionCurve.mNumKeys, "num_pos_keys");
@@ -1923,37 +1941,54 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
success &= dp.packU16(x, "pos_x");
success &= dp.packU16(y, "pos_y");
success &= dp.packU16(z, "pos_z");
+
+ LL_DEBUGS("BVH") << " pos: t " << pos_key.mTime << " pos " << pos_key.mPosition.mV[VX] <<","<< pos_key.mPosition.mV[VY] <<","<< pos_key.mPosition.mV[VZ] << LL_ENDL;
}
}
success &= dp.packS32(mJointMotionList->mConstraints.size(), "num_constraints");
+ LL_DEBUGS("BVH") << "num_constraints " << mJointMotionList->mConstraints.size() << LL_ENDL;
for (JointMotionList::constraint_list_t::const_iterator iter = mJointMotionList->mConstraints.begin();
iter != mJointMotionList->mConstraints.end(); ++iter)
{
JointConstraintSharedData* shared_constraintp = *iter;
success &= dp.packU8(shared_constraintp->mChainLength, "chain_length");
success &= dp.packU8(shared_constraintp->mConstraintType, "constraint_type");
- char volume_name[16]; /* Flawfinder: ignore */
- snprintf(volume_name, sizeof(volume_name), "%s", /* Flawfinder: ignore */
+ char source_volume[16]; /* Flawfinder: ignore */
+ snprintf(source_volume, sizeof(source_volume), "%s", /* Flawfinder: ignore */
mCharacter->findCollisionVolume(shared_constraintp->mSourceConstraintVolume)->getName().c_str());
- success &= dp.packBinaryDataFixed((U8*)volume_name, 16, "source_volume");
+
+ success &= dp.packBinaryDataFixed((U8*)source_volume, 16, "source_volume");
success &= dp.packVector3(shared_constraintp->mSourceConstraintOffset, "source_offset");
+ char target_volume[16]; /* Flawfinder: ignore */
if (shared_constraintp->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND)
{
- snprintf(volume_name,sizeof(volume_name), "%s", "GROUND"); /* Flawfinder: ignore */
+ snprintf(target_volume,sizeof(target_volume), "%s", "GROUND"); /* Flawfinder: ignore */
}
else
{
- snprintf(volume_name, sizeof(volume_name),"%s", /* Flawfinder: ignore */
+ snprintf(target_volume, sizeof(target_volume),"%s", /* Flawfinder: ignore */
mCharacter->findCollisionVolume(shared_constraintp->mTargetConstraintVolume)->getName().c_str());
}
- success &= dp.packBinaryDataFixed((U8*)volume_name, 16, "target_volume");
+ success &= dp.packBinaryDataFixed((U8*)target_volume, 16, "target_volume");
success &= dp.packVector3(shared_constraintp->mTargetConstraintOffset, "target_offset");
success &= dp.packVector3(shared_constraintp->mTargetConstraintDir, "target_dir");
success &= dp.packF32(shared_constraintp->mEaseInStartTime, "ease_in_start");
success &= dp.packF32(shared_constraintp->mEaseInStopTime, "ease_in_stop");
success &= dp.packF32(shared_constraintp->mEaseOutStartTime, "ease_out_start");
success &= dp.packF32(shared_constraintp->mEaseOutStopTime, "ease_out_stop");
+
+ LL_DEBUGS("BVH") << " chain_length " << shared_constraintp->mChainLength << LL_ENDL;
+ LL_DEBUGS("BVH") << " constraint_type " << (S32)shared_constraintp->mConstraintType << LL_ENDL;
+ LL_DEBUGS("BVH") << " source_volume " << source_volume << LL_ENDL;
+ LL_DEBUGS("BVH") << " source_offset " << shared_constraintp->mSourceConstraintOffset << LL_ENDL;
+ LL_DEBUGS("BVH") << " target_volume " << target_volume << LL_ENDL;
+ LL_DEBUGS("BVH") << " target_offset " << shared_constraintp->mTargetConstraintOffset << LL_ENDL;
+ LL_DEBUGS("BVH") << " target_dir " << shared_constraintp->mTargetConstraintDir << LL_ENDL;
+ LL_DEBUGS("BVH") << " ease_in_start " << shared_constraintp->mEaseInStartTime << LL_ENDL;
+ LL_DEBUGS("BVH") << " ease_in_stop " << shared_constraintp->mEaseInStopTime << LL_ENDL;
+ LL_DEBUGS("BVH") << " ease_out_start " << shared_constraintp->mEaseOutStartTime << LL_ENDL;
+ LL_DEBUGS("BVH") << " ease_out_stop " << shared_constraintp->mEaseOutStopTime << LL_ENDL;
}
return success;
@@ -1972,6 +2007,51 @@ U32 LLKeyframeMotion::getFileSize()
}
//-----------------------------------------------------------------------------
+// dumpToFile()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::dumpToFile(const std::string& name)
+{
+ if (isLoaded())
+ {
+ std::string outfile_base;
+ if (!name.empty())
+ {
+ outfile_base = name;
+ }
+ else if (!getName().empty())
+ {
+ outfile_base = getName();
+ }
+ else
+ {
+ const LLUUID& id = getID();
+ outfile_base = id.asString();
+ }
+ std::string outfilename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfile_base + ".anim");
+ if (LLFile::isfile(outfilename))
+ {
+ return;
+ }
+
+ S32 file_size = getFileSize();
+ U8* buffer = new U8[file_size];
+
+ LL_DEBUGS("BVH") << "Dumping " << outfilename << LL_ENDL;
+ LLDataPackerBinaryBuffer dp(buffer, file_size);
+ if (serialize(dp))
+ {
+ LLAPRFile outfile;
+ outfile.open(outfilename, LL_APR_WPB);
+ if (outfile.getFileHandle())
+ {
+ outfile.write(buffer, file_size);
+ }
+ }
+ delete [] buffer;
+ }
+}
+
+//-----------------------------------------------------------------------------
// getPelvisBBox()
//-----------------------------------------------------------------------------
const LLBBoxLocal &LLKeyframeMotion::getPelvisBBox()
diff --git a/indra/llcharacter/llkeyframemotion.h b/indra/llcharacter/llkeyframemotion.h
index b1422b2b90..f1fa56d731 100755
--- a/indra/llcharacter/llkeyframemotion.h
+++ b/indra/llcharacter/llkeyframemotion.h
@@ -153,6 +153,7 @@ public:
BOOL serialize(LLDataPacker& dp) const;
BOOL deserialize(LLDataPacker& dp);
BOOL isLoaded() { return mJointMotionList != NULL; }
+ void dumpToFile(const std::string& name);
// setters for modifying a keyframe animation
diff --git a/indra/llcharacter/llmotion.cpp b/indra/llcharacter/llmotion.cpp
index 4803f855de..2d646b4ed2 100755
--- a/indra/llcharacter/llmotion.cpp
+++ b/indra/llcharacter/llmotion.cpp
@@ -111,9 +111,14 @@ void LLMotion::addJointState(const LLPointer<LLJointState>& jointState)
U32 usage = jointState->getUsage();
// for now, usage is everything
- mJointSignature[0][jointState->getJoint()->getJointNum()] = (usage & LLJointState::POS) ? (0xff >> (7 - priority)) : 0;
- mJointSignature[1][jointState->getJoint()->getJointNum()] = (usage & LLJointState::ROT) ? (0xff >> (7 - priority)) : 0;
- mJointSignature[2][jointState->getJoint()->getJointNum()] = (usage & LLJointState::SCALE) ? (0xff >> (7 - priority)) : 0;
+ S32 joint_num = jointState->getJoint()->getJointNum();
+ if ((joint_num >= (S32)LL_CHARACTER_MAX_JOINTS) || (joint_num < 0))
+ {
+ LL_WARNS() << "joint_num " << joint_num << " is outside of legal range [0-" << LL_CHARACTER_MAX_JOINTS << ")" << LL_ENDL;
+ }
+ mJointSignature[0][joint_num] = (usage & LLJointState::POS) ? (0xff >> (7 - priority)) : 0;
+ mJointSignature[1][joint_num] = (usage & LLJointState::ROT) ? (0xff >> (7 - priority)) : 0;
+ mJointSignature[2][joint_num] = (usage & LLJointState::SCALE) ? (0xff >> (7 - priority)) : 0;
}
void LLMotion::setDeactivateCallback( void (*cb)(void *), void* userdata )
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index e02b139608..ea51dcc864 100755
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -576,7 +576,6 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
}
else
{
- // NUM_JOINT_SIGNATURE_STRIDES should be multiple of 4
for (S32 i = 0; i < NUM_JOINT_SIGNATURE_STRIDES; i++)
{
U32 *current_signature = (U32*)&(mJointSignature[0][i * 4]);
diff --git a/indra/llcommon/llstl.h b/indra/llcommon/llstl.h
index 0435cb8a08..b024b47225 100755
--- a/indra/llcommon/llstl.h
+++ b/indra/llcommon/llstl.h
@@ -242,7 +242,6 @@ inline T* get_ptr_in_map(const std::map<K,T*>& inmap, const K& key)
template <typename K, typename T>
inline bool is_in_map(const std::map<K,T>& inmap, const K& key)
{
- typedef typename std::map<K,T>::const_iterator map_iter;
if(inmap.find(key) == inmap.end())
{
return false;
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 8608e45a91..206330fd53 100755
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -4568,6 +4568,7 @@ LLVolumeFace::LLVolumeFace() :
mTexCoords(NULL),
mIndices(NULL),
mWeights(NULL),
+ mWeightsRemapped(FALSE),
mOctree(NULL),
mOptimized(FALSE)
{
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index 1da2d0c6b1..33e1403a14 100755
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -953,6 +953,10 @@ public:
// mWeights.size() should be empty or match mVertices.size()
LLVector4a* mWeights;
+ // Whether or not the weights have been cleaned up and remapped
+ // based on currently supported joints.
+ mutable BOOL mWeightsRemapped;
+
LLOctreeNode<LLVolumeTriangle>* mOctree;
//whether or not face has been cache optimized
diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp
index afc88fc861..07bb3fb1d4 100644
--- a/indra/llprimitive/lldaeloader.cpp
+++ b/indra/llprimitive/lldaeloader.cpp
@@ -801,15 +801,17 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac
// LLDAELoader
//-----------------------------------------------------------------------------
LLDAELoader::LLDAELoader(
- std::string filename,
- S32 lod,
+ std::string filename,
+ S32 lod,
load_callback_t load_cb,
joint_lookup_func_t joint_lookup_func,
texture_load_func_t texture_load_func,
- state_callback_t state_cb,
- void* opaque_userdata,
- JointTransformMap& jointMap,
- JointSet& jointsFromNodes,
+ state_callback_t state_cb,
+ void* opaque_userdata,
+ JointTransformMap& jointTransformMap,
+ JointNameSet& jointsFromNodes,
+ std::map<std::string, std::string>& jointAliasMap,
+ U32 maxJointsPerMesh,
U32 modelLimit)
: LLModelLoader(
filename,
@@ -819,10 +821,12 @@ LLDAELoader::LLDAELoader(
texture_load_func,
state_cb,
opaque_userdata,
- jointMap,
- jointsFromNodes),
-mGeneratedModelLimit(modelLimit),
-mForceIdNaming(false)
+ jointTransformMap,
+ jointsFromNodes,
+ jointAliasMap,
+ maxJointsPerMesh),
+ mGeneratedModelLimit(modelLimit),
+ mForceIdNaming(false)
{
}
@@ -1210,6 +1214,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
extractTranslation( pTranslateA, workingTransform );
}
else
+ {
if ( pTranslateB )
{
extractTranslation( pTranslateB, workingTransform );
@@ -1234,9 +1239,10 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
}
}
+ }
- //Store the joint transform w/respect to it's name.
- mJointList[(*jointIt).second.c_str()] = workingTransform;
+ //Store the joint transform w/respect to its name.
+ mJointList[(*jointIt).second.c_str()] = workingTransform;
}
}
@@ -1282,7 +1288,6 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
name = mJointMap[name];
}
model->mSkinInfo.mJointNames.push_back(name);
- model->mSkinInfo.mJointMap[name] = j;
}
}
else
@@ -1300,7 +1305,6 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
name = mJointMap[name];
}
model->mSkinInfo.mJointNames.push_back(name);
- model->mSkinInfo.mJointMap[name] = j;
}
}
}
@@ -1328,8 +1332,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
mat.mMatrix[i][j] = transform[k*16 + i + j*4];
}
}
-
- model->mSkinInfo.mInvBindMatrix.push_back(mat);
+ model->mSkinInfo.mInvBindMatrix.push_back(mat);
}
}
}
@@ -1345,35 +1348,40 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
if ( !missingSkeletonOrScene )
{
- //Set the joint translations on the avatar - if it's a full mapping
- //The joints are reset in the dtor
- if ( getRigWithSceneParity() )
- {
- JointMap :: const_iterator masterJointIt = mJointMap.begin();
- JointMap :: const_iterator masterJointItEnd = mJointMap.end();
- for (;masterJointIt!=masterJointItEnd;++masterJointIt )
- {
- std::string lookingForJoint = (*masterJointIt).first.c_str();
-
- if ( mJointList.find( lookingForJoint ) != mJointList.end() )
- {
- //LL_INFOS()<<"joint "<<lookingForJoint.c_str()<<LL_ENDL;
- LLMatrix4 jointTransform = mJointList[lookingForJoint];
- LLJoint* pJoint = mJointLookupFunc(lookingForJoint,mOpaqueData);
- if ( pJoint )
- {
- LLUUID fake_mesh_id;
- fake_mesh_id.generate();
- pJoint->addAttachmentPosOverride( jointTransform.getTranslation(), fake_mesh_id, "");
- }
- else
- {
- //Most likely an error in the asset.
- LL_WARNS()<<"Tried to apply joint position from .dae, but it did not exist in the avatar rig." << LL_ENDL;
- }
- }
- }
- }
+ //Set the joint translations on the avatar
+ JointMap :: const_iterator masterJointIt = mJointMap.begin();
+ JointMap :: const_iterator masterJointItEnd = mJointMap.end();
+ for (;masterJointIt!=masterJointItEnd;++masterJointIt )
+ {
+ std::string lookingForJoint = (*masterJointIt).first.c_str();
+
+ if ( mJointList.find( lookingForJoint ) != mJointList.end() )
+ {
+ //LL_INFOS()<<"joint "<<lookingForJoint.c_str()<<LL_ENDL;
+ LLMatrix4 jointTransform = mJointList[lookingForJoint];
+ LLJoint* pJoint = mJointLookupFunc(lookingForJoint,mOpaqueData);
+ if ( pJoint )
+ {
+ // FIXME: mesh_id is used to determine which
+ // mesh gets to set the joint offset, in the
+ // event of a conflict. Since we don't know
+ // the mesh id yet, we can't guarantee that
+ // joint offsets will be applied with the same
+ // priority as in the uploaded model. If the
+ // file contains multiple meshes with
+ // conflicting joint offsets, preview may be
+ // incorrect.
+ LLUUID fake_mesh_id;
+ fake_mesh_id.generate();
+ pJoint->addAttachmentPosOverride( jointTransform.getTranslation(), fake_mesh_id, "");
+ }
+ else
+ {
+ //Most likely an error in the asset.
+ LL_WARNS()<<"Tried to apply joint position from .dae, but it did not exist in the avatar rig." << LL_ENDL;
+ }
+ }
+ }
} //missingSkeletonOrScene
//We need to construct the alternate bind matrix (which contains the new joint positions)
@@ -1387,16 +1395,15 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
std::string lookingForJoint = (*jointIt).c_str();
//Look for the joint xform that we extracted from the skeleton, using the jointIt as the key
//and store it in the alternate bind matrix
- if ( mJointList.find( lookingForJoint ) != mJointList.end() )
+ if ( mJointMap.find( lookingForJoint ) != mJointMap.end() )
{
- LLMatrix4 jointTransform = mJointList[lookingForJoint];
LLMatrix4 newInverse = model->mSkinInfo.mInvBindMatrix[i];
newInverse.setTranslation( mJointList[lookingForJoint].getTranslation() );
model->mSkinInfo.mAlternateBindMatrix.push_back( newInverse );
- }
+ }
else
{
- LL_WARNS()<<"Possibly misnamed/missing joint [" <<lookingForJoint.c_str()<<" ] "<<LL_ENDL;
+ LL_DEBUGS("Mesh")<<"Possibly misnamed/missing joint [" <<lookingForJoint.c_str()<<"] "<<LL_ENDL;
}
}
@@ -1843,7 +1850,7 @@ daeElement* LLDAELoader::getChildFromElement( daeElement* pElement, std::string
{
return pChildOfElement;
}
- LL_WARNS()<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << LL_ENDL;
+ LL_DEBUGS("Mesh")<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << LL_ENDL;
return NULL;
}
diff --git a/indra/llprimitive/lldaeloader.h b/indra/llprimitive/lldaeloader.h
index 3ababd3156..852dc1b3ac 100644
--- a/indra/llprimitive/lldaeloader.h
+++ b/indra/llprimitive/lldaeloader.h
@@ -47,15 +47,17 @@ public:
dae_model_map mModelsMap;
LLDAELoader(
- std::string filename,
- S32 lod,
+ std::string filename,
+ S32 lod,
LLModelLoader::load_callback_t load_cb,
LLModelLoader::joint_lookup_func_t joint_lookup_func,
LLModelLoader::texture_load_func_t texture_load_func,
LLModelLoader::state_callback_t state_cb,
- void* opaque_userdata,
- JointTransformMap& jointMap,
- JointSet& jointsFromNodes,
+ void* opaque_userdata,
+ JointTransformMap& jointTransformMap,
+ JointNameSet& jointsFromNodes,
+ std::map<std::string, std::string>& jointAliasMap,
+ U32 maxJointsPerMesh,
U32 modelLimit);
virtual ~LLDAELoader() ;
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index e494c55250..adf392fa21 100755
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -867,6 +867,7 @@ LLSD LLModel::writeModel(
S32 count = 0;
for (weight_list::iterator iter = weights.begin(); iter != weights.end(); ++iter)
{
+ // Note joint index cannot exceed 255.
if (iter->mJointIdx < 255 && iter->mJointIdx >= 0)
{
U8 idx = (U8) iter->mJointIdx;
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h
index ae602c09df..5f98942340 100755
--- a/indra/llprimitive/llmodel.h
+++ b/indra/llprimitive/llmodel.h
@@ -46,7 +46,7 @@ public:
std::vector<std::string> mJointNames;
std::vector<LLMatrix4> mInvBindMatrix;
std::vector<LLMatrix4> mAlternateBindMatrix;
- std::map<std::string, U32> mJointMap;
+ std::vector<U32> mJointRemap;
LLMeshSkinInfo() { }
LLMeshSkinInfo(LLSD& data);
diff --git a/indra/llprimitive/llmodelloader.cpp b/indra/llprimitive/llmodelloader.cpp
index f86eceb98d..9bfd6dc3e6 100644
--- a/indra/llprimitive/llmodelloader.cpp
+++ b/indra/llprimitive/llmodelloader.cpp
@@ -102,16 +102,18 @@ void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3&
// LLModelLoader
//-----------------------------------------------------------------------------
LLModelLoader::LLModelLoader(
- std::string filename,
- S32 lod,
+ std::string filename,
+ S32 lod,
load_callback_t load_cb,
joint_lookup_func_t joint_lookup_func,
texture_load_func_t texture_load_func,
- state_callback_t state_cb,
- void* opaque_userdata,
- JointTransformMap& jointMap,
- JointSet& jointsFromNodes )
-: mJointList( jointMap )
+ state_callback_t state_cb,
+ void* opaque_userdata,
+ JointTransformMap& jointTransformMap,
+ JointNameSet& jointsFromNodes,
+ JointMap& legalJointNamesMap,
+ U32 maxJointsPerMesh)
+: mJointList( jointTransformMap )
, mJointsFromNode( jointsFromNodes )
, LLThread("Model Loader")
, mFilename(filename)
@@ -124,89 +126,14 @@ LLModelLoader::LLModelLoader(
, mTextureLoadFunc(texture_load_func)
, mStateCallback(state_cb)
, mOpaqueData(opaque_userdata)
-, mRigParityWithScene(false)
-, mRigValidJointUpload(false)
-, mLegacyRigValid(false)
+, mRigValidJointUpload(true)
+, mLegacyRigValid(true)
, mNoNormalize(false)
, mNoOptimize(false)
, mCacheOnlyHitIfRigged(false)
-{
- mJointMap["mPelvis"] = "mPelvis";
- mJointMap["mTorso"] = "mTorso";
- mJointMap["mChest"] = "mChest";
- mJointMap["mNeck"] = "mNeck";
- mJointMap["mHead"] = "mHead";
- mJointMap["mSkull"] = "mSkull";
- mJointMap["mEyeRight"] = "mEyeRight";
- mJointMap["mEyeLeft"] = "mEyeLeft";
- mJointMap["mCollarLeft"] = "mCollarLeft";
- mJointMap["mShoulderLeft"] = "mShoulderLeft";
- mJointMap["mElbowLeft"] = "mElbowLeft";
- mJointMap["mWristLeft"] = "mWristLeft";
- mJointMap["mCollarRight"] = "mCollarRight";
- mJointMap["mShoulderRight"] = "mShoulderRight";
- mJointMap["mElbowRight"] = "mElbowRight";
- mJointMap["mWristRight"] = "mWristRight";
- mJointMap["mHipRight"] = "mHipRight";
- mJointMap["mKneeRight"] = "mKneeRight";
- mJointMap["mAnkleRight"] = "mAnkleRight";
- mJointMap["mFootRight"] = "mFootRight";
- mJointMap["mToeRight"] = "mToeRight";
- mJointMap["mHipLeft"] = "mHipLeft";
- mJointMap["mKneeLeft"] = "mKneeLeft";
- mJointMap["mAnkleLeft"] = "mAnkleLeft";
- mJointMap["mFootLeft"] = "mFootLeft";
- mJointMap["mToeLeft"] = "mToeLeft";
-
- mJointMap["avatar_mPelvis"] = "mPelvis";
- mJointMap["avatar_mTorso"] = "mTorso";
- mJointMap["avatar_mChest"] = "mChest";
- mJointMap["avatar_mNeck"] = "mNeck";
- mJointMap["avatar_mHead"] = "mHead";
- mJointMap["avatar_mSkull"] = "mSkull";
- mJointMap["avatar_mEyeRight"] = "mEyeRight";
- mJointMap["avatar_mEyeLeft"] = "mEyeLeft";
- mJointMap["avatar_mCollarLeft"] = "mCollarLeft";
- mJointMap["avatar_mShoulderLeft"] = "mShoulderLeft";
- mJointMap["avatar_mElbowLeft"] = "mElbowLeft";
- mJointMap["avatar_mWristLeft"] = "mWristLeft";
- mJointMap["avatar_mCollarRight"] = "mCollarRight";
- mJointMap["avatar_mShoulderRight"] = "mShoulderRight";
- mJointMap["avatar_mElbowRight"] = "mElbowRight";
- mJointMap["avatar_mWristRight"] = "mWristRight";
- mJointMap["avatar_mHipRight"] = "mHipRight";
- mJointMap["avatar_mKneeRight"] = "mKneeRight";
- mJointMap["avatar_mAnkleRight"] = "mAnkleRight";
- mJointMap["avatar_mFootRight"] = "mFootRight";
- mJointMap["avatar_mToeRight"] = "mToeRight";
- mJointMap["avatar_mHipLeft"] = "mHipLeft";
- mJointMap["avatar_mKneeLeft"] = "mKneeLeft";
- mJointMap["avatar_mAnkleLeft"] = "mAnkleLeft";
- mJointMap["avatar_mFootLeft"] = "mFootLeft";
- mJointMap["avatar_mToeLeft"] = "mToeLeft";
-
-
- mJointMap["hip"] = "mPelvis";
- mJointMap["abdomen"] = "mTorso";
- mJointMap["chest"] = "mChest";
- mJointMap["neck"] = "mNeck";
- mJointMap["head"] = "mHead";
- mJointMap["figureHair"] = "mSkull";
- mJointMap["lCollar"] = "mCollarLeft";
- mJointMap["lShldr"] = "mShoulderLeft";
- mJointMap["lForeArm"] = "mElbowLeft";
- mJointMap["lHand"] = "mWristLeft";
- mJointMap["rCollar"] = "mCollarRight";
- mJointMap["rShldr"] = "mShoulderRight";
- mJointMap["rForeArm"] = "mElbowRight";
- mJointMap["rHand"] = "mWristRight";
- mJointMap["rThigh"] = "mHipRight";
- mJointMap["rShin"] = "mKneeRight";
- mJointMap["rFoot"] = "mFootRight";
- mJointMap["lThigh"] = "mHipLeft";
- mJointMap["lShin"] = "mKneeLeft";
- mJointMap["lFoot"] = "mFootLeft";
-
+, mMaxJointsPerMesh(maxJointsPerMesh)
+, mJointMap(legalJointNamesMap)
+{
//move into joint mapper class
//1. joints for joint offset verification
mMasterJointList.push_front("mPelvis");
@@ -476,8 +403,6 @@ void LLModelLoader::loadModelCallback()
//-----------------------------------------------------------------------------
void LLModelLoader::critiqueRigForUploadApplicability( const std::vector<std::string> &jointListFromAsset )
{
- critiqueJointToNodeMappingFromScene();
-
//Determines the following use cases for a rig:
//1. It is suitable for upload with skin weights & joint positions, or
//2. It is suitable for upload as standard av with just skin weights
@@ -485,59 +410,27 @@ void LLModelLoader::critiqueRigForUploadApplicability( const std::vector<std::st
bool isJointPositionUploadOK = isRigSuitableForJointPositionUpload( jointListFromAsset );
bool isRigLegacyOK = isRigLegacy( jointListFromAsset );
- //It's OK that both could end up being true, both default to false
- if ( isJointPositionUploadOK )
+ // It's OK that both could end up being true.
+
+ // Both start out as true and are forced to false if any mesh in
+ // the model file is not vald by that criterion. Note that a file
+ // can contain multiple meshes.
+ if ( !isJointPositionUploadOK )
{
- setRigValidForJointPositionUpload( true );
+ // This starts out true, becomes false if false for any loaded
+ // mesh.
+ setRigValidForJointPositionUpload( false );
}
- if ( isRigLegacyOK)
+ if ( !isRigLegacyOK)
{
- setLegacyRigValid( true );
+ // This starts out true, becomes false if false for any loaded
+ // mesh.
+ setLegacyRigValid( false );
}
}
-//-----------------------------------------------------------------------------
-// critiqueJointToNodeMappingFromScene()
-//-----------------------------------------------------------------------------
-void LLModelLoader::critiqueJointToNodeMappingFromScene( void )
-{
- //Do the actual nodes back the joint listing from the dae?
- //if yes then this is a fully rigged asset, otherwise it's just a partial rig
-
- JointSet::iterator jointsFromNodeIt = mJointsFromNode.begin();
- JointSet::iterator jointsFromNodeEndIt = mJointsFromNode.end();
- bool result = true;
- if ( !mJointsFromNode.empty() )
- {
- for ( ;jointsFromNodeIt!=jointsFromNodeEndIt;++jointsFromNodeIt )
- {
- std::string name = *jointsFromNodeIt;
- if ( mJointTransformMap.find( name ) != mJointTransformMap.end() )
- {
- continue;
- }
- else
- {
- LL_INFOS() <<"critiqueJointToNodeMappingFromScene is missing a: " << name << LL_ENDL;
- result = false;
- }
- }
- }
- else
- {
- result = false;
- }
-
- //Determines the following use cases for a rig:
- //1. Full av rig w/1-1 mapping from the scene and joint array
- //2. Partial rig but w/o parity between the scene and joint array
- if ( result )
- {
- setRigWithSceneParity( true );
- }
-}
//-----------------------------------------------------------------------------
// isRigLegacy()
//-----------------------------------------------------------------------------
@@ -549,68 +442,80 @@ bool LLModelLoader::isRigLegacy( const std::vector<std::string> &jointListFromAs
return false;
}
- bool result = false;
-
- JointSet :: const_iterator masterJointIt = mMasterLegacyJointList.begin();
- JointSet :: const_iterator masterJointEndIt = mMasterLegacyJointList.end();
+ // Too many joints in asset
+ if (jointListFromAsset.size()>mMaxJointsPerMesh)
+ {
+ LL_WARNS() << "Rigged to " << jointListFromAsset.size() << " joints, max is " << mMaxJointsPerMesh << LL_ENDL;
+ LL_WARNS() << "Skinning disabled due to too many joints" << LL_ENDL;
+ return false;
+ }
+
+ // Unknown joints in asset
+ S32 unknown_joint_count = 0;
+ for (std::vector<std::string>::const_iterator it = jointListFromAsset.begin();
+ it != jointListFromAsset.end(); ++it)
+ {
+ if (mJointMap.find(*it)==mJointMap.end())
+ {
+ LL_WARNS() << "Rigged to unrecognized joint name " << *it << LL_ENDL;
+ unknown_joint_count++;
+ }
+ }
+ if (unknown_joint_count>0)
+ {
+ LL_WARNS() << "Skinning disabled due to unknown joints" << LL_ENDL;
+ return false;
+ }
+
+ // Note that this is basically the same code as
+ // isRigSuitableForJointPositionUpload(), but the set of joints is
+ // different.
+ JointNameSet :: const_iterator masterJointIt = mMasterLegacyJointList.begin();
+ JointNameSet :: const_iterator masterJointEndIt = mMasterLegacyJointList.end();
std::vector<std::string> :: const_iterator modelJointIt = jointListFromAsset.begin();
std::vector<std::string> :: const_iterator modelJointItEnd = jointListFromAsset.end();
-
+
+ S32 missing_joint_count = 0;
for ( ;masterJointIt!=masterJointEndIt;++masterJointIt )
{
- result = false;
- modelJointIt = jointListFromAsset.begin();
-
- for ( ;modelJointIt!=modelJointItEnd; ++modelJointIt )
- {
- if ( *masterJointIt == *modelJointIt )
- {
- result = true;
- break;
- }
- }
- if ( !result )
- {
- LL_INFOS() <<" Asset did not contain the joint (if you're u/l a fully rigged asset w/joint positions - it is required)." << *masterJointIt<< LL_ENDL;
- break;
- }
+ if (std::find(modelJointIt,modelJointItEnd,*masterJointIt)==modelJointItEnd)
+ {
+ LL_INFOS() <<" Asset did not contain a joint required for skinned mesh upload: " << *masterJointIt<< LL_ENDL;
+ missing_joint_count++;
+ }
}
- return result;
+ if (missing_joint_count>0)
+ {
+ LL_WARNS() << "Skinning disabled due to missing joints" << LL_ENDL;
+ }
+ return missing_joint_count==0;
}
//-----------------------------------------------------------------------------
// isRigSuitableForJointPositionUpload()
//-----------------------------------------------------------------------------
bool LLModelLoader::isRigSuitableForJointPositionUpload( const std::vector<std::string> &jointListFromAsset )
{
- bool result = false;
-
- JointSet :: const_iterator masterJointIt = mMasterJointList.begin();
- JointSet :: const_iterator masterJointEndIt = mMasterJointList.end();
+ JointNameSet :: const_iterator masterJointIt = mMasterJointList.begin();
+ JointNameSet :: const_iterator masterJointEndIt = mMasterJointList.end();
std::vector<std::string> :: const_iterator modelJointIt = jointListFromAsset.begin();
std::vector<std::string> :: const_iterator modelJointItEnd = jointListFromAsset.end();
+ S32 missing_joint_count = 0;
for ( ;masterJointIt!=masterJointEndIt;++masterJointIt )
{
- result = false;
- modelJointIt = jointListFromAsset.begin();
-
- for ( ;modelJointIt!=modelJointItEnd; ++modelJointIt )
- {
- if ( *masterJointIt == *modelJointIt )
- {
- result = true;
- break;
- }
- }
- if ( !result )
- {
- LL_INFOS() <<" Asset did not contain the joint (if you're u/l a fully rigged asset w/joint positions - it is required)." << *masterJointIt<< LL_ENDL;
- break;
- }
+ if (std::find(modelJointIt,modelJointItEnd,*masterJointIt)==modelJointItEnd)
+ {
+ LL_INFOS() <<" Asset did not contain a joint required for joint position upload: " << *masterJointIt<< LL_ENDL;
+ missing_joint_count++;
+ }
}
- return result;
+ if (missing_joint_count>0)
+ {
+ LL_WARNS() << "Joint upload disabled due to missing joints" << LL_ENDL;
+ }
+ return missing_joint_count==0;
}
diff --git a/indra/llprimitive/llmodelloader.h b/indra/llprimitive/llmodelloader.h
index bb4d06dca3..9a042a4e30 100644
--- a/indra/llprimitive/llmodelloader.h
+++ b/indra/llprimitive/llmodelloader.h
@@ -34,10 +34,10 @@
class LLJoint;
-typedef std::map<std::string, LLMatrix4> JointTransformMap;
-typedef std::map<std::string, LLMatrix4>:: iterator JointTransformMapIt;
-typedef std::map<std::string, std::string> JointMap;
-typedef std::deque<std::string> JointSet;
+typedef std::map<std::string, LLMatrix4> JointTransformMap;
+typedef std::map<std::string, LLMatrix4>::iterator JointTransformMapIt;
+typedef std::map<std::string, std::string> JointMap;
+typedef std::deque<std::string> JointNameSet;
const S32 SLM_SUPPORTED_VERSION = 3;
const S32 NUM_LOD = 4;
@@ -116,18 +116,21 @@ public:
//map of avatar joints as named in COLLADA assets to internal joint names
JointMap mJointMap;
JointTransformMap& mJointList;
- JointSet& mJointsFromNode;
+ JointNameSet& mJointsFromNode;
+ U32 mMaxJointsPerMesh;
LLModelLoader(
- std::string filename,
- S32 lod,
+ std::string filename,
+ S32 lod,
LLModelLoader::load_callback_t load_cb,
LLModelLoader::joint_lookup_func_t joint_lookup_func,
LLModelLoader::texture_load_func_t texture_load_func,
LLModelLoader::state_callback_t state_cb,
- void* opaque_userdata,
- JointTransformMap& jointMap,
- JointSet& jointsFromNodes);
+ void* opaque_userdata,
+ JointTransformMap& jointTransformMap,
+ JointNameSet& jointsFromNodes,
+ JointMap& legalJointNamesMap,
+ U32 maxJointsPerMesh);
virtual ~LLModelLoader() ;
virtual void setNoNormalize() { mNoNormalize = true; }
@@ -158,7 +161,6 @@ public:
//Determines the viability of an asset to be used as an avatar rig (w or w/o joint upload caps)
void critiqueRigForUploadApplicability( const std::vector<std::string> &jointListFromAsset );
- void critiqueJointToNodeMappingFromScene( void );
//Determines if a rig is a legacy from the joint list
bool isRigLegacy( const std::vector<std::string> &jointListFromAsset );
@@ -166,9 +168,6 @@ public:
//Determines if a rig is suitable for upload
bool isRigSuitableForJointPositionUpload( const std::vector<std::string> &jointListFromAsset );
- void setRigWithSceneParity( bool state ) { mRigParityWithScene = state; }
- const bool getRigWithSceneParity( void ) const { return mRigParityWithScene; }
-
const bool isRigValidForJointPositionUpload( void ) const { return mRigValidJointUpload; }
void setRigValidForJointPositionUpload( bool rigValid ) { mRigValidJointUpload = rigValid; }
@@ -180,7 +179,7 @@ public:
//-----------------------------------------------------------------------------
bool isNodeAJoint(const char* name)
{
- return mJointMap.find(name) != mJointMap.end();
+ return name != NULL && mJointMap.find(name) != mJointMap.end();
}
protected:
@@ -189,17 +188,16 @@ protected:
LLModelLoader::joint_lookup_func_t mJointLookupFunc;
LLModelLoader::texture_load_func_t mTextureLoadFunc;
LLModelLoader::state_callback_t mStateCallback;
- void* mOpaqueData;
+ void* mOpaqueData;
- bool mRigParityWithScene;
bool mRigValidJointUpload;
bool mLegacyRigValid;
bool mNoNormalize;
bool mNoOptimize;
- JointSet mMasterJointList;
- JointSet mMasterLegacyJointList;
+ JointNameSet mMasterJointList;
+ JointNameSet mMasterLegacyJointList;
JointTransformMap mJointTransformMap;
static std::list<LLModelLoader*> sActiveLoaderList;
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 05483c4608..3c417a6517 100755
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -540,6 +540,7 @@ set(viewer_SOURCE_FILES
llsidepaneliteminfo.cpp
llsidepaneltaskinfo.cpp
llsidetraypanelcontainer.cpp
+ llskinningutil.cpp
llsky.cpp
llslurl.cpp
llsnapshotlivepreview.cpp
@@ -1149,6 +1150,7 @@ set(viewer_HEADER_FILES
llsidepaneliteminfo.h
llsidepaneltaskinfo.h
llsidetraypanelcontainer.h
+ llskinningutil.h
llsky.h
llslurl.h
llsnapshotlivepreview.h
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt
index 4d54daddb6..0062ac9718 100644
--- a/indra/newview/VIEWER_VERSION.txt
+++ b/indra/newview/VIEWER_VERSION.txt
@@ -1 +1 @@
-4.0.2
+5.0.0
diff --git a/indra/newview/app_settings/anim.ini b/indra/newview/app_settings/anim.ini
index 63c84e544d..c24d2749ef 100755
--- a/indra/newview/app_settings/anim.ini
+++ b/indra/newview/app_settings/anim.ini
@@ -1,87 +1,2 @@
Translations 1.0
-[hip]
- relativepos = firstkey
- relativerot = firstkey
- outname = mPelvis
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[abdomen]
- outname = mTorso
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[chest]
- outname = mChest
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[neckDummy]
- ignore = true
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[neck]
- outname = mNeck
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[head]
- outname = mHead
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[figureHair]
- ignore = true
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[lCollar]
- outname = mCollarLeft
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[lShldr]
- outname = mShoulderLeft
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[lForeArm]
- outname = mElbowLeft
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[lHand]
- outname = mWristLeft
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[rCollar]
- outname = mCollarRight
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[rShldr]
- outname = mShoulderRight
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[rForeArm]
- outname = mElbowRight
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[rHand]
- outname = mWristRight
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[lThigh]
- outname = mHipLeft
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[lShin]
- outname = mKneeLeft
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[lFoot]
- outname = mAnkleLeft
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[rThigh]
- outname = mHipRight
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[rShin]
- outname = mKneeRight
- frame = 0 1 0, 0 0 1, 1 0 0
-
-[rFoot]
- outname = mAnkleRight
- frame = 0 1 0, 0 0 1, 1 0 0 \ No newline at end of file
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 1fdfdb51a8..32707e7653 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -3492,6 +3492,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>IncludeEnhancedSkeleton</key>
+ <map>
+ <key>Comment</key>
+ <string>Include extended skeleton joints when rendering skinned meshes.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>MinObjectsForUnlinkConfirm</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
index 3060307b21..8f754fe82b 100755
--- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
@@ -24,8 +24,11 @@
ATTRIBUTE vec4 weight4;
-uniform mat3 matrixPalette[52];
-uniform vec3 translationPalette[52];
+/* BENTO JOINT COUNT LIMITS
+ * Note that the value in these two lines also needs to be updated to value-1 several places below.
