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-rwxr-xr-x.gitignore1
-rw-r--r--autobuild.xml192
-rw-r--r--indra/cmake/CMakeLists.txt2
-rw-r--r--indra/cmake/FindICU4C.cmake33
-rw-r--r--indra/cmake/ICU4C.cmake22
-rw-r--r--indra/cmake/ViewerMiscLibs.cmake2
-rw-r--r--indra/llcommon/CMakeLists.txt2
-rw-r--r--indra/llcommon/llstring.cpp26
-rw-r--r--indra/llcommon/llstring.h2
-rw-r--r--indra/llrender/CMakeLists.txt2
-rw-r--r--indra/llrender/llfontbitmapcache.cpp147
-rw-r--r--indra/llrender/llfontbitmapcache.h42
-rw-r--r--indra/llrender/llfontfreetype.cpp274
-rw-r--r--indra/llrender/llfontfreetype.h31
-rw-r--r--indra/llrender/llfontfreetypesvg.cpp205
-rw-r--r--indra/llrender/llfontfreetypesvg.h54
-rw-r--r--indra/llrender/llfontgl.cpp84
-rw-r--r--indra/llrender/llfontgl.h18
-rw-r--r--indra/llrender/llfontregistry.cpp165
-rw-r--r--indra/llrender/llfontregistry.h43
-rw-r--r--indra/llui/CMakeLists.txt4
-rw-r--r--indra/llui/llemojidictionary.cpp200
-rw-r--r--indra/llui/llemojidictionary.h73
-rw-r--r--indra/llui/llemojihelper.cpp166
-rw-r--r--indra/llui/llemojihelper.h64
-rw-r--r--indra/llui/llfloater.cpp31
-rw-r--r--indra/llui/llfloater.h4
-rw-r--r--indra/llui/llfolderviewitem.cpp6
-rw-r--r--indra/llui/lltextbase.cpp72
-rw-r--r--indra/llui/lltextbase.h22
-rw-r--r--indra/llui/lltexteditor.cpp55
-rw-r--r--indra/llui/lltexteditor.h7
-rw-r--r--indra/llui/llview.cpp2
-rw-r--r--indra/newview/CMakeLists.txt10
-rw-r--r--indra/newview/fonts/DejaVu-license.txt99
-rw-r--r--indra/newview/fonts/DejaVuSans-Bold.ttfbin573136 -> 0 bytes
-rw-r--r--indra/newview/fonts/DejaVuSans-BoldOblique.ttfbin524056 -> 0 bytes
-rw-r--r--indra/newview/fonts/DejaVuSans-Oblique.ttfbin523804 -> 0 bytes
-rw-r--r--indra/newview/fonts/DejaVuSans.ttfbin622280 -> 0 bytes
-rw-r--r--indra/newview/fonts/DejaVuSansMono.ttfbin321524 -> 0 bytes
-rw-r--r--indra/newview/llchathistory.cpp2
-rw-r--r--indra/newview/llexpandabletextbox.cpp2
-rw-r--r--indra/newview/llfloateruipreview.cpp8
-rw-r--r--indra/newview/llhudrender.cpp2
-rw-r--r--indra/newview/llpanelemojicomplete.cpp321
-rw-r--r--indra/newview/llpanelemojicomplete.h115
-rw-r--r--indra/newview/lltextureview.cpp2
-rw-r--r--indra/newview/llviewerfloaterreg.cpp2
-rw-r--r--indra/newview/llviewermenu.cpp4
-rw-r--r--indra/newview/llviewerwindow.cpp2
-rwxr-xr-xindra/newview/llworldmapview.cpp3
-rw-r--r--indra/newview/skins/default/xui/en/emoji_characters.xml10955
-rw-r--r--indra/newview/skins/default/xui/en/floater_emoji_complete.xml28
-rw-r--r--indra/newview/skins/default/xui/en/floater_preview_notecard.xml2
-rw-r--r--indra/newview/skins/default/xui/en/fonts.xml6
-rw-r--r--indra/newview/skins/default/xui/en/menu_login.xml26
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml12
-rw-r--r--indra/newview/skins/default/xui/en/widgets/chat_editor.xml5
-rw-r--r--indra/newview/skins/default/xui/en/widgets/emoji_complete.xml10
-rwxr-xr-xindra/newview/viewer_manifest.py2
60 files changed, 13251 insertions, 420 deletions
diff --git a/.gitignore b/.gitignore
index 839d14bc0d..7d2f4789ab 100755
--- a/.gitignore
+++ b/.gitignore
@@ -47,6 +47,7 @@ indra/newview/dbghelp.dll
indra/newview/filters.xml
indra/newview/fmod.dll
indra/newview/fmod.log
+indra/newview/fonts
indra/newview/mozilla-theme
indra/newview/mozilla-universal-darwin.tgz
indra/newview/pilot.txt
diff --git a/autobuild.xml b/autobuild.xml
index 25d95a6849..22f122c825 100644
--- a/autobuild.xml
+++ b/autobuild.xml
@@ -698,9 +698,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>8865739d8e530199dacb3c3042c1bc01</string>
+ <string>4390c5182b5d6c397ef0396828093600</string>
<key>url</key>
- <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/87777/805782/freetype-2.4.4.563848-darwin64-563848.tar.bz2</string>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/106585/931193/freetype-2.12.1.576132-darwin64-576132.tar.bz2</string>
</map>
<key>name</key>
<string>darwin64</string>
@@ -722,9 +722,9 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>c0b3601e997553931cadc7d7ee94168b</string>
+ <string>6ad01c23db703cd6ad2a491aae937379</string>
<key>url</key>
- <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/87779/805814/freetype-2.4.4.563848-windows-563848.tar.bz2</string>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/106586/931203/freetype-2.12.1.576132-windows-576132.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
@@ -734,16 +734,16 @@
<key>archive</key>
<map>
<key>hash</key>
- <string>e98e1e088cdcd20442e05e9abecdadf9</string>
+ <string>db5f433b65a268a1ea601d7e29766cb1</string>
<key>url</key>
- <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/87778/805815/freetype-2.4.4.563848-windows64-563848.tar.bz2</string>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/106587/931202/freetype-2.12.1.576132-windows64-576132.tar.bz2</string>
</map>
<key>name</key>
<string>windows64</string>
</map>
</map>
<key>version</key>
- <string>2.4.4.563848</string>
+ <string>2.12.1.576132</string>
</map>
<key>glext</key>
<map>
@@ -1029,6 +1029,62 @@
<key>version</key>
<string>2012.1-2</string>
</map>
+ <key>icu4c</key>
+ <map>
+ <key>canonical_repo</key>
+ <string>https://bitbucket.org/lindenlab/3p-icu4c</string>
+ <key>copyright</key>
+ <string>Copyright (c) 1995-2011 International Business Machines Corporation and others &lt;http://source.icu-project.org&gt;</string>
+ <key>description</key>
+ <string>ICU is a mature, widely used set of C/C++ and Java libraries providing Unicode and Globalization support for software applications. ICU is widely portable and gives applications the same results on all platforms and between C/C++ and Java software.</string>
+ <key>license</key>
+ <string>ICU, permissive non-copyleft free software license</string>
+ <key>license_file</key>
+ <string>LICENSES/icu.txt</string>
+ <key>name</key>
+ <string>icu4c</string>
+ <key>platforms</key>
+ <map>
+ <key>darwin64</key>
+ <map>
+ <key>archive</key>
+ <map>
+ <key>hash</key>
+ <string>e60373858787f9939f2128fc24b2f84e</string>
+ <key>url</key>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/55242/513651/icu4c-4.8.1-darwin64-539138.tar.bz2</string>
+ </map>
+ <key>name</key>
+ <string>darwin64</string>
+ </map>
+ <key>windows</key>
+ <map>
+ <key>archive</key>
+ <map>
+ <key>hash</key>
+ <string>984bef5ad98e2fdd8592c6075aee78ab</string>
+ <key>url</key>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/55244/513665/icu4c-4.8.1-windows-539138.tar.bz2</string>
+ </map>
+ <key>name</key>
+ <string>windows</string>
+ </map>
+ <key>windows64</key>
+ <map>
+ <key>archive</key>
+ <map>
+ <key>hash</key>
+ <string>340980c10153446b678625ec7af047c2</string>
+ <key>url</key>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/55243/513658/icu4c-4.8.1-windows64-539138.tar.bz2</string>
+ </map>
+ <key>name</key>
+ <string>windows64</string>
+ </map>
+ </map>
+ <key>version</key>
+ <string>4.8.1</string>
+ </map>
<key>jpegencoderbasic</key>
<map>
<key>copyright</key>
@@ -1928,6 +1984,74 @@
<key>version</key>
<string>3.0.2.569217</string>
</map>
+ <key>nanosvg</key>
+ <map>
+ <key>canonical_repo</key>
+ <string>https://bitbucket.org/lindenlab/3p-nanosvg</string>
+ <key>copyright</key>
+ <string>Copyright (c) 2013-14 Mikko Mononen</string>
+ <key>description</key>
+ <string>NanoSVG is a simple single-header-file SVG parser and rasterizer</string>
+ <key>license</key>
+ <string>Zlib</string>
+ <key>license_file</key>
+ <string>LICENSES/LICENSE.txt</string>
+ <key>name</key>
+ <string>nanosvg</string>
+ <key>platforms</key>
+ <map>
+ <key>darwin64</key>
+ <map>
+ <key>archive</key>
+ <map>
+ <key>hash</key>
+ <string>94b8670d171700f24af2fcfc8bf7d608</string>
+ <key>url</key>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/107183/935568/nanosvg-2022.09.27-darwin64-576467.tar.bz2</string>
+ </map>
+ <key>name</key>
+ <string>darwin64</string>
+ </map>
+ <key>linux</key>
+ <map>
+ <key>archive</key>
+ <map>
+ <key>hash</key>
+ <string>c5a2ae5ecc8ade5a85b674e4426d6403</string>
+ <key>url</key>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/107186/935576/nanosvg-2022.09.27-linux-576467.tar.bz2</string>
+ </map>
+ <key>name</key>
+ <string>linux</string>
+ </map>
+ <key>windows</key>
+ <map>
+ <key>archive</key>
+ <map>
+ <key>hash</key>
+ <string>8fa416e04ca768c1d8fa4ad3a0104b24</string>
+ <key>url</key>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/107184/935580/nanosvg-2022.09.27-windows-576467.tar.bz2</string>
+ </map>
+ <key>name</key>
+ <string>windows</string>
+ </map>
+ <key>windows64</key>
+ <map>
+ <key>archive</key>
+ <map>
+ <key>hash</key>
+ <string>08ea3f1d23cf78d1eb65597cef5913b4</string>
+ <key>url</key>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/107182/935563/nanosvg-2022.09.27-windows64-576467.tar.bz2</string>
+ </map>
+ <key>name</key>
+ <string>windows64</string>
+ </map>
+ </map>
+ <key>version</key>
+ <string>2022.09.27</string>
+ </map>
<key>nghttp2</key>
<map>
<key>copyright</key>
@@ -2652,6 +2776,60 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>version</key>
<string>0.9.4</string>
</map>
+ <key>viewer-fonts</key>
+ <map>
+ <key>copyright</key>
+ <string>Copyright various</string>
+ <key>description</key>
+ <string>Viewer fonts</string>
+ <key>license</key>
+ <string>Various open source</string>
+ <key>license_file</key>
+ <string>LICENSES/fonts.txt</string>
+ <key>name</key>
+ <string>viewer-fonts</string>
+ <key>platforms</key>
+ <map>
+ <key>darwin64</key>
+ <map>
+ <key>archive</key>
+ <map>
+ <key>hash</key>
+ <string>64dfdcfb6f5c98f134c128ed64fe810c</string>
+ <key>url</key>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/107187/935585/viewer_fonts-1.576468-darwin64-576468.tar.bz2</string>
+ </map>
+ <key>name</key>
+ <string>darwin64</string>
+ </map>
+ <key>windows</key>
+ <map>
+ <key>archive</key>
+ <map>
+ <key>hash</key>
+ <string>50f83d09145601df7f0f51e503f071d7</string>
+ <key>url</key>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/107188/935596/viewer_fonts-1.576468-windows-576468.tar.bz2</string>
+ </map>
+ <key>name</key>
+ <string>windows</string>
+ </map>
+ <key>windows64</key>
+ <map>
+ <key>archive</key>
+ <map>
+ <key>hash</key>
+ <string>212833fe0e054874cceaec567a46a851</string>
+ <key>url</key>
+ <string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/107189/935597/viewer_fonts-1.576468-windows64-576468.tar.bz2</string>
+ </map>
+ <key>name</key>
+ <string>windows64</string>
+ </map>
+ </map>
+ <key>version</key>
+ <string>1.576468</string>
+ </map>
<key>viewer-manager</key>
<map>
<key>copyright</key>
diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt
index 4d70089737..31cd5d770d 100644
--- a/indra/cmake/CMakeLists.txt
+++ b/indra/cmake/CMakeLists.txt
@@ -27,6 +27,7 @@ set(cmake_SOURCE_FILES
FindAutobuild.cmake
FindGLH.cmake
FindHUNSPELL.cmake
+ FindICU4C.cmake
FindJsonCpp.cmake
FindNDOF.cmake
FindOpenJPEG.cmake
@@ -42,6 +43,7 @@ set(cmake_SOURCE_FILES
GoogleMock.cmake
Havok.cmake
Hunspell.cmake
+ ICU4C.cmake
JPEG.cmake
JsonCpp.cmake
LLAddBuildTest.cmake
diff --git a/indra/cmake/FindICU4C.cmake b/indra/cmake/FindICU4C.cmake
new file mode 100644
index 0000000000..327d761a88
--- /dev/null
+++ b/indra/cmake/FindICU4C.cmake
@@ -0,0 +1,33 @@
+# -*- cmake -*-
+
+# - Find ICU4C
+# This module defines
+# ICU4C_INCLUDE_DIR, where to find headers
+# ICU4C_LIBRARY, the library needed to use ICU4C.
+# ICU4C_FOUND, If false, do not try to use ICU4C.
+
+find_path(ICU4C_INCLUDE_DIR uchar.h
+ PATH_SUFFIXES unicode
+ )
+
+set(ICU4C_NAMES ${ICU4C_NAMES} icuuc)
+find_library(ICU4C_LIBRARY
+ NAMES ${ICU4C_NAMES}
+ )
+
+if (ICU4C_LIBRARY AND ICU4C_INCLUDE_DIR)
+ set(ICU4C_FOUND "YES")
+else (ICU4C_LIBRARY AND ICU4C_INCLUDE_DIR)
+ set(ICU4C_FOUND "NO")
+endif (ICU4C_LIBRARY AND ICU4C_INCLUDE_DIR)
+
+if (ICU4C_FOUND)
+ message(STATUS "Found ICU4C: Library in '${ICU4C_LIBRARY}' and header in '${ICU4C_INCLUDE_DIR}' ")
+else (ICU4C_FOUND)
+ message(FATAL_ERROR " * * *\nCould not find ICU4C library! * * *")
+endif (ICU4C_FOUND)
+
+mark_as_advanced(
+ ICU4C_LIBRARY
+ ICU4C_INCLUDE_DIR
+ )
diff --git a/indra/cmake/ICU4C.cmake b/indra/cmake/ICU4C.cmake
new file mode 100644
index 0000000000..007a9b6937
--- /dev/null
+++ b/indra/cmake/ICU4C.cmake
@@ -0,0 +1,22 @@
+# -*- cmake -*-
+include(Prebuilt)
+
+set(ICU4C_FIND_QUIETLY ON)
+set(ICU4C_FIND_REQUIRED ON)
+
+if (USESYSTEMLIBS)
+ include(FindICU4C)
+else (USESYSTEMLIBS)
+ use_prebuilt_binary(icu4c)
+ if (WINDOWS)
+ set(ICU4C_LIBRARY icuuc)
+ #elseif(DARWIN)
+ # set(ICU4C_LIBRARY ...)
+ #elseif(LINUX)
+ # set(ICU4C_LIBRARY ...)
+ else()
+ message(FATAL_ERROR "Invalid platform")
+ endif()
+ set(ICU4C_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/unicode)
+ use_prebuilt_binary(dictionaries)
+endif (USESYSTEMLIBS)
diff --git a/indra/cmake/ViewerMiscLibs.cmake b/indra/cmake/ViewerMiscLibs.cmake
index fc5bdedb5a..9b365c159a 100644
--- a/indra/cmake/ViewerMiscLibs.cmake
+++ b/indra/cmake/ViewerMiscLibs.cmake
@@ -10,3 +10,5 @@ if (NOT USESYSTEMLIBS)
use_prebuilt_binary(slvoice)
endif(NOT USESYSTEMLIBS)
+use_prebuilt_binary(nanosvg)
+use_prebuilt_binary(viewer-fonts)
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt
index df65828d02..aaa28f2800 100644
--- a/indra/llcommon/CMakeLists.txt
+++ b/indra/llcommon/CMakeLists.txt
@@ -3,6 +3,7 @@
project(llcommon)
include(00-Common)
+include(ICU4C)
include(LLCommon)
include(bugsplat)
include(Linking)
@@ -305,6 +306,7 @@ target_link_libraries(
${APRUTIL_LIBRARIES}
${APR_LIBRARIES}
${EXPAT_LIBRARIES}
+ ${ICU4C_LIBRARY}
${JSONCPP_LIBRARIES}
${ZLIBNG_LIBRARIES}
${WINDOWS_LIBRARIES}
diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp
index 7f501f2e77..5da3609b43 100644
--- a/indra/llcommon/llstring.cpp
+++ b/indra/llcommon/llstring.cpp
@@ -30,6 +30,7 @@
#include "llerror.h"
#include "llfasttimer.h"
#include "llsd.h"
+#include <unicode/uchar.h>
#include <vector>
#if LL_WINDOWS
@@ -833,6 +834,31 @@ std::string LLStringOps::sDayFormat;
std::string LLStringOps::sAM;
std::string LLStringOps::sPM;
+// static
+bool LLStringOps::isEmoji(llwchar wch)
+{
+ switch (ublock_getCode(wch))
+ {
+ case UBLOCK_MISCELLANEOUS_SYMBOLS:
+ case UBLOCK_DINGBATS:
+ case UBLOCK_MISCELLANEOUS_SYMBOLS_AND_PICTOGRAPHS:
+ case UBLOCK_EMOTICONS:
+ case UBLOCK_TRANSPORT_AND_MAP_SYMBOLS:
+#if U_ICU_VERSION_MAJOR_NUM > 56
+ // Boost uses ICU so we can't update it independently
+ case UBLOCK_SUPPLEMENTAL_SYMBOLS_AND_PICTOGRAPHS:
+#endif // U_ICU_VERSION_MAJOR_NUM > 56
+ return true;
+ default:
+#if U_ICU_VERSION_MAJOR_NUM > 56
+ return false;
+#else
+ // See https://en.wikipedia.org/wiki/Supplemental_Symbols_and_Pictographs
+ return wch >= 0x1F900 && wch <= 0x1F9FF;
+#endif // U_ICU_VERSION_MAJOR_NUM > 56
+ }
+}
+
S32 LLStringOps::collate(const llwchar* a, const llwchar* b)
{
diff --git a/indra/llcommon/llstring.h b/indra/llcommon/llstring.h
index d94f549480..093d7cb9ab 100644
--- a/indra/llcommon/llstring.h
+++ b/indra/llcommon/llstring.h
@@ -189,6 +189,8 @@ public:
static bool isAlnum(char a) { return isalnum((unsigned char)a) != 0; }
static bool isAlnum(llwchar a) { return iswalnum(a) != 0; }
+ static bool isEmoji(llwchar wch);
+
static S32 collate(const char* a, const char* b) { return strcoll(a, b); }
static S32 collate(const llwchar* a, const llwchar* b);
diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt
index baab09a104..a82ab2e523 100644
--- a/indra/llrender/CMakeLists.txt
+++ b/indra/llrender/CMakeLists.txt
@@ -33,6 +33,7 @@ set(llrender_SOURCE_FILES
llcubemap.cpp
llfontbitmapcache.cpp
llfontfreetype.cpp
+ llfontfreetypesvg.cpp
llfontgl.cpp
llfontregistry.cpp
llgl.cpp
@@ -60,6 +61,7 @@ set(llrender_HEADER_FILES
llcubemap.h
llfontgl.h
llfontfreetype.h
+ llfontfreetypesvg.h
llfontbitmapcache.h
llfontregistry.h
llgl.h
diff --git a/indra/llrender/llfontbitmapcache.cpp b/indra/llrender/llfontbitmapcache.cpp
index c71e24c83a..8809f9f475 100644
--- a/indra/llrender/llfontbitmapcache.cpp
+++ b/indra/llrender/llfontbitmapcache.cpp
@@ -30,14 +30,7 @@
#include "llfontbitmapcache.h"
LLFontBitmapCache::LLFontBitmapCache()
-: mNumComponents(0),
- mBitmapWidth(0),
- mBitmapHeight(0),
- mBitmapNum(-1),
- mMaxCharWidth(0),
- mMaxCharHeight(0),
- mCurrentOffsetX(1),
- mCurrentOffsetY(1)
+
{
}
@@ -45,121 +38,135 @@ LLFontBitmapCache::~LLFontBitmapCache()
{
}
-void LLFontBitmapCache::init(S32 num_components,
- S32 max_char_width,
+void LLFontBitmapCache::init(S32 max_char_width,
S32 max_char_height)
{
reset();
- mNumComponents = num_components;
mMaxCharWidth = max_char_width;
mMaxCharHeight = max_char_height;
+
+ S32 image_width = mMaxCharWidth * 20;
+ S32 pow_iw = 2;
+ while (pow_iw < image_width)
+ {
+ pow_iw <<= 1;
+ }
+ image_width = pow_iw;
+ image_width = llmin(512, image_width); // Don't make bigger than 512x512, ever.
+
+ mBitmapWidth = image_width;
+ mBitmapHeight = image_width;
}
-LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const
+LLImageRaw *LLFontBitmapCache::getImageRaw(EFontGlyphType bitmap_type, U32 bitmap_num) const
{
- if (bitmap_num >= mImageRawVec.size())
- return NULL;
+ const U32 bitmap_idx = static_cast<U32>(bitmap_type);
+ if (bitmap_type >= EFontGlyphType::Count || bitmap_num >= mImageRawVec[bitmap_idx].size())
+ return nullptr;
- return mImageRawVec[bitmap_num];
+ return mImageRawVec[bitmap_idx][bitmap_num];
}
-LLImageGL *LLFontBitmapCache::getImageGL(U32 bitmap_num) const
+LLImageGL *LLFontBitmapCache::getImageGL(EFontGlyphType bitmap_type, U32 bitmap_num) const
{
- if (bitmap_num >= mImageGLVec.size())
- return NULL;
+ const U32 bitmap_idx = static_cast<U32>(bitmap_type);
+ if (bitmap_type >= EFontGlyphType::Count || bitmap_num >= mImageGLVec[bitmap_idx].size())
+ return nullptr;
- return mImageGLVec[bitmap_num];
+ return mImageGLVec[bitmap_idx][bitmap_num];
}
-BOOL LLFontBitmapCache::nextOpenPos(S32 width, S32 &pos_x, S32 &pos_y, S32& bitmap_num)
+BOOL LLFontBitmapCache::nextOpenPos(S32 width, S32& pos_x, S32& pos_y, EFontGlyphType bitmap_type, U32& bitmap_num)
{
- if ((mBitmapNum<0) || (mCurrentOffsetX + width + 1) > mBitmapWidth)
+ if (bitmap_type >= EFontGlyphType::Count)
+ {
+ return FALSE;
+ }
+
+ const U32 bitmap_idx = static_cast<U32>(bitmap_type);
+ if (mImageRawVec[bitmap_idx].empty() || (mCurrentOffsetX[bitmap_idx] + width + 1) > mBitmapWidth)
{
- if ((mBitmapNum<0) || (mCurrentOffsetY + 2*mMaxCharHeight + 2) > mBitmapHeight)
+ if ((mImageRawVec[bitmap_idx].empty()) || (mCurrentOffsetY[bitmap_idx] + 2*mMaxCharHeight + 2) > mBitmapHeight)
{
// We're out of space in the current image, or no image
// has been allocated yet. Make a new one.
