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authorNat Goodspeed <nat@lindenlab.com>2024-06-14 20:43:09 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-06-14 20:43:09 -0400
commitab9cb6fcd96c1c29650d844b5fd76e2ebbf5f2df (patch)
treed03d7e8f69be2f938608440177fced681b935635 /indra
parentf7137765438f149cbae6f3b18da45dce75a25336 (diff)
Introduce LL.atexit(), internal lua_emplace<T>(), lua_toclass<T>().
Publish new LL.atexit() function that accepts a Lua function (or C++ closure) and saves it (in Registry["atexit"] table) to call later. Make ~LuaState() walk the Registry["atexit"] table, if it exists, calling each function appended to that table. (Consider using that mechanism to clean up a LuaListener, if one was instantiated. Possibly also use for p.s. leap.run()? But that's run after every expr() call, instead of only at ~LuaState() time. Pragmatically, though, the distinction only matters for a LUA Debug Console LUA string with "clean lua_State" unchecked.) For use by future lua_function() entry points, lua_emplace<T>(ctor args...) pushes a Lua userdata object containing a newly-constructed T instance -- actually a std::optional<T> to avoid double destruction. lua_emplace<T>() is specifically intended to be usable even for T with a nontrivial destructor: it gives the userdata a metatable with a __gc function that destroys the contained T instance when the userdata is garbage collected. But since garbage collection doesn't guarantee to clean up global variables with __gc methods, lua_emplace<T>() also uses LL.atexit() to ensure that ~T() will run when the LuaState is destroyed. The companion to lua_emplace<T>() is lua_toclass<T>(), which returns a non-nullptr T* if the referenced index is in fact a userdata created by lua_emplace<T>() for the same T, that has not yet been destroyed. This lets C++ code access a T previously embedded in Lua userdata.
Diffstat (limited to 'indra')
-rw-r--r--indra/llcommon/lua_function.cpp76
-rw-r--r--indra/llcommon/lua_function.h186
2 files changed, 261 insertions, 1 deletions
diff --git a/indra/llcommon/lua_function.cpp b/indra/llcommon/lua_function.cpp
index 7c80f65ff9..edd49feed9 100644
--- a/indra/llcommon/lua_function.cpp
+++ b/indra/llcommon/lua_function.cpp
@@ -489,6 +489,37 @@ void LuaState::initLuaState()
LuaState::~LuaState()
{
+ // We're just about to destroy this lua_State mState. lua_close() doesn't
+ // implicitly garbage-collect everything, so (for instance) any lingering
+ // objects with __gc metadata methods aren't cleaned up. This is why we
+ // provide atexit().
+ luaL_checkstack(mState, 3, nullptr);
+ // look up Registry["atexit"]
+ lua_getfield(mState, LUA_REGISTRYINDEX, "atexit");
+ // stack contains Registry["atexit"]
+ if (lua_istable(mState, -1))
+ {
+ lua_pushnil(mState); // first key
+ while (lua_next(mState, -2))
+ {
+ // stack contains Registry["atexit"], key, value
+ // Call value(), no args, no return values.
+ // Use lua_pcall() because errors in any one atexit() function
+ // shouldn't cancel the rest of them.
+ if (lua_pcall(mState, 0, 0, 0) != LUA_OK)
+ {
+ auto error{ lua_tostdstring(mState, -1) };
+ LL_WARNS("Lua") << "atexit() function error: " << error << LL_ENDL;
+ // pop error message
+ lua_pop(mState, 1);
+ }
+ // Normally we would pop value, keeping the key for the next
+ // iteration. But lua_pcall() has already popped the value.
+ }
+ }
+ // pop Registry["atexit"] (either table or nil)
+ lua_pop(mState, 1);
+
// Did somebody call obtainListener() on this LuaState?
// That is, is there a LuaListener key in its registry?