+ */
+uniform mat3 matrixPalette[MAX_JOINTS_PER_MESH_OBJECT];
+uniform vec3 translationPalette[MAX_JOINTS_PER_MESH_OBJECT];
mat4 getObjectSkinnedTransform()
{
@@ -34,7 +37,7 @@ mat4 getObjectSkinnedTransform()
vec4 w = fract(weight4);
vec4 index = floor(weight4);
- index = min(index, vec4(51.0));
+ index = min(index, vec4(MAX_JOINTS_PER_MESH_OBJECT-1));
index = max(index, vec4( 0.0));
w *= 1.0/(w.x+w.y+w.z+w.w);
@@ -67,8 +70,8 @@ mat4 getObjectSkinnedTransform()
// If it's AMD make sure the GLSL compiler sees the arrays referenced once by static index. Otherwise it seems to optimise the storage awawy which leads to unfun crashes and artifacts.
mat3 dummy1 = matrixPalette[0];
vec3 dummy2 = translationPalette[0];
- mat3 dummy3 = matrixPalette[51];
- vec3 dummy4 = translationPalette[51];
+ mat3 dummy3 = matrixPalette[MAX_JOINTS_PER_MESH_OBJECT-1];
+ vec3 dummy4 = translationPalette[MAX_JOINTS_PER_MESH_OBJECT-1];
#endif
}
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml
index 9ec6428ee6..4a7d0f5ba4 100755
--- a/indra/newview/character/avatar_lad.xml
+++ b/indra/newview/character/avatar_lad.xml
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
<linden_avatar
- version="1.0" wearable_definition_version="22">
+ version="2.0" wearable_definition_version="22">
<!-- The wearable_definition_version is checked during asset upload. -->
<!-- If you increment it, check indra/lib/python/indra/assetutil.py. -->
<skeleton
@@ -73,7 +73,7 @@
joint="mFootLeft"
position="0 0.0 0.0"
rotation="0 0 0"
- visible_in_first_person="true"/>
+ visible_in_first_person="true"/>
<attachment_point
id="8"
@@ -83,7 +83,7 @@
joint="mFootRight"
position="0 0.0 0.0"
rotation="0 0 0"
- visible_in_first_person="true"/>
+ visible_in_first_person="true"/>
<attachment_point
id="9"
@@ -93,7 +93,7 @@
joint="mChest"
position="-0.15 0 -0.1"
rotation="0 -90 90"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="10"
@@ -103,7 +103,7 @@
joint="mPelvis"
position="0 0 -0.15"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="11"
@@ -113,8 +113,8 @@
joint="mHead"
position="0.12 0 0.001"
rotation="0 0 0"
- visible_in_first_person="false"/>
-
+ visible_in_first_person="false"/>
+
<attachment_point
id="12"
group="2"
@@ -123,7 +123,7 @@
joint="mHead"
position="0.12 0 -0.04"
rotation="0 0 0"
- visible_in_first_person="false" />
+ visible_in_first_person="false" />
<attachment_point
id="13"
@@ -133,7 +133,7 @@
joint="mHead"
position="0.015 0.08 0.017"
rotation="0 0 0"
- visible_in_first_person="false" />
+ visible_in_first_person="false" />
<attachment_point
id="14"
@@ -143,7 +143,7 @@
joint="mHead"
position="0.015 -0.08 0.017"
rotation="0 0 0"
- visible_in_first_person="false" />
+ visible_in_first_person="false" />
<attachment_point
id="15"
@@ -153,7 +153,7 @@
joint="mEyeLeft"
position="0 0 0"
rotation="0 0 0"
- visible_in_first_person="false"/>
+ visible_in_first_person="false"/>
<attachment_point
id="16"
@@ -163,7 +163,7 @@
joint="mEyeRight"
position="0 0 0"
rotation="0 0 0"
- visible_in_first_person="false" />
+ visible_in_first_person="false" />
<attachment_point
id="17"
@@ -173,7 +173,7 @@
joint="mHead"
position="0.1 0 0.05"
rotation="0 0 0"
- visible_in_first_person="false"/>
+ visible_in_first_person="false"/>
<attachment_point
id="18"
@@ -183,7 +183,7 @@
joint="mShoulderRight"
position="0.01 -0.13 0.01"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="19"
@@ -193,7 +193,7 @@
joint="mElbowRight"
position="0 -0.12 0"
rotation="0 0 0"
- visible_in_first_person="true"/>
+ visible_in_first_person="true"/>
<attachment_point
id="20"
@@ -203,7 +203,7 @@
joint="mShoulderLeft"
position="0.01 0.15 -0.01"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="21"
@@ -213,7 +213,7 @@
joint="mElbowLeft"
position="0 0.113 0"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="22"
@@ -223,7 +223,7 @@
joint="mHipRight"
position="0 0 0"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="23"
@@ -233,7 +233,7 @@
joint="mHipRight"
position="-0.017 0.041 -0.310"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="24"
@@ -243,7 +243,7 @@
joint="mKneeRight"
position="-0.044 -0.007 -0.262"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="25"
@@ -253,8 +253,8 @@
joint="mHipLeft"
position="0 0 0"
rotation="0 0 0"
- visible_in_first_person="true" />
-
+ visible_in_first_person="true" />
+
<attachment_point
id="26"
group="5"
@@ -263,7 +263,7 @@
joint="mHipLeft"
position="-0.019 -0.034 -0.310"
rotation="0 0 0"
- visible_in_first_person="true"/>
+ visible_in_first_person="true"/>
<attachment_point
id="27"
@@ -273,7 +273,7 @@
joint="mKneeLeft"
position="-0.044 -0.007 -0.261"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="28"
@@ -283,7 +283,7 @@
joint="mPelvis"
position="0.092 0.0 0.088"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="29"
@@ -293,7 +293,7 @@
joint="mTorso"
position="0.104 0.082 0.247"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="30"
@@ -303,11 +303,11 @@
joint="mTorso"
position="0.104 -0.082 0.247"
rotation="0 0 0"
- visible_in_first_person="true" />
+ visible_in_first_person="true" />
<attachment_point
id="31"
- group="8"
+ group="9"
name="Center 2"
joint="mScreen"
position="0 0 0"
@@ -318,7 +318,7 @@
<attachment_point
id="32"
- group="8"
+ group="9"
name="Top Right"
joint="mScreen"
position="0 -0.5 0.5"
@@ -329,7 +329,7 @@
<attachment_point
id="33"
- group="8"
+ group="9"
name="Top"
joint="mScreen"
position="0 0 0.5"
@@ -340,7 +340,7 @@
<attachment_point
id="34"
- group="8"
+ group="9"
name="Top Left"
joint="mScreen"
position="0 0.5 0.5"
@@ -351,7 +351,7 @@
<attachment_point
id="35"
- group="8"
+ group="9"
name="Center"
joint="mScreen"
position="0 0 0"
@@ -362,7 +362,7 @@
<attachment_point
id="36"
- group="8"
+ group="9"
name="Bottom Left"
joint="mScreen"
position="0 0.5 -0.5"
@@ -373,7 +373,7 @@
<attachment_point
id="37"
- group="8"
+ group="9"
name="Bottom"
joint="mScreen"
position="0 0 -0.5"
@@ -384,7 +384,7 @@
<attachment_point
id="38"
- group="8"
+ group="9"
name="Bottom Right"
joint="mScreen"
position="0 -0.5 -0.5"
@@ -413,6 +413,140 @@
rotation="0 0 0"
visible_in_first_person="true" />
+ <!-- BENTO ADDITIONS -->
+
+ <attachment_point
+ id="41"
+ group="8"
+ pie_slice="0"
+ name="Left Ring Finger"
+ joint="mHandRing1Left"
+ position="-0.006 0.019 -0.002"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="42"
+ group="8"
+ pie_slice="1"
+ name="Right Ring Finger"
+ joint="mHandRing1Right"
+ position="-0.006 -0.019 -0.002"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="43"
+ group="8"
+ pie_slice="2"
+ name="Tail Base"
+ joint="mTail1"
+ position="0.000 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="44"
+ group="8"
+ pie_slice="3"
+ name="Tail Tip"
+ joint="mTail6"
+ position="-0.025 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="45"
+ group="8"
+ pie_slice="4"
+ name="Left Wing"
+ joint="mWing4Left"
+ position="0.000 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="46"
+ group="8"
+ pie_slice="5"
+ name="Right Wing"
+ joint="mWing4Right"
+ position="0.000 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="47"
+ group="8"
+ pie_slice="6"
+ name="Jaw"
+ joint="mFaceJaw"
+ position="0.000 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="48"
+ group="8"
+ pie_slice="7"
+ name="Alt Left Ear"
+ joint="mFaceEarLeft"
+ position="0.000 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="49"
+ group="8"
+ pie_slice="8"
+ name="Alt Right Ear"
+ joint="mFaceEarRight"
+ position="0.000 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="50"
+ group="8"
+ pie_slice="9"
+ name="Alt Left Eye"
+ joint="mFaceEyeAltLeft"
+ position="0.000 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="51"
+ group="8"
+ pie_slice="10"
+ name="Alt Right Eye"
+ joint="mFaceEyeAltRight"
+ position="0.000 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="52"
+ group="8"
+ pie_slice="11"
+ name="Tongue"
+ joint="mFaceTongueTip"
+ position="0.000 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="53"
+ group="8"
+ pie_slice="12"
+ name="Groin"
+ joint="mGroin"
+ position="0.000 0.000 0.000"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <!-- END BENTO -->
+
<param
id="32"
group="1"
@@ -478,6 +612,13 @@
<bone
name="mKneeRight"
scale=".05 .05 .1" />
+
+ <bone name="mWingsRoot1" scale="1 0 0" offset="0 0 0" />
+ <bone name="mWingsRoot2" scale="1 0 0" offset="0 0 0" />
+ <bone name="mWingsRoot3" scale="1 0 0" offset="0 0 0" />
+ <bone name="mWing1Right" scale="0 0 0" offset="0.02 0 0" />
+ <bone name="mWing1Left" scale="0 0 0" offset="0.02 0 0" />
+
</param_skeleton>
</param>
@@ -624,6 +765,17 @@
<bone
name="mKneeRight"
scale="0.12 0.12 0" />
+
+ <bone name="mTail1" scale="0.05 0.1 0.1" />
+ <bone name="mTail2" scale="0.05 0.1 0.1" />
+ <bone name="mTail3" scale="0.05 0.1 0.1" />
+ <bone name="mTail4" scale="0.05 0.1 0.1" />
+ <bone name="mTail5" scale="0.05 0.1 0.1" />
+ <bone name="mTail6" scale="0.05 0 0" />
+
+ <bone name="mWing1Right" offset="-0.01 -0.01 0" />
+ <bone name="mWing1Left" offset="-0.01 0.01 0" />
+
</param_skeleton>
</param>
@@ -662,6 +814,10 @@
<bone
name="mChest"
scale="0.02 0.08 0" />
+
+ <bone name="mWing1Right" offset="0 -0.02 0" />
+ <bone name="mWing1Left" offset="0 0.02 0" />
+
</param_skeleton>
</param>
@@ -693,6 +849,11 @@
name="mHipRight"
scale="0 0 0"
offset="0 -.004 0" />
+
+ <bone name="mTail1" scale="0.0 0.05 0" />
+ <bone name="mTail2" scale="0.0 0.02 0" />
+ <bone name="mTail3" scale="0.0 0.01 0" />
+
</param_skeleton>
</param>
@@ -774,6 +935,17 @@
name="mEyeRight"
scale="0 0 0"
offset="0 -.009 0" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0 "
+ offset="0 .009 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0 "
+ offset="0 -.009 0" />
+
</param_skeleton>
</param>
@@ -797,6 +969,17 @@
name="mEyeRight"
scale="0 0 0"
offset="0 0 -.004" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset="0 0 .004" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset="0 0 -.004" />
+
</param_skeleton>
</param>
@@ -820,6 +1003,17 @@
name="mEyeRight"
scale="0 0 0"
offset=".016 0 0" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset=".016 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset=".016 0 0" />
+
</param_skeleton>
</param>
@@ -843,6 +1037,15 @@
name="mEyeRight"
scale="0 0 0"
offset=".005 0 0" />
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset=".005 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset=".005 0 0" />
</param_skeleton>
</param>
@@ -878,6 +1081,147 @@
name="mEyeRight"
scale="1 1 1"
offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceForeheadLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceForeheadRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowOuterLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowCenterLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowInnerLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowOuterRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowCenterRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowInnerRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeLidUpperLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeLidLowerLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeLidUpperRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeLidLowerRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceNoseLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceNoseCenter"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceNoseRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceCheekUpperInnerLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceCheekUpperOuterLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceCheekUpperInnerRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceCheekUpperOuterRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceJaw"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipUpperLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipUpperRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipCornerLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipCornerRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipLowerLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipLowerRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
</param_skeleton>
</param>
@@ -951,6 +1295,47 @@
name="mWristLeft"
scale="1 1 1"
offset="0 0 0" />
+
+ <bone name = "mHandThumb1Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandThumb2Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandThumb3Right" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandIndex1Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandIndex2Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandIndex3Right" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandMiddle1Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandMiddle2Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandMiddle3Right" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandRing1Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandRing2Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandRing3Right" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandPinky1Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandPinky2Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandPinky3Right" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandThumb1Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandThumb2Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandThumb3Left" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandIndex1Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandIndex2Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandIndex3Left" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandMiddle1Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandMiddle2Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandMiddle3Left" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandRing1Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandRing2Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandRing3Left" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandPinky1Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandPinky2Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandPinky3Left" scale = "1 1 1" offset = "0 0 0" />
+
</param_skeleton>
</param>
@@ -997,6 +1382,17 @@
name="mEyeRight"
scale="0 0 0"
offset="-.005 0 0" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset="-.005 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset="-.005 0 0" />
+
</param_skeleton>
</param>
diff --git a/indra/newview/character/avatar_lad_orig.xml b/indra/newview/character/avatar_lad_orig.xml
new file mode 100644
index 0000000000..9ec6428ee6
--- /dev/null
+++ b/indra/newview/character/avatar_lad_orig.xml
@@ -0,0 +1,12505 @@
+<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
+<linden_avatar
+ version="1.0" wearable_definition_version="22">
+ <!-- The wearable_definition_version is checked during asset upload. -->
+ <!-- If you increment it, check indra/lib/python/indra/assetutil.py. -->
+ <skeleton
+ file_name="avatar_skeleton.xml">
+ <attachment_point
+ id="1"
+ group="6"
+ pie_slice="2"
+ name="Chest"
+ joint="mChest"
+ position="0.15 0 -0.1"
+ rotation="0 90 90"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="2"
+ group="2"
+ pie_slice="2"
+ name="Skull"
+ joint="mHead"
+ position="0 0 0.15"
+ rotation="0 0 90"
+ visible_in_first_person="false" />
+
+ <attachment_point
+ id="3"
+ group="3"
+ pie_slice="3"
+ name="Left Shoulder"
+ joint="mCollarLeft"
+ position="0 0 0.08"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="4"
+ group="1"
+ pie_slice="1"
+ name="Right Shoulder"
+ joint="mCollarRight"
+ position="0 0 0.08"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="5"
+ group="4"
+ name="Left Hand"
+ joint="mWristLeft"
+ position="0 0.08 -0.02"
+ rotation="0 0 0"
+ visible_in_first_person="true"
+ max_attachment_offset="1.5" />
+
+ <attachment_point
+ id="6"
+ group="0"
+ name="Right Hand"
+ joint="mWristRight"
+ position="0 -0.08 -0.02"
+ rotation="0 0 0"
+ visible_in_first_person="true"
+ max_attachment_offset="1.5" />
+
+ <attachment_point
+ id="7"
+ group="5"
+ pie_slice="6"
+ name="Left Foot"
+ joint="mFootLeft"
+ position="0 0.0 0.0"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="8"
+ group="7"
+ pie_slice="6"
+ name="Right Foot"
+ joint="mFootRight"
+ position="0 0.0 0.0"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="9"
+ group="6"
+ pie_slice="7"
+ name="Spine"
+ joint="mChest"
+ position="-0.15 0 -0.1"
+ rotation="0 -90 90"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="10"
+ group="6"
+ pie_slice="6"
+ name="Pelvis"
+ joint="mPelvis"
+ position="0 0 -0.15"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="11"
+ group="2"
+ pie_slice="6"
+ name="Mouth"
+ joint="mHead"
+ position="0.12 0 0.001"
+ rotation="0 0 0"
+ visible_in_first_person="false"/>
+
+ <attachment_point
+ id="12"
+ group="2"
+ pie_slice="7"
+ name="Chin"
+ joint="mHead"
+ position="0.12 0 -0.04"
+ rotation="0 0 0"
+ visible_in_first_person="false" />
+
+ <attachment_point
+ id="13"
+ group="2"
+ pie_slice="4"
+ name="Left Ear"
+ joint="mHead"
+ position="0.015 0.08 0.017"
+ rotation="0 0 0"
+ visible_in_first_person="false" />
+
+ <attachment_point
+ id="14"
+ group="2"
+ pie_slice="0"
+ name="Right Ear"
+ joint="mHead"
+ position="0.015 -0.08 0.017"
+ rotation="0 0 0"
+ visible_in_first_person="false" />
+
+ <attachment_point
+ id="15"
+ group="2"
+ pie_slice="3"
+ name="Left Eyeball"
+ joint="mEyeLeft"
+ position="0 0 0"
+ rotation="0 0 0"
+ visible_in_first_person="false"/>
+
+ <attachment_point
+ id="16"
+ group="2"
+ pie_slice="1"
+ name="Right Eyeball"
+ joint="mEyeRight"
+ position="0 0 0"
+ rotation="0 0 0"
+ visible_in_first_person="false" />
+
+ <attachment_point
+ id="17"
+ group="2"
+ pie_slice="5"
+ name="Nose"
+ joint="mHead"
+ position="0.1 0 0.05"
+ rotation="0 0 0"
+ visible_in_first_person="false"/>
+
+ <attachment_point
+ id="18"
+ group="1"
+ pie_slice="0"
+ name="R Upper Arm"
+ joint="mShoulderRight"
+ position="0.01 -0.13 0.01"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="19"
+ group="1"
+ pie_slice="7"
+ name="R Forearm"
+ joint="mElbowRight"
+ position="0 -0.12 0"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="20"
+ group="3"
+ pie_slice="4"
+ name="L Upper Arm"
+ joint="mShoulderLeft"
+ position="0.01 0.15 -0.01"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="21"
+ group="3"
+ pie_slice="5"
+ name="L Forearm"
+ joint="mElbowLeft"
+ position="0 0.113 0"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="22"
+ group="7"
+ pie_slice="1"
+ name="Right Hip"
+ joint="mHipRight"
+ position="0 0 0"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="23"
+ group="7"
+ pie_slice="0"
+ name="R Upper Leg"
+ joint="mHipRight"
+ position="-0.017 0.041 -0.310"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="24"
+ group="7"
+ pie_slice="7"
+ name="R Lower Leg"
+ joint="mKneeRight"
+ position="-0.044 -0.007 -0.262"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="25"
+ group="5"
+ pie_slice="3"
+ name="Left Hip"
+ joint="mHipLeft"
+ position="0 0 0"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="26"
+ group="5"
+ pie_slice="4"
+ name="L Upper Leg"
+ joint="mHipLeft"
+ position="-0.019 -0.034 -0.310"
+ rotation="0 0 0"
+ visible_in_first_person="true"/>
+
+ <attachment_point
+ id="27"
+ group="5"
+ pie_slice="5"
+ name="L Lower Leg"
+ joint="mKneeLeft"
+ position="-0.044 -0.007 -0.261"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="28"
+ group="6"
+ pie_slice="5"
+ name="Stomach"
+ joint="mPelvis"
+ position="0.092 0.0 0.088"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="29"
+ group="6"
+ pie_slice="3"
+ name="Left Pec"
+ joint="mTorso"
+ position="0.104 0.082 0.247"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="30"
+ group="6"
+ pie_slice="1"
+ name="Right Pec"
+ joint="mTorso"
+ position="0.104 -0.082 0.247"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="31"
+ group="8"
+ name="Center 2"
+ joint="mScreen"
+ position="0 0 0"
+ rotation="0 0 0"
+ hud="true"
+ max_attachment_offset="2.0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="32"
+ group="8"
+ name="Top Right"
+ joint="mScreen"
+ position="0 -0.5 0.5"
+ rotation="0 0 0"
+ hud="true"
+ max_attachment_offset="2.0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="33"
+ group="8"
+ name="Top"
+ joint="mScreen"
+ position="0 0 0.5"
+ rotation="0 0 0"
+ hud="true"
+ max_attachment_offset="2.0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="34"
+ group="8"
+ name="Top Left"
+ joint="mScreen"
+ position="0 0.5 0.5"
+ rotation="0 0 0"
+ hud="true"
+ max_attachment_offset="2.0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="35"
+ group="8"
+ name="Center"
+ joint="mScreen"
+ position="0 0 0"
+ rotation="0 0 0"
+ hud="true"
+ max_attachment_offset="2.0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="36"
+ group="8"
+ name="Bottom Left"
+ joint="mScreen"
+ position="0 0.5 -0.5"
+ rotation="0 0 0"
+ hud="true"
+ max_attachment_offset="2.0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="37"
+ group="8"
+ name="Bottom"
+ joint="mScreen"
+ position="0 0 -0.5"
+ rotation="0 0 0"
+ hud="true"
+ max_attachment_offset="2.0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="38"
+ group="8"
+ name="Bottom Right"
+ joint="mScreen"
+ position="0 -0.5 -0.5"
+ rotation="0 0 0"
+ hud="true"
+ max_attachment_offset="2.0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="39"
+ group="6"
+ pie_slice="1"
+ name="Neck"
+ joint="mNeck"
+ position="0 0 0"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <attachment_point
+ id="40"
+ group="6"
+ pie_slice="2"
+ name="Avatar Center"
+ joint="mRoot"
+ position="0 0 0"
+ rotation="0 0 0"
+ visible_in_first_person="true" />
+
+ <param
+ id="32"
+ group="1"
+ wearable="shape"
+ name="Male_Skeleton"
+ label_min="Female"
+ label_max="Male"
+ value_min="0"
+ value_max="1">
+ <param_skeleton>
+ <bone
+ name="mNeck"
+ scale="0 0 .2" />
+
+ <bone
+ name="mCollarLeft"
+ scale="0 .4 0" />
+
+ <bone
+ name="mCollarRight"
+ scale="0 .4 0" />
+
+ <bone
+ name="mShoulderLeft"
+ scale="0 .35 0" />
+
+ <bone
+ name="mShoulderRight"
+ scale="0 .35 0" />
+
+ <bone
+ name="mElbowLeft"
+ scale="0 .1 0" />
+
+ <bone
+ name="mElbowRight"
+ scale="0 .1 0" />
+
+ <bone
+ name="mChest"
+ scale=".05 .05 .05" />
+
+ <bone
+ name="mTorso"
+ scale="0 0 .05" />
+
+ <bone
+ name="mPelvis"
+ scale="0 0 0" />
+
+ <bone
+ name="mHipLeft"
+ scale=".05 .05 0" />
+
+ <bone
+ name="mHipRight"
+ scale=".05 .05 0" />
+
+ <bone
+ name="mKneeLeft"
+ scale=".05 .05 .1" />
+
+ <bone
+ name="mKneeRight"
+ scale=".05 .05 .1" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="33"
+ group="0"
+ name="Height"
+ label="Height"
+ wearable="shape"
+ edit_group="shape_body"
+ edit_group_order="1"
+ label_min="Short"
+ label_max="Tall"
+ show_simple="true"
+ value_min="-2.3"
+ value_max="2"
+ camera_distance="2.2">
+ <param_skeleton>
+ <bone
+ name="mNeck"
+ scale="0 0 .02" />
+
+ <bone
+ name="mCollarLeft"
+ scale="0 0 0" />
+
+ <bone
+ name="mCollarRight"
+ scale="0 0 0" />
+
+ <bone
+ name="mShoulderLeft"
+ scale="0 0.08 0" />
+
+ <bone
+ name="mShoulderRight"
+ scale="0 0.08 0" />
+
+ <bone
+ name="mElbowLeft"
+ scale="0 0.06 0" />
+
+ <bone
+ name="mElbowRight"
+ scale="0 0.06 0" />
+
+ <bone
+ name="mChest"
+ scale="0 0 0.05" />
+
+ <bone
+ name="mTorso"
+ scale="0 0 0.05" />
+
+ <bone
+ name="mPelvis"
+ scale="0 0 0" />
+
+ <bone
+ name="mHipLeft"
+ scale="0 0 0.1" />
+
+ <bone
+ name="mHipRight"
+ scale="0 0 0.1" />
+
+ <bone
+ name="mKneeLeft"
+ scale="0 0 0.1" />
+
+ <bone
+ name="mKneeRight"
+ scale="0 0 0.1" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="34"
+ group="0"
+ name="Thickness"
+ label="Body Thickness"
+ wearable="shape"
+ edit_group="shape_body"
+ edit_group_order="2"
+ label_min="Body Thin"
+ label_max="Body Thick"
+ show_simple="true"
+ value_min="-0.7"
+ value_max="1.5"
+ camera_distance="1.8">
+ <param_skeleton>
+ <bone
+ name="mNeck"
+ scale="0.1 0.1 0" />
+
+ <bone
+ name="mCollarLeft"
+ scale="0 0.2 0" />
+
+ <bone
+ name="mCollarRight"
+ scale="0 0.2 0" />
+
+ <bone
+ name="mShoulderLeft"
+ scale="0.1 0 0.1" />
+
+ <bone
+ name="mShoulderRight"
+ scale="0.1 0 0.1" />
+
+ <bone
+ name="mElbowLeft"
+ scale="0.1 0 0.1" />
+
+ <bone
+ name="mElbowRight"
+ scale="0.1 0 0.1" />
+
+ <bone
+ name="mChest"
+ scale="0.1 0.1 0" />
+
+ <bone
+ name="mTorso"
+ scale="0.1 0.1 0" />
+
+ <bone
+ name="mPelvis"
+ scale="0.1 0.1 0" />
+
+ <bone
+ name="mHipLeft"
+ scale="0.13 0.13 0" />
+
+ <bone
+ name="mHipRight"
+ scale="0.13 0.13 0" />
+
+ <bone
+ name="mKneeLeft"
+ scale="0.12 0.12 0" />
+
+ <bone
+ name="mKneeRight"
+ scale="0.12 0.12 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="36"
+ group="0"
+ name="Shoulders"
+ label="Shoulders"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="4"
+ label_min="Narrow"
+ label_max="Broad"
+ show_simple="true"
+ value_min="-1.8"
+ value_max="1.4"
+ value_default="-0.5"
+ camera_elevation=".1"
+ camera_distance="1.2"
+ camera_angle="0">
+ <param_skeleton>
+ <bone
+ name="mNeck"
+ scale="0.01 0.03 0" />
+
+ <bone
+ name="mCollarLeft"
+ scale="0 0 0"
+ offset="0 .02 0" />
+
+ <bone
+ name="mCollarRight"
+ scale="0 0 0"
+ offset="0 -.02 0" />
+
+ <bone
+ name="mChest"
+ scale="0.02 0.08 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="37"
+ group="0"
+ name="Hip Width"
+ label="Hip Width"
+ wearable="shape"
+ edit_group="shape_legs"
+ edit_group_order="3"
+ label_min="Narrow"
+ label_max="Wide"
+ show_simple="true"
+ value_min="-3.2"
+ value_max="2.8"
+ camera_distance="1.8">
+ <param_skeleton>
+ <bone
+ name="mPelvis"
+ scale="0 0.1 0" />
+
+ <bone
+ name="mHipLeft"
+ scale="0 0 0"
+ offset="0 .004 0" />
+
+ <bone
+ name="mHipRight"
+ scale="0 0 0"
+ offset="0 -.004 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="842"
+ group="0"
+ name="Hip Length"
+ wearable="shape"
+ edit_group="shape_legs"
+ edit_group_order="3.2"
+ label_min="Short hips"
+ label_max="Long Hips"
+ value_min="-1"
+ value_max="1"
+ camera_distance="1.8">
+ <param_skeleton>
+ <bone
+ name="mPelvis"
+ scale="0 0 0.3" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="38"
+ group="0"
+ name="Torso Length"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="11"
+ label_min="Short Torso"
+ label_max="Long Torso"
+ value_min="-1"
+ value_max="1"
+ camera_distance="1.8">
+ <param_skeleton>
+ <bone
+ name="mTorso"
+ scale="0 0 .3" />
+
+ <bone
+ name="mPelvis"
+ scale="0 0 .1" />
+
+ <bone
+ name="mHipLeft"
+ scale="0 0 -.1" />
+
+ <bone
+ name="mHipRight"
+ scale="0 0 -.1" />
+
+ <bone
+ name="mKneeRight"
+ scale="0 0 -.05" />
+
+ <bone
+ name="mKneeLeft"
+ scale="0 0 -.05" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="195"
+ group="1"
+ name="EyeBone_Spread"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="Eyes Together"
+ label_max="Eyes Spread"
+ value_min="-1"
+ value_max="1">
+ <param_skeleton>
+ <bone
+ name="mEyeLeft"
+ scale="0 0 0"
+ offset="0 .009 0" />
+
+ <bone
+ name="mEyeRight"
+ scale="0 0 0"
+ offset="0 -.009 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="661"
+ group="1"
+ name="EyeBone_Head_Shear"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="Eyes Shear Left Up"
+ label_max="Eyes Shear Right Up"
+ value_min="-2"
+ value_max="2">
+ <param_skeleton>
+ <bone
+ name="mEyeLeft"
+ scale="0 0 0"
+ offset="0 0 .004" />
+
+ <bone
+ name="mEyeRight"
+ scale="0 0 0"
+ offset="0 0 -.004" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="772"
+ group="1"
+ name="EyeBone_Head_Elongate"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="Eyes Short Head"
+ label_max="Eyes Long Head"
+ value_min="-1"
+ value_max="1">
+ <param_skeleton>
+ <bone
+ name="mEyeLeft"
+ scale="0 0 0"
+ offset=".016 0 0" />
+
+ <bone
+ name="mEyeRight"
+ scale="0 0 0"
+ offset=".016 0 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="768"
+ group="1"
+ name="EyeBone_Bug"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="Eyes Sunken"
+ label_max="Eyes Bugged"
+ value_min="-2"
+ value_max="2">
+ <param_skeleton>
+ <bone
+ name="mEyeLeft"
+ scale="0 0 0"
+ offset=".005 0 0" />
+
+ <bone
+ name="mEyeRight"
+ scale="0 0 0"
+ offset=".005 0 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="655"
+ group="1"
+ name="Head Size"
+ label="Head Size"
+ wearable="shape"
+ edit_group="shape_head"
+ label_min="Small Head"
+ label_max="Big Head"
+ show_simple="true"
+ value_min="-.25"
+ value_max=".10">
+ <param_skeleton>
+ <bone
+ name="mSkull"
+ scale="1 1 1"
+ offset="0 0 0.1" />
+
+ <bone
+ name="mHead"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mEyeLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mEyeRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="197"
+ group="1"
+ wearable="shoes"
+ name="Shoe_Heels"
+ edit_group="shoes"
+ label_min="No Heels"
+ label_max="High Heels"
+ value_min="0"
+ value_max="1">
+ <param_skeleton>
+ <bone
+ name="mFootRight"
+ scale="0 0 0"
+ offset="0 0 -.08" />
+
+ <bone
+ name="mFootLeft"
+ scale="0 0 0"
+ offset="0 0 -.08" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="502"
+ group="1"
+ wearable="shoes"
+ name="Shoe_Platform"
+ edit_group="shoes"
+ label_min="No Heels"
+ label_max="High Heels"
+ value_min="0"
+ value_max="1">
+ <param_skeleton>
+ <bone
+ name="mFootRight"
+ scale="0 0 0"
+ offset="0 0 -.07" />
+
+ <bone
+ name="mFootLeft"
+ scale="0 0 0"
+ offset="0 0 -.07" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="675"
+ group="0"
+ name="Hand Size"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="10"
+ label_min="Small Hands"
+ label_max="Large Hands"
+ value_min="-.3"
+ value_max=".3"
+ camera_elevation=".1"
+ camera_distance="1.4"
+ camera_angle="0">
+ <param_skeleton>
+ <bone
+ name="mWristRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mWristLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="683"
+ group="0"
+ name="Neck Thickness"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="2"
+ label_min="Skinny Neck"
+ label_max="Thick Neck"
+ value_min="-.4"
+ value_max=".2"
+ value_default="-.15"
+ camera_elevation=".3"
+ camera_distance=".8"
+ camera_angle="15">
+ <param_skeleton>
+ <bone
+ name="mNeck"
+ scale="1 1 0"
+ offset="0 0 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="689"
+ group="1"
+ wearable="shape"
+ name="EyeBone_Big_Eyes"
+ edit_group="shape_eyes"
+ label_min="Eyes Back"
+ label_max="Eyes Forward"
+ value_min="-1"
+ value_max="1">
+ <param_skeleton>
+ <bone
+ name="mEyeLeft"
+ scale="0 0 0"
+ offset="-.005 0 0" />
+
+ <bone
+ name="mEyeRight"
+ scale="0 0 0"
+ offset="-.005 0 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="692"
+ group="0"
+ name="Leg Length"
+ wearable="shape"
+ edit_group="shape_legs"
+ edit_group_order="2"
+ label_min="Short Legs"
+ label_max="Long Legs"
+ value_min="-1"
+ value_max="1"
+ camera_distance="2.5">
+ <param_skeleton>
+ <bone
+ name="mHipLeft"
+ scale="0 0 .2" />
+
+ <bone
+ name="mHipRight"
+ scale="0 0 .2" />
+
+ <bone
+ name="mKneeRight"
+ scale="0 0 .2" />
+
+ <bone
+ name="mKneeLeft"
+ scale="0 0 .2" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="693"
+ group="0"
+ name="Arm Length"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="9"
+ label_min="Short Arms"
+ label_max="Long arms"
+ value_min="-1"
+ value_max="1"
+ value_default=".6"
+ camera_distance="1.5">
+ <param_skeleton>
+ <bone
+ name="mShoulderLeft"
+ scale="0 .2 0" />
+
+ <bone
+ name="mShoulderRight"
+ scale="0 .2 0" />
+
+ <bone
+ name="mElbowRight"
+ scale="0 .3 0" />
+
+ <bone
+ name="mElbowLeft"
+ scale="0 .3 0" />
+ </param_skeleton>
+ </param>
+
+ <param
+ id="756"
+ group="0"
+ name="Neck Length"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="3"
+ label_min="Short Neck"
+ label_max="Long Neck"
+ value_min="-1"
+ value_max="1"
+ value_default="0"
+ camera_elevation=".3"
+ camera_distance=".8"
+ camera_angle="15">
+ <param_skeleton>
+ <bone
+ name="mNeck"
+ scale="0 0 .5" />
+ </param_skeleton>
+ </param>
+ <param
+ id="11001"
+ group="0"
+ name="Hover"
+ wearable="shape"
+ edit_group="shape_body"
+ edit_group_order="4"
+ label_min="Lower"
+ label_max="Higher"
+ value_min="-2"
+ value_max="2"
+ value_default="0"
+ camera_distance="2.5">
+ <param_skeleton />
+ </param>
+
+ </skeleton>
+
+ <mesh
+ type="hairMesh"
+ lod="0"
+ file_name="avatar_hair.llm"
+ min_pixel_width="320">
+ <!-- begin morph targets -->
+ <param
+ id="180"
+ group="1"
+ name="Hair_Volume"
+ label="Hair Volume"
+ show_simple="true"
+ wearable="hair"
+ clothing_morph="true"
+ edit_group="hair_style"
+ label_min="Less"
+ label_max="More"
+ value_min="0"
+ value_max="1.3"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="761"
+ group="1"
+ name="Hair_Volume_Small"
+ label="Hair Volume"
+ show_simple="true"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Less"
+ label_max="More"
+ value_min="0"
+ value_max="1.3"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="181"
+ group="0"
+ name="Hair_Big_Front"
+ label="Big Hair Front"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="5"
+ label_min="Less"
+ label_max="More"
+ value_min="-1"
+ value_max="1"
+ value_default="0.14"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="90">
+ <param_morph />
+ </param>
+
+ <param
+ id="182"
+ group="0"
+ name="Hair_Big_Top"
+ label="Big Hair Top"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="6"
+ label_min="Less"
+ label_max="More"
+ value_min="-1"
+ value_max="1"
+ value_default=".7"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="90">
+ <param_morph />
+ </param>
+
+ <param
+ id="183"
+ group="0"
+ name="Hair_Big_Back"
+ clothing_morph="true"
+ label="Big Hair Back"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="7"
+ label_min="Less"
+ label_max="More"
+ value_min="-1"
+ value_max="1"
+ value_default="0.05"
+ camera_elevation=".1"
+ camera_distance=".7"
+ camera_angle="90">
+ <param_morph />
+ </param>
+
+ <param
+ id="184"
+ group="0"
+ name="Hair_Spiked"
+ label="Spiked Hair"
+ show_simple="true"
+ wearable="hair"
+ clothing_morph="true"
+ edit_group="hair_style"
+ edit_group_order="15"
+ label_min="No Spikes"
+ label_max="Big Spikes"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="140"
+ group="0"
+ name="Hair_Part_Middle"
+ label="Middle Part"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="17"
+ label_min="No Part"
+ label_max="Part"
+ value_min="0"
+ value_max="2"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="141"
+ group="0"
+ name="Hair_Part_Right"
+ label="Right Part"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="18"
+ label_min="No Part"
+ label_max="Part"
+ value_min="0"
+ value_max="2"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="142"
+ group="0"
+ name="Hair_Part_Left"
+ label="Left Part"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="19"
+ label_min="No Part"
+ label_max="Part"
+ value_min="0"
+ value_max="2"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="143"
+ group="0"
+ name="Hair_Sides_Full"
+ label="Full Hair Sides"
+ show_simple="true"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="11"
+ label_min="Mowhawk"
+ label_max="Full Sides"
+ value_min="-4"
+ value_max="1.5"
+ value_default="0.125"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="144"
+ group="1"
+ name="Bangs_Front_Up"
+ label="Front Bangs Up"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Bangs"
+ label_max="Bangs Up"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="145"
+ group="1"
+ clothing_morph="true"
+ name="Bangs_Front_Down"
+ label="Front Bangs Down"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Bangs"
+ label_max="Bangs Down"
+ value_min="0"
+ value_max="5"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="146"
+ group="1"
+ name="Bangs_Sides_Up"
+ label="Side Bangs Up"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Side Bangs"
+ label_max="Side Bangs Up"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="147"
+ group="1"
+ clothing_morph="true"
+ name="Bangs_Sides_Down"
+ label="Side Bangs Down"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Side Bangs"
+ label_max="Side Bangs Down"
+ value_min="0"
+ value_max="2"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="148"
+ group="1"
+ name="Bangs_Back_Up"
+ label="Back Bangs Up"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Back Bangs"
+ label_max="Back Bangs Up"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="150">
+ <param_morph />
+ </param>
+
+ <param
+ id="149"
+ group="1"
+ name="Bangs_Back_Down"
+ label="Back Bangs Down"
+ clothing_morph="true"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Back Bangs"
+ label_max="Back Bangs Down"
+ value_min="0"
+ value_max="2"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="150">
+ <param_morph />
+ </param>
+
+ <param
+ id="171"
+ group="1"
+ name="Hair_Front_Down"
+ label="Front Hair Down"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Front Hair"
+ label_max="Front Hair Down"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="172"
+ group="1"
+ name="Hair_Front_Up"
+ label="Front Hair Up"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Front Hair"
+ label_max="Front Hair Up"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="173"
+ group="1"
+ name="Hair_Sides_Down"
+ label="Sides Hair Down"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Sides Hair"
+ label_max="Sides Hair Down"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="174"
+ group="1"
+ name="Hair_Sides_Up"
+ label="Sides Hair Up"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Sides Hair"
+ label_max="Sides Hair Up"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="175"
+ group="1"
+ name="Hair_Back_Down"
+ label="Back Hair Down"
+ clothing_morph="true"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Back Hair"
+ label_max="Back Hair Down"
+ value_min="0"
+ value_max="3"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="150">
+ <param_morph />
+ </param>
+
+ <param
+ id="176"
+ group="1"
+ name="Hair_Back_Up"
+ label="Back Hair Up"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Back Hair"
+ label_max="Back Hair Up"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="150">
+ <param_morph />
+ </param>
+
+ <param
+ id="177"
+ group="0"
+ name="Hair_Rumpled"
+ label="Rumpled Hair"
+ show_simple="true"
+ wearable="hair"
+ clothing_morph="true"
+ edit_group="hair_style"
+ edit_group_order="14.5"
+ label_min="Smooth Hair"
+ label_max="Rumpled Hair"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="178"
+ group="1"
+ name="Hair_Swept_Back"
+ label="Swept Back Hair"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="NotHair"
+ label_max="Swept Back"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="90">
+ <param_morph />
+ </param>
+
+ <param
+ id="179"
+ group="1"
+ name="Hair_Swept_Forward"
+ label="Swept Forward Hair"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Hair"
+ label_max="Swept Forward"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="90">
+ <param_morph />
+ </param>
+
+ <param
+ id="190"
+ group="1"
+ name="Hair_Tilt_Right"
+ label="Hair Tilted Right"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Hair"
+ label_max="Tilt Right"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="191"
+ group="1"
+ name="Hair_Tilt_Left"
+ label="Hair Tilted Left"