-
- mImageRawVec.push_back(new LLImageRaw);
- mBitmapNum = mImageRawVec.size()-1;
- LLImageRaw *image_raw = getImageRaw(mBitmapNum);
+ S32 num_components = getNumComponents(bitmap_type);
+ mImageRawVec[bitmap_idx].push_back(new LLImageRaw(mBitmapWidth, mBitmapHeight, num_components));
+ bitmap_num = mImageRawVec[bitmap_idx].size() - 1;
- // Make corresponding GL image.
- mImageGLVec.push_back(new LLImageGL(FALSE));
- LLImageGL *image_gl = getImageGL(mBitmapNum);
-
- S32 image_width = mMaxCharWidth * 20;
- S32 pow_iw = 2;
- while (pow_iw < image_width)
+ LLImageRaw* image_raw = getImageRaw(bitmap_type, bitmap_num);
+ if (EFontGlyphType::Grayscale == bitmap_type)
{
- pow_iw *= 2;
+ image_raw->clear(255, 0);
}
- image_width = pow_iw;
- image_width = llmin(512, image_width); // Don't make bigger than 512x512, ever.
- S32 image_height = image_width;
- image_raw->resize(image_width, image_height, mNumComponents);
-
- mBitmapWidth = image_width;
- mBitmapHeight = image_height;
-
- switch (mNumComponents)
- {
- case 1:
- image_raw->clear();
- break;
- case 2:
- image_raw->clear(255, 0);
- break;
- }
+ // Make corresponding GL image.
+ mImageGLVec[bitmap_idx].push_back(new LLImageGL(image_raw, false));
+ LLImageGL* image_gl = getImageGL(bitmap_type, bitmap_num);
// Start at beginning of the new image.
- mCurrentOffsetX = 1;
- mCurrentOffsetY = 1;
+ mCurrentOffsetX[bitmap_idx] = 1;
+ mCurrentOffsetY[bitmap_idx] = 1;
- // Attach corresponding GL texture.
- image_gl->createGLTexture(0, image_raw);
+ // Attach corresponding GL texture. (*TODO: is this needed?)
gGL.getTexUnit(0)->bind(image_gl);
image_gl->setFilteringOption(LLTexUnit::TFO_POINT); // was setMipFilterNearest(TRUE, TRUE);
}
else
{
// Move to next row in current image.
- mCurrentOffsetX = 1;
- mCurrentOffsetY += mMaxCharHeight + 1;
+ mCurrentOffsetX[bitmap_idx] = 1;
+ mCurrentOffsetY[bitmap_idx] += mMaxCharHeight + 1;
}
}
- pos_x = mCurrentOffsetX;
- pos_y = mCurrentOffsetY;
- bitmap_num = mBitmapNum;
+ pos_x = mCurrentOffsetX[bitmap_idx];
+ pos_y = mCurrentOffsetY[bitmap_idx];
+ bitmap_num = getNumBitmaps(bitmap_type) - 1;
- mCurrentOffsetX += width + 1;
+ mCurrentOffsetX[bitmap_idx] += width + 1;
return TRUE;
}
void LLFontBitmapCache::destroyGL()
{
- for (std::vector<LLPointer<LLImageGL> >::iterator it = mImageGLVec.begin();
- it != mImageGLVec.end(); ++it)
+ for (U32 idx = 0, cnt = static_cast<U32>(EFontGlyphType::Count); idx < cnt; idx++)
{
- (*it)->destroyGLTexture();
+ for (LLImageGL* image_gl : mImageGLVec[idx])
+ {
+ image_gl->destroyGLTexture();
+ }
}
}
void LLFontBitmapCache::reset()
{
- mImageRawVec.clear();
-
- mImageGLVec.clear();
+ for (U32 idx = 0, cnt = static_cast<U32>(EFontGlyphType::Count); idx < cnt; idx++)
+ {
+ mImageRawVec[idx].clear();
+ mImageGLVec[idx].clear();
+ mCurrentOffsetX[idx] = 1;
+ mCurrentOffsetY[idx] = 1;
+ }
mBitmapWidth = 0;
mBitmapHeight = 0;
- mBitmapNum = -1;
- mCurrentOffsetX = 1;
- mCurrentOffsetY = 1;
}
+//static
+U32 LLFontBitmapCache::getNumComponents(EFontGlyphType bitmap_type)
+{
+ switch (bitmap_type)
+ {
+ case EFontGlyphType::Grayscale:
+ return 2;
+ case EFontGlyphType::Color:
+ return 4;
+ default:
+ llassert(false);
+ return 2;
+ }
+}
diff --git a/indra/llrender/llfontbitmapcache.h b/indra/llrender/llfontbitmapcache.h
index 7de3a6b56f..c63281ab70 100644
--- a/indra/llrender/llfontbitmapcache.h
+++ b/indra/llrender/llfontbitmapcache.h
@@ -30,6 +30,14 @@
#include <vector>
#include "lltrace.h"
+enum class EFontGlyphType : U32
+{
+ Grayscale = 0,
+ Color,
+ Count,
+ Unspecified,
+};
+
// Maintain a collection of bitmaps containing rendered glyphs.
// Generalizes the single-bitmap logic from LLFontFreetype and LLFontGL.
class LLFontBitmapCache
@@ -39,35 +47,35 @@ public:
~LLFontBitmapCache();
// Need to call this once, before caching any glyphs.
- void init(S32 num_components,
- S32 max_char_width,
+ void init(S32 max_char_width,
S32 max_char_height);
void reset();
- BOOL nextOpenPos(S32 width, S32 &posX, S32 &posY, S32 &bitmapNum);
+ BOOL nextOpenPos(S32 width, S32& posX, S32& posY, EFontGlyphType bitmapType, U32& bitmapNum);
void destroyGL();
- LLImageRaw *getImageRaw(U32 bitmapNum = 0) const;
- LLImageGL *getImageGL(U32 bitmapNum = 0) const;
-
+ LLImageRaw* getImageRaw(EFontGlyphType bitmapType, U32 bitmapNum) const;
+ LLImageGL* getImageGL(EFontGlyphType bitmapType, U32 bitmapNum) const;
+
S32 getMaxCharWidth() const { return mMaxCharWidth; }
- S32 getNumComponents() const { return mNumComponents; }
+ U32 getNumBitmaps(EFontGlyphType bitmapType) const { return (bitmapType < EFontGlyphType::Count) ? mImageRawVec[static_cast<U32>(bitmapType)].size() : 0; }
S32 getBitmapWidth() const { return mBitmapWidth; }
S32 getBitmapHeight() const { return mBitmapHeight; }
+protected:
+ static U32 getNumComponents(EFontGlyphType bitmap_type);
+
private:
- S32 mNumComponents;
- S32 mBitmapWidth;
- S32 mBitmapHeight;
- S32 mBitmapNum;
- S32 mMaxCharWidth;
- S32 mMaxCharHeight;
- S32 mCurrentOffsetX;
- S32 mCurrentOffsetY;
- std::vector<LLPointer<LLImageRaw> > mImageRawVec;
- std::vector<LLPointer<LLImageGL> > mImageGLVec;
+ S32 mBitmapWidth = 0;
+ S32 mBitmapHeight = 0;
+ S32 mCurrentOffsetX[static_cast<U32>(EFontGlyphType::Count)] = { 1 };
+ S32 mCurrentOffsetY[static_cast<U32>(EFontGlyphType::Count)] = { 1 };
+ S32 mMaxCharWidth = 0;
+ S32 mMaxCharHeight = 0;
+ std::vector<LLPointer<LLImageRaw>> mImageRawVec[static_cast<U32>(EFontGlyphType::Count)];
+ std::vector<LLPointer<LLImageGL>> mImageGLVec[static_cast<U32>(EFontGlyphType::Count)];
};
#endif //LL_LLFONTBITMAPCACHE_H
diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp
index e964d1586f..5535c07615 100644
--- a/indra/llrender/llfontfreetype.cpp
+++ b/indra/llrender/llfontfreetype.cpp
@@ -34,14 +34,17 @@
#ifdef LL_WINDOWS
#include <freetype2\freetype\ftsystem.h>
#endif
+#include "llfontfreetypesvg.h"
// For some reason, this won't work if it's not wrapped in the ifdef
#ifdef FT_FREETYPE_H
#include FT_FREETYPE_H
#endif
+#include "lldir.h"
#include "llerror.h"
#include "llimage.h"
+#include "llimagepng.h"
//#include "llimagej2c.h"
#include "llmath.h" // Linden math
#include "llstring.h"
@@ -49,6 +52,8 @@
#include "llfontbitmapcache.h"
#include "llgl.h"
+#define ENABLE_OT_SVG_SUPPORT
+
FT_Render_Mode gFontRenderMode = FT_RENDER_MODE_NORMAL;
LLFontManager *gFontManagerp = NULL;
@@ -81,6 +86,16 @@ LLFontManager::LLFontManager()
LL_ERRS() << "Freetype initialization failure!" << LL_ENDL;
FT_Done_FreeType(gFTLibrary);
}
+
+#ifdef ENABLE_OT_SVG_SUPPORT
+ SVG_RendererHooks hooks = {
+ LLFontFreeTypeSvgRenderer::OnInit,
+ LLFontFreeTypeSvgRenderer::OnFree,
+ LLFontFreeTypeSvgRenderer::OnRender,
+ LLFontFreeTypeSvgRenderer::OnPresetGlypthSlot,
+ };
+ FT_Property_Set(gFTLibrary, "ot-svg", "svg-hooks", &hooks);
+#endif
}
LLFontManager::~LLFontManager()
@@ -89,8 +104,9 @@ LLFontManager::~LLFontManager()
}
-LLFontGlyphInfo::LLFontGlyphInfo(U32 index)
+LLFontGlyphInfo::LLFontGlyphInfo(U32 index, EFontGlyphType glyph_type)
: mGlyphIndex(index),
+ mGlyphType(glyph_type),
mWidth(0), // In pixels
mHeight(0), // In pixels
mXAdvance(0.f), // In pixels
@@ -99,10 +115,25 @@ LLFontGlyphInfo::LLFontGlyphInfo(U32 index)
mYBitmapOffset(0), // Offset to the origin in the bitmap
mXBearing(0), // Distance from baseline to left in pixels
mYBearing(0), // Distance from baseline to top in pixels
- mBitmapNum(0) // Which bitmap in the bitmap cache contains this glyph
+ mBitmapEntry(std::make_pair(EFontGlyphType::Unspecified, -1)) // Which bitmap in the bitmap cache contains this glyph
{
}
+LLFontGlyphInfo::LLFontGlyphInfo(const LLFontGlyphInfo& fgi)
+ : mGlyphIndex(fgi.mGlyphIndex)
+ , mGlyphType(fgi.mGlyphType)
+ , mWidth(fgi.mWidth)
+ , mHeight(fgi.mHeight)
+ , mXAdvance(fgi.mXAdvance)
+ , mYAdvance(fgi.mYAdvance)
+ , mXBitmapOffset(fgi.mXBitmapOffset)
+ , mYBitmapOffset(fgi.mYBitmapOffset)
+ , mXBearing(fgi.mXBearing)
+ , mYBearing(fgi.mYBearing)
+{
+ mBitmapEntry = fgi.mBitmapEntry;
+}
+
LLFontFreetype::LLFontFreetype()
: mFontBitmapCachep(new LLFontBitmapCache),
mAscender(0.f),
@@ -156,7 +187,7 @@ void ft_close_cb(FT_Stream stream) {
}
#endif
-BOOL LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, S32 components, BOOL is_fallback, S32 face_n)
+BOOL LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, bool is_fallback, S32 face_n)
{
// Don't leak face objects. This is also needed to deal with
// changed font file names.
@@ -220,7 +251,7 @@ BOOL LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 v
S32 max_char_width = ll_round(0.5f + (x_max - x_min));
S32 max_char_height = ll_round(0.5f + (y_max - y_min));
- mFontBitmapCachep->init(components, max_char_width, max_char_height);
+ mFontBitmapCachep->init(max_char_width, max_char_height);
if (!mFTFace->charmap)
{
@@ -231,7 +262,7 @@ BOOL LLFontFreetype::loadFace(const std::string& filename, F32 point_size, F32 v
if (!mIsFallback)
{
// Add the default glyph
- addGlyphFromFont(this, 0, 0);
+ addGlyphFromFont(this, 0, 0, EFontGlyphType::Grayscale);
}
mName = filename;
@@ -323,14 +354,11 @@ void LLFontFreetype::clearFontStreams()
}
#endif
-void LLFontFreetype::setFallbackFonts(const font_vector_t &font)
-{
- mFallbackFonts = font;
-}
-
-const LLFontFreetype::font_vector_t &LLFontFreetype::getFallbackFonts() const
+void LLFontFreetype::addFallbackFont(const LLPointer<LLFontFreetype>& fallback_font, const char_functor_t& functor)
{
- return mFallbackFonts;
+ // Insert functor fallbacks before generic fallbacks
+ mFallbackFonts.insert((functor) ? std::find_if(mFallbackFonts.begin(), mFallbackFonts.end(), [](const fallback_font_t& fe) { return !fe.second; }) : mFallbackFonts.end(),
+ std::make_pair(fallback_font, functor));
}
F32 LLFontFreetype::getLineHeight() const
@@ -354,7 +382,7 @@ F32 LLFontFreetype::getXAdvance(llwchar wch) const
return 0.0;
// Return existing info only if it is current
- LLFontGlyphInfo* gi = getGlyphInfo(wch);
+ LLFontGlyphInfo* gi = getGlyphInfo(wch, EFontGlyphType::Unspecified);
if (gi)
{
return gi->mXAdvance;
@@ -386,10 +414,10 @@ F32 LLFontFreetype::getXKerning(llwchar char_left, llwchar char_right) const
return 0.0;
//llassert(!mIsFallback);
- LLFontGlyphInfo* left_glyph_info = getGlyphInfo(char_left);;
+ LLFontGlyphInfo* left_glyph_info = getGlyphInfo(char_left, EFontGlyphType::Unspecified);;
U32 left_glyph = left_glyph_info ? left_glyph_info->mGlyphIndex : 0;
// Kern this puppy.
- LLFontGlyphInfo* right_glyph_info = getGlyphInfo(char_right);
+ LLFontGlyphInfo* right_glyph_info = getGlyphInfo(char_right, EFontGlyphType::Unspecified);
U32 right_glyph = right_glyph_info ? right_glyph_info->mGlyphIndex : 0;
FT_Vector delta;
@@ -420,60 +448,91 @@ BOOL LLFontFreetype::hasGlyph(llwchar wch) const
return(mCharGlyphInfoMap.find(wch) != mCharGlyphInfoMap.end());
}
-LLFontGlyphInfo* LLFontFreetype::addGlyph(llwchar wch) const
+LLFontGlyphInfo* LLFontFreetype::addGlyph(llwchar wch, EFontGlyphType glyph_type) const
{
if (mFTFace == NULL)
return FALSE;
llassert(!mIsFallback);
+ llassert(glyph_type < EFontGlyphType::Count);
//LL_DEBUGS() << "Adding new glyph for " << wch << " to font" << LL_ENDL;
FT_UInt glyph_index;
+ // Fallback fonts with a functor have precedence over everything else
+ fallback_font_vector_t::const_iterator it_fallback = mFallbackFonts.cbegin();
+ for (; it_fallback != mFallbackFonts.cend() && it_fallback->second; ++it_fallback)
+ {
+ if (it_fallback->second(wch))
+ {
+ glyph_index = FT_Get_Char_Index(it_fallback->first->mFTFace, wch);
+ if (glyph_index)
+ {
+ return addGlyphFromFont(it_fallback->first, wch, glyph_index, glyph_type);
+ }
+ }
+ }
+
// Initialize char to glyph map
glyph_index = FT_Get_Char_Index(mFTFace, wch);
if (glyph_index == 0)
{
//LL_INFOS() << "Trying to add glyph from fallback font!" << LL_ENDL;
- font_vector_t::const_iterator iter;
- for(iter = mFallbackFonts.begin(); iter != mFallbackFonts.end(); iter++)
+ for (; it_fallback != mFallbackFonts.cend(); ++it_fallback)
{
- glyph_index = FT_Get_Char_Index((*iter)->mFTFace, wch);
+ glyph_index = FT_Get_Char_Index(it_fallback->first->mFTFace, wch);
if (glyph_index)
{
- return addGlyphFromFont(*iter, wch, glyph_index);
+ return addGlyphFromFont(it_fallback->first, wch, glyph_index, glyph_type);
}
}
}
- char_glyph_info_map_t::iterator iter = mCharGlyphInfoMap.find(wch);
- if (iter == mCharGlyphInfoMap.end())
+ std::pair<char_glyph_info_map_t::iterator, char_glyph_info_map_t::iterator> range_it = mCharGlyphInfoMap.equal_range(wch);
+ char_glyph_info_map_t::iterator iter =
+ std::find_if(range_it.first, range_it.second, [&glyph_type](const char_glyph_info_map_t::value_type& entry) { return entry.second->mGlyphType == glyph_type; });
+ if (iter == range_it.second)
{
- return addGlyphFromFont(this, wch, glyph_index);
+ return addGlyphFromFont(this, wch, glyph_index, glyph_type);
}
return NULL;
}
-LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, llwchar wch, U32 glyph_index) const
+LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, llwchar wch, U32 glyph_index, EFontGlyphType requested_glyph_type) const
{
LL_PROFILE_ZONE_SCOPED;
if (mFTFace == NULL)
return NULL;
llassert(!mIsFallback);
- fontp->renderGlyph(glyph_index);
+ fontp->renderGlyph(requested_glyph_type, glyph_index);
+
+ EFontGlyphType bitmap_glyph_type = EFontGlyphType::Unspecified;
+ switch (fontp->mFTFace->glyph->bitmap.pixel_mode)
+ {
+ case FT_PIXEL_MODE_MONO:
+ case FT_PIXEL_MODE_GRAY:
+ bitmap_glyph_type = EFontGlyphType::Grayscale;
+ break;
+ case FT_PIXEL_MODE_BGRA:
+ bitmap_glyph_type = EFontGlyphType::Color;
+ break;
+ default:
+ llassert_always(true);
+ break;
+ }
S32 width = fontp->mFTFace->glyph->bitmap.width;
S32 height = fontp->mFTFace->glyph->bitmap.rows;
S32 pos_x, pos_y;
- S32 bitmap_num;
- mFontBitmapCachep->nextOpenPos(width, pos_x, pos_y, bitmap_num);
+ U32 bitmap_num;
+ mFontBitmapCachep->nextOpenPos(width, pos_x, pos_y, bitmap_glyph_type, bitmap_num);
mAddGlyphCount++;
- LLFontGlyphInfo* gi = new LLFontGlyphInfo(glyph_index);
+ LLFontGlyphInfo* gi = new LLFontGlyphInfo(glyph_index, requested_glyph_type);
gi->mXBitmapOffset = pos_x;
gi->mYBitmapOffset = pos_y;
- gi->mBitmapNum = bitmap_num;
+ gi->mBitmapEntry = std::make_pair(bitmap_glyph_type, bitmap_num);
gi->mWidth = width;
gi->mHeight = height;
gi->mXBearing = fontp->mFTFace->glyph->bitmap_left;
@@ -484,8 +543,12 @@ LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, l
insertGlyphInfo(wch, gi);
- llassert(fontp->mFTFace->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO
- || fontp->mFTFace->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY);
+ if (requested_glyph_type != bitmap_glyph_type)
+ {
+ LLFontGlyphInfo* gi_temp = new LLFontGlyphInfo(*gi);
+ gi_temp->mGlyphType = bitmap_glyph_type;
+ insertGlyphInfo(wch, gi_temp);
+ }
if (fontp->mFTFace->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO
|| fontp->mFTFace->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY)
@@ -520,78 +583,86 @@ LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, l
buffer_row_stride = width;
}
- switch (mFontBitmapCachep->getNumComponents())
- {
- case 1:
- mFontBitmapCachep->getImageRaw(bitmap_num)->setSubImage(pos_x,
- pos_y,
- width,
- height,
- buffer_data,
- buffer_row_stride,
- TRUE);
- break;
- case 2:
- setSubImageLuminanceAlpha(pos_x,
- pos_y,
- bitmap_num,
- width,
- height,
- buffer_data,
- buffer_row_stride);
- break;
- default:
- break;
- }
+ setSubImageLuminanceAlpha(pos_x,
+ pos_y,
+ bitmap_num,
+ width,
+ height,
+ buffer_data,
+ buffer_row_stride);
if (tmp_graydata)
delete[] tmp_graydata;
+ }
+ else if (fontp->mFTFace->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_BGRA)
+ {
+ setSubImageBGRA(pos_x,
+ pos_y,
+ bitmap_num,
+ fontp->mFTFace->glyph->bitmap.width,
+ fontp->mFTFace->glyph->bitmap.rows,
+ fontp->mFTFace->glyph->bitmap.buffer,
+ llabs(fontp->mFTFace->glyph->bitmap.pitch));
} else {
- // we don't know how to handle this pixel format from FreeType;
- // omit it from the font-image.
