diff options
author | Tofu Buzzard <no-email> | 2011-02-22 18:31:56 -0800 |
---|---|---|
committer | Tofu Buzzard <no-email> | 2011-02-22 18:31:56 -0800 |
commit | 9c7e38a3d1318f05f43f404e04dbd619a17a3e31 (patch) | |
tree | 0b48d8e70ca1ce75c71d9a0b29bcb60e015de632 /indra | |
parent | 1ff941362fa5617a94fb85839d6540e5abb1b78a (diff) | |
parent | d46594bf714cd19ebcbf693463c4d39e4c771bb8 (diff) |
merge
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 7 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 1 | ||||
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 13 | ||||
-rw-r--r-- | indra/newview/lldrawable.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/llfloatermodelpreview.cpp | 187 | ||||
-rw-r--r-- | indra/newview/llfloatermodelpreview.h | 2 | ||||
-rwxr-xr-x | indra/newview/llmeshrepository.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llmeshrepository.h | 8 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 132 | ||||
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 12 | ||||
-rw-r--r-- | indra/newview/llvopartgroup.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llvotree.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llvowater.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/pipeline.cpp | 21 | ||||
-rw-r--r-- | indra/newview/pipeline.h | 1 |
15 files changed, 113 insertions, 281 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 51870515f2..f5e85aecda 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -58,6 +58,7 @@ BOOL LLVertexBuffer::sIBOActive = FALSE; U32 LLVertexBuffer::sAllocatedBytes = 0; BOOL LLVertexBuffer::sMapped = FALSE; BOOL LLVertexBuffer::sUseStreamDraw = TRUE; +BOOL LLVertexBuffer::sPreferStreamDraw = FALSE; S32 LLVertexBuffer::sWeight4Loc = -1; std::vector<U32> LLVertexBuffer::sDeleteList; @@ -147,7 +148,7 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { //needs to be enabled glEnableClientState(array[i]); } - else if (gDebugGL && glIsEnabled(array[i])) + else if (gDebugGL && i > 0 && glIsEnabled(array[i])) { //needs to be disabled, make sure it was (DEBUG TEMPORARY) if (gDebugSession) { @@ -427,9 +428,9 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) : mUsage = 0; } - if (mUsage == GL_STREAM_DRAW_ARB && !sUseStreamDraw) + if (mUsage == GL_DYNAMIC_DRAW_ARB && sPreferStreamDraw) { - mUsage = 0; + mUsage = GL_STREAM_DRAW_ARB; } //zero out offsets diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index f40f013306..77c9da2d6c 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -92,6 +92,7 @@ public: static S32 sWeight4Loc; static BOOL sUseStreamDraw; + static BOOL sPreferStreamDraw; static void initClass(bool use_vbo); static void cleanupClass(); diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index d71b84739c..ec6b942e3e 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8810,7 +8810,18 @@ <key>Value</key> <integer>1</integer> </map> - <key>RenderVolumeLODFactor</key> + <key>RenderPreferStreamDraw</key> + <map> + <key>Comment</key> + <string>Use GL_STREAM_DRAW in place of GL_DYNAMIC_DRAW</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>RenderVolumeLODFactor</key> <map> <key>Comment</key> <string>Controls level of detail of primitives (multiplier for current screen area when calculated level of detail)</string> diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index cbee800acb..d370c72a04 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -1052,7 +1052,7 @@ BOOL LLDrawable::isVisible() const //======================================= LLSpatialBridge::LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask) -: LLSpatialPartition(data_mask, render_by_group, FALSE) +: LLSpatialPartition(data_mask, render_by_group, GL_STREAM_DRAW_ARB) { mDrawable = root; root->setSpatialBridge(this); diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index dde470693c..cf7ac354b6 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -1653,7 +1653,7 @@ void LLModelLoader::run() std::vector<LLImportMaterial> materials; materials.resize(model->getNumVolumeFaces()); - mScene[transformation].push_back(LLModelInstance(model, transformation, materials)); + mScene[transformation].push_back(LLModelInstance(model, model->mLabel, transformation, materials)); stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); } } @@ -1944,7 +1944,8 @@ void LLModelLoader::processElement(daeElement* element) mesh_scale *= transformation; transformation = mesh_scale; - mScene[transformation].push_back(LLModelInstance(model, transformation, materials)); + std::string label = getElementLabel(instance_geo); + mScene[transformation].push_back(LLModelInstance(model, label, transformation, materials)); stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); } @@ -2615,188 +2616,6 @@ void LLModelPreview::generateNormals() } -void LLModelPreview::consolidate() -{ - std::map<LLImportMaterial, std::vector<LLModelInstance> > composite; - - LLMatrix4 identity; - - //bake out each node in current scene to composite - for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) - { //for each transform in current scene - LLMatrix4 mat = iter->first; - glh::matrix4f inv_trans = glh::matrix4f((F32*) mat.mMatrix).inverse().transpose(); - LLMatrix4 norm_mat(inv_trans.m); - - for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { //for each instance with that transform - LLModelInstance& source_instance = *model_iter; - LLModel* source = source_instance.mModel; - - if (!validate_model(source)) - { - llerrs << "Invalid model found!" << llendl; - } - - for (S32 i = 0; i < source->getNumVolumeFaces(); ++i) - { //for each face in instance - const LLVolumeFace& src_face = source->getVolumeFace(i); - LLImportMaterial& source_material = source_instance.mMaterial[i]; - - //get model in composite that is composite for this material - LLModel* model = NULL; - - if (composite.find(source_material) != composite.end()) - { - model = composite[source_material].rbegin()->mModel; - if (model->getVolumeFace(0).mNumVertices + src_face.mNumVertices > 65535) - { - model = NULL; - } - } - - if (model == NULL) - { //no model found, make new model - std::vector<LLImportMaterial> materials; - materials.push_back(source_material); - LLVolumeParams volume_params; - volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); - model = new LLModel(volume_params, 0.f); - model->mLabel = source->mLabel; - model->setNumVolumeFaces(0); - composite[source_material].push_back(LLModelInstance(model, identity, materials)); - } - - model->appendFace(src_face, source->mMaterialList[i], mat, norm_mat); - } - } - } - - - //condense composite into as few LLModel instances as possible - LLModelLoader::model_list new_model; - std::vector<LLModelInstance> instance_list; - - LLVolumeParams volume_params; - volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); - - std::vector<LLImportMaterial> empty_material; - LLModelInstance cur_instance(new LLModel(volume_params, 0.f), identity, empty_material); - cur_instance.mModel->setNumVolumeFaces(0); - - BOOL first_transform = TRUE; - - LLModelLoader::scene new_scene; - LLVector3 min,max; - - for (std::map<LLImportMaterial, std::vector<LLModelInstance> >::iterator iter = composite.begin(); - iter != composite.end(); - ++iter) - { - std::map<LLImportMaterial, std::vector<LLModelInstance> >::iterator next_iter = iter; ++next_iter; - - for (std::vector<LLModelInstance>::iterator instance_iter = iter->second.begin(); - instance_iter != iter->second.end(); - ++instance_iter) - { - LLModel* source = instance_iter->mModel; - - if (instance_iter->mMaterial.size() != 1) - { - llerrs << "WTF?" << llendl; - } - - if (source->getNumVolumeFaces() != 1) - { - llerrs << "WTF?" << llendl; - } - - if (source->mMaterialList.size() != 1) - { - llerrs << "WTF?" << llendl; - } - - cur_instance.mModel->addFace(source->getVolumeFace(0)); - cur_instance.mMaterial.push_back(instance_iter->mMaterial[0]); - cur_instance.mModel->mMaterialList.push_back(source->mMaterialList[0]); - - BOOL last_model = FALSE; - - std::vector<LLModelInstance>::iterator next_instance = instance_iter; ++next_instance; - - if (next_iter == composite.end() && - next_instance == iter->second.end()) - { - last_model = TRUE; - } - - if (last_model || cur_instance.mModel->getNumVolumeFaces() >= MAX_MODEL_FACES) - { - cur_instance.mModel->mLabel = source->mLabel; - - cur_instance.mModel->optimizeVolumeFaces(); - cur_instance.mModel->normalizeVolumeFaces(); - - if (!validate_model(cur_instance.mModel)) - { - llerrs << "Invalid model detected." << llendl; - } - - new_model.push_back(cur_instance.mModel); - - LLMatrix4 