+ wearable="hair"
+ edit_group="hair_style"
+ label_min="Hair"
+ label_max="Tilt Left"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="192"
+ group="0"
+ name="Bangs_Part_Middle"
+ label="Part Bangs"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="20"
+ label_min="No Part"
+ label_max="Part Bangs"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="640"
+ group="1"
+ name="Hair_Egg_Head"
+ wearable="hair"
+ edit_group="hair_style"
+ cross_wearable="true"
+ value_min="-1.3"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="641"
+ group="1"
+ name="Hair_Squash_Stretch_Head"
+ wearable="hair"
+ edit_group="hair_style"
+ cross_wearable="true"
+ value_min="-.5"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="642"
+ group="1"
+ name="Hair_Square_Head"
+ wearable="hair"
+ edit_group="hair_style"
+ cross_wearable="true"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="643"
+ group="1"
+ name="Hair_Round_Head"
+ wearable="hair"
+ edit_group="hair_style"
+ cross_wearable="true"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="644"
+ group="1"
+ name="Hair_Forehead_Round"
+ wearable="hair"
+ edit_group="hair_style"
+ cross_wearable="true"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="645"
+ group="1"
+ name="Hair_Forehead_Slant"
+ wearable="hair"
+ edit_group="hair_style"
+ cross_wearable="true"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="774"
+ group="1"
+ name="Shear_Head_Hair"
+ wearable="hair"
+ edit_group="hair_style"
+ cross_wearable="true"
+ value_min="-2"
+ value_max="2">
+ <param_morph />
+ </param>
+
+ <param
+ id="771"
+ group="1"
+ name="Elongate_Head_Hair"
+ wearable="hair"
+ edit_group="hair_style"
+ cross_wearable="true"
+ value_min="-1"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="674"
+ group="0"
+ name="Hair_Shear_Back"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="12"
+ label="Shear Back"
+ label_min="Full Back"
+ label_max="Sheared Back"
+ value_min="-1"
+ value_max="2"
+ value_default="-0.3"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="100">
+ <param_morph />
+ </param>
+
+ <param
+ id="762"
+ group="0"
+ name="Hair_Shear_Front"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="11.8"
+ label="Shear Front"
+ show_simple="true"
+ label_min="Full Front"
+ label_max="Sheared Front"
+ value_min="0"
+ value_max="3"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="30">
+ <param_morph />
+ </param>
+
+ <param
+ id="754"
+ group="0"
+ name="Hair_Taper_Back"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="14"
+ label="Taper Back"
+ label_min="Wide Back"
+ label_max="Narrow Back"
+ value_min="-1"
+ value_max="2"
+ value_default="0"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="160">
+ <param_morph />
+ </param>
+
+ <param
+ id="755"
+ group="0"
+ name="Hair_Taper_Front"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="13"
+ label="Taper Front"
+ label_min="Wide Front"
+ label_max="Narrow Front"
+ value_min="-1.5"
+ value_max="1.5"
+ value_default="0.05"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="782"
+ group="1"
+ clothing_morph="true"
+ name="Hair_Pigtails_Short"
+ wearable="hair"
+ edit_group="hair_style"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="783"
+ group="1"
+ clothing_morph="true"
+ name="Hair_Pigtails_Med"
+ wearable="hair"
+ edit_group="hair_style"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="790"
+ group="1"
+ clothing_morph="true"
+ name="Hair_Pigtails_Medlong"
+ wearable="hair"
+ edit_group="hair_style"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="784"
+ group="1"
+ clothing_morph="true"
+ name="Hair_Pigtails_Long"
+ wearable="hair"
+ edit_group="hair_style"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="786"
+ group="1"
+ name="Hair_Ponytail_Short"
+ wearable="hair"
+ edit_group="hair_style"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="787"
+ group="1"
+ name="Hair_Ponytail_Med"
+ wearable="hair"
+ edit_group="hair_style"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="788"
+ group="1"
+ name="Hair_Ponytail_Long"
+ clothing_morph="true"
+ wearable="hair"
+ edit_group="hair_style"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!-- #end morph targets -->
+ </mesh>
+
+ <mesh
+ type="hairMesh"
+ lod="1"
+ file_name="avatar_hair_1.llm"
+ min_pixel_width="160"
+ reference="avatar_hair.llm">
+ </mesh>
+
+ <mesh
+ type="hairMesh"
+ lod="2"
+ file_name="avatar_hair_2.llm"
+ min_pixel_width="80"
+ reference="avatar_hair.llm">
+ </mesh>
+
+ <mesh
+ type="hairMesh"
+ lod="3"
+ file_name="avatar_hair_3.llm"
+ min_pixel_width="40"
+ reference="avatar_hair.llm">
+ </mesh>
+
+ <mesh
+ type="hairMesh"
+ lod="4"
+ file_name="avatar_hair_4.llm"
+ min_pixel_width="20"
+ reference="avatar_hair.llm">
+ </mesh>
+
+ <mesh
+ type="hairMesh"
+ lod="5"
+ file_name="avatar_hair_5.llm"
+ min_pixel_width="0"
+ reference="avatar_hair.llm">
+ </mesh>
+
+ <mesh
+ type="headMesh"
+ lod="0"
+ file_name="avatar_head.llm"
+ min_pixel_width="320">
+ <!--
+ begin morph targets
+ #############
+ tweakable morphs
+ #############
+ -->
+ <param
+ id="1"
+ group="0"
+ name="Big_Brow"
+ label="Brow Size"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="7"
+ label_min="Small"
+ label_max="Large"
+ value_min="-.3"
+ value_max="2"
+ camera_elevation=".1"
+ camera_distance=".4"
+ camera_angle="45">
+ <param_morph />
+ </param>
+
+ <param
+ id="2"
+ group="0"
+ name="Nose_Big_Out"
+ label="Nose Size"
+ wearable="shape"
+ edit_group="shape_nose"
+ edit_group_order="1"
+ label_min="Small"
+ label_max="Large"
+ show_simple="true"
+ value_min="-0.8"
+ value_max="2.5"
+ camera_elevation=".1"
+ camera_distance=".35"
+ camera_angle="50">
+ <param_morph />
+ </param>
+
+ <param
+ id="4"
+ group="0"
+ name="Broad_Nostrils"
+ label="Nostril Width"
+ wearable="shape"
+ edit_group="shape_nose"
+ edit_group_order="3"
+ label_min="Narrow"
+ label_max="Broad"
+ value_min="-.5"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="759"
+ group="0"
+ name="Low_Septum_Nose"
+ label="Nostril Division"
+ wearable="shape"
+ edit_group="shape_nose"
+ edit_group_order="3.5"
+ label_min="High"
+ label_max="Low"
+ value_min="-1"
+ value_max="1.5"
+ value_default="0.5"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="517"
+ group="0"
+ name="Wide_Nose"
+ label="Nose Width"
+ wearable="shape"
+ edit_group="shape_nose"
+ edit_group_order="2"
+ label_min="Narrow"
+ label_max="Wide"
+ show_simple="true"
+ value_min="-.5"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="5"
+ group="0"
+ name="Cleft_Chin"
+ label="Chin Cleft"
+ wearable="shape"
+ edit_group="shape_chin"
+ edit_group_order="6"
+ label_min="Round"
+ label_max="Cleft"
+ value_min="-.1"
+ value_max="1"
+ camera_elevation="0"
+ camera_distance=".28"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="6"
+ group="0"
+ name="Bulbous_Nose_Tip"
+ label="Nose Tip Shape"
+ wearable="shape"
+ edit_group="shape_nose"
+ edit_group_order="8"
+ label_min="Pointy"
+ label_max="Bulbous"
+ value_min="-.3"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".35"
+ camera_angle="15">
+ <param_morph />
+ </param>
+
+ <param
+ id="7"
+ group="0"
+ name="Weak_Chin"
+ label="Chin Angle"
+ wearable="shape"
+ edit_group="shape_chin"
+ edit_group_order="1"
+ label_min="Chin Out"
+ label_max="Chin In"
+ value_min="-.5"
+ value_max=".5"
+ camera_elevation=".1"
+ camera_distance=".4"
+ camera_angle="45">
+ <param_morph />
+ </param>
+
+ <param
+ id="8"
+ group="0"
+ name="Double_Chin"
+ label="Chin-Neck"
+ wearable="shape"
+ edit_group="shape_chin"
+ edit_group_order="8"
+ label_min="Tight Chin"
+ label_max="Double Chin"
+ value_min="-.5"
+ value_max="1.5"
+ camera_elevation="-.1"
+ camera_distance=".3"
+ camera_angle="60">
+ <param_morph />
+ </param>
+
+ <param
+ id="10"
+ group="0"
+ name="Sunken_Cheeks"
+ label="Lower Cheeks"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="9"
+ label_min="Well-Fed"
+ label_max="Sunken"
+ show_simple="true"
+ value_min="-1.5"
+ value_max="3"
+ camera_elevation=".1"
+ camera_distance=".4"
+ camera_angle="5">
+ <param_morph />
+ </param>
+
+ <param
+ id="11"
+ group="0"
+ name="Noble_Nose_Bridge"
+ label="Upper Bridge"
+ wearable="shape"
+ edit_group="shape_nose"
+ edit_group_order="5"
+ label_min="Low"
+ label_max="High"
+ value_min="-.5"
+ value_max="1.5"
+ camera_elevation=".1"
+ camera_distance=".35"
+ camera_angle="70">
+ <param_morph />
+ </param>
+
+ <param
+ id="758"
+ group="0"
+ name="Lower_Bridge_Nose"
+ label="Lower Bridge"
+ wearable="shape"
+ edit_group="shape_nose"
+ edit_group_order="5.5"
+ label_min="Low"
+ label_max="High"
+ value_min="-1.5"
+ value_max="1.5"
+ camera_elevation=".1"
+ camera_distance=".35"
+ camera_angle="70">
+ <param_morph />
+ </param>
+
+ <param
+ id="12"
+ group="0"
+ name="Jowls"
+ wearable="shape"
+ edit_group="shape_chin"
+ edit_group_order="5"
+ label_min="Less"
+ label_max="More"
+ value_min="-.5"
+ value_max="2.5"
+ camera_elevation=".1"
+ camera_distance=".4"
+ camera_angle="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="13"
+ group="0"
+ name="Cleft_Chin_Upper"
+ label="Upper Chin Cleft"
+ wearable="shape"
+ edit_group="shape_chin"
+ edit_group_order="7"
+ label_min="Round"
+ label_max="Cleft"
+ value_min="0"
+ value_max="1.5"
+ camera_elevation="0"
+ camera_distance=".28"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="14"
+ group="0"
+ name="High_Cheek_Bones"
+ label="Cheek Bones"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="10"
+ label_min="Low"
+ label_max="High"
+ value_min="-.5"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="15"
+ group="0"
+ name="Ears_Out"
+ label="Ear Angle"
+ wearable="shape"
+ edit_group="shape_ears"
+ edit_group_order="2"
+ label_min="In"
+ label_max="Out"
+ value_min="-.5"
+ value_max="1.5"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <!--Pointy eyebrows became a driver/driven param with new max value for backwards compatibility between 1.0 and 1.1-->
+ <param
+ id="870"
+ group="1"
+ name="Pointy_Eyebrows"
+ label="Eyebrow Points"
+ wearable="hair"
+ edit_group="hair_eyebrows"
+ edit_group_order="4"
+ label_min="Smooth"
+ label_max="Pointy"
+ value_min="-.5"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_morph />
+ </param>
+
+ <param
+ id="17"
+ group="0"
+ name="Square_Jaw"
+ label="Jaw Shape"
+ wearable="shape"
+ edit_group="shape_chin"
+ edit_group_order="2"
+ label_min="Pointy"
+ label_max="Square"
+ value_min="-.5"
+ value_max="1"
+ camera_distance=".3"
+ camera_elevation=".04"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="18"
+ group="0"
+ name="Puffy_Upper_Cheeks"
+ label="Upper Cheeks"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="8"
+ label_min="Thin"
+ label_max="Puffy"
+ value_min="-1.5"
+ value_max="2.5"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="19"
+ group="0"
+ name="Upturned_Nose_Tip"
+ label="Nose Tip Angle"
+ wearable="shape"
+ edit_group="shape_nose"
+ edit_group_order="7"
+ label_min="Downturned"
+ label_max="Upturned"
+ value_min="-1.5"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".35"
+ camera_angle="15">
+ <param_morph />
+ </param>
+
+ <param
+ id="20"
+ group="0"
+ name="Bulbous_Nose"
+ label="Nose Thickness"
+ wearable="shape"
+ edit_group="shape_nose"
+ edit_group_order="4"
+ label_min="Thin Nose"
+ label_max="Bulbous Nose"
+ show_simple="true"
+ value_min="-.5"
+ value_max="1.5"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_morph />
+ </param>
+
+ <param
+ id="21"
+ group="0"
+ name="Upper_Eyelid_Fold"
+ label="Upper Eyelid Fold"
+ wearable="shape"
+ edit_group="shape_eyes"
+ edit_group_order="5"
+ label_min="Uncreased"
+ label_max="Creased"
+ value_min="-0.2"
+ value_max="1.3"
+ camera_elevation=".1"
+ camera_distance=".35">
+ <param_morph />
+ </param>
+
+ <param
+ id="22"
+ group="0"
+ name="Attached_Earlobes"
+ label="Attached Earlobes"
+ wearable="shape"
+ edit_group="shape_ears"
+ edit_group_order="3"
+ label_min="Unattached"
+ label_max="Attached"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="45">
+ <param_morph />
+ </param>
+
+ <param
+ id="23"
+ group="0"
+ name="Baggy_Eyes"
+ label="Eye Bags"
+ wearable="shape"
+ edit_group="shape_eyes"
+ edit_group_order="6"
+ label_min="Smooth"
+ label_max="Baggy"
+ value_min="-.5"
+ value_max="1.5"
+ camera_elevation=".1"
+ camera_distance=".35">
+ <param_morph />
+ </param>
+
+ <param
+ id="765"
+ group="0"
+ name="Puffy_Lower_Lids"
+ label="Puffy Eyelids"
+ wearable="shape"
+ edit_group="shape_eyes"
+ edit_group_order="6.1"
+ label_min="Flat"
+ label_max="Puffy"
+ value_min="-.3"
+ value_max="2.5"
+ camera_elevation=".1"
+ camera_distance=".35">
+ <param_morph />
+ </param>
+
+ <param
+ id="24"
+ group="0"
+ name="Wide_Eyes"
+ label="Eye Opening"
+ wearable="shape"
+ edit_group="shape_eyes"
+ edit_group_order="1.1"
+ label_min="Narrow"
+ label_max="Wide"
+ value_min="-1.5"
+ value_max="2"
+ show_simple="true"
+ camera_elevation=".1"
+ camera_distance=".35">
+ <param_morph />
+ </param>
+
+ <param
+ id="25"
+ group="0"
+ name="Wide_Lip_Cleft"
+ label="Lip Cleft"
+ wearable="shape"
+ edit_group="shape_mouth"
+ edit_group_order="6"
+ label_min="Narrow"
+ label_max="Wide"
+ value_min="-.8"
+ value_max="1.5"
+ camera_elevation="0"
+ camera_distance=".28">
+ <param_morph />
+ </param>
+
+ <param
+ id="764"
+ group="0"
+ name="Lip_Cleft_Deep"
+ label="Lip Cleft Depth"
+ wearable="shape"
+ edit_group="shape_mouth"
+ edit_group_order="5.8"
+ label_min="Shallow"
+ label_max="Deep"
+ value_min="-.5"
+ value_max="1.2"
+ camera_elevation="0"
+ camera_distance=".28">
+ <param_morph />
+ </param>
+
+ <param
+ id="26"
+ group="1"
+ wearable="shape"
+ name="Lips_Thin"
+ edit_group="driven"
+ value_min="0"
+ value_max=".7">
+ <param_morph />
+ </param>
+
+ <param
+ id="27"
+ group="0"
+ name="Wide_Nose_Bridge"
+ label="Bridge Width"
+ wearable="shape"
+ edit_group="shape_nose"
+ edit_group_order="6"
+ label_min="Narrow"
+ label_max="Wide"
+ value_min="-1.3"
+ value_max="1.2"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="28"
+ group="1"
+ name="Lips_Fat"
+ wearable="shape"
+ edit_group="driven"
+ value_min="0"
+ value_max="2">
+ <param_morph />
+ </param>
+
+ <param
+ id="29"
+ group="1"
+ name="Wide_Upper_Lip"
+ wearable="shape"
+ edit_group="driven"
+ value_min="-.7"
+ value_max="1.3">
+ <param_morph />
+ </param>
+
+ <param
+ id="30"
+ group="1"
+ name="Wide_Lower_Lip"
+ wearable="shape"
+ edit_group="driven"
+ value_min="-.7"
+ value_max="1.3">
+ <param_morph />
+ </param>
+
+ <!--Arced eyebrows became a driver/driven param with new max value for backwards compatibility between 1.0 and 1.1-->
+ <param
+ id="872"
+ group="1"
+ name="Arced_Eyebrows"
+ label="Eyebrow Arc"
+ wearable="hair"
+ edit_group="hair_eyebrows"
+ edit_group_order="3"
+ label_min="Flat"
+ label_max="Arced"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!--Lower eyebrows became a driver/driven param with new min value for backwards compatibility between 1.0 and 1.1-->
+ <param
+ id="871"
+ group="1"
+ name="Lower_Eyebrows"
+ label="Eyebrow Height"
+ show_simple="true"
+ wearable="hair"
+ edit_group="hair_eyebrows"
+ edit_group_order="2.5"
+ label_min="Higher"
+ label_max="Lower"
+ value_min="-2"
+ value_max="2">
+ <param_morph />
+ </param>
+
+ <param
+ id="35"
+ group="0"
+ name="Big_Ears"
+ label="Ear Size"
+ wearable="shape"
+ edit_group="shape_ears"
+ edit_group_order="1"
+ label_min="Small"
+ label_max="Large"
+ value_min="-1"
+ value_max="2"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="45">
+ <param_morph />
+ </param>
+
+ <param
+ id="796"
+ group="0"
+ name="Pointy_Ears"
+ label="Ear Tips"
+ wearable="shape"
+ edit_group="shape_ears"
+ edit_group_order="4"
+ label_min="Flat"
+ label_max="Pointy"
+ value_min="-.4"
+ value_max="3"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="45">
+ <param_morph />
+ </param>
+
+ <param
+ id="185"
+ group="0"
+ name="Deep_Chin"
+ label="Chin Depth"
+ wearable="shape"
+ edit_group="shape_chin"
+ edit_group_order="3"
+ label_min="Shallow"
+ label_max="Deep"
+ value_min="-1"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".4"
+ camera_angle="30">
+ <param_morph />
+ </param>
+
+ <param
+ id="186"
+ group="1"
+ name="Egg_Head"
+ label="Egg Head"
+ wearable="shape"
+ edit_group="shape_head"
+ label_min="Chin Heavy"
+ label_max="Forehead Heavy"
+ value_min="-1.3"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="187"
+ group="1"
+ name="Squash_Stretch_Head"
+ label="Squash/Stretch Head"
+ wearable="shape"
+ edit_group="shape_head"
+ label_min="Squash Head"
+ label_max="Stretch Head"
+ value_min="-.5"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph>
+ <volume_morph
+ name="HEAD"
+ scale="-0.008 -0.006 0.015"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="188"
+ group="1"
+ name="Square_Head"
+ wearable="shape"
+ label_min="Less Square"
+ label_max="More Square"
+ value_min="0"
+ value_max=".7"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="189"
+ group="1"
+ wearable="shape"
+ name="Round_Head"
+ label_min="Less Round"
+ label_max="More Round"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ id="194"
+ group="1"
+ name="Eye_Spread"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="Eyes Together"
+ label_max="Eyes Spread"
+ value_min="-2"
+ value_max="2">
+ <param_morph />
+ </param>
+
+ <param
+ id="400"
+ sex="male"
+ group="1"
+ name="Displace_Hair_Facial"
+ label="Hair Thickess"
+ wearable="hair"
+ edit_group="hair_facial"
+ label_min="Cropped Hair"
+ label_max="Bushy Hair"
+ value_min="0"
+ value_max="2">
+ <param_morph />
+ </param>
+
+ <param
+ id="506"
+ group="0"
+ name="Mouth_Height"
+ wearable="shape"
+ label="Mouth Position"
+ show_simple="true"
+ edit_group="shape_mouth"
+ edit_group_order="4"
+ label_min="High"
+ label_max="Low"
+ value_min="-2"
+ value_max="2"
+ camera_distance=".3"
+ camera_elevation=".04">
+ <param_morph />
+ </param>
+
+ <param
+ id="633"
+ group="1"
+ name="Fat_Head"
+ label="Fat Head"
+ wearable="shape"
+ edit_group="shape_body"
+ label_min="Skinny"
+ label_max="Fat"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".3">
+ <param_morph/>
+ </param>
+
+ <param
+ id="630"
+ group="1"
+ name="Forehead_Round"
+ label="Round Forehead"
+ wearable="shape"
+ label_min="Less"
+ label_max="More"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="631"
+ group="1"
+ name="Forehead_Slant"
+ label="Slanted Forehead"
+ wearable="shape"
+ label_min="Less"
+ label_max="More"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="650"
+ group="0"
+ name="Eyelid_Corner_Up"
+ label="Outer Eye Corner"
+ wearable="shape"
+ edit_group="shape_eyes"
+ edit_group_order="4"
+ label_min="Corner Down"
+ label_max="Corner Up"
+ value_min="-1.3"
+ value_max="1.2"
+ camera_elevation=".1"
+ camera_distance=".30">
+ <param_morph />
+ </param>
+
+ <param
+ id="880"
+ group="0"
+ name="Eyelid_Inner_Corner_Up"
+ label="Inner Eye Corner"
+ wearable="shape"
+ edit_group="shape_eyes"
+ edit_group_order="4.2"
+ label_min="Corner Down"
+ label_max="Corner Up"
+ value_min="-1.3"
+ value_max="1.2"
+ camera_elevation=".1"
+ camera_distance=".30">
+ <param_morph />
+ </param>
+
+
+ <param
+ id="653"
+ group="0"
+ name="Tall_Lips"
+ wearable="shape"
+ label="Lip Fullness"
+ show_simple="true"
+ edit_group="shape_mouth"
+ edit_group_order="2"
+ label_min="Less Full"
+ label_max="More Full"
+ value_min="-1"
+ value_max="2"
+ camera_distance=".3"
+ camera_elevation=".04">
+ <param_morph />
+ </param>
+
+ <param
+ id="656"
+ group="0"
+ name="Crooked_Nose"
+ wearable="shape"
+ label="Crooked Nose"
+ edit_group="shape_nose"
+ edit_group_order="9"
+ label_min="Nose Left"
+ label_max="Nose Right"
+ value_min="-2"
+ value_max="2"
+ camera_distance=".3"
+ camera_elevation=".04"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="657"
+ group="1"
+ name="Smile_Mouth"
+ wearable="shape"
+ label="Mouth Corner"
+ edit_group="shape_mouth"
+ label_min="Corner Normal"
+ label_max="Corner Up"
+ value_min="0"
+ value_max="1.4"
+ camera_distance=".3"
+ camera_elevation=".04">
+ <param_morph />
+ </param>
+
+ <param
+ id="658"
+ group="1"
+ name="Frown_Mouth"
+ wearable="shape"
+ label="Mouth Corner"
+ edit_group="shape_mouth"
+ label_min="Corner Normal"
+ label_max="Corner Down"
+ value_min="0"
+ value_max="1.2"
+ camera_distance=".3"
+ camera_elevation=".04">
+ <param_morph />
+ </param>
+
+ <param
+ id="797"
+ group="1"
+ name="Fat_Upper_Lip"
+ wearable="shape"
+ label="Fat Upper Lip"
+ edit_group="shape_mouth"
+ label_min="Normal Upper"
+ label_max="Fat Upper"
+ value_min="0"
+ value_max="1.5"
+ camera_distance=".3"
+ camera_elevation=".04">
+ <param_morph />
+ </param>
+
+ <param
+ id="798"
+ group="1"
+ name="Fat_Lower_Lip"
+ wearable="shape"
+ label="Fat Lower Lip"
+ edit_group="shape_mouth"
+ label_min="Normal Lower"
+ label_max="Fat Lower"
+ value_min="0"
+ value_max="1.5"
+ camera_distance=".3"
+ camera_elevation=".04">
+ <param_morph />
+ </param>
+
+ <param
+ id="660"
+ group="1"
+ name="Shear_Head"
+ wearable="shape"
+ label="Shear Face"
+ edit_group="shape_head"
+ label_min="Shear Left"
+ label_max="Shear Right"
+ value_min="-2"
+ value_max="2"
+ value_default="0"
+ camera_distance=".5"
+ camera_elevation=".04">
+ <param_morph />
+ </param>
+
+ <param
+ id="770"
+ group="1"
+ name="Elongate_Head"
+ wearable="shape"
+ label="Shear Face"
+ edit_group="shape_head"
+ label_min="Flat Head"
+ label_max="Long Head"
+ value_min="-1"
+ value_max="1"
+ value_default="0"
+ camera_distance=".5"
+ camera_elevation=".04">
+ <param_morph>
+ <volume_morph
+ name="HEAD"
+ scale="0.02 0.0 0.0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="663"
+ group="0"
+ name="Shift_Mouth"
+ wearable="shape"
+ label="Shift Mouth"
+ edit_group="shape_mouth"
+ edit_group_order="7"
+ label_min="Shift Left"
+ label_max="Shift Right"
+ value_min="-2"
+ value_max="2"
+ value_default="0"
+ camera_distance=".35"
+ camera_elevation=".04"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ id="664"
+ group="0"
+ name="Pop_Eye"
+ wearable="shape"
+ label="Eye Pop"
+ edit_group="shape_eyes"
+ edit_group_order="8"
+ label_min="Pop Right Eye"
+ label_max="Pop Left Eye"
+ value_min="-1.3"
+ value_max="1.3"
+ value_default="0"
+ camera_elevation=".1"
+ camera_distance=".35">
+ <param_morph />
+ </param>
+
+ <param
+ id="760"
+ group="0"
+ name="Jaw_Angle"
+ wearable="shape"
+ label="Jaw Angle"
+ edit_group="shape_chin"
+ edit_group_order="3.5"
+ label_min="Low Jaw"
+ label_max="High Jaw"
+ value_min="-1.2"
+ value_max="2"
+ value_default="0"
+ camera_distance=".5"
+ camera_elevation=".04"
+ camera_angle="70">
+ <param_morph />
+ </param>
+
+ <param
+ id="665"
+ group="0"
+ name="Jaw_Jut"
+ wearable="shape"
+ label="Jaw Jut"
+ edit_group="shape_chin"
+ edit_group_order="4"
+ label_min="Overbite"
+ label_max="Underbite"
+ value_min="-2"
+ value_max="2"
+ value_default="0"
+ camera_distance=".5"
+ camera_elevation=".04"
+ camera_angle="70">
+ <param_morph />
+ </param>
+
+ <param
+ id="686"
+ group="1"
+ name="Head_Eyes_Big"
+ wearable="shape"
+ label="Eye Size"
+ edit_group="shape_eyes"
+ label_min="Beady Eyes"
+ label_max="Anime Eyes"
+ show_simple="true"
+ value_min="-2"
+ value_max="2"
+ value_default="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="767"
+ group="1"
+ name="Bug_Eyed_Head"
+ wearable="shape"
+ label="Eye Depth"
+ edit_group="shape_eyes"
+ edit_group_order="4.5"
+ label_min="Sunken Eyes"
+ label_max="Bug Eyes"
+ value_min="-2"
+ value_max="2"
+ value_default="0">
+ <param_morph />
+ </param>
+
+ <!--
+ #Fat_Lips = Fat_Lips 34 1 0 1
+ #Wide_Lips = Wide_Lips 35 1 0 1
+ #Wide_Nose = Wide_Nose 36 1 0 1
+ -->
+ <!--
+ ##############
+ # Facial Expression morphs
+ ##############
+ -->
+ <param
+ id="300"
+ group="1"
+ name="Express_Closed_Mouth"
+ value_default="1"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="301"
+ group="1"
+ name="Express_Tongue_Out"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="302"
+ group="1"
+ name="Express_Surprise_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="303"
+ group="1"
+ name="Express_Wink_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="304"
+ group="1"
+ name="Express_Embarrassed_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="305"
+ group="1"
+ name="Express_Shrug_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="306"
+ group="1"
+ name="Express_Kiss"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="307"
+ group="1"
+ name="Express_Bored_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="308"
+ group="1"
+ name="Express_Repulsed_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="309"
+ group="1"
+ name="Express_Disdain"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="310"
+ group="1"
+ name="Express_Afraid_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="311"
+ group="1"
+ name="Express_Worry_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="312"
+ group="1"
+ name="Express_Cry_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="313"
+ group="1"
+ name="Express_Sad_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="314"
+ group="1"
+ name="Express_Anger_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="315"
+ group="1"
+ name="Express_Frown"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="316"
+ group="1"
+ name="Express_Laugh_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="317"
+ group="1"
+ name="Express_Toothsmile"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="318"
+ group="1"
+ name="Express_Smile"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="632"
+ group="1"
+ name="Express_Open_Mouth"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!--
+ ##############
+ # Lipsync morphs
+ ##############
+ -->
+
+ <param
+ id="70"
+ group="1"
+ name="Lipsync_Aah"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="71"
+ group="1"
+ name="Lipsync_Ooh"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!--
+ ##############
+ # other morphs (not user controlled)
+ ##############
+ -->
+ <param
+ id="40"
+ group="1"
+ name="Male_Head"
+ wearable="shape"
+ edit_group="driven"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="41"
+ group="1"
+ name="Old"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!--
+ ##############
+ # animatable morphs
+ ##############
+ -->
+ <param
+ id="51"
+ group="1"
+ name="Furrowed_Eyebrows"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="53"
+ group="1"
+ name="Surprised_Eyebrows"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="54"
+ group="1"
+ name="Worried_Eyebrows"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="55"
+ group="1"
+ name="Frown_Mouth"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="57"
+ group="1"
+ name="Smile_Mouth"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="58"
+ group="1"
+ name="Blink_Left"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="59"
+ group="1"
+ name="Blink_Right"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!--
+ #end morph targets
+ -->
+ </mesh>
+
+ <mesh
+ type="headMesh"
+ lod="1"
+ file_name="avatar_head_1.llm"
+ min_pixel_width="160"
+ reference="avatar_head.llm">
+ </mesh>
+
+ <mesh
+ type="headMesh"
+ lod="2"
+ file_name="avatar_head_2.llm"
+ min_pixel_width="80"
+ reference="avatar_head.llm">
+ </mesh>
+
+ <mesh
+ type="headMesh"
+ lod="3"
+ file_name="avatar_head_3.llm"
+ min_pixel_width="40"
+ reference="avatar_head.llm">
+ </mesh>
+
+ <mesh
+ type="headMesh"
+ lod="4"
+ file_name="avatar_head_4.llm"
+ min_pixel_width="0"
+ reference="avatar_head.llm">
+ </mesh>
+
+ <mesh
+ type="eyelashMesh"
+ lod="0"
+ file_name="avatar_eyelashes.llm"
+ min_pixel_width="320">
+ <param
+ shared="1"
+ id="660"
+ group="1"
+ name="Shear_Head"
+ wearable="shape"
+ label="Shear Face"
+ edit_group="shape_head"
+ label_min="Shear Left"
+ label_max="Shear Right"
+ value_min="-2"
+ value_max="2"
+ value_default="0"
+ camera_distance=".5"
+ camera_elevation=".04">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="770"
+ group="1"
+ name="Elongate_Head"
+ wearable="shape"
+ label="Shear Face"
+ edit_group="shape_head"
+ label_min="Flat Head"
+ label_max="Long Head"
+ value_min="-1"
+ value_max="1"
+ value_default="0"
+ camera_distance=".5"
+ camera_elevation=".04">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="664"
+ group="0"
+ name="Pop_Eye"
+ wearable="shape"
+ label="Eye Pop"
+ edit_group="shape_eyes"
+ edit_group_order="8"
+ label_min="Pop Right Eye"
+ label_max="Pop Left Eye"
+ value_min="-2"
+ value_max="2"
+ value_default="0"
+ camera_distance=".5"
+ camera_elevation=".04"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="21"
+ group="0"
+ name="Upper_Eyelid_Fold"
+ label="Upper Eyelid Fold"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="Uncreased"
+ label_max="Creased"
+ value_min="-0.2"
+ value_max="1.3"
+ camera_elevation=".1"
+ camera_distance=".35">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="24"
+ group="0"
+ name="Wide_Eyes"
+ label="Eye Opening"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="Narrow"
+ label_max="Wide"
+ show_simple="true"
+ value_min="-1.5"
+ value_max="2"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="186"
+ group="1"
+ name="Egg_Head"
+ label="Egg Head"
+ wearable="shape"
+ edit_group="shape_head"
+ label_min="Chin Heavy"
+ label_max="Forehead Heavy"
+ value_min="-1.3"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="187"
+ group="1"
+ name="Squash_Stretch_Head"
+ label="Squash/Stretch Head"
+ wearable="shape"
+ edit_group="shape_head"
+ label_min="Squash Head"
+ label_max="Stretch Head"
+ value_min="-.5"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="194"
+ group="1"
+ name="Eye_Spread"
+ edit_group="shape_eyes"
+ label_min="Eyes Together"
+ label_max="Eyes Spread"
+ value_min="-2"
+ value_max="2">
+ <param_morph />
+ </param>
+
+ <param
+ id="518"
+ group="0"
+ name="Eyelashes_Long"
+ wearable="shape"
+ label="Eyelash Length"
+ edit_group="shape_eyes"
+ edit_group_order="7"
+ label_min="Short"
+ label_max="Long"
+ value_min="-.3"
+ value_max="1.5"
+ camera_elevation=".1"
+ camera_distance=".30"
+ camera_angle="-20">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="650"
+ group="0"
+ name="Eyelid_Corner_Up"
+ label="Outer Eye Corner"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="Corner Down"
+ label_max="Corner Up"
+ value_min="-1.3"
+ value_max="1.2"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_morph />
+ </param>
+
+
+ <param
+ shared="1"
+ id="880"
+ group="0"
+ name="Eyelid_Inner_Corner_Up"
+ label="Inner Eye Corner"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="Corner Down"
+ label_max="Corner Up"
+ value_min="-1.3"
+ value_max="1.2"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="686"
+ group="1"
+ name="Head_Eyes_Big"
+ wearable="shape"
+ label="Eye Size"
+ edit_group="shape_eyes"
+ label_min="Beady Eyes"
+ label_max="Anime Eyes"
+ value_min="-2"
+ value_max="2"
+ show_simple="true"
+ value_default="0">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="767"
+ group="1"
+ name="Bug_Eyed_Head"
+ wearable="shape"
+ label="Eye Depth"
+ edit_group="shape_eyes"
+ edit_group_order="4.5"
+ label_min="Sunken Eyes"
+ label_max="Bug Eyes"
+ value_min="-2"
+ value_max="2"
+ value_default="0">
+ <param_morph />
+ </param>
+
+ <!--
+ ##############
+ # Facial Expression morphs
+ ##############
+ -->
+ <param
+ shared="1"
+ id="301"
+ group="1"
+ name="Express_Tongue_Out"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="302"
+ group="1"
+ name="Express_Surprise_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="303"
+ group="1"
+ name="Express_Wink_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="304"
+ group="1"
+ name="Express_Embarrassed_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="305"
+ group="1"
+ name="Express_Shrug_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="306"
+ group="1"
+ name="Express_Kiss"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="307"
+ group="1"
+ name="Express_Bored_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="308"
+ group="1"
+ name="Express_Repulsed_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="309"
+ group="1"
+ name="Express_Disdain"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="310"
+ group="1"
+ name="Express_Afraid_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="312"
+ group="1"
+ name="Express_Cry_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="313"
+ group="1"
+ name="Express_Sad_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="314"
+ group="1"
+ name="Express_Anger_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="315"
+ group="1"
+ name="Express_Frown"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="316"
+ group="1"
+ name="Express_Laugh_Emote"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="317"
+ group="1"
+ name="Express_Toothsmile"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="318"
+ group="1"
+ name="Express_Smile"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!--
+ ##############
+ # other morphs (not user controlled)
+ ##############
+ -->
+ <param
+ shared="1"
+ id="41"
+ group="1"
+ name="Old"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!--
+ ##############
+ # animatable morphs
+ ##############
+ -->
+ <param
+ shared="1"
+ id="58"
+ group="1"
+ name="Blink_Left"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ shared="1"
+ id="59"
+ group="1"
+ name="Blink_Right"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+ </mesh>
+
+ <!--
+ #headMesh2 =
+ #headMesh3 =
+ -->
+ <mesh
+ type="upperBodyMesh"
+ lod="0"
+ file_name="avatar_upper_body.llm"
+ min_pixel_width="320">
+ <!--
+ #begin morph targets
+ #############
+ # tweakable morphs
+ #############
+ -->
+ <param
+ id="104"
+ group="1"
+ name="Big_Belly_Torso"
+ wearable="shape"
+ edit_group="driven"
+ value_min="0"
+ value_max="1">
+ <param_morph>
+ <volume_morph
+ name="BELLY"
+ scale="0.075 0.04 0.03"
+ pos="0.07 0 -0.07"/>
+ <volume_morph
+ name="PELVIS"
+ scale="0.075 0.04 0.03"
+ pos="0.07 0 -0.02"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="626"
+ sex="female"
+ group="1"
+ name="Big_Chest"
+ label="Chest Size"
+ wearable="shape"
+ edit_group="shape_torso"
+ label_min="Small"
+ label_max="Large"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance="1"
+ camera_angle="15">
+ <param_morph>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="0.0273 0.0273 0.0273"
+ pos="0.038 0.024 -0.016"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="0.0273 0.0273 0.0273"
+ pos="0.038 -0.024 -0.016"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="627"
+ sex="female"
+ group="1"
+ name="Small_Chest"
+ label="Chest Size"
+ wearable="shape"
+ edit_group="shape_torso"
+ label_min="Large"
+ label_max="Small"
+ value_min="0"
+ value_max="1"
+ camera_elevation="0"
+ camera_distance=".28">
+ <param_morph>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="-0.05 0.0 0.0"
+ pos="-0.01 -0.01 -0.02"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="-0.05 0.0 0.0"
+ pos="-0.01 -0.01 -0.02"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="843"
+ sex="female"
+ group="1"
+ name="No_Chest"
+ label="Chest Size"
+ wearable="shape"
+ edit_group="shape_torso"
+ label_min="Some"
+ label_max="None"
+ value_min="0"
+ value_max="1"
+ camera_elevation="0"
+ camera_distance=".28">
+ <param_morph>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="-0.051 0.0 0.0"
+ pos="-0.02 -0.01 -0.03"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="-0.051 0.0 0.0"
+ pos="-0.02 -0.01 -0.03"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="106"
+ group="1"
+ name="Muscular_Torso"
+ label="Torso Muscles"
+ show_simple="true"
+ wearable="shape"
+ edit_group="shape_torso"
+ label_min="Regular"
+ label_max="Muscular"
+ value_min="0"
+ value_max="1.4"
+ camera_elevation=".3"
+ camera_distance="1.2">
+ <param_morph>
+ <volume_morph
+ name="L_CLAVICLE"
+ scale="0.02 0.0 0.005"
+ pos="0.0 0 0.005"/>
+ <volume_morph
+ name="L_UPPER_ARM"
+ scale="0.015 0.0 0.005"
+ pos="0.015 0 0"/>
+ <volume_morph
+ name="L_LOWER_ARM"
+ scale="0.005 0.0 0.005"
+ pos="0.005 0 0"/>
+ <volume_morph
+ name="R_CLAVICLE"
+ scale="0.02 0.0 0.005"
+ pos="0.0 0 0.005"/>
+ <volume_morph
+ name="R_UPPER_ARM"
+ scale="0.015 0.0 0.005"
+ pos="0.015 0 0"/>
+ <volume_morph
+ name="R_LOWER_ARM"
+ scale="0.005 0.0 0.005"
+ pos="0.005 0 0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="648"
+ group="1"
+ sex="female"
+ name="Scrawny_Torso"
+ label="Torso Muscles"
+ show_simple="true"
+ wearable="shape"
+ edit_group="shape_torso"
+ label_min="Regular"
+ label_max="Scrawny"
+ value_min="0"
+ value_max="1.3"
+ camera_elevation=".3"
+ camera_distance="1.2">
+ <param_morph>
+ <volume_morph
+ name="BELLY"
+ scale="0.0 -0.01 0.0"
+ pos="0.0 0.0 0"/>
+ <volume_morph
+ name="UPPER_BACK"
+ scale="-0.01 -0.01 0.0"
+ pos="0.0 0.0 0"/>
+ <volume_morph
+ name="CHEST"
+ scale="-0.01 -0.01 0.0"
+ pos="0.01 0.0 0"/>
+ <volume_morph
+ name="L_CLAVICLE"
+ scale="0.0 -0.03 -0.005"
+ pos="0.0 0 -0.005"/>
+ <volume_morph
+ name="L_UPPER_ARM"
+ scale="-0.01 -0.01 -0.02"
+ pos="0 0 0"/>
+ <volume_morph
+ name="L_LOWER_ARM"
+ scale="-0.005 0.0 -0.01"
+ pos="-0.005 0 0"/>
+ <volume_morph
+ name="R_CLAVICLE"
+ scale="0.0 -0.03 -0.005"
+ pos="0.0 0 -0.005"/>
+ <volume_morph
+ name="R_UPPER_ARM"
+ scale="-0.01 -0.01 -0.02"
+ pos="0 0 0"/>
+ <volume_morph
+ name="R_LOWER_ARM"
+ scale="-0.005 0.0 -0.01"
+ pos="-0.005 0 0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="677"
+ group="1"
+ sex="male"
+ name="Scrawny_Torso_Male"
+ label="Torso Scrawny"
+ wearable="shape"
+ edit_group="shape_torso"
+ label_min="Regular"
+ label_max="Scrawny"
+ value_min="0"
+ value_max="1.3"
+ camera_elevation=".3"
+ camera_distance="1.2">
+ <param_morph>
+ <volume_morph
+ name="BELLY"
+ scale="-0.01 -0.01 0.0"
+ pos="0.01 0.0 0"/>
+ <volume_morph
+ name="UPPER_BACK"
+ scale="-0.01 -0.01 0.0"
+ pos="0.0 0.0 0"/>
+ <volume_morph
+ name="CHEST"
+ scale="-0.02 -0.02 0.0"
+ pos="0.01 0.0 0"/>
+ <volume_morph
+ name="L_CLAVICLE"
+ scale="0.0 -0.03 -0.005"
+ pos="0.0 0 -0.005"/>
+ <volume_morph
+ name="L_UPPER_ARM"
+ scale="-0.01 -0.01 -0.02"
+ pos="0 0 0"/>
+ <volume_morph
+ name="L_LOWER_ARM"
+ scale="-0.005 0.0 -0.01"
+ pos="-0.005 0 0"/>
+ <volume_morph
+ name="R_CLAVICLE"
+ scale="0.0 -0.03 -0.005"
+ pos="0.0 0 -0.005"/>
+ <volume_morph
+ name="R_UPPER_ARM"
+ scale="-0.01 -0.01 -0.02"
+ pos="0 0 0"/>
+ <volume_morph
+ name="R_LOWER_ARM"
+ scale="-0.005 0.0 -0.01"
+ pos="-0.005 0 0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="634"
+ group="1"
+ name="Fat_Torso"
+ label="Fat Torso"
+ wearable="shape"
+ edit_group="shape_body"
+ label_min="skinny"
+ label_max="fat"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".3">
+ <param_morph>
+ <volume_morph
+ name="CHEST"
+ scale="0.02 0.03 0.03"
+ pos="0 0 -0.03"/>
+ <volume_morph
+ name="PELVIS"
+ scale="0.02 0.03 0.03"
+ pos="0 0 -0.03"/>
+ <volume_morph
+ name="UPPER_BACK"
+ scale="0.01 0.03 0.0"
+ pos="-0.03 0 0"/>
+ <volume_morph
+ name="LOWER_BACK"
+ scale="0.04 0.06 0.0"
+ pos="-0.06 0 0"/>
+ <volume_morph
+ name="LEFT_HANDLE"
+ pos="0.0 0.08 0.0"/>
+ <volume_morph
+ name="RIGHT_HANDLE"
+ pos="0.0 -0.08 0.0"/>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="0.0367 0.0367 0.016"