+ llassert(false);
}
- LLImageGL *image_gl = mFontBitmapCachep->getImageGL(bitmap_num);
- LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(bitmap_num);
+ LLImageGL *image_gl = mFontBitmapCachep->getImageGL(bitmap_glyph_type, bitmap_num);
+ LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(bitmap_glyph_type, bitmap_num);
image_gl->setSubImage(image_raw, 0, 0, image_gl->getWidth(), image_gl->getHeight());
return gi;
}
-LLFontGlyphInfo* LLFontFreetype::getGlyphInfo(llwchar wch) const
+LLFontGlyphInfo* LLFontFreetype::getGlyphInfo(llwchar wch, EFontGlyphType glyph_type) const
{
- char_glyph_info_map_t::iterator iter = mCharGlyphInfoMap.find(wch);
- if (iter != mCharGlyphInfoMap.end())
+ std::pair<char_glyph_info_map_t::iterator, char_glyph_info_map_t::iterator> range_it = mCharGlyphInfoMap.equal_range(wch);
+
+ char_glyph_info_map_t::iterator iter = (EFontGlyphType::Unspecified != glyph_type)
+ ? std::find_if(range_it.first, range_it.second, [&glyph_type](const char_glyph_info_map_t::value_type& entry) { return entry.second->mGlyphType == glyph_type; })
+ : range_it.first;
+ if (iter != range_it.second)
{
return iter->second;
}
else
{
// this glyph doesn't yet exist, so render it and return the result
- return addGlyph(wch);
+ return addGlyph(wch, (EFontGlyphType::Unspecified != glyph_type) ? glyph_type : EFontGlyphType::Grayscale);
}
}
void LLFontFreetype::insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const
{
- char_glyph_info_map_t::iterator iter = mCharGlyphInfoMap.find(wch);
- if (iter != mCharGlyphInfoMap.end())
+ llassert(gi->mGlyphType < EFontGlyphType::Count);
+ std::pair<char_glyph_info_map_t::iterator, char_glyph_info_map_t::iterator> range_it = mCharGlyphInfoMap.equal_range(wch);
+
+ char_glyph_info_map_t::iterator iter =
+ std::find_if(range_it.first, range_it.second, [&gi](const char_glyph_info_map_t::value_type& entry) { return entry.second->mGlyphType == gi->mGlyphType; });
+ if (iter != range_it.second)
{
delete iter->second;
iter->second = gi;
}
else
{
- mCharGlyphInfoMap[wch] = gi;
+ mCharGlyphInfoMap.insert(std::make_pair(wch, gi));
}
}
-void LLFontFreetype::renderGlyph(U32 glyph_index) const
+void LLFontFreetype::renderGlyph(EFontGlyphType bitmap_type, U32 glyph_index) const
{
if (mFTFace == NULL)
return;
- llassert_always(! FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT) );
+ FT_Int32 load_flags = FT_LOAD_FORCE_AUTOHINT;
+ if (EFontGlyphType::Color == bitmap_type)
+ {
+ // We may not actually get a color render so our caller should always examine mFTFace->glyph->bitmap.pixel_mode
+ load_flags |= FT_LOAD_COLOR;
+ }
+
+ llassert_always(! FT_Load_Glyph(mFTFace, glyph_index, load_flags) );
llassert_always(! FT_Render_Glyph(mFTFace->glyph, gFontRenderMode) );
@@ -601,7 +672,7 @@ void LLFontFreetype::renderGlyph(U32 glyph_index) const
void LLFontFreetype::reset(F32 vert_dpi, F32 horz_dpi)
{
resetBitmapCache();
- loadFace(mName, mPointSize, vert_dpi ,horz_dpi, mFontBitmapCachep->getNumComponents(), mIsFallback);
+ loadFace(mName, mPointSize, vert_dpi ,horz_dpi, mIsFallback, 0);
if (!mIsFallback)
{
// This is the head of the list - need to rebuild ourself and all fallbacks.
@@ -611,11 +682,9 @@ void LLFontFreetype::reset(F32 vert_dpi, F32 horz_dpi)
}
else
{
- for(font_vector_t::iterator it = mFallbackFonts.begin();
- it != mFallbackFonts.end();
- ++it)
+ for (fallback_font_vector_t::iterator it = mFallbackFonts.begin(); it != mFallbackFonts.end(); ++it)
{
- (*it)->reset(vert_dpi, horz_dpi);
+ it->first->reset(vert_dpi, horz_dpi);
}
}
}
@@ -637,7 +706,7 @@ void LLFontFreetype::resetBitmapCache()
if(!mIsFallback)
{
// Add the empty glyph
- addGlyphFromFont(this, 0, 0);
+ addGlyphFromFont(this, 0, 0, EFontGlyphType::Grayscale);
}
}
@@ -651,6 +720,34 @@ const std::string &LLFontFreetype::getName() const
return mName;
}
+static void dumpFontBitmap(const LLImageRaw* image_raw, const std::string& file_name)
+{
+ LLPointer<LLImagePNG> tmpImage = new LLImagePNG();
+ if ( (tmpImage->encode(image_raw, 0.0f)) && (tmpImage->save(gDirUtilp->getExpandedFilename(LL_PATH_LOGS, file_name))) )
+ {
+ LL_INFOS("Font") << "Successfully saved " << file_name << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("Font") << "Failed to save " << file_name << LL_ENDL;
+ }
+}
+
+void LLFontFreetype::dumpFontBitmaps() const
+{
+ // Dump all the regular bitmaps (if any)
+ for (int idx = 0, cnt = mFontBitmapCachep->getNumBitmaps(EFontGlyphType::Grayscale); idx < cnt; idx++)
+ {
+ dumpFontBitmap(mFontBitmapCachep->getImageRaw(EFontGlyphType::Grayscale, idx), llformat("%s_%d_%d_%d.png", mFTFace->family_name, (int)(mPointSize * 10), mStyle, idx));
+ }
+
+ // Dump all the color bitmaps (if any)
+ for (int idx = 0, cnt = mFontBitmapCachep->getNumBitmaps(EFontGlyphType::Color); idx < cnt; idx++)
+ {
+ dumpFontBitmap(mFontBitmapCachep->getImageRaw(EFontGlyphType::Color, idx), llformat("%s_%d_%d_%d_clr.png", mFTFace->family_name, (int)(mPointSize * 10), mStyle, idx));
+ }
+}
+
const LLFontBitmapCache* LLFontFreetype::getFontBitmapCache() const
{
return mFontBitmapCachep;
@@ -666,9 +763,38 @@ U8 LLFontFreetype::getStyle() const
return mStyle;
}
+bool LLFontFreetype::setSubImageBGRA(U32 x, U32 y, U32 bitmap_num, U16 width, U16 height, const U8* data, U32 stride) const
+{
+ LLImageRaw* image_raw = mFontBitmapCachep->getImageRaw(EFontGlyphType::Color, bitmap_num);
+ llassert(!mIsFallback);
+ llassert(image_raw && (image_raw->getComponents() == 4));
+
+ // NOTE: inspired by LLImageRaw::setSubImage()
+ U32* image_data = (U32*)image_raw->getData();
+ if (!image_data)
+ {
+ return false;
+ }
+
+ for (U32 idxRow = 0; idxRow < height; idxRow++)
+ {
+ const U32 nSrcRow = height - 1 - idxRow;
+ const U32 nSrcOffset = nSrcRow * width * image_raw->getComponents();
+ const U32 nDstOffset = (y + idxRow) * image_raw->getWidth() + x;
+
+ for (U32 idxCol = 0; idxCol < width; idxCol++)
+ {
+ U32 nTemp = nSrcOffset + idxCol * 4;
+ image_data[nDstOffset + idxCol] = data[nTemp + 3] << 24 | data[nTemp] << 16 | data[nTemp + 1] << 8 | data[nTemp + 2];
+ }
+ }
+
+ return true;
+}
+
void LLFontFreetype::setSubImageLuminanceAlpha(U32 x, U32 y, U32 bitmap_num, U32 width, U32 height, U8 *data, S32 stride) const
{
- LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(bitmap_num);
+ LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(EFontGlyphType::Grayscale, bitmap_num);
llassert(!mIsFallback);
llassert(image_raw && (image_raw->getComponents() == 2));
diff --git a/indra/llrender/llfontfreetype.h b/indra/llrender/llfontfreetype.h
index f61f169987..b036d337ba 100644
--- a/indra/llrender/llfontfreetype.h
+++ b/indra/llrender/llfontfreetype.h
@@ -56,9 +56,11 @@ private:
struct LLFontGlyphInfo
{
- LLFontGlyphInfo(U32 index);
+ LLFontGlyphInfo(U32 index, EFontGlyphType glyph_type);
+ LLFontGlyphInfo(const LLFontGlyphInfo& fgi);
U32 mGlyphIndex;
+ EFontGlyphType mGlyphType;
// Metrics
S32 mWidth; // In pixels
@@ -71,7 +73,7 @@ struct LLFontGlyphInfo
S32 mYBitmapOffset; // Offset to the origin in the bitmap
S32 mXBearing; // Distance from baseline to left in pixels
S32 mYBearing; // Distance from baseline to top in pixels
- S32 mBitmapNum; // Which bitmap in the bitmap cache contains this glyph
+ std::pair<EFontGlyphType, S32> mBitmapEntry; // Which bitmap in the bitmap cache contains this glyph
};
extern LLFontManager *gFontManagerp;
@@ -84,7 +86,7 @@ public:
// is_fallback should be true for fallback fonts that aren't used
// to render directly (Unicode backup, primarily)
- BOOL loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, S32 components, BOOL is_fallback, S32 face_n = 0);
+ BOOL loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, bool is_fallback, S32 face_n);
S32 getNumFaces(const std::string& filename);
@@ -93,10 +95,8 @@ public:
void clearFontStreams();
#endif
- typedef std::vector<LLPointer<LLFontFreetype> > font_vector_t;
-
- void setFallbackFonts(const font_vector_t &font);
- const font_vector_t &getFallbackFonts() const;
+ typedef std::function<bool(llwchar)> char_functor_t;
+ void addFallbackFont(const LLPointer<LLFontFreetype>& fallback_font, const char_functor_t& functor = nullptr);
// Global font metrics - in units of pixels
F32 getLineHeight() const;
@@ -135,7 +135,7 @@ public:
F32 getXKerning(llwchar char_left, llwchar char_right) const; // Get the kerning between the two characters
F32 getXKerning(const LLFontGlyphInfo* left_glyph_info, const LLFontGlyphInfo* right_glyph_info) const; // Get the kerning between the two characters
- LLFontGlyphInfo* getGlyphInfo(llwchar wch) const;
+ LLFontGlyphInfo* getGlyphInfo(llwchar wch, EFontGlyphType glyph_type) const;
void reset(F32 vert_dpi, F32 horz_dpi);
@@ -143,6 +143,7 @@ public:
const std::string& getName() const;
+ void dumpFontBitmaps() const;
const LLFontBitmapCache* getFontBitmapCache() const;
void setStyle(U8 style);
@@ -151,10 +152,11 @@ public:
private:
void resetBitmapCache();
void setSubImageLuminanceAlpha(U32 x, U32 y, U32 bitmap_num, U32 width, U32 height, U8 *data, S32 stride = 0) const;
+ bool setSubImageBGRA(U32 x, U32 y, U32 bitmap_num, U16 width, U16 height, const U8* data, U32 stride) const;
BOOL hasGlyph(llwchar wch) const; // Has a glyph for this character
- LLFontGlyphInfo* addGlyph(llwchar wch) const; // Add a new character to the font if necessary
- LLFontGlyphInfo* addGlyphFromFont(const LLFontFreetype *fontp, llwchar wch, U32 glyph_index) const; // Add a glyph from this font to the other (returns the glyph_index, 0 if not found)
- void renderGlyph(U32 glyph_index) const;
+ LLFontGlyphInfo* addGlyph(llwchar wch, EFontGlyphType glyph_type) const; // Add a new character to the font if necessary
+ LLFontGlyphInfo* addGlyphFromFont(const LLFontFreetype *fontp, llwchar wch, U32 glyph_index, EFontGlyphType bitmap_type) const; // Add a glyph from this font to the other (returns the glyph_index, 0 if not found)
+ void renderGlyph(EFontGlyphType bitmap_type, U32 glyph_index) const;
void insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const;
std::string mName;
@@ -174,9 +176,12 @@ private:
#endif
BOOL mIsFallback;
- font_vector_t mFallbackFonts; // A list of fallback fonts to look for glyphs in (for Unicode chars)
+ typedef std::pair<LLPointer<LLFontFreetype>, char_functor_t> fallback_font_t;
+ typedef std::vector<fallback_font_t> fallback_font_vector_t;
+ fallback_font_vector_t mFallbackFonts; // A list of fallback fonts to look for glyphs in (for Unicode chars)
- typedef boost::unordered_map<llwchar, LLFontGlyphInfo*> char_glyph_info_map_t;
+ // *NOTE: the same glyph can be present with multiple representations (but the pointer is always unique)
+ typedef boost::unordered_multimap<llwchar, LLFontGlyphInfo*> char_glyph_info_map_t;
mutable char_glyph_info_map_t mCharGlyphInfoMap; // Information about glyph location in bitmap
mutable LLFontBitmapCache* mFontBitmapCachep;
diff --git a/indra/llrender/llfontfreetypesvg.cpp b/indra/llrender/llfontfreetypesvg.cpp
new file mode 100644
index 0000000000..19d327a4c9
--- /dev/null
+++ b/indra/llrender/llfontfreetypesvg.cpp
@@ -0,0 +1,205 @@
+/**
+ * @file llfontfreetypesvg.cpp
+ * @brief Freetype font library SVG glyph rendering
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llfontfreetypesvg.h"
+
+#if LL_WINDOWS
+#pragma warning (push)
+#pragma warning (disable : 4702)
+#endif
+
+#define NANOSVG_IMPLEMENTATION
+#include <nanosvg/nanosvg.h>
+#define NANOSVGRAST_IMPLEMENTATION
+#include <nanosvg/nanosvgrast.h>
+
+#if LL_WINDOWS
+#pragma warning (pop)
+#endif
+
+struct LLSvgRenderData
+{
+ FT_UInt GlyphIndex = 0;
+ FT_Error Error = FT_Err_Ok; // FreeType currently (@2.12.1) ignores the error value returned by the preset glyph slot callback so we return it at render time
+ // (See https://github.com/freetype/freetype/blob/5faa1df8b93ebecf0f8fd5fe8fda7b9082eddced/src/base/ftobjs.c#L1170)
+ NSVGimage* pNSvgImage = nullptr;
+ float Scale = 0.f;
+};
+
+// static
+FT_Error LLFontFreeTypeSvgRenderer::OnInit(FT_Pointer* state)
+{
+ // The SVG driver hook state is shared across all callback invocations; since our state is lightweight
+ // we store it in the glyph instead.
+ *state = nullptr;
+
+ return FT_Err_Ok;
+}
+
+// static
+void LLFontFreeTypeSvgRenderer::OnFree(FT_Pointer* state)
+{
+}
+
+// static
+void LLFontFreeTypeSvgRenderer::OnDataFinalizer(void* objectp)
+{
+ FT_GlyphSlot glyph_slot = static_cast<FT_GlyphSlot>(objectp);
+
+ LLSvgRenderData* pData = static_cast<LLSvgRenderData*>(glyph_slot->generic.data);
+ glyph_slot->generic.data = nullptr;
+ glyph_slot->generic.finalizer = nullptr;
+ delete(pData);
+}
+
+//static
+FT_Error LLFontFreeTypeSvgRenderer::OnPresetGlypthSlot(FT_GlyphSlot glyph_slot, FT_Bool cache, FT_Pointer*)
+{
+ FT_SVG_Document document = static_cast<FT_SVG_Document>(glyph_slot->other);
+
+ llassert(!glyph_slot->generic.data || !cache || glyph_slot->glyph_index == ((LLSvgRenderData*)glyph_slot->generic.data)->GlyphIndex);
+ if (!glyph_slot->generic.data)
+ {
+ glyph_slot->generic.data = new LLSvgRenderData();
+ glyph_slot->generic.finalizer = LLFontFreeTypeSvgRenderer::OnDataFinalizer;
+ }
+ LLSvgRenderData* datap = static_cast<LLSvgRenderData*>(glyph_slot->generic.data);
+ if (!cache)
+ {
+ datap->GlyphIndex = glyph_slot->glyph_index;
+ datap->Error = FT_Err_Ok;
+ }
+
+ // NOTE: nsvgParse modifies the input string so we need a temporary copy
+ llassert(!datap->pNSvgImage || cache);
+ if (!datap->pNSvgImage)
+ {
+ char* document_buffer = new char[document->svg_document_length + 1];
+ memcpy(document_buffer, document->svg_document, document->svg_document_length);
+ document_buffer[document->svg_document_length] = '\0';
+
+ datap->pNSvgImage = nsvgParse(document_buffer, "px", 0.);
+
+ delete[] document_buffer;
+ }
+
+ if (!datap->pNSvgImage)
+ {
+ datap->Error = FT_Err_Invalid_SVG_Document;
+ return FT_Err_Invalid_SVG_Document;
+ }
+
+ // We don't (currently) support transformations so test for an identity rotation matrix + zero translation
+ if (document->transform.xx != 1 << 16 || document->transform.yx != 0 ||
+ document->transform.xy != 0 || document->transform.yy != 1 << 16 ||
+ document->delta.x > 0 || document->delta.y > 0)
+ {
+ datap->Error = FT_Err_Unimplemented_Feature;
+ return FT_Err_Unimplemented_Feature;
+ }
+
+ float svg_width = datap->pNSvgImage->width;
+ float svg_height = datap->pNSvgImage->height;
+ if (svg_width == 0.f || svg_height == 0.f)
+ {
+ svg_width = document->units_per_EM;
+ svg_height = document->units_per_EM;
+ }
+
+ float svg_x_scale = (float)document->metrics.x_ppem / floorf(svg_width);
+ float svg_y_scale = (float)document->metrics.y_ppem / floorf(svg_height);
+ float svg_scale = llmin(svg_x_scale, svg_y_scale);
+ datap->Scale = svg_scale;
+
+ glyph_slot->bitmap.width = floorf(svg_width) * svg_scale;
+ glyph_slot->bitmap.rows = floorf(svg_height) * svg_scale;
+ glyph_slot->bitmap_left = (document->metrics.x_ppem - glyph_slot->bitmap.width) / 2;
+ glyph_slot->bitmap_top = glyph_slot->face->size->metrics.ascender / 64.f;
+ glyph_slot->bitmap.pitch = glyph_slot->bitmap.width * 4;
+ glyph_slot->bitmap.pixel_mode = FT_PIXEL_MODE_BGRA;
+
+ /* Copied as-is from fcft (MIT license) */
+
+ // Compute all the bearings and set them correctly. The outline is scaled already, we just need to use the bounding box.
+ float horiBearingX = 0.;
+ float horiBearingY = -glyph_slot->bitmap_top;
+
+ // XXX parentheses correct?
+ float vertBearingX = glyph_slot->metrics.horiBearingX / 64.0f - glyph_slot->metrics.horiAdvance / 64.0f / 2;
+ float vertBearingY = (glyph_slot->metrics.vertAdvance / 64.0f - glyph_slot->metrics.height / 64.0f) / 2;
+
+ // Do conversion in two steps to avoid 'bad function cast' warning
+ glyph_slot->metrics.width = glyph_slot->bitmap.width * 64;
+ glyph_slot->metrics.height = glyph_slot->bitmap.rows * 64;
+ glyph_slot->metrics.horiBearingX = horiBearingX * 64;
+ glyph_slot->metrics.horiBearingY = horiBearingY * 64;
+ glyph_slot->metrics.vertBearingX = vertBearingX * 64;
+ glyph_slot->metrics.vertBearingY = vertBearingY * 64;
+ if (glyph_slot->metrics.vertAdvance == 0)
+ {
+ glyph_slot->metrics.vertAdvance = glyph_slot->bitmap.rows * 1.2f * 64;
+ }
+
+ return FT_Err_Ok;
+}
+
+// static
+FT_Error LLFontFreeTypeSvgRenderer::OnRender(FT_GlyphSlot glyph_slot, FT_Pointer*)
+{
+ LLSvgRenderData* datap = static_cast<LLSvgRenderData*>(glyph_slot->generic.data);
+ llassert(FT_Err_Ok == datap->Error);
+ if (FT_Err_Ok != datap->Error)
+ {
+ return datap->Error;
+ }
+
+ // Render to glyph bitmap
+ NSVGrasterizer* nsvgRasterizer = nsvgCreateRasterizer();
+ nsvgRasterize(nsvgRasterizer, datap->pNSvgImage, 0, 0, datap->Scale, glyph_slot->bitmap.buffer, glyph_slot->bitmap.width, glyph_slot->bitmap.rows, glyph_slot->bitmap.pitch);
+ nsvgDeleteRasterizer(nsvgRasterizer);
+ nsvgDelete(datap->pNSvgImage);
+ datap->pNSvgImage = nullptr;
+
+ // Convert from RGBA to BGRA
+ U32* pixel_buffer = (U32*)glyph_slot->bitmap.buffer; U8* byte_buffer = glyph_slot->bitmap.buffer;
+ for (size_t y = 0, h = glyph_slot->bitmap.rows; y < h; y++)
+ {
+ for (size_t x = 0, w = glyph_slot->bitmap.pitch / 4; x < w; x++)
+ {
+ size_t pixel_idx = y * w + x;
+ size_t byte_idx = pixel_idx * 4;
+ U8 alpha = byte_buffer[byte_idx + 3];
+ // Store as ARGB (*TODO - do we still have to care about endianness?)
+ pixel_buffer[y * w + x] = alpha << 24 | (byte_buffer[byte_idx] * alpha / 0xFF) << 16 | (byte_buffer[byte_idx + 1] * alpha / 0xFF) << 8 | (byte_buffer[byte_idx + 2] * alpha / 0xFF);
+ }
+ }
+
+ glyph_slot->format = FT_GLYPH_FORMAT_BITMAP;
+ glyph_slot->bitmap.pixel_mode = FT_PIXEL_MODE_BGRA;
+ return FT_Err_Ok;
+}
diff --git a/indra/llrender/llfontfreetypesvg.h b/indra/llrender/llfontfreetypesvg.h
new file mode 100644
index 0000000000..b5f541991a
--- /dev/null
+++ b/indra/llrender/llfontfreetypesvg.h
@@ -0,0 +1,54 @@
+/**
+ * @file llfontfreetypesvg.h
+ * @brief Freetype font library SVG glyph rendering
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include <ft2build.h>
+#include FT_TYPES_H
+#include FT_MODULE_H
+#include FT_OTSVG_H
+
+ // See https://freetype.org/freetype2/docs/reference/ft2-svg_fonts.html
+class LLFontFreeTypeSvgRenderer
+{
+public:
+ // Called when the very first OT-SVG glyph is rendered (across the entire lifetime of our FT_Library object)
+ static FT_Error OnInit(FT_Pointer* state);
+
+ // Called when the ot-svg module is being freed (but only called if the init hook was called previously)
+ static void OnFree(FT_Pointer* state);
+
+ // Called to preset the glyph slot, twice per glyph:
+ // - when FT_Load_Glyph needs to preset the glyph slot (with cache == false)
+ // - right before the svg module calls the render callback hook. (with cache == true)
+ static FT_Error OnPresetGlypthSlot(FT_GlyphSlot glyph_slot, FT_Bool cache, FT_Pointer* state);
+
+ // Called to render an OT-SVG glyph (right after the preset hook OnPresetGlypthSlot was called with cache set to TRUE)
+ static FT_Error OnRender(FT_GlyphSlot glyph_slot, FT_Pointer* state);
+
+ // Called to deallocate our per glyph slot data
+ static void OnDataFinalizer(void* objectp);
+};
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 1bf061bc8d..001b7fd7b8 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -89,14 +89,14 @@ void LLFontGL::destroyGL()
mFontFreetype->destroyGL();
}
-BOOL LLFontGL::loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, S32 components, BOOL is_fallback, S32 face_n)
+BOOL LLFontGL::loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, bool is_fallback, S32 face_n)
{
if(mFontFreetype == reinterpret_cast<LLFontFreetype*>(NULL))
{
mFontFreetype = new LLFontFreetype;
}
- return mFontFreetype->loadFace(filename, point_size, vert_dpi, horz_dpi, components, is_fallback, face_n);
+ return mFontFreetype->loadFace(filename, point_size, vert_dpi, horz_dpi, is_fallback, face_n);
}
S32 LLFontGL::getNumFaces(const std::string& filename)
@@ -110,14 +110,14 @@ S32 LLFontGL::getNumFaces(const std::string& filename)
}
S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
- ShadowType shadow, S32 max_chars, F32* right_x, BOOL use_ellipses) const
+ ShadowType shadow, S32 max_chars, F32* right_x, BOOL use_ellipses, BOOL use_color) const
{
LLRectf rect_float(rect.mLeft, rect.mTop, rect.mRight, rect.mBottom);
- return render(wstr, begin_offset, rect_float, color, halign, valign, style, shadow, max_chars, right_x, use_ellipses);
+ return render(wstr, begin_offset, rect_float, color, halign, valign, style, shadow, max_chars, right_x, use_ellipses, use_color);
}
S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRectf& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
- ShadowType shadow, S32 max_chars, F32* right_x, BOOL use_ellipses) const
+ ShadowType shadow, S32 max_chars, F32* right_x, BOOL use_ellipses, BOOL use_color) const
{
F32 x = rect.mLeft;
F32 y = 0.f;
@@ -138,12 +138,12 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRectf& rec
y = rect.mBottom;
break;
}
- return render(wstr, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, rect.getWidth(), right_x, use_ellipses);
+ return render(wstr, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, rect.getWidth(), right_x, use_ellipses, use_color);
}
S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
- ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses) const
+ ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses, BOOL use_color) const
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
@@ -278,7 +278,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
LLColor4U text_color(color);
- S32 bitmap_num = -1;
+ std::pair<EFontGlyphType, S32> bitmap_entry = std::make_pair(EFontGlyphType::Grayscale, -1);
S32 glyph_count = 0;
for (i = begin_offset; i < begin_offset + length; i++)
{
@@ -288,7 +288,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
next_glyph = NULL;
if(!fgi)
{
- fgi = mFontFreetype->getGlyphInfo(wch);
+ fgi = mFontFreetype->getGlyphInfo(wch, (!use_color) ? EFontGlyphType::Grayscale : EFontGlyphType::Color);
}
if (!fgi)
{
@@ -296,8 +296,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
break;
}
// Per-glyph bitmap texture.
