diff options
65 files changed, 521 insertions, 229 deletions
diff --git a/doc/contributions.txt b/doc/contributions.txt index 96ee446a0c..ee2dea7344 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -69,6 +69,7 @@ Aleric Inglewood VWR-10759 VWR-10837 VWR-12691 + VWR-12984 VWR-13996 VWR-14426 SNOW-84 diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index c0edd92bc1..096e8e07ab 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -610,41 +610,46 @@ void LLGLManager::shutdownGL() void LLGLManager::initExtensions() { #if LL_MESA_HEADLESS -# if GL_ARB_multitexture +# ifdef GL_ARB_multitexture mHasMultitexture = TRUE; # else mHasMultitexture = FALSE; # endif -# if GL_ARB_texture_env_combine +# ifdef GL_ARB_texture_env_combine mHasARBEnvCombine = TRUE; # else mHasARBEnvCombine = FALSE; # endif -# if GL_ARB_texture_compression +# ifdef GL_ARB_texture_compression mHasCompressedTextures = TRUE; # else mHasCompressedTextures = FALSE; # endif -# if GL_ARB_vertex_buffer_object +# ifdef GL_ARB_vertex_buffer_object mHasVertexBufferObject = TRUE; # else mHasVertexBufferObject = FALSE; # endif -# if GL_EXT_framebuffer_object +# ifdef GL_EXT_framebuffer_object mHasFramebufferObject = TRUE; # else mHasFramebufferObject = FALSE; # endif -# if GL_EXT_framebuffer_multisample +# ifdef GL_EXT_framebuffer_multisample mHasFramebufferMultisample = TRUE; # else mHasFramebufferMultisample = FALSE; # endif -# if GL_ARB_draw_buffers +# ifdef GL_ARB_draw_buffers mHasDrawBuffers = TRUE; #else mHasDrawBuffers = FALSE; # endif +# if defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp) + mHasDepthClamp = TRUE; +#else + mHasDepthClamp = FALSE; +#endif # if GL_EXT_blend_func_separate mHasBlendFuncSeparate = TRUE; #else @@ -671,6 +676,7 @@ void LLGLManager::initExtensions() mHasCompressedTextures = glh_init_extensions("GL_ARB_texture_compression"); mHasOcclusionQuery = ExtensionExists("GL_ARB_occlusion_query", gGLHExts.mSysExts); mHasVertexBufferObject = ExtensionExists("GL_ARB_vertex_buffer_object", gGLHExts.mSysExts); + mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts); // mask out FBO support when packed_depth_stencil isn't there 'cause we need it for LLRenderTarget -Brad mHasFramebufferObject = ExtensionExists("GL_EXT_framebuffer_object", gGLHExts.mSysExts) && ExtensionExists("GL_EXT_packed_depth_stencil", gGLHExts.mSysExts); @@ -694,6 +700,7 @@ void LLGLManager::initExtensions() if (getenv("LL_GL_NOEXT")) { //mHasMultitexture = FALSE; // NEEDED! + mHasDepthClamp = FALSE; mHasARBEnvCombine = FALSE; mHasCompressedTextures = FALSE; mHasVertexBufferObject = FALSE; @@ -755,6 +762,7 @@ void LLGLManager::initExtensions() if (strchr(blacklist,'s')) mHasFramebufferMultisample = FALSE; if (strchr(blacklist,'t')) mHasTextureRectangle = FALSE; if (strchr(blacklist,'u')) mHasBlendFuncSeparate = FALSE;//S + if (strchr(blacklist,'v')) mHasDepthClamp = FALSE; } #endif // LL_LINUX || LL_SOLARIS @@ -2037,7 +2045,7 @@ void LLGLDepthTest::checkState() } } -LLGLClampToFarClip::LLGLClampToFarClip(glh::matrix4f P) +LLGLSquashToFarClip::LLGLSquashToFarClip(glh::matrix4f P) { for (U32 i = 0; i < 4; i++) { @@ -2050,7 +2058,7 @@ LLGLClampToFarClip::LLGLClampToFarClip(glh::matrix4f P) glMatrixMode(GL_MODELVIEW); } -LLGLClampToFarClip::~LLGLClampToFarClip() +LLGLSquashToFarClip::~LLGLSquashToFarClip() { glMatrixMode(GL_PROJECTION); glPopMatrix(); diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 5e8965c06a..b0decc1499 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -92,6 +92,7 @@ public: BOOL mHasOcclusionQuery; BOOL mHasPointParameters; BOOL mHasDrawBuffers; + BOOL mHasDepthClamp; BOOL mHasTextureRectangle; // Other extensions. @@ -315,11 +316,11 @@ private: leaves this class. Does not stack. */ -class LLGLClampToFarClip +class LLGLSquashToFarClip { public: - LLGLClampToFarClip(glh::matrix4f projection); - ~LLGLClampToFarClip(); + LLGLSquashToFarClip(glh::matrix4f projection); + ~LLGLSquashToFarClip(); }; /* diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 5a34b46d0c..576969b81a 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -829,5 +829,15 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif // LL_MESA / LL_WINDOWS / LL_DARWIN +// Even when GL_ARB_depth_clamp is available in the driver, the (correct) +// headers, and therefore GL_DEPTH_CLAMP might not be defined. +// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just +// use the known numeric. +// +// To avoid #ifdef's in the code. Just define this here. +#ifndef GL_DEPTH_CLAMP +// Probably (still) called GL_DEPTH_CLAMP_NV. +#define GL_DEPTH_CLAMP 0x864F +#endif #endif // LL_LLGLHEADERS_H diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 583bb54160..8106fada11 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -358,6 +358,7 @@ void LLDrawable::makeActive() { U32 pcode = mVObjp->getPCode(); if (pcode == LLViewerObject::LL_VO_WATER || + pcode == LLViewerObject::LL_VO_VOID_WATER || pcode == LLViewerObject::LL_VO_SURFACE_PATCH || pcode == LLViewerObject::LL_VO_PART_GROUP || pcode == LLViewerObject::LL_VO_HUD_PART_GROUP || diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index cb651f9d3a..ba576ff97f 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -89,6 +89,7 @@ LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerTexture *tex0) case POOL_SKY: poolp = new LLDrawPoolSky(); break; + case POOL_VOIDWATER: case POOL_WATER: poolp = new LLDrawPoolWater(); break; diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index c69fee2bdf..1d6f99d346 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -57,6 +57,7 @@ public: POOL_BUMP, POOL_INVISIBLE, // see below * POOL_AVATAR, + POOL_VOIDWATER, POOL_WATER, POOL_GLOW, POOL_ALPHA, diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp index bb7c55e931..ce07e62122 100644 --- a/indra/newview/lldrawpoolground.cpp +++ b/indra/newview/lldrawpoolground.cpp @@ -68,7 +68,7 @@ void LLDrawPoolGround::render(S32 pass) LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - LLGLClampToFarClip far_clip(glh_get_current_projection()); + LLGLSquashToFarClip far_clip(glh_get_current_projection()); F32 water_height = gAgent.getRegion()->getWaterHeight(); glPushMatrix(); diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp index 41ea8d73b3..6b45c5abb0 100644 --- a/indra/newview/lldrawpoolsky.cpp +++ b/indra/newview/lldrawpoolsky.cpp @@ -97,7 +97,7 @@ void LLDrawPoolSky::render(S32 pass) LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - LLGLClampToFarClip far_clip(glh_get_current_projection()); + LLGLSquashToFarClip far_clip(glh_get_current_projection()); LLGLEnable fog_enable( (mVertexShaderLevel < 1 && LLViewerCamera::getInstance()->cameraUnderWater()) ? GL_FOG : 0); diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index c20e1f9a26..0ee70bcdd1 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -532,6 +532,7 @@ void LLDrawPoolWater::shade() glColor4fv(water_color.mV); { + LLGLEnable depth_clamp(gGLManager.mHasDepthClamp ? GL_DEPTH_CLAMP : 0); LLGLDisable cullface(GL_CULL_FACE); for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); iter != mDrawFace.end(); iter++) @@ -548,30 +549,19 @@ void LLDrawPoolWater::shade() sNeedsReflectionUpdate = TRUE; - if (water->getUseTexture()) + if (water->getUseTexture() || !water->getIsEdgePatch()) { sNeedsDistortionUpdate = TRUE; face->renderIndexed(); } + else if (gGLManager.mHasDepthClamp || deferred_render) + { + face->renderIndexed(); + } else - { //smash background faces to far clip plane - if (water->getIsEdgePatch()) - { - if (deferred_render) - { - face->renderIndexed(); - } - else - { - LLGLClampToFarClip far_clip(glh_get_current_projection()); - face->renderIndexed(); - } - } - else - { - sNeedsDistortionUpdate = TRUE; - face->renderIndexed(); - } + { + LLGLSquashToFarClip