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authorErik Kundiman <erik@megapahit.org>2024-11-03 18:03:59 +0800
committerErik Kundiman <erik@megapahit.org>2024-11-03 19:33:27 +0800
commit94dbafadd54583f994d153ded3361c3280707f53 (patch)
treead0190a5ad1d5a1082c520095ddab84b512b4ae5 /indra
parent3f72f9a202bed628f838cc24fe58a0511ca0d161 (diff)
Revert "Attempt to fix the teleport issue from legacy search"
This reverts commit a68c5bae3173bfeda314f1d8278b80622496c11e.
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/fsfloatersearch.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/fsfloatersearch.cpp b/indra/newview/fsfloatersearch.cpp
index 7e0a873452..3f79ee7f4b 100644
--- a/indra/newview/fsfloatersearch.cpp
+++ b/indra/newview/fsfloatersearch.cpp
@@ -760,7 +760,7 @@ void FSFloaterSearch::onBtnTeleport()
{
if (!mParcelGlobal.isExactlyZero())
{
- gAgent.teleportViaLocationLookAt(mParcelGlobal);
+ gAgent.teleportViaLocation(mParcelGlobal);
LLFloaterWorldMap::getInstance()->trackLocation(mParcelGlobal);
/// <FS:CR> What should we do when when we teleport? The default (1) is to close the floater,
/// the user may elect to minimize the floater (2), or to do nothing (any other setting)