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-rw-r--r--indra/newview/lltracker.cpp65
1 files changed, 45 insertions, 20 deletions
diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp
index d794d7d690..a28bbb3bf1 100644
--- a/indra/newview/lltracker.cpp
+++ b/indra/newview/lltracker.cpp
@@ -492,18 +492,14 @@ void draw_shockwave(F32 center_z, F32 t, S32 steps, LLColor4 color)
void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4 fogged_color, F32 dist)
{
-#if LL_DARWIN
- const U32 BEACON_VERTS = 16;
-#else
- const U32 BEACON_VERTS = 256;
-#endif
+ const F32 MAX_HEIGHT = 5020.f;
+ const U32 BEACON_ROWS = 256;
- F32 step;
+ U32 nRows;
+ F32 height;
+ F32 rowHeight;
- LLColor4 c_col = LLColor4(1, 1, 1, 1);
- LLColor4 col_next = LLColor4(1, 1, 1, 1);
- LLColor4 col_edge = LLColor4(1, 1, 1, 0);
- LLColor4 col_edge_next = LLColor4(1, 1, 1, 0);
+ LLColor4 c_col, col_next, col_edge, col_edge_next;
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
@@ -512,14 +508,18 @@ void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4
{
gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color);
- step = (5020.0f - pos_agent.mV[2]) / BEACON_VERTS;
+ height = MAX_HEIGHT - pos_agent.mV[2];
}
else
{
gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], 0);
- step = pos_agent.mV[2] / BEACON_VERTS;
+ height = pos_agent.mV[2];
}
+ nRows = ceil((BEACON_ROWS * height) / MAX_HEIGHT);
+ if(nRows<2) nRows=2;
+ rowHeight = height / nRows;
+
gGL.color4fv(fogged_color.mV);
LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
@@ -527,21 +527,20 @@ void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4
F32 x = x_axis.mV[0];
F32 y = x_axis.mV[1];
- F32 z = 0.0f;
+ F32 z = 0.f;
F32 z_next;
F32 a,an;
- F32 xa,ya;
- F32 xan,yan;
+ F32 xa,xan;
+ F32 ya,yan;
bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR;
- gGL.begin(LLRender::TRIANGLE_STRIP);
+ gGL.begin(LLRender::TRIANGLES);
- for (U32 i = 0; i < BEACON_VERTS; i++)
+ for (U32 i = 0; i < nRows; i++)
{
- z = i * step;
- z_next = z + step;
+ z_next = z + rowHeight;
a = pulse_func(t, z, tracking_avatar, direction);
an = pulse_func(t, z_next, tracking_avatar, direction);
@@ -552,7 +551,7 @@ void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4
col_edge_next = fogged_color * LLColor4(an, an, an, 0.0f);
a = a + a + 1.f;
- an = an + an + 1.0f;
+ an = an + an + 1.f;
xa = x*a;
ya = y*a;
@@ -561,18 +560,44 @@ void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4
gGL.color4fv(col_edge.mV);
gGL.vertex3f(-xa, -ya, z);
+
+ gGL.color4fv(col_next.mV);
+ gGL.vertex3f(0, 0, z_next);
+
gGL.color4fv(col_edge_next.mV);
gGL.vertex3f(-xan, -yan, z_next);
+
+ gGL.color4fv(col_edge.mV);
+ gGL.vertex3f(-xa, -ya, z);
+
gGL.color4fv(c_col.mV);
gGL.vertex3f(0, 0, z);
+
gGL.color4fv(col_next.mV);
gGL.vertex3f(0, 0, z_next);
+
+ gGL.color4fv(c_col.mV);
+ gGL.vertex3f(0, 0, z);
+
+ gGL.color4fv(col_edge_next.mV);
+ gGL.vertex3f(xan, yan, z_next);
+
+ gGL.color4fv(col_next.mV);
+ gGL.vertex3f(0, 0, z_next);
+
+
+ gGL.color4fv(c_col.mV);
+ gGL.vertex3f(0, 0, z);
+
gGL.color4fv(col_edge.mV);
gGL.vertex3f(xa, ya, z);
+
gGL.color4fv(col_edge_next.mV);
gGL.vertex3f(xan, yan, z_next);
+
+ z += rowHeight;
}
gGL.end();