far_clip(glh_get_current_projection()); + face->renderIndexed(); } } } diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 41a299151e..eaa6aa7e37 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -260,7 +260,7 @@ void LLDrawPoolWLSky::render(S32 pass) LLGLDepthTest depth(GL_TRUE, GL_FALSE); LLGLDisable clip(GL_CLIP_PLANE0); - LLGLClampToFarClip far_clip(glh_get_current_projection()); + LLGLSquashToFarClip far_clip(glh_get_current_projection()); renderSkyHaze(camHeightLocal); diff --git a/indra/newview/llfloatergodtools.cpp b/indra/newview/llfloatergodtools.cpp index 662e1c4f42..a34e0353ec 100644 --- a/indra/newview/llfloatergodtools.cpp +++ b/indra/newview/llfloatergodtools.cpp @@ -209,13 +209,6 @@ void LLFloaterGodTools::processRegionInfo(LLMessageSystem* msg) llassert(msg); if (!msg) return; - LLHost host = msg->getSender(); - if (host != gAgent.getRegionHost()) - { - // update is for a different region than the one we're in - return; - } - //const S32 SIM_NAME_BUF = 256; U32 region_flags; U8 sim_access; @@ -233,6 +226,8 @@ void LLFloaterGodTools::processRegionInfo(LLMessageSystem* msg) S32 redirect_grid_y; LLUUID cache_id; + LLHost host = msg->getSender(); + msg->getStringFast(_PREHASH_RegionInfo, _PREHASH_SimName, sim_name); msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_EstateID, estate_id); msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_ParentEstateID, parent_estate_id); @@ -242,6 +237,15 @@ void LLFloaterGodTools::processRegionInfo(LLMessageSystem* msg) msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_ObjectBonusFactor, object_bonus_factor); msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_BillableFactor, billable_factor); msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_WaterHeight, water_height); + + if (host != gAgent.getRegionHost()) + { + // Update is for a different region than the one we're in. + // Just check for a waterheight change. + LLWorld::getInstance()->waterHeightRegionInfo(sim_name, water_height); + return; + } + msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_TerrainRaiseLimit, terrain_raise_limit); msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_TerrainLowerLimit, terrain_lower_limit); msg->getS32Fast(_PREHASH_RegionInfo, _PREHASH_PricePerMeter, price_per_meter); diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index 7236894542..ba0eb8a711 100644 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -635,7 +635,7 @@ void LLFloaterWorldMap::updateTeleportCoordsDisplay( const LLVector3d& pos ) // convert global specified position to a local one F32 region_local_x = (F32)fmod( pos.mdV[VX], (F64)REGION_WIDTH_METERS ); F32 region_local_y = (F32)fmod( pos.mdV[VY], (F64)REGION_WIDTH_METERS ); - F32 region_local_z = (F32)fmod( pos.mdV[VZ], (F64)REGION_WIDTH_METERS ); + F32 region_local_z = (F32)llclamp( pos.mdV[VZ], 0.0, (F64)REGION_HEIGHT_METERS ); // write in the values childSetValue("teleport_coordinate_x", region_local_x ); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index fb984a7c62..960e72ee42 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1555,7 +1555,9 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) { if (mSpatialPartition->isOcclusionEnabled() && LLPipeline::sUseOcclusion > 1) { - if (earlyFail(camera, this)) + // Don't cull hole/edge water, unless we have the GL_ARB_depth_clamp extension + if ((mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER && !gGLManager.mHasDepthClamp) || + earlyFail(camera, this)) { setOcclusionState(LLSpatialGroup::DISCARD_QUERY); assert_states_valid(this); @@ -1576,7 +1578,18 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) { buildOcclusion(); } - + + // Depth clamp all water to avoid it being culled as a result of being + // behind the far clip plane, and in the case of edge water to avoid + // it being culled while still visible. + bool const use_depth_clamp = gGLManager.mHasDepthClamp && + (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER || + mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER); + if (use_depth_clamp) + { + glEnable(GL_DEPTH_CLAMP); + } + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mOcclusionQuery[LLViewerCamera::sCurCameraID]); glVertexPointer(3, GL_FLOAT, 0, mOcclusionVerts); if (camera->getOrigin().isExactlyZero()) @@ -1592,6 +1605,11 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) GL_UNSIGNED_BYTE, get_box_fan_indices(camera, mBounds[0])); } glEndQueryARB(GL_SAMPLES_PASSED_ARB); + + if (use_depth_clamp) + { + glDisable(GL_DEPTH_CLAMP); + } } setOcclusionState(LLSpatialGroup::QUERY_PENDING); @@ -2591,9 +2609,10 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) gGL.color4f(0.5f,0.5f,0.5f,1.0f); break; case LLViewerObject::LL_VO_PART_GROUP: - case LLViewerObject::LL_VO_HUD_PART_GROUP: + case LLViewerObject::LL_VO_HUD_PART_GROUP: gGL.color4f(0,0,1,1); break; + case LLViewerObject::LL_VO_VOID_WATER: case LLViewerObject::LL_VO_WATER: gGL.color4f(0,0.5f,1,1); break; diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 1a25f3f85d..2b9cf6c630 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -551,6 +551,13 @@ public: virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { } }; +//spatial partition for hole and edge water (implemented in LLVOWater.cpp) +class LLVoidWaterPartition : public LLWaterPartition +{ +public: + LLVoidWaterPartition(); +}; + //spatial partition for terrain (impelmented in LLVOSurfacePatch.cpp) class LLTerrainPartition : public LLSpatialPartition { diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index af4d9fa7b9..6fc8153b77 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -1162,8 +1162,13 @@ void LLSurface::setWaterHeight(F32 height) if (!mWaterObjp.isNull()) { LLVector3 water_pos_region = mWaterObjp->getPositionRegion(); + bool changed = water_pos_region.mV[VZ] != height; water_pos_region.mV[VZ] = height; mWaterObjp->setPositionRegion(water_pos_region); + if (changed) + { + LLWorld::getInstance()->updateWaterObjects(); + } } else { diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 6640e32cd2..d1cb9dabf1 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -573,7 +573,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) S32 water_clip = 0; if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_ENVIRONMENT) > 1) && - gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_WATER)) + (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_WATER) || + gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_VOIDWATER))) { if (LLViewerCamera::getInstance()->cameraUnderWater()) { diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index a58b0d68de..0e1553c421 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -168,8 +168,10 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco res = new LLVOSurfacePatch(id, pcode, regionp); break; case LL_VO_SKY: res = new LLVOSky(id, pcode, regionp); break; + case LL_VO_VOID_WATER: + res = new LLVOVoidWater(id, pcode, regionp); break; case LL_VO_WATER: - res = new LLVOWater(id, pcode, regionp); break; + res = new LLVOWater(id, pcode, regionp); break; case LL_VO_GROUND: res = new LLVOGround(id, pcode, regionp); break; case LL_VO_PART_GROUP: diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 7d697a4a5f..c2475c2709 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -131,7 +131,7 @@ public: typedef const child_list_t const_child_list_t; - LLViewerObject(const LLUUID &id, const LLPCode type, LLViewerRegion *regionp, BOOL is_global = FALSE); + LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, BOOL is_global = FALSE); MEM_TYPE_NEW(LLMemType::MTYPE_OBJECT); virtual void markDead(); // Mark this object as dead, and clean up its references @@ -518,14 +518,14 @@ public: { LL_VO_CLOUDS = LL_PCODE_APP | 0x20, LL_VO_SURFACE_PATCH = LL_PCODE_APP | 0x30, - //LL_VO_STARS = LL_PCODE_APP | 0x40, + LL_VO_WL_SKY = LL_PCODE_APP | 0x40, LL_VO_SQUARE_TORUS = LL_PCODE_APP | 0x50, LL_VO_SKY = LL_PCODE_APP | 0x60, - LL_VO_WATER = LL_PCODE_APP | 0x70, - LL_VO_GROUND = LL_PCODE_APP | 0x80, - LL_VO_PART_GROUP = LL_PCODE_APP | 0x90, - LL_VO_TRIANGLE_TORUS = LL_PCODE_APP | 0xa0, - LL_VO_WL_SKY = LL_PCODE_APP | 0xb0, // should this be moved to 0x40? + LL_VO_VOID_WATER = LL_PCODE_APP | 0x70, + LL_VO_WATER = LL_PCODE_APP | 0x80, + LL_VO_GROUND = LL_PCODE_APP | 0x90, + LL_VO_PART_GROUP = LL_PCODE_APP | 0xa0, + LL_VO_TRIANGLE_TORUS = LL_PCODE_APP | 0xb0, LL_VO_HUD_PART_GROUP = LL_PCODE_APP | 0xc0, } EVOType; @@ -717,8 +717,8 @@ public: class LLAlphaObject : public LLViewerObject { public: - LLAlphaObject(const LLUUID &id, const LLPCode type, LLViewerRegion *regionp) - : LLViewerObject(id,type,regionp) + LLAlphaObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) + : LLViewerObject(id,pcode,regionp) { mDepth = 0.f; } virtual F32 getPartSize(S32 idx); @@ -735,8 +735,8 @@ public: class LLStaticViewerObject : public LLViewerObject { public: - LLStaticViewerObject(const LLUUID& id, const LLPCode type, LLViewerRegion* regionp, BOOL is_global = FALSE) - : LLViewerObject(id,type,regionp, is_global) + LLStaticViewerObject(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp, BOOL is_global = FALSE) + : LLViewerObject(id,pcode,regionp, is_global) { } virtual void updateDrawable(BOOL force_damped); diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 7fb259e012..b684206960 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -266,6 +266,7 @@ LLViewerRegion::LLViewerRegion(const U64 &handle, //MUST MATCH declaration of eObjectPartitions mObjectPartition.push_back(new LLHUDPartition()); //PARTITION_HUD mObjectPartition.push_back(new LLTerrainPartition()); //PARTITION_TERRAIN + mObjectPartition.push_back(new LLVoidWaterPartition()); //PARTITION_VOIDWATER mObjectPartition.push_back(new LLWaterPartition()); //PARTITION_WATER mObjectPartition.push_back(new LLTreePartition()); //PARTITION_TREE mObjectPartition.push_back(new LLParticlePartition()); //PARTITION_PARTICLE diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 1ba025312b..8b71998f60 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -73,6 +73,7 @@ public: { PARTITION_HUD=0, PARTITION_TERRAIN, + PARTITION_VOIDWATER, PARTITION_WATER, PARTITION_TREE, PARTITION_PARTICLE, diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index d078c15316..c1abead36e 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -335,8 +335,8 @@ void LLViewerShaderMgr::setShaders() } else { - LLPipeline::sRenderGlow = - LLPipeline::sWaterReflections = FALSE; + LLPipeline::sRenderGlow = FALSE; + LLPipeline::sWaterReflections = FALSE; } //hack to reset buffers that change behavior with shaders diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 0ee7a41378..88d55cf14e 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1404,6 +1404,11 @@ LLViewerWindow::LLViewerWindow( gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE); } + if (!gGLManager.mHasDepthClamp) + { + LL_INFOS("RenderInit") << "Missing feature GL_ARB_depth_clamp. Void water might disappear in rare cases." << LL_ENDL; + } + // If we crashed while initializng GL stuff last time, disable certain features if (gSavedSettings.getBOOL("RenderInitError")) { diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index eba600b50a..2eb4398488 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -80,7 +80,7 @@ public: //============================================================================ LLVOSurfacePatch::LLVOSurfacePatch(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) - : LLStaticViewerObject(id, LL_VO_SURFACE_PATCH, regionp), + : LLStaticViewerObject(id, pcode, regionp), mDirtiedPatch(FALSE), mPool(NULL), mBaseComp(0), diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index 598938b710..9280eb8fa4 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -61,7 +61,8 @@ const F32 WAVE_STEP_INV = (1. / WAVE_STEP); LLVOWater::LLVOWater(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) -: LLStaticViewerObject(id, LL_VO_WATER, regionp) +: LLStaticViewerObject(id, pcode, regionp), + mRenderType(LLPipeline::RENDER_TYPE_WATER) { // Terrain must draw during selection passes so it can block objects behind it. mbCanSelect = FALSE; @@ -114,7 +115,7 @@ LLDrawable *LLVOWater::createDrawable(LLPipeline *pipeline) { pipeline->allocDrawable(this); mDrawable->setLit(FALSE); - mDrawable->setRenderType(LLPipeline::RENDER_TYPE_WATER); + mDrawable->setRenderType(mRenderType); LLDrawPoolWater *pool = (LLDrawPoolWater*) gPipeline.getPool(LLDrawPool::POOL_WATER); @@ -268,6 +269,11 @@ U32 LLVOWater::getPartitionType() const return LLViewerRegion::PARTITION_WATER; } +U32 LLVOVoidWater::getPartitionType() const +{ + return LLViewerRegion::PARTITION_VOIDWATER; +} + LLWaterPartition::LLWaterPartition() : LLSpatialPartition(0, FALSE, 0) { @@ -275,3 +281,9 @@ LLWaterPartition::LLWaterPartition() mDrawableType = LLPipeline::RENDER_TYPE_WATER; mPartitionType = LLViewerRegion::PARTITION_WATER; } + +LLVoidWaterPartition::LLVoidWaterPartition() +{ + mDrawableType = LLPipeline::RENDER_TYPE_VOIDWATER; + mPartitionType = LLViewerRegion::PARTITION_VOIDWATER; +} diff --git a/indra/newview/llvowater.h b/indra/newview/llvowater.h index beefc3f17f..cb9584cabf 100644 --- a/indra/newview/llvowater.h +++ b/indra/newview/llvowater.h @@ -29,6 +29,7 @@ #include "llviewerobject.h" #include "llviewertexture.h" +#include "pipeline.h" #include "v2math.h" const U32 N_RES = 16; //32 // number of subdivisions of wave tile @@ -77,6 +78,19 @@ public: protected: BOOL mUseTexture; BOOL mIsEdgePatch; + S32 mRenderType; }; +class LLVOVoidWater : public LLVOWater +{ +public: + LLVOVoidWater(LLUUID const& id, LLPCode pcode, LLViewerRegion* regionp) : LLVOWater(id, pcode, regionp) + { + mRenderType = LLPipeline::RENDER_TYPE_VOIDWATER; + } + + /*virtual*/ U32 getPartitionType() const; +}; + + #endif // LL_VOSURFACEPATCH_H diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 5760d04a08..8731c9e1a7 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -55,6 +55,11 @@ #include "pipeline.h" #include "llappviewer.h" // for do_disconnect() +#include <deque> +#include <queue> +#include <map> +#include <cstring> + // // Globals // @@ -834,10 +839,69 @@ F32 LLWorld::getLandFarClip() const void LLWorld::setLandFarClip(const F32 far_clip) { + static S32 const rwidth = (S32)REGION_WIDTH_U32; + S32 const n1 = (llceil(mLandFarClip) - 1) / rwidth; + S32 const n2 = (llceil(far_clip) - 1) / rwidth; + bool need_water_objects_update = n1 != n2; + mLandFarClip = far_clip; + + if (need_water_objects_update) + { + updateWaterObjects(); + } } +// Some region that we're connected to, but not the one we're in, gave us +// a (possibly) new water height. Update it in our local copy. +void LLWorld::waterHeightRegionInfo(std::string const& sim_name, F32 water_height) +{ + for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter) + { + if ((*iter)->getName() == sim_name) + { + (*iter)->setWaterHeight(water_height); + break; + } + } +} +// There are three types of water objects: +// Region water objects: the water in a region. +// Hole water objects: water in the void but within current draw distance. +// Edge water objects: the water outside the draw distance, up till the horizon. +// +// For example: +// +// -----------------------horizon------------------------- +// | | | | +// | Edge Water | | | +// | | | | +// | | | | +// | | | | +// | | | | +// | | rwidth | | +// | | <-----> | | +// ------------------------------------------------------- +// | |Hole |other| | | +// | |Water|reg. | | | +// | |-----------------| | +// | |other|cur. |<--> | | +// | |reg. | reg.| \__|_ draw distance | +// | |-----------------| | +// | | | |<--->| | +// | | | | \__|_ range | +// ------------------------------------------------------- +// | |<----width------>|<--horizon ext.