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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-05-26 21:25:23 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-07-15 22:53:59 +0300
commite9ac774ceb02e166c3cccf07cbc7c28bf4f001d8 (patch)
tree6b8f3ca7ae6d9bec2f6c23f6011e4c1a3a4f3c31 /indra
parent2785f1f33d95348853d6c3e08a14f7627407b50c (diff)
SL-17473 Viewer not clearing all Vertex Buffers in some cases
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
Diffstat (limited to 'indra')
-rw-r--r--indra/llrender/llimagegl.cpp2
-rw-r--r--indra/llrender/llrender.cpp77
-rw-r--r--indra/llrender/llrender.h4
-rw-r--r--indra/llrender/llvertexbuffer.cpp2
-rw-r--r--indra/llrender/llvertexbuffer.h1
-rw-r--r--indra/newview/llviewerwindow.cpp2
-rw-r--r--indra/newview/llvoavatar.cpp3
-rw-r--r--indra/newview/pipeline.cpp8
8 files changed, 64 insertions, 35 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 9bd3a0a6b0..46f0095c92 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -2432,7 +2432,7 @@ void LLImageGLThread::run()
// We must perform setup on this thread before actually servicing our
// WorkQueue, likewise cleanup afterwards.
mWindow->makeContextCurrent(mContext);
- gGL.init();
+ gGL.init(false);
ThreadPool::run();
gGL.shutdown();
mWindow->destroySharedContext(mContext);
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index a03a27cf94..72cca1f2a2 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -869,7 +869,7 @@ LLRender::~LLRender()
shutdown();
}
-void LLRender::init()
+void LLRender::init(bool needs_vertex_buffer)
{
#if LL_WINDOWS
if (gGLManager.mHasDebugOutput && gDebugGL)
@@ -897,15 +897,27 @@ void LLRender::init()
#endif
}
+ if (needs_vertex_buffer)
+ {
+ initVertexBuffer();
+ }
+}
- llassert_always(mBuffer.isNull()) ;
- stop_glerror();
- mBuffer = new LLVertexBuffer(immediate_mask, 0);
- mBuffer->allocateBuffer(4096, 0, TRUE);
- mBuffer->getVertexStrider(mVerticesp);
- mBuffer->getTexCoord0Strider(mTexcoordsp);
- mBuffer->getColorStrider(mColorsp);
- stop_glerror();
+void LLRender::initVertexBuffer()
+{
+ llassert_always(mBuffer.isNull());
+ stop_glerror();
+ mBuffer = new LLVertexBuffer(immediate_mask, 0);
+ mBuffer->allocateBuffer(4096, 0, TRUE);
+ mBuffer->getVertexStrider(mVerticesp);
+ mBuffer->getTexCoord0Strider(mTexcoordsp);
+ mBuffer->getColorStrider(mColorsp);
+ stop_glerror();
+}
+
+void LLRender::resetVertexBuffer()
+{
+ mBuffer = NULL;
}
void LLRender::shutdown()
@@ -923,7 +935,7 @@ void LLRender::shutdown()
delete mLightState[i];
}
mLightState.clear();
- mBuffer = NULL ;
+ resetVertexBuffer();
}
void LLRender::refreshState(void)
@@ -1625,25 +1637,34 @@ void LLRender::flush()
mCount = 0;
- if (mBuffer->useVBOs() && !mBuffer->isLocked())
- { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata)
- mBuffer->getVertexStrider(mVerticesp, 0, count);
- mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count);
- mBuffer->getColorStrider(mColorsp, 0, count);
- }
-
- mBuffer->flush();
- mBuffer->setBuffer(immediate_mask);
+ if (mBuffer)
+ {
+ if (mBuffer->useVBOs() && !mBuffer->isLocked())
+ { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata)
+ mBuffer->getVertexStrider(mVerticesp, 0, count);
+ mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count);
+ mBuffer->getColorStrider(mColorsp, 0, count);
+ }
+
+ mBuffer->flush();
+ mBuffer->setBuffer(immediate_mask);
+
+ if (mMode == LLRender::QUADS && sGLCoreProfile)
+ {
+ mBuffer->drawArrays(LLRender::TRIANGLES, 0, count);
+ mQuadCycle = 1;
+ }
+ else
+ {
+ mBuffer->drawArrays(mMode, 0, count);
+ }
+ }
+ else
+ {
+ // mBuffer is present in main thread and not present in an image thread
+ LL_ERRS() << "A flush call from outside main rendering thread" << LL_ENDL;
+ }
- if (mMode == LLRender::QUADS && sGLCoreProfile)