- S32 next_bitmap_num = fgi->mBitmapNum;
- if (next_bitmap_num != bitmap_num)
+ std::pair<EFontGlyphType, S32> next_bitmap_entry = fgi->mBitmapEntry;
+ if (next_bitmap_entry != bitmap_entry)
{
// Actually draw the queued glyphs before switching their texture;
// otherwise the queued glyphs will be taken from wrong textures.
@@ -311,8 +311,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
glyph_count = 0;
}
- bitmap_num = next_bitmap_num;
- LLImageGL *font_image = font_bitmap_cache->getImageGL(bitmap_num);
+ bitmap_entry = next_bitmap_entry;
+ LLImageGL* font_image = font_bitmap_cache->getImageGL(bitmap_entry.first, bitmap_entry.second);
gGL.getTexUnit(0)->bind(font_image);
}
@@ -345,7 +345,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
glyph_count = 0;
}
- drawGlyph(glyph_count, vertices, uvs, colors, screen_rect, uv_rect, text_color, style_to_add, shadow, drop_shadow_strength);
+ drawGlyph(glyph_count, vertices, uvs, colors, screen_rect, uv_rect, (bitmap_entry.first == EFontGlyphType::Grayscale) ? text_color : LLColor4U::white, style_to_add, shadow, drop_shadow_strength);
chars_drawn++;
cur_x += fgi->mXAdvance;
@@ -355,7 +355,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
if (next_char && (next_char < LAST_CHARACTER))
{
// Kern this puppy.
- next_glyph = mFontFreetype->getGlyphInfo(next_char);
+ next_glyph = mFontFreetype->getGlyphInfo(next_char, (!use_color) ? EFontGlyphType::Grayscale : EFontGlyphType::Color);
cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
}
@@ -409,7 +409,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
shadow,
S32_MAX, max_pixels,
right_x,
- FALSE);
+ FALSE,
+ use_color);
gGL.popUIMatrix();
}
@@ -423,19 +424,19 @@ S32 LLFontGL::render(const LLWString &text, S32 begin_offset, F32 x, F32 y, cons
return render(text, begin_offset, x, y, color, LEFT, BASELINE, NORMAL, NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
}
-S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses) const
+S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses, BOOL use_color) const
{
- return render(utf8str_to_wstring(text), begin_offset, x, y, color, halign, valign, style, shadow, max_chars, max_pixels, right_x, use_ellipses);
+ return render(utf8str_to_wstring(text), begin_offset, x, y, color, halign, valign, style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color);
}
S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color) const
{
- return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, LEFT, BASELINE, NORMAL, NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
+ return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, LEFT, BASELINE, NORMAL, NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE, FALSE);
}
S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow) const
{
- return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, halign, valign, style, shadow, S32_MAX, S32_MAX, NULL, FALSE);
+ return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, halign, valign, style, shadow, S32_MAX, S32_MAX, NULL, FALSE, FALSE);
}
// font metrics - override for LLFontFreetype that returns units of virtual pixels
@@ -512,7 +513,7 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars
next_glyph = NULL;
if(!fgi)
{
- fgi = mFontFreetype->getGlyphInfo(wch);
+ fgi = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);
}
F32 advance = mFontFreetype->getXAdvance(fgi);
@@ -532,7 +533,7 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars
&& (next_char < LAST_CHARACTER))
{
// Kern this puppy.
- next_glyph = mFontFreetype->getGlyphInfo(next_char);
+ next_glyph = mFontFreetype->getGlyphInfo(next_char, EFontGlyphType::Unspecified);
cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
}
// Round after kerning.
@@ -550,7 +551,7 @@ void LLFontGL::generateASCIIglyphs()
LL_PROFILE_ZONE_SCOPED_CATEGORY_UI
for (U32 i = 32; (i < 127); i++)
{
- mFontFreetype->getGlyphInfo(i);
+ mFontFreetype->getGlyphInfo(i, EFontGlyphType::Grayscale);
}
}
@@ -624,7 +625,7 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch
next_glyph = NULL;
if(!fgi)
{
- fgi = mFontFreetype->getGlyphInfo(wch);
+ fgi = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);
if (NULL == fgi)
{
@@ -649,7 +650,7 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch
if (((i+1) < max_chars) && wchars[i+1])
{
// Kern this puppy.
- next_glyph = mFontFreetype->getGlyphInfo(wchars[i+1]);
+ next_glyph = mFontFreetype->getGlyphInfo(wchars[i+1], EFontGlyphType::Unspecified);
cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
}
@@ -696,7 +697,7 @@ S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_
{
llwchar wch = wchars[i];
- const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch);
+ const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);
// last character uses character width, since the whole character needs to be visible
// other characters just use advance
@@ -771,7 +772,7 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t
next_glyph = NULL;
if(!glyph)
{
- glyph = mFontFreetype->getGlyphInfo(wch);
+ glyph = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);
}
F32 char_width = mFontFreetype->getXAdvance(glyph);
@@ -801,7 +802,7 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t
&& (wchars[(pos + 1)]))
{
// Kern this puppy.
- next_glyph = mFontFreetype->getGlyphInfo(wchars[pos + 1]);
+ next_glyph = mFontFreetype->getGlyphInfo(wchars[pos + 1], EFontGlyphType::Unspecified);
cur_x += mFontFreetype->getXKerning(glyph, next_glyph);
}
@@ -841,6 +842,26 @@ void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::st
LLFontGL::loadDefaultFonts();
}
+void LLFontGL::dumpTextures()
+{
+ if (mFontFreetype.notNull())
+ {
+ mFontFreetype->dumpFontBitmaps();
+ }
+}
+
+// static
+void LLFontGL::dumpFonts()
+{
+ sFontRegistry->dump();
+}
+
+// static
+void LLFontGL::dumpFontTextures()
+{
+ sFontRegistry->dumpTextures();
+}
+
// Force standard fonts to get generated up front.
// This is primarily for error detection purposes.
// Don't do this during initClass because it can be slow and we want to get
@@ -1003,6 +1024,13 @@ LLFontGL::VAlign LLFontGL::vAlignFromName(const std::string& name)
return gl_vfont_align;
}
+ //static
+LLFontGL* LLFontGL::getFontEmoji()
+{
+ static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Large", 0));
+ return fontp;;
+}
+
//static
LLFontGL* LLFontGL::getFontMonospace()
{
diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h
index 3b58a37d33..915c2439a3 100644
--- a/indra/llrender/llfontgl.h
+++ b/indra/llrender/llfontgl.h
@@ -87,7 +87,7 @@ public:
void destroyGL();
- BOOL loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, const S32 components, BOOL is_fallback, S32 face_n = 0);
+ BOOL loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, bool is_fallback, S32 face_n);
S32 getNumFaces(const std::string& filename);
@@ -98,7 +98,8 @@ public:
U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
S32 max_chars = S32_MAX,
F32* right_x=NULL,
- BOOL use_ellipses = FALSE) const;
+ BOOL use_ellipses = FALSE,
+ BOOL use_color = FALSE) const;
S32 render(const LLWString &text, S32 begin_offset,
const LLRectf& rect,
@@ -107,7 +108,8 @@ public:
U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
S32 max_chars = S32_MAX,
F32* right_x=NULL,
- BOOL use_ellipses = FALSE) const;
+ BOOL use_ellipses = FALSE,
+ BOOL use_color = FALSE) const;
S32 render(const LLWString &text, S32 begin_offset,
F32 x, F32 y,
@@ -116,12 +118,13 @@ public:
U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX,
F32* right_x=NULL,
- BOOL use_ellipses = FALSE) const;
+ BOOL use_ellipses = FALSE,
+ BOOL use_color = FALSE) const;
S32 render(const LLWString &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color) const;
// renderUTF8 does a conversion, so is slower!
- S32 renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses) const;
+ S32 renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_ellipses, BOOL use_color) const;
S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color) const;
S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style = NORMAL, ShadowType shadow = NO_SHADOW) const;
@@ -165,6 +168,10 @@ public:
static void initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, bool create_gl_textures = true);
+ void dumpTextures();
+ static void dumpFonts();
+ static void dumpFontTextures();
+
// Load sans-serif, sans-serif-small, etc.
// Slow, requires multiple seconds to load fonts.
static bool loadDefaultFonts();
@@ -187,6 +194,7 @@ public:
static void setFontDisplay(BOOL flag) { sDisplayFont = flag; }
+ static LLFontGL* getFontEmoji();
static LLFontGL* getFontMonospace();
static LLFontGL* getFontSansSerifSmall();
static LLFontGL* getFontSansSerif();
diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp
index bc1a2f8887..44f2bd4cc5 100644
--- a/indra/llrender/llfontregistry.cpp
+++ b/indra/llrender/llfontregistry.cpp
@@ -47,6 +47,10 @@ bool init_from_xml(LLFontRegistry* registry, LLXMLNodePtr node);
const std::string MACOSX_FONT_PATH_LIBRARY = "/Library/Fonts/";
const std::string MACOSX_FONT_SUPPLEMENTAL = "Supplemental/";
+LLFontDescriptor::char_functor_map_t LLFontDescriptor::mCharFunctors({
+ { "is_emoji", LLStringOps::isEmoji }
+});
+
LLFontDescriptor::LLFontDescriptor():
mStyle(0)
{
@@ -55,22 +59,22 @@ LLFontDescriptor::LLFontDescriptor():
LLFontDescriptor::LLFontDescriptor(const std::string& name,
const std::string& size,
const U8 style,
- const string_vec_t& file_names):
+ const font_file_info_vec_t& font_files):
mName(name),
mSize(size),
mStyle(style),
- mFileNames(file_names)
+ mFontFiles(font_files)
{
}
LLFontDescriptor::LLFontDescriptor(const std::string& name,
const std::string& size,
const U8 style,
- const string_vec_t& file_names,
- const string_vec_t& ft_collection_listections) :
- LLFontDescriptor(name, size, style, file_names)
+ const font_file_info_vec_t& font_list,
+ const font_file_info_vec_t& font_collection_files) :
+ LLFontDescriptor(name, size, style, font_list)
{
- mFontCollectionsList = ft_collection_listections;
+ mFontCollectionFiles = font_collection_files;
}
LLFontDescriptor::LLFontDescriptor(const std::string& name,
@@ -82,7 +86,6 @@ LLFontDescriptor::LLFontDescriptor(const std::string& name,
{
}
-
bool LLFontDescriptor::operator<(const LLFontDescriptor& b) const
{
if (mName < b.mName)
@@ -175,7 +178,19 @@ LLFontDescriptor LLFontDescriptor::normalize() const
if (removeSubString(new_name,"Italic"))
new_style |= LLFontGL::ITALIC;
- return LLFontDescriptor(new_name,new_size,new_style,getFileNames(),getFontCollectionsList());
+ return LLFontDescriptor(new_name,new_size,new_style, getFontFiles(), getFontCollectionFiles());
+}
+
+void LLFontDescriptor::addFontFile(const std::string& file_name, const std::string& char_functor)
+{
+ char_functor_map_t::const_iterator it = mCharFunctors.find(char_functor);
+ mFontFiles.push_back(LLFontFileInfo(file_name, (mCharFunctors.end() != it) ? it->second : nullptr));
+}
+
+void LLFontDescriptor::addFontCollectionFile(const std::string& file_name, const std::string& char_functor)
+{
+ char_functor_map_t::const_iterator it = mCharFunctors.find(char_functor);
+ mFontCollectionFiles.push_back(LLFontFileInfo(file_name, (mCharFunctors.end() != it) ? it->second : nullptr));
}
LLFontRegistry::LLFontRegistry(bool create_gl_textures)
@@ -273,17 +288,24 @@ bool font_desc_init_from_xml(LLXMLNodePtr node, LLFontDescriptor& desc)
if (child->hasName("file"))
{
std::string font_file_name = child->getTextContents();
- desc.getFileNames().push_back(font_file_name);
-
+ std::string char_functor;
+
+ if (child->hasAttribute("functor"))
+ {
+ child->getAttributeString("functor", char_functor);
+ }
+
if (child->hasAttribute("load_collection"))
{
BOOL col = FALSE;
child->getAttributeBOOL("load_collection", col);
if (col)
{
- desc.getFontCollectionsList().push_back(font_file_name);
+ desc.addFontCollectionFile(font_file_name, char_functor);
}
}
+
+ desc.addFontFile(font_file_name, char_functor);
}
else if (child->hasName("os"))
{
@@ -326,19 +348,19 @@ bool init_from_xml(LLFontRegistry* registry, LLXMLNodePtr node)
// A little roundabout because the map key is const,
// so we have to fetch it, make a new map key, and
// replace the old entry.
- string_vec_t match_file_names = match_desc->getFileNames();
- match_file_names.insert(match_file_names.begin(),
- desc.getFileNames().begin(),
- desc.getFileNames().end());
+ font_file_info_vec_t font_files = match_desc->getFontFiles();
+ font_files.insert(font_files.begin(),
+ desc.getFontFiles().begin(),
+ desc.getFontFiles().end());
- string_vec_t collections_list = match_desc->getFontCollectionsList();
- collections_list.insert(collections_list.begin(),
- desc.getFontCollectionsList().begin(),
- desc.getFontCollectionsList().end());
+ font_file_info_vec_t font_collection_files = match_desc->getFontCollectionFiles();
+ font_collection_files.insert(font_collection_files.begin(),
+ desc.getFontCollectionFiles().begin(),
+ desc.getFontCollectionFiles().end());
LLFontDescriptor new_desc = *match_desc;
- new_desc.getFileNames() = match_file_names;
- new_desc.getFontCollectionsList() = collections_list;
+ new_desc.setFontFiles(font_files);
+ new_desc.setFontCollectionFiles(font_collection_files);
registry->mFontMap.erase(*match_desc);
registry->mFontMap[new_desc] = NULL;
}
@@ -423,82 +445,80 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
// Build list of font names to look for.
// Files specified for this font come first, followed by those from the default descriptor.
- string_vec_t file_names = match_desc->getFileNames();
- string_vec_t ft_collection_list = match_desc->getFontCollectionsList();
- string_vec_t default_file_names;
+ font_file_info_vec_t font_files = match_desc->getFontFiles();
+ font_file_info_vec_t font_collection_files = match_desc->getFontCollectionFiles();
LLFontDescriptor default_desc("default",s_template_string,0);
const LLFontDescriptor *match_default_desc = getMatchingFontDesc(default_desc);
if (match_default_desc)
{
- file_names.insert(file_names.end(),
- match_default_desc->getFileNames().begin(),
- match_default_desc->getFileNames().end());
- ft_collection_list.insert(ft_collection_list.end(),
- match_default_desc->getFontCollectionsList().begin(),
- match_default_desc->getFontCollectionsList().end());
+ font_files.insert(font_files.end(),
+ match_default_desc->getFontFiles().begin(),
+ match_default_desc->getFontFiles().end());
+ font_collection_files.insert(font_collection_files.end(),
+ match_default_desc->getFontCollectionFiles().begin(),
+ match_default_desc->getFontCollectionFiles().end());
}
// Add ultimate fallback list - generated dynamically on linux,
// null elsewhere.
- file_names.insert(file_names.end(),
- getUltimateFallbackList().begin(),
- getUltimateFallbackList().end());
+ std::transform(getUltimateFallbackList().begin(), getUltimateFallbackList().end(), std::back_inserter(font_files),
+ [](const std::string& file_name) { return LLFontFileInfo(file_name); });
// Load fonts based on names.
- if (file_names.empty())
+ if (font_files.empty())
{
LL_WARNS() << "createFont failed, no file names specified" << LL_ENDL;
return NULL;
}
- LLFontFreetype::font_vector_t fontlist;
LLFontGL *result = NULL;
- // Snarf all fonts we can into fontlist. First will get pulled
- // off the list and become the "head" font, set to non-fallback.
+ // The first font will get pulled will be the "head" font, set to non-fallback.
// Rest will consitute the fallback list.
BOOL is_first_found = TRUE;
- std::string local_path = LLFontGL::getFontPathLocal();
- std::string sys_path = LLFontGL::getFontPathSystem();
-
+ string_vec_t font_search_paths;
+ font_search_paths.push_back(LLFontGL::getFontPathLocal());
+ font_search_paths.push_back(LLFontGL::getFontPathSystem());
+#if LL_DARWIN
+ font_search_paths.push_back(MACOSX_FONT_PATH_LIBRARY);
+ font_search_paths.push_back(MACOSX_FONT_PATH_LIBRARY + MACOSX_FONT_SUPPLEMENTAL);
+ font_search_paths.push_back(sys_path + MACOSX_FONT_SUPPLEMENTAL);
+#endif
+
// The fontname string may contain multiple font file names separated by semicolons.
// Break it apart and try loading each one, in order.