->| +// | | | | +// | | | | +// | | | | +// | | | | +// | | | | +// | | | | +// | | | | +// ------------------------------------------------------- +// void LLWorld::updateWaterObjects() { if (!gAgent.getRegion()) @@ -850,128 +914,265 @@ void LLWorld::updateWaterObjects() return; } - // First, determine the min and max "box" of water objects - S32 min_x = 0; - S32 min_y = 0; - S32 max_x = 0; - S32 max_y = 0; + // Region width in meters. + S32 const rwidth = (S32)REGION_WIDTH_U32; + + // The distance we might see into the void + // when standing on the edge of a region, in meters. + S32 const draw_distance = llceil(mLandFarClip); + + // We can only have "holes" in the water (where there no region) if we + // can have existing regions around it. Taking into account that this + // code is only executed when we enter a region, and not when we walk + // around in it, we (only) need to take into account regions that fall + // within the draw_distance. + // + // Set 'range' to draw_distance, rounded up to the nearest multiple of rwidth. + S32 const nsims = (draw_distance + rwidth - 1) / rwidth; + S32 const range = nsims * rwidth; + + // Get South-West corner of current region. + LLViewerRegion const* regionp = gAgent.getRegion(); U32 region_x, region_y; - - S32 rwidth = 256; - - // We only want to fill in water for stuff that's near us, say, within 256 or 512m - S32 range = LLViewerCamera::getInstance()->getFar() > 256.f ? 512 : 256; - - LLViewerRegion* regionp = gAgent.getRegion(); from_region_handle(regionp->getHandle(), ®ion_x, ®ion_y); - min_x = (S32)region_x - range; - min_y = (S32)region_y - range; - max_x = (S32)region_x + range; - max_y = (S32)region_y + range; + // The min. and max. coordinates of the South-West corners of the Hole water objects. + S32 const min_x = (S32)region_x - range; + S32 const min_y = (S32)region_y - range; + S32 const max_x = (S32)region_x + range; + S32 const max_y = (S32)region_y + range; + + // Attempt to determine a sensible water height for all the + // Hole Water objects. + // + // It make little sense to try to guess what the best water + // height should be when that isn't completely obvious: if it's + // impossible to satisfy every region's water height without + // getting a jump in the water height. + // + // In order to keep the reasoning simple, we assume something + // logical as a group of connected regions, where the coastline + // is at the outer edge. Anything more complex that would "break" + // under such an assumption would probably break anyway (would + // depend on terrain editing and existing mega prims, say, if + // anything would make sense at all). + // + // So, what we do is find all connected regions within the + // draw distance that border void, and then pick the lowest + // water height of those (coast) regions. + S32 const n = 2 * nsims + 1; + S32 const origin = nsims + nsims * n; + std::vector<F32> water_heights(n * n); + std::vector<U8> checked(n * n, 0); // index = nx + ny * n + origin; + U8 const region_bit = 1; + U8 const hole_bit = 2; + U8 const bordering_hole_bit = 4; + U8 const bordering_edge_bit = 8; + // Use the legacy waterheight for the Edge water in the case + // that we don't find any Hole water at all. + F32 water_height = DEFAULT_WATER_HEIGHT; + int max_count = 0; + LL_DEBUGS("WaterHeight") << "Current region: " << regionp->getName() << "; water height: " << regionp->getWaterHeight() << " m." << LL_ENDL; + std::map<S32, int> water_height_counts; + typedef std::queue<std::pair<S32, S32>, std::deque<std::pair<S32, S32> > > nxny_pairs_type; + nxny_pairs_type nxny_pairs; + nxny_pairs.push(nxny_pairs_type::value_type(0, 0)); + water_heights[origin] = regionp->getWaterHeight(); + checked[origin] = region_bit; + // For debugging purposes. + int number_of_connected_regions = 1; + int uninitialized_regions = 0; + int bordering_hole = 0; + int bordering_edge = 0; + while(!nxny_pairs.empty()) + { + S32 const nx = nxny_pairs.front().first; + S32 const ny = nxny_pairs.front().second; + LL_DEBUGS("WaterHeight") << "nx,ny = " << nx << "," << ny << LL_ENDL; + S32 const index = nx + ny * n + origin; + nxny_pairs.pop(); + for (S32 dir = 0; dir < 4; ++dir) + { + S32 const cnx = nx + gDirAxes[dir][0]; + S32 const cny = ny + gDirAxes[dir][1]; + LL_DEBUGS("WaterHeight") << "dir = " << dir << "; cnx,cny = " << cnx << "," << cny << LL_ENDL; + S32 const cindex = cnx + cny * n + origin; + bool is_hole = false; + bool is_edge = false; + LLViewerRegion* new_region_found = NULL; + if (cnx < -nsims || cnx > nsims || + cny < -nsims || cny > nsims) + { + LL_DEBUGS("WaterHeight") << " Edge Water!" << LL_ENDL; + // Bumped into Edge water object. + is_edge = true; + } + else if (checked[cindex]) + { + LL_DEBUGS("WaterHeight") << " Already checked before!" << LL_ENDL; + // Already checked. + is_hole = (checked[cindex] & hole_bit); + } + else + { + S32 x = (S32)region_x + cnx * rwidth; + S32 y = (S32)region_y + cny * rwidth; + U64 region_handle = to_region_handle(x, y); + new_region_found = getRegionFromHandle(region_handle); + is_hole = !new_region_found; + checked[cindex] = is_hole ? hole_bit : region_bit; + } + if (is_hole) + { + // This was a region that borders at least one 'hole'. + // Count the found coastline. + F32 new_water_height = water_heights[index]; + LL_DEBUGS("WaterHeight") << " This is void; counting coastline with water height of " << new_water_height << LL_ENDL; + S32 new_water_height_cm = llround(new_water_height * 100); + int count = (water_height_counts[new_water_height_cm] += 1); + // Just use the lowest water height: this is mainly about the horizon water, + // and whatever we do, we don't want it to be possible to look under the water + // when looking in the distance: it is better to make a step downwards in water + // height when going away from the avie than a step upwards. However, since + // everyone is used to DEFAULT_WATER_HEIGHT, don't allow a single region + // to drag the water level below DEFAULT_WATER_HEIGHT on it's own. + if (bordering_hole == 0 || // First time we get here. + (new_water_height >= DEFAULT_WATER_HEIGHT && + new_water_height < water_height) || + (new_water_height < DEFAULT_WATER_HEIGHT && + count > max_count) + ) + { + water_height = new_water_height; + } + if (count > max_count) + { + max_count = count; + } + if (!(checked[index] & bordering_hole_bit)) + { + checked[index] |= bordering_hole_bit; + ++bordering_hole; + } + } + else if (is_edge && !(checked[index] & bordering_edge_bit)) + { + checked[index] |= bordering_edge_bit; + ++bordering_edge; + } + if (!new_region_found) + { + // Dead end, there is no region here. + continue; + } + // Found a new connected region. + ++number_of_connected_regions; + if (new_region_found->getName().empty()) + { + // Uninitialized LLViewerRegion, don't use it's water height. + LL_DEBUGS("WaterHeight") << " Uninitialized region." << LL_ENDL; + ++uninitialized_regions; + continue; + } + nxny_pairs.push(nxny_pairs_type::value_type(cnx, cny)); + water_heights[cindex] = new_region_found->getWaterHeight(); + LL_DEBUGS("WaterHeight") << " Found a new region (name: " << new_region_found->getName() << "; water height: " << water_heights[cindex] << " m)!" << LL_ENDL; + } + } + llinfos << "Number of connected regions: " << number_of_connected_regions << " (" << uninitialized_regions << + " uninitialized); number of regions bordering Hole water: " << bordering_hole << + "; number of regions bordering Edge water: " << bordering_edge << llendl; + llinfos << "Coastline count (height, count): "; + bool first = true; + for (std::map<S32, int>::iterator iter = water_height_counts.begin(); iter != water_height_counts.end(); ++iter) + { + if (!first) llcont << ", "; + llcont << "(" << (iter->first / 100.f) << ", " << iter->second << ")"; + first = false; + } + llcont << llendl; + llinfos << "Water height used for Hole and Edge water objects: " << water_height << llendl; - F32 height = 0.f; - - for (region_list_t::iterator iter = mRegionList.begin(); - iter != mRegionList.end(); ++iter) + // Update all Region water objects. + for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter) { LLViewerRegion* regionp = *iter; LLVOWater* waterp = regionp->getLand().getWaterObj(); - height += regionp->getWaterHeight(); if (waterp) { gObjectList.updateActive(waterp); } } + // Clean up all existing Hole water objects. for (std::list<LLVOWater*>::iterator iter = mHoleWaterObjects.begin(); - iter != mHoleWaterObjects.end(); ++ iter) + iter != mHoleWaterObjects.end(); ++iter) { LLVOWater* waterp = *iter; gObjectList.killObject(waterp); } mHoleWaterObjects.clear(); - // Now, get a list of the holes - S32 x, y; - for (x = min_x; x <= max_x; x += rwidth) + // Let the Edge and Hole water boxes be 1024 meter high so that they + // are never too small to be drawn (A LL_VO_*_WATER box has water + // rendered on it's bottom surface only), and put their bottom at + // the current regions water height. + F32 const box_height = 1024; + F32 const water_center_z = water_height + box_height / 2; + + // Create new Hole water objects within 'range' where there is no region. + for (S32 x = min_x; x <= max_x; x += rwidth) { - for (y = min_y; y <= max_y; y += rwidth) + for (S32 y = min_y; y <= max_y; y += rwidth) { U64 region_handle = to_region_handle(x, y); if (!getRegionFromHandle(region_handle)) { - LLVOWater* waterp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, gAgent.getRegion()); + LLVOWater* waterp = (LLVOWater*)gObjectList.createObjectViewer(LLViewerObject::LL_VO_VOID_WATER, gAgent.getRegion()); waterp->setUseTexture(FALSE); - waterp->setPositionGlobal(LLVector3d(x + rwidth/2, - y + rwidth/2, - 256.f+DEFAULT_WATER_HEIGHT)); - waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f)); + waterp->setPositionGlobal(LLVector3d(x + rwidth / 2, y + rwidth / 2, water_center_z)); + waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, box_height)); gPipeline.createObject(waterp); mHoleWaterObjects.push_back(waterp); } } } - // Update edge water objects - S32 wx, wy; - S32 center_x, center_y; - wx = (max_x - min_x) + rwidth; - wy = (max_y - min_y) + rwidth; - center_x = min_x + (wx >> 1); - center_y = min_y + (wy >> 1); - - S32 add_boundary[4] = { - 512 - (max_x - region_x), - 512 - (max_y - region_y), - 512 - (region_x - min_x), - 512 - (region_y - min_y) }; + // Center of the region. + S32 const center_x = region_x + rwidth / 2; + S32 const center_y = region_y + rwidth / 2; + // Width of the area with Hole water objects. + S32 const width = rwidth + 2 * range; + S32 const horizon_extend = 2048 + 512 - range; // Legacy value. + // The overlap is needed to get rid of sky pixels being visible between the + // Edge and Hole water object at greater distances (due to floating point + // round off errors). + S32 const edge_hole_overlap = 1; // Twice the actual overlap. - S32 dir; - for (dir = 0; dir < 8; dir++) + for (S32 dir = 0; dir < 8; ++dir) { - S32 dim[2] = { 0 }; - switch (gDirAxes[dir][0]) - { - case -1: dim[0] = add_boundary[2]; break; - case 0: dim[0] = wx; break; - default: dim[0] = add_boundary[0]; break; - } - switch (gDirAxes[dir][1]) - { - case -1: dim[1] = add_boundary[3]; break; - case 0: dim[1] = wy; break; - default: dim[1] = add_boundary[1]; break; - } + // Size of the Edge water objects. + S32 const dim_x = (gDirAxes[dir][0] == 0) ? width : (horizon_extend + edge_hole_overlap); + S32 const dim_y = (gDirAxes[dir][1] == 0) ? width : (horizon_extend + edge_hole_overlap); + // And their position. + S32 const water_center_x = center_x + (width + horizon_extend) / 2 * gDirAxes[dir][0]; + S32 const water_center_y = center_y + (width + horizon_extend) / 2 * gDirAxes[dir][1]; - // Resize and reshape the water objects - const S32 water_center_x = center_x + llround((wx + dim[0]) * 0.5f * gDirAxes[dir][0]); - const S32 water_center_y = center_y + llround((wy + dim[1]) * 0.5f * gDirAxes[dir][1]); - LLVOWater* waterp = mEdgeWaterObjects[dir]; if (!waterp || waterp->isDead()) { // The edge water objects can be dead because they're attached to the region that the // agent was in when they were originally created. - mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, - gAgent.getRegion()); + mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_VOID_WATER, gAgent.getRegion()); waterp = mEdgeWaterObjects[dir]; waterp->setUseTexture(FALSE); - waterp->setIsEdgePatch(TRUE); + waterp->setIsEdgePatch(TRUE); // Mark that this is edge water and not hole water. gPipeline.createObject(waterp); } waterp->setRegion(gAgent.getRegion()); - LLVector3d water_pos(water_center_x, water_center_y, - DEFAULT_WATER_HEIGHT+256.f); - LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f); - - //stretch out to horizon - water_scale.mV[0] += fabsf(2048.f * gDirAxes[dir][0]); - water_scale.mV[1] += fabsf(2048.f * gDirAxes[dir][1]); - - water_pos.mdV[0] += 1024.f * gDirAxes[dir][0]; - water_pos.mdV[1] += 1024.f * gDirAxes[dir][1]; + LLVector3d water_pos(water_center_x, water_center_y, water_center_z); + LLVector3 water_scale((F32) dim_x, (F32) dim_y, box_height); waterp->setPositionGlobal(water_pos); waterp->setScale(water_scale); diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h index 4465fde210..c60dc8dc29 100644 --- a/indra/newview/llworld.h +++ b/indra/newview/llworld.h @@ -137,6 +137,7 @@ public: LLViewerTexture *getDefaultWaterTexture(); void updateWaterObjects(); + void waterHeightRegionInfo(std::string const& sim_name, F32 water_height); void shiftRegions(const LLVector3& offset); void setSpaceTimeUSec(const U64 space_time_usec); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 45e6ba996f..37c8f48de9 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -628,14 +628,14 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) //static void LLPipeline::updateRenderDeferred() { - BOOL deferred = (gSavedSettings.getBOOL("RenderDeferred") && - LLRenderTarget::sUseFBO && - LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && - gSavedSettings.getBOOL("VertexShaderEnable") && - gSavedSettings.getBOOL("RenderAvatarVP") && - (gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) && - !gUseWireframe; - + BOOL deferred = ((gSavedSettings.getBOOL("RenderDeferred") && + LLRenderTarget::sUseFBO && + LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + gSavedSettings.getBOOL("VertexShaderEnable") && + gSavedSettings.getBOOL("RenderAvatarVP") && + gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) && + !gUseWireframe; + sRenderDeferred = deferred; } @@ -1637,20 +1637,14 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl camera.disableUserClipPlane(); - if (gSky.mVOSkyp.notNull() && gSky.mVOSkyp->mDrawable.notNull()) + if (hasRenderType(LLPipeline::RENDER_TYPE_SKY) && + gSky.mVOSkyp.notNull() && + gSky.mVOSkyp->mDrawable.notNull()) { - // Hack for sky - always visible. - if (hasRenderType(LLPipeline::RENDER_TYPE_SKY)) - { - gSky.mVOSkyp->mDrawable->setVisible(camera); - sCull->pushDrawable(gSky.mVOSkyp->mDrawable); - gSky.updateCull(); - stop_glerror(); - } - } - else - { - llinfos << "No sky drawable!" << llendl; + gSky.mVOSkyp->mDrawable->setVisible(camera); + sCull->pushDrawable(gSky.mVOSkyp->mDrawable); + gSky.updateCull(); + stop_glerror(); } if (hasRenderType(LLPipeline::RENDER_TYPE_GROUND) && @@ -2220,6 +2214,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_TREE, LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_WATER, LLPipeline::END_RENDER_TYPES)) { @@ -4832,6 +4827,10 @@ void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light) void