+ pos="0.00 -0.005 -0.013"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="0.0367 0.0367 0.016"
+ pos="0.00 0.005 -0.013"/>
+ <volume_morph
+ name="BELLY"
+ scale="0.09 0.08 0.07"
+ pos="0 0 -0.05"/>
+ <volume_morph
+ name="L_CLAVICLE"
+ scale="0.0 0.0 0.015"/>
+ <volume_morph
+ name="L_UPPER_ARM"
+ scale="0.02 0.0 0.02"
+ pos="0.0 0.0 -0.02"/>
+ <volume_morph
+ name="L_LOWER_ARM"
+ scale="0.01 0.0 0.01"
+ pos="0.0 0.0 -0.01"/>
+ <volume_morph
+ name="R_CLAVICLE"
+ scale="0.0 0.0 0.015"/>
+ <volume_morph
+ name="R_UPPER_ARM"
+ scale="0.02 0.0 0.02"
+ pos="0.0 0.0 -0.02"/>
+ <volume_morph
+ name="R_LOWER_ARM"
+ scale="0.01 0.0 0.01"
+ pos="0.0 0.0 -0.01"/>
+ <volume_morph
+ name="NECK"
+ scale="0.015 0.01 0.0"/>
+ <volume_morph
+ name="HEAD"
+ scale="0.0 0.0 0.01"
+ pos="0 0 -0.01"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="507"
+ group="0"
+ sex="female"
+ name="Breast_Gravity"
+ label="Breast Buoyancy"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="7"
+ label_min="Less Gravity"
+ label_max="More Gravity"
+ value_default="0"
+ value_min="-1.5"
+ value_max="2"
+ camera_elevation=".3"
+ camera_distance=".8">
+ <param_morph>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.004 0.0 -0.01"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.004 0.0 -0.01"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="628"
+ group="1"
+ name="Displace_Loose_Upperbody"
+ label="Shirt Fit"
+ wearable="shirt"
+ edit_group="driven"
+ clothing_morph="true"
+ value_min="0"
+ value_max="1"
+ value_default="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="840"
+ group="0"
+ name="Shirtsleeve_flair"
+ label="Sleeve Looseness"
+ show_simple="true"
+ wearable="shirt"
+ edit_group="shirt"
+ edit_group_order="6"
+ clothing_morph="true"
+ label_min="Tight Sleeves"
+ label_max="Loose Sleeves"
+ value_min="0"
+ value_max="1.5"
+ camera_distance="1.8"
+ camera_angle="30"
+ camera_elevation="-.3">
+ <param_morph />
+ </param>
+
+ <param
+ id="855"
+ group="1"
+ name="Love_Handles"
+ wearable="shape"
+ edit_group="driven"
+ value_default="0"
+ value_min="-1"
+ value_max="2">
+ <param_morph>
+ <volume_morph
+ name="BELLY"
+ scale="0.0 0.02 0.0"/>
+ <volume_morph
+ name="LOWER_BACK"
+ scale="0.0 0.02 0.0"/>
+ <volume_morph
+ name="LEFT_HANDLE"
+ pos="0.0 0.025 0.0"/>
+ <volume_morph
+ name="RIGHT_HANDLE"
+ pos="0.0 -0.025 0.0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="684"
+ group="0"
+ sex="female"
+ name="Breast_Female_Cleavage"
+ label="Breast Cleavage"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="8"
+ label_min="Separate"
+ label_max="Join"
+ value_default="0"
+ value_min="-.3"
+ value_max="1.3"
+ camera_elevation=".3"
+ camera_distance=".8">
+ <param_morph>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.0 -0.026 0.0"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.0 0.026 0.0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="685"
+ group="0"
+ sex="male"
+ name="Chest_Male_No_Pecs"
+ label="Pectorals"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="5"
+ label_min="Big Pectorals"
+ label_max="Sunken Chest"
+ value_default="0"
+ value_min="-0.5"
+ value_max="1.1"
+ camera_elevation=".3"
+ camera_distance="1.2">
+ <param_morph>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="-0.03 -0.024 -0.01"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="-0.03 0.024 -0.01"/>
+ </param_morph>
+ </param>
+
+ <!-- ############# #
+ other morphs (not user controlled)
+ ############# -->
+ <param
+ id="100"
+ group="1"
+ name="Male_Torso"
+ wearable="shape"
+ edit_group="driven"
+ label_min="Male_Torso"
+ value_min="0"
+ value_max="1">
+ <param_morph>
+ <volume_morph
+ name="CHEST"
+ scale="0.03 0.04 0.02"
+ pos="-0.03 0 -0.01"/>
+ <volume_morph
+ name="BELLY"
+ scale="0.03 0.03 0.0"
+ pos="-0.03 0 0.02"/>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.008 -0.03 0.01"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.008 0.03 0.01"/>
+ <volume_morph
+ name="L_CLAVICLE"
+ scale="0.02 0.0 0.01"
+ pos="-0.02 0 0"/>
+ <volume_morph
+ name="L_UPPER_ARM"
+ scale="0.01 0.0 0.01"
+ pos="0.0 0.0 -0.01"/>
+ <volume_morph
+ name="L_LOWER_ARM"
+ scale="0.005 0.0 0.005"
+ pos="0.0 0.0 -0.005"/>
+ <volume_morph
+ name="R_CLAVICLE"
+ scale="0.02 0.0 0.01"
+ pos="-0.02 0 0"/>
+ <volume_morph
+ name="R_UPPER_ARM"
+ scale="0.01 0.0 0.01"
+ pos="0.0 0.0 -0.01"/>
+ <volume_morph
+ name="R_LOWER_ARM"
+ scale="0.005 0.0 0.005"
+ pos="0.0 0.0 -0.005"/>
+ <volume_morph
+ name="NECK"
+ scale="0.015 0.01 0.0"/>
+ <volume_morph
+ name="HEAD"
+ scale="0.0 0.0 0.01"
+ pos="0 0 -0.01"/>
+ </param_morph>
+ </param>
+
+ <!--
+ ##############
+ # animatable morphs
+ ##############
+ -->
+ <param
+ id="101"
+ group="1"
+ name="Hands_Relaxed"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="102"
+ group="1"
+ name="Hands_Point"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="103"
+ group="1"
+ name="Hands_Fist"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="666"
+ group="1"
+ name="Hands_Relaxed_L"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="667"
+ group="1"
+ name="Hands_Point_L"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="668"
+ group="1"
+ name="Hands_Fist_L"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="669"
+ group="1"
+ name="Hands_Relaxed_R"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="670"
+ group="1"
+ name="Hands_Point_R"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="671"
+ group="1"
+ name="Hands_Fist_R"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="672"
+ group="1"
+ name="Hands_Typing"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="766"
+ group="1"
+ name="Hands_Salute_R"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="791"
+ group="1"
+ name="Hands_Peace_R"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="792"
+ group="1"
+ name="Hands_Spread_R"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!--
+ #############
+ # physics morphs (not user controlled)
+ #############
+ -->
+ <param
+ id="1200"
+ group="1"
+ sex="female"
+ name="Breast_Physics_UpDown_Driven"
+ wearable="physics"
+ edit_group="driven"
+ value_default="0"
+ value_min="-3"
+ value_max="3">
+ <param_morph>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.0 0.0 -0.01"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.0 0.0 -0.01"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="1201"
+ group="1"
+ sex="female"
+ name="Breast_Physics_InOut_Driven"
+ wearable="physics"
+ edit_group="driven"
+ value_default="0"
+ value_min="-1.25"
+ value_max="1.25">
+ <param_morph>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.0 -0.026 0.0"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.0 0.026 -0.0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="1204"
+ group="1"
+ name="Belly_Physics_Torso_UpDown_Driven"
+ wearable="physics"
+ edit_group="driven"
+ value_default="0"
+ value_min="-1"
+ value_max="1">
+ <param_morph>
+ <volume_morph
+ name="BELLY"
+ scale="0.0 0.0 0.0"
+ pos="0.0 0.0 0.05"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="1207"
+ group="1"
+ name="Breast_Physics_LeftRight_Driven"
+ wearable="physics"
+ edit_group="driven"
+ value_default="0"
+ value_min="-2"
+ value_max="2">
+ <param_morph>
+ <volume_morph
+ name="LEFT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.0 0.03 0.0"/>
+ <volume_morph
+ name="RIGHT_PEC"
+ scale="0.0 0.0 0.0"
+ pos="0.0 0.03 0.0"/>
+ </param_morph>
+ </param>
+
+ <!--
+ #end morph targets
+ -->
+
+ </mesh>
+
+ <mesh
+ type="upperBodyMesh"
+ lod="1"
+ file_name="avatar_upper_body_1.llm"
+ min_pixel_width="160"
+ reference="avatar_upper_body.llm">
+ </mesh>
+
+ <mesh
+ type="upperBodyMesh"
+ lod="2"
+ file_name="avatar_upper_body_2.llm"
+ min_pixel_width="80"
+ reference="avatar_upper_body.llm">
+ </mesh>
+
+ <mesh
+ type="upperBodyMesh"
+ lod="3"
+ file_name="avatar_upper_body_3.llm"
+ min_pixel_width="40"
+ reference="avatar_upper_body.llm">
+ </mesh>
+
+ <mesh
+ type="upperBodyMesh"
+ lod="4"
+ file_name="avatar_upper_body_4.llm"
+ min_pixel_width="0"
+ reference="avatar_upper_body.llm">
+ </mesh>
+
+ <!--
+ #upperBodyMesh2 =
+ #upperBodyMesh3 =
+ -->
+ <mesh
+ type="lowerBodyMesh"
+ lod="0"
+ file_name="avatar_lower_body.llm"
+ min_pixel_width="320">
+ <!--
+ #begin morph targets
+ #############
+ # tweakable morphs
+ #############
+ -->
+ <param
+ id="156"
+ group="1"
+ name="Big_Belly_Legs"
+ wearable="shape"
+ edit_group="driven"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+
+ <param
+ id="151"
+ group="1"
+ name="Big_Butt_Legs"
+ label="Butt Size"
+ wearable="shape"
+ edit_group="shape_legs"
+ label_min="Regular"
+ label_max="Large"
+ value_min="0"
+ value_max="1">
+ <param_morph>
+ <volume_morph
+ name="PELVIS"
+ scale="0.03 0.0 0.02"
+ pos="-0.03 0 -0.025"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="794"
+ group="1"
+ name="Small_Butt"
+ label="Butt Size"
+ wearable="shape"
+ edit_group="shape_legs"
+ label_min="Regular"
+ label_max="Small"
+ value_min="0"
+ value_max="1">
+ <param_morph>
+ <volume_morph
+ name="PELVIS"
+ scale="-0.01 0.0 0.0"
+ pos="0.01 0 0.0"/>
+ <volume_morph
+ name="BUTT"
+ scale="0.0 0.0886 0.0"
+ pos="0.03 0 0.0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="152"
+ group="1"
+ name="Muscular_Legs"
+ label="Leg Muscles"
+ show_simple="true"
+ wearable="shape"
+ edit_group="shape_legs"
+ label_min="Regular Muscles"
+ label_max="More Muscles"
+ value_min="0"
+ value_max="1.5"
+ camera_distance="1.3"
+ camera_elevation="-.5">
+ <param_morph>
+ <volume_morph
+ name="L_UPPER_LEG"
+ scale="0.015 0.015 0.0"
+ pos="0.0 0 0.0"/>
+ <volume_morph
+ name="L_LOWER_LEG"
+ scale="0.01 0.01 0.0"
+ pos="0.0 0 0.0"/>
+ <volume_morph
+ name="R_UPPER_LEG"
+ scale="0.015 0.015 0.0"
+ pos="0.0 0 0.0"/>
+ <volume_morph
+ name="R_LOWER_LEG"
+ scale="0.01 0.01 0.0"
+ pos="0.0 0 0.0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="651"
+ group="1"
+ name="Scrawny_Legs"
+ label="Scrawny Leg"
+ wearable="shape"
+ edit_group="shape_legs"
+ label_min="Regular Muscles"
+ label_max="Less Muscles"
+ value_min="0"
+ value_max="1.5"
+ camera_distance="1.3"
+ camera_elevation="-.5">
+ <param_morph>
+ <volume_morph
+ name="L_UPPER_LEG"
+ scale="-0.03 -0.03 0.0"
+ pos="0.0 0 0.0"/>
+ <volume_morph
+ name="L_LOWER_LEG"
+ scale="-0.015 -0.015 0.0"
+ pos="0.0 0 0.0"/>
+ <volume_morph
+ name="R_UPPER_LEG"
+ scale="-0.03 -0.03 0.0"
+ pos="0.0 0 0.0"/>
+ <volume_morph
+ name="R_LOWER_LEG"
+ scale="-0.015 -0.015 0.0"
+ pos="0.0 0 0.0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="853"
+ group="1"
+ name="Bowed_Legs"
+ label="Knee Angle"
+ wearable="shape"
+ value_min="-1"
+ value_max="1">
+ <param_morph>
+ <volume_morph
+ name="L_UPPER_LEG"
+ pos="0.0 0.03 0.0"/>
+ <volume_morph
+ name="L_LOWER_LEG"
+ pos="0.0 0.03 0.0"/>
+ <volume_morph
+ name="R_UPPER_LEG"
+ pos="0.0 -0.03 0.0"/>
+ <volume_morph
+ name="R_LOWER_LEG"
+ pos="0.0 -0.03 0.0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="500"
+ group="1"
+ name="Shoe_Heel_Height"
+ label="Heel Height"
+ wearable="shoes"
+ edit_group="shoes"
+ label_min="Low Heels"
+ label_max="High Heels"
+ value_min="0"
+ value_max="1"
+ camera_distance="1.5"
+ camera_elevation="-.5">
+ <param_morph />
+ </param>
+
+ <param
+ id="501"
+ group="1"
+ name="Shoe_Platform_Height"
+ label="Platform Height"
+ wearable="shoes"
+ edit_group="shoes"
+ label_min="Low Platforms"
+ label_max="High Platforms"
+ value_min="0"
+ value_max="1"
+ camera_distance="1.5"
+ camera_elevation="-.5">
+ <param_morph />
+ </param>
+
+ <param
+ id="508"
+ group="0"
+ name="Shoe_Platform_Width"
+ label="Platform Width"
+ wearable="shoes"
+ edit_group="shoes"
+ edit_group_order="7"
+ label_min="Narrow"
+ label_max="Wide"
+ value_min="-1"
+ value_max="2"
+ camera_angle="15"
+ camera_distance="1.5"
+ camera_elevation="-1">
+ <param_morph />
+ </param>
+
+ <param
+ id="509"
+ group="1"
+ name="Shoe_Heel_Point"
+ label="Heel Shape"
+ wearable="shoes"
+ edit_group="shoes"
+ label_min="Default Heels"
+ label_max="Pointy Heels"
+ value_min="0"
+ value_max="1"
+ camera_distance="1.3"
+ camera_elevation="-.5">
+ <param_morph />
+ </param>
+
+ <param
+ id="510"
+ group="1"
+ name="Shoe_Heel_Thick"
+ label="Heel Shape"
+ wearable="shoes"
+ edit_group="shoes"
+ label_min="default Heels"
+ label_max="Thick Heels"
+ value_min="0"
+ value_max="1"
+ camera_distance="1.3"
+ camera_elevation="-.5">
+ <param_morph />
+ </param>
+
+ <param
+ id="511"
+ group="1"
+ name="Shoe_Toe_Point"
+ label="Toe Shape"
+ wearable="shoes"
+ edit_group="shoes"
+ label_min="Default Toe"
+ label_max="Pointy Toe"
+ value_min="0"
+ value_max="1"
+ camera_distance="1.3"
+ camera_elevation="-.5">
+ <param_morph />
+ </param>
+
+ <param
+ id="512"
+ group="1"
+ name="Shoe_Toe_Square"
+ label="Toe Shape"
+ wearable="shoes"
+ edit_group="shoes"
+ label_min="Default Toe"
+ label_max="Square Toe"
+ value_min="0"
+ value_max="1"
+ camera_distance="1.5"
+ camera_elevation="-.5">
+ <param_morph />
+ </param>
+
+ <param
+ id="654"
+ group="0"
+ name="Shoe_Toe_Thick"
+ label="Toe Thickness"
+ wearable="shoes"
+ edit_group="shoes"
+ edit_group_order="5"
+ label_min="Flat Toe"
+ label_max="Thick Toe"
+ value_min="0"
+ value_max="2"
+ camera_angle="15"
+ camera_distance="1.5"
+ camera_elevation="-1">
+ <param_morph />
+ </param>
+
+ <param
+ id="515"
+ group="0"
+ name="Foot_Size"
+ label="Foot Size"
+ wearable="shape"
+ edit_group="shape_legs"
+ edit_group_order="6"
+ label_min="Small"
+ label_max="Big"
+ value_min="-1"
+ value_max="3"
+ camera_angle="45"
+ camera_distance="1.1"
+ camera_elevation="-1">
+ <param_morph>
+ <volume_morph
+ name="L_FOOT"
+ scale="0.02 0.01 0.0"
+ pos="0.01 0 0"/>
+ <volume_morph
+ name="R_FOOT"
+ scale="0.02 0.01 0.0"
+ pos="0.01 0 0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="516"
+ group="1"
+ name="Displace_Loose_Lowerbody"
+ label="Pants Fit"
+ wearable="pants"
+ edit_group="driven"
+ clothing_morph="true"
+ value_min="0"
+ value_max="1"
+ value_default="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="625"
+ group="0"
+ name="Leg_Pantflair"
+ label="Cuff Flare"
+ show_simple="true"
+ wearable="pants"
+ edit_group="pants"
+ edit_group_order="3"
+ clothing_morph="true"
+ label_min="Tight Cuffs"
+ label_max="Flared Cuffs"
+ value_min="0"
+ value_max="1.5"
+ camera_distance="1.8"
+ camera_angle="30"
+ camera_elevation="-.3">
+ <param_morph />
+ </param>
+
+ <param
+ id="793"
+ group="1"
+ name="Leg_Longcuffs"
+ label="Longcuffs"
+ wearable="pants"
+ edit_group="driven"
+ clothing_morph="true"
+ value_min="0"
+ value_max="3"
+ value_default="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="638"
+ group="0"
+ name="Low_Crotch"
+ label="Pants Crotch"
+ wearable="pants"
+ clothing_morph="true"
+ edit_group="pants"
+ edit_group_order="4"
+ label_min="High and Tight"
+ label_max="Low and Loose"
+ value_min="0"
+ value_max="1.3"
+ camera_distance="1.2"
+ camera_angle="-20"
+ camera_elevation="-.3">
+ <param_morph />
+ </param>
+
+ <param
+ id="635"
+ group="1"
+ name="Fat_Legs"
+ label="Fat Torso"
+ wearable="shape"
+ edit_group="shape_body"
+ label_min="skinny"
+ label_max="fat"
+ value_min="0"
+ value_max="1">
+ <param_morph>
+ <volume_morph
+ name="PELVIS"
+ scale="0.03 0.06 0.0"/>
+ <volume_morph
+ name="R_UPPER_LEG"
+ scale="0.02 0.02 0.0"
+ pos="0.0 -0.02 0.0"/>
+ <volume_morph
+ name="R_LOWER_LEG"
+ scale="0.01 0.01 0.0"/>
+ <volume_morph
+ name="L_UPPER_LEG"
+ scale="0.02 0.02 0.0"
+ pos="0.0 0.02 0.0"/>
+ <volume_morph
+ name="L_LOWER_LEG"
+ scale="0.01 0.01 0.0"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="854"
+ group="1"
+ name="Saddlebags"
+ wearable="shape"
+ edit_group="driven"
+ value_min="-.5"
+ value_max="3">
+ <param_morph>
+ <volume_morph
+ name="PELVIS"
+ scale="0.0 0.025 0.0"/>
+ </param_morph>
+
+ </param>
+
+ <param
+ id="879"
+ group="0"
+ sex="male"
+ name="Male_Package"
+ label="Package"
+ wearable="shape"
+ edit_group="shape_legs"
+ edit_group_order="4.6"
+ label_min="Coin Purse"
+ label_max="Duffle Bag"
+ value_default="0"
+ value_min="-.5"
+ value_max="2"
+ camera_angle="60"
+ camera_distance=".6">
+ <param_morph />
+ </param>
+
+ <!--
+ #############
+ # other morphs (not user controlled)
+ #############
+ -->
+ <param
+ id="153"
+ group="1"
+ name="Male_Legs"
+ wearable="shape"
+ edit_group="driven"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!--
+ #############
+ # physics morphs (not user controlled)
+ #############
+ -->
+ <param
+ id="1202"
+ group="1"
+ name="Belly_Physics_Legs_UpDown_Driven"
+ wearable="physics"
+ cross_wearable="true"
+ edit_group="driven"
+ value_min="-1"
+ value_max="1">
+ <param_morph />
+ </param>
+
+
+ <param
+ id="1205"
+ group="1"
+ name="Butt_Physics_UpDown_Driven"
+ wearable="physics"
+ cross_wearable="true"
+ edit_group="driven"
+ value_default="0"
+ value_min="-1"
+ value_max="1">
+ <param_morph>
+ <volume_morph
+ name="BUTT"
+ pos="0.0 0.0 0.05"/>
+ </param_morph>
+ </param>
+
+ <param
+ id="1206"
+ group="1"
+ name="Butt_Physics_LeftRight_Driven"
+ wearable="physics"
+ cross_wearable="true"
+ edit_group="driven"
+ value_default="0"
+ value_min="-1"
+ value_max="1">
+ <param_morph>
+ <volume_morph
+ name="BUTT"
+ pos="0.0 0.05 0.0"/>
+ </param_morph>
+ </param>
+
+ <!--
+ #end morph targets
+ -->
+
+ </mesh>
+
+ <mesh
+ type="lowerBodyMesh"
+ lod="1"
+ file_name="avatar_lower_body_1.llm"
+ min_pixel_width="160"
+ reference="avatar_lower_body.llm">
+ </mesh>
+
+ <mesh
+ type="lowerBodyMesh"
+ lod="2"
+ file_name="avatar_lower_body_2.llm"
+ min_pixel_width="80"
+ reference="avatar_lower_body.llm">
+ </mesh>
+
+ <mesh
+ type="lowerBodyMesh"
+ lod="3"
+ file_name="avatar_lower_body_3.llm"
+ min_pixel_width="40"
+ reference="avatar_lower_body.llm">
+ </mesh>
+
+ <mesh
+ type="lowerBodyMesh"
+ lod="4"
+ file_name="avatar_lower_body_4.llm"
+ min_pixel_width="0"
+ reference="avatar_lower_body.llm">
+ </mesh>
+
+ <!--
+ #lowerBodyMesh2 =
+ #lowerBodyMesh3 =
+ -->
+ <!--
+ #eyeLidLeftMesh =
+ -->
+ <mesh
+ type="eyeBallLeftMesh"
+ lod="0"
+ file_name="avatar_eye.llm"
+ min_pixel_width="320">
+ <!-- begin morph_params -->
+ <param
+ id="679"
+ group="1"
+ name="Eyeball_Size"
+ label="Eyeball Size"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="small eye"
+ label_max="big eye"
+ value_min="-.25"
+ value_max=".10">
+ <param_morph />
+ </param>
+
+ <param
+ id="687"
+ group="1"
+ name="Eyeball_Size"
+ label="Big Eyeball"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="small eye"
+ label_max="big eye"
+ value_min="-.25"
+ value_max=".25">
+ <param_morph />
+ </param>
+ </mesh>
+
+ <mesh
+ type="eyeBallLeftMesh"
+ lod="1"
+ file_name="avatar_eye_1.llm"
+ min_pixel_width="80">
+ <!-- begin morph_params -->
+ <param
+ id="694"
+ group="1"
+ name="Eyeball_Size"
+ label="Eyeball Size"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="small eye"
+ label_max="big eye"
+ value_min="-.25"
+ value_max=".10">
+ <param_morph />
+ </param>
+
+ <param
+ id="695"
+ group="1"
+ name="Eyeball_Size"
+ label="Big Eyeball"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="small eye"
+ label_max="big eye"
+ value_min="-.25"
+ value_max=".25">
+ <param_morph />
+ </param>
+ </mesh>
+
+ <!--
+ #eyeLidRightMesh =
+ -->
+ <mesh
+ type="eyeBallRightMesh"
+ lod="0"
+ file_name="avatar_eye.llm"
+ min_pixel_width="320">
+ <!-- begin morph_params -->
+ <param
+ id="680"
+ group="1"
+ name="Eyeball_Size"
+ label="Eyeball Size"
+ wearable="shape"
+ label_min="small eye"
+ label_max="big eye"
+ value_min="-.25"
+ value_max=".10">
+ <param_morph />
+ </param>
+
+ <param
+ id="688"
+ group="1"
+ name="Eyeball_Size"
+ label="Big Eyeball"
+ wearable="shape"
+ label_min="small eye"
+ label_max="big eye"
+ value_min="-.25"
+ value_max=".25">
+ <param_morph />
+ </param>
+ </mesh>
+
+ <mesh
+ type="eyeBallRightMesh"
+ lod="1"
+ file_name="avatar_eye_1.llm"
+ min_pixel_width="80">
+ <!-- begin morph_params -->
+ <param
+ id="681"
+ group="1"
+ name="Eyeball_Size"
+ label="Eyeball Size"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="small eye"
+ label_max="big eye"
+ value_min="-.25"
+ value_max=".10">
+ <param_morph />
+ </param>
+
+ <param
+ id="691"
+ group="1"
+ name="Eyeball_Size"
+ label="Big Eyeball"
+ wearable="shape"
+ edit_group="shape_eyes"
+ label_min="small eye"
+ label_max="big eye"
+ value_min="-.25"
+ value_max=".25">
+ <param_morph />
+ </param>
+ </mesh>
+
+ <mesh
+ type="skirtMesh"
+ lod="0"
+ file_name="avatar_skirt.llm"
+ min_pixel_width="320">
+ <param
+ id="845"
+ group="1"
+ name="skirt_poofy"
+ label="poofy skirt"
+ clothing_morph="true"
+ wearable="skirt"
+ edit_group="skirt"
+ label_min="less poofy"
+ label_max="more poofy"
+ value_min="0"
+ value_max="1.5">
+ <param_morph />
+ </param>
+
+ <param
+ id="846"
+ group="1"
+ name="skirt_loose"
+ label="loose skirt"
+ clothing_morph="true"
+ wearable="skirt"
+ edit_group="skirt"
+ label_min="form fitting"
+ label_max="loose"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="866"
+ group="1"
+ name="skirt_tight"
+ label="tight skirt"
+ clothing_morph="true"
+ wearable="skirt"
+ edit_group="skirt"
+ label_min="form fitting"
+ label_max="loose"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="867"
+ group="1"
+ name="skirt_smallbutt"
+ label="tight skirt"
+ clothing_morph="false"
+ wearable="skirt"
+ edit_group="skirt"
+ cross_wearable="true"
+ label_min="form fitting"
+ label_max="loose"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="848"
+ group="0"
+ name="skirt_bustle"
+ label="bustle skirt"
+ clothing_morph="true"
+ wearable="skirt"
+ edit_group_order="3"
+ edit_group="skirt"
+ label_min="no bustle"
+ label_max="more bustle"
+ value_min="0"
+ value_max="2"
+ value_default=".2"
+ camera_angle="100"
+ camera_distance="1.3"
+ camera_elevation="-.5">
+ <param_morph />
+ </param>
+
+ <param
+ id="847"
+ group="1"
+ name="skirt_bowlegs"
+ label="legs skirt"
+ wearable="skirt"
+ edit_group="driven"
+ cross_wearable="true"
+ value_min="-1"
+ value_max="1"
+ value_default="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="852"
+ group="1"
+ name="skirt_bigbutt"
+ wearable="skirt"
+ edit_group="driven"
+ cross_wearable="true"
+ label="bigbutt skirt"
+ label_min="less"
+ label_max="more"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="849"
+ group="1"
+ name="skirt_belly"
+ wearable="skirt"
+ edit_group="driven"
+ cross_wearable="true"
+ label="big belly skirt"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <param
+ id="850"
+ group="1"
+ wearable="skirt"
+ edit_group="driven"
+ cross_wearable="true"
+ name="skirt_saddlebags"
+ value_min="-.5"
+ value_max="3">
+ <param_morph />
+ </param>
+
+ <param
+ id="851"
+ group="1"
+ name="skirt_chubby"
+ wearable="skirt"
+ edit_group="driven"
+ cross_wearable="true"
+ label_min="less"
+ label_max="more"
+ value_min="0"
+ value_max="1"
+ value_default="0">
+ <param_morph />
+ </param>
+
+ <param
+ id="856"
+ group="1"
+ name="skirt_lovehandles"
+ wearable="skirt"
+ edit_group="driven"
+ cross_wearable="true"
+ label_min="less"
+ label_max="more"
+ value_min="-1"
+ value_max="2"
+ value_default="0">
+ <param_morph />
+ </param>
+
+ <!--
+ #############
+ # other morphs (not user controlled)
+ #############
+ -->
+ <param
+ id="857"
+ group="1"
+ name="skirt_male"
+ wearable="skirt"
+ edit_group="driven"
+ cross_wearable="true"
+ value_min="0"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ <!--
+ #############
+ # physics morphs (not user controlled)
+ #############
+ -->
+ <param
+ id="1203"
+ group="1"
+ name="Belly_Physics_Skirt_UpDown_Driven"
+ wearable="physics"
+ cross_wearable="true"
+ edit_group="driven"
+ value_default="0"
+ value_min="-1"
+ value_max="1">
+ <param_morph />
+ </param>
+
+ </mesh>
+
+ <mesh
+ type="skirtMesh"
+ lod="1"
+ file_name="avatar_skirt_1.llm"
+ min_pixel_width="160"
+ reference="avatar_skirt.llm">
+ </mesh>
+
+ <mesh
+ type="skirtMesh"
+ lod="2"
+ file_name="avatar_skirt_2.llm"
+ min_pixel_width="80"
+ reference="avatar_skirt.llm">
+ </mesh>
+
+ <mesh
+ type="skirtMesh"
+ lod="3"
+ file_name="avatar_skirt_3.llm"
+ min_pixel_width="40"
+ reference="avatar_skirt.llm">
+ </mesh>
+
+ <mesh
+ type="skirtMesh"
+ lod="4"
+ file_name="avatar_skirt_4.llm"
+ min_pixel_width="0"
+ reference="avatar_skirt.llm">
+ </mesh>
+
+ <!-- =========================================================== -->
+ <global_color
+ name="skin_color">
+ <param
+ id="111"
+ group="0"
+ wearable="skin"
+ edit_group="skin_color"
+ edit_group_order="1"
+ name="Pigment"
+ show_simple="true"
+ label_min="Light"
+ label_max="Dark"
+ value_min="0"
+ value_max="1"
+ value_default=".5">
+ <param_color>
+ <value
+ color="252, 215, 200, 255" />
+
+ <value
+ color="240, 177, 112, 255" />
+
+ <value
+ color="90, 40, 16, 255" />
+
+ <value
+ color="29, 9, 6, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="110"
+ group="0"
+ wearable="skin"
+ edit_group="skin_color"
+ edit_group_order="2"
+ name="Red Skin"
+ label="Ruddiness"
+ label_min="Pale"
+ label_max="Ruddy"
+ value_min="0"
+ value_max="0.1">
+ <param_color
+ operation="blend">
+ <value
+ color="218, 41, 37, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="108"
+ group="0"
+ wearable="skin"
+ edit_group="skin_color"
+ edit_group_order="3"
+ name="Rainbow Color"
+ show_simple="true"
+ label_min="None"
+ label_max="Wild"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5">
+ <param_color>
+ <value
+ color=" 0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 255, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+
+ <value
+ color="255, 255, 0, 255" />
+
+ <value
+ color=" 0, 255, 0, 255" />
+
+ <value
+ color=" 0, 255, 255, 255" />
+
+ <value
+ color=" 0, 0, 255, 255" />
+
+ <value
+ color="255, 0, 255, 255" />
+ </param_color>
+ </param>
+ </global_color>
+
+ <!-- =========================================================== -->
+ <global_color
+ name="hair_color">
+ <param
+ id="114"
+ group="0"
+ wearable="hair"
+ edit_group="hair_color"
+ edit_group_order="3"
+ name="Blonde Hair"
+ show_simple="true"
+ label_min="Black"
+ label_max="Blonde"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".5">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="22, 6, 6, 255" />
+
+ <value
+ color="29, 9, 6, 255" />
+
+ <value
+ color="45, 21, 11, 255" />
+
+ <value
+ color="78, 39, 11, 255" />
+
+ <value
+ color="90, 53, 16, 255" />
+
+ <value
+ color="136, 92, 21, 255" />
+
+ <value
+ color="150, 106, 33, 255" />
+
+ <value
+ color="198, 156, 74, 255" />
+
+ <value
+ color="233, 192, 103, 255" />
+
+ <value
+ color="238, 205, 136, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="113"
+ group="0"
+ wearable="hair"
+ edit_group="hair_color"
+ edit_group_order="4"
+ name="Red Hair"
+ show_simple="true"
+ label_min="No Red"
+ label_max="Very Red"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="118, 47, 19, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="115"
+ group="0"
+ wearable="hair"
+ edit_group="hair_color"
+ edit_group_order="1"
+ name="White Hair"
+ show_simple="true"
+ label_min="No White"
+ label_max="All White"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 255, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="112"
+ group="0"
+ wearable="hair"
+ edit_group="hair_color"
+ edit_group_order="2"
+ name="Rainbow Color"
+ show_simple="true"
+ label_min="None"
+ label_max="Wild"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".5">
+ <param_color>
+ <value
+ color=" 0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 255, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+
+ <value
+ color="255, 255, 0, 255" />
+
+ <value
+ color=" 0, 255, 0, 255" />
+
+ <value
+ color=" 0, 255, 255, 255" />
+
+ <value
+ color=" 0, 0, 255, 255" />
+
+ <value
+ color="255, 0, 255, 255" />
+ </param_color>
+ </param>
+ </global_color>
+
+ <!-- =========================================================== -->
+ <global_color
+ name="eye_color">
+ <param
+ id="99"
+ group="0"
+ wearable="eyes"
+ edit_group="eyes"
+ edit_group_order="1"
+ name="Eye Color"
+ show_simple="true"
+ label_min="Natural"
+ label_max="Unnatural"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <!-- default to natural brown eyes-->
+ <param_color>
+ <value
+ color="50, 25, 5, 255" />
+
+ <!-- natural dark brown eyes-->
+ <value
+ color="109, 55, 15, 255" />
+
+ <!-- natural brown eyes-->
+ <value
+ color="150, 93, 49, 255" />
+
+ <!-- natural light brown eyes-->
+ <value
+ color="152, 118, 25, 255" />
+
+ <!--natural hazel eyes-->
+ <value
+ color="95, 179, 107, 255" />
+
+ <!--natural green eyes-->
+ <value
+ color="87, 192, 191, 255" />
+
+ <!--natural aqua eyes-->
+ <value
+ color="95, 172, 179, 255" />
+
+ <!--natural blue eyes-->
+ <value
+ color="128, 128, 128, 255" />
+
+ <!--natural grey eyes-->
+ <value
+ color="0, 0, 0, 255" />
+
+ <!--black eyes-->
+ <value
+ color="255, 255, 0, 255" />
+
+ <!--bright yellow eyes-->
+ <value
+ color=" 0, 255, 0, 255" />
+
+ <!-- bright green eyes-->
+ <value
+ color=" 0, 255, 255, 255" />
+
+ <!-- bright cyan eyes-->
+ <value
+ color=" 0, 0, 255, 255" />
+
+ <!--bright blue eyes-->
+ <value
+ color="255, 0, 255, 255" />
+
+ <!-- bright violet eyes-->
+ <value
+ color="255, 0, 0, 255" />
+
+ <!--bright red eyes-->
+ </param_color>
+ </param>
+
+ <param
+ id="98"
+ group="0"
+ wearable="eyes"
+ edit_group="eyes"
+ edit_group_order="2"
+ name="Eye Lightness"
+ show_simple="true"
+ label_min="Darker"
+ label_max="Lighter"
+ value_min="0"
+ value_max="1"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_color>
+ <value
+ color="0, 0, 0, 0" />
+
+ <value
+ color="255, 255, 255, 255" />
+ </param_color>
+ </param>
+ </global_color>
+
+ <!-- =========================================================== -->
+ <layer_set
+ body_region="hair"
+ width="512"
+ height="512"
+ clear_alpha="false">
+ <layer
+ name="base"
+ global_color="hair_color"
+ write_all_channels="true">
+ <texture
+ local_texture="hair_grain" />
+ </layer>
+
+ <layer
+ name="hair texture alpha layer"
+ visibility_mask="TRUE">
+ <texture
+ local_texture="hair_grain" />
+ </layer>
+
+ <layer
+ name="hair alpha"
+ visibility_mask="TRUE">
+ <texture
+ local_texture="hair_alpha" />
+ </layer>
+
+ </layer_set>
+ <!-- =========================================================== -->
+
+ <layer_set
+ body_region="head"
+ width="512"
+ height="512">
+ <layer
+ name="head bump base"
+ fixed_color = "128,128,128,255"
+ render_pass="bump">
+ </layer>
+
+ <layer
+ name="head bump definition"
+ render_pass="bump">
+
+
+ <texture
+ tga_file="bump_head_base.tga"
+ file_is_mask="FALSE"/>
+
+ <param
+ id="873"
+ group="1"
+ wearable="skin"
+ edit_group="driven"
+ edit_group_order="12"
+ name="Bump base"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ domain="0" />
+ </param>
+ </layer>
+
+ <layer
+ name="base"
+ global_color="skin_color">
+ <texture
+ tga_file="head_skingrain.tga" />
+ </layer>
+
+ <layer
+ name="headcolor">
+ <texture
+ tga_file="head_color.tga" />
+ </layer>
+
+ <layer
+ name="shadow">
+ <texture
+ tga_file="head_shading_alpha.tga"
+ file_is_mask="TRUE" />
+
+ <param
+ id="158"
+ group="1"
+ wearable="skin"
+ name="Shading"
+ value_min="0"
+ value_max="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 0" />
+
+ <value
+ color="0, 0, 0, 128" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="highlight">
+ <texture
+ tga_file="head_highlights_alpha.tga"
+file_is_mask="TRUE" />
+
+
+ <param
+ id="159"
+ group="1"
+ name="Shading"
+ wearable="skin"
+ value_min="0"
+ value_max="1">
+ <param_color>
+ <value
+color="255, 255, 255, 0" />
+
+
+ <value
+ color="255, 255, 255, 64" />
+ </param_color>
+ </param>
+ </layer>
+ <layer
+ name="rosyface">
+ <texture
+ tga_file="rosyface_alpha.tga"
+ file_is_mask="true" />
+
+ <param
+ id="116"
+ group="0"
+ wearable="skin"
+ edit_group="skin_facedetail"
+ edit_group_order="4"
+ name="Rosy Complexion"
+ label_min="Less Rosy"
+ label_max="More Rosy"
+ value_min="0"
+ value_max="1"
+ camera_distance=".3"
+ camera_elevation=".07">
+ <param_color>
+ <value
+ color="198, 71, 71, 0" />
+
+ <value
+ color="198, 71, 71, 255" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="lips">
+ <texture
+ tga_file="lips_mask.tga"
+ file_is_mask="true" />
+
+ <param
+ id="117"
+ group="0"
+ wearable="skin"
+ edit_group="skin_facedetail"
+ edit_group_order="5"
+ name="Lip Pinkness"
+ label_min="Darker"
+ label_max="Pinker"
+ value_min="0"
+ value_max="1"
+ camera_distance=".25">
+ <param_color>
+ <value
+ color="220, 115, 115, 0" />
+
+ <value
+ color="220, 115, 115, 128" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="wrinkles_shading"
+ render_pass="bump"
+ fixed_color="0,0,0,100">
+ <param
+ id="118"
+ group="1"
+ wearable="skin"
+ name="Wrinkles"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="bump_face_wrinkles.tga"
+ skip_if_zero="true"
+ domain="0.3" />
+ </param>
+ </layer>
+
+ <!--<layer
+ name="wrinkles_highlights"
+ fixed_color="255,255,255,64">
+ <param
+ id="128"
+ group="1"
+ name="Wrinkles"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="head_wrinkles_highlights_alpha.tga"
+ skip_if_zero="true"
+ domain="0.3" />
+ </param>
+ </layer>-->
+ <layer
+ name="freckles"
+ fixed_color="120,47,20,128">
+ <param
+ id="165"
+ group="0"
+ wearable="skin"
+ edit_group="skin_facedetail"
+ edit_group_order="2"
+ name="Freckles"
+ label_min="Less"
+ label_max="More"
+ value_min="0"
+ value_max="1"
+ camera_distance=".3"
+camera_elevation=".07">
+ <param_alpha
+ tga_file="freckles_alpha.tga"
+ skip_if_zero="true"
+domain="0.5" />
+ </param>
+ </layer>
+ <layer
+name="eyebrowsbump"
+render_pass="bump">
+ <texture
+ tga_file="head_hair.tga"
+ file_is_mask="false" />
+
+ <param
+ id="1000"
+ group="1"
+ wearable="hair"
+ edit_group="driven"
+ name="Eyebrow Size Bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="eyebrows_alpha.tga"
+ domain="0.1" />
+ </param>
+
+ <param
+ id="1002"
+ group="1"
+ wearable="hair"
+ edit_group="driven"
+ name="Eyebrow Density Bump"
+ value_min="0"
+ value_max="1">
+ <param_color>
+ <value
+ color="255,255,255,0" />
+
+ <value
+ color="255,255,255,255" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="eyebrows"
+ global_color="hair_color">
+ <texture
+ tga_file="head_hair.tga"
+ file_is_mask="false" />
+
+ <param
+ id="1001"
+ group="1"
+ wearable="hair"
+ edit_group="hair_eyebrows"
+ name="Eyebrow Size"
+ show_simple="true"
+ value_min="0"
+ value_max="1"
+ value_default="0.5">
+ <param_alpha
+ tga_file="eyebrows_alpha.tga"
+ domain="0.1" />
+ </param>
+
+ <param
+ id="1003"
+ group="1"
+ wearable="hair"
+ edit_group="driven"
+ name="Eyebrow Density"
+ value_min="0"
+ value_max="1">
+ <param_color
+ operation="multiply">
+ <value
+ color="255,255,255,0" />
+
+ <value
+ color="255,255,255,255" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="lipstick">
+ <param
+ id="700"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="2"
+ name="Lipstick Color"
+ label_min="Pink"
+ label_max="Black"
+ value_min="0"
+ value_max="1"
+ value_default=".25"
+ camera_distance=".25">
+ <param_color>
+ <value
+ color="245,161,177,200" />
+
+ <value
+ color="216,37,67,200" />
+
+ <value
+ color="178,48,76,200" />
+
+ <value
+ color="68,0,11,200" />
+
+ <value
+ color="252,207,184,200" />
+
+ <value
+ color="241,136,106,200" />
+
+ <value
+ color="208,110,85,200" />
+
+ <value
+ color="106,28,18,200" />
+
+ <value
+ color="58,26,49,200" />
+
+ <value
+ color="14,14,14,200" />
+ </param_color>
+ </param>
+
+ <param
+ id="701"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="1"
+ name="Lipstick"
+ label_min="No Lipstick"
+ label_max="More Lipstick"
+ value_min="0"
+ value_max=".9"
+ value_default="0.0"
+ camera_distance=".25">
+ <param_alpha
+ tga_file="lipstick_alpha.tga"
+ skip_if_zero="true"
+ domain="0.05" />
+ </param>
+ </layer>
+
+ <layer
+ name="lipgloss"
+ fixed_color="255,255,255,190">
+ <param
+ id="702"
+ name="Lipgloss"
+ label_min="No Lipgloss"
+ label_max="Glossy"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="3"
+ group="0"
+ value_min="0"
+ value_max="1"
+ camera_distance=".25">
+ <param_alpha
+ tga_file="lipgloss_alpha.tga"
+ skip_if_zero="true"
+ domain="0.2" />
+ </param>
+ </layer>
+
+ <layer
+ name="blush">
+ <param
+ id="704"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="4"
+ name="Blush"
+ label_min="No Blush"
+ label_max="More Blush"
+ value_min="0"
+ value_max=".9"
+ value_default="0"
+ camera_distance=".3"
+ camera_elevation=".07"
+ camera_angle="20">
+ <param_alpha
+ tga_file="blush_alpha.tga"
+ skip_if_zero="true"
+ domain="0.3" />
+ </param>
+
+ <param
+ id="705"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="5"
+ name="Blush Color"
+ label_min="Pink"
+ label_max="Orange"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_distance=".3"
+ camera_elevation=".07"
+ camera_angle="20">
+ <param_color>
+ <value
+ color="253,162,193,200" />
+
+ <value
+ color="247,131,152,200" />
+
+ <value
+ color="213,122,140,200" />
+
+ <value
+ color="253,152,144,200" />
+
+ <value
+ color="236,138,103,200" />
+
+ <value
+ color="195,128,122,200" />
+
+ <value
+ color="148,103,100,200" />
+
+ <value
+ color="168,95,62,200" />
+ </param_color>
+ </param>
+
+ <param
+ id="711"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="6"
+ name="Blush Opacity"
+ label_min="Clear"
+ label_max="Opaque"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_distance=".3"
+ camera_elevation=".07"
+ camera_angle="20">
+ <param_color
+ operation="multiply">
+ <value
+ color="255,255,255,0" />
+
+ <value
+ color="255,255,255,255" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="Outer Eye Shadow">
+ <param
+ id="708"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="11"
+ name="Out Shdw Color"
+ label_min="Light"
+ label_max="Dark"
+ value_min="0"
+ value_max="1"
+ camera_distance=".3"
+ camera_elevation=".14">
+ <param_color>
+ <value
+ color="252,247,246,255" />
+
+ <value
+ color="255,206,206,255" />
+
+ <value
+ color="233,135,149,255" />
+
+ <value
+ color="220,168,192,255" />
+
+ <value
+ color="228,203,232,255" />
+
+ <value
+ color="255,234,195,255" />
+
+ <value
+ color="230,157,101,255" />
+
+ <value
+ color="255,147,86,255" />
+
+ <value
+ color="228,110,89,255" />
+
+ <value
+ color="228,150,120,255" />
+
+ <value
+ color="223,227,213,255" />
+
+ <value
+ color="96,116,87,255" />
+
+ <value
+ color="88,143,107,255" />
+
+ <value
+ color="194,231,223,255" />
+
+ <value
+ color="207,227,234,255" />
+
+ <value
+ color="41,171,212,255" />
+
+ <value
+ color="180,137,130,255" />
+
+ <value
+ color="173,125,105,255" />
+
+ <value
+ color="144,95,98,255" />
+
+ <value
+ color="115,70,77,255" />
+
+ <value
+ color="155,78,47,255" />
+
+ <value
+ color="239,239,239,255" />
+
+ <value
+ color="194,194,194,255" />
+
+ <value
+ color="120,120,120,255" />
+
+ <value
+ color="10,10,10,255" />
+ </param_color>
+ </param>
+
+ <param
+ id="706"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="12"
+ name="Out Shdw Opacity"
+ label_min="Clear"
+ label_max="Opaque"
+ value_min=".2"
+ value_max="1"
+ value_default=".6"
+ camera_distance=".3"
+ camera_elevation=".14">
+ <param_color
+ operation="multiply">
+ <value
+ color="255,255,255,0" />
+
+ <value
+ color="255,255,255,255" />
+ </param_color>
+ </param>
+
+ <param
+ id="707"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="10"