- for(string_vec_t::iterator file_name_it = file_names.begin();
- file_name_it != file_names.end();
- ++file_name_it)
+ for(font_file_info_vec_t::iterator font_file_it = font_files.begin();
+ font_file_it != font_files.end();
+ ++font_file_it)
{
LLFontGL *fontp = NULL;
- string_vec_t font_paths;
- font_paths.push_back(local_path + *file_name_it);
- font_paths.push_back(sys_path + *file_name_it);
-#if LL_DARWIN
- font_paths.push_back(MACOSX_FONT_PATH_LIBRARY + *file_name_it);
- font_paths.push_back(MACOSX_FONT_PATH_LIBRARY + MACOSX_FONT_SUPPLEMENTAL + *file_name_it);
- font_paths.push_back(sys_path + MACOSX_FONT_SUPPLEMENTAL + *file_name_it);
-#endif
-
- bool is_ft_collection = (std::find(ft_collection_list.begin(), ft_collection_list.end(), *file_name_it) != ft_collection_list.end());
+
+ bool is_ft_collection = (std::find_if(font_collection_files.begin(), font_collection_files.end(),
+ [&font_file_it](const LLFontFileInfo& ffi) { return font_file_it->FileName == ffi.FileName; }) != font_collection_files.end());
+
// *HACK: Fallback fonts don't render, so we can use that to suppress
// creation of OpenGL textures for test apps. JC
BOOL is_fallback = !is_first_found || !mCreateGLTextures;
F32 extra_scale = (is_fallback)?fallback_scale:1.0;
F32 point_size_scale = extra_scale * point_size;
bool is_font_loaded = false;
- for(string_vec_t::iterator font_paths_it = font_paths.begin();
- font_paths_it != font_paths.end();
- ++font_paths_it)
+ for(string_vec_t::iterator font_search_path_it = font_search_paths.begin();
+ font_search_path_it != font_search_paths.end();
+ ++font_search_path_it)
{
+ const std::string font_path = *font_search_path_it + font_file_it->FileName;
+
fontp = new LLFontGL;
- S32 num_faces = is_ft_collection ? fontp->getNumFaces(*font_paths_it) : 1;
+ S32 num_faces = is_ft_collection ? fontp->getNumFaces(font_path) : 1;
for (S32 i = 0; i < num_faces; i++)
{
if (fontp == NULL)
{
fontp = new LLFontGL;
}
- if (fontp->loadFace(*font_paths_it, point_size_scale,
- LLFontGL::sVertDPI, LLFontGL::sHorizDPI, 2, is_fallback, i))
+ if (fontp->loadFace(font_path, point_size_scale,
+ LLFontGL::sVertDPI, LLFontGL::sHorizDPI, is_fallback, i))
{
is_font_loaded = true;
if (is_first_found)
@@ -508,7 +528,8 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
}
else
{
- fontlist.push_back(fontp->mFontFreetype);
+ result->mFontFreetype->addFallbackFont(fontp->mFontFreetype, font_file_it->CharFunctor);
+
delete fontp;
fontp = NULL;
}
@@ -523,17 +544,12 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
}
if(!is_font_loaded)
{
- LL_INFOS_ONCE("LLFontRegistry") << "Couldn't load font " << *file_name_it << LL_ENDL;
+ LL_INFOS_ONCE("LLFontRegistry") << "Couldn't load font " << font_file_it->FileName << LL_ENDL;
delete fontp;
fontp = NULL;
}
}
- if (result && !fontlist.empty())
- {
- result->mFontFreetype->setFallbackFonts(fontlist);
- }
-
if (result)
{
result->mFontDescriptor = desc;
@@ -720,11 +736,22 @@ void LLFontRegistry::dump()
<< " size=[" << desc.getSize() << "]"
<< " fileNames="
<< LL_ENDL;
- for (string_vec_t::const_iterator file_it=desc.getFileNames().begin();
- file_it != desc.getFileNames().end();
+ for (font_file_info_vec_t::const_iterator file_it=desc.getFontFiles().begin();
+ file_it != desc.getFontFiles().end();
++file_it)
{
- LL_INFOS() << " file: " << *file_it <<LL_ENDL;
+ LL_INFOS() << " file: " << file_it->FileName << LL_ENDL;
+ }
+ }
+}
+
+void LLFontRegistry::dumpTextures()
+{
+ for (const auto& fontEntry : mFontMap)
+ {
+ if (fontEntry.second)
+ {
+ fontEntry.second->dumpTextures();
}
}
}
diff --git a/indra/llrender/llfontregistry.h b/indra/llrender/llfontregistry.h
index e30c81c630..b0ef72c5de 100644
--- a/indra/llrender/llfontregistry.h
+++ b/indra/llrender/llfontregistry.h
@@ -34,13 +34,32 @@ class LLFontGL;
typedef std::vector<std::string> string_vec_t;
+struct LLFontFileInfo
+{
+ LLFontFileInfo(const std::string& file_name, const std::function<bool(llwchar)>& char_functor = nullptr)
+ : FileName(file_name)
+ , CharFunctor(char_functor)
+ {
+ }
+
+ LLFontFileInfo(const LLFontFileInfo& ffi)
+ : FileName(ffi.FileName)
+ , CharFunctor(ffi.CharFunctor)
+ {
+ }
+
+ std::string FileName;
+ std::function<bool(llwchar)> CharFunctor;
+};
+typedef std::vector<LLFontFileInfo> font_file_info_vec_t;
+
class LLFontDescriptor
{
public:
LLFontDescriptor();
LLFontDescriptor(const std::string& name, const std::string& size, const U8 style);
- LLFontDescriptor(const std::string& name, const std::string& size, const U8 style, const string_vec_t& file_names);
- LLFontDescriptor(const std::string& name, const std::string& size, const U8 style, const string_vec_t& file_names, const string_vec_t& font_collections);
+ LLFontDescriptor(const std::string& name, const std::string& size, const U8 style, const font_file_info_vec_t& font_list);
+ LLFontDescriptor(const std::string& name, const std::string& size, const U8 style, const font_file_info_vec_t& font_list, const font_file_info_vec_t& font_collection_list);
LLFontDescriptor normalize() const;
bool operator<(const LLFontDescriptor& b) const;
@@ -51,19 +70,26 @@ public:
void setName(const std::string& name) { mName = name; }
const std::string& getSize() const { return mSize; }
void setSize(const std::string& size) { mSize = size; }
- const std::vector<std::string>& getFileNames() const { return mFileNames; }
- std::vector<std::string>& getFileNames() { return mFileNames; }
- const std::vector<std::string>& getFontCollectionsList() const { return mFontCollectionsList; }
- std::vector<std::string>& getFontCollectionsList() { return mFontCollectionsList; }
+
+ void addFontFile(const std::string& file_name, const std::string& char_functor = LLStringUtil::null);
+ const font_file_info_vec_t & getFontFiles() const { return mFontFiles; }
+ void setFontFiles(const font_file_info_vec_t& font_files) { mFontFiles = font_files; }
+ void addFontCollectionFile(const std::string& file_name, const std::string& char_functor = LLStringUtil::null);
+ const font_file_info_vec_t& getFontCollectionFiles() const { return mFontCollectionFiles; }
+ void setFontCollectionFiles(const font_file_info_vec_t& font_collection_files) { mFontCollectionFiles = font_collection_files; }
+
const U8 getStyle() const { return mStyle; }
void setStyle(U8 style) { mStyle = style; }
private:
std::string mName;
std::string mSize;
- string_vec_t mFileNames;
- string_vec_t mFontCollectionsList;
+ font_file_info_vec_t mFontFiles;
+ font_file_info_vec_t mFontCollectionFiles;
U8 mStyle;
+
+ typedef std::map<std::string, std::function<bool(llwchar)>> char_functor_map_t;
+ static char_functor_map_t mCharFunctors;
};
class LLFontRegistry
@@ -94,6 +120,7 @@ public:
bool nameToSize(const std::string& size_name, F32& size);
void dump();
+ void dumpTextures();
const string_vec_t& getUltimateFallbackList() const;
diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt
index e0579352d3..44c61dcdbc 100644
--- a/indra/llui/CMakeLists.txt
+++ b/indra/llui/CMakeLists.txt
@@ -53,6 +53,8 @@ set(llui_SOURCE_FILES
lldockcontrol.cpp
lldraghandle.cpp
lleditmenuhandler.cpp
+ llemojidictionary.cpp
+ llemojihelper.cpp
llf32uictrl.cpp
llfiltereditor.cpp
llflashtimer.cpp
@@ -163,6 +165,8 @@ set(llui_HEADER_FILES
lldockablefloater.h
lldockcontrol.h
lleditmenuhandler.h
+ llemojidictionary.h
+ llemojihelper.h
llf32uictrl.h
llfiltereditor.h
llflashtimer.h
diff --git a/indra/llui/llemojidictionary.cpp b/indra/llui/llemojidictionary.cpp
new file mode 100644
index 0000000000..b70a9b2e7a
--- /dev/null
+++ b/indra/llui/llemojidictionary.cpp
@@ -0,0 +1,200 @@
+/**
+* @file llemojidictionary.cpp
+* @brief Implementation of LLEmojiDictionary
+*
+* $LicenseInfo:firstyear=2014&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2014, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "linden_common.h"
+
+#include "lldir.h"
+#include "llemojidictionary.h"
+#include "llsdserialize.h"
+
+#include <boost/algorithm/string.hpp>
+#include <boost/range/adaptor/filtered.hpp>
+#include <boost/range/algorithm/transform.hpp>
+
+// ============================================================================
+// Constants
+//
+
+constexpr char SKINNED_EMOJI_FILENAME[] = "emoji_characters.xml";
+
+// ============================================================================
+// Helper functions
+//
+
+template<class T>
+std::list<T> llsd_array_to_list(const LLSD& sd, std::function<void(T&)> mutator = {});
+
+template<>
+std::list<std::string> llsd_array_to_list(const LLSD& sd, std::function<void(std::string&)> mutator)
+{
+ std::list<std::string> result;
+ for (LLSD::array_const_iterator it = sd.beginArray(), end = sd.endArray(); it != end; ++it)
+ {
+ const LLSD& entry = *it;
+ if (!entry.isString())
+ continue;
+
+ result.push_back(entry.asStringRef());
+ if (mutator)
+ {
+ mutator(result.back());
+ }
+ }
+ return result;
+}
+
+LLEmojiDescriptor::LLEmojiDescriptor(const LLSD& descriptor_sd)
+{
+ Name = descriptor_sd["Name"].asStringRef();
+
+ const LLWString emoji_string = utf8str_to_wstring(descriptor_sd["Character"].asString());
+ Character = (1 == emoji_string.size()) ? emoji_string[0] : L'\0'; // We don't currently support character composition
+
+ auto toLower = [](std::string& str) { LLStringUtil::toLower(str); };
+ ShortCodes = llsd_array_to_list<std::string>(descriptor_sd["ShortCodes"], toLower);
+ Categories = llsd_array_to_list<std::string>(descriptor_sd["Categories"], toLower);
+
+ if (Name.empty())
+ {
+ Name = ShortCodes.front();
+ }
+}
+
+bool LLEmojiDescriptor::isValid() const
+{
+ return
+ Character &&
+ !ShortCodes.empty() &&
+ !Categories.empty();
+}
+
+struct emoji_filter_base
+{
+ emoji_filter_base(const std::string& needle)
+ {
+ // Search without the colon (if present) so the user can type ':food' and see all emojis in the 'Food' category
+ mNeedle = (boost::starts_with(needle, ":")) ? needle.substr(1) : needle;
+ LLStringUtil::toLower(mNeedle);
+ }
+
+protected:
+ std::string mNeedle;
+};
+
+struct emoji_filter_shortcode_or_category_contains : public emoji_filter_base
+{
+ emoji_filter_shortcode_or_category_contains(const std::string& needle) : emoji_filter_base(needle) {}
+
+ bool operator()(const LLEmojiDescriptor& descr) const
+ {
+ for (const auto& short_code : descr.ShortCodes)
+ {
+ if (boost::icontains(short_code, mNeedle))
+ return true;
+ }
+
+ for (const auto& category : descr.Categories)
+ {
+ if (boost::icontains(category, mNeedle))
+ return true;
+ }
+
+ return false;
+ }
+};
+
+// ============================================================================
+// LLEmojiDictionary class
+//
+
+LLEmojiDictionary::LLEmojiDictionary()
+{
+}
+
+// static
+void LLEmojiDictionary::initClass()
+{
+ LLEmojiDictionary* pThis = &LLEmojiDictionary::initParamSingleton();
+
+ LLSD data;
+
+ const std::string filename = gDirUtilp->findSkinnedFilenames(LLDir::XUI, SKINNED_EMOJI_FILENAME, LLDir::CURRENT_SKIN).front();
+ llifstream file(filename.c_str());
+ if (file.is_open())
+ {
+ LL_DEBUGS() << "Loading emoji characters file at " << filename << LL_ENDL;
+ LLSDSerialize::fromXML(data, file);
+ }
+
+ if (data.isUndefined())
+ {
+ LL_WARNS() << "Emoji file characters missing or ill-formed" << LL_ENDL;
+ return;
+ }
+
+ for (LLSD::array_const_iterator descriptor_it = data.beginArray(), descriptor_end = data.endArray(); descriptor_it != descriptor_end; ++descriptor_it)
+ {
+ LLEmojiDescriptor descriptor(*descriptor_it);
+ if (!descriptor.isValid())
+ {
+ LL_WARNS() << "Skipping invalid emoji descriptor " << descriptor.Character << LL_ENDL;
+ continue;
+ }
+ pThis->addEmoji(std::move(descriptor));
+ }
+}
+
+LLWString LLEmojiDictionary::findMatchingEmojis(const std::string& needle) const
+{
+ LLWString result;
+ boost::transform(mEmojis | boost::adaptors::filtered(emoji_filter_shortcode_or_category_contains(needle)),
+ std::back_inserter(result), [](const auto& descr) { return descr.Character; });
+ return result;
+}
+
+const LLEmojiDescriptor* LLEmojiDictionary::getDescriptorFromShortCode(const std::string& short_code) const
+{
+ const auto it = mShortCode2Descr.find(short_code);
+ return (mShortCode2Descr.end() != it) ? it->second : nullptr;
+}
+
+std::string LLEmojiDictionary::getNameFromEmoji(llwchar ch) const
+{
+ const auto it = mEmoji2Descr.find(ch);
+ return (mEmoji2Descr.end() != it) ? it->second->Name : LLStringUtil::null;
+}
+
+void LLEmojiDictionary::addEmoji(LLEmojiDescriptor&& descr)
+{
+ mEmojis.push_back(descr);
+ mEmoji2Descr.insert(std::make_pair(descr.Character, &mEmojis.back()));
+ for (const std::string& shortCode : descr.ShortCodes)
+ {
+ mShortCode2Descr.insert(std::make_pair(shortCode, &mEmojis.back()));
+ }
+}
+
+// ============================================================================
diff --git a/indra/llui/llemojidictionary.h b/indra/llui/llemojidictionary.h
new file mode 100644
index 0000000000..46a61f1cd7
--- /dev/null
+++ b/indra/llui/llemojidictionary.h
@@ -0,0 +1,73 @@
+/**
+* @file llemojidictionary.h
+* @brief Header file for LLEmojiDictionary
+*
+* $LicenseInfo:firstyear=2014&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2014, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#pragma once
+
+#include "lldictionary.h"
+#include "llinitdestroyclass.h"
+#include "llsingleton.h"
+
+// ============================================================================
+// LLEmojiDescriptor class
+//
+
+struct LLEmojiDescriptor
+{
+ LLEmojiDescriptor(const LLSD& descriptor_sd);
+
+ bool isValid() const;
+
+ std::string Name;
+ llwchar Character;
+ std::list<std::string> ShortCodes;
+ std::list<std::string> Categories;
+};
+
+// ============================================================================
+// LLEmojiDictionary class
+//
+
+class LLEmojiDictionary : public LLParamSingleton<LLEmojiDictionary>, public LLInitClass<LLEmojiDictionary>
+{
+ LLSINGLETON(LLEmojiDictionary);
+ ~LLEmojiDictionary() override {};
+
+public:
+ static void initClass();
+ LLWString findMatchingEmojis(const std::string& needle) const;
+ const LLEmojiDescriptor* getDescriptorFromShortCode(const std::string& short_code) const;
+ std::string getNameFromEmoji(llwchar ch) const;
+
+private:
+ void addEmoji(LLEmojiDescriptor&& descr);
+
+private:
+ std::list<LLEmojiDescriptor> mEmojis;
+ std::map<llwchar, const LLEmojiDescriptor*> mEmoji2Descr;
+ std::map<std::string, const LLEmojiDescriptor*> mShortCode2Descr;
+};
+
+// ============================================================================
diff --git a/indra/llui/llemojihelper.cpp b/indra/llui/llemojihelper.cpp
new file mode 100644
index 0000000000..1e4c19a183
--- /dev/null
+++ b/indra/llui/llemojihelper.cpp
@@ -0,0 +1,166 @@
+/**
+* @file llemojihelper.h
+* @brief Header file for LLEmojiHelper
+*
+* $LicenseInfo:firstyear=2014&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2014, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "linden_common.h"
+
+#include "llemojidictionary.h"
+#include "llemojihelper.h"
+#include "llfloater.h"
+#include "llfloaterreg.h"
+#include "lluictrl.h"
+
+// ============================================================================
+// Constants
+//
+
+constexpr char DEFAULT_EMOJI_HELPER_FLOATER[] = "emoji_complete";
+constexpr S32 HELPER_FLOATER_OFFSET_X = 20;
+constexpr S32 HELPER_FLOATER_OFFSET_Y = 0;
+
+// ============================================================================
+// LLEmojiHelper
+//
+
+std::string LLEmojiHelper::getToolTip(llwchar ch) const
+{
+ return LLEmojiDictionary::instance().getNameFromEmoji(ch);
+}
+
+bool LLEmojiHelper::isActive(const LLUICtrl* ctrl_p) const
+{
+ return mHostHandle.get() == ctrl_p;
+}
+
+// static
+bool LLEmojiHelper::isCursorInEmojiCode(const LLWString& wtext, S32 cursorPos, S32* pShortCodePos)
+{
+ // If the cursor is currently on a colon start the check one character further back
+ S32 shortCodePos = (cursorPos == 0 || L':' != wtext[cursorPos - 1]) ? cursorPos : cursorPos - 1;
+
+ auto isPartOfShortcode = [](llwchar ch) {
+ switch (ch)
+ {
+ case L'-':
+ case L'_':
+ case L'+':
+ return true;
+ default:
+ return LLStringOps::isAlnum(ch);
+ }
+ };
+ while (shortCodePos > 1 && isPartOfShortcode(wtext[shortCodePos - 1]))
+ {
+ shortCodePos--;
+ }
+
+ bool isShortCode = (L':' == wtext[shortCodePos - 1]) && (cursorPos - shortCodePos >= 2);
+ if (pShortCodePos)
+ *pShortCodePos = (isShortCode) ? shortCodePos - 1 : -1;
+ return isShortCode;
+}
+
+void LLEmojiHelper::showHelper(LLUICtrl* hostctrl_p, S32 local_x, S32 local_y, const std::string& short_code, std::function<void(LLWString)> cb)
+{
+ // Commit immediately if the user already typed a full shortcode
+ if (const auto* emojiDescrp = LLEmojiDictionary::instance().getDescriptorFromShortCode(short_code))
+ {
+ cb(LLWString(1, emojiDescrp->Character));
+ hideHelper();
+ return;
+ }
+
+ if (mHelperHandle.isDead())
+ {
+ LLFloater* pHelperFloater = LLFloaterReg::getInstance(DEFAULT_EMOJI_HELPER_FLOATER);
+ mHelperHandle = pHelperFloater->getHandle();
+ mHelperCommitConn = pHelperFloater->setCommitCallback(std::bind([&](const LLSD& sdValue) { onCommitEmoji(utf8str_to_wstring(sdValue.asStringRef())); }, std::placeholders::_2));
+ }
+ setHostCtrl(hostctrl_p);
+ mEmojiCommitCb = cb;
+
+ S32 floater_x, floater_y;
+ if (!hostctrl_p->localPointToOtherView(local_x, local_y, &floater_x, &floater_y, gFloaterView))
+ {
+ LL_ERRS() << "Cannot show emoji helper for non-floater controls." << LL_ENDL;
+ return;
+ }
+
+ LLFloater* pHelperFloater = mHelperHandle.get();
+ LLRect rct = pHelperFloater->getRect();
+ rct.setLeftTopAndSize(floater_x - HELPER_FLOATER_OFFSET_X, floater_y - HELPER_FLOATER_OFFSET_Y + rct.getHeight(), rct.getWidth(), rct.getHeight());
+ pHelperFloater->setRect(rct);
+ pHelperFloater->openFloater(LLSD().with("hint", short_code));
+}
+
+void LLEmojiHelper::hideHelper(const LLUICtrl* ctrl_p)
+{
+ if (ctrl_p && !isActive(ctrl_p))
+ {
+ return;
+ }
+
+ setHostCtrl(nullptr);
+}
+
+bool LLEmojiHelper::handleKey(const LLUICtrl* ctrl_p, KEY key, MASK mask)
+{
+ if (mHelperHandle.isDead() || !isActive(ctrl_p))
+ {
+ return false;
+ }
+
+ return mHelperHandle.get()->handleKey(key, mask, true);
+}
+
+void LLEmojiHelper::onCommitEmoji(const LLWString& wstr)
+{
+ if (!mHostHandle.isDead() && mEmojiCommitCb)
+ {
+ mEmojiCommitCb(wstr);
+ }
+}
+
+void LLEmojiHelper::setHostCtrl(LLUICtrl* hostctrl_p)
+{
+ const LLUICtrl* pCurHostCtrl = mHostHandle.get();
+ if (pCurHostCtrl != hostctrl_p)
+ {
+ mHostCtrlFocusLostConn.disconnect();
+ mHostHandle.markDead();
+ mEmojiCommitCb = {};
+
+ if (!mHelperHandle.isDead())
+ {
+ mHelperHandle.get()->closeFloater();
+ }
+
+ if (hostctrl_p)
+ {
+ mHostHandle = hostctrl_p->getHandle();
+ mHostCtrlFocusLostConn = hostctrl_p->setFocusLostCallback(std::bind([&]() { hideHelper(getHostCtrl()); }));
+ }
+ }
+}
diff --git a/indra/llui/llemojihelper.h b/indra/llui/llemojihelper.h
new file mode 100644
index 0000000000..63f5c640c9
--- /dev/null
+++ b/indra/llui/llemojihelper.h
@@ -0,0 +1,64 @@
+/**
+* @file llemojihelper.h
+* @brief Header file for LLEmojiHelper
+*
+* $LicenseInfo:firstyear=2014&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2014, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#pragma once
+
+#include "llhandle.h"
+#include "llsingleton.h"
+
+#include <boost/signals2.hpp>
+
+class LLFloater;
+class LLUICtrl;
+
+class LLEmojiHelper : public LLSingleton<LLEmojiHelper>
+{
+ LLSINGLETON(LLEmojiHelper) {}
+ ~LLEmojiHelper() override {}
+
+public:
+ // General
+ std::string getToolTip(llwchar ch) const;
+ bool isActive(const LLUICtrl* ctrl_p) const;
+ static bool isCursorInEmojiCode(const LLWString& wtext, S32 cursor_pos, S32* short_code_pos_p = nullptr);
+ void showHelper(LLUICtrl* hostctrl_p, S32 local_x, S32 local_y, const std::string& short_code, std::function<void(LLWString)> commit_cb);
+ void hideHelper(const LLUICtrl* ctrl_p = nullptr);
+
+ // Eventing
+ bool handleKey(const LLUICtrl* ctrl_p, KEY key, MASK mask);
+ void onCommitEmoji(const LLWString& wstr);
+
+protected:
+ LLUICtrl* getHostCtrl() const { return mHostHandle.get(); }
+ void setHostCtrl(LLUICtrl* hostctrl_p);
+
+private:
+ LLHandle<LLUICtrl> mHostHandle;
+ LLHandle<LLFloater> mHelperHandle;
+ boost::signals2::connection mHostCtrlFocusLostConn;
+ boost::signals2::connection mHelperCommitConn;
+ std::function<void(LLWString)> mEmojiCommitCb;
+};
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index d413fab270..763b67bb3a 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -2486,7 +2486,7 @@ void LLFloaterView::bringToFront(LLFloater* child, BOOL give_focus, BOOL restore
if (mFrontChild == child)
{
- if (give_focus && !gFocusMgr.childHasKeyboardFocus(child))
+ if (give_focus && child->canFocusStealFrontmost() && !gFocusMgr.childHasKeyboardFocus(child))
{
child->setFocus(TRUE);
}
@@ -3039,7 +3039,34 @@ void LLFloaterView::syncFloaterTabOrder()
LLFloater* floaterp = dynamic_cast<LLFloater*>(*child_it);
if (gFocusMgr.childHasKeyboardFocus(floaterp))
{
- bringToFront(floaterp, FALSE);
+ if (mFrontChild != floaterp)
+ {
+ // Grab a list of the top floaters that want to stay on top of the focused floater
+ std::list<LLFloater*> listTop;
+ if (mFrontChild && !mFrontChild->canFocusStealFrontmost())
+ {
+ for (LLView* childp : *getChildList())
+ {
+ LLFloater* child_floaterp = static_cast<LLFloater*>(childp);