LLPipeline::toggleRenderType(U32 type) { gPipeline.mRenderTypeEnabled[type] = !gPipeline.mRenderTypeEnabled[type]; + if (type == LLPipeline::RENDER_TYPE_WATER) + { + gPipeline.mRenderTypeEnabled[LLPipeline::RENDER_TYPE_VOIDWATER] = !gPipeline.mRenderTypeEnabled[LLPipeline::RENDER_TYPE_VOIDWATER]; + } } //static @@ -7159,6 +7158,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gPipeline.pushRenderTypeMask(); clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_GROUND, LLPipeline::RENDER_TYPE_SKY, LLPipeline::RENDER_TYPE_CLOUDS, @@ -7211,6 +7211,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) { camera.setFar(camera_in.getFar()); clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_GROUND, END_RENDER_TYPES); stop_glerror(); @@ -7727,6 +7728,7 @@ void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<L LLPipeline::RENDER_TYPE_TREE, LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, LLPipeline::RENDER_TYPE_AVATAR, LLPipeline::RENDER_TYPE_PASS_SIMPLE, @@ -7910,6 +7912,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) LLPipeline::RENDER_TYPE_TREE, LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, LLPipeline::RENDER_TYPE_PASS_SIMPLE, LLPipeline::RENDER_TYPE_PASS_BUMP, diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 397d64aa1d..3f785a99fe 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -358,6 +358,7 @@ public: RENDER_TYPE_AVATAR = LLDrawPool::POOL_AVATAR, RENDER_TYPE_TREE = LLDrawPool::POOL_TREE, RENDER_TYPE_INVISIBLE = LLDrawPool::POOL_INVISIBLE, + RENDER_TYPE_VOIDWATER = LLDrawPool::POOL_VOIDWATER, RENDER_TYPE_WATER = LLDrawPool::POOL_WATER, RENDER_TYPE_ALPHA = LLDrawPool::POOL_ALPHA, RENDER_TYPE_GLOW = LLDrawPool::POOL_GLOW, diff --git a/indra/newview/skins/default/xui/en/alert_line_editor.xml b/indra/newview/skins/default/xui/en/alert_line_editor.xml index 82bf5fc8da..54dbc698c8 100644 --- a/indra/newview/skins/default/xui/en/alert_line_editor.xml +++ b/indra/newview/skins/default/xui/en/alert_line_editor.xml @@ -4,7 +4,7 @@ revert_on_esc="true" commit_on_focus_lost="true" ignore_tab="true" - max_length="254" + max_length_bytes="254" text_pad_right="0" text_pad_left="2" mouse_opaque="true"/> diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml index 89ed16e7c2..0a27cc7bc9 100644 --- a/indra/newview/skins/default/xui/en/floater_about_land.xml +++ b/indra/newview/skins/default/xui/en/floater_about_land.xml @@ -128,7 +128,7 @@ height="23" layout="topleft" left_pad="2" - max_length="63" + max_length_bytes="63" name="Name" top_delta="0" width="365" /> @@ -1081,7 +1081,7 @@ Leyla Linden </text> follows="left|top" height="23" layout="topleft" - max_length="6" + max_length_bytes="6" name="clean other time" left_pad="0" width="46" @@ -1625,7 +1625,7 @@ Only large parcels can be listed in search. height="23" layout="topleft" left_pad="0" - max_length="255" + max_length_bytes="255" name="media_url" select_on_focus="true" width="300" @@ -1666,7 +1666,7 @@ Only large parcels can be listed in search. height="20" layout="topleft" left="110" - max_length="255" + max_length_bytes="255" name="url_description" select_on_focus="true" tool_tip="Text displayed next to play/load button" @@ -1821,7 +1821,7 @@ Only large parcels can be listed in search. height="23" layout="topleft" left="100" - max_length="255" + max_length_bytes="255" name="music_url" top_delta="0" right="-15" diff --git a/indra/newview/skins/default/xui/en/floater_buy_currency.xml b/indra/newview/skins/default/xui/en/floater_buy_currency.xml index 637f9f55d4..cd5922a9a2 100644 --- a/indra/newview/skins/default/xui/en/floater_buy_currency.xml +++ b/indra/newview/skins/default/xui/en/floater_buy_currency.xml @@ -114,7 +114,7 @@ </text> <line_editor type="string" - max_length="10" + max_length_bytes="10" halign="right" font="SansSerifMedium" select_on_focus="true" diff --git a/indra/newview/skins/default/xui/en/floater_god_tools.xml b/indra/newview/skins/default/xui/en/floater_god_tools.xml index dfe3cf4485..e7131e20cb 100644 --- a/indra/newview/skins/default/xui/en/floater_god_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_god_tools.xml @@ -73,7 +73,7 @@ height="20" layout="topleft" left_pad="0" - max_length="63" + max_length_bytes="63" name="region name" top_delta="0" width="250"> @@ -236,7 +236,7 @@ height="16" layout="topleft" left_delta="108" - max_length="10" + max_length_bytes="10" name="estate" top_delta="0" width="50" /> @@ -260,7 +260,7 @@ height="16" layout="topleft" left_delta="108" - max_length="10" + max_length_bytes="10" name="parentestate" tool_tip="This is the parent estate for this region" top_delta="0" @@ -287,7 +287,7 @@ height="16" layout="topleft" left_delta="88" - max_length="10" + max_length_bytes="10" name="gridposx" tool_tip="This is the grid x position for this region" top_delta="0" @@ -302,7 +302,7 @@ height="16" layout="topleft" left_pad="10" - max_length="10" + max_length_bytes="10" name="gridposy" tool_tip="This is the grid y position for this region" top_delta="0" @@ -329,7 +329,7 @@ height="16" layout="topleft" left_pad="0" - max_length="10" + max_length_bytes="10" name="redirectx" width="50"> <line_editor.commit_callback @@ -342,7 +342,7 @@ height="16" layout="topleft" left_pad="10" - max_length="10" + max_length_bytes="10" name="redirecty" top_delta="0" width="40"> @@ -754,7 +754,7 @@ height="22" layout="topleft" left_pad="10" - max_length="63" + max_length_bytes="63" name="parameter" top_delta="0" width="290" /> diff --git a/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml index 2ef52bf539..29f09dd0b2 100644 --- a/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml +++ b/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml @@ -58,7 +58,7 @@ height="16" layout="topleft" left_delta="78" - max_length="63" + max_length_bytes="63" name="LabelItemName" top_delta="0" width="252" /> @@ -81,7 +81,7 @@ height="16" layout="topleft" left_delta="78" - max_length="127" + max_length_bytes="127" name="LabelItemDesc" top_delta="0" width="252" /> @@ -348,7 +348,7 @@ height="16" layout="topleft" left_pad="5" - max_length="25" + max_length_bytes="25" name="EditPrice" top_delta="0" width="242" /--> diff --git a/indra/newview/skins/default/xui/en/floater_outfit_save_as.xml b/indra/newview/skins/default/xui/en/floater_outfit_save_as.xml index 1d73d516d0..068737494f 100644 --- a/indra/newview/skins/default/xui/en/floater_outfit_save_as.xml +++ b/indra/newview/skins/default/xui/en/floater_outfit_save_as.xml @@ -50,7 +50,7 @@ as a new Outfit: left_delta="0" show_text_as_tentative="false" top_pad="0" - max_length="63" + max_length_bytes="63" name="name ed" width="200"> [DESC] (new) diff --git a/indra/newview/skins/default/xui/en/floater_pay.xml b/indra/newview/skins/default/xui/en/floater_pay.xml index 7ab565313e..41a7134b1d 100644 --- a/indra/newview/skins/default/xui/en/floater_pay.xml +++ b/indra/newview/skins/default/xui/en/floater_pay.xml @@ -84,7 +84,7 @@ top_pad="0" layout="topleft" left="130" - max_length="9" + max_length_bytes="9" name="amount" width="80" /> <button diff --git a/indra/newview/skins/default/xui/en/floater_pay_object.xml b/indra/newview/skins/default/xui/en/floater_pay_object.xml index d8cfed7b09..d3a35c2051 100644 --- a/indra/newview/skins/default/xui/en/floater_pay_object.xml +++ b/indra/newview/skins/default/xui/en/floater_pay_object.xml @@ -117,7 +117,7 @@ top_pad="0" layout="topleft" left="120" - max_length="9" + max_length_bytes="9" name="amount" width="80" /> <button diff --git a/indra/newview/skins/default/xui/en/floater_post_process.xml b/indra/newview/skins/default/xui/en/floater_post_process.xml index 05559adf89..05943a10d3 100644 --- a/indra/newview/skins/default/xui/en/floater_post_process.xml +++ b/indra/newview/skins/default/xui/en/floater_post_process.xml @@ -416,7 +416,7 @@ label="Effect Name" layout="topleft" left_delta="0" - max_length="40" + max_length_bytes="40" name="PPEffectNameEditor" tab_group="1" top_pad="22" diff --git a/indra/newview/skins/default/xui/en/floater_postcard.xml b/indra/newview/skins/default/xui/en/floater_postcard.xml index 6f78363b25..b4ecedd981 100644 --- a/indra/newview/skins/default/xui/en/floater_postcard.xml +++ b/indra/newview/skins/default/xui/en/floater_postcard.xml @@ -78,7 +78,7 @@ height="20" layout="topleft" left_delta="108" - max_length="100" + max_length_bytes="100" name="name_form" top_delta="-4" width="150" /> @@ -99,7 +99,7 @@ label="Type your subject here." layout="topleft" left_delta="108" - max_length="100" + max_length_bytes="100" name="subject_form" top_delta="-4" width="150" /> diff --git a/indra/newview/skins/default/xui/en/floater_preview_animation.xml b/indra/newview/skins/default/xui/en/floater_preview_animation.xml index 6dc073728b..65efc46c71 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_animation.