+ name="Outer Shadow"
+ label_min="No Eyeshadow"
+ label_max="More Eyeshadow"
+ value_min="0"
+ value_max=".7"
+ camera_distance=".3"
+ camera_elevation=".14">
+ <param_alpha
+ tga_file="eyeshadow_outer_alpha.tga"
+ skip_if_zero="true"
+ domain="0.05" />
+ </param>
+ </layer>
+
+ <layer
+ name="Inner Eye Shadow">
+ <param
+ id="712"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="8"
+ name="In Shdw Color"
+ label_min="Light"
+ label_max="Dark"
+ value_min="0"
+ value_max="1"
+ camera_distance=".3"
+ camera_elevation=".14">
+ <param_color>
+ <value
+ color="252,247,246,255" />
+
+ <value
+ color="255,206,206,255" />
+
+ <value
+ color="233,135,149,255" />
+
+ <value
+ color="220,168,192,255" />
+
+ <value
+ color="228,203,232,255" />
+
+ <value
+ color="255,234,195,255" />
+
+ <value
+ color="230,157,101,255" />
+
+ <value
+ color="255,147,86,255" />
+
+ <value
+ color="228,110,89,255" />
+
+ <value
+ color="228,150,120,255" />
+
+ <value
+ color="223,227,213,255" />
+
+ <value
+ color="96,116,87,255" />
+
+ <value
+ color="88,143,107,255" />
+
+ <value
+ color="194,231,223,255" />
+
+ <value
+ color="207,227,234,255" />
+
+ <value
+ color="41,171,212,255" />
+
+ <value
+ color="180,137,130,255" />
+
+ <value
+ color="173,125,105,255" />
+
+ <value
+ color="144,95,98,255" />
+
+ <value
+ color="115,70,77,255" />
+
+ <value
+ color="155,78,47,255" />
+
+ <value
+ color="239,239,239,255" />
+
+ <value
+ color="194,194,194,255" />
+
+ <value
+ color="120,120,120,255" />
+
+ <value
+ color="10,10,10,255" />
+ </param_color>
+ </param>
+
+ <param
+ id="713"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="9"
+ name="In Shdw Opacity"
+ label_min="Clear"
+ label_max="Opaque"
+ value_min=".2"
+ value_max="1"
+ value_default=".7"
+ camera_distance=".3"
+ camera_elevation=".14">
+ <param_color
+ operation="multiply">
+ <value
+ color="255,255,255,0" />
+
+ <value
+ color="255,255,255,255" />
+ </param_color>
+ </param>
+
+ <param
+ id="709"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="7"
+ name="Inner Shadow"
+ label_min="No Eyeshadow"
+ label_max="More Eyeshadow"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_distance=".3"
+ camera_elevation=".14">
+ <param_alpha
+ tga_file="eyeshadow_inner_alpha.tga"
+ skip_if_zero="true"
+ domain="0.2" />
+ </param>
+ </layer>
+
+ <layer
+ name="eyeliner"
+ fixed_color="0,0,0,200">
+ <param
+ id="703"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="13"
+ name="Eyeliner"
+ label_min="No Eyeliner"
+ label_max="Full Eyeliner"
+ value_min="0"
+ value_max="1"
+ value_default="0.0"
+ camera_distance=".3"
+ camera_elevation=".14">
+ <param_alpha
+ tga_file="eyeliner_alpha.tga"
+ skip_if_zero="true"
+ domain="0.1" />
+ </param>
+
+ <param
+ id="714"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="14"
+ name="Eyeliner Color"
+ label_min="Dark Green"
+ label_max="Black"
+ value_min="0"
+ value_max="1"
+ camera_distance=".3"
+ camera_elevation=".14">
+ <param_color>
+ <value
+ color="24,98,40,250" />
+
+ <!-- dark green -->
+ <value
+ color="9,100,127,250" />
+
+ <!-- lt.aqua blue -->
+ <value
+ color="61,93,134,250" />
+
+ <!-- aqua -->
+ <value
+ color="70,29,27,250" />
+
+ <!-- dark brown -->
+ <value
+ color="115,75,65,250" />
+
+ <!-- lt. brown blue -->
+ <value
+ color="100,100,100,250" />
+
+ <!-- grey -->
+ <value
+ color="91,80,74,250" />
+
+ <!-- grey/brown -->
+ <value
+ color="112,42,76,250" />
+
+ <!-- plum -->
+ <value
+ color="14,14,14,250" />
+
+ <!-- black -->
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="facialhair bump"
+ render_pass="bump">
+ <texture
+ tga_file="head_hair.tga"
+ file_is_mask="false" />
+
+ <param
+ id="1004"
+ sex="male"
+ group="1"
+ wearable="hair"
+ edit_group="driven"
+ name="Sideburns bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="facehair_sideburns_alpha.tga"
+ skip_if_zero="true"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1006"
+ sex="male"
+ group="1"
+ wearable="hair"
+ edit_group="driven"
+ name="Moustache bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="facehair_moustache_alpha.tga"
+ skip_if_zero="true"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1008"
+ sex="male"
+ group="1"
+ wearable="hair"
+ edit_group="driven"
+ name="Soulpatch bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="facehair_soulpatch_alpha.tga"
+ skip_if_zero="true"
+ domain="0.1" />
+ </param>
+
+ <param
+ id="1010"
+ sex="male"
+ group="1"
+ edit_group="driven"
+ wearable="hair"
+ name="Chin Curtains bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="facehair_chincurtains_alpha.tga"
+ skip_if_zero="true"
+ domain="0.03" />
+ </param>
+
+ <param
+ id="1012"
+ group="1"
+ sex="male"
+ wearable="hair"
+ edit_group="driven"
+ name="5 O'Clock Shadow bump"
+ value_min="0"
+ value_max="1">
+ <param_color>
+ <value
+ color="255,255,255,255" />
+
+ <value
+ color="255,255,255,0" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="facialhair"
+ global_color="hair_color">
+
+ <texture
+ tga_file="head_hair.tga"
+ file_is_mask="false" />
+
+ <param
+ id="1005"
+ sex="male"
+ group="1"
+ wearable="hair"
+ edit_group="driven"
+ name="Sideburns"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="facehair_sideburns_alpha.tga"
+ skip_if_zero="true"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1007"
+ sex="male"
+ group="1"
+ wearable="hair"
+ edit_group="driven"
+ name="Moustache"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="facehair_moustache_alpha.tga"
+ skip_if_zero="true"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1009"
+ sex="male"
+ group="1"
+ wearable="hair"
+ edit_group="driven"
+ name="Soulpatch"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="facehair_soulpatch_alpha.tga"
+ skip_if_zero="true"
+ domain="0.1" />
+ </param>
+
+ <param
+ id="1011"
+ sex="male"
+ group="1"
+ wearable="hair"
+ edit_group="driven"
+ name="Chin Curtains"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="facehair_chincurtains_alpha.tga"
+ skip_if_zero="true"
+ domain="0.03" />
+ </param>
+
+ <param
+ id="751"
+ group="1"
+ wearable="hair"
+ sex="male"
+ edit_group="hair_facial"
+ name="5 O'Clock Shadow"
+ label_min="Dense hair"
+ label_max="Shadow hair"
+ value_min="0"
+ value_max="1"
+ value_default="0.7"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_color
+ operation="multiply">
+ <value
+ color="255,255,255,255" />
+
+ <value
+ color="255,255,255,30" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="head_bodypaint">
+ <texture
+ local_texture="head_bodypaint" />
+ </layer>
+ <layer
+ name="eyelash alpha"
+ visibility_mask="TRUE">
+ <texture
+ tga_file="head_alpha.tga"
+ file_is_mask="TRUE" />
+ </layer>
+ <layer
+ name="head alpha"
+ visibility_mask="TRUE">
+ <texture
+ local_texture="head_alpha" />
+ </layer>
+ <layer
+ name="head_tattoo">
+ <texture
+ local_texture="head_tattoo" />
+ <param
+ id="1062"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="tattoo"
+ name="tattoo_head_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1063"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="tattoo"
+ name="tattoo_head_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1064"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="tattoo"
+ name="tattoo_head_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ </layer>
+
+
+ </layer_set>
+
+ <!-- =========================================================== -->
+ <layer_set
+ body_region="upper_body"
+ width="512"
+ height="512">
+ <layer
+ name="base_upperbody bump"
+ render_pass="bump"
+ fixed_color="128,128,128,255">
+ </layer>
+ <layer
+ name="upperbody bump definition"
+ render_pass="bump">
+ <texture
+ tga_file="bump_upperbody_base.tga"
+ file_is_mask="FALSE"/>
+
+ <param
+ id="874"
+ group="1"
+ wearable="skin"
+ edit_group="driven"
+ edit_group_order="20"
+ name="Bump upperdef"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ domain="0" />
+ </param>
+ </layer>
+
+ <layer
+ name="base"
+ global_color="skin_color">
+ <texture
+ tga_file="body_skingrain.tga" />
+ </layer>
+
+ <layer
+ name="nipples">
+ <texture
+ tga_file="upperbody_color.tga" />
+ </layer>
+
+ <layer
+ name="shadow">
+ <texture
+ tga_file="upperbody_shading_alpha.tga"
+ file_is_mask="TRUE" />
+
+ <param
+ id="125"
+ group="1"
+ name="Shading"
+ wearable="skin"
+ value_min="0"
+ value_max="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 0" />
+
+ <value
+ color="0, 0, 0, 128" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="highlight">
+ <texture
+ tga_file="upperbody_highlights_alpha.tga"
+ file_is_mask="TRUE" />
+
+ <param
+ id="126"
+ group="1"
+ wearable="skin"
+ name="Shading"
+ value_min="0"
+ value_max="1">
+ <param_color>
+ <value
+ color="255, 255, 255, 0" />
+
+ <value
+ color="255, 255, 255, 64" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="upper_bodypaint">
+ <texture
+ local_texture="upper_bodypaint" />
+ </layer>
+
+ <layer
+ name="freckles upper"
+ fixed_color="120,47,20,128">
+ <param
+ id="776"
+ group="1"
+ name="freckles upper"
+ wearable="skin"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="upperbodyfreckles_alpha.tga"
+ skip_if_zero="true"
+ domain="0.6" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper_tattoo">
+ <texture
+ local_texture="upper_tattoo" />
+
+ <param
+ id="1065"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="tattoo"
+ name="tattoo_upper_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1066"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="tattoo"
+ name="tattoo_upper_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1067"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="tattoo"
+ name="tattoo_upper_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ </layer>
+
+
+ <layer
+ name="upper_undershirt bump"
+ render_pass="bump"
+ fixed_color="128,128,128,255">
+ <texture
+ local_texture="upper_undershirt"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="1043"
+ group="1"
+ wearable="undershirt"
+ edit_group="driven"
+ name="Sleeve Length bump"
+ value_min=".01"
+ value_max="1"
+ value_default=".4">
+ <param_alpha
+ tga_file="shirt_sleeve_alpha.tga"
+ multiply_blend="false"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1045"
+ group="1"
+ wearable="undershirt"
+ edit_group="undershirt"
+ edit_group_order="2"
+ name="Bottom bump"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="shirt_bottom_alpha.tga"
+ multiply_blend="true"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1047"
+ group="1"
+ wearable="undershirt"
+ edit_group="driven"
+ name="Collar Front bump"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="shirt_collar_alpha.tga"
+ multiply_blend="true"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1049"
+ group="1"
+ wearable="undershirt"
+ edit_group="driven"
+ name="Collar Back bump"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="shirt_collar_back_alpha.tga"
+ multiply_blend="true"
+ domain="0.05" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper_undershirt">
+ <texture
+ local_texture="upper_undershirt" />
+
+ <param
+ id="821"
+ group="0"
+ wearable="undershirt"
+ edit_group="colorpicker"
+ name="undershirt_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="822"
+ group="0"
+ wearable="undershirt"
+ edit_group="colorpicker"
+ name="undershirt_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="823"
+ group="0"
+ wearable="undershirt"
+ edit_group="colorpicker"
+ name="undershirt_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1042"
+ group="1"
+ wearable="undershirt"
+ edit_group="driven"
+ name="Sleeve Length"
+ value_min=".01"
+ value_max="1"
+ value_default=".4">
+ <param_alpha
+ tga_file="shirt_sleeve_alpha.tga"
+ multiply_blend="false"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1044"
+ group="1"
+ wearable="undershirt"
+ edit_group="driven"
+ name="Bottom"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="shirt_bottom_alpha.tga"
+ multiply_blend="true"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1046"
+ group="1"
+ wearable="undershirt"
+ edit_group="driven"
+ name="Collar Front"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="shirt_collar_alpha.tga"
+ multiply_blend="true"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1048"
+ group="1"
+ wearable="undershirt"
+ edit_group="driven"
+ name="Collar Back"
+ label_min="Low"
+ label_max="High"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="shirt_collar_back_alpha.tga"
+ multiply_blend="true"
+ domain="0.05" />
+ </param>
+ </layer>
+
+ <layer
+ name="Nail Polish">
+ <param
+ id="710"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="15"
+ name="Nail Polish"
+ label_min="No Polish"
+ label_max="Painted Nails"
+ value_min="0"
+ value_max="1"
+ value_default="0.0"
+ camera_distance="1.6"
+ camera_elevation="-.4"
+ camera_angle="70">
+ <param_alpha
+ tga_file="nailpolish_alpha.tga"
+ skip_if_zero="true"
+ domain="0.1" />
+ </param>
+
+ <param
+ id="715"
+ group="0"
+ wearable="skin"
+ edit_group="skin_makeup"
+ edit_group_order="16"
+ name="Nail Polish Color"
+ label_min="Pink"
+ label_max="Black"
+ value_min="0"
+ value_max="1"
+ camera_distance="1.6"
+ camera_elevation="-.4"
+ camera_angle="70">
+ <param_color>
+ <value
+ color="255,187,200,255" />
+
+ <value
+ color="194,102,127,255" />
+
+ <value
+ color="227,34,99,255" />
+
+ <value
+ color="168,41,60,255" />
+
+ <value
+ color="97,28,59,255" />
+
+ <value
+ color="234,115,93,255" />
+
+ <value
+ color="142,58,47,255" />
+
+ <value
+ color="114,30,46,255" />
+
+ <value
+ color="14,14,14,255" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="upper_gloves bump"
+ render_pass="bump"
+ fixed_color="128,128,128,255">
+ <texture
+ local_texture="upper_gloves"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="1059"
+ group="1"
+ wearable="gloves"
+ edit_group="driven"
+ name="Glove Length bump"
+ value_min=".01"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="glove_length_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1061"
+ group="1"
+ wearable="gloves"
+ edit_group="driven"
+ name="Glove Fingers bump"
+ value_min=".01"
+ value_max="1"
+ value_default="1">
+ <param_alpha
+ tga_file="gloves_fingers_alpha.tga"
+ multiply_blend="true"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper_gloves">
+ <texture
+ local_texture="upper_gloves" />
+
+ <param
+ id="827"
+ group="0"
+ wearable="gloves"
+ edit_group="colorpicker"
+ name="gloves_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="829"
+ group="0"
+ wearable="gloves"
+ edit_group="colorpicker"
+ name="gloves_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="830"
+ group="0"
+ wearable="gloves"
+ edit_group="colorpicker"
+ name="gloves_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1058"
+ group="1"
+ wearable="gloves"
+ edit_group="driven"
+ name="Glove Length"
+ value_min=".01"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="glove_length_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1060"
+ group="1"
+ wearable="gloves"
+ edit_group="driven"
+ name="Glove Fingers"
+ value_min=".01"
+ value_max="1"
+ value_default="1">
+ <param_alpha
+ tga_file="gloves_fingers_alpha.tga"
+ multiply_blend="true"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper_clothes_shadow">
+ <texture
+ local_texture="upper_shirt" />
+
+ <param
+ id="899"
+ group="1"
+ edit_group="driven"
+ wearable="shirt"
+ name="Upper Clothes Shading"
+ value_min="0"
+ value_max="1"
+ value_default="0">
+ <param_color>
+ <value
+ color="0, 0, 0, 0" />
+
+ <value
+ color="0, 0, 0, 80" />
+ </param_color>
+ </param>
+
+ <param
+ id="900"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Sleeve Length Shadow"
+ value_min="0.02"
+ value_max=".87"
+ value_default="0.02">
+ <param_alpha
+ multiply_blend="false"
+ tga_file="shirt_sleeve_alpha.tga"
+ skip_if_zero="true"
+ domain="0.03" />
+ </param>
+
+ <param
+ id="901"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Shirt Shadow Bottom"
+ value_min="0.02"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_bottom_alpha.tga"
+ skip_if_zero="true"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="902"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Collar Front Shadow Height"
+ value_min="0.02"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_alpha.tga"
+ skip_if_zero="true"
+ domain="0.02" />
+ </param>
+
+ <param
+ id="903"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Collar Back Shadow Height"
+ value_min="0.02"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_back_alpha.tga"
+ skip_if_zero="true"
+ domain="0.02" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper_shirt base bump"
+ render_pass="bump"
+ fixed_color="128,128,128,255">
+ <texture
+ local_texture="upper_shirt"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="1029"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Sleeve Length Cloth"
+ value_min="0"
+ value_max="0.85">
+ <param_alpha
+ multiply_blend="false"
+ tga_file="shirt_sleeve_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1030"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Shirt Bottom Cloth"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_bottom_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1031"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Collar Front Height Cloth"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1032"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Collar Back Height Cloth"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_back_alpha.tga"
+ domain="0.05" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper_clothes bump"
+ render_pass="bump">
+ <texture
+ tga_file="bump_shirt_wrinkles.tga" />
+
+ <texture
+ local_texture="upper_shirt"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="868"
+ group="3"
+ wearable="shirt"
+ edit_group="shirt"
+ edit_group_order="8"
+ name="Shirt Wrinkles"
+ value_min="0"
+ value_max="1"
+ value_default="0">
+ <param_color>
+ <value
+ color="255, 255, 255, 0" />
+
+ <value
+ color="255, 255, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1013"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Sleeve Length Cloth"
+ value_min="0"
+ value_max="0.85">
+ <param_alpha
+ multiply_blend="false"
+ tga_file="shirt_sleeve_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1014"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Shirt Bottom Cloth"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_bottom_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1015"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Collar Front Height Cloth"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1016"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Collar Back Height Cloth"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_back_alpha.tga"
+ domain="0.05" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper_clothes">
+ <texture
+ local_texture="upper_shirt" />
+
+ <param
+ id="803"
+ group="0"
+ wearable="shirt"
+ edit_group="colorpicker"
+ name="shirt_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="804"
+ group="0"
+ wearable="shirt"
+ edit_group="colorpicker"
+ name="shirt_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="805"
+ group="0"
+ wearable="shirt"
+ edit_group="colorpicker"
+ name="shirt_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="600"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Sleeve Length Cloth"
+ value_min="0"
+ value_max="0.85"
+ value_default=".7">
+ <param_alpha
+ multiply_blend="false"
+ tga_file="shirt_sleeve_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="601"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Shirt Bottom Cloth"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_bottom_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="602"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Collar Front Height Cloth"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="778"
+ group="1"
+ wearable="shirt"
+ edit_group="driven"
+ name="Collar Back Height Cloth"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_back_alpha.tga"
+ domain="0.05" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper_jacket base bump"
+ render_pass="bump"
+ fixed_color="128,128,128,255">
+ <texture
+ local_texture="upper_jacket"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="1039"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ edit_group_order="1"
+ name="Jacket Sleeve Length bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="false"
+ tga_file="shirt_sleeve_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1040"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ name="Jacket Collar Front bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1041"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ edit_group_order="3.5"
+ name="Jacket Collar Back bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_back_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1037"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ name="jacket bottom length upper bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="jacket_length_upper_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1038"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ name="jacket open upper bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="jacket_open_upper_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper_jacket bump"
+ render_pass="bump">
+ <texture
+ tga_file="bump_shirt_wrinkles.tga" />
+
+ <texture
+ local_texture="upper_jacket"
+ local_texture_alpha_only="true" />
+
+
+ <param
+ id="875"
+ group="1"
+ wearable="jacket"
+ name="jacket upper Wrinkles"
+ value_min="0"
+ value_max="1"
+ value_default="0">
+ <param_color>
+ <value
+ color="255, 255, 255, 0" />
+
+ <value
+ color="255, 255, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1019"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ edit_group_order="1"
+ name="Jacket Sleeve Length bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="false"
+ tga_file="shirt_sleeve_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1021"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ name="Jacket Collar Front bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1023"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ edit_group_order="3.5"
+ name="Jacket Collar Back bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_back_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1025"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ name="jacket bottom length upper bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="jacket_length_upper_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1026"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ name="jacket open upper bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="jacket_open_upper_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper_jacket">
+ <texture
+ local_texture="upper_jacket" />
+
+ <param
+ id="831"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="jacket"
+ name="upper_jacket_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="832"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="jacket"
+ name="upper_jacket_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="833"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="jacket"
+ name="upper_jacket_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1020"
+ group="1"
+ edit_group="driven"
+ wearable="jacket"
+ name="jacket Sleeve Length" value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="false"
+ tga_file="shirt_sleeve_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1022"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ name="jacket Collar Front"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1024"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ edit_group_order="3.5"
+ name="jacket Collar Back"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="shirt_collar_back_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="620"
+ group="1"
+ wearable="jacket"
+ edit_group="jacket"
+ name="bottom length upper"
+ label_min="hi cut"
+ label_max="low cut"
+ value_min="0"
+ value_max="1"
+ value_default=".8"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="jacket_length_upper_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="622"
+ group="1"
+ wearable="jacket"
+ edit_group="jacket"
+ name="open upper"
+ label_min="closed"
+ label_max="open"
+ value_min="0"
+ value_max="1"
+ value_default=".8"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="jacket_open_upper_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="upper alpha"
+ visibility_mask="TRUE">
+ <texture
+ local_texture="upper_alpha" />
+ </layer>
+
+ </layer_set>
+
+ <!-- =========================================================== -->
+ <layer_set
+ body_region="lower_body"
+ width="512"
+ height="512">
+ <layer
+ name="lower body bump base"
+ fixed_color = "128,128,128,255"
+ render_pass="bump">
+ </layer>
+ <layer
+ name="base_lowerbody bump"
+ render_pass="bump">
+ <texture
+ tga_file="bump_lowerbody_base.tga"
+ file_is_mask="FALSE" />
+
+ <param
+ id="878"
+ group="1"
+ wearable="skin"
+ edit_group="driven"
+ edit_group_order="20"
+ name="Bump upperdef"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ domain="0" />
+ </param>
+ </layer>
+
+ <layer
+ name="base"
+ global_color="skin_color">
+ <texture
+ tga_file="body_skingrain.tga" />
+ </layer>
+
+ <layer
+ name="shadow">
+ <texture
+ tga_file="lowerbody_shading_alpha.tga"
+ file_is_mask="TRUE" />
+
+ <param
+ id="160"
+ group="1"
+ name="Shading"
+ wearable="pants"
+ cross_wearable="true"
+ value_min="0"
+ value_max="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 0" />
+
+ <value
+ color="0, 0, 0, 128" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="highlight">
+ <texture
+ tga_file="lowerbody_highlights_alpha.tga"
+ file_is_mask="TRUE" />
+
+ <param
+ id="161"
+ group="1"
+ name="Shading"
+ wearable="skin"
+ value_min="0"
+ value_max="1">
+ <param_color>
+ <value
+ color="255, 255, 255, 0" />
+
+ <value
+ color="255, 255, 255, 64" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="toenails">
+ <texture
+ tga_file="lowerbody_color.tga" />
+ </layer>
+
+ <layer
+ name="lower_bodypaint">
+ <texture
+ local_texture="lower_bodypaint" />
+ </layer>
+
+ <layer
+ name="freckles lower"
+ fixed_color="120,47,20,128">
+ <param
+ id="777"
+ group="1"
+ name="freckles lower"
+ wearable="skin"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="bodyfreckles_alpha.tga"
+ skip_if_zero="true"
+ domain="0.6" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_tattoo">
+ <texture
+ local_texture="lower_tattoo" />
+
+ <param
+ id="1068"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="tattoo"
+ name="tattoo_lower_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1069"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="tattoo"
+ name="tattoo_lower_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1070"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="tattoo"
+ name="tattoo_lower_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ </layer>
+
+ <layer
+ name="lower_underpants bump"
+ render_pass="bump"
+ fixed_color="128,128,128,255">
+ <texture
+ local_texture="lower_underpants"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="1055"
+ group="1"
+ wearable="underpants"
+ edit_group="underpants"
+ name="Pants Length"
+ value_min="0"
+ value_max="1"
+ value_default=".3">
+ <param_alpha
+ tga_file="pants_length_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1057"
+ group="1"
+ wearable="underpants"
+ edit_group="underpants"
+ name="Pants Waist"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="pants_waist_alpha.tga"
+ domain="0.05" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_underpants">
+ <texture
+ local_texture="lower_underpants" />
+
+ <param
+ id="824"
+ group="0"
+ wearable="underpants"
+ edit_group="colorpicker"
+ name="underpants_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="825"
+ group="0"
+ wearable="underpants"
+ edit_group="colorpicker"
+ name="underpants_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="826"
+ group="0"
+ wearable="underpants"
+ edit_group="colorpicker"
+ name="underpants_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1054"
+ group="1"
+ wearable="underpants"
+ edit_group="driven"
+ name="Pants Length"
+ value_min="0"
+ value_max="1"
+ value_default=".3"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation="-.3">
+ <param_alpha
+ tga_file="pants_length_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1056"
+ group="1"
+ wearable="underpants"
+ edit_group="driven"
+ name="Pants Waist"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="pants_waist_alpha.tga"
+ domain="0.05" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_socks bump"
+ render_pass="bump"
+ fixed_color="128,128,128,255">
+ <texture
+ local_texture="lower_socks"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="1051"
+ group="1"
+ wearable="socks"
+ edit_group="driven"
+ name="Socks Length bump"
+ value_min="0"
+ value_max="1"
+ value_default="0.35">
+ <param_alpha
+ tga_file="shoe_height_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_socks">
+ <texture
+ local_texture="lower_socks" />
+
+ <param
+ id="818"
+ group="0"
+ wearable="socks"
+ edit_group="colorpicker"
+ name="socks_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="819"
+ group="0"
+ wearable="socks"
+ edit_group="colorpicker"
+ name="socks_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="820"
+ group="0"
+ wearable="socks"
+ edit_group="colorpicker"
+ name="socks_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1050"
+ group="1"
+ wearable="socks"
+ edit_group="driven"
+ name="Socks Length bump"
+ value_min="0"
+ value_max="1"
+ value_default="0.35">
+ <param_alpha
+ tga_file="shoe_height_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_shoes bump"
+ render_pass="bump"
+ fixed_color="128,128,128,255">
+ <texture
+ local_texture="lower_shoes"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="1053"
+ group="1"
+ wearable="shoes"
+ edit_group="driven"
+ name="Shoe Height bump"
+ value_min="0"
+ value_max="1"
+ value_default="0.1">
+ <param_alpha
+ tga_file="shoe_height_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_shoes">
+ <texture
+ local_texture="lower_shoes" />
+
+ <param
+ id="812"
+ group="0"
+ wearable="shoes"
+ edit_group="colorpicker"
+ name="shoes_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="813"
+ group="0"
+ wearable="shoes"
+ edit_group="colorpicker"
+ name="shoes_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="817"
+ group="0"
+ wearable="shoes"
+ edit_group="colorpicker"
+ name="shoes_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1052"
+ group="1"
+ wearable="shoes"
+ edit_group="driven"
+ name="Shoe Height"
+ value_min="0"
+ value_max="1"
+ value_default="0.1">
+ <param_alpha
+ tga_file="shoe_height_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_clothes_shadow">
+ <texture
+ local_texture="lower_pants" />
+
+ <param
+ id="913"
+ group="1"
+ edit_group="driven"
+ wearable="pants"
+ name="Lower Clothes Shading"
+ value_min="0"
+ value_max="1"
+ value_default="0">
+ <param_color>
+ <value
+ color="0, 0, 0, 0" />
+
+ <value
+ color="0, 0, 0, 80" />
+ </param_color>
+ </param>
+
+ <param
+ id="914"
+ group="1"
+ edit_group="driven"
+ wearable="pants"
+ name="Waist Height Shadow"
+ value_min="0.02"
+ value_max="1">
+ <param_alpha
+ tga_file="pants_waist_alpha.tga"
+ skip_if_zero="true"
+ domain="0.04" />
+ </param>
+
+ <param
+ id="915"
+ group="1"
+ edit_group="driven"
+ wearable="pants"
+ name="Pants Length Shadow"
+ value_min="0.02"
+ value_max="1">
+ <param_alpha
+ tga_file="pants_length_alpha.tga"
+ skip_if_zero="true"
+ domain="0.03" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_pants base bump"
+ render_pass="bump"
+ fixed_color="128,128,128,255">
+ <texture
+ local_texture="lower_pants"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="1035"
+ group="1"
+ edit_group="driven"
+ wearable="pants"
+ name="Waist Height Cloth"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="pants_waist_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1036"
+ group="1"
+ edit_group="driven"
+ wearable="pants"
+ name="Pants Length Cloth"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="pants_length_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_pants bump"
+ render_pass="bump">
+ <texture
+ tga_file="bump_pants_wrinkles.tga" />
+
+ <texture
+ local_texture="lower_pants"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="869"
+ group="3"
+ wearable="pants"
+ edit_group="pants"
+ edit_group_order="6"
+ name="Pants Wrinkles"
+ value_min="0"
+ value_max="1"
+ value_default="0">
+ <param_color>
+ <value
+ color="255, 255, 255, 0" />
+
+ <value
+ color="255, 255, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1017"
+ group="1"
+ edit_group="driven"
+ wearable="pants"
+ name="Waist Height Cloth"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="pants_waist_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="1018"
+ group="1"
+ edit_group="driven"
+ wearable="pants"
+ name="Pants Length Cloth"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ tga_file="pants_length_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_pants">
+ <texture
+ local_texture="lower_pants" />
+
+ <param
+ id="806"
+ group="0"
+ wearable="pants"
+ edit_group="colorpicker"
+ name="pants_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="807"
+ group="0"
+ wearable="pants"
+ edit_group="colorpicker"
+ name="pants_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="808"
+ group="0"
+ wearable="pants"
+ edit_group="colorpicker"
+ name="pants_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="614"
+ group="1"
+ edit_group="driven"
+ wearable="pants"
+ name="Waist Height Cloth"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="pants_waist_alpha.tga"
+ domain="0.05" />
+ </param>
+
+ <param
+ id="615"
+ group="1"
+ edit_group="driven"
+ wearable="pants"
+ name="Pants Length Cloth"
+ value_min="0"
+ value_max="1"
+ value_default=".8">
+ <param_alpha
+ tga_file="pants_length_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_jacket base bump"
+ render_pass="bump"
+ fixed_color="128,128,128,255">
+ <texture
+ local_texture="lower_jacket"
+ local_texture_alpha_only="true" />
+
+ <param
+ id="1033"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ cross_wearable="true"
+ name="jacket bottom length lower bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="false"
+ tga_file="jacket_length_lower_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1034"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ name="jacket open lower bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="jacket_open_lower_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_jacket bump"
+ render_pass="bump">
+ <texture
+ tga_file="bump_pants_wrinkles.tga" />
+
+ <texture
+ local_texture="lower_jacket"
+ local_texture_alpha_only="true" />
+
+
+ <param
+ id="876"
+ group="1"
+ wearable="jacket"
+ name="jacket upper Wrinkles"
+ value_min="0"
+ value_max="1"
+ value_default="0">
+ <param_color>
+ <value
+ color="255, 255, 255, 0" />
+
+ <value
+ color="255, 255, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="1027"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ name="jacket bottom length lower bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="false"
+ tga_file="jacket_length_lower_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="1028"
+ group="1"
+ wearable="jacket"
+ edit_group="driven"
+ name="jacket open lower bump"
+ value_min="0"
+ value_max="1">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="jacket_open_lower_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower_jacket">
+ <texture
+ local_texture="lower_jacket" />
+
+ <param
+ id="809"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="jacket"
+ name="lower_jacket_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="810"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="jacket"
+ name="lower_jacket_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="811"
+ group="1"
+ edit_group="colorpicker_driven"
+ wearable="jacket"
+ name="lower_jacket_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="621"
+ group="1"
+ wearable="jacket"
+ edit_group="jacket"
+ name="bottom length lower"
+ label_min="hi cut"
+ label_max="low cut"
+ value_min="0"
+ value_max="1"
+ value_default=".8"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_alpha
+ multiply_blend="false"
+ tga_file="jacket_length_lower_alpha.tga"
+ domain="0.01" />
+ </param>
+
+ <param
+ id="623"
+ group="1"
+ wearable="jacket"
+ edit_group="jacket"
+ name="open lower"
+ label_min="open"
+ label_max="closed"
+ value_min="0"
+ value_max="1"
+ value_default=".8"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_alpha
+ multiply_blend="true"
+ tga_file="jacket_open_lower_alpha.tga"
+ domain="0.01" />
+ </param>
+ </layer>
+
+ <layer
+ name="lower alpha"
+ visibility_mask="TRUE">
+ <texture
+ local_texture="lower_alpha" />
+ </layer>
+
+ </layer_set>
+
+ <!-- =========================================================== -->
+ <layer_set
+ body_region="eyes"
+ width="128"
+ height="128">
+ <layer
+ name="whites">
+ <texture
+ tga_file="eyewhite.tga" />
+ </layer>
+
+ <layer
+ name="iris"
+ global_color="eye_color">
+ <texture
+ local_texture="eyes_iris" />
+ </layer>
+
+ <layer
+ name="eyes alpha"
+ visibility_mask="TRUE">
+ <texture
+ local_texture="eyes_alpha" />
+ </layer>
+
+ </layer_set>
+
+ <!-- =========================================================== -->
+ <layer_set
+ body_region="skirt"
+ width="512"
+ height="512"
+ clear_alpha="false">
+ <layer
+ name="skirt_fabric"
+ write_all_channels="true">
+ <texture
+ local_texture="skirt" />
+
+ <param
+ id="921"
+ group="0"
+ wearable="skirt"
+ edit_group="colorpicker"
+ name="skirt_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="255, 0, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="922"
+ group="0"
+ wearable="skirt"
+ edit_group="colorpicker"
+ name="skirt_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 255, 0, 255" />
+ </param_color>
+ </param>
+
+ <param
+ id="923"
+ group="0"
+ wearable="skirt"
+ edit_group="colorpicker"
+ name="skirt_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_color>
+ <value
+ color="0, 0, 0, 255" />
+
+ <value
+ color="0, 0, 255, 255" />
+ </param_color>
+ </param>
+ </layer>
+
+ <layer
+ name="skirt_fabric_alpha">
+ <param
+ id="858"
+ group="0"
+ wearable="skirt"
+ edit_group="skirt"
+ edit_group_order="1"
+ name="Skirt Length"
+ show_simple="true"
+ label_min="Short"
+ label_max="Long"
+ value_min=".01"
+ value_max="1"
+ value_default=".4"
+ simple_percent_min="40"
+ simple_percent_max="100"
+ camera_distance="1.3"
+ camera_elevation="-.5"
+ camera_angle="30">
+ <param_alpha
+ tga_file="skirt_length_alpha.tga"
+ domain="0"
+ multiply_blend="true" />
+ </param>
+
+ <param
+ id="859"
+ group="0"
+ wearable="skirt"
+ edit_group="skirt"
+ edit_group_order="4"
+ name="Slit Front"
+ label_min="Open Front"
+ label_max="Closed Front"
+ value_min="0"
+ value_max="1"
+ value_default="1"
+ camera_distance="1.3"
+ camera_elevation="-.5"
+ camera_angle="30">
+ <param_alpha
+ tga_file="skirt_slit_front_alpha.tga"
+ multiply_blend="true"