+ if (child_floaterp->canFocusStealFrontmost())
+ break;
+ listTop.push_back(child_floaterp);
+ }
+ }
+
+ bringToFront(floaterp, FALSE);
+
+ // Restore top floaters
+ if (!listTop.empty())
+ {
+ for (LLView* childp : listTop)
+ {
+ sendChildToFront(childp);
+ }
+ mFrontChild = listTop.back();
+ }
+ }
+
break;
}
}
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 668cd208a9..282f7a80ac 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -313,6 +313,9 @@ public:
/*virtual*/ void setVisible(BOOL visible); // do not override
/*virtual*/ void onVisibilityChange ( BOOL new_visibility ); // do not override
+ bool canFocusStealFrontmost() const { return mFocusStealsFrontmost; }
+ void setFocusStealsFrontmost(bool wants_frontmost) { mFocusStealsFrontmost = wants_frontmost; }
+
void setFrontmost(BOOL take_focus = TRUE, BOOL restore = TRUE);
virtual void setVisibleAndFrontmost(BOOL take_focus=TRUE, const LLSD& key = LLSD());
@@ -481,6 +484,7 @@ private:
BOOL mCanTearOff;
BOOL mCanMinimize;
BOOL mCanClose;
+ bool mFocusStealsFrontmost = true; // FALSE if we don't want the currently focused floater to cover this floater without user interaction
BOOL mDragOnLeft;
BOOL mResizable;
diff --git a/indra/llui/llfolderviewitem.cpp b/indra/llui/llfolderviewitem.cpp
index eba93beed9..d5988dadbc 100644
--- a/indra/llui/llfolderviewitem.cpp
+++ b/indra/llui/llfolderviewitem.cpp
@@ -874,7 +874,7 @@ void LLFolderViewItem::drawLabel(const LLFontGL * font, const F32 x, const F32 y
//
font->renderUTF8(mLabel, 0, x, y, color,
LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
- S32_MAX, getRect().getWidth() - (S32) x - mLabelPaddingRight, &right_x, TRUE);
+ S32_MAX, getRect().getWidth() - (S32) x - mLabelPaddingRight, &right_x, /*use_ellipses*/TRUE, /*use_color*/FALSE);
}
void LLFolderViewItem::draw()
@@ -953,7 +953,7 @@ void LLFolderViewItem::draw()
{
font->renderUTF8( mLabelSuffix, 0, right_x, y, isFadeItem() ? color : (LLColor4)sSuffixColor,
LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
- S32_MAX, S32_MAX, &right_x, FALSE );
+ S32_MAX, S32_MAX, &right_x, /*use_ellipses*/FALSE, /*use_color*/FALSE );
}
//--------------------------------------------------------------------------------//
@@ -966,7 +966,7 @@ void LLFolderViewItem::draw()
F32 yy = (F32)getRect().getHeight() - font->getLineHeight() - (F32)mTextPad - (F32)TOP_PAD;
font->renderUTF8( combined_string, filter_offset, match_string_left, yy,
sFilterTextColor, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
- filter_string_length, S32_MAX, &right_x, FALSE );
+ filter_string_length, S32_MAX, &right_x, /*use_ellipses*/FALSE, /*use_color*/FALSE );
}
//Gilbert Linden 9-20-2012: Although this should be legal, removing it because it causes the mLabelSuffix rendering to
diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp
index 7e4aaa53bf..05cdb88dbc 100644
--- a/indra/llui/lltextbase.cpp
+++ b/indra/llui/lltextbase.cpp
@@ -29,6 +29,7 @@
#include "lltextbase.h"
+#include "llemojihelper.h"
#include "lllocalcliprect.h"
#include "llmenugl.h"
#include "llscrollcontainer.h"
@@ -161,10 +162,12 @@ LLTextBase::Params::Params()
line_spacing("line_spacing"),
max_text_length("max_length", 255),
font_shadow("font_shadow"),
+ text_valign("text_valign"),
wrap("wrap"),
trusted_content("trusted_content", true),
always_show_icons("always_show_icons", false),
use_ellipses("use_ellipses", false),
+ use_color("use_color", false),
parse_urls("parse_urls", false),
force_urls_external("force_urls_external", false),
parse_highlights("parse_highlights", false)
@@ -208,6 +211,7 @@ LLTextBase::LLTextBase(const LLTextBase::Params &p)
mVPad(p.v_pad),
mHAlign(p.font_halign),
mVAlign(p.font_valign),
+ mTextVAlign(p.text_valign.isProvided() ? p.text_valign.getValue() : p.font_valign.getValue()),
mLineSpacingMult(p.line_spacing.multiple),
mLineSpacingPixels(p.line_spacing.pixels),
mClip(p.clip),
@@ -222,6 +226,7 @@ LLTextBase::LLTextBase(const LLTextBase::Params &p)
mPlainText ( p.plain_text ),
mWordWrap(p.wrap),
mUseEllipses( p.use_ellipses ),
+ mUseColor(p.use_color),
mParseHTML(p.parse_urls),
mForceUrlsExternal(p.force_urls_external),
mParseHighlights(p.parse_highlights),
@@ -558,7 +563,7 @@ void LLTextBase::drawCursor()
fontp = segmentp->getStyle()->getFont();
fontp->render(text, mCursorPos, cursor_rect,
LLColor4(1.f - text_color.mV[VRED], 1.f - text_color.mV[VGREEN], 1.f - text_color.mV[VBLUE], alpha),
- LLFontGL::LEFT, mVAlign,
+ LLFontGL::LEFT, mTextVAlign,
LLFontGL::NORMAL,
LLFontGL::NO_SHADOW,
1);
@@ -872,6 +877,25 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s
}
}
+ // Insert special segments where necessary (insertSegment takes care of splitting normal text segments around them for us)
+ {
+ LLStyleSP emoji_style;
+ for (S32 text_kitty = 0, text_len = wstr.size(); text_kitty < text_len; text_kitty++)
+ {
+ if (LLStringOps::isEmoji(wstr[text_kitty]))
+ {
+ if (!emoji_style)
+ {
+ emoji_style = new LLStyle(getStyleParams());
+ emoji_style->setFont(LLFontGL::getFontEmoji());
+ }
+
+ S32 new_seg_start = pos + text_kitty;
+ insertSegment(new LLEmojiTextSegment(emoji_style, new_seg_start, new_seg_start + 1, *this));
+ }
+ }
+ }
+
getViewModel()->getEditableDisplay().insert(pos, wstr);
if ( truncate() )
@@ -1968,8 +1992,6 @@ LLTextBase::segment_set_t::iterator LLTextBase::getSegIterContaining(S32 index)
text_len = mLabel.getWString().length();
}
- if (index > text_len) { return mSegments.end(); }
-
// when there are no segments, we return the end iterator, which must be checked by caller
if (mSegments.size() <= 1) { return mSegments.begin(); }
@@ -1993,8 +2015,6 @@ LLTextBase::segment_set_t::const_iterator LLTextBase::getSegIterContaining(S32 i
text_len = mLabel.getWString().length();
}
- if (index > text_len) { return mSegments.end(); }
-
// when there are no segments, we return the end iterator, which must be checked by caller
if (mSegments.size() <= 1) { return mSegments.begin(); }
@@ -3283,12 +3303,13 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele
font->render(text, start,
rect,
color,
- LLFontGL::LEFT, mEditor.mVAlign,
+ LLFontGL::LEFT, mEditor.mTextVAlign,
LLFontGL::NORMAL,
mStyle->getShadowType(),
length,
&right_x,
- mEditor.getUseEllipses());
+ mEditor.getUseEllipses(),
+ mEditor.getUseColor());
}
rect.mLeft = right_x;
@@ -3302,12 +3323,13 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele
font->render(text, start,
rect,
mStyle->getSelectedColor().get(),
- LLFontGL::LEFT, mEditor.mVAlign,
+ LLFontGL::LEFT, mEditor.mTextVAlign,
LLFontGL::NORMAL,
LLFontGL::NO_SHADOW,
length,
&right_x,
- mEditor.getUseEllipses());
+ mEditor.getUseEllipses(),
+ mEditor.getUseColor());
}
rect.mLeft = right_x;
if( selection_end < seg_end )
@@ -3319,12 +3341,13 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele
font->render(text, start,
rect,
color,
- LLFontGL::LEFT, mEditor.mVAlign,
+ LLFontGL::LEFT, mEditor.mTextVAlign,
LLFontGL::NORMAL,
mStyle->getShadowType(),
length,
&right_x,
- mEditor.getUseEllipses());
+ mEditor.getUseEllipses(),
+ mEditor.getUseColor());
}
return right_x;
}
@@ -3556,6 +3579,33 @@ const S32 LLLabelTextSegment::getLength() const
}
//
+// LLEmojiTextSegment
+//
+LLEmojiTextSegment::LLEmojiTextSegment(LLStyleConstSP style, S32 start, S32 end, LLTextBase& editor)
+ : LLNormalTextSegment(style, start, end, editor)
+{
+}
+
+LLEmojiTextSegment::LLEmojiTextSegment(const LLColor4& color, S32 start, S32 end, LLTextBase& editor, BOOL is_visible)
+ : LLNormalTextSegment(color, start, end, editor, is_visible)
+{
+}
+
+BOOL LLEmojiTextSegment::handleToolTip(S32 x, S32 y, MASK mask)
+{
+ if (mTooltip.empty())
+ {
+ LLWString emoji = getWText().substr(getStart(), getEnd() - getStart());
+ if (!emoji.empty())
+ {
+ mTooltip = LLEmojiHelper::instance().getToolTip(emoji[0]);
+ }
+ }
+
+ return LLNormalTextSegment::handleToolTip(x, y, mask);
+}
+
+//
// LLOnHoverChangeableTextSegment
//
diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h
index 25f8fa1c2b..4d742b6827 100644
--- a/indra/llui/lltextbase.h
+++ b/indra/llui/lltextbase.h
@@ -178,6 +178,18 @@ protected:
/*virtual*/ const S32 getLength() const;
};
+// Text segment that represents a single emoji character that has a different style (=font size) than the rest of
+// the document it belongs to
+class LLEmojiTextSegment : public LLNormalTextSegment
+{
+public:
+ LLEmojiTextSegment(LLStyleConstSP style, S32 start, S32 end, LLTextBase& editor);
+ LLEmojiTextSegment(const LLColor4& color, S32 start, S32 end, LLTextBase& editor, BOOL is_visible = TRUE);
+
+ bool canEdit() const override { return false; }
+ BOOL handleToolTip(S32 x, S32 y, MASK mask);
+};
+
// Text segment that changes it's style depending of mouse pointer position ( is it inside or outside segment)
class LLOnHoverChangeableTextSegment : public LLNormalTextSegment
{
@@ -316,6 +328,7 @@ public:
plain_text,
wrap,
use_ellipses,
+ use_color,
parse_urls,
force_urls_external,
parse_highlights,
@@ -335,6 +348,8 @@ public:
Optional<LLFontGL::ShadowType> font_shadow;
+ Optional<LLFontGL::VAlign> text_valign;
+
Params();
};
@@ -394,6 +409,7 @@ public:
// used by LLTextSegment layout code
bool getWordWrap() { return mWordWrap; }
bool getUseEllipses() { return mUseEllipses; }
+ bool getUseColor() { return mUseColor; }
bool truncate(); // returns true of truncation occurred
bool isContentTrusted() {return mTrustedContent;}
@@ -685,8 +701,9 @@ protected:
// configuration
S32 mHPad; // padding on left of text
S32 mVPad; // padding above text
- LLFontGL::HAlign mHAlign;
- LLFontGL::VAlign mVAlign;
+ LLFontGL::HAlign mHAlign; // horizontal alignment of the document in its entirety
+ LLFontGL::VAlign mVAlign; // vertical alignment of the document in its entirety
+ LLFontGL::VAlign mTextVAlign; // vertical alignment of a text segment within a single line of text
F32 mLineSpacingMult; // multiple of line height used as space for a single line of text (e.g. 1.5 to get 50% padding)
S32 mLineSpacingPixels; // padding between lines
bool mBorderVisible;
@@ -695,6 +712,7 @@ protected:
bool mParseHighlights; // highlight user-defined keywords
bool mWordWrap;
bool mUseEllipses;
+ bool mUseColor;
bool mTrackEnd; // if true, keeps scroll position at end of document during resize
bool mReadOnly;
bool mBGVisible; // render background?
diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp
index b1f8b00cab..168c260c7d 100644
--- a/indra/llui/lltexteditor.cpp
+++ b/indra/llui/lltexteditor.cpp
@@ -43,6 +43,7 @@
#include "llmath.h"
#include "llclipboard.h"
+#include "llemojihelper.h"
#include "llscrollbar.h"
#include "llstl.h"
#include "llstring.h"
@@ -238,6 +239,7 @@ LLTextEditor::Params::Params()
default_color("default_color"),
commit_on_focus_lost("commit_on_focus_lost", false),
show_context_menu("show_context_menu"),
+ show_emoji_helper("show_emoji_helper"),
enable_tooltip_paste("enable_tooltip_paste")
{
addSynonym(prevalidate_callback, "text_type");
@@ -259,6 +261,7 @@ LLTextEditor::LLTextEditor(const LLTextEditor::Params& p) :
mPrevalidateFunc(p.prevalidate_callback()),
mContextMenu(NULL),
mShowContextMenu(p.show_context_menu),
+ mShowEmojiHelper(p.show_emoji_helper),
mEnableTooltipPaste(p.enable_tooltip_paste),
mPassDelete(FALSE),
mKeepSelectionOnReturn(false)
@@ -501,6 +504,15 @@ void LLTextEditor::getSegmentsInRange(LLTextEditor::segment_vec_t& segments_out,
}
}
+void LLTextEditor::setShowEmojiHelper(bool show) {
+ if (!mShowEmojiHelper)
+ {
+ LLEmojiHelper::instance().hideHelper(this);
+ }
+
+ mShowEmojiHelper = show;
+}
+
BOOL LLTextEditor::selectionContainsLineBreaks()
{
if (hasSelection())
@@ -664,6 +676,21 @@ void LLTextEditor::selectByCursorPosition(S32 prev_cursor_pos, S32 next_cursor_p
endSelection();
}
+void LLTextEditor::handleEmojiCommit(const LLWString& wstr)
+{
+ LLWString wtext(getWText()); S32 shortCodePos;
+ if (LLEmojiHelper::isCursorInEmojiCode(wtext, mCursorPos, &shortCodePos))
+ {
+ remove(shortCodePos, mCursorPos - shortCodePos, true);
+
+ auto styleParams = LLStyle::Params();
+ styleParams.font = LLFontGL::getFontEmoji();
+ insert(shortCodePos, wstr, false, new LLEmojiTextSegment(new LLStyle(styleParams), shortCodePos, shortCodePos + wstr.size(), *this));
+
+ setCursorPos(shortCodePos + 1);
+ }
+}
+
BOOL LLTextEditor::handleMouseDown(S32 x, S32 y, MASK mask)
{
BOOL handled = FALSE;
@@ -930,6 +957,12 @@ BOOL LLTextEditor::handleDoubleClick(S32 x, S32 y, MASK mask)
S32 LLTextEditor::execute( TextCmd* cmd )
{
+ if (!mReadOnly && mShowEmojiHelper)
+ {
+ // Any change to our contents should always hide the helper
+ LLEmojiHelper::instance().hideHelper(this);
+ }
+
S32 delta = 0;
if( cmd->execute(this, &delta) )
{
@@ -1124,6 +1157,17 @@ void LLTextEditor::addChar(llwchar wc)
setCursorPos(mCursorPos + addChar( mCursorPos, wc ));
+ if (!mReadOnly && mShowEmojiHelper)
+ {
+ LLWString wtext(getWText()); S32 shortCodePos;
+ if (LLEmojiHelper::isCursorInEmojiCode(wtext, mCursorPos, &shortCodePos))
+ {
+ const LLRect cursorRect = getLocalRectFromDocIndex(mCursorPos - 1);
+ const LLWString shortCode = wtext.substr(shortCodePos, mCursorPos - shortCodePos);
+ LLEmojiHelper::instance().showHelper(this, cursorRect.mLeft, cursorRect.mTop, wstring_to_utf8str(shortCode), std::bind(&LLTextEditor::handleEmojiCommit, this, std::placeholders::_1));
+ }
+ }
+
if (!mReadOnly && mAutoreplaceCallback != NULL)
{
// autoreplace the text, if necessary
@@ -1774,6 +1818,11 @@ BOOL LLTextEditor::handleKeyHere(KEY key, MASK mask )
}
else
{
+ if (!mReadOnly && mShowEmojiHelper && LLEmojiHelper::instance().handleKey(this, key, mask))
+ {
+ return TRUE;
+ }
+
if (mEnableTooltipPaste &&
LLToolTipMgr::instance().toolTipVisible() &&
KEY_TAB == key)
@@ -1815,6 +1864,12 @@ BOOL LLTextEditor::handleKeyHere(KEY key, MASK mask )
{
resetCursorBlink();
needsScroll();
+
+ if (mShowEmojiHelper)
+ {
+ // Dismiss the helper whenever we handled a key that it didn't
+ LLEmojiHelper::instance().hideHelper(this);
+ }
}
return handled;
diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h
index 1a10d2fd1e..f7621b39f0 100644
--- a/indra/llui/lltexteditor.h
+++ b/indra/llui/lltexteditor.h
@@ -60,6 +60,7 @@ public:
ignore_tab,
commit_on_focus_lost,
show_context_menu,
+ show_emoji_helper,
enable_tooltip_paste,
auto_indent;
@@ -91,6 +92,8 @@ public:
static S32 spacesPerTab();
+ void handleEmojiCommit(const LLWString& wstr);
+
// mousehandler overrides
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
@@ -202,6 +205,9 @@ public:
void setShowContextMenu(bool show) { mShowContextMenu = show; }
bool getShowContextMenu() const { return mShowContextMenu; }
+ void setShowEmojiHelper(bool show);
+ bool getShowEmojiHelper() const { return mShowEmojiHelper; }
+
void setPassDelete(BOOL b) { mPassDelete = b; }
protected:
@@ -318,6 +324,7 @@ private:
BOOL mAllowEmbeddedItems;
bool mShowContextMenu;
+ bool mShowEmojiHelper;
bool mEnableTooltipPaste;
bool mPassDelete;
bool mKeepSelectionOnReturn; // disabling of removing selected text after pressing of Enter
diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp
index 9ba71913d0..74abe54690 100644
--- a/indra/llui/llview.cpp
+++ b/indra/llui/llview.cpp
@@ -1324,7 +1324,7 @@ void LLView::drawDebugRect()
debug_rect.getWidth(), debug_rect.getHeight());
LLFontGL::getFontSansSerifSmall()->renderUTF8(debug_text, 0, (F32)x, (F32)y, border_color,
LLFontGL::HCENTER, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW,
- S32_MAX, S32_MAX, NULL, FALSE);
+ S32_MAX, S32_MAX, NULL, /*use_ellipses*/FALSE, /*use_color*/FALSE);
}
}
LLUI::popMatrix();
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 7d78ec9e3c..b4966f9e9c 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -18,6 +18,7 @@ include(DragDrop)
include(EXPAT)
include(FMODSTUDIO)
include(Hunspell)
+include(ICU4C)
include(JPEGEncoderBasic)
include(JsonCpp)
include(LLAppearance)
@@ -448,6 +449,7 @@ set(viewer_SOURCE_FILES
llpaneleditsky.cpp
llpaneleditwater.cpp
llpaneleditwearable.cpp
+ llpanelemojicomplete.cpp
llpanelenvironment.cpp
llpanelexperiencelisteditor.cpp
llpanelexperiencelog.cpp
@@ -1079,6 +1081,7 @@ set(viewer_HEADER_FILES
llpaneleditsky.h
llpaneleditwater.h
llpaneleditwearable.h
+ llpanelemojicomplete.h
llpanelenvironment.h
llpanelexperiencelisteditor.h
llpanelexperiencelog.h
@@ -1503,6 +1506,12 @@ if (WINDOWS)
set(viewer_SOURCE_FILES "${viewer_SOURCE_FILES}" llviewerprecompiledheaders.cpp)
endif(USE_PRECOMPILED_HEADERS)
+ message("Copying fonts")
+ file(GLOB FONT_FILE_GLOB_LIST
+ "${AUTOBUILD_INSTALL_DIR}/fonts/*"
+ )
+ file(COPY ${FONT_FILE_GLOB_LIST} DESTINATION "${CMAKE_CURRENT_SOURCE_DIR}/fonts")
+
# Replace the icons with the appropriate ones for the channel
# ('test' is the default)
set(ICON_PATH "test")
@@ -2043,6 +2052,7 @@ target_link_libraries(${VIEWER_BINARY_NAME}
${NDOF_LIBRARY}
${NVAPI_LIBRARY}
${HUNSPELL_LIBRARY}
+ ${ICU4C_LIBRARY}
${viewer_LIBRARIES}
${BOOST_PROGRAM_OPTIONS_LIBRARY}
${BOOST_REGEX_LIBRARY}
diff --git a/indra/newview/fonts/DejaVu-license.txt b/indra/newview/fonts/DejaVu-license.txt
deleted file mode 100644
index 254e2cc42a..0000000000
--- a/indra/newview/fonts/DejaVu-license.txt
+++ /dev/null
@@ -1,99 +0,0 @@
-Fonts are (c) Bitstream (see below). DejaVu changes are in public domain.
-Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below)
-
-Bitstream Vera Fonts Copyright
-------------------------------
-
-Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is
-a trademark of Bitstream, Inc.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of the fonts accompanying this license ("Fonts") and associated
-documentation files (the "Font Software"), to reproduce and distribute the
-Font Software, including without limitation the rights to use, copy, merge,
-publish, distribute, and/or sell copies of the Font Software, and to permit
-persons to whom the Font Software is furnished to do so, subject to the
-following conditions:
-
-The above copyright and trademark notices and this permission notice shall
-be included in all copies of one or more of the Font Software typefaces.
-
-The Font Software may be modified, altered, or added to, and in particular
-the designs of glyphs or characters in the Fonts may be modified and
-additional glyphs or characters may be added to the Fonts, only if the fonts
-are renamed to names not containing either the words "Bitstream" or the word
-"Vera".
-
-This License becomes null and void to the extent applicable to Fonts or Font
-Software that has been modified and is distributed under the "Bitstream
-Vera" names.
-
-The Font Software may be sold as part of a larger software package but no
-copy of one or more of the Font Software typefaces may be sold by itself.
-
-THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT,
-TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME
-FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING
-ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES,
-WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
-THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE
-FONT SOFTWARE.
-
-Except as contained in this notice, the names of Gnome, the Gnome
-Foundation, and Bitstream Inc., shall not be used in advertising or
-otherwise to promote the sale, use or other dealings in this Font Software
-without prior written authorization from the Gnome Foundation or Bitstream
-Inc., respectively. For further information, contact: fonts at gnome dot
-org.
-
-Arev Fonts Copyright
-------------------------------
-
-Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of the fonts accompanying this license ("Fonts") and
-associated documentation files (the "Font Software"), to reproduce
-and distribute the modifications to the Bitstream Vera Font Software,
-including without limitation the rights to use, copy, merge, publish,
-distribute, and/or sell copies of the Font Software, and to permit
-persons to whom the Font Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright and trademark notices and this permission notice
-shall be included in all copies of one or more of the Font Software
-typefaces.
-
-The Font Software may be modified, altered, or added to, and in
-particular the designs of glyphs or characters in the Fonts may be
-modified and additional glyphs or characters may be added to the
-Fonts, only if the fonts are renamed to names not containing either
-the words "Tavmjong Bah" or the word "Arev".
-
-This License becomes null and void to the extent applicable to Fonts
-or Font Software that has been modified and is distributed under the
-"Tavmjong Bah Arev" names.
-
-The Font Software may be sold as part of a larger software package but
-no copy of one or more of the Font Software typefaces may be sold by
-itself.
-
-THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
-OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL
-TAVMJONG BAH BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
-INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
-DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
-OTHER DEALINGS IN THE FONT SOFTWARE.
-
-Except as contained in this notice, the name of Tavmjong Bah shall not
-be used in advertising or otherwise to promote the sale, use or other
-dealings in this Font Software without prior written authorization
-from Tavmjong Bah. For further information, contact: tavmjong @ free
-. fr.