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_animation.xml @@ -32,7 +32,7 @@ height="19" layout="topleft" left_delta="95" - max_length="127" + max_length_bytes="127" name="desc" top="19" width="170" /> diff --git a/indra/newview/skins/default/xui/en/floater_preview_gesture.xml b/indra/newview/skins/default/xui/en/floater_preview_gesture.xml index 1903401988..a17cf8eea8 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_gesture.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_gesture.xml @@ -80,7 +80,7 @@ height="20" layout="topleft" left_delta="89" - max_length="31" + max_length_bytes="31" name="trigger_editor" top_delta="-4" width="175" /> @@ -104,7 +104,7 @@ height="20" layout="topleft" left_delta="99" - max_length="31" + max_length_bytes="31" name="replace_editor" tool_tip="Replace the trigger word(s) with these words. For example, trigger 'hello' replace with 'howdy' will turn the chat 'I wanted to say hello' into 'I wanted to say howdy' as well as playing the gesture" top_delta="-4" @@ -263,7 +263,7 @@ height="20" layout="topleft" left_delta="0" - max_length="127" + max_length_bytes="127" name="chat_editor" top="330" width="100" /> @@ -316,7 +316,7 @@ height="20" layout="topleft" left_pad="10" - max_length="15" + max_length_bytes="15" name="wait_time_editor" top_delta="1" width="50" /> diff --git a/indra/newview/skins/default/xui/en/floater_preview_notecard.xml b/indra/newview/skins/default/xui/en/floater_preview_notecard.xml index e5a5fab9b9..8c9e1d52b3 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_notecard.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_notecard.xml @@ -56,7 +56,7 @@ height="22" layout="topleft" left_pad="0" - max_length="127" + max_length_bytes="127" name="desc" width="296" /> <text_editor diff --git a/indra/newview/skins/default/xui/en/floater_preview_sound.xml b/indra/newview/skins/default/xui/en/floater_preview_sound.xml index f3be8c4131..62ef4c3097 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_sound.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_sound.xml @@ -32,7 +32,7 @@ height="19" layout="topleft" left_pad="0" - max_length="127" + max_length_bytes="127" name="desc" width="170" /> <button diff --git a/indra/newview/skins/default/xui/en/floater_preview_texture.xml b/indra/newview/skins/default/xui/en/floater_preview_texture.xml index 7fd7eab867..a79d2f63cb 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_texture.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_texture.xml @@ -40,7 +40,7 @@ height="19" layout="topleft" left_pad="0" - max_length="127" + max_length_bytes="127" name="desc" width="190" /> <text diff --git a/indra/newview/skins/default/xui/en/floater_report_abuse.xml b/indra/newview/skins/default/xui/en/floater_report_abuse.xml index 47383c8010..e6d749a3f0 100644 --- a/indra/newview/skins/default/xui/en/floater_report_abuse.xml +++ b/indra/newview/skins/default/xui/en/floater_report_abuse.xml @@ -416,7 +416,7 @@ height="23" layout="topleft" left="10" - max_length="256" + max_length_bytes="256" name="abuse_location_edit" top_pad="0" width="313" /> @@ -441,7 +441,7 @@ height="23" layout="topleft" left_delta="0" - max_length="64" + max_length_bytes="64" name="summary_edit" top_pad="0" width="313" /> diff --git a/indra/newview/skins/default/xui/en/floater_script_preview.xml b/indra/newview/skins/default/xui/en/floater_script_preview.xml index d0cd00d147..8c03b56040 100644 --- a/indra/newview/skins/default/xui/en/floater_script_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_script_preview.xml @@ -55,7 +55,7 @@ height="19" layout="topleft" left_delta="80" - max_length="127" + max_length_bytes="127" name="desc" top_delta="0" width="394" /> diff --git a/indra/newview/skins/default/xui/en/floater_sound_preview.xml b/indra/newview/skins/default/xui/en/floater_sound_preview.xml index ca54ee6604..af791466b6 100644 --- a/indra/newview/skins/default/xui/en/floater_sound_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_sound_preview.xml @@ -27,7 +27,7 @@ height="19" layout="topleft" left_delta="0" - max_length="63" + max_length_bytes="63" name="name_form" top_pad="0" width="280" /> @@ -51,7 +51,7 @@ height="19" layout="topleft" left_delta="0" - max_length="127" + max_length_bytes="127" name="description_form" top_pad="0" width="280" /> diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index 4c508035be..d5be64192b 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -831,7 +831,7 @@ follows="left|top|right" height="19" left_pad="0" - max_length="63" + max_length_bytes="63" name="Object Name" select_on_focus="true" top_delta="0" @@ -849,7 +849,7 @@ follows="left|top|right" height="19" left_pad="0" - max_length="127" + max_length_bytes="127" name="Object Description" select_on_focus="true" top_delta="0" @@ -2554,7 +2554,7 @@ even though the user gets a free copy. height="16" layout="topleft" left="10" - max_length="63" + max_length_bytes="63" name="Home Url" select_on_focus="true" top="134" diff --git a/indra/newview/skins/default/xui/en/floater_ui_preview.xml b/indra/newview/skins/default/xui/en/floater_ui_preview.xml index 3b10a57c50..12c4561753 100644 --- a/indra/newview/skins/default/xui/en/floater_ui_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_ui_preview.xml @@ -241,7 +241,7 @@ height="20" layout="topleft" left_delta="100" - max_length="300" + max_length_bytes="300" name="executable_path_field" select_on_focus="true" tool_tip="The full path to an editor (executable) to edit floater XML files (quotes not necessary)" @@ -280,7 +280,7 @@ height="20" layout="topleft" left_delta="100" - max_length="300" + max_length_bytes="300" name="executable_args_field" select_on_focus="true" tool_tip="Command-line arguments to the editor; use '%FILE%' to refer to the target file; 'YourProgram.exe FileName.xml' will be run if this field is empty" @@ -321,7 +321,7 @@ height="20" layout="topleft" left_delta="65" - max_length="300" + max_length_bytes="300" name="vlt_diff_path_field" select_on_focus="true" tool_tip="The full path to an XML D0 or D1 localization difference file generated by the Viewer Localization Toolkit" diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml index 20629018e2..019e7cd032 100644 --- a/indra/newview/skins/default/xui/en/floater_world_map.xml +++ b/indra/newview/skins/default/xui/en/floater_world_map.xml @@ -541,7 +541,7 @@ halign="right" height="16" layout="topleft" - left="25" + left="15" name="events_label" top_pad="16" width="70"> @@ -574,7 +574,8 @@ left_delta="47" max_val="255" min_val="0" - name="teleport_coordinate_y" > + name="teleport_coordinate_y" + width="44" > <spinner.commit_callback function="WMap.Coordinates" /> </spinner> @@ -584,12 +585,13 @@ follows="right|bottom" height="23" increment="1" - initial_value="128" + initial_value="23" layout="topleft" left_delta="47" - max_val="255" + max_val="4096" min_val="0" - name="teleport_coordinate_z"> + name="teleport_coordinate_z" + width="55" > <spinner.commit_callback function="WMap.Coordinates" /> </spinner> diff --git a/indra/newview/skins/default/xui/en/panel_edit_classified.xml b/indra/newview/skins/default/xui/en/panel_edit_classified.xml index 5934956559..ce0438fbc9 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_classified.