+ domain="0" />
+ </param>
+
+ <param
+ id="860"
+ group="0"
+ wearable="skirt"
+ edit_group="skirt"
+ edit_group_order="5"
+ name="Slit Back"
+ label_min="Open Back"
+ label_max="Closed Back"
+ value_min="0"
+ value_max="1"
+ value_default="1"
+ camera_distance="1.3"
+ camera_elevation="-.5"
+ camera_angle="160">
+ <param_alpha
+ tga_file="skirt_slit_back_alpha.tga"
+ multiply_blend="true"
+ domain="0" />
+ </param>
+
+ <param
+ id="861"
+ group="0"
+ wearable="skirt"
+ edit_group="skirt"
+ edit_group_order="6"
+ name="Slit Left"
+ label_min="Open Left"
+ label_max="Closed Left"
+ value_min="0"
+ value_max="1"
+ value_default="1"
+ camera_distance="1.3"
+ camera_elevation="-.5"
+ camera_angle="30">
+ <param_alpha
+ tga_file="skirt_slit_left_alpha.tga"
+ multiply_blend="true"
+ domain="0" />
+ </param>
+
+ <param
+ id="862"
+ group="0"
+ wearable="skirt"
+ edit_group="skirt"
+ edit_group_order="7"
+ name="Slit Right"
+ label_min="Open Right"
+ label_max="Closed Right"
+ value_min="0"
+ value_max="1"
+ value_default="1"
+ camera_distance="1.3"
+ camera_elevation="-.5"
+ camera_angle="-30">
+ <param_alpha
+ tga_file="skirt_slit_right_alpha.tga"
+ multiply_blend="true"
+ domain="0" />
+ </param>
+ </layer>
+
+ </layer_set>
+
+ <!-- =========================================================== -->
+ <driver_parameters>
+
+ <param
+ id="828"
+ group="0"
+ name="Loose Upper Clothing"
+ label="Shirt Fit"
+ show_simple="true"
+ wearable="shirt"
+ edit_group="shirt"
+ edit_group_order="4"
+ label_min="Tight Shirt"
+ label_max="Loose Shirt"
+ value_min="0"
+ value_max="1"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="628" />
+
+ <driven
+ id="899"
+ min1="0.1"
+ max1="0.5"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="816"
+ group="0"
+ name="Loose Lower Clothing"
+ label="Pants Fit"
+ show_simple="true"
+ wearable="pants"
+ edit_group="pants"
+ edit_group_order="2.5"
+ label_min="Tight Pants"
+ label_max="Loose Pants"
+ value_min="0"
+ value_max="1"
+ camera_distance="1.8"
+ camera_angle="30"
+ camera_elevation="-.3">
+ <param_driver>
+ <driven
+ id="516" />
+
+ <driven
+ id="913"
+ min1="0.1"
+ max1="0.5"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="814"
+ group="0"
+ wearable="pants"
+ edit_group="pants"
+ edit_group_order="2"
+ name="Waist Height"
+ label_min="Low"
+ label_max="High"
+ value_min="0"
+ value_max="1"
+ value_default="1"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation="-.3">
+ <param_driver>
+ <driven
+ id="614" />
+
+ <driven
+ id="1017" />
+
+ <driven
+ id="1035" />
+
+ <driven
+ id="914"
+ min1="0"
+ max1=".98"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="815"
+ group="0"
+ wearable="pants"
+ edit_group="pants"
+ edit_group_order="1"
+ name="Pants Length"
+ show_simple="true"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".8"
+ simple_percent_min="20"
+ simple_percent_max="100"
+ camera_distance="1.8"
+ camera_angle="30"
+ camera_elevation="-.3">
+ <param_driver>
+ <driven
+ id="615"
+ min1="0"
+ max1=".9"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="1018"
+ min1="0"
+ max1=".9"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="1036"
+ min1="0"
+ max1=".9"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="793"
+ min1=".9"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="915"
+ min1="0"
+ max1=".882"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="800"
+ group="0"
+ wearable="shirt"
+ edit_group="shirt"
+ edit_group_order="1"
+ name="Sleeve Length"
+ show_simple="true"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".89"
+ simple_percent_min="15"
+ simple_percent_max="100"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="600" />
+
+ <driven
+ id="1013" />
+
+ <driven
+ id="1029" />
+
+ <driven
+ id="900"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="801"
+ group="0"
+ wearable="shirt"
+ edit_group="shirt"
+ edit_group_order="2"
+ name="Shirt Bottom"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default="1"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="601" />
+
+ <driven
+ id="1014" />
+
+ <driven
+ id="1030" />
+
+ <driven
+ id="901"
+ min1="0"
+ max1=".98"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="802"
+ group="0"
+ wearable="shirt"
+ edit_group="shirt"
+ edit_group_order="3"
+ name="Collar Front"
+ show_simple="true"
+ label_min="Low"
+ label_max="High"
+ value_min="0"
+ value_max="1"
+ value_default=".78"
+ simple_percent_min="40"
+ simple_percent_max="100"
+ camera_distance="1.2"
+ camera_angle="15"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="602" />
+
+ <driven
+ id="1015" />
+
+ <driven
+ id="1031" />
+
+ <driven
+ id="902"
+ min1="0"
+ max1=".98"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="781"
+ group="0"
+ wearable="shirt"
+ edit_group="shirt"
+ edit_group_order="3.1"
+ name="Collar Back"
+ label_min="Low"
+ label_max="High"
+ value_min="0"
+ value_max="1"
+ value_default=".78"
+ camera_distance="1.2"
+ camera_angle="195"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="778" />
+
+ <driven
+ id="1016" />
+
+ <driven
+ id="1032" />
+
+ <driven
+ id="903"
+ min1="0"
+ max1=".98"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="150"
+ group="0"
+ wearable="skin"
+ edit_group="skin_bodydetail"
+ name="Body Definition"
+ label_min="Less"
+ label_max="More"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_distance="1.4"
+ camera_elevation="-.2">
+ <param_driver>
+ <driven
+ id="125" />
+
+ <driven
+ id="126" />
+
+ <driven
+ id="160" />
+
+ <driven
+ id="161" />
+
+ <driven
+ id="874" />
+
+ <driven
+ id="878" />
+
+ </param_driver>
+ </param>
+
+ <param
+ id="775"
+ group="0"
+ wearable="skin"
+ edit_group="skin_bodydetail"
+ name="Body Freckles"
+ label_min="Less Freckles"
+ label_max="More Freckles"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_distance="1.4"
+ camera_elevation="-.2">
+ <param_driver>
+ <driven
+ id="776" />
+
+ <driven
+ id="777" />
+ </param_driver>
+ </param>
+
+ <param
+ id="162"
+ group="0"
+ wearable="skin"
+ edit_group="skin_facedetail"
+ edit_group_order="1"
+ name="Facial Definition"
+ label_min="Less"
+ label_max="More"
+ value_min="0"
+ value_max="1"
+ camera_distance=".3"
+ camera_elevation=".07"
+ value_default="0">
+ <param_driver>
+ <driven
+ id="158" />
+
+ <driven
+ id="159" />
+
+ <driven
+ id="873" />
+ </param_driver>
+ </param>
+
+ <param
+ id="163"
+ group="3"
+ wearable="skin"
+ edit_group="skin_facedetail"
+ edit_group_order="3"
+ name="Wrinkles"
+ label_min="Less"
+ label_max="More"
+ value_min="0"
+ value_max="1"
+ camera_distance=".3"
+ camera_elevation=".07"
+ value_default="0">
+ <param_driver>
+ <!--<driven
+ id="128" />-->
+ <driven
+ id="118" />
+ </param_driver>
+ </param>
+
+ <param
+ id="505"
+ group="0"
+ wearable="shape"
+ edit_group="shape_mouth"
+ edit_group_order="3"
+ name="Lip Thickness"
+ label_min="Thin Lips"
+ label_max="Fat Lips"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_distance=".3"
+ camera_elevation=".04"
+ camera_angle="20">
+ <param_driver>
+ <driven
+ id="26"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="28"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="799"
+ group="0"
+ wearable="shape"
+ edit_group="shape_mouth"
+ edit_group_order="3.2"
+ name="Lip Ratio"
+ label="Lip Ratio"
+ show_simple="true"
+ label_min="More Upper Lip"
+ label_max="More Lower Lip"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_distance=".3"
+ camera_elevation=".04"
+ camera_angle="20">
+ <param_driver>
+ <driven
+ id="797"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="798"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="155"
+ group="0"
+ wearable="shape"
+ edit_group="shape_mouth"
+ edit_group_order="1"
+ name="Lip Width"
+ label="Lip Width"
+ label_min="Narrow Lips"
+ label_max="Wide Lips"
+ show_simple="true"
+ value_min="-0.9"
+ value_max="1.3"
+ camera_distance=".3"
+ camera_elevation=".04"
+ value_default="0">
+ <param_driver>
+ <driven
+ id="29" />
+
+ <driven
+ id="30" />
+ </param_driver>
+ </param>
+
+ <param
+ id="196"
+ group="0"
+ wearable="shape"
+ edit_group="shape_eyes"
+ edit_group_order="2"
+ name="Eye Spacing"
+ label="Eye Spacing"
+ label_min="Close Set Eyes"
+ label_max="Far Set Eyes"
+ show_simple="true"
+ value_min="-2"
+ value_max="1"
+ value_default="0"
+ camera_elevation=".1"
+ camera_distance=".35"
+ camera_angle="5">
+ <param_driver>
+ <driven
+ id="194" />
+
+ <driven
+ id="195" />
+ </param_driver>
+ </param>
+
+ <param
+ id="769"
+ group="0"
+ wearable="shape"
+ edit_group="shape_eyes"
+ edit_group_order="4.5"
+ name="Eye Depth"
+ label_min="Sunken Eyes"
+ label_max="Bugged Eyes"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="75">
+ <param_driver>
+ <driven
+ id="767" />
+
+ <driven
+ id="768" />
+ </param_driver>
+ </param>
+
+ <param
+ id="198"
+ group="0"
+ wearable="shoes"
+ edit_group="shoes"
+ edit_group_order="2"
+ name="Heel Height"
+ label_min="Low Heels"
+ label_max="High Heels"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_angle="45"
+ camera_distance=".8"
+ camera_elevation="-1">
+ <param_driver>
+ <driven
+ id="197" />
+
+ <driven
+ id="500" />
+ </param_driver>
+ </param>
+
+ <param
+ id="513"
+ group="0"
+ wearable="shoes"
+ edit_group="shoes"
+ edit_group_order="3"
+ name="Heel Shape"
+ label_min="Pointy Heels"
+ label_max="Thick Heels"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_angle="45"
+ camera_distance="1.5"
+ camera_elevation="-1">
+ <param_driver>
+ <driven
+ id="509"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="510"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="514"
+ group="0"
+ wearable="shoes"
+ edit_group="shoes"
+ edit_group_order="4"
+ name="Toe Shape"
+ label_min="Pointy"
+ label_max="Square"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_angle="5"
+ camera_distance=".8"
+ camera_elevation="-.8">
+ <param_driver>
+ <driven
+ id="511"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="512"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="503"
+ group="0"
+ wearable="shoes"
+ edit_group="shoes"
+ edit_group_order="6"
+ name="Platform Height"
+ label_min="Low Platforms"
+ label_max="High Platforms"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_angle="45"
+ camera_distance=".5"
+ camera_elevation="-1">
+ <param_driver>
+ <driven
+ id="501" />
+
+ <driven
+ id="502" />
+ </param_driver>
+ </param>
+
+ <param
+ id="193"
+ group="0"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="3"
+ name="Head Shape"
+ label="Head Shape"
+ label_min="More Square"
+ label_max="More Round"
+ show_simple="true"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_driver>
+ <driven
+ id="188"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="642"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="189"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="643"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="157"
+ group="0"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="13"
+ name="Belly Size"
+ label_min="Small"
+ label_max="Big"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_distance="1.4"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="104" />
+
+ <driven
+ id="156" />
+
+ <driven
+ id="849" />
+ </param_driver>
+ </param>
+
+ <param
+ id="637"
+ group="0"
+ wearable="shape"
+ edit_group="shape_body"
+ edit_group_order="3"
+ name="Body Fat"
+ label_min="Less Body Fat"
+ label_max="More Body Fat"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_distance="1.8">
+ <param_driver>
+ <driven
+ id="633" />
+
+ <driven
+ id="634" />
+
+ <driven
+ id="635" />
+
+ <driven
+ id="851" />
+ </param_driver>
+ </param>
+
+ <param
+ id="130"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="8"
+ name="Front Fringe"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".45"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_driver>
+ <driven
+ id="144"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="145"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="131"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="9"
+ name="Side Fringe"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="90">
+ <param_driver>
+ <driven
+ id="146"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="147"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="132"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="10"
+ name="Back Fringe"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".39"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="160">
+ <param_driver>
+ <driven
+ id="148"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="149"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="133"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="2"
+ name="Hair Front"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".25"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_driver>
+ <driven
+ id="172"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="171"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="134"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="3"
+ name="Hair Sides"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="90">
+ <param_driver>
+ <driven
+ id="174"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="173"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="135"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="4"
+ name="Hair Back"
+ show_simple="true"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".55"
+ camera_elevation="-.1"
+ camera_distance=".8"
+ camera_angle="160">
+ <param_driver>
+ <driven
+ id="176"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="175"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="136"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="11.5"
+ name="Hair Sweep"
+ label_min="Sweep Forward"
+ label_max="Sweep Back"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="90">
+ <param_driver>
+ <driven
+ id="179"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="178"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="137"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="16"
+ name="Hair Tilt"
+ label_min="Left"
+ label_max="Right"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="0">
+ <param_driver>
+ <driven
+ id="190"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="191"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="608"
+ group="0"
+ wearable="jacket"
+ edit_group="jacket"
+ edit_group_order="2"
+ name="bottom length lower"
+ label="Jacket Length"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".8"
+ camera_distance="1.4"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="620" />
+
+ <driven
+ id="1025" />
+
+ <driven
+ id="1037" />
+
+ <driven
+ id="621" />
+
+ <driven
+ id="1027" />
+
+ <driven
+ id="1033" />
+ </param_driver>
+ </param>
+
+ <param
+ id="609"
+ group="0"
+ wearable="jacket"
+ edit_group="jacket"
+ edit_group_order="4"
+ name="open jacket"
+ label="Open Front"
+ label_min="Open"
+ label_max="Closed"
+ value_min="0"
+ value_max="1"
+ value_default=".2"
+ camera_distance="1.4"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="622" />
+
+ <driven
+ id="1026" />
+
+ <driven
+ id="1038" />
+
+ <driven
+ id="623" />
+
+ <driven
+ id="1028" />
+
+ <driven
+ id="1034" />
+ </param_driver>
+ </param>
+
+ <param
+ id="105"
+ group="0"
+ sex="female"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="6"
+ name="Breast Size"
+ label_min="Small"
+ label_max="Large"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".3"
+ camera_distance="1.2"
+ camera_angle="30">
+ <param_driver>
+ <driven
+ id="843"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".01" />
+
+ <driven
+ id="627"
+ min1="0"
+ max1="0.01"
+ max2="0.01"
+ min2=".5" />
+
+ <driven
+ id="626"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="629"
+ group="0"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="6"
+ name="Forehead Angle"
+ label_min="More Vertical"
+ label_max="More Sloped"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="70">
+ <param_driver>
+ <driven
+ id="630"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="644"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="631"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="645"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="646"
+ group="0"
+ name="Egg_Head"
+ label="Egg Head"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="4"
+ label_min="Chin Heavy"
+ label_max="Forehead Heavy"
+ show_simple="true"
+ value_min="-1.3"
+ value_max="1"
+ value_default="0"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_driver>
+ <driven
+ id="640" />
+
+ <driven
+ id="186" />
+ </param_driver>
+ </param>
+
+ <param
+ id="647"
+ group="0"
+ name="Squash_Stretch_Head"
+ label="Head Stretch"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="2"
+ show_simple="true"
+ label_min="Squash Head"
+ label_max="Stretch Head"
+ value_min="-0.5"
+ value_max="1"
+ value_default="0"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_driver>
+ <driven
+ id="641" />
+
+ <driven
+ id="187" />
+ </param_driver>
+ </param>
+
+ <param
+ id="649"
+ group="0"
+ sex="female"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="1.1"
+ name="Torso Muscles"
+ label="Torso Muscles"
+ show_simple="true"
+ label_min="Less Muscular"
+ label_max="More Muscular"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance="1"
+ camera_angle="15">
+ <param_driver>
+ <driven
+ id="648"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="106"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="678"
+ group="0"
+ sex="male"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="1"
+ name="Torso Muscles"
+ show_simple="true"
+ label_min="Less Muscular"
+ label_max="More Muscular"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance="1.2"
+ camera_angle="0">
+ <param_driver>
+ <driven
+ id="677"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="106"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="652"
+ group="0"
+ wearable="shape"
+ edit_group="shape_legs"
+ edit_group_order="1"
+ name="Leg Muscles"
+ label_min="Less Muscular"
+ label_max="More Muscular"
+ show_simple="true"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_distance="1.3"
+ camera_elevation="-.5"
+ camera_angle="15">
+ <param_driver>
+ <driven
+ id="651"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="152"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="80"
+ name="male"
+ group="0"
+ edit_group="dummy"
+ wearable="shape"
+ value_min="0"
+ value_max="1">
+ <param_driver>
+ <driven
+ id="32" />
+
+ <driven
+ id="153" />
+
+ <driven
+ id="40" />
+
+ <driven
+ id="100" />
+
+ <driven
+ id="857" />
+ </param_driver>
+ </param>
+
+ <param
+ id="659"
+ group="0"
+ wearable="shape"
+ edit_group="shape_mouth"
+ edit_group_order="5"
+ name="Mouth Corner"
+ label_min="Corner Down"
+ label_max="Corner Up"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation="0"
+ camera_distance=".28">
+ <param_driver>
+ <driven
+ id="658"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="657"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="662"
+ group="0"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="5"
+ name="Face Shear"
+ label_min="Shear Right Up"
+ label_max="Shear Left Up"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".5">
+ <param_driver>
+ <driven
+ id="660" />
+
+ <driven
+ id="661" />
+
+ <driven
+ id="774" />
+ </param_driver>
+ </param>
+
+ <param
+ id="773"
+ group="0"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="4.5"
+ name="Head Length"
+ label_min="Flat Head"
+ label_max="Long Head"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="75">
+ <param_driver>
+ <driven
+ id="770" />
+
+ <driven
+ id="771" />
+
+ <driven
+ id="772" />
+ </param_driver>
+ </param>
+
+ <param
+ id="682"
+ group="0"
+ wearable="shape"
+ edit_group="shape_head"
+ edit_group_order="1"
+ name="Head Size"
+ label="Head Size"
+ label_min="Small Head"
+ label_max="Big Head"
+ show_simple="true"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".5">
+ <param_driver>
+ <driven
+ id="679" />
+
+ <driven
+ id="694" />
+
+ <driven
+ id="680" />
+
+ <driven
+ id="681" />
+
+ <driven
+ id="655" />
+ </param_driver>
+ </param>
+
+ <param
+ id="690"
+ group="0"
+ wearable="shape"
+ edit_group="shape_eyes"
+ edit_group_order="1"
+ name="Eye Size"
+ label="Eye Size"
+ label_min="Beady Eyes"
+ label_max="Anime Eyes"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ show_simple="true"
+ camera_elevation=".1"
+ camera_distance=".35">
+ <param_driver>
+ <driven
+ id="686" />
+
+ <driven
+ id="687" />
+
+ <driven
+ id="695" />
+
+ <driven
+ id="688" />
+
+ <driven
+ id="691" />
+
+ <driven
+ id="689" />
+ </param_driver>
+ </param>
+
+ <param
+ id="752"
+ group="0"
+ sex="male"
+ wearable="hair"
+ edit_group="hair_facial"
+ edit_group_order="1"
+ name="Hair Thickness"
+ label_min="5 O'Clock Shadow"
+ label_max="Bushy Hair"
+ value_min="0"
+ value_max="1"
+ value_default=".5"
+ camera_elevation="0"
+ camera_distance=".28">
+ <param_driver>
+ <driven
+ id="751"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".2" />
+
+ <driven
+ id="1012"
+ min1="0"
+ max1="0"
+ max2=".2"
+ min2=".6" />
+
+ <driven
+ id="400"
+ min1=".2"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="763"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="1"
+ name="Hair Volume"
+ show_simple="true"
+ label_min="Less Volume"
+ label_max="More Volume"
+ value_min="0"
+ value_max="1"
+ value_default=".55"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="20">
+ <param_driver>
+ <driven
+ id="761"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".5" />
+
+ <driven
+ id="180"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="834"
+ group="0"
+ wearable="jacket"
+ edit_group="colorpicker"
+ name="jacket_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_driver>
+ <driven
+ id="809"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="831"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="835"
+ group="0"
+ wearable="jacket"
+ edit_group="colorpicker"
+ name="jacket_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_driver>
+ <driven
+ id="810"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="832"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="836"
+ group="0"
+ wearable="jacket"
+ edit_group="colorpicker"
+ name="jacket_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_driver>
+ <driven
+ id="811"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="833"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="785"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="14.6"
+ name="Pigtails"
+ show_simple="true"
+ label_min="Short Pigtails"
+ label_max="Long Pigtails"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="15">
+ <param_driver>
+ <driven
+ id="782"
+ min1="0"
+ max1=".10"
+ max2=".10"
+ min2=".5" />
+
+ <driven
+ id="783"
+ min1=".10"
+ max1=".5"
+ max2=".5"
+ min2=".75" />
+
+ <driven
+ id="790"
+ min1=".5"
+ max1=".75"
+ max2=".75"
+ min2="1" />
+
+ <driven
+ id="784"
+ min1=".75"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="789"
+ group="0"
+ wearable="hair"
+ edit_group="hair_style"
+ edit_group_order="14.7"
+ name="Ponytail"
+ label_min="Short Ponytail"
+ label_max="Long Ponytail"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_elevation=".1"
+ camera_distance=".5"
+ camera_angle="180">
+ <param_driver>
+ <driven
+ id="786"
+ min1="0"
+ max1=".10"
+ max2=".10"
+ min2=".66" />
+
+ <driven
+ id="787"
+ min1=".10"
+ max1=".66"
+ max2=".66"
+ min2="1" />
+
+ <driven
+ id="788"
+ min1=".66"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="795"
+ group="0"
+ name="Butt Size"
+ label="Butt Size"
+ wearable="shape"
+ edit_group="shape_legs"
+ edit_group_order="4"
+ label_min="Flat Butt"
+ label_max="Big Butt"
+ value_min="0"
+ value_max="1"
+ value_default=".25"
+ camera_angle="180"
+ camera_distance=".6">
+ <param_driver>
+ <driven
+ id="867"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".3" />
+
+ <driven
+ id="794"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".3" />
+
+ <driven
+ id="151"
+ min1=".3"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="852"
+ min1=".3"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="841"
+ group="0"
+ name="Bowed_Legs"
+ label="Knee Angle"
+ wearable="shape"
+ edit_group_order="5.5"
+ edit_group="shape_legs"
+ label_min="Knock Kneed"
+ label_max="Bow Legged"
+ value_min="-1"
+ value_max="1"
+ value_default="0"
+ camera_distance="1.3"
+ camera_elevation="-.5">
+ <param_driver>
+ <driven
+ id="853" />
+
+ <driven
+ id="847" />
+ </param_driver>
+ </param>
+
+ <param
+ id="753"
+ group="0"
+ name="Saddlebags"
+ label="Saddle Bags"
+ wearable="shape"
+ edit_group="shape_legs"
+ edit_group_order="5"
+ label_min="Less Saddle"
+ label_max="More Saddle"
+ value_min="-0.5"
+ value_max="3"
+ value_default="0"
+ camera_angle="0"
+ camera_distance="1.2">
+ <param_driver>
+ <driven
+ id="850" />
+
+ <driven
+ id="854" />
+ </param_driver>
+ </param>
+
+ <param
+ id="676"
+ group="0"
+ name="Love_Handles"
+ label="Love Handles"
+ wearable="shape"
+ edit_group="shape_torso"
+ edit_group_order="12"
+ label_min="Less Love"
+ label_max="More Love"
+ value_min="-1"
+ value_max="2"
+ value_default="0"
+ camera_elevation=".3"
+ camera_distance=".9">
+ <param_driver>
+ <driven
+ id="855" />
+
+ <driven
+ id="856" />
+ </param_driver>
+ </param>
+
+ <param
+ id="863"
+ group="0"
+ name="skirt_looseness"
+ label="Skirt Fit"
+ show_simple="true"
+ clothing_morph="true"
+ wearable="skirt"
+ edit_group_order="2"
+ edit_group="skirt"
+ label_min="Tight Skirt"
+ label_max="Poofy Skirt"
+ value_min="0"
+ value_max="1"
+ value_default=".333"
+ camera_distance="1.3"
+ camera_elevation="-.5">
+ <param_driver>
+ <driven
+ id="866"
+ min1="0"
+ max1="0"
+ max2="0"
+ min2=".2" />
+
+ <driven
+ id="846"
+ min1="0"
+ max1=".5"
+ max2=".5"
+ min2="1" />
+
+ <driven
+ id="845"
+ min1=".5"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="119"
+ group="0"
+ wearable="hair"
+ edit_group="hair_eyebrows"
+ edit_group_order="1"
+ name="Eyebrow Size"
+ show_simple="true"
+ label_min="Thin Eyebrows"
+ label_max="Bushy Eyebrows"
+ value_min="0"
+ value_max="1"
+ value_default="0.5"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_driver>
+ <driven
+ id="1000" />
+
+ <driven
+ id="1001" />
+ </param_driver>
+ </param>
+
+ <param
+ id="750"
+ group="0"
+ wearable="hair"
+ edit_group="hair_eyebrows"
+ edit_group_order="2"
+ name="Eyebrow Density"
+ label_min="Sparse"
+ label_max="Dense"
+ value_min="0"
+ value_max="1"
+ value_default="0.7"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_driver>
+ <driven
+ id="1002" />
+
+ <driven
+ id="1003" />
+ </param_driver>
+ </param>
+
+ <param
+ id="166"
+ sex="male"
+ group="0"
+ wearable="hair"
+ edit_group="hair_facial"
+ edit_group_order="2"
+ name="Sideburns"
+ show_simple="true"
+ label_min="Short Sideburns"
+ label_max="Mutton Chops"
+ value_min="0"
+ value_max="1"
+ value_default="0.0"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="30">
+ <param_driver>
+ <driven
+ id="1004" />
+
+ <driven
+ id="1005" />
+ </param_driver>
+ </param>
+
+ <param
+ id="167"
+ sex="male"
+ group="0"
+ wearable="hair"
+ edit_group="hair_facial"
+ edit_group_order="3"
+ name="Moustache"
+ show_simple="true"
+ label_min="Chaplin"
+ label_max="Handlebars"
+ value_min="0"
+ value_max="1"
+ value_default="0.0"
+ camera_elevation=".1"
+ camera_distance=".3"
+ camera_angle="30">
+ <param_driver>
+ <driven
+ id="1006" />
+
+ <driven
+ id="1007" />
+ </param_driver>
+ </param>
+
+ <param
+ id="168"
+ sex="male"
+ group="0"
+ wearable="hair"
+ edit_group="hair_facial"
+ edit_group_order="5"
+ name="Soulpatch"
+ show_simple="true"
+ label_min="Less soul"
+ label_max="More soul"
+ value_min="0"
+ value_max="1"
+ value_default="0.0"
+ camera_elevation="-.1"
+ camera_distance=".3"
+ camera_angle="0">
+ <param_driver>
+ <driven
+ id="1008" />
+
+ <driven
+ id="1009" />
+ </param_driver>
+ </param>
+
+ <param
+ id="169"
+ sex="male"
+ group="0"
+ wearable="hair"
+ edit_group="hair_facial"
+ edit_group_order="4"
+ name="Chin Curtains"
+ show_simple="true"
+ label_min="Less Curtains"
+ label_max="More Curtains"
+ value_min="0"
+ value_max="1"
+ value_default="0.0"
+ camera_elevation="-.1"
+ camera_distance=".3"
+ camera_angle="45">
+ <param_driver>
+ <driven
+ id="1010" />
+
+ <driven
+ id="1011" />
+ </param_driver>
+ </param>
+
+ <param
+ id="606"
+ group="0"
+ wearable="jacket"
+ edit_group="jacket"
+ edit_group_order="1"
+ name="Sleeve Length"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".8"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="1019" />
+
+ <driven
+ id="1039" />
+
+ <driven
+ id="1020" />
+ </param_driver>
+ </param>
+
+ <param
+ id="607"
+ group="0"
+ wearable="jacket"
+ edit_group="jacket"
+ edit_group_order="3"
+ name="Collar Front"
+ label_min="Low"
+ label_max="High"
+ value_min="0"
+ value_max="1"
+ value_default=".8"
+ camera_distance="1.2"
+ camera_angle="15"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="1021" />
+
+ <driven
+ id="1040" />
+
+ <driven
+ id="1022" />
+ </param_driver>
+ </param>
+
+ <param
+ id="780"
+ group="0"
+ wearable="jacket"
+ edit_group="jacket"
+ edit_group_order="3.5"
+ name="Collar Back"
+ label_min="Low"
+ label_max="High"
+ value_min="0"
+ value_max="1"
+ value_default=".8"
+ camera_distance="1.2"
+ camera_angle="195"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="1023" />
+
+ <driven
+ id="1041" />
+
+ <driven
+ id="1024" />
+ </param_driver>
+ </param>
+
+ <param
+ id="603"
+ group="0"
+ wearable="undershirt"
+ edit_group="undershirt"
+ edit_group_order="1"
+ name="Sleeve Length"
+ label_min="Short"
+ label_max="Long"
+ value_min=".01"
+ value_max="1"
+ value_default=".4"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="1042" />
+
+ <driven
+ id="1043" />
+ </param_driver>
+ </param>
+
+ <param
+ id="604"
+ group="0"
+ wearable="undershirt"
+ edit_group="undershirt"
+ edit_group_order="2"
+ name="Bottom"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".85"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="1044" />
+
+ <driven
+ id="1045" />
+ </param_driver>
+ </param>
+
+ <param
+ id="605"
+ group="0"
+ wearable="undershirt"
+ edit_group="undershirt"
+ edit_group_order="3"
+ name="Collar Front"
+ label_min="Low"
+ label_max="High"
+ value_min="0"
+ value_max="1"
+ value_default=".84"
+ camera_distance=".8"
+ camera_angle="15"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="1046" />
+
+ <driven
+ id="1047" />
+ </param_driver>
+ </param>
+
+ <param
+ id="779"
+ group="0"
+ wearable="undershirt"
+ edit_group="undershirt"
+ edit_group_order="4"
+ name="Collar Back"
+ label_min="Low"
+ label_max="High"
+ value_min="0"
+ value_max="1"
+ value_default=".84"
+ camera_distance=".8"
+ camera_angle="195"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="1048" />
+
+ <driven
+ id="1049" />
+ </param_driver>
+ </param>
+
+ <param
+ id="617"
+ group="0"
+ wearable="socks"
+ edit_group="socks"
+ name="Socks Length"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default="0.35"
+ camera_distance=".95"
+ camera_angle="30"
+ camera_elevation="-.75">
+ <param_driver>
+ <driven
+ id="1050" />
+
+ <driven
+ id="1051" />
+ </param_driver>
+ </param>
+
+ <param
+ id="616"
+ group="0"
+ wearable="shoes"
+ edit_group="shoes"
+ edit_group_order="1"
+ name="Shoe Height"
+ label_min="Short"
+ label_max="Tall"
+ value_min="0"
+ value_max="1"
+ value_default="0.1"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation="-.75">
+ <param_driver>
+ <driven
+ id="1052" />
+
+ <driven
+ id="1053" />
+ </param_driver>
+ </param>
+
+ <param
+ id="619"
+ group="0"
+ wearable="underpants"
+ edit_group="underpants"
+ name="Pants Length"
+ label_min="Short"
+ label_max="Long"
+ value_min="0"
+ value_max="1"
+ value_default=".3"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation="-.3">
+ <param_driver>
+ <driven
+ id="1054" />
+
+ <driven
+ id="1055" />
+ </param_driver>
+ </param>
+
+ <param
+ id="624"
+ group="0"
+ wearable="underpants"
+ edit_group="underpants"
+ name="Pants Waist"
+ label_min="Low"
+ label_max="High"
+ value_min="0"
+ value_max="1"
+ value_default=".8"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation="-.3">
+ <param_driver>
+ <driven
+ id="1056" />
+
+ <driven
+ id="1057" />
+ </param_driver>
+ </param>
+
+ <param
+ id="93"
+ group="0"
+ wearable="gloves"
+ edit_group="gloves"
+ name="Glove Length"
+ label_min="Short"
+ label_max="Long"
+ value_min=".01"
+ value_max="1"
+ value_default=".8"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="1058" />
+
+ <driven
+ id="1059" />
+ </param_driver>
+ </param>
+
+ <param
+ id="844"
+ group="0"
+ wearable="gloves"
+ edit_group="gloves"
+ name="Glove Fingers"
+ label_min="Fingerless"
+ label_max="Fingers"
+ value_min=".01"
+ value_max="1"
+ value_default="1"
+ camera_distance="1.2"
+ camera_angle="30"
+ camera_elevation=".2">
+ <param_driver>
+ <driven
+ id="1060" />
+
+ <driven
+ id="1061" />
+ </param_driver>
+ </param>
+
+ <!--Pointy eyebrows became a driver/driven param with new max value for backwards compatibility between 1.0 and 1.1-->
+ <param
+ id="16"
+ group="0"
+ name="Pointy_Eyebrows"
+ label="Eyebrow Points"
+ wearable="hair"
+ edit_group="hair_eyebrows"
+ edit_group_order="4"
+ label_min="Smooth"
+ label_max="Pointy"
+ value_min="-.5"
+ value_max="3"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_driver>
+ <driven
+ id="870" />
+ </param_driver>
+ </param>
+
+ <!--Lower eyebrows became a driver/driven param with new min value for backwards compatibility between 1.0 and 1.1-->
+ <param
+ id="757"
+ group="0"
+ name="Lower_Eyebrows"
+ label="Eyebrow Height"
+ show_simple="true"
+ wearable="hair"
+ edit_group="hair_eyebrows"
+ edit_group_order="2.5"
+ label_min="Higher"
+ label_max="Lower"
+ value_min="-4"
+ value_max="2"
+ value_default="-1"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_driver>
+ <driven
+ id="871" />
+ </param_driver>
+ </param>
+
+ <!--Arced eyebrows became a driver/driven param with new max value for backwards compatibility between 1.0 and 1.1-->
+ <param
+ id="31"
+ group="0"
+ name="Arced_Eyebrows"
+ label="Eyebrow Arc"
+ wearable="hair"
+ edit_group="hair_eyebrows"
+ edit_group_order="3"
+ label_min="Flat"
+ label_max="Arced"
+ value_min="0"
+ value_max="2"
+ value_default=".5"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_driver>
+ <driven
+ id="872" />
+ </param_driver>
+ </param>
+
+
+ <param
+ id="877"
+ group="3"
+ name="Jacket Wrinkles"
+ label="Jacket Wrinkles"
+ wearable="jacket"
+ edit_group="jacket"
+ edit_group_order="20"
+ label_min="No Wrinkles"
+ label_max="Wrinkles"
+ value_min="0"
+ value_max="1"
+ value_default="0"
+ camera_elevation=".1"
+ camera_distance=".3">
+ <param_driver>
+ <driven
+ id="875" />
+
+
+ <driven
+ id="876" />
+ </param_driver>
+ </param>
+
+ <param
+ id="1071"
+ group="2"
+ wearable="tattoo"
+ edit_group="colorpicker"
+ name="tattoo_red"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_driver>
+ <driven
+ id="1062"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="1065"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="1068"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="1072"
+ group="2"
+ wearable="tattoo"
+ edit_group="colorpicker"
+ name="tattoo_green"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_driver>
+ <driven
+ id="1063"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="1066"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="1069"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+ </param_driver>
+ </param>
+
+ <param
+ id="1073"
+ group="2"
+ wearable="tattoo"
+ edit_group="colorpicker"
+ name="tattoo_blue"
+ value_min="0"
+ value_max="1"
+ value_default="1">
+ <param_driver>
+ <driven
+ id="1064"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="1067"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ <driven
+ id="1070"
+ min1="0"
+ max1="1"
+ max2="1"
+ min2="1" />
+
+ </param_driver>
+ </param>
+
+ <!-- ==PHYSICS PARAMETERS======================================= -->
+
+ <param
+ id="1100"
+ group="1"
+ sex="female"
+ wearable="physics"
+ name="Breast_Physics_UpDown_Controller"
+ label="Breast Physics UpDown Controller"
+ value_min="-1"
+ value_max="1"
+ value_default="0">
+ <param_driver>
+ <driven
+ id="1200" />
+ </param_driver>
+ </param>
+
+ <param
+ id="1101"
+ group="1"
+ sex="female"
+ wearable="physics"
+ name="Breast_Physics_InOut_Controller"
+ label="Breast Physics InOut Controller"
+ value_min="-1"
+ value_max="1"
+ value_default="0">
+ <param_driver>
+ <driven
+ id="1201" />
+ </param_driver>
+ </param>
+
+ <param
+ id="1102"
+ group="1"
+ wearable="physics"
+ name="Belly_Physics_UpDown_Controller"
+ label="Belly Physics UpDown Controller"
+ value_min="-1"
+ value_max="1"
+ value_default="0">
+ <param_driver>
+ <driven
+ id="1202" />
+ <driven
+ id="1203" />
+ <driven
+ id="1204" />
+ </param_driver>
+ </param>
+
+ <param
+ id="1103"
+ group="1"
+ wearable="shape"
+ name="Butt_Physics_UpDown_Controller"
+ label="Butt Physics UpDown Controller"
+ value_min="-1"
+ value_max="1"
+ value_default="0">
+ <param_driver>
+ <driven
+ id="1205" />
+ </param_driver>
+ </param>
+
+ <param
+ id="1104"
+ group="1"
+ wearable="shape"
+ name="Butt_Physics_LeftRight_Controller"
+ label="Butt Physics LeftRight Controller"
+ value_min="-1"
+ value_max="1"
+ value_default="0">
+ <param_driver>
+ <driven
+ id="1206" />
+ </param_driver>
+ </param>
+
+ <param
+ id="1105"
+ group="1"
+ wearable="shape"
+ name="Breast_Physics_LeftRight_Controller"
+ label="Breast Physics LeftRight Controller"
+ value_min="-1"
+ value_max="1"
+ value_default="0">
+ <param_driver>
+ <driven
+ id="1207" />
+ </param_driver>
+ </param>
+
+ <param
+ id="10000"
+ group="0"
+ sex="female"
+ name="Breast_Physics_Mass"
+ label="Breast Physics Mass"
+ wearable="physics"
+ edit_group="physics_advanced"
+ value_default=".1"
+ value_min=".1"
+ value_max="1">
+ <param_driver />
+ </param>
+ <param
+ id="10001"
+ group="0"
+ sex="female"
+ name="Breast_Physics_Gravity"
+ label="Breast Physics Gravity"
+ wearable="physics"
+ edit_group="physics_advanced"
+ value_default="0"
+ value_min="0"
+ value_max="30">
+ <param_driver />
+ </param>
+
+ <param
+ id="10002"
+ group="0"
+ sex="female"
+ name="Breast_Physics_Drag"
+ label="Breast Physics Drag"
+ wearable="physics"
+ edit_group="physics_advanced"
+ value_default="1"
+ value_min="0"
+ value_max="10">
+ <param_driver />
+ </param>
+
+ <param
+ id="10003"
+ group="0"
+ sex="female"
+ name="Breast_Physics_UpDown_Max_Effect"
+ label="Breast Physics UpDown Max Effect"
+ wearable="physics"
+ edit_group="physics_breasts_updown"
+ value_default="0"
+ value_min="0"
+ value_max="3">
+ <param_driver />
+ </param>
+ <param
+ id="10004"
+ group="0"
+ sex="female"
+ name="Breast_Physics_UpDown_Spring"
+ label="Breast Physics UpDown Spring"
+ wearable="physics"
+ edit_group="physics_breasts_updown"
+ value_default="10"
+ value_min="0"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10005"
+ group="0"
+ sex="female"
+ name="Breast_Physics_UpDown_Gain"
+ label="Breast Physics UpDown Gain"
+ wearable="physics"
+ edit_group="physics_breasts_updown"
+ value_default="10"
+ value_min="1"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10006"
