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-rw-r--r--indra/llappearance/lltexlayer.cpp7
-rw-r--r--indra/llrender/llgl.cpp11
-rw-r--r--indra/llrender/llrender.cpp1
-rw-r--r--indra/llrender/llrender.h3
-rw-r--r--indra/llwindow/llwindowwin32.cpp5
-rw-r--r--indra/newview/app_settings/settings.xml14
-rw-r--r--indra/newview/llappviewer.cpp3
-rw-r--r--indra/newview/llfasttimerview.cpp22
-rw-r--r--indra/newview/llviewerwindow.cpp50
9 files changed, 80 insertions, 36 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp
index 2cf86bb4fe..3f2fcce429 100644
--- a/indra/llappearance/lltexlayer.cpp
+++ b/indra/llappearance/lltexlayer.cpp
@@ -1577,7 +1577,12 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
}
alpha_data = new U8[width * height];
mAlphaCache[cache_index] = alpha_data;
- glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data);
+
+ // nSight doesn't support use of glReadPixels
+ if (!LLRender::sNsightDebugSupport)
+ {
+ glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data);
+ }
}
getTexLayerSet()->getAvatarAppearance()->dirtyMesh();
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 155c2402bd..35b6951779 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -1348,8 +1348,19 @@ void LLGLManager::initExtensions()
if (mHasVertexShader)
{
LL_INFOS() << "initExtensions() VertexShader-related procs..." << LL_ENDL;
+
+ // nSight doesn't support use of ARB funcs that have been normalized in the API
+ if (!LLRender::sNsightDebugSupport)
+ {
glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocationARB");
glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocationARB");
+ }
+ else
+ {
+ glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocation");
+ glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocation");
+ }
+
glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetActiveAttribARB");
glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dARB");
glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dvARB");
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 76f28bb43f..65d6181920 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -49,6 +49,7 @@ U32 LLRender::sUICalls = 0;
U32 LLRender::sUIVerts = 0;
U32 LLTexUnit::sWhiteTexture = 0;
bool LLRender::sGLCoreProfile = false;
+bool LLRender::sNsightDebugSupport = false;
static const U32 LL_NUM_TEXTURE_LAYERS = 32;
static const U32 LL_NUM_LIGHT_UNITS = 8;
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index a67fb8da52..2573129fd3 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -438,7 +438,8 @@ public:
static U32 sUICalls;
static U32 sUIVerts;
static bool sGLCoreProfile;
-
+ static bool sNsightDebugSupport;
+
private:
friend class LLLightState;
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 38f8989797..6e3aba51cf 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -1549,7 +1549,10 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
(LLRender::sGLCoreProfile ? " core" : " compatibility") << " context." << LL_ENDL;
done = true;
- if (LLRender::sGLCoreProfile)
+ // force sNoFixedFunction iff we're trying to use nsight debugging which does not support many legacy API uses
+
+ // nSight doesn't support use of legacy API funcs in the fixed function pipe
+ if (LLRender::sGLCoreProfile || LLRender::sNsightDebugSupport)
{
LLGLSLShader::sNoFixedFunction = true;
}
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 3b518515cb..0cce614a1f 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -8631,7 +8631,19 @@
<key>Value</key>
<integer>0</integer>
</map>
-
+ <key>RenderNsightDebugSupport</key>
+ <map>
+ <key>Comment</key>
+ <string>
+ Disable features which prevent nVidia nSight from being usable with SL
+ </string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderLocalLights</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index d9273dfcb5..2b0b8064bd 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -583,6 +583,7 @@ static void settings_to_globals()
LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile");
+ LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport");
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
@@ -1100,6 +1101,7 @@ bool LLAppViewer::init()
}
}
+#if LL_RELEASE_FOR_DOWNLOAD
char* PARENT = getenv("PARENT");
if (! (PARENT && std::string(PARENT) == "SL_Launcher"))
{
@@ -1112,6 +1114,7 @@ bool LLAppViewer::init()
// him/herself in the foot.