LuaListener::destruct(getListener());
@@ -509,7 +540,7 @@ bool LuaState::checkLua(const std::string& desc, int r)
mError = lua_tostring(mState, -1);
lua_pop(mState, 1);
- LL_WARNS() << desc << ": " << mError << LL_ENDL;
+ LL_WARNS("Lua") << desc << ": " << mError << LL_ENDL;
return false;
}
return true;
@@ -686,6 +717,49 @@ LuaListener::ptr_t LuaState::obtainListener(lua_State* L)
}
/*****************************************************************************
+* atexit()
+*****************************************************************************/
+lua_function(atexit, "register a Lua function to be called at script termination")
+{
+ luaL_checkstack(L, 4, nullptr);
+ // look up the global name "table"
+ lua_getglobal(L, "table");
+ // stack contains function, "table"
+ // look up table.insert
+ lua_getfield(L, -1, "insert");
+ // stack contains function, "table", "insert"
+ // look up the "atexit" table in the Registry
+ lua_getfield(L, LUA_REGISTRYINDEX, "atexit");
+ // stack contains function, "table", "insert", Registry["atexit"]
+ if (! lua_istable(L, -1))
+ {
+ llassert(lua_isnil(L, -1));
+ // stack contains function, "table", "insert", nil
+ lua_pop(L, 1);
+ // make a new, empty table
+ lua_newtable(L);
+ // stack contains function, "table", "insert", {}
+ // duplicate the table reference on the stack
+ lua_pushvalue(L, -1);
+ // stack contains function, "table", "insert", {}, {}
+ // store the new empty "atexit" table to the Registry, leaving a
+ // reference on the stack
+ lua_setfield(L, LUA_REGISTRYINDEX, "atexit");
+ }
+ // stack contains function, "table", "insert", Registry["atexit"]
+ // we were called with a Lua function to append to that Registry["atexit"]
+ // table -- push that function
+ lua_pushvalue(L, 1); // or -4
+ // stack contains function, "table", "insert", Registry["atexit"], function
+ // call table.insert(atexit, function)
+ // don't use pcall(): if there's an error, let it propagate
+ lua_call(L, 2, 0);
+ // stack contains function, "table" -- pop everything
+ lua_settop(L, 0);
+ return 0;
+}
+
+/*****************************************************************************
* LuaPopper class
*****************************************************************************/
LuaPopper::~LuaPopper()
diff --git a/indra/llcommon/lua_function.h b/indra/llcommon/lua_function.h
index e7013f92c6..5bbcbc441f 100644
--- a/indra/llcommon/lua_function.h
+++ b/indra/llcommon/lua_function.h
@@ -17,13 +17,19 @@
#include "luau/luaconf.h"
#include "luau/lualib.h"
#include "fsyspath.h"
+#include "llerror.h"
#include "stringize.h"
#include <exception> // std::uncaught_exceptions()
#include <memory> // std::shared_ptr
+#include <optional>
+#include <typeinfo>
#include <utility> // std::pair
class LuaListener;
+/*****************************************************************************
+* lluau namespace utility functions
+*****************************************************************************/
namespace lluau
{
// luau defines luaL_error() as void, but we want to use the Lua idiom of
@@ -62,6 +68,9 @@ void lua_pushstdstring(lua_State* L, const std::string& str);
LLSD lua_tollsd(lua_State* L, int index);
void lua_pushllsd(lua_State* L, const LLSD& data);
+/*****************************************************************************
+* LuaState
+*****************************************************************************/
/**
* RAII class to manage the lifespan of a lua_State
*/
@@ -110,6 +119,9 @@ private:
std::string mError;
};
+/*****************************************************************************
+* LuaPopper
+*****************************************************************************/
/**
* LuaPopper is an RAII struct whose role is to pop some number of entries
* from the Lua stack if the calling function exits early.
@@ -133,6 +145,9 @@ struct LuaPopper
int mCount;
};
+/*****************************************************************************
+* lua_function (and helper class LuaFunction)
+*****************************************************************************/
/**
* LuaFunction is a base class containing a static registry of its static
* subclass call() methods. call() is NOT virtual: instead, each subclass
@@ -182,6 +197,171 @@ int name##_luasub::call(lua_State* L)
// ... supply method body here, referencing 'L' ...
// }
+/*****************************************************************************
+* lua_emplace<T>(), lua_toclass<T>()
+*****************************************************************************/
+namespace {
+
+// this closure function retrieves its bound argument to pass to
+// lua_emplace_gc<T>()
+template <class T>
+int lua_emplace_call_gc(lua_State* L);
+// this will be the function called by the new userdata's metatable's __gc()
+template <class T>
+int lua_emplace_gc(lua_State* L);
+// name by which we'll store the new userdata's metatable in the Registry
+template <class T>
+std::string lua_emplace_metaname(const std::string& Tname = LLError::Log::classname<T>());
+
+} // anonymous namespace
+
+/**
+ * On the stack belonging to the passed lua_State, push a Lua userdata object
+ * with a newly-constructed C++ object std::optional<T>(args...). The new
+ * userdata has a metadata table with a __gc() function to ensure that when
+ * the userdata instance is garbage-collected, ~T() is called.
+ *
+ * We wrap the userdata object as std::optional<T> so we can explicitly
+ * destroy the contained T, and detect that we've done so.
+ *
+ * Usage:
+ * lua_emplace<T>(L, T constructor args...);
+ */
+template <class T, typename... ARGS>
+void lua_emplace(lua_State* L, ARGS&&... args)
+{
+ using optT = std::optional<T>;
+ luaL_checkstack(L, 3, nullptr);
+ auto ptr = lua_newuserdata(L, sizeof(optT));
+ // stack is uninitialized userdata
+ // For now, assume (but verify) that lua_newuserdata() returns a
+ // conservatively-aligned ptr. If that turns out not to be the case, we
+ // might have to discard the new userdata, overallocate its successor and
+ // perform manual alignment -- but only if we must.
+ llassert((uintptr_t(ptr) % alignof(optT)) == 0);
+ // Construct our T there using placement new
+ new (ptr) optT(std::in_place, std::forward<ARGS>(args)...);
+ // stack is now initialized userdata containing our T instance
+
+ // Find or create the metatable shared by all userdata instances holding
+ // C++ type T. We want it to be shared across instances, but it must be
+ // type-specific because its __gc field is lua_emplace_gc<T>.
+ auto Tname{ LLError::Log::classname<T>() };
+ auto metaname{ lua_emplace_metaname<T>(Tname) };
+ if (luaL_newmetatable(L, metaname.c_str()))
+ {
+ // just created it: populate it
+ auto gcname{ stringize("lua_emplace_gc<", Tname, ">") };
+ lua_pushcfunction(L, lua_emplace_gc<T>, gcname.c_str());
+ // stack is userdata, metatable, lua_emplace_gc<T>
+ lua_setfield(L, -2, "__gc");
+ }
+ // stack is userdata, metatable
+ lua_setmetatable(L, -2);
+ // Stack is now userdata, initialized with T(args),
+ // with metatable.__gc pointing to lua_emplace_gc<T>.
+ // But wait, there's more! Use our atexit() function to ensure that this
+ // C++ object is eventually cleaned up even if the garbage collector never
+ // gets around to it.
+ lua_getglobal(L, "LL");
+ // stack contains userdata, LL
+ lua_getfield(L, -1, "atexit");
+ // stack contains userdata, LL, LL.atexit
+ // duplicate userdata
+ lua_pushvalue(L, -3);
+ // stack contains userdata, LL, LL.atexit, userdata
+ // push a closure binding (lua_emplace_call_gc<T>, userdata)
+ auto callgcname{ stringize("lua_emplace_call_gc<", Tname, ">") };
+ lua_pushcclosure(L, lua_emplace_call_gc<T>, callgcname.c_str(), 1);
+ // stack contains userdata, LL, LL.atexit, closure
+ // Call LL.atexit(closure)
+ lua_call(L, 1, 0);
+ // stack contains userdata, LL
+ lua_pop(L, 1);
+ // stack contains userdata -- return that
+}
+
+namespace {
+
+// passed to LL.atexit(closure(lua_emplace_call_gc<T>, userdata));
+// retrieves bound userdata to pass to lua_emplace_gc<T>()
+template <class T>
+int lua_emplace_call_gc(lua_State* L)
+{
+ luaL_checkstack(L, 1, nullptr);
+ // retrieve the first (only) bound upvalue and push to stack top as the
+ // argument for lua_emplace_gc<T>()
+ lua_pushvalue(L, lua_upvalueindex(1));
+ return lua_emplace_gc<T>(L);
+}
+
+// set as metatable(userdata).__gc to be called by the garbage collector
+template <class T>
+int lua_emplace_gc(lua_State* L)
+{
+ using optT = std::optional<T>;
+ // We're called with userdata on the stack holding an instance of type T.
+ auto ptr = lua_touserdata(L, -1);
+ llassert(ptr);
+ // Destroy the T object contained in optT at the void* address ptr. If
+ // in future lua_emplace() must manually align our optT* within the
+ // Lua-provided void*, derive optT* from ptr.
+ static_cast<optT*>(ptr)->reset();
+ // pop the userdata
+ lua_pop(L, 1);
+ return 0;
+}
+
+template <class T>
+std::string lua_emplace_metaname(const std::string& Tname)
+{
+ return stringize("lua_emplace_", Tname, "_meta");
+}
+
+} // anonymous namespace
+
+/**
+ * If the value at the passed acceptable index is a full userdata created by
+ * lua_emplace<T>() -- that is, the userdata contains a non-empty
+ * std::optional<T> -- return a pointer to the contained T instance. Otherwise
+ * (index is not a full userdata; userdata is not of type std::optional<T>;
+ * std::optional<T> is empty) return nullptr.
+ */
+template <class T>
+T* lua_toclass(lua_State* L, int index)
+{
+ using optT = std::optional<T>;
+ luaL_checkstack(L, 2, nullptr);
+ // get void* pointer to userdata (if that's what it is)
+ auto ptr{ lua_touserdata(L, index) };
+ if (! ptr)
+ return nullptr;
+ // push the metatable for this userdata, if any
+ if (! lua_getmetatable(L, index))
+ return nullptr;
+ // now push the metatable created by lua_emplace<T>()
+ auto metaname{ lua_emplace_metaname<T>() };
+ luaL_getmetatable(L, metaname.c_str());
+ auto equal{ lua_equal(L, -1, -2) };
+ // Having compared the userdata's metatable with the one set by
+ // lua_emplace<T>(), we no longer need either metatable on the stack.
+ lua_pop(L, 2);
+ if (! equal)
+ return nullptr;
+ // Derive the optT* from ptr. If in future lua_emplace() must manually
+ // align our optT* within the Lua-provided void*, adjust accordingly.
+ optT* tptr(ptr);
+ // make sure our optT isn't empty
+ if (! *tptr)
+ return nullptr;
+ // looks like we still have a non-empty optT: return the *address* of the
+ // value() reference
+ return &tptr->value();
+}
+
+/*****************************************************************************
+* lua_what()
+*****************************************************************************/
// Usage: std::cout << lua_what(L, stackindex) << ...;
// Reports on the Lua value found at the passed stackindex.
// If cast to std::string, returns the corresponding string value.
@@ -202,6 +382,9 @@ private:
int index;
};
+/*****************************************************************************
+* lua_stack()
+*****************************************************************************/
// Usage: std::cout << lua_stack(L) << ...;
// Reports on the contents of the Lua stack.
// If cast to std::string, returns the corresponding string value.
@@ -220,6 +403,9 @@ private:
lua_State* L;
};
+/*****************************************************************************
+* LuaLog
+*****************************************************************************/
// adapted from indra/test/debug.h
// can't generalize Debug::operator() target because it's a variadic template
class LuaLog