+ group="0"
+ sex="female"
+ name="Breast_Physics_UpDown_Damping"
+ label="Breast Physics UpDown Damping"
+ wearable="physics"
+ edit_group="physics_breasts_updown"
+ value_default=".2"
+ value_min="0"
+ value_max="1">
+ <param_driver />
+ </param>
+
+ <param
+ id="10007"
+ group="0"
+ sex="female"
+ name="Breast_Physics_InOut_Max_Effect"
+ label="Breast Physics InOut Max Effect"
+ wearable="physics"
+ edit_group="physics_breasts_inout"
+ value_default="0"
+ value_min="0"
+ value_max="3">
+ <param_driver />
+ </param>
+ <param
+ id="10008"
+ group="0"
+ sex="female"
+ name="Breast_Physics_InOut_Spring"
+ label="Breast Physics InOut Spring"
+ wearable="physics"
+ edit_group="physics_breasts_inout"
+ value_default="10"
+ value_min="0"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10009"
+ group="0"
+ sex="female"
+ name="Breast_Physics_InOut_Gain"
+ label="Breast Physics InOut Gain"
+ wearable="physics"
+ edit_group="physics_breasts_inout"
+ value_default="10"
+ value_min="1"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10010"
+ group="0"
+ sex="female"
+ name="Breast_Physics_InOut_Damping"
+ label="Breast Physics InOut Damping"
+ wearable="physics"
+ edit_group="physics_breasts_inout"
+ value_default=".2"
+ value_min="0"
+ value_max="1">
+ <param_driver />
+ </param>
+
+ <param
+ id="10011"
+ group="0"
+ name="Belly_Physics_Mass"
+ label="Belly Physics Mass"
+ wearable="physics"
+ edit_group="physics_advanced"
+ value_default=".1"
+ value_min=".1"
+ value_max="1">
+ <param_driver />
+ </param>
+ <param
+ id="10012"
+ group="0"
+ name="Belly_Physics_Gravity"
+ label="Belly Physics Gravity"
+ wearable="physics"
+ edit_group="physics_advanced"
+ value_default="0"
+ value_min="0"
+ value_max="30">
+ <param_driver />
+ </param>
+ <param
+ id="10013"
+ group="0"
+ name="Belly_Physics_Drag"
+ label="Belly Physics Drag"
+ wearable="physics"
+ edit_group="physics_advanced"
+ value_default="1"
+ value_min="0"
+ value_max="10">
+ <param_driver />
+ </param>
+ <param
+ id="10014"
+ group="0"
+ name="Belly_Physics_UpDown_Max_Effect"
+ label="Belly Physics UpDown Max Effect"
+ wearable="physics"
+ edit_group="physics_belly_updown"
+ value_default="0"
+ value_min="0"
+ value_max="3">
+ <param_driver />
+ </param>
+ <param
+ id="10015"
+ group="0"
+ name="Belly_Physics_UpDown_Spring"
+ label="Belly Physics UpDown Spring"
+ wearable="physics"
+ edit_group="physics_belly_updown"
+ value_default="10"
+ value_min="0"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10016"
+ group="0"
+ name="Belly_Physics_UpDown_Gain"
+ label="Belly Physics UpDown Gain"
+ wearable="physics"
+ edit_group="physics_belly_updown"
+ value_default="10"
+ value_min="1"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10017"
+ group="0"
+ name="Belly_Physics_UpDown_Damping"
+ label="Belly Physics UpDown Damping"
+ wearable="physics"
+ edit_group="physics_belly_updown"
+ value_default=".2"
+ value_min="0"
+ value_max="1">
+ <param_driver />
+ </param>
+
+ <param
+ id="10018"
+ group="0"
+ name="Butt_Physics_Mass"
+ label="Butt Physics Mass"
+ wearable="physics"
+ edit_group="physics_advanced"
+ value_default=".1"
+ value_min=".1"
+ value_max="1">
+ <param_driver />
+ </param>
+ <param
+ id="10019"
+ group="0"
+ name="Butt_Physics_Gravity"
+ label="Butt Physics Gravity"
+ wearable="physics"
+ edit_group="physics_advanced"
+ value_default="0"
+ value_min="0"
+ value_max="30">
+ <param_driver />
+ </param>
+ <param
+ id="10020"
+ group="0"
+ name="Butt_Physics_Drag"
+ label="Butt Physics Drag"
+ wearable="physics"
+ edit_group="physics_advanced"
+ value_default="1"
+ value_min="0"
+ value_max="10">
+ <param_driver />
+ </param>
+
+ <param
+ id="10021"
+ group="0"
+ name="Butt_Physics_UpDown_Max_Effect"
+ label="Butt Physics UpDown Max Effect"
+ wearable="physics"
+ edit_group="physics_butt_updown"
+ value_default="0"
+ value_min="0"
+ value_max="3">
+ <param_driver />
+ </param>
+ <param
+ id="10022"
+ group="0"
+ name="Butt_Physics_UpDown_Spring"
+ label="Butt Physics UpDown Spring"
+ wearable="physics"
+ edit_group="physics_butt_updown"
+ value_default="10"
+ value_min="0"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10023"
+ group="0"
+ name="Butt_Physics_UpDown_Gain"
+ label="Butt Physics UpDown Gain"
+ wearable="physics"
+ edit_group="physics_butt_updown"
+ value_default="10"
+ value_min="1"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10024"
+ group="0"
+ name="Butt_Physics_UpDown_Damping"
+ label="Butt Physics UpDown Damping"
+ wearable="physics"
+ edit_group="physics_butt_updown"
+ value_default=".2"
+ value_min="0"
+ value_max="1">
+ <param_driver />
+ </param>
+
+ <param
+ id="10025"
+ group="0"
+ name="Butt_Physics_LeftRight_Max_Effect"
+ label="Butt Physics LeftRight Max Effect"
+ wearable="physics"
+ edit_group="physics_butt_leftright"
+ value_default="0"
+ value_min="0"
+ value_max="3">
+ <param_driver />
+ </param>
+ <param
+ id="10026"
+ group="0"
+ name="Butt_Physics_LeftRight_Spring"
+ label="Butt Physics LeftRight Spring"
+ wearable="physics"
+ edit_group="physics_butt_leftright"
+ value_default="10"
+ value_min="0"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10027"
+ group="0"
+ name="Butt_Physics_LeftRight_Gain"
+ label="Butt Physics LeftRight Gain"
+ wearable="physics"
+ edit_group="physics_butt_leftright"
+ value_default="10"
+ value_min="1"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10028"
+ group="0"
+ name="Butt_Physics_LeftRight_Damping"
+ label="Butt Physics LeftRight Damping"
+ wearable="physics"
+ edit_group="physics_butt_leftright"
+ value_default=".2"
+ value_min="0"
+ value_max="1">
+ <param_driver />
+ </param>
+
+ <param
+ id="10029"
+ group="0"
+ sex="female"
+ name="Breast_Physics_LeftRight_Max_Effect"
+ label="Breast Physics LeftRight Max Effect"
+ wearable="physics"
+ edit_group="physics_breasts_leftright"
+ value_default="0"
+ value_min="0"
+ value_max="3">
+ <param_driver />
+ </param>
+ <param
+ id="10030"
+ group="0"
+ sex="female"
+ name="Breast_Physics_LeftRight_Spring"
+ label="Breast Physics LeftRight Spring"
+ wearable="physics"
+ edit_group="physics_breasts_leftright"
+ value_default="10"
+ value_min="0"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10031"
+ group="0"
+ sex="female"
+ name="Breast_Physics_LeftRight_Gain"
+ label="Breast Physics LeftRight Gain"
+ wearable="physics"
+ edit_group="physics_breasts_leftright"
+ value_default="10"
+ value_min="1"
+ value_max="100">
+ <param_driver />
+ </param>
+ <param
+ id="10032"
+ group="0"
+ sex="female"
+ name="Breast_Physics_LeftRight_Damping"
+ label="Breast Physics LeftRight Damping"
+ wearable="physics"
+ edit_group="physics_breasts_leftright"
+ value_default=".2"
+ value_min="0"
+ value_max="1">
+ <param_driver />
+ </param>
+
+ <param
+ id="11000"
+ group="0"
+ name="AppearanceMessage_Version"
+ label="AppearanceMessage Version"
+ value_default="0"
+ value_min="0"
+ value_max="255">
+ <param_driver />
+ </param>
+
+ </driver_parameters>
+
+ <morph_masks>
+ <mask
+ morph_name="Displace_Hair_Facial"
+ body_region="head"
+ layer="facialhair" />
+ <mask
+ morph_name="Displace_Loose_Upperbody"
+ body_region="upper_body"
+ layer="upper_clothes" />
+ <mask
+ morph_name="Shirtsleeve_flair"
+ body_region="upper_body"
+ layer="upper_clothes" />
+ <mask
+ morph_name="Displace_Loose_Lowerbody"
+ body_region="lower_body"
+ layer="lower_pants" />
+ <mask
+ morph_name="Leg_Pantflair"
+ body_region="lower_body"
+ layer="lower_pants" />
+ <mask
+ morph_name="Low_Crotch"
+ body_region="lower_body"
+ layer="lower_pants" />
+ <mask
+ morph_name="Leg_Longcuffs"
+ body_region="lower_body"
+ layer="lower_pants" />
+ </morph_masks>
+</linden_avatar>
+
diff --git a/indra/newview/character/avatar_skeleton.xml b/indra/newview/character/avatar_skeleton.xml
index 6b07bbc1d3..72b035b9c9 100755
--- a/indra/newview/character/avatar_skeleton.xml
+++ b/indra/newview/character/avatar_skeleton.xml
@@ -1,81 +1,192 @@
-<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
-<linden_skeleton version="1.0" num_bones="53" num_collision_volumes="26">
-<bone name="mPelvis" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 1.067015">
- <collision_volume name="PELVIS" pos = "-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17"/>
- <collision_volume name="BUTT" pos = "-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1"/>
- <bone name="mTorso" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 0.084073">
- <collision_volume name="BELLY" pos = "0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15"/>
- <collision_volume name="LOWER_BACK" pos = "0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15"/>
- <collision_volume name="LEFT_HANDLE" pos = "0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05"/>
- <collision_volume name="RIGHT_HANDLE" pos = "0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05"/>
- <bone name="mChest" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.015368 0.000000 0.204877">
- <collision_volume name="CHEST" pos = "0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2"/>
- <collision_volume name="UPPER_BACK" pos = "0.0 0.0 0.017" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15"/>
- <collision_volume name="LEFT_PEC" pos = "0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05"/>
- <collision_volume name="RIGHT_PEC" pos = "0.119 -0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05"/>
- <bone name="mNeck" pos="-0.010 0.000 0.251" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.009507 0.000000 0.251108">
- <collision_volume name="NECK" pos = "0.0 0 0.02" rot="0.000000 0.000000 0.000000" scale="0.05 0.06 0.08"/>
- <bone name="mHead" pos="0.000 -0.000 0.076" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 -0.000000 0.075630">
- <collision_volume name="HEAD" pos = "0.02 0 0.07" rot="0.000000 0.000000 0.000000" scale="0.11 0.09 0.12"/>
- <bone name="mSkull" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 0.079000">
- </bone>
- <bone name="mEyeRight" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" pivot="0.098466 -0.036000 0.079000">
- </bone>
- <bone name="mEyeLeft" pos="0.098 0.036 0.079" rot="0.000000 -0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.098461 0.036000 0.079000">
- </bone>
- </bone>
- </bone>
- <bone name="mCollarLeft" pos="-0.021 0.085 0.165" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.020927 0.084665 0.165396">
- <collision_volume name="L_CLAVICLE" pos = "0.02 0 0.02" rot="0.000000 0.00000 0.000000" scale="0.07 0.14 0.05"/>
- <bone name="mShoulderLeft" pos="0.000 0.079 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.079000 -0.000000">
- <collision_volume name="L_UPPER_ARM" pos = "0.0 0.12 0.01" rot="-5.000000 0.00000 0.000000" scale="0.05 0.17 0.05"/>
- <bone name="mElbowLeft" pos="0.000 0.248 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.248000 0.000000">
- <collision_volume name="L_LOWER_ARM" pos = "0.0 0.1 0.0" rot="-3.000000 0.00000 0.000000" scale="0.04 0.14 0.04"/>
- <bone name="mWristLeft" pos="-0.000 0.205 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.000000 0.204846 0.000000">
- <collision_volume name="L_HAND" pos = "0.01 0.05 0.0" rot="-3.000000 0.00000 -10.000000" scale="0.05 0.08 0.03"/>
- </bone>
- </bone>
- </bone>
- </bone>
- <bone name="mCollarRight" pos="-0.021 -0.085 0.165" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.020927 -0.085000 0.165396">
- <collision_volume name="R_CLAVICLE" pos = "0.02 0 0.02" rot="0.000000 0.00000 0.000000" scale="0.07 0.14 0.05"/>
- <bone name="mShoulderRight" pos="0.000 -0.079 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 -0.079418 -0.000000">
- <collision_volume name="R_UPPER_ARM" pos = "0.0 -0.12 0.01" rot="5.000000 0.00000 0.000000" scale="0.05 0.17 0.05"/>
- <bone name="mElbowRight" pos="0.000 -0.248 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 -0.248000 -0.000000">
- <collision_volume name="R_LOWER_ARM" pos = "0.0 -0.1 0.0" rot="3.000000 0.00000 0.000000" scale="0.04 0.14 0.04"/>
- <bone name="mWristRight" pos="0.000 -0.205 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.000000 -0.205000 -0.000000">
- <collision_volume name="R_HAND" pos = "0.01 -0.05 0.0" rot="3.000000 0.00000 10.000000" scale="0.05 0.08 0.03"/>
- </bone>
- </bone>
- </bone>
- </bone>
- </bone>
- </bone>
- <bone name="mHipRight" pos="0.034 -0.129 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.033620 -0.128806 -0.041086">
- <collision_volume name="R_UPPER_LEG" pos = "-0.02 0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32"/>
- <bone name="mKneeRight" pos="-0.001 0.049 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.000780 0.048635 -0.490922">
- <collision_volume name="R_LOWER_LEG" pos = "-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25"/>
- <bone name="mAnkleRight" pos="-0.029 0.000 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.028869 0.000000 -0.468494">
- <collision_volume name="R_FOOT" pos = "0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05"/>
- <bone name="mFootRight" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.111956 -0.000000 -0.060637">
- <bone name="mToeRight" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.105399 -0.010408 -0.000104">
- </bone>
- </bone>
- </bone>
- </bone>
- </bone>
- <bone name="mHipLeft" pos="0.034 0.127 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.033757 0.126765 -0.040998">
- <collision_volume name="L_UPPER_LEG" pos = "-0.02 -0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32"/>
- <bone name="mKneeLeft" pos="-0.001 -0.046 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.000887 -0.045568 -0.491053">
- <collision_volume name="L_LOWER_LEG" pos = "-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25"/>
- <bone name="mAnkleLeft" pos="-0.029 0.001 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.028887 0.001378 -0.468449">
- <collision_volume name="L_FOOT" pos = "0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05"/>
- <bone name="mFootLeft" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.111956 -0.000000 -0.060620">
- <bone name="mToeLeft" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.105387 0.008270 0.000871">
- </bone>
- </bone>
- </bone>
- </bone>
- </bone>
-</bone>
-</linden_skeleton> \ No newline at end of file
+<linden_skeleton num_bones="106" num_collision_volumes="26" version="2.0">
+ <bone aliases="hip avatar_mPelvis" end="0.000 0.000 0.084" group="SL Base" name="mPelvis" pivot="0.000000 0.000000 1.067015" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base" connected="false">
+ <collision_volume end="0.020 0.000 0.100" group="Collision" name="PELVIS" pos="-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17" support="base"/>
+ <collision_volume end="-0.100 0.000 0.000" group="Collision" name="BUTT" pos="-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1" support="base"/>
+ <bone aliases="abdomen avatar_mTorso" connected="true" end="-0.015 0.000 0.205" group="SL Base" name="mTorso" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <collision_volume end="0.020 0.000 0.100" group="Collision" name="BELLY" pos="0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
+ <collision_volume end="0.000 0.100 0.000" group="Collision" name="LEFT_HANDLE" pos="0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/>
+ <collision_volume end="0.000 -0.100 0.000" group="Collision" name="RIGHT_HANDLE" pos="0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/>
+ <collision_volume end="-0.100 0.000 0.000" group="Collision" name="LOWER_BACK" pos="0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
+ <bone aliases="chest avatar_mChest" connected="true" end="-0.010 0.000 0.250" group="SL Base" name="mChest" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <collision_volume end="-0.080 0.000 0.180" group="Collision" name="CHEST" pos="0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2" support="base"/>
+ <collision_volume end="0.080 0.000 0.000" group="Collision" name="LEFT_PEC" pos="0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/>
+ <collision_volume end="0.080 0.000 0.000" group="Collision" name="RIGHT_PEC" pos="0.119 -0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/>
+ <collision_volume end="-0.100 0.000 0.000" group="Collision" name="UPPER_BACK" pos="0.0 0.0 0.017" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
+ <bone aliases="neck avatar_mNeck" connected="true" end="0.000 0.000 0.077" group="SL Base" name="mNeck" pivot="-0.009507 0.000000 0.251108" pos="-0.010 0.000 0.251" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <collision_volume end="0.000 0.000 0.080" group="Collision" name="NECK" pos="0.0 0 0.02" rot="0.000000 0.000000 0.000000" scale="0.05 0.06 0.08" support="base"/>
+ <bone aliases="head avatar_mHead" connected="true" end="0.000 0.000 0.079" group="SL Base" name="mHead" pivot="0.000000 -0.000000 0.075630" pos="0.000 -0.000 0.076" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <collision_volume end="0.000 0.000 0.100" group="Collision" name="HEAD" pos="0.02 0 0.07" rot="0.000000 0.000000 0.000000" scale="0.11 0.09 0.12" support="base"/>
+ <bone aliases="figureHair avatar_mSkull" connected="true" end="0.000 0.000 0.033" group="SL Base" name="mSkull" pivot="0.000000 0.000000 0.079000" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
+ <bone aliases="avatar_mEyeRight" end="0.100 0.000 0.000" group="SL Base" name="mEyeRight" pivot="0.098466 -0.036000 0.079000" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" support="base" connected="false"/>
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+ </bone>
+ <bone end="-0.168 -0.169 0.067" group="Wing" name="mWing1Right" pivot="-0.063834 -0.105254 0.181096" pos="-0.064 -0.105 0.181" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false">
+ <bone connected="true" end="-0.181 -0.183 -0.000" group="Wing" name="mWing2Right" pivot="-0.167657 -0.169194 0.066907" pos="-0.168 -0.169 0.067" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="-0.171 -0.173 -0.000" group="Wing" name="mWing3Right" pivot="-0.181322 -0.182984 -0.000120" pos="-0.181 -0.183 -0.000" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="-0.028 -0.029 0.000" group="Wing" name="mWing4Right" pivot="-0.170953 -0.172520 -0.000113" pos="-0.171 -0.173 -0.000" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ <bone aliases="rThigh avatar_mHipRight" end="-0.001 0.046 -0.491" group="SL Base" name="mHipRight" pivot="0.033620 -0.128806 -0.041086" pos="0.034 -0.129 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base" connected="false">
+ <collision_volume end="0.000 0.000 -0.200" group="Collision" name="R_UPPER_LEG" pos="-0.02 0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32" support="base"/>
+ <bone aliases="rShin avatar_mKneeRight" connected="true" end="-0.029 -0.001 -0.469" group="SL Base" name="mKneeRight" pivot="-0.000780 0.048635 -0.490922" pos="-0.001 0.049 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <collision_volume end="-0.010 0.000 -0.150" group="Collision" name="R_LOWER_LEG" pos="-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25" support="base"/>
+ <bone aliases="rFoot avatar_mAnkleRight" connected="true" end="0.112 0.000 -0.061" group="SL Base" name="mAnkleRight" pivot="-0.028869 0.000000 -0.468494" pos="-0.029 0.000 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <collision_volume end="0.100 0.000 -0.020" group="Collision" name="R_FOOT" pos="0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05" support="base"/>
+ <bone aliases="avatar_mFootRight" connected="true" end="0.105 -0.008 -0.000" group="SL Base" name="mFootRight" pivot="0.111956 -0.000000 -0.060637" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <bone aliases="avatar_mToeRight" connected="true" end="0.020 0.000 0.000" group="SL Base" name="mToeRight" pivot="0.105399 -0.010408 -0.000104" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ <bone aliases="lThigh avatar_mHipLeft" end="-0.001 -0.046 -0.491" group="SL Base" name="mHipLeft" pivot="0.033757 0.126765 -0.040998" pos="0.034 0.127 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base" connected="false">
+ <collision_volume end="0.000 0.000 -0.200" group="Collision" name="L_UPPER_LEG" pos="-0.02 -0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32" support="base"/>
+ <bone aliases="lShin avatar_mKneeLeft" connected="true" end="-0.029 0.001 -0.469" group="SL Base" name="mKneeLeft" pivot="-0.000887 -0.045568 -0.491053" pos="-0.001 -0.046 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <collision_volume end="-0.010 0.000 -0.150" group="Collision" name="L_LOWER_LEG" pos="-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25" support="base"/>
+ <bone aliases="lFoot avatar_mAnkleLeft" connected="true" end="0.112 0.000 -0.061" group="SL Base" name="mAnkleLeft" pivot="-0.028887 0.001378 -0.468449" pos="-0.029 0.001 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <collision_volume end="0.100 0.000 -0.020" group="Collision" name="L_FOOT" pos="0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05" support="base"/>
+ <bone aliases="avatar_mFootLeft" connected="true" end="0.105 0.008 0.001" group="SL Base" name="mFootLeft" pivot="0.111956 -0.000000 -0.060620" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
+ <bone aliases="avatar_mToeLeft" connected="true" end="0.020 0.000 0.000" group="SL Base" name="mToeLeft" pivot="0.105387 0.008270 0.000871" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ <bone end="-0.197 0.000 0.000" group="Tail" name="mTail1" pivot="-0.116417 0.000000 0.047423" pos="-0.116 0.000 0.047" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false">
+ <bone connected="true" end="-0.168 0.000 0.000" group="Tail" name="mTail2" pivot="-0.197078 0.000000 0.000000" pos="-0.197 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="-0.142 0.000 0.000" group="Tail" name="mTail3" pivot="-0.168068 0.000000 0.000000" pos="-0.168 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="-0.112 0.000 0.000" group="Tail" name="mTail4" pivot="-0.142056 0.000000 0.000000" pos="-0.142 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="-0.094 0.000 0.000" group="Tail" name="mTail5" pivot="-0.112044 0.000000 0.000000" pos="-0.112 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
+ <bone connected="true" end="-0.025 0.000 0.000" group="Tail" name="mTail6" pivot="-0.094038 0.000000 0.000000" pos="-0.094 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ <bone end="0.004 0.000 -0.007" group="SL Extended" name="mGroin" pivot="0.064234 0.000000 -0.096868" pos="0.064 0.000 -0.097" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended" connected="false"/>
+ </bone>
+</linden_skeleton>
+
diff --git a/indra/newview/character/avatar_skeleton_orig.xml b/indra/newview/character/avatar_skeleton_orig.xml
new file mode 100644
index 0000000000..6b07bbc1d3
--- /dev/null
+++ b/indra/newview/character/avatar_skeleton_orig.xml
@@ -0,0 +1,81 @@
+<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
+<linden_skeleton version="1.0" num_bones="53" num_collision_volumes="26">
+<bone name="mPelvis" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 1.067015">
+ <collision_volume name="PELVIS" pos = "-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17"/>
+ <collision_volume name="BUTT" pos = "-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1"/>
+ <bone name="mTorso" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 0.084073">
+ <collision_volume name="BELLY" pos = "0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15"/>
+ <collision_volume name="LOWER_BACK" pos = "0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15"/>
+ <collision_volume name="LEFT_HANDLE" pos = "0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05"/>
+ <collision_volume name="RIGHT_HANDLE" pos = "0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05"/>
+ <bone name="mChest" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.015368 0.000000 0.204877">
+ <collision_volume name="CHEST" pos = "0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2"/>
+ <collision_volume name="UPPER_BACK" pos = "0.0 0.0 0.017" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15"/>
+ <collision_volume name="LEFT_PEC" pos = "0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05"/>
+ <collision_volume name="RIGHT_PEC" pos = "0.119 -0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05"/>
+ <bone name="mNeck" pos="-0.010 0.000 0.251" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.009507 0.000000 0.251108">
+ <collision_volume name="NECK" pos = "0.0 0 0.02" rot="0.000000 0.000000 0.000000" scale="0.05 0.06 0.08"/>
+ <bone name="mHead" pos="0.000 -0.000 0.076" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 -0.000000 0.075630">
+ <collision_volume name="HEAD" pos = "0.02 0 0.07" rot="0.000000 0.000000 0.000000" scale="0.11 0.09 0.12"/>
+ <bone name="mSkull" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 0.079000">
+ </bone>
+ <bone name="mEyeRight" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" pivot="0.098466 -0.036000 0.079000">
+ </bone>
+ <bone name="mEyeLeft" pos="0.098 0.036 0.079" rot="0.000000 -0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.098461 0.036000 0.079000">
+ </bone>
+ </bone>
+ </bone>
+ <bone name="mCollarLeft" pos="-0.021 0.085 0.165" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.020927 0.084665 0.165396">
+ <collision_volume name="L_CLAVICLE" pos = "0.02 0 0.02" rot="0.000000 0.00000 0.000000" scale="0.07 0.14 0.05"/>
+ <bone name="mShoulderLeft" pos="0.000 0.079 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.079000 -0.000000">
+ <collision_volume name="L_UPPER_ARM" pos = "0.0 0.12 0.01" rot="-5.000000 0.00000 0.000000" scale="0.05 0.17 0.05"/>
+ <bone name="mElbowLeft" pos="0.000 0.248 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.248000 0.000000">
+ <collision_volume name="L_LOWER_ARM" pos = "0.0 0.1 0.0" rot="-3.000000 0.00000 0.000000" scale="0.04 0.14 0.04"/>
+ <bone name="mWristLeft" pos="-0.000 0.205 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.000000 0.204846 0.000000">
+ <collision_volume name="L_HAND" pos = "0.01 0.05 0.0" rot="-3.000000 0.00000 -10.000000" scale="0.05 0.08 0.03"/>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ <bone name="mCollarRight" pos="-0.021 -0.085 0.165" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.020927 -0.085000 0.165396">
+ <collision_volume name="R_CLAVICLE" pos = "0.02 0 0.02" rot="0.000000 0.00000 0.000000" scale="0.07 0.14 0.05"/>
+ <bone name="mShoulderRight" pos="0.000 -0.079 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 -0.079418 -0.000000">
+ <collision_volume name="R_UPPER_ARM" pos = "0.0 -0.12 0.01" rot="5.000000 0.00000 0.000000" scale="0.05 0.17 0.05"/>
+ <bone name="mElbowRight" pos="0.000 -0.248 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 -0.248000 -0.000000">
+ <collision_volume name="R_LOWER_ARM" pos = "0.0 -0.1 0.0" rot="3.000000 0.00000 0.000000" scale="0.04 0.14 0.04"/>
+ <bone name="mWristRight" pos="0.000 -0.205 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.000000 -0.205000 -0.000000">
+ <collision_volume name="R_HAND" pos = "0.01 -0.05 0.0" rot="3.000000 0.00000 10.000000" scale="0.05 0.08 0.03"/>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ <bone name="mHipRight" pos="0.034 -0.129 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.033620 -0.128806 -0.041086">
+ <collision_volume name="R_UPPER_LEG" pos = "-0.02 0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32"/>
+ <bone name="mKneeRight" pos="-0.001 0.049 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.000780 0.048635 -0.490922">
+ <collision_volume name="R_LOWER_LEG" pos = "-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25"/>
+ <bone name="mAnkleRight" pos="-0.029 0.000 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.028869 0.000000 -0.468494">
+ <collision_volume name="R_FOOT" pos = "0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05"/>
+ <bone name="mFootRight" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.111956 -0.000000 -0.060637">
+ <bone name="mToeRight" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.105399 -0.010408 -0.000104">
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ <bone name="mHipLeft" pos="0.034 0.127 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.033757 0.126765 -0.040998">
+ <collision_volume name="L_UPPER_LEG" pos = "-0.02 -0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32"/>
+ <bone name="mKneeLeft" pos="-0.001 -0.046 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.000887 -0.045568 -0.491053">
+ <collision_volume name="L_LOWER_LEG" pos = "-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25"/>
+ <bone name="mAnkleLeft" pos="-0.029 0.001 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.028887 0.001378 -0.468449">
+ <collision_volume name="L_FOOT" pos = "0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05"/>
+ <bone name="mFootLeft" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.111956 -0.000000 -0.060620">
+ <bone name="mToeLeft" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.105387 0.008270 0.000871">
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+ </bone>
+</bone>
+</linden_skeleton> \ No newline at end of file
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 4fb6607723..b74b4885d9 100755
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -101,6 +101,7 @@
#include "llscenemonitor.h"
#include "llavatarrenderinfoaccountant.h"
#include "lllocalbitmaps.h"
+#include "llskinningutil.h"
// Linden library includes
#include "llavatarnamecache.h"
@@ -799,6 +800,9 @@ bool LLAppViewer::init()
LL_INFOS("InitInfo") << "Configuration initialized." << LL_ENDL ;
+ // initialize skinning util
+ LLSkinningUtil::initClass();
+
//set the max heap size.
initMaxHeapSize() ;
LLCoros::instance().setStackSize(gSavedSettings.getS32("CoroutineStackSize"));
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 8bbc529244..33c6d0b00a 100755
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -27,6 +27,7 @@
#include "llviewerprecompiledheaders.h"
#include "lldrawpoolavatar.h"
+#include "llskinningutil.h"
#include "llrender.h"
#include "llvoavatar.h"
@@ -55,8 +56,6 @@ static U32 sDataMask = LLDrawPoolAvatar::VERTEX_DATA_MASK;
static U32 sBufferUsage = GL_STREAM_DRAW_ARB;
static U32 sShaderLevel = 0;
-#define JOINT_COUNT 52
-
LLGLSLShader* LLDrawPoolAvatar::sVertexProgram = NULL;
BOOL LLDrawPoolAvatar::sSkipOpaque = FALSE;
BOOL LLDrawPoolAvatar::sSkipTransparent = FALSE;
@@ -1462,7 +1461,13 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
}
}
-void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face)
+void LLDrawPoolAvatar::getRiggedGeometry(
+ LLFace* face,
+ LLPointer<LLVertexBuffer>& buffer,
+ U32 data_mask,
+ const LLMeshSkinInfo* skin,
+ LLVolume* volume,
+ const LLVolumeFace& vol_face)
{
face->setGeomIndex(0);
face->setIndicesIndex(0);
@@ -1471,7 +1476,8 @@ void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>
face->setTextureIndex(255);
if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
- { //make a new buffer
+ {
+ // make a new buffer
if (sShaderLevel > 0)
{
buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB);
@@ -1483,7 +1489,8 @@ void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>
buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true);
}
else
- { //resize existing buffer
+ {
+ //resize existing buffer
buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices);
}
@@ -1497,9 +1504,9 @@ void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>
m = m.inverse().transpose();
F32 mat3[] =
- { m.m[0], m.m[1], m.m[2],
- m.m[4], m.m[5], m.m[6],
- m.m[8], m.m[9], m.m[10] };
+ { m.m[0], m.m[1], m.m[2],
+ m.m[4], m.m[5], m.m[6],
+ m.m[8], m.m[9], m.m[10] };
LLMatrix3 mat_normal(mat3);
@@ -1526,26 +1533,37 @@ void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>
{
face->clearState(LLFace::TEXTURE_ANIM);
}
-
-
face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true);
buffer->flush();
}
-void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face)
+void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(
+ LLVOAvatar* avatar,
+ LLFace* face,
+ const LLMeshSkinInfo* skin,
+ LLVolume* volume,
+ const LLVolumeFace& vol_face)
{
LLVector4a* weight = vol_face.mWeights;
if (!weight)
{
return;
}
+ // FIXME ugly const cast
+ LLSkinningUtil::remapSkinInfoJoints(avatar, const_cast<LLMeshSkinInfo*>(skin));
LLPointer<LLVertexBuffer> buffer = face->getVertexBuffer();
LLDrawable* drawable = face->getDrawable();
U32 data_mask = face->getRiggedVertexBufferDataMask();
+ if (!vol_face.mWeightsRemapped)
+ {
+ LLSkinningUtil::remapSkinWeights(weight, vol_face.mNumVertices, skin);
+ vol_face.mWeightsRemapped = TRUE;
+ }
+
if (buffer.isNull() ||
buffer->getTypeMask() != data_mask ||
buffer->getNumVerts() != vol_face.mNumVertices ||
@@ -1596,60 +1614,19 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
LLVector4a* norm = has_normal ? (LLVector4a*) normal.get() : NULL;
//build matrix palette
- LLMatrix4a mp[JOINT_COUNT];
- LLMatrix4* mat = (LLMatrix4*) mp;
-
- U32 count = llmin((U32) skin->mJointNames.size(), (U32) JOINT_COUNT);
- for (U32 j = 0; j < count; ++j)
- {
- LLJoint* joint = avatar->getJoint(skin->mJointNames[j]);
- if (!joint)
- {
- joint = avatar->getJoint("mPelvis");
- }
- if (joint)
- {
- mat[j] = skin->mInvBindMatrix[j];
- mat[j] *= joint->getWorldMatrix();
- }
- }
+ LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT];
+ U32 count = LLSkinningUtil::getMeshJointCount(skin);
+ LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, count, skin, avatar);
+ LLSkinningUtil::checkSkinWeights(weight, buffer->getNumVerts(), skin);
LLMatrix4a bind_shape_matrix;
bind_shape_matrix.loadu(skin->mBindShapeMatrix);
+ const U32 max_joints = LLSkinningUtil::getMaxJointCount();
for (U32 j = 0; j < buffer->getNumVerts(); ++j)
{
LLMatrix4a final_mat;
- final_mat.clear();
-
- S32 idx[4];
-
- LLVector4 wght;
-
- F32 scale = 0.f;
- for (U32 k = 0; k < 4; k++)
- {
- F32 w = weight[j][k];
-
- idx[k] = llclamp((S32) floorf(w), (S32)0, (S32)JOINT_COUNT-1);
-
- wght[k] = w - floorf(w);
- scale += wght[k];
- }
- // This is enforced in unpackVolumeFaces()
- llassert(scale>0.f);
- wght *= 1.f/scale;
-
- for (U32 k = 0; k < 4; k++)
- {
- F32 w = wght[k];
-
- LLMatrix4a src;
- src.setMul(mp[idx[k]], w);
-
- final_mat.add(src);
- }
-
+ LLSkinningUtil::getPerVertexSkinMatrix(weight[j].getF32ptr(), mat, false, final_mat, max_joints);
LLVector4a& v = vol_face.mPositions[j];
LLVector4a t;
@@ -1729,34 +1706,21 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
if (buff)
{
if (sShaderLevel > 0)
- { //upload matrix palette to shader
- LLMatrix4 mat[JOINT_COUNT];
-
- U32 count = llmin((U32) skin->mJointNames.size(), (U32) JOINT_COUNT);
+ {
+ // upload matrix palette to shader
+ LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT];
+ U32 count = LLSkinningUtil::getMeshJointCount(skin);
+ LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, count, skin, avatar);
- for (U32 i = 0; i < count; ++i)
- {
- LLJoint* joint = avatar->getJoint(skin->mJointNames[i]);
- if (!joint)
- {
- joint = avatar->getJoint("mPelvis");
- }
- if (joint)
- {
- mat[i] = skin->mInvBindMatrix[i];
- mat[i] *= joint->getWorldMatrix();
- }
- }
-
stop_glerror();
- F32 mp[JOINT_COUNT*9];
+ F32 mp[LL_MAX_JOINTS_PER_MESH_OBJECT*9];
- F32 transp[JOINT_COUNT*3];
+ F32 transp[LL_MAX_JOINTS_PER_MESH_OBJECT*3];
for (U32 i = 0; i < count; ++i)
{
- F32* m = (F32*) mat[i].mMatrix;
+ F32* m = (F32*) mat[i].mMatrix[0].getF32ptr();
U32 idx = i*9;
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp
index 669ffa7c59..543b6ff813 100755
--- a/indra/newview/llfloaterbvhpreview.cpp
+++ b/indra/newview/llfloaterbvhpreview.cpp
@@ -178,6 +178,12 @@ void LLFloaterBvhPreview::setAnimCallbacks()
getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateEaseOut, this, _1));
}
+std::map <std::string, std::string> LLFloaterBvhPreview::getJointAliases()
+{
+ LLPointer<LLVOAvatar> av = (LLVOAvatar*)mAnimPreview->getDummyAvatar();
+ return av->getJointAliases();
+}
+
//-----------------------------------------------------------------------------
// postBuild()
//-----------------------------------------------------------------------------
@@ -215,6 +221,8 @@ BOOL LLFloaterBvhPreview::postBuild()
getChildView("bad_animation_text")->setVisible(FALSE);
+ mAnimPreview = new LLPreviewAnimation(256, 256);
+
std::string exten = gDirUtilp->getExtension(mFilename);
if (exten == "bvh")
{
@@ -241,8 +249,11 @@ BOOL LLFloaterBvhPreview::postBuild()
file_buffer[file_size] = '\0';
LL_INFOS() << "Loading BVH file " << mFilename << LL_ENDL;
ELoadStatus load_status = E_ST_OK;
- S32 line_number = 0;
- loaderp = new LLBVHLoader(file_buffer, load_status, line_number);
+ S32 line_number = 0;
+
+ std::map<std::string, std::string> joint_alias_map = getJointAliases();
+
+ loaderp = new LLBVHLoader(file_buffer, load_status, line_number, joint_alias_map);
std::string status = getString(STATUS[load_status]);
if(load_status == E_ST_NO_XLT_FILE)
@@ -266,8 +277,6 @@ BOOL LLFloaterBvhPreview::postBuild()
mTransactionID.generate();
mMotionID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
- mAnimPreview = new LLPreviewAnimation(256, 256);
-
// motion will be returned, but it will be in a load-pending state, as this is a new motion
// this motion will not request an asset transfer until next update, so we have a chance to
// load the keyframe data locally
@@ -280,9 +289,12 @@ BOOL LLFloaterBvhPreview::postBuild()
LLDataPackerBinaryBuffer dp(buffer, buffer_size);
// pass animation data through memory buffer
+ LL_INFOS("BVH") << "Serializing loaderp" << LL_ENDL;
loaderp->serialize(dp);
dp.reset();
+ LL_INFOS("BVH") << "Deserializing motionp" << LL_ENDL;
BOOL success = motionp && motionp->deserialize(dp);
+ LL_INFOS("BVH") << "Done" << LL_ENDL;
delete []buffer;
diff --git a/indra/newview/llfloaterbvhpreview.h b/indra/newview/llfloaterbvhpreview.h
index b81cc6e3a5..20d15d9603 100755
--- a/indra/newview/llfloaterbvhpreview.h
+++ b/indra/newview/llfloaterbvhpreview.h
@@ -109,7 +109,9 @@ public:
S32 status, LLExtStat ext_status);
private:
void setAnimCallbacks() ;
-
+ std::map <std::string, std::string> getJointAliases();
+
+
protected:
void draw();
void resetMotion();
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 861dc88983..de9eb2b6a5 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -42,7 +42,6 @@
#include "llcombobox.h"
#include "lldatapacker.h"
#include "lldrawable.h"
-#include "lldrawpoolavatar.h"
#include "llrender.h"
#include "llface.h"
#include "lleconomy.h"
@@ -54,6 +53,7 @@
#include "llmeshrepository.h"
#include "llnotificationsutil.h"
#include "llsdutil_math.h"
+#include "llskinningutil.h"
#include "lltextbox.h"
#include "lltoolmgr.h"
#include "llui.h"
@@ -1184,7 +1184,6 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp)
, mPhysicsSearchLOD( LLModel::LOD_PHYSICS )
, mResetJoints( false )
, mModelNoErrors( true )
-, mRigParityWithScene( false )
, mLastJointUpdate( false )
{
mNeedsUpdate = TRUE;
@@ -1708,6 +1707,20 @@ void LLModelPreview::clearModel(S32 lod)
mScene[lod].clear();
}
+void LLModelPreview::getJointAliases( JointMap& joint_map)
+{
+ // Get all standard skeleton joints from the preview avatar.
