diff options
-rw-r--r-- | indra/llrender/llgl.cpp | 37 | ||||
-rw-r--r-- | indra/llrender/llglstates.h | 2 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 2 | ||||
-rw-r--r-- | indra/llui/llmenugl.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 1 |
5 files changed, 43 insertions, 1 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 3400a72385..187a9a984e 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1919,6 +1919,16 @@ LLGLDepthTest::LLGLDepthTest(GLboolean depth_enabled, GLboolean write_enabled, G : mPrevDepthEnabled(sDepthEnabled), mPrevDepthFunc(sDepthFunc), mPrevWriteEnabled(sWriteEnabled) { stop_glerror(); + + checkState(); + + if (!depth_enabled) + { // always disable depth writes if depth testing is disabled + // GL spec defines this as a requirement, but some implementations allow depth writes with testing disabled + // The proper way to write to depth buffer with testing disabled is to enable testing and use a depth_func of GL_ALWAYS + write_enabled = FALSE; + } + if (depth_enabled != sDepthEnabled) { gGL.flush(); @@ -1942,6 +1952,7 @@ LLGLDepthTest::LLGLDepthTest(GLboolean depth_enabled, GLboolean write_enabled, G LLGLDepthTest::~LLGLDepthTest() { + checkState(); if (sDepthEnabled != mPrevDepthEnabled ) { gGL.flush(); @@ -1963,6 +1974,32 @@ LLGLDepthTest::~LLGLDepthTest() } } +void LLGLDepthTest::checkState() +{ + if (gDebugGL) + { + GLint func = 0; + GLboolean mask = FALSE; + + glGetIntegerv(GL_DEPTH_FUNC, &func); + glGetBooleanv(GL_DEPTH_WRITEMASK, &mask); + + if (glIsEnabled(GL_DEPTH_TEST) != sDepthEnabled || + sWriteEnabled != mask || + sDepthFunc != func) + { + if (gDebugSession) + { + gFailLog << "Unexpected depth testing state." << std::endl; + } + else + { + LL_GL_ERRS << "Unexpected depth testing state." << LL_ENDL; + } + } + } +} + LLGLClampToFarClip::LLGLClampToFarClip(glh::matrix4f P) { for (U32 i = 0; i < 4; i++) diff --git a/indra/llrender/llglstates.h b/indra/llrender/llglstates.h index 4a51cac438..968a37cab0 100644 --- a/indra/llrender/llglstates.h +++ b/indra/llrender/llglstates.h @@ -46,6 +46,8 @@ public: ~LLGLDepthTest(); + void checkState(); + GLboolean mPrevDepthEnabled; GLenum mPrevDepthFunc; GLboolean mPrevWriteEnabled; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index fc45df8153..f97d81126e 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -162,6 +162,8 @@ void LLTexUnit::enable(eTextureType type) disable(); // Force a disable of a previous texture type if it's enabled. } mCurrTexType = type; + + gGL.flush(); glEnable(sGLTextureType[type]); } } diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index 527c0a1b87..bd67949c2a 100644 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -46,6 +46,7 @@ #include "llmenugl.h" +#include "llgl.h" #include "llmath.h" #include "llrender.h" #include "llfocusmgr.h" @@ -477,6 +478,7 @@ void LLMenuItemGL::draw( void ) if (dynamic_cast<LLMenuItemCallGL*>(this)) debug_count++; gGL.color4fv( mHighlightBackground.get().mV ); + gl_rect_2d( 0, getRect().getHeight(), getRect().getWidth(), 0 ); } diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 6ca6734598..514d8facb4 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2460,7 +2460,6 @@ void renderOctree(LLSpatialGroup* group) gGL.color4fv(col.mV); drawBox(group->mObjectBounds[0], group->mObjectBounds[1]*1.01f+LLVector3(0.001f, 0.001f, 0.001f)); - glDepthMask(GL_TRUE); gGL.setSceneBlendType(LLRender::BT_ALPHA); if (group->mBuilt <= 0.f) |