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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2009-12-15 17:29:05 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2009-12-15 17:29:05 -0500
commite92a88159c7af972c8edd53e50d6ec2d3592a3dd (patch)
treed29c393c75b9b1a110b34183fdbd862ea167200f /indra
parent109de76574c7fe1944a1330972d796de7894882c (diff)
For EXT-3448: New attachments detach after relog. Added a check that the only objects deleted by LLAppearanceManager are links. Probably not the cause of disappearing objects in this bug, but a good safety feature.
--HG-- branch : avatar-pipeline
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llappearancemgr.cpp15
1 files changed, 10 insertions, 5 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 73fd50f9ea..43b2f34ecd 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -455,7 +455,10 @@ void LLAppearanceManager::purgeCategory(const LLUUID& category, bool keep_outfit
LLViewerInventoryItem *item = items.get(i);
if (keep_outfit_links && (item->getActualType() == LLAssetType::AT_LINK_FOLDER))
continue;
- gInventory.purgeObject(item->getUUID());
+ if (item->getIsLinkType())
+ {
+ gInventory.purgeObject(item->getUUID());
+ }
}
}
@@ -947,7 +950,10 @@ void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_up
else if (areMatchingWearables(vitem,inv_item))
{
gAgentWearables.removeWearable(inv_item->getWearableType(),true,0);
- gInventory.purgeObject(inv_item->getUUID());
+ if (inv_item->getIsLinkType())
+ {
+ gInventory.purgeObject(inv_item->getUUID());
+ }
}
}
if (linked_already)
@@ -996,10 +1002,9 @@ void LLAppearanceManager::removeCOFItemLinks(const LLUUID& item_id, bool do_upda
for (S32 i=0; i<item_array.count(); i++)
{
const LLInventoryItem* item = item_array.get(i).get();
- if (item->getLinkedUUID() == item_id)
+ if (item->getIsLinkType() && item->getLinkedUUID() == item_id)
{
- const LLUUID& item_id = item_array.get(i)->getUUID();
- gInventory.purgeObject(item_id);
+ gInventory.purgeObject(item->getUUID());
}
}
if (do_update)