- {
- mBuffer->drawArrays(LLRender::TRIANGLES, 0, count);
- mQuadCycle = 1;
- }
- else
- {
- mBuffer->drawArrays(mMode, 0, count);
- }
mVerticesp[0] = mVerticesp[count];
mTexcoordsp[0] = mTexcoordsp[count];
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index e2489876e4..9c36c230fb 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -354,7 +354,9 @@ public:
LLRender();
~LLRender();
- void init() ;
+ void init(bool needs_vertex_buffer);
+ void initVertexBuffer();
+ void resetVertexBuffer();
void shutdown();
// Refreshes renderer state to the cached values
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 6338cab96a..be3e6ddff0 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1055,7 +1055,7 @@ void LLVertexBuffer::releaseIndices()
bool LLVertexBuffer::createGLBuffer(U32 size)
{
- if (mGLBuffer)
+ if (mGLBuffer || mMappedData)
{
destroyGLBuffer();
}
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index baf8407fc6..3b3fe44984 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -265,7 +265,6 @@ public:
bool getTangentStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getTangentStrider(LLStrider<LLVector4a>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getColorStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
- bool getTextureIndexStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getEmissiveStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getWeightStrider(LLStrider<F32>& strider, S32 index=0, S32 count = -1, bool map_range = false);
bool getWeight4Strider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false);
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 24e4a02b61..bc69fd80db 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1998,7 +1998,7 @@ LLViewerWindow::LLViewerWindow(const Params& p)
}
LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable"));
LL_INFOS("RenderInit") << "LLVertexBuffer initialization done." << LL_ENDL ;
- gGL.init() ;
+ gGL.init(true);
if (LLFeatureManager::getInstance()->isSafe()
|| (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 314c22eb6c..b0a7aff2d4 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2810,6 +2810,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
if (detailed_update)
{
U32 draw_order = 0;
+ S32 attachment_selected = LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment();
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -2849,7 +2850,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
}
// if selecting any attachments, update all of them as non-damped
- if (LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment())
+ if (attachment_selected)
{
gPipeline.updateMoveNormalAsync(attached_object->mDrawable);
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 5bf62f0524..bc63c3ffe3 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -7243,6 +7243,7 @@ void LLPipeline::doResetVertexBuffers(bool forced)
mResetVertexBuffers = false;
mCubeVB = NULL;
+ mDeferredVB = NULL;
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
@@ -7276,10 +7277,11 @@ void LLPipeline::doResetVertexBuffers(bool forced)
LLPathingLib::getInstance()->cleanupVBOManager();
}
LLVOPartGroup::destroyGL();
+ gGL.resetVertexBuffer();
SUBSYSTEM_CLEANUP(LLVertexBuffer);
- if (LLVertexBuffer::sGLCount > 0)
+ if (LLVertexBuffer::sGLCount != 0)
{
LL_WARNS() << "VBO wipe failed -- " << LLVertexBuffer::sGLCount << " buffers remaining." << LL_ENDL;
}
@@ -7300,6 +7302,10 @@ void LLPipeline::doResetVertexBuffers(bool forced)
LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind");
LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping);
+ gGL.initVertexBuffer();
+
+ mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0);
+ mDeferredVB->allocateBuffer(8, 0, true);
LLVOPartGroup::restoreGL();
}