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authorGeenz <geenz@geenzo.com>2013-04-24 05:16:02 -0400
committerGeenz <geenz@geenzo.com>2013-04-24 05:16:02 -0400
commitfbbbb80752e91deff0bbaf5893210fddff53eb13 (patch)
treedd05e5753823a644a020b76d8860202a1cbfec10 /scripts
parent95672cabb98fb311010cf3ff5571b3422b4dec71 (diff)
Fix for overbrigtened alpha blended objects in deferred. Linearize diffuse surface color in the vertex shader before passing it to the fragment shader.
Diffstat (limited to 'scripts')
0 files changed, 0 insertions, 0 deletions