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author | prep <prep@lindenlab.com> | 2012-04-25 15:05:06 -0400 |
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committer | prep <prep@lindenlab.com> | 2012-04-25 15:05:06 -0400 |
commit | 93107482f7f0ca2df088125b20f51a338c569a34 (patch) | |
tree | 9be5bf3ef789fd4229a5595894993d25b3158a51 /indra | |
parent | a72034fa42ebaf7e2f56c4a8cb0f445f12d22fe4 (diff) |
Path-504 fix. Mouselook stays in the navmesh visualization mode instead of kicking back to the default scene rendering
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/pipeline.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index b162ec422a..72e47f54a0 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4338,7 +4338,7 @@ void LLPipeline::renderDebug() { LLFloaterPathfindingConsole *pathfindingConsole = pathfindingConsoleHandle.get(); - if (pathfindingConsole->isShown()) + if ( pathfindingConsole->isShown() || gAgentCamera.cameraMouselook() ) { F32 ambiance = gSavedSettings.getF32("PathfindingAmbiance"); |