diff options
author | Dave Parks <davep@lindenlab.com> | 2011-08-10 14:49:11 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-08-10 14:49:11 -0500 |
commit | db92b0369194f1a81b92fd3fa72458eb0c1d2f20 (patch) | |
tree | 8232bcf81ccf340ee3fe81b053faf7e29e44885e /indra | |
parent | 5e87957e053268031d1bd880b7f8e6f713394c5e (diff) |
SH-2242 Start using "no fixed function" when rendering dynamic textures.
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/lldynamictexture.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 799866091b..4955b6224e 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -209,10 +209,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances() LLGLSLShader::bindNoShader(); LLVertexBuffer::unbind(); - //allow fixed function when rendering dynamic textures - bool no_fixed = LLGLSLShader::sNoFixedFunction; - LLGLSLShader::sNoFixedFunction = false; - + BOOL result = FALSE; BOOL ret = FALSE ; for( S32 order = 0; order < ORDER_COUNT; order++ ) @@ -243,7 +240,6 @@ BOOL LLViewerDynamicTexture::updateAllInstances() } } - LLGLSLShader::sNoFixedFunction = no_fixed; return ret; } |