+ LLVOAvatar *av = getPreviewAvatar();
+
+ //Joint names and aliases come from avatar_skeleton.xml
+
+ joint_map = av->getJointAliases();
+ for (S32 i = 0; i < av->mNumCollisionVolumes; i++)
+ {
+ joint_map[av->mCollisionVolumes[i].getName()] = av->mCollisionVolumes[i].getName();
+ }
+}
+
void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable_slm)
{
assert_main_thread();
@@ -1750,6 +1763,9 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable
clearGLODGroup();
}
+ std::map<std::string, std::string> joint_alias_map;
+ getJointAliases(joint_alias_map);
+
mModelLoader = new LLDAELoader(
filename,
lod,
@@ -1760,6 +1776,8 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable
this,
mJointTransformMap,
mJointsFromNode,
+ joint_alias_map,
+ LLSkinningUtil::getMaxJointCount(),
gSavedSettings.getU32("ImporterModelLimit"));
if (force_disable_slm)
@@ -3439,19 +3457,6 @@ void LLModelPreview::update()
}
//-----------------------------------------------------------------------------
-// getTranslationForJointOffset()
-//-----------------------------------------------------------------------------
-LLVector3 LLModelPreview::getTranslationForJointOffset( std::string joint )
-{
- LLMatrix4 jointTransform;
- if ( mJointTransformMap.find( joint ) != mJointTransformMap.end() )
- {
- jointTransform = mJointTransformMap[joint];
- return jointTransform.getTranslation();
- }
- return LLVector3(0.0f,0.0f,0.0f);
-}
-//-----------------------------------------------------------------------------
// createPreviewAvatar
//-----------------------------------------------------------------------------
void LLModelPreview::createPreviewAvatar( void )
@@ -3580,6 +3585,7 @@ void LLModelPreview::addEmptyFace( LLModel* pTarget )
pTarget->setVolumeFaceData( faceCnt+1, pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices() );
}
+
//-----------------------------------------------------------------------------
// render()
//-----------------------------------------------------------------------------
@@ -4077,20 +4083,6 @@ BOOL LLModelPreview::render()
LLVector3::z_axis, // up
target_pos); // point of interest
- if (joint_positions)
- {
- LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
- if (shader)
- {
- gDebugProgram.bind();
- }
- getPreviewAvatar()->renderCollisionVolumes();
- if (shader)
- {
- shader->bind();
- }
- }
-
for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
{
for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter)
@@ -4115,58 +4107,32 @@ BOOL LLModelPreview::render()
//quick 'n dirty software vertex skinning
//build matrix palette
-
- LLMatrix4 mat[64];
- for (U32 j = 0; j < model->mSkinInfo.mJointNames.size(); ++j)
- {
- LLJoint* joint = getPreviewAvatar()->getJoint(model->mSkinInfo.mJointNames[j]);
- if (joint)
- {
- mat[j] = model->mSkinInfo.mInvBindMatrix[j];
- mat[j] *= joint->getWorldMatrix();
- }
- }
+ LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT];
+ const LLMeshSkinInfo *skin = &model->mSkinInfo;
+ U32 count = LLSkinningUtil::getMeshJointCount(skin);
+ LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, count,
+ skin, getPreviewAvatar());
+ LLMatrix4a bind_shape_matrix;
+ bind_shape_matrix.loadu(skin->mBindShapeMatrix);
+ U32 max_joints = LLSkinningUtil::getMaxJointCount();
for (U32 j = 0; j < buffer->getNumVerts(); ++j)
{
- LLMatrix4 final_mat;
- final_mat.mMatrix[0][0] = final_mat.mMatrix[1][1] = final_mat.mMatrix[2][2] = final_mat.mMatrix[3][3] = 0.f;
-
- LLVector4 wght;
- S32 idx[4];
-
- F32 scale = 0.f;
- for (U32 k = 0; k < 4; k++)
- {
- F32 w = weight[j].mV[k];
-
- idx[k] = (S32) floorf(w);
- wght.mV[k] = w - floorf(w);
- scale += wght.mV[k];
- }
-
- wght *= 1.f/scale;
-
- for (U32 k = 0; k < 4; k++)
- {
- F32* src = (F32*) mat[idx[k]].mMatrix;
- F32* dst = (F32*) final_mat.mMatrix;
-
- F32 w = wght.mV[k];
-
- for (U32 l = 0; l < 16; l++)
- {
- dst[l] += src[l]*w;
- }
- }
+ LLMatrix4a final_mat;
+ F32 *wptr = weight[j].mV;
+ LLSkinningUtil::getPerVertexSkinMatrix(wptr, mat, true, final_mat, max_joints);
//VECTORIZE THIS
- LLVector3 v(face.mPositions[j].getF32ptr());
+ LLVector4a& v = face.mPositions[j];
- v = v * model->mSkinInfo.mBindShapeMatrix;
- v = v * final_mat;
+ LLVector4a t;
+ LLVector4a dst;
+ bind_shape_matrix.affineTransform(v, t);
+ final_mat.affineTransform(t, dst);
- position[j] = v;
+ position[j][0] = dst[0];
+ position[j][1] = dst[1];
+ position[j][2] = dst[2];
}
llassert(model->mMaterialList.size() > i);
@@ -4200,6 +4166,22 @@ BOOL LLModelPreview::render()
}
}
}
+
+ if (joint_positions)
+ {
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ if (shader)
+ {
+ gDebugProgram.bind();
+ }
+ getPreviewAvatar()->renderCollisionVolumes();
+ getPreviewAvatar()->renderBones();
+ if (shader)
+ {
+ shader->bind();
+ }
+ }
+
}
}
@@ -4336,7 +4318,14 @@ void LLFloaterModelPreview::refresh()
}
//static
-void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata )
+void LLModelPreview::textureLoadedCallback(
+ BOOL success,
+ LLViewerFetchedTexture *src_vi,
+ LLImageRaw* src,
+ LLImageRaw* src_aux,
+ S32 discard_level,
+ BOOL final,
+ void* userdata )
{
LLModelPreview* preview = (LLModelPreview*) userdata;
preview->refresh();
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h
index 07e29d09c7..9b07af478e 100755
--- a/indra/newview/llfloatermodelpreview.h
+++ b/indra/newview/llfloatermodelpreview.h
@@ -259,6 +259,7 @@ public:
virtual BOOL needsRender() { return mNeedsUpdate; }
void setPreviewLOD(S32 lod);
void clearModel(S32 lod);
+ void getJointAliases(JointMap& joint_map);
void loadModel(std::string filename, S32 lod, bool force_disable_slm = false);
void loadModelCallback(S32 lod);
void genLODs(S32 which_lod = -1, U32 decimation = 3, bool enforce_tri_limit = false);
@@ -297,11 +298,7 @@ public:
void setLoadState( U32 state ) { mLoadState = state; }
U32 getLoadState() { return mLoadState; }
- void setRigWithSceneParity( bool state ) { mRigParityWithScene = state; }
- const bool getRigWithSceneParity( void ) const { return mRigParityWithScene; }
- LLVector3 getTranslationForJointOffset( std::string joint );
-
static bool sIgnoreLoadedCallback;
protected:
@@ -348,7 +345,6 @@ private:
bool mLoading;
U32 mLoadState;
bool mResetJoints;
- bool mRigParityWithScene;
bool mModelNoErrors;
std::map<std::string, bool> mViewOption;
@@ -406,7 +402,7 @@ private:
bool mLastJointUpdate;
- JointSet mJointsFromNode;
+ JointNameSet mJointsFromNode;
JointTransformMap mJointTransformMap;
LLPointer<LLVOAvatar> mPreviewAvatar;
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index f7861fb4fd..8784829aa7 100755
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -348,6 +348,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key)
mCommitCallbackRegistrar.add("Pref.HardwareSettings", boost::bind(&LLFloaterPreference::onOpenHardwareSettings, this));
mCommitCallbackRegistrar.add("Pref.HardwareDefaults", boost::bind(&LLFloaterPreference::setHardwareDefaults, this));
mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreference::onVertexShaderEnable, this));
+ mCommitCallbackRegistrar.add("Pref.EnhancedSkeletonEnable", boost::bind(&LLFloaterPreference::onEnhancedSkeletonEnable, this, _1));
mCommitCallbackRegistrar.add("Pref.WindowedMod", boost::bind(&LLFloaterPreference::onCommitWindowedMode, this));
mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::refreshUI,this));
mCommitCallbackRegistrar.add("Pref.QualityPerformance", boost::bind(&LLFloaterPreference::onChangeQuality, this, _2));
@@ -756,6 +757,16 @@ void LLFloaterPreference::onVertexShaderEnable()
refreshEnabledGraphics();
}
+void LLFloaterPreference::onEnhancedSkeletonEnable(LLUICtrl *ctrl)
+{
+ bool enabled = ctrl->getValue().asBoolean();
+ bool curr_enabled = gSavedSettings.getBOOL("IncludeEnhancedSkeleton");
+ if (enabled != curr_enabled)
+ {
+ gSavedSettings.setBOOL("IncludeEnhancedSkeleton",enabled);
+ }
+}
+
//static
void LLFloaterPreference::initDoNotDisturbResponse()
{
@@ -1124,7 +1135,11 @@ void LLFloaterPreference::refreshEnabledState()
bumpshiny_ctrl->setEnabled(bumpshiny ? TRUE : FALSE);
radio_reflection_detail->setEnabled(reflections);
-
+
+ LLCheckBoxCtrl* ctrl_enhanced_skel = getChild<LLCheckBoxCtrl>("AvatarEnhancedSkeleton");
+ bool enhanced_skel_enabled = gSavedSettings.getBOOL("IncludeEnhancedSkeleton");
+ ctrl_enhanced_skel->setValue(enhanced_skel_enabled);
+
// Avatar Mode
// Enable Avatar Shaders
LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram");
@@ -1703,7 +1718,7 @@ void LLFloaterPreference::onClickAutoReplace()
void LLFloaterPreference::onClickSpellChecker()
{
- LLFloaterReg::showInstance("prefs_spellchecker");
+ LLFloaterReg::showInstance("prefs_spellchecker");
}
void LLFloaterPreference::onClickActionChange()
diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h
index 04e5e37731..c6d6723d78 100755
--- a/indra/newview/llfloaterpreference.h
+++ b/indra/newview/llfloaterpreference.h
@@ -116,6 +116,8 @@ protected:
void setHardwareDefaults();
// callback for when client turns on shaders
void onVertexShaderEnable();
+ // callback for when enhanced skeleton support checkbox toggled.
+ void onEnhancedSkeletonEnable(LLUICtrl *ctrl);
// callback for commit in the "Single click on land" and "Double click on land" comboboxes.
void onClickActionChange();
diff --git a/indra/newview/llpreviewanim.cpp b/indra/newview/llpreviewanim.cpp
index 35ac0537a3..fb40af1302 100755
--- a/indra/newview/llpreviewanim.cpp
+++ b/indra/newview/llpreviewanim.cpp
@@ -37,6 +37,7 @@
#include "lllineeditor.h"
#include "lluictrlfactory.h"
#include "lluictrlfactory.h"
+#include "lldatapacker.h"
extern LLAgent gAgent;
diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp
new file mode 100644
index 0000000000..e740747e09
--- /dev/null
+++ b/indra/newview/llskinningutil.cpp
@@ -0,0 +1,354 @@
+/**
+* @file llskinningutil.cpp
+* @brief Functions for mesh object skinning
+* @author vir@lindenlab.com
+*
+* $LicenseInfo:firstyear=2015&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2015, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llskinningutil.h"
+#include "llvoavatar.h"
+#include "llviewercontrol.h"
+#include "llmeshrepository.h"
+
+bool LLSkinningUtil::sIncludeEnhancedSkeleton = true;
+
+namespace {
+
+bool get_name_index(const std::string& name, std::vector<std::string>& names, U32& result)
+{
+ std::vector<std::string>::const_iterator find_it =
+ std::find(names.begin(), names.end(), name);
+ if (find_it != names.end())
+ {
+ result = find_it - names.begin();
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+
+// Find a name table index that is also a valid joint on the
+// avatar. Order of preference is: requested name, mPelvis, first
+// valid match in names table.
+U32 get_valid_joint_index(const std::string& name, LLVOAvatar *avatar, std::vector<std::string>& joint_names)
+{
+ U32 result;
+ if (avatar->getJoint(name) && get_name_index(name,joint_names,result))
+ {
+ return result;
+ }
+ if (get_name_index("mPelvis",joint_names,result))
+ {
+ return result;
+ }
+ for (U32 j=0; j<joint_names.size(); j++)
+ {
+ if (avatar->getJoint(joint_names[j]))
+ {
+ return j;
+ }
+ }
+ // BENTO how to handle?
+ LL_ERRS() << "no valid joints in joint_names" << LL_ENDL;
+ return 0;
+}
+
+// Which joint will stand in for this joint?
+U32 get_proxy_joint_index(U32 joint_index, LLVOAvatar *avatar, std::vector<std::string>& joint_names)
+{
+ bool include_enhanced = LLSkinningUtil::sIncludeEnhancedSkeleton;
+ U32 j_proxy = get_valid_joint_index(joint_names[joint_index], avatar, joint_names);
+ LLJoint *joint = avatar->getJoint(joint_names[j_proxy]);
+ llassert(joint);
+ // Find the first ancestor that's not flagged as extended, or the
+ // last ancestor that's rigged in this mesh, whichever
+ // comes first.
+ while (1)
+ {
+ if (include_enhanced ||
+ joint->getSupport()==LLJoint::SUPPORT_BASE)
+ break;
+ LLJoint *parent = joint->getParent();
+ if (!parent)
+ break;
+ if (!get_name_index(parent->getName(), joint_names, j_proxy))
+ {
+ break;
+ }
+ joint = parent;
+ }
+ return j_proxy;
+}
+
+}
+
+// static
+void LLSkinningUtil::initClass()
+{
+ sIncludeEnhancedSkeleton = gSavedSettings.getBOOL("IncludeEnhancedSkeleton");
+}
+
+// static
+U32 LLSkinningUtil::getMaxJointCount()
+{
+ U32 result = LL_MAX_JOINTS_PER_MESH_OBJECT;
+ if (!sIncludeEnhancedSkeleton)
+ {
+ // BENTO - currently the remap logic does not guarantee joint count <= 52;
+ // if one of the base ancestors is not rigged in a given mesh, an extended
+ // joint can still be included.
+ result = llmin(result,(U32)52);
+ }
+ return result;
+}
+
+// static
+U32 LLSkinningUtil::getMeshJointCount(const LLMeshSkinInfo *skin)
+{
+ return llmin((U32)getMaxJointCount(), (U32)skin->mJointNames.size());
+}
+
+// static
+
+// Destructively remap the joints in skin info based on what joints
+// are known in the avatar, and which are currently supported. This
+// will also populate mJointRemap[] in the skin, which can be used to
+// make the corresponding changes to the integer part of vertex
+// weights.
+//
+// This will throw away joint info for any joints that are not known
+// in the avatar, or not currently flagged to support based on the
+// debug setting for IncludeEnhancedSkeleton.
+//
+
+// BENTO maybe this really only makes sense for new leaf joints? New spine
+// joints may need different logic.
+
+// static
+void LLSkinningUtil::remapSkinInfoJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin)
+{
+ // skip if already done.
+ if (!skin->mJointRemap.empty())
+ {
+ return;
+ }
+
+ U32 max_joints = getMeshJointCount(skin);
+
+ // Compute the remap
+ std::vector<U32> j_proxy(skin->mJointNames.size());
+ for (U32 j = 0; j < skin->mJointNames.size(); ++j)
+ {
+ U32 j_rep = get_proxy_joint_index(j, avatar, skin->mJointNames);
+ j_proxy[j] = j_rep;
+ }
+ S32 top = 0;
+ std::vector<U32> j_remap(skin->mJointNames.size());
+ // Fill in j_remap for all joints that will be kept.
+ for (U32 j = 0; j < skin->mJointNames.size(); ++j)
+ {
+ if (j_proxy[j] == j)
+ {
+ // Joint will be included
+ j_remap[j] = top;
+ if (top < max_joints-1)
+ {
+ top++;
+ }
+
+
+ }
+ }
+ // Then use j_proxy to fill in j_remap for the joints that will be discarded
+ for (U32 j = 0; j < skin->mJointNames.size(); ++j)
+ {
+ if (j_proxy[j] != j)
+ {
+ j_remap[j] = j_remap[j_proxy[j]];
+ }
+ }
+
+
+ // Apply the remap to mJointNames, mInvBindMatrix, and mAlternateBindMatrix
+ std::vector<std::string> new_joint_names;
+ std::vector<LLMatrix4> new_inv_bind_matrix;
+ std::vector<LLMatrix4> new_alternate_bind_matrix;
+
+ for (U32 j = 0; j < skin->mJointNames.size(); ++j)
+ {
+ if (j_proxy[j] == j && new_joint_names.size() < max_joints)
+ {
+ new_joint_names.push_back(skin->mJointNames[j]);
+ new_inv_bind_matrix.push_back(skin->mInvBindMatrix[j]);
+ if (!skin->mAlternateBindMatrix.empty())
+ {
+ new_alternate_bind_matrix.push_back(skin->mAlternateBindMatrix[j]);
+ }
+ }
+ }
+ llassert(new_joint_names.size() <= max_joints);
+
+ for (U32 j = 0; j < skin->mJointNames.size(); ++j)
+ {
+ LL_DEBUGS("Avatar") << "Starting joint[" << j << "] = " << skin->mJointNames[j] << " j_remap " << j_remap[j] << " ==> " << new_joint_names[j_remap[j]] << LL_ENDL;
+ }
+
+ skin->mJointNames = new_joint_names;
+ skin->mInvBindMatrix = new_inv_bind_matrix;
+ skin->mAlternateBindMatrix = new_alternate_bind_matrix;
+ skin->mJointRemap = j_remap;
+}
+
+// static
+void LLSkinningUtil::initSkinningMatrixPalette(
+ LLMatrix4* mat,
+ S32 count,
+ const LLMeshSkinInfo* skin,
+ LLVOAvatar *avatar)
+{
+ // BENTO - switching to use Matrix4a and SSE might speed this up.
+ // Note that we are mostly passing Matrix4a's to this routine anyway, just dubiously casted.
+ for (U32 j = 0; j < count; ++j)
+ {
+ LLJoint* joint = avatar->getJoint(skin->mJointNames[j]);
+ mat[j] = skin->mInvBindMatrix[j];
+ if (joint)
+ {
+ mat[j] *= joint->getWorldMatrix();
+ }
+ else
+ {
+ // This shouldn't happen - in mesh upload, skinned
+ // rendering should be disabled unless all joints are
+ // valid. In other cases of skinned rendering, invalid
+ // joints should already have been removed during remap.
+ LL_WARNS_ONCE("Avatar") << "Rigged to invalid joint name " << skin->mJointNames[j] << LL_ENDL;
+ }
+ }
+}
+
+// Transform the weights based on the remap info stored in skin. Note
+// that this is destructive and non-idempotent, so we need to keep
+// track of whether we've done it already. If the desired remapping
+// changes, the viewer must be restarted.
+//
+// static
+void LLSkinningUtil::remapSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin)
+{
+ llassert(skin->mJointRemap.size()>0); // Must call remapSkinInfoJoints() first, which this checks for.
+ const U32* remap = &skin->mJointRemap[0];
+ const S32 max_joints = skin->mJointNames.size();
+ for (U32 j=0; j<num_vertices; j++)
+ {
+ F32 *w = weights[j].getF32ptr();
+
+ for (U32 k=0; k<4; ++k)
+ {
+ S32 i = llfloor(w[k]);
+ F32 f = w[k]-i;
+ i = llclamp(i,0,max_joints-1);
+ w[k] = remap[i] + f;
+ }
+ }
+}
+
+// static
+void LLSkinningUtil::checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin)
+{
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ const S32 max_joints = skin->mJointNames.size();
+ if (skin->mJointRemap.size()>0)
+ {
+ // Check the weights are consistent with the current remap.
+ for (U32 j=0; j<num_vertices; j++)
+ {
+ F32 *w = weights[j].getF32ptr();
+
+ for (U32 k=0; k<4; ++k)
+ {
+ S32 i = llfloor(w[k]);
+ llassert(i>=0);
+ llassert(i<max_joints);
+ }
+ }
+ }
+#endif
+}
+
+// static
+void LLSkinningUtil::getPerVertexSkinMatrix(
+ F32* weights,
+ LLMatrix4a* mat,
+ bool handle_bad_scale,
+ LLMatrix4a& final_mat,
+ U32 max_joints)
+{
+
+ final_mat.clear();
+
+ S32 idx[4];
+
+ LLVector4 wght;
+
+ F32 scale = 0.f;
+ for (U32 k = 0; k < 4; k++)
+ {
+ F32 w = weights[k];
+
+ // BENTO potential optimizations
+ // - Do clamping in unpackVolumeFaces() (once instead of every time)
+ // - int vs floor: if we know w is
+ // >= 0.0, we can use int instead of floorf; the latter
+ // allegedly has a lot of overhead due to ieeefp error
+ // checking which we should not need.
+ idx[k] = llclamp((S32) floorf(w), (S32)0, (S32)max_joints-1);
+
+ wght[k] = w - floorf(w);
+ scale += wght[k];
+ }
+ if (handle_bad_scale && scale <= 0.f)
+ {
+ wght = LLVector4(1.0f, 0.0f, 0.0f, 0.0f);
+ }
+ else
+ {
+ // This is enforced in unpackVolumeFaces()
+ llassert(scale>0.f);
+ wght *= 1.f/scale;
+ }
+
+ for (U32 k = 0; k < 4; k++)
+ {
+ F32 w = wght[k];
+
+ LLMatrix4a src;
+ src.setMul(mat[idx[k]], w);
+
+ final_mat.add(src);
+ }
+}
+
diff --git a/indra/newview/llskinningutil.h b/indra/newview/llskinningutil.h
new file mode 100644
index 0000000000..9a28100dc3
--- /dev/null
+++ b/indra/newview/llskinningutil.h
@@ -0,0 +1,50 @@
+/**
+* @file llskinningutil.h
+* @brief Functions for mesh object skinning
+* @author vir@lindenlab.com
+*
+* $LicenseInfo:firstyear=2015&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2015, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+#ifndef LLSKINNINGUTIL_H
+#define LLSKINNINGUTIL_H
+
+class LLVOAvatar;
+class LLMeshSkinInfo;
+class LLMatrix4a;
+
+class LLSkinningUtil
+{
+public:
+ static void initClass();
+ static U32 getMaxJointCount();
+ static U32 getMeshJointCount(const LLMeshSkinInfo *skin);
+ static void remapSkinInfoJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin);
+ static void initSkinningMatrixPalette(LLMatrix4* mat, S32 count, const LLMeshSkinInfo* skin, LLVOAvatar *avatar);
+ static void checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin);
+ static void remapSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin);
+ static void getPerVertexSkinMatrix(F32* weights, LLMatrix4a* mat, bool handle_bad_scale, LLMatrix4a& final_mat, U32 max_joints);
+
+ // This is initialized from gSavedSettings at startup and then left alone.
+ static bool sIncludeEnhancedSkeleton;
+};
+
+#endif
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 22944493c9..24ac302325 100755
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -3216,6 +3216,11 @@ void renderAvatarCollisionVolumes(LLVOAvatar* avatar)
avatar->renderCollisionVolumes();
}
+void renderAvatarBones(LLVOAvatar* avatar)
+{
+ avatar->renderBones();
+}
+
void renderAgentTarget(LLVOAvatar* avatar)
{
// render these for self only (why, i don't know)
@@ -3374,6 +3379,11 @@ public:
renderAvatarCollisionVolumes(avatar);
}
+ if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AVATAR_JOINTS))
+ {
+ renderAvatarBones(avatar);
+ }
+
if (avatar && gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_AGENT_TARGET))
{
renderAgentTarget(avatar);
@@ -3664,6 +3674,7 @@ void LLSpatialPartition::renderDebug()
LLPipeline::RENDER_DEBUG_TEXTURE_ANIM |
LLPipeline::RENDER_DEBUG_RAYCAST |
LLPipeline::RENDER_DEBUG_AVATAR_VOLUME |
+ LLPipeline::RENDER_DEBUG_AVATAR_JOINTS |
LLPipeline::RENDER_DEBUG_AGENT_TARGET |
//LLPipeline::RENDER_DEBUG_BUILD_QUEUE |
LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA |
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 8a027fdbfa..9d1a12f18a 100755
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1258,7 +1258,7 @@ bool idle_startup()
LLPostProcess::initClass();
display_startup();
- LLAvatarAppearance::initClass();
+ LLAvatarAppearance::initClass("avatar_lad.xml","avatar_skeleton.xml");
display_startup();
LLViewerObject::initVOClasses();
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 5020518454..612fd9a326 100755
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -67,6 +67,7 @@
#include "llvowlsky.h"
#include "llrender.h"
#include "llnavigationbar.h"
+#include "llnotificationsutil.h"
#include "llfloatertools.h"
#include "llpaneloutfitsinventory.h"
#include "llpanellogin.h"
@@ -119,6 +120,12 @@ static bool handleTerrainDetailChanged(const LLSD& newvalue)
}
+static bool handleDeferredDebugSettingChanged(const LLSD& newvalue)
+{
+ LLNotificationsUtil::add("ChangeDeferredDebugSetting");
+ return true;
+}
+
static bool handleSetShaderChanged(const LLSD& newvalue)
{
// changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache
@@ -761,6 +768,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("SpellCheck")->getSignal()->connect(boost::bind(&handleSpellCheckChanged));
gSavedSettings.getControl("SpellCheckDictionary")->getSignal()->connect(boost::bind(&handleSpellCheckChanged));
gSavedSettings.getControl("LoginLocation")->getSignal()->connect(boost::bind(&handleLoginLocationChanged));
+ gSavedSettings.getControl("IncludeEnhancedSkeleton")->getCommitSignal()->connect(boost::bind(&handleDeferredDebugSettingChanged, _2));
}
#if TEST_CACHED_CONTROL
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index de219edcff..bbd7183dd2 100755
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -187,10 +187,10 @@ LLMenuGL* gDetachSubMenu = NULL;
LLMenuGL* gTakeOffClothes = NULL;
LLContextMenu* gAttachScreenPieMenu = NULL;
LLContextMenu* gAttachPieMenu = NULL;
-LLContextMenu* gAttachBodyPartPieMenus[8];
+LLContextMenu* gAttachBodyPartPieMenus[9];
LLContextMenu* gDetachPieMenu = NULL;
LLContextMenu* gDetachScreenPieMenu = NULL;
-LLContextMenu* gDetachBodyPartPieMenus[8];
+LLContextMenu* gDetachBodyPartPieMenus[9];
//
// Local prototypes
diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h
index b7bdf00157..8ce3c69787 100755
--- a/indra/newview/llviewermenu.h
+++ b/indra/newview/llviewermenu.h
@@ -188,8 +188,8 @@ extern LLContextMenu* gAttachScreenPieMenu;
extern LLContextMenu* gDetachScreenPieMenu;
extern LLContextMenu* gAttachPieMenu;
extern LLContextMenu* gDetachPieMenu;
-extern LLContextMenu* gAttachBodyPartPieMenus[8];
-extern LLContextMenu* gDetachBodyPartPieMenus[8];
+extern LLContextMenu* gAttachBodyPartPieMenus[9];
+extern LLContextMenu* gDetachBodyPartPieMenus[9];
extern LLMenuItemCallGL* gMutePieMenu;
extern LLMenuItemCallGL* gMuteObjectPieMenu;
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index dafe2cafec..3e0cec0f09 100755
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -27,6 +27,8 @@
#include "llviewerprecompiledheaders.h"
+#include <boost/lexical_cast.hpp>
+
#include "llfeaturemanager.h"
#include "llviewershadermgr.h"
@@ -41,6 +43,8 @@
#include "llsky.h"
#include "llvosky.h"
#include "llrender.h"
+#include "lljoint.h"
+#include "llskinningutil.h"
#ifdef LL_RELEASE_FOR_DOWNLOAD
#define UNIFORM_ERRS LL_WARNS_ONCE("Shader")
@@ -871,7 +875,9 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
shaders.push_back( make_pair( "objects/nonindexedTextureV.glsl", 1 ) );
boost::unordered_map<std::string, std::string> attribs;
-
+ attribs["MAX_JOINTS_PER_MESH_OBJECT"] =
+ boost::lexical_cast<std::string>(LLSkinningUtil::getMaxJointCount());
+
// We no longer have to bind the shaders to global glhandles, they are automatically added to a map now.
for (U32 i = 0; i < shaders.size(); i++)
{
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 6f7b23ba01..efc07fffe5 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -213,24 +213,6 @@ struct LLTextureMaskData
**
**/
-//------------------------------------------------------------------------
-// LLVOAvatarBoneInfo
-// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton.
-//------------------------------------------------------------------------
-struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block<LLVOAvatarCollisionVolumeInfo>
-{
- LLVOAvatarCollisionVolumeInfo()
- : name("name"),
- pos("pos"),
- rot("rot"),
- scale("scale")
- {}
-
- Mandatory<std::string> name;
- Mandatory<LLVector3> pos,
- rot,
- scale;
-};
struct LLAppearanceMessageContents
{
@@ -252,49 +234,6 @@ struct LLAppearanceMessageContents
bool mHoverOffsetWasSet;
};
-struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock<LLVOAvatarChildJoint>
- {
- Alternative<Lazy<struct LLVOAvatarBoneInfo, IS_A_BLOCK> > bone;
- Alternative<LLVOAvatarCollisionVolumeInfo> collision_volume;
-
- LLVOAvatarChildJoint()
- : bone("bone"),
- collision_volume("collision_volume")
- {}
-};
-
-
-
-struct LLVOAvatarBoneInfo : public LLInitParam::Block<LLVOAvatarBoneInfo, LLVOAvatarCollisionVolumeInfo>
-{
- LLVOAvatarBoneInfo()
- : pivot("pivot")
- {}
-
- Mandatory<LLVector3> pivot;
- Multiple<LLVOAvatarChildJoint> children;
-};
-
-//------------------------------------------------------------------------
-// LLVOAvatarSkeletonInfo
-// Overall avatar skeleton
-//------------------------------------------------------------------------
-struct LLVOAvatarSkeletonInfo : public LLInitParam::Block<LLVOAvatarSkeletonInfo>
-{
- LLVOAvatarSkeletonInfo()
- : skeleton_root(""),
- num_bones("num_bones"),
- num_collision_volumes("num_collision_volumes"),
- version("version")
- {}
-
- Mandatory<std::string> version;
- Mandatory<S32> num_bones,
- num_collision_volumes;
- Mandatory<LLVOAvatarChildJoint> skeleton_root;
-};
-
-
//-----------------------------------------------------------------------------
// class LLBodyNoiseMotion
@@ -1421,6 +1360,84 @@ void LLVOAvatar::renderCollisionVolumes()
addDebugText(ostr.str());
}
+void LLVOAvatar::renderBones()
+{
+
+ LLGLEnable blend(GL_BLEND);
+
+ std::ostringstream ostr;
+ std::ostringstream nullstr;
+
+ avatar_joint_list_t::iterator iter = mSkeleton.begin();
+ avatar_joint_list_t::iterator end = mSkeleton.end();
+
+ for (; iter != end; ++iter)
+ {
+ LLJoint* jointp = *iter;
+ if (!jointp)
+ {
+ continue;
+ }
+
+ ostr << jointp->getName() << ", ";
+
+ jointp->updateWorldMatrix();
+ LLJoint::SupportCategory sc = jointp->getSupport();
+
+ gGL.pushMatrix();
+ gGL.multMatrix( &jointp->getXform()->getWorldMatrix().mMatrix[0][0] );
+
+ gGL.begin(LLRender::LINES);
+
+ LLVector3 v[] =
+ {
+ LLVector3(0,0,0),
+ LLVector3(0,0,0),
+ };
+ v[1] = jointp->getEnd();
+
+ LLGLDepthTest normal_depth(GL_TRUE);
+
+ // Unoccluded bone portions
+ if (sc == LLJoint::SUPPORT_BASE)
+ {
+ gGL.diffuseColor3f( 1.0f, 0.5f, 0.5f );
+ }
+ else
+ {
+ gGL.diffuseColor3f( 0.5f, 1.0f, 0.5f );
+ }
+
+
+ gGL.vertex3fv(v[0].mV);
+ gGL.vertex3fv(v[1].mV);
+
+ LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
+
+ // Unoccluded bone portions
+ if (sc == LLJoint::SUPPORT_BASE)
+ {
+ gGL.diffuseColor3f( 1.0f, 0.0f, 0.0f );
+ }
+ else
+ {
+ gGL.diffuseColor3f( 0.0f, 1.0f, 0.0f );
+ }
+
+ gGL.vertex3fv(v[0].mV);
+ gGL.vertex3fv(v[1].mV);
+
+ gGL.end();
+
+ gGL.popMatrix();
+ }
+
+ mDebugText.clear();
+ addDebugText(ostr.str());
+ addDebugText(nullstr.str());
+}
+
+
void LLVOAvatar::renderJoints()
{
std::ostringstream ostr;
@@ -1528,7 +1545,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
for (S32 i = 0; i < mNumCollisionVolumes; ++i)
{
mCollisionVolumes[i].updateWorldMatrix();
-
+
glh::matrix4f mat((F32*) mCollisionVolumes[i].getXform()->getWorldMatrix().mMatrix);
glh::matrix4f inverse = mat.inverse();
glh::matrix4f norm_mat = inverse.transpose();
@@ -5158,7 +5175,10 @@ void LLVOAvatar::clearAttachmentPosOverrides()
for (; iter != end; ++iter)
{
LLJoint* pJoint = (*iter);
- pJoint->clearAttachmentPosOverrides();
+ if (pJoint)
+ {
+ pJoint->clearAttachmentPosOverrides();
+ }
}
}
@@ -5440,8 +5460,14 @@ BOOL LLVOAvatar::loadSkeletonNode ()
LLViewerJointAttachment* attachment = new LLViewerJointAttachment();
attachment->setName(info->mName);
- LLJoint *parentJoint = getJoint(info->mJointName);
- if (!parentJoint)
+ LLJoint *parent_joint = getJoint(info->mJointName);
+ if (!parent_joint)
+ {
+ // If the intended location for attachment point is unavailable, stick it in a default location.
+ LL_INFOS() << "attachment pt " << info->mName << " using mPelvis as default parent" << LL_ENDL;
+ parent_joint = getJoint("mPelvis");
+ }
+ if (!parent_joint)
{
LL_WARNS() << "No parent joint by name " << info->mJointName << " found for attachment point " << info->mName << LL_ENDL;
delete attachment;
@@ -5496,7 +5522,7 @@ BOOL LLVOAvatar::loadSkeletonNode ()
mAttachmentPoints[attachmentID] = attachment;
// now add attachment joint
- parentJoint->addChild(attachment);
+ parent_joint->addChild(attachment);
}
}
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 09d8662034..e1b4885bbb 100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -68,13 +68,11 @@ class LLVoiceVisualizer;
class LLHUDNameTag;
class LLHUDEffectSpiral;
class LLTexGlobalColor;
-struct LLVOAvatarBoneInfo;
-struct LLVOAvatarChildJoint;
-//class LLViewerJoint;
+
struct LLAppearanceMessageContents;
-struct LLVOAvatarSkeletonInfo;
class LLViewerJointMesh;
+
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLVOAvatar
//
@@ -403,6 +401,7 @@ public:
F32 getLastSkinTime() { return mLastSkinTime; }
U32 renderTransparent(BOOL first_pass);
void renderCollisionVolumes();
+ void renderBones();
void renderJoints();
static void deleteCachedImages(bool clearAll=true);
static void destroyGL();
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index c1ca0aed69..bea3ea2680 100755
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -232,7 +232,6 @@ void LLVOAvatarSelf::initInstance()
{
mDebugBakedTextureTimes[i][0] = -1.0f;
mDebugBakedTextureTimes[i][1] = -1.0f;
- mInitialBakeIDs[i] = LLUUID::null;
}
status &= buildMenus();
@@ -394,6 +393,10 @@ BOOL LLVOAvatarSelf::buildMenus()
params.name(params.label);
gAttachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params);
+ params.label(LLTrans::getString("BodyPartsEnhancedSkeleton"));
+ params.name(params.label);
+ gAttachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params);
+
gDetachBodyPartPieMenus[0] = NULL;
params.label(LLTrans::getString("BodyPartsRightArm"));
@@ -422,7 +425,11 @@ BOOL LLVOAvatarSelf::buildMenus()
params.name(params.label);
gDetachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params);
- for (S32 i = 0; i < 8; i++)
+ params.label(LLTrans::getString("BodyPartsEnhancedSkeleton"));
+ params.name(params.label);
+ gDetachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params);
+
+ for (S32 i = 0; i < 9; i++)
{
if (gAttachBodyPartPieMenus[i])
{
@@ -507,7 +514,7 @@ BOOL LLVOAvatarSelf::buildMenus()
++iter)
{
LLViewerJointAttachment* attachment = iter->second;
- if (attachment->getGroup() == 8)
+ if (attachment->getGroup() == 9)
{
LLMenuItemCallGL::Params item_params;
std::string sub_piemenu_name = attachment->getName();
@@ -593,7 +600,7 @@ BOOL LLVOAvatarSelf::buildMenus()
}
}
- for (S32 group = 0; group < 8; group++)
+ for (S32 group = 0; group < 9; group++)
{
// skip over groups that don't have sub menus
if (!gAttachBodyPartPieMenus[group] || !gDetachBodyPartPieMenus[group])
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 257a760eeb..c9c899afd6 100755
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -101,17 +101,6 @@ private:
// helper function. Passed in param is assumed to be in avatar's parameter list.
BOOL setParamWeight(const LLViewerVisualParam *param, F32 weight);
-
-
-/** Initialization
- ** **
- *******************************************************************************/
-
-private:
- LLUUID mInitialBakeIDs[6];
- //bool mInitialBakesLoaded;
-
-
/********************************************************************************
** **
** STATE
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index b0eb60cc76..7389eade06 100755
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -54,6 +54,7 @@
#include "llspatialpartition.h"
#include "llhudmanager.h"
#include "llflexibleobject.h"
+#include "llskinningutil.h"
#include "llsky.h"
#include "lltexturefetch.h"
#include "llvector4a.h"
@@ -4173,27 +4174,11 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
}
//build matrix palette
- static const size_t kMaxJoints = 52;
+ static const size_t kMaxJoints = LL_MAX_JOINTS_PER_MESH_OBJECT;
- LLMatrix4a mp[kMaxJoints];
- LLMatrix4* mat = (LLMatrix4*) mp;
-
- U32 maxJoints = llmin(skin->mJointNames.size(), kMaxJoints);
- for (U32 j = 0; j < maxJoints; ++j)
- {
- LLJoint* joint = avatar->getJoint(skin->mJointNames[j]);
- if (!joint)
- {
- // Fall back to a point inside the avatar if mesh is
- // rigged to an unknown joint.
- joint = avatar->getJoint("mPelvis");
- }
- if (joint)
- {
- mat[j] = skin->mInvBindMatrix[j];
- mat[j] *= joint->getWorldMatrix();
- }
- }
+ LLMatrix4a mat[kMaxJoints];
+ U32 maxJoints = LLSkinningUtil::getMeshJointCount(skin);
+ LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, maxJoints, skin, avatar);
for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
{
@@ -4205,6 +4190,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
if ( weight )
{
+ LLSkinningUtil::checkSkinWeights(weight, dst_face.mNumVertices, skin);
LLMatrix4a bind_shape_matrix;
bind_shape_matrix.loadu(skin->mBindShapeMatrix);
@@ -4214,40 +4200,11 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
{
LL_RECORD_BLOCK_TIME(FTM_SKIN_RIGGED);
+ U32 max_joints = LLSkinningUtil::getMaxJointCount();
for (U32 j = 0; j < dst_face.mNumVertices; ++j)
{
LLMatrix4a final_mat;
- final_mat.clear();
-
- S32 idx[4];
-
- LLVector4 wght;
-
- F32 scale = 0.f;
- for (U32 k = 0; k < 4; k++)
- {
- F32 w = weight[j][k];
-
- idx[k] = (S32) floorf(w);
- wght[k] = w - floorf(w);
- scale += wght[k];
- }
- // This is enforced in unpackVolumeFaces()
- llassert(scale>0.f);
- wght *= 1.f / scale;
-
- for (U32 k = 0; k < 4; k++)
- {
- F32 w = wght[k];
-
- LLMatrix4a src;
- // Insure ref'd bone is in our clamped array of mats
- // clamp idx to maxJoints to avoid reading garbage off stack in release
- S32 index = llclamp((S32)idx[k],(S32)0,(S32)kMaxJoints-1);
- src.setMul(mp[index], w);
- final_mat.add(src);
- }
-
+ LLSkinningUtil::getPerVertexSkinMatrix(weight[j].getF32ptr(), mat, false, final_mat, max_joints);
LLVector4a& v = vol_face.mPositions[j];
LLVector4a t;
diff --git a/indra/newview/skins/default/xui/en/floater_preferences.xml b/indra/newview/skins/default/xui/en/floater_preferences.xml
index bd6faf4ed8..502c6e0f1f 100755
--- a/indra/newview/skins/default/xui/en/floater_preferences.xml
+++ b/indra/newview/skins/default/xui/en/floater_preferences.xml
@@ -3,7 +3,7 @@
legacy_header_height="18"
positioning="centered"
default_tab_group="1"
- height="460"
+ height="512"
layout="topleft"
name="Preferences"
help_topic="preferences"
@@ -19,7 +19,7 @@
layout="topleft"
right="-105"
name="OK"
- top="433"
+ top="473"
width="90">
<button.commit_callback
function="Pref.OK" />
@@ -40,7 +40,7 @@
<tab_container
follows="all"
halign="left"
- height="410"
+ height="440"
layout="topleft"
left="0"
name="pref core"
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 8de9a1a99a..34aafda861 100755
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -3555,6 +3555,16 @@
parameter="collision skeleton" />
</menu_item_check>
<menu_item_check
+ label="Show Bones"
+ name="Show Bones">
+ <menu_item_check.on_check
+ function="Advanced.CheckInfoDisplay"
+ parameter="joints" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleInfoDisplay"
+ parameter="joints" />
+ </menu_item_check>
+ <menu_item_check
label="Display Agent Target"
name="Display Agent Target">
<menu_item_check.on_check
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index b4c5cba1fd..a9d126e605 100755
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -1424,6 +1424,13 @@ Port settings take effect after you restart [APP_NAME].
<notification
icon="alertmodal.tga"
+ name="ChangeDeferredDebugSetting"
+ type="alertmodal">
+This debug setting change will take effect after you restart [APP_NAME].
+ </notification>
+
+ <notification
+ icon="alertmodal.tga"
name="ChangeSkin"
type="alertmodal">
The new skin will appear after you restart [APP_NAME].
@@ -10352,6 +10359,14 @@ Not enough script resources available to attach object!
</notification>
<notification
+ icon="alertmodal.tga"
+ name="IllegalAttachment"
+ type="notify">
+ <tag>fail</tag>
+ The attachment has requested a nonexistent point on the avatar. It has been attached to the chest instead.
+ </notification>
+
+ <notification
icon="alertmodal.tga"
name="CantDropItemTrialUser"
type="notify">
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index 6c485c0595..923e1f1b06 100755
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -2,7 +2,7 @@
<panel
border="true"
follows="left|top|right|bottom"
- height="418"
+ height="438"
label="Graphics"
layout="topleft"
left="102"
@@ -813,6 +813,19 @@
function="Pref.VertexShaderEnable" />
</check_box>
<check_box
+ control_name="RenderAvatarEnhancedSkeleton"
+ height="16"
+ initial_value="true"
+ label="Enhanced skeleton"
+ layout="topleft"
+ left_delta="0"
+ name="AvatarEnhancedSkeleton"
+ top_pad="1"
+ width="256">
+ <check_box.commit_callback
+ function="Pref.EnhancedSkeletonEnable" />
+ </check_box>
+ <check_box
control_name="RenderAvatarCloth"
height="16"
initial_value="true"
@@ -869,7 +882,7 @@
layout="topleft"
left="10"
name="Apply"
- top="390"
+ top="400"
width="115">
<button.commit_callback
function="Pref.Apply" />
@@ -881,7 +894,7 @@
layout="topleft"
left_pad="3"
name="Defaults"
- top="390"
+ top="400"
width="115">
<button.commit_callback
function="Pref.HardwareDefaults" />
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
index 615abbaa89..53b74fa645 100755
--- a/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_sound.xml
@@ -2,7 +2,7 @@
<panel
border="true"
follows="all"
- height="408"
+ height="438"
label="Sounds"
layout="topleft"
left="102"
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index f2eddbb38e..b221c81f7b 100755
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -2254,6 +2254,7 @@ For AI Character: Get the closest navigable point to the point provided.
<string name="BodyPartsLeftLeg">Left Leg</string>
<string name="BodyPartsTorso">Torso</string>
<string name="BodyPartsRightLeg">Right Leg</string>
+ <string name="BodyPartsEnhancedSkeleton">Enhanced Skeleton</string>
<!-- slider -->
<string name="GraphicsQualityLow">Low</string>
@@ -2475,8 +2476,21 @@ This feature is currently in Beta. Please add your name to this [http://goo.gl/f
<string name="Stomach">Stomach</string>
<string name="Left Pec">Left Pec</string>
<string name="Right Pec">Right Pec</string>
- <string name="Neck">Neck</string>
- <string name="Avatar Center">Avatar Center</string>
+ <string name="Neck">Neck</string>
+ <string name="Avatar Center">Avatar Center</string>
+ <string name="Left Ring Finger">Left Ring Finger</string>
+ <string name="Right Ring Finger">Right Ring Finger</string>
+ <string name="Tail Base">Tail Base</string>
+ <string name="Tail Tip">Tail Tip</string>
+ <string name="Left Wing">Left Wing</string>
+ <string name="Right Wing">Right Wing</string>
+ <string name="Jaw">Jaw</string>
+ <string name="Alt Left Ear">Alt Left Ear</string>
+ <string name="Alt Right Ear">Alt Right Ear</string>
+ <string name="Alt Left Eye">Alt Left Eye</string>
+ <string name="Alt Right Eye">Alt Right Eye</string>
+ <string name="Tongue">Tongue</string>
+ <string name="Groin">Groin</string>
<string name="Invalid Attachment">Invalid Attachment Point</string>
<string name="ATTACHMENT_MISSING_ITEM">Error: missing item</string>
<string name="ATTACHMENT_MISSING_BASE_ITEM">Error: missing base item</string>