transformation = LLMatrix4(); - - // adjust the transformation to compensate for mesh normalization - LLVector3 mesh_scale_vector; - LLVector3 mesh_translation_vector; - cur_instance.mModel->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); - - LLMatrix4 mesh_translation; - mesh_translation.setTranslation(mesh_translation_vector); - mesh_translation *= transformation; - transformation = mesh_translation; - - LLMatrix4 mesh_scale; - mesh_scale.initScale(mesh_scale_vector); - mesh_scale *= transformation; - transformation = mesh_scale; - - cur_instance.mTransform = transformation; - - new_scene[transformation].push_back(cur_instance); - stretch_extents(cur_instance.mModel, transformation, min, max, first_transform); - - if (!last_model) - { - cur_instance = LLModelInstance(new LLModel(volume_params, 0.f), identity, empty_material); - cur_instance.mModel->setNumVolumeFaces(0); - } - } - } - } - - mScene[mPreviewLOD] = new_scene; - mModel[mPreviewLOD] = new_model; - mVertexBuffer[mPreviewLOD].clear(); - - if (mPreviewLOD == LLModel::LOD_HIGH) - { - mBaseScene = new_scene; - mBaseModel = new_model; - clearGLODGroup(); - mVertexBuffer[5].clear(); - } - - mPreviewTarget = (min+max)*0.5f; - mPreviewScale = (max-min)*0.5f; - setPreviewTarget(mPreviewScale.magVec()*2.f); - - clearIncompatible(mPreviewLOD); - - mResourceCost = calcResourceCost(); - refresh(); -} - void LLModelPreview::clearMaterials() { for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 8fc85cebb9..e1c520134b 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -279,7 +279,7 @@ public: void loadModelCallback(S32 lod); void genLODs(S32 which_lod = -1, U32 decimation = 3, bool enforce_tri_limit = false); void generateNormals(); - void consolidate(); + void clearMaterials(); U32 calcResourceCost(); void rebuildUploadData(); diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 4d6bd46840..6c647eb9da 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -2981,7 +2981,7 @@ LLSD LLMeshUploadThread::createObject(LLModelInstance& instance) object_params["pos"] = ll_sd_from_vector3(position + mOrigin); object_params["rotation"] = ll_sd_from_quaternion(quat_rotation); object_params["scale"] = ll_sd_from_vector3(scale); - object_params["name"] = instance.mModel->getName(); + object_params["name"] = instance.mLabel; // load material from dae file object_params["facelist"] = LLSD::emptyArray(); diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index b642a89192..0fcb2213de 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -108,14 +108,16 @@ class LLModelInstance public: LLPointer<LLModel> mModel; LLPointer<LLModel> mLOD[5]; - + + std::string mLabel; + LLUUID mMeshID; LLMatrix4 mTransform; std::vector<LLImportMaterial> mMaterial; - LLModelInstance(LLModel* model, LLMatrix4& transform, std::vector<LLImportMaterial>& materials) - : mModel(model), mTransform(transform), mMaterial(materials) + LLModelInstance(LLModel* model, const std::string& label, LLMatrix4& transform, std::vector<LLImportMaterial>& materials) + : mModel(model), mLabel(label), mTransform(transform), mMaterial(materials) { } }; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 5dd1b5ba7e..14775f0f21 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -252,11 +252,15 @@ U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center) } +static LLFastTimer::DeclareTimer FTM_BUILD_OCCLUSION("Build Occlusion"); + void LLSpatialGroup::buildOcclusion() { if (mOcclusionVerts.isNull()) { - mOcclusionVerts = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX, GL_DYNAMIC_DRAW_ARB); + + mOcclusionVerts = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX, + LLVertexBuffer::sUseStreamDraw ? mBufferUsage : 0); //if GL has a hard time with VBOs, don't use them for occlusion culling. mOcclusionVerts->allocateBuffer(8, 64, true); LLStrider<U16> idx; @@ -275,40 +279,47 @@ void LLSpatialGroup::buildOcclusion() LLStrider<LLVector3> pos; - mOcclusionVerts->getVertexStrider(pos); - - LLVector4a* v = (LLVector4a*) pos.get(); - - const LLVector4a& c = mBounds[0]; - const LLVector4a& s = r; - - static const LLVector4a octant[] = { - LLVector4a(-1.f, -1.f, -1.f), - LLVector4a(-1.f, -1.f, 1.f), - LLVector4a(-1.f, 1.f, -1.f), - LLVector4a(-1.f, 1.f, 