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authorSteve Bennetts <steve@lindenlab.com>2009-11-23 17:00:53 -0800
committerSteve Bennetts <steve@lindenlab.com>2009-11-23 17:00:53 -0800
commit9730dd6a940a478046cf590b06513829d469bb82 (patch)
tree895051b18801bd9916c640b970dedcc34d471435 /indra
parent884a9887a7a9e833478d266ddf8a7808cdba2ae6 (diff)
Added some threading debugging code. Should catch any recursive mutex locks in non Release builds.
Diffstat (limited to 'indra')
-rw-r--r--indra/llcommon/llthread.cpp18
-rw-r--r--indra/llcommon/llthread.h5
-rw-r--r--indra/newview/llappviewer.cpp48
-rw-r--r--indra/newview/lltexturefetch.cpp8
4 files changed, 61 insertions, 18 deletions
diff --git a/indra/llcommon/llthread.cpp b/indra/llcommon/llthread.cpp
index 920d8c0977..37370e44e7 100644
--- a/indra/llcommon/llthread.cpp
+++ b/indra/llcommon/llthread.cpp
@@ -291,8 +291,8 @@ LLMutex::LLMutex(apr_pool_t *poolp) :
LLMutex::~LLMutex()
{
-#if _DEBUG
- llassert(!isLocked()); // better not be locked!
+#if MUTEX_DEBUG
+ llassert_always(!isLocked()); // better not be locked!
#endif
apr_thread_mutex_destroy(mAPRMutexp);
mAPRMutexp = NULL;
@@ -306,10 +306,24 @@ LLMutex::~LLMutex()
void LLMutex::lock()
{
apr_thread_mutex_lock(mAPRMutexp);
+#if MUTEX_DEBUG
+ // Have to have the lock before we can access the debug info
+ U32 id = LLThread::currentID();
+ if (mIsLocked[id] != FALSE)
+ llerrs << "Already locked in Thread: " << id << llendl;
+ mIsLocked[id] = TRUE;
+#endif
}
void LLMutex::unlock()
{
+#if MUTEX_DEBUG
+ // Access the debug info while we have the lock
+ U32 id = LLThread::currentID();
+ if (mIsLocked[id] != TRUE)
+ llerrs << "Not locked in Thread: " << id << llendl;
+ mIsLocked[id] = FALSE;
+#endif
apr_thread_mutex_unlock(mAPRMutexp);
}
diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h
index 932d96d940..d8aa90de2e 100644
--- a/indra/llcommon/llthread.h
+++ b/indra/llcommon/llthread.h
@@ -128,6 +128,8 @@ protected:
//============================================================================
+#define MUTEX_DEBUG (LL_DEBUG || LL_RELEASE_WITH_DEBUG_INFO)
+
class LL_COMMON_API LLMutex
{
public:
@@ -142,6 +144,9 @@ protected:
apr_thread_mutex_t *mAPRMutexp;
apr_pool_t *mAPRPoolp;
BOOL mIsLocalPool;
+#if MUTEX_DEBUG
+ std::map<U32, BOOL> mIsLocked;
+#endif
};
// Actually a condition/mutex pair (since each condition needs to be associated with a mutex).
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index a5ca06ce30..9f4e1f90c9 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -1357,19 +1357,25 @@ bool LLAppViewer::cleanup()
llinfos << "Waiting for pending IO to finish: " << pending << llendflush;
ms_sleep(100);
}
- llinfos << "Shutting down." << llendflush;
+ llinfos << "Shutting down Views" << llendflush;
// Destroy the UI
if( gViewerWindow)
gViewerWindow->shutdownViews();
+
+ llinfos << "Cleaning up Inevntory" << llendflush;
// Cleanup Inventory after the UI since it will delete any remaining observers
// (Deleted observers should have already removed themselves)
gInventory.cleanupInventory();
+
+ llinfos << "Cleaning up Selections" << llendflush;
// Clean up selection managers after UI is destroyed, as UI may be observing them.
