diff options
author | Oz Linden <oz@lindenlab.com> | 2013-01-29 19:22:00 -0500 |
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committer | Oz Linden <oz@lindenlab.com> | 2013-01-29 19:22:00 -0500 |
commit | d331592fc76d97ee391dd2aeb9a5e6aa018a5b2c (patch) | |
tree | c08a562ec27cce76ca216699933138498cb749b7 /indra | |
parent | dae5c6294af0b133419b0b40dfc971aae37329c1 (diff) | |
parent | bfbf4a6c46be52e64147e0be4a4bdc4a81392cd7 (diff) |
merge changes for MAINT-2276
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llpaneloutfitedit.cpp | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/indra/newview/llpaneloutfitedit.cpp b/indra/newview/llpaneloutfitedit.cpp index 35e2e96bab..36234b9536 100644 --- a/indra/newview/llpaneloutfitedit.cpp +++ b/indra/newview/llpaneloutfitedit.cpp @@ -186,8 +186,11 @@ private: // Populate the menu with items like "New Skin", "New Pants", etc. static void populateCreateWearableSubmenus(LLMenuGL* menu) { - LLView* menu_clothes = gMenuHolder->getChildView("COF.Gear.New_Clothes", FALSE); - LLView* menu_bp = gMenuHolder->getChildView("COF.Geear.New_Body_Parts", FALSE); + // MAINT-2276...these menus are created as dummies because they are not available + // when this function is called. This prevents their parent from popping up later. + // + //LLView* menu_clothes = gMenuHolder->getChildView("COF.Gear.New_Clothes", FALSE); + //LLView* menu_bp = gMenuHolder->getChildView("COF.Geear.New_Body_Parts", FALSE); for (U8 i = LLWearableType::WT_SHAPE; i != (U8) LLWearableType::WT_COUNT; ++i) { @@ -200,8 +203,11 @@ private: p.on_click.function_name = "Wearable.Create"; p.on_click.parameter = LLSD(type_name); - LLView* parent = LLWearableType::getAssetType(type) == LLAssetType::AT_CLOTHING ? - menu_clothes : menu_bp; + //LLView* parent = LLWearableType::getAssetType(type) == LLAssetType::AT_CLOTHING ? menu_clothes : menu_bp; + // This is a work-around for MAINT-2276 wherein the parent toggleable menu does not appear + // It puts everything under one menu, but that menu appears, which is better than not. + // + LLView* parent = menu; LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent); } } |