1.f), + LLFastTimer t(FTM_BUILD_OCCLUSION); + mOcclusionVerts->getVertexStrider(pos); + } - LLVector4a(1.f, -1.f, -1.f), - LLVector4a(1.f, -1.f, 1.f), - LLVector4a(1.f, 1.f, -1.f), - LLVector4a(1.f, 1.f, 1.f), - }; + { + LLVector4a* v = (LLVector4a*) pos.get(); - //vertex positions are encoded so the 3 bits of their vertex index - //correspond to their axis facing, with bit position 3,2,1 matching - //axis facing x,y,z, bit set meaning positive facing, bit clear - //meaning negative facing + const LLVector4a& c = mBounds[0]; + const LLVector4a& s = r; + + static const LLVector4a octant[] = + { + LLVector4a(-1.f, -1.f, -1.f), + LLVector4a(-1.f, -1.f, 1.f), + LLVector4a(-1.f, 1.f, -1.f), + LLVector4a(-1.f, 1.f, 1.f), + + LLVector4a(1.f, -1.f, -1.f), + LLVector4a(1.f, -1.f, 1.f), + LLVector4a(1.f, 1.f, -1.f), + LLVector4a(1.f, 1.f, 1.f), + }; + + //vertex positions are encoded so the 3 bits of their vertex index + //correspond to their axis facing, with bit position 3,2,1 matching + //axis facing x,y,z, bit set meaning positive facing, bit clear + //meaning negative facing + + for (S32 i = 0; i < 8; ++i) + { + LLVector4a p; + p.setMul(s, octant[i]); + p.add(c); + v[i] = p; + } + } - for (S32 i = 0; i < 8; ++i) { - LLVector4a p; - p.setMul(s, octant[i]); - p.add(c); - v[i] = p; + mOcclusionVerts->setBuffer(0); } - - mOcclusionVerts->setBuffer(0); clearState(LLSpatialGroup::OCCLUSION_DIRTY); } @@ -1189,7 +1200,7 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : mOctreeNode(node), mSpatialPartition(part), mVertexBuffer(NULL), - mBufferUsage(GL_STATIC_DRAW_ARB), + mBufferUsage(part->mBufferUsage), mDistance(0.f), mDepth(0.f), mLastUpdateDistance(-1.f), @@ -1616,6 +1627,10 @@ void LLSpatialGroup::checkOcclusion() } } +static LLFastTimer::DeclareTimer FTM_PUSH_OCCLUSION_VERTS("Push Occlusion"); +static LLFastTimer::DeclareTimer FTM_SET_OCCLUSION_STATE("Occlusion State"); +static LLFastTimer::DeclareTimer FTM_OCCLUSION_EARLY_FAIL("Occlusion Early Fail"); + void LLSpatialGroup::doOcclusion(LLCamera* camera) { if (mSpatialPartition->isOcclusionEnabled() && LLPipeline::sUseOcclusion > 1) @@ -1623,6 +1638,7 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) // Don't cull hole/edge water, unless we have the GL_ARB_depth_clamp extension if (earlyFail(camera, this)) { + LLFastTimer t(FTM_OCCLUSION_EARLY_FAIL); setOcclusionState(LLSpatialGroup::DISCARD_QUERY); assert_states_valid(this); clearOcclusionState(LLSpatialGroup::OCCLUDED, LLSpatialGroup::STATE_MODE_DIFF); @@ -1664,41 +1680,47 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) sPendingQueries.insert(mOcclusionQuery[LLViewerCamera::sCurCameraID]); #endif - glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]); + { + LLFastTimer t(FTM_PUSH_OCCLUSION_VERTS); + glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]); - mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX); + mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX); - if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER) - { - LLGLSquashToFarClip squash(glh_get_current_projection(), 1); - if (camera->getOrigin().isExactlyZero()) - { //origin is invalid, draw entire box - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0); - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8); - } - else + if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER) { - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0])); - } - } - else - { - if (camera->getOrigin().isExactlyZero()) - { //origin is invalid, draw entire box - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0); - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8); + LLGLSquashToFarClip squash(glh_get_current_projection(), 1); + if (camera->getOrigin().isExactlyZero()) + { //origin is invalid, draw entire box + mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0); + mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8); + } + else + { + mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0])); + } } else { - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0])); + if (camera->getOrigin().isExactlyZero()) + { //origin is invalid, draw entire box + mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0); + mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8); + } + else + { + mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0])); + } } - } - glEndQueryARB(mode); + glEndQueryARB(mode); + } } - setOcclusionState(LLSpatialGroup::QUERY_PENDING); - clearOcclusionState(LLSpatialGroup::DISCARD_QUERY); + { + LLFastTimer t(FTM_SET_OCCLUSION_STATE); + setOcclusionState(LLSpatialGroup::QUERY_PENDING); + clearOcclusionState(LLSpatialGroup::DISCARD_QUERY); + } } } } diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 414036c597..46aa44b2bb 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -339,15 +339,6 @@ static bool handleNumpadControlChanged(const LLSD& newvalue) return true; } -static bool handleRenderUseVBOChanged(const LLSD& newvalue) -{ - if (gPipeline.isInit()) - { - gPipeline.setUseVBO(newvalue.asBoolean()); - } - return true; -} - static bool handleWLSkyDetailChanged(const LLSD&) { if (gSky.mVOWLSkyp.notNull()) @@ -636,8 +627,9 @@ void settings_setup_listeners() gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2)); + gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2)); gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2)); gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index d966bd1614..f762f04d8e 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -360,7 +360,7 @@ U32 LLVOPartGroup::getPartitionType() const } LLParticlePartition::LLParticlePartition() -: LLSpatialPartition(LLDrawPoolAlpha::VERTEX_DATA_MASK, TRUE, GL_DYNAMIC_DRAW_ARB) +: LLSpatialPartition(LLDrawPoolAlpha::VERTEX_DATA_MASK, TRUE, GL_STREAM_DRAW_ARB) { mRenderPass = LLRenderPass::PASS_ALPHA; mDrawableType = LLPipeline::RENDER_TYPE_PARTICLES; diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 20ca02efda..1b5aed804f 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -1330,7 +1330,7 @@ U32 LLVOTree::getPartitionType() const } LLTreePartition::LLTreePartition() -: LLSpatialPartition(0, FALSE, 0) +: LLSpatialPartition(0, FALSE, GL_DYNAMIC_DRAW_ARB) { mDrawableType = LLPipeline::RENDER_TYPE_TREE; mPartitionType = LLViewerRegion::PARTITION_TREE; diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index 9f3ec9cadc..77875859e9 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -289,7 +289,7 @@ U32 LLVOVoidWater::getPartitionType() const } LLWaterPartition::LLWaterPartition() -: LLSpatialPartition(0, FALSE, 0) +: LLSpatialPartition(0, FALSE, GL_DYNAMIC_DRAW_ARB) { mInfiniteFarClip = TRUE; mDrawableType = LLPipeline::RENDER_TYPE_WATER; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 221960ba0f..a8e36df294 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -383,6 +383,7 @@ void LLPipeline::init() sRenderBump = gSavedSettings.getBOOL("RenderObjectBump"); sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips"); LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO"); + LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw"); sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights"); sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles"); @@ -5795,6 +5796,8 @@ void LLPipeline::resetVertexBuffers() sRenderBump = gSavedSettings.getBOOL("RenderObjectBump"); sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips"); LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO"); + LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw"); + LLVertexBuffer::sEnableVBOs = gSavedSettings.getBOOL("RenderVBOEnable"); sBakeSunlight = gSavedSettings.getBOOL("RenderBakeSunlight"); sNoAlpha = gSavedSettings.getBOOL("RenderNoAlpha"); @@ -5853,24 +5856,6 @@ void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture) gGLLastMatrix = NULL; } -void LLPipeline::setUseVBO(BOOL use_vbo) -{ - if (use_vbo != LLVertexBuffer::sEnableVBOs) - { - if (use_vbo) - { - llinfos << "Enabling VBO." << llendl; - } - else - { - llinfos << "Disabling VBO." << llendl; - } - - resetVertexBuffers(); - LLVertexBuffer::initClass(use_vbo); - } -} - void apply_cube_face_rotation(U32 face) { switch (face) diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 0eb020605e..32ac93388d 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -119,7 +119,6 @@ public: void allocatePhysicsBuffer(); void resetVertexBuffers(LLDrawable* drawable); - void setUseVBO(BOOL use_vbo); void generateImpostor(LLVOAvatar* avatar); void bindScreenToTexture(); void renderBloom(BOOL for_snapshot, F32 zoom_factor = 1.f, int subfield = 0); |