// Clean up before GL is shut down because we might be holding on to objects with texture references
LLSelectMgr::cleanupGlobals();
+
+ llinfos << "Shutting down OpenGL" << llendflush;
// Shut down OpenGL
if( gViewerWindow)
@@ -1383,11 +1389,18 @@ bool LLAppViewer::cleanup()
gViewerWindow = NULL;
llinfos << "ViewerWindow deleted" << llendflush;
}
+
+ llinfos << "Cleaning up Keyboard & Joystick" << llendflush;
// viewer UI relies on keyboard so keep it aound until viewer UI isa gone
delete gKeyboard;
gKeyboard = NULL;
+ // Turn off Space Navigator and similar devices
+ LLViewerJoystick::getInstance()->terminate();
+
+ llinfos << "Cleaning up Objects" << llendflush;
+
LLViewerObject::cleanupVOClasses();
LLWaterParamManager::cleanupClass();
@@ -1410,6 +1423,8 @@ bool LLAppViewer::cleanup()
}
LLPrimitive::cleanupVolumeManager();
+ llinfos << "Additional Cleanup..." << llendflush;
+
LLViewerParcelMgr::cleanupGlobals();
// *Note: this is where gViewerStats used to be deleted.
@@ -1429,9 +1444,11 @@ bool LLAppViewer::cleanup()
// Also after shutting down the messaging system since it has VFS dependencies
//
+ llinfos << "Cleaning up VFS" << llendflush;
LLVFile::cleanupClass();
- llinfos << "VFS cleaned up" << llendflush;
+ llinfos << "Saving Data" << llendflush;
+
// Quitting with "Remember Password" turned off should always stomp your
// saved password, whether or not you successfully logged in. JC
if (!gSavedSettings.getBOOL("RememberPassword"))
@@ -1473,13 +1490,16 @@ bool LLAppViewer::cleanup()
gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask);
}
- // Turn off Space Navigator and similar devices
- LLViewerJoystick::getInstance()->terminate();
-
removeMarkerFile(); // Any crashes from here on we'll just have to ignore
writeDebugInfo();
+ LLLocationHistory::getInstance()->save();
+
+ LLAvatarIconIDCache::getInstance()->save();
+
+ llinfos << "Shutting down Threads" << llendflush;
+
// Let threads finish
LLTimer idleTimer;
idleTimer.reset();
@@ -1512,14 +1532,9 @@ bool LLAppViewer::cleanup()
sTextureFetch = NULL;
delete sImageDecodeThread;
sImageDecodeThread = NULL;
-
- LLLocationHistory::getInstance()->save();
-
- LLAvatarIconIDCache::getInstance()->save();
-
delete mFastTimerLogThread;
mFastTimerLogThread = NULL;
-
+
if (LLFastTimerView::sAnalyzePerformance)
{
llinfos << "Analyzing performance" << llendl;
@@ -1541,6 +1556,8 @@ bool LLAppViewer::cleanup()
}
LLMetricPerformanceTester::cleanClass() ;
+ llinfos << "Cleaning up Media and Textures" << llendflush;
+
//Note:
//LLViewerMedia::cleanupClass() has to be put before gTextureList.shutdown()
//because some new image might be generated during cleaning up media. --bao
@@ -1554,13 +1571,13 @@ bool LLAppViewer::cleanup()
LLVFSThread::cleanupClass();
LLLFSThread::cleanupClass();
- llinfos << "VFS Thread finished" << llendflush;
-
#ifndef LL_RELEASE_FOR_DOWNLOAD
llinfos << "Auditing VFS" << llendl;
gVFS->audit();
#endif
+ llinfos << "Misc Cleanup" << llendflush;
+
// For safety, the LLVFS has to be deleted *after* LLVFSThread. This should be cleaned up.
// (LLVFS doesn't know about LLVFSThread so can't kill pending requests) -Steve
delete gStaticVFS;
@@ -1574,12 +1591,11 @@ bool LLAppViewer::cleanup()
LLWatchdog::getInstance()->cleanup();
+ llinfos << "Shutting down message system" << llendflush;
end_messaging_system();
- llinfos << "Message system deleted." << llendflush;
// *NOTE:Mani - The following call is not thread safe.
LLCurl::cleanupClass();
- llinfos << "LLCurl cleaned up." << llendflush;
// If we're exiting to launch an URL, do that here so the screen
// is at the right resolution before we launch IE.
@@ -1600,7 +1616,7 @@ bool LLAppViewer::cleanup()
ll_close_fail_log();
- llinfos << "Goodbye" << llendflush;
+ llinfos << "Goodbye!" << llendflush;
// return 0;
return true;
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 6f3dabe5a7..9bb2a4ad0a 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -931,6 +931,14 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mState == DECODE_IMAGE)
{
+ if (mDesiredDiscard < 0)
+ {
+ // We aborted, don't decode
+ mState = DONE;
+ setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
+ return true;
+ }
+
if (mFormattedImage->getDataSize() <= 0)
{
llerrs << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl;