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authorDave Parks <davep@lindenlab.com>2011-09-20 00:54:37 -0500
committerDave Parks <davep@lindenlab.com>2011-09-20 00:54:37 -0500
commit9ea41c8094695365bc7ea10165ffd54cda204e88 (patch)
treee5a02d1c64b70181516d936da07a75fc9caefc7d /indra
parent2ead1691317e9bf32e996fa1f6a70f6a2a9ced02 (diff)
SH-2243 No deprecated calls for the whole session.
Diffstat (limited to 'indra')
-rw-r--r--indra/llrender/llglslshader.cpp1
-rw-r--r--indra/llui/llui.cpp14
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl47
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/alphamaskV.glsl42
-rw-r--r--indra/newview/lldynamictexture.cpp5
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp21
-rw-r--r--indra/newview/llstartup.cpp5
-rw-r--r--indra/newview/lltexlayer.cpp103
-rw-r--r--indra/newview/llviewershadermgr.cpp13
-rw-r--r--indra/newview/llviewershadermgr.h3
-rw-r--r--indra/newview/llviewerwindow.cpp33
11 files changed, 251 insertions, 36 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 2488e4c539..0dcf563491 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -1000,6 +1000,7 @@ void LLGLSLShader::vertexAttrib4fv(U32 index, GLfloat* v)
void LLGLSLShader::setAlphaRange(F32 minimum, F32 maximum)
{
+ gGL.flush();
uniform1f("minimum_alpha", minimum);
uniform1f("maximum_alpha", maximum);
}
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index b7894f5bf7..212672b809 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -992,10 +992,18 @@ void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha)
// ...gray squares
gGL.color4f( .7f, .7f, .7f, alpha );
gGL.flush();
- glPolygonStipple( checkerboard );
- LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE);
- gl_rect_2d(rect);
+ if (!LLGLSLShader::sNoFixedFunction)
+ { //polygon stipple is deprecated
+ glPolygonStipple( checkerboard );
+
+ LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE);
+ gl_rect_2d(rect);
+ }
+ else
+ {
+ gl_rect_2d(rect);
+ }
gGL.flush();
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
new file mode 100644
index 0000000000..433ecc9d2a
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
@@ -0,0 +1,47 @@
+/**
+ * @file alphamaskF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef gl_FragColor
+out vec4 gl_FragColor;
+#endif
+
+uniform sampler2D diffuseMap;
+
+uniform float minimum_alpha;
+uniform float maximum_alpha;
+
+VARYING vec2 vary_texcoord0;
+VARYING vec4 vertex_color;
+
+void main()
+{
+ vec4 col = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
+ if (col.a < minimum_alpha || col.a > maximum_alpha)
+ {
+ discard;
+ }
+
+ gl_FragColor = col;
+}
diff --git a/indra/newview/app_settings/shaders/class1/interface/alphamaskV.glsl b/indra/newview/app_settings/shaders/class1/interface/alphamaskV.glsl
new file mode 100644
index 0000000000..3580d1f27b
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/alphamaskV.glsl
@@ -0,0 +1,42 @@
+/**
+ * @file alphamaskV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec4 diffuse_color;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec4 vertex_color;
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ gl_Position = modelview_projection_matrix * vec4(position, 1);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+ vertex_color = diffuse_color;
+}
+
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index 6f9ff6c210..5d6081a35c 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -211,9 +211,6 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
LLGLSLShader::bindNoShader();
LLVertexBuffer::unbind();
- bool no_ff = LLGLSLShader::sNoFixedFunction;
- LLGLSLShader::sNoFixedFunction = false;
-
BOOL result = FALSE;
BOOL ret = FALSE ;
for( S32 order = 0; order < ORDER_COUNT; order++ )
@@ -244,8 +241,6 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
}
}
- LLGLSLShader::sNoFixedFunction = no_ff;
-
return ret;
}
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 6412a573f5..4e06fb434a 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -102,6 +102,7 @@
#include "llviewerobjectlist.h"
#include "llanimationstates.h"
#include "llviewernetwork.h"
+#include "llviewershadermgr.h"
#include "glod/glod.h"
#include <boost/algorithm/string.hpp>
@@ -4729,6 +4730,8 @@ BOOL LLModelPreview::render()
LLMutexLock lock(this);
mNeedsUpdate = FALSE;
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
bool edges = mViewOption["show_edges"];
bool joint_positions = mViewOption["show_joint_positions"];
bool skin_weight = mViewOption["show_skin_weight"];
@@ -4745,6 +4748,10 @@ BOOL LLModelPreview::render()
LLGLDisable fog(GL_FOG);
{
+ if (use_shaders)
+ {
+ gUIProgram.bind();
+ }
//clear background to blue
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
@@ -4764,6 +4771,10 @@ BOOL LLModelPreview::render()
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
+ if (use_shaders)
+ {
+ gUIProgram.unbind();
+ }
}
LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance;
@@ -4895,6 +4906,11 @@ BOOL LLModelPreview::render()
const U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
+ if (use_shaders)
+ {
+ gObjectPreviewProgram.bind();
+ }
+
LLGLEnable normalize(GL_NORMALIZE);
if (!mBaseModel.empty() && mVertexBuffer[5].empty())
@@ -5297,6 +5313,11 @@ BOOL LLModelPreview::render()
}
}
+ if (use_shaders)
+ {
+ gObjectPreviewProgram.unbind();
+ }
+
gGL.popMatrix();
return TRUE;
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 749acea6c1..11a4c96f14 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1919,11 +1919,6 @@ bool idle_startup()
LLTrans::getString("LoginPrecaching"),
gAgent.mMOTD);
display_startup();
- if (!LLViewerShaderMgr::sInitialized)
- {
- LLViewerShaderMgr::sInitialized = TRUE;
- LLViewerShaderMgr::instance()->setShaders();
- }
}
return TRUE;
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index e2c2b2ae21..9f5cbf6ec8 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -294,13 +294,17 @@ BOOL LLTexLayerSetBuffer::render()
const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
BOOL success = TRUE;
+
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.bind();
+ gAlphaMaskProgram.setAlphaRange(0.004f, 1.f);
+ }
LLVertexBuffer::unbind();
- //hack to use fixed function when updating tex layer sets
- bool no_ff = LLGLSLShader::sNoFixedFunction;
- LLGLSLShader::sNoFixedFunction = false;
-
// Composite the color data
LLGLSUIDefault gls_ui;
success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight );
@@ -335,8 +339,12 @@ BOOL LLTexLayerSetBuffer::render()
doUpdate();
}
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.unbind();
+ }
+
LLVertexBuffer::unbind();
- LLGLSLShader::sNoFixedFunction = no_ff;
// reset GL state
gGL.setColorMask(true, true);
@@ -927,6 +935,8 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
}
}
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
LLGLSUIDefault gls_ui;
LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE);
gGL.setColorMask(true, true);
@@ -935,12 +945,20 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
{
gGL.flush();
LLGLDisable no_alpha(GL_ALPHA_TEST);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.0f, 1.f);
+ }
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 1.f );
gl_rect_2d_simple( width, height );
gGL.flush();
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.004f, 1.f);
+ }
}
if (mIsVisible)
@@ -967,6 +985,11 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
gGL.setSceneBlendType(LLRender::BT_REPLACE);
LLGLDisable no_alpha(GL_ALPHA_TEST);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.f, 1.f);
+ }
+
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 0.f );
@@ -974,7 +997,10 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.flush();
-
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.004f, 1.f);
+ }
}
return success;
@@ -1081,13 +1107,14 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
{
const LLTexLayerSetInfo *info = getInfo();
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
gGL.setColorMask(false, true);
gGL.setSceneBlendType(LLRender::BT_REPLACE);
// (Optionally) replace alpha with a single component image from a tga file.
if (!info->mStaticAlphaFileName.empty())
{
- LLGLSNoAlphaTest gls_no_alpha_test;
gGL.flush();
{
LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE);
@@ -1106,12 +1133,20 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
// Set the alpha channel to one (clean up after previous blending)
gGL.flush();
LLGLDisable no_alpha(GL_ALPHA_TEST);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.f, 1.f);
+ }
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 1.f );
gl_rect_2d_simple( width, height );
gGL.flush();
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.004f, 1.f);
+ }
}
// (Optional) Mask out part of the baked texture with alpha masks
@@ -1596,6 +1631,8 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
LLGLEnable color_mat(GL_COLOR_MATERIAL);
gPipeline.disableLights();
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
LLColor4 net_color;
BOOL color_specified = findNetColor(&net_color);
@@ -1676,8 +1713,13 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
{
if( tex )
{
- LLGLDisable alpha_test(getInfo()->mWriteAllChannels ? GL_ALPHA_TEST : 0);
-
+ bool no_alpha_test = getInfo()->mWriteAllChannels;
+ LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0);
+ if (use_shaders && no_alpha_test)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.f, 1.f);
+ }
+
LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
gGL.getTexUnit(0)->bind(tex, TRUE);
@@ -1687,6 +1729,11 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ if (use_shaders && no_alpha_test)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.004f, 1.f);
+ }
+
}
}
// else
@@ -1719,9 +1766,17 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
color_specified )
{
LLGLDisable no_alpha(GL_ALPHA_TEST);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.f, 1.f);
+ }
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4fv( net_color.mV );
gl_rect_2d_simple( width, height );
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.004f, 1.f);
+ }
}
if( alpha_mask_specified || getInfo()->mWriteAllChannels )
@@ -1809,15 +1864,25 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
gGL.flush();
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
if( !getInfo()->mStaticImageFileName.empty() )
{
LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask );
if( tex )
{
LLGLSNoAlphaTest gls_no_alpha_test;
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.f, 1.f);
+ }
gGL.getTexUnit(0)->bind(tex, TRUE);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.004f, 1.f);
+ }
}
else
{
@@ -1832,10 +1897,18 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
if (tex)
{
LLGLSNoAlphaTest gls_no_alpha_test;
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.f, 1.f);
+ }
gGL.getTexUnit(0)->bind(tex);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
success = TRUE;
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.004f, 1.f);
+ }
}
}
}
@@ -1854,6 +1927,13 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
llassert( !mParamAlphaList.empty() );
+ bool use_shaders = LLGLSLShader::sNoFixedFunction;
+
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.f, 1.f);
+ }
+
gGL.setColorMask(false, true);
LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin();
@@ -1891,7 +1971,6 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
if( tex && (tex->getComponents() == 4) )
{
LLGLSNoAlphaTest gls_no_alpha_test;
-
LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
gGL.getTexUnit(0)->bind(tex, TRUE);
@@ -1930,6 +2009,10 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
gl_rect_2d_simple( width, height );
}
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setAlphaRange(0.004f, 1.f);
+ }
LLGLSUIDefault gls_ui;
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 7155311f8e..23351fc994 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -70,6 +70,7 @@ LLGLSLShader gGlowCombineFXAAProgram;
LLGLSLShader gTwoTextureAddProgram;
LLGLSLShader gOneTextureNoColorProgram;
LLGLSLShader gDebugProgram;
+LLGLSLShader gAlphaMaskProgram;
//object shaders
LLGLSLShader gObjectSimpleProgram;
@@ -219,6 +220,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() :
mShaderList.push_back(&gSolidColorProgram);
mShaderList.push_back(&gOcclusionProgram);
mShaderList.push_back(&gDebugProgram);
+ mShaderList.push_back(&gAlphaMaskProgram);
mShaderList.push_back(&gObjectEmissiveProgram);
mShaderList.push_back(&gObjectEmissiveWaterProgram);
mShaderList.push_back(&gObjectFullbrightProgram);
@@ -674,6 +676,7 @@ void LLViewerShaderMgr::unloadShaders()
{
gOcclusionProgram.unload();
gDebugProgram.unload();
+ gAlphaMaskProgram.unload();
gUIProgram.unload();
gCustomAlphaProgram.unload();
gGlowCombineProgram.unload();
@@ -2747,6 +2750,16 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
success = gDebugProgram.createShader(NULL, NULL);
}
+ if (success)
+ {
+ gAlphaMaskProgram.mName = "Alpha Mask Shader";
+ gAlphaMaskProgram.mShaderFiles.clear();
+ gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskV.glsl", GL_VERTEX_SHADER_ARB));
+ gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gAlphaMaskProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE];
+ success = gAlphaMaskProgram.createShader(NULL, NULL);
+ }
+
if( !success )
{
mVertexShaderLevel[SHADER_INTERFACE] = 0;
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index 1c9d7f8453..9988d1d4f7 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -275,7 +275,8 @@ extern LLGLSLShader gCustomAlphaProgram;
extern LLGLSLShader gGlowCombineProgram;
extern LLGLSLShader gSplatTextureRectProgram;
extern LLGLSLShader gGlowCombineFXAAProgram;
-extern LLGLSLShader gDebugProgram;
+extern LLGLSLShader gDebugProgram;
+extern LLGLSLShader gAlphaMaskProgram;
//output tex0[tc0] + tex1[tc1]
extern LLGLSLShader gTwoTextureAddProgram;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index cfdbfd3f03..2e2614e429 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1574,6 +1574,12 @@ LLViewerWindow::LLViewerWindow(
ignore_pixel_depth,
gSavedSettings.getBOOL("RenderDeferred") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
+ if (!LLViewerShaderMgr::sInitialized)
+ { //immediately initialize shaders
+ LLViewerShaderMgr::sInitialized = TRUE;
+ LLViewerShaderMgr::instance()->setShaders();
+ }
+
if (NULL == mWindow)
{
LLSplashScreen::update(LLTrans::getString("StartupRequireDriverUpdate"));
@@ -1710,23 +1716,26 @@ LLViewerWindow::LLViewerWindow(
void LLViewerWindow::initGLDefaults()
{
gGL.setSceneBlendType(LLRender::BT_ALPHA);
- glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
- glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,LLColor4::black.mV);
- glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,LLColor4::white.mV);
-
- glPixelStorei(GL_PACK_ALIGNMENT,1);
- glPixelStorei(GL_UNPACK_ALIGNMENT,1);
+ if (!LLGLSLShader::sNoFixedFunction)
+ { //initialize fixed function state
+ glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+ glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,LLColor4::black.mV);
+ glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,LLColor4::white.mV);
- // lights for objects
- glShadeModel( GL_SMOOTH );
+ // lights for objects
+ glShadeModel( GL_SMOOTH );
- gGL.setAmbientLightColor(LLColor4::black);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+ }
+ glPixelStorei(GL_PACK_ALIGNMENT,1);
+ glPixelStorei(GL_UNPACK_ALIGNMENT,1);
+
+ gGL.setAmbientLightColor(LLColor4::black);
+
glCullFace(GL_BACK);
// RN: Need this for translation and stretch manip.