-
-$Id: LICENSE 2133 2007-11-28 02:46:28Z lechimp $
diff --git a/indra/newview/fonts/DejaVuSans-Bold.ttf b/indra/newview/fonts/DejaVuSans-Bold.ttf
deleted file mode 100644
index ec1a2ebaf2..0000000000
--- a/indra/newview/fonts/DejaVuSans-Bold.ttf
+++ /dev/null
Binary files differ
diff --git a/indra/newview/fonts/DejaVuSans-BoldOblique.ttf b/indra/newview/fonts/DejaVuSans-BoldOblique.ttf
deleted file mode 100644
index 1a5576460d..0000000000
--- a/indra/newview/fonts/DejaVuSans-BoldOblique.ttf
+++ /dev/null
Binary files differ
diff --git a/indra/newview/fonts/DejaVuSans-Oblique.ttf b/indra/newview/fonts/DejaVuSans-Oblique.ttf
deleted file mode 100644
index becc549927..0000000000
--- a/indra/newview/fonts/DejaVuSans-Oblique.ttf
+++ /dev/null
Binary files differ
diff --git a/indra/newview/fonts/DejaVuSans.ttf b/indra/newview/fonts/DejaVuSans.ttf
deleted file mode 100644
index c1b19d8705..0000000000
--- a/indra/newview/fonts/DejaVuSans.ttf
+++ /dev/null
Binary files differ
diff --git a/indra/newview/fonts/DejaVuSansMono.ttf b/indra/newview/fonts/DejaVuSansMono.ttf
deleted file mode 100644
index 6bc854ddae..0000000000
--- a/indra/newview/fonts/DejaVuSansMono.ttf
+++ /dev/null
Binary files differ
diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp
index 7ff24f64ac..e7ce1c61b6 100644
--- a/indra/newview/llchathistory.cpp
+++ b/indra/newview/llchathistory.cpp
@@ -1073,6 +1073,8 @@ LLChatHistory::LLChatHistory(const LLChatHistory::Params& p)
editor_params.enabled = false; // read only
editor_params.show_context_menu = "true";
editor_params.trusted_content = false;
+ editor_params.text_valign = LLFontGL::VAlign::VCENTER;
+ editor_params.use_color = true;
mEditor = LLUICtrlFactory::create<LLTextEditor>(editor_params, this);
mEditor->setIsFriendCallback(LLAvatarActions::isFriend);
mEditor->setIsObjectBlockedCallback(boost::bind(&LLMuteList::isMuted, LLMuteList::getInstance(), _1, _2, 0));
diff --git a/indra/newview/llexpandabletextbox.cpp b/indra/newview/llexpandabletextbox.cpp
index 3395777aab..2d332f75f5 100644
--- a/indra/newview/llexpandabletextbox.cpp
+++ b/indra/newview/llexpandabletextbox.cpp
@@ -88,7 +88,7 @@ public:
mStyle->getShadowType(),
end - start, draw_rect.getWidth(),
&right_x,
- mEditor.getUseEllipses());
+ mEditor.getUseEllipses(), mEditor.getUseColor());
return right_x;
}
/*virtual*/ bool canEdit() const { return false; }
diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp
index e67c79a3a0..9d16faf0b5 100644
--- a/indra/newview/llfloateruipreview.cpp
+++ b/indra/newview/llfloateruipreview.cpp
@@ -1601,7 +1601,7 @@ void LLOverlapPanel::draw()
LLUI::translate(5,getRect().getHeight()-20); // translate to top-5,left-5
LLView::sDrawPreviewHighlights = FALSE;
LLFontGL::getFontSansSerifSmall()->renderUTF8(current_selection_text, 0, 0, 0, text_color,
- LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
+ LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, /*use_ellipses*/FALSE, /*use_color*/FALSE);
}
else
{
@@ -1619,7 +1619,7 @@ void LLOverlapPanel::draw()
std::string current_selection = std::string(current_selection_text + LLView::sPreviewClickedElement->getName() + " (no elements overlap)");
S32 text_width = LLFontGL::getFontSansSerifSmall()->getWidth(current_selection) + 10;
LLFontGL::getFontSansSerifSmall()->renderUTF8(current_selection, 0, 0, 0, text_color,
- LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
+ LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, /*use_ellipses*/FALSE, /*use_color*/FALSE);
// widen panel enough to fit this text
LLRect rect = getRect();
setRect(LLRect(rect.mLeft,rect.mTop,rect.getWidth() < text_width ? rect.mLeft + text_width : rect.mRight,rect.mTop));
@@ -1685,7 +1685,7 @@ void LLOverlapPanel::draw()
// draw currently-selected element at top of overlappers
LLUI::translate(0,-mSpacing);
LLFontGL::getFontSansSerifSmall()->renderUTF8(current_selection_text + LLView::sPreviewClickedElement->getName(), 0, 0, 0, text_color,
- LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
+ LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, /*use_ellipses*/FALSE, /*use_color*/FALSE);
LLUI::translate(0,-mSpacing-LLView::sPreviewClickedElement->getRect().getHeight()); // skip spacing distance + height
LLView::sPreviewClickedElement->draw();
@@ -1700,7 +1700,7 @@ void LLOverlapPanel::draw()
// draw name
LLUI::translate(0,-mSpacing);
LLFontGL::getFontSansSerifSmall()->renderUTF8(overlapper_text + viewp->getName(), 0, 0, 0, text_color,
- LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
+ LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, /*use_ellipses*/FALSE, /*use_color*/FALSE);
// draw element
LLUI::translate(0,-mSpacing-viewp->getRect().getHeight()); // skip spacing distance + height
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp
index dff310ecf9..c1f17c9d33 100644
--- a/indra/newview/llhudrender.cpp
+++ b/indra/newview/llhudrender.cpp
@@ -138,7 +138,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f));
F32 right_x;
- font.render(wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x);
+ font.render(wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x, /*use_ellipses*/false, /*use_color*/true);
LLUI::popMatrix();
gGL.popMatrix();
diff --git a/indra/newview/llpanelemojicomplete.cpp b/indra/newview/llpanelemojicomplete.cpp
new file mode 100644
index 0000000000..8b89e3aa14
--- /dev/null
+++ b/indra/newview/llpanelemojicomplete.cpp
@@ -0,0 +1,321 @@
+/**
+* @file llpanelemojicomplete.h
+* @brief Header file for LLPanelEmojiComplete
+*
+* $LicenseInfo:firstyear=2012&license=lgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2011, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llemojidictionary.h"
+#include "llemojihelper.h"
+#include "llpanelemojicomplete.h"
+#include "lluictrlfactory.h"
+
+constexpr U32 MIN_MOUSE_MOVE_DELTA = 4;
+
+// ============================================================================
+// LLPanelEmojiComplete
+//
+
+static LLDefaultChildRegistry::Register<LLPanelEmojiComplete> r("emoji_complete");
+
+LLPanelEmojiComplete::Params::Params()
+ : autosize("autosize")
+ , max_emoji("max_emoji")
+ , padding("padding")
+ , selected_image("selected_image")
+{
+}
+
+LLPanelEmojiComplete::LLPanelEmojiComplete(const LLPanelEmojiComplete::Params& p)
+ : LLUICtrl(p)
+ , mAutoSize(p.autosize)
+ , mMaxVisible(p.max_emoji)
+ , mPadding(p.padding)
+ , mSelectedImage(p.selected_image)
+{
+ setFont(p.font);
+}
+
+LLPanelEmojiComplete::~LLPanelEmojiComplete()
+{
+}
+
+void LLPanelEmojiComplete::draw()
+{
+ if (!mEmojis.empty())
+ {
+ const S32 centerY = mRenderRect.getCenterY();
+ const size_t firstVisibleIdx = mScrollPos, lastVisibleIdx = llmin(mScrollPos + mVisibleEmojis, mEmojis.size()) - 1;
+
+ if (mCurSelected >= firstVisibleIdx && mCurSelected <= lastVisibleIdx)
+ {
+ const S32 emoji_left = mRenderRect.mLeft + (mCurSelected - firstVisibleIdx) * mEmojiWidth;
+ const S32 emoji_height = mFont->getLineHeight() + mPadding;
+ mSelectedImage->draw(emoji_left, centerY - emoji_height / 2, mEmojiWidth, emoji_height);
+ }
+
+ U32 left = mRenderRect.mLeft + mPadding;
+ for (U32 curIdx = firstVisibleIdx; curIdx <= lastVisibleIdx; curIdx++)
+ {
+ mFont->render(
+ mEmojis, curIdx,
+ left, centerY,
+ LLColor4::white, LLFontGL::LEFT, LLFontGL::VCENTER, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW_SOFT,
+ 1, S32_MAX, nullptr, false, true);
+ left += mEmojiWidth;
+ }
+ }
+}
+
+BOOL LLPanelEmojiComplete::handleHover(S32 x, S32 y, MASK mask)
+{
+ LLVector2 curHover(x, y);
+ if ((mLastHover - curHover).lengthSquared() > MIN_MOUSE_MOVE_DELTA)
+ {
+ mCurSelected = posToIndex(x, y);
+ mLastHover = curHover;
+ }
+
+ return TRUE;
+}
+
+BOOL LLPanelEmojiComplete::handleKey(KEY key, MASK mask, BOOL called_from_parent)
+{
+ bool handled = false;
+ if (MASK_NONE == mask)
+ {
+ switch (key)
+ {
+ case KEY_LEFT:
+ case KEY_UP:
+ selectPrevious();
+ handled = true;
+ break;
+ case KEY_RIGHT:
+ case KEY_DOWN:
+ selectNext();
+ handled = true;
+ break;
+ case KEY_RETURN:
+ if (!mEmojis.empty())
+ {
+ onCommit();
+ handled = true;
+ }
+ break;
+ }
+ }
+
+ if (handled)
+ {
+ return TRUE;
+ }
+ return LLUICtrl::handleKey(key, mask, called_from_parent);
+}
+
+BOOL LLPanelEmojiComplete::handleMouseDown(S32 x, S32 y, MASK mask)
+{
+ mCurSelected = posToIndex(x, y);
+ mLastHover = LLVector2(x, y);
+
+ return TRUE;
+}
+
+BOOL LLPanelEmojiComplete::handleMouseUp(S32 x, S32 y, MASK mask)
+{
+ mCurSelected = posToIndex(x, y);
+ onCommit();
+
+ return TRUE;
+}
+
+void LLPanelEmojiComplete::onCommit()
+{
+ if (npos != mCurSelected)
+ {
+ LLWString wstr;
+ wstr.push_back(mEmojis.at(mCurSelected));
+ setValue(wstring_to_utf8str(wstr));
+ LLUICtrl::onCommit();
+ }
+}
+
+void LLPanelEmojiComplete::reshape(S32 width, S32 height, BOOL called_from_parent)
+{
+ LLUICtrl::reshape(width, height, called_from_parent);
+ updateConstraints();
+}
+
+void LLPanelEmojiComplete::setEmojiHint(const std::string& hint)
+{
+ llwchar curEmoji = (mCurSelected < mEmojis.size()) ? mEmojis.at(mCurSelected) : 0;
+
+ mEmojis = LLEmojiDictionary::instance().findMatchingEmojis(hint);
+ size_t curEmojiIdx = (curEmoji) ? mEmojis.find(curEmoji) : std::string::npos;
+ mCurSelected = (std::string::npos != curEmojiIdx) ? curEmojiIdx : 0;
+
+ if (mAutoSize)
+ {
+ mVisibleEmojis = std::min(mEmojis.size(), mMaxVisible);
+ reshape(mVisibleEmojis * mEmojiWidth, getRect().getHeight(), false);
+ }
+ else
+ {
+ updateConstraints();
+ }
+
+ mScrollPos = llmin(mScrollPos, mEmojis.size());
+}
+
+size_t LLPanelEmojiComplete::posToIndex(S32 x, S32 y) const
+{
+ if (mRenderRect.pointInRect(x, y))
+ {
+ return mScrollPos + llmin((size_t)x / mEmojiWidth, mEmojis.size() - 1);
+ }
+ return npos;
+}
+
+void LLPanelEmojiComplete::select(size_t emoji_idx)
+{
+ mCurSelected = llclamp<size_t>(emoji_idx, 0, mEmojis.size());
+ updateScrollPos();
+}
+
+void LLPanelEmojiComplete::selectNext()
+{
+ select(mCurSelected + 1 < mEmojis.size() ? mCurSelected + 1 : 0);
+}
+
+void LLPanelEmojiComplete::selectPrevious()
+{
+ select(mCurSelected - 1 >= 0 ? mCurSelected - 1 : mEmojis.size() - 1);
+}
+
+void LLPanelEmojiComplete::setFont(const LLFontGL* fontp)
+{
+ mFont = fontp;
+ updateConstraints();
+}
+
+void LLPanelEmojiComplete::updateConstraints()
+{
+ const S32 ctrlWidth = getLocalRect().getWidth();
+
+ mEmojiWidth = mFont->getWidthF32(u8"\U0001F431") + mPadding * 2;
+ mVisibleEmojis = ctrlWidth / mEmojiWidth;
+ mRenderRect = getLocalRect().stretch((ctrlWidth - mVisibleEmojis * mEmojiWidth) / -2, 0);
+
+ updateScrollPos();
+}
+
+void LLPanelEmojiComplete::updateScrollPos()
+{
+ const size_t cntEmoji = mEmojis.size();
+ if (0 == cntEmoji || cntEmoji < mVisibleEmojis || 0 == mCurSelected)
+ {
+ mScrollPos = 0;
+ }
+ else if (cntEmoji - 1 == mCurSelected)
+ {
+ mScrollPos = mCurSelected - mVisibleEmojis + 1;
+ }
+ else
+ {
+ mScrollPos = mCurSelected - ((float)mCurSelected / (cntEmoji - 2) * (mVisibleEmojis - 2));
+ }
+}
+
+// ============================================================================
+// LLFloaterEmojiComplete
+//
+
+LLFloaterEmojiComplete::LLFloaterEmojiComplete(const LLSD& sdKey)
+ : LLFloater(sdKey)
+{
+ // This floater should hover on top of our dependent (with the dependent having the focus)
+ setFocusStealsFrontmost(false);
+ setAutoFocus(false);
+ setBackgroundVisible(false);
+ setIsChrome(true);
+}
+
+BOOL LLFloaterEmojiComplete::handleKey(KEY key, MASK mask, BOOL called_from_parent)
+{
+ bool handled = false;
+ if (MASK_NONE == mask)
+ {
+ switch (key)
+ {
+ case KEY_ESCAPE:
+ LLEmojiHelper::instance().hideHelper();
+ handled = true;
+ break;
+ }
+
+ }
+
+ if (handled)
+ return TRUE;
+ return LLFloater::handleKey(key, mask, called_from_parent);
+}
+
+void LLFloaterEmojiComplete::onOpen(const LLSD& key)
+{
+ mEmojiCtrl->setEmojiHint(key["hint"].asString());
+ if (0 == mEmojiCtrl->getEmojiCount())
+ {
+ LLEmojiHelper::instance().hideHelper();
+ }
+}
+
+BOOL LLFloaterEmojiComplete::postBuild()
+{
+ mEmojiCtrl = findChild<LLPanelEmojiComplete>("emoji_complete_ctrl");
+ mEmojiCtrl->setCommitCallback(
+ std::bind([&](const LLSD& sdValue)
+ {
+ setValue(sdValue);
+ onCommit();
+ }, std::placeholders::_2));
+ mEmojiCtrlHorz = getRect().getWidth() - mEmojiCtrl->getRect().getWidth();
+
+ return LLFloater::postBuild();
+}
+
+void LLFloaterEmojiComplete::reshape(S32 width, S32 height, BOOL called_from_parent)
+{
+ if (!called_from_parent)
+ {
+ LLRect rctFloater = getRect(), rctCtrl = mEmojiCtrl->getRect();
+ rctFloater.mRight = rctFloater.mLeft + rctCtrl.getWidth() + mEmojiCtrlHorz;
+ setRect(rctFloater);
+
+ return;
+ }
+
+ LLFloater::reshape(width, height, called_from_parent);
+}
+
+// ============================================================================
diff --git a/indra/newview/llpanelemojicomplete.h b/indra/newview/llpanelemojicomplete.h
new file mode 100644
index 0000000000..2116b350be
--- /dev/null
+++ b/indra/newview/llpanelemojicomplete.h
@@ -0,0 +1,115 @@
+/**
+* @file llpanelemojicomplete.h
+* @brief Header file for LLPanelEmojiComplete
+*
+* $LicenseInfo:firstyear=2014&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2014, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#pragma once
+
+#include "llfloater.h"
+#include "lluictrl.h"
+
+// ============================================================================
+// LLPanelEmojiComplete
+//
+
+class LLPanelEmojiComplete : public LLUICtrl
+{
+ friend class LLUICtrlFactory;
+public:
+ struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
+ {
+ Optional<bool> autosize;
+ Optional<S32> max_emoji,
+ padding;
+
+ Optional<LLUIImage*> selected_image;
+
+ Params();
+ };
+
+protected:
+ LLPanelEmojiComplete(const LLPanelEmojiComplete::Params&);
+public:
+ virtual ~LLPanelEmojiComplete();
+
+ void draw() override;
+ BOOL handleHover(S32 x, S32 y, MASK mask) override;
+ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent) override;
+ BOOL handleMouseDown(S32 x, S32 y, MASK mask) override;
+ BOOL handleMouseUp(S32 x, S32 y, MASK mask) override;
+ void onCommit() override;
+ void reshape(S32 width, S32 height, BOOL called_from_parent) override;
+
+public:
+ size_t getEmojiCount() const { return mEmojis.size(); }
+ void setEmojiHint(const std::string& hint);
+protected:
+ size_t posToIndex(S32 x, S32 y) const;
+ void select(size_t emoji_idx);
+ void selectNext();
+ void selectPrevious();
+ void setFont(const LLFontGL* fontp);
+ void updateConstraints();
+ void updateScrollPos();
+
+protected:
+ static constexpr auto npos = std::numeric_limits<size_t>::max();
+
+ bool mAutoSize = false;
+ const LLFontGL* mFont;
+ U16 mEmojiWidth = 0;
+ size_t mMaxVisible = 0;
+ S32 mPadding = 8;
+ LLRect mRenderRect;
+ LLUIImagePtr mSelectedImage;
+
+ LLWString mEmojis;
+ U16 mVisibleEmojis = 0;
+ size_t mFirstVisible = 0;
+ size_t mScrollPos = 0;
+ size_t mCurSelected = 0;
+ LLVector2 mLastHover;
+};
+
+// ============================================================================
+// LLFloaterEmojiComplete
+//
+
+class LLFloaterEmojiComplete : public LLFloater
+{
+public:
+ LLFloaterEmojiComplete(const LLSD& sdKey);
+
+public:
+ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent) override;
+ void onOpen(const LLSD& key) override;
+ BOOL postBuild() override;
+ void reshape(S32 width, S32 height, BOOL called_from_parent) override;
+
+protected:
+ LLPanelEmojiComplete* mEmojiCtrl = nullptr;
+ S32 mEmojiCtrlHorz = 0;
+};
+
+// ============================================================================
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index b74577315e..967ea85a84 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -614,7 +614,7 @@ void LLGLTexMemBar::draw()
LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*3,
text_color, LLFontGL::LEFT, LLFontGL::TOP,
LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX,
- &x_right, FALSE);
+ &x_right, /*use_ellipses*/FALSE, /*use_color*/FALSE);
F32Kilobits bandwidth(LLAppViewer::getTextureFetch()->getTextureBandwidth());
F32Kilobits max_bandwidth(gSavedSettings.getF32("ThrottleBandwidthKBPS"));
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index 06a6c5e373..c8b9054b0c 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -158,6 +158,7 @@
#include "llfloaterimnearbychat.h"
#include "llpanelblockedlist.h"
#include "llpanelprofileclassifieds.h"
+#include "llpanelemojicomplete.h"
#include "llpreviewanim.h"
#include "llpreviewgesture.h"
#include "llpreviewnotecard.h"
@@ -238,6 +239,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("delete_pref_preset", "floater_delete_pref_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDeletePrefPreset>);
LLFloaterReg::add("destinations", "floater_destinations.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDestinations>);
+ LLFloaterReg::add("emoji_complete", "floater_emoji_complete.xml", &LLFloaterReg::build<LLFloaterEmojiComplete>);
LLFloaterReg::add("env_post_process", "floater_post_process.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostProcess>);
LLFloaterReg::add("env_fixed_environmentent_water", "floater_fixedenvironment.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFixedEnvironmentWater>);
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 3573af40cb..ec7e848d31 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -9564,6 +9564,10 @@ void initialize_menus()
//Develop (clear cache immediately)
commit.add("Develop.ClearCache", boost::bind(&handle_cache_clear_immediately) );
+ // Develop (Fonts debugging)
+ commit.add("Develop.Fonts.Dump", boost::bind(&LLFontGL::dumpFonts));
+ commit.add("Develop.Fonts.DumpTextures", boost::bind(&LLFontGL::dumpFontTextures));
+
// Admin >Object
view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
view_listener_t::addMenu(new LLAdminHandleObjectOwnerSelf(), "Admin.HandleObjectOwnerSelf");
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 8a7d5f12d0..f125ef30e1 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1006,7 +1006,7 @@ public:
const Line& line = *iter;
LLFontGL::getFontMonospace()->renderUTF8(line.text, 0, (F32)line.x, (F32)line.y, mTextColor,
LLFontGL::LEFT, LLFontGL::TOP,
- LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE);
+ LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, /*use_ellipses*/FALSE, /*use_color*/FALSE);
}
}
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 6e994b4e68..67632cdbf7 100755
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -551,7 +551,8 @@ void LLWorldMapView::draw()
S32_MAX, //max_chars
mMapScale, //max_pixels
NULL,
- TRUE); //use ellipses
+ /*use_ellipses*/TRUE,
+ /*use_color*/FALSE);
}
}
}
diff --git a/indra/newview/skins/default/xui/en/emoji_characters.xml b/indra/newview/skins/default/xui/en/emoji_characters.xml
new file mode 100644
index 0000000000..55aefe6745
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/emoji_characters.xml
@@ -0,0 +1,10955 @@
+<?xml version="1.0" ?>
+<llsd xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="llsd.xsd">
+ <array>
+ <map>
+ <key>Character</key>
+ <string>😀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:grinning:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😄</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:smile:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😆</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:laughing:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤣</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rofl:</string>
+ <string>:satisfied:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙂</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:slightly_smiling_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😉</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:wink:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😇</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:innocent:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😃</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:smiley:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😁</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:grin:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😅</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sweat_smile:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😂</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:joy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙃</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:upside_down_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😊</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:blush:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Smiling</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥰</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:smiling_face_with_three_hearts:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Affection</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤩</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:star_struck:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Affection</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😗</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kissing:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Affection</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😚</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kissing_closed_eyes:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Affection</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:smiling_face_with_tear:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Affection</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😍</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:heart_eyes:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Affection</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😘</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kissing_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Affection</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>☺️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:relaxed:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Affection</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😙</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kissing_smiling_eyes:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Affection</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😋</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:yum:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Tongue</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😜</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:stuck_out_tongue_winking_eye:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Tongue</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😝</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:stuck_out_tongue_closed_eyes:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Tongue</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😛</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:stuck_out_tongue:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Tongue</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤪</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:zany_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Tongue</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤑</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:money_mouth_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Tongue</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤗</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hugs:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Hand</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:shushing_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Hand</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hand_over_mouth:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Hand</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤔</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:thinking:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Hand</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤐</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:zipper_mouth_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😐</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:neutral_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😶</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:no_mouth:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😏</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:smirk:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙄</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:roll_eyes:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😮‍💨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:face_exhaling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:raised_eyebrow:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😑</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:expressionless:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😶‍🌫️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:face_in_clouds:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:unamused:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😬</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:grimacing:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤥</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:lying_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Neutral Skeptical</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😌</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:relieved:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Sleepy</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😪</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sleepy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Sleepy</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😴</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sleeping:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Sleepy</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😔</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pensive:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Sleepy</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:drooling_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Sleepy</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😷</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mask:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤕</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:face_with_head_bandage:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤮</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:vomiting_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥵</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hot_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥴</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woozy_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😵‍💫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:face_with_spiral_eyes:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:face_with_thermometer:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤢</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:nauseated_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sneezing_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥶</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cold_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😵</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dizzy_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤯</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:exploding_head:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Unwell</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤠</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cowboy_hat_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Hat</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥸</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:disguised_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Hat</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:partying_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Hat</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😎</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sunglasses:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Glasses</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧐</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:monocle_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Glasses</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:nerd_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Glasses</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😕</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:confused:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙁</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:slightly_frowning_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😮</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:open_mouth:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:astonished:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥺</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pleading_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:anguished:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😰</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cold_sweat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😢</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cry:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:scream:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😣</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:persevere:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sweat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:tired_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😟</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:worried:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>☹️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:frowning_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😯</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hushed:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:flushed:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:frowning:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fearful:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😥</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:disappointed_relieved:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sob:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😖</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:confounded:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😞</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:disappointed:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😩</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:weary:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:yawning_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Concerned</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:triumph:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Negative</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😠</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:angry:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Negative</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😈</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:smiling_imp:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Negative</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:skull:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Negative</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😡</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pout:</string>
+ <string>:rage:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Negative</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤬</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cursing_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Negative</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👿</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:imp:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Negative</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>☠️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:skull_and_crossbones:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Negative</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💩</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hankey:</string>
+ <string>:poop:</string>
+ <string>:shit:</string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Costume</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👹</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:japanese_ogre:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Costume</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👻</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ghost:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Costume</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👾</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:space_invader:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Costume</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤡</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:clown_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Costume</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👺</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:japanese_goblin:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Costume</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👽</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:alien:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Costume</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤖</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:robot:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Face Costume</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😺</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:smiley_cat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Cat Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😹</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:joy_cat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Cat Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:smirk_cat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Cat Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:scream_cat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Cat Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😾</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pouting_cat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Cat Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😸</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:smile_cat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Cat Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😻</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:heart_eyes_cat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Cat Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😽</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kissing_cat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Cat Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>😿</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:crying_cat_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Cat Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙈</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:see_no_evil:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Monkey Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙊</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:speak_no_evil:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Monkey Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙉</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hear_no_evil:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Smiley</string>
+ <string>Monkey Face</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💋</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kiss:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💘</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cupid:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💖</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sparkling_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:heartbeat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💕</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:two_hearts:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>❣️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:heavy_heart_exclamation:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>❤️‍🔥</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:heart_on_fire:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>❤️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💛</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:yellow_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💙</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:blue_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤎</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:brown_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤍</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:white_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💢</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:anger:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dizzy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dash:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💣</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bomb:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👁️‍🗨️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:eye_speech_bubble:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🗯️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:right_anger_bubble:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:zzz:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💌</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:love_letter:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💝</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:gift_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💗</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:heartpulse:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💞</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:revolving_hearts:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💟</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:heart_decoration:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💔</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:broken_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>❤️‍🩹</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mending_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧡</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:orange_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💚</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:green_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💜</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:purple_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🖤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:black_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💯</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:100:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💥</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:boom:</string>
+ <string>:collision:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sweat_drops:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🕳️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hole:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💬</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:speech_balloon:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🗨️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:left_speech_bubble:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:thought_balloon:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Emotion</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👋</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:wave:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Open</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🖐️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:raised_hand_with_fingers_splayed:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Open</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🖖</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:vulcan_salute:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Open</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤚</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:raised_back_of_hand:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Open</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>✋</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hand:</string>
+ <string>:raised_hand:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Open</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👌</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ok_hand:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Partial</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤏</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pinching_hand:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Partial</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤞</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:crossed_fingers:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Partial</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤘</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:metal:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Partial</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤌</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pinched_fingers:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Partial</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>✌️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:v:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Partial</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤟</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:love_you_gesture:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Partial</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤙</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:call_me_hand:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Partial</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👈</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:point_left:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Single Finger</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👆</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:point_up_2:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Single Finger</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👇</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:point_down:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Single Finger</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👉</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:point_right:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Single Finger</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🖕</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fu:</string>
+ <string>:middle_finger:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Single Finger</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>☝️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:point_up:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Single Finger</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👍</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:+1:</string>
+ <string>:thumbsup:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Closed</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>✊</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fist:</string>
+ <string>:fist_raised:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Closed</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤛</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fist_left:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Closed</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👎</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:-1:</string>
+ <string>:thumbsdown:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Closed</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👊</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:facepunch:</string>
+ <string>:fist_oncoming:</string>
+ <string>:punch:</string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Closed</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤜</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fist_right:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Fingers Closed</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👏</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:clap:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hands</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👐</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:open_hands:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hands</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤝</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:handshake:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hands</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙌</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:raised_hands:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hands</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:palms_up_together:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hands</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙏</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pray:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hands</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>✍️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:writing_hand:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Prop</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:selfie:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Prop</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💅</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:nail_care:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Hand Prop</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💪</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:muscle:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦿</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mechanical_leg:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦶</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:foot:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦻</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ear_with_hearing_aid:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧠</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:brain:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🫁</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:lungs:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦴</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bone:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👁️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:eye:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👄</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:lips:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦾</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mechanical_arm:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦵</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:leg:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👂</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ear:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👃</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:nose:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🫀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:anatomical_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦷</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:tooth:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:eyes:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👅</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:tongue:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Body</string>
+ <string>Body Parts</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👶</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:baby:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:adult:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧔‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_beard:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🦰</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:red_haired_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🦳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:white_haired_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🦰</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_red_hair:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🦱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_curly_hair:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🦳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_white_hair:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🦲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_bald:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👱‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:blond_haired_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👴</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:older_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:child:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:blond_haired_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧔</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bearded_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧔‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_beard:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🦱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:curly_haired_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🦲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bald_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🦰</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:red_haired_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🦱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:curly_haired_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🦳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:white_haired_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🦲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bald_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👱‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:blond_haired_woman:</string>
+ <string>:blonde_woman:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:older_adult:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👵</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:older_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙍</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:frowning_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙍‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:frowning_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙎‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pouting_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙅</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:no_good:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙅‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ng_woman:</string>
+ <string>:no_good_woman:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙆‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ok_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💁</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:information_desk_person:</string>
+ <string>:tipping_hand_person:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💁‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sassy_woman:</string>
+ <string>:tipping_hand_woman:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙋‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:raising_hand_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧏</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:deaf_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧏‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:deaf_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙇‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bowing_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:facepalm:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤦‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_facepalming:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤷‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_shrugging:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙍‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:frowning_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙎</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pouting_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙎‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pouting_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙅‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ng_man:</string>
+ <string>:no_good_man:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙆</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ok_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙆‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ok_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💁‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sassy_man:</string>
+ <string>:tipping_hand_man:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙋</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:raising_hand:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙋‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:raising_hand_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧏‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:deaf_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙇</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bow:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🙇‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bowing_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤦‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_facepalming:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤷</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:shrug:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤷‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_shrugging:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Gesture</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍⚕️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:health_worker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍⚕️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_health_worker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🎓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_student:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🏫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:teacher:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🏫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_teacher:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍⚖️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_judge:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🌾</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:farmer:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🌾</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_farmer:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🍳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_cook:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🔧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mechanic:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🔧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_mechanic:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🏭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_factory_worker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍💼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:office_worker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍💼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_office_worker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🔬</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_scientist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍💻</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:technologist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍💻</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_technologist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🎤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_singer:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🎨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:artist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🎨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_artist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍✈️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_pilot:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🚀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:astronaut:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🚀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_astronaut:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🚒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_firefighter:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👮</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cop:</string>
