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-rw-r--r--indra/newview/llagent.cpp2
-rw-r--r--indra/newview/llvoavatar.cpp2
-rw-r--r--indra/newview/llvoavatar.h2
-rw-r--r--indra/newview/llvoavatarself.cpp43
-rw-r--r--indra/newview/llvoavatarself.h1
5 files changed, 47 insertions, 3 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 7a540a45c4..fb2ecb3bed 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -6326,7 +6326,7 @@ void LLAgent::sendAgentSetAppearance()
msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index);
}
msg->nextBlockFast(_PREHASH_ObjectData);
- mAvatarObject->packTEMessage( gMessageSystem );
+ mAvatarObject->sendAppearanceMessage( gMessageSystem );
}
else
{
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index b6c1ee2f11..75e35e5221 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -6267,7 +6267,7 @@ LLColor4 LLVOAvatar::getDummyColor()
return DUMMY_COLOR;
}
-void LLVOAvatar::dumpAvatarTEs( const std::string& context )
+void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
{
/* const char* te_name[] = {
"TEX_HEAD_BODYPAINT ",
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 2fd1a506a9..4b3e850e7a 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -889,7 +889,7 @@ public:
static void dumpArchetypeXML(void*);
static void dumpBakedStatus();
const std::string getBakedStatusForPrintout() const;
- void dumpAvatarTEs(const std::string& context);
+ void dumpAvatarTEs(const std::string& context) const;
static F32 sUnbakedTime; // Total seconds with >=1 unbaked avatars
static F32 sUnbakedUpdateTime; // Last time stats were updated (to prevent multiple updates per frame)
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 711e9f90fc..d9c5e932a2 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -2074,6 +2074,49 @@ void LLVOAvatarSelf::setInvisible(BOOL newvalue)
}
}
+// HACK: this will null out the avatar's local texture IDs before the TE message is sent
+// to ensure local texture IDs are not sent to other clients in the area.
+// this is a short-term solution. The long term solution will be to not set the texture
+// IDs in the avatar object, and keep them only in the wearable.
+// This will involve further refactoring that is too risky for the initial release of 2.0.
+bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
+{
+ LLUUID texture_id[TEX_NUM_INDICES];
+ // pack away current TEs to make sure we don't send them out
+ for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
+ iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ ++iter)
+ {
+ const ETextureIndex index = iter->first;
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ if (!texture_dict->mIsBakedTexture)
+ {
+ LLTextureEntry* entry = getTE((U8) index);
+ texture_id[index] = entry->getID();
+ entry->setID(IMG_DEFAULT_AVATAR);
+ }
+ }
+
+ bool success = packTEMessage(mesgsys);
+
+ // unpack TEs to make sure we don't re-trigger a bake
+ for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
+ iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ ++iter)
+ {
+ const ETextureIndex index = iter->first;
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ if (!texture_dict->mIsBakedTexture)
+ {
+ LLTextureEntry* entry = getTE((U8) index);
+ entry->setID(texture_id[index]);
+ }
+ }
+
+ return success;
+}
+
+
//------------------------------------------------------------------------
// needsRenderBeam()
//------------------------------------------------------------------------
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 6702f030fe..a1cad82eff 100644
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -310,6 +310,7 @@ public:
public:
static void onChangeSelfInvisible(BOOL newvalue);
void setInvisible(BOOL newvalue);
+ bool sendAppearanceMessage(LLMessageSystem *mesgsys) const;
/** Appearance
** **