LLNotificationsUtil::add("RunLauncher");
}
+#endif
#if LL_WINDOWS
if (gGLManager.mGLVersion < LLFeatureManager::getInstance()->getExpectedGLVersion())
diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp
index 9219dd0279..34d0972d72 100644
--- a/indra/newview/llfasttimerview.cpp
+++ b/indra/newview/llfasttimerview.cpp
@@ -435,18 +435,22 @@ void LLFastTimerView::onClose(bool app_quitting)
void saveChart(const std::string& label, const char* suffix, LLImageRaw* scratch)
{
- //read result back into raw image
- glReadPixels(0, 0, 1024, 512, GL_RGB, GL_UNSIGNED_BYTE, scratch->getData());
+ // disable use of glReadPixels which messes up nVidia nSight graphics debugging
+ if (!LLRender::sNsightDebugSupport)
+ {
+ //read result back into raw image
+ glReadPixels(0, 0, 1024, 512, GL_RGB, GL_UNSIGNED_BYTE, scratch->getData());
- //write results to disk
- LLPointer<LLImagePNG> result = new LLImagePNG();
- result->encode(scratch, 0.f);
+ //write results to disk
+ LLPointer<LLImagePNG> result = new LLImagePNG();
+ result->encode(scratch, 0.f);
- std::string ext = result->getExtension();
- std::string filename = llformat("%s_%s.%s", label.c_str(), suffix, ext.c_str());
+ std::string ext = result->getExtension();
+ std::string filename = llformat("%s_%s.%s", label.c_str(), suffix, ext.c_str());
- std::string out_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, filename);
- result->save(out_file);
+ std::string out_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, filename);
+ result->save(out_file);
+ }
}
//static
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index c057954606..e0309a4546 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -731,7 +731,8 @@ public:
addText(xpos, ypos, "View Matrix");
ypos += y_inc;
}
- if (gSavedSettings.getBOOL("DebugShowColor"))
+ // disable use of glReadPixels which messes up nVidia nSight graphics debugging
+ if (gSavedSettings.getBOOL("DebugShowColor") && !LLRender::sNsightDebugSupport)
{
U8 color[4];
LLCoordGL coord = gViewerWindow->getCurrentMouse();
@@ -4717,36 +4718,39 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
{
LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
}
-
- if (type == LLSnapshotModel::SNAPSHOT_TYPE_COLOR)
+ // disable use of glReadPixels when doing nVidia nSight graphics debugging
+ if (!LLRender::sNsightDebugSupport)
{
- glReadPixels(
+ if (type == LLSnapshotModel::SNAPSHOT_TYPE_COLOR)
+ {
+ glReadPixels(
subimage_x_offset, out_y + subimage_y_offset,
read_width, 1,
GL_RGB, GL_UNSIGNED_BYTE,
raw->getData() + output_buffer_offset
);
- }
- else // LLSnapshotModel::SNAPSHOT_TYPE_DEPTH
- {
- LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values
- glReadPixels(
- subimage_x_offset, out_y + subimage_y_offset,
- read_width, 1,
- GL_DEPTH_COMPONENT, GL_FLOAT,
- depth_line_buffer->getData()// current output pixel is beginning of buffer...
- );
-
- for (S32 i = 0; i < (S32)read_width; i++)
+ }
+ else // LLSnapshotModel::SNAPSHOT_TYPE_DEPTH
{
- F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32)));
-
- F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2));
- U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar());
- // write converted scanline out to result image
- for (S32 j = 0; j < raw->getComponents(); j++)
+ LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values
+ glReadPixels(
+ subimage_x_offset, out_y + subimage_y_offset,
+ read_width, 1,
+ GL_DEPTH_COMPONENT, GL_FLOAT,
+ depth_line_buffer->getData()// current output pixel is beginning of buffer...
+ );
+
+ for (S32 i = 0; i < (S32)read_width; i++)
{
- *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte;
+ F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32)));
+
+ F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2));
+ U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar());
+ // write converted scanline out to result image
+ for (S32 j = 0; j < raw->getComponents(); j++)
+ {
+ *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte;
+ }
}
}
}