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_classified.xml @@ -119,7 +119,7 @@ layout="topleft" left="10" top_pad="2" - max_length="30" + max_length_bytes="30" name="classified_name" prevalidate_callback="ascii" text_color="black" diff --git a/indra/newview/skins/default/xui/en/panel_edit_pick.xml b/indra/newview/skins/default/xui/en/panel_edit_pick.xml index c4b831b71c..a284d3ccc0 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_pick.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_pick.xml @@ -104,7 +104,7 @@ layout="topleft" left="10" top_pad="2" - max_length="63" + max_length_bytes="63" name="pick_name" text_color="black" width="273" /> diff --git a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml index b8ef612c6c..b3e9586ee9 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml @@ -241,7 +241,7 @@ height="23" layout="topleft" left="10" - max_length="63" + max_length_bytes="63" name="description" prevalidate_callback="ascii" select_on_focus="true" diff --git a/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml b/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml index 3ded5c6678..0347d2feec 100644 --- a/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml +++ b/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml @@ -71,7 +71,7 @@ background_visible="true" label="Type your new group name here" layout="topleft" left_delta="10" - max_length="35" + max_length_bytes="35" name="group_name_editor" top_delta="5" width="270" diff --git a/indra/newview/skins/default/xui/en/panel_group_land_money.xml b/indra/newview/skins/default/xui/en/panel_group_land_money.xml index 2e57c85d6f..1270a21710 100644 --- a/indra/newview/skins/default/xui/en/panel_group_land_money.xml +++ b/indra/newview/skins/default/xui/en/panel_group_land_money.xml @@ -184,7 +184,7 @@ height="19" layout="topleft" left_pad="5" - max_length="10" + max_length_bytes="10" name="your_contribution_line_editor" top_delta="0" width="80" /> diff --git a/indra/newview/skins/default/xui/en/panel_group_notices.xml b/indra/newview/skins/default/xui/en/panel_group_notices.xml index 41f2b28004..600b0e3b71 100644 --- a/indra/newview/skins/default/xui/en/panel_group_notices.xml +++ b/indra/newview/skins/default/xui/en/panel_group_notices.xml @@ -138,7 +138,7 @@ Maximum 200 per group daily height="16" layout="topleft" left_pad="3" - max_length="63" + max_length_bytes="63" name="create_subject" prevalidate_callback="ascii" width="220" /> @@ -180,7 +180,7 @@ Maximum 200 per group daily enabled="false" height="19" layout="topleft" - max_length="90" + max_length_bytes="90" mouse_opaque="false" name="create_inventory_name" top_pad="2" @@ -307,7 +307,7 @@ Maximum 200 per group daily height="20" layout="topleft" left_pad="3" - max_length="63" + max_length_bytes="63" name="view_subject" top_delta="-1" visible="false" @@ -341,7 +341,7 @@ Maximum 200 per group daily height="20" layout="topleft" left="5" - max_length="63" + max_length_bytes="63" mouse_opaque="false" name="view_inventory_name" top_pad="8" diff --git a/indra/newview/skins/default/xui/en/panel_group_roles.xml b/indra/newview/skins/default/xui/en/panel_group_roles.xml index 074e9bf5e5..a7178dc288 100644 --- a/indra/newview/skins/default/xui/en/panel_group_roles.xml +++ b/indra/newview/skins/default/xui/en/panel_group_roles.xml @@ -390,7 +390,7 @@ things in this group. There's a broad variety of Abilities. left="0" follows="left|top|right" right="-1" - max_length="20" + max_length_bytes="20" name="role_name" top_pad="0" width="300"> @@ -413,7 +413,7 @@ things in this group. There's a broad variety of Abilities. left="0" follows="left|top|right" right="-1" - max_length="20" + max_length_bytes="20" name="role_title" top_pad="0" width="300"> diff --git a/indra/newview/skins/default/xui/en/panel_landmark_info.xml b/indra/newview/skins/default/xui/en/panel_landmark_info.xml index f8635b9edb..6ee2abc70f 100644 --- a/indra/newview/skins/default/xui/en/panel_landmark_info.xml +++ b/indra/newview/skins/default/xui/en/panel_landmark_info.xml @@ -252,7 +252,7 @@ height="22" layout="topleft" left="0" - max_length="63" + max_length_bytes="63" name="title_editor" prevalidate_callback="ascii" text_readonly_color="white" diff --git a/indra/newview/skins/default/xui/en/panel_login.xml b/indra/newview/skins/default/xui/en/panel_login.xml index a5d730711c..b181ca3bba 100644 --- a/indra/newview/skins/default/xui/en/panel_login.xml +++ b/indra/newview/skins/default/xui/en/panel_login.xml @@ -69,7 +69,7 @@ follows="left|bottom" height="22" label="bobsmith12 or Steller Sunshine" left_delta="0" -max_length="63" +max_length_bytes="63" name="username_edit" prevalidate_callback="ascii" select_on_focus="true" @@ -89,7 +89,7 @@ top="20" <line_editor follows="left|bottom" height="22" - max_length="16" + max_length_bytes="16" name="password_edit" select_on_focus="true" top_pad="0" diff --git a/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml b/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml index 55df70eb71..5871eb0654 100644 --- a/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml +++ b/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml @@ -17,7 +17,7 @@ layout="topleft" left_delta="3" left="0" - max_length="1024" + max_length_bytes="1023" name="chat_box" text_pad_left="5" text_pad_right="25" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml b/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml index 7d9bd1bf2a..9d496575c9 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml @@ -280,7 +280,7 @@ Automatic position for: enabled_control="EnableVoiceChat" height="23" left="80" - max_length="200" + max_length_bytes="200" name="modifier_combo" label="Push-to-Speak trigger" top_pad="5" diff --git a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml index b25fd695c9..273c252474 100644 --- a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml +++ b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml @@ -319,7 +319,7 @@ min_width="90"> <line_editor name="media_address_url" - max_length="1024" + max_length_bytes="1023" follows="top|left|right" height="22" top="0" diff --git a/indra/newview/skins/default/xui/en/sidepanel_item_info.xml b/indra/newview/skins/default/xui/en/sidepanel_item_info.xml index 8760c911dc..6940d1549b 100644 --- a/indra/newview/skins/default/xui/en/sidepanel_item_info.xml +++ b/indra/newview/skins/default/xui/en/sidepanel_item_info.xml @@ -118,7 +118,7 @@ height="20" layout="topleft" left_delta="78" - max_length="63" + max_length_bytes="63" name="LabelItemName" top_delta="0" width="210" /> @@ -141,7 +141,7 @@ height="23" layout="topleft" left_delta="78" - max_length="127" + max_length_bytes="127" name="LabelItemDesc" top_delta="-5" width="210" /> diff --git a/indra/newview/skins/default/xui/en/sidepanel_task_info.xml b/indra/newview/skins/default/xui/en/sidepanel_task_info.xml index a2f7edb167..ca63d2df39 100644 --- a/indra/newview/skins/default/xui/en/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/en/sidepanel_task_info.xml @@ -118,7 +118,7 @@ height="20" layout="topleft" left_delta="78" - max_length="63" + max_length_bytes="63" name="Object Name" top_delta="0" width="225" /> @@ -143,7 +143,7 @@ name="Object Description" select_on_focus="true" left_delta="78" - max_length="127" + max_length_bytes="127" top_delta="-5" width="225"/> <text |