+ <string>:police_officer:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👮‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:policewoman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🕵️‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:male_detective:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💂</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:guard:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💂‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:guardswoman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👷</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:construction_worker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👷‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:construction_worker_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👸</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:princess:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👳‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_with_turban:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_with_gua_pi_mao:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤵</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_in_tuxedo:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤵‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_in_tuxedo:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👰‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_with_veil:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤰</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pregnant_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🍼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_feeding_baby:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🍼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_feeding_baby:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍⚕️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_health_worker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🎓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:student:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🎓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_student:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🏫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_teacher:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍⚖️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:judge:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍⚖️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_judge:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🌾</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_farmer:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🍳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cook:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🍳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_cook:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🔧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_mechanic:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🏭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:factory_worker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🏭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_factory_worker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍💼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_office_worker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🔬</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:scientist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🔬</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_scientist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍💻</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_technologist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🎤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:singer:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🎤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_singer:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🎨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_artist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍✈️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pilot:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍✈️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_pilot:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🚀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_astronaut:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🚒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:firefighter:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🚒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_firefighter:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👮‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:policeman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🕵️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:detective:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🕵️‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:female_detective:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💂‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:guardsman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥷</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ninja:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👷‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:construction_worker_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤴</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:prince:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_with_turban:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👳‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_with_turban:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧕</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_with_headscarf:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤵‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_in_tuxedo:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👰</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_with_veil:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👰‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bride_with_veil:</string>
+ <string>:woman_with_veil:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:breast_feeding:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🍼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_feeding_baby:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Role</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:angel:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤶</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mrs_claus:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦸</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:superhero:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦸‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:superhero_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦹‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:supervillain_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧙</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mage:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧙‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mage_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧚‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fairy_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧛</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:vampire:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧛‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:vampire_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧜‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:merman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧝</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:elf:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧝‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:elf_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧞‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:genie_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧟</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:zombie:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧟‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:zombie_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🎅</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:santa:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🎄</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mx_claus:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦸‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:superhero_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦹</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:supervillain:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦹‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:supervillain_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧙‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mage_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧚</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fairy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧚‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fairy_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧛‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:vampire_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧜</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:merperson:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧜‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mermaid:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧝‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:elf_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧞</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:genie:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧞‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:genie_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧟‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:zombie_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Fantasy</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💆</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:massage:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💆‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:massage_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💇‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:haircut_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚶</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:walking:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚶‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:walking_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧍‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:standing_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧎</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kneeling_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧎‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kneeling_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🦯</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_with_probing_cane:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🦼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_in_motorized_wheelchair:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🦼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_in_motorized_wheelchair:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🦽</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_in_manual_wheelchair:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏃</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:runner:</string>
+ <string>:running:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏃‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:running_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🕺</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_dancing:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👯</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dancers:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👯‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dancing_women:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧖‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sauna_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧗</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:climbing:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧗‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:climbing_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💆‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:massage_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💇</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:haircut:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💇‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:haircut_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚶‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:walking_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧍</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:standing_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧍‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:standing_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧎‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kneeling_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🦯</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_with_probing_cane:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🦯</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_with_probing_cane:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍🦼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_in_motorized_wheelchair:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🦽</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_in_manual_wheelchair:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍🦽</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_in_manual_wheelchair:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏃‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:running_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💃</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dancer:</string>
+ <string>:woman_dancing:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🕴️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:business_suit_levitating:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👯‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dancing_men:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧖</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sauna_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧖‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sauna_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧗‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:climbing_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Activity</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤺</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:person_fencing:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>⛷️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:skier:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏌️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:golfing:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏌️‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:golfing_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏄‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:surfing_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚣</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rowboat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚣‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rowing_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏊‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:swimming_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>⛹️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bouncing_ball_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>⛹️‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:basketball_woman:</string>
+ <string>:bouncing_ball_woman:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏋️‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:weight_lifting_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚴</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bicyclist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚴‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:biking_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚵‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mountain_biking_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤸</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cartwheeling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤸‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_cartwheeling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤼‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:men_wrestling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤽</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:water_polo:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤽‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_playing_water_polo:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤾‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_playing_handball:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤹</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:juggling_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤹‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_juggling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏇</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:horse_racing:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏂</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:snowboarder:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏌️‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:golfing_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏄</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:surfer:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏄‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:surfing_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚣‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rowing_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏊</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:swimmer:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏊‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:swimming_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>⛹️‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:basketball_man:</string>
+ <string>:bouncing_ball_man:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏋️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:weight_lifting:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏋️‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:weight_lifting_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚴‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:biking_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚵</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mountain_bicyclist:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🚵‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mountain_biking_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤸‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_cartwheeling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:wrestling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤼‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:women_wrestling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤽‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_playing_water_polo:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤾</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:handball_person:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤾‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:woman_playing_handball:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🤹‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:man_juggling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Sport</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧘</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:lotus_position:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Resting</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧘‍♀️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:lotus_position_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Resting</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🛌</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sleeping_bed:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Resting</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧘‍♂️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:lotus_position_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Resting</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🛀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bath:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Resting</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧑‍🤝‍🧑</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:people_holding_hands:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:couple:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💏</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:couplekiss:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍❤️‍💋‍👨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:couplekiss_man_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💑</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:couple_with_heart:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍❤️‍👨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:couple_with_heart_man_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👪</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👩‍👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_woman_girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👩‍👦‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_woman_boy_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👨‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_man_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👨‍👧‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_man_girl_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👨‍👧‍👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_man_girl_girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍👩‍👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_woman_woman_girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍👩‍👦‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_woman_woman_boy_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👧‍👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_girl_girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍👦‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_woman_boy_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍👧‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_woman_girl_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:two_women_holding_hands:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👬</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:two_men_holding_hands:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍❤️‍💋‍👨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:couplekiss_man_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍❤️‍💋‍👩</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:couplekiss_woman_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍❤️‍👨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:couple_with_heart_woman_man:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍❤️‍👩</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:couple_with_heart_woman_woman:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👩‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_woman_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👩‍👧‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_woman_girl_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👩‍👧‍👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_woman_girl_girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👨‍👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_man_girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👨‍👦‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_man_boy_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍👩‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_woman_woman_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍👩‍👧‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_woman_woman_girl_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍👩‍👧‍👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_woman_woman_girl_girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👦‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_boy_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👨‍👧‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_man_girl_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍👦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_woman_boy:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_woman_girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👩‍👧‍👧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:family_woman_girl_girl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person</string>
+ <string>Family</string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🗣️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:speaking_head:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Symbol</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👥</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:busts_in_silhouette:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Symbol</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👣</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:footprints:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Symbol</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>👤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bust_in_silhouette:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Symbol</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🫂</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:people_hugging:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Person Symbol</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐵</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:monkey_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦍</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:gorilla:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐶</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dog:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦮</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:guide_dog:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐩</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:poodle:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦊</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fox_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐈‍⬛</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:black_cat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐯</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:tiger:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐆</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:leopard:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐎</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:racehorse:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:zebra:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦬</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bison:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐂</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ox:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐄</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cow2:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐖</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pig2:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐽</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pig_nose:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐑</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sheep:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐪</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dromedary_camel:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦙</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:llama:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐘</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:elephant:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦏</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rhinoceros:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mouse:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐰</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rabbit:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐿️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:chipmunk:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦔</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hedgehog:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐻</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bear:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:koala:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦥</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sloth:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:skunk:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦡</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:badger:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:monkey:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:orangutan:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐕</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dog2:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐕‍🦺</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:service_dog:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐺</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:wolf:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦝</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:raccoon:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐈</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cat2:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦁</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:lion:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐅</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:tiger2:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐴</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:horse:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦄</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:unicorn:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦌</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:deer:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐮</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cow:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐃</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:water_buffalo:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐷</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pig:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐗</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:boar:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐏</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ram:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐐</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:goat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:camel:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:giraffe:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦣</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mammoth:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦛</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hippopotamus:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐁</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mouse2:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐹</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hamster:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐇</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rabbit2:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:beaver:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦇</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐻‍❄️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:polar_bear:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:panda_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:otter:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦘</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kangaroo:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐾</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:feet:</string>
+ <string>:paw_prints:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Mammal</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦃</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:turkey:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rooster:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:baby_chick:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bird:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🕊️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dove:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦆</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:duck:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦉</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:owl:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🪶</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:feather:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦚</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:peacock:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐔</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:chicken:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐣</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hatching_chick:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐥</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hatched_chick:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐧</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:penguin:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦅</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:eagle:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦢</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:swan:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dodo:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦩</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:flamingo:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦜</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:parrot:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bird</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐸</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:frog:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Amphibian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐊</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:crocodile:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Reptile</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦎</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:lizard:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Reptile</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dragon_face:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Reptile</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦕</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sauropod:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Reptile</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐢</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:turtle:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Reptile</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐍</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:snake:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Reptile</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐉</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dragon:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Reptile</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦖</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:t-rex:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Reptile</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:whale:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Marine</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐬</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dolphin:</string>
+ <string>:flipper:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Marine</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐟</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fish:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Marine</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐡</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:blowfish:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Marine</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐙</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:octopus:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Marine</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐋</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:whale2:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Marine</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:seal:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Marine</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐠</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:tropical_fish:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Marine</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦈</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:shark:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Marine</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐚</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:shell:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Marine</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐌</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:snail:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐛</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bug:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐝</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bee:</string>
+ <string>:honeybee:</string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐞</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:lady_beetle:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🪳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cockroach:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🕸️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:spider_web:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦟</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mosquito:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🪱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:worm:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦋</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:butterfly:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🐜</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ant:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🪲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:beetle:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦗</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cricket:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🕷️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:spider:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦂</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:scorpion:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🪰</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fly:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🦠</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:microbe:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Animal Bug</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💐</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bouquet:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Flower</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>💮</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:white_flower:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Flower</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌹</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rose:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Flower</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌺</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hibiscus:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Flower</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌼</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:blossom:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Flower</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌸</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cherry_blossom:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Flower</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🏵️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rosette:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Flower</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:wilted_flower:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Flower</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌻</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sunflower:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Flower</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌷</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:tulip:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Flower</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:seedling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:evergreen_tree:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌴</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:palm_tree:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌾</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ear_of_rice:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>☘️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:shamrock:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍁</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:maple_leaf:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍃</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:leaves:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🪴</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:potted_plant:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:deciduous_tree:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌵</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cactus:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌿</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:herb:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:four_leaf_clover:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍂</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fallen_leaf:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Plant Other</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍇</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:grapes:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍉</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:watermelon:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍋</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:lemon:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍍</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pineapple:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍎</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:apple:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍐</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pear:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cherries:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🫐</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:blueberries:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍅</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:tomato:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥥</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:coconut:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍈</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:melon:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍊</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mandarin:</string>
+ <string>:orange:</string>
+ <string>:tangerine:</string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍌</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:banana:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mango:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍏</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:green_apple:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍑</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:peach:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:strawberry:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥝</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:kiwi_fruit:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🫒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:olive:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Fruit</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥑</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:avocado:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥔</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:potato:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌽</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:corn:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🫑</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bell_pepper:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥬</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:leafy_green:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧄</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:garlic:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍄</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:mushroom:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌰</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:chestnut:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍆</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:eggplant:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥕</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:carrot:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌶️</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hot_pepper:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥒</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cucumber:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥦</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:broccoli:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧅</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:onion:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥜</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:peanuts:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Vegetable</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍞</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bread:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥖</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:baguette_bread:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥨</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pretzel:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥞</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pancakes:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧀</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cheese:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍗</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:poultry_leg:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bacon:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍟</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fries:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌭</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hotdog:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌮</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:taco:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🫔</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:tamale:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧆</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:falafel:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍳</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fried_egg:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍲</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:stew:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥣</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bowl_with_spoon:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍿</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:popcorn:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧂</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:salt:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥐</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:croissant:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🫓</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:flatbread:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥯</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bagel:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧇</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:waffle:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍖</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:meat_on_bone:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥩</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:cut_of_meat:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍔</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:hamburger:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍕</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:pizza:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥪</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sandwich:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🌯</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:burrito:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥙</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:stuffed_flatbread:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥚</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:egg:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥘</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:shallow_pan_of_food:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🫕</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fondue:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥗</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:green_salad:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🧈</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:butter:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥫</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:canned_food:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Prepared</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍱</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:bento:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍙</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rice_ball:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍛</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:curry:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍝</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:spaghetti:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍢</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:oden:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍤</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fried_shrimp:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥮</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:moon_cake:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥟</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dumpling:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥡</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:takeout_box:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍘</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rice_cracker:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍚</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:rice:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍜</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:ramen:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍠</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sweet_potato:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍣</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:sushi:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍥</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fish_cake:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🍡</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:dango:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ <map>
+ <key>Character</key>
+ <string>🥠</string>
+ <key>ShortCodes</key>
+ <array>
+ <string>:fortune_cookie:</string>
+ <string></string>
+ <string></string>
+ </array>
+ <key>Categories</key>
+ <array>
+ <string>Food Asian</string>
+ <string></string>
+ </array>
+ </map>
+ </array>
+</llsd>
diff --git a/indra/newview/skins/default/xui/en/floater_emoji_complete.xml b/indra/newview/skins/default/xui/en/floater_emoji_complete.xml
new file mode 100644
index 0000000000..e9ea8f4de7
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_emoji_complete.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ can_close="false"
+ can_dock="false"
+ can_drag_on_left="false"
+ can_minimize="false"
+ can_resize="false"
+ can_tear_off="false"
+ header_height="0"
+ layout="topleft"
+ legacy_header_height="0"
+ height="40"
+ single_instance="true"
+ width="240"
+ >
+ <emoji_complete
+ autosize="true"
+ height="30"
+ follows="top|left"
+ layout="topleft"
+ left="5"
+ max_emoji="7"
+ name="emoji_complete_ctrl"
+ top="5"
+ width="230"
+ >
+ </emoji_complete>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_preview_notecard.xml b/indra/newview/skins/default/xui/en/floater_preview_notecard.xml
index dcbdfa8794..ac5467c036 100644
--- a/indra/newview/skins/default/xui/en/floater_preview_notecard.xml
+++ b/indra/newview/skins/default/xui/en/floater_preview_notecard.xml
@@ -73,6 +73,8 @@
spellcheck="true"
tab_group="1"
top="46"
+ use_color="true"
+ show_emoji_helper="true"
width="392"
word_wrap="true">
Loading...
diff --git a/indra/newview/skins/default/xui/en/fonts.xml b/indra/newview/skins/default/xui/en/fonts.xml
index d88c267a95..40045625fd 100644
--- a/indra/newview/skins/default/xui/en/fonts.xml
+++ b/indra/newview/skins/default/xui/en/fonts.xml
@@ -3,6 +3,7 @@
<font name="default" comment="default font files (global fallbacks)">
<file>DejaVuSans.ttf</file>
+ <file functor="is_emoji">TwemojiSVG.ttf</file>
<os name="Windows">
<file>meiryo.TTC</file>
<file>MSGOTHIC.TTC</file>
@@ -69,6 +70,11 @@
<file>DejaVuSans-BoldOblique.ttf</file>
</font>
+ <font name="Emoji"
+ comment="Name of emoji font">
+ <file>TwemojiSVG.ttf</file>
+ </font>
+
<font name="Monospace"
comment="Name of monospace font">
<file>DejaVuSansMono.ttf</file>
diff --git a/indra/newview/skins/default/xui/en/menu_login.xml b/indra/newview/skins/default/xui/en/menu_login.xml
index 96fac1c6e8..40399b33ef 100644
--- a/indra/newview/skins/default/xui/en/menu_login.xml
+++ b/indra/newview/skins/default/xui/en/menu_login.xml
@@ -161,6 +161,32 @@
<menu_item_separator />
<menu
create_jump_keys="true"
+ label="Fonts"
+ name="Fonts"
+ tear_off="true">
+ <menu_item_call
+ label="Show Font Test"
+ name="Show Font Test">
+ <menu_item_call.on_click
+ function="Floater.Show"
+ parameter="font_test" />
+ </menu_item_call>
+ <menu_item_separator />
+ <menu_item_call
+ label="Dump Fonts"
+ name="Dump Fonts">
+ <menu_item_call.on_click
+ function="Develop.Fonts.Dump" />
+ </menu_item_call>
+ <menu_item_call
+ label="Dump Font Textures"
+ name="Dump Font Textures">
+ <menu_item_call.on_click
+ function="Develop.Fonts.DumpTextures" />
+ </menu_item_call>
+ </menu>
+ <menu
+ create_jump_keys="true"
label="UI Tests"
name="UI Tests"
tear_off="true">
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 58584345a9..66b70512a6 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -3484,6 +3484,18 @@ function="World.EnvPreset"
parameter="https://cryptic-ridge-1632.herokuapp.com/"/>
</menu_item_call>
<menu_item_call
+ label="Dump Fonts"
+ name="Dump Fonts">
+ <menu_item_call.on_click
+ function="Develop.Fonts.Dump" />
+ </menu_item_call>
+ <menu_item_call
+ label="Dump Font Textures"
+ name="Dump Font Textures">
+ <menu_item_call.on_click
+ function="Develop.Fonts.DumpTextures" />
+ </menu_item_call>
+ <menu_item_call
label="Dump SelectMgr"
name="Dump SelectMgr">
<menu_item_call.on_click
diff --git a/indra/newview/skins/default/xui/en/widgets/chat_editor.xml b/indra/newview/skins/default/xui/en/widgets/chat_editor.xml
index f9facb593a..c550f634e5 100644
--- a/indra/newview/skins/default/xui/en/widgets/chat_editor.xml
+++ b/indra/newview/skins/default/xui/en/widgets/chat_editor.xml
@@ -1,4 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<chat_editor
name="chat_editor"
- show_context_menu="true"/>
+ show_context_menu="true"
+ show_emoji_helper="true"
+ use_color="true"
+ />
diff --git a/indra/newview/skins/default/xui/en/widgets/emoji_complete.xml b/indra/newview/skins/default/xui/en/widgets/emoji_complete.xml
new file mode 100644
index 0000000000..370f1d174e
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/widgets/emoji_complete.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<emoji_complete
+ autosize="false"
+ font="EmojiHuge"
+ hover_image="ListItem_Over"
+ max_emoji="7"
+ padding="8"
+ selected_image="ListItem_Select"
+ >
+</emoji_complete>
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index 59eb18b734..8cc1cc5bb4 100755
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -141,7 +141,7 @@ class ViewerManifest(LLManifest):
self.path("*.tga")
# Include our fonts
- with self.prefix(src_dst="fonts"):
+ with self.prefix(src="../packages/fonts",src_dst="fonts"):
self.path("*.ttf")
self.path("*.txt")