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authorXiaohong Bao <bao@lindenlab.com>2013-11-21 15:32:57 -0700
committerXiaohong Bao <bao@lindenlab.com>2013-11-21 15:32:57 -0700
commitdbfb429bd1800d84d21670addb02745a3030573e (patch)
tree8af3441b0fc2af92d8bb1715f7066dc6c76b79a3 /indra
parentfb29358d70410cba8c8941c289c594d946569e7a (diff)
fix for SH-4628: Project Interesting Viewer reduces & fixes graphics to lowest settings on a MAC
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llscenemonitor.cpp7
-rwxr-xr-xindra/newview/llviewershadermgr.cpp2
2 files changed, 8 insertions, 1 deletions
diff --git a/indra/newview/llscenemonitor.cpp b/indra/newview/llscenemonitor.cpp
index 77f53616cd..7f705e44d2 100644
--- a/indra/newview/llscenemonitor.cpp
+++ b/indra/newview/llscenemonitor.cpp
@@ -340,6 +340,7 @@ static LLStaticHashedString sDitherScaleT("dither_scale_t");
void LLSceneMonitor::compare()
{
+#ifdef LL_WINDOWS
if(mDiffState != NEED_DIFF)
{
return;
@@ -415,6 +416,7 @@ void LLSceneMonitor::compare()
{
calcDiffAggregate();
}
+#endif
}
static LLStaticHashedString sTolerance("tolerance");
@@ -422,6 +424,8 @@ static LLStaticHashedString sTolerance("tolerance");
//calculate Diff aggregate information in GPU, and enable gl occlusion query to capture it.
void LLSceneMonitor::calcDiffAggregate()
{
+#ifdef LL_WINDOWS
+
LL_RECORD_BLOCK_TIME(FTM_SCENE_LOAD_IMAGE_DIFF);
if(mDiffState != EXECUTE_DIFF && !mDebugViewerVisible)
@@ -469,7 +473,8 @@ void LLSceneMonitor::calcDiffAggregate()
if(!mDebugViewerVisible)
{
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
- }
+ }
+#endif
}
static LLTrace::EventStatHandle<> sFramePixelDiff("FramePixelDifference");
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index ec7dcbecf6..9b4d0ee2c5 100755
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -3112,6 +3112,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
}
}
+#ifdef LL_WINDOWS
if (success)
{
gTwoTextureCompareProgram.mName = "Two Texture Compare Shader";
@@ -3143,6 +3144,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
gOneTextureFilterProgram.uniform1i(sTex0, 0);
}
}
+#endif
if (success)
{